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File: 1778982684888357.png (713 KB, 460x638)
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Where more total war clones
Want more total war clones
Need more total war clones
3 replies and 1 image omitted. Click here to view.
>>
>>2492110
The king's crusade games? Pretty mid and forgettable all
>>
>>2492116
Yeah but that's just the genre in total. The main reason TW is successful where everyone else is not, is because they simply have much better production values.
>>
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>>2491993
From old games there's this Slitherine's series I don't even know how to call since each games has different title, but they're basically same concept in different settings. Like in TW you got your turn base global map part where you build your cities and amass armies and real time battles. One thing that might be a deal breaker for some is how you don't much control your troops in battle beyond setting up formation and orders at the start. It supposes to emulate how it was for the generals of the ancient times. But overall they're pretty neat games.
>>
>>2492035
I heard good things about it.
>>
>>2492121
Definitely. CA should have been experimenting with ultimate general style side projects or mount and blade like third person general combat for at least a decade now

ITT: /vst/ games with NO possibility of remastering
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>>
>>2456985
How is it a remaster when it still looks like shit?
>>
>>2457853
The only Lionhead games that didn't dissapoint me were the ones I went into totally blind, before I knew of Peter's sweet little lies lol.
>>
>>2489912
>How is it a remaster when it still looks like shit?
?
It's fine, looks similar to a modern indie. The higher res of KeeperFX makes it easier to see the pseudo-claymation-style design of the models (which tended to devolve into a mess of pixels on lower resolutions).
>>
>>2457853
>Monyluex promises so much and then barely delivers anything close to what he promised.
He'd fit in perfectly into these AI-crazed times.
>>
>>2486001
>but set it on the ice moon of Europa and have humans as the enemy
sounds ludo desu

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The Galaxy thus far...
Technical details:
>Irregular Galaxy Shape
>Dense Nebulae Density
>2000 Star Systems
>10x10 Sectors
>21 Starting Empires
>Aggression = Chaos
>Difficulty = Extreme
>Research Speed = Slow
>Pirates = Very Many
>Space Creatures = Normal
And the details not mentioned in the save file loader are the fact I decided to play with random techs, which makes me want to fly myself into a star.
It's been interesting, but having stuff like Planetary Exploration locked at it's third tech has been the rough kind of interesting.
And at the moment in this particular run, we focus now on a small story with Galactic ramifications that began with a er.. well, disturbance in the Char Dilba Disturbance, an ion storm encompassing the star of the same namesake, Char Dilba.

Comment too long. Click here to view the full text.
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I'd like to say this is a retaliatory bombardment, but truth be told these orders were given weeks before Aaitun Junction was glassed. This is actually a weird one, since it was a formerly Kuristar world that was conquered by the Daidalun.
The opportunity to eliminate so many ground troops of the Consciousness was too good to pass up, however.
>>
File: 44 Long live the King.png (2.16 MB, 1570x1407)
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During the invasion of Kolo Asogi, the Atuuk crown a new King.
>>
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About a year's worth of in-game progress after >>2485898 we arrive here. The Orb of Ancestral Strength is secured, but the Monarchy knows that it will take more than ghosts to win this fight.
>>
>>2486000
The suspense is killing me!
>>
>>2492250
What do you mean, it'a only been-
>11 days
Oh. Well I should get right on that then and try to finish out the campaign.

Any games which simulate the Robert Moses experience?
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>Never elected to any office, Moses held myriad positions throughout his more-than-40-year career
pic related
>>
>>2490539
The official title has a colon between the two words.
Though that doesn't make it any less of an ESL title.
>>
>>2490478
just googled this character, are you telling me that even american cities being unwalkable hellholes is, once again, the fault of... the kind of people who'd have the last name moses?
>>
>>2491526
For large cities problem is not walkability, but lack of good public transport, usually.
>>
>>2491997
>lack of good public transport
Perhaps there’s some sort of violent archaic hominid infesting public transport that encourages humans to avoid it out of self-preservation?

