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File: CK3 West Slavic Attire.png (1 MB, 1167x419)
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How fares your empire, /ck3g/?

West Slavic Attire pack is out.
https://forum.paradoxplaza.com/forum/threads/west-slavic-attire-content-creator-pack-now-available.1718037/

Previous thread >>1888908

Question of the thread: What do you think of CK3's religion system? How do you think it could be improved? I saw this video on the topic and I thought there were some good ideas.
https://youtu.be/9gks8eBHe2M?si=1fR5Jb0a-rn0v0md
>>
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Farming wars edition
>>
Man
867 feel too bare Bones
1066 is nice but making changes feels slow
1178 is a little advance for my taste
>>
>>1904349
Game start before muhammed (piss be upon him) when?
>>
>>1904352
Unless someone is ready to have their head rolling never
>>
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What the hell is this? Is this a joke?
I was thinking of picking up some DLC if the prices were right, but these deals are just insulting.
>>
>>1904430
Check https://isthereanydeal.com/ or creamapi them.
>>
>>1904345
Did you hybridize with Sardinian? They have stalwart defenders, and it's really nice.
>>
Why do estonians have viking units?
>>
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>>1904483
>>
>>1904494
Because the one cultural tradition or innovation grants both the ability to go a viking and all the men at arms from the Norse.
The Estonians and other Baltic and even Finnic tribes did raid overseas, but like most things in CK3, it was poorly implemented.
>>
>>1904514
You get the ability to go viking from the long ships innovation. I think I did hear about Baltic peoples serving in the Varangain guard, so maybe it's a reference to that. But by that logic Anglo-Saxons should get Vargangian veterans, so who knows.
>>
Mubarizun worth it y/n
>>
>>1904587
Depends on what you're doing but I'd say yes. They're better than regular heavy infantry and the tradition helps you with fighting in the desert. What are you doing?
>>
>>1904588
Are they better than varangians though
>>
>>1904596
They counter other heavy infantry so it really depends
>>
>>1904596
I'd say Varangians are better just because they get terrain bonuses. But it might not matter if you're in the desert. You can look at the stats and decide for yourself here.
https://ck3.paradoxwikis.com/Army
>>
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I took Thomas Aquinas out on a journey of self discovery and made him into a pagan cannibal warlord.
>>
>>1904430
There are only 3 game mechanic DLCs and one of them is pure shit and can be skipped (Legends of the Dead).
Rest is cosmetics or flavor packs which you buy only if you want to play in that region.
>>
I wish Camel archer were actually until insteed of just a flavor text in camelry
>>
>>1904833
Serious question, how do you guys find doing this kind of ahistorical shit fun?
>>
>>
>>1904973
bride is 16, groom is 62
>>
>>1904256
haven't played ck3 in years, how does it fare nowadays compared to ck2? Any good total conversion mods? Any big immersion mods like HiP in CK3 yet?
>>
>vaulter infantry
these guys make me think of endless legend
>>
>>1904967
The game is literally made for this. It's for mal-adjusted autists, not history enthusiasts.
>>
>>1904833
Most historical goals you could have in the game are easily accomplished in the lifetimes of 1-2 characters. Unless you're doing something outlandish, or at least expanding way beyond historical limits, you're going to hit your win condition way before your campaign has had much of a chance to breathe.

And to boot, no one's going to post screenshots of their modest historically-plausible accomplishments. "Oh, you kept Scotland independent from an English AI that never attacks? Good for you."
>>
>>1904973
>>1904974
>>
Why is the AI so anal about holding de jure capital? Even if the capital itself is a shithole with no buildings
>>
>try to play tall without raiding
wow this sucks
>>
>>1904256
>West Slavic Attire pack is out.
Oh wow really? I think I'll... I'll...
zzzzzz....
>>
>>1905075
Yeah, that plus them even assigning duchies capitals is retarded.
>>
I'm 12 years in to a LotR mod campaign and Saruman has already lost a leg and an eye.
>>
>>1905527
is he saruman or vecna
>>
>>1905075
duchy de jure capitals are needed for the duchy buildings
kingdom capitals dont need anything in particular but are USUALLY somewhat better than other counties and are often also duchy capitals, same with empire capitals
>>
duchy buildings are dumb
>>
Is the human sacrifice religious tenant worth it so I can go to war and not get bored playing tall?
>>
>>1905594
>playing tall
Get these mods for that:
https://steamcommunity.com/sharedfiles/filedetails/?id=2240104972
https://steamcommunity.com/workshop/filedetails/?id=2943715129
https://steamcommunity.com/workshop/filedetails/?id=2837844350
https://steamcommunity.com/sharedfiles/filedetails/?id=3341531569
https://steamcommunity.com/sharedfiles/filedetails/?id=2976674003
>this mod fixes the fart events
https://steamcommunity.com/workshop/filedetails/?id=3276543301
>>
>>1905626
b-but my cheevos
>>
>playing tall
CK3 is really bad for that because you can't really develop your province and add more holdings so you're limited to those few provinces that has 7 holdings
>>
>>1905647
You actually can if you play Metropolitan legacy with admin government
>>
>>1905703
>Metropolitan legacy
I'm pretty sure that just adds 1 building slot to a city, not a new holding.
>>
>>1905633
Mods have been achievement compatible since 1.9
>>
>>1905730
I confused holding with building slots sorry
>>
it's dumb that my character doesn't get a kill count in battles. like I'm some sort of nerd that stands on the sidelines watching the real men work.
>>
>Playing landless merc captain (hungarian pagan) with Asian expansion mod just dicking around in HRE
>do a few jobs here and there get a good rabble of soldiers together
>get involved in War with france eyeing maybe a weak province in the end
>wartime leader gets assassinated
>ohno.jpg
>all of france still pretty pissed at me
>disband all armies and run the fuck away
>skipping through the world doing jobs all along the way
>eventually land in china, manage help a warlord do his and get landed somewhere in China
I love this game but what now? Should I change my faith and become Prester John? Invade Japan or Korea?
>>
Is Asia Expansion Project good?
>>
Are there any overhau/vanilla++l mods yet?
>>
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>set plagues to very rare
>3 rank 2 plagues at once in realm

this is silly
>>
>>1906313
no because the kinds of autists that made overhauls like ck2+ and hip aren't interested anymore
>>
>>1906238
it's fun
>>
>>1905041
Just read up on that guy because of your post.

