I'm creating a video game but I don't know what it's going to be about (I'm just modeling meaningless rooms and some furniture)
>>1005594Did you see that jill model I sent you a while ago?
>>1013028yeah. mmmhhh so good. Ahhh yeeahh
dixon here, the game failed
dixon here, the game is alive. but no pics for now.
dixon here, I lost
So this is the power of the Indian animation industry:https://www.youtube.com/watch?v=iDqSKfIQ-q4
>>1021531they hired a bunch of fortiche people as consultants, probably to cement the arcane style
>>1021531eww
>>1022930Elaborate?
>>1022558>NGL that looks pretty cool, watching the trailer I keep thinking of Kill 6 Billion DemonsThat definitely makes sense because K6BD took a lot of inspiration from Indian aesthetics & mythology.
>>1021531poopjeet director is a known plagiarist.https://www.reddit.com/r/StarWars/comments/1p1x15c/stealing_fan_works/
https://itaku.ee/api/media_2/gallery_imgs/Alopex_Turntable_x5ke8IC.pngdoes anyone know why my APNG animation does the camera shake during an orbit? i typically just spin a character's root for turntables with a static camera but i wanted to try something else in case i wanted static directional lighting. i'm guessing this is an issue with interpolation/easing or something but i really don't want to wait another 2.5 hours to see if that's the correct fix.
You should put these rich thoughts of yours into a plan on how to get a job as a welder.
>>1022716i'm actually taking HVAC classes right now because i know i'll never make a career out of this and big companies just want to use AI slop anyway.
>>1022722Fuck hvac. Go into machining. there are no CNC machines in attics or crawlspaces. The smell of glass fiber gives me anxiety now
>>1022722Good. Much better than beating the dead 3D horse.
>>1022680how did you make this? camera on a circle curve with a damped track keeping it pointed at the character?just make an empty where you want the camera's point of rotation to beparent the camera to itrotate it 360dedit the keyframes to be linear
Previous: >>1016084
>>1021529How accurate is this?https://www.youtube.com/shorts/qdT2O7QHrNo
>>1023593nvmwhat happens if I import a 30 fps video but export 24 fps
>>1023648Pretty accurate. Blender sucks in certain tasks compared to specialized software. I'm still not using it because I'm not paying for shit.
Shot in the dark since this is a more technical issue rather than just "how to use blender" but just in case anyone has encountered this:Every so often, fairly randomly (sometimes after minutes of work, sometimes hours) of using blender, my entire PC will completely freeze, my mouse cursor is still controllable, but at best the OS is navigable at like 1 frame per minute. Task manager (which takes forever to open) shows NOTHING causing high usage, I am forced to hard power down (hold power button) my PC to resolve this.Its happened many times in the past 2 weeks and ONLY with blender, hence asking here.For what its worth:>Windows 11>Blender 5.0>RTX 4070, 32GB RAM, 7800X3DI have searched everywhere but nobody seems to be mentioning this problem and I have no idea how to diagnose it. So I'm checking if anyone else who has used blender has had this happen to them and knows a solution. I'm desperate here since its making blender essentially unusable.
>>1023660W11 just sucks desu. You can try downgrading back to 4.5 and seeing if it still freezes or not. If you have any gamer boosts like clock or voltage, then set those to default. Look up your mobo settings and suggested baselines for the CPU/GPU. Too many possibly troubleshooting things, check the event log when it happens after reboot
>Zbrush desktop is getting a new UIBlendlets and poorfags in actual shambles, yet again.
>>1021759Is that Le epic gay jeet meme?
>>1021759I am never going to use the new UI. Btw does anyone have a torrent for Zbrush 2026.1? I want to test out the topology brush.
>>1021759brainlets filtered by the zbrush UI dont deserve to work in 3D. it was a fantastic UI once you figured out how it worked
>>1021759ZBrush UI feels like it was designed by aliens
>>1023178Alright, but what about the names?
Is there still meaningful room for innovation in 3D character design in future games, or has the medium reached its practical ceiling?
