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Why do americans try to pass Jack Kirb as some kind of great artist? Look at this shit, anyone post this shit here the board would turn into a crab frenzy
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I always through JK had a hand fetish.
More proof that art skill can't really be taught.
His art genuinely had SOVL. Jack Kirby is proof that you don't need perfect anatomy or perspective to draw appealing illustrations. If you go through his body of work, you'll see that he regularly fudges with perspective and occasionally even make up non-existent muscles to add drama to a scene and it works great.
>4chaner interprets everything through his porn addiction
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>Kirby would start in one corner of the page and draw diagonally to the other

He could draw better than any comic or sequential artist ever and mogs artists today. They had trouble even finding inkers for Kirbys art it was so detailed and nuanced.

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Comic means a lot of things to different groups of people. No up and coming artist should call their work a comic because it mostly comes with negative connotations.

Comics =
>Politics before content
>For kids
>For nerds
>Characters with stiff bulging muscles
to 95% of the American population.

This is why everyone wants to call their shit a graphic novel, a webtoon, or a manga. We need to come up with a new term that has no baggage
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I still like wanga
Though I guess if you're too good for a little phallic comedy you could spell it wenga
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>We need to come up with a new term that has no baggage
I refuse.
My way of drawing and subjects are obviously inspired by Japanese works, but I'll always refer to them as comics and cartoons. I hate this kind of cowardice, especially since Comics have a rich history that don't include capes.
what is this, 2010
Let's call them graphic novels.
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I'm pretty sure the reason behind Power Girl's "boob window" was because the artist kept drawing her boobs bigger with every issue to see if the editors would notice, eventually resulting in the design we have today.

>drawing from imagination looks better that from reference
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Drawing references. Looked worse? Probably a bad angle.
>no argument
>get emotional
>call him names
skill up issue

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The truth is that there's not magical book or course that will teach you perspective and anatomy and proportions.

There's not magical mental jedi trick.

I can easily teach you the fundamentals of proportion, of anatomy, of perspective in like 1-2 hours.
Or like 20 minutes.

The issue, always, is that there's not shortcut to that shit.
Just a massive amount of boring repetition and grinding and more grinding at anatomy books and charts.

There's really nothing else to it.
It's boring.
It's lame.

But there's not shortcut.

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I never thought of it as grinding. It was
>I get to draw naked people all day with no judgement from the parents heh
Why bother to grind all the fundamentals when you weren't born with natural artistic appeal?
still whining like a raging faggot narcissist
I've started griding hands and feet, but i take a break every few pages to draw booba

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Should having a consistent style be the priority?
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I'm sure you're not as bad at those two things as AI is at the third one lol
Word salad tosser.
Picture simp
>check this guy's pages
>it's all sexy anime women
mm yes variety and range
the reason this nig's portifolio looks so different is because he is still learning a process and he does it differently every time or copies a different artist

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Shit AI threads and arguments will always get bumped to the top because making actual drawings or critique takes time an effort

We need to mog the ai threads
>mog the ai
>mog ai
>Draw Moai

Join me my brethren
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Put way more effort into this "face fix" shitpost than was required lol
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Cuckservatives believe using AI is based and trad since it help a Jews get rich
Okay but what does this have to do with moai?
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We made it to december... stay warm out there frens

what do you think about ancient japanese art
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Really enjoyed these posts. Thanks for sharing anons
>It's a reminder of how what seems simple to us now were difficult
That's and endless list:invention of the zero, Einstein's space-time, Newton's law of mechanics, and so forth

> I just always found it dull
You have to appreciate it in context: forget anything about Western art, remove photography & the Internet. You come back home, of which every bit was carefully handcrafted, pick a handcrafted mug that your obedient wife quickly fill with some perfectly brewed tea, and contemplate a small painting with vivid colors.

Gosh that's awful.
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who's the author?
a distinct and stylish product of its time
that's about it

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I'd like some helpful criticism on this drawing of moetron i did, it took awhile because I usually hide the hands but I decided to draw them this time. I used lots of references though lol
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Line weight with confident quick strokes would really help. Thick lines in shadow and where lines cross, thin lines where light hits.
. Look up pictures of women so you have references for shading like hair, and fabric and use them as references for where shadows should be. It might help you to use laso tool and layers for shading if you're not already to help you make confident quick strokes. Keep in mind the direction of light and how it makes shadows land on the 3d shape of forms.
Ohhh tysm I'll try that!!I never thought of using the last tool
stop stealing some 12 year olds drawing and pretending to be them
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composition-wise there's too much useless empty space that doesn't need to be there, it serves no purpose. also you should always leave more empty space in the direction the character is looking, and less empty space in the opposite, like this kind of

and if you're going for an anime look more defined cel shading would look better. the purpose of shadows is to give the object dimension and smudging and airbrushing everything makes it look flat. good luck!!!
Your style comes off as uninspired and tryhard

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Genuine thoughts on Jordan Peterson's art piece?
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Design looks nice but that's about it
What else would there be?
Explain? Different anon.
Art is subjective, but there are objective aspects to art. One of them is clearly the fact that involving yourself in a process that involves aesthetic appeal is obviously art.
So, fashion is art. The building you live in is art. The car you drive is art. The clothes you wear? Art.
Okay but clothes are primarily utilitarian, not aesthetic.

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I'm not exactly a full blown beginner, how much time would you give me now before I eventually reach an higher enough level (average mangaka/skilled and popular social media artist) judging from my current artwork?
What I want to improve for now is manga-style inked character drawings and NSFW art, with enough detail and draftmanship behind (one thing I dislike about my art is that it's too simplistic and even symbol-like at times), and I've been slowing working toward it those days despite being able to only draw around 1 hour or less due to attending a job course. Note that I'm not referring to how to study fundamentals and the likes since I know I'll need to start studying them religiously, I'm just looking for tips, thoughts and harsh critique.

