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File: Zurvan.jpg (271 KB, 1918x1080)
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No Allegiance But To Self Edition

>List Builder & Rules
https://sc.starcraft-tmg.com/

>Tactica
https://1d6chan.miraheze.org/wiki/StarCraft:_Tabletop_Miniatures_Game/Tactics

>Print-and-Play Cards, Rulebook and Building Instructions
https://starcraft-tmg.com/downloads

>How-to-Play
https://www.youtube.com/watch?v=EDBsIPVIOHw&t=3s

>Art of War Battle Report

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>>98793935
>TQ
There's so many units that need/that I want released that I'd be furious if they did this. In a few years, however, when releases start to dry up, it'd be ok. Must say I'd buy Ulrezaj in an instant however
>>
>>98794202
There was an image posted on older threads of units they were working on/planning to release and a lot of stuff from sc2 and coop commanders was on the list.
>>
>>98794216
That's good. Better be loads Primals and Nerazim in the work
>>
>>98793938
>>98793942
I hope we get a faction card for Tassadar's Expeditionary Fleet
>>
>>98794185
down the years its rather likely for them to be getting an explicit ascendants and similar variants like blood hunters

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>Brutus' Drive
https://drive.google.com/drive/folders/0B1qb0_OLhDrDYVVpbllIREdOczg?resourcekey=0-m3LU1xaC5-PnnA0VLRfK9g

>DriveAnon's Drive
https://drive.google.com/drive/folders/1Cx7KoDkQa9qmDfJN9_CehZ0fxXEweKOu?usp=sharing

>Jumpchain IRC Chat
http://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA

>Rules
http://pastebin.com/Gqj3iKyn

>How to Jumpchain
http://drive.google.com/file/d/0B1qb0_OLhDrDVDFBR2NpdG03S0U/view


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>>98793155
You take Matsu's Fury if you want to be a Super Matsu, and you do not need SoR.

It is a little awkward and in hindsight I should've used the non-fighty examples, but SoR really exists as a stopgap in case someone wants to be good at Lore: Theology, or Etiquette, or Calligraphy. The latter are among Daigotsu's weakest skills, which is to say he is merely a consummate professional at them rather than a living legend.

>Grinning Crane Takes Flight
Because the perk alone scales you to Doji Satsume, and you can buy normal skills to go even further beyond.

>1e Kakita Artisan perk
Well see.
4e acknowledged it as FULLY canon, whereas it tried to hem-haw about the Infinity Stone that Naseru found.
And let's face it. That incident was the single greatest military AND artistic accomplishment carried out principally by a SINGLE crane since the day of Kakita himself duelling and wooing for the hand of Lady Doji.

So yeah. Unfortunately yeah, I have to dig deep into the lore (and 4e is right there with me in the muck) to give the Crane things to do other than duel and cry to the emperor.


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>>98793155
The Hiruma are skirmishers for a clan most known for their heavy armour, witch hunting and siege tactics, which leaves them with the awkward option of "you can reclaim Shadowland-tainted places through sheer yamato damaishi" which I think we can both agree is an unacceptable level of Crab wank. The Shiba family have the even more humiliating role of being the warrior caste for a pacifistic, ascetic, scholastic clan of super wizards. Yes, yes, their polearm technique is very pretty, but their competition is THE CRAB and THE LION. And I think many Jumpers would take "Shiba has chosen you as his current vessel" as a funny drawback rather than a perk. The Yogo are drawback lev-oh wait I did put something for them, Yogo's Wards, in the Scorpion section. Probably out of pity. And to finalise my "I'm turning the strengths of the clans into perks and ignoring weirdo outliers, in accordance with notoriously conservative Rokugan values" approach, the Ikoma are a clan of longwinded storytellers founded by a womanising, hard-drinking braggart. I ACCEPT they are very good at their job, by the Lion's standards of good.

The problem is /the Lion are consistently one of the weaker clans when it comes to politics/, because Emperors have shit taste and do not desire powerful Matsu wives.

