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Imagine if Trench Crusade didn’t hate its potential fanbase
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>>
>>98624437
>I wonder if that general is just "pity bumped" by /awg/ or /40kg/ anons to keep Trench Crusade anons away from their generals if that makes sense.
Pretty much, I see TC as that containment board. Though, 40k is already being consume by the faggots of chaos. (Let's be real GW wants to be bought out by someone like Amazon or Hasbro and just walk away rich.)
>>
>>98626320
They saw a DEI hobby video filled troons and POC and thought it was true. I mean look at any Game con. No, who was let in as guest, or as a speaker. The people paying for the tickets to enter. 9 times out of 10 it's a white guy. Plus some of those 1 out of 10s are their girl being dragged along.
>>
>>98634752
>>98634827
The add in the last cartoon was a fairly clear homage.
https://www.youtube.com/watch?v=1ERmUzs1O5E
>>
>>98622257
>Flashgitz aren’t making fun of chuds they outright hate satire
Ohh yeah and Tolkien totally didn't do allegories in his work either because he said so.

Fucking moron.
>>
>>98635211
>any interpretation but my own is moronic
Fool

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Yu-Gi-Oh! General #613

"TICK TOCK" Edition

Previous thread: >>98561074

Most Yu-Gi-Oh! discussion encouraged. Post OC, write dumb fanfics with bad CaC in them, duel each other, have fun, etc.

>Yu-Gi-Oh! Online Play
Automated Sims:
●EDOPro: https://projectignis.github.io/
●YGO Omega: https://omega.duelistsunite.org/
●Dueling Nexus: https://duelingnexus.com/
●Master Duel: https://store.steampowered.com/app/1449850/YuGiOh_Master_Duel/
Manual Sims:

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>>98633857
yeah, and this is one of the worse censors simply because all the titillation is gone
usually they either reduce the breast size or delete the cleavage line, but at least the tits are still there
if they censor the legs, they just make the skirt longer

the original art made her look like (You) caught her peeing behind some building, with the now visible shorts it just looks like she was absentmindedly looking at her phone until (You) called out her name
>>
>>98629410
>TCaC
I'll give it a go
Shadow Strings of the Sky God
>[Level 4/DARK/Fiend]
>[ATK 1850/DEF 0]
You can discard this card; Apply one of the following effects
● Draw 1 card, also for the rest of this duel, your hand size limit is infinite
● Add up to 2 "Sky God" cards from your Deck to your hand
This card can be treated as 2 tributes for the Tribute Summon of Level 10 or higher monsters. If this card you control is Tributed for a Tribute Summon: You can target 1 monster your opponent controls; Take control of it. You can only use this effect of "Shadow Strings of the Sky God" once per turn.

Clear reference to Strings, the character that Marik controlled, hence the Snatch Steal effect.

Sky Slime Reactor
>[Level 1/WATER/Fiend]

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>>98634357
>(which doesn't work in the real game).
*which doesn't work "kindly"
>>
>>98633857
Yeah as a zexalfag this was the only overframe I was interested in, only yesterday saw it was completely neutered. Now I'm probably just gonna import a JP copy instead and call it a day.
>>
>>98634134
>>98635097
Thankfully neither card is useful in onomat.
>magician is a worse extender than ganbara, in a deck that doesn't need more gas, and who forces you to xyz right away into certain archetypes
>magician girl is meant to be used if you get handtrapped to shit, BUT there are no good R4NKs that you'd want to summon in the opponent's turn besides tornado dragon and bagooska (who's most likely getting banned next, as it didn't get reprinted in the lunalight structure)
The new utopia looks interesting however; 5k beater that can only go down in battle with another number, turns any monster into a near indestructible wall (DO NOT banish it with S:P please) and steals a monster to keep running over things. It's not as versatile as full armored or even utopia the lightning to clear boards, but it won't hurt to keep a copy just in case.

