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File: nathalie_emmanuel_4.webm (1.99 MB, 1200x900)
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Post some materials for gestures/pose study, either for quick sketching like croquis or sketching anatomically correct drawings.
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>>5242071
not cool flooding this slow board with trash. there's plenty other sites to dump your whore/fetish crap
>>5242177
at least that's something different
>>
>>5242810
Be the change you want to see.
>>
>>5242253
moaaaar
>>
>>5244027
should i become a janitor and delete this nonsense for free?
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>>5242810
>at least that's something different
Aight. I am prepping to fill a couple pages in my sketchbook today. Will post more animals later today.

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Is this painting of a cloud I did today the future of art? Will it sell for $5,000,000 in the next two seconds? Hm!?!? WELL WILL IT!?!?!

Also, crypto art?
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>>5242749
LOL it even has a hair on the top right
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>>5242749
You have a good eye, I’ll give you that.
>>
>>5243537
what happened in texas will happen globally, and with greater frequency. we're already too far gone.
>>
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>>5242749
Add some cute anime girl
>>
>>5243544
based

What are some places you guys fish references from that aren't just anatomy/nudes/ stock photo galleries?

I've fished a lot of fun projects from
https://rarehistoricalphotos.com/
and I'm trying to find some more sources, the stranger the better.
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I just go to a thrift store and try to find photo/old masters books
>>
>>5242301
AAAAHHH TFW NO KNIGHT HELMET HOLDING GF AAAAHH I AM SO LONELY AND HORNY AAAAAAHHHHHH
>>
>>5242301
not human figure but
went to this design museum in belgium
there was a bunch of very cool looking furniture and electronics and shit, very inspiring
you can visit it virtually here https://my.matterport.com/show/?m=mzgkMwyeo8J
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>>5242592
You okay, champ?
>>
>>5243901
awesome, thx m8

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what do you think of my master shake
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>>5244267
soul
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>>5244267
Drawing is forbidden.
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>>5244345
i am above the law

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Hey guys, I want to make a webtoon one day so i really want to get good at drawing figures in different perspectives. I have a decent understanding of perspective, but my figures always look weird when i try. What should my mindset be when drawing the body in perspective? should i break the figure down into boxes and put them in perspective? any help or advice would help.
>>
learn your fundies you shouldnt have problems if you knew em
>>
>>5244279
>>5244311
/ic/ in two posts
>>
I'm interested in this too
>>
Figure Drawing for all its worth section on foreshortening and boxing the figure. If you still don't understand it, study more perspective.
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>>5244279
>have a decent understanding of perspective, but my figures always look weird when i try
post
your
work

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i am a beg and in my personal work i find hard finding references that actually help me convey what i want
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>>5240230
No. Once you get to a certain level, setting up a model is more trouble than it’s worth
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>>5241297
It’s the big lez show, good show imo
>>
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>>5240230
if you're going for +2 day work illustrations, yeah
old timers hired models and made scale models, nowadays 3d models should be enough for both
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>>5243035
jealousss
>>
>>5241275
I do not, and I reject the notion that all "artists" do. You should learn 2 perspective before using crutches like that anyway.

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are rapidographs worth the money? should i buy a differant brand? is buying them new best or is getting them used alright?

what do you recommend?
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>>5242370
They tend to shred my paper. Definitely good pens and India ink is great, but I’ve reserved them for just drawing on Bristol board which is somewhat impractical

I just ordered a pack of 12 microns for like $20. Should last me a year or so. I save the rapidograph for water color stuff
>>
>>5242370
just buy fineliners
>>
>>5242472
>any suggestions for a refillable fineliner pen then?
I used Rapidographs years ago but I got sick of the maintenance. Trying to draw solid flowing lines and they would be scratchy and broken up lines because of clogging and drying inside.

I had a lot better luck with Rotring Artpens. Its a fountain pen style nib but designed for drawing, in fine and extra fine. I have been using it for about 15 years on my comic book art and commissions, it can be refilled with cartridges that are the universal kind, they have the cartridges at Hobby Lobby. A lot easier to refill than the rapidographs, just pop out the empty cartridge, pop in the new one. I love this pen.

Otherwise I think Copic makes fineline pens that are refillable, but I never tried tham because Copic stuff gets expensive.
>>
Outside of Rotring, new rapidographs are all over the place, and while older ones were better, you never know when they were cleaned up, if they were cleaned up at all. Imagine all that ink crust inside of it...

Koh I noors are pretty bad to be hones. I had one and it felt cheap as fuck.... Copic SPs are felt tip fineliners that can be refilled, but you have to use their parts and refills, and the quality of the ink is kinda crappy

Just get a 01, a 03 and a 05. You don't really need anything else if you're just drawing normal stuff.

And yes, you can do normal illustrations with it. People discouraging you from doing so are just bad https://www.youtube.com/watch?v=CbZN-74IxRk
>>
>>5244143
>>5244206
thanks for the suggestions, will definitely look into these

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arms help pleas
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>>5244070
Hide this bullshit and ignore him
>>
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shu shu schizo, go finish your courses
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>>5244100
shu shu schizo, go finish your courses!!
>>
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>>5244042

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Artists who've #Made It, what did it feel like to finally complete your first piece that you knew was actually good and not utter trash? I've always wondered how professional artists felt after making their first good illustration.
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>>5243956
Crab advice.
“Relax and enjoy the journey” just means you’ll be drawing the same /beg/ shit a decade from now.
Art is fucking hard, if you’re not laser focused on trying to improve, then you won’t improve.
>>
I am getting a lot of likes on twitter but I will have made it when I reach 1000$/mo from my art!
(I was told to increase this number from 600)
>>
>>5243991
Spend most of your time drawing things you actually enjoy drawing instead of 100% studies, this is very basic advice that any instructor will tell you.
To me it sounds like you fell for the machinegun grinding trap which is not a good way of learning, if you don't make a study you aren't happy with in your first 1-3 tries then you are simply doing it wrong and should spend more time with each try.
>>
I'm not sure I truly made it but its coming from someone who makes around $1200 from a commission batch and 70k followers. It felt like I connected the dots and solved a problem, but I had no one to really get praise from inrl and commentors on ig and twitter don't feel genuine, after a week that same artwork looked like shit to me again. I don't think there's an old drawing that I still like to this day. I usually really enjoy the result of my efforts for 2-3 days before I fall back into self loathing and ngmi mentality. I blame /ic/ for being this retarded.
>>
bvmp.

