I can't be the only one who wants gw to bring back inquisitor and keep the 54mm scale
>>96962992Fair enough - I think it would be more accurate to say Inquisimunda isn't doing what I want to do.The egregiously high-resolution gameplay is what I want out of Inquisitor, I don't really want to use a bigger warband, I want to follow the actions of three to five characters getting improbably-frequently shot in the cock and balls every time a bolt pistol enters frame.I want Hit Locations and Injury Levels, so it matters whether you got hit in the heavily-armoured chest or the un-armoured legs, or the right arm with the dick-seeking bolt pistol or the left carrying a stick with an aquila on.You CAN do all that in a 4+ game by layering fiat atop it, but it isn't really what that system is designed for.Anyway, not really related but here is my WIP social media flagellant crusade associated with >>96952883.Bad luck, looks like you've been selected to do a bit of suffering for your sins. On the upside you can do it on Blind Belle's live pictfeed so everyone knows you're pious.The Tehnolog toys are a little bit shit, but not in a terrible way, and they're fun to work with.
>>96961106Actually on that note is there a list somewhere of 40k stuff that works at inquisitor scale? I guess stuff like daemon princes and ogres, but dreadnoughts and crisis suits seem like they would have stupid proportions stood next to a human at that scale.
>>96944752What you don’t seem to understand is that these games were made for normal people. Your opinions are not normal and have never been tolerated.You will not be missed>>96963212The scale is lacking because it locks you out of all of the models that have been released in the past ten years. Go look at cursed city and use those minis for an inquisitorial warband. Slap some simple browns and tans on and throw a thinned down shade of sephia contrast on them and boom, you have blanshitsu inspired inquisitorial retinue.
>>96964045Play Dark Heresy with miniatures. I recall doing it a couple of times and it kind of worked. It lacked a point system, but the mechanically it can be played as a wargame without issue.
>>96970019Why? I can play Inquisitor with miniatures.I've played some Dark Heresy before, I don't particularly remember feeling that the combat system was a replacement for Inquisitor's, though it was a long time ago.
Herd of Tiny Horses Edition>What is this?/TG/ DEVELOPED A GAMEIT IS PLAYABLE. IT HAS BEEN PLAYED.EXPEDITION is a ~1880s era, Jules Verne-inspired retro-futurist, underground blood soaked adventurescape.It is a Skirmish wargame. Two players with their own expeditions, on a hexgrid map, explore & fight each other for victory and profit.3 versions of the rules exist, 2 of which have been playtested. The main one is 2e, to be found :>https://www.mediafire.com/folder/us7vnek39dc6k/AgarthaRulesas with maps, tokens and lore resources.>TL;DR Dochttps://docs.google.com/document/d/1LxdaGoBlJRTMuziMDupG5TeeFwNDnsIW2pfaRAcFDgA>Main Lore Doc, including links to anon-written short stories and additional lore in "Recommended..." sectionComment too long. Click here to view the full text.
>>96968234I'm checking works of surreal authors for the units and trying to add technopunk rainbow effects later. Not sure if it's going to work out for everyone, but hey, here's to trying.>I will be using your TripodNot mine, I use the Jeff Wayne's tripods for my edits.
>>96968234>Hyperwar Cult Hero Perhaps a bit too edgy, but if we're going to include the theme of pain in the raimbow technopunk cenobites that are the hyperboreans, this could work well enough.Maybe it could work better with a technoskull of some sort?
I'm trying to find something fitting for the HYPERTRAIN, but all ideas I tried seemed rather silly.Anyway, here's my contribution for the book, maybe it needs more PAIN tokens to work, though...
>>96971411Here's a pitch:>It starts in reserve>Spend a large amount of PAIN counters to summon it in a straight line across the entire map (Straight in terms of hexes, so from one face to the opposite). This does a lot of damage and pushes things out of the way, leaving smoke tokens in the wake and maybe emanation tokens if it passes over pain.It'd be an interesting way of moving since most things move back and forth over hexes to go in a general direction while this has to go face-to-face straight. Pulling off a full swipe of a firing line or a shield wall would be pretty sick.
>>96971778Why didn't I search for "Heavy Metal trains" sooner...
