>Everyone • PLEASE BUMP THE THREAD IF IT REACHES PAGE 10! >Requesters: • Provide good, detailed references (pictures are better than verbal descriptions), so the artists know what you're looking for. • If you have a WIP quote the Anchor Post, and attach the WIP so your Drawfag can find you. • Do not reply to other deliveries with a request that the artist fill your request next. This is called 'piggybacking'. • Do not make multiple requests in the same thread and do not serially request multiple characters after a delivery. Suggesting several concepts for artists to choose from counts as making multiple requests. • If you're unsatisfied with your completed request, please wait at least one week before you re-request. If someone follows this rule, don't waste posts by complaining about it. • Stay on topic. >Drawfags and Drawfags-to-be: • Drop your tumblrs/websites/commission/etc information, but if you're dropping your commission info, please consider filling a request beforehand instead of just advertising. • Please keep AI deliveries to the /slop/ threads. This is a thread for human-made art.Comment too long. Click here to view the full text.
>>97674198I'm still bashing my head trying to make a halfway-presentable cake of the first thing to really spark my artistic drive in months. Out of that and the several great fills I've gotten over the years, the closest suggestion I've got for prospective requesters is a prompt with enough character motivation that it can make an artist envision a scene to capture, rather than a more "static" request like a character portrait. Just be patient with the nooby artfags like myself that aren't yet good enough at art to capture things at too much of an angle, but we have to try or we won't get any better. Which I guess also includes something on the fine line between challenging and difficult, a line that is completely subjective for each artist.
>>97677300Get back to slaving at Krita, drawtoid
>>97674198Elves of all flavours
>>97679567How about a chocolate flavoured egyptian elf cult priestess
>>97679581Paired with an anubian jackal muscle.
What are your preferences for how elemental spells, abilities, and/or beings/creatures are handled in your games and/or settings? How would you advise someone on the best way to create an original elemental system for a game and/or setting in general, both mechanically and/or narratively? And after the stock answer of Avatar and its RPGs, what's worth looking at for ideas/inspiration? If you have any great elemental images that's fine too!
>>97637337The whole "fire ball that explodes into the kanji for fire" thing is such a cool visual I'm surprised they never revisited it for other types high end attacks.
>>97674093>>97674656>>97674857>>97674863>>97677479kill yourself bumpfag
What are your thoughts on the comfy fantasy starter village trope?
>>97678334Also this: https://www.youtube.com/watch?v=gkE5KQsK56k
>>97530523>>97541399Do you remember where you found this map? I'm trying to look around for a version without a red line. I checked the world anvil link and the map in that is different to the one posted in the image.
>>97530523>>97541399>>97678581To add onto my previous post, I think I found the original image without the annoying red squiggle if you or anyone else would like it.
>>97678675Nice!
>>97678675it is a nice map
>>97676813The comics or the games?
>>97677041Games is primarily what I interacted with for Turok, mainly Evolution on Gamecube when I was young, and the earlier ones later on.>>97676919Honestly I have never even heard of AFMBE til you mentioned it, but I do love some crunch, but don't mind a bit of simplification at times. I've got a bit of experience with Savage Worlds, but was wondering if anything else was more suited to it before I went out of my way to start homebrewing and planning things out.
>>97677432Savage Worlds is fairly well-suited to this sort of thing. AFMBE is more horror-focused and is quite lethal, be advised. Good system, though.
>>97677910Well I'm glad I was made aware of it, I've always loved Resident Evil and would love to run my friends through something like it.
best girl.
D&D monsters that you killed or have killed you, any edition
>>97681411now that's an example of incorrect useyou can be in a board or on a board, the definition of your action doesn't changequality on context just makes you sound like an an orangutan
Do races count
>>97681434I mean, technically yes
>>97681432EGG's Gord character was killed by a demon possessed boar. It speared him with its tusks to the trunk of a tree, basically eviscerating him
>>97681422Check out animal threads on /gif/ and /wsg/Boars are always dangerous to people and very destructive.
new sculpts ed pooryanksInfinity is a 28mm tabletop skirmish game produced by Corvus Belli, and includes the related games Aristeia, Defiance, TAG Raid, REM Racers, and Acheron's Fall. Corvus Belli also produces the fantasy games Warcrow and Warcrow Adventures.>Latest official update:25 years announcement keep on eye on every month's 25th>Rules and missions:https://infinitythewiki.com/index.phphttps://infinitytheuniverse.com/resourceshttps://infinitytheuniverse.com/games/infinity/its>Beginner FAQs and guides:https://pastebin.com/x06JG55U https://pastebin.com/xtQzRcq5 https://pastebin.com/xUBR7QFU Comment too long. Click here to view the full text.