People like that were exactly why monarchies became so loathed. Thankfully his "reign" was so short lived and he was tortured and killed, old bastard.
>>
>game is on sale for 15 bucks atm
After four years is the base game itself good?
Or any of the DLC at 50% off?
Or just cream.api it..
>>
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Establishing imperium sarmaticumus
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>>1904256
I got kind of stagnant in my landless run because I wasn't sure at what point I sure I should get land and how exactly I wanted to go about it. If I built up piety on a guy I could buy a claim on a large area but that feels a bit too "cheap" almost? The kind of armies you can build if you really start focusing on that style is insane.
>>
>>1904430
court, roads to power, tours and tournaments are all you need. Wandering nobles and wards and wardens are nice to haves.
>>
>>1906820
I just Merced up and conquered a kingdom with horse archers
>>
>>1906845
Yeah the problem isn't winning, thats easy. Too easy. I just never felt like it was "the time"
Landless is basically god mode if you at all are paying attention. Some of the camp upgrades are absurd.
>>
>become Byzantine Emperor, starting as a Viking
>Marry off all my daughters generation after generation to various kings and emperors Steppes, India, and Africa
>Now the ruling class of all the major nations are half Nordic / Half native race mixes
Heh
>>
>>1906876
How israeli of you.
>>
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>chose a new destiny
>become the king of Nikaea, who revolted from latin empire
>has shit for a demense and MAA, just raising them puts him into -45g debt
>but he's sworn onto the crusade for Syria, which is right next door, so why not see what happens
>take Alexandretta, but then lose entire army because the AI is retarded, and end up getting captured
>then Cairo declares an invasion to reclaim Rum with 18k because I've 2k men left
>and then independence rebels with 16k want the rest of my land
>meanwhile, I'm actually the top contributor to the crusade because the AI just overwhelmed the Zingids with bodies and didn't take sieges
>decide to become my landed brother in Syria, and look to use my event troops to help Nikaea with his throne
>brother won't let help him because of the "difference in Military Strength" and because he has too many allies (his landed wife with 2k troops)
I can't wait for a return of the nonaggression/defensive/full alliance system from CK2
he ended up hiring every single holy order that was now free from the crusade and using all of the cash rewards for mercs, but it's kinda lazy
>>
>liege has holy war declared on him for the kingdom
>he loses and everyone loses all their land
>don't get event to become adventurer or even a game over
>instead I'm just a wandering landless courtier and can't do anything or take any decisions
Is there a console command to force my ruler into becoming an adventurer?
>>
>>1906991
You may have to "die" or switch heirs or something to get the option. If I "skipped" an heir as a landless it would make a new group name and camp with new levels and everything (but keep some MAAs etc weirdly)
>>
>>1906994
Damn. You'd think they could put a simple check every month for a does_player_have_land flag or something to cover this kind of thing.
>>
>>1906997
I think its supposed to happen automagically like you expected I don't think its intended behavior just stating a possible solution where you might be able to force it.
>>
>>1907013
Appreciate the advice but it didn't work unfortunately. Despite having children, the game concluded I didn't have any heirs and gave me a game over after I died. Didn't feel like playing another dynasty so abandoned that game. Might look for a mod that allows me to go adventurer anytime in case this kind of thing happens again.
>>
>>1907017
stupid. LIke you said it should just have a flag or give the choice.
>>
Is there any mod that caps domain limit to 1 for everyone?
>>
I'm not having fun.
>>
what should I name this beautiful gift from God?
>>
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>>1907180
forgot pic
>>
>>1907181
Without traits how the fuck should we know?
>>
>>1906352
Plague rarity setting doesn't decrease spawn rate.
It just decreases their duration on the map.
>>
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What should be added next?
>>
>>1908099
warfare
>>
>>1908099
trade.
>>
>>1904430
Yeah the pdx has spit on their customers at this point. I bought every ck2 dlc including cosmetics and every eu4 dlc up to cradle but I haven’t bought anything since royal courts. The new pricing policy is a fucking joke and it’s pathetic anyone still buys this lackluster product
>>
>>1908099
For the love of God improve the army AI or at least let me somehow control my allies
>>
>>1908099
a dlc focused soley on jewish history and religious trappings
>>
What's the fucking point of complaining about DLC pricing?
They've done this forever, literally nobody except for retarded fucking whales even buys them anymore, everyone knows this, paradox included. Meanwhile we keep pirating the DLC and Paradox keeps pretending not to know, while driving the price even higher so they can continue leeching off the whales while the rest of us get free updates. If it ain't broke.
>>
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>>1904584
>Varangain
>Vargangian
>>
>>1906798
Dotarded pedos trying to get in flagrante with the young maidens have been hated since ancient greek times.
>>
>>1908505
You underestimate how many normie whales there are who are still afraid of pirating. Not to mention retarded PC illiterate zoomies for whom even paradox DLC pirating is a tall order
>>
>>1908505
>>1908575
Enjoy burning in hell pedophiles
>>
>>1908579
Fuck off Fredrik Wester.
>>
>>1908535
What? I spelled it right.
https://en.wikipedia.org/wiki/Varangian_Guard
>>
>>1908654
Anon...
>>
>>1908541
Yeah but they get to suckle on teenie pink pussy grool while we jerk off to CBO
>>
>Hmm, I wonder what I should play today
>Lets give forming x empire a go
>Oh, its kinda overall worse than yet another byz run
>Oh well, lets do another Norman adventurer start to become the byz emperor
>Oh wait, I already did that 5 times in a row
Please send ideas for fun runs. The amount of flavour outside of the Byzantines is fucking non-existent.
>>
>>1908819
unite the slavs
>>
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>>1908828
You would never guess what my last run was. And no, there is barely any flavour here either, just a bunch of map painting to get everything for the decision.
>>
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>Susceptible to plague
Holy fucking shit why is it only the player that gets this stupid fucking development killing 10 year debuff that effects every single barony in your realm that more than likely fucking refreshes before the 10 years are up? If their stupid fucking ai can't deal with the shitty mechanics they add in they shouldn't even bother putting them in.
>>
>>1908099
Nomads.
>>
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>>1908837
tell me about it
>>
>>1908657
Oh, I'm retarded.
>>
>>1908819
From the Persian empire and and become the new sunni caliph as One of lesser sunni brunches
>>
>>1904430
>buy ck3 on sale for like 9 quid
>hear about a new DLC coming out where you can play a landless adventurer
>it's fucking 25 quid
>locks a bunch of byzantine stuff behind it to desperately try to justify the pricing
the only reason I even considered buying it is because of how cheap I got the base game for. Who the fuck buys all these things full price?
>>
>>1909328
Just pirate the dlc, it's what everyone does.
>>
>>1904256
kek they're actually charging money for this low effort shit?
>>
Didn't one anon say there was a avatar mod being made for ck3? Any news on that?
>>
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Why do people claim that CK3 tries to be more historically accurate when it has ahistorical shit like witches?
>>
>>1910216
>CK3 tries to be more historically accurate
Literally no one says that
>>
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>>1909758
They have closed github repo that's updated daily. I think they are still looking for Beta Testers. Next year release sounds plausible to me
>>
Is the elder scrolls mod dead?
>>
>>1910229
no?
>>
>>1910229
They had to wait for EPE to update which only happened last week.
>>
>get event
>look at only option
>"time to conquer the world"
>oh cool I got the conqueror tra-
>it's just telling me that my consumption is gone
>>
>>1904256
>start a new adventurer run in 1066
>build a character suited for a mercenary commander, take the swords-for-hire purpose and two scrappers
>do enough contracts to build up enough wealth to get the upgrades for men-at-arms ready, and use hooks to build them
>start focusing on stand with us contracts as my bread-and-butter, with other contracts to pad our income and provisions if needed
>do a manual offer to help a king with his war for a hefty payday
>after he wins because adventurer MAA are disgustingly strong I notice I can't make those manual offers anymore because the game says I'm already assisting in a war
>look around a bit online, it's a known issue
>I check the save file
>"flag=owed_contract_assistance_war"
>delete it
>can magically offer to join a war again
Did paradox just shit-code this from a previous expansion or something?
>>
>can't manually assign baronies as admin govt in AGOT mod
>AI apparently doesn't have access to the "random courtier" button, and thus can't assign baronies if they are imperial
fuck
>>
>>1904256
What are the good mass conversion mods? I've already played PoD back to back and don't care for AGOT or EK2.
>>
>>1908819
House of Eorlingas. Create as an Anglo-Saxon adventurer named Eorl and form a nomadic-Anglo-Saxon hybrid culture in the steppe.

