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6 years of drawing and im still dogshit
72 replies and 22 images omitted. Click here to view.
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>>7864602
>Nice constructions. You do any archi work?
Thanks for the compliment, anon. I love your wip, too. I would say no, as I mostly just draw from refs and do studies, but I'm not familiar with the term. I'm almost 30, so forgive my lack of slang know-how.
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>>7845001
that's because you only drew for a few hours per month and you didn't even practice in earnest you half-hardheartedly did contours on zombie mode and told yourself they were "gesture drawings" and when anatomy filtered you you would take long year long breaks
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>>7866322
Ok, you did my psychological profile, now do OP
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>>7866412
uhh that's because >>7845001 you drew the same girl in a 3/4ths position over and over again with a really big brush so you didn't have to worry about detailing, line weight or control and never bothered to look into color theory and she was always in a white void and relatively expressionless and hands were too hard so you always hid them and feet were too hard so you drew her with weird slipper things
>>
>>7866475
But pubic hair is aesthetic as fuck in art-ohhh big BRUSH. Nevermind, carry on.

Most of the time it's anime or capeshit slop or worse star wars
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>>7866200
No one aside from D&D nerds and mid level art collectors have a Frazetta print or Frazetta original on their walls in America, you're thinking of Mormon Jesus.
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>>7866221
I do agree with you, but if Frazetta is ''mid tier art'' imagine what anime is so... And everything on this board is a nerd thing
>>
yea dude comic book art is so unappealing and generic bro
*draws 8 trillionth anime girl on white background*
>>
>>7865431
>>7865478
NTA but why is everybody so combative by default, it couldn't hurt to give people the benefit of the doubt until its explicitly clear you're dealing with an a-hole right?
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>>7866328
You know why people in da hood are combative or avoidant by default? Because their environment taught them that they have to be in order to survive. This environment is infested with crabs, nodraws and trolls. It's best to assume everyone is a piece of shit until proven otherwise. The amount of times I've tried to genuinely help somebody with a critique only for the faggots to reveal they never had any intention of looking for advice has been enough to where it's best to just assume the worst and then change your opinion afterward rather than be taken for a retard.

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Is there any app/workflow etc. that enables me to make live jiggly pixel art brushes like this:

https://internet-janitor.itch.io/wigglypaint
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>>7866092
Look up how to do line boils (which is what that wiggly line effect is called) in your program of choice, perhaps there's an easy method.
>>
>>7866108
>>7866092
Wait I thought those were always done manually? With like 2-3 redraws on a different layer?
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>>7866299
They can be, but there are effects such as shape and size randomization that can automate a line boil for you. You can often see line boil in 3D animation, for example, and while redrawing that line is one way to do it, it's more convenient to just apply an effect to your single drawing, and let the effect create the illusion of multiple drawings.

Here's a video (ignore its content if you want) that is a mix of 2D and 3D, and I'm certain has automated line boil, so you can judge it for yourself; https://www.youtube.com/watch?v=214yeyb9kEs

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Does anybody else use your own sculptures to create compositions/original pieces? I started doing it this year.
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>>7865073
I see no such thing.
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>>7863793
so where's the piece?
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>>7864990

Thanks. It helps a lot because stuff seems less flat as it follows perspective, shape. The light is also consistent. I also have a better knack at sculpting than 2d so my characters are more interesting. It helps with composition and realisting bounced lights. In general It's a better workflow for me
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>>7865004
Not really, I have admired the work of spiderzero a lot and learned a lot from watching his pieces. Most of what I learned has been from studying anatomy and visual art in general. The tools I made or repurposed from wood carving tools.
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>>7865088
I haven't finished it but this one is based from sculpture

will AI do what digital did to trad?
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>>7862550
>big toe is triangular
Retard
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>>7864280
Rome used to be the capital of the world. Now it's infested with scam artists, niggers and thieves. What's your point? The past can only define the present up to an extent. Greatness is impermanent and must be continually cultivated. The jeet culture is a husk, no, a complete disgrace to what their ancestors used to be.
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>>7862629
tl;dr
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>>7862320
Nigger this shit has sucked since day one and it's still bad, you fed it billions of korean faggots and it barely manages generating THAT in bust format WITH HUMAN ASSISTANCE
have your (You) now go learn what plateau means
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>>7865440
lmao

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Is this a legitimate path or just a meme? Every time I hear someone saying this, their art is usually limited to half finished pieces. My goal is to animate a webseries, I worked full time for a while and could barely get anything done.
Now I decided to quit my job and live in my van and I've been getting far more work done. I don't give a shit about having a wife or family so I don't even want anything anymore other than my animation. Plus, the world is literally going to end or have a significant population reduction by 2030
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>>7865929
Ouch the burn. I'm in a similar situation, mid 30s no house and no family wondering if I should just go full autist in my interests and live under a bridge
>>
As opposed to the "full time artist" that spams studies but never actually makes anything?

