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help me out here. this box of yugioh has been staring at me and my housemate for like a year now in our local gamestop, and it confuses the hell out of us. i've tried a bunch to get a definitive answer on what this is or why it's so damn expensive but i genuinely can't figure it out. crimson crisis is an ancient set at this point, and looking up "crimson crisis special edition" gets you a gamestop listing for this thing im looking at, then TCG Player listings for a box that's way cheaper, but l ooks different with the same name. the description gamestop gives this on the website says this thing has 3 packs in it, but that seems kinda baffling for a box this large? is this erroneously the description of the other cheaper boxes i saw? did they just find some ancient backstock from 2009 and decide to upcharge to hell cuz it's rare? some sort of gamestop exclusive reprint with no info anywhere? if anyone knows or has any ideas, please tell me.
>>
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>the description gamestop gives this on the website says this thing has 3 packs in it, but that seems kinda baffling for a box this large?
It's a box of boxes. The SE was sold as a small box of 3 booster packs + 2 foil promo cards. That big box there is the retail box containing IIRC 8x sets of the SE box (so 24 booster packs total + 16 of each promo card)
>did they just find some ancient backstock from 2009 and decide to upcharge to hell cuz it's rare?
Probably
>>
>>98226036
>16 of each promo card
*8 of each lol, 16 promos total
>>
>>98226036
thanks a bunch, this has been bugging us a lot

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Welcome to Open OSR. This thread is for open discussions of TSR-era D&D, retroclones, neoclones and broader OSR-adjacent and retro games.

AD&D 2e is on-topic for this thread. Discussions of whether AD&D 2e is OSR or not, both in favour and against the claim, lead to endless flame wars and are undesirable. Please avoid them.

There is an /osrg/ general for those of you who prefer discussions about first decade D&D and retroclones, and if that is your preference, you can find that here: >>98208810

Previous thread: >>98190970

Thread Question:
What are the good parts of 5e / 5.5e that should be combined with OSR games to make even better games?
394 replies and 29 images omitted. Click here to view.
>>
>>98226612
Combat and Tactics is really the only Player's Options book worth having, and even that you have to use it part way. I use about half the book's contents, and a lot of that is only used once in a blue moon, like the Battlefield rules. However, I am a big fan of the Initiative system, the rebalanced weapons, the group proficiencies, and the reintroduction of cleaving. I definitely don't use the grid combat or critical hit rules.

Spells and Magic is just kind there, and Skill and Powers is actively bad for your game to include.
>>
>>98227008
We do it all the time. You're the ones who've never had a real discussion about games in these fake threads.
>>
>>98227069
I liked spells and magic, but agree combat and tactics is the best and Skills and powers is pretty bad. I am not sure if anything in S&P is really useable, maybe some of the proficiency stuff but IDK.

Honestly I think we used the holy fuck out of C&T. I used parts of it the last time I ran 2e as well. But my memory is not the best and unless it was recent details get foggy.
>>
>>98227070
Point me to a game discussion you were involved with in this thread. Otherwise you are just a lying troll.
>>
NEW THREAD
>>98227168
>>98227168
>>98227168

Of all the TSR era d&d settings, this is the one that always drew me in. Swords and Sorcery though a D&D lens. It's a savage and brutal dying world were magic drains the very land of life.

I enjoy the world building and interesting take on classic races and classes. I sadly rarely could get folks to play in it long term but it's a setting I keep wanting to go back to.

