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Post cheesecake itt. Beefcake also welcome!
Keep it sfw.
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I TRIED SO HARD
AND GOT SO FAR
BUT IN THE END
IT DOESN'T EVEN MATTER
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>>97772582
Holy cope, lol.
TOW doesn't need much of attention, because it's a niche game for grogs who love their old sculpts, don't want ANY changes in the lore and are happy how things are right now. If they want something, it's to bring all legacy factions back in the game. The game is for older people with deep pockets who can live without new model every sunday to be announced. it gives GW steady income - and it seems GW is happy with that. Little investment - steady income. What's not to love?
>>
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>>97797250
>arguing about the exact percentage of your business and political leadership that are cannibal pedos
>>
>>97797237
Give us a setup and fuck off was GW's MO for the entire first 20 years of the company which were marked by continuous growth of both revenue and marketshare. The first dent in that uninterrupted chain of success was the LotR bubble, ie when they first allowed the poison of setting-scale narrative spoonfeeding to infest their product and they encountered the first failure mode of spoonfeedfaggotry; if you ever stop churning shit out, your whole audience goes away. Their reaction to the bubble bursting was to take greater and greater control of their setting back from players with grandiose novel series' and ever increasing focus on special characters, this era directly coincides with GW losing marketshare while flatlining fiscally, an unsustainable state of affairs that eventually led them to their current approach of terminal stage 4 spoonfeedfaggotry in which they encounter the second failure mode: Ensloppification.

Forced to constantly churn out endless melodrama to keep the attention of their dimwitted, uncreastive, soulless NPC audience they quickly run out of good ideas and soon after even mediocre ones and so their business model becomes an ever-worsening churn of neverending sloptrash that steadily devalues their brand until it becomes a joke to anyone with taste and, eventually, declines in quality so much even the NPCs who used to slurp up their sludge wander off looking for their next FOMOfix.

Player-enabling narrativist design ie steady-state settings that are *expanded* rather than advanced is sustainably successfull, while spoonfeedfaggotry inevitably runs into diminishing returns even if it provides an initial glut of superficial success by appealing to a wider less discerning and more retarded audience.
>>
>>97797749
If expansion was sustainable they wouldn't have needed to turn to advancement in the first place. At some point you run out of shit to meaningfully expand, and you run into the same problem as advancement but just in the horizontal instead of the vertical if you catch my drift.
Truth is that no franchise can really keep going for that many years without inevitably turning to slop, but stopping is just not how companies work because line must go up after all.
>>
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KEEP THAT IN MIND
I DESIGNED THIS RHYME
TO EXPLAIN IN DUE TIME

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Post art, stories, fanfics, minis, animations any OC you like depicting this pairing.

No seethers.
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>>97782998
Rare owlcat W for making the eldar waifu a troll option.
>>
>>97800930
I dont't recall any lore explicitly stating that the eldar are vegans so they propably do eat meat on occasion.
>>
>>97800907
We had a lot of drawfags activate in the last few days on there lol
>>
>>97783095
The hideous stench of weed will drive them away. Vile, excercable, criminal negro musk, poisonous.
>>
>>97800907
/tg/ never recovered from the great drawfag bans of the early 2010s. It nearly killed the board.

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A thread for everything Dragons.
What is the best kind of Dragons for a game. Just the standard, firebreathing scally Dragon? Or is it better for a game to give your players variety?
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>>97703098
Where are those pics from?
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>>97800559
I found this list on the Lost Minis wiki. And this was a monthly Dragon miniature series.
I dont mind that the second series. But the first series reads like they had a concept. The second reads like they had to put together what is left over. And the third just used the first list again and sounds repentitive.
I like their design. Reminds me of the Dragons of pic.
I just can see why it only had three series and years later did a classic line
>>
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>>97800618
From the DK Book of Dragons.
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Why don't your dragons look like this?
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>>97801281
Having a claw for a nose? Why would it?

