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Truly Mysterious... Edition
Previous Thread: >>97684966
275 replies and 37 images omitted. Click here to view.
>>
>>97706641
111 or no balls
>>
>>97706711
Anon, how?
>>
>>97706711
>>97706722
these anons must now be sent to the mines
>>
>>97706728
Oh, I got dubs. I didn't say I was going to write if I got them, but I was going to write anyway so... wish me luck I guess?
>>
>>97706746
Good luck

Legitimate question: Do the few male Howling Banshees there are get a flat chest armour plate or do they just get the standard breasted plate and wear it though it's hollow? I think the latter would be cool to keep the outward image of a bunch of vicious female super soldiers killing people. Because if a dude joins them to begin with it's because he exhibits the finesse and precision they want, so the guy would already be acting kinda feminine, no?

I don't know where I could look into to get an official answer to this inquiry
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>>
>>97706548
Afraid I don't know what you're talking about
>>
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>>97706476
orly?
>>
>>97670828
>UR Elf's slave, what do?
Fixed that for you.
>>
>>97687529
>Bieltan
>colorscheme
In practice there is no such thing you are just going with aspect colors
>>
>>97670867
jannylarp

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Previous: >>97700814

"I look like this and smell like this" edition

>Most recent banlist update
https://magic.wizards.com/en/news/announcements/commander-banned-and-restricted-february-9-2026

>Most recent bracket system update
https://magic.wizards.com/en/news/announcements/commander-brackets-beta-update-february-9-2026

>Outline article introducing the bracket system
https://magic.wizards.com/en/news/announcements/introducing-commander-brackets-beta

>Current banlist
https://magic.wizards.com/en/banned-restricted-list#commander-banned

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>>
>TQ:
It is always because of one person "um, um"ing when holding priority.

Some people despite playing for years still can't figure out that there are simply points where you have to guess and play the odds and accept the outcomes. Including when knowing that the best option is to simply hold your resources and pass.

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Mercenary edition

>Previously, in the Mortal Realms
>>97682112

>Official AoS website:
https://www.ageofsigmar.com

>Downloads, Rules Errata, and FAQs:
https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/

>Tools
https://runebrush.pa-sy.com/warscroll/

>Anvil of Apotheosis hero creator:

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>>97706385
*a thing ever
Plastic was always a by product of fuel and has been worthless since it was invented. GW probably make money taking plastic off producers hands, that's why plastic is so prolific despite half a century of obvious environmental destruction, microplastic cancers, etc
>>
>>97706385
>>97706441
I thought the idea was that while plastic costs them a fraction of a penny, it's making the moulds themselves which is the expensive part. (Well, after you've paid all the sculptors and shit that is)
>>
>>97706078
>36 hours after this picture was taken someone uses boltcutters to cut out every piece
>>
so, is there any way someone in western europe can get the spearhead magazine or what?
>>
>>97706760
Only uk us and aus for now
We'll have to wait until they start selling shit individually again I fear

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So, now you need to decide. Do you close your eyes to what you've seen and go back to sleep? Or do you come with this psycho burnout and do the impossible against the unbelievable and keep the future at bay for another day? What's it going to be? In or out?

Yeah? You dumb shit.

>Thread Question:
How do you pace a scenario so the horror sneaks up instead of exploding?

>Unofficial Resources:
https://delta-green.neocities.org
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>>
Looking for a good system I can use to run a flashback to the raid of Little Moscow in Maryland after GT Part 1, don't wanna use DG's system. Was considering using Spectre Operations but I couldn't get a PDF of 3Ed or the Cosmic Horror module from the PDF share thread and don't know if the system allows for "one PC per player" rules or if it's meant to have each player control an entire ODA.
Suggestions?
>>
>>97693848
try ORE from Godlike
>>
>>97693848
>>97694365
There is a horror version of ORE called Nemesis, it uses the sanity system from Unknown Armies. No hard copy, but the PDF is free online (not yo ho ho free, Stolze I believe actually just released it for free.)
>>
Any official rules for riot/ballistic shields? Would it just be another +1 to armor like helmets?
>>
What's the best DG actual play podcast?

