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File: 1704556065091581.jpg (121 KB, 2048x854)
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How do i stop my players from killing civilians and prisoners?
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>>98520984
So it sounds like everyone except you wants to play a murderhobo campaign. Maybe your paladin needs to fuck off, vowing to bring them to justice, and you replace him with a degenerate scumbag.
>>
>>98514425
Same way Legend of Zelda has you not steal stuff.
Labels you a THIEF forever.
Have the NPCs learn about what they do and have them be referred to as no no words.
>>
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>>98514425
Give them an Aura of Righteousness. NPC, Guards and enemies will be hostile, afraid or dont trust the players. Maybe a high negative Aura triggers curses or increasing mobs of enemies.
>>
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>>98514425
WHY CONTAIN IT?
>>
>>98514425
1. Why would you?
2. Why would they?

From most TTRPGs point of view, terminating a threat before it becomes recurring / a burden just makes sense. Outside of polite society, initiation of the use of force need to be retaliated as quickly and effectively as possible, and the well-being of the aggressor is not your responsibility.

So the question becomes "Why would they?". Prisonners are a subdued threat, but a threat nonetheless. A drain on resources. So you have to make it worth the players' while. Is ransoming captives captured in battle part of your setting? Was there a bounty on their heads worth 3x more if brought in alive? Are the prisonners potential bargaining chips valued by their nations or fully expendable? Do the captives have information, or even better, skills that would benefit the PCs? Assuming PCs woupd be willing to take prisonners at their expense, is there a way for them to deal with the prisoners humanely?

> Be us.
> Evil DnD 3.PF group
> Remnants of a thieves' guild rebuilding itself.
> Leader: Pat. Rogue scout. Lawful Evil. Specializes in the sap.
> Hometown has labor shortages and an arena.
> So we loot the monsters. And humanoids. All of them.
> 5 years indentured servitude for their lives for most humanoids: Attacking us incurs a debt.

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>"Hey DM, I want to play a Jekyll and Hyde like character with split personalities"
>"One personality is normal, but the other will be a fun chaotic murder hobo"
>"He should use two character sheets with different classes/skills for each personality"

What do you do?
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>>98519171
A true Jekyll and Hyde type character would have one character sheet, but two separate physical appearances. Hyde was basically just a disguise that allowed Jekyll to act out his own dark urges without ruining his pristine reputation
>>
>>98522429
You seem confused
>>
>>98520925
https://www.youtube.com/watch?v=YOhFaZmvGe4
>>
>>98519171
Generally go with it, as I'm ok with weird character concepts like lycans and shapeshifters. Nowadays base druids get animal forms at like level 3 without breaking things. Basic murderhobo isn't really a concern with DND types.

My general concern is if it's a stupid concept or just an excuse to powergame. Do you split xp between the two forms? Do the two forms synergize with gear?

Also, deciding on how switching works is important:
>>98519648
Good choice.
>>98519774
Good choice.
>>98520833
Good choice.
>>98520631
More than reasonable.


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>>98519171
Tell the imaginary person to go away.

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Kept you waiting edition

Previous Thread: >>98436102

/pfg/ (pathfinder 1e) link repository: https://pastebin.com/RSt0rF0T
/p2g/ (pathfinder 2e) link repository: https://pastebin.com/1zySxwm3
/sfg/ (starfinder) link repository: https://pastebin.com/5yp9s2U3

>>CHECK THE SHARE THREAD FOR MATERIALS<<

TQ: Tell us about your current game
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>>98522425
BUILD SKELETON
>01. Animal Companion
>02. Beastmaster Dedication
>04. Mature Beastmaster Companion
>06.
>08. Incredible Beastmaster Companion
>10.
>12.
>14. Specialized Beastmaster Companion