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>Woah playing are you playing Warhammer 40k? Yeah I thought about it but it’s expensive but I watch lore videos
>Mind if I chat while you play?
>Woooah you play ultramarines? Why don’t you play black Templars or something cool?
>Tau? LOL BAD AT MELEE
>Eldar? Lil concubine slaves more like…
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>>97787126
>Hey man I got Captain Titus and his buddies just like in SPACE MARINE II
>LOL I KNOW RITE?
>I much like Dark Eldars, always prepared
>>
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>>97789423
>Courage and honour
>>
>>97787166
Fpbp
>>
>>97787126
>Decide I might want to get into Warhammer 40k
>Go to the local gamestore to look at the sets and just kinda get a idea for what looks cool.
>Turns out they are hosting a tournament.
>Think "Cool. Now I can see what it's like to play"
>Hit by a wall of BO unlike I have ever experienced in my life at the door. (I work fire/EMS so I've been in some pretty rank situations)
>Instantly gag and look at the shop worker.
>Ask him how he can tolerate something so rancid and why he lets customers smell that way.
>He says you get used to it and he doesn't want to lose customers.
>decide to look in.
>Just a bunch of ass planets playing. None of them even look like they are having fun.
>Realize this poor dude just has to sit there and breathe in another mans literal ass to make ends meet.
>Think prosistutes don't even have it that rough.
>Just decide to leave and instantly felt with relief for my health and wallet as I walk out the door glad I won't ever have to deal with sunk cost after seeing and smelling the things I just did.


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>>97801207
It wasn't always like this. We've attracted the MTG crowd. Most of them don't even paint their models anymore.

Previously on /slop/: >>97748107

▶ Thread Task: Flat/vector & very colorful ;)

▶ Generators
https://bing.com/images/create/
https://sora.chatgpt.com/
https://gemini.google/overview/image-generation/
https://perchance.org/ai-text-to-image-generator
https://civitai.com/

Curious about local genning? Check out /g/'s stable diffusion OP or ask one of our friendly locals.

▶ Perchance pastebin of generators and links:
https://pastebin.com/XRGqaW4W (embed) (embed) (embed)

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I'm betting the "quality" trolls won't complain about that one because it's not someone they have a vendetta against
>>
>>
>>97800997
Have you ever tried crying on the Internet about it?
>>
>>97800656
Unfortunately Grok's image generator has just gone subscriber-only, so now might not be the best time to jump back in.
>>
>>97801278
I'll just enjoy you all's work, it's fine

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What is your go to game for sci-fi, how out there do you like it? What concepts theories and ideas do you like and/or use in games? Like spin gravity or chemical lasers or macron guns
I've been on a kick recently and want to run a sci-fi game, trying to tie a bunch of loose ideas together into something coherent so that it's not just babylon 5 with numbers files off.
And as a related topic, not to rag on guys with rubber stuff on their foreheads, but I feel even today there's a real lack of truly alien aliens in science fiction. Eldar, Tau, and Orks are notably humanoid. Even the aliens in Halo humanoid and mostly follow Earth mechanics despite being from several different planets
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>>97719212
Anything with aliens is not hard sci-fi.
>>
>>97719212
Everything with aliens is hard sci-fi
>>
>>97793841
Prehensile tool use from their fractal branching tendrils would lead to some different looking tools for sure.
I have no idea how you would build for that, but i'm sure someone smarter figured it out. My own guess is maybe they have their tendrils "wear" the tools. Making the tools probably would start like it did with us, they find some shell or other object they can use as a pulverizer or slicer and then get more complex over time from there.
>>
Children of Ruin had a neat alien in it. A moldlike thing that physically builds out from the memories of those they assimilate. The way they dealt with it was neat as well.

>>97794508
Life is a magic system for all intents and purposes, remove it from your setting or you're a soft scifi space opera space ghetto hackjob an- WE ARE GOING ON AN ADVENTURE
>>
rise and shine!

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He was never wrong

Now Warhammer burns as it enters the mainstream decay
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>>97798573
I called it "Kill for Christ" after a suggestion by a cool anon.
The trick is you gotta force it to limit it's palette, and to mimic shit like gustave dore and Ian Miller.
>>
>>97798494
Because you have none. I accept your concession.
>>
>>97798424
You should probably speak in a manner to maximise understanding to the most amount of people if your message is of any importance. Just a tip.