Previous Thread: >>97544617
For: Creation and discussion of Lewd RPGs; including Solo Rpgs, Homebrews, and Greentexts about your game sessions (specify the system you are using)

>DON'T post or ask for "Looking For Group" or "Looking for Players".
>DON'T sperg about Hentai logic, Hentai Artists or NTR. Take your meds.
>NO Shota/Loli/Underage crap. Go to /trash/

>I'm new to Solo / What's a Solo RPG?
1: Season 1 of Me, Myself & Die! on youtube gives a good explanation for how Solo works and is played
2: Ask in the Solo RPG General: >>97634595
3: Solo is a good way to test out systems and to avoid problems such s "Schedule Conflict" or "Playing with Weirdos"

>Solo RPG Toolkit (NPC Generator, Mythic GM Emulator, etc.)
https://infinityweavers.link/re-up/solo-rp-toolkit


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>>
>>97705753
>In a make believe game that the player controls completely...?
Sure dude, and which system was used? Because anyone can just write some shit up and pretend it did totally happened during their play of "who knows".
>>
>>97706104
Ops and Tactics 6th, plus arousal, depravity and mutation trackers. How's your session going?
>>
>>97704382
>>97704221
>dicks do not have a big open mouth

i know anon, its expressionism. You know that feeling when you are so horny that your penis feels like its open? IDK i do
>>
>>97706652
>I'm so horny that my penis is like an open book
how many space babes can I pick up with this line at my local space bar?
>>
Why are they like this?

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Previous thread: >>97696813
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>>
>>97706724
this shit is evolving too fast
>>
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>>97706724
>Why did you confess in front of the whole school?
I told my friends I was going to do it during the recreation, so they told a few friends...the rest of the children came to see why she was laughing so much...
>>
>>97706743
Was she an ant?
>>
>>97706665
You don't need her. We're here now! And we'll be here forever!
>>
>>97706762
Thanks brosif

It's days like this that rmeind me why I've been coming to these threads for years now. .

>watch a DnD series about two thieves, who are working for a noble, who they had kidnapped and who later spared them, in exchange for life-long service
>get agitated, whenever the DM gets something wrong about how medieval history worked
How do I fix this autism or is it justified?
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>>97706357
>watch a DnD series
nogames behavior
>>
>>97706460
>>97706522
>>97706534
The entire point of the series that it's (relatively) low fantasy, like there aren't even any potion shops. You can only find potions, but not buy them in regular shops, because wizards need to be very high level to make them. The DM constantly refers to "X is how things were done in this time". He is obviously trying to be historical, which is not surprising in a fantasy universe based on European history and European mythology. That's the problem. He constantly tries to be historical in the series with explicit references to "this is how things were done back then", but fails.

>>97706574
Why do you make this argument? You would never say this to a sports fan, a chess enthusiast or an athlete. Why this double standard?
>>
>OP posts an image with "Please be patient I have autism"
>All the replies are about how he's being autistic
Guys, I don't think you're telling him anything new. He's aware it's a silly thing to get booty blisters over. He's also still irritated by it.
>>
>>97706580
>The DM constantly refers to "X is how things were done in this time".
I guess you have hit the one time where being irritated by historical inaccuracies is acceptable, then.

Still: "Medieval Europe" refers to thousand years of history on the whole continent - there is bound to be a lot of variance.
>>
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>>97706357
>How do I fix this autism
Learn what fantasy is.

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Previously on /slop/: >>97655325

▶ Thread Task: Together forever

▶ Generators
https://bing.com/images/create/
https://sora.chatgpt.com/
https://gemini.google/overview/image-generation/
https://perchance.org/ai-text-to-image-generator
https://civitai.com/

Curious about local genning? Check out /g/'s stable diffusion OP or ask one of our friendly locals.

▶ Perchance pastebin of generators and links:
https://pastebin.com/XRGqaW4W (embed) (embed)

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>>97702607
That was actually my point behind doing it. It's super easy to scroll past something if you want too. Well, I guess I did also want to try using the AI story writing thing as well and it was as good an excuse as any. See if it got better or was still abominable.
>>
>>97705684
That gobbimbo always looks like my wife's friend, and I can't unsee it.
>>
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>>97705684
And you can scroll past the criticisms. I just don't see anything wrong with calling out behavior that I see as bringing the threads down. Too many times I've been in groups where the excessive loudness of a minority of egos made things worse for everyone else.
>>
>>97706670
>NTA
You see only stuff you don't like as "bringing those threads down". Your sperging brought in trolls from other threads, and you don't seem to mind.

