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Told Point Blank
112 replies and 11 images omitted. Click here to view.
>>
>>97889923
Talking is a free action
>>
God, what I'd give for Harry Potter and the Natural 20 to come back.
>>
>>97909486
Didn't it go on hiatus at some really weird spot too
>>
>>97911781
Yep. It came back briefly a few years ago so it might not be the spot you have in mind. The current last chapter has some blatant continuity errors. Fiona meets Sirius and doesn't believe what he says, even though she hasn't had a memory wipe since the "contraception of justice" scene. Also, the chapter number is something weird like SD212 even though we're not even 30 chapters in.
>>
>>97887533
I give Rich infinitely better odds of finishing OOTS than GRRM finishing ASOIAF.

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What is the most kino BBEG archetype?
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>>97905975
NTA, but what else works for superhero villains?
>>
>>97911723
Probably street-level stuff with like the mob and crooked cops and serial-killers
>>
>>97864068
What happened to ff13?
>>
>>97837876
Evil woman who the party will simp for.
>>
>>97837876
A very polite, well-mannered, and overall pleasant person who treats their subordinates with respect and care while basically 100% approval rating from subjects including newly conquered ones that agree they are absolutely better off under their new ruler compared to their old ruler.

What makes them a BBEG? They are 100% taking over the world and placing it all under their rule. You can join them willing or die fighting them and they will 100% genocide the opposition if they believe it will further their goal in the most effective way. So unquestionably brutal, bloody, and horrifying to anyone outside their rule, but also unquestionably the best ruler and most amiable person in a position of power to those they rule.

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Pool of Radiance (1989)
>>97834601
>>97869607

In the last book, somewhat edgy thief/ranger Ren, milquetoast cleric Tarl and swole/dummy thicc wizard Shal met in a tavern and joined forces to undo political corruption, defeat evil wizards and kill a bronze dragon who was being a cunt for some reason. Ten years have passed, so everything should be fine now, right?

Right?

https://www.youtube.com/watch?v=31GB36YtBT8
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Is Phlan doomed? Will Marcus be consumed by his own ambitions?

Find out tomorrow!

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Anyone else sad the system has lost its former popularity and game workshop support?
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>>
>>97885004
where is there furniture?
>>
>>97897377

I need to see art of that arwen getting plowed by aragorn
>>
>>97885004
The Rohan film actually DID get me back into LotR and I rewatched all the films and I DID want to get into Middle Earth.

But they fucking replaced the good starter and all the cool LotR shit with shitty Rohan stuff and I gave up on starting it

Literally ANY battle with Mordor on one side would make for a starter I'd actually want. The film was fine but it just doesn't make for good minis

absolutely fucking retarded
>>
>>97885004
because they made it about a woman instead of helm hammerhand
>>
(and by "they" i mean jews)

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Repentance edition

Discuss elves.
Post elves.
Love elves.
Don't make a bunch of silly rules about elves.
Don't get sad about getting rejected in a video game


Thread question:
How do elven punishments differ from human ones?

Prev. >>97865276
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>>
>>97895033
It's like fucking dogs. They don't talk about it in polite society but they all still do it.
>>
>>97911941
>but they all still do it
Name ten.
>>
>>97895033
Note how he said this for the male human x female eldar pics, but not for the male eldar x female human ones kek
>>
>>97903842
Can you not post this pic? Thanks in advance.
>>
>>97912138
>male eldar x female human
are the male eldar x female human in the room with us? I don't see them I only see the same two to three artists with male human x female eldar

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Writing General: 'psychopomps' edition

Welcome to /wg/, the thread for all /tg/ related writing. Whether you're plotting your campaign, trying to come up with a character backstory, or just trying to write some setting fluff, this is the place to post it. You don't even have a campaign, just an idea you want to develop? You're welcome here. While the rest of /tg/ is arguing over monstergirl mating and which way rivers are supposed to flow, we're here to help you turn your thoughts into an actual finished product.

As the successor to the Storythreads, we're also open to /tg/ related fanfiction (D&D, Warhammer, Battletech, whatever). In fact, if you've written any vaguely /tg/-related short stories, you can try them out here. We also have flash-fiction challenges from time to time.

There's a discord for writers here
https://discord.gg/6AwKHGF

The previous thread can still be found in the archive here
>>97133758

And finally an archive of /tg/ fiction can be found here:
http://1d4chan.org/wiki/Storythread (dead link, but may be resurrected one day)
https://2d4chan.org/wiki/Storythread (page missing, wiki still up)

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>>97902341
I hate to be that guy but really the best way to become a good writer is to go back in time to when you were a child and read a lot of books. Or, if you happen to not have a time machine, start reading more books now.

