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It's finally up
>site
https://lionwingpublishing.com/collections/shin-megami-tensei-iii-nocturne-the-roleplaying-game-tokyo-conception-core-rulebook
>english 3 part play on yt
https://youtu.be/aVsqD5VnCzY?si=IF3C3xYs_vKxiuTD
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>>
>>92218095
Devil summoner was my first experience with true Japanese KINO. I miss the 00s
>>
>>92198393
> He doesn't remember your teacher getting fucked by a demon
> He doesn't remember your goddess reincarnated gf getting blinded after rescuing her
> He doesn't remember losing a hand to a guillotine and having to get grafted with a robot hand
> He doesn't remember his girlfriend getting maimed and eaten by demons
Fake fans baka
>>
>>92218662
Digital Devil StoryGOD... i kneel...
>>
>>92218662
He doesn't remember becoming God and then getting the tar beaten out of Him by His own creation
>>
>>92198110
>WHy aRe yoU GettiNg BIGgEr?

>You seen the lady of the font?
>-No
>Go check her out, man. She's hot.
>-Yes
>Hehe.
>She's hot.

>Guy who ended the world wants a world with no violence
>Guy who only survived because you kept saving him wants a world where everyone does everything by themselves
>Girl who's first port of call was to hide behind the biggest, baddest dudes and is given all of her power by a demi-god wants a world where only the strong survive by their own merits

>Fucking hard mode Jack Frost demands a pearl

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GW sends me these books, I put them out, no one ever buys them, the cover gets torn off, then it all gets tossed into the dumpster. You're going to think I'm lying, but it's literally like 90%+ of these. Are they just going to keep spending millions every year on these things? A lot of them go straight from the shipping box, to the back storage room, then straight to the dumpster because why would put out the dozen they send you to communicate to folks that no one actuallly buys these?

Do people even read any of the printed game rules, missions, scenarios, white dwarf rules, etc? Really feels like being a rules writer is the joke position at GW because no one reads or plays any of this shit to justify ever actually printing any of this shit. This garbage has to start as a tree in China, hangout in a warehouse in Tennessee, so that I can throw it straight into the fucking trash in Texas. What a monumental waste of people's precious time, money, and resources.

What even are they trying to do with this? Is there some sort of special tax incentive for making and selling reading materials in the US/UK? I cannot fathom releasing any of this crap in a non-digital format. At least the codexes have pretty pictures of your dudes in them
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>>92187176
Campaign books can be great and become highly sought after items, but GW has just been producing absolute shite as of late
>>
>>92193981
>Capitalism bad.
>Describes government intervention, not free market fuckery.
>Describing Corporatism, not Capitalism.
Anon... a lot of GW's shitty policies are due to Capitalism, the ridiculous prices people are willing to pay plus the price hikes. But this isn't one of them.
>>
>>92210506
okay we give up. Take your meds and then 9 more of them and take a nice long nap. At least you're probably too autistic to be allowed in public. You don't deserve any more attention
>>
>>92216216
I’ve been explicitly clear:
If your product was worth anything to you, when it doesn’t sell you try reducing it to recoup your losses before you destroy it.
The fact that GW would rather destroy it than reduce it demonstrates that it is not a loss to them. Therefore it must always have been worthless to them.
Therefore their prices aren’t about shipping or sculpting or any of that bullshit, it has always been about charging as much as they think they can get away with for a product that is literally mathematically worthless
>>
>>92216955
>get told I don’t know what I’m talking about
>actually do
>”woah no need to brag buddy! Who asked?”
Turbo faggot behavior

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Work in Progress, "Manic Monday" Edition

>Full-on /WIP/ OP Links Pastebin:
https://pastebin.com/BE42AEcD

>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"
https://www.youtube.com/watch?v=ufP8ka3KGno

>Saint Duncan also explains thinning your paints
https://www.youtube.com/watch?v=wxWgsqSf74s

>Paint thinning 102
https://www.youtube.com/watch?v=sBDVPoNXyVI

>Darren Latham's 20 top tips for miniature painting success

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>>92219376
My pleasure, happy to see a diverse array of styles in the thread honestly, ranging from the bright to classic and real/visceral to fun
Treat every player you get into a game with like he’s Cobra Commander and have one heck of a time dude
>>
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I tried priming and basecoating with spray paint for the first time today. While the coat is probably a bit rough I'm more concerned over being unable to get consistent coverage over the models. Probably had all the marines too close on a ten-man spraystick, but still.
>>
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>>92219673
The camera flash is making this look worse than it actually is but it probably illustrates the point better, the consistently worst part is with the gaps at the back otherwise. In any case I'll probably touch up such areas manually.
>>
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>>92219679
Let me try that again, goddamn it Windows.
>>
>>92219673
>>92219684
try to go with multiple light coats and you dont have to necessarily cover the whole model
if unsure always go with grey primer