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Is there even a single DND that accepts how OP and unbeatable a Speedster is the moment you apply extremely realistic physics?

>Oh you have Super Strength and Super Resilience? That's nice, I go first and Speed Blitz you, I'm obviously immune to friction because I have Super Speed and I obviously have Super Resilience to survive Super Speed and Super Sight to see, now I go FTL+++ and touch you and atomize you.
>Your turn, you're atomized!
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>>97706012
Sure, plenty of games accept that. They solve super speed being OP by not going with extremely realistic physics.
>>
>>97706012
If the speedster is immune to friction how does he gain any traction? How does he steer?
Don't try mixing supers and realism, the results are either cherry picked or extremely flawed.
>>
Who would even be stupid enough to reply to a thread like this?
>>
>>97706012
>the moment you apply extremely realistic physics?
And why the fuck would you do that in DND?
>>
>>97706012
If you apply extremely realistic physics speedsters get capped at around 50-75 km/s even with infinite body durability and force production. The morphology is just dogshit for applying this force into propulsion. Running speed ≈ step frequency × step length. Both factors are constrained by the mechanics of limb motion and timing even if force is unlimited. Even with a "perfect CNS" you are constrained by the speed of light and cap out below 100 km/s.

When did fantasy stop being grounded to become DnDslop?
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>>
>>97706250
>I was just calling out the Silver haired spellblade is older then his "boomer-core" Warcraft and He-Man, and both take inspiration from Moorcock.
And so..?
>>
>>97706250
>(Magical sword that grants overwhelming power. Sounds like Stormbringer don't you think.)
Actually not since Stormbringer wasn't the first magical sword which gives power in the genre. The key point of Stormbringer was that it's a cursed weapon and actually a primordial demon
>. With more Magical Plot armor, and Moorcock novels along with Robert and more help make the best parts of DND.
Except Moorcock never wrote for DnD as far as I remember and Howard was already dead.
>I was just calling out the Silver haired spellblade is older then his "boomer-core" Warcraft and He-Man
So crappy AoS/WC >>97702302 >>97702148 >>97701257 >>97701192 >>97701169 shit still belongs to boomer-core.
>>
>>97705809
>It’s a better mirror than what low fantasy offers.
May be people not so interested in self-inserting after all?
>>
>>97699290
When Gygax started fucking with his friends instead of trying to tell a good story.
>>
>>97699358
NTA, I tried reading Dragonlance and couldn't get past Dragons of Winter Night. It was just boring, and for every interesting thing that happened, two other things would kill my interest. I didn't find the narrative as engaging as Forgotten Realms slop with Greenwood's thinly veiled fetishes.

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How fleshed out are the gods and religious customs (including evil ones) in your setting?
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>>97699594
>the people would have far less of our modern worlds sense of faith
i was thinking about this, the tangible existence of gods wouldn't necessarily preclude more faith-based beliefs. people might still phylosophise about what created the gods, or about other questions not covered by the gods themselves. for example, maybe there's a confirmed afterlife and reincarnation but there might also be a buddhist-like belief that's not concretely provable about becoming free from this cycle. maybe even the gods themselves might have these beliefs!
>>
>>97679931
The peninsula is insulated from the rest of the region by a lawful neutral nation and a chaotic neutral one
>>
>>97705792
Also there's the good old reality that knowledge =/= faith
>>
>>97700201
>No, they didnt, and you know they didnt. There were no gods coming down and talking directly to the masses in plainly visible ways, like a politician addressing a crowd.
They did to the people who lived it. That's the experience of the people who believed in those gods, anon.
>We're playing a fucking elf-game retard. This isnt some anthropology text on the religions of some far-off world.
Anon I wasn't criticizing you for wanting something gamified and simple. That's fine. But the question was "What existing settings have believable gods and religions." It's ok that other people want different things than you, too. No: it doesn't make everyone else a dreaded "nogames," just because you play the game differently.
>>
>>97705792
Yeah if magic was real I think you'd get more people theorizing about how it worked, what it means and how we should behave about it. Not fewer.

