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Is there a single /vst/ game where the longbowman isn't OP?
46 replies and 11 images omitted. Click here to view.
>>
>>2478367
Archers spent their entire lives training as well. They were mostly drawn from peasant hunters, or professional archers.
It's actually one of the reasons why the musket caught on, because it required far less training beyond "how to reload, aim, and shoot" skills.
>>
>>2489002
>arrows were expensive
[citation needed]
>>
>>2456310
>longbowman isn't OP?
MOM?
-hobbit slingers are better than the hi-elf longbows. once fully upgraded anyways.
-nomad's rangers are about as strong as them, except they also move faster on the overworld map, and fight better in melee.
-beastman centaurs and nomad horsebowmen can charge at them while shooting back at them. once they get into melee, the longbows will probably die. unless of cose, magic enchantments or higher rank.
>>
>>2460605
>>2456486
i love hobbits a lot in this game.
>>
>>2489009
yes, Muskets kill Longbows in all of the Civ games AFAIK.

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Anyone here who played this game and would love a discussion about it?

Of all the strategy games I've played, this game finally fullfilled my need of a "realistic" historical sim with great domestic and a good battle system. It's a fine balance between the Paradox Games' abstraction and Total War reliance on battles.

Managing your territories is just as hard as conquering them.

Tried to get into the sequel but didn't like the battle system turnes from a primitive Total War-like to just Warcraft II's RTS single units.
5 replies omitted. Click here to view.
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>>2489859
Those and SWAT 2 were my crack as a child.
>>
>>2489183
I played the second one a ton, I always got a chuckle how you could send a "nice" letter to a rival then fill the string with insults and bullshit and they'd love it. China map was a lot of fun.
>>
>>2489183
>Tried to get into the sequel but didn't like the battle system turnes from a primitive Total War-like to just Warcraft II's RTS single units.
but that's a good thing
>>
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>>2490206
>SWAT 2
kino
>end of mission debrief where you get chewed out for using tear gas despite it being OP
>>
>>2489183
i tried playing it once in DosBox, without reading the manual or any FAQ. got utterly confused for 1 hour. quit and uninstalled. went back to playing WC3 custom maps. i never cared for /his/ games unless Civ games count.

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Heavy firepower, can't wait for the heavy mech
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>>
>>2497576
Sorry, I wasn't very clear in the way I phrased it. I'm certain it doesn't currently happen in game, but I wonder if it implies in the future this will happen, but hasn't been implemented yet.
Seems weirdly specific to include in your objectives if it's just for lore reasons.
>>
Another shitty overhaul update today! No new features, new squad leaders or new guns though, but who even wants that? The game is totally not in development hell at all!
>>
>>2497619
how's the weather like in schizotown?
>>
>>2497619
patch needed a couple of more weeks really, hard to not undercook some stuff when they have made this many changes
>>
No chance to play yet; how is the squaddie rescue All mode? Does it literally mean you will never lose them ever? What would have been wanted is to have a way to increase the percentage chance not make them immortal.

Them changing the Griffin SMG seems to indicate that the old graphic for it was supposed to be the unobtainable Oktagon.

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its the best civ game ever and its not even close
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>>2438243
not playing, civ switching is a dealbreaker
>>
>>2493049
they made civ switching optional months ago
>>
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Honestly I bet it is good, but I only just started learning how to play a Civ game (Civ 6) last year and I can't be asked to learn to play something new *again*
>>
>George Washington doesn't unlock England even though he was a part of England
>Alexander unlocks England even though he probably never even knew the island existed.
>>
>>2493247
the leader thing is still gay

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I've been completely out of the loop on what happened to PM for the last couple of years. More or less gave up on them with the launch of Limbus, and the old mongolian basketweaving forum alongside it. Has anything good happened in the last three years, or is Director just coasting on whales? Got a notification from PM's youtube channel out of the blue and remembered that this was once a part of my life.