My long term plan is first making a name for myself online as an artist, then release the first chapter of my first actual attempt at a comic (as in serialized and in chapters, not funny single pages with 4 panels) between 2025 and 2027. I value both good illustrations and good storytelling, but I'm lacking too much for my standard with the former and just started studying the latter very recently.

For now, the artists I've referenced for my style enough to actually call them influences are Hiroyuki Takei, Philippe Druillet and Kazuki Takahashi.
In regards to furry shit, I especially like Gaku (@quququl_) and Kokimantarou for lineart and form reasons.
I was also a fan of CaptAnaugi some years ago, but now I'm better off aiming for higher (not to say the dude's bad btw).
I'd say I'm only starting to get an idea of what I want to draw like pretty recently, and even then my technical skills don't match to even what I perceive as decently but still averagely skilled by art standards (as in, outside the standards of this board)
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You may say it as a joke, but putting a lot of effort on getting the face of a character as faithful to the source material is a good thing to do when it comes to fanarts because it allows you to get closer to the character's original vibe. And his attempt at it was quite solid here, not a full recreation, but quite faithful.
>that faggot who only draws one blond girl?
As if that was a bad thing.
God I want to bury my face in that muscular horsepussy

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The more I look at this the less I understand how women can walk with their two legs. It just doesn't seem physically realistic. The femurs start at the sides and they go toward the middle? How can something so structurally unstable support the weight of a woman? If someone showed me a drawing that looked like this I'd think they don't know anatomy but it's real it's how the female body works. I don't get it.
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I'm a man and I don't have longer second toes. Asian are built different
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uhhhh bro?
nigga this is the same skeleton front and back, fucking lmao
why do this to poor shion

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I want to get into visual art. Where should I start? Where can I learn about the concepts.
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Start with cave painting and work your way up learning about each era and the various artists therein.
Is this bait like start with le Greeks?
Obviously you can enjoy a medium without taking part of it yourself, but you gain further enjoyment out of knowing the little genius things that the majority of consumers will just not be able to take in.
Like the most basic example in art is if you look at that one Moses sculpture Michelangelo did where one of his pinky fingers is raised and you can see he added in the extensor digiti minimi on his forearm (a muscle which sole purpose is to raise the pinky finger)
So if you don't know anatomy you'll look at the sculpture and think wow what a great sculpture, but if you know anatomy you'll also enjoy the attention Michelangelo gave to really capture the realism of the anatomy.
Same in music where if you just like music but don't partake in it you'll most often miss the subtle genius things the composer/instrument player did unless it's super obvious.
It's about the depth of your appreciation not "you don't do X so you're below appreciating it, hmph"
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What do you think this thread is about, Baka?

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Female Models Thread
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Well going to stop posting now that we hit the bump limit, till next time
Subtle leaning like here simply eludes me. I have hard time discerning what actually informs my brain she isn't sitting straight up.
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OP here, were you able to open it? Did anyone else have issues?
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>be me
>try to git gud
>look up art school
>Find Noah Bradley website
>He's got my attention
>He has a list of things to do instead
>Vilppu is on the list
>I look up Vilppu
>Try to pirate it
>Endup here
>Read sticky
>Do DAB and Betty Edwards

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Only interested in character art. And I did download design doll as well as play with clip studio's mannequin. But I thought to myself that creating references would be less limiting.

So all I need are master studies? That's all I had to do from the start?
People who get into drawing later in life, first need to learn how to have fun drawing. It's something that comes naturally to children, because they just copy and draw pictures they like, have fun, even if the results are just deformed copies of the original. If they keep this passion for drawing, as they get older they might start thinking about the art more deeply and technically. But they already have years of drawing experience and most importantly, a positive approach to drawing, so improving comes easy for them.
Adults who decide to start drawing after 10-20 years of inactivity after their childhood period, start basically from the beginning. And they go into it from a completely wrong direction. Starting with technical tutorials, fundamentals, complex anatomy, and hoping they will start having fun as they learn more. Thus they often end up in a permabeg zone, where they keep grinding boxes and floating torsos, hate every minute of the process, so they always have to force themselves into drawing again (often not successfully) and so they won't make any real progress in years.
Don't make the same mistake, learn how to have fun drawing first, ONLY after that start learning how to draw.
>half immersed in water
>glistening with moisture
>cloth translucent
>still hangs as though it's dry
>can see the chain going under the cloth
>chain also doesn't dent the thigh where it rests on it
>also the chains end on broken links
>why are they there? If the chain's broken they should fall off
Also the position of the left leg is unnatural, given that the only visible support is at the knee, and the ultrageneric bedroom face is a waste of digital paint.
>So all I need are master studies?
Yes, this is how majority of people learn to draw from young age naturally. You will develop fine motor skills as well as learn techniques used by your fav artists, because in a way you will backwards engineer them while copying. It is also a lot more fun than academical studies and won't burn you out.
“Don’t go to art school” is such a weird cope.
Yes go to art school if you want to, just understand how unstable job opportunities are. Especially if you want to do 3D are of my variety, just go to something that gives you a bunch of assignments with an instructor that will give you feedback.
Literally almost every person that I stalked in”the industry” did some kind of art school

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Be sure to bother patch about registration to put your art in:

Post-free dice rolling tool that you'll ignore:

Previous Thread: >>6758682
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rolling huge
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would you look at that!
Mike Wazowski and Celia Mae have a child now!

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