>then you're probably struggling to read and understand words like "discussion" and "supremely".
what a ridiculous strawman
>>
>>97725963
>mild conservatism is edgy
this is why everyone hates you stupid faggots
>>
>>97800486
The onus is on you, nigger.
Shoulda learned how to use a fucking thesaurus.

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Adun Toridas edition

The How-to-Play is up!
https://www.youtube.com/watch?v=EDBsIPVIOHw&t=3s

Sprues and instructions
https://starcraft-tmg.com/downloads

Previous Thread
>>97722712

>Thread Question
What unit do you want more than any other in the game?
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>>97799190
Continuing on this, by all means, you could try homebrewing it. Perhaps it would make sense to spawn the roachlings at the end of the turn to reduce the sheer interrupt potential of immediate on death spawning
>>
>>97799229
>>97799190
>>97799229
I dunno how it would work, but lucky I'm not making the game so I don't have to. They got the rule wrong.
>>
>>97800414
It wouldn't be too hard, but would definitely be more complicated than what the designer probably wants for the game.
>>
>>97800789
I guess. I can see your point. Just so many of the other units are accurate to the games/lore so it's a shame the Corpser is wrong, purely because Corpsers are my favourite unit in SC2's campaign.
>>
>>97801009
I love Roaches, but Hydralisks will always be my favourite Zerg unit (basic bitch choice I know lol).

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Easy Flowcharts Edition

>RPG Rulebooks
https://rentry.org/40kRPGLinks
>Homebrew Collection (Feb 2025)
https://rentry.org/40RPGHB
>WANG/Imperium Maledictum News
https://cubicle7games.com/blog/warhammer-40k
>Bestiary, armoury, weapon quality and NPC database
http://www.40krpgtools.com/
>Dark Heresy 2e Character Creator:
https://apps.ajott.io/dh2chargen/
>General 40kRPG Encyclopedia
https://www.scholaprogenium.com/
>Offline Combined Armory (v6.48.161023)

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>>97799712
this post helped me firm up that if I wanted to run a necromunda TTRPG it would be best to smash rogue trader on top of only war
>>
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>>97800640
Peeps used to jump at that sort of thing years ago. Now, many want "curated" or approved experiences, i.e. you're playing Dark heresy thus you MUST be an Inquisitorial Cell and you MUST fight a pyrrhic victory against [official statted enemy] or you're playing wrong. It happened to my brother too, he wanted to run DnD for the first time and he burned himself out trying to emulate big influencer groups, because "that's how you're SUPPOSED to play," even though I tried to say you can do whatever, and it hurt to see.

An out of band experimental game for a very old system though, I do agree that the cards are stacked against me even before you factor in the content.
>>
>>97800800
yeah I've noticed that too. people now value brand official content explicitly for the fact that it's brand official. it was weird watching the culture shift
>>
>>97800800
Back in the day when finding a game was easy and standard inquisitorial cell fighting against the terror was everywhere, a novel concept was a draw. Now, you'll be hard-pressed to find a game at all, and a lot of the newer audience (myself included) have never actually experienced a 'normal' campaign for most systems.
I played a good Rogue Trader campaign, it died, I'd like to play more of your typical RT campaign because I'm not tired of it yet, but I'd be open to something a little left of center, like playing an officer of the Imperial Navy. I played a relatively short game of Deathwatch, it ended quickly, I'd like to play more normal Deathwatch so I can get more of that core experience. I haven't played any Dark Heresy or Only War, so when I'm able to, I'd like to play a pretty normal game of those to try them out.
I haven't played enough of anything to want to go quite as wild as your premise.
>>
>>97800883
It's called normalmaxxing nowadays

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Now the secrets out this has been asked a lot but heres the skinny, like it or not:
1.The concept of the endless realms was intended to let players create their own narratives but players found the scale too big and made it feel like nothing mattered. This made narrative interest almost impossible.

