>Everyone• PLEASE BUMP THE THREAD IF IT REACHES PAGE 10!>Requesters:• Provide good, detailed references (pictures are better than verbal descriptions), so the artists know what you're looking for.• If you have a WIP quote the Anchor Post, and attach the WIP so your Drawfag can find you.• Do not reply to other deliveries with a request that the artist fill your request next. This is called 'piggybacking'.• Do not make multiple requests in the same thread and do not serially request multiple characters after a delivery. Suggesting several concepts for artists to choose from counts as making multiple requests.• If you're unsatisfied with your completed request, please wait at least one week before you re-request. If someone follows this rule, don't waste posts by complaining about it.• Stay on topic.>Drawfags and Drawfags-to-be:• Drop your tumblrs/websites/commission/etc information, but if you're dropping your commission info, please consider filling a request beforehand instead of just advertising.• Please keep AI deliveries to the /slop/ threads. This is a thread for human-made art.Comment too long. Click here to view the full text.
>>97212867This'll have to doI hope you like it anon
>>97255004Not OR but looks great
to this anon>>97172985Can you repost your request in this thread so I know you're still around?
>>97237055 Update. I'll have to continue this probably in the latter part of January as I'm losing access again, but this time I'll have a tablet for my potato computer at home. Enjoy the rest of your holiday.
>>97214283I could try in a bit. Need to get the tablet drivers working.
Magic should be rare, mysterious, superstitious. It should take time to use and be exhausting to cast When did fantasy magic and wizards turn in Avatar the Last Airbender shooting fire and lightning out their assholes?
>>97253568>magic should be rare, mysterious, superstitiousnobody ever claimed that magic should not be dangerous
>>97217677ok
>>97248672>Exactly 0% of Combat professionals will miss a shot at point blank range against a target that's standing still. Meanwhile every single D&D character will fail to hit a straw dummy with a stick 5% of the time.NTA but you don't roll an attack to hit a dummy. You don't roll for things that don't have a reasonable chance of failure or success. It's right there in the DMG. Probably in the PHB too and nowhere is it implied that hitting a stationary inanimate object has any chance of failure unless we are taking into account extreme range or low visibility. Even if such conditions exist in the scenario of a shooting range with no distractions you can just use the take 10 rule. I would, and if that wasn't enough I would call for a roll or a take 20 depending on the situation.>Take 10 is only possible if you are not distracted.Yes. Because if you are distracted you can fail, spectacularly even, in things that you wouldn't otherwise. This isn't strange or peculiar. A short distraction can turn your every day drive to work to a fatal car accident. It happens.>Yes they are, they are even given explicit DCsSet DCs don't necessarily imply rolls.>There are also instances like walking across a 2x4 that the average level 1 commoner can't beat even if they take 10In 3.5? I don't think so. They will have to have a dexterity score lower than 10 and there is no RAW to achieve that on average.
>>97248672>Yes it is, the average is 10.5No it isn't, the average is around 13. With either 4d6 drop the lowest(PHB) or point-buy(DMG). Of course if you are using point-buy the average score is meaningless.
>>97253568Lul silly duck xd
How do we fix Steampunk?
>>97250265Magick is such a silly word. Magic IS a game of punking. Magick is just another way of saying “it’s capital-m Magic!”, lol. No different from saying “no it’s a miracle not magic!”, or “no it’s nature not magic!”, etc, as though the ancients didn’t see the two (nature and magic/religion) as these inseparable fields. The words change but the essences stay the same. The modern day wizard is just the mad scientist, doing arcane things.
>>97253579>using God as an actual argument on a tabletop games board>and calling another idiot while doing soSAAAAR
>>97254514>assuming everyone he disagrees with is IndianUnderage moron alert
>>97255361>using moronic arguments>calling another anon a moronkek
>>97207260>And that's why you get "mediums" to contact ancient spirits of Tibetan Sages and Atlantis priest kings so they can pass "the secret teaching" to you.fucking Blavatsky…
Holiday cheer editionPrevious:>>97223714Pastebin: https://pastebin.com/h8Tz2ze8Survey results: https://pastebin.com/YJPZ44rqSeasonal TQ:>How do you deal with friends&family absolutely resistent to any form of game teach?>Will anon repeat his autistic data gathering endevour this year?Actually interesting TQ:>How important is winning to you? Almost noone is a mustwin-tourneyfag, but we all tend to like games we are good at more, conciously or subconciously.
