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Does /ic/ has an actor, model, or famous person that they think it looks like theyr OC?
4 replies and 1 image omitted. Click here to view.
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>>7756553
Nice try, SEAnigger.
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>>7756552
Doesnt have to look exactly like the character lol I guess my point is more like when you see a certain person in any medium and your mind goes "If i had to do a live action with my OCs i would pick THIS person"
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>>7756731
WTF are you on about? What do you mean with "exactly"? Your character looks NOTHING like the girls you posted.
Are you talking about the character's personality or manerisms?
JFC, this anon >>7756553 is absolutely correct
>>
>>7756776
just a reminder, this autist was booted from dad.gallery because he could not stop gloating about using ai (and the site has no slop rule)
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>>7756776
It does in my mind

>>7756919
To cool for that site

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>artist(s) draws traditionally and does great soulful work
>goes digital
>soulfulness and quality plummets and never recovers

How do you explain this phenomenon? Is traditional drawing inherently more soulful in a way that digital art can't replicate?
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>>7754430

a single 4K PNG is like 8-16 MB, or 25 MB at most, assuming it's fully rendered and you're using gradient shading, detailed backgrounds, etc

you can store around 40 to 50 4K PNGs on a single gigabyte, and a terabyte will give you a thousand times that.

unless you're storing minute long APNG animations, i don't buy it. 1 TB is enough, and 2 TB is available for not much more.
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>>7756615
>png
for an output of 4k png, you'll be keeping working files of >4000p
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>>7754617
I think bro has a nurse fetish.
Probably begged Yoshinori Kanada or whoever was in charge of assigning cuts on the Download OVA to give him that scene.
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>>7756581
uhhh that would mean the fired animators can just make their own anime and all 500 studios in japan will go bankrupt overnight
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>>7756698
They wouldn't be able to compete unless they also use AI; and since they are poorer, they are in great disadvantage.

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Do you agree?
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>>7752414
>my way is the only way if it's not my way you suck
>>
I've tried to use 3d models and it's too much effort for poses that end up feeling unnatural / stiff
I find it easier to make my own refs by taking photos
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>>7756651
>it's too much effort for poses that end up feeling unnatural / stiff
you are not meant to completely trace the 3d model retardbro..
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>>7756734
I don't do either with models or photos
the point is that there's a logic to how the body naturally balances itself that is lacking with 3d models
like how a hand grips an object gracefully, or how much twist in the torso with a sitting pose is still comfortable, etc
>>
okay but in all seriousness it’s much easier to just draw the pose

What's some random art from childhood that stuck in your memory for some reason?
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>>7747089
Speaking of, this bad boy qualifies for OP
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A lot of you guys are really old wtf
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warhammer coverart
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>>7742131
Aaay, ausbro
I remember the art on this, I also remember avoiding looking at the art while I ate it because it put me off so much.

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4TH ITERATION OF COMICS AND RANDOM ART BATTLES (C.R.A.B.) WILL PROCEED AS SCHEDULED

Round 3 - The Bucket
https://files.catbox.moe/ezect8.mp4

DESIGNATED OCs HAVE BEEN TAKEN BY THE D.O.O.M.V.A.
-THEY WILL BE PART OF A TEAM.
-COMPETE IN ARTISTIC COMBAT TRIALS.
-ACHIEVE VICTORY FOR ONE (1) REALITY-ALTERING WISH.

-All 50 slots are filled however you may enter the pit to join the bench, if someone drops out you'll be tagged in.
Is your crab up to it? Once you're on the bench you will also be eligible to vote on entries and sway the outcome.
Link to the pit: https://discFIREFIREFIREFIREFIREFIREFIREFIREord.gg/CP4Bj4JE
AAAAAAAAAAHHHHHHHHHIT BURNSSSSSAAAAAHHHHHHHMAKE IT STOOOOOPAAAAAAAAAAAAAAHHHHHHHH


Comment too long. Click here to view the full text.
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>>7757910
nigger, I am ESL, but even this is hard to read
>crab is full of faggy autists
yes
>that want their OC's to have sex
partly
>use their OC for ERP
who did? It's not ERP if it is just dropping some picks of characters having sex. Are you retarded?
>>
>>7757910
True, there's even an erp space
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>>7757910
We should erp on this thread instead
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>>7757946
**cums inside you**
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>>7757910
sounds like you just want to get raped anon

The general thread for Manga / manga-styled comic-making, manga-style illustration and related comic work. That said, everyone is welcome here.

