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File: 1644210996931.jpg (188 KB, 720x720)
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Post your magnum opus
Your most bestest super-duper render
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I posted it earlier but I do it again
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>>1003338
Goddamn
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>>1003339
Post yours
>>
File: 17 nerfed.jpg (1.86 MB, 3840x3840)
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>>1003340
I think it's this one
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File: paul-schoeni-img-1669.jpg (170 KB, 1000x1000)
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>>1003341
it's based on a character by Paul Schoeni
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File: Colosseum second level.jpg (1.61 MB, 3840x2880)
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not really my bestest work. I don't want to share that
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>>1003341
Looks fckin awesome. I still don't really know how to use substance painter, so I use other people's materials
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>>1003343
>I don't want to share that
oh come on anon
post it
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>>1003344
I only started using it this year myself
It's so easy to use, I recommend watching the official Adobe Substance 3D channel on YouTube
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>>1003343
Really like that warm lighting
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>>1003329
I made a realistic face. But in a very unconventional way. I modeled it using triangles, meaning, sharp lines and angles, no square flow or any of that. Then applied a nurbs? modifier and then boom, a realistic face. I did it that way cause I was self taught. Shame. All I had to do was watch yt tuts or browse forums. But I was too young and retarded to realize.
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>>1003350
Post it
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>>1003351
impossible, the file is lost forever in time
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File: horse.png (857 KB, 1920x1080)
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>>1003329
>>
>>1003358
Based horse Chad
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>>1003358
Very nice
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>>1003342
wtf

I know Paul! He’s one of my teachers at college

Really nice guy
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>>1003338
you—what is your profession?
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File: 23.jpg (2.65 MB, 2400x2400)
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>>1003439
Looks good, but I think lighting is too sharp. Is this the result of the displacement map?

>>1003438
I am a stay-at-home guy without a job who asks mother for money
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>>1003329
hedge dogs
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File: Screenshot_3.png (97 KB, 1128x652)
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>>1003329
am still a beginner I only made this car
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>>1003742
Incredibly...
>>1003743
Render it
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>>1003745
>>1003743
is that good ?
never rendered before don't know how to work with the sittings
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>>1003747
Google how to create an different materials on bject and how to create metal/glass/tire materials. Then you can play with scene lights and environment
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>>1003743
reminds me of my first car
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>>1003748
Gemeralderino
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>>1003748
gentleman and scholar
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>tfw did a bunch of cool stuff this year and got paid for it so i can't post it here
feels okay t bh
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>>1003765
what do you mean?
you don't want to dox yourself or are you worried about copyright stuff?
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>>1003755
the shape 's pretty poor, but the texturing and rendering pretty decent, something tells me that wasn't exactly one of your first renderings, or was it?
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>>1003770
first car
but not the first render
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>>1003772
Looks cool. Love left warm lighting.

How are you created this falled leaves near building? Is that hair? And looks like you dont use extra programs to texturing, only blender shading nodes
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>>1003772
post some of your first renders, this one again, looks like it has some really refined taste and skill in lighting and composition
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File: 7.jpg (1.12 MB, 1920x885)
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>>1003793
Yeah this was all done in blender
I used the object scatter add-on for the leaves
>>1003800
Okay here's one of my earliest renders
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>>1003802
I see, so you were proficient with lighting and rendering even from the start, how come?
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>>1003812
I've been using blender since 2014, at the time it still had a game engine, the whole reason I got into 3D was to make a game
but they killed the engine in 2019 it was at that point that I started doing renders and gave up on the idea of making a game
so you could say I had a bit of 3D knowledge before starting to render stuff in Cycles
That and I also lost my hard drive
I lost so much of my early stuff, I don't even have the .blend files of picrel or the executable
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>>1003813
that makes sense, you had had a lot of fucking around with real time rendering, just know, that I think you have very refined tastes in lighting and rendering
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>>1003768
not copyright, but i don't want to associate commercial work with this place
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>>1003825
Why thank you
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probably this, done in blender
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>>1003844
prove this is a render
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>>1003846
k
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>>1003844
>>1003848
goddamn
bro post your artstation
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>>1003844
>>1003848
impressive ngl
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>>1003848
it's still hard to believe, even more so with the kew.jp filename
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>>1003848
kekw because it's like when you get called out for aimbotting wihen you're not, feelsgoodman,jpg
>>1003849
i don't have one lol, but it *is* my best render probably so all the other ones i've done are worse
>>1003845
this is also me, current wip
>>
>>1003858
bro make a portfolio somewhere
you're already good enough
>>
>>1003860
>good enough
he's more than that imo



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