https://www.planesculptors.net/set/reflections-what-could-have-been#detailsA few weeks ago, I posted a thread about a set I had worked on over the course of several years. The set took three threads, and during that was discussions, suggestions, and even recommendations. Two common requests was somewhere to post the whole set, and a means to play it. Under a persons suggestion I put this set into Planesculptor, with another one I've been suggested being Forge. I don't know how I'll go about that, but its something I've considered. I followed some advice, and made some last minute changes for card balance, (such as the removal of Monk Companion for pic related), but other than that, everything is complete, and I shall continue to work on the follow sets for the block, Dreams, and Reality. >What is Reflections? A fan set made by me using exclusively public domain art. The sets goal is to capture the power level and feeling of early Magic, with the original intention the set should feel like it came out right before Ice Age. >Whats the setting?The setting is 'The Realm' also known as 'The Twelve Kingdoms' a proxy Europe stuck in a romanticized high Middle Ages. The have remnants to the old empire to the east, with barbarians beyond that and enemies to the south, with a seemingly impossible ocean and merfolk to the west. One day, a new foe crosses that ocean, and with it, strange and terrible new weapons. Comment too long. Click here to view the full text.
>>93936945You know this would be a perfect Un-card
>>93934657It seems like a balanced set that on a cursory glance has no overtly powerful cards and still maintains old lingo at least in terms of effects. The only real update is typing. It gives me the vibe of a set from 95 or 96. As mentioned before the artwork has the correct sort of look that meshes nicely with the borders. In addition the cards have a lot of quirks about them that make them interesting by themselves.
>>93940651Fun fact: Early on (very early) I didn't use public domain art. This art of Quinton Hoover I saw in an issue of the duelist served as the original art for this card, before I decided to go with public domain art instead.
>>93925844This is really cool. I miss this vibe. Back when Magic didn't lock artists into one style as much the setting seemed so interesting, there was more mystery to it.
>>93943339I think swapping to public domain works better as what is available there unironically fits mtg better. Not that what you posted wouldn't work, as that could fit on old border, just there is a certain charm that feels seamless with the border.
Ain't seen no mother truckin' Gaslands thread for a while. Let's have one.Gaslands is the game of racing and shooting with converted diecast cars. It means you now own 100 Hot wheels you need to paint as well as those other 100 miniatures.
>>93939582KinoI got this the other week on clearance
>>93936131I've been thinking of making a top gear inspired team. Richard is in an old british taxi or mustang. James is in a rolls royace or cadillac or maybe a bus. What should Jeremy drive a lambo or ferrari? Should I put the stig in?>>93938286im gonna have to pick that up too.
>>93939999Checked They loved the red Toyota Hilux on Top Gear too.The Stig? Hot Wheels have had a Koenigsegg recently, or a Bugatti Veyron
It’s All Greek To Me Edition Welcome to /wbg/, the official thread for the discussion of in-progress settings for traditional games.Here is where you go to present and develop the details of your worlds such as lore, factions, magic and ecosystems. You can also post maps for your settings, as well as any relevant art (either created by you or used as inspiration for your work). Please remember that dialogue is what keeps the thread alive, so don't be afraid of giving someone feedback or post whatever relevant input you might have!Last Thread: >>93826727Resources for Newfags: https://sites.google.com/view/wbgeneral/Worldbuilding links: https://pastebin.com/JNnj79S5https://cryptpad.fr/pad/#/2/pad/view/Eo+fK41FKVR7xDpbNO0a0N4k0YYxrmyrhX3VxnM14Ew/Fantasy map generator: https://watabou.itch.io/medieval-fantasy-city-generatorThread questions:>Are there elements in your setting (armor, weapons, monsters, etc.) that were inspired by the Greco-Roman world, and what are they if so?Comment too long. Click here to view the full text.
