It's been 6 years since I came here and not a single time I pick up a pencil... Now that I'm 26 and unemployed. I don't want to stay a permabeg anymore, I'm tired of drawing front facing heads... I want to create, to make comic. But I don't know where to start, how to go from here. Please help me, fellow /ic
>>7937026thisif you wanted it bad enough, you'd be compelled to skip meals over itsee a shrink about your risk avoidance if it's actually a problem. the actual problem is that you're probably scared of looking like an idiot for making things, which you either need to get over or accept that your desire for acceptance will hold you back in anything in life, not just art.
>>7937236I'm a lot older than OP and have a similar problem. I actually have very well-developed drawing skills (some atelier training for observational drawing, and many years self-taught at drawing from imagination). I enjoy drawing; in fact, I never feel more content than I do while drawing (reading old books about drawing is a close second). The "problem" is that when I draw I lose track of time and hours pass very quickly. This, coupled with the fact that I have a family, kids and full time work obligations has made me reluctant to pick up a pencil. My feeling is, why bother if I'm only going to be interrupted and have to stop, and lose my train of thought? I miss being a kid and spending the whole day on creative stuff without a care in the world.
>>7936739Pretty much the same things for me, but I always picked up the pencil everyday. Aaaaand that is the only difference, as I am a permabeg...
>>7937021He’s a writer not an artist
>>7936739how proactive and productive are you in general?
Good quotes by artists?
>>7922041"funky monkey" -vince and vansgo or something
>>7930986>if I recall correctly, the dude suffered from an undiagnosed medical condition that caused him terrible crippling headaches -yeah, 'acute alcoholism' I think it was?
I really like Dickens quotes>“Whatever I have tried to do in life, I have tried with all my heart to do well; whatever I have devoted myself to, I have devoted myself to completely; in great aims and in small, I have always been thoroughly in earnest.”
fuck drawing, you people seem miserableat least writers aren't as......
>>7938387wow on all levels except physical I am literally kafka
Pic no releated, What do you think of the art sold at conventions? as an artist I find it extremely embarrassing walking and looking at like 99% of their stuff. Most have that look, I dont know what to call it. Character and plus the remainder space filled with random fire or weird stuff, why?Other type is girls that only sell excessively "cute" and usually originals. When I see their booths I imagine them to be huge coomers or something since they share that pink/cute type of cuteness with mega depraved online thots.Most of the alley artist, art looks amateurish like fan art, why cant they make it look a bit more pro? Or people just generally enjoy this, or they cannot do better.I wonder if they can't when another artist is walking and looking at their stuff versus that noobie that says "wow, your art is awosome, I xan barely draw a figure stick, hahha"First few years I used to buy arts from a few ones that tried or did characters I like, and to be honest I bought some just because of the character but thought their art was trash. If anyone is going to put a table at least try to be somewhat decent but not. Most of the arts are kind of slops for normies I guess. So yeah I walk as fast as possible and in the middle of the way so they don't think I am interested they usually give you that look "buy my art please". Why would I when I could my better art at home.I want art that makes me feel, jealous of them because it's so good and worth spending money on it, not art that makes me feel superior. I rather buy official merch than inferior bootleg art.
People who are not talented enough to follow their dreams
I do think that it takes a lot of courage (or just not enough self awareness) to know that your art kinda sucks but still paying for a table at an event to try to sell it.Still, the biggest reality check will come to them once nobody buys their stuff or they end up selling almost nothing. My main problem with artists alleys isn't even their level, but the "variety" of products: low res prints and their bulk vograce order of stickers and keychains. Like, c'mon, at least make an small artbook with the same theme or a small comic or literally anything that requires you to draw more than a mannequin with the skin of your favourite characters in a white void.
>>7938057
>>7938364>or literally anything that requires you to draw more than a mannequin with the skin of your favourite characters in a white void.you can't just call me out like this so casually man...
>>7938200I think some some of them are cute but they are kind of weird, well at least their look gives that idea.
I don't get it. I thought the "equator" was supposed to be the brow line... Why is it now in the middle of the sockets?
>>7938749adding to this, I just noticed you wouldnt see the right side of the jaw at that angle, this guys drawing sucks idk why begs are making guides now, also op kill yourself.
>>7938749>>7938750on second thought i just realized who made these skulls, must have been a quick sketch and on off day, my bad.
>>7938750>>7938752fucking retard lmao
>>7938493>I don't get it. I thought the "equator" was supposed to be the brow line... Why is it now in the middle of the sockets?They're not the same line. Also that skull is just a reference for starters, his method for drawing the head and all its features still apply.
