Welcome to /3/ - 3DCG, 4chan's board dedicated to 3D imagery and modeling.If you're reading this, you probably got this linked to you because you posted a question that has already been asked many many times. Read ahead, and find your answer.Scroll down for a useful FAQ and resource links
Previous: >>1017961Daz youtuber's and general guides:https://www.daz3d.com/help/help-daz-3d-video-tutorialsWpguru, Parmy, Travis Davids (Marvelous designer), Thundornd, CgBytes, Kelvin Jin(Pruned some long inactive suggestions from past OP)Bridges: https://www.daz3d.com/daz-bridgesSuggested Blender Bridge: http://diffeomorphic.blogspot.com/ (GOATED)Use this if you are an AMD or Intel pleb.News: Daz 2025 -ALPHA- has been released.https://www.daz3d.com/blog/daz-studio-2025-alpha-releaseSupport for Filament has been added to MacOS version as well as filatoon.Some anon created a cool character morph. Meet Quinn! https://mega(.)nz/file/rmZQWLKZ#lh4aluWj6drjfPLkW7FVAUVDaOZZqJfqjoAvsREDo7UComment too long. Click here to view the full text.
>>1025488y she angry?
The Power of DAZ.
>>1025496>didn't even bother using actual loli modelsreddit af
>>1025496Kek
>>1025479Did you install a Gillian Anderson model?The genius who made the model baked a scene with it
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how can i make this in 3d? i'm suppose to join a cylinder to an hexagon and vice versa, but how? this is driving me crazy
>>1025439faggot i already got it now, im out of the thread
>>1025428This, NURBS this shit is trivial and exact. Polygons who knows.
>CADfags say they can do it in seconds>polychads actually make it
>>1025425I would do this with Boolean modifiers. Start with a 6 sided hexagonal cylinder then make a bigger hollow smooth cylinder and use it to cut the top part out.
>>1025527polytroons spend 400 hours modeling and sweating over topologyChADs precisely model down to millimetres with perfect shapes, use topology software to get perfect computer triangulation in 5 seconds and spend 5 minutes cleaning little things up manually in blender
does anyone have Crashsune’s low poly character tutorial from Gumroad? he has the exact style i want to go in terms of making models for commissions for but i dont want to financially support a tranny
You fucking retard you can literally see all the videos on his youtube channel and there are free rigged models on his gumroad. Idk what the point of his paid course is but all his previous vids outline his methods.Imagine making a new thread for this. Kill yourself. You're actually dumber than a tranny.
AAAAAAAAAAAAAAAA>please wait a while b4 making a thread
>>1025502Good night.
>>1025503good job
>>1025503Very cute anon. Why don't you continue with the game?
>>1025526the blue archive one?Im kinda having loli or r18 fatigue to be quite honest.
progress tomorrow. kinda procrastinated today.i hope to finish 3-4 mobs.
it looks great in material preview but the moment i switch to rendered the way the light bounces off of the model looks like ass how should i fix this?
>>1025507where would i plug in the normals?
>>1025507>>1025510wait just combined the image texture with a emission node,and combined that with the set up i had with a mix shader,it looks how its supposed to and reacts well to light thanks dude
>>1025510I have a big white normal map in my pants I can plug into you, if you know what I mean.
>>1025506That looks like you're using the normal map in tangent space on a smooth shaded cube. Can you instead use the normal map in world space?
>>1025505Don't use Blender to paint.
Previous thread : >>1019271Discuss and post anime styles in 3d. From figures to celshaded models, etc.Recommend Youtube Channel :https://www.youtube.com/@user-sy9do4tr4hhttps://www.youtube.com/@yuucg5187https://www.youtube.com/@mmcganimetichttps://www.youtube.com/@fusako3dhttps://www.youtube.com/@sulbi03https://www.youtube.com/@Neogools_3D_Trainninghttps://www.youtube.com/@Uzuki_Rihahttps://www.youtube.com/@chichaarthttps://www.youtube.com/@MrZingyGuyhttps://www.youtube.com/@pachiko_blenderhttps://www.youtube.com/@ShionMgrComment too long. Click here to view the full text.
slow progression on miro´s tutorial.
how come literally every tutorial is about making chicks? suppose i want to make an anime dude tho?
>>1025522Methodology is the same, you just reference dudes instead of chicks
>>1025522>make chick>remove tits>make hips smaller than shoulderit's not that hard anon
>>1025522Just make a girl and call it a boy.
What makes Blender renders so instantly recognizable?
>>1025006The plane got chicken pox so it died
>>1025006Survivorship bias, basically you're noticing the blender renders that you're able to notice, not all the blender renders
>>1025012>im a 4channy autistic nigger who has to use autistic images incomprehensible to normal functioning people
>>1025515>I'm an out of touch retard who needs to stop spewing feces all over the board
>>1025515It's an incredibly common concept
Previous thread: >>997798
>Vintage Retrorenderchuds
I tried out ol' Bryce. Damn thing has a tendency to crash more than Blender.
>>1025270cool tux art
>>1025299lunix eclipse
Vintage and Retrorender Chuds
this shid is as addictive as video games
>>1025404looks great anon, did ya make it?
>>1025500If he hamde something he wouldn't be on /3/
Uhh, Maya bros...? Why is THE Lucas Pope recommending to pick Blender over Maya?
>>1025481piracy is too dorky
>>1025485Then you have to spread your butt cheeks now. I have to do it.
>>1025434He's not wrong about studios preferring to use Actual Indians
>>1025467>>1025480I've only met one Cinema4D user and he was aroung 60
>>1025495they mostly have jobs so don't hangout on the internet with hobbyists
How do we fix this atrocious software?
>>1024820by eliminating the cult and the idiots and making it to a subscription model so only professionals can work on the program not bewannabes programmers.
>>1025367jews are terrible humans
>>1024820There is not fixing that retarded software you have to scratch it from zero and why blender keeps the retard bewannabes 3d artist from real artist. Think of blender as gatekeeping software. You don't want losers ruining autodesk or cinema 4d.
>>1024979you are a poojeet.
>>1024926>a shitty workman blames his tools.that's because a shitty workman has shit tools and does enough work to know that the tools are shit
Making a new thread since the image limit got hit on da last one.Show us that cool new project you got in the works anon-kun!Previous Thread: >>1017627
>>1025325>Should've never left the early days desu.Nevermind, you're pretty based.
>>1025325based /3/ grandpa btfoing /3/ kiddies
>>1024743finally got to do some more work on it. That's the retopo done. Man I can't wait to be done with this and start over with something better lol
>>1025297>>1024042Thanks for the comments. I haven't touched this since I basically posted. I tried to make it look more like classic adult yoshi. Not just bigger head but overall proportions like smaller feet and hands. The tip about the "set normals" node works well too. I wish it was a single modifier. I know jack about geometry nodes and it takes like 10 nodes which I definitely won't remember.
yoshi if he real, but not in the mario movie kinda wayI sometimes forget how good Cycles looks. I always stick with Eevee since I prioritize real-time rendering as a gamedev and I don't have much patience
The idea is to make simple games with them : )
>>1017543Reminds me of Emily Hartwood
>>1021247Yep, since these models don’t have complex UV data, they kind of resemble the designs from alone in the dark :oIn a way, I like it. It’s different. But in the future I’d like to get closer to the PS1/N64 style.
get back to us once you've made some big fat juicy tiddies
A ghost.
Another girl (slightly more detailed).