>What is Exalted?
An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.
Start here:http://theonyxpath.com/category/worlds/exalted/

>That sounds cool, how can I get into it?
Read the 3e core book (link below). For mechanics of the old edition, play this tutorial:http://mengtzu.github.io/exalted/sakuya.html
It’ll get you familiar with most of the mechanics.

>Gosh that was fun. How do I find a group?
Roll20 and the Game Finder General here on /tg/. good luck

>Resources for Third Edition
>3E Core and Splats
https://www.mediafire.com/folder/b54o6teut3fx6/Exalted_3e


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>>92219281
>Was it an issue in 1E? Where is it stated to be an issue?
I'll have to find the passage (I might also be confusing it for 2e) but one of them had a passage about how outward affection could lead to public flogging.
>>
>>92219281
>One thing to keep in mind when it comes to the Realm and marriage is that no real life society has had nobles with that kind of individual power. Like, Dragon-Blooded can pretty easily go rogue and carve a little kingdom for themselves out in the Threshold if pushed far enough, and losing DBs like that means losing an important resource. Balancing the use of the carrot and the stick with DBs make sense.

There's literally a school where they send Dragonbloods that act out too much that kills students who repeatedly refuse to shape up and conform. And considering the number of Dragonbloods that are supposedly trans, probably at most 12 or so, bending over backwards for them of all groups is retarded. Gay marriage is similar in that the most obvious and easiest solution is literally turning a blind eye to their affairs but that’s not good enough for deranged SJWs.

To be honest the Realms whole system of marriage makes no sense for marriage in general and especially between different dynast houses. Parents are supposed to have close to zero interactions with their kids meaning that the father has little chance to influence the kid and all his house does is loose him to another house. Breeding contracts make sense with maybe actual marriage being for people in the same house.
>>
>>92219553
It's marriage to keep bloodlines pruned. You're supposed to find two people of compatible breeding and or elemental quality. While it's not perfect, the parents elemental quality can shift preferences towards children having that element. It's also part of the the dynast aspect. To make them independent contracts and not marriage ruins the perception of dragon-blooded life. It's another facet of keeping up a facade for the sake of society.
>>
>>92216214
More like they were so thoroughly depopulated by the war against Solars that its taken millennia of siddies forcing them to have hetero sex for their numbers to even approach a fraction of what they used to have
>>
>>92216307
Since I have no excellencies I have no dice limits so I throw a 100 pool social roll to convince them to kill themselves

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End of Seekers edition

Previous >>92158164

>Basics Pastebin
https://pastebin.com/ZdJtyTrL

>Anon's Locals Survival Guide
https://pastebin.com/xXp5jShL

>BT15 Exceed Apocalypse questionnaire
https://docs.google.com/forms/d/e/1FAIpQLSdDMjXH5LIiFu5U0ADBROAtxB0m8UokMZCQZBhEji1k4f1vZQ/viewform

>ST17 Double Typhoon questionnaire
https://docs.google.com/forms/d/1qHN7aCpZrR_PR-jOvktBkkpKOO-NkVrKcJ9HfAwVWYs/viewform

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>>92219205
More like they were powerwanking Lucemon. He was supposed to be an equal to the Three Archangels combined after all.
>>
>>92218740
You are aware you can't trigger both [when attacking] from loogar and solo, right?
>>
For spring break Bancho feels stronger than heavy, the minus dp cucks bloom hard and rabbits cant hardly get past the minus check. I think a 3-3 split is correct
>>
>>92219166
lol Looga players
>>
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>>92218771

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Welcome to the Old School Renaissance General, the thread dedicated to TSR-era D&D, derived systems, and compatible content.

Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons as played in the game's first decade—less emphasis on linear adventures and overarching meta-plots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started.

