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File: RomeTW1a.jpg (167 KB, 881x556)
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Time flies, say something nice about it.
>>
>>1854222
it's still kino and the music is goated
ca will literally never make a better game because they suck monkey taint now
>>
>>1854222
Based game and History Channel did a tv series with the game
https://www.youtube.com/watch?v=3623pilC2_s
>>
>>1854222
They will never make a game where it's enjoyable watching the soldiers fight again.
>>
>>1854222
Gods, I hate Gauls...
>>
>>1854222
>>1854300
My father hated them too, right before they put out his eyes...
>>
>>1854222
https://www.youtube.com/watch?v=1XQU8k8XVAA
> Last night, the crying of the fanboys kept me awake...and I had a terrible vision. I saw the fall of our franchise: low budget remasters under a harsh sun... Historical Total War, gone! Why would CA send such a vision? They are not cruel; they have watched over us. We have had victories aplenty in game awards. Our community sail to all corners of the forums. Yet even now, I fear. I cannot help it. We are the envy of mobile gamers. They tell terrible lies about us. They do not understand, so they lie. But the Warhammer fanboys, they are the masters of falsehood. New Historical Total War will come, I am sure of it. So. I will have no more false visions...and I think the fanboys will be quiet tonight.
>>
>>1854222
The most fun total war game for me to this day
>>
>>1854222
Ludo
>>
>>1854322
I agree
Even with all its problems its still fun
>>
>>1854222
Good music. Other than that, it aged poorly.
>>
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>>1854392
gonna fight you scum
>rout on contact
>>
>>1854316
Zoomer version:
https://www.youtube.com/watch?v=JBz31Dfs5Qk
>>
4h podcast about Roman empire
https://www.youtube.com/watch?v=DyoVVSggPjY
>>
>>1854222
Happy birthday, the day is OUUUURS
>>
>>1855015
i played civ6 as trajan on marathon while listening to this. good shit
>>
>>1854222
still playing in 2024
>>
Had some great mods for it. I loved Rome Total Realism, and Europa Barbarorum back in the day
>>
>>1854222
Should i play the remastered? I played the original.
>>
Still the best of the series. with Med 2 a close second.

CA went full warscape-tard after that.
>>
>>1855240
>with Med 2 a close second.
*ahem*
>>
>>1854385
What problems?
>>
>>1855240
TW3/Warscape engine is probably the worst thing they did and due to massive company mismanagement, when they finally started to get around to making it work with Atilla and Shogun it all went back to square 1 because all the old talent left and didn't leave any documentation for the newer hires.
>>
>>1855251
Let's not pretend RTW is a perfect game with nothing improved upon it in successive titles
>>
>>1855246
Shogun 2 is so cool, I though I did not like any of weeb shit then it turned me into one for months
>>
>>1855253
The engine was still bad for Atilla no matter what they tried. It was designed for the messy 1v1 animation-based combat of bayonet charges and units simply can not hold formation as a shield wall or phalanx etc like they should in older time periods. The devs really did their best but they were trying to polish a turd. The only reason it kind of works for Shogun 2 is thanks to the honorabu Samurai duel ideal.
>>
>>1855240
lol
lmao
>>
>>1855246
Battles are still unsatisfying in Shogun 2. The 1 on 1 duels don't save it.
>>
>>1854222
When I saw previews for this as a teen, I couldn't believe it. I thought the battle screenshots were just pre-rendered previews and the actual game wouldn't look that great. I staked it out and torrented it on release day and it was even better than advertised. I got hooked and played this game for hours every day, skipped class, wasted weekends on it, etc.
When Medieval II came out, I stuck to it and have only occasionally gone back. But Medieval II was merely a step forward on the back of Rome TW, which was groundbreaking.

The bad part is how big of an expectation this set. This was just another video game in 2004, although an amazing one. I thought that, by 2014 or 2024, we would have games that far surpass its greatness. After all, AoE 2 had only come out a few years earlier and, while amazing itself, seemed primitive in comparison. However, I was unknowingly living in the absolute peak. Everything went to shit soon after. RTS died, nuTW was shit and kept getting shittier. No competitor has made a worthy successor in TWENTY YEARS. Imagine being unable to surpass a 20 year old game, it's laughable.

