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So I hear this shit is on version FIVE now? It was pretty full featured (though shit UI/UX/lots of unexpected behavior/slow/shit/not great at painting) for basic manga creation already by ver 2 from what I saw, and yet THREE FULL VERSIONS LATER it STILL doesn't leverage the GPU? Do I have that fucking right? I've written them to use the GPU for years now, wtf.
Everyone go write them here if you agree https://support.clip-studio.com/ja-jp/contact/opinion-request/_problem? but damn why is CSP always feature bloating shit no one needs. Like animation shit kek!
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>>8008712
I've made more money thanks to this software that what you'll make in your entire life. Stop whining like a whiny bitch and get to drawing, retard.
>>
>>8008712
the tools to make a tiling pattern are really bad. niche complaint, but i have it.
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>>8021106
paying customers are allowed to criticize the products they pay for, goy.
they add random unnecessary bullshit in every update, so they should be able to focus on something that actually benefits all of their users.
>>
>>8021126
nah for real i agree
>>
>>8008930
I ran 1.x all the way up until this most recent June sale where I felt like the tonal correction adjustments on multiple selected layers from 5.0 and some of the features of 2.0-4.0 (the more robust text tool stuff, adjustments to color blending and mesh transform, alignment etc.) justified me spending the $30 or whatever for a second 5.0 ver license.

I do really wish they'd stop sucking the dick of webtoons artists so hard with the non-stop barrage of 3D crap and what not but I expect that crowd is a huge portion of their userbase, so eh.

Who is the best /int/ in the world? My vote is Glenn Vilppu.
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>>8015844
He's a really good artist but he doesn't make finished pieces. He's /int/ almost by definition.
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>>8015900
bullshit opinion
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>>8015844
All of his work is pretty mid and like the other anon said, basically unfinished. Does he have ANY finished work anywhere that makes you look at it and go “wow that looks really good” instead of “wow that was drawn by the great Glenn Vilppu so it must be really good”?
I remember reading that he worked on Tiny Toons, so presumably some of his work ended up in that show in some capacity.
>>
>>8015844
>>8016048
Still waiting.
>>
>>8015807
Jeffrey Watts

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get aseprite here: https://store.steampowered.com/app/431730/Aseprite/

get grafx2 here: http://grafx2.chez.com/

get graphicsgale here: https://graphicsgale.com/us/
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>>7985496

i use krita for my pixel art. i like to use APNG format for animations, which i use JDanimatedimageeditor on linux for.
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>>7986501

"pixel art" is just art where the artist is focused on pixel-perfect resolution. it's entirely possible to draw on 4K images with pixel art, as long as the creator is focused on being absolutely precise.

what i hate is when pixel artists blow up their artwork 8 times to overcome the shitty anti-aliasing built into most image viewing software. i use XnView for desktop but i haven't found a good alternative for mobile that supports APNG
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Dis one took me 27h
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>>7986496
No, you think we don't remember the shitty schizo scribbles thread being posted and feed up the ass while ACTUAL pixel art threads with REAL pixel art would be FUCKSHITGNORED or baleted!?

You think I don't have memories of how things used to be? PowerFart?
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>>7986273
>only pixel art in this thread
>its just some low effort goon slop
>mogs everything itt
the absolute fucking state of this retard infested board

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/lwad/#2

Previous: >>7849114

I've obtained a prescription for (generic) Adderall and wanted to experiment on how it affected learning to draw. I opened this thread to document my progress and for everyone else's observation / amusement.

My goal with this thread is to simply take an Adderall and draw for at least a couple hours a day and post the results. Realistically I may miss some days. The hope is to keep these threads ongoing until I'm either satisfied with the progress documented, or I crash out.

Probable Questions:
>Why?
Whether or not medicating has a significant effects on learning, if it only has a partial effect on some related disciplines that go into drawing, or it arguably had no major effect at all, I want this thread to feed into any discussion as a case example. I also chose /ic/ since I know this board doesn't pull back punches.
>Are you actually diagnosed with ADD / ADHD?
Yes, ADD. I believe inattentive. Been diagnosed since 2003 but never treated long-term.
>How old are you?
31.

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Just a tiny bit of planning and fixed the horizon
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>>7965873
Is it normal for you getting stuck doing something else?
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>>8017712
Getting sucked into something is basically the default state whether or not I am medicated . Under the proper dosage it gets easier to tear myself away from a thing if I give it a sense of urgency or greater importance.

The big difference right now medicated vs not, is whatever I'm engaged in activates the neurons that have you go 'im present and having a nice time' vs going zombie mode. The higher doses (which I under-dose for the sake of sleep) probably exist to get to make yourself a controllable zombie mode of that makes sense.