>>97254961Yes both in my top 10, though I'd obviously play marine at 4. Only do normal DS at events due to how long it takes.Similar game with vertical action selection and area control would be empires:age of discovery. Criminally underrated game which has always gone down amazingly well with tense agonising final actions. Currently out of print but there's potential for a new kickstarter (albeit with horrific new art style)
>another publisher closing up its own online storefront and merging with allplayAre they becoming too powerful?
GMT PRINT THIS FUCKING TWILIGHT STRUGGLE ANNIVERSARY EDITION ALREADY! THE ACTUAL ANNIVERSARY IS ALREADY OVER IN A COUPLE OF DAYS GODDAMIT!>mfw there are games that have been stuck in P500 for 5~7 years now>mfw Twilight Struggle 20th Anniversary is only 14 months oldIt clearly works for them, but fucking hell, people might have died of old age or out of a terminal illness while waiting for a game they were hyped about to get out of P500.
>>97256430I buy there shit but I also keep saying in here almost weekly now: they are deeply unserious and unethical. Expecting them to do the "right" thing for their customers is a pipe dreamLook at the hannibal game. The two guys making it had their wives DIE around the same time and they kept going and making this game over so many years. And then of ALL the shit that just sits on p500 doing nothing, GMT pulls THAT one and send them to another publisher. The convicted child predator couldnt have taken a moment to have done right by those two when border reavers is still on p500 and they give such a ridiculous amount of spotlight time the the dogshit ARC for some reason
>>97256430>>97256484>Tank Duel never everI just want a heavy party game tier box for Mechanized warfare, is that so fucking hard?
I’m running a low fantasy game, and social advancement is gonna be a thing. So the PCs are gonna be rubbing elbows with a lot of noble families as they make their way into high society. I’m just asking for NPCs and ideas.Most of the nobility are humans, but a few are half-elves and halflings.
>>97242977Your idea is as generic and soulless as your photobashed garbage.>>97233040Merchant that can rent out fine furniture and garments for cheap. Handy for down on their luck nobles to keep up the appearance or to impress an important guest. Rumors about their clientele make for fine gossip and while their services helped more than a few people to save their face, secure a deal, or cheat their way into high society they have also been proven to be a downward spirale for others.
>>97251270>If you're aiming for maximum believability, there's almost no way that humans would accept a different species ruling them. They struggle enough with humans of different nationalities ruling them (William of Normandy had to practically burn down England before they stopped revolting at the idea of a Norman King).I will clarify that the half-elven (as in humans with significant elven ancestry) and halfling nobles are mostly ruling over other half-elves/halflings, or areas that have integrated for centuries at this point.
>>97251505Whats wrong with it? It's a classic trope.
>>97242977This looks like shit.
>>97252769I mean yeah, that’s what makes it lame. It’d be like if the OP was asking for evil humanoids to fill out the setting and you posted “Orcs that murder and pillage” and an AI slop orc that looks like a cross between Thrall and the Harvey Weinstein orc from LOTR.
OH SHIT A GOBLIN
Just fuck halfings, you faggots
>>97256385They aren't anywhere near as freaky as goblins are.
>>97248532She looks cute
>>97201629
>>97248527Goblin my balls this new year
Love Wins Edition>>IF YOU ARE ASKING A QUESTION, PLEASE SPECIFY WHICH GAME YOU'RE PLAYING<<Previous Thread: >>97099515 /pfg/ (pathfinder 1e) link repository: https://pastebin.com/RSt0rF0T/p2g/ (pathfinder 2e) link repository: https://pastebin.com/1zySxwm3/sfg/ (starfinder) link repository: https://pastebin.com/5yp9s2U3>>CHECK THE SHARE THREAD FOR MISSING MATERIALS<<TQ: What is your favorite pantheon? What pantheon(s) would you want implemented/updated?
>>97183880If you knew how many ugly assholes managed to get hot girls in bed, you'd understand.
>>97218759By definition, as described under "unarmed attacks" bites count as unarmed attacks, so they qualify for the powerful fist ability."Certain ancestry feats, class features, and spells give access to special, more powerful unarmed attacks. For instance, goblins with the razortooth heritage can attack with their sharp jaws."
