What age should I introduce my gen alpha nephews to tabletop rpgs?
>>98474802>When the spread of one's ideology requires ignorance, teachers are vilified.When your control requires ignorance, teachers are idolized.>you could never understand it enough to form your own opinion, trust the experts>they're infallible, they would never lie or manipulate youTell me, did you read your Bible today?
>>98475966>strawmanWhat argument is being misrepresented here?
>>98468235The author is correct. It is wrong to force your manchild crap on your son.
>>98468235His parents don't want him doing any of that weird nerd shit that will lead to him being an incel too.
>>98486301>His parents don't want him doing any of that weird nerd shit that will lead to him being an incel too.>If he does the things his parents did he'll become an incel>Just like his parentsWords have no meaning for you people do they?
Its finally happening. First official Space King boardgame is going to get crowdfunded>GW execs on suicide watch
I'll probably get a copy but much like TBOI Four Souls, I rarely will get to play it seeing as it doesnt get played at in hobby stores
>>98484190They were playing and making shorts about space hulk back in the heyday of newgrounds, dude.
>>98484190They have been churning out 40k animations before you were alive, and also before all the trannie swarmed to it like locusts
>>98484746Just get some friends together and sit down at the kitchen table. Four Souls need teh banter to get the full effect and you just don't get that in genpop.
>>98485546>>98485681I'm referring to the fucking secondaries that plague 40K as a whole, not Flashgitz. I don't find them really funny but they're fine in my opinion. I hate secondaries so much.
Can't have breasts on a blue board!>What is Trench Crusade?An alternate weird history 28mm/32mm tabletop skirmish game. Based on the art and lore of Mike Franchina, whose illustrations you may have seen floating around on /tg/ for a several years now, and designed by Tuomas Pirinen, one of the original creators of Mordheim. It's grimdark, it's visceral, and it's very Blanchitsu.>What's the QRD on the background?The Knights Templar turned heretic and opened the Gates of Hell when they took Jerusalem during the First Crusade. Over 800 years later the war is still ongoing as technology has developed to a pseudo diesel-punk WW1 standard and a third of Humanity has sided with the Infernal Princes.>How do I get started?All the files are free online:https://www.trenchcrusade.com/rules/They used to be split between the website and the discord, but no more. For posterity's sake, the old mega will still be kept active even if it's unlikely to need updating: https://mega.nz/folder/70QH0BBa#Eg-blxYQKkY_C02wErnFTQ>third party sources for making trenchers:Comment too long. Click here to view the full text.
>>98475546Oh yeah, absolutely, I feel like the variant basically begs for this kind of unit, both crunch- and fluff-wise
>>98473533I love that you just gave them a melta and a plasma gun, they look sick and twisted
>>98473533Oh those look sick, very cool work. >>98472006Finished my first three guys for test models - I wanted to give them some tarnished gilding on their armour to signify allegiance to Mammon. I'm probably going to go a little bit more extravagant on the Anointed.
>>98444508funnyroo
The first campaign begins september 7th, https://www.trenchcrusade.com/news/operation-leviathan/
This video has been generated completely by AI, the characters and the setting were just 2D images. The outcome of the encounter was determined randomly by following the blades in the dark rules, an LLM staged the resolution (it didn't determine the outcome) and an Omni Video Model created the scene. This was a 6 (success). The videos take a long time to generate, so it's not really functional but it works as a demo.A more detailed explanation is here: https://www.youtube.com/watch?v=VkzBCk-IzZkAnd the resource is here https://civitai.com/models/2840436/interactive-roleplaying
>>98469696>ttrpg's biggest downside is that things need to be communicate though slow serial channel of spoken word or textYeah bro, sitting around for an hour waiting for a single dice roll to resolve is WAY faster than just rolling the dice and dictating the result.
>>98468609
>>98468609>Gap between the crenels disappears when camera pansSlop gonna slop
>>98481869>Alright you push the orc towards the ledge and... Generate.>>So what happens?>one sec... servers are a lil busy right now>>I already rolled the dice man, just tell me what happens>this will take just a moment, but it will be really cool, I promise!>>Or you can just be the GM and tell me what happens>it's almost done!...>one more minute actually, this one game out bad. It looks like your character is dancing with the orc >Just gotta gen a few more
>>98469204This
Nostalgia Edition>Resources:WFB: https://pastebin.com/qVGrgwwhWM: https://pastebin.com/EsDAgebaWFRP: https://pastebin.com/inbyBsR6Novels: https://pastebin.com/PFqPDr0H>TOW:https://gofile.io/d/fxFgXShttps://www.warhammer-community.com/downloads/warhammer-the-old-world/>Warhammer Chronicles:https://files (dot) catbox (dot) moe/0xt777 (dot) zip>Time of Legends:Comment too long. Click here to view the full text.