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Has anyone actually used Mini Six to run a game? I've seen people talk about it in other threads and it has me curious about the strengths and weakness of the system. I love the idea of having a good generic system that I can use for many different settings. My playgroup is a bit picky about learning new systems, especially non-d20 systems, so personal experience might help in selling the system. For those with experience with the system what kind of game did you run/play and how long did it last? What did you think of character building/Advancement? Did you like it? Feel free to talk about any OpenD6 stuff even though I'm specifically asking about Mini Six.
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>>98632361
What's it like working for Gallant Knight? Is the coffee good?
>>
>>98632596
Yeah, I work at pirating their stuff, but you don't know I wrote about it because you don't read shit, (You) idiot.
I probably had made them lose more money than your schizo hatred for them. I'm sorry if Gallant Knight Games raped your mom and your childhood, but If you behave like this in real, I can't imagine you being in a table, with real people, playing tabletop, and you spouting rigid and unwise opinions just like that, forcing it to them as if it's the absolute truth; my diagnostic is: NOGAMES, Special Needs Contrarian Type; tables and humans are allergic to you. But please don't stop posting here, your last bastion, lowcows are, ironically, needed for group cohesion.
>>
>>98371886
Can you please redo gf.
>>
>>98634959
its still working here: >>98622557
>>
>>98635072
Thank you

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>Don't draw them wearing loincloths. That's offensive.
>Because it makes them look inferior.
>Loincloths, honor culture, and might-makes-right are objectively inferior to sweater vests, rainbow flags, and democracy, obviously.
>When I see an orc that doesn't share my 21st century urban white culture, it makes me think less of them, and that makes me uncomfortable.
>So just draw them like this from now on, ok?
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>>98627380
>it’s all just progressives colonizing the fantasy worlds they play in
Grim.
>>
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>>98577246
damn... just like Putler!
>>
>>98629687
>>98633462
the only “good” government is no government at all. no one has the right to govern you, but that’s way off topic for the thread.
>>
>>98634950
>unironic anarchist
lol
>>
>>98631264
Dindu orcs have been the boring status quo for about 10 years, they have no shred of creativity in them
They're about as generic and soulless as "actually, MY elves are murderous cannibals!"

A place for discussion of pre-WotC D&D, OSR retroclones, and OSR-adjacent games.

>Is this a general?
No, just a place to discuss OSR and related content.
>Isn't there an OSR thread already?
No, the current regulars of /osrg/ have made it clear they only want to see a narrow subset of OSR games in the thread.
This means the name /osrg/ is somewhat misleading, but that's their problem.
Please report and ignore any trolling.

Previous Thread
>>98532925

TQ
What's your favorite houserule and what does it bring to the table?
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>>
>>98634301
Feel free to contact the mods on IRC and ask them for their opinion on the matter :-) let us know when you do!
>>
>>98630949
>Remember, just chatting and role playing a bit is fine ANY TIME.

That feels like whoever wrote that has both a story and some unresolved issues.
>>
>>98634276
there is no actual consensus which is a pretty obvious fact considering this lead to a chain of events resulting in these threads
>our thread
that's not how this internet website works
I think a private discord server will be more your speed
However I have to point out would you rename the thread FAG or something there would be probably zero issues, because then the name would be aligned with the content
>you will
your post implies you still insist it's only one anon
if you still really believe that despite all the evidence you are factually deranged
>>
>>98635068
Just chancing your spacing and not capitalizing doesn't disguise you at all.
>>
>>98635068
>there is no actual consensus which is a pretty obvious fact considering this lead to a chain of events resulting in these threads
KEK
There's exactly one of you sperging out over the consensus to an unhinged degree and that's what led to these threads. Your solitary shitloss has no wider meaning than that you're insane.

Little preposterous that Squidmar and his lackey were judging painters that were better than him could have been a good show if someone decent like Vince was the host.
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>>
They were really ratfucking that guy on the limited pallet episode. I think I saw on the behind the scenes he was having a family emergency and his wife kept calling. Did they rig it because he couldn't stay focused?
>>
>>98626202
Imagine watching this.
>>98626270
Carnie chic.
>>
>>98626266
My ex looked like the steed of the middle one
>>
>>98626240
>artistic vision
>when it's paint by numbers on a mass-produced model
do you call a finished coloring book art?
>>
>>98631359
Your fault for getting her to shave instead of growing it out

Protect and serve edition

>Cyberpunk 2020 vs. Cyberpunk RED?