>>97189848>>97190019It's amazing how many people fail to realize this part.
>>97256144Draconic Acolyte isn't really Disciple. It's pretty clear that Dragonblooded is where you go for all the "be a dragon" feats like Scaly Hide and claws. Acolyte is more like a Final Fantasy Summoner or Lyria from Granblue, more about calling a dragon spirit and using that. It's cool but I rather have a real Disciple remaster over needing to take an heritage slot.
>>97250702Casters have worse saves all around, many martials actually have better Will saves and some will even have evasion on them before casters are at 3 expert saves. On top of Stupefied not actually doing anything to most martials, every other class would not have gotten fucked by it. Enfeebled is a joke for most classes. Clumsy is equally as bad for casters as for most martials just because they are already at worse AC, so putting them lower is asking to be crit on a sub 10 number. They're probably also making a lot of the same reflex saves just because spell range is pretty bad overall. Drained is equally bad for everyone and definitely the strongest of these four, but also the rarest. So, this actually is a caster debate when casters are more likely to get hit with these effects, and suffering more from them.As someone who casts Befuddle a lot, you fuck over enemy casters with it way more than you do anything else. And this is acknowledging that you can absolutely dumpster an enemy's Will save with it.
Welcome to Mecha Monday! Here we dedicate ourselves to mecha RPGs, wargames, and boardgames alike. Here we start games, tell campaign stories, share resources & assets, and seek advice for our games and homebrew.Assorted Mecha Goodness:https://pastebin.com/E2wi55AZEmbryo Machine Translation:https://drive.google.com/drive/folders/1r_cjOLuUp3HussVRhbQYU3G0zK6hwy1rLancehounds Homebrew:M3g4 folder/eMEBUbCL#kj2FRrlqTa-02U16XpnVRgPrevious Thread:>>97092391Question of the Thread:Should mecha have hands? Should the hands be humanlike? If they shouldn't have hands, what should they have? If no hands, why even have arms?Comment too long. Click here to view the full text.
>>97254565RPG. Specifically the recent 4e rules.For the wargame I just run TTS.
Took me a while to check back in...>>97232721>Good seeing you around Mekton.Cheers, /m/ate!>Glad that I’m on the right track by the sound of it. More confident just seeing that others have the same solution. That bit about damage to armor vs unarmored works naturally with my system just from how damage reduction works.Excellent! Happy my yammering was useful or encouraging in some way. >>97232866>Shotguns have their appeal for me in either just being unga bunga "close range big damage" because it's coolHell yeah mang!>or for using them as scatter blasters to pick off sensitive parts like optics and light vehicles. So you could give them a flak-like effect with a chance for inflicting damage to outer parts.Yeah, or "increased criticals" or something. Agreed, in most mecha anime it seems like the spray of smaller projectiles often tend to damage smaller, more sensitive bits of a bigger target. Like that Clay Bazooka vs Asshimar clip, a good example.>>97234680Comment too long. Click here to view the full text.
>>97250544>"How do you do Ace Customs? Are there any? Do they have improved performance, or are the exact same as other mechs with a different finish?"In Mekton Z, you can build anything (pretty much) so you could just design a version of whatever grunt unit that's little better. Faster, more maneuverable, better armor or weapons, whatever. There's also "Maneuver Pool," which is a metacurrency pilots developed when their Piloting skill gets above 5. There's a Mekton tech feature called A.C.E. (Actuator Control Electronics) which multiplies a pilot's Maneuver Pool. So an ace pilot with a Piloting of 7 in a grunt unit would have a 2 points in his Maneuver Pool, but in an ace custom unit with 2.5x A.C.E. would have 5 points in his Maneuver Pool.The Gundam RPG that was based on Mekton Z actually called the A.C.E. system "Ace Custom" and called the Manuever Pool "Ace Points." I thought was a great idea and I wish I'd thought of it.
>>97226240Anyone run this before? I just read the book and I’d like to give it a shot.
An odd question but do any of you guys know if there is, or how to make, a piece like the viewport the hussar has in front of it's head, but on a smaller scale?
>Nagas>Opidians>Serpentmen>Yuan-tiSnake and person. Snerson? Discuss all things snakepeople related here. These guys are my go-to mid-level baddies, they're so fucking cool and evil.