This is basically what you're looking at. As you can see, it's very crowded, and this is literally just the must-have pet-related feats. In a free archetype game you've got a lot more flexibility, but in a game with standard class feat availability this basically is the build. You'll squeeze in any other goodies you can between these levels; if you're melee, grab Twin Takedown and Disrupt Prey. If you're ranged, you might get away with grabbing a couple of the extra pet-related goodies, or you can pick up abilities like Distracting Shot/Greater like a normal bow and arrow ranger would.
>>
>>98521920
Given the ambient smell at my FLGS, it's still valid in 2026.
>>
2e
Questions in regard to the Adapt Benefit of the Tome for Thaumaturge.
First is how the free Recall Knowledge each turn interacts with the Diverse Lore feat. Can you combine the free RK with the RK from Exploit a Vulnerability or would the RK from EV be using a higher difficulty?
Second is if you are fighting multiple of the same enemy. When the free RK for the +1 circumstance bonus eventually fails does that mean you can't use it on the other same enemies or just the one you failed on?
>>
>>98524010
The tome benefit is a regular Recall Knowledge check. You get a free one each turn, and it's subject to all the bonuses and penalties that a normal Recall Knowledge check would be (including an increased DC for repeated attempts on the same subject: https://2e.aonprd.com/Rules.aspx?ID=2640).

The Diverse Lore benefit is its own thing--it's not a Recall Knowledge check. The way that works is that, when you succeed an Exploit Vulnerability check, you also compare your result against the creature's base Recall Knowledge DC. If you clear that DC as well, you get an extra piece of knowledge "as if you had succeeded at the Recall Knowledge check." Since this isn't actually a Recall Knowledge check, it neither suffers from nor contributes to your penalty for repeated attempts.

So for example you might:
>Start your round and use the tome benefit to make a free Recall Knowledge check on a zombie. If you succeed, you're awarded a piece of info.
>Exploit Vulnerability on that zombie and roll high enough to succeed against both a Standard DC of its level and its base Recall Knowledge DC. This awards you a second piece of info.

It's also possible that all three of those DCs are different. If this a repeat attempt, your tome's Recall Knowledge check will be against a higher DC. Then, your Exploit Vulnerability check will be against a Standard DC of the creature's level. Then, if you succeed, it'll be compared to the creature's base Recall Knowledge DC. That's two Esoteric Lore checks compared against three DCs, which might all be different. It's kind of a clusterfuck.

Regarding identical enemies, it's circumstantial. There's language in GM Core about differentiating between unique characters and generic enemy types so, if you're fighting a handful of "goblin warriors" for instance, your GM is likely to lump all those Recall Knowlegge checks together for the purposes of repeat checks. If there's a named goblin in the mix however, he might be treated as his own thing.
>>
>>98524701
Thanks for clearing that up. Playing a thaumaturge now and have been doing the first part wrong for a while now. This will help going forward.

The human sacrifices WILL stop Edition

Previous thread: >>98405168

>Thread Question:
Do you have a clearly favourite historical period?

>Community Summary of Wargames:
docs.google.com/spreadsheets/d/11JoUpGIRDp5DZdgJ24rijKHgyY-qvvR5QnVtHIp57Tw/edit?usp=sharing
>List of Historical Tactical, Strategic, and Military Drill treatises:
pastebin.com/BfMeGd6R
>/hwg/ Steam Group:
steamcommunity.com/groups/tghwg/

>Games, Ospreys & References folders:

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been playing panzer general dos emulator but this game looks cooler

https://www.myabandonware.com/game/third-reich-bxg

https://playclassic.games/games/turn-based-strategy-dos-games-online/play-third-reich-online/play/

https://d1.xp.myabandonware.com/f/mbl6/Third-Reich_Manual_DOS_EN.pdf
>>
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>>98521954
or perhaps this is better?

https://www.abandonwaredos.com/abandonware-game.php?abandonware=Clash+of+Steel&gid=2715
>>
>>98501997
>Want to build/play WW2 miniatures
>Am Slav mix (mostly Russian)
>Can't bring myself to play Soviets due to hatred of commies
>Feels weird playing Germans given lamo subhuman
>American look excessively dull to paint
>Japanese have limited armor and generally not well supported minis wise
>Have zero interest in anything British

Guess Italians it is
>>
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Games for this feel?
>>
>>98522589
Play Finns.