I'm pretty sure Stephen King's top piece of writing advice is to read more, and I think other successful authors have mentioned it as well. I am deeply suspicious of guides that purport to tell you how to write better prose as if there are tricks to it like cooking a better stir fry or DIYing a bookcase. There aren't really any bits of advice like 'pre-heat the wok beforehand' or 'be sure to use dovetail joints for the base' in writing; all the common bits of advice like 'show, don't tell' really only apply to people whose prose is absolutely terrible, and there are so many exceptions once you advance past the most basic level that they're next to worthless. In fact I would say that a lot of guides - and, frankly, some creative writing courses - do more harm than good.

Read and write. That's all there is to it. Read what other people have written, and write you own work, there's no trick to it.
>>
How do you guys decide on what direction to take in your work, tabletop or otherwise?


I'm speaking from the pov of tabletop. I have several ideas and they seem like they would contradict each other. The nature of the setting means the party must be involved with high powered machinery, and that means they have to have a reason to be using it, they can't just be random villagers, or can they?


Anyways, if you're reading the spoiler still, what i mean is, i need to decide on an opener, are they adventurers who stumble onto their weapons, some kind of outlaw, or maybe they're low grade conscripts of some kind? But that last one makes me anxious since i don't want them to feel like they have no agency.
>>
>>97906994
You could try asking them for their backstories first. Ideally, there should be at least some story elements that tie into the PCs' backstories.

Of course, sometimes their backstories are dumb as fuck, so don't feel bound by them. But it could definitely be helpful in making a decision.
>>
>>97906994

Just tell them outright "I need the characters to work at least adjacetially with HP machinery".
>>
>>97895988
>>97896016
>>97896016
>>97896057

Thanks. That information is very useful. It's not a medieval setting (17th early modern), but it is useful nonetheless. There's a bit of tension between old-school feudalism and capitalism with some countries abandoning serfdom for new forms of exploitation, while others are doubling down on serfdom and making it harsher than it ever was. Population booms are making cities bigger, there's an early globalisation going on, and more sophisticated and more centralising monarchies also means the old feudal structures are beginning to fall.

I'll make so she's semi-attached: technically a vagrant with no papers, but has a roof where to sleep and food, but no much of a real salary, so she has to do hustles (crime, mostly smuggling) to buy or get stuff. Her kind is tolerated because they provide cheap labour and she has skill in healing that most urbanites just don't have. She could sell herself as an indebted servant (slave), but that would be the death of her freedom at least until her master dies. Quite a few of her acquaintances and partners in crime will be in similar situations, even those with formal apprenticeships (which in practise means they are interns and de facto slaves), and will probably do the kind of work that you mention at least once, or part-time, plus petty crimes to get real money. They'll form an unofficial Vataga or Shadow Artel.

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Is there anything you actually wanna talk about?
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>>97910670

>platetesters
>>
>>97896983
Anon who posted that here, I'm sadly american EST
>>
>>97879421
it's surprisingly one of the weakest and lamest boards on the whole site now, I'm not sure why.
>>
>>97899289
>>97910670
It was my preconcieved notion that guns are deadly (in comparison to other weapons), after your response regarding the guns i realised thats not that type of game and it was a dumb comparison from my side, they are actually good at not overly dominating gameplay. Something like the battle rifle dealing 2d4 while a long bow dealing 1d10 for example. You can boost either with ammunition, but since they had a similar attack rate i felt bows and guns were on a similar level which disappointed me, but its fit for this kind of game.
TLDR i realised i was being dumb
>>
>>97909553
Not to mention how sometime a comment will just instantly disappear into the ether if the AI decides its remotely negative (and it's genuinely clueless). Basically turned it into youtube comment sections.
I disagree that this place is less fucked though. There they've ruined discourse with censorship, here they've ruined it with bad (bot) actors.

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"2026, I am forgotten..." Edition

>What is Genesys?
Released in November 2017, Genesys is a pen-and-paper generic/universal RPG system and toolkit by Fantasy Flight Games and EDGE Studio, using a refined version of the system presented by their Star Wars RPGs (Edge of the Empire, Age of Rebellion, Force and Destiny). Its central mechanic is the Narrative Dice System, using pools made of specialized dice to create narrative results. The intention is for the system to be a highly flexible narrative system, adaptable to most any conceivable setting and premise.
https://www.fantasyflightgames.com/en/products/genesys/
https://edge-studio.net/

>Any news?
The dice are still in stock. Also EDGE released a Twilight Imperium sourcebook for ships.

>Where can I find the books?
Check the Online Extras pastebin below for something useless. The core book is the only mandatory book.
>Do I have to buy the fancy dice to play the game?
Only if you want physical dice to roll. There are plenty of free dice rollers available online, now including the official dice roller app on mobile. Check the Online Extras pastebin for links.


