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>Chaos Possessed set
>comes with 5 possessed space marines on 40mm bases
>£40
>World Eaters Eightbound set
>comes with 3 possessed space marines on 40mm bases
>also £40

Why don't I just get the possessed, paint them red, and then play them as Eightbound and get more models for the same price?
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>>
>>95072455
>I don't enjoy sci-fi
>please listen to my opinions on sci-fi
>>
>>95076085
To be fair, it does make more sense for them to be in full armour. I don't like that the Eightbound kit doesn't have helmets
>>
>>95076085
Also, that guy on the left looks like he has down syndrome
>>
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>>95072305
It turns into 8 models though, so I don't give a shit
>>
>>95076145
Wrong, he looks like an angsty chud

So I'm going to be running a game soon where one of the antagonistic forces that the player characters are going to encounter early on are your standard cannibal ape-men, riffing on the troglodytes from Bone Tomahawk a bit. Dump your monke man art, I'll get us started.
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>>95062422
Source?
>>
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>>95002759
it's time for hot monke women


>>95060284
that's a dwarf
>>
>>94962800
>way to remind me of the monkey videos that appeared on my feed
Having had "pity" on my video feed after a long binge of cute animal videos, I can see a Planet of The Apes plot where the "pitied" have had enough and take their revenge on humanity.

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I tried TTG for the first time. I know rules well from playing CRPGs and reading player book. was playing Dnd5.0 12level module.
and it was shit.
1. why do masters use time per level like 1lvl-6lvl shit takes 3-4hours for each level while from 6lvl to 12lvl DM uses like 1-2 hour at max between levels.
2. playing with other people is HARD AF. holy shit, quirky chungus players wasting so many time, childlike story without any offensive topics from DM, role-playing as non good character is impossible
3. people refuse to getgud, refuse to optimize builds and they get angry for you when your optimized one get better than their trash
4. no one plays as a team

It seems like finding the real players and DMs who are enjoying TTG is like a find a treasure in trashcan
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>>
>>95076322
Kind of the point. Why are challenges being presented to the party if failure is not an acceptable outcome? Why bother wasting time with the mechanics when you can just declare the players defeat them without issue, if losing is something that's not meant to happen?
>>
>>95076345
TTRPGs are good if you have good friends to play with you, you are on the same level of of understanding of the game, ready to enjoy cool dark and ''problematic'' topics.

Where do you find 30+ old cis white virgin players and DMs?
>>
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>>95076383
No, a frogshitter should stay in the containment game.
>>
>>95076383
While I'm all for shitting on modern DnD as much as the next guy, in this case I'd definitely blame the OP for being a know it all faggot to a game he's never actually played before, rather than the game itself. One of those few cases where the game itself wouldn't have mattered because the person playing it is insufferable.

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New Terrorgheist probably Edition

>Previously, in the Mortal Realms
>>95056502

>Official AoS website:
https://www.ageofsigmar.com

>Downloads, Rules Errata and FAQs:
https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/

>Tools
warhammer-community.com/2017/09/26/make-your-own-free-city-the-easy-way-sep26gw-homepage-post-4/
https://runebrush.pa-sy.com/warscroll/


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>>95076528
They aren't tournament legal actually. Legends are friendly games only officially, and they aren't getting faqs
>>
Is there a chance of them reverting the squatting of Beastmen?
>>
>>95076686
Yes, Gavespawn mutant Beastmen are basically confirmed
>>
>>95076667
Beastmen map well to Darkoath
>>
Anyone have a pdf of Ravaged Coast?