>>7938806
it's purest and easiest activity that can express ur slf
Come and join if you want to paint and do some studies of nature in all it's leafy glory.This thread will be dedicated to studies of trees, leaves, foliage, landscapes etc as long there is a focus on natural objects, it's all good!Due to my crippling loneliness I'm coming back to /ic/ to share some studies and get back into some painting after months and months of procrastination. Shout out to the sticky thread that helped me get into learning art some years ago.Now, let's paint some leaves n stuff.
I pretty much exclusively draw characters but have been trying to expand my skillset. It's kinda boring - originally my intent was just to try to better understand clouds and their lighting, but I then tried to make it a complete picture. One thing that I find hard is that I'm used to having clear, distinctive outlines for characters, which isn't the case for natural elements. It's also difficult know what colors to use.
>>7936817Also I love the texture and gradient lighting you used for this. And the trees fade and blur into each other farther in the distance. Looks pretty good I think.
>>7937495Nice n vibrant with some fluffy clouds, I suppose it depends on what style you want for your backgrounds, you could have linework for them too but your choice. It definitely feels a lot different painting something without linework being there in the finished piece.
>>7937674Thank you. I can't help but I say I felt kinda proud of the clouds. Even though I know they're nothing special to most people.I want to continue with backgrounds. I think they''ll be important for my future ideas, but I also just find them cozy :) Nature is so beautiful.
WIP, took on a big task again. I was messing around with making my own brushes for the moss and leaves but man, moss is so tricky of a texture. I'll try n finish this tomorrow.
If you are a /beg/inner in art, please use this thread to post pieces for critique or ask for advice.DO NOT REPLY to crabs, nodraws, retards that whine about how hard drawing is or talent debates and instead focus on posted works!>STICKY:Completed: https://drive.google.com/file/d/2Vm4IJpq0Mbvb-Krl5_mJ_m6TsC_qjsaN/viewNew collaborative: https://hackmd.io/UMnZVhNITW-T1wZpHw6d0Qw/ic/i: https://sites.google.com/site/ourwici/Hardcore: https://hackmd.io/8k0XRnIQR6SValR77TDfZw?viewHardcore (wayback archive):https://hackmd.io/@0uRfwdEoRDsHFz9wibb5sA/ry8nyys6-l>WHERE to get study materials>>>/ic/artbook>>>/ic/videoComment too long. Click here to view the full text.
>>7940386here are twohttps://discord.gg/vkabpS4Mxdhttps://discord.gg/R3NtN4Sbch
migrate>>7940415>>7940415>>7940415>>7940415
>>7937511I knew it's the retard behind this
>>7940105blog pleese cheesey
>>7940057Hair's a bit odd so I didn't bother with that...Maybe this will help? Sorry if it's too westernized in style if not.
Post some inspoArt you likeArt you loveArt that inspires you
>>7927754
is there ANY reason not to use a reference for literally everything? I see people talking about drawing from memory but I don't see any real reason why you should focus on that. It's not like if you're in a situation where you don't have a reference you lose all ability to draw
>>7936907here is a reason >>7933849
>>7936907because its a lot easier to draw something you have memorized. (no need to spend hrs looking for something in the specific pose you want for example)and because the very act of trying to memorize something forces you to learn how to do it, and practice the method of which you use to learn it a lot, which has many immediate benefits. basically, you learn it gooder when you learn it by heart. The true "big boy" effect is what I call "refinement", which takes time to bare fruit. Basically, if you've ever wondered how a person makes something and it just magically looks good and is done quickly and effortlessly, thats what refinement does, it makes things just magically work out every time. Memory drawing is naturally refining, in a way that reference spam just isn't.I would say after a month or two of loose memory study, you'll get 1 or a few somewhat refined methods that works well enough at making it look good whenever you do it. and by focusing on doing those few ways that work by simply using it in practice (as you no longer need to study it), it eventually goes magic mode. I have never gotten that from using a reference, it was always graduating from the reference that did that to me.
>>7936907it's not very cool likely all of your favorite artists can draw from imagination well
>>7936907I only want to draw original things, so if theres a reference for it then I don't want to draw it anymore.
>>7937084>Ok, then no one relies on pure imagination drawing.You really need to start practicing that very thing, now. Using reference is not wrong, but then there is overreliance to the point where you can't do anything without it.
Why did comic industries worldwide (including euro ones, don't point at 30+ decades old examples as counterpoints) beyond asian ones pretty much officially died around the mid 2010s after a long decline, and what should it take for a renaissance of the industry to happen? Unlike what some anons believe, It shouldn't make sense to aim for japan when you could easily make comics in your native country influenced by whatever you like and gain an audience just for that, but here we are I guess.