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What do you think? For tattoos
>>
>>5244167
No one wants a shaky hand tattoo artist except extreme hipsters
>>
>>5244167
please don't put this on anyone's body
>>
>>5244167
>tattoos
degenerate

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My dream is to be able to make a liveable income doing art, something like $3000 per month, but how would you go about doing that? It doesn't seem like just getting a large amount of followers and making a patreon cuts it. I just realized one of my favorite artists on Twitter @baalbuddy only makes $600 a month on patreon despite having 90,000 followers. Meanwhile, pic related claims to make enough now that he could afford to buy a private helicopter (he's for sure exaggerating but I'm assuming this means he's pretty high income now). So, what are the other alternatives I could use to make money alongside patreon?
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>>5237212
>coomers belong at the end of a rope
Assholes like you should all get cancer and die.
>>
>>5241700
i work a full time permanent job as a concept artist at a small studio, and i have always wanted to live as an independent artist one day. hearing this is so disheartening, i’m pretty comfy with my stable income; i’m pretty surprised most of these coom artists are making about the same as me but with less stability and taxes and more working hours. most of /ic/ kept making them out to be millionaires or something.

to give a picture, i earn roughly 5400 per month with taxes deducted. i’d only jump boat if i can make at least 30% more than that, but i could probably negotiate with my employer for a raise instead or find another studio and pad my current income at least a few k so they can meet my minimum standards.

my sister is in the same business and she’s earning 70k a year as a vis dev.
>>
>>5241825
>assholes
That's all you cumbrains think about.
>>
>>5237857
>>5238147
don't take art advice from this retard >>5237826 He's just a nobody crab
>>
>>5236740

its a shame nobody is contributing more to this thread, I guess crabbing is more fun. Thank you OOH PEEE, today you werent a fag and made a good thread.
My best guess to making a decent living with coom art is to make games or animations. There are many examples of people making a good living with coom games (see Akabur for example). Doesnt even have to be some niche fetish. Remember breeding season? It didnt offer anything crazy in terms of fetishes but at peak it was getting 40k on patreon due to spurples art I guess. There was a very simple breeding sim behind it, not some grand rpg with shittons of superfluous stuff and it was doing way better than his current game (pat is stuck at 18k).
Animate soemthing simple and appealing and toss it out. See how people react. Brainstorm some ideas for a simple coom game that can be finished within 4 months (its doable, even if you are a fine arts brainlet). Shill it on chans and other social media. Maybe youll find a good following. Being consistent and always delivering content is probably the most important thing thogh.

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>>5242327
not considering how things overlap or not spending any time seriously trying to study overlapping forms because "lol i know how things overlapping works, you just put one in front of the other, i'll do boxes instead"
there's a reason vilppu puts the spherical overlapping forms before any other form and there's a reason he calls it deceptively simple and insists that you practice it until you master it, it's the key to 3D drawing and if you think you've got it down then you probably don't yet
>>
>>5243155
God I love being that guy
>>
Using anime as a reference.
>>
Focusing solely on the trad way of doing things. Sometimes it's fun to just be messy or abstract or try ideas that won't be "correct"
>>
>>5242330
Stop trying to summon the schizo

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guys, when adding shadows how to pick the right value and color so it looks proper, or does multiply already do that but poorly? Much obliged
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>>5243613
Who's the artist for the girl with the bag?
>>
>>5244148
you can pick literally any value of grey to paint the folds if your value structure is consistent
>>
>>5244153
yeah, how?
>>
>>5244174
Make it good
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>>5243613
to be honest with you, just trace it and color pick. You can learn lots from it.

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>>5239424
wait. you dont try to form a style right at the beginning?
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>>5239424
when they fully understand what they are trying to stylize
so when they stop being /beg/
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>>5244061
t. Still gonna be drawing floating Loomis heads and boxes 5 years from now wondering why “it’s just not sticking”.
>>
>>5244225
Actually he's right and trying to stylize too early instead of being extremely diligent with studies is what leads to slowness and stagnation, self-learners more often than not fail to self-critique and lack discipline so they will always skip steps, this also includes the ones that keep grinding loomis heads for years without significant improvement first because grinding is just not a good way to learn and second because they keep falling into bad habits without realizing it, doing things on autopilot instead of actual studies.
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>>5239424
Day fucking one, you should be drawing what you like and are inspired to see if you're even built for this hobby in first place

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What posing software are you guys using?
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>>5238943
I think that's kind of the trap people fall into. Pro's can use it for productivity to speed up what they are already proficient at. If you can't do it equally well without a 3D model than having one likely won't do you much good in the long run even if you might be able to "cheat" out some quick results.
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>>5241536
Maybe, but learning to use effectively the software is not a trivial task, you should start as soon as possible if you aspire to master the tools someday
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>>5233519
I've been tracing design doll for the past three months
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>>5237346
I thought this kind of thing was more apt for z-brush
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>>5239318
Yeah we'd all be blown away if you actually POSTED your work.




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