[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip / qa] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Edit][Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
4chan
/vst/ - Video Games/Strategy

Name
Spoiler?[]
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


[Advertise on 4chan]


>>
Red Alert 2 remaster where?
>>
>>1843504 (OP)
play openRA
>>
>>1843516
who the fuck even remembers ORA in 2024? it's just an engine for DORF at this point
>>
>>1843518
me. I do
>>
File: launchpp.png (538 KB, 620x403)
538 KB
538 KB PNG
>Project Phantom is actually out
>>
>>1843644
>mentioning the forbidden game
this thread will be deleted just like the 10 others who mentioned it
>>
>>1843644
looks shit
>>
>>1843504 (OP)
Dead and buried, Godspeed to EA for raping its corpse for over 20 years
And Godspeed to retards who keep giving EA money for C&C branded mobile slop
>>
>PP
aesthetics kino
>>
>>1843516
FUCK OFF
>>
>>1845739
why?
>>
>>1843504 (OP)
cnc sux
>>
F
>>
>>1843516
Unfortunatelly they doesn't implement the Remastered upgraded assets yet. Now, If you have the mega-ultra C&C pack from Steam, at least you can update the music packs, but the implementation of new 4k assets would attire new modders. Some nice mods for the engine are:

- Romanov's Vengeance (RA2/YR units/buildings)
- Shattered Paradise (TS/FS units/buildings)
- Combined Arms (Various RA2/YR/TS/FS etc. mixed units/buildings)

They're good mods, really enjoyable. They're worthy of the try.
>>
>>1846531
*salutes*
At least Michael Biehn is still alive.
>>
File: 1441747820809.jpg (558 KB, 1004x1208)
558 KB
558 KB JPG
>>1846531
Rest in Power, General
GDI will continue your legacy
>>
>>1846531
fair well commander
>>
>>1846556
>Unfortunatelly they doesn't implement the Remastered upgraded assets yet.
they're not necessary, game looks and plays good in higher res
>>
>>1846531
>>1846853
>both GDI general actors are dead
Tiberium curse?
>>
File: Tim Nod.jpg (76 KB, 1271x650)
76 KB
76 KB JPG
This is psychotic. The GDI is the ENEMY of this country. The GDI is our enemy, being funded by the UN. I will stress this
again, one of the greatest enemies of this nation right now is the GDI. They are expanding this war, now don't get me wrong I
know, you've got criminal elements of the UN assembly pushing them and guiding them and telling them what to do. The GDI is
now accused, a German war issued for the slaughter of Bialystok, in- eh i- is TRIGGERING this conflict. The GDI is the greatest
threat to this nation and to the world. We should rescind all funding and financing, pull out all military support and we
should apologize to NOD.
>>
>>1843644
mental omega wannabe
>>
>>1847705
You do know they share devs, right?
>>
>>1847721
no
>>
>>1847721
>>1848138
there's basically 1 western modding team for the entire tibsun/RA2 engine ecosystem. Members change because they retire from the hobby and new ones arrive.

There's a whole progression even. Twisted Insurrection and MO V2 were like the prototype for SP campaigns, Mental Omega V3 the finished product with some very experimental MP. PP now aims for a fully polished MP experience.

>>1846556
I'm not sure if that's legal, RA iirc is released to public but RAremastered is another product entirely, and I don't think that one's out.

Besides, hasn't openRA "graduated" into being an engine platform for new games like GZDOOM?
>>
>>1848207
>filipinoid
Damn that's random, did you get tired of typing pajeet? Will you graduate to Honduras next?
>>
>>1848207
thats not me i dont post on /k/
>>
>>1843504 (OP)
Generals > Red Alert

(except for the cutscenes)
>>
File: Chudstar.png (118 KB, 645x767)
118 KB
118 KB PNG
>>1847721
Are you reaIIy eхpecting average /poI/-ACK! to know anything about his favorite bIoatware outside of it being made by Grzegorz Brzęczyszczykiewicz with Xi Pooh and being centered around cunny warfare between yandere and Sonic the Hedgehog hairIine

I bet 10$ that if you show him a mission from originaI RA2 that MO reused, or a unit from another mod that is based on a reaI Iife stuff but MO also did the same or the other mod happened to use the same public asset as MO, he wouId cIaim that its stolen from MO
>>
>>1848662
He's just a reverse troll baiting clout to MO.
>>
>>1848662
obsessed
>>
>>1848715
>>1848716
>>1848725

3X C-C-COMBO!!!
>>
File: infinity.png (822 KB, 1000x600)
822 KB
822 KB PNG
Anyway, while local MOIester is seething trying to change the IP in order to avoid another spermaban for spam, how's your first impressions from PP finally being hard?
>>
The series peaked with Red Alert and should have ended with Generals.
>>
>>1848803
As I said, everything after Red Alert pales in comparison. It was the last true C&C game.

Red Alert 2, like all games between Red Alert and Generals, is okay-ish. Everything after Generals is trash though.
>>
>>1848809
Kane's Wrath is a diet version of Zero Hour
>>
File: copebo seethecuck.png (4 KB, 347x136)
4 KB
4 KB PNG
>>1848738
im molesting your mind rn
>>
File: image (1).png (832 KB, 756x816)
832 KB
832 KB PNG
>>1848852
i am glad that you have discovered how VPN works
>>
File: 120937229_p0_master1200.jpg (687 KB, 1200x1200)
687 KB
687 KB JPG
>>1848557
Mental Omega has better waifus and 3D women are not important.
>>
>>1848932
Not important but does things to my penis.
>>
>>1848932
weebs get the rope
>>
>>1849786
Command & Conquer thread ruined by MOlest Omega trannies who can't shut the fuck up about their weaponized cunny fetish
>>
Mental Omega is fantastic.
>>
File: Untitled.jpg (43 KB, 400x263)
43 KB
43 KB JPG
Is it autism?
https://www.youtube.com/watch?v=3_Km7ntt8NM [Embed]
>>
>>1843504 (OP)
>Command & Conquer status??
Commanded & Conquered
>>1848252
They said during release that OpenRA could use their assets the same way they look for them on a cd.
>>
>>1850000
wasted
>>
>>1850000
Definitely, but I love these.
>>
>>1850000
C&C fans would do literally anything but play the games
>>
>>1850000
it's abusing the algorithm desperate to wrestle some 10bux from google
>>
>>1849829
Grow up
>>
>>1851120
You're probably about as old as 2.0 version of tranny omega, i'd recommend you to go back to school, i heard you chinks got some of the most gut-wrenching exams out there
>>
MO is peak mod kino
>>
>>1843504 (OP)
Westwood still kill
>>
still playing generals zero hour, my fav rts of all times
>>
I was a gens player around the time of pure pwnage so i still love that game as nostalgia fagging. Anything after that is shit.
>>
File: DTA_Logo-1.png (79 KB, 600x134)
79 KB
79 KB PNG
https://www.moddb.com/mods/the-dawn-of-the-tiberium-age

Reminder that DTA got updated last month. Go commit war crimes in Finland.
>>
>>1852359
literally how
>>
>>1852425
I love DTA! I love MO!
>>
>>1852729
Uh Anon, I really wouldn't be screaming that at the top of your lungs.
>>
>>1852425
>tibsun engine
never really understood if there's a real difference between tibsun and RA2 engines outside some lost feature code
>>
>>1853399
RA2 version of the engine is an earlier build that lacks most of the experimental features but not as hardcoded and unstable as TS version of the engine which makes RA2 version easier to modify
>>
>>1853630
isn't the engine stupidly easy to modify. Like stupidly easy to the point westwood basically implemented highly customizable pseudocode/objects without intending the game to be moddable.
>>
>>1843504 (OP)
Playing CNC 3 tiberium wars. The AI is so fucking hard if u put it on brutal for a skirmish. "We got the rockets" is the only flaw in the game. If you know you know.
>>
>>1853966
Can't remember the exact details, but for example, armor types in TS are hardcoded and you can have only 5, none, wood, light, heavy, concrete. RA2 doesn't have this, also terrai deformation in TS works only with default terrain tiles
>>
Status: dead. Nothing is being worked on. Play the mods.
>>
File: sovsent.png (147 KB, 382x233)
147 KB
147 KB PNG
>>1856599
wannabe
>>
>>1856599
>>1857160
>>1857161
real vehicle and real turret, idiots
>>
>>1857183
the body is a g6 rhino and the turret is a chinese aa gun system
>>
>>1857188
claims without proofs lack substance
>>
>>1857160
The RotR one literally came first you retard
>>
>>1856599
>>1857160
/pol/-ACK! can't live a day without shitting up a C&C thread
>>
>>1857344
That's not the funny part, the funny part is that yes, both Twin Fag and Snoottinel are based off real life piece of Chinese anti-air hardware, but for some reason Sentinel is almost an exact copy of Twin Fang, where Twin Fang deviates a lot from the real-life counterpart
>>
File: yiiy.png (147 KB, 512x512)
147 KB
147 KB PNG
>>1857466
The burning you feel, it is shame
>>
File: vaav.jpg (334 KB, 870x1110)
334 KB
334 KB JPG
>>1857472
Cool off with your uzbek feet pic collection, i think that belongs on /hm/
>>
https://www.youtube.com/shorts/X3aeS6gpD9o
>>
>>1857344
ever hear of time travel?
>>
File: doo doo fart.png (142 KB, 327x246)
142 KB
142 KB PNG
>>1859019
Spermer said that there's no time travel in Mental Om... Whoops
>>
I don't understand why EA is still pumping money into BioWare but cannot spare a couple of millions to at least remaster TibSun and/or Red Alert 2.
>>
>>1843504 (OP)
>play RA1 as a babby and not know what the fuck is going on
>uncle gives me Tibsun's GDI campaign on a burned CD and struggle with it as a kid
>get RA3, Tib3, KW on 360 as a dumb teen, finally start completing campaigns

Alright, so manchild me has been running through this entire series and kicking every campaign's ass, started with CnC Remastered, played the freeware Tiberium Sun, then got the CnC bundle on steam and did Renegade since I still felt it qualified and was a nice break from the RTSing. Anything I need to know before I try steam's RA2? It's next on my list, I haven't checked how much effort is baked in to make it compatible with a modern rig
>>
>>1860183
I installed RA2 from the 10th Anniversary Collection DVD and it works fine in Windows 10 after setting it to XP compatibility mode. You can install CnCNet for online play and some higher resolution options. Not sure if the Steam version of the game is any different. If anything, I imagine it would be even more compatible than my old version.

