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Infinity is a 28mm tabletop skirmish game produced by Corvus Belli, and includes the related games Aristeia, Defiance, TAG Raid, REM Racers, and Acheron's Fall. Corvus Belli also produces the fantasy games Warcrow and Warcrow Adventures.

>Latest official update (new Operation is out!):
https://youtu.be/LwdmIYpERS8

>Rules and missions:
https://infinitythewiki.com/index.php
https://infinitytheuniverse.com/resources
https://infinitytheuniverse.com/games/infinity/its

>Beginner FAQs and guides:
https://pastebin.com/x06JG55U
https://pastebin.com/xtQzRcq5 https://pastebin.com/xUBR7QFU

>Model identifiers (what each faction can take, somewhat outdated new sectorials and old ones coming back):

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>>98125455
Prove me wrong, then.
>>
>>98125421
No games or your tables are parking lots. Which is it?
>>
>>98125499
Well, I only played one game (technically two but one was consisting solely of one turn because we ran out of time) and in both cases my TAG was one big DISTRACTION - in one case being targeted by E/M weapons until he got unlucky with saving rolls and got disabled, in another his vision blocked by eclipse and engaged in melee.

I don't get the parking lot comment.
>>
>>98125586
Active pieces get propotionally weaker if they can't utilize cover.
>>
>>98125462
>use Cutter as your wrecking ball
>don't get hacked
Ez.

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What's the most well-rounded class composition in a party of 3?
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>>98106711
>>
>>98123241
these jabronies would never see any play if it weren't for force organization making take troops
>>
Three unarmed fighters. One Boxer, one Taekwondo and one Grappler.
>>
>>98104366
>Fight three goblins
>Need a long rest
>Fight anything that does damage
>Just fucking dies
>>
>>98104361
>Solo
>Solo
>Solo

>>98104261
>Fighter
>Fighter
>Fighter

>>98104390
>Knight
>Knight
>Knight


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So adverts for this keep popping up in my feed.
Is it any good? We always seem to be getting requests for suggestions for a decent special forces or spy game that's less antiquated than Twilight 2000 or the James bond games or Ninjas and Superspies.
And it is limited to the base setting, without major work? IIRC the games were inner-city warfare in a plague.
I guess it'd work for Tarkov or STALKER or any post-nuclear or zombie setting with a little fiddle.
>>
>>98125836
If it was any good they wouldn't feel the need to advertise it to you.
>>
>>98125836
buy an ad
but also, i love d10 systems. the world is a really good shape up for ttrpg. over the top villians and core small teams running distinct missions. I could see it lining up almost shadowrun style, run a mission, have some downtime to train and rearm, run the next. set dungeon crawling with going into enemy gang bases. secret agent enough, while still having a solid combat. It works.
that being said, i hate kick starters. its just pre orders without responsibility.
anyone play any of arkhane aslyums games? I fucked hard with forbidden lands, loved that, but cp red was absolute fucking dog water.

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Archives & Other Resources: https://rentry.co/cyoag
AllSync: https://cyoa.allsync.com/s/owWor64yLTngDk3
Multiplayer Compilations: https://rentry.org/MCYOA_Comp_Comp
In Case of Emergency, Break Glass: https://rentry.org/mcyoagCanary
Threadslave Rentry: https://rentry.org/ThreadKeeping2
Backup Rentry: https://rentry.org/ThreadKeeping3
Stuff and Things Edition
Previous Thread: >>98104004
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>>98125543
>Spoiler
I dodn't know Mozumaru was a descendant of the Joestar family.
>>
>>98125609
Learning from the best!
>>
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>>98115494
>Burned Memories; Transparent Dreams (Ronin, Nagomi)
https://rentry.org/udvamgtz

Kinda disappeared because I was struggling with what I wanted this to be, but it is what it is now.
>>
>>98125834
>paying for a bodyguard
>instead of just turning into aura and flying through the jetstreams
Waste of money. You're expelled from the monastic order.
>>
>>98125865
She's paying to have Ronin as a captive audience to her nagging.

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We continue fixing until someone else remakes the thread Edition

>>IF YOU ARE ASKING A QUESTION, PLEASE SPECIFY WHICH GAME YOU'RE PLAYING<<

Previous Thread: >>98048006

/pfg/ (pathfinder 1e) link repository: https://pastebin.com/RSt0rF0T
/p2g/ (pathfinder 2e) link repository: https://pastebin.com/1zySxwm3
/sfg/ (starfinder) link repository: https://pastebin.com/5yp9s2U3

>>CHECK THE SHARE THREAD FOR MATERIALS<<

TQ: How do *we* fix the classes that need fixing?
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>>98124145
The 3-action system is definitely one of the more major points and strengths of 2e but I was mainly focusing on Pathfinder-isms that would feel distinctly different from someone that's a big 1e-head.