De Lusignan counts to Kings of Jerusalem and Cyprus. Play tall and don't expand beyond Jerusalem, Cyprus and the duchies of Antioch+Cilicia.

Capet cadets. Play as the kings of France, giving out the duchies that were historically given to cadet dynasties. Obsessively rename and give the cadets their historical names and CoAs. Eventually have the main line die out or switch to a cadet and usurp the throne.
>>
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Almost forty years of mugging, heisting, sellswording and rescuing women lost in the woods, and not only does one of my children have a kingdom of her own in the Holy Land, but the Anglo-Saxons have a future beyond the Norman Yoke.

>>1908819
a loyalist in the byzantine empire maybe?

>>1911566
I'm going to shamelessly steal this idea and play a cavalry-focused Anglo at some point shame I can't diverge or hybridise a culture because I ain't paying for that.
>>
)
>Bought CK3 for the AGoT mod, think “play House Hightower” that’ll be easy
>largest Lord of Largest Kingdom, married in with all major relevant in House’s in region
>”just keep out of Roberts Rebellion”
>start with 16k levies
>notice there’s a Faction against me of minor Lords straight away
>whatever
>suddenly levies half and 3/4 of vassals raise their armies
>Oldtown besieged
>luckily just made a marriage pact alliance with House Lannister and barely survive

Nearly lost within the first year. Plagues are annoyingly constant in the city.
>remember from books chapters, Oldtown is heavily garrisoned
>Chapters talking about the Reach Kingdom are the spoilers from WOW and the Reach Lords are all backstabbers and hate their Paramount ‘Steward’ House Tyrell.
>Lord Hightower is a paranoid shut-in in his Tower.

Good game so far, enjoying it, can easily lose day’s playing it.
>>
Wait so the rewards you get for finally feudalizing is becoming broke and weak? Why are tribals so strong with literally 0 downsides?
>>
>>1911883
The downside is that you stop progressing technologically. If done right the transition to feudal is quite smooth.
>>
>>1910229
No but might as well be. It'll take like a decade for them to add enough flavor for it not to just be reskinned vanilla.
>>
>>1912009
>not to just be reskinned vanilla
what playable mods are there right now that aren't like this, besides the princes of darkness mod?
>>
>>1912128
At least other mods update quicker. The EK2 devs have to implement muh new mechanics with every update rather than compatching every patch as quickly as possible. And they bullied the Unbound modder out of the modding community for not being woke even though his mod was one of the biggest submods for EK2.
>>
>>1912258
>bullied the Unbound modder out of the modding community for not being woke
Do elaborate on this please, I love modder drama
>>
>>1911883
Tribal are strong in trem military early on but clan and feudal have scaling and access to tech and buildings
Feudal contract are very great for how flexible they are
Where clan tax collector are very powerful if you have the right condition
>>
>>1912395
Oh yeah and admin is probably most powerful and most limiting among them
>>
I wanted to do an Outremer run as the Normans but holy fuck is it lame just waiting around for the pope to declare a crusade. The Lollards gained control of Canterbury but the "crusades are now available thing didn't pop up so I assume the Catholics got it before I converted, or maybe the game is fucked.

Actually looking at the wiki it looks like they need a non Christian to hold the holy site. So I guess I'm just gonna have to sit on my ass until 1095.
>>
I turns out that the main reason my game was unplayably laggy was because I only had 8 gb of RAM now that I upgraded to 16 it runs as well as it did when I first got the game back before tours and tournaments.
>>
I have no dlc since royal court. Should I buy the new shit so I can play or just give up on this game forever? It’s like 100aud to get caught up
>>
>>1912970
Pirating paradox dlc isn't complicated at all. I am a thirdworlder though and from what I know anti-piracy law do get enforced in first world countries unlike in here.
>>
>>1912268
Something to do with gays or something.
>>
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>caliph declares holy war on me
>hire holy order because i know he's going to bring some firepower
>9 days later, he's somehow in my jail and I get a free 1.9k
i'll take it

