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Is there actually strategy in this game? I just build everything on every system, colonize every planet, research everything and make the same ships with every faction and it pretty much always works out unless I get a shitty spawn with cravers and pirates on my ass by turn 5
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>>1933579
>unless I get a shitty spawn
Making the best of that is strategy, having a great start is not strategy, just a forgone conclusion that you will win.
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>>1933579
>Is there actually strategy in this game?
Yes.
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>>1933579
You can get away with being shit against the AI because the AI is terrible, that doesn't mean that there is no strategy.
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>>1934047
Well that's the thing, I don't see what "strategy" I could have in the case of a bad spawn. I still need everything but I only have so much time to do so and cutting out any one part doesn't help.
I need more industry to build ships to defend myself before they reach me, but I need to reseach improvements for that.
I need more science to research improvements and hulls.
I need dust to support improvements and maybe buyout stuff.
I need food to increase my population.
I need influence to upkeep laws and maybe do some diplomacy.
I just feel like 90% of the "choices" in the game are not actually choices and always have the same clear correct option.
To be clear I generally have no issues winning or at least have a good Endless game but it always feel like it's just a matter of getting started.

>>1934255
I'd love to play against people but I can't imagine finding someone to actually play for that long, and the desync issues sound like a pain.



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