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This weekend is a great day for you to leave the house and go drawing. What's stopping you from grabbing your sketchbook and connecting with nature for a while? Go to a park, zoo, beach, café, museum, anywhere, just leave the house and draw. Don't worry about making perfect drawings, just capture the moments, the gestures, feel good about your own company while drawing.
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I live in a third world country
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>>7824183
There is surely a tourist attraction in your city, or a place you would like to revisit.
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>>7824186
Not that guy, but pretty sure I’m just asking to get robbed or extorted if try to do watercolor plen air or urban sketching in this god-forsaken country.
>>
You just want to feel good about telling others what to do, you don't actually care about them actually doing it, you just want to feel good for telling them to do it and then you want them to thank you for telling them to do what you told them to do so you feel even better about yourself. You're actually the worst kind of person.
>>
Guess what? you're right anon, i'm on my away... i'll be back in a while

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Is there anyway to shift to non porn content while still keeping some decent views?
It really depresses me how the ones that took me effort to make barely make 1/10 of the effortless porn

I want to make my own webcomic, but the numbers don't shift favorably towards it
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>>7823861
The checkmark literally doesn't do shit
>>
>>7823708
NSFW give immediate gratification, SFW are slower burns and take a more long term style of approach.
>>
>>7823708
porn sells, everyone is alone, depressed but still subject to their desires.
To this this is a bug and not a feature is idiotic
>>
>>7823708
Is uma musume???
>>
>>7823708
The problem is that the the characters on the top are wearing really ugly outfits.

thoughts on this video?
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>>7822941
>>7822944
>>7822965
Why are you samefagging this unfunnt tryhard post?
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>>7817793
<1k views
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>>7823553
>"Grrr, This video no have enough people watching for me to watch!"
Actually, at the time of me writing this, it has 3.3K views, so I guess that means you will now watch the video and respect what he was to say, right popularity chasing fag?
>>
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funny how people who vent about the popularity economy and success about popularity are the ones who never were and are bitter about so from there views and ethics there "now successful" and dismissing what others are doing as not real success
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>>7824191
>???
You might want to give this post another pass, chief.

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what do you do to ensure you never become him?
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>>7820789
Learn to distinguish constructive criticism and shit takes. Also don't spent hours arguing over petty things.
To give him credit where credit is due, I am glad he made comics like these. Some critics act like asshats and get upset when you openly dismiss their "golden" opinion.
There is this notion that an artist is in the wrong if they dare to openly reject what critics have to say. Do people genuinely believe that the critics are always right?
Many of them have unwarranted self importance and think anything they say should be taken as gospel. Any opposition is for some reason deemed as disrespectful.
LOL you aren't owe respect just because you took time out of your day to criticize something. Don't like it then fuck off.
>>
>>7823961
I feel kind of bad for mocking him for these takes. It's a little petty but most of these were probably just thrown out for fun for other artists to relate to and get a chuckle. He had comics that actually represented what he wanted to do which probably amounted to way more of his output by volume, but he had no way of knowing that social media posts would become more of a cultural force than print media. It's scary how quickly a slanted public perception can becomewho you are to the world.
>>
>>7823966
>It's scary how quickly a slanted public perception can becomewho you are to the world.
His behavior isn't really that much different from your typical devianttard. He did some despicable things like supporting LGBTQ for the wrong reasons(He fetishize lesbians) and tried to smear someone as a creep(powergirl cosplay comic).
Most people however seem to hate him for being petty, entitled, argumentative, thin skinned, inflation(paraphilia), lazy and tracing. All of those crappy characteristics could be applied to many deviant-art users. But he was treated like the worst person ever, people went out of their way to harass him IRL.
If anything he should had been mocked for being a living stereotype of the deviantart user base. Hardly seems fair that he was specifically mass target to the degree he was.
>>
>>7824179
>>7823966
It comes down to how successful/famous he was, and this just made people want to tear him down more. The fact that he did leave the internet (he could've covered his ears and grifted, his patreon was netting $80 a month towards the end for doing nothing), shows he has morals and is capable of self reflection/growth.

Meanwhile today we have the most despicable grifting influencers whose asshattery only seems to get them a bigger platform to grift from. Narcissists who seem incapable of feeling shame, whose only goal is to accrue a bigger audience to sell out to scams and corpos.

Dobson, I hope you see this thread. It's been over 7 years, that's enough time for any person to change. Your main problem is you've always wanted to be liked by everyone too much. You were hurt when the left rejected you even though you were such an "ally". But it's enough that you are empathetic and compassionate for others, even if they despise you or bully you. If you really are good and not just 'good for show', people will see that eventually. Don't bother trying to please everyone, just draw your comics.
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>>7820789
Be humble.