This is the eternal tragedy of the old TW enjoyer. They'll never be happy because a game as impactful as RTW will never come out again. You will never be captivated by a simple good game as much as the RTW enjoyer.
>>
>>1855308
The industry is too far gone at this point. We need a reset that causes normgroids to lose interest.
>>
>>1855230
Only if the 'works on my machine' or the fixes and work arounds for the OG dont work
>>
>>1854222
You surely mean 2777 years old?
>>
>>1854222
I will never forget the time as a 10 year old when my dad first showed me how to play the game
>>
>>1855246
>massive armies of thousand of soldiers
>everyone just duels each other
>>
>>1854407
What the fuck is this cringeworthy passing grade powerpoint presentation
>>
>>1855366
they changed the Scipii intro too: https://www.youtube.com/watch?v=Ou9Uzo1Wmus
>>
>>1855369
>our chief exports are grain, olive oil and young adult novels
Powerful.
>>
>>1855262
>The only reason it kind of works for Shogun 2 is thanks to the honorabu Samurai duel ideal.
Also helps that the time to kill is so low in shogun 2 that 1v1 duels doesn't really change anything.
>>
>>1855246
Shogun 2 really was some sort of miracle. Against all the odds CA managed to somehow make a good game out of it
>warscape engine which sucks at melee
>setting with little faction diversity
But they brought Jeff van Dyke back and made pure kino. I still think the game plays worse than Rome 1 or Med 2 but it's gorgeous and the campaign layer works really well imo.
It's amazing how badly the fucked up their subsequent games and I have no idea about sharthammer 7.
>>
>>1855514
Attila is a kino game, though.
>>
>>1855526
Having wrong opinions is ok.
>>
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>>1855529
>Is an improvement over Rome II
>Horses and Flanking is pretty op
>Morale actually matters unlike Rome II
>Apocalyptic atmosphere
I'm calling it kino
>>
>>1855251
>battle maps have really exaggerated relief yet it doesn't end up impacting the battle much since troops can apparently charge and fight on 30% inclines
>Bronze Age Egypt which is invariably ends up the late game East Med power (I understand why they did this, I just don't like it)
>the internal political element the Roman factions have isn't present elsewhere, no missions and such, making them a bit lacking in flavor
>some factions aren't even unlockable at all unless you modify a text file, and have correspondingly minimal flavor
>Persia not on the map
>>
>>1855251
mostly ai and pathfinding, especially in sieges
>>
>>1855537
>Rome II
>Rome II
yeah it's an improvement over trepanning too
>>
https://youtu.be/SL9NbuohIDk
>And a thousand warriors... Why they are the start of an empire...
>>
>>1854222
Great mods and the best era for a Total War game
>>
>>1855369
This is truly awful.
>>
BEFORE MY GRANDFATHER'S GRANDFATHER WAS BORN
THIS WAS OUR LAND!
>>
>>1855251
diplo sucks hard
squalor being uncapped means the best way to handle it is to not invest in growth (farms&Public health)
The AI being bad enough you can run laps around them
>>
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>start campaign as the B*itons
>conquer Gaul
>get ready to steam roll early Rome before they get to powerful
>G*rms and Iberians stab me in the back and Ally themselves with the Gauls for no reason
have fun getting genocided by Romans you ungrateful pieces of shit
also are there any mods that fix diplomacy?
>>
>>1855526
this
Attila would've been peak historical TW if CA bothered to actually finish it instead of making Gook Kingdoms
>>
>>1856474
meme misuse
>>
don't think I've ever finished a campaign in it besides the Alexander expansion.
>>
>>1854222
they may have the moon people on their side, but we have lovely hats!
>>
>>1854222
One day I will conquer the whole map by Seleucids on Very Hard.
>>
>>1855246
Shogun 2 is cool. But it's dragged down by its garbage engine.
>>
>>1856585
Rome and shogun 2 are the only total war games I've ever finished a campaign in. Probably because there was a real thematic end goal, in Rome it's to march on Rome and in Shogun 2 it's to march on Kyoto. Other games seriously lack anything like that.
>>
>>1855526
I will never understand Attila especially because its a complete mirror of Empire and Napoleon and to add insult to injury Shogun 2 and Fall of the Samurai was the blueprint on how to make something like Attila successful.
Just imagine the timeline where CA released Attila as a huge standalone expansion to Rome 2 and retroactively implemented many of Attila changes into Rome 2 instead of trying to sell it as a full price standalone game less than a year and half after crapping out Rome 2.
>>
>>1854222
Thank you for being the best game a teenager could get back then. I love you.
>>
>>1856695
Isn't Medieval 2 the same but with Jerusalem? It's been a while since I've played a full campaign in that one.
>>
What other provinces is like Patavium in that it's inexplicably an infinite well of manpower because its base fertility is like 5% higher than every other province
>>
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>>1856763
Here's a map which displays base province fertility. The greener the province, the more fertile it is.
>>
>>1856763
God dang, its the greenest on the board
Nice how the Greeks get not only the richest provinces but also some of the most fertile ones at the same time..
>>
>>1855246
>archers on hill have same range as archers below
>unit upgrades aren’t visible on battle
>european sabres use katana animations, tetsubo use no dachi animations
>units speaking wrong japanese
>>
>>1856764
More important than fertility are the location of grain ressorces which also improve population growth of each region that either has grain or trades with a settlement that has grain.
>>
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>>1856916
There aren't too many provinces that have it, they give a 1.5% growth boost when imported/held
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>>1856763
Manpower can be a such a fun feature. Too bad they abandoned it ages ago (in Med 2, iirc)
>>
>>1856746
I've only played 1 vanilla french one and in the process of a stainless steel french one, I say it encourages you to conquer historical foes and gain certain provinces as your specific faction (France's long campaign is to destroy Genoa, England, HRE, get certain European provinces, and get Jerusalem), from the vanilla one it chastises you for not reviving Charlengmenge's empire even if you are short of a province or two. Attila did something similar, As WRE, I essentially unified the dead ERE and expanded all the way to Antioch and shy of Armenia and it was still attributed as a "minor victory" since I didn't bother expanding into the lowlands, Egypt/Libya, or Germany.

>>1857154
Manpower was gone after Rome1 I think; Rome2DEI is the only one that reintroduced it into the series. In M2 in the beginning, most places in the West at least (France in vanilla and SS as an example) you'll maybe get 1-2 recruitment slots and 4ish halfway into a long campaign, with units being unavailable for a certain amount of terms after you recruit them.
>>
>>1857358
Manpower was a background detail in empire. If population in a state grew, it would create a new 'town' which would give you an additional improvement like vineyard/industry/university.
>>
>>1856746
Sorta but not really. Jerusalem is designed to change hands a lot like it did in history, you crusade for Jerusalem basically auto win then get a jihad called on you and basically auto lose. You can take it as early or late as you want and it doesn't really impact anything even if you manage to keep it.
>>
>>1856695
Medieval II's Kingdoms campaigns are like that, there are narrative type goals for each playable faction. But yeah, grand campaign is a full sandbox without a theme.
>>
>>1855015
too bad I cannot stand Lex.
>>
>>1856764
Thought Gaul and Germania would be higher
>>
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The greatest RTW mod.
>>
>>1854407
getting rid of the implied child sacrifice is gay
>>
Hey mods, why are my posts shadowbanned?
>>
>>1858624
They aren't. Take your meds.
>>
>>1858600
why does north africa have a butt
>>
>>1858647
Ugly ass borders. Many such cases in mods.
>>
>>1858665
The only Total War mod I remember that had decent borders was Titanium for Medieval 2
>>
>>1858675
True, that's one of the best maps. The others I think are good are SSHIP's (too bad they hacked many island settlements and kept north Africa ugly, also the mod is slow as balls) and Magyar Mod's.
>>
>>1858679
I'll have to check out Magyar Mod, never heard of that one
>>
>>1858705
I like it, but it's an old mod that hasn't been updated for quite some time. I wish they resurrected it
>>
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Screeching women!
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>>1859859
https://youtu.be/zKwQCttK-VE
>>
>>1859859
>argentina
I swear this blessed country collects the worst of the four worlds.
>>
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>>1859863
These chicks have no business of being this stacked
>>
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>>1859907
Germanic BAZONGAS
>>
I still remembr how i learned to edit game files as a little kid to unlock SPQR. Good times
Also the game files of BI mention the White Huns, but I don't think they're actually in the game
>>
>>1854222
Mogged by a mod of Med 2.
>>
>getting bored of SS French early era campaign
>Start a casual run of SS Late Era as ERE
Wow, I haven't sweat this much since trying a WRE Attila game earlier this year. Total nightmare fuel.
>>
>>1860319
Is there a map mod for SS? The game looks pretty good and balanced (something its submods aren't) but the borders look so bad...
>>
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>senate cucks me again
that's it, I'm going to march on Rome with my barbarian friends and establish world peace by killing filthy s*nators
>>
>>1860203
The shitty sequel to the superior Rome 1 mod? Where the soundtrack is fart sounds and Roman soldiers can't enter testudo?
>>
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I also somehow convinced Parthia to become my bitch without bordering them
>>
>>1860367
>Roman soldiers can't enter testudo?
non issue
>>
What are the best Remastered mods? Both total conversions like EB and shit that basically amounts to making a Vanilla+ setup
>>
>>1860367
Testudo is a meme and mostly useless
>>
>>1856779
>archers on hill have same range as archers below
I call bullshit.
>>
>>1860366
>>1860370
Literal mobile game ui.
>>
I don't understand fascination with Shogun 2. It has like 3 battle maps that don't correlate to strategic terrain (can't even fight a river crossing battle), doesn't have double march/raiding/fort stances and the settlements are all tiny and even fully upgraded Kyoto feels like a fort instead of a city. All of this was better even in M2TW which came out before.
>>
Why play rome remastered if you have Europa Barbarorum 2
>>
>>1860859
This is a weebsite, so anything Japanese gets a few extra points. Still, Shogun gets enough things right and FotS twists the gameplay enough to be an entertaining expansion. But you really gotta love the Japanese setting to get more mileage outta them than completing the campaigns once
>>
>>1860668
i will keep shilling it because it deserves more recognition but cultural conquest. it even has a unit pool like med 2. its vanilla plus.
>>
>>1860735
Not really. The UI sucks but it's way too small and nested to be mobile. That's part of the reason it sucks, the original UI was larger and you didn't have to click as much to get where you want.
>>
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>>1860912
>Why play rome remastered if you have Europa Barbarorum 2