>>97678627Nice Kameel
did one of those female dwarves look like it has side burns?
>>97680382tbqh all dwarven women should have full beards.
>>97680499
>>97681530dorf bros gotta fuckin dig with their cocks in the mines of stone pubes
Thread #011 Snow EditionWelcome to /schreck/ where you can rp your VTM character! For all questions concerning the World of Darkness, please consult the WoDg and CoDg thread>>97621936Previous Thread>>97551553Brief rules>We have no story teller, we are acephali>Threads are v20 based, although the night is long and full of whispers, lies, and half-truths. Decide your own canon but all will not believe you>all nicktuku will be diablerized on sight>all OOC discussion should be spoileredTHREAD QUESTIONComment too long. Click here to view the full text.
>>97681465If you salt the wound you can slow healing down for a day or two, or a week if you apply when super-heated. Couple years back my gang got screwed over by a very lost Cammie enforcer and we had to keep him 'unhanded' until he fessed up the codes to a safe holding our payment.It ain't the hardest thing in the world usually. Especially since they gave him the nugget treatment it would be a basic chore.
>>97681465>I couldn't tell you how they kept him from regenerating his limbs or jaw. Or where they sourced the blood to dripfeed him, kr even where they went after we ambushed them, I couldn't even tell you if we managed to kill them all. All I know is he spent five years as a jawless nugget, kept alive as a vitae tap for those girls.Why didn't you ask your guy?
>>97681622New Ductus killed him for flaking.
>>97681638Leadership in every sect would rip his heart out. Just different reasons.
>>97681465>>97681552Ah, so "nugget" is slang for a quadruple amputee. I heard tales of nuggets before, mostly as a form of punishment, but this the first time I hear of one that didn't have its limbs simply cut over and over as they regenerated.
I am prepping for an upcoming VtM game that's going to be heavily revolving around the Tzimisce. So I am looking for images of body horror and flesh monstrosities. I don't want to say too much for fear my players lurk here but I'm also looking for images of bio-mechanical and organic technology because I want to include some deep umbra stuff
>>97620028How do you like your bio-mods /tg/?
>>97677773Within my autistic worldbuilding project, biotech ranges from just tools, devices and weapons etc that are assembled from organic and living components to wholly living, genetically engineered organisms, as well as a wide variety of biological modifications. Generally though, I try to approach the tech with the mindset of "this technology is meant for actual people, rather than some mutilated monsters". In practice this generally has meant that I try to avoid overt body horror stuff outside of where such grotesque elements feel appropriate.
>>97678160With these designs I intentionally made them more overtly sexualized due to the lore of the faction to whom they belong to.
>>97678160>>97677773>>97678175>Generally though, I try to approach the tech with the mindset of "this technology is meant for actual people, rather than some mutilated monsters".Do you have an in universe justification for that? Perhaps an international treaty banning Cronenberg style mutants while allowing biotech as a general too or weapon? Maybe a religious taboo against human genetic modification or something else?
>>97679306I have actually. One of the major issues within the setting is a sort of genetic degradation/splintering of the baseline human population, which in practice has led to a situation where people in general suffer from mutations and more importantly infertility and genetic incompatability issues. This is due to the rampant genetic modification as well as various bioweapons that were utilized in the past eras of the setting, and thus there is a general cultural taboo against fucking around with the human genome too much in the contemporary era of the setting. The role of the Sisterhood faction within the setting is that they essentially hold a near monopoly on reproduction because they possess the knowledge via which the commoner people's infertility issues can be somewhat aleviated and thus people can continue to have children.
ballin edition▶What is Kingdom Death?Kingdom Death is a tabletop miniature brand stared by Adam Poots and operated by himself and his Team that later spun off into a miniature based bored game funded by two very successful Kickstarter campaigns.▶What is Kingdom Death: Monster?Monster is a Nightmare Horror cooperative boss battler/miniature hobby game for 1-4 players about hope in a strange world of bizarre monstrosities and perpetually darkness. Players take on the role of survivors that band together to form a settlement, fighting monsters, crafting weapons and gear, and developing their civilization to ensure survival from generation to generation.Prologue Narration: https://www.youtube.com/watch?v=FNLc8dHv0AcThe Game is broken up into 3 phases:1. During your Hunt Phase your band of survivors traverse the world of KD in pursuit of their quarry.2. After successfully tracking your quarry you will begin the Showdown Phase, where you must fell these horrific creatures in order to acquire precious resources.3. After the battle, your survivors wander home with loot in hand to begin the Settlement Phase. Arm yourself by developing new weapons and bizarre structures to prepare for next year's hunt.Comment too long. Click here to view the full text.