>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128

>Need a starter dungeon? Here's a curated collection:
https://archive.4plebs.org/tg/thread/86342023/#q86358321

>Previous thread:
>>92184853


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>>92217834
>>
>>92218167
"OK. Let's do this."
>>
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>>92218521
>>
I started reading through Veins of the Earth out of curiosity and there's actually some really cool shit in it. Most of it isn't all that suitable for anything but solo games, but there's definitely some good ideas. It's better than I expected.
>>
>>92219369
Yeah, VotE is what most artpunk wishes it could be, whereas Darkbad is what most of it's actually like.

how badly is this going to trigger /tg/ when this releases compares to when pathfinder 2e released?
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>>92206142
>It actually sold better than Planescape.
I'm going to need to see some hard numbers for that claim.
Not just WotC talking points and/or Ryan Dancey declaring 'trust me, bro'.
>>
>>92217182
>it only does x!
>you cast too wide a net!
Pick a lane nigger
>>
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>>92217184
>>
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>>92218017
>>
>>92201629
I want to pretend that was intentional on the artist's part.
(But I know that I am wrong.)

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>intrigued by Night Lords lore
>misunderstood vigilantes, say fans
>read Night Lords trilogy
>after 10 thousand years of butchering innocent people, protagonist reaches epiphany
>wow, dad was right!
>we are losers who try to excuse our deviancy through convoluted ideology
>we irredeemably suck cock
>let's die
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we already had hellraiser the legion before, i don't see the point why there should be a nother
>>
>>92217579
The nightlords do nothing we'll. There i said it
>>
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>>92218345
Wrong. They're excellent jobbers.
Delightful retards.
> Of course, this new plan to awaken Malcharion had to be put down with tact.
>With nuance.
>With subtlety.
>Vraal's claws slid from the sheaths on his
gauntlets. They sparked and crackled,
wreathed in killing lightning.
>"Brothers!" he called joyously into the
vox. "Everyone in this room is going to die!"
>>
>>92211784
Wait, chaos randomly abandoned him mid fight?
>>
>read Night Lords trilogy
I see where you went wrong, anon BL is garbage written by tards, GW will prob trash that shit and do a reboot in a decade or so anyway, do yourself a favor and only read the codex and consider the rest as fan fiction -which is the level of writing BL is anyway

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Look how far your game designers have fallen. Positively Yugi tier.
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>>92219392
i guess? pitch me a use case for this where you draw a bunch of cards and playing a flying dude with summoning sickness is the optimal line
>>
>>92219146
>triggers only once each turn
yeah, it really bugs the shit out of me as well. It would be fine here and there on things that *really* need it but it's just slapped on everything as a crutch. So rather than having a card say "whenever *thing* happens, do *thing*" and then you know, just costing the card appropriately, we have all this cheap, efficient value shit and everything is just barely kept in check by tacked on O.P.T.s.
>>
>>92219194
nah man, both of those things are shit and people are right to say that they're both shit. The 'once per turn' trend has not stopped them from designing sets so that every single slightly powerful card is a game-ending threat or/AND a ridiculous value engine.

Draft, what was even recently a final bastion of something that resembled skillful and interesting Magic, might have gotten in the worst. When every card is a must-kill threat, there's no longer any thought about when to use your removal. You must use your removal immediately. When every card is pushed and efficient, the being-on-the-play advantage is exacerbated. I honestly struggle to understand how any reasonable person could draft these sets on Arena and play best-of-ones and think that it is a good use of their time.
>>
>>92219518
>pitch me a use case for this where you draw a bunch of cards and playing a flying dude with summoning sickness is the optimal line
then copy Oko as the flying dude for a hexproof, flying, vigilance 4/3
>>
>>92219194
The once per turn line is disliked because its an inelegant solution that limits brewing potential.
Trade the only once each turn rule for the loss of Flying and a increase in cost to 3 mana (Counters and Removal all come online by the time its out even on the draw) and you get a not as competitive but more fun and brewable card while still not being op.

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This is a general for everything 3D printed relating to /tg/ from sci-fi, fantasy, historicals, fantasy football, and more! Share your printed minis, terrain, print fails, 3d modelling, printing advice, works in progress, or anything else /tg/-related to 3D printing.