I also avoided Cleric because of some of the nuances, such as Doctrines splitting features, deity spell lists, and the Divine list being situational and "lacking" damaging options if you don't know where to search. It's easy to healslut, but you can probably just play Sorcerer or Witch. And I don't consider healing to be a beginner role.
>>
>>98118635
>Since the earliest you can get one is lvl 8
The GM book outright tells you to give treasure whose level is higher than the party's.
>The guidelines for awarding treasure, meanwhile, have you give the party items 1 level higher than the PCs. This means the items found on adventures are more powerful than those a PC could make (which are capped at the PC's level). (GM Core, Treasure, p.58)
>>
>>98119772
try playing with a GM that makes you do other things during fights or let you resolve fights in different ways

the map also tends to be very important
>>
>>98122971
the most important thing during combat is figuring out how to make the enemy's number smaller while your number big by using a ton of actions you don't use all the time that might be good against that enemy. Learn to recall knowledge and target saves
>>
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>LEGACY OF THE FORGE Another gear book similar to Treasure Vault for all us loot gremlins. It will include new rules for Relics that are far less restrictive in terms of flavor and form, allowing us to customize them and have more items that can grow with our characters, and be more easily utilized by the GM to tie important items into campaigns or character backstories.

>LOST OMENS: UNSEEN WORLD They're still being pretty cagey about what we're actually going to be seeing here. What's been confirmed is that it will dive into spiritual and religious practices in Golarion, so probably a more ground-level version of a lot of the stuff we saw in Divine Mysteries? We will also have 2 new Animist Apparitions and a few new feats, a new Druid Order based on the floral traditions of Vudra and Jalmeray, and a few more unannounced class options.

>CHRONICLES OF THE PATHFINDER SOCIETY Basically a Best Of reprinting of Paizo's best PFS Scenarios, including many from 1st edition which are getting reprinted. Mike said that they're doing this because they felt a lot of the hard work and storytelling that was put into 1st edition PFS was being forgotten and wanted to bring it back for people to enjoy, which is great.

>ADVENTURE PATH: WAKING TIGERS This is definitely one of the weirder concepts for a 1-11 AP I've seen and I'm certainly interested. You play a bunch of investigators in the Tian Xia nation of Hwanggot who have been framed for a crime and need to go on an adventure to prove your innocence. The cover implies you're going to the Darklands of Tian Xia. What's weird is that you will be adventuring, then frequently, repeatedly cutting to a courtroom scene of your trial already in progress, pleading your case while being defended by a kitsune lawyer. And yes, they confirmed that, if you die, YOUR CHARACTER WILL STILL BE PRESENT AT THE TRIAL! They confirmed there was a bit of Phoenix Wright inspiration here, which is good because I love those games.

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THIS IS GOING IN THE BOOK
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>>98120925
>>98121813
Samefag
>>
>>98124429
We are legion
>>
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>>98119611
Is that a hecking groodge???
>>
>>98124428
ironic.
>>
>>98125373
Calm down, redditor.

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>inquisitor really think that Dark Eldars worship Slaanesh
Did the dev fuck up the lore, or is it canon for even inquisitors, aka the ones who should actually know their shit, to fuck up big times on xenos culture?
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>>98124215
>Entire trilogy is a story about the pathway to hell being paved with the best of intentions
>Main character starts as an somewhat naive idealist and staunch puritan, ends basically a full on chaos sorcerer, all of his friends are dead, and he's used his closest buddies body as a fucking daemonhost

Your reading comprehension is fucking *terrible*.
>>
>>98115268
We know more then basically everyone in the setting but the Necrons plus a handful of Eldar and humans. They have to actually find the information digging through layers of lies and misinformation and censure and just plain wrongness. We have a wiki.
>>
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>OP doesn't understand nuanced insults
Autism. Not surprising on this board.
>>
>>98111615
The thirst is a curse borne out of behavior. Essentially, Slaanesh has a claim on all eldar souls, however s/he can start to slurp those souls prematurely if an eldar acts in ways that draws him/her close to Slaanesh's "orbit" so to speak. As in, dark eldar acting like hedonistic freaks is what pulls them into the grip of slaanesh more firmly.