Imperium Surrectum is also looking like a must-have mod. It's different enough from EB that there's room for both even though it's the same time period.
>>
>>1861101
Yeah I'm kinda glad that the old Rome overhaul mod teams are still up and alive. Meanwhile a lot of the good m2tw modding groups that were big before are inactive right now
>>
>>1861101
Bought Remastered this week and thinking about downloading the mod too. Just wondering if i should wait til the Rome patch drops.
>>
>>1854222
It was fun to put one spear unit behind a door then win as enemies suicided into them
>>
>>1860912
Speaking of eb does anyone know how to unmod the voices? Cool as they are I like the original voices a lot better.
>>
>>1861574

I wonder what happens if Medieval 2 get's a remaster.
>>
>>1861609
Just play the game. It's a robust modernization of RTW. Turn off all the nuTW garbage in the menus (they're based for allowing this) and play some mods.
>>
>>1862169
It won't. Crusades, race wars, European glory. Not palatable in our clown world
>>
>>1860366
>>1860370
a fellow brutii patrician I see
>>
>>1860912
Because EB2 is worse than EB1
>>
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>>1861101
>>1861574
>>1861609
just wait until the rome patch drops.

which is probably a year plus out. they still have to do one big patch finishing up the greek officers and their final pass on recruitment and the map declutter.

as for the map, theyre going to remove settlements because of the campaign object limit and so that should tremendously improve the mod. dont know if the map declutter will be part of the next update or the roman update though.
>>
>>1861609
also i rec this mod>>1860985
>>
>>1862392
based
>>
>>1862392

EB2 is more historically accurate than EB1.
>>
>>1856476
The same could be said about Three Chinkdoms and it having the best Total War campaign mechanics ever by far, only to be abandoned by CA to make more Gayhammer's DLC slop.
>>
>>1856474
>pic
Hey now, only a third of gauls were killed, another third was only enslaved and the last was able to enjoy their gradual fall into larping as romans.
>>
>>1862402
>wait over a year for the Rome update
>wait however many more months for them to patch up their Rome update
sons of Dis

>>1862405
>>1860985
I'm retarded because i don't see "Cultural Conquest" in the workshop
Is that a Nexus thing?
>>
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>>1860912
>2-handed bug means a significant portion of units either won't hold formation or can't have sidearms
>engine is limited to medieval-period formations
>AI still has notorious issues with unit replenishment
Yeah I'll stick with the real Europa Barbarorum thanks
>>
>>1862958
>sons of Dis
rome wasnt built in a day
>>
>>1862958
>I'm retarded because i don't see "Cultural Conquest" in the workshop
>Is that a Nexus thing?
https://steamcommunity.com/sharedfiles/filedetails/?id=2983807877&searchtext=cultural+conquest
>>
>>1854300
this and Time Commanders are my jam
wish they'd bring it back but i know if they do it'll be worse
>>
>>1861574
>were big before are inactive right now
Well, M2TW is a 18 yo game now. Only a remaster could revive it.
>>
>>1863148
Already out on mobile, made by feral still so expect something similar to the RTW:R
>>
>>1863289
>made by feral still so expect something similar to the RTW:R
why? RR was released like two years after the mobile port. dont think we are going to see a remaster for med 2.
>>
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AND REMEMBER THIS ABOVE ALL

OUR ROMAN GODS ARE WATCHING

MAKE SURE THEY ARE NOT ASHAMED

https://www.youtube.com/watch?v=UApsdueSYQ0
>>
>>1863289
I hope so, but everyone says it isn't coming.
It's such easy money come on CA/Feral
>>
>>1862882
90% of the map being rebels that are so stacked to fuck over the player that the AI can't ever manage to beat them thus any faction that doesn't start with a large amount of territory will never manage to expand isn't historically accurate nor is it fun to play.
>>
>>1854222
20 years since the height of video game development was reached, we salute you!
Ave Caesar!
>>
>>1863035
>>engine is limited to medieval-period formations
>muh testudo
meme talking point
>>
>>1863391

So what you are saying is, if medieval 2 get's a remaster, EB2 get's a chance at a massive revamp with most if not all rebels changed into factions? Maybe even fixed pikemen too?
>>
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>>1854245
When the remaster came out, I spent hours just watching them fight. No other total war comes close, not even medieval 2.
>>
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>>1863566
I just had fun watching a unit of Spearmen fight with Woodsmen in a simple custom battle in Med 2. How is this possible? I don't have the same fun watching battles in the Medieval Kingdoms mod for Attila.
>>
>>1863812
Too many moves. Your brain has more fun fantasising with the simple but effective animations of Med2 and Rome1
>>
>>1863812
The soldiers are actually individuals fighting. When a soldier does an attack animation and hits another, it actually registers as a hit. When he gets hit by another soldier from the other side, he takes damage. If he's stuck getting attacked by 2 enemies, that's too bad for him.
nuTW doesn't work like that. The soldiers are not individuals. When 2 units clash, the game begins computing how fast each side is supposed to lose soldiers. The soldiers pair off and lock into choreographed animations with pre-determined outcomes based on unit stats. If 2 units attack 1 unit, then half the soldiers in the outnumbering side stand around while the others engage in the stupid dance. It does not simulate fighting, just plays animations to make it seem like there's fighting.
>>
>>1864105
>If 2 units attack 1 unit, then half the soldiers in the outnumbering side stand around while the others engage in the stupid dance.
The worst part about this is it makes tard wrangling the units so much harder, since only a part of the unit is actually fighting any movement order will cause them to be a scattered blob that will take significantly longer to reorganize, and god help you if you try to pull a unit away from the fight because some soldiers will get stuck causing casualties and morale damage and even though 90% of the unit made it out the entire unit will shatter.
>>
>>1854222
I like being able to move units around without generals or having 2 generals in an army
I like the trait system and how it makes the characters feel more real
I like how ranged troops get a range bonus when on elevated terrain, or how non-sense like vertical shots are not possible
I like how the building system is unrestrained and there is no nonsense like having to choose between roads or sewers and how the major city is not predetermined
I like how battles sample the campaign terrain to generate the battlemap semi-randomly instead of the repetitive "handcrafted" battlemaps of newer games
I like how you need to send diplomats to negotiate
I like how fleets were a thing and your troops couldn't just swim
>>
>>1860912
it fucking crashes
recently tried to play a game as pergamon, crashed right after (or at the end of the turn) i battled one of the galatian rebel stacks

