LOL
>>2345408FunFact: on some maps (prefferably ones with a lower gravity setting, but none that take place on any moon) you can command your Big Berthas to force-fire at the ground right next to them - making them shoot even further than what their normal max range cap would allow you to shoot.
>>2374846>but none that take place on any moonWhy it has to be so speciffic?
>>2346133I have never felt more compelled to save an image.
>>2371896Peace through Mold
>>2375000Because all of the oficial moon maps have such low gravity settings that even the tech level 1 plasma batteries can fire as far as LRPCs can shoot on normal maps via forced firing "right at their feet".
Congratulations, brothers.
>>2368727>tfw we get to die soon
>>2368703Remaster announcement? Or just pointless memberberries?
>>2368961Pointless memberberries ‘course, EA has effectively proven that they don’t have any interest and any “grand gesture” they show is just to boost the sales of still broken Ultimate Collection on Steam
>>2368703cool
Hello. I have played many games of strategy. But what is missing is the human cost. I want to be able to raze and sack cities and let my soldiers have full use of the city. I want to deport errant populations. And even further I want to put unruly peoples to the sword. Most games abstract this away. I want a game that lets me indulge, that lets me express my true might on the field of battle. A great ruler knoes that as his borders grow, the peoples must fit the borders. Carsar genocide Gaul, and was right to do so. Show me a game that lets me follow Caesar's footsteps.
>>2379131>Never had a crash, what do you mean?I had hundreds, it was so fucking buggy and glitchy.Are we talking about the same game?
>>2379180Yeah, definitely.I started playing it like 15 years ago. I may have played it every year since, started with official patch, went over pretty quickly to insecticide fan patch by kyrub.Maybe the official 1.31 patch crashes a lot and you just need to update.I didn't like the 1.5 patches that started changing too much stuff, but once the community patch came out after slitherine bought the rights I use that one, since all the things I don't like were just toggle options, like the diplo-spellbook change.
>>2379202>I started playing it like 15 years ago.ok, you picked it up pretty late, it came out 30 years ago. I played the fuck out of it for several years but like I said, it was glitchy and crashed a whole lot.The community patch probably fixes a lot of that shit, there wasn't anything like that back in the late 90s.There's a literal remake apparently but I haven't played it.
>>2379260>ok, you picked it up pretty lateYeah I went into it expecting it was just gonna be a dated version of age of wonders 2, but I had two different friends tell me to give it a chance and then I learned it was way better.>There's a literal remake apparently but I haven't played it.It seemed promising at first, but I never tried it.I kinda lost faith when they were unable to replicate some spells from the 30 year old game which seems insane. There's some pretty damning steam reviews for it, but I don't know exactly how poorly it plays.Patcher for the original game.https://www.realmsbeyond.net/forums/showthread.php?tid=10492
>>2379298>Patcher for the original game.Thanks for the thought but I kind of prefer Warlock /Warlock2 these days, despite that Warlock2 has a coin flip for corrupting your save (I think enabling Dremer makes it more likely because of their terrain fuckery).
>half the mods posted in these threads are just teasers>they'll never be released>some of the dev teams have expressly stated this>they still get postedwhy.previous: >>2271833
>>2295867>Play OWB.>They have not updated to the new doctrine system.>Tech tree still dogshit.>Still remaking their OC countries.>Map is even more tedious and micro intensive.Fucking hell that mod is in such a state.
EAW got some new focus trees.
How is this still up?
>>2326678bresented without comment
I found a niche guy you can add to your modshe's an otherkin identifying conservative white supremacist from Sao Paulo, Brazil and he also supports British Israelism so I think he'd be perfect for hoi4 mods
I'm in the mood for some pre-dreadnought naval warfare. What are the best games for it?
>>236598810% is the lowest tech rate you can set.