If you can't convey meaning in art through your own style, you are doomed to be a copyist instead. Real artists put themselves into their works and their vision shines through despite flaws. It's better to be remembered for your own style than be a forgettable copyist.
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I think this is going to become a real pain point for a lot of artists, but it's also a catch 22.
>Copy other styles
>Unoriginal
>Develop your own style
>AI jeets/niggers it
>>
who cares about this. thats all just window dressing. the important thing is what you want to do with your art and your style. what do you want to create? whats your goal?
>>
in order to find your style, you need to have a very strong sense of what you like and who you are as a person. With that comes a very strong idea of the kind of things you want to create. An organic style is just an extension of yourself. When you draw in a way that you really think is fucking cool and enjoy, that's your style. It gets refined as you continue to live your life and increase in skill. Style isn't some mystery, it's just that most people who want to start developing their style stopped forgetting how to create things that they really enjoy. That's all it is.
>>
A majority of this board has "style"
"style" just means lack of fundies
>>
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>>7820673
I agree but you can have 2 styles, 1 is artistic and the other 1 is commercial, but only if you're a pro.
Want to make money? Copy whatever comic artist is popular right now, so Dan Mora in Capeshit, Gege and Fujimoto in Manga, Jang Sung-Rak in Webtoon, readers will eat it up.

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>>US
>>skill ceiling: literally infinite
>>career ceiling: Riot senior or OnlyFans feet pics
>>health insurance? lol just don’t get sick
>>0 6 figures in 3 years if you’re good + live in LA
>>or 0 for 15 years in medical + art debt
>>one viral tweet = $100k/month
>>one ambulance ride = selling your tablet on eBay
>>difficulty: lottery with permadeath
>>daily life:
>>9–5 soul crusher get home collapse
>>portfolio blog live since 2021
>>last update: hand study

>>ASIA

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>>7823779
Being a Third worlder doesnt sound too bad
>>
living in the third world makes an art career easy since you only need a little bit of USD to cover all your expenses. there's a reason most of these popular artists on social media all live in third world countries. i often wonder what the art space would look like if the entire world wasn't using USD on the internet but their own currencies.
>>
>>7824056
in america you get a job, show up and get paid

in the third world you can't get a job: if you get a job, you do the job of 6 people, and your boss will steal your wages
>>
>>7824096
river is better.
>>
>>7824170
>if you get a job, you do the job of 6 people
True.

>and your boss will steal your wages
False.

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Basically a reading group dedicated to art books and discussion of the visual arts. I'm trying to start the reading tomorrow with Umberto Eco's On Beauty but if you think another book would be better, by all means let me know

Parallel thread on /lit/
>>>/lit/24945775
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>>7824063
Is there no art book that has all of the essential/great/historical paintings and drawings with commentary and explanations?
I want to be more cultured. /ic/ loves to drop some ancient European painters' names, and I have no idea who those people are or which their famous paintings are.
>>
>>7824080
extremely shallow muttmerican outlook
>>
>>7824080
I doubt you could fit them all in one book
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>>7824088
>>7824093
If you don’t know, why reply? Why bother replying as some kind of art expert? It’s off-putting.
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>>7824157
idk, why do you cut off your foreskin lol

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Post doodles n sketches
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This sucks. I actually have to work at my new job and am too tired to sketch. I'm getting paid tho.
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>>7778184
im workin on it boss
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>>7779451
Uh oh, stinkay
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>>7823463
and another one
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Playing with pens I had

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Is there really no reliable way of opening your mind's eye in order to be able to imagine something, and then draw it like you're looking at a reference in real life?

I'm not talking about construction and sketching and erasing and adjusting etc until you find something you're satisfied with, but sharpening your imagination and being able to hold an image still in your mind for a long period of time
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>>7823717
No I'm not a beginner, I've been drawing every day for almost 4 years, the type of drawing I can make when I lock in has improved but every new drawing feels like starting from scratch, if I don't have a lot of references my work will look the same as 5 years ago

I feel like there should be some baseline improvement in understanding drawing intuitively so that you can have visual ideas in your head without drawing them, so that even a sketch can show the final idea just in a rough form