the free content since royal court has been pretty good, honestly, you don't really need the expansions
spain and persia just affect those areas
RtP and T&T would be the only ones to consider, but they put out a lot of free stuff with the updates
>>
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>change my destiny upon succession
>AI trades 2castle 20g/52dev plains county for 1 holding 8g/18dev mountain county because muh de jure capital
death to "fixed" capitals
>>
>>1913164
Use the title manager mod, you can change your titles capitals with it
But yeah, there's so much wrong with this game it's infuriating
>>
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>>1913186
the only benefit is that it was her (now my) son, so he'll inherit the kingdom back
>>
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As a new player, which year should I start? So far I have tired the earliest but I am getting screw over the succession laws. I have been trying to kill all but one son but this is not always easy or possible.
Any other advise for newcomer?
>>
>>1913222
1066
Iron century when they make a dlc for it
The early start date is a meme
>>
>>1913228
are there any essential dlc?
>>
>>1913229
Pirate them all
>>
>>1913229
roads to power and legends of the dead
>>
Well I got Jerusalem. The problem is that I'm a woman, with three sons and surrounded by a powerful Arabian Empire. Any tips? This is my first time switching to a Crusader king/queen character and it feels really weird starting over this far into the game.
>>
>>1913424
Just play it out? Get some alliances going with your fellow Christians
>>
>>1913424
Suck dick
>>
Does Paradox have a game that covers the time of the Roman Empire?

I saw the devs bitching about people wanting to play as Rome in CK3 and telling them to play Imperator but that game ends at 27 bc.
>>
>>1913441
Most of Europe is out of my range and the Byzantine Empire has fallen and been replaced with a weak ass Latin empire. I'm gonna try to pick off weaker targets wherever they pop up but I'm really worried about getting invaded.
>>
>>1913445
Is Long as nobody gets conqueror you will be fine
>>
>>1913446
I've already been attacked by counts that I didn't have a truce with. Also I have Scourge of the gods on 5% so if that happens I may be fucked.
>>
I was able to snag Egypt in a holy war, so it looks like it's gonna be mostly smooth sailing from here on out. Right now I'm a member of the house/dynasty of Normandy, do you guys think I should make a cadet branch? If so what should I call it?
>>
I feel like Jerusalem should be de jure part of Syria by default, or something like that. It's weird that there's a kingdom that only Jews and Christians can make. It gets de jure drifted into other kingdoms all the time too. It would be better if crusades for Jerusalem were just crusades for the three duchies that make up the kingdom, and Jerusalem would be automatically formed at the end of a successful crusade.
>>
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I just went up against a great conqueror with scourge of the gods. I had a really good alliance so I was able to beat them in open combat. However, their armies were far faster than mine and they could siege down my castles ridiculously fast. So I was just chasing them around while they sieged my shit. I was able to get to a white peace, but holy fuck that was frustrating.

Also, thoughts on this coat of arms?
>>
>>1908099
Are those the things still missing that were in ck2? and to think I was about to ask if 3 was worth playing
>>
>>1914154
>Are those the things still missing that were in ck2?
No, I think this picture is about something else. CK3 still doesn’t have republics or nomads, and I don’t think they’ll be added. However, the imperial government already exists in the form of bureaucracy, and this type of government includes features from merchant republics, like influence, mansions, and elections. Other features from CK2 are already present but have been changed. For example, realm laws are now a mix of different mechanics, technology is now tied to culture, bloodlines have been replaced by dynasty legacies, and plots and claim fabrication are actually useful now, etc.
>>
>>1914167
>No, I think this picture is about something else.
The pic is from a dev diary about their "floor plan for the future" so yeah it's not about what is in CK2 but what they are thinking about for CK3.
>CK3 still doesn’t have republics or nomads, and I don’t think they’ll be added.
I think they will be added, they already have a good base to build off of with adventurers and republics are too popular to not eventually add. The one getting screwed is warfare.
>Warfare is not and never will be a primary focus for CK3, that said it’s not as character-driven as it could be, outside of commander advantage and the occasional great knight.
https://forum.paradoxplaza.com/forum/developer-diary/dev-diary-109-floor-plan-for-the-future.1546534/
>>
>>1914172
>Warfare
What do they mean by that? Do people want that strange battle window from CK2 with attack arrows? Or are they asking for the previous system where levies worked like MAA ? Or something else?"
>>
Hey im somewhat new. I want to start a new game in France and later get the kingdom of Jerusalem. My friend told me to start in 867 should I start as a standard french or form the normans? Do I get anything from forming the normans?
>>
>>1914179
Norman is more suited to warfare, but it may be difficult for a newbie to make it in 867.
>>
Sometimes I feel like there aren't enough good capital spots on the map. Realistically, it doesn't make that big of a difference, having good holdings is just going to boost me above and beyond the AI even more than normal. But still it triggers my autism and limits the number of places I'm willing to play.

Speaking of capitals, holy shit I love Baghdad. People like to say Rome is better, or that one county in India. But Baghdad is an entire duchy of floodplains, which is only a slightly worse version of farmlands.
>>
>>1914131
start from scratch
>>
>>1914180
So norman over standard French? Understood. Do I lose anything from northern lords if I start norse?
>>
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Post your starting rulers
>>
Wait i can play landless?
Since when?
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>>1914240
>Do I lose anything from northern lords if I start norse?

You lose most of the stuff Norse culture gives, except long ships. But Norman has some nice stuff to make up for it.
>>
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Last dev diary of the year tomorrow, comes with a look at upcoming DLCs
>>
>>1914493
Ui change and expansion of court jobs?
>>
I want to do a Prussia run. I want to start as a Norse ruler and make a hybrid culture, but I don't know if I should start as an adventurer or a landed ruler. Thoughts?
>>
>>1914493
Wait for real? Where did they announce that?
>>
>>1914534
https://x.com/CrusaderKings/status/1868644165749457200
>>
>>1914535
Nice. Thanks for the link. If this is hinting at an expansion on court mechanics I have a good feeling about where the games going.
>>
>>1914493
>a dlc rework for our dlc about dlc that should've been if not in base game then in one of our dlcs
>>
>>1914553
>that'll be $30
>>
Got the game and all DLCs except the content creator packs. What's a good easy starting toon? The tutorial is Ireland and I care little for mick tomfoolery.
>>
>>1914568
Bjorn Ironside, go down the August diplomacy tree and get true ruler. You can vassalize all the Norse rulers ez.
>>
>>1914568
Britain and Scandinavia are the most beginner friendly areas. If you want to be unlanded then really anywhere is fine.
>>
>>1914578
Alfred the great is also pretty ez as long as your brother dies right away.
>>
>>1914509
depends on how long you plan on playing, but it's easier if you start landed
>>
>>1914586
I think it's easier as an adventurer. No succession crisis, no need to worry about war, gold is trivial to come by with contracts.
>>
>>1914509
Adventurer is easier for you to build up your army but it's practically a must have for your custom adventurer to have huge prowess because adventurer have tons of exclusive instakill event that can be mostly overcome with a prowess check.
>>
>>1914454
What do they get?(I don't have roads to power)
>>
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Update on the Prussia run. I started as an adventurer, got the great "travels of" journal and got the knight of the swan thing. I was able to take all of the Prussian lands (besides one county of the culture that isn't part of either of the Prussian duchies for some reason). I was also able to reform the Asatru faith. All of that, and my starting guy isn't dead yet, he's a beast.