What are your thoughts on this setting?
145 replies and 3 images omitted. Click here to view.
>>
>>98217572
Did you use any DMG options? It has rules for making things more deadly. We used them in one game. No full HP after a sleep, slow healing, permanent injury check on hitting zero and the like
>>
>>98219218
>crappy novels written to titilate teenage boys
Comparatively few pulp stories are novels, and they were written to entertain adults. 1920-30s pulp is basically the period equivalent of television shows, and like TV, the quality is sometimes good, sometimes slop.
>>
>>98220387
Anon, you're not going to convince someone this stupid that he's wrong.
He's just going to double and triple down harder on being stupid.
>>
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>>98203074
>So they double crossed him and are trying to became dragons

Ftfy. Only one of them succeeded. All of them are trying to, but are at various stages of the process.
>>
>>98224206
Yeah, they are all at different stages of the process. A 2nd got close and they murdered him to stop it

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Why did steampunk not catch on like cyberpunk, post-apocalypse, or space opera?
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>>
>>98178503
>Diesel punk works better because it shares the same period with pulp, WWII war stories, detective fiction (both the gunshoes that inspire noir and the Agatha Christie types) and early superheroes.
I think that's also a weakness because you have to make up a strangereal type universe for it, or you'll just end up with pulp
>>
Just go copy /eadsttcoteg/. They seem to have the setting figured out.
>>
>>98183671
One aspect I just thought of is that any steampunk setting needs to move very far away from any sense of "steam tech" being a new thing to the setting.
The tech needs to be everywhere, ubiquitous. It needs to be pervasive throughout the setting. So it can't be "the shiny new technology that is exploding in the culture". It needs to be OLD. There needs to be airships companies that have been competing for decades or centuries.

For example irl, the combustion engine and automobile are very old inventions. They're everywhere and constantly found yet still cars are being newly designed every year.

Perhaps the elves, often portrayed as stagnant and largely unchanged, have used the technology for centuries without innovation and only recently humans have started tinkering and mucking everything up?
>>
>>98163427
It's harder to define steampunk.

Cyberpunk has Neuromancer, Snow Crash, and the RPG.
Post-apocalypse has Fallout and the Last Man.
Space Opera has Star Wars and Flash Gordon.

What does Steampunk have?
>>
>>98225002
There's steampunk literature going back to the late 80s and early 90s, I've recently looking into it for my own setting. Haven't started reading it, tho, but it's there, I'm starting with a guy named Paul de Filippo and his steampunk trilogy from 1994
my point being there's actual steampunk material to define the genre but it's so niche and culturally underground that it simply isn't well known and doesn't have any truly iconic works associated with it
>>98224760
>Perhaps the elves, often portrayed as stagnant and largely unchanged, have used the technology for centuries without innovation and only recently humans have started tinkering and mucking everything up?
that's more or less the case in Joseph Goodman's Dragonmech; the dwarves have been using steam tech for some centuries before the setting's present but it has only taken off after the apocalypse and the adoption of mechs for military purposes
elves do have mechs too, but they're mostly magitech and only use actual technology when no alternative is available

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A 9th level spell packaged into a tiny box. Sold as a funny little toy for children.
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>>98215725
>>
“I wish to be God”
>>
>>98225200
>Anon gets Crucified
>>
>>98216084
>wish for the sun to explode
>you die in 6 minutes
>since you have died, the wish is over.
>Sun is not exploded, you are still dead
>>
>>98216110
>defuse nuclear bomb
>fission primary still goes off

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It's Da PDF Share Thread!


STEP 0:
<----- That image is not a PDF, it's an image, at least for now. Check the 4plebs link below to find the PDF.
PLEASE READ DA FAQ BEFORE REQUESTING OR SHARING.
It will answer 99% of your questions about this thread. If you haven't read it, we will know.

STEP 1:
Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing.

STEP 2:
Request, share, stay awesome!

Previous thread:

Comment too long. Click here to view the full text.
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>>
>>98226948
funniest post I've seen all day
>>
Anyone got the Arcforge Universe Cyclopedia by Legendary Games? Its not in their PF 3pp folder on r3 br& |y
>>
looking for Gallows Corner

thank you!
>>
Kindly requesting Call of Cthulhu: Horror on the Orient Express 7e... as I see one in one of the CoC Troves but afai can tell its the old 4e version. Sadly I used to have the 7e but lost it somewhere and never was able to even read any of it. TY
>>
>>98227347

Uploading, give it a few... g0f1le /d/5BPRRR

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I think the best knights are from the 13th century.
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>>
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>>98213261
But it could have been interesting.
>>
>>
Badass knight
>>
>>
>>98208847
Armor wasn't the force multiplier it once was. A single soldier in bullet proofed armor cost as much a 10 soldiers without armor.