BUT uh, yeah. Unfortunately your suspicions are kind of correct, but like I said I just feel like the jump would go on forever if I REALLY TRIED to represent EVERYONE and I don't think anyone is volunteering to make more L5R jumps like there are Warhammer jumps

(Cont'd)
>>
>>98793161
>Fourth. I understand that skreeds are kind of normal for you but I won't lie, as entertaining as I find them I do wonder if they are entirely necessary. The entire Mirumoto Hitomi perk is uh, and experience. I understand why it is there. I don't even disagree with it really. It's just kind of takes me out of it a bit.
This is completely understandable, and to be clear I /try/ to stay relatively professional when not as triggered by things like trying to quantify Hitomi having her destiny rigged for redemption out of universe or Daigotsu Privilege. It's just that. How should I put this.

I tried to mentally visualise like, 4-5 different ways of wording a perk that amounts to "You are very lucky and can fight well enough to cause surprise upsets, like Hitomi". Then I tried to imagine a casual conversation with someone who has never heard of L5R, to see if I could convince them they could even attempt half the shit she did. Starting form age 10.

Just like the Naruto quote is there to emphasise how thoroughly Daigotsu has fucked the themes of the setting, I mostly put Hitomi's summarised biography in there so people understand what's on the table and I'm genuinely worried anything less won't quite get the message across.

Happy buildmaking!

>>98794492
They unironically did. The evil clan of madmen and twisted degenerates really did honor his name.

A husband, a father, his family held near
A home built on Shourido, on faith without fear

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>>98794489
So about those Super Liches in Immortal Handbook, what's their deal? What can they do beside travel across Planes?

And are there any OP Illithids?
>>
>>98794536
The Akalich is what happens when even the bone on a lich turns to dust. All that's left is captured immortal spirits and some mystic gems as eyes and teeth, and a spiritual presence of super light-devouring nogoodnik bad vibes. They are assumed to have automatica metamagic capacity, Epic Spell Penetration, Epic Spellcasting, Ignore Material Components, Metamagic Freed-look, they mog Vecna when Vecna doesn't have the backing of the writers to give him an asspull. The example is a mortal named Nimrod who was making the IH version of the Tower of Babel to conquer the gods, blasted almost to nothingness by them yet sustained by his sheer wrath. Oh, and he has spell-like abilities, can give himself the benefits of all magical items kept in 41 feet of him (very specific) and can use the spirits of true immortals trapped in himself to resurrect himself. Because even the phylacteries of akaliches have crumbled away, so they have to use theophagy instead.

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Is metaplot for wargames & RPGs inherently a terrible idea or can it be done well?
IMHO it basically goes right the first 5 - 10 years before it starts to break the product and pisses everyone off.
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>>98762665
It's bad in 40k
It's good in Battletech
It depends on what the company is trying to do I guess.
>>
>>98790614
it's bad in battletech too. the clans were a mistake.
>>
>>98766492
GW isn't hiring chaos fanboys though? It's the marinewank that dragged 40k into the toilet. Guilliman and the primarchs returning, numarines, horus heresy. All marine stuff. You can tell the xenos books are basically written at gunpoint by corporate - just read the paths series. 3 eldar books, literally the same plot 0 changes, and nothing but marinewank in an eldar book of all places.

Chaos daemons are dead as a faction in the Old World and half the time people in 40k don't think they should be a real army either. It's all marinewank.

The rules even reflect this. Marines are what, S5/T5 W2 with S6 ap2 bolters now. Shuriken catapults used to be objectively better weapons and are now a measly 12" S4 smg. It's absurd.
>>
>>98790621
Clans are fine but the plot past the invasion era is dumb since the writers won't have the clans kill off any main character house (read all of them) and the clans are the writers' favorite.

So they're stuck with slowly killing off their inept incompetent writer's pet factions making them look dumber with each passing decade. Same issue on tabletop where zellbrigen is a death sentence for any clan player as the clans are already underpowered due to scenario and system design and they just eat nerfs anyway because the retarded grogs that play it hate anything new.
>>
>>98788658
Based

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>Emperor is a warp touching psycher
>Emperor is antagonistic against warp demon god entities despite using and manipulating the warp himself
>Comparable to in power to chaos god entities
>Emperor has created demigods as his legion head figures, much like chaos gods have created greater demons
>Emperor persists in a state of being and not being alive, being the emperor or the false emperor, and being a worshiped as a God despite claims of not being a god. A kind of Schrödinger's ruler from the perspective of humanity depending on allegiance
>Emperor has a dedicated damned legion that magically appears out of thin air and vanishes