Cyberpunk 2020 is the second edition of the Cyberpunk TTRPG by R. Talsorian Games, set in a (then) future inspired by film noir and the dark science fiction films and books of the late 20th century. It focuses on simulationist gameplay and lethal near-future combat.

Cyberpunk RED is the latest edition of the Cyberpunk TTRPG, set after the devastating Fourth Corporate War. It focuses on more balanced, streamlined gameplay and is currently supported by R. Talsorian Games.

>Resources for RED:
https://datapool2045.net/

>RED has free DLC and extra content, including character sheets: https://rtalsoriangames.com/downloadable-content/

>RED Easy Mode is available for FREE: https://www.drivethrurpg.com/en/product/409912/cyberpunk-red-easy-mode


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>>98629104
58 in the 2020 core rulebook
>>
>>98630540
Cheers
>>
>>98630568
Don't forget to also roll for whether that was your last paycheck or your *last* paycheck.
This is such a fun book to read bros, I can't wait to run this game for my frens ASAP
>>
What's your experience with ''high level'' cyberpunk? Your choice of edition
>>
>>98635128
Unlimited grenades

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A dark gritty and very sexy campaign game

Talk about the upcoming sale and gencon releases


Scananon i need your help, i am gonna print out more minisize resources for my next campaign but it includes frogdog and dragon king. Is there any chance you can upload the 2 new IR boxes this week?
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>>98628842
correct actually. i am constantly making stuff to handle any bookkeeping as easy as possible without needing an ipad at the table.

and i am pretty close, only things that is still annoying is the knowledge deck
>>
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>smog lvl 2
>scavenger pack
>2 smog hunt events giving MR
>continually get crits on resource giving HL
Baisically had the whole resource deck after that fight (almost) and threw together this grid. I think the free dodge is better then the move 3 away. Guess we gotta hit the drafting table to get some better instruments.
>>
>>98632428
There aren't, harpy harp is a joke
>>
>>98632554
I mean, the +3 str to the pipa and hammer isn't bad. And we had lost someone on a bad overwhelming darkness roll just before (since croc hands out immortal like candy and everyone was path of insane).
>>
>>98632428
Man I wish Harvester didn't exist. I hope by 2050, he'll be a NQ4 that I can go obliterate to get a new 010

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Basically I am the worlds worst magic deck builder I can do many things right but fail at this.

Twice before you built me decks.

I must ask for your help once more.

I need a deck built using ONLY CARDS from these sets

Mirage
Planeshift
Worldwake

I can have

One four spot

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>>98634325
Red/blue/green

4x quirion dryad
3x horned kavu
2x keldon mantle

Fill with a few mana fixers in green, a bunch of counters and damage spells in blue and red and some stuff to give quirion dryad evasion.
>Quirion is your big bad attacker by gaining a +1/+1 counter every time you cast a red or blue spell.
>Horned kavu is red, so it counts for putting counters on quirion. Its etb lets you take it (or another green or red creature) back into your hand, basically allowing for endless casting for 2 mana each time putting more counters on quirion.
>Blue and red use instants to counter removal targeted at quirion, and remove enemy pieces
>Use cards to give trample or flying to quirion so you can hit the opponent
>>
>>98634658
I don’t know jackass probably over 50 spells
>>
>>98634884
That’s not bad but I don’t want to do 3 color
>>
>>98634978
You're really only splashing blue using green manafixers, but alright then. The way I'm approaching it is due to the singletons you're basically playing a weird draft format. Theres little room for deep synergies so it's likely best to focus on staple draft strategies. A good curve, some big bombs and decent removal. The change is you have just enough to make a small core or theme but it needs to be supported by the draft type strategy. Then I'm thinking green with a bit of red is always good, with landfall possibly an option. White-red weenie might also work.

