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File: Hyperborean chart v.5.jpg (3.65 MB, 2295x2212)
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Hyperborian Chart Edition

>What is this?
/TG/ DEVELOPED A GAME
IT IS PLAYABLE. IT HAS BEEN PLAYED.
EXPEDITION is a ~1880s era, Jules Verne-inspired retro-futurist, underground blood soaked adventurescape.
It is a Skirmish wargame. Two players with their own expeditions, on a hexgrid map, explore & fight each other for victory and profit.

3 versions of the rules exist, 2 of which have been playtested. The main one is 2e, to be found :
>https://www.mediafire.com/folder/us7vnek39dc6k/AgarthaRules
as with maps, tokens and lore resources.

>TL;DR Doc
https://docs.google.com/document/d/1LxdaGoBlJRTMuziMDupG5TeeFwNDnsIW2pfaRAcFDgA
>Main Lore Doc, including links to anon-written short stories and additional lore in "Recommended..." section

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>>98028948
France's (mild, since they're pretty vanilla colonials) gimmick is movement and Britain's (mild, since they're pretty vanilla colonials) is discipline

My vote would be something for British that lets them ignore Fear[Deep] but only if in a specific range of a leader unit. For France maybe letting them do a half-distance move at game start for free.
>>
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>>98027266
>Priest of the INNR SVN:
Counterpart to the Sky Priest
Reviled but necessary
Beach Body Ready
"How about that heat?"

I hope it comes across as sunburnt. He's hairless because it was all burnt off. The INNR SVN is not normally hot but when you mess around with spiteful powers beyond time and space things are bound to happen.

One right of top left.
>>
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>>98027266
>Gelek, The Flying Boar
ate me job
ate tradition
ate groundlings
(not rayciss, just don't like 'em)

luv me 'fint
luv muskets
luv Books

simple as
>>
>>98030427
Bottom Left
>>
>>98028948
I think that's fine. They're like the control.

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Welcome to the Old School Renaissance General, the thread dedicated to first-decade, Gygaxian D&D, its faithful modern clones, and content created for use with them. Later editions (2e and newer) should be discussed elsewhere.

Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread that you can check for help:

>n00b DM's Guide
https://pastebin.com/EVvt6P0B

>n00b Player's Handbook
https://pastebin.com/XALkXkV0

>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128


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>>98030189
So the controversy is less:
>“metallic dragons are bad”
and more:
>“what kind of fantasy atmosphere do they create?”
That debate touches a core OSR tension:
>mythic terror vs heroic fantasy
>ambiguity vs alignment
>sparse mystery vs expansive canon
>emergent play vs lore-driven narrative
>>
>>98029907
For me it's more that they're good to neutral and so they rarely show up as anything more than NPCs in sourcebooks. The marauding, treasure-hoarding evil ones are the useful ones. Chromatic 4 life.
>>
>>98030238
>>98030244
I wonder if perhaps Gary was thinking he needed enough dragons to cover all the 5-point alignments so they could be used in wargames. This way each "faction" has a couple.
>>
>>98029907
Personally, I dislike the entire concept of chromatic dragons and multiple dragon types in the first place, I just use the red dragon's stats for "a dragon".
>>
>>98030257
Chainmail did have them, so it's not a crazy hypothesis.

>>98030459
I like the different colours with the different habitats and breath weapons. If anything, I wish they had more characteristics differentiating them.

I do think the different HD are a bit weird, though, given how age is a much more important metric for how powerful a dragon actually is. So I don't think it's a crime to have all of them use the red dragon HD.

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Why do protagonists always look like this
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>>98017741
What game?
>>
>>98017741
This is just Rean Schwarzer you fucking stupid fuck
>>
>>98026327
He's still a pale-haired pretty boy with red eyes, just an autistically psychotic one.
>>
>>98028187
raep
>>
>>98017741
Rean...