>>97252313>>97252324IIRC cats depend much for hunting prowess on their mothers teaching them how to hunt.Considering how little nowdays cats can hunt (well, at least comparing them to the absolute range-free cats of a century ago) I would assume what we're seeing is cultural degradation more than anything else. Even if a cat had a great grandmother huntress and now it can roam free, the generations that lost the arts of hunting would severely hurt its ability now.
>>97252313Ctas generally aren't very good for killing rats. Full-grown rats are rather large, and cats prefer smaller prey like mice. Dogs are much better for killing rats, and there are breeds of dogs bred specifically for hunting rats and other pests.
>>97251725With sneasure.
>>97256505not snakey enough
>>97255630Depends on the species. Adult brown (Norwegian/Wharf) rats get to 28 cm (11 in) excluding tail while adult black (Ship) rats are about half that at ~15 cm (~6 in) excluding tail. Considering that adult domestic cats are usually 36 cm to 46 cm (14 in to 18 in), brown rats are likely out of their weight class. The location the study in >>97252313 was done at is dominated by brown rats which likely biased the study.
Who was in the right?
>>97249535Where do you think you are?
>>97249616>reading the actual written fluff is wrong and I'm going to be extra salty about it lol good job
>>97221448Its been a long time since I've played the game, but I'd say Lal, Deidre, and Miriam.Lal was trying to keep things together. This was humanity's last chance and the mission had gone sideways the moment they arrived. Miriam was fully aware of the transformative nature of the technologies they were developing, and raised concerns over carelessly accepting them.Deidre didn't want to see Planet go the same way Earth did, and tried to integrate humans into Planet's ecosystem to mutual benefit.The rest were just continuing on as normal without a care.Colonel 'I love guns' Santiago wanted her knockoff spartans even though there was little reason or benefit to starting a war with anyone.Morgan saw a new market. Full stop.Comment too long. Click here to view the full text.
>>97222211Sorry that Zoomers like you can't recognise good games from the characters alone. Why don't you go whine "what game?" when you see someone post Guilliman or Ultramarines without spelling out "Warhammer 40k" for you?
>>97221448Sheng, of course.
How do you justify a "pest race" like goblins or rat people in your setting? Why wouldn't the dominant species make a concentrated effort to eradicate them if they were a problem?
>>97254882>so you can't use goblin breeding/eugenics as a justification for a pest race; you are not justifying a pest race at that point.WRONG FUCKOyou can just demonstrate those traits are mal-adaptive in their current societykey example pigeon, used to be very useful, they're very clean animals their job is done they left.Culturally, see muslims with dogs, there are a lot of good, useful dog breeds many of which would get culled and rejected in Islamic societiesthen you have wild hybridization or selection pressures, see the coywolf or the rattlesnake and how either intermixing or adaptive pressures have made them more agressive.any change in a society will fuck around with them.but i agree it's hard to handle goblins when they can interbreed with humans. you can either make those pairs sterile or jig up a major cultural expectation
>>97255913>Or that it was one of those hentai scenarios where the gender and species is fixed and you don't need to worry about itthat is literal elderscrolls lore.from Notes on Racial Phylogeny: "After much analysis of living specimens, the Council long ago determined that all "races" of elves and humans may mate with each other and bear fertile offspring. Generally the offspring bear the racial traits of the mother, though some traces of the father's race may also be present. ... Still, the interfertility of these creatures [goblinoids] and the civilized hominids has yet to be empirically established or refuted, likely due to the deep cultural differences. Surely any normal Bosmer or Breton impregnated by an Orc would keep that shame to herself, and there's no reason to suppose that an Orc maiden impregnated by a human would not be likewise ostracized by her society."
>>97215302What if it's more a spectrum and a product of the very short life spans of goblins. If a goblin settlement is stable for long enough they start to build a functional culture and some social experience that allows them to peacefully interact with human settlements, but if the settlement is consistently blown to pieces they go feral. For example, if only a few goblin children are left after a major culling, they grow and breed very quickly without any respect for the cost of offspring. They would have no agricultural skills, no hunting skills, no shelter, no resources to trade with, and no elders or experience to teach them otherwise, so they start raiding farms for chickens and loving in barns and caves. Raiding ends up being the successful means of providing, so you catch bad attention, get obliterated and restart the cycle. Alternatively, a stable village figures out growing crops, teaches children to trade or work in the nearby town, people come to begrudgingly respect the little fuckers, they get help maintaining their little village from the local humans, and even though they only live fifteen years there's continuity of culture and experience. Controlling goblins ends up being either a process of aggressive extermination or improving their lot enough that they realize farming is better than being exterminated (and providing them with condoms). You end up with goblin public health specialists that are overall more economical than equipping a goblin task force.
