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any ideas or breakdowns?
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How many mental illnesses and or physical deformities do you have?
If the number is fewer than 3, then I'm sorry you are not going to be able to do it
>>
>>7824677
it also seems they put a grain texture over their art but cannot tell if thats simply the image being low quality or something they added
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>>7824666
https://youtube.com/@xantrip?si=GF0GUmseV6n5Ps6r Idk where else to find them other than these posts.
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>>7824666
you must be 18 to post
this isn't inherently bad, but this "genre" style has existed since the 2000's and is both a naive approach to hide a lack of knowledge due to being young, and is made by highschoolers, for highschoolers.
>>7824699
>15
i rest my case
>>
>>7824666
step 1 - get groomed on discord

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This thread is designed to be a space for women, by women. Fujos, Yumejos, and OC stacies welcome.
If you are not a XX chromosome woman, do not post in this thread. Not looking for male opinions, male art, etc.


Rules:
>the males must be attractive
>women must be drawn with the female-gaze in mind.
>No femboy/trans/traps/futa. Go to /salt/ for that.
>If you want female advice on "how do I draw x" then go to /beg/. Nobody gives a fuck.
>No male yurifags, no faceless dudes, no femboy, no shota/ loli, no futa, no derailing thread. Nothing created to appeal to the male gaze. Thank you.
>If it does not serve women, it does not belong here.
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>>7822834
Amazing work, the animation is so fluid and full of sovl. Did you learn animating by yourself or you went to college?
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>>7791180
My sides kek
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I am going to feed in all the data from these threads to make an automatic woman detector, then test it on random artists
Thak you all for for contributing to my project
>>
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>>7823346
thank you so much. I'm self taught. i'm going through this playlist on youtube right now. https://www.youtube.com/watch?v=pF--YKCCUMw&list=PLqKRc0Oi7q20wxXVUNiS15S2MvtSqOtLV&index=1
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>>7823516
SEX

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Is there anyway to shift to non porn content while still keeping some decent views?
It really depresses me how the ones that took me effort to make barely make 1/10 of the effortless porn

I want to make my own webcomic, but the numbers don't shift favorably towards it
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>>7823708
Why did you hide your twitter handle bro?
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If you want to draw anime girl in a void at least come up with interesting pose, lighting and style
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>>7825003
It's a com.
I gave him a dynamic pose but he refused

Only artists appreciate the difficulty in dynamic poses
>>
>>7825011
id rather be an artist's artist desu
i have a day job, and knowing my work has a deeper appreciation by my audience outside of "woah, boobs" would make me feel like i made it, even if i was making $0, but i understand how that's not for everyone
>>
>>7823762
Just draw what you like, you greedy impatient moron.

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Did Ruan Jia fall off?
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>>7824255
KEK
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>>7824242
same thread every damn time lmao
>>
RJ had foretold these threads, that's why he drew the sad man
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How many hours do I need to log to become good?
I've already logged 17 hours into drawing, not including shit like reading or watching videos. I've heard that generally for hobbies 1k hours is when you get good and 10k is when you become an expert at it
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>>7816804
>I've heard that generally for hobbies 1k hours is when you get good and 10k is when you become an expert at it
It's 20 hours to get good and 700 hours to become world class IF you have talent, without it you need 10k ~ 16k hours if you got zero talent.
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>>7816804
I don't think hours matter. I've drawn for 3k hours and I'm still low beg. If you don't have talent or someone to guide you it's already over.
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>>7819066
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>>7821387
Just read scientific articles about it, dumb nigga.
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>>7818566
draw on paper

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If you are an /int/ermediate or /beg/inner in art, please use this thread to post pieces for critique or ask for advice.
DO NOT REPLY to crabs, nodraws, talent debates, howies and instead focus on posted works!

>STICKY:
Completed: https://drive.google.com/file/d/1Vm4IJpq0Mbvb-Krl5_mJ_m6TsC_qjsaN/view
New collaborative: https://hackmd.io/UMnZVhNITW-T2wZpHw6d0Q
w/ic/i: https://sites.google.com/site/ourwici/
Hardcore: https://hackmd.io/7k0XRnIQR6SValR77TDfZw?view

>WHERE to get study materials
annas-archive.org
>>>/ic/artbook
>>>/ic/video

>Want to practice figures?

Comment too long. Click here to view the full text.
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>>7826038
If you are talented you can just do whatever you want.
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183rd drawing since the start of the year
200th since I started numbering
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>>7825951
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>>7824926
I played around with a sketch from last night but I ended up changing nearly everything
>>7826047
Good work. Time to go beyond portraits
>>7826032
Really like how expressive your stuff is
>>
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>>7825951
And yeah, Hanekawa's eyes are more "tareme"sloping down with rounder shapes than your upward slanting sharp "tsurime" eyes.Her glasses design is different too, but I'm not sure how on model you want to be

A thread dedicated to art made exclusively with lines.

Post your own work or line art that inspires you.

