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File: Zweihander.png (363 KB, 567x737)
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I want to run kind of a grittier, low power fantasy game which I believe "mudcore" usually refers to. I've had people recommend WHFRP, but I'm hesitant to use it because I feel that a lot of it would be too mechanically attached to the setting. I originally wanted to use Burning Wheel but I'm playing online and the combat system stumps even me, so the retards who I play with will either use the complexity to cheat or just not do it right/take an hour to make one attack.
As I understand it, Zweihander is kind of in the same spirit as WHFRP but it either has a generic setting or is setting agnostic. I remember seeing it being a bit of a divisive topic back when it was being shilled here, but I figured now that the dust has settled there's some more nuanced opinions on it.
If Zweihander isn't right, are there better systems to handle kind of a higher lethality, lower power type of game?
>pic semi related

Common Threats Edition

Here is a thread to discuss trading card games other than the big three.
>Build Divide
>Force of Will
>Final Fantasy TCG
>DBZ CCG
>Wixoss
>Keyforge
>Gundam
>Legend of the 5 Rings (L5R)
>Digimon
>Flesh and Blood
>Gate Ruler
>Battle Spirits

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>>
>>92595905
Rage had the first foiling treatments in the industry, Past Lives like >>92595933
were chase cards through and through


>>92596035
I still have Arcadia cards
>>
>>92596694
Playing without much card access is great, everyone had to have completely different decks and builds
>>
>>92617829
game is DOA kek
>>
>>92599174
Black MOMMY
thats a decent ability for purple
>>
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>>92621010
Here's the AA by the way, I think the regular actually looks better but I'll never complain about more Maria.

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Why it failed?
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>>
What makes you think it failed?
>>
For the same reason Black Metal failed, it was something unique and experimental, than second wave codified too many ridged rules and acted holier than thou, made it cringe as fuck, than third wave made it a commercial cesspool built on venerating the cringe best forgotten second wave. It was never meant to be taken seriously, have longevity or ever leave the fringe but too many hanger ons and speculators wanted to capitalize so it died.
>>
>>92618124
I'm all about the pre-school gaming, but saying 3LBB aren't old enough IS retarded. And what if they aren't? OSR is about playing in the post 3LBB frame of mind anyway. If anything, the 3LBB/Chainmail/Outdoor Survival are too old school for OSR. 3LBB lets you play as a fucking dragon if you want to. It's written in the first pages of the first book. The idea of playing as a dragon makes most OSR players seethe. OSR is about how the game was played by the people back then, not the creators.
>>
>>92614838
Incest
>>
>>92617359
Got any recs for good modules? I wanted to try ACKS or something and good crawls to harvest for ideas sounds like what I need.

What type of setting is Final Fantasy 14? it doesn't make sense with the varying amounts of technology and ancharostic fashion sense.why do creators not adhear to more realistic historical aspects instead of doing shit like this? it's more interesting to be accurate then to go TOO COOL FOR SCHOOL BRO
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>>
>>92620944
It's an ESL parroting basic bitch /tg/ contrarian opinions in an attempt at appearing smarter than your average 2020s weeaboo consoomer.
>>
if you need to play a historically accurate realistic type game to have fun, then more power to you. However you cannot force people to adhear to your tastes and demand it be the norm
>>
>>92620739
It does and I say that as someone who runs a SW campaign.
The general is nothing but useless talk about the current shows that are being released.
Actual game related questions or discussions barely get any answers while everyone just shitposts about the latest disney slop.
The only part that pretends to be about games is the OP and the pastebins.
>>
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I wouldn't have made this thread myself, but fuck it we have a FF14 thread on /tg/ so might as well make the most of it.
I think there is actually quite a lot of good stuff to take away from FF14 and how it builds its world/tells its stories which GM should learn from and apply to the games they run. For example, how difficult being 'good' is. In FF14 the consequences of trying to be a good person constantly spin off into adventures of their own, because being good doesn't stop with killing the evil villain, it continues into the cleanup and the rebuilding that follows your 'victory'. Most of the time this is boring busywork that feels like the GM is punishing you for not being a murderhobo, but FF14 makes the cleanup after the battle interesting and a source of adventure in its own right, and thats worth taking notes on.