>>98026742
>>98023727
>>98019147
>>98013294
>>98004530

i dont care which is the real one, i just want to stop seeing this shit every time i open the catalogue
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>>
>>98030280
...who hurt you?
>>
>>98027437
This retard >>98027553 >>98027576 keeps trying to hijack threads and samefags the fuck out of every argument about it. Just report all the duplicate ones as spam until the mods decide to get off their asses and do something about it, they can see IPs so his bullshit won't work on them.
>>
>>98030120
>>98030258
>>98030304
>The Bros who've been gang raping me for days aren't evil, they were just bullied as kids!
kek
Fishfag's developing Stockholm Syndrome.
I think we've broken him.

>>98030389
You can't perscrute the jannies' motivations, but I'm pretty sure they're leaving the threads up for a good reason, and I think I know what it might be.

I'd tell you what it is, but I don't want fishfag to realize.

(Not saying they shouldn't be reported.)
>>
>>98027437
I'd rather have five OSR threads up than five Warhammer 40k threads.
>>
>>98030463
>Fishfag's developing Stockholm Syndrome.
He's tried that one before. He's just desperately trying every possible tactic he can because apparently the nickname really, really bothers him and he hates that we can somehow use our supernatural powers to identify him.

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Charm edition

>Stream link
https://www.youtube.com/watch?v=wT8_n61ehvg

>Bans
https://magic.wizards.com/en/news/announcements/banned-and-restricted-march-23-2026

>News
The Pro Tour and Magic Spotlight Series in 2026:
https://www.magic.gg/news/the-pro-tour-and-magic-spotlight-series-in-2026

Metagame Mentor: The Final Four Standard Regional Championships of Early 2026:
https://www.magic.gg/news/metagame-mentor-the-final-four-standard-regional-championships-of-early-2026


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>>98029721
Damn Eldraini rogue women
>>
Just play premodern
>>
>TQ

>>98029721
>>98029780
brown eldraini women owe me sex
>>
>>98030446
I can't get over how the Abzan mark looks like two armored guys dabbing.
>>
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https://www.youtube.com/watch?v=VaPfl3Yrro4
It's up.

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Welcome to Mecha Monday! Here we dedicate ourselves to mecha RPGs, wargames, and boardgames alike. Here we start games, tell campaign stories, share resources & assets, and seek advice for our games and homebrew.

Assorted Mecha Goodness:
https://pastebin.com/E2wi55AZ
Embryo Machine Translation:
https://drive.google.com/drive/folders/1r_cjOLuUp3HussVRhbQYU3G0zK6hwy1r
Lancehounds Homebrew:
M3g4 folder/eMEBUbCL#kj2FRrlqTa-02U16XpnVRg

Previous Thread: >>97608068

Question of the Thread: Should mechs have a fully formed internal frame that other things are layered on top or should each component be a discrete block?

Thread Theme: https://www.youtube.com/watch?v=2m3Gzm0zsN0
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>>
>>98029572

I wish there was more non-SD art of the GGen originals.
>>
>>98029696
>>98029974
In gundam naming tradition, Endless Monday would be a good for of a radical spacer terrorist organisation
>>
>>98025115
My brain first goes to
>Dungeonmech
on another note you need to scale the threats up and limit the ability of mecha to solve every problem.
For the example you give of a Lich give him a couple giant skeletons/flesh abomination things and make the zombiefication disease less of an opponent to fight and more an ecological disaster the players must contend with.
I feel like races should be more supplanted with factions that have different styles of mecha.
>>
>>98030092
>more an ecological disaster the players must contend with.
Can you give a few examples how? I'll admit I'm at a loss for how it'd effect the players personally.
>>
>>98030305
Show the impact on civilians. Make resources scarce so then they have to take missions to support the local populace. Constantly frame the players as a beacon of hope this should impart some responsibility.
Also impart a sense of impending doom. Spread rumors about the scale of the threat. Show how life shifted because of the attacks.
As for threatening the players, use big enough hordes to "block off" areas as zombies attack and damage them slowly but surely as they move through them. Another thing to note is while they can easily dispatch zombies while they are moving camping while in zombie territory is a dangerous proposition. This should hopefully create a tension when outside "safe areas."
This does depend on a how big the mecha are. Also this lends post-apocalyptic airs.