Support each other and talk about your work or the work of others that excites you. Inking, character design, paneling / layout, writing, planning, and other discussions are all welcome.
Post resources, questions, in-progress pages, breakdowns of other works, etc. If a work is not yours, credit the maker (unless it's fucking obvious like a full page of One Piece or something).
Thanks to everyone for making /mmg/ a level-headed and helpful place. Remember, drawing and making comics and manga are difficult endeavors, and we're all in this struggle together.

Previous thread:>>7735213

Some resources:
/asg/, our stylistic sister-thread series for those focused more on illustration >>>/ic/asg

Books:
Understanding Comics
https://e-hentai.org/g/2042453/83e7da6ed0/
Making Comics

Comment too long. Click here to view the full text.
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>>
In this issue of /ic/Jump....
>How much do mangaka REALLY make? We asked 100 of Fujimoto's assistants, the answer may shock you!
>Dog abuse in your manga, back in style?
>Manga Debate: What's harder, drawing men or drawing women?
>Exclusive: How to ward off crabbing demons with protective ofudas
>>
>>7757934
>How demon infested is YOUR comic? Readers rate!
>Hot tips for dating girls.... the mangaka way!
>"That time I decided to draw a dynamic angle" - Anonymous artist speaks out on unbelievable horror!
>Why YOU need to develop an insatiable ego! Look inside for expert tips!
>>
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>>7757767
It's a bubble, people will move on, the internet is getting tiring for most people with the amount of jeets and AI their is, it's lost its luster.
>>
>>7758061
The problem is that they've infested virtually every single topic you can think of in images now.
>hey, I need some traditional clothing of ladies from Turkmenistan and Iran
>infested with AI slop with clothing that is blatantly sourced from other regions, looking at the actual clothes it's obvious there is very little similarity to what the AI touts as an example
>go to something like random like crocheting patterns
>infested with nonsensical designs that make no sense if you were to actually try to make them
>hey, I want to look at some specific antiquated fortresses from such and such region or from such and such time
>infested with AI "fortresses" that are intentionally named after real places so they show up in the search results
What is the point of all this? This isn't even for some jeet to tout themselves as an "artist." This is just ruining things simply to ruin things by vomiting out as much slop as possible. What the actual fuck.
>>
>>7758072
I may have spent a bit too much time on pol but generally the goal of big corpo and goverment is either to make money or make the quality of life miserable, were not run by demons, its far more lame than that.

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I like drawing weird surrealist pictures on MS Paint. Am I allowed to post some of them here?
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>>7745605
>>7745550
>>7745726
I like how you can spot the same structure in the back for some of these, really ties some of these together as less of a strange one off piece and more of an established universe of weirdness.
>>
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>>7745548
Here's a sneak peak of my most recent drawing I'm working on! I have a few others on the backlog, but I'm pretty happy with this.

>>7751162
>Do you show them to people much? Tell us about your art journey
Sadly it's not much of an interesting story. When I was a little boy I used to love drawing Hey Arnold and Spongebob characters on MS Paint lol. Of course, this coincided with my love for horror, and I figured why not put the two together. It's only recently that I started drawing surrealist stuff (early 2025), but I always love drawing stuff.
>>7751272
Thank you so much, anon. It's gotten to a point where I've seriously considered trying to make some sort of world building, and maybe make some RPGMaker slop with my art. Could be pretty cool!
>>
>>7745550
>>7745605
>>7745726
My favourite works. It's straight back to dadaism and defies explanation like it's leaving you behind in a world you'll never come to know but seems to carry so much import within itself. I'm noticing now by coincidence they all feature a very similar tower in the background
Keep it up bubby
>>
>>7745549
How did you make the gradient?
>>
>>7745548
You should try getting into animation desu