>Be me.>Mercenary Captain Jr.>Son of the legendary Mercenary Captain that took Entilement Keep from the an army of soldiers, undead, orcs, and demons years ago and was made a lord of those lands.>Today he rules from his castle as a noble while I continue the family name in his honor.KeepTheTraditionAlive.tapestry>Rumors have been spreading through the land that Entilement the IInd yet lives, changed into a vampire and terrorizing my father's lands.herewegoagain.shieldpainting>I've taken up my father's sword along side some of his men and plan to lay siege to his new dark fortress of evil.>After days of travel we arrive at his new castle in the dead of night with a storm raging and set up to lay siege to the vampire's lair.>This will be my first siege, hopefully I can make my father proud.First Siege: https://desuarchive.org/tg/thread/68686655Second Siege Pt1: https://desuarchive.org/tg/thread/92674836/Comment too long. Click here to view the full text.
>>96963449>>96965518>Be "Sir" Kirk>Finally my forces have sobered up >Time to march to the Gutfollowers>Spot Stannis walking with somewhat of a limp>Ah he was the little spoon between him and Ragga>The coywolf follows next to me as does Baleon>Our forces move the wagons of offering ale and our shrooms via horse>The giants also have wagons being pulled by mammoths>As we continue to march I note that the wind gets colder and somewhat denser>Hmm a blizzard>Maybe the Tyrant Ogre who calls himself the voice is nearby>Would have liked to seen his encampment but I'm guessing he might not be here diplomatically>The Coywolf starts to snarl
>>96958348>>96968971>Be Horetta >Get notified there are sky pirates circling Karak Losdur >Get notified they want gold in return for leaving them alone >I am not super concerned by this, the pirates don’t have the numbers to seriously challenge the forces I already have in the area, and definitely not the forces I have arriving soon from the north and Notpersia >I consider unleashing the succubi and the recently recruited harpies to go fuck them up and “press-gang’ some of them into being new cultists and sex slaves, but then I hear they have landed a scouting party on the north side of the karak>I wonder if they are trying to sneak in, or if they didn’t see the camp being built outside the main entrance on the south side of the karak >It doesn’t matter really >I send some court flunkies and succubi to see if they are willing to join my campaign against the dwarves in return for a bunch of money
>>96970311>>96963449>be the "voice of the Blizzard">the great storm has lead me and the tribe out from the meat canyon and into the frost>winds are blowing extra hard today>spot a bunch of humies followed by more giants>ah dats neat maybe i can joi-"NO!">ah zog its da voice of the wind again, what now?"HE IS THE ONE I WARNED YOU ABOUT, KILL HIM">why?"HE IS BOUND TO THE ONE EYED DEMON'>ah thats cool"NO ITS NOT COOL THAT GUY IS A DICK WHO GOT THE OLD GODS INTO A WAR WITH THE NEW GODS OF MAN!">sounds like funComment too long. Click here to view the full text.
>>96971123>be Cap'n Roland Talbolt >I put the spyglass to me eye>Though I can't seem to see anything >Aye, it's cause I still have me eyepatches on>Hmmmm, we're vastly outnumbered >What kind o' a bird be that there>Wait, that not be a bird, but those red wenches>Bah, I always prefer to shag a mermaid or siren, those succubi don't do the trick>The damn winds keep pushin us northward, and some dwarves are coming near>Me parrot comes aft with an' offer to fight fer one lady 'orreta, in exchange fer gold>those succu-wenches are distracting me crew while on the ship>hmmm, I don't trust 'er, but booty is booty "Tell yer lady I accept 'er offer, but there be no succubi abroad me ship, besides, siren pussy stands above what ye can provide">Have the crew turn the ship aboutComment too long. Click here to view the full text.
>>96970311>>96971308>Be "Sir" Kirk>Emerging from the blizzard stands the ogre lord and his horde>He looks down upon us and then to my Coywolf which begins to calm down>Welp time to parlay maybe I can get this done without bloodshed>The Ogre asks wot all dis is"Well honourable tribe leader, I Kirk of the Coyotes am gathering together a warband to break the dwarven karaks down south to assist my lord and lady in taking over the entire south. With information attained from Ragga of the Froststompers, I now seek to unite yours, the Frostmaws and Magmagulpers under my banner to ensure victory. In return for your help I offer some of the finest ale, the glory of conquest and fine feasts for your stomachs">The succubi down south should be able to supply the food for these lads, and im sure they wouldn't mind some succubi on the side>Dont mention that to them of how the feasts will be sorted out, keep that card close to me>I shall await his response but so far he and his kin seem interesting>Their mammoths are distinct from the Froststompers >Fascinating>Blizzard winds keep blowingComment too long. Click here to view the full text.