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https://www.youtube.com/watch?v=wrikm3Of-EU
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>>
>>98027066
This is what I get for not double-checking before I set up auto-posting...
>>
>>98027051
I like how Kestrel is getting more and more done with everyone's shit
>>
>>98028675
Same, I find myself liking her more than the others
>>
>>98029809
Given that everyone else is a boring stock character, that's not a huge compliment
>>
Are PDF uploads still fucked?

Our little hobby is already a microcosm of an industry. So what is your micro obsession within our miniature marketplace, what makes you as autistic like train enthusiasts within table top RPG or The wider spectrum of traditional games?
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>>
>>98024566
what are you talking about? all roleplaying is in character by definition. there is no other type.
>>
>>98025419
if you're not playing on earth, history isn't the same as earth. moron.
>>
>>98030021
I agree that roleplaying means being in-character. I doubt you'd be surprised to hear folks that argue it's not. The playstyle aims to maximize the roleplaying you get by minimizing behaviors that interrupt it.
>>
>>98023479
>narrative wargame campaigns.
These are really cool and I don't know why no one ever makes rules to facilitate full meta campaigns. Like instead of playing best of three/five or something you've got a big world map with tracked objectives and the board/mission are decided by where you want to go first based on what bonuses you want to secure for yourself. You land on the same square and there's your first game.
>>
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>>98021652
I only like pre-1990s derived fantasy but not in a pretentious or nostalgia goggles way like OSR. I am a lonely man.

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What was the ultimate fallout of the black/mexican orcs debacle? Was WotC secretly based for doing it?
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>>
>>98028950
Yeah and its fucking hilarious seeing them defend the race that sustains itself exclusively on the flesh and suffering of infants
>>
>>98028950
>>98028998

Except orcs in DnD were never "pure evil." Gygax said they were, but he was not the sole influence on DnD and by 2nd edition that idea was long gone.
>>
>>98026825
Honestly I only repeated it because I found it funny. Also >>98027547 added to the joke.
>>
>>97985871
>Orcs are based on real people and they are g*rmans
secretly based let's go
tolkien was a kike-lover and was among the plethora of genocidal anti-white english filth
orcs are absolutely germans i don't know how goyim can hear things like "middle earth was inspired by his time as a ww1 soldier" and still think he's based. Christians are truly the enemy.
>>
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>>98030249
How's the whole Aryan spirit possession working out for you, anon?

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Once more we have our resident trolls shitting up an OSR thread to argue about how OSR games they dislike aren't OSR. So let's move that topic to where it's on topic.

I'll start, Castles and Crusades is the acknowledged first published OSR game. Gary Gygax himself backed it as "true" old school.

So why do you think it isn't OSR?
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>>
>>98029021
>boogeyman
>>
>>98029484
>Thier
>>
>>98029535
Note that when the page says "it has been credited" with that, the source is unironically one literally-who "RPG historian" and his overview of roleplaying history as a whole, which nobody's ever read or even heard of outside of its use as a Wikipedia source (a common flaw in Wikipedia's way of operating incidentally). It would be a miracle if that type of """historian""" *weren't* ignorant of the OSR, but somehow we're supposed to take his word for it over our own experiences being present for the entire revival. Laughable.
>>
>>98029832
>Thier

>I made the first one and it worked
Did it? Did it REALLY, nigger?
>>
>>98029506
>Do they realize that posting in these threads puts them back to page 1?
My friend, let me tell you about a little thing called "sage".

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A thread for indie games that seek old-school style play without pious adherence to the shackles of literally half-century-old-design Gygaxian D&D.
Cairn, Flail, Tunnel Goons, Into the Odd/Electric Bastionland, Mausritter, Sine Nomine _WN, Knave, Mörk Borg, DCC, Shadowdark, Basic Fantasy RPG, TROIKA!, GLoG, Index Card RPG, Mothership, White and Black Hack, Macchiato Monsters, World of Dungeons, etc. Or homebrewing your own, which also seems to be popular.
Here's some more, there's a million of them.
https://figcat.com/lists/fantasy-osr-and-nsr-games/
PASTEBIN: https://pastebin.com/0W8WmbCk (currently broken)

>does 2e count?
I know /osrg/ refuses it as not old and gygax enough, but sorry, by strict definition it shouldn't count, it's not indie and it's comparatively crunch bloated.