Questions and advice section:

1. I was gonna make a Prusso-Norse hybrid culture. Should I just stick with that default name or are there cooler chud core names you guys can think of?

2. What do you guys think of this coat of arms I made? Kino or too much?
>>
>>1914672
Oh, without roads to power they kinda suck. But they still get long ships which are nice. I'd go just with French if you're a newbie.
>>
>>1914674
Also I forgot to add. Sacred groves tradition: get it or pass? Most of the Prussia region is forest, but it might be better to pick up something else right out of the gate.
>>
>>1914675
Ah I'll go French then if they suck without that dlc. Thank you
>>
Do administrative governments still cause a ton of lag?
>>
How dif is it from ck2?
Do i have to play the tutorial or can i jump straight in?
>>
>>1914761
If you're familiar with CK2, you are familiar with CK3. Personally, I was annoyed by how the armies work, with simplistic combat and the ability to summon boats on demand. Lifestyle choices and piety and prestige levels matter more than they do in CK2.
>>
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What should my next run be the options are
Unite the slavs as either the Russians or Czechs
Form outremer
Spanish Carthaginian empire
>>
landless update for Elder Kings 2 when?
>>
Is this a good flag for uniting the slavs?
>>
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https://forum.paradoxplaza.com/forum/developer-diary/dev-diary-161-2024-in-review.1720433/

Merchant expansion confirmed for 2025
>>
>>1915019
Oh shit I misread it that's embarrassing. It's not for 2025, but later on.
>>
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>>1915021
Warfare is changing next year at least.
>>
>>1914993
I like it.
>>
>>1915019
Looks like trade and republics will be the focus of the next chapter, probably nomads too going off what they've said before.
>>
>>1915050
I'm dumb, I didn't read the whole thing. Unless merchants and trade are separate things.
>>
>irl karlings go extinct a few years into the game
>in game they become ubermensch and spread everywhere
>>
>>1915060
Also Charles the bald reconquered the whole Carolingian empire. I've never seen him do that in game.
>>
Are there any mods that adds downsides to being tribal? I find it so ridiculous how easy it is to maintain a professional army as ooga boogas
>>
>>1915053
>>1915021
Damn, double kill.
>>
>>1915069
What the fuck are they talking about then? They say it's been heavily requested. Maybe warfare changes?
>>
>>1915062
The AI is too passive and the dumb auto alliance on marriage ruins everything
>>
>>1915075
My guess is religion.
>>
>>1915077
>dumb auto alliance on marriage ruins everything
that's just how marriages worked then
>>
>>1915104
Ah yes remember when Russia called France to war in the 10th century when the French king married a Russian noble
Marriage shouldn't automatically lock you into a military alliance but it should facilitate diplomacy
>>
>>1915157
you aren't obliged to call your ally to aid you in war, nor to participate in his wars
>>
>>1915164
But the AI will march across a continent to help the AI against a one-county war and every AI king has 5 major allies.
>>
>>1915164
Yes, then why make it an auto alliance? The way it worked in 2 was perfectly fine
>>
>>1915176
Love watching the HRE bankrupt itself to help their random irish tribe allies against the 28373th norse invasion
The AI in this game is a joke
>>
>>1915194
Yur. Sometimes I wish we had eu4 diplomacy or maybe even Vic3 Diplo plays. At least in those games the AI can say no.
>>
I just use a mod that makes marriages only give a truce with the option to make an alliance given the right conditions, it solves 90% of the diplomacy problems in my experience.
>>
Just finished a massive Roman Empire campaign from the earliest start date, starting as Haesteinm
I was thinking of relaxing now by doing a total meme run, Ethiopia or something, either as Messalians or Adamites since I never did meme religions before
Which meme faith should I pick?
>>
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>my first ruler live into his 80s
>his son comes to power when he's 45ish
>he only has one daughter
>I get two wives
>I get the infirm trait 5 years in
>another 3 years go by and no childen
>decide to pick up the perk from the health tree that gives +30% fertillity
>my two wives have 6 sons back to back.
>mfw
https://youtu.be/U9JiIWugCNM?si=UcRodXgJta4tNmFE&t=30

Also I found this neat artifact.
>>
>>1915414
For me it's the Indian Jews. Roleplaying as cabal of roaming bandit Jews and then invading Palestine to form Israel might be my favorite playthrough right now.
>>
>+200% if the new faith belongs to a different religious family
>+500% if the new faith is unreformed while the old faith is organized
>+500% if the new faith's religion is dead"
Are these numbers from the new patch, or what? I don’t remember such an expensive cost to convert
>>
I think it's time for yet another Norse England run.
>>
Do you prefer ck2's technologies or ck3's cultural advancements? Both are very retarded but I think ck3's one is more so as it is built around cultures being small and localized, the moment you start to spread your culture you're fucked for no logical reason
>>
im adventuring in Spain trying to kill all the muslims but the fucking catholic rulers won’t declare any wars for me to join. The struggle has already passed hostility. Should I just give up and wait for the crusades?
>>
I got the great conqueror trait. I wasn't really planning on doing a mass conquest but I guess I can take a few kingdoms for my dynasty members to farm some renown.