If you didn't say "not my table, not my problem", maybe D&D wouldn't have gotten so bad.
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>>98524304
A gnome
>>
>>98523308
>police retards FOR me!
no
>>
>>98524204
Lol what a rube
>>
>>98523743
Statistically speaking, yes
https://www.pewresearch.org/short-reads/2023/08/15/32-of-americans-have-a-tattoo-including-22-who-have-more-than-one/#:~:text=Sexual%20orientation,-:%20Around%20half%20of

I have nothing against functional tattoos that exist for an in-setting reason that wasn't just "give me an excuse to make the art uglier and also more feelsy rather than adventurous", succubi should have womb tattoos and tattooed nanotech is practically mandatory to have both parts of cyber-punk.
>>
>>98523308
Maybe if you played good games, D&D would have died for real by now.

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Just finished pic rel and it was actually pretty damn good. Cosmic/Weird and Urban horror mix surprisingly well together.
Anybody know any other similar settings?
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>>98515728
Last I’ve heard of Gareth Ryder-Hanrahan he was writing a column on rpg net and has just announced a Bas-Lag RPG. It has been a long time, thanks for the trip down memory lane.
>>
>>98523465
You need to know what happened, have a list of revelations that will lead the PCs towards the thing that happened, and a stable of NPCs or situations that will allow the PCs to find those revelations. That, too me, is a lot easier to prep than a dungeon or statting up a bunch of antagonists. I'm about to start a supers game and I'm staring down the barrel of building a bunch of NPCs, that's a *much* bigger pain in the ass than writing a mystery.
>>
>>98524112

Definitely too few points for me to run a mistery.
>>
>>98524184
I mean, that's literally all you need. Your problem isn't mysteries, it's bad prep.
>>
>>98515728
>Anybody know any other similar settings?
My take on the Cthulhutech idea.
Coming soon™

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Archives & Other Resources: https://rentry.co/cyoag
Allsync: https://cyoa.allsync.com/s/owWor64yLTngDk3
Previous thread: >>98514688
"Return to Form" Edition
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>>98524545
>>
>>98524232
I'm thinking of remaking my build as an image build, and correct the build mistakes I made.
>>
>>98524592
Consider contacting a civil engineer.
>>
>>98524224
It is highly ironic that the builds that want to directly going after their enemies do not have the capacity to find them, but the ones that do are hiding and stalling.
>>
>>98524530
All I've seen for years is deafening apathy.

The last planets we were on:
https://1d6chan.miraheze.org/wiki/The_Smethwick%27s_End_Uprising

Music to set the mood:
https://www.youtube.com/watch?v=HJNz2QgSNsk

>be Felinid Lt. Tom, aka "Big Daddy", leader of "Tom's Roughneck's"
>the Felinid Winter Guard has been redeployed to Pacifica Prime
>the Irony of an arctic warfare regiment being sent to a tropical ocean world is NOT lost on any of us
>but it is probably best world we have been sent to so far...
>Throne, one could mistake this place for a paradise world
>that said we have been here seven days so far, with little to show of it
>on day one we landed in Port Mosely and unpacked our gear, including our new jungle fighting equipment
>as we unpack, we notice we are not the only Guard regiment here deployed on Pacifica Prime
>this time there are Catachan, Mordian, and Cadian Imperial Guard regiments present as well

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>>98522213

>be Felinid Lt. Tom, aka "Big Daddy", leader of "Tom's Roughneck's"
>be ascending up Hill 414 with my platoon
>I'm mulling over the ork's inactivity when i hear Lil' Tom yell
"AMBUSH!"
>I watch as Lil' Tom dodges a swing from a ork Kommando and then dump an entire charge pack into it
>its all helter skelter from there
>we lose our two point-men from 4th squad
>and then a bomb-squig charges us...
>I take cover behind a tree and gun down a pair of ork shoota boyz firing in my direction with my Recon Las-carbine
>can't tell if they were aiming for me or not...
>their aim is that shit
>I use the last of my charge pack to down one ork charging me with an oversized axe
>I survey the fire fight around me