How is The Emperor different from Malal / Malice ?
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>>98791041
>How is The Emperor different from Malal / Malice ?
He's not a naturally formed part of the Warp. He's a specially engineered soul, inhabiting a body of a specially engineered species, (engineered ages ago) that the Old Ones created solely for the purposes of annihilating/nuking the Warp gods and hard resetting the Warp itself back to "factory settings" or so was their hope, when launching this final Milky Way project of theirs, before they were forced to fuck off from the galaxy.
The fact that he hasn't achieved so yet, and the fact that the Tyranids exist, may suggest that the Old Ones have eventually deemed this particular project a failure and decided on an alternative solution for the cleansing.
>>
>>98793532
Ok, so we've moved the goal posts from "isn't he exactly like the entity called Malice that always destroys his followers" to "Well, he benefits from worship by mortals who ultimately die"
>>
>>98793779
The goal post hasn't moved, there are simply different states of dying in the canon. Souls exist. What does a single human soul do once it has parted the vessel naturally is not stated - do they recycle or does the Emperor consume them is mostly unknown, but since warp is also souls and energies you at the same time can't say if rando-demon dying returns as the same rando-demon unless it's a named character.
>>
>>98791041
>emperor is stuck in demi-dead state on the throne
>incessant worship and sacrifice created a warp god emperor
>emperor has to watch helplessly as warp god emperor takes over the empire
>emperor is stuck on the throne played like a fingerpuppet
>>
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>>98791270

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Progress Edition

>RPG Rulebooks
https://rentry.org/40kRPGLinks
>Homebrew Collection
https://rentry.org/40RPGHB
>WANG/Imperium Maledictum News
https://cubicle7games.com/blog/warhammer-40k
>Bestiary, armoury, weapon quality and NPC database
http://www.40krpgtools.com/
>Dark Heresy 2e Character Creator:
https://apps.ajott.io/dh2chargen/
>General 40kRPG Encyclopedia
https://www.scholaprogenium.com/
>Offline Combined Armory (v6.48.161023)

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>>98791384
>What are the things you can DO with a voidship that are important?
Hard to answer, because voidship rules in 40k are so fucked that they're barely useable without house rules, a list of the GM's interpretations, and a gentleman's agreement not to be fuckheads about it. But there's always planetary bombardment.
>>
>>98791895
Did you write the ruleset yourself? Because your English leaves something to be desired.
>>
>>98793741
>SoB doesn't.
They might not have nutrient recycling, but there's no way you're taking off that armour to go to the bathroom, especially not in the middle of combat.
>>
>>98794214
>get Torpedoes.
>run out of ammo immediately
>???
>profit
>>
>>98794214
The rough idea for it was that it was a means of incredibly fast & reliable transportation through the galaxy. Ive always previously had a voidship being a taxi more than anything so forgive me. And yes I was designing it with the idea that the crew would all be servitors & there would be as close to zero other people working the ship as I could get it to give it a "ship of the damned" vibe

>>98794438
Yeah I get that feeling getting into the rules. Its like they want to give you options, but everything is kinda screwy

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Youve now been put in charge of designing the Space King miniature wargame, what do you do? What mechanics and design choices do you go with?
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>>98781137
>>98781218
>>98781260
>>98781631
The writers built The Imperium of Man to mock us rightchads but as is typical with liberal attempts to mock their superiors, their feelings of inferiority (the root cause of all leftist thought) meant that they couldn't help but aknowledge our self-evident superiority over them. The Imperium of Man is the sole government responsible for human existence, controls the whole galaxy and exists in a world where liberalism causes demons to claw into reality and (sometimes literally) rape everything they get ahold of.
>>
>>98792826
Retarded spam is retarded.
>>
>>98779064
>>98779103
The game's not out yet, so no one's played it, you queers.
>>
>>98794396
There is video about gameplay, you can compare it to other games, talk about expectation, speculate etc. But you know nobody wants to play the game.
>>
>>98794421
>But you know nobody wants to play the game.
That's basically what people said when they announced it
People only want the miniatures

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post your favorite monster /tg/!
thread question: how do you take your kobolds? dog type or lizard type?
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>>98788201
Based
>>
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>>98788186

Dog kobos come from Fantasy Japan and have eastern dragon ancestors, and lizard kobos have western dragon ancestry. both can have boobs
>>
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It had to happen eventually
>>
>>98793336
post some of your monsters, it sounds cool
>>
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>>98794196
here's a few recent ones
try to do one a week and this is the first year in a while i managed one every week

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Moon & Wolves Princess Part 3 Edition

Discussion of the Towergirls CYOA, RPG, Setting, or Video Games welcome here!