>>1023071There's still room
>>1023071there's tons of room in the stylized front. In realism eh, I guess we cna always get closer to reality but I think we are at a point where advancements in that front will be very minor and hard to notice.
>>1023071We still haven’t gone through holographic technology. If only those stupid Americans can stop funding the fake AI we could get closer to hologram within the 10 years.
>>1023071>3D character design in future gamescharacters should serve the story. they can be anything. there is no real ceiling.
>>1023074ai is more funded and supported by china and india than anywhere else you retarded rentfreer
Every day I open /3/ and it’s the same thing. Blender donuts. Default cubes. Overweight men dragging vertices on their little anime girls.>How do I make hair?>How do I make cute loli?>WIP thread oversaturatedWe’ve reached peak 3D artist. It’s time for a creative extinction event. The planet's filled with mid-poly orcs and slightly shiny anime girls. There's just an oversaturation of "artists" and the solution to this would be a global culling. You will never make money, you will never prosper from this, and you will be laid off as part of the wave in the next 3 months like everybody else.Put down the tablet, get away from your computer, close Blender, and pick up a wrench. The world doesn’t need another Eevee render. It needs electricians, welders and forklift drivers to let you rediscover the joys of honest labor. At the same time, the 3DCG industry will slowly begin to heal once this process has started, after all these dozen "creative minds" are back to tightening nuts and screws under a vehicle to apply their endless creativity to.
>>1021038Goddamn I hope you are an ESL, because I had three strokes trying to read your post.
>>1020939You are going to be replaced and the tranny "allies" against AI you have will turn on you.
>>1020984Yes, that's primarily why they're so anti-AI, because they will be replaced.
>>1020937fewer
>>1023084What the fuck, now? Who said that fucking SENSITIVITY READERS need REPLACEMENTS? You FUCKING IDIOT!
Why are zoomer allergic to smooth shading in low poly models? Every tutorial I've seen teaches this 16-personalities ass clash of clans style
>>1022982I remember this being the main style for "How to model in Blender" tutorials when Blender became finally sorta usable for normies after 2.6 and screen recording software was more accessible. So ~2012-2014 is when it really picked up and during/after that we had a ton of indie games with this "aesthetic"
>>1023024They need to pick up a wrench instead. We need a mass culling.
>>1022986The quotations were more from condescension rather than anything else. Personally I wouldn't call it a style, since it's literally just untextured low-poly models. It's like calling a normal sidewalk a style.
>>1023030>it's literally just untextured low-poly models.OP's picrel might be, I've seen gradient textures applied to it to fake lightning at which point you'd have to still uv unwrap the models.For more complex models if you go and not do that you'd have to add geometry in places where you might otherwise use a texture making it a conscious choice and hence a style.So it's a style which you don't like, got it.
>>1023059>For more complex models if you go and not do that you'd have to add geometry in places where you might otherwise use a texture making it a conscious choice and hence a style.Which is exactly my point.What you're talking about is something completely unrelated to the OP pic.
I want a second opinion just to be safe. I'm commissioning someone to make me a blank 3d body base which I can use for various custom action figures of my own. I tried googling his sample just to be safe he isn't scamming me. I found stuff that looked ismilar but weren't exact matches. But I thought i'd share what he showed me here just to be safe to see if anyone can recognise the work.
>>1020434yes but the differance is i would credit the people with the proper design work, i wouldn't try to pass it off as my own. Plus the thing is not every model out there can be used for commercial purposes, so some things would have to be designed from scratch with that purpose in mind.
>>1020441Listen retard, if you are so new at this that you couldn't even recognize the Unreal Engine mannequin models and you actually paid for them, you never planned to do anything proper.Take the L, use this as a teaching lesson and actually learn about 3D modeling before thinking about business ideas
>>1020488to be fair it was only after I payed them that I learned of the existance of that model. But yeah i did have to learn the hard way so lesson learned indeed.
>>1020423Why not just commission someone to make the whole damn thing? Nothing youre doing sounds even a bit logical. In fact, it is completely retarded and partially gaye.