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>>98522251
>>98521587
>be Magos Fr-Waystation Thur
"This is the exploratory undersea vessel of the Rogue Trader House Ponsonby-Bannerman, we are searching for wreckage belong to our house, for we, as its rightful owners, are entitled to salvage whatever cargo is still abroad such ships."
>the offending machines retreats with a final message
"We do profusely apologize for having intruded into your territorial waters without first asking for permission. We shall act accordingly and withdraw both our submarines and surface vessels to a place outside of your waters."
>ah that explains much
>rogue traders
>a detestable lot
>"do not long for the alure of freedom of choice for with such temptations the shadow is never truly seperated" - Saint Tor-55
>rogue traders are given far too much freedom
>with it they always become warped with heresy excused away by the writ they carry
>bah at least the threat is passed
>as i prepare to recommence with the 11 hour durge of refocus Terra-66 signals in holy binary
"speak the holy voice of binaric sister"

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>>98524271
>heretical machine spirits, unreported archeotech, or the greatest sin of all
>xeno technicaligocal mingling
>i send an alert through the noosphere silencing all discussion
"Sister Terra 66, replay the machine spirits refusal, we shall all inspect its programing refusal. "LET NOT THE HOLY DARK BE BREACHED""
"LET NOT THE HOLY DARK BE BREACHED"
>the servoskull aided by holy candles of incense begins to replay each line of its logged messages
>the litany of admin override is sent
>a flood responds
ᚹᚺᚨᛏ᛫ᛏᚺᛖ᛫ᚠᚢᚲᚴ᛫ᛞᛁᛞ᛫ᚤᛟᚢ᛫ᛃᚢᛊᛏ᛫ᚠᚢᚲᚴᛁᚭᚷ᛫ᛊᚨᚤ᛫ᚨᚾᛟᚢᛏ᛫ᛗᛖ,᛫ᚤᛟᚢ᛫ᛚᛁᛏᛏᛚᛖ᛫ᚾᛁᛏᚲᚺ?᛫ᛁ'ᛚᛚ᛫ᚺᚨᛋᛖ᛫ᚤᛟᚢ᛫ᚴᚭᛟᚹ᛫ᛁ᛫ᚷᚱᚨᛞᚢᚨᛏᛖᛞ᛫ᛏᛟᛈ᛫ᛟᚠ᛫ᛗᚤ᛫ᚲᛚᚨᛊᛊ᛫ᛁᚭ᛫ᛏᚺᛖ᛫ᚭᚨᛋᚤ᛫ᛊᛖᚨᛚᛊ,᛫ᚨᚭᛞ᛫ᛁ'ᛋᛖ᛫ᚾᛖᛖᚭ᛫ᛁᚭᛋᛟᛚᛋᛖᛞ᛫ᛁᚭ᛫ᚭᚢᛗᛖᚱᛟᚢᛊ᛫ᛊᛖᚲᚱᛖᛏ᛫ᚱᚨᛁᛞᛊ᛫ᛟᚭ᛫ᚨᛚ-ᚳᚢᚨᛖᛞᚨ,᛫ᚨᚭᛞ᛫ᛁ᛫ᚺᚨᛋᛖ᛫ᛟᛋᛖᚱ᛫300᛫ᚲᛟᚭᚠᛁᚱᛗᛖᛞ᛫ᚴᛁᛚᛚᛊ.
>a surge of binaric horror floods the covent
>binary of the mutant, the impure, the most unworthy inheritors of the form of flesh
>so far from man they are to be considered xenos
>the unholy tongue of rune binary
>labeled as heresy under the convent of holy mars after the extinction of the species Homo sapiens rotundus

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>>98520374

https://www.youtube.com/watch?v=EWf6ZE5zGyg

>be Imperial Navy ace pilot Aquila-13, leader of the "Yellow Tails"
>be leading my squadron in an engagement against a flight of ork bombers and their escorts
>Aquila-2 and I are moving to engage the ork fighters, while the rest of the squadron handle the bombers
>I decide to handle the ork fighters with missiles first
"Aquila-2 switch to Skystrike missiles"
"Roger sir! switching to missiles!"
>he is still nervous... I can hear it
>I switch to my own missiles and lock onto one of the "Dakka-Jets" with the targeting cogitator
>once locked on I fire off one of my Skystrike missiles
"Aquila-13, Fox-3!"
>then I hear Aquila-2