So how is the plastic game board? I kimd of want one but I am pretty sure it wont be worth the price. it's something I'd definitely 3d print but i haven't looked for anything printable yet.
>>97679062Apparently it can dent your cards if you place them on top of it, so I didn't consider buying it at all. Also you HAVE to paint it or it'll look like shit. What I've seen has been good though when others have painted it.It looks easy to transport too, unlike the regular board, since you can break it up into 6 easy pieces for storage. It'll also mesh well with the terrain, which I AM getting, whenever the fuck that gets released.
>>97679062>I kind of want oneI would say if you're on the fence like this then it's probably not worth it for you. It's entierly unnecessary, but very cool and will get cooler as compatible terrain arrives. (There's an indomitable survivor that has a piece of compatible terrain, which is neat; hopefully they do more)As>>97680170Said, if you aren't planning to paint it (which is a lot of effort, though it can be done sensibly so as to not be horribly time consuming) then why arent you using the regular board or a playmat.I dont know how it would dent cards though... what are people doing to make that happen?If anything wear and tear on the paint job would be the most persistent issue.
>>97680226>I dont know how it would dent cards though... what are people doing to make that happen?Honestly, it feels like they are placing them down too heavily on it, or putting something else heavy on top of them, or even just a deck or something. Given how there's a bunch of plastic bits poking up I'd wager it doesn't take much to make it happen, even if it's only bending the sleeves.I typically like to slap my fighting arts, disorders and even resources onto the table when we gain them, so I don't like the idea of having to avoid a large area of the game table to do this. Also I remember hearing that it's wierd to roll dice on as well. I'm not sure how that works, maybe the dice get cocked more often?
>>97680330Oh yeah, no dice rolling would be fucked. You'd likely chip any paint job, and the d10s will easily land with points in groves and things.
Hey boys, how's it goin? My RPG group picked up Lancer recently as we all really loved the idea of mech combat, so we did some test combats then ran through OSR while our GM threw something together. He came up with a crash landing scenario where we need to slowly explore the world around us as some weird ancient automated planetary defense system mechs came after us that we'd slowly learn about would attack us.All fun stuff. We're having a great time in combat. I have no complaints about the system in combat(except sometimes wordings on exact things are weird, but that's always gonna be a thing). But just in combat. Because everything in this system outside of the combat fucking sucks.The "Narrative Play" parts of this rulebook suck so much ass. Half of it is basically telling the GM that they can't actually *do* anything. Can't tell players to make skill checks, can't do anything. Players don't technically even need to roll to do anything, they just say "Hey, I could use my trigger for this! Can I roll for X?" but nothing's ever stopping them from instead saying "I do X". The rulebook basically says that this is to allow players to willingly fail things, or for things that they want to leave up to chance. Like we're playing fucking FATE or some shit where I have to worry about my real-life "narrative weight" at the table instead of actually managing as a person in this story.I dunno. Just really don't like the non-combat sections of Lancer, it feels incredibly sloppy and completely disconnected from the combat, which is clearly the actual point of the system. I know a clear solution is to basically homebrew the entire non-combat sections of these rules and just ignore the book when it says that the GM can't initiate skill checks, but my DM seems strangely opposed to doing that(even as he outwardly says its a rule in the book he dislikes??).Anyone else who's played Lancer feel the same way?
>>97679352Best take ITT>Play X-Com 2>WTF where's the dating sim mechanics?You can easily just house rule a handful of things and let your players do their own thing RP wise. Rules for RP is gay anyway.
>>97677660ive felt this way as well. if everyones in a mech with guns, whats the actual difference between just being people with guns?
>>97679352Disagree. The system is so only mecha combat that it could just as easily be a game about cyborg soldiers or netrunners or giant aliens and with minor flavor changes the system is exactly the same. It’s not really a system, it’s part of one, and that’s the issue. The veracity of the system is very low and the value of the setting is less because of it. Think of it like this. Gundam has cool fighting robots, but the most interesting part of the setting is the little people outside of the gundams, which most of the time takes up more runtime than the giant fighting robots.
>>97680520Lancer is closer to X-Com: Chimera Squad than X-Com 2. Tactics and modularity go out the window in favor of heckin kweerio hero units doing their epic ult to dab on those damned bigots.
Play Salvagay Commie-Union instead
What kind of powers would a werewolf vampire hybrid have?
>>97676246I may have been unclear but that was my implication. That's why I point out, basically a Gangrel
>>97678214Who the fuck wants to advertise to shills anyways?
