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Welcome to /ic/. If you are looking to hone your creative skills, please consult these general resources:

One-Stop Beginners' Guide
The w/ic/i

And don't forget to HEED THE RULES

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This seems to be a big hurdle for most people, can learning perspective be more fun? Are you good at perspective? How did you learn it?

How did you feel when it "clicked"?
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>>3644621
The ability to draw in perspective is a natural one all humans are born with?

Then why are we such horrible artists?
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>>3644611
Learn the fundies. Use 3d for everything compicated.
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>>3644639
Perspective is one of the fundies.
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>>3644611
is it just me or do those archways look a bit fuckey?
>>
learn perspective by applying it to work you enjoy creating. do you like drawing figures? cool now add boxes to that and show the figure from dynamic angles. do you like drawing sci fi? cool now draw how a spaceship looks from underneath looking up

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How much progress in a year am I likely to see if I just draw random stuff every day without following any guides or grinding the fundamentals?
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you can become a master in 1 year if you put in 10000hours that year
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>>3644622
You'll learn how to effectively draw shit.
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>>3644622

practice with intent and you'll grow more otherwise, to quantify something like growth without knowing an inkling of who you are and your abilities is fuckin stupid unless you're some sort of savant you dunning krug go quit ngmi ruan jia rim sucker
>>
>>3644622
none
that's pretty much what all those cringe deviantart artists do
just doodle all day with no real purpose

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Previous thread: >>3625896

Porn Thread
Thread for those who enjoy drawing pornographic images

Rules and Guidelines:
-Hide images you don't wish to view, etc, etc.
-Please refrain from posting NSFW images of underage characters(loli/shota)
-Refrain from replying to trolls that give no valuable input.
-Post finished works and W.I.P's here for critique.
Any questions in regards to reference materials will be answered.

Dedicated thread sticky- https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#
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>>3644489
>dickbrain
>>/aco/
>>
>>3644529
>pedophile
>>>/deathpenalty/
>>
>>3644489
This is critique I can't really help myself with. The in game model has even smaller boobs. If you are here expecting to jerk off to huge boobs, then maybe /aco/ really is the place you want to visit instead of /ic/.
>>
>>3644104
who made pic?
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>>3644637
He keeps deleting his accounts like a coward. The last thing I remember calling him was Fisher or something.

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IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the Drawthread with our fundamental exercises.

Previous Thread >>3627870 (Cross-thread)

Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make someone proud.

RESIZE YOUR IMAGES TO ~1000 PIXELS:
1)
>screenshot the image and post that instead
2)
>change camera capture settings to something smaller
3)
>send to computer and resize in MSPaint

READ THE STICKY if you need guidance when you haven't even started

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>>3644444
By copying them. Most how to books are not really meant to be read.
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>>3644471
Yep.
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>>3643536
could anyone post a 3/4 view?
I want to practice portraits
I need more good references
>>
real advice: leave this hellhole of a thread and get your learning from books, be self critical of your own art to develop your troubleshooting abilities, half the reason why you people lurk this thread is because you find comfort in people just as shitty as yourself, that mindset is toxic. leave and trust that knowledge from actual professionals combined with consistent mindful practice is better than any words you may obtain from here. later my nigs and safe travels
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>>3644444
you can ignore books and watch youtube videos or something, they only show basic concepts anyway

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Post interesting references.
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anybody got portraits
in any angle as long as it's complete and can see the whole head
>>
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>>3643216
I thought the other guy was beheaded or something
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>>3623584
Why are all these images for tiny ant people
>>
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QTDDTOT
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>>3644284
an eraser is as valuable as a pencil to establish value
>>
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>>3644121
On the realism side, you're either trying to represent an object in space using line and value or not truly seeing what's in front of you and making crude symbols that are as much a representation of the nose in question as the word "nose" is.

This is due to our perceptual system being a very efficient lie, our processing of topology being heuristically based generalizations that are often wrong, and our visuospatial sketchpad being woefully underutilized. We can recognize but not naturally reproduce using those same heuristics. This is especially true of faces which have a large and localized area of the brain, such that anything that looks remotely like a face is recognized as a face, yet likeness is the hardest thing to capture. Instead of what is in front of us, we make garbage because the bot in charge of recall hasn't been trained for reproduction, so you get the same heuristic mistakes you see in distance and location experiments along with zero sense of form or perspective.

This is symbol drawing, mistaking the map for the territory and drawing a map based on that. It has nothing to do with the abbreviation or stylization of realism or cartoon glyphs that are specifically designed to play tricks on the system in a way subservient to design.
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>>3644284
who is the artist?
>>
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>>3644593
Natalie Hall
>>
Can I draw my animu figures as a replacement for drawing live models?

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How do you even measure proportions with extreme poses and perspectives? How can I plan such a pose on the gesture stage? Is there a way to know how much I should make bodyparts larger or smaller without constructing an elaborate perspective setup?