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Thread 438: "Random Old Geezer Sticking Out" Edition

Bushi-Navi EN: https://www.en.bushi-navi.com/
Deck Log:
https://decklog.bushiroad.com/ (JP)
https://decklog-en.bushiroad.com/ (EN)
Beginner guide, decklists and other info: https://pastebin.com/QxKQRhrQ
Up to date fanmade PC online games, 3DS/Switch emulation and Mobile games: https://pastebin.com/7Fj8VqA2
Cardfight and Buddyfight matchmaking server: https://discord.gg/6xVFD4r
Weiss/Schwarz Resources: https://pastebin.com/sk2iSjW1

BCS 2024~25 Info: https://en.bushiroad.com/events/bcs24-25/
DivineZ S3 Episode 4: https://www.youtube.com/watch?v=roALueENboE

Release Schedule (Vanguard):

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>>
Playing against Suo with 2x vp skill in dear days is crack. Literally can't rush or kill him before his divine skill turn and the guy draw like no tomorrow
>>
for me its mikoto wrecking my shit
>>
>>95075621
If Mikoto is giving you trouble you need to revoke your Fighters license because thats an undeniable skill issue. Even Eugene can smear her.
>>
>>95075621
Aside from Suo, Mikoto was the only one get me to 5 damage. The rest of divinez casts are certified jobbers
>>
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wife

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Post your favorite fantasy maps
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>>94997442
>>
>>95074921
>>
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>>95074933
>>
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>>95074941
>>
>>95024634
What do they eat?

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Is it true that pic rel was partly born out of the author's D&D campaign? What's up with all the male anal rape?
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>>
I'm not sure who is the most insufferable here, the guy who just posts chunks of the books because he's too retarded to form sentences himself, the guy who is actually scared of homosexuals, or the guy who clearly hasn't read any of it but really hates it.

I think most of you should kill yourselves
>>
>>95071841
Tinarina?
>>
I don't like it because it is scary and sad so i will not read it :(
>>
>>95075497
Good for you, it's shit anyway so you're not missing out
>>
>>95071841
So tl;dr(did read all of this lol) is that he pulled a GRRM, then?

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Lightning, Aka Claire Farron, Heroine of Final Fantasy XIII Saves Magic The Gathering Edition

WOTC WILL NOT ESCAPE THEIR JUDGEMENT.
https://pastebin.com/JRYDiAjq

What's next? A Marvels Comic set?

>Bans
https://magic.wizards.com/en/news/announcements/banned-and-restricted-december-16-2024

>News
The 2025 MagicCon and Pro Tour Schedule:
https://www.magic.gg/news/the-2025-magiccon-and-pro-tour-schedule

Odenheimer, Gruul Aggro, Wins Magic Spotlight: Foundations:

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>>
we are here
>>
>>95075530
It's time for the strongest Final Fantasy to save Magic. I believe in Lightning. I will be playing Balamb Garden control though.
>>
>>95076212
I hope we'll get some sick commanders for brawl
>>
>>95076309
same but for duel commander
>>
>>95076212
>I believe in Lightning.
I can't imagine holding out hope that the character with less personality than the squad of FF1 will improve anything.

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Do you prefer rolling over or rolling under when it comes to systems and why? Personally rolling higher just always made more natural since since a higher number is usually a better number.
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>>
>>95075762
>But rolling over gives you way more flexibility
This flexibility is only valuable to designers, not players. They can suck rocks for all I care.
>>
>>95075783
>Having a flat chance for success for every strength check is just too abstract for me to handle
Alternatively you can use how far you rolled under/over as degree of success/failure
>>
>>95074342
My mind processes roll-under better, but it feels more satisfying to roll high. I have found in systems that use both people generally pay more attention to dice, dice modifiers, and outcomes. It's pretty alright.

>>95075675
If you want to keep going with roll-under then just add zero and negative values, then you've reinvented thac0 and then nature is healing.
>>
>>95075815
>They can suck rocks for all I care.
>>95076068
This is how rolls work in my current RPG project, even with weapon attacks. Instead of rolling damage separately, attacks have a modifier that's applied to your margin of success.
>>
>>95076118
>THAC0
>roll under
wut?

Welcome to the Old School Renaissance General, the thread dedicated to TSR-era D&D, derived systems, and compatible content.

Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons as played in the game's first decade—less emphasis on linear adventures and overarching meta-plots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started.