If drawing was a mountain, I feel like I have to start from the ground up every time, the height I can reach is increasing with practice but it's taking me a lot of time because I can never move my base camp further up than the foothill
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>>7823478
look up tulpas
the buddhist practice. not the brony larp
tl;dr is that it's something the made monks with weak faith do, it's a series of exercises that is supposed to enable them to visualize a physical on object in their actual environment so strongly (and feel it, interact with it etc) that it convinces them that the rest of reality must be fake and gay because it's not determinably any more real than the thing they're visualizing
>>
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>>7823489
do you want an actual practice method to do? this worked for me:
>get a reference
>oberve it carefully for a minute
>look away from the reference then try to sketch down how it looks
>your first attempt will be complete dogshit
>look back at the reference and notice the parts you got wrong
>repeat this process as many times as you need so that when you habe the reference closed and are drawing, you can clearly picture it, and there are no grey areas.
start with simple reference things like a pc mouse or fruit, and work up to complex things. this is like sterroids for visualization ability
>>
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>>7823995

it sounds like you are putting too much pressure on yourself anon

I hear you saying that you want to work faster or more efficiently which may be desirable in a work setting. why is it important to you to work like this? is art your main source of income? if not, pump the brakes a bit. creativity is journey and sprinting to the finish line will burn you out

every new drawing IS starting from scratch. you have a blank canvas, and you need to put your ideas together. using references is a sign of wisdom - we cannot always trust our mind's eye. I'm sure you have already developed a degree of muscle memory after 4 years. I wonder if there are aspects of your skill that you are taking for granted
>>
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>>7823995
>I feel like there should be some baseline improvement in understanding drawing intuitively so that you can have visual ideas in your head without drawing them, so that even a sketch can show the final idea just in a rough form
Okay, without a pyw, I can only speculate on what you mean by this. I can roughly *imagine* the idea I want, but if I were to draw an idea without reference, it would be increasingly lower fidelity in proportion with my unfamiliarity with the idea.
If I'm familiar with the subject - say, a girl with the body type I usually draw, at a specific angle, in a specific pose - I can draw a HIGHLY SPECIFIC composition that's maybe 60-70% of the way there, but I still won't be satisfied in most cases without consulting reference. Unfamiliar subjects like a car or a dinosaur are a no-go without study.

Most people don't realize the tremendous scope of domain-specific knowledge that goes into drawing a single permutation of the hand, for example. They think you download an .obj file of a hand to your brain, and can then "rotate" it any conceivable direction at will. It's ridiculous shit that permabegs say, I've gotten into arguments with them explaining that this isn't how it works. One pose = many references and hours of study. Any time you try to do anything more advanced, you need to study again.

What studying does help you do is intuit the unknown and bullshit the unfamiliar parts ("stylization"). You get a sense for what looks good even if it's not "correct," and often this is better than strict adherence to realism. But you still look at reference constantly anyway.

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Anyone got any experience with baraag.net? How is it as an art blog? How long does it normally take to get a response when you're trying to register?
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>>7824077
Me and 5 others
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>>7824077
well me of course
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>>7824049
it's the sound an elephant makes (mastodon joke)
>>
>>7824103
That's pawoo.
>>
>>7824108
elephant sound (japan)

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>What is /fag/?<
This is the Furry Art General thread, here we post everything related to kemono, furry, and animals alike.

>Rules & Guidelines<
Please refrain from flaming, causing drama or replying/feeding those who cause such.
This is a SFW thread only, please take caution so you don't get BANNED for posting NSFW art.
This general is NOT and NEVER will be affiliated with any discord servers, DO NOT click any of the discord links that are spammed here!
As always, don't be afraid to ask for critique!

>Resources<
https://www.lackadaisycats.com/ishkabibble.php
https://x6ud.github.io/
https://sketchfab.com/calacademy
https://sketchfab.com/uod_museums
https://sketchfab.com/osuecampus

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>>7822717
https://t.me/greebleweebles
>>
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Hello fellow \FAG\s. This is my first time posting here. Also, this is my first ever illustration. Previously, I only grinded fundamentals without creating something I truly liked. After finishing this, I feel more inclined on creating more illustration instead of needlessly grinding out fundies. I need alot of work, but I'm getting there. I'll also going to try to responds to work posted here because I really loved every post on this thread. I'm not expecting you to do the same
>>
>>7819158
She's pretty

>>7819215
>>7819695
>>7819915
These seem professionally made. Is the gumball one inspired by the new season trailer?

>>7821486
I love the nose ring
>>
>>7821510
Insane

>>7821527
Are these for a webcomic. These seem like they fit right in

>>7821551
good anatomy

>>7821927
He seems menacing enough
>>
>>7822614
Nice linework

>>7822802
Is this a horror piece? It looks creepypasta-esque

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Can someone make a step by step map to get from /beg/ to League of Legends splash artist? No trolling!!!!
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>>7818365
Because they have godly skill level on their modern splasharts.
>>
>>7812623
Where's her chin?
>>
You're asking for a step-by-step guide to cover at least three years of intensive study from zero to professional. Maybe you legitimately don't know, but that's an insane ask. That's not even accounting for the fact that there are infinite ways to get there based on how you learn best.