Blood Rain Edition

>Cyberpunk 2020 vs. Cyberpunk RED?
Cyberpunk 2020 is the second edition of the Cyberpunk TTRPG by R. Talsorian Games, set in a (then) future inspired by film noir and the dark science fiction films and books of the late 20th century. It focuses on simulationist gameplay and lethal near-future combat.

Cyberpunk RED is the latest edition of the Cyberpunk TTRPG, set after the devastating Fourth Corporate War. It focuses on more balanced, streamlined gameplay and is currently supported by R. Talsorian Games.

>Resources for RED:
https://datapool2045.net/

>RED has free DLC and extra content, including character sheets:
https://rtalsoriangames.com/downloadable-content/

>RED Easy Mode is available for FREE:
https://www.drivethrurpg.com/en/product/409912/cyberpunk-red-easy-mode

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One thought I had for a cool Insect Spirit is the Centipede Spirit.
Basically it's not exactly like other Insect Spirits because there truly is only one of it.
The way it operates is it converts someone and then sets itself up as a Mentor Spirit at the top of a Shaman Pyramid Scheme.
Then if it's current body dies it takes over one of the Shamans it was Mentoring.
>>
For some reason I'm having a big trouble with nasal filters in RED. Like a fucking ref 8 every one of my players want to get it. Once they get it, they don't give a shit about funny nades and nasty smells. How can I counter it? I already have high-tech corp grenade with nano-particles to make filters used and in need of maintenancing in seconds. I need some ideas for hobo-level enemies.
>>
>>97652559
You get to use drugs.
>>
>>97706285
Idk make them deal with skunk furries or something along those lines.
>>
>>97706285
Most poisons do not need to be inhaled to work. The three most common vectors of poisoning are inhalation, ingestion, and absorption; you've ruled out inhalation but that is by far the least common of the three. Most poisons in aerosol form will simply absorb through the skin, or contaminate equipment which when interacted with lets it absorb through the skin or cross contaminate to orifices like eyes, mouth, and others.

Check which method of administration the grenades use in the rules and act accordingly. As far as I know Red does not account for the method of administration, and I would amend that if I were you. Generally if a player has an immunity you want NPCs to be unaware and waste their attacks enough that the player is happy, but more competent enemies should either have the means to bypass the immunity or the knowledge to circumvent it. Universal advice.

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Welcome to the Old School Renaissance General, the thread dedicated to first-decade, Gygaxian D&D, its faithful modern clones, and content created for use with them. Later editions (2e and newer) should be discussed elsewhere.

Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread that you can check for help:

>n00b DM's Guide
https://pastebin.com/EVvt6P0B

>n00b Player's Handbook
https://pastebin.com/XALkXkV0

>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128


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>>
>>97700741
I think he accidentally laid bare his soul, and his soul is pure cringe.
>>
>>97703765
I used to have every issue from 100 to 160 less just a handful, and an assortment from 65 to 96. Still have Best of vII-V. Had some of the early years of Dungeon too.
My occasional purges of gaming material is one of the great regrets of my youth. And the crimes.

I still use a lot of Dragon material and Dungeon adventures. There's an article about the value of animal and monster skins, horns, eggs, etc I always reference. The Ecology of... series is fantastic. I've got a file somewhere that compiles 50ish of them. Really great stuff.

There's trash too. It's not all treasure. Kinda fun to read sometimes.

If you want a chuckle and are willing to waste a bunch of time check the Letters to the Editor and Forums from issue 137 onward for the saga of Waldorf the 358th level magic-user. It is incredibly stupid but probably the best troll and response meme to exist in the entire run of Dragon.
>>
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Anons, I'm considering introducing some science-fantasy elements in my campaign, but I'm in a bit of a pickle fuck fishfag when it comes to advanced weapons.

>In Gamma World,
Weapons like vibro blades and laser guns deal between 5d6 and 8d6 damage, and use charges.

