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File: Screenshot (47).png (320 KB, 1920x1080)
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The program that solved the modeling problem for good and got assassinated by Autodesk as a result.
1. Same interface for decades, already has 99% of tools you need, with an intuitive UI that any non-tech person can easily master.
2. Autodesk bought it, added extremely well Maya keybinds and yet nobody bothered to check the box.
3. When everything else failed, they just pulled the plug.
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>>1019049
It somehow detects the time.
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>>1018354
>and then export it to Maya for render phase.
somebody on github is maintaining a not-totally-outdated Arnold render plugin, for whatever that's worth
>>
>>1018336
this is really just an organization problem
somebody needs to figure out how to properly organize the community in a way to build a groundswell of support to just buy the source from Autodesk
it's a public company so I bet you could lowball them pretty good, they're greedy fucks and just want money yesterday, vs. in the future
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>>1018339
why do you have to be so mean
>>
any patrician artists who are still using softimage?

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home...
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>>1017727
i love the aesthetics. kinda like dreamcore.
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>>1020255
Hummingbird.
>>
when the fuck did this get updated to have a building feature?
>>
Crazy that lolige are going "mainstream" after being posted to ATF (then tiktok). First DoL, then hummingbird. What's next?
>>
>>1022283
most of the games on atf are pretty shit and amateurish desu. dare i say even cris' work looks better.

but this game however, stands out for being artistically and aesthetically great for a solo dev as far as /3/ is concerned, even tho it is technically unfinished.

cant show much of the game here tho. the op is a subtle bait.

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Alright started my very first lowpoly character trying to use techniques here
>>1017490

How fucked is it?
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Id make games with you dude I cant do this shit but I can do shaders and PPs
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>>1018465
>using a hot sexy chick for the cover of a 3d modeling book
kickass
>>
>>1018503
badum ts
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>>1020807
I have that book, (the first edition) you learn to 3d model a sexy chick, I miss those days
>>
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>>1018465
>>1018467
super based, I have a legit copy of 3ds max 8 i still use sometimes, although 2023 is okay
can't fucking stand troonder such a unintuitive pos

>>1020807
>>1021232
same, also such soul in the book's aesthetic

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Uhh, Maya bros...? Why is THE Lucas Pope recommending to pick Blender over Maya?
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>>1021202
As the comment you didn't include in your screenshot says, his Maya nitpicks are well documented in the Obra Dinn devlog, so you could just read that
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>>1021203
He knows to trick newbs into spinning their wheels on blender so they never become competition
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>>1021338
Don't think that's a concern in the age of AI
>>
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>>1021202
Because Maya ain't for pussies who will quit after using it once, and Blender's UI is more friendly.

Then you got Zbrush as the UI's final boss, that shit even customized gives me fucking nightmares.
>>
the thing is, why would you use something that could be EOL'ed tomorrow?
Autodesk is a public company and all they give a fuck about is raw profit
if the shareholders say 'jump' they will do whatever, including destroying or selling off a program which isn't making money hand over fist

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Im working on developing some games in my spare time and I’d really like to target the fidelity of ps2-ps3 style games, mostly for stylistic purposes (but also because I’m solo and don’t have the time and resources to make too many high poly things)

Specifically, I’m really interested in how characters like pic related were modeled and textured to look semi-realistic and expressive (especially textures because I’m still terrible with them)

Feel free to post low-poly or just your favorite models/textures from the games of the good old era of games
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>>1019793
It's illegal, chud. You are ripping copyrighted material which has not been distributed for public use.
>>
Not texture/model related but the animation for this game is smooth as silk and apparently done by hand. As a solodev I also have an interest in animation without the expensive gear/suits
https://www.youtube.com/watch?v=PC6gS5j4__0
>>1017994
This thread is always the first thing I search for when I drop by this board. I'm glad it's been around for more than a year (wew)
>>
>>1010722
there is no style with ps3, its just PBR
>>
>>998206
https://www.youtube.com/@ZugZugArt/videos
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>>1010722
its not nostalgia it's not having a team of 3d modelers to make shit

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How do you come up with a really awesome 3d artstyle like this?
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>>1021726
>>>/co/151217573
So some rando manages a full character and animation faster than most of /3/. Of course I recognize that cursor, it's the power of Blender
>>
>>1021752
/3/ is full of shitskins from the third world decaying their brain with blender who can't even model a turd
>>
>>1021829
metric to trigger the us racist
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>>1021905
You're Indian, modelling that probably made you hungry.
>>
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Awhile ago I started a project with the hopes of it being open and accessible enough to anons on /3/ to participate in.
Just a fun casual project anons could jump in, do as much as they wanted, and hop out. Much more if they were interested. Alas, participation was null. I pivoted to a different project which got pretty advanced but I'm taking a break from.