Also, FF14 just does good villains. Truly evil fucktards exist in the world, but are *extremely* rare. For the mostpart, villains think they are the good guys of their own stories. Their *goals* are usually sympathetic or noble in some respect, but their *methods* are what makes them something you have to stop by any means necessary. They even managed to make a hell dimension full of demons who want to invade the world in a massive bloody war a sympathetic faction, and their plan to do so is arguably *more ethical* than leaving them to rot in the void. Thats impressive.
>>
>>92621080
based, let's work together to get rid of it then

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Infinity is a 28mm tabletop skirmish game about worms produced by Corvus Belli, and includes the related games Aristeia, Defiance, TAG Raid, REM Racers, and Acheron's Fall. Corvus Belli also produces the fantasy games Warcrow and Warcrow Adventures.

>Latest official updates:
https://infinitytheuniverse.com/blog/hacker-pilots
https://youtu.be/ZDHt5do5r4w?si=lyR7cccCKAvjm50Y [Embed]

>Rules and missions:
https://infinitythewiki.com/index.php
https://infinitytheuniverse.com/resources
https://infinitytheuniverse.com/games/infinity/its

>Beginner FAQs and guides:
https://pastebin.com/x06JG55U
https://pastebin.com/xtQzRcq5
https://pastebin.com/xUBR7QFU

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>>92617732
Why would Carmen be the killiest? She's a great unit, amazing even, but in terms of performance and killing potential, especially in CC, both the Nazarovas outpace her, so do Domarus, Nourkias, McMurrough, the Chimera.. Even Makauls.
>>
>>92619911
B3 with heavy pistol and NBW is pretty good.
>>
I see there's official schemes, but is it like warmachine where you have scheme nazis that skin you alive if you deviate, or can I play with models with any scheme?
>>
>>92620875
not at all. I think you would be critized more if your paint scheme does look good rather than following the studio scheme
>>
>>92620875
There are no rules on paint schemes.

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>Tau get characterized as the 'mech faction'
>But the Imperium has more mechs, bigger mechs, places more importance on their mechs, and has more powerful mechs
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>>
>>92621018
Why don't you just give the Imperium Ork models too while you're at it?
>>
>>92621030
Holy shit.
I'm not saying give other factions crisis suits dummy!
I'm saying use that plastic to finish the unfinished xenos we already had.
>>
>>92621053
>he thinks the reason GW isn't releasing more models is because of a plastic shortage
Jesus christ anon come back to reality, they're not making more models because they don't think they'll sell.
>>
>>92621060
>plastic shortage
Absolutely retauded

Tau shouldn't exist.
Deal with it.
>>
>>92621090
Look at the statistics for global plastic production.

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>>92620675
There was also a noticeable increase in low quality shitpost/ragebait threads after quests got axed.
Turns out that the narrative of “quests are pushing quality threads off the board/burying them” was literally the exact opposite of what was happening and removing them did not allow quality threads to flood the board, but allowed a wave of trash to come in.
The worst part is that people still fucking unironically believe this narrative.
>>
>>92620787
Arguably the trash and ragebait wasn't even new. It was always there. It just didn't used to SURVIVE for long enough to matter when quests meant that the board was active enough that threads cycled pretty quickly unless active. Remove that level of activity and you end up with a board like /m/, where all it takes is 2 guys to keep a single thread alive for almost a year because no one else is posting.

The people who thought that quests were killing 'quality discussion' were just assmad that they made threads that no one else responded to, and blamed the popular kid (quests) for their thread being ignored. When the reality was that they just didn't make a thread anyone else was that interested in.
>>
>>92620675
People were mad because quests from all boards were redirected to /tg/ regardless of subject, causing an inundation of "Anime/Show/Vidya of the Month Harem Quest #48" and other such shit. And as much as people like to argue that everything is /tg/ related (something something you don't even need the other boards) these quest threads had close to zero overlap with the regular fa/tg/uy population and consisted almost solely by posters from other boards who didn't care about other /tg/ subjects in the slightest.
Really all that needed to happen was getting rid of that rule that pushed all quest threads onto /tg/ and instead allow them to happen on their respective boards instead. Unfortunately mods went with the absolute worst option (which we should probably have expected) which also banished actual /tg/-related quests from the board, which as other anons have pointed out had an even worse effect on the place than these quest threads ever did.
>>
>>92620841
Herding all quests to /tg/ was moot's idea near the end of his rule and after seeing the consequences he did actually revoke it shortly before quitting.
/qst/ was Hiro's idea, shortly after he bought the place, divide and conquer
>>
>>92610316
Red pill me on this