I came up with a really good drinking game.I play DnD so this is a Dwarven drinking game but you can tweak it as you see fit.So the gist is the characters chug beer (CON check) and whoever fails to chug a beer this round is on the receiving end of Your Mama Jokes from the rest of the party. Winner is the one who has Your Mama Jokes left and he doesnt have to pay for the beers. One joke each who passed the check per round.Here comes the twist: the jokes are subject to racial influence.So a dwarf would say something like>Your Mama's cooking so bad, you can only stomach it coz you are a dwarf.This on its own is good I think but it gets better - after the in-character joke the player explains the context or the punchline of the joke out-of-character to the table.>So guys the point of the joke is the food is so bad you can only eat it because dwarfs have poison resistance.This can be literally anything, I have a few dwarven jokes ready if you are interested or are looking for inspiration.The DM gets the jokes written down from the players, can choose his favourite and gives appropriate reward to the author.What do you think? Comment too long. Click here to view the full text.
>>93942855Korgumli is a dwarf if thats not obvious.
>>93942855Yo mama is so dumb she raised a kid who thinks this is a good idea
>>93942921Jesus Christ man, you didn't need to hit him that hard
>>93942523>>93942533Okay I have an idea now>Territory is originally human occupied>Trolls in the area drive out humans >Humans take and lose territory>When most of the territory is lost to trolls in a period of human weakness, the monstrous race attacks the trolls >Monstrous race has race-specific magic that is OP vs the trolls and wipes them out >Humans claim the land is theirs because they occupied it first (many structures in the territory and roads were human built)>Monstrous race claim the land because they fought and won it from the trolls, which the humans could not (after trolls attacked, some areas were never occupied again by humans)>Area is also good mountainous defense and has lots of metal in the mountains >Fighting erupts again, this time the land is split approximately 50/50 >Uneasy truce is reached after a time >Monstrous race controls most of the river sources and dam them to limit human populations >Humans control most of the metal rich areas and block them off from the monsters Comment too long. Click here to view the full text.
Gimme your best Dwarf women, bonus points if they're cute
>>93923651
Would you trust females to use gyrocopters and the other dorf war machines?
>>93942852I think you'd have a very hard time trying to stop a warhammer dwarf from going something they've set their minds to, male or female.
>>93929787She's a can of thickened condensed tomboy.
>>93935489I'm totally fine with female dwarves having beards and following a completely alien sense of aesthetics that the humans of the story dont get, but female dwarves having beards and still being portrayed as otherwise feminine and human in their beauty to human eyes is absolutely 'kill it with fire' levels of no for me.The whole 'dwarf women have beards' thing is meant to imply we couldn't tell the difference anyway. And also because (from our perspective) crossdressing is funny.The idea that a dwarf could be talking about his sweetheart to his party; her delicate hands, her beautiful voice, the shapelyness of her rear. Then stomps in Grunthilda who looks to the party *exactly* the same as any other dwarf: like a midget Glaswegian with a fetish for plate armor and bacon grease in her beard; that is very, very funny.Discworld is probably the best example of 'feminine bearded dwarfs'. It had a whole thing where female and male dwarves look essentially the same, with the entire species being essentially two sexes but one gender (dworf). Courtship involved at it's basic level an awful lot of trying to obliguely figure out what sex the other actually was. Then exposure to humans have caused some to 'come out' as female, swapping beer for cocktails and trying out handbags for the discerning lady to keep her pickaxe in on a saturday night, but it never loses the humour, because its plain that to in-universe humans this all looks like bunch of stumpy bearded dudes in drag.If you want feminine dwarfs to be attractive to humans? Yeah no beardless shortstacks thank you kindly.
GW raked over more than half a billion dollars in revenue. Where are all the idiots claiming that warhammer is in decline?
>more revenue from selling minis than licensingthey are lying. #auditgw
that's crazy mangw if you're reading this post please do a MTO of the realm of chaos-era models
>>93940362check out knightmare and eureka miniatures' chaos army range if you aren't already aware of them
>>93926462How do we destroy this company? They must be brought down, I'm sure we all agree on it. Ideas? If we can't destroy them they should at least be seriously damaged.
>>93932119>I don't care.And yet you still came in to post.