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I fucked up making a custom Lieutenant model today. I'm making a custom model to fit with a squad I'm building for a custom friendly table, essentially he's supposed to work with a Horus Heresy heavy weapons lascannon squad I got my hands on who ride in a lovely Land Raider Proteus, with rules to work in 40K written up. However, the generic squad were ordered unpainted online on eBay, and I didn't have the directions to build them. I didn't have any use for a sword and pistol dude in a squad that's just designed to sit back that far, so I was going to make a final custom model as an officer with a heavy weapon. But when I went to kitbash their Lieutenant (Primaris LT helmet on Heavy Weapon Squad lascannon sergeant), I succeeded in putting him together without his right pauldron, as I glued his arm onto his lascannon before doing that and it was too late by the time I realized.

I'm committing to the bit and I'm too cheap to buy a new one and I did assemble the guy so I'm not going to just chuck him, so now I need an interesting lore reason for why this guy might have no pauldron or a small pauldron on the right side of his armor.

Maybe it's because he has a special, better relic lascannon and he had to strip his armor on that shoulder in favor of some sort of shoulder-mounted charging port, because it needs to constantly be charged by his armor or it will burn itself out from how powerful and temperamental it is?

Just curious if anyone has a fun reason, or something else I could do. Hopefully someone here has better ideas than my tiny little lizard brain.

Also, should I give the squad a Techmarine for their Raider or an Apothecary for them?
1 reply omitted. Click here to view.
>>
Just to offer an alternative to >>98213398, when they released the OG terminators there was a short story where a Blood Angel telephoned into battle wearing a blue Ultramarine suit.
>it had been a loan from the Ultramarines armoury decades ago, and (the marine) refused to let it be repainted. Each time the suit's colours had been hidden, the wearer had been killed, and he maintained that the suit knew it was only borrowed. The techmarines had long since given up trying to persuade him otherwise.
Maybe he had the luckiest kill streak ever following a malfunction/excessive battle damage and now it's the equivalent of always putting his left sock on first.
>>
>>98213336
be honest OP did you whittle these guys out of something
>>
Didn't read all of that but you could
>print one out
>put lots of green stuff fur over his shoulder to hide the missing pauldron
>>
>>98214329
Look at the left side marines pauldron. See that gridlike pattern? Thats one sign of likely being 3d printed.
>>
>>98213336
Put a battery pack there or something

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Somebody Call For An Exterminator? Edition

>List Builder & Rules
https://sc.starcraft-tmg.com/

>Tactica
https://1d6chan.miraheze.org/wiki/StarCraft:_Tabletop_Miniatures_Game/Tactics

>Print-and0Play Cards and Instructions
https://starcraft-tmg.com/downloads

>Shipping/Release FAQ
https://archon-studio.us16.list-manage.com/track/click?u=da8aa21735a0c6a2565062d9e&id=be3c6fb16c&e=704bbf5f62

>How-to-Play

Comment too long. Click here to view the full text.
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>>
>>98218914
There was one back in the days of SC1 but no one played it.
>>
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>>98220979
>>98218914
>>98217629
>>98217811
>>
>>98221216
Fuck me I remember that one. Though it used a different ruleset from proper Alternity which made it weird compared to Gamma World or Stardrive
>>
>>98221216
Holy shit it's real. I thought I hallucinated this.
>>
>>98221216
>>98221636
>>98222000
Did anyone ever play this? I'm legit interested to see how jank it is lol

What Initiative systems do you find the most fun and are there any ones you think make combat more interesting? I usually think the phased or tick based initiative are more trouble than they are worth and I've just used the 'fast and slow' side based initiative system which has worked out well, although I'd rather try out something more interesting. The more wishy washy stuff like Popcorn Initiative kind of seems like it's just rife for abuse until it just becomes side based anyway (why would you ever pass the turn to the enemies?).