>>7938390>1WSJ itself also struggles against this very same challenge, this isn't unique to people replicating it. Where something is popular there are copycats and many of them fail. But that's no an excuse to simply give up and never try making anything ever again.Battle shonens are popular with males aged 13-25 and probably always will be. They must be made.>2I don't care about the weekly part of WSJ, that's just their format. It could be monthly, bimonthly, yearly, it really doesn't matter.Most people read these huge titles years after they've been completed, it's not the publication schedule that determines their popularity it's the manga itself.If you had the entirety of Dragonball start to finish in hand, and imagining Toriyama new existed. You could just post that fully completed anywhere and it would still be immensely popular, because the manga itself stands on its own.
>>7938401I'm not saying to give up, I'm saying if they wanna compete they're gonna need to do much much better than they're currently doing, or aim for different genres entirely To be honest with jump's current state now is the best time to create competition Jump being a weekly magazines that's available everywhere matters, esp since battle shonen is a more mainstream genre rather than one that appeals to hardcore otakus: it generates momentum and interest, it allows to gauge interest and reactions, and it doesn't take 1-2 years for a series to get 1 volume of content out
>>7938411I get what you're saying. Of course publishing as frequently as possible builds momentum and hype and all that, and that's crucial to success...But the balance of power is still entirely on the comic/manga itself.If you had a shit manga published weekly or even daily, nobody would read it because it's shit.But if you had a good manga that was published yearly, it would still be popular, because it's good.It would be more popular if it was published weekly, but you see what I mean? Without the actual manga being good, nothing else matters.I agree they need to be better if they want to compete. I've seen indie webcomics that try to be some sort of battle shonen but like you said earlier, they're just magic glowing circle on the back of the hand in vague fantasy setting. But I don't care about those, they're shit. I expect shit to exist. Even in WSJ there is shit that gets cancelled all the time. But where is the diamond in the rough? Surely of all the thousands upon thousands of selfmade webcomics, atleast one of them would be good enough to stand side by side with something like Demon Slayer? Something that if it had been published by WSJ would sell 80 million copies.
>>7938363american society has prevented an english demon slayer coming out ever since after chowder. corporations in control DO NOT want successful popular series that they can't run into the ground and monetize. And they definitely do not want it created by one guy with artistic skill, they want soulless garbage produced by underpaid teams of writers and animators. The people capable of making an english demon slayer are getting snubbed out by this dogshit society we have, if they EVEN MAKE it to the pitching stage then they'll still be rejected in favor of shit like big mouth.
For anyone not living in the US, it seems strange but there is a simple explanation: America is basically third world on the individual level. Literacy rates here are an all time low, lower than any other country if you really tested it (its actually a bit of a crises but we're not allowed to talk about it) so it doesn't matter if a comic is great because american youth are discouraged from reading at all. The triple whammy of our smouldering education system, corporations pumping out slop and influencing what little culture we have with capitalistic ideals, and the economy so bad that NOBODY HAS MONEY ANYMORE, comics are just completely dead for the average person. you have to be a weird mfer that deliberately seeks out comics here.
I've fallen in love with one of my OCsThat's normal for artists, right?
Completely normal. What are you doing here? Get back to /tadc/. There's nothing good for you here.
>pomni tranny
>>7938258YeahNow post her
>>7938258yeah
>>7938258THIS IS WHAT LONELINESS DOES TO YOU. THIS IS WHY YOU SHOULD MAKE AN EFFORT TO GET FRIENDS IRL, OTHER PEOPLE ARE SAFTEY RAILS FROM BECOMING MAD. REAP THE REWARD FOR BECOMING A LOSER.
Art focused communities such as pixiv are dead as most artists jumped ship a long time ago. Twitter is inconvenient. It can't be limited to media posts so if you follow a decent number amount of artists then a substantial proportion of art can easily go unnoticed as your timeline get submerged by their most uninteresting thoughts that they must share every second. Booru sites can't be fully relied upon unless you want to depend on other users' will to keep things up to date. Not to mention that some comply to DMCA requests, filter what can be posted on the site depending on some arbitrary rules, or simply try to limit users one way or another. Those who don't generally have less content.
>>7938226I wish I knew. I miss when there were decent forums and gallery websites, even old deviantart as bad as it was.
>>7938226ask gpt to make you an aggregator if you don't want to use the existing ones
>>7938235I don't want both. If it's not obvious already I don't think that moving from dedicated websites to mainstream ones was beneficial at all. Pixiv was popular enough so that both random and popular artists were active on it, but it wasn't mainstream in the real sense of the term. It was 'mainstream amongst artists'. Tumblr is an exception I guess but I stayed away from that one anyway. To be honest I don't care whether it's a mainstream website or not, I understand that artists want more visibility. But twitter just becomes a glorified spam box once the amount of artists you follow reaches a specific (rather low) threshold. It was probably the worst move possible. I dare say things were more convenient even before pixiv took off when traditional blogs such as hatena were the norm. Artists would go off topic as well (it's their blog after all) but at least they would usually wait until they had enough to say to do so.