I'll start with the world of synnibarr>The gods start a war and become trapped in time>The demigods take over from them but fuck up and create a storm that will destroy several planets including earth.>To save humanity a space wizard transforms mars into a worldship and and teleports everyone on earth to itIt only gets weirder from their. Also the system the game uses is nearly unplayable.
>>93923626what about the giant mutant fire clams?
>>93933110if your clam is oversized, mutated, and burning, you should probably see a doctor
>>93929835>>93922981The Shaper/Mechanist universe is underrated AF.It's one of my favourite cyberpunk setting, even though it actually predates the coining of the term "cyberpunk". It's perfect:>Transhuman scifi>Takes place mostly within the Solar system>yet features a wide variety of places and cultures>Human technology is mostly believable, yet goes to really weird and freaky directions>Perfect setting for a ttrpg, where you can just fuck off and lay low if you mess up somewhere and where countries and states live less time than individualsI don't know why it's not more popular. It doesn't even have any adaptation outside of one episode of Love Death and Robots
>>93922981> Humanity was created as an experiment by aliens with godlike powers to the point that they had solved immortality, being able to reverse-import themselves from timelines that they didn't die in at will. > The human experiment was to make a species that was psychically linked with each other, allowing for perfect information transfer and effectively acting as a species-wide biocomputer> It works way better than they expected, you can make magic shit happen just by convincing the humans it's real and letting them run with it> One of the aliens realizes that she can exploit the emerging psychic phenomenon to take over everything> kills the rest of her research team, dies landing a mortal wound on her boss. But not before encoding her own consciousness into the psychic network so that as long as humans exist, she can puppet mankind even if she doesn't have a body> the last thing her boss does before kicking the bucket is activate a network jammer on the moon, cutting off humanity from the psychic network entirely so long as it remains active> hyperborean human civilization collapses because no one knows how to fucking TALK to each other anymore, and it becomes the tower of babel myth. > thousands of years later, alchemists have secretly been reverse-engineering the science that the psychic network was based on behind the scenes and can do a limited form of actual magic-as-science> meanwhile, a totally unrelated group starts using modern technology to force the reactivation of what broken pieces of magic relics/alien supertech have survived to the modern day. > the end result is extremely powerful magic items that transform into whatever you think you need at the time, but only work as long as you keep singing at them> The vast majority of people who try to do this get their organs melted from the feedback, but some people finally manage to use this tech without dying.> tech that it becomes increasingly clear they don't understand
>>93924115Serpent's Walk was great
Horus Heresy Siege of terra is fucking garbage and completely ruined SM lore for meHave you ever read any canon side-lore that ruined it for you in your tabletop game? When did you realize the writers were all hacks?
>>93935442>Don't forget the part where mechs can literally be spit out of a matter-printer in just a couple of hours if they're destroyed, despite the art portraying many of them as heavily worn, scarred, and patched with improvised repairs and experimental home-made tech.And a Sherman tank could be assembled in less than an hour. Doesn't mean that the ones in the field, far from the factory / 3D printer, are factory fresh. You can print a new car for pennies at one factory in China and one in LA. You live in Botswana. What does your car look like, when it has to serve as a community defense bunker, chicken coop, and all-nite bar?
As someone who did a ton of L5R and Battletech back in the day, you just have to figure out which writers/arcs/eras you like and try to push the rest from your mind. If a franchise/game is around for decades there will eventually be some lore or side-story that you hate.
>>93935376It sounds like a more retarded version of Rimworld. Only in Rim, intergalactic government is impossible due to the extreme distance of space so the Diamond Worlds are distant entities. >>93935514Didn't take long for the Discord to take notice. You know, it's pretty desperate to be advertising here on anon of all places.
>>93937548>Didn't take long for the Discord to take notice. You know, it's pretty desperate to be advertising here on anon of all places.That's your rebuttal? Blaming discord boogeymen? Sad.
