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File: It was (You).jpg (63 KB, 600x346)
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Who gave you the right to rule?
It wasn't the people
It wasn't God
It was (You)
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>>
>>1805884
>>1805889
>>1805879
>the world is healing

This game is truly a dark age. I'd legitimately vomit, I only play Rome.
>>
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>>1808281
The year is now 458.
As it turned out, the Huns had one last horde skulking within the alps. Once Baduila put down its sister army in Burdigala, this last remnant fled northwards into the Germanic wastes.
In the following years, the armies of the Vandals pushed to the east and north, conquering Vienna, recolonizing Liguria, and snatching Venetia and Libya from the Roman successor states of Illyria and Africa, respectively.
Despite this violence at the empire's frontiers, as well as turmoil with the Roman separatists in Gaul, a strange new paradigm fell over the Vandalic realm. Peace broke out, seemingly all of a sudden. Treaty after treaty was signed with the Vandals' former foes, setting long-held grudges aside in favor of a new tranquility. Trade was opened with the Ebdanians, allowing precious lead to flow into the Mediterranean again for the first time in decades. Gold mines were reopened in Gallaecia, and the northern coast of the med was swiftly returning to a prosperous existence.
When King Baduila returned to Carthage in 456, ostensibly to reinforce his retinue, the accompanying celebrations could have been compared to one of the old Roman triumphs. Throngs of captured Hunnic and Roman slaves were led before the King, who rode upon his mighty steed. Wagons followed, some laden with British lead, which would be put towards expanding the Arian monastery within the city. Others carried precious silks from the east, the fruits of trade with Constantinople. Baduila's reign had seen the Vandalic kingdom grow from merely one of the petty states warring over the Mediterranean in the wake of Western Rome's fall to the undisputed reigning power of western europe. There was still much work to do. The northern wastes awaited resettlement, and the Huns still remained somewhere within them, needing to be vanquished. For now though, Baduila was content to bathe in the warmth of North African sun, confident in his people's future.
>>
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>>1808551
Strategic map of my game as of the winning turn. I'm glad the victory cutscene came up at cultural victory, because I don't really feel like going for divine triumph here. Think I'll do Western Rome next.
>>
>>1808551
>>1808554
Fantastic campaign, anon. But I am pretty sure that had any of this happened in real life, we'd all be living in huts and banging our cousins right now.
>>
>>1808554
Ooh, I'm intrigued by you doing WRE game. I started my first campaign last night, I'm 10 turns in and scorched the starting german lands but didn't think the cumulative PO debuffs would be brutal. I might restart it since it's pretty hefty like -30 uncertainty or something.

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This coming update will be the last update for Total War Pharaoh, as the Sofia team has already switched to making the Khorne part of the upcoming Orcs, Ogres and Khorne DLC for Warhammer
The CA main team is also working on Warhammer DLC, and all the "leaks" have been proven false, likely including the WW1 Total War leak and the Star Wars leak
CA is now totally committed to making Warhammer DLC, no history games appear to be in the works at all

It's beyond over, it's time to forget Total War ever happened
https://youtu.be/fix3FvsmplA?t=79
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>>
>>1808255
Ye
Playing Babylon
It's definitely bigger, a lot better, and there's more of a feeling of it being a real Bronze Age game instead of a small theater in a larger struggle. It might be a little same-y to some, but the game is still pretty good now.
Lethality needs some balancing though, wow
>>
They haven’t learned a single thing from this. If they ever decide to make another niche setting game, the higher ups are gonna be breathing down the devs necks to make as little content as possible and sell the rest of it as “eventual” DLC so they can pat themselves on the back when it fails because they saved the company money by predicting that it would fail.
>>
>>1808442
that's because cavalry was intended for an iron age update, but this game is dead in the water so they released everything they had lying around
>>
>>1808255
tried it. The game feels cheap. I tried using chariot and it couldn't charge for shit. Refunded and went back to attila
>>
>>1789561
>>1789583

My issue with the warhammer games is i play AOS and recently the TOW so everytime i try to play TWWH3 it just makes me want to paint my minatures and go to my hobby shop. If Sofia and TW in general focuses on fantasy games thats fine but id prefer them to do A Song Of Ice and Fire setting.

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https://www.youtube.com/watch?v=8Ii2OZFDFmg
It's happening
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>>1806776
>It's supposed to be an original, new game.
I thought they were up front about it being gookclick trash.
>>
96 hours until early early access. What race are you maining, /vst/?

for me I'm going with infernals because spriggan reminds me of mutalisk.
>>
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>>1806263
>>
>>1806776
>SSsethTzeentach negotiates with Frost Giant to be a whore, and making a Youtube video of "how good" this souless game is
>>
>>1806778
You would accept the shitty Guts Sci Fi cosplayer unit and you will like it.