>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128

>Need a starter dungeon? Here's a curated collection:
https://archive.4plebs.org/tg/thread/86342023/#q86358321

>Previous thread:
>>95018196


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>>95074387
>>95074411
You can follow a discussion by clicking on the links to previous posts and reading them in order.
When you encounter words you don't know, like "only", there are online dictionaries that can explain them to you.
>>
>>95075865
>Story gamers, everything Hickman advocated for, and so on were not just published in 1980 but were fairly popular.
You're rehashing an objection that was already settled sixteen years ago.
>>
Any tips or considerations for filling an "Underdark" region? I have a large underground region with a subterranean river that runs through it. I have all of the things that are on the river and then in the adjacent tunnels, but I still have a lot of tunnels and empty spaces I have to fill with other stuff. I wrote a lot of what you'd imagine would be in the underdark, (Mushroom forests, dwarven settlements, Murlock raiding parties, Sverfneblin mines,) But I'm wondering if there's anything out there that comes pre-written that I can just plop down in my underdark to fill these places out faster.
>>
>>95076264
You can steal ideas from Joseph Mohr's Dark Citadel, you can find it on the Dragonsfoot website.
>>
>>95076285
Thank you! That's exactly what I'm looking for.

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Looks like we wrapped up the last thread with rolling up the details of Port Manus, but before we move onto the Nihil Obscurus I was thinking that we could roll up the noble house that runs the 5 quintillion strong hive world of Wanlak V
Link to the last thread:
>>94927083

Links to the 1d6 pages (if you're new to these threads these ones are recommended to browse through them to get up to speed)
>https://1d6chan.miraheze.org/wiki/Setting:Astrum_Nihilum
>https://1d6chan.miraheze.org/wiki/Setting:Astrum_Nihilum/Malaxis_Expanse

Link to the space station creation tables
>https://pastebin.com/3dY1tqKz
Someone please add it to 1d6chan so it gets a proper place for it

But we will be using these tables for rolling up the noble house
>https://1d6chan.miraheze.org/wiki/Noble_House_Creation_Tables


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>>
>>95075172
Large (26-35°) ± 40°C/104°F

>Length of Day: 1d100-30
>>
Rolled 7 - 30 (1d100 - 30)

>>95075449
>>
>>95076090
Defaulting this to 1 as we cannot get lower
>1d5 hours
>>
Rolled 1 (1d5)

>>95076282
>>
>>95076289
1 hour days

>Length of Year (d100)

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Previous: >>95067595

>The new bracket system, currently in beta
https://magic.wizards.com/en/news/announcements/introducing-commander-brackets-beta

>Commander website, where you can learn the rules, see the current banlist, and read the format philosophy, laid down by the rules committee
https://mtgcommander.net

>Statistically see what everyone else puts in their commander decks based on what is posted to the internet
https://www.edhrec.com

>Deck list site: You can search for decks that other people have made. Authors often have comments that explain their deck strategy and card choices
https://www.archidekt.com
https://www.moxfield.com
https://www.tappedout.net

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>>
>TQ:
I'm looking forward to my new job this year where I'll finally have enough cash laying around to do some drafts of real old sets with my buds.

>>95073281
This seems like a good crime generator
>>
>>95076630
Cringe fotm chaser
>>
>>95076684
Objectively not an argument :^)
>>
>>95076749
just like your name-calling
>>
>>95076755
You started it

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Original thread here: https://archive.4plebs.org/tg/thread/94186729