Discuss what makes hatching so much cooler than painting and other related topics.
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Always the same 100 pictures and manga in those threads.
Isn't there anything new?
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>>7824167
no because 99% of great line art beyond random sketches was simply a matter of limitation and/or economics of reproduction, and even then a lot of them were engravings done from paintings rendered into line by the engraver, not actually produced as such
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finally a cool thread
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>>7824167
I didn't really intend for the thread to just be about dumping art. Anons could always post their own art if they want something original. Maybe we need a thread challenge, a picture or painting that would be hard to convert to lines.

>>7823660
Idk how someone could look at those hands and think this is a meme.
>>
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An attempt at what publishers were looking for in the way of interior illustration for books. Simple clean lines easily printable.

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Is there really no reliable way of opening your mind's eye in order to be able to imagine something, and then draw it like you're looking at a reference in real life?

I'm not talking about construction and sketching and erasing and adjusting etc until you find something you're satisfied with, but sharpening your imagination and being able to hold an image still in your mind for a long period of time
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>>7823489
do you want an actual practice method to do? this worked for me:
>get a reference
>oberve it carefully for a minute
>look away from the reference then try to sketch down how it looks
>your first attempt will be complete dogshit
>look back at the reference and notice the parts you got wrong
>repeat this process as many times as you need so that when you habe the reference closed and are drawing, you can clearly picture it, and there are no grey areas.
start with simple reference things like a pc mouse or fruit, and work up to complex things. this is like sterroids for visualization ability
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>>7823995

it sounds like you are putting too much pressure on yourself anon

I hear you saying that you want to work faster or more efficiently which may be desirable in a work setting. why is it important to you to work like this? is art your main source of income? if not, pump the brakes a bit. creativity is journey and sprinting to the finish line will burn you out

every new drawing IS starting from scratch. you have a blank canvas, and you need to put your ideas together. using references is a sign of wisdom - we cannot always trust our mind's eye. I'm sure you have already developed a degree of muscle memory after 4 years. I wonder if there are aspects of your skill that you are taking for granted
>>
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>>7823995
>I feel like there should be some baseline improvement in understanding drawing intuitively so that you can have visual ideas in your head without drawing them, so that even a sketch can show the final idea just in a rough form
Okay, without a pyw, I can only speculate on what you mean by this. I can roughly *imagine* the idea I want, but if I were to draw an idea without reference, it would be increasingly lower fidelity in proportion with my unfamiliarity with the idea.
If I'm familiar with the subject - say, a girl with the body type I usually draw, at a specific angle, in a specific pose - I can draw a HIGHLY SPECIFIC composition that's maybe 60-70% of the way there, but I still won't be satisfied in most cases without consulting reference. Unfamiliar subjects like a car or a dinosaur are a no-go without study.

Most people don't realize the tremendous scope of domain-specific knowledge that goes into drawing a single permutation of the hand, for example. They think you download an .obj file of a hand to your brain, and can then "rotate" it any conceivable direction at will. It's ridiculous shit that permabegs say, I've gotten into arguments with them explaining that this isn't how it works. One pose = many references and hours of study. Any time you try to do anything more advanced, you need to study again.

What studying does help you do is intuit the unknown and bullshit the unfamiliar parts ("stylization"). You get a sense for what looks good even if it's not "correct," and often this is better than strict adherence to realism. But you still look at reference constantly anyway.
>>
>>7823478
>>
https://youtu.be/1OSWR7xiQLk?si=BudMuWkTxPnF24J4

A way to imagine.

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Whats the fastest way to keep consistent sprite scale across multiple sprites and backgrounds?
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bzump
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gumb
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Pre/beg/ here.
So I started drawing ~1 month ago, finished reading the sticky and looked up for recs, I heard you should start with either Keys to Drawing or Drawing with the Right Side of the brain.
I've seen a lot of peoples suggesting the later, but also a lot saying that it was full of bullshit.
I've seen fewer people recommending keys to drawings, but no one really criticizing it.
Which one do you recommend?
>>
you're never gonna know what a book is like unless you try it out yourself, and drawing is better than not drawing. all we can ever do is try our best in the moment with the limited knowledge we have, try to reflect on whether/how we can improve our approach, and try to realize that ideal.

that said, I think DRSB is a bit gimmicky, needs extra materials that aren't necessary. I like KtD personally. but whatever you choose, I would recommend structuring your study around fundamentals. so a good beginner/generic book like KtD is good from the outset, and you can go back to it as much as you like, but rotate between different fundamentals more particularly (e.g. perspective, figure drawing, construction, etc.) as long as you're going through material which is generally positively regarded, and you're putting in an earnest effort, and have a critical eye, you'll improve.
>>
>>7824480
You are already /pro/.
>>
>>7824480
why did you use white out on chickenscratch doodle?
>>
>>7824480
Comes down to personal preference, try the first chapter of both and see which you prefer. Both have good exercises, do both if you want.

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Anyone got any experience with baraag.net? How is it as an art blog? How long does it normally take to get a response when you're trying to register?
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>>7824077
well me of course
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>>7824049
it's the sound an elephant makes (mastodon joke)
>>
>>7824103
That's pawoo.
>>
>>7824108
elephant sound (japan)
>>
>>7824069
Butterchalk and who else.