can't be fucked to repeat non-minor battles
>>
>>1864171
>I like how fleets were a thing and your troops couldn't just swim
I hate this so much. PDX does this too and how much you wanna bet that CA will take out navies completely for Med 3 because
>muh naval battles were not very common
just so they don't have to fix their AI.
>>
>>1864171
>I like how ranged troops get a range bonus when on elevated terrain
Not even a bonus, just baseline physics simulation. It's amazing how warscape, purpose-built for ranged combat, lacks basic projectile physics.
>>
>>1854243
Goddamn I loved this show so much as a teenager. Used to call my buddy and we'd talk on the phone while we watched this and then the show after it was called Command Decisions or something. Pure kino History channel, sadly nothing like it anymore.
>>
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damn wish i could fast forward five years to see these mods come to completion.
>>
>>1864171
>I like being able to move units around without generals or having 2 generals in an army
I really miss this and the need for ships to ferry your troops. It made your strategy so much more flexible on campaign.
>>
>Go back to Rome after playing newer games
>Units just disobey your orders for no reason
God damn these old titles are rough after getting used to the quality of life of the newer games. I order a charge on the enemy cavalry trying to flank and instead my cavalry charge straight into the front of the enemy spearman even though they aren't even in the same direction. the only solutions to this that I remember is either not ordering an attack until they are close or manually clicking on each unit and ordering the charge because they only ignore orders in a formation. no damn idea why they ever thought that was a good idea.
>>
>>1865419
>the only solutions to this that I remember is either not ordering an attack until they are close or manually clicking on each unit and ordering the charge
I do the second one, never thought about why but it's because of what you described. If you charge several selected units, each unit will attack the enemy closest to them instead of the one you clicked on.
> no damn idea why they ever thought that was a good idea.
Doubt it's intentional, they probably just couldn't get the behavior right.
>>
>>1865008
warhammer(and other nuTW) are broken for me and not a strategy games mostly because of how recruitment/replenishment work(not even mentioning lootcoin and exp system)
>>
>>1865487
It's pretty sad. I only play Rome 2 and Attila from the 'newer' ones only because I've got used to them. But even then I always go back to the older TWs and never feel like playing 3K or Pharaoh
Like, even simple things like the crossbow animations in Med 2 feel better than the crossbows in Attila, and the guns in Warhammer TWs are just ridiculous
>>
>>1865738
>3K
best from nutw
>>
>>1865742
I'll give it a shot then. I just need to read about the historical period to get more into it.
>>
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>>1865745
watch 2010 series
>>
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>>1865745
you need some mods tho
>>
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>>1865747
Awesome, will do

>>1865749
Got it. Not a problem for me. I use some 32 mods in Ashila, and 30 in R2. Also play ETW and M2TW modded. It's the way of things
>>
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>>1865759
enjoy
>>
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>>1865747
>eagg
I miss it...
>>
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>>1865881
>>1865881
/twg/chads won
gooks lost
>>
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>>1866007
>/twg/chads won
what they won?
slop?
>>
>>1866238
More DLC to "make the game good again"
>>
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>>1866349
>"make the game good again"
i wish
>>
>>1865749
You have almost the same mods as me, but I filled the game with AI made portraits.
>>
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>>1854222
This was the game that turned me into a PC gamer. Bought a pre build because I was so excited for it and when I found out the pre build wasn't good enough I started looking into upgrading it just to be able to play it properly. I saved everything I got for my birthday that year along with odd jobs from my parents and grandparents just to buy more ram and an ATIX800.

Fond memories anons...
>>
>>1860859
Forts may be copy-pasted, and that can get a bit stale, sure, but the field battles are all different positions on one massive battle map, meaning you get an absolute ton of variation. Starting-battles inside, the variety in field battle maps is fantastic (and seeing landmarks and forts is also really cool).
Not sure what you're talking about regarding river crossings. There are multiple locations where the battle map includes a river, with or without bridges, and with 1-3 crossings.
Raiding is kinda present, in the form of attacking the farms/ports/resources on the campaign map (which allows the defender to protect those resources, by good positioning.)
You can't force march, but at least you can split off your general or cavalry to go a little bit further, and run down the remnants of an enemy, or start a battle where your infantry can come in as reinforcements.
Encampment is also kinda in the game. You can't protect against attrition, but if your army spends a turn without moving, you can set up barricades during battle deployment, if you are attacked.
As for the forts being small, yeah, that's true.

As for what S2 does better: it has prettier campaign maps than R1/M2, and the best UI in the series. The powerscaling of units is even less pronounced than it's predecessors (in other words, YariAshi are powerful!), so the outcome of battles is less dependent on which units you have, and more on how you use them.
>>
Good times. Cant forget playing the game for the first time with my buddy in his older sisters room, when she was out.
The second, he went out the room i stood up and sniffed his sister undies:)
>>
>>1867286
You sick fuck for not asking your friend to sniff panties with you
>>
>>1854222
>>
>>1867286
The older sister's name? Adolf Hitler.
>>
>>1854222
>>1854236