What you're really critiquing isn't the amount of time people are investing, but where they're investing it. Part time, full time, doesn't matter if you're wasting your time.
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>>7865894
just get so good that your 'on the side' work gets you what you want.
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>>7866122
We can take the risk now but we're absolutely fucked by age 55. Nobody is coming to save you.
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>>7865894
I do "art on the side" in the form of the drawme subreddit. Yes, I know, "reddit," okay. It's not bad, I get practice with portraits and figures and character design, people like when you draw them, and you gain a soft following (only about 120~ followers, no clue how many are bots but the drawings I put solely on my page get about 10~ likes). I'm not paid, but honestly, I'm not good enough to get paid. When I'm comfortable I might switch to x.

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The general thread for Manga / manga-styled comic-making, manga-style illustration and related comic work. That said, everyone is welcome here.

Support each other and talk about your work or the work of others that excites you. Inking, character design, paneling / layout, writing, planning, and other discussions are all welcome.
Post resources, questions, in-progress pages, breakdowns of other works, etc. If a work is not yours, credit the maker (unless it's fucking obvious like a full page of One Piece or something).
Thanks to everyone for making /mmg/ a level-headed and helpful place. Remember, drawing and making comics and manga are difficult endeavors, and we're all in this struggle together.

Previous thread:>>7845739

Some resources:
/asg/, our stylistic sister-thread series for those focused more on illustration >>>/ic/asg

Books:
Understanding Comics
https://e-hentai.org/g/2042453/83e7da6ed0/
Making Comics

Comment too long. Click here to view the full text.
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My manga is gonna be so cool once I learn to draw and make it
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>>7866943
I think your black core shadows are your issue, they just sit there. it makes it look like big ole ink splotches. hatch into them to soften them. like i assume the big black patch on his face was intended to be shadow with reflected light on the left of his face, if it is meant to be like mud or blood it still will follow the rules of the lighting. push it back.

blend your shadows into your lights and you will be rip roaring ready to go. you're coloured work >>7866951 looks better because you are more conservative with your blacks. you dont have to swap to it, just be more held back on big ugly black lines.
>>
>>7868268
thanks that looks awesome, and yeah comparing yours to mine, I sorta realised that they really stand out, and dont work with the lines at all. I really just plopped on the shadows wherever I felt was right, and then chucked some cross hatching on the rest.

thanks again for the pic cause Ive been trying to cross hatch like Araki, and do shadows like Sean Phillips, and try to work them together, but that pic you did gives me a really good idea on how to do it.
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>>7864338
>>
>>7868003
>>7868246
Thanks I just wanted a subject for a warm up. I think I want to do another one so feel free to post characters not already posted and I might squeeze in another if I can get off my ass

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What does this look acceptable despite all the proportion mistakes? Is polishing a turd actually good?
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>>7860090
>>7864016
Stop opening bait threads, retard.
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>>7860090
The eyes are more or less the same size, although there is a little bit of asymmetry in how much of the sclera is visible below the iris, and where the bottom of the "eye bag" falls. The only issue I noticed straight away is that the mouth is not parallel to the rest of the features, but this can be chalked up to facial expression (you can lower one side of your mouth). I wouldn't say any of these points constitute a "mistake," as in something that brings down the work. As others have noted, real faces aren't perfectly symmetrical.
>>
>>7864661
Op is a faggot confirmed
>>
>>7860090
>proportion mistakes
those usually reveal themselves to me by flipping the pic horizontally. nothing jarring shows up here.

the shadows are in any case too ambiguous to seek exactitude on that front (the right eye is not smaller than the left eye if you look closely, btw).
>>
>>7865837
>the shadows are in any case too ambiguous to seek exactitude
ambiguous technique might actually be the answer to OP and >>7863345, which in a sense is the opposite of polishing a turd. the turd should not be too detailed. as long as you get the main bodily features minimally right you already have a solid frame, while ambiguities can be filled up by the viewer's imagination.

ever see how pixelization can enhance some 2D game scenes by hiding flaws in drawing technique? the logic is similar.

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>for you!
>>
well thanks, little guy.
>>
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>>7865971
A gaming card. Just what I need. Gotta have some relaxation time. Its important for an artist.