>DO:
- Post pics of your prints be they fails or triumphs
- Keep your prints and files about tabletop games only
- Encrypt file links
- Use Passwords
- Post your resin/printer/settings for faster advice
- Help your fellow anons with advice

>TRY TO:
- Not make a new thread until old one dies
- Not encourage namefags, tripfags, fumefags and coomers
- Not spoonfeed newfags
- Not encrypt links to websites

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>>92175060
update: the ebay marines arrived. I got to experience the joy of assembling the little shits without any guide; had left over arms for whatever reason. I didn't expect the shoulder pads to be integrated into the arm parts themselves, that did make things more difficult. I also was surprised by the tendency for the sprue to connect to the absolute middle of shoulder pads, leaving a hideous blemish even after nipping and sanding.

anywho, after measuring the shoulder thingies, my shoulder files are accurate to within one hundredth of a millimeter; a rather astounding fact. It is nice having some reference models on hand I guess, especially for decorating mine with holsters and ribbons. and of course the shoulders.
>>
>>92218496
>I also was surprised by the tendency for the sprue to connect to the absolute middle of shoulder pads, leaving a hideous blemish even after nipping and sanding.
That's a tradition at this point
>>
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It is nice to have a 3d printer when the rules change I suppose....
>>
>>92219151
That's a cute little robot, I like its flag stick.
>>
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>>92219492
Thanks :) I like it too.
Here's a test robohead I made in 3d Builder, based off Patlabor Griffon. The "ears" were really soft and bendy due to being very thin, after curing they stiffened up a surprising amount.

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Why mongols? Why no japanese space marines? Or even China? Mongols are literal whos now.
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>>92196615
>mongols
Biggest single mass empire in hustory of man

>japs
Uh.... were pirates (mostly under the command of chinese) and ah... Got btfo by korea?
Oh and the samurai jobbed against portuguese merchant ships
>>
>>92197474
>You should be careful about throwing around terms like "retard" and "stupid" too.
Don't want to be that guy but this is 4ch it's best not to have retarded expectations of people's language. It's true people shouldn't be complete assholes but where do you get off language policing? Faggot.
>>
>>92197360
They had rules for wfb2 and partial rules for wfb3 though?
>>
>>92197897
>Japan's booming economy in the 80s
You're also forgetting about the fact that it was a concerted effort to rehabilitate Japan after WW2. The place is nothing more than an aircraft carrier (America would sanction Japan so their economy didn't boom too much in the wrong places). As a result, yeah, Japanese media pierces into the West and there is a lot of push and pull in both directions. Korea is trying but it's a cope. China genuinely doesn't give a fuck about the foreign market consuming their media which I actually respect.
>>
>>92196615
I like em.

>>92196721
Mongols just don't like paperwork, that's why they swept thru and didn't last plus you try having hundreds of sons and trying to get them to agree on anything jeez.

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>Game is called Age of Sigmar
>There are multiple beings who are arguably equal to or even greater than Sigmar in terms of influence and power
What gives?
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>>
>>92216924
>>92219614
Two handed hammers fucking suck in WFRP 4e so bad. They have the slow trait, which means they always attack last in a round. It's pretty funny how consistently the sigmarite monk in my game charges into skeletons (after usually spending 1-3 rounds getting over his fear), only for his slow ass weapon to allow the skeletons tons of free hits on him lol. Ghal Maraz is probably the best weapon started in 4e but it's saved by the insane magical abilities it has though.
>>
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>>92218709
I unironically find women more attractive when they're 17 years and 364 days vs when they're 18. I wonder if the taboo makes them hotter.
>>
>>92219620
You don't get to attack first because you charged or anything like that?
>>
>>92219644
No first strike from charge, but it does grant +1 advantage, which is essentially a pool each side in a combat has that builds up through certain actions or successes and can be spent to gain free actions, get huge bonuses on a specific test, afflict the enemy with a status condition, etc.
>>
>>92219656
Intriguing.

I want to say my group plays 2ed, but we technically started with 1ed and just kept adding house rules to it, then started retrofitting 2ed stuff to work, that at this point I think I can't legally even call it Warhammer anymore.

Still, the way we play it charging means you hit first. Big oof for your pain brother, but points for keeping to theme.

Yawgmoth Edition

>Bans
https://magic.wizards.com/en/news/announcements/march-11-2024-banned-and-restricted-announcement

>Official News:
Ravnica Remastered Release Notes
https://magic.wizards.com/en/news/feature/ravnica-remastered-release-notes
The Week That Was: The Winner's Circle
https://magic.gg/news/the-week-that-was-the-winners-circle
Incorrect Version Printed for Fanatical Strength in Murders at Karlov Manor
https://magic.wizards.com/en/news/announcements/incorrect-version-printed-for-fanatical-strength-in-murders-at-karlov-manor

>Spoilers
http://www.magicspoiler.com/

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>>
>>92219242
No, House tribal is focused on the Unfinity theme park rides to maximize dice rolls
>>
>>92219653
Their was discussion here a few months ago and beyond that I think it was hosted by Hareruya.
>>
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One catastrophic failure I'm starting to notice with FIRE design is just how much more pressure the presence of egregiously powerful commons puts on just randomly drawing good hands.