>>7938271I have to look into using imgbrd-grabber again. Last time I did many websites were broken though.
All artists can move to forums or back to tumblr overnight. Nobody wants to do that because everyone is on Twitter. They demand to be on Twitter. It's as if Twitter is the 666 tattoo of the internet. When the news reports happenings they cite twitter. Every form of gossip comes from Twitter. More than half of 4chan is twitter screengrabs. If the internet were to die by 5pm central time today the number one site with the most activity would be twitter. You might as well just delete all sites and keep twitter as the only site.
>The perma/beg/ hasn't jumped on the newest trend bandwagon yetAre you even trying? How do you want to grow if all you draw is some shit nobody cares about?
>>7930638Does anyone else have an irrational hatred for this thing or is it just me
>>7930638These threads are always made by someone who resents trend-whoring but wants to do it himself, because he feels like he can't compete otherwise. So he creates a thread, secretly hoping someone will say "Yeah, anon, everybody does it, nothing wrong with it, you are not a whore".
someone has the picture of demondice flopping around the stage floor like snorlax?
my feed must be bricked for trends because I haven't seen a single thing of this girl yet
>>7930638current work in progressi'm too lazy to do it in one go, so i go and retouch it every few days/weeks
I spent years of my life rotating boxes off the advices in here when I really shouldve focused on appeal instead
spend more of your years being an inferior artist while I rise
>>7938167no?
>>7938169You're a blind pre/beg/ if you think a tool that can rotate your affixed head in 1 direction will save you if your skills suck. That's like trying to rotate a dog turd in 3D.
>>7938163>immediately destroys the eye in the same exact angleSAARS IT IS OVERED
>>7938163Yeah the box shit is only good for ultra beg trying to get that first bit of line confidence. If you can draw a reasonable accurate arbitrary line then you can skip all that bullshit. Later it may help slightly with perspective, but I sure as fuck wouldn't grind it.
Why do so many anons hate the idea of doing art as a career these days? Didn't this board start out as primarily for aspiring concept artists?I have never seen good work come for a "hobbyists" they almost never commit to it.
>>7937293>From my experience you can still make an alright living from graphic design/illustration/concept art w/eHow? I just need to pay rent and eat. Please explain how.
>>7922294for me i hate it because i'm not good enough to compete. but even if i were god tier, the simple fact is that there are millions of god tier artists out there and not enough art jobs. there aren't enough jobs period (i am very blessed to have my boring, low legacy tech job, i hate every minute of it but it pays me decently for my area) but art feels especially dire to me because a.) visual art doesn't really matter in the west b.) what makes livable money are dc/marvel comic books, visdev for games and film, and abstract art, and c.) all of that is really reliant on connections and again, intense skill if i were east asian or something where art mattered then yeah, hell yeah, i'd definitely happily go full retard and spec into art. i sort of envy mangaka biographies where they write about drawing for 10 hours straight. that does sound like a dream to mebut i'm an americuck, i don't know shit and i don't know nobody, and i live in nowhere town, so. we deal with the cards we were dealt
>>7934858Write a story, gain a following, peddle merchandise to them. Be entirely self sufficient, keep control over the IP and hold every dime of profit.
>>7922294It's resentment. People who have those aspirations tend to work alone; but the bare-minimum for success is being comparable to the professionals who have vastly more time and resources than them. Being short of exceptional is just getting you cucked as every other artist/pro/scammer will be using your art to get ahead.
>>7937323Well all im gonna say is beggining was the definitely the toughest I tried keep a survival /gd/ job at an ad firm and doing my art in the free time, I was definitely improving but it was sluggish and I was 100% coping, the moment I started neeting for savings and asking me dad for money things started accelerating, I know, not really fair but I'm just being honestObviously you need to get your fundies down first, perspective, anatomy, gesture, composition, if you can't draw a simple 1 pooint perspective background scene then don't even bother with the restStart small and take any commisions you can, personally I used and a friend used upwork, go to conventions to show your portfolios to industry guys there, apply for competitions, obviously all of this requires luck and your work actually meeting some sort quality standardHow to reach that standard? Find one guy who's making a living right now for me it was Jakub Rebelka, break down what you find appealing about his work, for me it was the way he handled saturated colors, his level of detail, frazetta-esque compositions and how he rendered mechanical elements in an organic fashion, ask yourself why are people willing to give him money?If you really apply yourself and get your work to that certain level of polish you should start seeing some real outreachOh and obviously throughout all of that try to keep your social media somewhat alive, atleast 1 post a week for me, but don't focus on it, treat it as a jumping off point, unless you want to be a fandom ape or coom artists going all in on social media isnt really a good jumpstart option imo