I was thinking of trying out some sort of more individualized back and forth initiative: IE individual players take a turn, then an enemy takes a turn, and then back to players. Make combat a little more reactive instead of how it feels where you both just sit there and take blows, although I think this may be too simple.
22 replies omitted. Click here to view.
>>
>>98211574
>isn't supposed to be neither
I beg your pardon?
>>
>>98219512
I'm curious how you handle movement with that system. Is a grid being used, and you specify the area a character moves to, or is it described more loosely, like "character moves away from [X], trying to avoid melee to the limit of his speed" and so on?
>>
>>98220156
Complex combats have always taken a map, but it was never a grid, we just measured. Your movement was part of your declared action, and the movement you did was part of that. Obviously, you wouldn't run into a wall of fire if that was put up in your path or whatever.

MOST combats though, didn't need a map, so this complexity was skipped.
>>
>>98217989
>Too complex
Good thing I'm just running it for me, then.
>>
>>98211281
Got 2 favorites:
> Side with a tactical/logistical advantage (surprise, smaller number) goes first.
> Initiative roll gives "slots", each side fills its slots as it sees fit.

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>lamashtu is the mother of monsters
>her mask lets humans breed with animals but not monsters
>the creatures born of this have monstrous features
Does this imply that all monsters ultimately come from mundane animals and interspecies breeding?
3 replies omitted. Click here to view.
>>
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>>98224372
Some perhaps. but not all, because certain monsters (such as Owlbear) are explicitly product of magical experiments, not any natural (or unnatural) union of parent species.

>>98224814
Lore plays pretty loose with the classical mythology, take Minotaur for example - originally one-of-a-kind cursed son of Pasiphae and White Bull. Most ttrpgs have them as a race of generic monsters.
>>
>>98224414
You don't need to "just know" when it's explicitly spelled out in the text senpai.
>>
>>98224372
Depends on the setting. Some have many of the monsters encountered in the world carried there by an ancient alien arcology spaceship, escaping and running amok.
>>
>>98224814
Paizo's Lamashtu is a fusion of the OG Lamashtu, Lilith and Echidna. This was likely done because Lilith is to well known and associated with succubi. Echidna likely went unused because they didn't want confusion with the monotreme or to attract the Sonic fanbase.
>>
>>98225143
>every monster in the world is descended from either magical bestiality or alien DNA
>or both

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Didn't know everyone liked fixing this much Edition

>>IF YOU ARE ASKING A QUESTION, PLEASE SPECIFY WHICH GAME YOU'RE PLAYING<<

Previous Thread: >>98113913

/pfg/ (pathfinder 1e) link repository: https://pastebin.com/RSt0rF0T
/p2g/ (pathfinder 2e) link repository: https://pastebin.com/1zySxwm3
/sfg/ (starfinder) link repository: https://pastebin.com/5yp9s2U3

>>CHECK THE SHARE THREAD FOR MATERIALS<<

TQ: What links do you want in future thread OPs?
92 replies and 15 images omitted. Click here to view.
>>
>>98222215
Do I expect them to fuck it up? Yes. Am I hopeful anyway? Also yes?

Do I know I’m more likely to be disappointed than I am impressed? Yes. But let me maintain my delusion until the bubble pops.
>>
>>98223447
>>98223452
Wew people who don't play games sure are mean. Glad you seem to be enjoying your character

I played a LE lawman necromancer in a previous campaign who only used "ethically sourced" corpses rented from poor families. I bet your character would have hated him
>>
>>98224859
>Wew people who don't play games sure are mean
I'm generally forever DM, and if I was handed that fucking slop I'd take it as a personal slight. We're not insulting his character concept or ideas, we're insulting him because he felt the need to make every aspect of it through AI, and the fact that he "apologized" for the art but not the terribly prompted backstory. He's deserving of all the ridicule.
>he met Mira Voss, a human physician whose laughter could warm even the cold stones of Ravengro
Like come on dude, what the fuck is this shit LOL. There's no excuse to be this fucking lazy, I don't care if you're ESL or partially braindead or have an extra chromosome, put a little effort in and express yourself without relying on AI.
>>
>>98222215
They butchered consume thrall but everything else is (mostly) upgrades. I’m conflicted.