>Everyone • PLEASE BUMP THE THREAD IF IT REACHES PAGE 10! >Requesters: • Provide good, detailed references (pictures are better than verbal descriptions), so the artists know what you're looking for. • If you have a WIP quote the Anchor Post, and attach the WIP so your Drawfag can find you. • Do not reply to other deliveries with a request that the artist fill your request next. This is called 'piggybacking'. • Do not make multiple requests in the same thread and do not serially request multiple characters after a delivery. Suggesting several concepts for artists to choose from counts as making multiple requests. • If you're unsatisfied with your completed request, please wait at least one week before you re-request. If someone follows this rule, don't waste posts by complaining about it. • No furries allowed. • Stay on topic. >Drawfags and Drawfags-to-be: • Drop your tumblrs/websites/commission/etc information, but if you're dropping your commission info, please consider filling a request beforehand instead of just advertising. • Please keep AI deliveries to the /slop/ threads. This is a thread for human-made art.Comment too long. Click here to view the full text.
>>96964863Question. Who are the two characters?And what are your socials?
>>96968682I got No socials,noneZero (no reason for me to have them, ), I wanted to draw a battle scene between lolibarbarian "of alibaba" and royce "the chonkyest of hairballs", >so i ripped off gothic 2's loading screen art.I saved it for when i thought this place neded a>bumpIm glad you (and others) are enjoying itBesides i was getting a bit rusty.
>>96948454I got a fiew questions before getting seriously into it.This is a rough rough sketch before getting to work digitally. Animestyle or whatever i like?Did you mean Something like this( atached image file)Do i change her hairchrystals too.Mind telling me more about your superhero game. ALso world aesthethiccs and vibes: Urban, utopian, dystopian , modern. 2000s, 2010s ecc. Hopefull, conflicted, dark vs light, decayed. , trashy . i might need it.Central /eastern europe, small american town, glorious nippon , ecc. Or is that irrelevante?Comment too long. Click here to view the full text.
>>96969545Many are tired of the "loli vs fat bear" trope, its honestly nice to see something different.I also do love how you drew the were-bear(?)'s figure. I take it you barrowed some references for it.I also admire that you drew the she-barbarian as an adult with mature physique. Reminds me of Red Sonja.I do hope to see more of the two fighting or adventuring.
>>96971409Thank you.Will make more but. Sparingly. Basically as long as i am not cluttering up the thread.. as soon as i complete a fiew requests and do a fiew renditions of the eternal struggle between lolibarbarian and royce the eater of mountains i will make a my tg art dump somewhere (possibly youtube and cara since anyone can just open and see no hassle )
How petty and cruel are the gods in your games?
>>96969692>"They attempted to drive a prophet out!">"THEY CALLED HIM BALDY, DON'T YOU UNDERSTAND HOW TERRIFYING THAT IS!?"I take it back. you don't need Jesus, you need a spine.
>>96950726The more powerful the god, the more distant it is.As devoid of malice as it is compassion, such a god is more a force of nature than someone to be communictaed with, directly. Intermediaries such as saints/angels et.c. are needed.Lesser gods are more meddlesome and petty. And so are their cultists.
>>96950735
You ALL need Jesus
>>96950726I could totally see some of the Forgotten Realms deities being that petty. Umberlee, Lolth... or even Malar (but the bears would also maul the prophet because, well, Malar).
God-Blooded Edition>What is Exalted?An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.Start here:http://theonyxpath.com/category/worlds/exalted/>That sounds cool, how can I get into it?Read the 3e core book (link below). For mechanics of the old edition, play this tutorial:http://mengtzu.github.io/exalted/sakuya.htmlIt’ll get you familiar with most of the mechanics.>Gosh that was fun. How do I find a group?Roll20 and the Game Finder General here on /tg/. good luck>Resources for Third Edition>3E Core and SplatsComment too long. Click here to view the full text.
>>96970706Unironically the best answer is >>96970671 Temperance. Cleaning shit isn't a test of skill, it's only a test of moral character. How willing you are to put aside your honor and pride to resist the temptation to be done with this humiliation. In some circumstances it could be other Virtues (i.e. cleaning the stables to give the poor frail innocent new hire an easy day, cleaning the stables to prevent a plague in your cherished hometown, or cleaning the stables of demon-infested shit that's agglomerated into a shit-slime and is attempting to eat anyone who comes near) but I can think of no circumstance save that it is more than shit involved where a test of strength or skill would be involved.