Gameplay-wise, it's still a fairly simple game. Mind control is a pain in the ass to deal with, but aside from that it's basically just an evolution of RA1.
>>
File: 1668751603473.png (307 KB, 477x355)
307 KB
307 KB PNG
>>1860152
Because the Californian mind cannot think out of the box. And if someone actually manages to do that, they'll turn it into an esport always-online, C&C4 copy anyway.
>>
>>1860183
it's the easiest game by far.

hardest game si tibsun, if only for how grossly unbalanced the main campaigns are.
>>
File: CaC3.png (2.8 MB, 1920x1080)
2.8 MB
2.8 MB PNG
>Sigh, somehow Kane has returned (again.)
>>
anyone got that yuri's revenge pic meme yuri (hentai)?
>>
>>1848816
>no War on Oil or other RL cancer
>no le quirky unit speech like muh shoes (which MEC2 even mocks)
>support powers are unlocked by tech level and can be lost instead of gay MMO-like ability purchase menu
>much more interesting powers too
>early base expansion is not only limited through making and delivering an outpost vehicle but also has the alternative of moving an MCV
>no gay "supply depots" for resources
>regrowing Tiberium fields allow for rare but still cool comebacks
>much better air unit handling
>environment playing at least some role as opposed to just desert lol
>less retarded explanation for stealth
>game performs well enough despite the team it was outsourced to failing to make KW run as smooth as the base game
>doesn't look like extremely blocky plastic ass
KW's only fault was LAN crashing randomly because the studio couldn't deliver a game that works as well as base TW. It has also inherited the flaw of squads, which is the only aspect where it loses to GEAnerals in terms of design, but I'll take squads over the huge list of flaws the distinctly non-C&C game has. And TW/KW isn't even a proper C&C3.
>>
If I had the C&C license, I kinda want to make a C&C All-Stars featuring 8 playable factions:
GDI, Nod, Forgotten, Scrin, Allied, Soviet, Yuri, Empire of the Rising Sun.

No Generals faction included because I still want to sell the game in China.
>>
for me,
a squad-based GDI vs NOD with commander trees (like coh1/3),
but with bases & tiberium stacked in base like sc1/2, flying units, etc. would completely revitalize RTS

how EA managed to sit on this license for decades making absolutely no money on anything but remasters and rereleases... its kinda sfunny (sad-funny)
>>
>>1864375
So Renegade and/or Sole Survivor?
>>
>>1864370
Maybe on planet retard
>>
412
nah, like, sc2 for graphica quality and base-layout, 2 factions and exp-trees/ squad/cover-based combat for infantry

it's a nobrainer, i can picture it and no doubt it would be successful
>>
Did any new big mods appear or is the scene still dominated by Rise of the Reds, Mental Omega and Tiberium Essence? I'd include Twisted Insurrection too, but that project seems to have died a while ago.
>>
File: Cnc Cloud.png (259 KB, 610x314)
259 KB
259 KB PNG
>Cloud status up to date
>No cloud storage on store page
Anyone know if its got it? 3 and Generals also seemed to uninstall themselves?
>>
>>1867088
>3 and Generals also seemed to uninstall themselves?
Extremely based QoL feature
>>
>>1864370
>>1864375
I'd make a point and click adventure game set in the early 1950's where you play as a Soviet agent trying to uncover a conspiracy to in the Soviet government. In the end you uncover the Brotherhood and Kane and get the option to join them or get taken out back of the Kremlin and shot in the head.
>>
>>1868317
if this quest has at least half the charm of The Legend of Kyrandia series games, it would be great. So to speak, a tribute to the memory of Westwood Studios
>>
>>1868317
>early 1950's USSR
Something so bleak, poor and miserable that even the modern state of affairs is better if only marginally.
>>
>>1868317
So a Red Alert version of KGB?
https://www.youtube.com/watch?v=PdqKPf1xKWk [Embed]
>>
>>1868317
>I'd make a point and click adventure game
and get fucking annihilated by c&c fans angry at raping its corpse without giving it a proper modern RTS entry
>>
>>1869124
All 2 of them? And the other 2, myself included, wouldn't mind because they liked and still like Renegade.
>>
>>1869124
Real C&C fans liked Renegade.
>>
File: nigger.jpg (30 KB, 442x306)
30 KB
30 KB JPG
>>1869187
please go on arguing in bad faith, reducing shit to absurdity.
>>1869214
renegade didn't come after 20 years of no c&c in any way shape or form.
>>
>>1869232
>arguing in bad faith
I'm not. Everyone is so much past getting angry at EA for desecrating the remains that it's old enough to drink now. Everyone else, it would seem, at any rate.
>>
>>1869124
>>1869187
C&C fans would kill each other for a chance to gurgle on EA's dick, just look at Rivals that is still more accepted than C&C4, or "Remaster" that was made as cheaply as possible
>>
File: red_alert.png (1.34 MB, 3200x1871)
1.34 MB
1.34 MB PNG
The perfect level of naval play is, in my opinion, somewhere between RA2 and RA3. 3 took it a bit too far, but 2 was very, very land-based.
>>
>>1869543
Don't samefag this hard. No one except a few wannabe E-celebs and kids who haven't played anything older than GEAnerals play the mobileshit. I haven't tried it once, just looked at a video of whatever was the first one.
>>
>>1869672
>oldest fans like commies
LMAO no. Just because they're generally stronger doesn't mean I should like them.
>>
>>1870048
are you fucking retard?
>>
is twisted insurrection dead?
>>
>>1870233
probably, i heard its finished
>>
>>1870247
finished on a version 0.9? with broken balance, campaigns and missing missions??
>>
>>1870351
crimsonum is finished with it, yeah
>>
>>1870247
GDI is still missing the final mission.
>>
>>1870432
>GDI has no final mission
>therefore GDI cannot achieve the final victory over Nod

Nod confirmed for canon ending
>>
>As we've mentioned before, one of our main goals for the future is to revise the GDI and Nod campaigns, which have fallen behind our quality standards. In order to rebuild the campaign, we have to lay down the groundwork first. That is why in version 0.9, we've largely focused on the balance and multiplayer side of things.
>As with all our plans, achievements and changes are subject to time and ability, however our aim for the near future is to release:
>Two new co-op missions
>Two new GDI Act 1 missions
>Posted in 2021 after version 0.9
Finished my ass. Erastus hasn't posted in almost two years now. It's been abandoned.
>>
>>1870233
pretty much. they moved to mental omega i think
>>
>>1870523
I thought they moved to Tempest Rising
>>
>>1870646
i dunno how the story goes but i feel all mods share map makers sometimes.
>>
File: mental-omega-libra.jpg (278 KB, 1920x1016)
278 KB
278 KB JPG
>>1843516
lolwut?
At least post something which is actually good like Mental Omega:

https://www.youtube.com/watch?v=eG7FupWCCwY [Embed]
>>
Is C&C and StarCraft remasters worth playing for campaign alone?
>>
>>1870870
SC1 campaign wasn't that great, especially when you know how badly the story ends.
>>
>>1870870
>c&c
no
>sc remastered
yes
>>1870878
you shut your whore mouth, sc2 existing doesnt invalidate sc1's campaign. Normal people just understand sc2 was made by different people with different approaches and design goals in mind.
If you don't get the secret mission, the ending is just "kerrigan triumphs over UED and backstabs raynor & co... to be continued"
>>
>>1870870
>Is C&C and StarCraft remasters worth playing for campaign alone?
absolutely. Small advice, tho: C&C1's campaign levels feel more like a puzzle game than an RTS. But I like it regardless.
>>
>>1870646
Is it STILL rising?
>>
>>1864370
That's basically CnC Reloaded. It ports the Tiberian Sun factions into RA2 and allows you to play as all 5 of them.
>>
>>1870435
Holy kino.
>>
>>1871817
NoStringsPrd (lead story writer) stole money from the games budget to sponsor trans surgery of his "wife" Alicia (former pro-player and world champion in C&C Rivals), one of the main reasons why Slipgate Ironworks were hit by layoff initiated by crumbling Embracer Group harder than the others
>>
>>1843506
We'll never have it because muh putin. And the ra1\c&c 1 was so fucking good.
>>
>>1872552
Ngl, this sounds like Embracer/Slipgate should sue the shit out of him. What a fucking shitty thing to do. Especially when you consider that RTS don't get that high of a budget (anymore) in the first place
>>
>here's your Red Alert 2 Remastered bro
https://www.youtube.com/watch?v=fnCKaWcuLY4 [Embed]
>>
>>1872957
I think I'll just play MO instead
>>
>>1872957
>BattleFall
name about as inspired as the game itself
>>
>>1872957
mental omega wannabe
>>
File: 1710457809940343.png (263 KB, 632x471)
263 KB
263 KB PNG
>>1872957
What in the living fuck are those units and buildings supposed to be?
>>
File: kane media.webm (212 KB, 446x338)
212 KB
212 KB WEBM
>>1843504 (OP)
>>
Any new info on the dumpster fire that is Legions? I just saw on its website that Tencent pivoted towards using the Red Alert universe
>>
>>1875078
Can't say much besides the fact that C&C Net faggots sold out to EA completely and now shill both Rivals and Legions on their official website
>>
Dunno where else to ask, should I play Dawn of The Tiberium Age or CnC:Reloaded
>>
>>1875620
DTA. Reloaded is a mess.
>>
>>1875078
I want to rip it's 3d models but the apk is encrypted or something.
>>
>>1869543
>Rivals that is still more accepted than C&C4, or "Remaster"
It's not more accepted by the people who rejected 4, it's a completely different market that eats mobileshit gleefully.
The Remaster was successful and mostly praised, certainly moreso than 4.
>>
>>1870870
C&C, absolutely. SC, absolutely not. Just play the SC campaign with the free version, the remaster fucked up most of the portraits. The worst C&C changes are completely optional, and can be toggled off in the menu at any time.
>>
>>1875741
>Reloaded is a mess.
Explain
>>
>>1875940
Mod went from a simple "RA2 vs TS" premise to adding crap from RA3 and C&C4. I think they're even trying to make CABAL a faction now
>>
File: images (23).jpg (98 KB, 640x480)
98 KB
98 KB JPG
Pictures that you can hear
>>
>>1876004
Most mods went fucking retard. Even piece of shit that is called Mental Omega, which some of you love to jerk off to.
>>
>>1876392
MO only improved with time and is still the best RA2 mod out there.
>>
https://www.youtube.com/watch?v=i4yQqLsWmxw [Embed]
>>
>>1869672
more like
>RA3
>actually enjoys RTS multiplayer against other people
>>
>>1876406
Sure, if you hate Red Alert 2.
>>
>>1876797
No, but keep thinking that.
>>
File: tsrstr.png (368 KB, 452x313)
368 KB
368 KB PNG
>>1876882
>"almost perfect yuri's revenge"
>yuri dies
>turns out he's the same yuri from original game and soviet ending of yr
>even with time travel he still died
>his replacement/successor is anime girl stolen from some chinks portfolio
>commies are brainraped
>allies are coopted by c&c4 gdi
>new faction is just c&c4 gdi
>its leader is a pink haired sonic the hedgehog and simultaneously a waifu of the former lead level designer

You can tell that mod was made by a man with a degree in plumbing
>>
>>1877251
Yes, and it's still the best one.
>>
>>1876882
Thank you, I will.
>>
>>1877263
The quality bar has surely dropped
>>
>>1878240
It has only increased in recent years. RA2 modders are on a roll.
>>
>>1878280
On a roll to the highway to hell, ARES has been stagnant for years, Chinese HARES is unstable and unobtainable unless you are ready to pay big bucks or contribute substantially for miniscule features in return, KRATOS is chicken shit unstable garbage, and with how PHOBOS development goes, we'll get TS on OpenRA before anything groundbreaking in PHOBOS, and it's been over a decade since they announced it.

Latest RA2 mods either try to copy MO, Generals or mods for Generals, sometimes literally just porting Generals to older engine and pretending that they did something incredible never seen before. Meanwhile MO is just bloatware now, with how some of the new or upcoming units are just like existing ones but better or redundant in MP and support powers taking half of the support structures tab, while SP became fan faction about Speeder's and Lowal's OC's catfighting, "Almost Perfect Yuri's Revenge"?

Tiberium Crisis 1 and 2 is just Chinese malware that ported the worst aspects of C&C 3 and 4 to RA2.

Reloaded >>1876004

Red-Res died for our sins when OmegaBolt decided to larp as a real game dev, should have waited till 2022 and everyone would have sucked him dry for a mediocre C&C clone

Reborn's rotten carcass has completely withered

Thankfully Project Phantom finally came out, although it could have came out 5 or 10 years ago and still would have been good, and certainly gathered more hype. Might as well be The Best RA2 mod right now, lacking only campaign.
>>
What in the everloving fuck is going on at EA? How is it possible that they've not put out a TibSun and/or RA2 remaster? According to Vessella himself, the first remastered collection was successful. And according to Petroglyph themselves, they'd like to work on a C&C project. So what the fuck? Yet, EA has no problems burning money on shit like Anthem or the new Dragon Age game.
>>
>>1878294
They would need to un-destroy and un-garbage Westwood's archives and hard-drives that they threw out when Victory Games were closed, so far only golden and platinum discs were found. And remasters of the first games happened only because someone else on the outside had the source code preserved.
>>
>>1843504 (OP)
i dont like it because infantry isnt very good in it compared to vehicles.
>>
What's the verdict?
https://store.steampowered.com/app/1031730/Battlefall_State_of_Conflict/
>>
>>1878465
the game has such shit visual fidelity you cant even tell whats going on in any of the screenshots
game looks like uninspired trash with its artstyle all over the place, cheap imitation playing on nostalgia
1/10 i won't even get it on a discount
>>
>>1878469
wtf it does
what's up with the shit filter
>>
>>1878465
Genuinely terrible building models.
>>
>>1878465
This is the worst OpenRA mod I have ever seen.
>>
File: download.jpg (420 KB, 1920x1080)
420 KB
420 KB JPG
Pretty sovlful mod campaign on the remaster workshop.
>>
>>1880140
Flame Dancers wannabe from a commie retard who moderates C&C reddit
>>
>>1877251
>c&c4 gdi
some buildings are from the original dune game achtually
>>
>>1878291
>we'll get TS on OpenR
unironic best case scenario tbqh
>>
>>1876406
MO may be good, but PePes is strong.
>>1877251
>commies are brainraped
Are you sure about this?
And I'm not talking about the Soviets on the moon. As soon as the Soviet general says "Hail Yuri." we lose contact with what is happening completely. What happens in Moscow after that is not clear at all. We don't even know WHO told the comrades on the moon not to come to Moscow. Even in the moment for Epsilon, when they show Epsilon's complete victory over the world, we are not shown what is happening in Moscow. It's strange.
Complete uncertainty.

Be glad this story didn't turn into Queen's blade... And the fact that you may be right and we don’t have enough anime girls for each side of the conflict. Eh...
>>1878465
Jim, it's dead...
No, even Reborn, which is already so rotten that it turns everyone who plays it into Nurglings, looks better. At least it seemed to me that Battlefail was extremely unpolished.
>>
>>1878294
Don't forget that C&C is also slowly losing cultural relatability. It was made for teens and young adults in the days when the Cold War was still believed to have just recently ended, when most of the target audience wasn't subverted into hating themselves and their country, when the country wasn't subverted and destabilized by allies of the commies as well. When boys were expected to play with cars, constructors and yes, toy soldiers, instead of makeup, dresses and probably dildos by now.

Of course there is always a small minority among each generation which is comprised of various outlier groups. Many of them will find such games interesting. But they aren't that numerous, they are a small minority for a reason.
And EA can't even rely on them plus on however many still remains of us (count out a subgroup that has stopped playing games because of responsibilities, as well as another that was so alienated by EA as to never ever buy from them again, possibly more) to get back the money they'd spend on the absolute minimum such a project would require. Which is not that much, but still. And worse yet, not doing their best to reach the widest possible audience would make Satan upset with EA.
>>
>>1878313
Skill issue.
>>
>>1878761
I wouldn't call the building models that bad, they could definitely use a lot of improvement but they aren't the main problem. Which is everything looking like it's covered is grease. Especially the explosions but also lights. Some of the lights are clearly misaligned, by the way.
Then there are the gun artillery pieces that look like they are malnutritioned offspring of Schwerer Gustav and a giraffe. They also apparently lob their... things, whatever those are, like trebuchets.
The things that are probably "tesla guns" look like very cheap plastic toys due to the combination of pitch black and red on very low detail models.
The four-barrelled probably AA-gun looks plain retarded. They aren't supposed to be arranged in a line. Guess why.
The walls look like they're containers in some warehouse.
The helicopters don't even look like they're flying, took me a minute to notice the shadows. Before that I thought they're sitting near the factory or whatever it is.
Took me about as much time to notice the harvester because it looks like a terrain feature (boulder, ruins).
Having open pits on the refineries is probably not the best choice. Especially since they even say "caution" there.
The trees look alien, unless that's the intention.
>>
>>1880769
>Be glad this story didn't turn into Queen's blade... And the fact that you may be right and we don’t have enough anime girls for each side of the conflict. Eh...