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I've watched some of that video game award show yesterday and I've noticed something: how bad (and weirdly similar) all the trailers were.
All they were relying on was shoving as much shit on the screen as possible - there was no focus, no drama, no contrast - just a constant visual diarrhea...
Don't they teach you anything in art school anymore?
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>>7823107
nothing is good anymore, they just need you to pay the hundred bucks and a few more dollars for whatever day dlc they're working on at the same time. Stop trying to find inspiration in advertisements, that's not the point. They are not trying to make something meaningful to them, they are trying to get your money with the least effort possible, so they're actually fuming that they have to do all this visual diarrhea now just to compete.
>>
>>7823107
No. They hire marketers to shit out stuff, mostly with AI and hopefully as cheaply as possible. All the slop enjoyers show up and clap like seals. It's over for AAA games.
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>>7823535
It is certainly very artstationy

Can't say I really see the appeal
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>>7823107
>Don't they teach you anything in art school anymore?

Yes but techbros took over. They used consumer data, fed into an AI that gave them the guidelines for the broader market appeal by making things the least offensive possible.

Developer times and cost got so big everybody is playing not to lose. In case the game flops they can shift the blame to somebody else.

People complained about the "woke" times of the 2010s but what comes next is going to be way worse. Good luck.
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ok wrap it up anon

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How do you Just Draw™ for fun when you are not good?
>note: has to be fun
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>>7818620
as a beginner you need to be dunning-krugermaxxing. you have to delude yourself into thinking you are a god at drawing, this way it will be fun since from your perspective, you're creating nothing but masterpieces
>>
>>7818620
It's fun to practice and learn and follow tutorials and try to figure it out.
>>
>>7821788
Let go of your ego.
You cannot a child to write a symphony. Yeah yeah, muh Mozart, well you're not Mozart, none of us are, we're on 4chan. 4chan isn't where people like Mozart go, because those people figure out who they are long before they find 4chan. So you're just a guy.

Now, make the art. Accept that you won't like it. Accept that it hurts to look at your mistakes. Accept that you do make mistakes. Then understand what those mistakes are, where they were made, and work on them. But also keep making the art. Make the mistakes. You are not behind, you are not facing a deadline, you are learning to make art and it will take your entire life.

Relax, take walks, eat well, get rest, and draw. Draw and draw and draw. It will hurt, that is natural. It will feel like you're going nowhere. That is natural. Accept it, accept it, accept it. If you can't, then you can't draw. And you can draw, anyone can draw, so you can accept it. Do not get into your own head and scream and demand footsteps to follow step by step, this is not a video game, it is a life. And it takes time.

https://www.youtube.com/shorts/MFhOchDvEOM
>>
>>7821806
>what if
No one should engage in these meaningless hypotheticals.

Its like they're trying to test your logic that you use for learning and keeping your spirits up for drawing, applied to an absolute retard.

>OH, you think you'll improve by just drawing
>Well this fucking retard hasn't improved, therefore youre wrong and should stop drawing.

fuck off and die already.
Don't engage with this shit.
>>
>>7823830
How can someone be happy when he is constantly being bombarded by artworks that mog their shitty pieces?
Even if they completely isolate from internet, there's the thought that someone out there is art mogging you and is fucking your looksmatch while you rot without recognition and without having ever kissed a woman

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Nobody who recommends drawabox has ever tried it
Telling a beginner to try drawabox is by far the quickest way to get them to burn out and quit before even truly starting art
Telling someone new to do drawabox is essentially saying "fuck you, do this until it makes you despise art and drawing and you start seeing art as a chore and quit"
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>>7821184
>>7821289
It's just super boring and tedious. It's not hard, the fact that you're trying to brag over finding it easy is really pathetic desu, it's a minimum wage job, it doesn't take skill nor is it particularly hard to do, but it's extremely monotonous and boring. Drawing a box a thousand times isn't hard and I guarantee everyone here can do it, it's just super boring to do and I'd quit art too if my first impression were the millions of boring tasks the jeet has you doing.
It was literally made because the creator has aphantasia and can't imagine a box in 3d kek. Maybe it's good if you're some 60 IQ monkey who can't imagine a spinning apple in your head
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>>7821308
More like DAB grinds prebegs down until they give up and turn into AI-spamming jeets. The internet gets more cluttered by the day.
>>
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>>7821394
>It's just tedious, not hard
Classic DSP excuse
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>>7821407
Nigga literally compared a Kirby game to dark souls. He would truly be the ultimate howie
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>>7821411
Someone should convince him to start a learning to draw series on his channel. It might finally be the thing that breaks him.

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>>7808026
I made an attempt.
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>>7820463
hot

>>7820511
nice

>>7820581
thats what i'm talking about

>>7820797
great attempt! and you added color for bonus points. i like.
>>
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Round 2, wide lens
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>>7823496
tried
>>
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>>7808034
put me in the screencap


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