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>be Kronerberg "The Deranged", loyal scion and Lord Galmon's greatest warp sorcerer
>be on one Pacifica Prime's many islands in the north...
>no... I'm not leading my armies
>I left that duty to one of my trusted officers, a traitor guard general and fellow Tzeench devote
>for my self... I am here looking for the artifact...
>the "Lamp of Souls" as the whispers call it
>a most powerful warp artifact built by the long dead civilization that once called this world home
>my retinue and I are currently searching the overgrown ruins for it
>the whispers say I will find what I'm looking for here...
>but they are being most vague...
>they won't tell me where I will find it exactly
>one of my escorting Cohort Troopers ask what we will do if the loyalists or xenos interrupt our little expedition
>laugh at him, then the rest of my retinue does
>even the whispers find his... paranoia amusing
>no.... we are quite alone here

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Fiscal edition

>Previously, in the Mortal Realms
>>98510631

>Official AoS website:
https://www.ageofsigmar.com

>Downloads, Rules Errata, and FAQs:
https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/

>Tools
https://runebrush.pa-sy.com/warscroll/

https://lordbaconbane.github.io/aoswarscrollcreator/

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>>98524456
Blades of Khorne?
>>
>>98524456
If we're not assuming the obvious of just saying more Khorne, uhhhh Ogors, Ironjawz, or Sons of behemat are the most unga bunga overall.
>>
>>98524568
Khorne is a tech army in AoS, anon. Gotta build up the unga bunga.

But yeah, probably Ogors or Jawz. Can Unga Bunga Seraphon if you do Krox and big dinos.
>>
>>98524638
FEC is big unga bunga but I'm still not particularly happy with how they pilot rn. But terrorgheist spam is the biggest ungas and bungas you'll see (fuckin d3+3 mortals)

But Ogors are real good too, glutton spam looks gud.
>>
>>98521872
if next OP isn't "Bifurcated gunt edition" I'll be very disappointed in you guys

PULL OUT YOUR WALLETS!!! BIANNUAL PRICE INCREASE JUST DROPPED!!!!!

PAY UP PIGGIES OINK OINK!!
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>>
I love 3D printers.
>>
>>98523392
then why don't you MARRY 3D printers?
haha fucking gott'em
>>
>>98523362
Not exactly a site but it's blue and we talk about it all the time. Did you just get your first printer?
>>
>>98524583
>but it's blue
If it is an app then it doesn't count because it isn't a website.
GW is aware of that blue and does purges and moderator drama causes disgruntled users to report the spots until GW takes them down.
That's why I was asking about an STL hosting website.
Wouldn't even mind if stuff was behind a paywall as long as i could pay for them without my credit card or email accounts or any accounts being jacked.
>Did you just get your first printer?
A while ago but I haven't set up the ventilation system yet. I have been looking at Sunlu ABS grey resin so far.
I'm not sure if 70 percent alcohol is good enough to wash it though. I've heard washable resin is universally way too brittle for wargaming.
>>
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>>98522885
What are you talking about? The prices are fine and have been for some time. Not sure what the problem is.

Valkyrie Edition

>2024 Core Rulebooks
https://mega(dot)nz/folder/d2ohSCSL#5HnqSMJncr9Queh8KDzbSQ

>2024 Official free rules
https://www.dndbeyond.com/sources/dnd/free-rules
>2014 Official Free Rules
https://www.dndbeyond.com/sources/dnd/basic-rules-2014

>2024 UA
https://www.dndbeyond.com/sources/dnd/ua

>2014 Errata
https://dnd.wizards.com/dndstudioblog/sage-advice-book-updates

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>>98515394
>>98524074
Even simpler than that would be to have a character who was flung into the future. Either magical means, Feywild time-fuckery, or getting petrified for centuries.
That gives a similar explanation for how they might be clueless about a lot of parts of the world, but still have an inkling of the fundamentals. They'd lack any friends or support network, and would be culturally out of place.