Everyone is welcome.

FAQ
https://pastebin.com/vv4xQuwD

Charts:
Main Gens: https://e-hentai.org/g/2556775/f1669e072b/
Imgchest backups(not sorted): https://imgchest.com/p/na7ko9dky8d
https://imgchest.com/p/pg73rmbv7rn
Legacy Charts: https://imgur.com/a/IRtoHXh
Side Quests: https://imgur.com/a/7euVXRT

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Honk!

https://files.catbox.moe/3hmtt4.png
>>
>>98787997
Hot! But who is that knight?
>>
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>>98792300
>Commie Princess 2
...There's a Commie Princess 1?
>>
>>98794321
Well yeah because commie princess 1 didn't succeed and wasn't true communism
Commie princess 2 is true communism and will succeed

Last Thread:
https://desuarchive.org/tg/thread/98706422
Okay anons, lets wrap up any loose ends and lay the groundwork for the next world we do!

>be Felinid Lt. Tom, aka "Big Daddy", leader of "Tom's Roughnecks"
>my platoon is on 48hr leave in the city of Port Mosely
>it is the morning after our assault on Caranda beach and the incident with the Necrons
>I have just woken up in the hotel room I am sharing with Tiny Tam and Lil' Tom
>I let them have the beds, I crashed on the couch
>and its not a bad one either
>certainly, more comfortable than any of the bunks, cots, or bed rolls I slept on in my time in the Guard
>I took the chance to take a nice shower and shave while the two kids are still asleep
>once I am finished and have dressed myself in a fresh set of Imperial Guard BDUs
>Lil' Tom and Tiny Tam are still asleep...
>look at the chrono on the nightstand...

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>>98792678
Sounds good to me, it'll be fun playing the Rasks as the main villains of the thread again
>>
>>98792009
(1/2)
>Be Trooper Daniella, 4th Happy Ending Regiment
>I wake up tied to a tree, shivering and covered in bug bites and scratch marks
>It turns out this part of Pacifica can get pretty cold at night, particularly when you are soaked to the bone and not wearing nearly anything
>And why are there so many more biting insects in these jungles than the ones on Happy Ending?
>I am starting to regret my decision to leave Happy Ending in the first place
>Signing up for a poorly equipped garrison regiment seemed like the perfect way to see more of the Galaxy, but it turns out most of the Galaxy is shit
>Last night was scary and weird, and I am not just talking about the bit where the Eldar used magic to force us to listen to terrible music
>The Sisters holding me captive have severe psychological problems, and they seem to have decided I am the perfect outlet for said problems
>Half of them seem to just want to do the most extreme shit possible to distract themselves from their trauma, the other half seem to have some fucked up belief that inflicting pain on themselves and others will lead to some sort of redemption
>Luckily they all passed out drunk before they got around to doing much to me, but they did some pretty fucked up stuff to each other
>I straighten up and take stock of my surroundings
>The ragtag army is still in a random patch of jungle
>From what I have figured out by eavesdropping, they work for a pirate named Anne BonClaw, and we are here because Anne’s plan to escape to orbit has failed