>>2367169Might even be able to edit the save file so lie it can't even move. I know you can edit the ship size up way above the highest limit selectable
>>2357516I really like napoleon 2 for the navel battles only
Victoria 2
>>2367768Is that a mod? Man, would I love me some Empire 2 if it was ever made.
*teleports an Engineer next to your Construction Yard*why was this allowed???
>>2347385Nod had invisibility and c4GDI had jump jets and c4
>>2365380>Nod had invisibility and c4Invisibility that's only active when the commando isn't moving>GDI had jump jets and c4The jumpjets are hardly instant, and the commando is still vulnerable to attacks while using them
>>2347385this doesnt happen in mental omega
>>2347385always keep ailed engineers near
I try to make small and casual strategy about Immunity. This is game UI. Please give me feedback, how i can make it better?
>>2377227nice t-shirt
>>2378174this is pretty cool for a first experience. you should feel proud of what you've accomplished so far.
>>2377227allow "map"(body) mods for animal and xeno biology, hell you could even allow "electronic" interaction due to cyberpunk-like stuff(not to speak of how a body might adversely interact with said cyber stuff)
just use AI artholy fuck that looks like ass
>>2378825It's called retro
Token somethingit has a gun and is turnbaseHelp!
nevermind
Eh?
Can anyone tell me why my guys are starving despite available logistic points being like 7 times higher than consumed ones? Are they just too fucking lazy to pick up their stuff or what?Logistics man, how the fuck do they work?
>>2384079I wish Vic let us choose more about our planets. Everything I have ever seen are squids and spiders. I have heard there are even cat people with regime status in the game.
Are fist and autocracy just bad profiles that prevents you from just picking the most based option all the time?>nooo dont kill them or you will get fist/autocracy and will ruin your mind/meritocracy profile
Heh...
>>2383806>Modern India is more civilized than 1950 Europe and America.Are you confusing civilization for tech level?
>>2384187I've gotten sentient lizardmen before.
>campaigning as GDI in C&C3 (pic rel)>struggle with GDI's base defences against Nod using Scorpion Tanks and the like>no wall structure among building options>eventually I just build Power Plants along the build area limit, place $600 Watchtowers behind them (not even the best defence building, but they are tall enough to shoot over the Power Plants unlike the anti-armour Guardian Cannon and the modular Foxholes built by Rifleman Squads)>now Nod can't do shit. they're too busy with the power plants and the Watchtowers will eventually destroy their attacker unitsjust bring back walls. why do developers hate walls?
well ok i'll answer my own question>developers want to encourage players to be aggressive, since they spent all that time coding forward units>developers don't want to have to work on pathfinding because the CPU will never be good enough to assess where in a walled-off base is the right place to focus their attacks>developers unironically listen to multiplayer competitivefags
>>2370489they have mods for this game that has walls iirc,
>>2370704>>developers unironically listen to multiplayer competitivefagsWho should they listen to? A dude who can't beat the single player campaign?
rise of the reds fixes all of your problems
>>2370489v.1.05 ruined the single player campaign.
ASL 21 will be taken by a Zerg Chad, indubitably. The only question is, which one? Will Soulkey return for a fifth one? Will Soma get a second one? Will Zero display his old man strength by taking a third one, well past his prime? Will Larva? Will Effort? As he pushed into the Zerg's mainMarine a-move total no brainPenetrated by the sunkensHe felt his testes cold and shrunkenSo he scrambled for the mech switchLurkers out now better hide bitchSo he cowered in the bunkerZerg on four gasGetting drunkerTerranny, are you okay?So, Terranny, are you okay?Are you okay, Terranny?Comment too long. Click here to view the full text.
>vs sharp"Heh he only won because sharp played like ass">vs ssak"I fucking kneel tulbo-sama"
>>2378220>the judge and the imbecile
based fat fuck
MOOOOOOOOOOTFIX THIS SHIT
predictions?
What strategy game has the best logistics mechanics?
>>2374215>Shadow Empirethis game is just bad
>>2375359Why
>>2341396Kek what?