>>96970852Alternate scenario: We're playing with 3e and thus not using Virtues. What then?
>>96970852cleaning can be really nice and meditative if your house isn't a hellhole.
>>96971137>>96970852Seems to be Integrity.
>>96970978Principles of the same bent.
Instead of orcs. Rabbits.
>>96960398Entering his ass is my kind of game
>>96833101Yeah. I read that doujinshi.
>>96965670Sicko
>>96833515Future historiologists will puzzle over pre-FTL depictions of cartoon frogs with things on their heads on archived image boards. Maybe these frogs were spiritual totem animals and the things on their heads are offerings to gods.
>>96970517I believe this
I remember playing 1e back in the day and wondered if 2nd edition is worth anything?
>>96962483I like Demigod for getting to the real fun stuff, but not going overboard with the numbers.
>>96944217Incredibly awkward when they both know he was born out of a bukkake that makes Aphrodite's birth look like a normal missionary position for the purposes of procreation kind of deal.
>>96963155>the Yankii pantheonI always thought original Scion failed by making the stock characters from the 'correct' backgrounds (Mexican Aztec, Japanese Kami, Anglo-Americans for the European pantheons, etc.) instead of mixing it up, which is what I've seen every player do given half a chance.Anyone have the old Kentucky rancher son of Amaterasu image?
>>96960966TMI. Just TMI.
>>96963419>not going overboard with the numbers Not him, but what do you mean by that?
Which official D&D setting is the best?
>>96944512D A R K S U N
>>96958773Have you never looked deep? It has the hollow earth filled with fallen civilizations, an invisible moon that is home to sabertooth cat-riding samurai cats, and an entire mageocracy built around a magic radioactive generator among other crazy things.
>>96944512Old Planescape was the best, unfortunately Wizards made it cringe. Dark Sun for me currently
I really liked the Nentir Vale. It's focus on the rise and fall of ages and empires and the supremacy and importance of the material world over the outer planes is what does it for me.
>>96944512Mystara, as a great kitchen sink. As pointed by others, you can keep it reasonable by staying on the main continent or go full retard with a hidden moon, an hollow earth and Mutant Monk Turtles fighting pirates. Not going to lie, thrre's also nostalgia at play here.Ravenloft if I wanted a setting with a more specific feel. I didn't like Dark Sun and only like specific parts of Dragonlance (their minotaurs for example) - i added them to Mystara, the Minrothad became the Minotauradh.
Still Alive Edition>>IF YOU ARE ASKING A QUESTION, PLEASE SPECIFY WHICH GAME YOU'RE PLAYING<<Previous Thread: >>96772464/pfg/ (pathfinder 1e) link repository: https://pastebin.com/RSt0rF0T/p2g/ (pathfinder 2e) link repository: https://pastebin.com/1zySxwm3/sfg/ (starfinder) link repository: https://pastebin.com/5yp9s2U3>>CHECK THE SHARE THREAD FOR MISSING MATERIALS<<TQ: Have you played as an undead character? What material is missing from undead options?
>>96970028this is the intended wizard experience you don't need to do anything
>>96971316>WHY THE FUCK IS THIS A SKILL FEATWhy wouldn't it? It's an acrobatic thing to do.
>>96971489The point of skill feats as a system was to take all the combat feats and all of the "flavour" feats and separate them into separate categories so you didn't have to make your character worse in combat to take certain flavour options.Kip Up is an extremely important combat benefit - any fragile character MUST take it to not get stunlocked to death by enemies who can reliably trip and reactive strike.If we're making the connection that feats that fit with a certain skill should be skill feats for that skill, we might as well completely disassemble the rogue, investigator, and swashbuckler class feat lists into skill feats.
>>96971564So what's an alternative? Kip Up is already a general feat so every character can take it.>The point of skill feats as a system was to take all the combat feats and all of the "flavour" feats and separate them into separate categories so you didn't have to make your character worse in combat to take certain flavour options.I'm not denying it, but is this something you inferred or was it ever stated by the designers?
>>96971126>Unfettered EidolonHuh, I actually did not know this was a thing. Neat!Almost as cool as the fact that apparently there's an actual, unironic template for creating a Tulpa that I found while trawling around looking for the rules for Psychic Magic using creatures. Now THAT is a weird creature, and what I'm debating on using for another streamer I was asked to look into.Anyway yeah Minto feels like a pretty low-power spirit all things considered, so I'm probably going to just look into what the lowest CR option I have is for a spirit that can possess something.