When games are slow and cards are inefficient, mulligans hurt but aren't backbreaking.
In the current state of affairs though, being one card behind the guy that's curving out
>Frantic Scapegoat / Red Herring / Inside Source / On the Job
is just game ruining.

Having overpowered commons amplifies the RNG aspects of the game. It punishes bad draws and stifles grindy comebacks. It makes things that are bad about the game, worse, and makes nothing good about it better.
Basically, this shit fucking sucks.
>>
>>92219720
Does them being commons make a difference? People are going to use the best cards available, so it's more of an issue of the overall power level, not just commons.
>>
>>92219744
>Does them being commons make a difference?
Very much so. Huge rares are one, maybe two a deck. Commons are the core of every deck in the (limited) format, to which I'm referring.

Bloated power of rares just ruins games on occasion, as you see you opponent drop a thing you can't answer and you just lose.
Commons being bloated to that level ruins nearly every game ot the same degree.

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Chat about Glorantha, Runequest and and bronze age topless ladies.
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>>92216100
They had already organized themselves into an organized nation. It was called Sartar.
'A soul-eating kaiju showed up' is not actually a cultural flaw.
Neither is 'sorry, but the apocalypse has started, and will land right here.'
>>
>>92215846
Seven Mothers is like state sponsored Salvation Army in a way.
It’s for the common people and does the charity/welfare work for the Lunar bureaucracy.
My opinion is that it exists to break up and replace/synergise with the popular Lightbringer cults that have crossed over or are worshiped under a different name.
>>
>>92216100
You seem to under the 90s to mid 2000s impression where Greg and Jeff rowed back on the organised guild-based urban centres and focused more on the petty tribal disputes and disorganised cults.
Jeff has gone back on that again to a nation of major urban centres but with the word guild replaced by cult and the word adventure replaced by clan feud. Which they kept.
>>
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You think anyone joined a cult because they were a coomer? Also it'll be years before the Holy Country book comes out, won't it?
>>
Favorite crackpot theory? Mine is that Crimson Bat doesn't actually destroy souls it eats. It absorbs them, everything it consumes becomes part of it. Because of that Lunars must sacrifice from time to time other Lunars and Chaotic monsters to keep everything balanced. Too much Orlanthi and Crimson Bat will become Orlanthi as well and turn against Lunars.

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Card Counting Edition

>To make cards, download MSE for free from here:
http://magicseteditor.boards.net/
>OR
>Mobile users might have an easier time signing up here:
https://mtg.design/
https://mtgcardsmith.com/

>Stitch cards together with
http://old.photojoiner.net/

>Hi-Res MSE Templates
https://pastebin.com/2AFqrY68


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>>92219443
Cool cool. I have an idea for a series of cards based on vanguard cards I kind of want to make. They wouldn't go in your deck, you would just choose one for the deck and it would change your gameplay a bit like vanguard cards did. It'll be easier to rough out the idea if I have people to bounce the ideas off of after I make a first draft.

What are your thoughts on the idea of on-demand basic lands, or a separate deck of basic lands you can draw from instead of drawing once per round? Perhaps with a smaller hand size, of like 5, and one of those cards comes from the lands deck. Obviously a bunch of fetch effects would become unnecessary, but is there a reason idea bad idea?

I was just thinking of how other ccgs since magic tend to just have it go up every turn and it gave me this idea.
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>>92219515
>What are your thoughts on the idea of on-demand basic lands, or a separate deck of basic lands you can draw from instead of drawing once per round?
One of my Towers starts with five lands per player.

Its a decent enough way to do things, provided the format is tailored to it. MTG doesn't suit it well usually.
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>>92219555
>five lands per player
That's a lot. My goal was to eliminate being mana screwed, but also have there be an opportunity cost. A turn you get a land is one you don't get a proper card. But yeah, you'd definitely want decks built for it specifically. Maybe I'll build a pair and play it against myself to get a feel for the idea and try out a few variations.

I never liked the 'best of 3' thing common in magic, and typically just want to play one game and DOA different matchup, and slightly reducing the impact of RNG, I thought might make that better.

>Tower
Does sound pretty fun. Haven't tried it though.
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>>92219596
>That's a lot.
Not when they're all Shimmering Grotto!
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>>92219604
Its still starting the game with the ability to make 5 colorless, and thus lets you play rather more than a 1drop on turn 1 though.

I can see how it would be helpful in making a 5 color tower work though.


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