>>97231892Could be the same business as killing coyotes too, lotta people just don't feel comfortable killing something like a dog, lotta people don't have a gun and the right experience to safely deal with a coyote. Could be the same for goblins, some people would do it, but others would get the ick because it feels like killing kids, most people wouldn't feel safe confronting the two goblins in the trash can.
>>97213989>ANOTHER thread where OP isn't pretending to post about his fetishcome on man
>Halflings to do the farming>Dwarves to do the smithing and mining>Gnomes to do the researching>Elves to do magic>Humans to do the fighting (and thus, the ruling)This seems the obvious perfect order to things. Humans don't want to be the peasant farmers, we want to be the knights and lords, but somebody has to farm, somebody has to smith, etc. Why not have the other races do the menial peasant stuff that they specialize in anyways?
>>97251874I prefer the races to be climate/region based than job based. It makes no sense for Dwarves, Gnomes, and Elves to not have someone that makes the food, or Elves, gnomes, and Humans to not have someone to make pottery and iron.
>>97251874>Elves to do magic>Humans to do the fighting (and thus, the ruling)Unless it's a very low magic setting, the people with magic would absolutely be doing the ruling. Human infantry and cavalry would get demolished by a bunch of wizards firing volleys of magic missile and magic missile is far from the most potent magic imaginable. Imagine the Battle of Nagashino only worse.
>>97255104>as hardy peasant boys are good stock to make soldiers.You don't turn peasants into warriors, that's a myth, most medieval soldiers were either gentry or higher in social status or straight up mercenaries
>>97255104>So 80-90% of the population is halflings?Sure, why not? Humans don't wanna do farming work if we can avoid it and we need lots of the peasant class so it makes sense we'd breed halflings for that purpose
>>97251874>short lifespans>Decently tall and strong>(relatively) short reproduction>affinity for fighting in large groups and formationsHumans probably do handle the fighting, however, the majority of humans are probably also dirt farmers and the ruling is probably done by elves since monarchies and feudal systems crave stability more than anything.
Trench Raiding With The Lads Edition>What is Trench Crusade?An alternate weird history 28mm/32mm tabletop skirmish game still in a pre-release playtesting phase but with the full release slated for this year. Based on the art and lore of Mike Franchina, whose illustrations you may have seen floating around on /tg/ for a several years now, and designed by Tuomas Pirinen, one of the original creators of Mordheim. It's grimdark, it's visceral, it's awesome, and it's very Blanchitsu.>What Trench Crusade is notTC not an excuse for you to discuss IRL religion, history that didn't occur in the game, culture war shit, or discord bullshit on /tg/. Keep it on topic.>What's the QRD on the background?The Knights Templar turned heretic and opened the Gates of Hell when they took Jerusalem during the First Crusade. Over 800 years later the war is still ongoing as technology has developed to a pseudo diesel-punk WW1 standard and a third of Humanity has sided with the Infernal Princes.>How do I get started?All the files are free online:https://www.trenchcrusade.com/rules/Comment too long. Click here to view the full text.
>>97256313It sounds less like theyre throwing it away and rather you wanting it to die because it wasnt a 10/10. I hate this mentality anon, I want more tabletop settings and games, we arent going to get that when people piss and shit as soon as one gains traction but isnt done to a standards worthy of prestige.Not even saying there wasnt problems, but holy shit is it blown out of proportion. >liked seeing everyone making their own models and getting creative, they also found uses for those 3rd party STLs that you would otherwise never have a use for>NO the official STL prints were from a bad distrubutor fuck this game and fuck the developers and their shitty rushed rules that took 3 years, it shouldve took 10 like a real gameThis shit is depressing, Im not even defending the bad stuff, but jesus christ tabletop as a medium is fucked because of shit like this. Seems people just want to buy merch, not make something themselves for a game.