>these games don't share rules, seems like it would be hard to make this a unified thread
Hence the ever present bitching. Nonetheless, individually they don't have enough posters for their own general, and their rules lite nature and (outside of 4chan) relaxed take on deving means cross-pollination is rampant e.g. Flail is literally Mausritter + DCC. Cair is Into the Odd and Knave.

previous thread: >>97162687

TQ: Tell me about bases in your game. Do your players/your party ever make them? Why and what were they like? Have you ever made a base out of a dungeon you cleared?
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>>
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>>98021782
>the last 10 years
This nigger from the future.
But a bunch of stuff.
Did you miss the Zakening? That was basically the end of LotFP as a mainstay, Exalted Funeral took over the niche but made the edgy parts very rounded and soft for better market saturation. Most of their stuff suck.
Mothership got really big, buckets of content, not really my thing but there's a lot of it and people seem to like it.
Ultra Violet Grasslands was peak artfag concept module. Then they reprinted it. The entire artpunk side has been off the rails and doing whatever cashgrabs they can for a while now with decreasing interesting content in direct proportion to increased popularity.
Mythic Bastionland and the Disneywood (Dolmenwood but again, softer corners) came out.
The X Without Number series is starting to scrape the bottom of the barrel, might get fish without numbers soon or something similarly inane.
Mork Borg was the yellow trve cvlt flavbour of the month for a bit. They tried shilling here and got their twitter screencapped posting on the nazi bad place site so they fucked off.
New flavour of the month is Shadowdark. I shit you not, that's its real name. Its meh and gimmicky but got astroturfed hard and is an even less offensive version of 'dark souls ripoff aesthetic' than mork borg so its selling decently well. Seems like its petering out though.
An entire side genre of fake reto video games that are osr and snes inspired happened. They're not actual games, so at least they're a bit more honest about being just a coffee table book.
Lots of little things getting rereleases and second editions that don't do much but have nicer pictures, lots of very light itch.io indi games. More solo stuff happened during covid and that hasn't worn off.
Expose on the various backbiting and shitflinging internal politics of the indi/osr happened from a few sources. Nothing really came of it.
>>
>>98022458
Noted, and thanks!


>>98022884
Sad about the polearms, they should just consolidate it all to the Armory IMO
How is the editing? Did they go back and clean it up at all, or just add the filled out classes and other stretch goals?
>>
>>98025886
I knew about the Zackening (and good fuck that guy) and I heard of Murk Borg but otherwise very useful summary, thank you.
>>
bimp?
>>
>>98025886
>The X Without Number series is starting to scrape the bottom of the barrel, might get fish without numbers soon or something similarly inane.
He's done space opera, fantasy, cyberpunk, and post Apoc, how the fuck is that "scraping the bottom of the barrel?"

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Palladium Games and Rifts General! /PGaRG/

RIFTS! The science fantasy world of post-apoc cyborgs, wizards, dragons, ninjas, giant mecha, super-nazis, robot ninjas, vampires, underwater kingdoms, remnant human supertech civilizations and everything you can imagine all rolled into one setting where interdimensional RIFTS have pierced Earth's fabric and turned it into a playground for aliens and monsters!

Plus other Palladium Games about superheroes, zombies, classic fantasy, supernaturals investigation and more.

Talk about:
>RIFTS(tm)
>Heroes Unlimited
>Palladium Fantasy
>Beyond the Supernatural
>Dead Reign
>Robotech (lol)
>TMNT & Other Strangeness + After the Bomb
>Splicers

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>>98029649
Working with NORAD or the Free Cities League or the Wyoming Irregulars or running that one shot or two shot from Rifter involving Sulfur Gulch.
>>
>>98029649
I though Kevin had a pretty bad falling out with Bill Coffin over Systems Failure. There's a pretty lengthy thread up on TBP where Bill spills his spaghetti.
>>
>>98015249
I had the same question. I always wondered why they never made a document for the stuff that repeats from setting to setting.
>>
Palladium Fantasy 1st edition. Before it changed to an SDC system and the spellsystem changed.
We had tons of fun playing TMNT and Heroes Unlimited.
I think I was the go-to guy when Rifts was concerned, and I admit owning a lot of books for it.
>>
>>98030268
I inherited plenty of Rifts stuff and Rifter 8 from my father.