>>98477269I have played a few siege scenarios like you describe. They are A LOT of fun but require lots of preparation and lots of time.First of all you have to forget balancing around points. You might actually be better off foregoing points altogether and instead have armies built aroind a theme or "subfactions" withing the army.Having win conditons other than VP is a great idea, so you're already on the same path.If you're having respawning units, then generally speaking you want the defenders to be stronger than the attacker. Being inside a castle or behind walls, in warhammer games, isn't that big of an advantage. Someone mentioned flyers, and that's a good point. I've played flyers in 2 different ways.The first was allowing the defending player an "opportunity shooting attack at -1" whenever a flyer crossed within the castle walls.The second was not counting flyers towards the game's objective, so if you have to occupy the courtyard to conquer it, flyers wouldn't count. Similarly, spells and artillery were modified to be slightly less effective against targets inside the castles.Comment too long. Click here to view the full text.
>>98479830>>98477269..continuedYou also need the right players and the right mindset. You're really not playing to win, you need someone who's ok with making choices that further a story and a narrative, otherwise you risk to have a miserable day.But if you do find the right person... you'll have some of the best warhammer experience you can have.
>>98479057Crazy fucking massacre game. Technically a draw since all I had left was my Cygor at 3 wounds, my warhoof at 1 wound, and the banner bearer in the Centigor unit. The other guy had his slann and 3 temple guard. I claimed his banner off his cold ones, he got my general.
I want to do something weird for an 'X on Zombie Dragon' model based off the AoS Dracolith zombie. Instead of someone riding a dragon, I want to be the dragon. Like...they melded or possessed the corpse and now its got the body of a corpse dragon but tbe mind of the necromancer fuelling it. A warhammer dracolich basically.Something like this (excuse the spastic paint drawing). Like its got a weird fleshy tongue that ends in a gross, half melted corpse that it talks through.What do you guys think? does something like this need a proper rider, or can a necromancer tongue count?
>>98477144Wat
>What is Exalted?An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.Start here:http://theonyxpath.com/category/worlds/exalted/>That sounds cool, how can I get into it?Read the 3e core book (link below). For mechanics of the old edition, play this tutorial:http://mengtzu.github.io/exalted/sakuya.htmlIt'll get you familiar with most of the mechanics.>Gosh that was fun. How do I find a group?Roll20 and the Game Finder General here on /tg/. good luck>Resources for Third Edition>3E Core and Splatshttps://www.mediafire.com/folder/b54o6teut3fx6/Exalted_3eComment too long. Click here to view the full text.
>>98485919>I guess it's huge in china and growing in the rest of the world. Huge in japan as well.It is really big in south east Asia too, to the point Tencent is currently on a moba civil war in an attempt of getting this market.>I can say MOBA is weird and once the mobile moba market has a big game or two I don't see how any other can "fit it's way inside" so speak.Try 5 or six; Mobile Legends, pokemon unite, honor of kings, arena of valor and lol's wild rift.The last 3 are currently in a re-enactment of the Romance of the 3 kingdoms.
Speaking from a mechanical perspective what is the investment (dots/Charms/etc) someone should have to have to participate in battle, but not be immediately splattered by combat focused characters/NPCs? I'm not talking specific editions, but more of what you think should be the ideal.
>>98486155Good question. I know for offense you want about seven charms in your "attack package". These being prerequisite charms and such. When it comes to defense I am totally lost. I do know that at char gen, unless given more points then normal, you should not expect or be able to build around protecting you against everything. You WILL have a weak point that your team needs to fill in.Imo Exalted works best with three players but that's an IMO thing. anyways fuck Vance.
>>98486022Fascinating. That sounds similar to the MMO market. You have WoW. Final Fantasy. Genshin Impact. Those are the three I know about at least. It's something to do with investment time, when someone spends time on an MMO they tend to not switch over to other ones.How do these numbers compare I wonder, because comparing LoL numbers to Dota numbers is like comparing Elon Musk to your neighbor with a big house.