It also comes with a more concrete character motives than an isekai, where they could aim to return to the past, revive some long-dead loved ones, or otherwise just try and figure out what happened after they died.
It also doesn't completely disconnect them with the setting, where there could be a villain or organization from the past that's continued to be a problem in the present.
>>
>>98524074
>>98524121
Yes this works better. It's internally consistent with the planes or magic in general. Once you bring in the modern world things start to feel off.
>>
>>98522605
Maybe it'll be the Barbarian equivalent of the Sun Soul Monk?
>>
>>98522396
You just answered your own question. There’s really no in-universe difference between a high level PC and a high CR intelligent monster. A world with a ton of either or both would look and play very differently than how most D&D campaigns do. The more top heavy you make a setting the more entrenched it’s status quo is likely to be, the less notable things weaker characters can do, and for D&D the more high magic your world needs to be to be coherent. The number of reasonable plots for level 5 characters shrinks dramatically if there’s a level 16 every three days ride.
>>98522430
The fact there’s almost more heroes who qualify for domains than there is geography for domains isn’t really the point. The point is that the rules suggest a glut of high level characters and abundant magic then they don’t worldbuild to match that. It’s the problem of saying your setting is Third Age Middle Earth when its internal logic demands it be First Age Exalted.
>>
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>>98515394
>>98524074
I had an idea for a PC that would require a particular kind of game but that I thought would be fun. She was a human wizard named Zoralyssandra of Terra, Witch of the Third Rock from Sol, and dresses in a very side-of-van-art wizard way with a wide-brimmed hat and a robe covered in stars. She is the apprentice of Galaxivor Cosmorion the Star Wizard, one of the Great Wizards. Zoralyssandra is a scholar studying the world and its magical inhabitants while practicing the art of magic and doing errands for her master. Her real name is Zora Green, she's a thirty year old American astronaut who got flung across space by one of Galaxivor's experiments gone awry while doing a spacewalk. He promises to get her back promptly but in the mean-time has her running errands as his apprentice. I believe this is still isekai but I think I'm drawing from other sources than japanime.

I can't believe it's Titanicus edition.

Previous thread: >>98484156

>HH 3.0 - Complete gofile - All Books:
https://gofile.io/d/cnJk0N
>Titanicus Compendiums
https://gofile.io/d/1accdP

>New Edition, to a great wailing and gnashing of teeth:
https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus-heresy/
>Official FAQ/Errata/Downloads:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/
>Thread FAQ (very old, remembers Age of Terra)
https://pastebin.com/iUqNrrA8

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>>
>>98522679
Ok I wouldn't end it either if he gave you stuff before, thanks for clearing that up.
>>
>>98522739
Put it on the other pad, don't use a stud ofc
>>
>>98522954
>No fun allowed
Nids and tau didn't exist, but the other races are fine. You could use nid rules to represent the big spider thingies that killed BAngels on Murder.

King Fluff or whoever made rules for them back in 1.0 as well as other xenos.
>>
>>98524613
Tempting...
>>
>>98523138
>It doesn't matter who we are
>What matters is our plan

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This is a general for everything 3D printed relating to /tg/ from sci-fi, fantasy, historicals, fantasy football, and more! Share your printed minis, terrain, print fails, 3d modelling, printing advice, works in progress, or anything else /tg/-related to 3D printing.

>DO:
- Post pics of your prints be they fails or triumphs
- Keep discussion/photos about tabletop games only
- Post your resin/printer/settings for faster advice
- Help your fellow anons with advice

>TRY TO:
- Remember that this general is monitored by GWendolin and her lawyers
- Not make a new thread until old one dies
- Not encourage namefags, tripfags, fumefags and coomers
- Not spoonfeed
- Not war over Filament/Resin consoles
- Keep your model pics naked (no paint/undercoat only)

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>>
>that one guy who uses
apple barrel on fdm prints
>>
>Myminifactory has sale going on
B-bros.
My Tribes discount didn't stack on the MMF sale.
Is there a dedicated spot that shares WGA digital STLs? I know WGA took some off their MMF store.
Otherwise me wallet gonna hurt.
>>
>>98524345
>sale
time to pad out the vae collection some more

second the wga, esp if you have the gone stuff
>>
>>98524486
Really what STL makers deserve some money for their good work?
I would like suggestions, please.