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Do I just draw to get good? Then why so many different courses and youtube videos about how to get good? Someone has to be lying
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>>7865327
>you will get better and then draw amazing things WITHOUT construction.

Maybe your entire workflow is built on fallacy and little effort that to you you can't draw good things without construction? Ever thought of that?

How are you doing to draw a thoracic cage in that exact angle or how much foreshortening something has without constructing it first? Rolling the dice? AI does that better than you can.

You have a left brain and you need to understand this. You have less intelligence than me and right brainers. No need to spew bullshit.
>>
>>7865335
left/right brain is an outdated neurological model. you might as well be talking about your humors being more in balance, it's bunk.
>>
>>7865091
So are these all bad art? What's the point of the attached picture?
>>
>>7858988
These give me enormous anxiety, escalating to a heart attack as the year gap approaches 20 years
>>
If you are good, then drawing will make you good. It just brings out what's in you, but if you are shit, you need to do more.

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learning how to draw, year 6
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>>7866009
Good work, OP. Just 4 more years of grinding boxes and you'll be ready to progress to lesson 2 of DAB.

How do one draws upside down? The entire theory that availables seems to work only halves the angles.
>Also
Since realism has like reflection,refraction, how do one plan, realistically, all those values, colors, (maybe also(shapes)) in a picture?
Like those of classical painters, impressionists like mone, Sargent, or just, straight up hyperrealistic. It's kinda complicated how light bounce around and I, have not found much satisfying examples, or mathematically detailed, satisfying, and also correct, practice of the subject.
>>
>>7865442
generally, holding a pencil forthright, upside down can be an inversion of mediums like paper to canvas. the angle isn't important, but it is authentic. trust the process.
>>
>>7865456
Could be but I am quite a hard worker so this don't have much process. Also the theory that worked first now don't so I could assume it is, split by its own nature
>Authentic
You haven't answered my other question
>>
Is this a painting of horse pussy or am I just cracked? I don't like horse pussy, for the record, I just know what it looks like. Don't ask why.
>>
>>7865485
I see, can you post your paintings?

opinions on graffiti? im curious what artists think of it. i personally admire the flow and lettering, even in small tags
>>
Most of the grafitti I see out in the wild is pretty lame, low effort stuff. It's pretty rare to see anything worthwhile, sadly.
It's also mostly on neglected surfaces/vehicles so it's usually still an improvement on rusting garbage.
>>
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>>7865734
I like it when it's more than just a scribbled scrawl, and comes closer to something one would consider art - even if it's just text. However, that's the rarity, and the vast majority looks hideous and makes a place feel less aesthetically nice than if there'd been no graffiti at all.
I'm also thoroughly against graffiti being done on anything that could be considered private, or disruptive to another person.
Graffiti on the side wall of a business = okay!
Graffiti on the front of a business that needs to be immediately cleaned off = not okay!
Graffiti on someone's car or home = I hope that vandal dies!

Oh, and don't get me started on political graffiti, which is unwitty preachy crap. You're not Banksy, and even if you were, the vast majority of Banksy's stuff is eye roll worthy.

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>be really large gaming youtuber
>stop caring about being youtuber and move to japan and start drawing
>the largest anime studio takes notice of you and invites you to draw with them
must be good to be pewdiepie
https://www.youtube.com/watch?v=2UN7IJvDqHk
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>>7865545
>>7865551
In England, they arrest Britons for complaining on Facebook about immigration.
>>
>>7865555
Yeah so people protest and then they get made fun of for actually doing something offline. There is no winning no matter what you do.
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>>7865555
In England they arrested a few people for putting up the British flag. Beautiful stuff
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>>7865557
This is true. And if you run for office and are actually ahead in the polls, they will bar you from running and possibly arrest you...you know, to protect democracy.
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>>7865504
Chinese anything is this type of scam where it’s obviously possible to do things well but they will go out of their way to fuck it up on purpose because Marx said that capitalism would do this and that it’s a necessary step towards communism

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>/ic/ getting mogged by a kid
What excuses are you going to use this time?
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>>7858287
honestly, it belongs in the zoo
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>>7858263
>getting mogged by a kid
do people actually care about this? im happy for him, he has a hobby he enjoys and is good at
the world is way too big to think you're going 1v1 against every single artist on the planet
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>>7858287
>incredible degree of accuracy
i wouldn't put it like that. his art is good for his age, but he still has a ways to go, especially if this is was copied.
>>
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>>7858263
To be fair most children who have been drawing a week or so mog /ic/
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>>7858287
I consider myself humane but there's no way this dude has any quality of life


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