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>>98793748
(2/2)
>The scratches are mostly from being dragged through thick bush, but I suppose they could be mistaken for self-flagellation scars, and they did give me a tiny loincloth with High Gothic writing on it, which seems like the sort of thing a fanatical penitent would wear, but unlike most people here, I can read High Gothic, and the loincloth mostly just says things like “I am a dirty slut, punish me”
>One of those weird bird-reptile things comes over and kicks a few Sisters awake and tells them the boss wants an escort
>A few hours later, I find myself with “Anne”, “Grann”, and a few of their toughest looking pirates crashing through the waves in a speedboat
>The lead Sister is holding my leash while the two other Sisters in the boat ignore me
>I am still not sure what role I am supposed to be playing here; Pet? Trainee? Sex Slave? But whatever it is I don’t like it
>And what comes next is a thousand times worse
>We arrive at an island covered in burnt out villages and mutilated figures writhing from wounds that should have been fatal, and yet they still live, for days by the looks of them
>Even worse are the figures that walk among the trees, watching us. Unnaturally tall, thin, covered in blades and grisly trophies. Dark Eldar. According to the legends it doesn’t get any worse than them
>We wait outside while Anne and a few others enter a tent that appears to be made of still living flesh
>The lead Sister tugs me closer and whispers into my ear: “Be a good girl, or we give you to our spiky friends as their new toy”
>I nod my understanding as I try to keep tears, vomit, and even less wholesome fluids from leaving my body
>>
>>98791214
>>98792639
>Be Farseer Isendavar
>"nae that i mind the giving out, but im nae exactly the most important person on the world am i? why bring me up to speed personally big man?"
"Why not? I was in the vicinity."
>And I am not going to be witness to shitty melodrama
>Nope
>And because I believe I can use you for something later
>But not now
"A pity isn't it? Have you considered taking up farming? Might land you in less trouble."
>That face is all the entertainment I need
>I show her the location of where they are all gathering
"Perhaps you would like to be reunited first, or pursue in your revenge against the Schlick, either way. It would seem that they have classified you and your friends as dead. Perhaps for the better, as no one will come look for you."
>How you will get of this planet is something you should figure out on your own
>I don't care

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>>98791085
>>98793538
>>98791336
>Be Lord Peregrine Walter Horatio Mycroft Ponsonby-Bannerman, Rogue Trader
>“Once every rouge traders generation, upon their ascension to the scared warrant and one for each of you. You will not be allowed to utilize your own tech priests nor enter the forges yourselves…and I will agree to the offered terms by lord bannerman as well.”
>Good
>A scribeservitor prints out the agreement
"Just sign here, you too, and finally I'll add mine."
>We do this three times so we each have a copy
>And we also put our seals on it
>Lovely
>I have no need for anything from the forge right now
>So time to make myself scarce
"Farewell for now; who can say if we shall meet again."
>Hopefully not

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It's Da PDF Share Thread! Get ready to stuff your hard drive like a cosplay hooker at a con!

STEP 0:
<----- That image is not a PDF, it's an image, at least for now. Check the Google Drive link below to find the PDF.
PLEASE READ DA FAQ BEFORE REQUESTING OR SHARING.
It will answer 99% of your questions about this thread. If you haven't read it, we will know.

STEP 1:
Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing.

STEP 2:
Please Ctrl + F this thread and all of the previous threads that have not yet been 404ed before making a request to make sure said request hasn't already been fulfilled, as well as to possibly find the answers to frequent or recently-asked questions.

STEP 3:
Request, share, stay awesome!

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Anyone got Open Quest?
>>
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>>98794199
>>
>>98782867
Any assets/asset packs you can share for Wonderdraft and more importantly Dungeondraft?
>>
>>98792659
Thank You for the link, Anon.
>>
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Requesting
What so horrible about having a curse

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>What is Exalted?
An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.
Start here:http://theonyxpath.com/category/worlds/exalted/

>That sounds cool, how can I get into it?
Read the 3e core book (link below). For mechanics of the old edition, play this tutorial:http://mengtzu.github.io/exalted/sakuya.html
It'll get you familiar with most of the mechanics.

>Gosh that was fun. How do I find a group?
Roll20 and the Game Finder General here on /tg/. good luck

>Resources for Third Edition
>3E Core and Splats
https://www.mediafire.com/folder/b54o6teut3fx6/Exalted_3e


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>>98793285
Sids 2e crunch was a lazy port of 1e stuff.
>>
>>98793774
Dragonblood were lazier and don't get half the shit for it. My experience was that base 2e Sidereals were more playable than 2.5e Sidereals too.
>>
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>>98793304
>That's still pretty limiting
original anon here, you were pretty wrong and backpedaling now. Sidereals in 1e were strong as fuck even before SMA were brought into the equation, 2e made them dogshit because it misunderstood those three limitations you are now severely upplaying.
>>
>>98791851
>>98792967

So basically the answer to the sidereal question is more or less "The game was rigged from the start" and 1e to 2e sidereals are a wash? I guess I'll deal with being screwed no matter how I spend experience or bonus points.
>>
>>98794528
SMA is deliciously broken if that's what you want.