>>93935376Most of what you listed isn't actually true, but I don't blame you for thinking it is, because the base game's rule book does a fucking terrible job of actually presenting the setting. The supplementary books do a much better job at portraying a civilization where the galactic core worlds are a facade of what you described, but behind the scenes everything is falling apart and as soon as you move away from the core worlds everything is on the verge of imploding. I still do think the matter printers are retarded as fuck though. They exist as a gameplay conceit, a way for the player characters to get new mechs easily if theirs are destroyed, but it's easy enough to just remove them from the lore with some relatively homebrew tweaks and just say the party has rich patrons or something instead.
Looking for a terrain/biome advantage mechanic I've seen in an RPG somewhere but cannot for the life of me remember where it's from.The important bit is that there was a table/chart of related biomes. You'd have the largest modifier in your home turf, then each step outwards to adjacent (read: similar) biomes you'd have -1 to your modifier.For instance, someone whose home turf was Jungle would have +3 there. Forests would give a +2 because they were adjacent to Jungle. Plains might be adjacent to that, and give +1. And then Volcanoes all the way on the other side would have a negative modifier.I'm looking for the table of biomes to steal for homebrewing. I'm fairly sure the chart had Volcano somewhere on the left, and a couple layers of ocean depths all the way on the right on their own little column (obviously deep oceans aren't adjacent to anything but ocean).Anyone know what I'm talking about or what RPG does this?
Let's talk about the greatest role playing game in the MEGAverse!
>>93934084Hey have rules for stuff like fake cyborg vampires & such to specifically make it harder
>>93906167It really bums me out that we didn't get a bunch of schlocky tie in fiction from rifts like just about every other game got in the nineties. It really seems like it should have happened.
>>93940171We did get a few, but they were so bad that even Palladium fans didn't buy them.
>>93940171We did get the greatest game on the Ngage Speaking of that person who wrote that Dune Splicers System Crash fanfic put out another chapter. I understand only a third of the terms in it!https://archiveofourown.org/works/52968823/chapters/150388954
>>93930688Yes, that's why you ask for whoppers. Honestly it sounds like a deal you make with demons in this setting.
second half of the Olympiad edition>Chess websites, tools, videos and books:https://rentry.org/vxdsw7k5>Calendar:- Chess Olympiad | September 10th - 23rd- Champions Chess Tour: Julius Baer Generation Cup | September 25th - October 1st- Vishy vs. The World | starts September 30th- Global Chess League | October 3rd - 12th- lichess 2024 Autumn Marathon | October 26th- Women's Grand Prix (2nd leg) | October 29th - November 9th- European Individual Chess Championship | November 7th - 20th- World Senior Championship | November 16th - 29th- World Chess Championship Match | November 20th - December 15thComment too long. Click here to view the full text.
>>93923319Skipping Deac today too. I'm really worried.
>>93917396>World Rapid and Blitz Chess Championship>December 26th - 31stWhy is FIDE allowed to ruin Christmas for so many people every year?
>>93935433He is past the line of ever recovering.But at least he gets a nice prize money for attending the World Champion match.There is 0 chance that after that he won't announce his immediate retirement.
awesome
>>93933968round 9:https://www.youtube.com/watch?v=opSboqUOz-c
So the party finally slays the Chamber guarding Dragon. As they enter, the doors shut close, and an great lumbering Marot makes it presence.How can the party legitimately defeat the Marut and claim the riches for themselves?
>>93926858I tell the GM to stop being an ESL faggot and to learn English.
>>93926858>>>/qst/
>>93935554>93932193Double bless from a peace cleric, then staying way the fuck away and plinking with slowing effects like ray of frost and lance of lethargy + repelling blast. So long as you're 60 feet away it can't hurt you. That doesn't actually kill it, but it will stop it from TPKing you.
>>93926858What game system are we playing?