2.Sales have dropped. The game is not a failure but 4th edition commercially was. The game is not dying but its also not growing. So something had to change to make the game more appealing to a wider target audience as costs increase due to the overall economic climate.

3.Sigmar and the Stormcast were an attempt to recreate the Emperor of Man and Adeptus Astartes that simply failed. People did not like them. From terms like "Age of Shitmar" to "Sigmarines" -which leadership have always been well aware of- there was a perception of them being a cheap knock off that couldn't be shook. So they are being massively reduced in scope with normal humans becoming the figureheads again.

4.The Last World allows them to bring things closer in line to WHFB in the same way 40k and HH have changed to bring more unification to their brands. AoS brought in people who played 40k or never touched wargaming at all but as we saw with the infamous dark elf army burning back in the day WHFB players did not buy in and GW lost an entire audience they previously had on lockdown. TOW brought many back but they want to see if TLW can be a bridge between TOW and 40K and appeal to both

5.Leadership has changed. Behind closed doors many of the creative leads of Age of Sigmar have retired from the company. The change in leadership was seen as a moment to pivot creatively to try and achieve the growth 4th edition never achieved.

TL:DR Age of Sigmar sales have stagnated and leadership has left so 5th edition is a reboot moment to reinvigorate the brand for a wider audience. Its not End Times 2 and only Stormcast will be effected in terms of an entire range getting "squatted".
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>>97800779
>>97800354
Gw generally was just in a really fucking alwful spot. I can’t pinpoint the exact time, but around 7th edition fantasy had the worst fucking artists, same with 40k. Cg book covers, the worst fucking rules known to man for both 40k and fantasy, the fiction generally wasn’t really stand out either, but yeah I can see why gw felt the need to do something as drastic as they did with 40k, let alone fantasy/aos.
>>
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>>97800354
>>97800779
>>97800818
The real trvth nvke is that gw is shit at coming up with maps and placenames (and arguably names in general) when they can't just ape from real life. In whfb that makes sense, in aos that doesn't. But even back in whfb you saw them utterly fail at this kind of stuff when they had to design and name regions that didn't just come from irl. See the chaos wastes for example, both the darklands are also full of meme names like these, though I grant they executed it better there.
>>
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>>97781288
>>97781429
>>
>>97781893
personally speaking i find the existential horror of them being kept from eternal rest to be the most compelling thing about stormcast.
>>
>>97800894
>The real trvth nvke is that gw is shit at coming up with maps and placenames (and arguably names in general) when they can't just ape from real life.

That is pretty much every company trying to create names that can get trademarks/copyrights under an executive mandate. Instead of going for "natural" names they end up creating these artificial compound word names. 4e D&D suffered from it heavily as well.

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Gods and Incarna Edition

>What is Exalted?
An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.
Start here:http://theonyxpath.com/category/worlds/exalted/

>That sounds cool, how can I get into it?
Read the 3e core book (link below). For mechanics of the old edition, play this tutorial:http://mengtzu.github.io/exalted/sakuya.html
It’ll get you familiar with most of the mechanics.

>Gosh that was fun. How do I find a group?
Roll20 and the Game Finder General here on /tg/. good luck

>Resources for Third Edition
>3E Core and Splats

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>>97799958
Bright-Teeth-in-the-Dark, Chosen of Hunger. Not just hunger for food, but Hunger as a force. She can feel what anyone desires and either feed it until it consumes them or starve it out entirely.
>>
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>>97800589
>>97799958
Chosen of Carrion, chosen by the god of what's left after death has come and the soul has moved on. Not death itself, but the aftermath. The scavengers and decomposers' domain.
>>
>>97799902
I don't like Introduce a Fact for similar reasons to why I don't like the new combat system, there's just too much danger of the players and ST quibbling with each other over what Facts can be Introduced. Also narratively, "I observe thing real good" just feels like a lame power. Especially now Infernals contrasts that with being able to actually introduce literal facts to the inner worlds of Infernals (which are still, by and large, functionally decorative)
>>
>>97800589
>>97800702
>*Han-Tha seething in the background*
>>
>>97800027
>inb4 Exigent of Literally Myself

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For discussion of D&D 3.0e, 3.5e and D20 OGL

> Tools
https://srd.dndtools.org
https://dndtools.one/
https://d20srd.org
https://www.realmshelps.net/

> Indices
> 3.5
https://archive.burne99.com/archive/4/
http://web.archive.org/web/20080617022745/http://www.crystalkeep.com/d20/index.php
> 3.0
http://web.archive.org/web/20060330114049/http://www.crystalkeep.com:80/d20/rules3.0.php
> 3e/3.5 Book PDFs

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Since we're about to fall off.