To be transparent on today, I got fucked in talking about Goblin Slayer to a friend for 2 hours before I went "ahh shit" wnd had to errands. Two hours of drawing time flushed leaving 40 mins left to plan this tree after all those errands.
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Tiny bit more planning i got distracted again.

Can't figure out of I want anything in front of the tree's base.
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So I fucked up. I thought next week was my yearly work party and camping, but turns out that's all tomorrow + Friday.

Had to panic shop for some dress clothes today + wake up early. I intend on drawing plenty while I'm camping for a couple of days.

Idk if this thread will need a bump but one would be great.

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You only need TWO (2) cheap booklets (that you can just pirate) to make a TON (∞) of money from your art
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>>8014171
thanks, that's the order i'm gonna do first then, thank you.
>>
>make a ton of money
lol lmao even
only if you're in the top 0.1% literally as patreon alone proves
>>
Where can I find a torrent?
>>
>>8018914
Disregard lolololol literally just a google search. I'll copy the exercises and probably cop a physical version regardless
>>
Holy shit the bascshapes book i gold...why did i neglect this book for so long i iterally have the copies. Guess was too beg to be able to understand it. Thak you OP.

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i have a few things i've been struggling to understand, and i'd really like to hear your point of view on them.

how are you supposed to draw without a constructive approach?

for example, in this frame:

"https://youtu.be/cZGhrwpk-p4?t=9"

you can see that the artist doesn't seem to draw a single construction/contour line before starting to define the figure.

i personally use construction and contour lines quite a lot to figure out the volume of a form in 3D space, its orientation, placement, and the relationship between different parts. so when i see someone start drawing directly like this, i honestly don't understand what information they are using to decide where the lines should go.

from experimenting with this myself, i've started wondering whether some artists simply don't use volume as the primary foundation of the drawing. perhaps they use shape/silhouette as the primary foundation instead, with volume being something secondary, implicit, or even something they don't consciously think about.

i'm not sure i'm explaining this very well, so i'll try to illustrate what i mean with the image i'll attach.

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>>8019229
Seems weebs have LOW CR when it comes to differentiating symbol drawing from reality.
>>
>>8009608
Without watching any videos ITT, i'll just say that experienced artists don't need to draw guidelines or construction lines because they got to a point where it's second nature for them to imagine those shapes. Also, if you have drawn the same object thousands of times from every angle you don't even need to think anymore, which has the risk of not being able to notice things you could improve.
>>
>>8011208
Did you think it was some snake oil shit? No, that's usually what the weeaboos push.
>>
>>8010163
They're more like haters of western culture because they're thirdworlders who would never admit any merit from European history, and the next best thing is anime.
>>
>>8009952
There's simply no way you're going to argue that drawing from real life is some western made falsehood in learning anatomy.

I need to see this posters work.

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Any good failure story or post-mortem? In a form of youtube video, or (blog) article, or something else.

Failed in the sense of:
- someone went to art school but couldn't make a career in art
- someone learned to draw but couldn't find a client or commissions
- someone had a booth in conventions, but didn't manage to sell any merch
- someone started a drawing channel/stream, but can't get any watcher
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>>8017450
Yes. Everything is true. Life was better before the Western capitalism emerged and enslaved us all.
>>
>>8017468
brazen lies anon, not unexpected though
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>>8017480
Disprove the claims then.
>>
Studied animation with view to becoming a studio animator. I didn't really have any other skills and my home city had a pretty good reputation for art/film/tv production so it seemed somewhat attainable. Should have stuck with anonymously shit posting on new grounds, but no... I wanted to try and make it respectable.
Finished university and applied for every studio in town for any job that was listed. This was while living with family & working shit minimum wage jobs. After about 18 months of this I got desperate, went crazy, quit my job, jumped on a train and started knocking on studio doors up and down the country in-person. Kind of embarrassing looking back on it. Most of the time, if I managed to speak to anybody at all, the only thing they'd ask me was: "Why didn't you apply online?"
I was reading industry articles and blogs in hostels and public libraries around this time. The one that really sticks out in my mind was from a guy who ran a studio, proudly saying he didn't really pay attention to the technical skills or portfolios of the people he hired and even announced he had just awarded a junior role to a girl who'd been sheering sheep in newzealnd for the previous year because he liked her vibe. That really made me question wtf I was doing.
If I had to pick just one thing that put me in the ngmi bracket it was my hatred for mainstream social media. I did the linkedin/vimeo/youtube/vanity website thing but I don't really have the personality to be an internet personality. The culture that sprung up through the 2010s on tumblr/twitter/twitch to a certain extent, felt desperately unappealing and restrictive. I didn't particularly want to network with any of the personalities on there. However, whether or not that was a correct assessment, abandoning/deleting those accounts limited my visibility to family + couple of dozen people I talked to at events. I work in an unrelated field now, wish things went different, dream about quitting to make comic books.
>>
There is that SLEW video where he rents a space in NYC to have a solo show and sells zero paintings. Seems like he has settled into more of an art facilitator role since then

Are there any new advancements in the field of learning how to draw?
>>
Ask chatgpt
>>
Nigger, just draw
>>
>>8020521
Coloso
>>
>>8020521
Yes.
>>
>>8020521
not telling.