>>93932917Shoot itwalk backwardsrepeat till it doesworks at level 1wow, so difficult
Welcome Tech Adept Anon to your new cogitator station. Your task is to input data that we receive from the wider Imperium. Last time we got some more lore for Sonatrach and we figured out what creature the people on Infura Quintus hunt/farm in order to export its partsLast Thread: >>93825450Archived Threads:https://desuarchive.org/tg/thread/93608296/https://desuarchive.org/tg/thread/93655135/https://desuarchive.org/tg/thread/93696534/
>>93934814With the Rogue Trader's house being connected to a criminal organisation maybe they're gathering connections to stop ore and minerals from being imported so they can rack up their prizes of the goods?
>>93936942That sounds like a good idea to me
bump
So who’s the actual rogue trader of the house, or are there several with a warrant of trade within the house?
>>93943138I assume there's only one with warrant of trade. Since the current one is so disconnected with the Imperium and the youngest inherits, I think the Rogue Trade might be some 13 year old so he doesn't understand the responsibility of his position.
Group's been together ~13 years, usually played BECMI, some 5E for a bit, back to BECMI, and for the last couple of years C&C. We were about to start a new C&C campaign, when one of the players asked if we could do WH for a campaign. Everyone else was on board, and I've always loved the game since I first read it, but I'd never gotten to actually run or play it, so I was stoked. I wrote a quick encounter to run for the first session after everyone had made their characters (three humans, a wizard, an investigator, and a cavalryman, along with two halflings, a beggar and a scout) to get them right in to some relatively easy action (see attached; it's just a quick road encounter to be ran before the reaching the Coach and Horses for the beginning of Enemy in Shadows). The lads ended up victorious over the snotlings, but the beggar and wizard both died after being set on fire and absolutely botching their rolls trying to jump out of the wagon to stop, drop, and roll and essentially breaking their necks from the frantic falls. Good times.Anyway, my players fucking loved it and are pumped for the shenanigans to come. Anons, share with me your favorite WFRP memory.
>final fight of the campaign>my knight and his squires dealing with a greater demon while the rest of the party fights all the other cultists>fight's going badly>but a crit happens>not by me, but one of my squires>roll the crit, a fucking 100>insta-deathThere was only one way I could describe it: it was as if a shining light possessed his sword, and the gods themselves struck the creature down.Yes, a natty 100.I hoped our GM in the next campaign would make him some kind of saint or legendary knight. He certainly got my knightly order after my character left.
I want to try my hand at a PbtA game but I've never played one, I'd have to be the one preparing it. What is a good one to get the gyst of the style and get people to try it? Which ones are a trick option that sounds cool but are actually unplayable?Any advice, rec or useful anecdote is welcomed.
>>93936554>elipsisfag is also too stupid to understand resurrection instead of death removes stakes. There were more changes, got into an argument with a similar retard years ago here. There are screenshot breakdowns of 1st vs 2nd's hand holding. You're a fanboy, not the type to be convinced with it directly in front of you so not really worth talking with.
>>93936591>elipsisfagNew addition to bumpfag lore just dropped?
>>93936998...that's just what the early stages of schizophrenia look like...
Requesting Eldritch Care Unit
>>93936591>Thinks that stakes are only had through the threat of death>Call other people retardsHilarious. It's weird to see how many people who participate in a hobby all about imagination don't actually have any.
What's your favorite way to get the party together?I like "everyone is on the same boat," because everyone is basically stuck with each other no matter what, there's no plot magic keeping them in the same tavern together."You're all in jail together" is a good one too.
>>93931681>You meet in a TavernAnd then I ask the newest player "why's it on fire?"
>>93934453Considering how considerate he was of Marie's many many fuckups, not really. Ultimately, he served Louis which is certainly not Stalinesque behaviour. Though you really shouldn't pissed him if you were out of royal blood. See Montmorency-Bouteville or Chalais.
>>93934589I was the one who proposed the funeral last thread. My own variation is that every PC knew the deceased who was probably some sort of important person that was maintaining the statu quo. Now, everything is about to go to hell, and the main NPCs and threats are most certainly at the funeral too.
>>93931681They have been hired for a job, it makes it make sense a vastly different group of people are together, gives a nice goal to acomplish and they have to be together to at least plan some of it.
>>93939860Care to share what were the most interesting answers? I'm curious.