>>98486196>when someone spends time on an MMO they tend to not switch over to other ones.There is also the "I already have a lot of skins, and spent money on it".
How do you make witches scary?
>>98456017There's a witch in my game. She lives in a swamp and looks like a female satyr. Well, that's just her avatar. In reality she's a primordial being who IS the swamp, she just used different forms to communicate with people.The PCs chased the last surviving member of a necromantic cult in to the swamp. When they found her, she leapt into their arms, begging to be taken away even if it meant she'd get beheaded. The witch hadn't appreciated her intruding, and had put her through hell. Inside the swamp, the witch can basically bend reality however she wishes, so the last few days had been more like several weeks to the necromancer.The witch trapped the PCs too, demanding that they give the necromancer to her. They refused, saying she needs to be taken to stand trial. Fair enough. The witch said she'd exchange the necromancer for one finger. One PC agreed, cut off his finger and gave it to the witch. The witch enchanted it and gave it back. Witch Fingers are magic items that boost spellcasting and give you a free cantrip. Depending on the creature it came from (the rarer the better) and how well the wielder knows the creature, the power it grants is greater. My plan was that later, when a calamity falls upon them, they'd be tempted to try to get more witch fingers done, creating a moral dilemma.20% of the continent is being looted, pillaged, and raped by Orc Mohammad (ṣallā llahu ʿalayhi wa-sallam) and none of them have even mentioned the witch and a possible deal :/
>>98456821Most people fly, but only half the population are women, and almost no one is a Puritan.
>>98456017I can't do anything with my group because they refuse to immerse themselves and are number crunching faggots.
>>98474013Baba Yaga could be a monster or a sage. It depended on her mood.
>>98484118Most of the people don't go to the beach, but Jaws was scary to pretty much anyone.
>none of the PCs speak Goblin/Demonic/whatever>the Chaotic PC simply starts speaking Chaotic to 99% of the monsters
That was when there was only neutral, law and chaos and chaos was a stand in for the most despicable evil characters around.
>>98474820Nothing wrong with someone speaking an alignment language, it's when they can speak two of them you should start to worry.
>not simply speaking Evil to creaturesIt is the language they understand
>tfw you start threatening the zombies in suicidal ideation and the paladin replies "lol good one"
>>98480680Nogames
So how do you anons judge the rules quality of a game from the books alone before taking it to the tabletop with your good friends? I've played some wargames and TTRPGs in the past with friends and had fun.Yes the 5e and 40k, but also Cyberpunk 2020 and Star Wars FFG TTRPG.I've had genuine fun with all of them and I think the friends being fun to be around has helped a lot.It makes me wonder how one properly diagnoses whether a game's rules are truly fun or whether the rules aren't good and instead it is buddies picking up the slack. I see nothing wrong with wanting the best of both worlds.
Playing with the right people can overcome rule shortfalls of course. My only hard and fast rule is that systems with beginners trap options are not designed well whether or not it's a wargame or rpg.
>>98480003Think of Skyrim, or Oblivion. The town guards in those games scale to the player's level, to provide consequences for crime and prevent the player from simply overrunning society. But then what need is there for heroes? If a game allows the players to quickly leave normal martial NPCs in the dust, or if there are magical level-20 bullshit NPCs keeping the peace, I consider those to be dealbreakers.
>>98480322That’s pretty good. What games do town guards right then?
>>98480411pretty much anything without crazy HP bloat. I play Worlds Without Number, and that system is pretty good for letting a squad of 1-2 HD troops pose a challenge that a party must take seriously.
>>98479669Fact
How far do you usually go in depicting effects of drugs and addictions?Just clinical rundown of stat bonuses and penalties they inflict or down to vivid description of trips and shivers?And where do you draw inspiration if you got no first hand experience yourself? Trainspotting mixed with Fear and Loathing?
>>98485051The same as any other ttrpg, except sex explicitly happens instead of keeping things pg-13 / fade-to-black.If you can't imagine that, it probably because you're nogames.Hell my Vampire: Dark Age group used rape as a cover up for feeding.
>>98485605gross tbqh, wouldnt want to broadcast my fetishes to actual people let alone fucking roleplay them with some other irl gooners
>>98485653You're expected to roleplay the feeding (outside of your own domain), and what better way to hide a supernatural crime than behind common era-appropriate mundane crime? It's for the Masquerade, your see.