Everyone talks about making Patreon but does anyone here subscribe to other artists? If so, what makes you want to give them money, what value does a Patreon has to have for you to subscribe?
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>>8019987
>o you guys think there’s a minimum number of followers you should have before starting a Patreon?
depends on the content/niche. If it's some niche fetish, even a few thousand will work, but some art meme/funny shit, you would a couple a million or 2 to open one.
>>
You should start as soon as possible. You can post for free. People can follow you for free. You don't worry about money when you are starting out. You should treat it as just another website to post on.
The question you should be asking is: How many non-paying Patreon members should I have before I start posting paywalled content?
If you immediately paywall everything, you won't get any non-paying followers and nobody will ever see your paywalled posts.
>>
>>8015922
The pirating I understand, it's the justification that's sub-zero IQ. Just own that you're a dirty thief and carry on quietly. MF said "rent-seeking behavior", its a simple model, the more money the artist you supposedly like the work of gains, the longer they can continue to make and improve it. No one is forcing you to do anything you poor data hoarding victim. If patreon artists are the lowest of the low, you must be way off the map.
>>
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>>8019987
Yeah, the number is 0. Just make a page and post stuff, who gives a fuck, it's free.

Maybe one day they'll charge 6$ a month to purge the poirs and maybe obey Korean law but until then it's free storage for your .PSDs
>>
Generally, there is no magic formula on how to monetize your patreon and you have to figure out yourself the best way on how to monetize your "brand" (because that's what you ultimately need to become in the era of social media).

Those who don't want to pay for anything, never will and you don't owe anyone free content, but anything you paywall, should be worth its money.

Remember; you are not an artist, you are a content creator. The sooner you accept that, the sooner you'll figure out your audience, the easier it will all become.

Or just draw porn and offer prioritized comm slots or access to sketches and doodles you don't post anywhere else, for subscribers.
Personally, i find it repulsive to exploit addicts and the mentally ill but that's the porn game.

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>What is this?
CRAB is an OCT where artists submit their OCs and participate in a three-round tournament where they are pit against an opponent to fulfill a prompt's task over the other. There are three rounds and thus three prompts that an artist must fulfill featuring their OC facing off against another OC using the theme and prompt as their guideline for content.

>How many people are participating?
40 people assorted into 8 teams with waitlisted contestants for spots that open up in-tourney due to dropouts or sudden departures.

>How long will this take?
From May 17th to Aug 25th.

>Random art battles?
CRAB has had animations, VNs, DOOM.WADs, and more submitted as entries in the past, that's where the 'random art' comes from.

>How does this work?
Main organization is done on Discord but it is not a requirement if you want to stay thread-only, however you do have to host your entries on catbox or other image hosts to be voted on by other participants. Every voting round will have a provided list available with links to read every entry as easily as possible.


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>>8020766
To Defeat the Puppet Master, Take your time and attack when her hands are lowered. Make sure to grab the Pizza for extra time and health.
>>
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>>8020500
I kneel, shit, cum and piss myself. Then I kneel again.
Sorry for not doing justice to your entry.
>>
>>8020814
Sunshine anon you are the MOST SKILLED UNHINGED CRACKHEAD of an artist holy

Crabs this year should thank the GM every day that you weren't allowed off the bench and were late
>>
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>>8020832
>https://admiralpizza.itch.io/admiralpizzagameboy
no worries pizza bro I got past the time problem
>>
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As this thread is at post limit and we have votes to make, please move over to the next thread:

>>8020862

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Any FudeCHADS here? I've been doing mostly portraits with Fudepen and I like it very much.