MO doesn't have Kerrigan, yet. But Yunru is a prime example of a Mary Sue, if not an outright self-insert, probably Speeder's, Mevitar's, or even Lowal's girlfriend at the time, since he drew so much porn with her in the first place. No matter what polish twigs or asian cucks say against it, they can't deny the simple facts. Yunru was written to be a super-smart super-scientist and a great leader of a powerful highly technological super-faction outlined to save the world in the end and yada yada yada, and all at the age of 17, and with that hair a la Sonic but pink, in the 80s communist China. Even now when they made her turn 18 between Act 1 and 2, and 19 by the end of Act 2, I think, while also making her part of a so-called council instead of the sole "Great Leader," she's still the only one giving orders and doing all the talking.

Libra was always meant to be a plot device with no character outside of being a crazy murder machine, until Fastman remembered that he had forgotten about the TI-MO connection after Aro left TI, and decided to kitbash a different time-travel plot unrelated to TI.
>>
omega = kino
>>
Next MO update fucking when?
>>
the moral of the story is, if you're going full retard than don't take the pedal off the gas
>>
>>1881335
Yes, i also like final Zerg mission in StarCraft: Brood War
>>
>>1881900
This is a C&C thread silly
>>
>>1882428
Then why one of the best and hardest levels in SC:BW was mentioned?
>>
>>1882428
>>1882434
Sirs, this is a Mental Omega thread.
>>
File: 1724667094689504.png (381 KB, 7532x7367)
381 KB
381 KB PNG
>>1881900
>>1882434
I hated that level, it was just a boring mindless grind. But I dislike playing zerg in general, I prefer to shoot them
>>
>>1843506
Kinda wierd they haven't done it with the first remaster apparently did really well, but then TS and RA2 are much bigger games than C&C1/RA1.
>>
>>1882594
Maybe you should try making your own thread instead of hijacking generalized C&C thread
>>
>>1880952
>or even Lowal's girlfriend at the time, since he drew so much porn with her in the first place.
i did not need this information
>>
>>1880952
>until Fastman remembered that he had forgotten about the TI-MO connection after Aro left TI, and decided to kitbash a different time-travel plot unrelated to TI.
What?
>>
>>1883082
Rumor has it that EA have lost the source code to both RA2 and TibSun.
>>
>>1880915
i guess
>>
they recently had a new mobile game command and conquer legions that couldn't even make it past beta.
>>
Played 3 missions of Dawn of Tiberium Age, kinda miss RMB to move and attack, am I just getting old?
>>
>>1883082
That's the thing it did not do that well. It underperform for EA.
>>
>>1884482
the only thing it had to do with command and conquer was the stolen raped name.
>>
>>1883082
>the first remaster apparently did really well
by RTS genre standards, not by a corporate global moloch standards
>>
>>1875928
Rivals would've been better than 4 if it didnt have mobileshit metaprogression in unit leveling, cards and lootboxes, and "i see you're trying to upgrade units, did you know you can pay $4.99 to upgrade it slightly more!" microtransaction bait. But that doesn't earn papa EA any moolah so we will never see it.
>>
>last real C&C game was 16 years ago
I can't believe this franchise is being carried solely by its mods like ROTR and MO. Thanks for nothing, EA. What a shitshow.
>>
>>1886658
Imagine valuing a mobileslop Clash Royale clone more than actual PC RTS game
>>
>>1886948
But but... But what about glorious remastered collection? Surely it means something, surely EA cares about Basedman & Basedqeer...
Even if remaster came out only because EA literally had no idea how to get brownie points back after Rivals, and one of their managers had to contact former EALA employee who worked only on C&C 3 and ask him if he has any ideas...

But look how beautiful everything looks in the remaster...
Only Construction Yard does because they used it for PR and advertisement literally at every step, everything else looks like a toy made out of cheap plastic, especially TD Power Plants and Medium/Heavy Tanks and Mammoth, and Light Tank literally looks like a piece of shit and not a Bradly its supposed to be or a T-55 as some retards claim it to be in remaster
>>
>>1886959
https://www.youtube.com/watch?v=hfpN9mJjvMk [Embed]
>>
Why is the RA20XX mod full of Rise of the Reds designs?
>>
>>1887310
rotr wannabe
>>
>>1887310
as you might have guessed its author is not very creative
>>
>>1887447
It does feel a bit uninspired. Perhaps the promised third side will be something more unique.
>>
THE TECHNOLOGY OF PEACE
>>
mental omega is difficult. at least the first allied mission. like holy shit
>>
>>1892649
The main flaw of MO is that it's tuned to the gookclickers that haven't stopped playing RA2 since it got released.
>>
>>1880140
very subtle
>>
>>1848994
H&S shampoo obviously, soviets took over american industries and Yuri wanted to give the psycorps good quality products, H&S being already present since the 60s is the logical option, Libra is helped by her clones to clean herself up.
>>
>>1892780
Yea. It's a great mod but they should gradually introduce shit
>>
File: facesofevil.png (57 KB, 926x377)
57 KB
57 KB PNG
>>1892828
I swear, i'll leak super """secret""" mo porn art server again if you niggers won't stop goonposting, its not like i had only one account there
>>
>>1893285
Why were you looking for MO porn, anon? There are real women out there.
>>
>>1886208
similar to jap games with circle/B as confirm
>>
>>1883848
prolly cast that black bitch from rings of power as oksana
>>
>>1843506
Won't happen because of muh nine eleven.
>>
>>1848557
Eva>Every other RE3 waifu>Blonde Tanya
>>
>>1843504 (OP)
So how you anons feel that you still only get the old dated pathfinding Command & Conquer and Red Alert 1 as the only ones who got remaster?
>>
>>1887128
The only think worth for that game.
>>
>>1886249
>by RTS genre standards
I guess you like outdate shitty pathfinding then...
>>
>>1894564
>copying other mods by adding in epic units
Sis, epics existed since TS
>>
>>1894622
I will never stop laughing at retards who think "remasters" should completely rework the entire game's underlying systems. It's a remaster, not a remake. Bugfixes, higher resolution, improved UI and some QoL features, sure. But rewriting the entire pathfinding system? Maybe rebalance the entire game and add shit that wasn't there in the first place like unit promotions? OpenRA is what you're looking for, not remasters
>>
>>1894895
>I will never stop laughing at retards
This but with retards with high ego like this shithead.
>>
>>1894934
you do realize ad hominems just make you look like a cumguzzling faggot who concedes immediately... right?
>>
i dont have the gook ability to play mental omega. its to much
>>
File: 5SgP9a7thcs.png (188 KB, 631x425)
188 KB
188 KB PNG
>>1897025
>>
>>1897144
kek
>>
will we ever get a mod like MO that isnt super difficult cause gooks cant make something that isnt made for esports scene
>>
Every time I try to do the Rising Sun campaign, Pearl Harbor is such a bitch. I hate that damn level.
>>
>>1897144
>yuri was the yuri all along
>>
>>1897413
MO on casual is piss-easy
>>
For the Tiberium Wars series, should I play them in order, or start with a certain one?
>>
>>1900130
It doesn’t matter
>>
>>1900130
Start with Tiberian Dawn and end with Firestorm
>>
It's a shame the Scrin only have a factional presence (and plot relevance) in C&C 3

It would've been cool to see more of their military
>>
>>1900152
>C&C3 ends with the promise of the Scrin returning with a full invasion force
>they feature a little bit in Kane's Wrath but it's the same group as before because of the chronology
>C&C4 completely forgets they exist because it's literally not a C&C game
I didn't even buy C&C4 and I'm still mad
>>
I think RA20XX sucks now. Bases look too noisy.
>>
>>1900217
>most of the mod is just assets taken from rise of the reds and other c&c mods

Well fuck, no shit Sherlock
>>
>>1900217
I really don't know what makes some modders think they can do better designs than Westwood and replace all original structures.
>>
>>1883082
EA is a dysfunctional mess, always has been, they get by because of FIFA, Madden and The Sims but they've always been trash at managing most of their IPs. It's almost kinda nostalgic to see an EA fuckup like this one, I haven't cared for them in a while but they used be the arch devil like 14 years ago and every one of their fuckups got talked about a lot.
More C&C remasters being seemingly inevitable easy money yet they're not happening because of some internal issues is perfectly normal for them.
>>
>>1900333
They literally destroyed the source codes of every other C&C after first two except for Renegade, and even then they allowed only selected group of people from W3D Hub to use Ren's source code, source code of the first two C&C games was preserved by a third-party
>>
>>1900362
>literally
As opposed to figuratively?
>>
>>1900435
Literally as in throwing everything into dumpster after cancelation of Degenrals 2 Free2Play and closure of Victory Games, some guy only managed to recover gold and platinum discs but those aren't the drives
https://twitter.com/SuperweaponTeam/status/598917966676111360
>>
>>1900435
During the days before data wasn't hosted in the cloud, when a studio gets shuttered (as in the physical office is closed) their tools and code simply ended up in the trash.