>>98485722I'm not really talking about the vampire example thats more or less understandable, I get the "and a sprinkle of that" in an otherwise serious campaignbut a whole game that's just entirely about that? or some other equally degen stuff and it's the entire point? it just reeks of the piss world comic tbqhdesu
>>98485810I guess it comes down to finding right group for the right game. Average table of normies and boardgamers wouldn't handle it well, the same way they wouldn't handle game pushing gritty realism or weird alt-history. Such "specialist" setting need particular mindset and ability to take it seriously enough but at the same time not too seriously.And by "specialist" I mean pretty much everything that isn't a) whimsical high fantasy b) medieval stasis with modern sensibilities and amenities but no gunpowder, or c) setting of established mainstream media franchise.
Remember, folks. The more alien, the more magical. Magic is that vital lack of familiarity. Wonder and mystery.
>>98403600our current president is older than the country he was elected for. wrong example.on a more serios note , can you give me some sources anon , I agree with you and are personally facinated by the subject.
>>98481842>We live in a universe where energy is constantly being Created AND Destroyedhuh? i was taught wrong, then. where do I study this?
>>98482619he's either talking about quantum noise, in which case it's cope, or he's talking about the big bang, in which case it's true but not observably constant
>>98319131No.
>>98319131Yes.
For a TTRPG with a dice pool system where you only compare the highest dice to the other side's roll or to a flat number, how many dice is too much dice?i know that past a certain point more dice contribute very little to the chance of rolling high, but assuming that there's a reason to have more dice past that point (such as using the rolls as a resource, degrees of success, etc), how much dice is too much dice?
>>98476667Interesting. That's gonna cause problems at higher pool sizes if you're doing comparative roll offs, like>2d6 vs 2d8might give you a decent competition, but>6d6 vs 4d8is gonna get dicey.in that particular case I'd say keep pools at 4 and below but that's pure bellyfeel and what you want to do with die size, pool size, modifiers, automatic successes, etc are all gonna influence how your game feels, so more broadly I have two suggestions.One is playtest aggressively with actual dice in your hands, set up scenes and run through them solo, but sockpuppeting each "player", and see how things go.Two is that I recommend using anydice.com as a dice odds calculator. I'm pretty sure if you look through the function and function library pages you'll be able to put together how to make it tell you the odds of each comparative pool beating the other in various setups.
>>98475870Big Gamescience doesn't want you to know this, but with a big enough d10 pool you can roll any number
>>98476927>>98476927>is gonna get dicey.lol>anydiceI love anydice. Even before I got this itch I spent a lot of time just fucking around with it looking at different dice curves, at-least charts, etc.I my case, I'm using python scripts to calculate and model different combinations, producing charts, etc.> playtest aggressively with actual dice in your handsGuess I should.I'm mostly just fucking around with ideas with zero intent of making this an actual thing, but I might as well I guess.Gonna draft a MVP and get one of the boys on a 1 on 1 game and see how it goes.Guess I could solo too. Should be a decent way to test the feel of the mechanics.
>>98476080Why
>>98476080Yeah. Why?
Idea: a [homebrew Sororitas order](https://1d6chan.miraheze.org/wiki/Sisters_of_Battle_Order_Creation_Tables) based on this [infamous homebrew ("canon-defiant" female) Mary Sue noblebright Astartes chapter called the "Golden Aquilas"](https://1d6chan.miraheze.org/wiki/Golden_Aquilas) and this [ancient (from the 1988 Rogue Trader days) semi-canon female Astartes chapter called the "Little Sisters of Purification" (just for being the "imouto" figures for their "Onii-sama" figures the Emperor and his Space Marines)](https://weirdhammer40k.fandom.com/wiki/Little_Sisters_of_Purification) who serves as the definitive (self-insert) answer to [everything the Adepta Sororitas went through](https://1d6chan.miraheze.org/wiki/Sisters_of_Battle#Sisters_Snuff), [especially how Games Workshop treated them](https://1d6chan.miraheze.org/wiki/Sisters_of_Battle#The_Sudden_Yet_Inevitable_Betrayal). The name is already self-explanatory: **Order of the Golden Aquila**How much of a Mary Sue they are?: they look at the "Chuck Norris Facts" and treated it like the mix of Uplifting Primer, Codex Astartes, and Lectitio Divinitatus.