PROS:
>Fine line with only the tip
>Bold line squashing the tip
>Expressive lines
>Can make textures when the tip is almost out of ink
>Can make big blobs of ink and cover large spaces
>Paired with a gray marker or gray Fudepen allows to render volumes and improve the quality of the drawing

CONS:
>Very difficult to control the ink flow initially
>Smudging is difficult to control
>Pricey ($10 unit and $3 refill)
>Steep learning curve

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Me starting art:
>I wish I could naked girls that good
Me now:
>I wish I could draw someone holding a flute that good
>>
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>>8017819
really good works anon, I like the stylization choices
I used them a while ago but at some point they became a limitation while rendering and decided to switch to just ink and normal brushes, though the feel is different and even harder to master
>>
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>>8019902
Thanks for the kind words anon. I also did a transition for a while with watercolor and/or ink but I don't like the hassle of the water, towell and the tubes or ink well, also the watercolour paper feels different and is more difficult to put details.

About the rendering part: I think it is the most difficult discipline to do with the fudepen, currently I am solving it with a gamma of simple gray markers but before I did it with a mix of hatching, smudging or drawing with the tip almost empty of ink.

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The copy paste no one cares about:

>STICKY:
New collaborative: https://hackmd.io/UMnZVhNITW-T2wZpHw6d0Q
Hardcore: https://hackmd.io/7k0XRnIQR6SValR77TDfZw?view
Hardcore (working link): https://hackmd.io/@ArtStudies/rJxNW6aon
Hardcore (wayback archive):
https://hackmd.io/@0uRfwdEoRDiHFz9wibb5sA/ry8nyys6-l

Completed(short):https://docs.google.com/document/d/1jUeG8UTwDAK8WGC4f79IlBGIAGVipfHvo48RF5Xgxyc (sus discord server don't join)
Completed: https://drive.google.com/file/d/1Vm4IJpq0Mbvb-Krl5_mJ_m6TsC_qjsaN/view
w/ic/i: https://sites.google.com/site/ourwici/

>WHERE to get study materials
>>>/ic/artbook

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>>
ill make the new thread, nobody make a new thread whiel i make the college
>>
NEW THREAD
>>8022759
>>8022759
>>8022759
>>
>>8022758
don't forget to put my image in it
>>
>>8022703
post robot
>>
>>8022543
But did you learn Japanese and drawing?

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>Bridgman
Not anime, don't matter.
>Hogarth
Not anime, don't matter.
>Vilppu
Not anime, don't matter.
>Hampton
Not anime, don't matter.
>Loomis
Not anime, don't matter.
>Bargue
Not anime, don't matter.
>Goldfinger
Not anime, don't matter.
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>>8016377
Nah, it is an old one, it is digital. I am only drawing traditionally currently. And I posted in /ic/ multiple times in the last months.

What did you post that is not scribble here? Most of the art posted in the thread are sketches, except the vtumor poster >>8011688

Still, you are retarded to call me a /nodraw/. Here, get another scribble, faggot.
>>
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>>8016442
Yeah, that's about what I expected. I guess you're at least posting /beg/ drawings now instead of just being a complete asshole.
>>
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>>8010867
the thing is, there are countless resources and tutorials on how to draw anime by people who draw anime, you just don't know japanese or live in japan so you're SoL
>>
>>8011164
>>8011160
I love this. Super cool

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is this a good character design?
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>>8010557
It looks like that ugly green duck.
>>
>>8010557
PLEASE kill yourself. thanks
>>
>>8010614
It looks like sonic and that digital circus show. Yeah. I still kinda dig it though.
>>
>>8010557
No, too much shit going on. Good character design (for cartoons, games) should be simple. Simple clothes, simple palettes. Otherwise you become a gachafag character design where every hair has its own belt buckle and every skin pore has a keychain.
>>
>>8010557
The design is nice, it's like a mix of breadwinners with Marx from Kirby
If you made the color palette less of an eyesore and more limited maybe the design would look more harmonious and less of a mess

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why do NSFW artists always progress so poorly? it's like they reach a peak in terms of appeal and technical skill then never progress again, look at any longstanding NSFW artist and compare now to their art from 5 or 10 years ago, there's either extremely tiny improvement or none at all
>>
>>8020013
Doing strictly nsfw is a crutch and gimmick. It encourages you to become formulaic. If you aren't actively pursuing study or topics outside of nsfw you'll stagnate. AI has essentially drowned out the human made slop with its own slop making it so that you have to continue to experiment and grow
>>
>>8020013
money, that's really about it, no need to improve when you're making a lot of money and having to post everyday to stay popular . Most people aren't artist so even mid /beg/ level artwork is seen as "pro/adv" level.
>>
>graph needs to go up
They actually enjoy drawing and didn't make IMPROOOVING their one and only goal.
Why do sfw artists always seem to give up once they get good?
>>
>>8020059
because they realized that even if they do become good, no one cares enough to commission them unless they have to pander to a super specific(retarded) crowd just to still make way less compared to nsfw or they don't want to join the art industry.
>>
Because they hate themselves.


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