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catholic clergy in ck2
>every church in your realm belongs to various bishops
>this makes it practically impossible to sway literally every single one of them
>if they like the pope more than you, all their troops and gold goes to him, rather than you
>this ensures that to very broadly raise your opinion with the clergy, and get their allegiance, you have to lead a pious life and closely follow the tenets of Christianity
>you have to be a lot more subservient to the various bishops due to the general need for support among them and since they also share some "church's view" opinions
catholic clergy in ck3
>lmao just sway the 1 (one) bishop in your realm that owns all the churches
how the fuck did they drop the ball so fucking hard
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>>1808335
>I understand they wanted to make the game more popular and easily accessible, but it is frustrating to see it go in this direction.
Clearly even that isn't enough.
I lurk on /r/crusaderkings, and every day there is some faggot who tries about the game being too hard
I cannot fathom this shit, this the game where you can literally bethrode your daughter to Byzantine Emperor and then call full might of AI to all your wars, while in CK2 you at least needed to turn non-aggression pact to alliance
>>
>>1808376
saw some normie during my uni lecture fail to hastein into wessex, just being utterly retarded throughout
any time i cannot fathom how someone on reddit can be so stupid, i just imagine him being that guy
>>
>>1808244
>HIP - Expanded Trade
is it any better than medieval trade routes?
>>
>>1808845
They're different mods for different maps so neither is better since expanded trade only works for the HIP map and MTR only works for vanilla maps, or at least maps that don't make changes to the vanilla provinces.
>>
>>1808882
>MTR only works for vanilla maps
i meant the hip version

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Because real W&R threads haven't been tried yet

>sprawl
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>>1808323
provided there is a gap between the struts, you should be able to run a pedestrian path underneath aggregate conveyors. i frequently do so, in fact.
>>
>>1808347
weird, I was trying to set up an area with a bunch of conveyors and it was refusing to read pedestrian distances properly
>>
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>>1808182
that's some good sprawl you got going there m8 which map
>>
>>1808182
no jobs for whangarei for authentic experience
>>
>>1808462
it's a map i made for myself. it was a challenge map with no resopurces, but it turns out if you add no resources the game adds them for you, so i have studiously ignoring those

Songs of Conquest 1.0 is out. How do we like it?
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>>
oh, also, no side-grade units like HOMM5 is lame. Just upgrades.
>>
>>1808557
What kind of objectives would you like to see?
>>
>>1808558
Some are not straight upgrades. Arleon archers lose some movement for example.Dragons replace a ranged unit.
>>
>>1808557
The Loth campaign had 3 really bad first missions imo, but the last one made up for it by being more interesting.
>>
>>1808606
Last stands, defense missions, hero-focused non-settlement missions, more puzzle solving, exploration focused stuff, more open-ended, e.t.c

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We will get a new game one day, right?
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>>
>>1808656
Statistically it's likely but maybe you're 1300 or something.
>>
>>1808663
I'm not over 1300 but my MMRI is higher than some people's with over 1300 since I was once seeded higher in a tournament
>>
Man, these AWBW maps are a pain in the ass...
>>
post more lash

>>1808752
problem is that way too many of them have stupid gimiicks
>>
>>1808711
My curiosity is piqued. I wish to challenge you roaming raid boss.

Why is it almost 2025 and still not semi-accurate representation of the most KINO war in video games format?
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>>
>>1790809
The scale at which most Napoleonic battles were fought was larger than TW gives you. Really that's TWs weakness as a series, it fails to capture just about everything in a battle except the climax. There's relatively little scouting, maneuvering, skirmishing, and so forth. Just two armies show up at a predetermined spot and fight to the point of unrealistically high casualties.
>>
>>1790809
Because this isn't the 19th-early 20th century when Napoleonic wars were the hottest shit and the be-all end-all for reenactors, grandpa
>>
>>1805819
jews start a lot of wars but to attribute most wars and atrocity to them is retarded
>>
>>1804345
It's too easy, though.
>>
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https://www.youtube.com/watch?v=_6GtlucozeA

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Age of Empires II is too complicated. Why do I need 50 different unit types that are all visually indistinguishable from each without zooming all the way in? I want to be able to instantly know what I'm looking at on the screen with one quick glance. Not to mention the fact that you can't see shit half the time because there's some giant building or tree obscuring everything. There's just too much visual detail going on in this game for it to work as an RTS where you have to be able to think and execute everything as fast as possible.
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>>
>>1806670
if you want to play with pros you're gonna have to learn how to play faster grandpa
Age II is pretty popular you'll find tons of noobs to play with you and people who don't really care about winning that much
>>
why the fuck do my passengers keep immediately re-boarding the transport they just left wtf is going on
>>
>>1807482
They just wanna go home bro
>>
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>>1802186
>>
Need more campaigns
Simple as
Wish chinks translated more of them