Infinity is a 28mm tabletop skirmish game produced by Corvus Belli, and includes the related games Aristeia, Defiance, TAG Raid, REM Racers, and Acheron's Fall. Corvus Belli also produces the fantasy games Warcrow and Warcrow Adventures.

>Latest official update (x):
x krug is happening

>Rules and missions:
https://infinitythewiki.com/index.php
https://infinitytheuniverse.com/resources
https://infinitytheuniverse.com/games/infinity/its

>Beginner FAQs and guides:
https://pastebin.com/x06JG55U
https://pastebin.com/xtQzRcq5 https://pastebin.com/xUBR7QFU

>Model identifiers (what each faction can take, somewhat outdated new sectorials and old ones coming back):

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>>98789557
>>98789559
Would pick these up if my pile of shame wasn't so big
>>
>>98789557
I wonder if these guys being their own faction means the Redcap units will be pulled out of Scions.
>>
>>98793711
At the very least I'd expect them to be shared
>>
>Had to watch a drumbot with a HMC wipe out 1/3rd of my army in 2 orders because I didn't see it sitting behind a crate at the back of the table and forgot it was there
Stupid gay little roomba
>>
>>98794482
That's why that warcor was setting up dense table, so single bot from edge of the map cannot just fuck everyone up.

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>at gunpoint, you are forced to combine the last two games you've played together
What ungodly monstrosity have you wrought?
>(And yes, that includes games from completely different categories)
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>>
>Berserk musou and Ex2e
They go together pretty well, actually.
>>
>Mage and Changeling
This will be eas...
>It's CWOD
Oh shit.
>>
>>98790125
work on + your art
also
>traditional games?
>>
>>98790125
>Battletech + Tammany Hall
I can fuck to this.
>>
>VTM
>World of Warcraft
i mean, i would take a WoW style MMO in the world of darkness and i would also take a pnp system in Azeroth. Or some wild crossover of the IPs, whatever

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Welcome to the Old School Renaissance General, the thread dedicated to first-decade, Gygaxian D&D, its faithful modern clones, and content created for use with them. Later editions (2e and newer) should be discussed elsewhere.

Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread that you can check for help:

>n00b DM's Guide
https://pastebin.com/EVvt6P0B
>n00b Player's Handbook
https://pastebin.com/XALkXkV0

>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128

>Need a starter dungeon? Here's a curated collection:

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>>
>>98792348
>ACJ1 is a pad of 8.5x11 hex grid paper sheets with an English "ACJ1 Scenario Design Set" note at the bottom of each page, and two 4-sheet by 4-sheet fold-out hex maps, with dots in the hexes and hex codes for all using Arabic numerals instead of Japanese. Perfectly useful, even for an English audience. Only the separate map legend key sheet is in Japanese, and you don't need that: it's the standard art notations.
TSR proper should honestly have made and sold this product. JG had one but not TSR, IIRC.
>>
>>98792371
Yeah, that was my thought as well. Considering how hard it was to get this sort of thing in the 80s for most people, it would have been very useful.
>>
>>98786906
I'm with everyone else. Get some books of random tables or oracles or print outs if you need something at the table.
>>
>>98792407
Unfortunately by the mid-80s TSR was increasingly opposed to DMs using their imagination, as their business model shifted towards "buy our adventure modules!"
>>
>>98791208
Here. 1D10.
>you are a huge
>1. faggot
>2. retard
>3. idiot
>4. looser
>5. dumbdumb
>6. simp
>7. nigger
>8. tranny
>9. tourist
>10. incapable of understanding even when presented with clear and simple goals
Practice with the list on yourself then apply it to npcs.

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A thread for discussing the Star Wars franchise and its various media and tabletop games.

inb4 Pellaeonfag edition.