The path system of the craftworlders and the primitive livestyles of the exodites shield both of them from Slaanesh draining their souls, while the soulstones/world spirits of the craftworlds/maiden worlds protect them in death. The dark eldar lack these methods of shielding themselves from slaanesh once they die.

It is possible for any eldar to become a dark eldar just like it is possible for a dark eldar to be "redeemed" if they adapt a lifestyle of the craftworlders/exodites though the later is far less likely than the former. The risk of the path of the outcast/corsair is in falling prey to the lifestyle of the Dark eldar and eventually becoming one of them.
>>
>>98125038
Yeah, that... That makes sense.

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Remember when wizards looked like this? Instead of anime children?
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Remember when wizards looked like this? Instead of anime children?
>>
I remember seeing a super old post here where I guy waxed about how male wizards once they get powerful enough use magic to turn themselves into hot women so they could get more attention and female wizards used magic to turn themselves into old men so men would leave them alone.
>>
>>98124517
>female wizards used magic to turn themselves into old men so men would leave them alone.
That's retarded. Femoids couldn't live without attention. It's why 90% of FtM trannies either kill themselves or attempt to detransition.
>>
>>98124556
Yes, you are retarded.
>>
>>98120587
they want to impress their local audience that also include teenagers.

Old people (age 30 to 80) in anime repel japan young adults and teens.

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I was told some of you here were wondering what ever became of me. In short, life. New hobbies. Job. House. Brown gamer Gf. That sort of shit. I'm not going to say I grew out of mini building but I found new interest in being a professional drawfag and making armor in my spare time. Pic unrelated its was made for me by an actual pro.

>who the fuck is this
If you don't know don't worry about it. I haven't done anything relevant in over a decade. Just wanted to let the surviving old guard know I'm not dead. Just going through twink death.
Sage goes in all fields shut up tripfag nobody cares etc etc.
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>>
>>98125384
>this nigga don't know
Would have had an aneurysm seeing Golden Neckbeard.
Remembering too many of the oldfags now.
>>
>>98125321
If a secret discord group exists, how do you know about them and where is your evidence?

>>98124971
Nobody uses this anymore.

>>98125394
GN was truly the most reddit of all the old namefags. It is interesting how namefaggotry/tripfaggotry has just kind of died off.
>>
>>98125463
>kind of died off.
You mean was killed by the election tourists and their faggotry.
>>
>>98125392
>defending some literal who namefaggot who came back to post a Facebook tier life blog update thread
I would be more angry if it wasn't normal for this place
>>
>ITT:

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Black Rock Shooter edition.

This thread is dedicated to all kinds of solo games, systems, tools, and campaigns.

TQ: What's the biggest inspiration for your games? Could be books, anime, or anything else.

> Last Thread: >>97842250

Resources:
https://rentry.org/srpgg
https://infinityweavers.link/re-up/solo-rp-toolkit

More threads:
https://archive.4plebs.org/tg/search/subject/%2Fsrpgg%2F/
or

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>>98125397
>>
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>>98125400
>>
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>>98125404
>>
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>>98125412
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>>98125179
Looks alright to me. I'll double-check the DNS records, make sure nothing's expired. The hosting itself is off Neocities, but they're generally pretty stable.

Duck and Cover!

>What is Trench Crusade?
An alternate weird history 28mm/32mm tabletop skirmish game. Based on the art and lore of Mike Franchina, whose illustrations you may have seen floating around on /tg/ for a several years now, and designed by Tuomas Pirinen, one of the original creators of Mordheim. It's grimdark, it's visceral, and it's very Blanchitsu.

>What's the QRD on the background?
The Knights Templar turned heretic and opened the Gates of Hell when they took Jerusalem during the First Crusade. Over 800 years later the war is still ongoing as technology has developed to a pseudo diesel-punk WW1 standard and a third of Humanity has sided with the Infernal Princes.

>How do I get started?
All the files are free online:
https://www.trenchcrusade.com/rules/

They used to be split between the website and the discord, but no more. For posterity's sake, the old mega will still be kept active even if it's unlikely to need updating: https://mega.nz/folder/70QH0BBa#Eg-blxYQKkY_C02wErnFTQ

>third party sources for making trenchers:

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>>98091736
I know that in this setting, Muslims all live behind a giant wall sent by Allah. What happened to the Jews?
>>
>>98091773
What’s happening in Asia and the Americas?
>>
>>98123247
America never got colonized. You have a few Faithful trading posts here and there. Heretics raid the Atlantic and try to disrupt trade. Maybe they will officially touch on it more in the future after they get their stuff right about pre-colombian cultures.