Why there has never been a research interest in taikyoku shogi?I would assume that game is perfect for CS research, more than chess and go.
>>96929982Go doesn't need any research.
>>96962804>Games where a guaranteed winning strategy exists are the pointless ones.This isn't true. Poker is a solvable game, but the solution is impossible to implement. So people still play it. It doesn't matter if the script exists or not if you can't read it.
>>96962722so chess is also alredy ruined because there are already well-known optimal strategies?
>>96971550What's the poker strategy? Sounds hard to think of one in a game based around random chance and bluffing
>>96971567It's solvable, but only limit hold'em is actually fully solved. The problem is every bet size will be used and a human can not possibly memorize every situation and even less implement the randomness correctly.Don't have a handy visual but you can look up 'poker gto' to learn more. Basically in a given situation the perfect strategy will be to say bet n chips x_n% of the time. However, n and x_n are both functions of your position, the amount of chips every player (including those not in the hand) has, the time left on the tournament level and payout structure for tournaments, all prior actions taken in the hand, and so on. It's also important to note that game theory optimal poker means you can't be beaten, but is far from the best way to make money playing poker. Since game theory optimal assumes other players are good, and in reality many suck, you can make more money exploiting their weaknesses. However, this in turn opens you up to exploitation yourself. So playing the solved, or as close to it as you can, strategy of poker is only really seen among very high level players when there's no low level player (aka fish) mixed in.The simplest analogy is actually roshambo; it's probabilistic. To play roshambo properly you need to throw each symbol EXACTLY 1/3 of the time--but also completely randomly--and will naturally over time beat anyone who fails to do so. However, actually implementing this strategy is exceedingly difficult even for a vastly simpler game.
So half-orcs were made because people wanted to play as orcs but why were half-elves made?
>>96970643Because a greenskin, ogrish body orc is going to have a similar chromosome count to a human right?
>>96970274>They're scared off by church bellsPuck notes very pointedly that he is *not* scared off by church bells in A Midsummer Night's Dream.
>>96950295>why were half-elves made?So players could have children with their imaginary perfect elven wives.
>>96950478It's said as such in 3.5's PHB
>>96971152>greenskinThey're not green.>ogrish bodyOgre =/= orc>is going to have a similar chromosome count to a human right?First of all, orcs are canonically rapists. Second of all, the threat of orc rape makes them a more interesting threat to society. Third of all, if elves can crossbreed with humans and orcs are (canonically) corrupted elves then they would also be able to crossbreed with humans. Fourth of all, pic related can crossbreed produce viable offspring and is not that far off from what we're talking about here.
PbtA games did not invent "Death Moves," but they are the ones I know. Take Grim World, which gives each class a default Death Move, and offers both class-specific and universal alternatives. There are a total of 48 in the book.The Thief's default (introductory flavor removed for brevity):>When you die, you steal something straight from the realm of the dead. It can be literally anything, except your own life. If you steal a soul, they come back to life, inhabiting your body. If you steal a magical artifact, it is found clutched in the hands of your corpse. If you steal invaluable knowledge, it can be found written in your blood on the walls around you.The Barbarian's:>When you die, you enter a deathless fury. For about a minute (to you), nothing else can move or take any actions at all, and you can do anything you want unopposed. When your time is up, only a moment has passed for everyone else, and the results of your actions all take effect at once. After one last line or a bellowing laugh or both, you die.The Ranger's:>When you die, you reveal that you were the bait for the ultimate trap. Reveal the nature of this trap now, be it an ambush, a misdirection, or an unexpected reveal. This trap should give your allies a major boon or advantage, or set up your enemies for destruction, or set major world events in motion. You may have had to become prey in the end, but you were always the hunter.Retirement, universal:>When death comes your way, you do everything you can to avoid it, but at a cost - you suffer a major, permanent injury, that forces you to retire from adventuring. You settle down somewhere to live out your retirement. Determine where you are settling down, and within a week, you’ll have a safe place set up for the other players to retreat to. The settlement you have settled down in will regard anyone you have a bond with fondly. In addition, choose one benefit: [perks based on type of settlement leadership](Continued.)
>>96964665Extremely gay.