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>>97908913
I'm not sure I agree? To go with the Superman example, you can say that his ice breath is a magic attack with X and Y quality, and it's the only ice thing he does (to my knowledge, at least). Signature Spell doesn't require you to have the magic skill (though this may be an oversight), but as long as you specifically cast your signature spell then you can at -1 difficulty. That sounds pretty good to me to represent parts of a superheroes toolkit of abilities without just having an endless array of "weapons".
>>
>>97908932
Sometimes, it really may just come down to multiple weapon profiles to represent certain powers. Superman's ice breath and heat vision should definitely be two separate profiles, as they are two different flavors of ranged attack.
>>
>>97908904
>>97908932
>>97908936
I wonder if talent trees are the secret sauce to make things work here. The hardest part is probably figuring out what cost to assign to "spell-like effects" (to borrow a term from the 3.5 days)
>>
>>97910900
One super hack spitballed talent trees, but that's a lot of frontloading effort and still only covers the more common power sets. Tones are supposed to be lightweight and easy to handle. It's much easier for a GM to hash out a single talent (or a small suite of talents) to give a player to give them a power set than an entire talent tree.
>>
>>97910900
That's partially why I advocated for the Signature Spell instead. It has a baked in cost of 2 Strain for what is ultimately a secondary power for a hero. You wouldn't make Cyclops suffer Strain to use his laser eyes as they're his main ability, but Superman's eye beams are more of a secondary thing. I could see Cyclops having a weapon, straight up, while Superman would use a Signature Spell. It's all relative, Spiderman wouldn't suffer Strain to swing on webs or have his spider-sense give him boost die to Vigilance checks, you know?

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â–¶Previous thread: >>97697376

â–¶Official Key Downloads, FAQs and Errata
https://www.warhammer-community.com/en-gb/downloads/kill-team/

â–¶Official GW KT app:
https://play.google.com/store/apps/details?id=com.gamesworkshop.kt3
https://apps.apple.com/us/app/kill-team-the-app/id6479447973

â–¶Rules and Resources
[Missing in Action]

â–¶Team Summaries for Dummies
[Missing in Action]


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Battleclade really is tough to play against for some teams huh? Had a game today where I just sorta crushed a kommando team, 5 casualties against a full wipe and a score of 20-9. Makes me feel bad when I play them, despite how fun their setup game is.
>>
>>97909357
Really that bad ey? Thought it only catches players off guad that are inexperienced against them and once you know how, they are no problem.
>>
>>97911318
Forgot to add that, yeah this was a relatively new player that hasn't played against them before.
It just feels so bad because when the enemy doesn't know how to play against them they end up running head first into three 4/4 flamers and effectively five special weapons that all fire more times than they should and get absolutely annihilated.
>>
>>97911615
Well that would explain it. One of the problems of KT teams in general is the gotcha stuff you can work around as soon as you know how but get you until then. Mostly startet with fellgore i would say and got more frequent in new teams.
>>
>>97832072
i dont even have a gf anon....

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What do you guys know about japanese TTRPGs? I'm interested in the bigger focus on one-shots and episodic nature. Also the "skill matrix" which I've heard has taken over a lot of systems.
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>>97910303
There's also the giant fish spirit in the lake.
>>
>>97910043
>>97910103
>>97910196
God I want to start running Kamigakari again
>>
>>97906500
>Olfaction
Sorry what?
>>
>>97910999
The sense of smell. Possibly scent-tracking like a dog, and/or the ability to conceal your own scent from such.
>>
>>97910999
It's a ninja game. Smell poisons, smell medicines, smell bitch ass ninjas, smell gunpowder, smell faggots across town, and so on.

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Thread #013 Punishment Edition

Welcome to /schreck/ where you can rp your VTM character! For all questions concerning the World of Darkness, please consult the WoDg and CoDg thread
>>97862211

Previous Thread
>>97735596

Brief rules
>We have no story teller, we are acephali
>Threads are v20 based, although the night is long and full of whispers, lies, and half-truths. Decide your own canon but all will not believe you
>all nicktuku will be diablerized on sight
>all OOC discussion should be spoilered

THREAD QUESTION

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>>97909887
>>97908551
I see him. The land here doesn't want me as it's dominus, but it will obey with enough vitae. He won't escape this time. The earth itself will hold him for us.
>>97909761
shall we call up the assamite primogen and have a fatwa declared?
>>97911035
brother eww, why are you in corn land?
>>
>>97911111
To reach the land beyond the Corn of course, the land of opossums and moose.