File: cncRA.jpg (91 KB, 800x600)
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Watcha
>playan
>listnan
>unit favan

For me it's the RA allied campaign, TD's Depth Charge and I love the artillery, I just think it's neat.
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>>2491909
oops wrong thread
>>
>>2469447
Yeah, what does it mean?
>>
>>2436249
It's still pretty good looking for a non-isometric tile based RTS, which was already a dated concept in 1998. Also kinda odd that they show the polar regions on those screenshots, while they're in game too they're only in the earlier missions and it's just a wall on the edge of the map. Feels like cut content.
>>
Can apaches shoot orcas in dawn, can't remember
>>
>>2497248
If you target them while on the ground, they can. That is, if you target them on the ground and they lift off, you'll still be shooting on them, air to air. But you can't target them in the air. Orcas can do this to shoot enemy orcas as well.

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This game is pretty dope. Is very simple but I’ve been obsessed with it because the modded campaigns are fun like kcd2 one and what not.

It’s basically total war but the battles are mount and blade. I wish it was more popular just so that more modders would. make shit.

It’s still early in development and feels like it but if you are a medieval history autist it’s worth it.
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>>2488564
Yeah for sure but I like it and wanted to talk about it because the community for this game is kind of nonexistent. The modded Bohemia campaign is really fun though, everyone got conquered by sigusmund’s armies and in playing as Hans capon/lords of leipa and me and kobyla are pushed all the way to the corner of the map just fighting battle after battle and slowly advancing.
>>2488663
Why do people on this god forsaken website freak the fuck out if you ever dare talk about any game on the game boards that isn’t triple A.
>>
>>2488784
This site is full of shills and bots. It's just AAA bots and shills stomping potential opposition.
>>
>>2488536
Would you mind posting some screenshots or video links of it?
>>
>>2488536
funny language
>>
>>2491245

File: InfernalCheliax.jpg (27 KB, 479x417)
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>picrel
>PAIZO! GIVE ME A STRATEGY GAME SET IN GOLARION AND MY LIFE IS YOURS!
>(no the crusade mode of wotr does not count)
FOR THE THRICE-DAMNED HOUSE OF THRUNE!
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>>
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>>2448970
>>
>>2444485
I see a big problem there in that they gutted the core identity of one of the main nations for woke by removing slavery from the setting
>>
>>2444487
This, fucking goylarion
>>
>>2444634
Total war mod for tes is peak
>>
>>2444910
>im a gay dad
We know

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Good morrow to all my fellow /vst/ forum Compadres! I am at your service and the service of your families!

I stumbled across this older game called Alien Legacy and I have to say I am really fucking liking it bros! I knows it's heavily dated, it's not really a 4x game, I don't know what genre you would even call it. You have exploration, a little bit of colony building and management, and it's almost like you are trying to solve problems and a mystery of what happened to the colony that got there before your colony ship. I think the thing I enjoy most about it is all the lore. You find bits and pieces of messages and different things as you explore the various planets. Has anybody else played this? It seems like this would be a fucking perfect game to be re-imagined and remade.
11 replies and 2 images omitted. Click here to view.
>>
>>2463689
hee hee
>>
>>2463689
Moonwalker
>>
>>2460776
god i remember this game. is this on GOG?
>>
>>2460776
This game was really intelligent and well designed.
>>
>>2490997
Nah, it's on the "dreamlist" though.
https://www.gog.com/dreamlist/game/alien-legacy

File: War.jpg (574 KB, 1920x1080)
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Quickly becoming a favorite of mine, i love the grand scale it gives, what do yall think?
2 replies omitted. Click here to view.
>>
>>2487215
Hows the scale? What are the army sizes?
>>
all this death and destruction... sad!
>>
>>2487215
Okay, I was finally able to play this and yeah the game is kinda funny
Played through the first couple of scenarios, mostly Quatre Bras, and the game is mostly fine at brig and div level, however once you actually get to commanding big size armies it really gets annoying.

Game's so unresponsive, UI is clunky, AI is pretty stupid and won't listen to you, at times you get very little info if your units are actually doing anything of value. You order a squadron of cav to charge into some undefended artillery and they just can't fucking kill it. Literally one canon. They just rout it and can't finish it off.

I dunno, maybe it's just my lack of experience but that's my first impression. This should be Scourge of War 2 with significant improvements, especially in UI division, and not a remaster.