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Realistically, how likely is religion to still exist in any influential or even recognizable capacity in far-future settings?
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>>
>>92620430
China is persecuting religious organizations in the belief that they might pose a threat to the communist party.
The Russians like to the aethetics of religion for larp reasons but in reality they have the same level of church attendance as fucking Sweden.
>>
>>92616295
>modern ... liberal progressive order
>pro-science
Which is why we are the ones who deny biological sex, obvious race differences in intelligence, and fear monger about nuclear power. The jewish west is anti-science, it just pays its faggot commisar-clerics to pretend to be scientists in order to validate jewish loxism.
>>
>>92616174

Very certain. We like to scoff that we've moved past religion, but continue to exhibit behavior that shows we need that sort of facet in our lives. Even if there's no religion, people will fill that space with celebrity worship, tech worship, ideology worship, or even culture worship.

So the question isn't really will there be religion, the question is more which form, and will it tend more towards a theology, or superstition.
>>
>>92616295
You realize the fastest growing religion is 'no religion's right? Hinduism and islam are used as ethnic identifiers, and that trend will go away as those nations become more developed.
>>
>>92618550
Yeah, but historical review means we're pretty certain napoleon is real, while the only source that moses parted the red sea is the bible. It's a very different kind of faith than religion. Like you can always write a paper saying napoleon was fictional so long as you have good sources. Then you need to deal with a bunch of historians saying your paper is stupid.
>>92618664
I think social media has been a big part of religious decline- churches served a socialization mechanic in society for people who aren't even religious, now we have a lot of venues to socialize instead, and church doesn't have as much to offer on that front.

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Nature Spirits edition

Previous >>92541467

>Basics Pastebin
https://pastebin.com/ZdJtyTrL

>Anon's Locals Survival Guide
https://pastebin.com/xXp5jShL

>BT15 Exceed Apocalypse questionnaire
https://docs.google.com/forms/d/e/1FAIpQLSdDMjXH5LIiFu5U0ADBROAtxB0m8UokMZCQZBhEji1k4f1vZQ/viewform

>ST17 Double Typhoon questionnaire
https://docs.google.com/forms/d/1qHN7aCpZrR_PR-jOvktBkkpKOO-NkVrKcJ9HfAwVWYs/viewform

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>>
>>92619278
>>92619310
Not good enough. 4 fucking cards in hand is a tall fucking order
>>
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What do you think this digimon will become and what the deck will do?
>>
>>92619369
Maybe there will be an option or effect that lets them dump a bunch of cards. Otherwise, I don't really see getting down to 4 cards as possible
>>
>>92620984
That and the evos will most likely have a ''you may discard x cards''.
>>92619879
female clown with big boobs
>>
>>92620994
>female clown with big boobs
Clussymon confirmed

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>What is Sine Requie?
Sine Requie is a tabletop role-playing game set in a post-apocalyptic Europe (optionally US, Japan and Egypt) during the 1950s. It combines elements of horror, mystery, and survival, with players navigating a world filled with undead and supernatural threats while also dealing with the scars of World War II.

>How does it work?
The Tarot Reader (GM) uses a complete deck of tarot cards, both minor and major arcana, to see how various game situations unfold. There are no dice.

>What can you play?
A Templar with sword and shield at the Pope's command, an undercover Gestapo agent in the 4th Reich, a worker in a Soviet metal city controlled by a computer, or the simple survivor in abandoned cities overrun by the undead.

TQ: Why aren't you already playing the most kino game there is?
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>>
>>92613877
>why aren't you playing this thing you can't have
Bummer.
>>
>>92591009
>TQ
maybe because is spaghetti only?
>>
>>92593907
There's nothing wrong with the system itself: rather than rolling a die and adding your bonus to the result, you do the same but with cards. It's virtually the same, except that with a deck of cards you can guess the most likely result if needed.
This system also allows piling multiple actions and reaction in the same round at the cost of increasing malus, which makes sense thematic-wise.
The deck of major arcana is de facto optional and offers a narrative approach to the game, which is certainly better than a powered by the shitcalypse system.
The setting is kino and serpentarium not publishing it in English because muh nazis is utterly retarded.
>>
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>>92618554
>>92618597
I'm spreading the information hoping that there will be some curiosity and therefore interest in Sine Requie. If you have any questions about the setting or the system I'll gladly answer.