>In Mutant Future and hence Stonehell II,
Vibro swords deal 1d8+16 damage and laser rifles deal 8d6. Both use charges.

>In Barrier Peaks,
laser pistols deal 2d8 damage + the AC of the targer, laser rifles deal 2d10 + the AC of the target, blaster pistols deal 5d6, and black blaster rifles disintegrate on a passed save and deal 5d6 damage on a failed save. These also use charges: The descriptions of the items do not say this, but when they're found the booklet always specifies how many charges these items have.

>ASE
At the opposite end we have Anomalous Subsurface Environment, in which vibro ("manifold") blades act exactly like +2 weapons and do not use charges; laser pistols deal 1d8 damage, and laser rifles deal 1d8+2 damage.

>SWN

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>>97706319

2/2

So there are two diametrically opposite schools of thought:

In the FIRST one, advanced weapons are comparable in power and functioning to wands of fireballs, and they are treated as treasure. In the SECOND one, advanced weapons are comparable to slightly more powerful versions of swords and bows, getting something in the ballpark of perhaps +2 to +3 to damage. Traveller stands between these two extremes.

Now of course I don't strictl need to reconcile all of these different approaches in my campaign. If I have Anomalous Subsurface Environment, Barrier Peaks, and Stonehell II, each can have its own different type of laser gun, and while in name they are the same, in working and power level they are very different from one another. They must all come from different civilisations or whatever.

However, I don't find this satisfactory at all. I'd prefer to have some kind of internal coherence in my game, in which laser guns all work in similar ways and deal similar amounts of damage. I also don't like the idea, when a player says "I shoot with my laser rifle", to have to ask "Which one?"

What are your thoughts and feelings about this? Which approach do you prefer? First one? Second one? Both at the same time? How much damage should a vibro blade or a laser rifle deal? Should they use charges, and if they do, how easy should it be to recharge them?
>>
>>97706319
>Traveller
Silly anon, Traveller's damage system is entirely different, it doesn't even use HP

I'd say it depends on how common you think these will be in your game. If your players are going to be tripping over them, I'd go with the weaker version.

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What taboos exist in your setting?
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>>97699945
I would think so too but everyone knows that in the tranny cult the will never stop trying to groom people into their fetish, so that's pretty accurate.
>>
>All these people saying heterosexuality is a stupid taboo
Heavens Gate cut their nuts off in some cases and everyone sleeping with everyone (enforced pansexuality) was a noted part of several hippy cult communes back in the 70s as they tried to "Free love" their way into peace.
>>
>>97703523
A taboo is a norm, retard. It's something you're not supposed to do.
>>
>What taboos exist in your setting?
Lets see.
The "not vampires" have a strong taboo against any intentional harm being done to the Dran. This is in part because they respect the Dran's understanding and ability to manipulate life essence, which is also something that the "not vampires" do. But also for the very practical reason of the Dran are responsible for relatively small land areas being capable of producing enough food to sustain walled cities through hyper productive gardens. This means "the stock"(aka everyone who the not vampires feed on) is healthy and well fed. Healthy stock means better "blood tax" can be collected.

People of the Magedoms have a pretty strong taboo against fleshcrafting.
The people of the magedoms are also quite uptight about deification and urination. With even mentioning ether in public in all but the most polite euphemisms being the cultural equivalent to yelling racial slurs in America.

Everyone except the "not vampires" and Lizardmen have a taboo against using the dead as magical components. To the point that cremation is pretty standard across cultures to protect against the possibility of the practice.

The nomatic people group of my setting have a strong taboo about living in one place for more than a whole cycle/year.

Lizardmen have a taboo on killing livestock and then letting the slaughtered animal go to waste. For example if a sick animal that can't be safely eaten is killed, then they will at the very least use parts of the animal to craft things so as to not totally waste the livestock.

There is the mage taboo of teaching or translating the arcane language to the "unworthy". Though who and who is not unworthy is constantly debated.


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>>97697366
The bisexual orgies of this cult have a strict no talking policy, especially cowardish words like "no", but not in a rapey way.
They also don't worship a god so they're just kind of doing all that for the hell of it. Sounds like a good time.

>>97702283
What kind of self respecting cult categorizes people in groups they have a blood feud with as innocent


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