Is it still the best 4x experience out there?
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>>
>>1808035
Then I misremembered the vanilla part, so ignore my retardation, but VP doesn't make it much better.
>>
>>1808017
local happiness depends on your city yields Vs some sort of global average, that means your unhappy cities are bad. you should just stop growth when they're about to be unhappy until you can fix it, by improving tiles or working specialists or buildings that reduce unhappiness
just a reminder but the vanilla meta strat is a 4 (four) cities "empire"
>>
>>1808017
Yep
This is why Civ 6 is better
>>
>>1808207
>civ6 is better than civ5 because there exist a bad mod for civ5
civ6bab IQ at work
>>
personally my crack is civ iv bts, if it didn't crash due to not being multicore then it'd be 10/10

By the will of Kou Shibusawa, the latest Koei thread begins anew!
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>>
>>1808283
I see 7 is on ps plus streaming, might give it a try but would definitely prefer something downloadable like 8 or tk13
I’m guessing wo long is slop
>>
>>1808291
8 Isn't a bad place to start. I just find the story not as fun as 7 and the hypothetical endings, which are fun, don't hit as much if you aren't familiar with the story. Rottk 13 could also work, but obviously it's a strategy game not a Musou game.

>Wo long
No clue. I'm not inherently against the concept of a Dark Souls clone set in the han Dynasty, but that's all I can really say.
>>
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What's the deal with Tsugaru Tamenobu's Buddhist symbols? Was he a former monk or somebody that loves Buddhism so much?
>>
We're back DWbros
https://www.youtube.com/watch?v=RGhfRz61ccI
>>
>>1808695
>actually level design
>morale system
>enemy is actually aggressive as fuck
>actually march forward together with your allies to fight
We are so fucking back!

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lads, it's time for a brood war thread
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>>
Remind me, why was Starcraft purged from /vg/ all those years back again?
>>
besides artosis casts, what's another good channel that casts broodwar and doesn't sound like shit?
>>
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>>1807467
>>
>>1807575
Have fun. SC1 has a lot of great dialog and a decent variety of missions.

Level design in Brood War is heads and shoulders above classic though. Everything is mixed up nicely so you can’t just turtle up to super units and spam
>>
>>1807538
At least Brood War was only gookclick by accident.

Opinion on AOE4 best game ever created, ever!
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>>
>>1806399
the game sux and its new update make it clear that aoe 4 was a dead game bloated with goypass tourists
>>
>>1806953
lol the hype died quickly
>>
They need to buff Samurai. I find it super immersion-breaking that one single Samurai can't AT LEAST beat 5-6 European Knights. It should be more like 10-12, but I can make some concessions for game balance. Medieval armor is utterly useless against Nippon steel and the gameplay needs to reflect as much.
>>
I think AoE4 is by far the best AoE so far. I can't go back to AoE2, I miss all the comfort features and civs actually being different.

>>1807029
>its new update make it clear
Last Wololo tournament, they released a massive update right before the tournament and pros got mad that the meta changed thusly right then.

That's why this time, they release it AFTER the tournament, that's why the big changes are coming in mid August, rather than at the start of this season.
>>
>>1808651
One Mounted Samurai can beat 12 Man-at-Arms, if you kite long enough.

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Can anyone for god's sake tell me how the fuck i play this? Seriously, i'm fucking tired of installing and uninstalling this shit because every time i try to play i give up because i don't know what i'm supposed to do. The game's tutorial is crappy and you can't deny that.
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>>1808679
Paradox uses mess math as a way if concealing how a thing works, so that players make choices based on roleplay vibes instead of number crunching. Combat in hoi4 is actually really simple but it's presented to the player in a deliberately misleading and overcomplicated way because solving for simple combat typically just means ruling out 90% of options as suboptimal.
>>
>>1808571
The buffs the AI gets from the slider is no joke. Even the shitalians are able to hold against me as India in Ethiopia for a full year and thats without The 30% core defence/attack they are given.
>>
>Even the shitalians are able to hold against me as India
>as though this is somehow supposed to be a surprise
>still only for a year
i honestly don't know if this is a joke
>>
>>1808715
These days even the AI can crush Italy all over Africa in a month. Not so easy when they have as many medium tank divisions as they do inf because of the modifiers
>>
>>1808733
Ironically the uk won north africa against max buffed Italy and still had god knows how many Italian divisions encircled there when the capitulated from sealion.

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>start game
>USA
>immediately design 8,000 ton light cruiser, 15,000 ton armoured cruiser
Time to game.
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>>
Why can’t I save my refit designs? Do I have to build the ship in the old style and refit it later seems abit odd that I can’t just build the same hull with my better tech
>>
How come the turns get really slow during massive battles when the game is this simple
>>
Can you armor your ship to protect against missiles? How thick do they need to be and using which armor scheme
>>
what kind of research priority do you usually go for? I always set fire control and machinery to high, and then depending on what kind of priority I want I set either guns/ap/he to high, or torps/light forces. Everything else on low. Airships get ignored, heavier than air and AA to medium when it rolls around, electronics and missiles to high when they start to appear
>>
>>1808581
i don't think so
the missile cruiser armor scheme is literally 0 armor


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