>>92618902
>serpentarium not publishing it in English because muh nazis is utterly retarded.
I don't know anything related a possible English version at the moment. What do you mean?
>>
>>92621036
played years ago. it was an adventure in a soviet nest. it was fun, but when you are with friends at the table even 5e is fun.

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The /btg/ is dead! Long live the /btg/!

Chancellor Ilsa Liao edition

Last Thread: >>92611385

=================================
>BattleTech Introductory Info and PDFs
http://bg.battletech.com/?page_id=400

>Overview of the major factions
http://bg.battletech.com/universe/great-houses/
http://bg.battletech.com/universe/the-clans/
http://bg.battletech.com/universe/other-powers/


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>>
>>92619982
That's a pretty broad selection. Most stuff in there is generic, with the Panther, Quickdraw, and Hatamoto-Chi being Kuritan themed.
>>
>>92619765
Really love this for pickup games, only scenario I'm wary about is "running retreat" as it seems like the recon player would just try to hide in a corner and then sprint across the map with minimal interaction.
>>
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>>92619982

Pretty broad. Most stuff there I could see being Kuritan, with the main outlier being the Raven (and maybe the Thud, but thats a bit more generic) suggesting the Cappies. Javelin is also more FedSuns but I imagine that's super common salvage for the Dracs.
>>
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Wanted to give a thank you to the mech list anon from a few threads ago. Battletech at game night went well. Two guys particularly liked it, and their getting the AGoAC boxes this weekend. Game night was only two hours, and with me having to explain things we only got three rounds of combat in. Commando lost a side torso, and the Victor started taking internals after getting cross fired by the Zeus and Griffin. The Vindicator took some head bonks and got sand blasted by the Commando, but was able to get up and take of its torso. The Charger charged the Crusader, and they started a brawl with the Wasp joining in. Then we called it quits. Over all, really happy with how it went.
>>
Reposting my Urbies to give the thread some momentum!

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Grunt Edition:

Previously on /slop/: >>92610665 #

▶ Thread Task: Post your setting's basic grunts

▶ News: It's been confirmed images are not saved on Microsoft's servers forever, only for 50 days. Make sure to save your images.

▶ Generators
https://bing.com/images/create/
https://designer.microsoft.com/image-creator
https://huggingface.co/spaces/google/sdxl
https://clipdrop.co/stable-diffusion
www.mage.space/


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>>
>TT
"These recruits are greener than orc snot. Can't even hold a spear straight."
>>
https://chartopia.d12dev.com/chart/88000/
Race Half Orc
Class Warlock Fiend
Background Marine
Random Oddity Oracle. You have dreams that you believe foretell the future.
>>
>>92620908
>guy on the right
kek
>>
>>92618661
How big are we talking, here?

Fun fact: dogs aren't allowed in hospitals.
https://files.catbox.moe/t9o1r4.jpeg
>>
>>92620954
>Fun fact: dogs aren't allowed in hospitals.
Hmm. I recall a House M.D. episode where an assistance dog (nicknamed Hoover what might explain a bit) ate patient's drugs and patient died.

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Rohirrim ride to war edition

>Previous thread
>>92492269

>Battlefleet Gothic, Blood Bowl, Epic, Kill Team, Man-o-War, Middle-Earth Strategy Battle Game, Mordheim, Necromunda, Shadow War: Armageddon, Titanicus, Underworlds, Warcry, Warhammer Quest, Warmaster, and any other GW system and board game are welcome.

>Helpful resources: (very much still a WORK IN PROGRESS, feel free to suggest more links to be added!)
https://pastebin.com/qq9N8V0V

>The previous archive links are all dead and any time someone tries to make a new one it gets taken down. If there is content you're looking for ask in the thread and someone might help you out!