Pic related
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>>3644619
If you treat poses like this, like he's existing within a 3point perspective square, you'll understand more. The thing is the vps are super far off, so that's why the proportions seem more or less normal instead of being severely warped. As for getting the anatomy accurate, I'm not sure there is an exact science behind it. It's more about just making things feel like they flow well with each other (ie, the one hand works because its smaller in relation to both the face and the other hand, so it tricks the viewer into believing there is depth there )

best of luck and be sure to share any results here!
>>
>>3644619
Planes and boxes
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>>3644619
just draw tubes lmao anon

last thread >>3635413

>What is /ALT/?
If you're looking for a place to post your cartooning then you've found the right general. This is /ic/s 1st and only merged hub where both Eastern and Western stylization can coexist peacefully, hence the double title. However, by community demand and long history, this is favorably an Anime general.
>Rules & Guidelines
(1) Any form of cartooning is welcome; so submit and receive feedback from others. (2) Please resize your images before posting. (3) Share your knowledge and (4) Remember to not be afraid of asking for critique. Most importantly I encourage you to keep discussion at a civil level, but you're more than welcome to share your opinions.
>I'm a highlord weeb. Why does the image OP say cartoons general?
To distinguish from the anime study thread (janitor approved). If you'd like, post your studies there and personal work goes here.
------
>Community Resources
Hitokaku Index
>http://www.asahi-net.or.jp/~zm5s-nkmr/
List of active livestreams
>Use twitch #creative
>yoshikadu2011 (youtube, streams daily)

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>>3644422
it doesnt look appealing. it just looks really gross. yikes. also, your skill tier is so low, if you drew anything besides third grade fetish art, people would be much quicker to criticize you lmao
>>
>>3644422
>>3644556
Nah it looks pretty good actuslly. You probably just hate that the guy draws loli.
>>
>>3644558
shoo shoo yev
>>
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>>3644054
I think you are going for a static standing on a bike pose, but I get so much direction from the angle shot that I thought, maybe something more aggressive like this?
I dunno how to put the arms though, ha ha, multiple limbs always drive me nuts. But trying to keep them aiding in the direction force.
>>
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>>3644543
Welp you're right, I overlooked the face while working on other places. Anyway I should call it a day for this, sorry for spamming this thread with my work

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If you only work in 2d you arent an artist. Real artists push themselves to master multiple styles. The reason most stick to just one medium is fear of failure.
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OP is a faggot but sculpting is incredibly important to bridging the mental gap of intuitively understanding 3D form. Droughts men who don’t sculpt are missing an integral component of the mental drawing game.
>>
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a true artist is a genius that can create art with anything they touch. You must shed your old medium like a snake and its skin or a hermit crab and its shell or you will never grow.
>>
>he's not a painter/musician/writer/poet/director/actor/sculptor
fucking pathetic
>>
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>>3644472
if you think youve got 100 years to mess around youre wrong. Master every medium.
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>>3644430
>imagine actually believing this shit

lmao

every single form of art is limitless. There is no end. There is no "good enough". If you waste time jumping between different artforms all you will become is mediocre at a bunch of shit, and never truly ascendent

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Bitch about supplies.

I need some more dark, warm neutrals.
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>>3642568
>15ml
Ohoho
>>
>>3643755
I saw some sketches of these French machines at the National Gallery of Canada. https://www.gallery.ca

I don't think they're easy to make on your own but you can find photo apps that can place a grid over your snapshots.
>>
>>3643755
sounds like an oeil de vieux
>>
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What's the word on Staedtler synthetics?
>>
>>3644539
For what? The issue with synthetics is that they're a little too rigid and don't hold as much water as natural hair. It's not really that big a deal as long as they point well and the "natural" synthetics are surprisingly good for a few extra dollars. And you don't feel bad about doing fucked up shit to get good textures.

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Hello everyone. I'm not sure if this is the right board to post this, but if there is anyone here who could give me advice on animation.
What's wrong with pic related? Where did I go wrong?
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>>3643957
Stop tweening, start hand drawing shit.

Draw the key frames of your loop, then the in-betweens.
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>>3643957
>tweening
>nonsensical movement
What sort of game is this? I remember someone making a similar thread a while back, I'll say the same thing I said to them: movement needs intent. Why is she moving? Your animation makes no sense, have you ever seen anyone move like that for any reason? What sort of character is she? What is her purpose in the game? Basically:
>draw keyframes, don't tween
>make her move for a reason

have her clothes move in the wind, have her adjuest her clothes or hair every now and then, have her blink, these are things that actual people do for real reasons. no one moves like in your animation for any reason.
>>
I fucking hate tweening.
>>
>>3644425
hayao miyazaki was right, the animation industry is saturated with people that don't even know what humans actually look like and just hate people in general.

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Inktober General no 4

old threads:
>>3631212
>>3625232
>>3619192
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>>3638869
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>>3644474
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>>3644475
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>>3644385
spending a lot of effort on a piece is never a waste, anon
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>>3643460
Day 17

Is plagiarism in art ever acceptable?
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>>3644551
He traced it
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>>3644584
Not him but it just means he clicked the link to that direct link, not to reddit in general. Learn your hyperlinks m8.
>>
goddamn the absolute state of this board
can't believe memes have to be explained to people on 4chan of all places
>>
>>3644601
can't believe tracefags have to be explained to people on /ic/ of all places
>>
>>3644624
damn you really got me. your autism is showing

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I can't drawn environments to save my life, /ic/.
I've done a lot of studying with regards to human anatomy, animal anatomy and character development, but I don't have a good grasp on lighting and backgrounds and composition.
How do I practice environments? Do I just do studies of pictures of them like I would a human or animal?
What am I aiming to understand when I study from an image so I can have it as a reference in my head for when I try to create my own landscapes?




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