Fantasy worldbuilding thread based on an old map I drew a long time ago, continued.
We decided on a sword and sorcery theme. Please stay consistent with the genre and tech level (no Napoleonic autism).
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>>
Can someone write out some trade networks?
>>
>>95068660
From how it was told previously, I got the impression that 11 was a conquering state mostly by the happenstance of getting a general in charge who was both competent and expansionist. No real tech advantage, just better able to use what he had. And that we're looking at a setting that is at the tail end of that (the general's either old or relatively recently dead) so the realm he built is unstable and likely to implode.
There'll be all sorts of fights and everything as everyone else pushes back at those warmongering bastiches and Reclaim What's Theirs.
>>
>>95071588
Roads, rivers, seacoasts. That's where the trade routes will mainly be. Long-distance trails will be:
* The Safeway across the north.
* The Hamastra route, if not too hazardous.
* Along the Winding River to Jinradesh and also to that big lake. (Area needs fleshing out.)
* Round the coast to Mistwind and Kingsport Colony. (Need some reason why getting to Flowerfields is hard.)
* Possibly via the Ketar Tombway, if not too infested with undead or prohibited by superstition.
Trade goods will be things like salt, spices, sugar, furs, silk, ivory, etc. Decide where they come from and route them along the trade routes to where they'll be wanted. The distance moved and number of cities passed will determine the markup, and which luxuries in Ganaroth are things that will make lucky merchants their fortunes.
>>
>>95071709
speaking Hamastra trade route, thinking the river mouth city is called Istanakar. Was considering Xalaxendrion but seemed too hard to say. I think it makes sense to put it in an evil or hostile nation, in order to explain why it doesn't completely eclipse the ports of the Spur. With a river's mouth and a seemingly fairly fertile valley, there must be some sort of strong nation there — even if Hamastra becomes less habitable and more dangerous further inland. So this does ultimately seem like a reasonable place to put a "foreign menace" to Ganaroth, and the fact that it obstructs eastward trade is narrative icing on the cake.
Trying to think of evil nation names. Maybe Moultanmarre? (mool-tan-MARR)
>>
>>95068660
Regular horse breeds are the way to go.

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This thread is dedicated to all kinds of solo games.

Gear edition.

>Previous Thread >>94663810

Resources: https://rentry.org/srpgg

https://tayruh.github.io/solo/solo-roleplaying-toolkit.html

More threads:
https://archive.4plebs.org/tg/search/subject/%2Fsrpgg%2F/

Thread Question: What types of weapons and armor do you prefer for your characters?
(bonus question: and do care about aesthetics/visuals of said equipment, such as drawing it or seeking pictures of what it might look like?)
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>>
>>95059265
Analogue Pokémon when digital is right there?
>>
hm
>>
>>95071671
You got choice paralysis too?
>>
>>95025086
what is NV
>>
Been running a pretty harsh OSR campaign for my players lately. So what I'm gonna do is make a party of characters and solo-play the exact content that I wrote for them and see if I can have an easier time of surviving.

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Cutting Room Floor edition.

Welcome to /wbg/, the official thread for the discussion of in-progress settings for traditional games.

Here is where you go to present and develop the details of your worlds such as lore, factions, magic and ecosystems. You can also post maps for your settings, as well as any relevant art (either created by you or used as inspiration for your work). Please remember that dialogue is what keeps the thread alive, so don't be afraid of giving someone feedback or post whatever relevant input you might have!

Last thread: >>94636678

Resources for Newfags: https://sites.google.com/view/wbgeneral/
Worldbuilding links: https://pastebin.com/JNnj79S5 (embed)
https://cryptpad.fr/pad/#/2/pad/view/Eo+fK41FKVR7xDpbNO0a0N4k0YYxrmyrhX3VxnM14Ew/
Fantasy map generator: https://watabou.itch.io/medieval-fantasy-city-generator

Thread questions:
>What's the history of your setting? (The IRL history, the design process, how it got written)

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>>
>>95058092
>mfw someone actually liked my map enough to save it and repost it
Well now I'm very interested in the setting, so do tell please
>>
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I want to world build a world with only anime girls, and the MC is the only male in the world, and he's the isekai hero who happens to be reborn to become the rencarnation of their sun god, which is the only male being in that world.

Is that too cringe or based?

BTW the lore is for a hentai jrpg, lmao.
>>
>>95069763
It's cringe.
If you want it to be based.
Make the hero to be you, with your name and likeness.
>>
>>95067151
>>why is this land unexplored? why has noone from the old land came to exploit it or engage in trade?
>>why did noone bother to gather this magic dust until now?
Curse.
>>who do you sell your magic dust to? if it's the main colony, what about the tone shift from desperate escape into commercial venture?
Sell it to wandering trader.
>>what's the existential threat when you can always just board the catamaran and retreat to sea? I know storms or fliers can be a factor but none of these feel definite enough..
Sea monsters.
>>
Pastebin is 404'd


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