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it's so over bros
22 replies and 1 image omitted. Click here to view.
not everything needs to be a quad bro, just leave a few ngons and triangles here and there
I rest my case.
no I don't, ask /ic/.
go back to your aijeet containment generals.
Finally we have confirmed that piracy is theft.
Factually wrong.

AI art these days is awesome because it stole a lot of work from a lot of people without their consent.

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I hate geometry nodes.

So I wanted to get an array that has a offset for example every repeated part is -5 of the original distance.

This is impossible to get in the array modifier (despite the devs being retarded for not including it)

So lets see how I can do this in geometry nodes.
Repeat something node yes???
WTF? What is this shit.

Youtube search.

LOOOK AT THIS GARBAGE!!!!!!!!!!!!!!!

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>You don't need to follow the tutorial, just grab the nodes. I use them quite a lot. The circular array is really nice, since you don't have to do the retarded "add array on first object, add empty, rotate empty, add object offset to the array on your first object" rigamarole.

I remember doing something like this like in blende 2.3 and it used something (not geometry nodes) I think it was the particle system

>just grab the nodes
Why are geometry nodes so counter intuitive?

No they keep changing them in every new version. Get your shit together!
I was waiting for the first adopters to get burned however it is blender 4.0 and they keep on fuckign with the nodes!

>>You don't need to follow the tutorial, just grab the nodes. I use them quite a lot. The circular array is really nice, since you don't have to do the retarded "add array on first object, add empty, rotate empty, add object offset to the array on your first object" rigamarole.
If blender was not retarded and god portions of it being stuck in the 90s other in the 2000s they literally give you a extra box in the array modifier that says.

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Oh, I see you're just throwing a temper-tantrum and venting for people to agree with you.
Hence you putting words in my mouth. You know, because I never once said anything about you "learning" anything.
I offered up something that might help (an existing setup that you just apply like any other modifier), but you're just looking to sperg out because something was added to Blender that you don't want to engage with.
Don't engage with it then. Simple as that.

geonodes was created as an excuse so that blenderfags and devs can say that it has """"parametric modeling"""" capabilities. you just have to DIY all the presets imaginable to do the most basic shit parametrically.
Any info on this?
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I only use Geometry Nodes along some Addons like Geo Scatter and for making quick, advanced and ready to render environment art.

Never use it for anything else.

Geometry Nodes are engineering, not art.
You need to be extremely autistic or mathematical to understand this.

>For example:

Instead of using Arrays in Blender, I literally just use Nanomesh and Arrays in Zbrush, which is what I know.

>"But I know how to use Geometry Nodes! It's not hard!"

Well good for you! But most people do not know how to use this, it's far too complex.

so imagine that i got good at 3d modeling, how do i realistically make money? is porn the fastest and easy route? how do you build a fanbase or do you make videos for pornhub and cash on views?

i dont want to work in a studio or with other people, want to fly solo here
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What's the best platform to sell your art on?
original characters or famous characters?
I think Ai will eventually reach that point too; it is inevitable. Those artists are established, but by the time it actually comes around? They wont be safe in stability from this hobby anymore lmao
It's def not over and the hype dying down isn't that true yet. Ppl always predicting when bubbles are gonna pop are always so narcissistic n self defeated delusional fucks lol
I will conceed when AI can make me porno vods. I can't beat my meat to still images. I need Widowmake absolutely full blasted by a piston at 60mph at the gym while screaming like shes dying.

Hello, Last saturday i was informed by an internet chum of mine about blender. I have never used 3d modeling tools before and was interested to give it a try, had an old housemate show me some stuff about 10 years ago and it looked tedious and overly complicated and i had no pc at the time either.
I have now used blender for less than 24 hours in total and am enjoying learning, have made 2 (well 1.5) things so far.
My E-Chum also informed me about this board, as he said it can have good info here now and then so here i am.
I like sculpting the best so far and spent 3 hours today experimenting with geometry and extrusion, inset tools etc, so may check out this more often.
Thank you for reading my blog.
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they look fine on my monitor and in viewers etc. but dark on uploads, any tips are appreciated.
It happens sometime with PNG on macs. Try to export as JPG instead. The difference is that PNGs carry over the color profile of your monitor, so it can be re-created on other people's monitors but that rarely works.
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I keep seeing you guys begging for jobs and having software wars but when was the last time you actually had fun with 3D artwork?
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You must be the best 3D artist in the whole country.
>truth is I only enjoy stylized stuff, whenever I'm making something "realistic" I have a melt down
Same,I just find it boring to do anything realistic
Me too, except for waifus, I like making realistic 3d big boob waifus
Same, realistic models are nice when you're a noob and need to practice or as a portfolio for entry level work. It gets boring after a while and I'd only do it if it's my job. I'm not an AI fag but realistic models will definitely be the primary target for AI and automation.