>>97256201If it was truly edgy they wouldn’t be banning Le heckin chuds off the official forums, discord and servers.
>>97256274You’re dealing with one of the resident troll retards in here doing GW’s dirty work for free. >If their position reflected reality, their propaganda would be unnecessary
>>97256426Just a note, it seems as though issuing the pontifex’s crucifix in a Papal States warband costs three glory even though the first one is free.
>>97256313>broken, low quality modelsSpare us your dramatic hyperbole.
Everyone I know who watches Fatt Coville videos is a fucking terrible GM. I've never fully watched one and I am widely considered the best GM out of all 3 groups I'm part of. I am regularly requested to run campaigns. People borderline fall asleep in the games others run. There's also no tension because they know that these Coville acolytes will fudge rolls until all PCs survive the battle. If you're a good GM, it's an inmate talent you can hone over time. You're born that way. If you aren't, then no amount of shitty advice is going to make up for your lack of talent. It just is what it is. This idea that everyone should "try" DMing is retarded. The idea that anyone can be good at it? lolno. Its like some fat divorced on who suddenly decides he's gonna become a famous author. Fat chance. Most people fucking suck at GMing. Hell, most of them suck at playing, but at least in that case the game depends less on them.
>>97253603it you again!>>97232339>>97232331
>>97253934Good morning sir
>>97251340I've seen the same thing a few times; bad DMs who stay bad.I'm talking about an IRL context, but it's pretty hard to get players to usefully critique DMing, out of politeness if nothing else>Hey, person who just put a bunch of time and effort into entertaining me and three other people, before I head out I just want to say that the adventure was really bad, I didn't have fun, and you should do things better, by doing them differently, because what you're doing now isn't good.
>>97253603>he's started changing his lingo because he was too obviouslmao
>>97255318>I've seen the same thing a few times; bad DMs who stay bad.And it's the majority of players, unfortunately. Maybe 25% of the hobby at MOST is even passable at DMing.>I'm talking about an IRL context, but it's pretty hard to get players to usefully critique DMing, out of politeness if nothing elseWhy bother? It's like critiquing some middle schooler's garbage poetry. It's not even worth the trouble, it's not going to help anything.>>Hey, person who just put a bunch of time and effort into entertaining me and three other people, before I head out I just want to say that the adventure was really bad, I didn't have fun, and you should do things better, by doing them differently, because what you're doing now isn't good.Yeah, exactly. No one wants to hear that, and also asking for feedback as a DM is cringe as fuck. It's like going to the car mechanic and he asks you afterward to take a look and see if he did it right. No, as a DM, you show up, you deliver, and that's that. You should know if your session went bad. You should know what went wrong, and work on fixing it. If you need to ask for feedback, you are either severely autistic, or fucking retarded. I am not trolling, I am being 100% serious. Maybe I was a little bit hyperbolic earlier, but I am absolutely serious. DMs that try to be super-transparent about their DMing, and want to have meta-conversations about it, are just adding another layer of awfulness to their shit DMing. Do not ask for critique. It doesn't fucking matter, you're not capable of implementing it anyway. If you aren't seeing the problems, there either aren't any, or you're too fucking retarded to fix them. I am dead serious.
How would you implement undead PCs in a game, in a way that feels flavorful and meaningfully different from regular PCs?
>>97256034No it doesn't. PCs don't go into the negatives once they're level 2 or higher. Why? Because the negative margin is small compared to damage per swing, especially once you're past level 5 or so. By the time you're level 10, if you're taking damage while you're that low on health, the same hit almost certainly kills.And furthermore, I know you agree, but it bears emphasis that stripping all the tactics away so that the game is reduced to just doing hit point damage is an excruciatingly anti-fun situation for everyone involved. Not just not fun. I mean it is anti-fun. It removes whatever fun you might be having in an algebraic manner which can and will reduce the fun you're having to a negative value. A negative value of fun in this sense is an active sensation of revulsion and antipathy. It isn't just boring, the players have a direct motive to take steps to avoid the experience.
>>97256580I literally just had a player hit -2 at level 4.
>>97255834
>>97256594Ok.
>>97255834OP, I'm gonna blow your mind: There's an entire game where you play as undead characters called Vampire the Masquerade.