Freedom of Movement: Should it remove your armor speed cap?

Working like Knight Unburdened, to let you move normally but otherwise suffer the restrictions including max dex and ACP. Knight Unburdened is 1st level for Paladins, Blackguards and for some reason Artificers so I don't think a spell several levels higher getting the extra effect is too bad. (Even a Paladin with too low a Wis to get a bonus spell can cast his 1st level spells by 6th level and a cleric can't cast FoM till 7th.)
>>
>>97797314
>Knight Unburdened
Am I calculating it wrong or would a continuous item of that spell cost only
>1 (CL) x 1 (Spell lvl) x 2000
Not too shabby if so.
Granted, you'd probably not have that as the sole effect on an item, so there'd be extra costs beyond the individual cost of each effect, but still.
Neat.
Added to my character's shopping list.
>>
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Hey, I've got a question and I figured this was the best place; I'm currently doing a book club/storytime over on /vr/ (you'd be amazed at what games have gotten novelizations over the years) and that led to me downloading some novels based off of D&D vidya like picrel

Yes, that includes the Baldur's Gate novels. No, I won't be inflicting them on you.

Thing is, and no shade on /vr/ in general, but I'm not sure these novels would be their speed - late 80s/early 90s high fantasy books have a specific vibe, y'know?

What I'm asking is, would you lot be open to a similar book club over here on /tg/? I'd start off with the D&D novels I've already got, but I'm more than happy to take suggestions and branch off into other /tg/ properties (there are a surprising amount of books based off Clue)

https://strawpoll.com/bVg8BbJ4zyY
>>
>>97798613
There's also dipping Binder 1 to bind Aym the greedy dwarf queen

No armor speed penalty as if you were a dwarf, a 1d6 fire shield effect (Only when you are attacked not a full aura or on your own attacks) double damage to objects and the Improved Sunder feat for free.

It is funny that the greedy dwarf's Vestige gives you the "Destroy your own loot" ability though.
>>
>>97800617
There's also that teeth that takes over your soul or whatever right?

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Get squatting edition

Previous Thread:
>>97237452

Check out here for useful links and a catalogue of relevant miniatures retailers:
https://pastebin.com/nnNqqFLn

The Rogue Trader magazine article compilation:
https://mega.nz/file/C4oSnArA#sA2O_7V6OnhZCOLCf0Sba1KW_wao3pZvc6IUmlHvpsk
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>>97790537
Good sites to try for temporary file sharing are pixeldrain and dropmefiles.
>>
>>97790569
You cannot fire both at the same time but it does give you extra attack in melee. Only Cypher can fire both his pistols at the same time AFAIK.
>>
>>97790379
Thanks! I hope these are not full of dolphins...
>>
>>97771652
>Boxtree novels
Do you have a link for them? I'd appreciate this.
>>
Was there an adeptus mechanicus army colour scheme depicted with green eyes?

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>"That was a warning, outsiders."
*Teleports away*
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>>97786617
Based
>>
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>>97785193
>caste revive
>I told you we shouldn't come to the northern lands, the elves are all traitorous and heretical niggers
>>
>>97793486
>That'd be a dorf.
You mean pink goblins?
>>
>>97785193
Except the wizard, if the player has any brains has some spell he can cast as a reaction. Now the he most likely failed to kill the wizard, and is locked in combat. Party rolls initiative. Better hope he isn't the last, because if he is, he will get ganged on by the party.
>>
>>97792578
It's funny that people like you whine about how easily offended everyone else is and then lose your minds over shit like "them."


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