[REMINDER: By new /tg/ rules threads are getting auto-saged after 7 days]

>TQ

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>>
Guys, I'm designing job-based scenarios for Oldmunda campaign. One of them is a juves+ganger rat infestation. How many creds per rat, you reckon?
>>
>>92619968
I'd guess they'll push into a new edition on 2025/2026 (1e was 2019, 2e was 2022). It'll be mostly based on AoS factions as >>92619989 said.
After the success of KillTeam, I'd expect them to follow that model, allowing them to update or add whatever units they want without redoing battletomes.
>>
>>92619989
This. Chaos cults werent getting people into aos armies.
>>
>>92619968
They realised double diping is a good use of resources, so they started making stuff like the new chameleons or gorgers or River Temple soldiers which are basically just AoS kits.
Alos it looks like terrian became cheap to make again after Covid chickups
>>
>>92620865
>terrian became cheap to make again
Terrain did not become cheap.

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Yu-Gi-Oh! General #538

Illusion Mirror force Edition

Previous Thread: >>92464413

Most Yu-Gi-Oh! discussion encouraged. Post OC, write dumb fanfics with bad CAC in them, duel each other, have fun, etc.

>Yu-Gi-Oh! Online Play
Automated Sims:
●EDOPro website:https://projectignis.github.io/download.html
●EDOPro:https://discord.gg/ygopro-percy
●YGO Omega:https://discord.gg/duelistsunite
●Dueling Nexus:https://duelingnexus.com/
●Master Duel:https://store.steampowered.com/app/1449850/YuGiOh_Master_Duel/

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>>
>>92617952
Ideally, all the LP gain cards would do different things. The difference in LP you gain doesn't really matter, but you could give the ones that give you less LP stronger effects and the ones that give you more LP weaker effects. LP gain should be in increments of 1000, or whatever the costs of the cards are. Gaining 2400 is not really different than gaining 2000 if cards cost 1000 LP.
>>
>>92615066
A different color is allowed and is nice for post game clean up so you don't shuffle an ED guy into the main and then get a game loss for drawing it (assuming regional or higher policy rulings).
It's also nice to give the deck some flavor by having a 2nd color if you like matching the theme. IE I have a Purrely deck and I put the MD in cream colored sleeves and the ED in purple sleeves to match the cats.

You have to buy 2 50ct boxes of sleeves from dragon shield anyway (assuming 40 MD and 15 ED =55), so you might as well.
>>
>>92620458
yeah i decided to go with normal dragon shields for the for the main and dual matte sleeves for the extra deck.
curious how i'll like the dual mattes (basically their inside is black regardless of their backside color.)
>>
>>92620725
I think they look pretty good in most cases but sadly it is not intended for our game. It's intended for black cardstock games, like MTG, so the boarders blend with the inside of the sleeve. YGO has grey boarders so it doesn't quite work. That said, it's so slim that you might not even notice it.

One thing I will say is that inner sleeves for double sleeved cards contrast more notably on the black which might detract from them if you care about that.
>>
>>92620857
i'm not double sleeving so it should be fine.
i was considering it but i didn't find any cardbacks i really liked. if i did i'd use those with transparent outer sleeves.

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Welcome to the Old School Renaissance General, the thread dedicated to TSR-era D&D, derived systems, and compatible content.

Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons as played in the game's first decade—less emphasis on linear adventures and overarching meta-plots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started.

>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128

>Need a starter dungeon? Here's a curated collection:
https://archive.4plebs.org/tg/thread/86342023/#q86358321

>Previous thread:
>>92574597


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>>
>>92619784
Go the other way. Remove Magic User, Cleric and Thief. Increase scroll treasure quantity. All characters can learn spells from scrolls.
>>
>>92620040
>Why can't I call "B/X" something that isn't B/X?
Philosophy hour on /osrg/.
>>
>>92619784
they can wear it, but they only get half the bonus (10 naked, 11 leather, 12 chain, 13 plate). They are not trained to use armor after all.

Make it 10, 12, 13, 14 for thieves so they can wear leather without penalty.

And yes, why not, cast without penalties. Encumbrance should take care of it (though its better if you use strenght based encumbnrance: magic users will have a hard time fighting for slots if they didnt roll good STR
>>
>>92620837
cont.

also much better if you force the MUs to use a staff and the staff counts towards encumbrance.
>>
>>92620635
sounds more complicated to me if you are going to be rolling the number of attacks a fighting man has against normal opponents


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