Also, do you guys have any ideas for the coat of arms for a viking Britannia?
>>
I wish there was a way control which vassals convert to a new culture. It would be nice to be able to make a divergent culture and keep it small without your vassals spreading it like crazy.
>>
The "send to varangian guard" interaction you can get as a Norse ruler is really nice. Your sons either come back better, or dead. It's a nice way to cull the heard.
>>
>Be adventurer
>Inherit the duchy of Homs then Jerusalem for some ungodly reason
>"Hmm, the borders look like dogshit"
>Try to revoke a duke's title
>Literally the entire realm rebels
>Curbstomp everyone with elite soldiers and advantageous terrain
>Sole owner of the entire kingdom
>Divide it in republican vassals
>Go back to being an adventurer
>>
What exactly allows people to participate in martial events in tournaments? Is it just martial tradition? I've noticed that You can't participate as a woman even if you have the sheildmaiden trait. But I'm wondering if Warriors by Merit would allow it.
>>
>>1916210
Probably martial sex
>>
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>>1916156
>viking Britannia
if you're an Anglo I'd just ape the Anglo flag of the white dragon ngl, it's simple but cool

>>1915471
I love playing as a freebooter camp of (insert dying faith/culture here) and fucking with anyone who's in a set area to make bank before conquering some land, or just staying as a nomadic band of brigands.
>mfw levying the outcasts can spawn a band called the Merry Men
>>
>>1915047
Is this all they're doing? I suppose automating all armies and pretending the awful warfare system doesn't work is better than nothing but I'm very disappointed if this is their long term solution.
>>
>>1916386
no, it's just a part of their "quality of life updates" for next year
>Next year, we will also aim to have a free update sometime in the first quarter of the year (probably towards the end), which we’re stuffing with improvements, fixes, and quality-of-life features. We are, for example, looking into improving the Warfare AI in multiple ways (work on this is ongoing: we’ll see what the extent of the changes will be, so far they’re promising)! We’re also looking into improving interfaces like the Court Positions, and bringing over and improving the automated warfare feature that the console version of the game has - among many other things.
>>
>>1916160
Words cannot describe how much I want this. Just because I want one area filled with mutts doesn't mean I want the whole damn empire mongrelized.
>>
>>1914172
>Warfare is not and never will be a primary focus for CK3, that said it’s not as character-driven as it could be, outside of commander advantage and the occasional great knight.
Why do they need to flanderize their product? Why can't it at least have decent warfare along with the other things?
>>
>>1914820
Around august 2025 probably.
>>
>>1915019
Fucking merchant republic whiners. Why would nuParadox be able to make MRs immersive and fun when old Paradox couldn't. It's just a waste of dev time when they could add something people actually play.
>>
oh my god, plagues are so fucking annoying, at first they were cool, but they are just so repetitive and obnoxious
I am so fucking tired of seeing a plague spawn, and going through the process of hiring a physician, choosing the treatment of my family/counties, and seeing the result, not to mention constantly having the dev of my provinces plummet. This shit can be disabled through the game rules, right? I gotta remind myself to do that before my next campaign
>>
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>>1916701
>waah game is too hard
>I want the game to play itself
>>
>>1916709
I know you're not serious, but if plagues were varied and had any difficulty then I would have much less of a problem with them, clicking which physician to choose and the treatment has 0 difficulty and is just really annoying
>>
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Today I learned that you can rename holy orders you're a patron of. It's broken though, their original name still shows up in the holy order tab and when you get notifications about them.
>>
>>1916701
>>1916709
>OH MY FUCKING GOD IS THAT A HECKING COMMON COUGH???? WE JUST HAD ONE 2 WEEKS AGO!!! APOCALYPTIC DISEASE OH FUCK OH FUCK -10000000 DEVELOPMENT -1000000 CONTROL -10000000000000000000 LEGITIMACY. YOU NEED TO SPEND 4500 GOLD SO YOUR PHYSICIAN TELLS PEOPLE TO WASH THEMSELVES EVERY FEW WEEKS
>23 dead, you gained the ill trait, you lost the ill trait
Yeah I don't know why they (or I) bothered with these things
>>
>>1916735
Yeah Paradox arbitrary pricing for everything in ck3 is ridiculous. It's pure gamey nonsense. Why should everything have such ridiculous costs. In real life there were constant wars almost every couple of years often but in ck3 you can't do that because you have to wait 10 years to pay back the debt for that one small war you had. They aren't even trying to go for any kind of realism.
>>
>>1916739
Yeah the price scaling is garbage
>>
What exactly is the Varangian guard in game? When playing as the Byzantines they're just random Norse people that show up to your court. And on the Norse side it seem like I send people over there and they just sit in Byzantium and get random traits. What are they doing over there? Are they doing anything?
>>
>Slaughter at
>Slaughter at
>Slaughter at
>Slaughter at
>Slaughter at
>>
Why is there even a building limit? Shouldn't the holding limit be enough to simulate backwater regions?
>>
>>1916777
I think it was added to stop people from taking off too early by play tall.
>>
>>1916783
So make the game harder then. Why shouldn't you be able to be successful by playing tall. It's really boring when you have nothing to do because you built all the buildings so you're just watching paint dry. The limited building slots is what killed Total War.
>>
>>1916776
I don't know what to think of the combat in this game. On one hand I like that army quality matters a lot unlike eu4 where it's just higher number wins, but it's also extremely hard to believe that any medieval army can win outnumbered 1:10 while also wiping out the entire army and taking minimal casualties
>>
>>1916791
You can still play tall, it just takes longer for it to really pay off. You know there are techs that give you more building slots right?
>>
>>1916796
>You know there are techs that give you more building slots right?
They're still too few. The limit feels too gamey. Why should there be these arbitrary restrictions that limit realism anyway. Realism doesn't necessarily mean less fun. Ck3 goes too far in the gamey direction.
>>
>>1916810
I think it would make the game too easy and people already complain about how easy the game is.
>>
>>1904256
Ck3 needs to have a way to prevent blobbing into the entire world. My suggestions are to have scaling modifiers based on empire size that add corruption and lowers administrative efficiency. You could also utilize the control mechanic to lower the maximum control for counties further away from the capital so you would need to build roads to control vast territories.
>>
>>1916810
Just mod it then?
>>
>>1916814
Could lower the bonuses for each building and put a limit on the amount of health buffs that can affect you from buildings. The game became trivial after Roads to Power anyway since it's almost impossible to lose unless your entire dynasty is wiped.
>>1916817
I have.
>>
>>1916815
I think a corruption mechanic would be good for vassals who are too far away from the capital. "Heaven is high and the emperor is far away".
>>
>Game became unplayably slow at 1340
Sad, but I guess it's time to let go, my empire pretty much expands itself and I only need to appoint governors now
>>
The special archers you get from Forest Wardens kinda kick ass.
>>
>>1916821
are you playing administrative? I've heard that even on high-end systems the game comes to a crawl if you're a really big administrative realm
>>
It would be cool if Paradox added back secret societies and you could have inter-secret society wars and control land from behind the scenes. Or send out agents to promote virtues, vices, lifestyle traits and values etc among characters.
>>
>>1916841
I agree. The witchcraft and false conversion stuff is rather lacking. What I'd really like to see is a secret society of Hellenistic pagans, that would be way cooler and more realistic than the current ways of reviving it.
>>
>>1916815
Doesn't fallen eagle have a system like this? How is that?
>>
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So the next update won't be republics. Some of the things they've said makes me think that nomads will come with trade and republics. So the next major update will either be warfare or religion (or map expansion but I feel like that's something that will be saved for last). What do you guys think it will be?
>>
>>1916850
Nomads or religion dlc which will include investiture and college of cardinals. Sucks that societies aren't included in that pic.
>>
>>1916852
Neither is landless.
>>
Adding a rivalry GUI element that tracks the slights of characters and making rivalries more gradual instead of Game of Thrones style instant meme rivalries would fix the game. After a certain amount of slights it turns into a full fledged rivalry and could lead to a house feud.
>>
Is Sinews of War still fucked? Is there anything else that adds population mechanics?
>>
>Realm Stability: Extreme
>Impact of Advantage: 10%
Yup it's gaming time, no retarded bordergore and armies now actually matter and can end wars in a reasonable timeframe.
>>
>>1916900
>Is Sinews of War still fucked?
There's another version maintained by another guy.
>Is there anything else that adds population mechanics?
Weight of Crown.
>>
Going to make a zealot possesed holy warrior adventurer and terrorize everyone from England to India
>>
Geheimnisnacht 2 when? CK3 seems more fitting for fantasy than historical settings
>>
>>1916988
>CK3 seems more fitting for fantasy than historical settings
It's because it's an RPG. If they made it so it's something similar to the Stellaris setting it wouldn't be half as boring honestly
>>
>>1916852
>religion dlc
I'll be upset if they don't include a holy site rework with the religion DLC. The video in the OP goes over what I want.
>>
It's fucked that Norse is still the best culture by far. Ever since they made disinheriting harder I have no clue how to operate without Scandinavian Elective. If there's a culture that has something that you want you can use a varangain adventure to get land anywhere within your diplomatic range. Malleable invaders makes it way easier to hybridize and the special Norse soldiers kick everything else's ass. Also their dynasty legacies are better than any other unique legacies.