>Adepticon roadmaps:
https://www.atomicmassgames.com/transmission/adepticon-2026-roadmap-star-wars-legion/
https://www.atomicmassgames.com/transmission/adepticon-2026-roadmap-star-wars-shatterpoint/
>Surprise Rocket B2 on 9/11
https://store.asmodee.com/products/star-wars-legion-b2-super-rocket-battle-droids

Previous: >>98675973

Fantasy Flight Games’ X-Wing, Armada, and Legion
>https://pastebin.com/9puqx1ze


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>>98794179
Hutts are woefully misrepresented in Star Wars. They're stereotyped as criminals, but the reality is vastly different, nigh Hutt in proportion we can say. While their commercial activities are demonstrably at odds with Galactic Republic standards of legitimacy, none of their cultural imperatives or traits are in defiance of their own civilization's laws or mores. Within Hutt parameters their activities are not criminal but rather wholly legal and the pursuit of them is frequently laudable. Dismissing this as merely characteristic of criminality's rejection of social strictures is poor reasoning because, unlike examples of organized crime in Earth's past and present, the Hutts' ways predate the introduction of Republican laws criminalizing their deeds.

I posit that it is far more reasonable to see the Hutts as a parallel civilization of unadulterated capitalism existing within a racial and tribal hierarchy whose social order prioritizes dominance over other species. These species fulfill the function of servitude for a system which is built upon a precept not of the individual as a citizen but rather upon tribes and clans as the quantum unit of society. Insofar as the individual of subject species does exist for Hutts, it is not as a person entered into a social contract whose purpose is mutual or reciprocal. No, the individual in Hutt sociology is a unit of labor, bricks in a pyramid which exists to facilitate ascension of the Hutt species. We might not approve their civilization but we ought to appreciate it as a civilization, not dismiss it as a lawless underworld. Actually, in Hutt Space, "crime" is the lawful overworld.
>>
>>98794179
>a species that believes completely in their own Brahminhood
In fairness, for twenty five thousand years they have been winning. They do basically nothing, and still win. Clone war? Hutts are happy to make a deal. Imperial "conquest" of Hutt space, parenthesis intended? Hutts just bribed them to fuck off. Galactic Civil War? Sit on the sidelines, come out ahead. And when the First Order rises, kills the New Republic, and then falls and leaves the galaxy an utter mess of shit? Hutts are the only power left standing.

Past a certain point, they kind of ARE the peak winners. Meanwhile, in Legends the greatest period of peace and stability the Republic ever knew was when a Hutt was the Supreme Chancellor. And was the best Supreme Chancellor it ever had.
>https://starwars.fandom.com/wiki/Blotus

Turns out living for a thousand years or more means you can play the long game better than anybody.
>>
>>98794179
>a species that believes completely in their own Brahminhood
>he doesn't know about the Vagaari
>>
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>>98788407
>>98788308
Why do people act like the ISD is this base settler different from any other ship? Venators had a nigh-identical role during the Clone Wars, so did Acclamator IIs, Victories, etc. Any differences in numbers are merely discrepancies between the Saxton method and the D6 method.
The ISD isn't any different other than it being larger and more properly a generalist vessel compared to a battle carried pressed onto capital ship fighter because there wasn't a better ship to use. Tarkin Doctrine doesn't even mean that, have people read the Imperial Communique in D6 that created the idea? Tarkin Doctrine is about the creation of oversectors and Grand Moffs and the Death Star all in a way to create a layered deterrence plan and then using the media to create propaganda to exaggerate further the existing efficiency of operations, it has nothing to do with invading planets or ship sizes (it does mention the usage of symbols of fear, but ship sizes are usually by nature as a result of requirements. Furthermore, there is more to the Death Star than this, with all the stuff from the CWMMP era detailing how it came to be).
>>
>>98794393
The communique mentions rule through fear of force rather than force itself, and Star Destroyers' size by itself making at effective tool of intimidation. So the using the threat of a bunch of ISDs showing up and launching a military occupation of a world to keep people in line would fit the "rule through fear" part of the doctrine.
The other part of the doctrine is administrative and isn't directly related to the more famous "fear will keep the outer systems in line" part. It would just reduce bureaucracy in moving fleets from one sector to another to chase rebels if those sectors fall under the same oversector.

Interestingly, Tarkin's proposal for creation of oversectors never seems to have been implemented in the way he proposed here, as he states oversectors should be specifically formed out of "problem systems" (i.e. ones with significant rebel activity or support), but other sources present all sectors being grouped into oversectors (i.e. oversectors being to sectors as states are to counties).


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