>I have no 3d modeling skills>i want people to partner up with me and do the work i cant do>i want to get paid for doing nothingNo one is going to share a pay out just because you have an idea. You need to actually produce something and contribute. You sound like a scammer worse than the dude you stupidly gave money to.
How far can I get sculpting only with a mouse instead of a dedicated pad?
>>1023019Have sex /3/ incel
>>1023017Eventually you will definitely get into situations frequently where you'd wish analog control over things especially when you start painting. It's not just speed but also ergonomic reasons. Casual hobby sculpting does work with mouse but if you aim for high detail shit that gets several days sunk into it you definitely want a pen at some point. For now just go ahead and instead of thinking and talking just go for it.
>>1023021Like your broke ass is getting any action, nigga can't even afford a tablet
>>1023023I get laid with 0$. Like I said, have sex incel.
>>1023028Autodesk users don't believe in sex for free
Hey everyone, I've been modeling one of Ovopack's concepts and I was wondering if I could get my work critiqued for likeness to the drawing. Please let me know how i can improve this sculpt before moving on to retoppo - thanks
>>1022052Show me where I 3D printed this guy... because I haven't yet :3
>>1022051Faggot model
>>1022051the muzzle on the source tapers evenly from the cheek fluff to the tip of the nose. The 3d model goes in, then turns forward, then turns again to flatten the nose.
>>1022053It looks like shit and you're a larping balding tranny
>>1022051you are a snotty faggot OP. a while ago, i asked you one very simple question on Discord and you chose to completely ignore me.
Just learned to combine pixelbasher, aseprite, asset forge, pixel composer and blender.:DI really love this style.pls rate.
>>1022910>pls rate.Cris/10
fuck off cris
>>1022910it looks like shitso it matches your style perfectlystop fucking around and make your game, cris
I have tried for several days in Blender to take animations from Mixamo and put them onto MyMan's rigify rig generation from a "Mixamo Styled Human 5 Fingers" metarig. I get as far as having the correctly animated FBX rig from Mixamo in MyMan's Blender file, but cannot for the life of my get the fucking thing paired in any way. I've tried ExpyKit, I've tried Rokoko, I've exhausted every resource I could possibly think to use, including the now abysmally POOED searches of Google and YouTube, and cannot figure anything out. Any video I find usually skims over this part like it's One Click easy.Is there either a VERY autismally detailed, preferably written, guide on how to do this process (tl;dr Put Mixamo Animation Onto Blender Man) as if it was explaining it to the world's biggest retard, or perhaps is an Anon capable of telling me just from this what I'm doing wrong in a sentence?
>>1022943Did it ever occur to you that Blender doesn’t accept real FBX. Remember, their version of FBX import/export is created by a single person. It is not certified, it’s not officially licensed and it doesn’t work with FBX as stated.Adobe uses the real FBX, YouTubers merely skip over this fact and lie about import from FBX. What you should do is uninstall all useless import/export plugins because sometimes Blender Devs without your permission will do something bad to Blender. Reinstall the default version and try again.
>>1022944They already said they got the fbx in fine
>>1022947I didn't read
How did you guys get over the autism of needing to make everything yourself? I can't help btu feel like a poser if I don't make something but then most pros kitbash or download already made things yet i cant escape it.
>>1022485what if its out of your skillset?
>>1022502Are you incapable of learning? If it's out of your skillset you work on your skillset.
>>1022439When you want to make a bigger project then you'll have to outsource or collaborate. It's fine if you don't understand right now.
>>1022439The result is what matters, not how you got there.
>>1022439>How did you guys get over the autism of needing to make everything yourself?money to buy assets something I don't have
Cooked, is what we are!!Over, it is!!BTFO, eternally, forever.
It's satisfying.
It's not due to AI because AI can't fucking 3D model game ready stuff nor precise stuff like architecture visualizations. It is due to outsourcing to jeet companies
>>1022864Oh really, Jessica? Wanna test my BWC (Big White Cock) first before I change your mind about AI?
>>1022787Welcome home Concord dev.