Good hunting, brother.
>>
>>97911111
His death is yours as was agreed on, all I need is mud and darkness.
Unholy Quints

>>97909887
BUT I STILL WANT THOSE EYES COBARDE
>>
>>97911248
I've swamped the area where he's staying. Head in. If he gets away, I just need to get a piece of him for a ritual. I'm out of bleu's vitae just finding him here this time.
shit that's my first huge get in years. Nice!
>>97911134
Luna will run red with his blood!
>>
>>97911248
>>97911687
Come on in boys. I've got a little something ready for you this time, you'll love it!

Janus will have topped himself off via a family of four, leaving the bodies on gruesome display in the living room. He'll pull a swatting on the house, trying to pin Chelys and Necro down with an armed police response while he uses Obfuscate and Dementation to cause chaos before he bolts. If he needs to defend himself, he'll try to use Dominate and his new found powers of Presence and Serpentis to hold Chelys and Necro off until he can find an opportunity to escape using Celerity.
Janus's current spread of Disciplines is: Auspex 1, Celerity 1, Dementation 3, Dominate 1, Obfuscate 2, Potence 1, Presence 2, Protean 1, and Serpentis 3.

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Why did GW stop selling this? Their most based product ever released, instead the sell shit cardboard tiles instead
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>>97910117
I guess so (although it's also possible to inherit a large living place), but what I mean is that having enough money to buy some more minis/terrain and having enough money to buy a bigger house is like few entire tiers of financial barriers apart
Unless you suggest just buying/renting some extra storage space, which is I suppose also an option
>>
>>97910117
It's actually not. You can get a McMansion with workshop and detached garage in rural Kentucky for $350k and in San Francisco it costs $1.5million for a 1 bedroom apartment
>>
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>>97905567
Played across 3 of them yesterday.
>>
>>97910117
no, it's also a function of how expensive real estate is in your locality
>>
>>97909956
Even GW isn't that expensive in the grand scheme of things, if you start with something like Combat Patrol or a sub-1k army and build up from there (which you should because jumping in at 2k points right away is a recipe for burnout) it's perfectly doable for anyone who isn't financially stretched to the point where they can barely afford any hobbies at all.

It does suck for kids that want to get into it though, I will give you that.

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Friendly reminder, running a module =/= "DMing a campaign."
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>>97907516
never saw the appeal of modules as a gm
>>
I am running a module as a brand new DM, and I'm treating it like training wheels. I'm tinkering with things as written in the module and once my players are finished with its contents I plan on continuing the campaign following my own designs.
>>
>>97907516
I see op has never ran an og boxed campaign before.
>>
>>97907516
a campaign is a series of modules, so you're halfway right
>>
>>97908453
Return of lichemaster for warhammer RP can be ran as is

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What races exist in your setting, or at least are races that you like, be it in science fiction or fantasy settings, and wish were seen more often? For me, I wish Warforged were in more D&D settings naturally.
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>>97912130
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>>97912133
>>
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>>97912134
>>
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>>97708119
Theres these things called kinnara from hindu myth which are pretty much ostrichtaurs

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To the precious few of you that actually go outside and travel, what RL city makes the best setting for a modern urban horror game?
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>>97910784
Start any time, fag. Practice what you preach for once.
>>
>>97908242
New Orleans, ignore all the other answers. That city and all of Louisiana really is cursed, whether it’s the history of suffering, high crime rates, natural disasters, or spooky folklore.
>>
>>97908242
Depends on what you're going for. Are we talking like a Night City Cyberpunk feel. Then New York, Tokyo, Miami would be a good fit compare to a a small town in the middle of nowhere which works better for a more horror type of feel. Especially if you broke down there and all. Maybe you're going for more a western vibe or a Mountain man kind of feel. It all depends on themes you're looking for.
>>
>>97908242
Depends on what type of urban horror you're looking for, really.
If you want to do some cosmic horror lovecraftian stuff, then a really old place built on top of even older, stranger places works really well. Think Istanbul, Rome, Damascus, places that have a truly ancient feel to them, that harbor secrets older than themselves, perhaps older than all of civilization.
If you want to do that sort of weird occult urban horror, ala Kult or Unknown Armies, then have it be one of those big, modern, well-lit cities, but the ones that still have an underside of urban decay. The bigger it is the more that shit hides in plain sight, in apartments no one's bothered to check for years, or in street corners people know to avoid but don't know the reason, places like NYC or Hong Kong come to mind.
Course you could also go for creepypasta-esque nostalgia stuff, in which case a small town in the suburbs works really well, or even better the place you or your players grew up in.
If you're looking for something Vodoo you can go for New Orleans, if you're looking for something Gothic you can go for St. Louis, if you want vampires you can go to like, Romania.
It entirely depends on what you want to go for.
>>
Newark, New Jersey


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