Also what's with the new captchas and having to wait five minutes? Are the bots that rampant?
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>>
>>2489439
Seems to be in the process of being ported to modern Ruina (from its old "beta" version). Not privy to "how far" or "how soon" (I only get occasional snippets of it), but it apparently was still being actively worked on at least as recently as this summer.
>>
>>2373364
>Has anything good happened in the last three years
Nope
>is Director just coasting on whales
Yep
Sucks, LC and LoR were great fun and PM had great potential to be their own thing, now theyre indistinguishable from the rest of the gacha slop producers
>>
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sometimes reality is stranger than shitposts
apparently, even though the credits popup holds an array of 9 sprites (appropriately named "1" to "9") that it used to display in sequence (and now doesn't because that coroutine is never started), the illustration image object itself actually has a different sprite assigned to it at the start of the game (before it's overwritten by the others) - one named "0", and portraying... i shit you not, ENTER
>>
I have thoughts on it, but the new Limbus canto really just digs the knife in worse. We could have had a dungeon crawler with Ruina style battles for quite a few ideas instead of a gacha game. Just.... man...
>>
>>2491062
That's cool I guess. Back to waiting.

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Freeman Edition
Previous >>2478357
——-MODDING RESOURCES———
>bit dot ly 3GPdwPD
General Index of tutorials for photoshop, GFX, scripting, etc. This is a google doc, so be aware.

>https://hoi4.paradoxwikis.com/Modding
General article hub on modding, also has a lot of info in general on all pages.

>Text Editors/Coding
https://notepad-plus-plus.org/
https://www.sublimetext.com/
https://code.visualstudio.com/

Programs to write out proper syntax for code/scripting. Try to keep everything centralized in one program if possible; experiment and decide which one is right for you.

Comment too long. Click here to view the full text.
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>>2498088
holy kino
>>
>>2497940
>where's the funny
It's a legitimate question. Where is the funny TNO-chan?
>>
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>>2498088
You are so right
>>
>>
>>2498247
Why do they use photos for events when just taking pics from a Mario Wiki and turning them B&W would've worked just fine?

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do you like this franchise? I heard Rebellion is good
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>>
>>2489375
Yeah I am talking about Sins 2
>>
>disable quick start
>disable pirates
>disable rampant militias
>disable minor factions
>enable capital victory
Oh yea, it's gaming time.
>>
>>2479006
Yes, that's what it has always been, you generate maps with your choice of settings and either pve, pvp or a mix of both. The "story" was essentially in the game manual and doesn't play out ingame. You make the story by how you play, who you ally or fight, hiring pirates or playing the politics/religion game and converting plants vs taking them by force. It's your story.
>>
>>2434049
>>2434419
>>2434490
>>2434509
samefag retard
>>
>>2442810
Expansion that will cost 60$, more than the fucking base game.

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yup
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>>
>>2492682
>She's said she's not a lesbo
no, she definitely identifies as pussy-easter
>>
>>2492799
I must have been thinking of jilly then
>>
>>2492682
>she
>>
>>2493028
I haven't seen many of her videos but it's clearly a female voice
>>
>>2493099
Unironically ahe was cooler when she was fat and not being a content machine

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I'll like to find out how many JP strategy games are there, so I'll dump covers in this thread.

I'll start with the oldest and most recognizable franchise from Koei.
31 replies and 7 images omitted. Click here to view.
>>
I just want to talk about ROTK and NA but this thread is so fucking dead... tell me about your runs
>>
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Steam discussion so take it with a grain of salt but apparently gooks don't plan on releasing the new Nobunaga's Ambition for westoids.
>>
>>2492152
I'm not even going to take it. Also gooks are koreans...
>>
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>>2485583
>III
>literally the only one
>>
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This thread is so dead, but anyway, here are some info about Nobunaga's Ambition: Hishou from KT's TGS segments
>Day 1: speak more about the overall game mechanics with a deeper dive into the new Just Cause system
https://www.youtube.com/watch?v=XGyeUKSVbkg

>Day 3: Showcases the Town Planning system
https://www.youtube.com/watch?v=mg3Lwd30sxg

Post games that were shit BUT had an interesting mechanic you still remember
Flooding the map and terraforming it for the alien side, turning it into naval combat was cool
>>
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Not shit, but painfully average. It had several depth levels, which gave the maps a vertical dimension rarely seen in 2D sprite-based RTS.
>>
>>2486490
>Post games that were shit BUT had an interesting mechanic you still remember
Empire: Total War
Game was shit but it added guns

ITT: Units that FUCK the balancing act of their respective games
This one goes out to my bersekers from RTW, fucking asterix and obelix!
>>
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Daemons from Warcraft 1… I used to play a lot of MP with my friends back in the day. Spammed nothing but orc warlocks who in turn did nothing but summon demons. Never lost a match.

Human equivalent was water elemental and they were ass.