Any good resources for drawing anime heads specifically? A lot of them are pretty bad.
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>>7755342
I guarantee this anon does not know how to draw more modern looking anime styles.
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>>7755948
trvke
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>>7755948
>how to draw more modern looking anime styles

You can't explain what that means even if someone were to point a gun to your moms forehead.
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>>7754691
i'd say gather your favourite mangakas stuff, copy and study all of em, take what details you like
then try to draw a head on your own
>>
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>>7754888

I drew this up in 5 minutes and ive only ever drawn in class. Ive never taken art seriously that much but seeing this has made me realize maybe i do have potential

if i do try making a full piece, i always end up fucking the head up and not finishing it. do you guys have any tips on how i can get better at drawing? I know the face looks mediocre at best but i want to draw much like the creator of Hello Charlotte and also those east asian artists i see a lot. Any tips and tricks i should know?
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>>7755459
...hot
>>
>>7755372
Buy a sketchbook, a shitty cheap one, and fill 1-2 pages daily, no need to take it seriously, just doodle and have fun.

The best/fastest way to learn, is to follow a cycle of: Draw something for fun > Pay attention to what's wrong with it, or which areas suck too much in your opinion > spend a few days studying that part (if you chose hands, practice drawing hands using some tutorials or anatomy books, etc).

Unless you are a masochist, going through entire books/courses will only burn you out. They are still useful resources, but use them sparingly when you need to (see method above) rather than plowing the whole thing front to back.

Learn about gesture and do some timed gesture drawings if your figures are looking stiff and you want to loosen up and be more dynamic.

Finally, in regards to finding your art style, you need to do master studies. Basically, gather art from artists you like, and try to copy it. Ideally, you won't just bruteforce a copy, but also try and understand what process the artist went through, even if your deductions aren't right, it'll slowly help you build a process. If the artist has drawing videos this step is even smoother.

TLDR: sketch daily, do some gestures, draw for fun, analyze mistakes, and go do some studies regarding those mistakes. Make sure to have a healthy split between drawing for fun and studying.
>>
Your cartoon busts look better than mine when I was starting.
Take some advice in this thread and have fun with it.
If you wanna get some pointers on where specifically to start, try doing a full body sketch.
>>
>>7755372
you drew something, so you are better then a majority of anons here. here's what helped me go from bad to mediocre:
>https://drawabox.com/
>https://www.youtube.com/watch?v=k0ufz75UvHs
>https://www.scribd.com/document/608834418/Gitgud-at-Illustration-Guide-for-Anons
the gist is draw daily, and don't get burn out. you can do studies, but there gonna burn you out. copying a drawing of an artist you like is decent study, and not gonna leave you burned out like studying Bridgman
>>
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>>7755640
Did someone say "fun"?

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I understand making art for art's sake and drawing for myself but as an animators, the thought of posting my work to little to no viewers makes me feel like I'm shouting into the void or babbling to myself in a padded cell. I genuinely feel insane. I even make DVDs of my animations that no one has bought and I just watch them in my room alone.
This can't be healthy
Pic rel not my art obviously
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>>7755073
You'd think more indie animators would release their shit on DVD or Blu-ray. Burning discs isn't super expensive either, unless you're trying to have them glass pressed like retail copies
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>>7755351
>First step is leaving the toxic bitter shithole that is /ic/
Holy shit this. I still browse here (I need to stop) but I stopped posting and literally any other place is very positive and welcoming. It doesn't matter if you art good or bad at art, /ic/ is very negative and not good for your art journey or mental health/self confidence.
>>
>I understand making art for art's sake and drawing for myself
Well--
>but as an animators
Oh I see.
Yeah when your entire "art making" career is based on being a slave in a long line of manufacturing then of course you cannot appreciate the practice, 90% of the time your medium is pure labor devoid of anything else.
Don't worry about it, fine art Gods will handle it, you just get back to work ok?
>>
>>7755073
you have to actually be insane and sick in the head to pursue frame by frame animation, its part of the job