This practice ends generally somewhere by the late 00s. But many games have lost their source codes due to it.
>>
>>1844447
C&C 3 was actually great though until the patches that fucked up gameplay in the name of esports.
The one Mod that added back in some of the Tiberian Sun units, buildable walls, and added the Mammoth MKII and Kodiak command ship as super units made the game supreme.
>>
>>1900734
>The one Mod that added back in some of the Tiberian Sun units, buildable walls, and added the Mammoth MKII and Kodiak command ship as super units made the game supreme.
Do you happen to know the name of the mod? Sounds kino.
>>
>>1900152
On the other hand they have kinda written themselves into a corner. Even this modest mining operation nearly forced GDI and Nod into a cease-fire, and a proper invasion fleet would've been unstoppable. A united Earth would have had a chance of surviving in some way but no way either side would let that happen.
>>
>>1903376
There's no real difference between mining operation military and full-scale invasion military, see Reaper and Traveler sects
>>
>>1903404
It's about the numbers. Also unless KW rewrote the story, which I don't remember happening, those could have been at most small specialized units as part of the same "miners". So they wouldn't be fielding the full range of tech their subfaction has, only the most mobile and convenient for this specific scale and effectively guard duty types of tasks.
And that's not even getting into the numbers territory.
>>
https://store.steampowered.com/app/3106530/Command__Conquer_Tiberium_Alliances/
What in the everloving fuck are they thinking?
>>
>>1903799
wasnt that a browser game along time ago? unless im mixing it up with another cnc game
>>
>>1843504 (OP)
gooning to yunru (i never played MO campaign btw)
>>
>>1903799
>free money baybe
>>
>>1896223
I use angry mobs in GLA as cannon fodder back when I played ffa with my friends
It's pretty annoying and you force your enemy to use anti personel shit which is useless to other things
>>
Am I coping too hard by thinking that next year, we will see some life signs out of this franchise? It will be the 30th anniversary of C&C, after all...
>>
>>1905906
here are your signs of life anon, enjoy! Bone apple teeth >>1903799
>>
File: kys.png (114 KB, 418x339)
114 KB
114 KB PNG
>>
>>1905906
>Am I coping too hard
Yes, don't expect anything from EA
>>
>>1906264
This, but with Foxhole.
>>
File: 1723878393889374.png (311 KB, 550x366)
311 KB
311 KB PNG
>>1905906
>c&c tfd was 20 years ago
>>
>>1905906
>mfw I am a mechanical man
>>
>>1912634
>When you to retarded and lazy for being a EA CEO, and make C&C great again.
>>
GDI is brute strength, NOD is guerrila hit and run tactics.
Its weird they changed the formula in RA between the good guys and the bad.
>>
>>1893512
Reminds me of that tragedy.
>>
File: 1579434583222.webm (588 KB, 1280x720)
588 KB
588 KB WEBM
>>1848557
despite how hilarious the gla were i never liked the war on terror setting
futuristic soviets were a lot cooler to me
>>
>>1913214
Future Soviets girls are also far sexier than some hijabi hags.
>>
ITS ALIVE!
https://youtu.be/1DMax7SHD_k [Embed]
>>
>>1913363
>Another only Discord garbage "community" mod.
>>
>>1900734
>>1901407
Tiberium Essence 1.6 ?
>>
mental omega is still fast for me even on casual the only reason to play is cause of libra.
>>
File: Reptoir.png (1.82 MB, 1920x1080)
1.82 MB
1.82 MB PNG
Took him long enough, the first official teaser of the fifth faction
>>
File: hyper.png (330 KB, 1064x707)
330 KB
330 KB PNG
>>
>>1916417
What makes you think its that and not a new secret unit for one of the existing sides?
>>
>>1916432
Hyper?
>>
How does Nod deal with keeping Tiberium out of inhabited spaces?
>>
>>1916858
By blaming GDI for hogging all the Blue Zones.
>>
File: Montauk.jpg (267 KB, 1000x675)
267 KB
267 KB JPG
>>1916858
I think they live underground, but I haven't read up on Tiberian Sun stuff lately; it might make some sense since they'd be closed off from tiberium spores lingering in the air.
>>
>>1916858
thats the best part, they dont.
>>
>>1916858
I always thought that they embraced the spread of Tiberium. So, they don't deal with it.
>>
>>1843504 (OP)
dead since broodwar release
>>
>>1880914
>Russia and America in a proxy war currently.
>Cold war is irrelevant?
>>
>>1916417
it's obviously some mission specific gimmick unit
>>
>>1916417
Looks like a Foehn Future Tank variant to me
>>
mental omega is tough as balls but so good
>>
>>1918659
Preach brother.
>>
File: ga5a81dht58e1.jpg (871 KB, 2040x1536)
871 KB
871 KB JPG
Electrodes ready!
>>
It is day of judgement.
>>
>>1916417
That's neat. When is it coming?
>>
>>1919203
>>1918659
stop using the board to shill your shit tranny chink mod samefag.
>>
>>1916858
They don't, tib sun was a 1 minute till midnight scenario. Tiberium spread from mutanted plant life and was about to end the world infecting everything through tiberium spores.

C&C3 retcons this into tiberium wildlife dying off to leave tiberium crystals then fucks up the lore by saying tiberium crystals are a grey goo scenario with most settlements using sonic technology to keep it inactive.
>>
>>1919203
kys
>>
they're making more MO missions??
>>
https://www.youtube.com/watch?v=VE_E-Q3sXm4 [Embed]
>>
File: hjhxxipozx8e1.png (2.17 MB, 1397x1083)
2.17 MB
2.17 MB PNG
>>
>>1921306
Yes, a proper Foehn campaign.
>>
Why is nobody playing Rise of the East?
>>
>>1922008
cause it's garbage
>>
File: IMG_20230513_194546_HDR.jpg (3.27 MB, 4080x3060)
3.27 MB
3.27 MB JPG
>>1919324
Taking 2 years just to make a new turret is kinda gay, it's still going to be mogged by their Grizzly in size
No Tanya or GI models came, but the Tesla trooper is a nice surprise
>>
>>1922008
Dead mod
>>
>>1848557
NIPPLES
>>
File: 1706270128157240.png (304 KB, 441x620)
304 KB
304 KB PNG
>>1843504 (OP)
>play allied campaign
>get half a dozen prism tanks
>win
It's that easy, huh?
>>
>>1922008
gay mod
>>
>>1922361

Yes, there are only a few counters against prism tanks deployed in mass. However, in multiplayer, most of time Allies do not survive that long to be able to mass produce prism tanks.
>>
>>1922361

The Allied Prism Tanks outrange every static defense except one and their attacks leap to nearer enemies so the tanks easily and quickly level up when properly micromanaged. The AI doesn't realize the deadly threat and sieges against CPU bases often turn into a massacre while the armored units of the defender sit idly by on the other corner of the base.

On the Soviet side, V3 Rocket Launchers do much the same thing, though they are much more vulnerable against enemy units. On the downside, their slow rockets can be shot down by anti-air defenses.

Ultimately, the Prism Tank is a glass canon. Its is incredibly destructive versus structures, but if infantry and vehicles manage to get a shot in, they can fall very quickly, even to basic tanks. Mirage tanks are deadly against infantry or vehicles, but have rather sad performance against the opposite. It's possible the intention was for players to use them to cover each other's weaknesses, since they're at the same tech tier.
>>
>>1922361
>play soviet campaign
>place down five sentries in the path the AI will insist on rushing
>cannot lose
It's that easy, huh?
>>
>>1922008
too clunky and no promised campaign in three years. mod is full of shitty workarounds and weird tech tree fillers even though all it had to do is lift units from Generals and Zero hour
>>
>>1922008
If I wanted to play Generals again I'd play Generals man
>>
File: Spoiler Image (1.03 MB, 695x1349)
1.03 MB
1.03 MB PNG
Kirov-sama...
>>
Happy New Years, faggots. I hope this is the year where we get some good news for once.
>>
>EA app doesn't allow mods anymore
>Steam version does though
>just spent 6 dollars for the whole collection again
EA app is pure garbage and bullshit.
>>
>>1926610
>just spent 6 dollars for the whole collection
>again
goy behavior
>>
>>1926636
That's simply pocket change anon and very very small price to pay for collection of good games again.
>>
>>1926649
the official version has no benefits, the only game that has multiplayer support is c&c4, and on top of that ultimate collection had many issues even before re-re-release on steam, pirated copies of the games literally run better and with less issues because pirates somehow care more about average anon than community talking heads that ea hired to help with the steam release
>>
>>1926662
>the official version has no benefits, the only game that has multiplayer support is c&c4
I don't play multiplayer so not an issue

>on top of that ultimate collection had many issues even before re-re-release on steam
Tested most of them and not encountered issue yet.

>Pirated copies of the games literally run better and with less issues
I remember when I still had CD versions of the games and performance has not really changed by my own standards.
>>
File: 1732390121768609.jpg (239 KB, 2000x1490)
239 KB
239 KB JPG
>>1916417
Well, I don’t know: the chances of a fifth faction of futuristic Soviets with an anomicpunk design are extremely small.