Warcraft 2 balance fuck was ogre-mage with bloodlust. Unstoppable unless you knew how to mage bomb and even then that was a longshot.

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or Patrician II depending on what you like to call it.

There are some comfy posting threads every now and then but we never actually discuss the game. Passed some time since the last one so let's do this.
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>>2485623
there are like 6 or 7 campaigns in there
>>
When I played this I figured out a guaranteed profit trade route that I automated, then just waited until I had almost unlimited money then the game became so boring and I quit
Nice concept and beautiful art though
>>
>>2488999
well, I call the whole thing campaign and those 6-7 episodes missions
>>
>>2489624
read >>2452236. the point is there's much more than earning money. of course everyone can decide for himself how he plays the game but there's much more than setting up traderoutes and fast forward.
>>
>>2483153
I recall most of the scenarios being not particularly creative. Basically just chopped up objectives indistinguishable from the activities of standard play: become patrician, make money, supply town, deal with shortages, etc. Some of the Alderman missions are more like actual scenarios.

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I already played Vic2 and CK2, and I got burnout from both for how boring they were, are the other PDX games equal in terms of gameplay or not?
The worst part of both games was
>80% is looking at the screen seeing the time past in max. speed
>5% is the notification spam-nuking of the same 5 events / quests / decisions (despite the DLCs were sell with "10k news events" or something like that)
>10% moving units in the map and see 2 minion knocking each other
>the final remaining 5% is micromanagement the chairs of the court in CK2 and dealing with the r(etarded)ebellious vassals; economy / influence / national focus in Vic2
If in the end any of PDX are for me, is there any 4X / Grand-strategy game that is not boring as hell and is actually fun to play / invest your lifetime playing it without a feeling of wasting it or getting burnout?
18 replies omitted. Click here to view.
>>
>>2487946
>CK2 in the hard/inaccessible quadrant
>>
>>2487946
I'd recommend Imperator.
People say it's dead but mods keep updating it.
>>
>>2490476
Aurora
>>
>>2488570
not op but I'm unironically too much of a brainlet to play ck2, I'm always unhappy when my current ruler dies and shit goes down, eu4 is my jam.
>>
>>2490742
Imperator is good specifically because it’s dead and Paradox doesn’t keep reducing the quality of the game by adding bloat.

I feel like this one never got any loving from the fans, I mean the second one set in Russia was a stunning success, what is it that they did, for it to be forgotten so quickly, memoryholed? It's not like Italy was a forgettable front so it has to be something gameplay related right?
5 replies omitted. Click here to view.
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>>2486496
>t's not like Italy was a forgettable front
The Italian Front game has no playable Italian faction.
>>
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LMAO how is this even possible?
>>
>>2491632
spaghetti code
>>
>>2487232
Literally my first reaction to it, everything else just seems worse then 2.
>>2491696
I get it.
>>
>play 2v2
>have 1:1 kdr
>teammate has 8:1 kdr
Huh? How do they do it?

I've played Darkest Hour for years and am trying to get into Hearts of Iron III again, let's have a HoI3 thread. I've picked up my Germany save again that I started last year. Currently at the start of Barbarossa.
128 replies and 29 images omitted. Click here to view.
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>>2470638
>doing an ampib landing near the English channel in 1940.
Careful now, sooner or later the schizo will come along and say "THAT'S MATHEMATICALLY IMPOSSIBLE!" and start spamming pics of all the shit tubs he sank while jerking himself off like a spastic.
>>
>>2484068
it shouldn't be possible and neither should it even be helpful if you do land but the ai is bad
>>
>>2470638
You faked that screen shot
Because that's mathematically impossible.
>>
Just for once I would like a decent WW2 strategy game where I have to fight desperate battles of annihilation.
I want to grit my teeth. I want to sweat. I want to yell aloud "NO RETREAT!" and shake my fists.
Hoi3 comes close but not close enough.
And it would be better if we could have electrodes jammed up the rectums of friends and family so that every time you lost a battle they receive an electric shock. Just to simulate the suffering on the home front. Maybe then our nearest and dearest would take more of an interest in our hobby.
"What's the situation on the Eastern front?" they would ask in fear rather than in mockery.
Imagine their concern if you told them you had just lost Ploesti. Imagine their joy if you said you had repulsed D-Day. Imagine sitting at the dinner table and instead of saying Grace you declared the chicken casserole to be a fortress.
>>
>>2487836
>>2470638
>that's impossible
search your feelings, you know it to be true


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