Asia there is a few things, most of it is that there are mercenaries coming to fight in the Eternal War. The Mongol Empire still exists.

>>98123240
Jew got diaspored again and now are here and there. There are plans for a future Jewish faction.

>>98120345
There are tons of stuff for Homebrew, my current Campaing has half of the armies playing homebrew factions.
>>
Making up models for Dirge soon. Liking the idea of 2x knights with infested rifle+2hammer+plagueblade, standard armour and compound eyes + fly companion to get to +2D ranged, with a pair of putrid shotgun bayonet -3 armour corpse guard. The thing that's niggling is that I'm looking at spending 30pts on each knight for shooting that blocks them from charging. Do I swap the eye helmets to the guards and just give the knights gas grenades?
>>
>>98091736
For favourite unit I really like the new Leper-Pilgrims. Not the biggest fan of their paint scheme in the promo pics though, too bright.

Pre ordered the carcass front box as my entry into trench crusade.

Magic the Gathering: No UB

She's Muh Kween Edition

Previously on...
>>98012621

This is a general for a version of Magic the Gathering that excludes 3rd party IPs, these cards are known as "Universes Beyond". This thread is not a duplicate of any other general, it is not a fork of any specific general. There is growing support for versions of Magic formats that exclude UB, for example Planar Standard. This general is the place for those discussions
This general is as legitimate as D&D Old School Renaissance threads and it exists for similar reasons.

Discussion of Magic the Gathering where no set or release that required 3rd party IP licensing can be mentioned. That includes Universes Beyond and Secret Lair.

The ONLY Magic sets this year:
>Lorwyn Eclipsed, January 23 2026
>Secrets of Strixhaven, April 24 2026

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>>
>>98122556
>gets shit on in other mtg threads for shilling his favorite eceleb
>comes here to do the same thing
Get a load of this fag
>>
>>98122677
Bro wants a fag's load
>>
What are you building, anon?
>>
>>98117692
In fairness, eminence was a mistake
>>
I’ll bake new when I’m back from FNM. In the meantime entertain yourselves

Once upon a time, being the official tabletop game of some property could be good business. Some licensed games practically became legendary (Call of Cthulhu is arguably the biggest reason the Cthulhu mythos had the cultural impact it did over time).

1. What property (TV show, video game, book series, movie, whatever) would you like to see a tabletop game for?
2. Who would you like in charge of making it?
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>>
>>98118435
Fascinating
That's still quite a bit of influence on the franchise
>>
>>98111635
>(d20 everything for example rather than Star trek having its own system and star wars having its own system, etc)
NGL, IMHO the OGL allowing for a "d20 everything" back in the day was a good thing.
>>
>>98117915
>So instead, someone had homebrewed the Star Wars WEG RPG into a medieval fantasy setting
That sounds interesting, though that makes me wounder how that would exactly work. to my memory, the WEG system functions much more on a modern-sh skirmish assumption of cover, diving and stuff, and there was less of the pre modern style grinding out in the open melee with supporting fire. Meaning that people could die quick, but cover gave massive bonuses in weg to promote flanking and stuff, while (at least higher level) dnd stuff allowed a bit of tanking and hitting people even in cover.
>Shamefully we ditched them when 3rd edition came
think there are a number of d6 system rpgs out there and a few do medieval fantasy. I know that Mini 6 did, but I have only used it for sci fi because I already had a medieval fantasy system, so IDK how it works. Would be cool to see how you guys adapted different genres and general combat styles to a different level of tech and warfare.
>>
>>98102833
>What property (TV show, video game, book series, movie, whatever) would you like to see a tabletop game for?
New and up to date Warcraft stuff that wontbe riddled with stupid bullshit like making the MMO scale of the setting canon, finds interesting ways to flesh out societies, finds elegant ways to make some nonsense lore actually cool and gives the setting scale and size. Like no, if a place like Arathi has 3000 years of history and a glorious past as an empire on its back, it wonst just consist of 1 (one) single city and a few farms.
>Who would you like in charge of making it?
i have absolutely no idea and the chances of me ever getting the kind of treatment i wish for are even worse than winning the jackpot in the lottery
>>
>>98102833
It's really amazing if you think about it how Chaosium managed to not be any more successful with the kind of properties they had in their hands. Call of Cthulhu, Elric, Known Universe (why make the game just about the Ringworld?), they were even technically involved with WEG's Star Wars and Ghostbusters games. Like, don't get me wrong, Chaosium is super successful for a TTRPG creator but you'd think they'd be much more.

