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Welcome to /3/ - 3DCG, 4chan's board dedicated to 3D imagery and modeling.

If you're reading this, you probably got this linked to you because you posted a question that has already been asked many many times. Read ahead, and find your answer.

Scroll down for a useful FAQ and resource links
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Previous: >>1017961
Daz youtuber's and general guides:
https://www.daz3d.com/help/help-daz-3d-video-tutorials
Wpguru, Parmy, Travis Davids (Marvelous designer), Thundornd, CgBytes, Kelvin Jin
(Pruned some long inactive suggestions from past OP)

Bridges: https://www.daz3d.com/daz-bridges
Suggested Blender Bridge: http://diffeomorphic.blogspot.com/ (GOATED)
Use this if you are an AMD or Intel pleb.

News: Daz 2025 -ALPHA- has been released.
https://www.daz3d.com/blog/daz-studio-2025-alpha-release
Support for Filament has been added to MacOS version as well as filatoon.

Some anon created a cool character morph. Meet Quinn! https://mega(.)nz/file/rmZQWLKZ#lh4aluWj6drjfPLkW7FVAUVDaOZZqJfqjoAvsREDo7U

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>>1025488
y she angry?
>>
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The Power of DAZ.
>>
>>1025496
>didn't even bother using actual loli models
reddit af
>>
>>1025496
Kek
>>
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>>1025479
Did you install a Gillian Anderson model?
The genius who made the model baked a scene with it

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.

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how can i make this in 3d? i'm suppose to join a cylinder to an hexagon and vice versa, but how? this is driving me crazy
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>>1025439
faggot i already got it now, im out of the thread
>>
>>1025428
This, NURBS this shit is trivial and exact. Polygons who knows.
>>
>CADfags say they can do it in seconds
>polychads actually make it
>>
>>1025425
I would do this with Boolean modifiers.
Start with a 6 sided hexagonal cylinder then make a bigger hollow smooth cylinder and use it to cut the top part out.
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>>1025527
polytroons spend 400 hours modeling and sweating over topology

ChADs precisely model down to millimetres with perfect shapes, use topology software to get perfect computer triangulation in 5 seconds and spend 5 minutes cleaning little things up manually in blender

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does anyone have Crashsune’s low poly character tutorial from Gumroad? he has the exact style i want to go in terms of making models for commissions for but i dont want to financially support a tranny
>>
You fucking retard you can literally see all the videos on his youtube channel and there are free rigged models on his gumroad. Idk what the point of his paid course is but all his previous vids outline his methods.

Imagine making a new thread for this. Kill yourself. You're actually dumber than a tranny.

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AAAAAAAAAAAAAAAA
>please wait a while b4 making a thread
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>>1025502
Good night.
>>
>>1025503
good job
>>
>>1025503
Very cute anon. Why don't you continue with the game?
>>
>>1025526
the blue archive one?
Im kinda having loli or r18 fatigue to be quite honest.
>>
progress tomorrow. kinda procrastinated today.
i hope to finish 3-4 mobs.

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it looks great in material preview but the moment i switch to rendered the way the light bounces off of the model looks like ass how should i fix this?
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>>1025507
where would i plug in the normals?
>>
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>>1025507
>>1025510
wait just combined the image texture with a emission node,and combined that with the set up i had with a mix shader,it looks how its supposed to and reacts well to light thanks dude
>>
>>1025510
I have a big white normal map in my pants I can plug into you, if you know what I mean.
>>
>>1025506
That looks like you're using the normal map in tangent space on a smooth shaded cube. Can you instead use the normal map in world space?
>>
>>1025505
Don't use Blender to paint.