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Anyone here try Stonetop? I'm not a fan of PbtA but this game has me genuinely intrigued. If only to crib this guy's 13 years of work into the game. I think the worldbuilding and items seem genuinely incredible.
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>>98026750
The game does seem to rely a little bit on co-creation to help with world building. I think in general, the prompts tend to be more player facing. I sort of like it. It gets people invested into the campaign into the town they live in. Help them create, shared his histories.


The moves through me off at first, but it just looks like they follow naturally from what you’re already trying to do.


The thing that I don’t like is, I’m more of a in character guy myself so pulling the camera back to out of character to answer questions just doesn’t feel right
>>
>>98026959
>unironic reddit spacing in an advertising thread for a weird british cunt
>>
>>98016255
>buy an ad
Find your dad.
>>
Is /tg/ actually learning to enjoy narrative focused games now, or at least be willing to discuss them? Never thought I’d see the day.
>>
>>98027706
It's pretty mechanically dense for a narrative game. But, yeah, it's definitely encouraging a style that tries to hone in on elements that rarely end up being codified (such as backstory, etc). Co-creation is also a good thing, in my opinion.

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What are some general pointers on making settings without humans right for TTRPG sessions?

Pic related is arguably one of the best settings I know of that don't feature any humans.
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>>
>>98023666
Design variation and modularity.
Bionicles have both.
>>
>>98022115
Hey, I know that there’s a couple Bionicle RPGs out there but I keep delaying on actually trying to set something up for them, what are the strengths and weaknesses of each before I head in, is anyone here familiar with them?
>>
>>98023731
Humans, especially fantasy humans, have both too.
>>
>>98028618
There are three body types with humans
Big hunky sword fucker
Twinky bow fucker
Curvy Booby fucker
>>
>>98030216
Which one is Santa? He's the Curvy Booby fucker, isn't he?

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Thread #014 Spooky Castle Edition

Welcome to /schreck/ where you can rp your VTM character! For all questions concerning the World of Darkness, please consult the WoDg and CoDg thread
>>97973421

Previous Thread
>>97874559

Brief rules
>We have no story teller, we are acephali
>Threads are v20 based, although the night is long and full of whispers, lies, and half-truths. Decide your own canon but all will not believe you
>all nicktuku will be diablerized on sight
>all OOC discussion should be spoilered

THREAD QUESTION

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>>98027971
The twist was going to be that I don't have a solution to the blood bond Except time. Planned on having Kewpie Doll, stake you and separate you from your princess (keeping her safe in the process, one year in the doll house, the idea of a Malkavian keeping a prison of staked vampires in 'mint' condition tickles me). Her being staked for a year would give the blood bond enough time to die and force the character to grow a little. Fun story, good luck with it.
>>
>>98028646
Whoa this was not on my bingo card at all.
>>
>>98028225
Oh well that's fucking reassuring. I thought I was below the proverbial radar. I'm just as fucked as everyone else.
>>
>>98030098
No one's diablerizing anyone else for the taste. No one's diablerizing here period. It was just a voice in the wind.
>>
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Everything hurts but the hurt isn't here yet. It sucks, but I don't wanna make things worse for everyone. More than already. Egh.

>>98026351
Bulbancha? I'm glad habibi is happy down there with her coterie.
People kill each other over skeletons and ghosts tho so just be careful.

>>98026894
Being moronic would be nice I think. If I were just- Stupid? I think I'd be a lost less stressed out.

You don't get to be in control anymore like your head is somewhere is being somewhere else. Hands in your brain. Your hands somewhere else as everything gets more real and less. Every single knot in your mind gets twisted out to eleven and even the best people get shown naked. That's if your are lucky. Sometimes you end up as even less.

>>98030098
We are full of blood that is filled with evil anubis guys, spider-silk and sin. We were gonna get it bad a lot. Forever.
Until the end of time. Maybe after.


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