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Dreamlands Edition

Tell us about your horror settings, games, etc. Share inspirational art, prompts, etc.

>List of games:
Call of Cthulhu, Chill, Cold and Dark, Degenesis, Delta Green, Don't Rest Your Head, Dread, Esoterrorists/Fear Itself+Book of Unremitting Horror, Fall of Delta Green, GORE, Into The Shadows, KULT, Little Fears, Mothership RPG, Nemesis (free on Arc Dream's website), Nights Black Agents, Silent Legions (Mostly for the tables), Stalker: The SciFi RPG, Symbaroum, Ten Candles, Trail of Cthulhu, Unisystem (All Flesh Must Be Eaten, Witchcraft, Conspiracy X, etc.), Unknown Armies, The Whispering Vault, Vaesen

>Inspirational stuff:
Caitlin R Kiernan, Castlevania, Carnacki the Ghost-Finder, Doom Watch, Fear & Hunger, George Romero, Ghostwatch, House of Leaves, I Am In Eskew, John Carpenter, Kolchak the Nightstalker, Laird Barron, John Langan, M.R. James, Nick Cutter, Old Gods of Appalachia, Quatermass, Ramsey Campbell, Remedy Series (Alan Wake, Control), SCP Foundation, Scarfolk Council, Shaun Hutson, Silent Hill, Stand Still Stay Silent, The Evil Dead, The Magnus Archives, The Secret World, The Stone Tapes, Anatomy, Thomas Ligotti, Twin Peaks, Vault of Evil forums, toomuchhorrorfiction

Other News:
Fantasy survival horror game "Of Hearth and Harrowing" releases
https://www.chaosium.com/bloganother-brp-release-under-the-orc-of-hearth-and-the-harrowing-fantasy-survival-roleplaying/

Current Book Club Topic:

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>>
>>98052083
Any "family tree" related bits tied to the Mythos are pure Dereleth faggotry and should be lambasted and forgotten about as soon as it's brought up.

Except for everything stemming from the elemental chaos Azatoth.
>>
>>98123136
The family tree comes straight from Lovecraft, from a letter he wrote to James F. Morton.
https://cthulhufiles.com/family_tree_of_the_gods.htm
Now, it's admittedly tongue-in-cheek, but he did write it.
>>
>>98123316

>descending from the Welsh

The horror! THE HORROR!
>>
>>98052083
do you think shub has mad pussy gam y/n
>>
>>98123316

Fair enough, I guess what I meant was "taking a joke family tree from a letter seriously because you're such a hack writer you're desperate for material" is pure Dereleth faggotry and should be lambasted.

As much as taking anything of this nature "seriously" should be lambasted, I'll readily admit.

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Why is the typical "optimal character" in TTRPGs so remarkably unlike anything approaching an "optimal character" in real life?

In TTRPGs it's always about being the bestest warrior with the hardest hitting attack, whether you're actually using weapons or some other cheap bullshit like magic that lets you win battles effortlessly. But whatever the exact method is, it's always all about individual combat potential and nothing else, even in settings that are ostensibly just the real world or some slight deviation of it.

Meanwhile in real life the ability to fight is probably near the bottom of a person's priorities. Most people go their whole lives without so much as a schoolyard brawl and they're no worse off for it. Hell even real life soldiers in active wars seldom see any action, and even when they do, marksmanship is like the least important skill in their skillset (very much unlike what it would be in a game with guns like, say, Shadowrun or Dark Heresy).
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>>98114593
No? In the case of a soldier it was the thing they existed for.
>>
>>98121916
The value of intelligence in real life is lateral problem solving which is harder in rpgs ( >>98114678 gives a reason)
Most other benefits of intelligence such as improved memory, quick thinking, and absorbing background knowledge cannot be acquired by stats as they are meta traits.
Add in that stupid players playing smart characters are limited by the players intelligence you get an ability that doesn't contribute.
It doesn't help that it is weirdly fractured into wisdom and intelligence in d&d.
>>
>>98114089
Fpbp
>>
>>98118206
real life humanity owes its success entirely to tools, so anyone who can make and use them is optimal
>>
>>98118206
Me.


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