These are the things that have a higher chance of happening:
>The crazy Volknet will be like his prototype, the recharged Volkov.
>There are 2 Yuri's in this timeline: one time traveler from the original Soviet campaign and one from this timeline.
>Kryukov and Reznov attempt to restore the Psychic Beacons to protect Moscow from the influence of the Mental Omega Device.
>Cyber Boris and Chitzkoi then infiltrate the Foehn Revolt base to obtain parts to restore Volkov.
>And the dumbest thing my coomer brain can come up with that has a higher chance of happening than the fifth faction: Chitzkoi will manage to kill one anime hero. Who knows who it really could be: the chances are 50/50.
>>
>rise of the yeast
i can feel the yeast rising alright
>>
File: mental-omega-act-3.png (287 KB, 699x847)
287 KB
287 KB PNG
>>1927125
pick your poison
>>
File: mental-omega-act-3-2.png (283 KB, 699x847)
283 KB
283 KB PNG
>>
>>1927158
Given the sad state TI has ended up in, it would be for the best if everyone just brushed it under the carpet and pretended it never existed.
>>
File: 1572396799702.gif (1.66 MB, 250x188)
1.66 MB
1.66 MB GIF
>>1927157
>>1927158
>I wanted to point out that it will never happen. But in fact I just created another mental omega bingo sheet.
I want to jump into a secret lab that is definitely not a hidden grinder.
>>
>>1927158
>>1927169
>Mental Omega-Twisted Insurrection connection
What is that? Some easter egg about the original pitch for CnC 3 with Yuri being a Nod operative sent back in time thanks to a GDI time machine?
>>
File: GDI TW Crossfire Mod.png (1.23 MB, 1920x1080)
1.23 MB
1.23 MB PNG
>>1901407
> Mammoth MKII and Kodiak command ship as super units
For me, it's the Crossfire Mod, real amazed with the massive units here, especially the super defense (forgot its name, but love how the TW mods are compatible with the campaign, unlike the ZH mods.)
>>1913852
>Tiberium Essence 1.6
Yep, love that one, real liked their take on the Forgotten Faction, especially with the garrisonable War Floaters and that bug with their superweapon being ready to fire upon completion of building it.
>>
>>1926257
Like what?
>>
>>1927169
TI shall live rent-free forever
Oscar_Dirlewanger_Sneed&Feed_edit.mp3
>>
>>1927225
Rivals 2, Legions big update 3
>>
>>1927219
>>1913852
>Compatible with campaign
My only complaint with Tib Essance is that I can't clear the first Nod mission with the limpet drones not kamikazeing properly.
>>
>>1927585
Yep, Nod's fanatics-turned-limpet drones suck, and the usual workaround is to go vanilla in similar instances. Also, got overwhelmed with Scrin and GDI's support powers in that second-to-the last mission, at least specific to that TW Crossfire mod.
>>
I am looking forward for Red Alert 2 remaster.
>>
>>1928411
Don't count on it. Play the mods.
>>
>>1927158
>Allied Commander survived
But isn't the Allied commander in mental omega an experimental AI? Okay, never mind.

I have an idea about Red Alert 3:
What if we replace Einstein's murder with Yuri?

That is, General Kryukov convinces Cherdenko that the defeats against the Allies are the work of Yuri. Cherdenko waves it off and considers Yuri to be nothing more than a swindler and a conjurer. But he agrees with General Kryukov, since because of Yuri he was unable to obtain the highest leadership position.
They go to the time machine, which takes them back in time, in front of Yuri's laboratory.
Yuri had just started setting up the lab, and upon seeing the general and deputy minister, he quickly removed the blueprints that looked like mental omena (LOL, this is what a Soviet scientific center was supposed to look like).
General Kryukov reports on Yuri's excellent work and wants to shake his hand. Kryukov notices that he has a glove on his hand and tries to take it off. But he can't. And then the general brutally tears the glove, freeing his hand.
Yuri sighs and as if he is about to be shot, he stretches out his hand and...
Well, then Red Alert 3 as we know it begins.
>>
>>1928411
There's this, in beta anyways:
https://www.moddb.com/mods/red-alert-2-yuris-revenge-mix
My only complaint is I can't smuggle conscripts into the World Trade Center with school buses anymore.
>>
when is the hit game tiberian alliances hitting steam??
>>
File: sshot18.1.jpg (131 KB, 620x465)
131 KB
131 KB JPG
>>1922008
Their Vietnam faction is unique, although I find that the NVA in Vietnam Glory Obscured for Zero Hour is much more fun, like with the modular structures, pretty much.
>>
Dead franchise
>>
>>1922008
keeps crashing
>>
So I never played any CnC besides Generals and ZH, but am in the mood for some fun CnC campaigns that are not Generals. I have the Steam collection. Which of the games do you recommend?
>>
>>1903803
Yeah it was (and I played it), it was cool to coordinate with people but it got old quick
>>
>>1919322
Big boobed pirate anime girls are inside the tesla trooper armor?
>>
>>1939491
RA2
>>
>>1939491
Any of the RA ones are my favorite. I'm playing through RA3 now and the canpaign is amazing
>>
https://vocaroo.com/17lxgVixvcu5
Greetings. I bring not one, not two, but four mods centering around the GLA for Tiberian Dawn!
https://steamcommunity.com/sharedfiles/filedetails/?id=3412874239
https://steamcommunity.com/sharedfiles/filedetails/?id=3415671652
https://steamcommunity.com/sharedfiles/filedetails/?id=3414016206
https://steamcommunity.com/sharedfiles/filedetails/?id=3412860035

Do give them a try. They can all be used independently of each other,. but its recommended to use at least two to three of them together!
>>
>>1939491
RA2, YR then get mental omega
>>
File: 1721997174185.png (566 KB, 661x623)
566 KB
566 KB PNG
>>1946883
>mental omega
no you don't need to get the schizo fan mod
>>
>>1946883
>>1947493
yes get it
>>
>>1947493
>you don't need to get some of the best cnc fan content ever made
Why are you retarded?
>>
>>1947924
You mean Rise of the Reds, ShockWave, Contra, Red-Resurrection, Twisted Insurrection and Combined Arms
>>
>>1948139
What part of "some" don't you understand?
>>
File: 1708086275906.jpg (225 KB, 1600x1086)
225 KB
225 KB JPG
>>1947924
>you don't want the most overrated mod with an obnoxiously bloated unit list and gameplay?
yeah
>>
>tfw you will never be as cool as Kane
>>
how to play TibDawn, TibSun, RA and RA2 on win11?
>>
>>1948139
>>1947493
dilate
>>
>>1948454
TibDawn, TibSun, and RA should be freeware already? IS google not giving you results or is Win11 specifically giving you trouble thinking it is piracy?
>>
>>1900159
I bought C&C4 and I'm super mad.
>>
>>1900264
Westwood really did a great job with their structure designs in a lot of the C&C games. Memorable yet simplistic with high visual clarity.
>>
>>1905906
>It will be the 30th anniversary of C&C
I feel so old.
I remember first reading about Generals in a gaming mag, I remember when The First Decade was first announced, I remember when they first revealed C&C3, etc. etc.
Bros....
>>
>>1913839
Discord really has been a net negative for game modding and hacking.
>>
>>1919322
Should I buy this?
>>
>>1924444
kek
Which artist was responsible for this? I need names
>>
File: oh_you!!!.jpg (23 KB, 450x338)
23 KB
23 KB JPG
>>1927255
>>
File: cnc feel.png (73 KB, 633x758)
73 KB
73 KB PNG
>>1843504 (OP)
Status is nostalgic, sir.

>>1843518
Please give FiveAces some views:
https://www.youtube.com/user/CovertFlobert/videos
Competitive OpenRA is so much better than vanilla/remake Red Alert.
>>
File: chad&chad.png (133 KB, 330x322)
133 KB
133 KB PNG
>>1949100
here's a direct link to some action in the latest video since that should increase the chance that (You) give it a watch:
https://youtu.be/p6trDMlZegY?t=461 [Embed]
>>
File: tiberian sniffles.jpg (41 KB, 500x432)
41 KB
41 KB JPG
>>1869214
I wonder how Renegade X is doing player-wise, I played it when it was new and were impressed.
https://totemarts.games/games/renegade-x/
The leaderboard link on that page is 404 which is worrying but the game got a patch December of last year. https://totemarts.games/forums/topic/80583-renegade-x-patch-585815-patch-notes/

And it seems like they are working on a Renegade X version based on C&C TS Firestorm:
https://totemarts.games/forums/topic/80250-firestorm-objective-roadmap/
>>
>>1952047
looks like there was some internal drama, which is why the renegade-x.com domain no longer works
https://forums.cncnz.com/topic/22194-whats-happened-with-renegade-x/
>>
If Mammoth tank and Medium tank don't hit their targets 100% on the mark, their damage becomes something like 10%-20%, vs a faction that has buggies and motorcycles, you're fucked, what good are tanks if fast shit just speed tanks your damage? bad design.
>>
File: maxresdefault.jpg (117 KB, 1280x720)
117 KB
117 KB JPG
New update dropped.
https://www.moddb.com/mods/command-conquer-combined-arms
>>
>>1952903
>what if i took red alerts 1 and 2, tiberian sun, kane's wrath, and put it all into tiberium dawn?
It's an interesting effort, I guess
>>
>>1949055
https://www.pixiv.net/en/artworks/109983595
>>
>>1949100
>Competitive OpenRA is so much better than vanilla/remake Red Alert.
I actually really like to watch high-level vanilla Red Alert, the one without unit queuing.
>>
>>1953147
thanks
>>
>>1952903
that's very cool, sounds impossible to balance. does it have more than 10 players? seems like it was released 2018 and this is the first i see about it ._.