Also good luck operating in eastern Europe without long ships.
>>
>>1917493
greeks have a free disinherit button with castration so they've got the best inheritance management
>>
>>1917511
Shit, I never realized that. Does it drain legitimacy? Another thing they fucked up is monasticism, you lose legitimacy when you ask your heirs to take vows.
>>
>>1917518
it's free and even gives you influence even though it only useful for feuduals
>>
Why did the Elder Kings 2 devs have to shut down the only big submod for EK2? EK2 is basically on life support now. It'll take like 5 years for them to add any interesting mechanics that aren't just reskinned vanilla shit. Driving away modders that actually add interesting things to their shitty mod is retarded.
>>
>>1917534
>shut down
????
How the fuck can they even do that? They don't own the TES IP and they can't prevent any submods from loading together with their mod either (since the submod can simply overwrite whatever DRM the original mod's schizodevs design)
So how and why
>>
>>1917563
They bullied the creator of Unbound (who is also the maker of Sinews of War) to stop modding. I don't know the full details but I think the guy had an empire decadence mechanic where rulers who were gay increased decadence. Also his mod unbound allowed you to bring back the laws that allow you to criminalize homos and I guess the devs didn't like that since they're woke.
>>
>>1917596
The dev's just a little bitch then
>waaah they're mean to me because I added homophobia now I'm not gonna update anymore
pussy should've just kept it going
>>
>>1917598
Yeah. It sucks though because his mod was the only major submod that added new mechanics to EK2. There's barely any worthwhile submods now.
>>
>>1917598
Damn right should have posted a homo bdsm dog gear faggot next to a toddler, no text no nothing, just the video of the lether gay furry next to the kid
>>
Do you play CK3 as its intended? A roleplaying game?
>>
>>1917596
Not to defend wokefags but abandoning modding because some troon on the internet told you to? What a fucking pussy weakling, I struggle to even pity him, if anything he should have doubled and tripled down
>>
>>1917602
I do, otherwise it's far too easy and boring
I wish more people realized that in this game you must ask yourself "should I" instead of "can I"
>>
How do house feuds work? Its the one dlc I don't have. Is the only way to win a house feud via murder or can you do duels as well? If it's just a dlc that will force me to be constantly running murder schemes I probably won't get it.
>>
>>1917637
>Buying Paradox DLCs
>>
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Look a this retarded ass shit my vassal did while spreading my culture. My only hope now is that a divergent culture eventually gets formed. I was so close to having perfectly clear cultural boarders.
>>
What's the basic coomer mod load order?
>>
>>1916672
shit, I'll off myself by then. Is Elder Kings mod for CK2 any good?
>>
>>1917912
You won't
>>
>>1917912
Yeah it's good.
>>
>>1917632
This
>>
Why the fuck is the Varangian Guard decision that allows you to recruit them as men-at-arms only available under these conditions:
>Norse culture present in realm
>5 courtiers with the Norse culture
>Allied to a Norse culture character
If the Norse culture splits into Danish, Norwegian etc then you can't take the decision. And historically anglos and Russians also served in the VG. Are they really this incompetent or is it just swecuck chauvinism?
>>
What's up with Nubians looking so pale in game?
Some look black, but many look basically Greek, Sicilian or Turkish
Also Africans in general have clothing that is basically identical to Arabs only without veils. Only unique thing is the animal skins for their pagan religious leaders.

On a totally different note, has anyone crossbred a Black with a Chinese in this game?
I'm curious how the DNA turns out
>>
>>1917724
Surprising, I swear the AI never does cultural conversion
>>
For some reason it's impossible to declare a war for Genoa and there's no explanation why
>>
Somehow a woman became the chief imam/caliph of Shias even tho only men can hold the title by law
Erm...
>>
Alright, the viking England run is going good. The legacy of piracy modifier recently ran out so I can't raid anymore, but I've invested enough gold into my holdings that it's not really an issue anymore.