https://www.youtube.com/watch?v=meexTF-OTcc


Can you insert buildings via the console command menu?
Also, can you upgrade generals' stats (attack, defence, experience/chevrons)? I kinda hated it that you can invent units but couldn't tinker the general besides traits & retinues.
>>
>>1855308
>The bad part is how big of an expectation this set. This was just another video game in 2004, although an amazing one. I thought that, by 2014 or 2024, we would have games that far surpass its greatness. After all, AoE 2 had only come out a few years earlier and, while amazing itself, seemed primitive in comparison. However, I was unknowingly living in the absolute peak
Kek, exactly this. I remember thinking "the games are amazing now, I wonder what I'll play in 10-20 years".
Turns out I'm playing the same games with mods.
>>
I've never played Rome TW sadly, I started with Medieval 2, is it even worth getting into if you've never played it? I torrented the remastered version but mouse for some reason would stop working and it just crashed.
>>
>>1868081
>Medieval 2
>remastered
the what/?
>>
>>1868079
I play stuff up to around 2014, but no RTS newer than 2006. I feel like all games in general since the early '10s have been more of the same. Very slight improvements graphically and a lot of degradation on the gameplay side.
>>
>>1868181
Maybe it's my ESL but I clearly meant I torrented Rome 1 remaster.
>>
>>1868233
I don't know what your preferences regarding RTS are but Beyond All Reason is one of the best multiplayer RTS's ever made.
https://www.youtube.com/watch?v=BYpwdJwngu0
Watch this dude.
>>
>>1868081
>is it even worth getting into if you've never played it?
Yes. Since you're familiar with M2 then it'll feel very familiar. However there are some subtle differences that makes it a different experience.
>I torrented the remastered version but mouse for some reason would stop working and it just crashed.
I like the remaster but would not recommend it as your first experience with RTW. It erases a lot of the game's soul. Its value is in its massively improved mod capabilities rather than native gameplay imo.
>>
>>1868237
Thanks. I'm going to download the original version and play around with vanilla a bit, I'd expect R1 mods to be inferior to M2 ones but I'll give them a go.
>>
>>1868236
And it's a relatively new one.
>>
>>1868235
you on win7?
>>
>>1868250
Win 10.
>>
>>1854222
I like the Remaster but I wish they would improve the AI more. They still just don't get the 3D map, and it makes the game way easier than it should be.
>>
>>1868081
pirated version does that. its p buggy.
>>
>>1868081
Yes it's worth it. Get the version from the 6-disc Total War Eras set and install dxvk
>>
One of my first youtube memories was watching Prince of Macedon's multiplayer games so even though I personally prefer medieval 2 rome 1 will always be special.
>>
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Was playing a barbarian invasion campaign and fell on the quintessential WRE army
>all mercs
>>
>>1869282
>army of all mercs led by a guy named Promote Us
lmao
>>
>>1869282
>1024x768
Are you playing on an older monitor?
>>
>>1860717
Then play it retard and see yourself
>>
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From a gameplay perspective, I really like the ethnicity system the remaster added.
From a modding perspective, I fucking hate it.
>>
>>1869479
I think you can turn it off
>>
If I had to give a review of the Saxon Campaign (on H/VH), I'd say it's a campaign where you start on the backfoot and, after taking a few steps, are rapidly pushed back on the backfoot against.
You are one of the few nations that start with one Settlement. Big deal, so do the Aleimani, Franks and other barbarians. The difference though, is that they can horde. You, however, can't. So you're pushed into doing a more traditional style of expansion, while standing amongst a row of dominos. If the Huns or the sarmatians decide to smack any of the small tribe around, all hell breaks loose.
Taking London and all of britain is easy, but the Romano-British stack that spawns is nasty.

Im starting to think the core idea might be to spend the first 30 turns playing tall, upgrading your city, fielding an incredible army and then sweeping up after the large threats have come and gone.

>>1869429
No, just didn't bother to change the screen resolution it booted up with.
>>
>>1869479
you can change it for units
>>
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Thank you Roma Surrectum
>>
>>1870294
I don't remember it having this many provinces
>>
>>1870564
>ten billion factions just in Crete alone
no wonder the game with this mod was crashing due to reaching the 60k agent limit.
>>
>>1870294
What's the state of the Seleucids in this mod?
>>
>>1864171
>I like the trait system and how it makes characters feel more real
Speeches being affected by what traits a general might have was great too
>>
>>1870564
It's the remake imperium surrectum made by the roma surrectum and rome total realism devs. they went kinda batshit with the new mod tools and created what you see there before finding out that even though there are no more hardcoded limits there are limits to what the engine can even handle.
>>
>>1870600
>Ten billion factions in Crete
>Didn't think to roll back the start date so it would at least make good sense to have ten billion factions in Italy for the Romans to fight
>>
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>>1870294
I like having lots of settlements on the coasts and major rivers since that's where most people lived. But this is dumb.
>omg sources say a person once lived in this piece of desert/mountain/plain, make it a province!!!
Then you get weird shit like pic related with no rhyme or reason. Hopefully they scale it back a LOT because this can't be fun, even for giga autists.
>>
>>1870564
its getting reduced with the next update
>>1870600
that was based, sadly the mod reached the limits. im sure there wont be any cut factions, just reduced settlements since that was the biggest bloat to the agent limit.
>>
>>1863391

I like that the few factions don't expand into blobs right away and seeing Epirus or a Gaul factions getting into Italy early game.
>>
>>1854222
This game is the definition of soul
>>
>>1854222
back in the day where armies were easily discernible
>>
>>1870294
>>1870699
>how about instead of making the game better we just add more provinces, completely destroying any fun since every faction becomes super rich on turn 10?
>>
This is gonna sound weird as hell but I actually somewhat enjoyed Thrones of Britannia. It's not the best, but it's fun to a certain degree. It just pisses me off that so much of the map in a game about coastal raiding is completely inaccessible, making it hard for you to plan out a proper invasion without hitting the exact right spot necessary for a landing. I hate it so fucking much. And the area of control around generals is so small that an army can march right past you and invade your now unprotected town.
>>
>>1873441
>completely destroying any fun since every faction becomes super rich on turn 10?
the opposite actually. and it is pretty fun. collecting all the unique AoR units, the faction reforms, all the factions in the greek area makes it feel more alive than most games. all the new traits and even diseases and attrition for armies.