Green red landfall/x-spells/omnikicker:
4x avenger of zendikar
3x omnath, locus of mana
2x explore
2x rampant growth
4x khalni garden nonbasic land
Fill with a bunch of smaller creatures, omnikicker and spells that use X in the cost. Also use the cards that enchant lands to be creatures and return the land to your hand when they die to trigger more landfalls.
Omnath allows you to ramp up quick while having a decent attacker on the board and get to avenger of zendikar. The khalni gardens start putting out some plant tokens early.
Other cards to look at for the singleton portion at your own discretion:
Seers sundial
Kitesail
Basilisk collar

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>>98634972
Name them.

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Danger Grrl edition.

This thread is dedicated to all kinds of solo games, systems, tools, and campaigns.

TQ: How much crunch is too much? Was there ever a system you dropped 'cuz it had way too much stuff?

> Last Thread: >>98341984

Resources:
https://rentry.org/srpgg
https://infinityweavers.link/re-up/solo-rp-toolkit

More threads:
https://archive.4plebs.org/tg/search/subject/%2Fsrpgg%2F/
or

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>>98517719
I'm trying of doing a solo game with 'orphans of the hoomans', but don't know where to start. Does anyone have any suggestions?
>>
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>>98632980
I use Mythic GME 2E with hex maps which helps a lot. 6 mile hexes traveling 24 miles (4 hexes) on foot per day (or less if difficult terrain/harsh weather/other circumstances). This helps tracking distance covered.

From there I do standard scene structure and just check for Scene Alteration when moving between scenes. When moving into a new I ask if there is anything unexpected and change the odds based on where I am. If something unexpected, then I roll a random event or thread or character or terrain depending on which I feel fits best. Sometimes asking "is this a threat?" is good for when I'm indecisive.

ex:
>Enter a new hex
"Is there anything unexpected?"
(Odds high because traveling through steep mountain pass)
>Exceptional Yes!
"Is this a threat?"
>Yes!
>Random Encounter
>New NPC: *Suppress Balance* (An enemy trying to knock you off of the mountain pass?)
>Tailored weighted regional enemy race table: *Bugbear*

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>>
>>98634027
Oops, meant to quote >>98632837 on that one, my bad.
>>
>>98630939
chap gpt
>>
>>98634482
>to, uh, help, with solo rpg play?
To help how so? If you want it to be the GM, maybe using sillytavern or else could be an improvement, or do a pretty neat prompting inside a project. If you want it to learn or ask for data retrieval from pdfs, doing it inside a project is better. As alternatives for this approach: notebooklm used to be good, adobe student spaces is good also. In any case, it's all about how you prompt them.

"Fighter" is the class for idiots and it's that way not because you can't do high IQ with the concept of a 'guy with sword' but because the low IQ people all retreat from every other option and head towards the fighter bringing their low IQ ways.

Low IQ player's can't roleplay and fighters have the smallest floor for roleplaying. "I was always a normal guy with a sword." The floor for a Barb or Rogue is slightly higher since they both have origins that exist outside civilization's norms and casters inherently deal with something unusual.

Low IQ player's can't into tactics so they prefer passive stat gains and a single 'attack' over a variety of options and resources. They can't handle something like "I attack this body part. or I use this maneuver" so the class doesn't get it.

Low IQ player's have a low capacity for fantasy so no cool anime stuff or being decked in magical gear.

And of course Low IQ are so fucking retarded they can't understand how a guy with no options in combat, no magical gear, will eventually fail to compete with a wizard who's toolbox is ever growing and who's spell slots eventually grow as unlimited as their 'attack' option. So the only way game devs can appease these crayon-eaters is to either similantiously nerf casters+make the fighter damage comically large ruining or to just keep the fighter as retard class that gets scaled into being an NPC campaign after a few levels. The entire martial caster divide is downstream of the retards.
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>>98629681
>2026
>Still playing class-based dungeon fantasy
Do-better.
>>
>>98633520
NTA but "just counting" does filter around a quarter of population.
(Those people usually aren't going to play a TTRPG though.)
>>
>>98633904
>This thread seems to bring out a lot of low IQs doing the classic low IQ behavior as a defense mechanism.
This thread is OP doing exactly this.
>>
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>>98629681
Boasting about being high IQ is an extremely midwit thing to do Keith.
>>
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>>98629681
The problem is that there's more to fighting than just hitting things.