The next thing I'd like to do is set up some kingdoms for my dynasty members. Scandinavia has converted to Christianity, so they're on of my main targets. Also I'd like to get Germany for the holy site. But here's my big question, should I dismantle the papacy? On the one hand it feels fitting, but on the other crusades can be kind fun to defend against. But then again they can get old after a while.

Thought's?
>>
>>1918486
I think it's because I left him on spread culture, he owns Lancaster, Mercia and most of Aquitaine. I just wanted him to spread the culture in England, but he went and did this.
>>
>>1918531
Get this mod. Create a mod from the launcher then put the common folder into the mod base folder.
It's a mod that make the default succession male_only and fixes the medieval feminism nonsense.
https://mega.nz/file/Fe0mmZDS#PL2RxNFmITZ8B24UHiYx8HDG8and4CLU8yMy4AInd5A
>>
>>1918552
Another thing that I forgot to mention is one of my vassals (who was serving as my spymaster at the time) murdered my handsome, genius, first born son. So I tired to imprison him, he refused and rose up in rebellion, I curb stomped his forces, sieged down his capital and imprisoned him. Fun fact, if you imprison someone who murdered a close family member while following a Norse faith* you get the blood eagle event like with King Aella of Northumbria from the sons of Ragnar Lodbrok invasion. So yeah, I tore that suckers ribs into blood wings.

*I'm not sure the exact requirements, I think it might be related to the Blot tenant, also it may require North Germanic heritage.
>>
>>1918531
Probably through pretender rebellion, at least that's how you can have queens under male only laws.
>>
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>>1918571
Ah-ha! I found it! It's tied to whether or not your faith considers vengeful a virtue.
>>
I am the emperor of francia and the Duke of berry somehow inherited the duchy of khazaria. Is there anyway I can get khazaria out of my realm?
>>
>>1918588
But wait, the sacred murder tenant also makes vengeful a virtue. Can you get this event as a Muslim?
>>
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I ran a quick test by switching between two characters. It looks like it is only tied to having a religion that considers vengeful a virtue. Although you do need the gruesome festivals tenet to get the option to sacrifice them to Odin, obliviously.
>>
>>1918589
>Is there anyway I can get khazaria out of my realm?
Wow. There's a lot to unpack here. First of all, this has been repeatedly debunked as a classic anti-Semitic trope, and as such constitutes harmful misinformation. This kind of bigotry violates our community guidelines. Your baseless conspiracy theories have no place here.
>>
>>1918483
Because they didn't even wear clothes before arabs enslaved them and spread the holy word of allah
>>
>>1918639
Unironically if every kike, muslim, black and indian was executed tomorrow the world would immediately become a beautiful place
>>
>>1918810
>expanding the map so far was a mistake
Yes.
>>
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>>1914296
>>
Any recommendations for a starting muslim count in the 867 start date? preferably close to an islamic holy site
I wanna do an RP run where I develop lunacy, convert to alawism, and find the reincarnation to Ali
>>
>>1919350
idk but starting adventurer is the most fun if you can control yourself and transition into a count instead of a king
>>
There's too many members of my house and they're reproducing faster than I can convert them to witchcraft. I'm not sure I'm gonna be able to get a witch coven.
>>
>>1919388
yeah if you don't get witch early you're kinda screwed unless you can make a cadet house.
>>
Greedy is such a shit trait, even worse than shy, because you solve 99% of your problems in the game by throwing money at them. But with greedy, you're just constantly gaining stress. Also I've found that compassionate and greedy is and abhorrent trait combo.
>>
>>1919452
>compassionate and greedy
How would that even work IRL?
>>
>>1919455
No clue but my heir got it in game. It really sucks because like half of the events in game are:

>option one, do the kind generous thing
>option two, do the mean greedy thing

And as a result both options give me stress.
>>
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>>1919455
You'd be surprised at how many people game the charity-tax-credit card system.
>get credit card with high limit and lots of benefits
>max it out with scheduled donations each month
>pay it off on a schedule
>earn a shit load of points on the card
>claim donations on tax at the end of the year
It turns money you'd have paid in tax in to flights overseas for a holiday. It also makes your credit score look good.
Then there is the whole aspect of admin fees for charities. On the backs of a thousand unpaid volunteers and thousands sits an army of people with fancy job titles sitting in an office doing busy work to pull in even more money. Some are good and the paid positions are necessary to do what the charity needs but there is a lot of fat that could be trimmed.
>>
>>1919174
She's a big girl
>>
>>1920168
But that's not really compassionate is it?
>>
Now that the new expansion lets us play as landless characters, can I play as a QT Christian Saxon girl that gets captured by a Norse Viking as his concubine and become pregnant with his children after he creampies my pussy?
>>
>>1918531
Problem bigot?
>>
>>1920262
Rulers and Players can't be concubines
>>
CK3AGOT makes my PC whir for some reason
>>
Any of the big mods up to date with the adventurer shit yet?
>>
>>1920322
the warcraft one is but it's pretty buggy
>>
I really think lowering domain limit per stewardship was a bad idea, I feel like it just railroads you into stewardship even harder than the game already does.
>>
I restored the Roman Empire on my last run and now anything else feels empty
>>
>>1920331
Ah neat, I wasn't even aware the warcraft one came out.
I had a fun game in the CK2 version where I played as the minor Blood Trolls, took over Zand'alar, then invaded Zul'Gurub, converted to their blood God worship and then summoned Hakkar.
The only real problem with that mod was not having a game rule to turn off secret societies which led to the whole map suddenly flipping to Legion and/or Undead every single time.
>>
>>1904352
WTWSMS mod? Too bad they never properly finished CK2 version.
>>
>>1918810
>if every kike
Yes, yes it would
>>
>>1920221
For you
>>
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Money seems pretty tight in the Warcraft mod. Should I ransom Alexstrasza's paramour for 250 gold, or execute him on the off chance it will make it easier for me to sleep with Alexstrasza later?
>>
>>1921135
Alexstrasza's pussy is more valuable than 250 gold methinks
>>
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>Fallen Eagle update inbound
>Egypt focused
I believe it was the Wtwsms ck2 mod that had descendants of the Lagidai-Antonius in the game as unlanded characters, bullshit claims of descent but a nice but of fun. Rebuilding the Ptolemaic kingdom is always such a kino goal.
>>
>>1904352
>Paradox is not letting you interact with Mohammed; they're not letting you kill Mohammed, they're not letting you seduce Mohammed; they're not letting you waggle your eyebrows at Mohammed.



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