The best I can suggest is find a university or altelier whose students are outputting the kind of work you'd like to do and look up how they structure their courses and get the syllabus for each course. That'll give you a week-by-week guide to follow although you might want to go slower since you won't always have direct feedback.
>>
>>7821236
Everyone I know tells me I’m really good. Everyone I don’t know tells me I’m really good. The AI tells me I’m really good. But I just won’t be satisfied until I can effortlessly draw at the level of a japanese art director.
>>
>>7812623
please I Have the same q as the OP

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>>7823855
Large production teams like this (especially fucking Bungie kek) don't care about this. If it's in preprod they'll just find any way to come up with their design reference or whatever moonboarding concepts. The faster they do it would be better for them to get approval, gets reviewed and then gets reworked. Sadly Bungie at their current state doesnt look like they have the same competent people as they used to have.

Also the kind of AIslop tools they're using are different to your typical chatbotslop. It's closer to the ones like Krita + SD plugin but probably more purpose built. That's why this >>7821273 guy mentioned Invoke since that conceptslop looks like something you'd do with Invoke.
>>
>>7820850
better than stealing from other artists and designers then claim they didn't

bungie have no morality
>>
>>7820971
>Intimidated by Ai, also thinks it looks bad
Pick one
Ai is coming, seen alot of really good stuff better faster cheaper, this is only the surface. Im not pro ai either, i do trad still despite its redundancy, just inevidible. .
>>
>>7824019
>saar if you think brahmin are inept and disgusting why are you so intimidated by them coming to your country saar we are ceos saar
I know you think you're being clever by inventing a strawman, but everyone not shit colored just sees you being retarded
>>
>>7824019
>Intimidated by Ai, also thinks it looks bad
You act as if those are conflicting, but they're not. A lower quality product can be damaging, just because it's cheaper.

>seen alot of really good stuff better faster cheaper, this is only the surface. Im not pro ai either
Yes yes, we've all seen those "Goon to Grok" threads on Gif. It's not that impressive.

>Ai is coming
>just inevidible
You sound like a shill.

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pixel art is definitely a lot slower than other methods. i measure my progress in kilobytes of data added. i did about 22 tonight after not sleeping and staying up all night.

i finished the medbay, started working on the hibernation chambers, added the ground attack beam cannons, and finished retrofitting deck 4 to my newer standards.
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>>7821659

it's not an accurate reflection of work done, but it is measurable. sometimes the number actually goes down if i simplify something.

here, i added 7.2 KB tonight. finished the primary cryo bays.
>>
>>7821673
He's saying its a retarded way to measure how much work you've done
Especially in pixel art
You could potentially add tons of data by just making the background a repeating coloured pattern - it would be easy to add, but add nothing of worth to the image and yet increase the size of the image

I was a gamedev a few years ago - I would often do game Jams and get a game out in a weekend
But even comparing a game to another isn't good comparison - a project in my opinion is only really done once it's out to the public and can be enjoyed, you make keep working on it after but then it's a case of adding to it until you're happy or bored
>>
>>7821828

i know exactly what he means, you don't have to spell it out for me. if you have an easier way to measure progress that's more accurate to the work being done, let me know.
>>
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>>7823806

what is that?

Seasons Greetings D/ic/ks! It's almost that time of year again to add to your ever growing pile that you don't use but swear you'll get around to one day. Ask questions, Leave reviews, and generally talk about anything and everything art supply related.

Thread question:Did any of you ever get one of those 100+ art supply kits as a child, and what would you include if you were tasked with making an actually good version?
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>>7817231
shit's chalky as fuck
>>
>>7817231
>>7817271
yeah that's surprisingly low quality coming from a brand that usually makes top quality materials. Would it be that hard to add honey or at least more gum arabic?
>>
>>7819467
it's not about adding stuff, it's about them adding filler in the first place, that's obviously not anything approaching pure pigment
knowing their prices, you could probably get white nights or rosa for about the same price and have far superior paint
>>
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Anyone got experience with Daniel Smith watercolor sticks? They say they're made with gum arabic and "pure pigment" and many people say they're the same as their regular pans and just as strong, yet a stick of PB36, which should be 30ml worth of tube paint costs 11 eurobucks compared to 13 for a 15ml tube. I know packaging and handling is most of the production cost at smaller volumes, but this sounds too good to be true
>>
>>7819502
come on, I know someone tried them
>sodalite stick 11 social credits
>sodalite 15ml tube 18 social credits


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