>>97679342Is that why he had his floating ribs removed?
>>97675453Depends on what game you are talking about.
>>97681611We don't talk about games here.
GW is constantly dragged through the mud on this board and, frankly, I'm sick of it. It's high time you fuckers started giving GW the respect this company deserves. The fact is that GW and Warhammer are single-handedly responsible for creating the entire modern wargaming hobby. Before GW, wargames were either retarded autism simulators like kriegspiel or manchildren playing with literal children's toys like H.G. Wells. The runaway success of Warhammer gave birth to the modern wargame that's suitable for both narrative and competitive play. Every single wargame on the market owes its existence to GW. Either they were made to directly compete with GW (Warhmahords, Infinity, Conquest) or can exist only because GW created the ecosystem and environment for them to thrive. In this light, it's fucking infuriating that all you do is shit on GW all day, every day. GW should have your admiration and respect for allowing this hobby to exist in the first place.
>>97650701this
>>97666556I think these branding changes are entirely designed to stop people going into games workshop retail stores and asking if they sell magic the gathering cards, or fix Xbox controllers, or if they sell battletech models.Its mother's warhammer store, you get warhammer there.
>>97650673I unironically love GW and I don't care about giving them money because money is not a problem for me
>>97650673I love GW's models. And paints. I fucking despise everything else about them and what they have become. The models are becoming so ridiculously overpriced that I have stopped buying them purely on principle. It's genuinely obscene. I don't understand why new people get into the hobby at this point when an army costs $1000. The UK should sink into the ocean under the weight of its sensibilities.
>>97650673You've got a point there. Who are the guys behind wargaming?GW is stock traded property. Investor trash whose IPs only exists to burn on the pyre for soulless funds until the customers get sick of being milked - but who are the Gygaxes behind wargaming and where are they now?
Necronomicon editionRise! Rise! Awake from thy- ah fuck it one more shot at it to see if a dead horse can be frankensteined alive. Not sure if all the links are still valid, I recall one of them wasn't, will change it next time around.We talk about monster girls and build a setting for them. We can all post pics and images and art of Monster Girl Encyclopedia monster girls and talk about them, but bear in mind this is not KCs MGE canon to the letter. Seriously lads, a lot of people have their ideas and they aren't all the same, we can all agree to disagree. (Just remember to have fun!)Warhammer Fantasy roleplay homebrew link:>https://docs.google.com/document/d/1-khJ4fE5v2MyrumyZoauEJ4VIucMO-kP1MGHNVtaDkc/editDungeon World Monster Classes.>https://docs.google.com/document/d/1tnxUNkYKWeDtVtyPk8sYAiTsfwBwcNeC1DKg_0GTb8U/edit?usp=sharingGenesys Monstergirl races:>https://docs.google.com/document/d/166447sk679VFybDfLoNwilCfYmtHZbCt3626u6BWPG0/editComment too long. Click here to view the full text.
>>97674899>LL is also a wannabe tranny Lmao, as expected of a redditor
>>97674927I don't know who LL is. Also I don't think there are trannies in MGE fandom (which 4chan monster girl threads are ultimately about)?
>>97674938Do you really think feigning ignorance actually works when everyone knows your tactics by now?
>>97674887The first two are mine, but the third one isn't. I had an idea I wanted to get out before this decrepit thread kicked the bucket and I legitimately hate lost media and was hoping to find a copy of MGA. I truly believe every piece of lost media, even shitty lost media, is robbing humanity, and I remembering it being pretty good for what it was.
>>97647701With the big fluff updates to Kislev and Cathay, I will need to update my Armies of the World in regards to them, as well as other armies. I do plan on separating Dwarfs from the Orcs, Ogres, Goblins and Arachnes. As for your historical Demon Lords, I like the inclusion, and the recent Malef Dragon and Abaddon entries give some information on previous Demon Lords.
Elf EditionPrevious: >>97532566
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>>97681090>>97681095Half-Elf Master Race
Now that the dust has settled, did Horus Heresy ruin 40k?The emperor's fall and the battle of terra were mysterious and ominous before but horus turned it into soap opera bullshit
>>97649172it's a meme you dip
>>97640830>>97640870They're both sides of the same coin. The marvel bullshit of HH is what encouraged primaris hero garbage in the first place
>>97674020here's a (You) to bring your balance up
>>97641409Unification Wars and the glory days of the Great CrusadeMy favorite part of HH novels were the random Xenos / humanity offshoot cultures
>>97652404This bait image is dumb but it's even dumber when you consider how much 1st to 4th edition copied from comic books.