Shadowshade Blacknight — Captain of a brooding, poetic strike force of the 3rd Company. Rumors of her half-daemonic heritage swirl around her (vigorously suppressed by the Order’s confessors), yet her faith remains ironclad. Writes haunting battle-hymns and often provides surprisingly pragmatic counsel amid her melancholy. Considered the voice of grim realism in an otherwise relentlessly golden Order. Eluded capture and interrogation by the Imperial Inquisition, safeguarding the Order's secrets. She led a glorious and brutal campaign against a rebel army, defeating the foe and bringing an entire sector back into the light of the Emperor. Her fellow Sisters very often had to keep her excessive measures restrained.
Sister Superior Ysela Wolfsong — Leader of an elite assault squad of the 7th Company. Fenrisian-descended wildwoman with a mane of fiery red hair, rumors of [her Wulfen curse](https://1d6chan.miraheze.org/wiki/Wulfen) are greatly exaggerated. Fights with holy power claws, known for her ferocious charges and surprisingly loose (but still faithful) personality. Has a reputation for “redeeming” particularly worthy Repentia through sheer battlefield charisma, with the ["after-battle rewards" are... best kept behind closed doors](https://tvtropes.org/pmwiki/pmwiki.php/Main/GirlOnGirlIsHot). She thrives in bar brawls and often starts them, just for the sheer thrill of a good scrap. She prays by killing, and she kills by praying, and the two acts have become so intertwined that no outsider can tell where one ends and the other begins. Issues daily combat challenges to any Sister she encounters, keeping them sharp and ready. She always honours her vows made in duels. Win or lose, she's always a good sport to a fault.
Celestian Veronica Bellaluna — The “Golden Muse” of the 6th Company. Widely regarded as one of the most beautiful and inspiring Sisters in the Order. Her presence rallies Imperial forces and breaks enemy morale. Her armor incorporates mood-responsive blessed lumens and gilded embellishments that seem to shine brighter the more righteous the cause. She has a deeply ingrained tradition of brewing and sharing recaf with allies, prisoners, and even enemies before battle. It is said that refusing a cup from her is considered an unforgivable insult that can only be resolved through ritual combat and the loser's honour is restored by their blood. In her wisdom and charisma, she managed to sway a traitor commander to surrender despite being surrounded on all fronts and massively outnumbered, simultaneously ending the conflict with minimal damage and helping the traitors find redemption (through martyrdom in suicide attacks after brainwashing, of course, though their souls are hopefully fine).
Arabella Fleur-de-Lys — Paragon of knightly valor and protector of the innocent, the Palatine Mistress of the 9th Company. The most “baseline human” in appearance and background among the elite, yet one of the most accomplished, which wins the hearts and minds of the common people. She understood exactly what the rest of the Imperium took for granted and made it the Order's foundation. Defeated a Chaos champion in single combat and is rumored to have a divinely sanctioned (and very complicated) connection to [a certain Grey Knight hero lost in the Warp](https://1d6chan.miraheze.org/wiki/Kaldor_Draigo).
Rey Mikoto — Legatine of the 8th Company. As a Novitiate, she once [survived daemonic possession](https://toarumajutsunoindex.fandom.com/wiki/Academy_City_Level_6_Experiments#Level_6_Shift_attempt_on_Misaka_Mikoto), banishing the entity through sheer will and faith (with the help from her fellow Sisters, of course), leaving behind a psychological scar and constant nightmares of that fateful event. Resistant to Warp mind control and even Blank anti-psyker aura. Can use telekinesis, hurling bolts of ether-energy. [Looking into the future can come with a dose of paranoia](https://1d6chan.miraheze.org/wiki/Warp-Seer). Prefers the Storm Bolter that fires Psycannon Bolts and [(something that would have Mars hunt her down for holding this ancient xeno-tech-heresy) Sollex-Aegis Energy Blade](https://1d6chan.miraheze.org/wiki/Plasma#Sollex-Aegis_Energy_Blade).
Remember, folks. The more precise, the more usable in a game. Magic is a subsystem defined by rules. Objective and consistent.
>>98339573based
>>98339573Imagine haha
>>98339525Wrong.
>>98339525Correct.
>>98339525Incorrect.
Friendly reminder that female wizards aren’t just swampy witches. They’re regal, scholarly and dignified.
>>98443626Hot swamp witches with unshaved pussy are better.
>>98477005>AI slop
The Boy and the Heron was so fucking mid, bros.
>>98485869And it feels like no one's ever gonna do Earthsea again because of the movie and the Scifi series both being shit.
>>98485869It was for Miyazaki not you.