What is this?
This is The Dark Crucible which is a homage to the Gauntlet Legends/Dark Legacy games. The point of this game style is that the mechanics are very simple, and once they're all hashed out the project become 100% art focused. Much more intune with this board than with the gamedev general on /v/.
At this point now I'm not sure I want to share this project anymore, but who knows.

previous threads with more details
https://warosu.org/3/thread/988930
https://warosu.org/3/thread/993391
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>>1021733
No. Idealy I want them to make use of modern rendering advancements.
That beign said I want total accessibility. So I'm also not saying "no" that kind of style. I'm also using the built in render pipeline for unity which is not very advanced and doesnt have much options beyond secularity and normal maps. The camera is always going to be pretty far away from the characters and items. The things need to look good while occupying like 1/5 of the screen space. But also the original gauntlet took it too far and the awesome character designs on the box art were not faithfully represented in game. I want a happy medium between the two.
If only though, the mob monsters need to be optimized because there could be hundreds of them on screen at once. Players, items, bosses will have more freedom.
>>
>>1021723
how do you feel about the mask of achilles?
>>
>>1021859
That sounds 100x more appropriate seeing as achillese was supposed to be invincible.
>>
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IDk why I didnt bundle the foot into the body. I dont really want them to explode separately.
Here's the abomination. He's enveloped, but I havent painted weights yet
>>
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Gauntlet had 2 types of bosses. One type roamed around on the same playing field as you. They had a lot of abilities for chasing down players or creating distance. The other type sat in a central location and had an assortment of attacks they did based on where the players were.
The other unique thing about the gauntlet bosses was their weakness item. You would sometimes get a special cutscene at the start of a level, and it would show you something like a genie's lamp or a glowing bible. You could find those items in that level and if you brought the right item to the right boss it would disable attacks, or deal a bunch of early damage, etc.

The abomination is the roaming type. He has 2 melee attacks programmed but he refused to do the second one. the big hand smash has a particle effect, and his attacks actually deal damage.

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do ANY of these allow registration free downloads?? one even detected and rejected the burner email I gave it in place of the real email account I don't have, why do they want to prevent me using their sites so badly and why is it tolerated?
4 replies omitted. Click here to view.
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>>1021901
If it isn't some form of female model, possibly with fuck holes, you ain't getting it from catbox
>>
>>1021903
I WOULD do if people took it on themselves to cut out these useless middlemen, better yet they would distribute them in torrent packs
>>
>>1021901
>>1021950
>NOOOOOOAAAAAHHH UPLOAD THINGS FOR ME! I DONT WANT TO DO IT MYSELF
fuck off nigger, ur an indian
>>
>>1021995
I don't know enough to design one myself from scratch, but if I can't prototype my improvements the world will suffer greatly
>>
>>1021995
also who's noah?

Alright so I like to "source" various archviz, smart material, vehicles and flora assets from these websites like an actual person.

But 1/4th of the time its these fking gooner ass static mesh stuff. Who tf are downloading/viewing these, for what purpose, also ain't no way most 3D print users have a colored printer to justify printing these unless y'all are also model painters?

If you want an actual usable character model from these types, just go on Deviantart for MMD rigs or various VRchat/SFM asset places.
2 replies omitted. Click here to view.
>>
>>1021982
Well that's one way to call a self-promo schmuck.
>>
People who are planning to do something with them but never do. Not even goon
>>
most dazlets pirate daz stuff
archviz people, esp in third world, will often have massive archives of pirated models
3d print stuff it's mostly people who want models for table top games i thing, but i guess there are people out there print larger shit. tb h most people with 3d printers don't actually have any real use case for them so i can see them pirating random models
>>
>>1022007
Can see, but damn download other models to look in Blender and never open/utilize again.
>>
>>1021959
What kinda brainworm do you have? You don't understand why people do a thing, but you also understand how to do it better with shit that is obviously unsuitable for the use case?
Did you even consider that a print model can't have concave eyes? Fuck man. Go to therapy

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Anyone know where you can rip this dudes models? $100 is a bit too much, and i know theres a repository somewhere
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>>1019141
Just use a download manager man

All that shit is barely worthy of the dumb questions thread
>>
>>1019102
disgusting bolshevik coomers but better than being out there killing people I guess
>>
>>1019142
>download manager man
kinda wanted to do it myself rather than hiring some indian through fiber
>>
>>1019122
bootlicker
>>
>>1022010
Yeah I'm sure that was worth bumping this garbage thread

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No nuke can't stop the Gunt.