>>96969012You just have to go really hard on the butterfly effect.>>96964839I agree, and think the pretense that characters can just die in a regular combat needs to go altogether. The "death move" should instead be an "okay we're doing this for real now" option upon losing, ratcheting up the stakes at the potential cost of their character. That still gives agency to the player (so they can mechanically express that their character really cares about this outcome) without immediately having to retire them.
>>96965041>One guy can cast wish>One guy can stop time (relative to everyone else)>One guy can change major world events or set off a chain of events that destroys their enemy>One summons a literal god>This final guy can... throw their spear and deal a decent amount of damageWho the fuck wrote that last one
>>96970567One Grim World Death Move I find particularly funny is the default of the Cultist. This class/playbook is genuinely, earnestly devoted to some elder god, so what happens when the Cultist dies?>That Is Not Dead>Your life is but a small part of the grand machinations of your cult. When you die and actually stay dead, your body burns a mark into the ground where you lie. This mark is not in the shape of your mortal form, but rather, it is in the shape of your great and terrible god. The eldritch being you have worshiped all this time uses this shape as a gateway into this world, and steps through into our reality. This elder god now walks the world, and its wrath will be terrible and incomprehensible. Describe this god, and tell us the first thing it is going to do now that it is in our world.Permanently summoning an elder god, obviously.
>>96971680>You die>and we all roll characters for our new campaign!
I propose the creation of G.E.T.S., Generally Entertaining Team-built System. For now, we'll focus solely on the game mechanics and rules. If this gets anywhere, we'll make a setting or two for it.If your proposed mechanic gets doubles, it is canonized. Any canon rules, systems, mechanics, et cetera can be modified (but not outright contradicted or discarded) by triples, quadruples, et cetera. Let us commence.
>you roll for initiative at the start of combat>it's side initiative
Bump and also rolling for the classes being>Artisan (Wands)>Knight (Swords)>Clergyman (Cups)>Merchant (Coins)
>>96952964Bless your kind heart anon>>96945988Using tarot for character creation is easy, I did that in a previous game actually.You could do a simplified cross spread, with just four cards (3, 4, 5, 6)With the top card as the character class, bottom card as the character background, right card as his secondary advantages, left card as his flaws.
>>96968565Since you get two classes, with race being one of them, I'd say tie that to >>96941215>Racial Class>Wand - Commoner>Sword - Nobleman>Cup - Clergy>Coins - Merchant>Combat Class>Wand - Mage>Sword - Warrior>Cup - Shaman>Coins - Rogue
>>96946011Best rule
>Previous thread:>>96877479>What is /awg/?A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames. The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games. This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.>Examples of games that qualify.A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings, Deadzone, Dragon Rampant, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, Judge Dredd, HeroClix, Kings of War, Maelstrom's Edge, Malifaux, Shrek, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone, Oathmark, OnePageRules, RelicBlade, Rumbleslam, StarCraft, Stargrave, Sludge, Urban War, Void, Warcaster, Warmachine, Xenos Rampant, Xenotactics......and anything else that doesn't necessarily have a dedicated thread.>Examples of companies providing rules and/or miniatures for alternative wargames.Archon Studio, Atomic Mass Games, Black Site Studios, CMON, Mantic, North Star Military Figures, OnePageRules, Osprey, Para Bellum, Seb Games, Spellcrow, TTCombat, Victrix, Wargames Atlantic, Warlord Games......and many other publishers.>Places to get minis; Updates to the minis list are welcome.Comment too long. Click here to view the full text.
>96971718Shoo, philistine, shoo. Back to Whalehammer 40IQ with ye.
>>96969424Where the fuck do they live? Cause I know that in Russia we have multiple enterprises that provide injection services. You get your mold, you get your plastic, drive to them and they inject all that shit. Even Zvezda did that shit, though don't know if they still do injection on demand right now.
>>96971836Fuck I miss Ring of Rule. Not that it was good but it's nostalgic.
>>96971842Yeah, but it had some fucking retarded decisions model part wise. Undead Legion was the worst - head, separate neck peak for the helmet on officers, body, arms, hands, weapon/shield, legs, feet. On fucking skeletons. I still have a box of skellies that I never finished putting together.
>>96969860>the deliberately sabotaged guns and armor,The first campaign I ever played in I built a Dwarf Treasure Hunters band that had three Ironbreakers chased around by a Beardling.I wildly underestimated how totally fucking useless armour can be in that game - a damn sight less useful than having two or three extra guys per suit...