Foxhole.
wc3 units cant see as far at night
I have looked into the files in Civ 5 (vanilla, no major DLCs) to get a basic understanding of how warmongering works in this game (See GlobalDiplomacyAIDefines in Asset>Gameplay>XML through steamapps). I think I am able to grasp the concept now. The problem is that I want to edit and remove the warmongering penalty temporarily, conquer a civ, eliminate that civ, not gain any warmongering penalty from doing so, and then reinstate the original XML file with the original warmongering penalty from attacking and eliminating civs from the game.I have been able to do most of these, except the latter. I don't know why, but once I reinstate the original XML file, I receive the warmongering penalty from eliminating a civ long after I had conquered that civ. I want to avoid a warmongering penalty for eliminating that civ at that moment, reinstate the original XML file, and accept that future eliminations will cause warmongering penalties. All that matters is that one moment.Any idea on how to edit this file to make it more favorable for me? If you want, I could expand on this further to give you a basic idea of how warmongering works in vanilla, as I previously said. I think I know it works now, but not entirely.
>>2375883Embarrassing ESL moment
>>2375903>jeet calling the saar ESL
>>2375336Sooo... you want to cheat because you're bad?
>>2375336boobs
>>2375336>The problem is that I want to edit and remove the warmongering penalty temporarily, conquer a civ, eliminate that civ, not gain any warmongering penalty from doing so, and then reinstate the original XML file with the original warmongering penalty from attacking and eliminating civs from the game.what a loser lol
If you see a gibberish post, it was made by raiders, ignore it.No, Vic 3 is not good yet. In fact it never will be. Neither will EU5.How fares your empire, /gsg/?On this day in history, the 22nd of March:235 – Roman emperor Severus Alexander is murdered, marking the start of the Crisis of the Third Century1312 – Vox in excelso: Pope Clement V dissolves the Order of the Knights Templar1622 – Jamestown massacre: Algonquians kill 347 English settlers around Jamestown, Virginia, a third of the colony's population, during the Second Anglo-Powhatan War1739 – Nader Shah occupies Delhi in India and sacks the city, stealing the jewels of the Peacock Throne1792 – Battle of Croix-des-Bouquets: Black slave insurgents gain a victory in the first major battle of the Haitian Revolution1829 – In the London Protocol, the three protecting powers (United Kingdom, France and Russia) establish the borders of Greece1849 – The Austrians defeat the Piedmontese at the Battle of Novara1895 – Before the Société pour L'Encouragement à l'Industrie, brothers Auguste and Louis Lumière demonstrate movie film technology publicly for the first timeComment too long. Click here to view the full text.
I couldn't be sure, because I haven't played vanilla ck2 in so long, but I do believe that's in the base game. Every other notification message is pretty straightforward as "x did y", or "x did y to z"; I think having an artifact added to the treasury is one of the few times a notification refers to the same subject twice in the same sentence, along with, for example, "x spent a favor on y to force them to join all of their factions". The similar theme to these notifications is they came in later DLCs.
i need to know if the trojan i got from the steamrip version of age of history iii a real virus or just a false positive?
new thread>>2383522>>2383522>>2383522>>2383522>>2383522
>new thread>look inside>it's a furfag threadno thanks
now that it has been cracked, whats your excuse for not playing the BEST anno title?
>>2373370Take a closer look. Grossly oversimplifying it: harbour is the general area, docks are specialized sections within it. As in game.
>>2332594It's my least favourite era in human history. Actually, I don't like any era after that either. Sci-fi is good again though.
>Log into pirated anno 1404>greets me with a happy Easter anon message aw yeah it's cozy time
>>2373758Seriously considering doing that as well but I always had a soft spot for 1701 myself.
>>2373758Pretty sure that's just hardcoded to your PC's local time. What are you going to play? I'm doing a low-stress oriental only run at the moment, just started.