Post anything Gunt related or of a Guntish nature

>I want to use the Gunt model

Gunt's model should be here:

https://drive.google.com/file/d/1r0MbQRcUnbRGwzS4wRSYEfjrLFUoP3b6/view?usp=sharing

Old nuked thread:
https://warosu.org/3/thread/918176#p963992
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bump
>>1014315
It's life
>>
>>1010480
I'm looking forward to attending next year
>>
>>1014315
It's gunt you buffoon
>>
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Glad they're starting to add Gunt DLC to a lot of games now
>>
page 10 bump.
gunt will never die.

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so i design stuff with Blender for 3d-printing. Lately a friend asked me to design some mechanical parts for printing and I realized Blender isn't suitable for this, because when you apply a subdivision modifier, all the dimensions change because the geometry gets deformed. I was going to learn freecad but i watched some people doing stuff with it on youtube and every time i watch a video i say to myself "i could model this in Blender in like half the time." is this the nature of CAD modeling, or is this specific to freecad?
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>>1021941
I believe Fusion360 has a free license; I don't know how limited it is
>>
>>1021941
Solid Edge community edition. License lasts a few years.
Bit of a learning curve and might be picky about graphics hardware, but powerful.
>>
I recommend OpenSCAD for anything parametric.
>>
>>1021900
As much as it is a technical non-arty task, id still like to know more about and sicuss best prwctices when it comes to making more fanciful models meant to be 3d printed.
Zbrush looks like it has a bunch of built in tools for it but ive never messed with them.
>>
>>1021954
Zbrush tools for 3D printing? Nah man, it just sculpts

How would you make this in 3D?
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>>1019003
He could be someone who cuts his pasta
>>
>>1019037
theyve got some kind of equations running
>>
>>1018583
what's your day job?
>>
>>1018572
bunch of tubes, physics, particle effects
>>
>>1018780
that's a neat egg tart
but op asked for spaghetti

This MF HDRI is single-handedly the greatest single image for everything to do with lighting. No more fighting with 3 point light setups and the 100s of underwhelming HDRIs that I have saved for no reason.

> Look dev in Cycles? This HDRI.
> A sunny day lighting? This and a sun light object positioned with HDRI Sun Aligner addon.
> Studio lighting with strong highlights but not strong shadows? This HDRI rotated and a single area light.
> More even lighting? This HDRI with a 50/50 mix shader of the Approaching Storm HDRI from Poly Haven.
> Want to integrate a 3D model into a game screenshot but the 360 panorama stitch from ingame has underwhelming lighting? Use Kloofendal as the HDRI light source and have the 360 ingame panorama appear as a glossy only reflection.

For any beginners into 3D CGI, I cannot understate how incredible this HDRI is as a default lighting setup if you don't want to think about what to use.
>>
>>1021835
Only downside is that it was taken from Johannesburg, guess that absolute shithole has given one more good thing in life other than prompting bleeding edge anti-riot weaponry like the Milkor MGL.
>>
>>1021835
you know I was expecting this to be a shitpost but yeah this HDRI is actually kinda perfect.

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Good Afternoon Gents,

I am looking for some Telegram repositories for models like this: Rocketdyne J-2 Rocket Engine 3D print model

I want my kid's science project to shit on everyone else's where they set up some engineering style 3D prints and sub assemblies. Old rocket engines, models, etc. All I can find through my contacts is either Warhammer shit or gooner bait. Any help is appreciated!

Thank you
>>
>>1021751
>I want my kid's science project to shit on everyone else's
You and him would've learned how to build it in CAD and prepared it for months ahead instead of boomer dad asking /3/ chink gooners with erectile dysfunction who barely can model a bolt. Your kid should be ashamed that his dad browses 4chinz though
>>
>>1021773
Yeah dude, I'll just enroll in some classes to learn CAD instead of printing an STL.

Must suck to be this mad online over a request for some engineering files for extra curricular school projects.
>>
>>1021805
You can learn it at home, boomer. Your wife is going on a date with me tonight btw


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