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i think im finally starting to understand blender im going to try 3ds max and maya next, is there anything i should know before i use them
(robot made in blender )
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3ds max is garbage bloated with 5gb of bugs and unpleasant workflows. Blender with pirated addons is much better and can do more than max in a more effecient and clean way.
>t. used max before moving to blender
Learn no-topology workflow in Maya

>blendlet who never used 3dmax
i used 3dsmax for 1 year, autolet. your software is ancient rubble slowly collapsing onto itself and the company is abandoning it just like it was the case for mudbox.
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>no-topology workflow in Maya
what is this? seen it here a few times. sounds like a meme.

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le donut of blender. based!
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more like Mr F├╝hru
This would unironically be a superior donut shape. Good for dipping, eating whole, sharing...

Each arm could be shaped like a little Walther P-38 they stick into their mouth to emulate their fav mustache man.

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I spent so much fucking time trying to get a pirated version of Cinema 4D working When i get it working the Redshift not working right when redshit working some other shit crashing

Why the fuck did i think just because that shit more expensive it was better than blender when blender addons & renderers are so easy to install

>but in reality i do want to go into mainly motion graphic simulations & animation so it might be better
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I've been hearing this for over a decade now.
Blender is still not even close to 3ds.
How long did this take?
I think. Cinema is b
If you're actually good, it won't matter what software you're using. They all do the same shit, especially these days, the differences between them is negligible in 99% of cases. Blender's free and convenient, so just use that until you're good enough to make money, then pickup whatever your studio/client wants you to pickup.

Unless you're some kind of small brain who can't handle learning new software. Then get Maya, Zbrush, and Houdini.
c4d with redshift or octane rapes blendjeet "foss software"

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"He look like he fuck human women."
That's not a donut, OP
Thats two men in a costume you liar.
Where is cock and balls
The donut is under the dock, silly Anon.
You always start with that when modelling a horse. Always.

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>I have purposely taught them wrong
>as a joke
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You did make it up, kinda.
here's the video.
20 minutes long.
includes good suggestions that were implimented (tabs)
No bullshit about a donut strike or moving to cinema4D. He's pretty positive about the software, just wanted some improvements.
I thought everyone itt was just trolling, this shit is real, lmao 20 minutes
> to this day, Blender doesn't have a top tool bar.
For sculpting mode, there is a top bar with tool-specific options which is much faster than using the tool options in the right panel.
There are also drop-down options at the top of the screen and tabs across the top like he proposed.
A donut button?
It would be funny if he demanded an "easily accessible donut button",
or default donut instead of the default cube

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Plasticity surprisely hasn't been cracked neither has Fusion 360, Says alot about their product.
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1.4.13 on cgpeers is fine and it's not even from cgpeers or persia forums
It's a virus.
nah. but you do you.
It most definitely has a crack, but why would you?

It's only $150 for a perpetual license with 12 months of updates, an absolute steal for such great software that doesnt nickel and dime you with subscription bullshit.
that almost looks like a donut in that op

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its kinda crazy what blender is capable of in 2024
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I'm wondering if it would be possible to do that with a displacement map and a baked map. Maybe baked AO which feeds into the heightmap in some way.
We can try, every donut is a good donut
I prefer the strawberry filled ones

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people are getting ridiculously good at these.
hats off to blender users.
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I want to put my penis in these.
/3/ - Donuts
Petition to change /3/ to /donut/
The chair fag is donut denier.

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What should i do next anons ?
Modeling and geometric nodes were the most interesting part.
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Big oof, my friend, big oof.
>Learn how to do that topology with subsurface modifiers instead of just having a cylinder with 100 segments
why? the end result is the same
>why? the end result is the same

>That way you'll only have like 1/10th the polygons and it will actually be manageable.
This is the reason I come to /donut/

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good morning sirs
sirs please can you rate please
made from sir blender guru turoiral
please rate mistakes or what can I improve
thank you sirs
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No donut no opinion, post donut or stfu tripfag, we are in the /donut/ board
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isn't that just doughtnut in french?
An eclair is a donut for the gooners
We are in /donut/ now old man, the future is now

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