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This is your D&D party.
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>That lassie got glassed, and no cunt leaves here till we find out what cunt did it
>>
>>98632214

Not yours OP, you don't play.
>>
>>98632214
You WISH that was my party.
>>
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>>98634642
Is Begbie the barbarian?
>>
>>98634646
CN berserker

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Thread 460: We're just making shit up now edition

Bushi-Navi EN: www.en.bushi-navi.com/
Deck Log:
decklog.bushiroad.com/ (JP)
decklog-en.bushiroad.com/ (EN)
Beginner guide, decklists and other info: pastebin.com/QxKQRhrQ
Up to date fanmade PC online games, 3DS/Switch emulation and Mobile games: pastebin.com/7Fj8VqA2 (
Cardfight and Buddyfight matchmaking server: discord.gg/6xVFD4r
Weiss/Schwarz Resources: pastebin.com/sk2iSjW1

BCS 2025/26 Info: https://en.bushiroad.com/events/bcs2526/

DivineZ Parallactic Clash Ep 12: https://www.youtube.com/watch?v=QwasDVm92Io
Divinez: Parallactic Awakening Arc Chapter 9.2: https://mangadex.org/chapter/1079d730-f6e1-4f46-bd9d-78ce19c3f2be

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>>
>>98620049
Weird that Palword have many unofficial sim and Bushi still doesn't do anything on them when Palword is the biggest IP they have currently
>>
>>98628509
that's because pocketpair put their paws on bushi directly by buying a significant stake on the company
PP seems like they wanted far more influence over the TCG than other licensed bushi TCGs, and they seem to be far more laid back about fan content than most other companies, specially japanese ones
>>
>>98628509
Because no one has cards right now and the sims are probably the only thing that can create a player base until the reprints go out in October.
>>
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Welcome to Open OSR. This thread is for open discussions of OSR-adjacent and retro games. You can talk about all OSR-adjacent games without distinction here, including 2e.

There is a general for those who strictly want to talk about old-school D&D. If that is your preference, you can find that here: >>98372743

Previous thread: >>98378113

Thread Question:
>What was the last OSR-adjacent game you ran with an IRL group?
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>>
>>98634623
still bumping with bullshit eh?
>>
>>98634637
Still creating new threads of your malding general and bumping them with salt eh?
>>
>>98634674
>no u
still more slop bs I see.
>>
>>98634674
just face it, this thread is a failed subversion of the other one. just stop your jihad.
>>
>>98634696
The other thread is the subversion.

>your jihad
Trying the "no u" strat again, eh, fishy? I'm sure it'll work next time, 489th time is the charm!

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>Flavor is free
>OK I want my character to envelope their sword in acid
>Here is the lore reason they are able to do that
>OK
>Does my sword do acid damage?
>No. Flavor is free. It interacting with anything is not
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>>
>>98618185
>players expect me to honor in-game physics for the sake of overcoming challenges
>players want me to ignore the physics of carrying around a half pint of muriatic acid in their scabbard and flinging it about anytime they move/climb/fight.
But that’s just being petty.

The real reason this request is stupid? It devalues cool shit in-game.

“You just get an acid sword for no effort but there’s no effect” implies that if another player wanted to actually do something similar to their weapon it would either
1- not be permitted as this effect has been established as purely flavor
2- cost something, but now we have to justify in-game why one cool acid sword works and the other doesn’t (really robbing the player who works to acquire functional acid sword)
3- just give the other player a functional acid sword as well, which now effectively tells the entire table that anyone can just ask for any item they want and get it, and ruining all the fun of having loot to begin with.

Value is real and if you ignore it you destroy it, it’s basic economics.
>>
>>98619112
So rather than gatekeeping white picket fence society we instead allowed monsters to imprisons us in their dungeons?
>>
>>98618185
Interesting.
I've seen "flavor is free" used to explain that you can redefine the fluff of an existing mechanic, not that you can come up with whatever with no regards for how it actually works.
>>
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>>98618320
what game is that, her art looks sexy
>>
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>>98633415
Since nobody in serval hours told me i looked it myself up and its Princess Reconquista. you're welcome random anon


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