theyre gonna scale the map down, though by how much we do not know.
>>
>>1854222
>Time flies, say something nice about it.
The Historical mod that added a huge amount of the ME was kino. I'd have 5k sandnig armies get fucking shredded by elite units in chokepoints.
>>
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>>1854222
Why does this always make me cry?
I'm not even Gayreek
https://www.youtube.com/watch?v=aYkCi_0XQj0
>>
>>1875330
That picture makes me laugh every time
>>
>>1875524
I can understand why foreigners would scared to the point of naming these "suicide showers", but in my opinion, there is no need for such fear. These are common in rural areas of Ecuador and Peru. I have used them for years and mostly only get mild shocks, and major shocks a few times. More than 95% of the time, it works fine and runs without risk.
>>
>>1875330
https://www.youtube.com/watch?v=l_IgXqieQE0
>>
>>1863345
based HBO Rome appreciator
>>
>>1870294
What's the point when the AI cannot defend an empire larger than 10 provinces.
>>
>>1877316
being able to play as my favorite historical faction
>but its just a color swap
yes and i dont care being able to play as the achean league rules
>>
>>1854222
BAELERIC SLINGERS
>>
>>1858604
huh? how does it imply child sacrifice originally?
>>
>>1858624
4chan doesn't have shadow bans
>>
>>1877407
the final line
>>
>>1854222
I bought this game on 2 October 2004. I remember the date because I went to a football match that day, and picked this up earlier on. I was expecting it to play like Age of Empires and was disappointed when it didn't, but quickly got over it and I'd still play this over AoE any day.
>>
>>1877575
he is referring to the child crying keeping him awake, saying that this night the child will be quiet, not child sacrifice
>>
>>1877624
Why do you think they'll suddenly all be quiet, anon? He's clearly implying that they will be sacrificed as Carthage prepares for war, since Carthaginians were noted to participate in that sort of thing to gain favour from their gods. It's why they changed the intro.
>>
>>1877667
i think you are just retarded to be honest
>>
>>1877667
>>1878730
The Carthaginians were definitely given the smear campaign treatment to some extent by the Romans, but archeological evidence does point out that child sacrifice happened. It's not that rare for the human species to do something like that. Romans practiced human sacrifice at times, although during the time of the Carthaginian wars they were recorded as doing such only during times of dire need when they needed something big to appeal to the gods. I can't really think of any culture on earth that hasn't practiced ritual human sacrifice at some point in their history or prehistory. But yes, Carthage has been proven in the archeological record to sacrifice children and infants at certain points, but the true extent or the reasoning behind it will perhaps never be known. Hell, all things considered, the Gaelic, Celtic, and Iberian cultures probably sacrificed on a more regular basis considering the amount of evidence we have for those regions. Human sacrifice is awful, but in so many ways it's not unique to any particular sets of people.
>>
>>1878730
Trolling used to be an art.
>>
>>1878765
Sure, but the line was generally drawn at child sacrifice, at least in European cultures. Romans viewed human sacrifice in general to be a barbaric practice and they repeatedly outlawed it.
>>
>>1878765
sure, but i don't think the intro is that deep
>>
>>1878765
It may be a hot take, but I think we should bring back child sacrifice.
>>
>>1879279
We already have child sacrifice. It's called abortion. We sacrifice the children so we can have casual sex every day without having to spend money on raising kids.
>>
>>1878782
anyone who think the intro talked about child sacrifice is trolling or retarded
>>
>>1854222
I liked setting pigs on fire.
>>
>>1854316
>the virgin punic intro v. the CADVSJVLII intro
https://www.youtube.com/watch?v=5gHaHnib4sY
>Gods...I hate Warhammer fags. My grandfather hated it too, even before they put out his eyes. Did you think I'd be out here on /vst/ without good reason? Yes, /vst/ needs a strong catalogue. No, /vst/ doesn't need unwashed Warhammer fags at its gates! So, that's why I'm here, the leader of Old Total War: to bring /vst/ order to stinking Warhammer fags. Revenge? That'd be good too. This war against Warhammer won't last long, and when it's done, I've got plans. This is all about power, power in /vst/. Going down that road means dealing with all my rivals: the jannies, the Saga Shills, the Empire fags, the Rome II and Atilla cucks too. After all, the man who controls /vst/ rules the world...and one day, I will be Emperor.
>>
>>1878765
Generally sacrificing the youngest (the future of your society) is pretty retarded. Just find some old fart to sacrifice instead.
>>
>>1879779
Sacrificing a more valuable member of society would be worth significantly more in the eyes of the gods than someone who is nearer to death anyway.
>>
>>1879289
The Romans also got rid of unwanted children by 'exposing' them to the elements
>>
>>1879850
They just left them to fate. They'd leave them around various places in the city that effectively became known for it. Anybody who was looking to adopt could simply pick them up and add them to the family. Carthaginians ritualistically murdered them to try and get what they wanted from their gods.
>>
>>1879868
Imagine how many P. Diddius and slavers got their hands on kids this way
>>
>>1879874
Romans really just dropped off their own baby on the street and walked away thinking "not my problem"
>>
>>1879876
>>
>>1879212
>Romans viewed human sacrifice in general to be a barbaric practice and they repeatedly outlawed it.
>t. nigga who knows about the Roman empire through pop "history"
At least watch fags like Historia Civilis if you aren't going to be reading books, my man.
>>
>>1879903
>historical records of senatorial decrees abolishing human sacrifice is pop history
Historia Civilis is a lefty cuckold faggot who would take your side of the argument btw
>>
>>1879912
The Germanics and Celts loved a good human sacrifice
>>
>>1854407
Ruined
>>
>>1854316
It's funny how hebraic the complaints are. And then when you realize that Carthage was a levantine colony, it all makes sense.
>>
>>1879779
no
it may perfect sense if you mass produce kids - its sort of birth control(late abortion)
sure sacrificing criminals or enemies is better but its better to sacrifice kids than skilled adults(what is easier and faster to grow?)
>>
>>1877316
Yes.
>>
>>1879948
its not like rome wasn't subverted and taken over few centuries later
>>
>>1870294
its just pointless bloat
>>
>>1879956
Hadrian and Titus didn't go far enough.
>>
>>1879961
desu I started doubting history and chronology of events, its probably all lies and misdirection
>>
>>1879948
Phoenicians were in conflict with Jews, they were polytheists who worshiped Baal and others
>>
>>1879963
considering how much of just the past 10 years has been falsely recorded it's safe to say most of our known history is as accurate as folklore. We can only hope the Vatican archives are actually real and in the future someone manages to take control of them without them being destroyed otherwise real history may be lost forever.
>>
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>>1880033
are you familiar with this guy theories?
>>
>>1880033
>Vatican archives
>implying those aren't just another combination of fabrications and convenient stories themselves to be pulled out of the vault to take attention away from the next kiddy diddling scandal
>>
>>1879987
>were in conflict with Jews
Except for during those times they were allied with some of the tribes. Levantine merchants are all bad news.
>>
>>1880044
Just don't tell me you're one of the pro-Germany posters considering that they allied with Turks over fellow Europeans multiple times. Or Rome, since they also allied/traded with Levantine tribes back in ancient times. Phoenicians were comprised of the group that would become Lebanese people, not Jews.
>>
>>1880087
Ironically the Jews that started with the whole child sacrifice libel aganist their non-hebrew neighbours. Really makes you think.
>>
>>1880281
>”libel”
>>
>>1880286
Well, it probably happened, but the hebrews also did it
>>
>>1880087
>Phoenicians were comprised of the group that would become Lebanese people, not Jews.
The Jews disobeyed God and intermarried with the Canaanites and adopted their child-sacrificing religious practices. Read the Old Testament in full, it’s why they kept getting BTFO for rejecting God’s commands.
>>
I'm 20 years old
>>
>>1880295
you have to be 35+ to post on /vst/
>>
>>1880296
but what if I play old strategy games
>>
Pontus
>>
Rome and Greece have the best geopolitical position to conquer and dominate the Mediterranean and beyond it. They can expand in all four directions without lack of lucrative targets
This is most apparent when you play as Carthage and Egypt where you have fuckall to invade to your south or east except desert and you have to stretch only ever north