>>2487470
It has real life scale so you can command like 60k people and more
>>
The controls are fucking shit and there's two UI styles for using them I guess. Even starting a quick battle or whatever can be confusing because you can end up with an all-cavalry army for some reason.
>>
the dev cheated his partner from madminute games as he was dying of cancer thoughbeit

Is /vst/ open to a gamedev thread for strategy/tactics/sim type related games?
>>
Yes.
>>2322499

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Is Zoo Tycoon or park management gaming in general /vst/ material? Jurassic park bros, rail park bros you're in too
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>>2480941
Why do you want a remake? The original games are perfectly playable, the only thing that will come from a remake is that the games will now have a shitty artstyle courtesy of the jeet developers
>>
>>2457605
You mean SimPark?
>>
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>>2456955
yes... I just got this one. It's strategic because of the placement
>>
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maybe gonna be interesting
>>
>>2459000
>>2480915

>start game with a randomly generated map in a single biome featuring swamps, mountains, forests, hills, grasslands, mangroves, scrubland etc. depending on the region
>If the park is too wild/untamed visitors rate it poorly for being unmanaged
>If the park is overly curated visitors rate it poorly for being too artificial
>You can add hiking, cycling or crosscountry skiing trails, rest stops, gift shops cafes etc. But have to place them as unobtrusively as possible
>Planning/construction is about balancing between the obvious manmade features of a national park and the wilderness that people are coming to see
>Eg a hiking trail has a good rating if visitors can see desirable features like waterfalls, redwoods, mountain summits, rare fauna etc. but get negative rating points if too many manmade features are visible along the trail of if they have to share with mountainbikers.
>Crew management of park rangers and maintenance workers repairing/building trails, managing dangerous wildlife, disasters like wildfires, blizzards, hurricanes, floods etc

File: untitled.jpg (193 KB, 1386x764)
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Saar! SAR! The new Mount and Blade mogger has arrived.

https://www.youtube.com/watch?v=PJCCMXYnv-U
6 replies omitted. Click here to view.
>>
>>2486029
okay that's enough yepp its gonna be a TO from my thread. it's time to touch GRASS CHUD, as I have told you multiple times already just this week
>>
>>2485969
the kingdom and RP stuff sounds cool but the combat looks AWFUl
a mount and blade like should try and be good at both things, not just one thing
>>
>>2485969
actual formations - already better than M&B
>>
>>2485969
I hope CA and Paradox add this type of combat to their games, so finally something of them it's actually fun to play and worth of your time.
>>
>>2485969
looked pretty fun :D

EU3 has one(and it's great), VIC1 and CK1 have one, VIC2 does not (you can play the base game fine offline without steam and I THINK there's an obscure German version with the first expansion pack, but Heart of Darkness is a digital exclusive) . But info on HOI 3 is confusing.

Is there a single offline install direct from disc version of HOI3 with all the expansion packs?
4 replies omitted. Click here to view.
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>>2489187
Then why the fuck do you care if it's the Steam version or otherwise if you're going to pirate it regardless? Just go to TPB and get the first link you find.
>>
>>2489187
Ah yes, a tard fucker. As expected.
>>
>>2489197
Because that’s not OP. I am
>>
>play hoi3
>discover that the AI will never attack a stack consisting of 12 infantry brigades.
>form a defensive line of 12 infantry brigades stacks along the entire Eastern front.
>nothing happens for the rest of the game other than constantly swatting inept Allied invasions in the west.
>yawn
>>
>>2490303
that's a lot of infantry though
quite an investment

>start medieval 2 with super duper AI mod installed
>attack enemy army
>enemy general charges into my milita spearmen and dies
>whole enemy army riots
so this is the kind of KINO oldfags got to enjoy in tw
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>>
Hey goys are there any games with good AI? All the paradox, civ, and total war games have bad AI. And for RTS I've mastered beating SC2 AI and I don't like playing AOE2 so that's out of the question.
>>
>>2481286
I don't like the castle or city bullshit either. Rome 1 did it fine with the civ like specialization
>>2481537
Goy 4 has mods that make the ai do meta MP cheese on you, that's the only one i can think of
>>
>>2464117
cheat engine alert!
>>
>>2481286
The series peaked with Med 1, I said what I said! But seriously, I wish they would make some kind of remaster/make of that, it had the perfect vibes, then Rome and Medieval went silly cartoon.
>>
>>2464117
and they say it is better than tw:w
pure nostalgia goggles

apologies for the twitterpost but what strategy game has the best mods/modding scene?
never really thought about them much until now
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>>2489174
>>2489829
What kinda of a tourist are you
>>
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>>2489011
Empire at War is pretty good.
>>
>>2489829
define best
>>
>>2489011
Parasloppa.
>>
>>2489829
What kind of strategy game do you want? This isn't something that someone else can answer for you anon.


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