Undead familiar for familiar focus will be strong though.
>>
>>98224932
https://knowdirectionpodcast.com/2026/06/investing-in-the-necromancer-part-1/
For context, here's the post.
Yeah, mostly upgrades. Though meh on the Reaper Fatal Method, the Osteo Armaments boost helps. I would prefer at least Warpriest or Alchemist scaling but ehhh. The Consume Thrall change would hurt more if they didn't already have 2 focus points to start with, so I'm find with it ending up more an emergency button than a key part of the rotation.

I appreciate Necromancer showcasing they FINALLY understand that a class is allowed to cheat the system. I actually really love the Harm boosts it can do, being able to nuke a field and heal teammates gives it an extreme level of offensive support. Especially for an INT class. I am also laughing at Blood Necros being called Sanguimancers, they aren't even pretending that archetype was worth the paper it was printed on.. In all, excited.

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>Brick, where did you get a laser rifle?
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>>
>>98217643
Because it's cool.
>>
>>98217806
The efforts to separate the two had already taken root at that point, but it was a moot point because a lot of the fiction that inspired Gygax, Arneson, & co. predated those efforts.
>>
>>98217643
Why would you tell a nigga he can't have a ray gun if you already said yes to a quite different nigga asking if he can shoot fire from his hands
>>
>>98208009
"I picked it up at that Barrier Peaks dungeon. I also have a suit of power armour, sixteen hand grenades, a water breathing helmet and a magical go-cart."
>>
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>>98210524
The drive to get there was a little longer but I found better deals at the City of the Gods

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My basecoat is in Sunbloom Gray, and for the highlights I'm using Trannypus green. I use glazes of Freako, and a mix of Neutronium and Seabottom Black. For the glow on the weapon I'm using Prussian Ass and Titanium White. And I'll drybrush with Flibdobbitydoo. For the base I'll use Niacin Organello, and some PVS glue to hold it all together. Oil wash in black.

Why are they like this?
8 replies omitted. Click here to view.
>>
>>98222061
Part of the point here is often times these names are meaningless gibberish that don't actually indicate what fucking color they are.
>>
>>98222235
Just look at the pot bro
>>
>>98218339
So they can copyright them and also reinforce with the more stupid of their customers that ONLY GW PRODUCTS (paint included) IS ALLOWED FOR USE IN GW GAMES.
>>
>>98222235
Use your Eyes.
>>
>>98221907
coddled manchildren can't figure anything out for themselves

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It FLOPPED
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>>
>>98184538
the chaos chosen were a nightmare for beginner me
>>
>>98172498
Supposedly coming as a separate subfaction a few years down the line. The poles making the Starcraft minis game have said they intend to make all the Starcraft 2 co-op commanders into subfactions for their respective races, so Arcturus Mengsk will be a commissar type leader for his army of not-guard.

Personally I want to see Alarak and his taldarim protoss. Spiky, snarky protoss assholes is a neat aesthetic.
>>
>>98208651
To make compfags and goyim buy the same shit books and codes all over again.
>>
>>98224515
Nta but the the initial stage is just to get it out of the barrel before the gyrojet fires, this is why regular schlubs can still use bolters without having to control the recoil of what would otherwise be gigantic 40mm pistol rounds that would do more than just hurt your wrist. The pressure waves would pulp you with a barrel that short, it would melt in vacuum and not function at all under water. I'm pretty sure bolter rounds are even directly referred to as gyrojets in some of the codexes.
>>
astartes was a fan animation...


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