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Previous thread : >>1019271

Discuss and post anime styles in 3d. From figures to celshaded models, etc.
Recommend Youtube Channel :
https://www.youtube.com/@user-sy9do4tr4h
https://www.youtube.com/@yuucg5187
https://www.youtube.com/@mmcganimetic
https://www.youtube.com/@fusako3d
https://www.youtube.com/@sulbi03
https://www.youtube.com/@Neogools_3D_Trainning
https://www.youtube.com/@Uzuki_Riha
https://www.youtube.com/@chichaart
https://www.youtube.com/@MrZingyGuy
https://www.youtube.com/@pachiko_blender
https://www.youtube.com/@ShionMgr

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slow progression on miro´s tutorial.
>>
how come literally every tutorial is about making chicks? suppose i want to make an anime dude tho?
>>
>>1025522
Methodology is the same, you just reference dudes instead of chicks
>>
>>1025522
>make chick
>remove tits
>make hips smaller than shoulder
it's not that hard anon
>>
>>1025522
Just make a girl and call it a boy.

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What makes Blender renders so instantly recognizable?
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>>1025006
The plane got chicken pox so it died
>>
>>1025006
Survivorship bias, basically you're noticing the blender renders that you're able to notice, not all the blender renders
>>
>>1025012
>im a 4channy autistic nigger who has to use autistic images incomprehensible to normal functioning people
>>
>>1025515
>I'm an out of touch retard who needs to stop spewing feces all over the board
>>
>>1025515
It's an incredibly common concept

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Previous thread: >>997798
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>Vintage Retrorenderchuds
>>
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I tried out ol' Bryce. Damn thing has a tendency to crash more than Blender.
>>
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>>1025270
cool tux art
>>
>>1025299
lunix eclipse
>>
Vintage and Retrorender Chuds

this shid is as addictive as video games
>>
>>1025404
looks great anon, did ya make it?
>>
>>1025500
If he hamde something he wouldn't be on /3/

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Uhh, Maya bros...? Why is THE Lucas Pope recommending to pick Blender over Maya?
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>>
>>1025481
piracy is too dorky
>>
>>1025485
Then you have to spread your butt cheeks now. I have to do it.
>>
>>1025434
He's not wrong about studios preferring to use Actual Indians
>>
>>1025467
>>1025480
I've only met one Cinema4D user and he was aroung 60
>>
>>1025495
they mostly have jobs so don't hangout on the internet with hobbyists

How do we fix this atrocious software?
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>>
>>1024820
by eliminating the cult and the idiots and making it to a subscription model so only professionals can work on the program not bewannabes programmers.
>>
>>1025367
jews are terrible humans
>>
>>1024820
There is not fixing that retarded software you have to scratch it from zero and why blender keeps the retard bewannabes 3d artist from real artist. Think of blender as gatekeeping software. You don't want losers ruining autodesk or cinema 4d.
>>
>>1024979
you are a poojeet.
>>
>>1024926
>a shitty workman blames his tools.
that's because a shitty workman has shit tools and does enough work to know that the tools are shit

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Making a new thread since the image limit got hit on da last one.
Show us that cool new project you got in the works anon-kun!

Previous Thread: >>1017627
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>>1025325
>Should've never left the early days desu.
Nevermind, you're pretty based.
>>
>>1025325
based /3/ grandpa btfoing /3/ kiddies
>>
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>>1024743
finally got to do some more work on it. That's the retopo done. Man I can't wait to be done with this and start over with something better lol
>>
>>1025297
>>1024042
Thanks for the comments. I haven't touched this since I basically posted. I tried to make it look more like classic adult yoshi. Not just bigger head but overall proportions like smaller feet and hands. The tip about the "set normals" node works well too. I wish it was a single modifier. I know jack about geometry nodes and it takes like 10 nodes which I definitely won't remember.
>>
yoshi if he real, but not in the mario movie kinda way

I sometimes forget how good Cycles looks. I always stick with Eevee since I prioritize real-time rendering as a gamedev and I don't have much patience

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The idea is to make simple games with them : )
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>>1017543
Reminds me of Emily Hartwood
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>>1021247
Yep, since these models don’t have complex UV data, they kind of resemble the designs from alone in the dark :o

In a way, I like it. It’s different. But in the future I’d like to get closer to the PS1/N64 style.
>>
get back to us once you've made some big fat juicy tiddies
>>
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A ghost.
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Another girl (slightly more detailed).


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