A Carthaginian Empire centered on Carthage looks stupid and unbalanced and if it ever properly conquered Italy, that peninsula would still likely become the political fulcrum of a Carthaginian Empire that would still want to expand into Greece or Illyria or Gaul

It just feels lame to me in the moment as you play and expand as Carthage. As your empire forms, it will always feel like your capital is the periphery of the empire it rules over...
Also fuck acquiring reinforcements for your Carthaginian armies for the same reason.
>>
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>>1880655
>>
It made this possible:
https://www.youtube.com/watch?v=chPRYXS0YZI
>>
>>1881013
Still not quite sure whose day it is
>>
did anyone here play the Rome Expanded mod?
is it good?
>>
>reading through remastered patch notes
>feral added the ability to give a unit different textures for weapon/armour levels from m2
any mods that use this? i know a few mods have tried to add more textures for unit variation
>>
>>1881977
only like a couple cant remember which they were
>>
>>1881977
https://steamcommunity.com/sharedfiles/filedetails/?id=3311590483
scorched ground is one
>>
>>1881165
i've played retrofit which is what expanded is based on, and i thought it was a decent vanilla++ that adds features like religion, civil wars, hording, and emergent factions to the base campaign and improves historical accuracy while keeping it close to the original experience. i know expanded goes further to improve the ai and add more units and such, but it's probably a decent mod
>>
>>1855361
Just play the Genpei war campaign and the dueling samurai and ranged superiority will make sense.
>>
File deleted.
I'm replaying vanilla RTW after ages, started a Numidian campaign on H/H since I remember it being quite difficult due to spaced settlements and powerful neighbours. However I didn't remember how powerful numidian cavalry was. It's cheap as hell (as cheap to maintain as your ordinary skirmisher unit) and it absolutely smokes any infantry based armies, even the interminable Egyptian hordes and their phalanxes, or Roman legions. Only chariots are pesky, but they're rather scarce. Cavalry based armies are so fun.

Pic related is my empire. Next I'll probably destroy the Scipii in Italy (abandoning the settlement afterwards) so I can focus on the Egyptian menace to the east, capturing Crete on the way. Against all odds I managed to keep my Lybian territory, destroying wave after wave of phalanxes. Pretty fun.
>>
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>>1884791
oops, image was cut
>>
>>1884807
You should kill the Romans before Marian reforms. Or at least take their biggest cities to prevent it from happening imminently.
I remember I was domming them as Scythians with huge cavalry armies relying on the Noble Archers, which are a much tougher with lower maintenance cost compared to Numidian cav. Then, suddenly, I couldn't do shit against the higher armoured troops after the Marian reforms. They would eat all my arrows and then I'd have to hopelessly try to snipe the general.
>>
>>1884842
Not with these bad boys
>>
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>>1884858
If you compare the stats, these have the same attack/defense as pre-Marian principe with lower morale and higher recruitment/upkeep costs. Plus they take 2 turns to train. Unfortunately, they are not comparable to post-Marian Romans even though the unit card is a copy of those.
>>
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>>1884842
i guess i accidently Rome
>>
>>1884858
Why the fuck do the most random factions get to play with Temu Legions?
I thought it was just the Selukids and Pontus but even the Numidians?
>>
>>1885041
Armenia too iirc. Some nations did try to copy legiones, others had some infantry units that were just described as such by Roman writers.
>>
>>1885059
The other thing is too that much of Roman infantry equipment was copied from other cultures, and so as a result Roman writers had every reason to describe them as such as when they tried to compare there was too much of their tactics and equipment in the Roman kit by that point to make a distinction.
>>
>>1885066
True. In the Seleucid case I think CA gave imitation legionaires because Polybius describes some of the Silver Shields being "equipped in the Roman fashion", probably with the thureos and Greek swords, but Numidia did hire Roman instructors to train and equip their troops as Legions. I think Mithridates of Pontus also tried, but the equipment was probably not similar as the Romans. And there's the Galatians that later made L Deiotariana too and so on
>>
>>1885086
>>1885066
>>1885059
What is all this historically accurate shit with referencing Polybius as if CA didn't also give us Bronze Age Egyptian armies in the same game?
>>
>>1885154
>*crowd of men teleports behind you*
>*sets their pigs on fire and runs away*
Heh nothin personnel...
>>
>>1885041
Pontus don't have them only Numidia, Armenia and Sellkids
>>
>>1885154
well, its just for more diversity(ack) in faction rosters
>>
>>1856764
Turkey is fertile?
>>
>>1885154
They thought making another Hellenistic faction would be boring, autist
>>
>mod changes hoplites so they use an overhand thrust and use a shorter dory instead of the 5 m long sarissa which is more accurate
>changes out the phalanx ability for a shield wall ability which is technically more accurate but wonky since the units never settle into any spot and just endlessly try to squeeze into an even tighter blob
>mod removes all phalanx units from the Greek cities even though only a few decades into the game's timeline the Greeks started explicitly copying Macedonian phalanxes including equipment
some days i try to imagine what it's like not having autism. i could be doing so many other things but instead i'm obsessing over spearmanii
>>
>>1885666
>>mod removes all phalanx units from the Greek cities even though only a few decades into the game's timeline the Greeks started explicitly copying Macedonian phalanxes including equipment
usually these mods have reforms though like in RIS you unlock the phalanx units for sparta after reforms
>>
>>1885666
>an overhand thrust
Ooof
>>
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>>1885666
>overhand thrust
hate it
it looks dumb and uncool as fuck
>>
>>1885666
>Mod gives hoplites the short pike animation and lets them form schiltron like the BI spearmanii.
This is the way.
>>
>>1885666
>some days i try to imagine what it's like not having autism
being a normie means eating shit without complains
>>
>>1875330
you shouldn't be shocked at all when taking a shower anon
>>
>>1885283
It wouldn't be though. Seluicids are one of the most popular armies for a reason.
>>
>>1864288
I believe your referring to Time Commanders, I remember binging the episodes on Youtube because I discovered it after the fact. Shit was amazing.
>>
>>1889395
Rome 2 made Egypt historical and they ended up being an unpopular and largely redundant faction, so they were right. People liked the Seleucids and Bactria because the culture of those factions lent itself to an interesting hybrid of East and West which meant a fun unit roster to play around with. You can't make a Ptolemaic unit roster both interesting and historically accurate.
>>
>>1889571
It's not like the Seleucids or Pontus were highly historical in Rome 1 either. All it would have taken is a little creativity. Making them 5,000 years out of date was not the solution.
>>
>>1889395
I think one of the RTW devs said that. I also heard that they made Egypt bronze age to feature in that History Channel show, in an episode about the Battle of Kadesh