>>1953152
too much vehicle spam in the original games for my taste
>>
>>1953164
Combined Arms is sorta like Mental Omega-lite. It's balanced for experienced players and has a full campaign.
>>
>>1953171
campaign sounds fun, hope it uses the same units as multiplayer so you can learn the ropes with it (i doubt that though)
>>
>>1952903
Just downloaded this for the first time and played one skirmish as Scrin. Pretty cool so far.
>>
>>1953152
>the one without unit queuing
high level unit queuing is NOT high level competitive gameplay. It's unironically worse than gookclick, just clicking the UI button every 2 seconds
>>
>>1953322
Well I don't enjoy doing so, but it tickles my fancy seeing players being able to train & build without unit queuing.
>>
So some dude on a C&C fangroup was actually talking with EA to make official minimodels of Tiberian Dawn buildings. He now says EA decided not to follow up with his project because they don't intend to invest more money in C&C. Your favourite RTS series is deader than dead. Gg lads.
>>
>>1957470
>official minimodels
sounds like something you'd 3D print for fun.
would be fun to have a little TD or Red Alert 1 base on my bookshelf.
>>
>>1957763
there are models on thingiverse
>>
>>1958070
https://www.thingiverse.com/search?q=red+alert&page=1
that's so cool! now i wish i had a 3D printer
>>
>>1958238
Sweet minimodels! Reminds me of this limited release and quickly abandonded mod, RA3 Paradox with the Confederate Revolutionaries. Love the rustic and petite aesthetics associated with them (especially with the RA1 units and buildings.) In a way, looks like it can be a tabletop thing, but it's just as a nice collection like with that tiberium crystal and tesla tower from that remastered release a way long ago.
>>
>>1957470
>Some shitty 3D printing model of buildings and unit didn´t get aprove for obvious reasons, so the C&C license as a RTS videogame francise is """dead""" I guess.
>>
>>1961357
EA invited him first, you idiot.
>>
this guy? https://www.youtube.com/watch?v=RN0ZbHnL4Og [Embed]
>>
>>1957470
I read that. Such a bummer really.
>>
>>1961416
Eat a bag of dicks, anglo.
>>
File: 1725237753578265.jpg (257 KB, 1080x1194)
257 KB
257 KB JPG
>>1957470
EA are such fucking fags. The Remaster got them a little bit of goodwill and they immediately trashed it.
>>
File: ra origins.jpg (1.01 MB, 1810x1018)
1.01 MB
1.01 MB JPG
>>1960462
You being reminded reminds me of this Red Alert remake fan project (RA Origins) but it was abandoned pretty quickly.
>>
>>1961438
neat but why is he dubbing his video? specifically noticed it at 11:15 onward. or maybe his exaggerated mouth movements make it only look dubbed or something.
>>
>>1961740
open-sourcing tiberian dawn and red alert 1 has bought them enough goodwill from me that i never say anything bad about EA. parts of the remaster was open-sourced as well so the new graphics can be used in OpenRA if desired (though you need to own the remastered collection to use the new gfx, though i bet it could be pirated in some way i dunno).
>>
>>1961801
EA trashed the official source codes of several C&C games iirc, so they'll always be on my shit list
>>
>>1961849
How the fuck does that happen?
>>
>>1966029
nobody was responsible for anything, so they literally trashed it. I remember some pic where the guy took framed awards for old C&C games out of the trashcan outside EA office
Same shit with homeworld cataclysm source code being lost. No one was responsible for keeping it safe, so no one did.
>>
>>1843504 (OP)
Still no one of you "veterans" want´s to being a EA CEO to bring C&C back, and still, making indie trash after indie trash.
>>
>>1966099
Ok, go ahead, speedrun becoming a CEO of a multibillion dollar tech megacorporation to prove a point or something
>>
>>1967482
>prove a point or something
That point being that you people are being a bunch of old grumpy crybabies.
>>
*teleports behind you*
*smashes you with the greatest fusion of electro and synth music ever seen by man*
>>
>>1843504 (OP)
Did... did you just emerge from your cryostasis? C&C has been dead for like 20 years man. I'm sorry.
>>
>>1966099
I have no fucking idea what your retarded ESL babbling even tries to convey
>>
>>1969042
He's saying that if people want to C&C back, they should become a CEO at EA

Much easier said than done
>>
>>1968832
https://www.youtube.com/watch?v=ph9wqY2EXRw [Embed]
>>
Playing through the entire franchise for the first time, here's my ranking and thoughts so far:

1. Tiberian Dawn
I fucking love everything about it, it's the second best game in the series in terms of atmosphere, it has the best sountrack in the franchise, the missions are all bullshit hard and you have to cheese a lot of them just to work around crap pathfinding and AI cheats but not a single game feels as cathartic to beat. It oozes 90's and I love the military gear that's used as well. It's very simple, straightforward and comfy at the same time.

2. Tiberian Sun
Nearly beat Dawn for me, but it feels like a bigger time investment and more of a slog (played it on fast and Dawn on normal, but Sun felt a bit slower-paced).
Underground units were great, best atmosphere, loved Cabal and Slavik, loved Tib fauna. Tbh the only real reason I prefer Dawn over it is because I played them in order so I played Dawn first.

3. Red Alert 2
I enjoyed it a lot in terms of gameplay and the campaigns were great but the art style was a bit of a miss for me. I don't enjoy all of the wacky stuff as much. Best waifus in the series I guess

4. Red Alert 1
I'm warming up to it a bit, but I disliked the mishmash of reused Tib Dawn sprites in light blue and vivid red colours with 50's stuff and wacky tech. Thematically it feels all over the place. Missions aren't as fun as Tib Dawn, even if the gameplay is way smoother.
Might bump it up in rating, maybe? Since q-moving is fun

5. Tiberium Wars
I don't like it much and I don't know if I'll finish it, it's very gray and the arsenal is a bit flanderized.

I'm not done with Tib Wars yet, I'm not sure I'll even try RA3 because it looks like RA2 with all the fun of it removed.
As for expansions, I'm playing through Firestorm right now but I don't enjoy the missions that much which is why I started Tib Wars too.
Firestorm has great looking levels but they suck to play since they seem to be very script heavy in a way the original campaign wasn't.
>>
>>1969924
Get this mod for Tiberium Wars, it makes the faction arsenals more like Tiberian, essentially what Tiberium Wars should have been. Also don't get Tiberium Essence 2.0 since its bit unstable for the campaign.

>https://www.moddb.com/mods/tiberium-essence/downloads/tiberium-essence-16-beta


Patch:
>https://www.moddb.com/mods/tiberium-essence/downloads/tiberium-essence-16-patch-unofficial
>>
File: 1444318780151.gif (653 KB, 320x240)
653 KB
653 KB GIF
https://store.steampowered.com/news/app/2229850/view/538847007103517685

>I’m proud to announce that EA is releasing the fully recovered source code for Command & Conquer (aka, Tiberian Dawn) and C&C Red Alert under the GPL license!

https://github.com/electronicarts/CnC_Tiberian_Dawn
https://github.com/electronicarts/CnC_Red_Alert
https://github.com/electronicarts/CnC_Renegade
https://github.com/electronicarts/CnC_Generals_Zero_Hour
>>
>>1969924
>I'm not sure I'll even try RA3 because it looks like RA2 with all the fun of it removed.
RA3 is just okay, but the Uprising expansion is great.
>>
File: 1725240374462952.jpg (371 KB, 1798x1215)
371 KB
371 KB JPG
>>1967622
>you people are being a bunch of old grumpy crybabies
>>
>>1969924
>I'm not sure I'll even try RA3 because it looks like RA2 with all the fun of it removed.
The best aspect of RA3 is that they went full meme with the campaign cutscenes.
>>
>>1970127
>generals and zero hour source
Holy shit, that's amazing. There's an open source reimplementation of Generals in (extremely slow) progress I wonder what's going to happen to it now. Generals is kinda buggy so I hope the dev working on it can fix the bugs now.
>>
>>1970127
I just came here to post this. Fucking incredible.

I'm looking forward to the megamod that crams together Tiberium timeline, Red Alert timeline, as well as every major Generals mod's factions into a single free for all once we blow the lid off the hard cap on factions.