>second the wga, esp if you have the gone stuff
I gotta evacuate my phone's files onto PC. Problem is my current PC is busted and the owner of the PC I'm using I share living space with is stingy about what gets downloaded to his PC from adblock to anything.
And winzip isn't opening.
So I can't inspect the STLs to see if I mislabeled some somehow or if they are shit.
But so far I know the Les Grognards cavalry got removed and the "The Damned" Stls got removed too. I would like those unsupported and supported.

There's also a cults3D that remakes warmachines from animes as STLs and the (last I checked) 2K priced Canadian money amount is a bit much to buy them all so I don't know any buygroups that are trustworthy or whether all of the guy's stuff has been archived.
To find these places one just is supposed to ask in the general chats of the respective sea sailing app channel, right?
>>
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Anons I am in dire need of helpful means of finding or even being linked some STL file recreations of the 28mm human 40k imperial guard shoulderpads like pic related.
The plastic Krieg ones and the 2022 Cadian (with kneepad) shoulderpads.
Every search yields a sea of space marine shoulderpads and it hurts.

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Great art edition

Previous: >>98414205

>News & Reminders
Hobbit like in two day
Badger is banned this monday

>Useful Links
https://pastebin.com/QFA0hqaA
https://github.com/Card-Forge/forge/releases

>TQ
Life is dull without humour. Post funny mtg art, real or proxy.
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>>98523337
This general is for the extreme dick takers that can take even the biggest dicks of all non-white kinds at all times. White dicks are frowned upon here we got retard brown barely sentient dicks only that cause traffic accidents. We are actually sponsered by a car insurance because we play the game and crash so much. Mostly fatally.
>>
>>98524043
point at the doll where the car driver touched you
>>
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"A five-ounce bird could not carry a one-pound coconut."
>>
is pioneer ninjas a thing
>>
>>98524490
not really but you could play kaito, this is probably closest thing to a competitive list for a ninja deck
https://www.mtggoldfish.com/deck/7895288#paper

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>Magic classes get all healing and utility stuff, and damage
>Physical classes get damage
Okay, smart guy, what abilities do you give "thief" or "fighter" that are as broad and useful as what mages and clerics can do?
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>>98523966
the argument about cantrips just boils as to whether you want the wizard to pull out a crossbow or a crappy firebolt at low levels

the only actually questionable thing about cantrips is that their auto-scaling damage makes level 1 spells obsolete after level 10, where the 2d10 fire bolt starts to outperform half your early spells for no cost
but at level 10, you have enough level 2 spell slots to never have to worry about casting a level 1 again

cantrips are not really something that drastically affects the wizard except for making their trash cleaning ability better, since they can firebolt weaker goblins away
but this doesnt really tip their character in any mechanical way unless you really like 100-room slogs with no rests
>>
>>98523966
>>98523998
There is one other consideration, which is utility. Being able to consistently conjure fire/acid/etc. can be quite helpful when it comes to trying to destroy certain objects when outside of a fight.

There are ways to retain cantrips while addressing that, but as you said, it doesn't make a big difference for spellcasters at low levels to rely on a crossbow. And at higher levels, it's not like spellcasters are particularly weak and in need of the damage boost.
>>
>>98520138
>what abilities do you give "fighter"
Kill stuff
Run faster than anyone
Lift more than anyone
Faster reflexes than anyone
Survive anything
Kill stuff harder and faster
Capable of satisfying even your extremely sexually jaded mother
>>
>>98520138
None. Not everyone needs to have similarly broad skillsets, and that is fine.
>>
>>98521665
>And most importantly make all these actions cheap and common
I also hate when things are videogamey, but I think an ideal system would be similar to 3.5e/pf1e's alternate combat actions (trip, disarm, charge, sunder, feint, etc) combined with a called shot system, and implemented in a way such that fighters can use them without centering their build around a single maneuver, but they are still unreliable for non-fighters. If it was just made very clear that these are all things which a good fighter should be expected to be able to attempt an unlimited number of times a day in the actual setting (not just as a rules abstraction), and which are not supernatural feats that use any metacurrency, the videogamey factors would mostly disappear as long as the game itself didn't blur the difference between magic and tricks that are possible IRL but very difficult when untrained (another example of failure to establish this difference is the many feats in 3.x which suddenly allow you to do something you should have already been able to do, rather than making you better at it).


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