no normal person would put themselves through the grueling task of hundreds of sketches, inkings, filling colors/shadows/highlights for a measly 10 seconds of output

you either quit or learn to embrace it, because im telling you 90% of them dont even care if anyone sees their work, they only get satisfaction from playing back stuff to themselves
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>>7755073
Almost no one truly makes art "for themselves". That's just how people are able to sleep at night so they don't rope

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i recently installed the entry ramp on deck 6, still need to add the atmospheric pumps above it on deck 5 though. today i installed the compressors on the deck 6 fuel tanks too.

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>think I referenced a study with expert accuracy
>proud of myself
>overlay image just to make sure
>it's not even close
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>>7755515
euhmmmmmmmmmm. uhhh. well. pyw
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>>7755515
the last time I posted here i got called a low-mid beg :(
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>>7755797
Congratulations anon now you're low-mid
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>>7754687
Observation is hard
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>>7755797
i see the shin-ichi sakamoto influence, tho everything outside the face being so sloppy really drags it down, if you are not gonna properly texture n detail the hair focus on at least giving it a good outline n keep it pure white for negative space, the scribbly shading on it is jarring

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How do you get a job in art, like illustrating stuff for books, posters, anything. Help me anons
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>>7753622
Do you not share your drawings online? Do you have any?
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>>7752586
>a job in art
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>>7753662
i share it here on /ic/, you guys are my audience
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>>7752586
Struggling with this as well. Have 0 Internet presence because I'm retarded and don't know how any of this stuff works. I've had minor success with companies I've worked with before and small animation gigs but that's about it. Nothing stable.
>>
How do I at least make an online presence to get commissions, I need commissions

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Whats the fastest way to keep consistent sprite scale across multiple sprites and backgrounds?
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for how long has the line schizo have been posting threads like this?
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-
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>>7695072
I bash his head daily

>just go with the flow...
How?
>...like uhhh sortof rhythm...
GLENN, WHAT ARE YOU TALKING ABOUT??
>...leading the eeeeye...
AAAAAAAAAAAAAAAAAAHHH

Jokes aside, i can't grasp well this "flow" thing he talks about, although it's very cool and hypnotic to me.
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>>7750827
He's telling you to use good shapes and lines that make the action of the pose readable and appealing
>B-but he doesn't explain how to do that!
Yes, sometimes teachers say stuff that doesn't make sense to you or doesn't enough information to make sense. So you have to re-organize the information in your head or search for other resources to complete the concepts and make them make sense. Look at sinix design and mike mattesi for shape design.
>>
>>7750827
>rhythm
Repeating patterns, which like with music you have a lot of freedom to play around with

>flow
You can easily imagine following one line from one part of the drawing to the next, as if the right tricep and left shoulder and back to the right oblique are connected
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>>7751284
no time or need to waste explaining to anyone here, /ic/ is just a little 5 min break to laugh at all the permabegs before getting back to drawing, if you think talent is real, you will never make it, if you realize its about the ability to learn and think critically, then you will finally understand
>>
>>7750827
sometimes when you look at a half made drawing your brain auto completes it, there is no puzzle solving, calculation or rationalization about it, you just go and do it. however, this is only possible after acquiring a large mental library for that subject, which you acquire by copying or observing a lot. surely we all have some visual library given all our life experience, so we all have a least a bit of it.
I feel like there is kinda of a switch to turn this on and off. it gets turned on easier if you are relaxed, under no pressure and not worried about how it will turn out. just like getting your dick hard, reaching orgasm or falling asleep
>>
>>7750827
maybe you can't feel the flow because you spend your time posting useless threads rather than drawing?


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