Yuri versus GLA versus NOD soon.
>>
So can we just bolt the Rise of the Reds' factions onto another mod now that we can probably edit maximum faction limits? Mashup Shockwave, RotR, and whatever else?
>>
>>1970127
Why not releasing a fucking official patch in order to make C&C4 an offline game and let modders mod it out? Seriously...
>>
>>1970286
If you have the source code, you can do whatever you want.
>>
>>1970127
Did they seriously released source codes just to cover up the re-release of Tiberium Alliances on Steam?
>>
>>1970316
The only motherfucking smart one around the C&C community right now, everyone
>>
>>1969045
You know the saying.
No pain, no gain.
>>
>>1970197
>Average Command & Conquer™ Tiberium Alliances player
>>
>>1970197
I love this image so much.
>>
>>1970436
I know, is fucking retarded.
>>
>>1970127
>no RA2 or TibSun
Curious...
>>
>>1970453
I wonder if their still think that the "we lost the source codes" excuse will still REALLY work at this rate...
>>
>>1970428
And you motherfuckers had more that a decade to do that.
>>
>>1970286
You can have *all* the factions
>>
>>1970267
>Yuri versus GLA versus NOD soon.
I still remember when Paradox promissed that...
>>
>>1970492
I'm putting Shockwave Chaos in everything. Sturmtigers vor.
>>
>>1969986
I did try it and I like it a lot but there's still a lack of polish to it, like the very first Nod mission you have drones and fanatics and fanatics with drone icons.
There's only so much modders can do.
>>1970199
I disagree, RA2 was ok, Yuri's Revenge was pushing it but RA3 is too much for me.
I saw some of the cutscenes online, ayayay.
RA2 had some fanservice, especially Zofia, but RA3 looks like boomer porn and I hate how all of the units became more and more unrealistic.
RA1 had sky blue allies and vivid red Soviets using a mish-mash of about 4 decades of gear with some sci-fi stuff in it, RA2 already didn't feel like a real war anymore but in RA3 you get bears and Soviet paratroopers being shot out of cannons like clowns.
Since I didn't talk about YR, I loved the Soviet campaign in terms of premise but the gameplay sucks, because all missions were just Yuri spamming units infinetly regardless of resources, while I just bunkered up and spammed Kirovs to slowly take out his base.
That morocco mission and that island one sucked to play because they were absolute slogs where I plopped 3 desolators or whatever at a chokepoint to kill everything, while waiting for the Kirov armada to finish.
The cutscenes were great though, but Yuri as a faction sucks dick
>>
>>1970683
>Day 999999 for a "old" Red Alert 1 and/or 2 player that still thinks that 3 is retarded
https://www.youtube.com/watch?v=X6WHBO_Qc-Q [Embed]
>>
>>1970756
abysmal post
>>
>>1970757
Abysmal retardation for you part, wannabe e-sport champ.
>>
>>1970757
Funny for the type of cumsumer that thanks for whinning like "get bears and Soviet paratroopers being shot out of cannons like clowns" and "but RA3 looks like boomer porn", we got the modern shit that we got in the hobby.
>>
>>1970683
>anon not only fails of how well using animal in tactics works, but also of how ferocious and agile a female is in battle (problem number 1 for no touching grass)
>>
>>1970421
Well, they did this with Rivals and Remaster, and then with Legions and Ultimate Collection re-release
>>
>>1970797
>anon not got the message
>>
>>1970127
Now need source codes C&C 3 TW and KW, RA 2 YE, C&C TS and FS.
>>
>>1970756
I'm not an old player, I literally said I'm playing through the games for the first time.
And I didn't say it's retarded, it's just a jarring tonal shift and I don't like it, since a big appeal for me was how cool and grounded Tib Dawn was, how atmospheric Tib Sun is etc.
>>1970768
Nah, I enjoyed Natasha or whatever even if she's just a reskinned Boris that can swim
>>
File: file.png (74 KB, 320x180)
74 KB
74 KB PNG
>>1970127
>>
>>1970811
>TW & KW
seconded, but I feel that could happen on a few years
>RA2 and TS
didn't EA literally threw the source code into the trash when they acquired Westwood?
>>
>>1970760
>Soviet paratroopers being shot out of cannons like clowns
fuck, I forgot about that. Don't even remind me. RA3 soviets got flanderized to the newest simpsons season and back
>>
>downloaded tibsun to play the campaign from my childhood again
>consistently crashes every two missions
This is annoying.
>>
>>1971157
Easy solution, being shooted while being inside of capsules.
>>
>>1843504 (OP)
https://www.youtube.com/watch?v=P_7r9LJgqjg [Embed]
https://www.youtube.com/watch?v=P_7r9LJgqjg [Embed]
https://www.youtube.com/watch?v=P_7r9LJgqjg [Embed]
>>
>>1971315
Modders are fags, you'll never get them to unite about anything.
>>
>>1971351
Maybe they learned from the disappointing fizzle that was Red Alert: Paradox.
>>
>>1971193
Where did you download it from?
There's a full client on moddb that you might want to try, it has the full game + fixes.
>>
I kinda wanted to wait for the GOG release, but I bought it on Steam because of the sale. I have been getting into RTS adjacent retro games, and I think I will like this a lot.
>>
>>1972957
It's a good thing you can buy it again from GOG when they go for sale and on sale there, goy
>>
>>1848932
bet she gives good footjobs
>>
>>1848557
chick on the left is one of the most beautiful women i've ever seen
>>
which version of what game is a good starting point? i've only ever played openra
>>
>>1973739
Remastered Collection
>>
>>1973741
oh nice, it's only 6 bucks on steam
>>
i picked up the game, but i'm not a fan of the default hotkeys. do you guys have any suggestions?
>>
>>1975015
git gud, cope seethe and dilate
>>
File: IMG_20250308_092030.jpg (677 KB, 1080x1326)
677 KB
677 KB JPG
Reminder
>>
>>1977477
>d*scord
no thanks
>>
>>1977477
Wow, it only took them some 20 fucking years and an early access to the source code under the NDA from EA the last year to finally release this shit
>>
is there any counterplay to tank blobs in tiberian dawn/RA?
>>
File: Tibby sun.png (3.86 MB, 1886x1011)
3.86 MB
3.86 MB PNG
Always been neglected by EA but kept alive by fans.
>>
>>1971157
The gap in tone between RA2 and RA3 is much, much smaller than the one between RA2 and RA1.
>>
>>1979234
What kind of a retard tried to port C&C 4 to TS?
>>
File: 1713993989352798.png (365 KB, 620x465)
365 KB
365 KB PNG
>nerf entire chinese faction to shit
>can't even beat GLA unless your units are in huge groups now
>overlords nerfed to shit
>propaganda is now mandatory (unlike being a luxury like in the base game)
>add in shitty flamethrower overlord variant that can't do anything to enemy tanks, needs to have both numerical superiority and propaganda to be worth a shit
get the fuck out of here with this garbage mod
>>
File: 1720818995055599.jpg (608 KB, 1715x2070)
608 KB
608 KB JPG
>>1973079
how does she smell?
>>
>>1977608
EA does not have red alert 2 source code
>>
>>1979343
Apocalypse Rising is a Renegade mod
>>
>>1979335
Blood
>>
>>1979335
Cinnamon
>>
>>1979335
with her nose.
>>
File: the_fuck.png (46 KB, 341x236)
46 KB
46 KB PNG
>>1848932
>>1848954
>>1973079
>>1979335
>>1979459
>>1979962
>>1979965

Command & Conquer? Real-Time Strategy? Video-Games?
>>
>>1980397
Yeah all of that
>>
>>1979335
like a bloody benchod bastard
like shit on a street
>>
>>1980418
Ok... Maybe i accidentally opened /aco/ instead of /vst/
>>
>>1980397
>talking about a character from a strategy game isn't allowed on the strategy game board
meds...
>>
>>1980446
Ok, what C&C game she is from?
>>
>here's your Tiberian Sun Remastered bro
https://www.youtube.com/watch?v=fLU3eEUSvng [Embed]
>>
>>1980455
mental omega
>>
How do I install & play Red Alert 2 onto Windows 10?
>>
>>1980988
grow up
>>
>>1980992
Seriously. How do I get past the SafeDisc bullshit?
>>
File: mo.jpg (291 KB, 1000x600)
291 KB
291 KB JPG
>>1980455
>>
>>1980455
The best one
>>
>>1851472
burn alive
>>
>>1980455
it's yuri's commando Libra from Mental Omega, THE Red alert 2 mod to play.
>>
>>1981040
stop using the board to shill your shit tranny mod. MO is trash
>>
>>1981001
The Steam version runs fine, if you buy/pirate that it should work.
>>
>>1981062
Greatest RA2 mod needs no shillin
>>
>>1981001
NoCD patch, W10 doesn't support these old DRMs
>>
>>1979331
That's C&C 3, anon. 4 doesn't have tiberium.
>>
>>1981247
Then why there's that fucking ugly mastodon and craters with tiberium pillars straight out of TT
>>
>>1980446
Didn't know that behaving like mindless gooner now fares for a game discussion
>>
>>1981489
Is this your first time on the 4chans?
>>
>>1981523
First time seeing such obsessed behavior outside of specified boards
>>
>>1981526
Like the ones about vidyas?
>>
File: glare.gif (1.81 MB, 498x278)
1.81 MB
1.81 MB GIF
>get to nod mission 8
>my entire squad gets crushed by a tank
>restart and kill the tank
>my entire squad dies to a grenadier
i'm taking a break
>>
>>1981151
Thanks bro. I'm gonna try that out.



[Advertise on 4chan]

Delete Post: [File Only] Style:
[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip / qa] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Edit][Settings] [Search] [Mobile] [Home]
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.