>>1889571
Egypt is fun in Rome 2, it has a good and distinct roster
>>
>>1854222
Which faction is more interesting Seleucid or Macedonia?
>>
>>1891454
To play? Macedonia for me. Starting with a big faction sucks, you spend the first turns figuring out how to fix all your shit and instantly get into several wars you can't afford.
>>
>>1891465
Doesn't the plague even make Macedonia unplayable?
>>
>>1889571
They were unpopular in r2 because they were the strongest faction by far. the Egypt province is so rich, second only to Rome itself, with sea to your north and terrible tribals to your south your only enemies are the Carthaginians who will be at war with Rome and the Seleucids who will be at war with everyone, so you have no real rivals, while you also have the second strongest roster in the game. You've already won on turn 1 by selecting Egypt.
>>
>>1891466
Plagues aren't that bad, it eventually goes away. I've played Macedon campaigns and it's fine. When the plague starts in Greece, just don't spread it to other regions under your control. You can also build public health buildings to get over it quicker. Also, you could even get your spies infected and use them to spread it to enemy cities. It doesn't kill too many soldiers and, worst case, just don't move anyone from Greece to other places for a few turns.
>>
>>1889597
It was the solution for plenty of people, stop bitching.
>>
>>1893658
For who? It still gets mocked 20 years later.
>>
>>1893836
It's mocked by autists who play mods with 6,000,000 provinces and the game still isn't historically accurate due to a number of reasons anyway
>>
>>1854222
My main memory of RTW is banging my gf and then playing this game while she was still hanging out. Better days, I want to go back.
>>
Do the Romano British still spawn if I take the British provinces as the Eastern Roman Empire?
>>
March your armies out of Rome,
conquer celts, make their cities your home,
move up and down, buttocks clench tight,
the barbarians will feel thy might,
roman emperor calls to thee,
do worship his decree,
to conquer mighty, let the borders grow,
from atlantic to Pacific should rome go,
send men to war like ancient time,
hate much this modern clime,
men are no longer trained for war,
no wonder why the world is poor.
>>
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Bros, is Rome 2 worth it? is on sale right now. Got Shogun 2 when was free but i dont like the old Japan setting too much, tried Medieval 2 but feels too old and janky (didnt get to play games like AoE2 or DOW when i was a kid so im not used to them).
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>>1894849
If you don't like Medieval 2 then you will like Rome 2.
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>>1894795
What fucking retarded accent rhymes War with Poor you mouthbreathing buffoon?
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>>1895030
NTA but where are you from that it doesn't?
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>>1895217
there are places that don't pronounce pour and poor the same way and in those places, pour is what rhymes with war while poor sounds differently
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>>1894849
Yes. It is a good game nowadays, and there's many mods for it too
>>
Is it me or is the Western Roman easier or harder in the remaster?
>>
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>reduced settlement bloat
>pontus
>early roman roster
>recruitment and building overhaul
>200 factions
we are so f*cking back

https://youtu.be/QwK_I_1fIWk?si=XoAfmF8Vfh61mGKm
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>>1895484
>>reduced settlement bloat
still 6 bazylions of them
>>
This track makes me emotional.

https://www.youtube.com/watch?v=Q2X4uJ9qu4s
>>
>>1895569
thats based though
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>>1895484
If we get an early roman roster are those fools gonna roll back the start date? So you can fight Samnites and Etruscans n shit?
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>>1855246
Always hated the complete lack of unit variety in Shogun 2
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>>1860717
It's nonsensical but that's how warscape is. The engine was designed for Empire, highly focused on ranged combat, yet it has terrible projectile systems that don't account for terrain or even obstacles. To "fix" this in warhammer, they just added attack bonuses for units at higher elevation so that they kill units below them faster, but they couldn't give them longer range. Meanwhile, in these games, a musket unit will aim up and shoot at an arc to hit distant targets or to shoot over a hill with no line of sight. Not just the front row, but the whole unit. It looks like a clown show.
Somehow, the nearly 20 year old M2TW provides better simulation of artillery and firearm projectiles than the engine purpose-designed for early modern combat. To say nothing of melee, which has been reduced to stat games and predetermined 1v1 combat animations instead of combat playing out in real time. But, by some mystery, these games are far more popular than RTW and M2TW ever were.
>>
>>1895901
>But, by some mystery, these games are far more popular than RTW and M2TW ever were.
Normgroids don't care about the simulation aspects whatsoever, they're only interested in flashy aspects like unit animations and placebo "unit diversity"
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>>1895668
>So you can fight Samnites and Etruscans n shit?
those will probably only be emergent factions
>>
>>1859907
>me in the middle dying happily
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>>1895484
They need to reduce the settlements to about 100 or so
>>
>>1863812
Their focus on bloating with animations ruined it's simplicity.
I did find it fun just seeing roman units gradually wrap around phalanxes and winning that way
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>>1854222
God me into Total War.
>>1854236
True.
>>
>>1854222
>say something nice about it.
The pathfinding in settlement battles is shit, SHIT
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I am going to speedrun the Brutii campaign on Hard and just abuse auto-battle mechanics.
>>
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>>1904778

That's Macedon and most of Greece done.
>>
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>>1904778
>>1904813

That's Pontus dealt with. Seleucids are reduced to Tarsus so they should be gone soon too. Antioch will be a great forward operating base into Syria and Egypt.
>>
>>1904778
>>1904813
>>1904858
>Remastered
Thanks for reminding me not to buy it. Is there no UI mod yet?
>>
>>1904858
>>1904813
>>1904778
>less than 1000 settlements
lol
>>
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>>1904813
>>1904858

Here we are at the end, with 62 settlements, 64 turns in, on year 260 BC. I exterminated Rome, naturally.
>>
>>1904778
Remastered looks like shit, those colors especially are terrible
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>>1895232
>Rome 2
different anon but thank you going to grab this on 90% sALE
>>
>>1895232
>>1905701
oh yeah, also suggestions on MODS?
>>
>Emperor Edition contains all free feature updates s
oh wow sweet thx
>>
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>>1905021
reminds me of my Julii campaign where I started a lightning war against all of Rome's enemies at once
pic is my Julian Empire before declaring war on the S*nators, needless to say they and their dogs didn't stand a chance
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>>1905850
>Scipii failed to expand beyond Sicily
>Brutii barely expanded
Rome: Total War ladies and gents
>>
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>>1905701
looks cool and all but WTF is this shit!?
>>
>>1905941
If you cuck the AI's intended path they practically never expand.
>>
>>1906244
Jewry



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