Playing the regular campaing as the Initiative. Around which year should I start building the outpost on the moon? Also Terra Invicta thread
>>1905752Why is it still in early access?
>>1905772Just one more update and the game will be finished and good I swear
If you want to hamstring the ai you want to grab the poles to deprive them of water and then two, preferably three sites on mars to really set you up for success.
>>1905773one more update and they will make earth gravity 2. No space for you.
I read somewhere that destroying the first alien ships coming to Earth is a good move. Is that true?
>>1905752>Around which year should I start building the outpost on the moon?Since you are asking, it means you are a newfag, so: as soon as you feasibly can get the pre-requested tech.Once you learn the ropes, the actual answer is to go directly for Mars. Moon is decent, but entirely skippable. The main point of taking even a single chunk of it is to slow the hell out of the AI>>1905828>Moon poles water metaNigger, that shit was retired last year, precisely because there was a meta for it. It's like you are new to this game.>>1906345Yes.
What went wrong?
>>1908513>What went wrongYou've bumped a dead thread
>>1908526I mean the game, it's also pretty much dead.
>>1908560devs keep nerfing everything that could make the game fun to play and forces you to play the way they want it.
>>1908560It's not a multiplayer game, fucktard
>>1905752As soon as someone bothers to unlock the tech for moon colonization. You can bypass it entirely if the Moon overall sucks, but if not then it's a race to get the best location(s).
>>1906550>new to the game>uses an old meta indicating he hasn't played in at least a yearRetard.
Did they nerf my 200 IQ strat of taking over Mercury with indestructible fortresses powered by the sun?
This game is such a slog to play. Literally everything related to Earth is so boring, grindy and shallow at the same time. You're just clicking at councilors to see the number go up.Also, what's even the point of turns, when literally everything else happens in real time? Different actions have varied amount of time required to complete them, with defending interests being the quickest. I should be able to order them with something else once they're done with their stuff. Same goes for boosting propaganda, it should be a continuous assignment that rolls a chance for completion every day. The part where it gets the more annoying are space activities. A ship can go from station to its target within a few hours, but the councilor take one turn for getting to orbit, one turn for transfer, one turn for action and one turn for deorbit. It's ridiculous.Refitting ships is also another bullshit mechanic. For example, why can't I change the weapon in a ship, or its power supply? Instead, I have to waste 100 days to build another one if I unlock new stuff.While space combat is nice, fighting on Earth is simply terrible. There is literally nothing to do, you just deploy army to one place and wait for the health bar of enemy go down, and opposite for occupation bar.not fun/10
>>1906550>2027>Finally got enough boost to build an outpost>Check Mars>Everything is taken by the AIShould i just restart at this point? I've just set things right on Earth ffs
>>1909122Just steal their bases.
>>1908811I enjoyed the first couple of playthroughs immensely and it made the purchase worthwhile, but you are right about the slog. It's what is keeping me from starting another playthrough... that and I don't know how to attain the Exodus victory condition.
>launch the game>take over the Western world>nuke chinks and pissrael after runing these two countries>turn the game offIm satisfied.
>>1908811>Also, what's even the point of turns, when literally everything else happens in real time? Different actions have varied amount of time required to complete them, with defending interests being the quickest. I should be able to order them with something else once they're done with their stuff. Same goes for boosting propaganda, it should be a continuous assignment that rolls a chance for completion every day. The turns represent organizing the various efforts to get the mission done. The order they finish isn't very important and really only represent an abstraction of the various things involved before, during, and after the actual mission. Defend interest for instance, what do you think the councilor is just walking into a nation's capital and flipping a few switches and is done with it? These things take time. And they're probably maintaining the defended interest for the entire duration of the protection in game. >The part where it gets the more annoying are space activities. A ship can go from station to its target within a few hours, but the councilor take one turn for getting to orbit, one turn for transfer, one turn for action and one turn for deorbit. It's ridiculous. The military ships are largely self contained and can move at a moment's notice with top notch mobility and crew available at all times. Civilian ships are probably something like passenger planes here on Earth in current times, except with a lot more involved due to the conditions of space and less infrastructure. Also there are probably a lot fewer flights than passenger planes.
>>1909718>Refitting ships is also another bullshit mechanic. For example, why can't I change the weapon in a ship, or its power supply? Instead, I have to waste 100 days to build another one if I unlock new stuff.You have to plan around various tech chains. Its not even possible to stick diesel in a gas engine. Do you think swapping out entirely different tech power supplies will be as easy as changing out batteries?>While space combat is nice, fighting on Earth is simply terrible. There is literally nothing to do, you just deploy army to one place and wait for the health bar of enemy go down, and opposite for occupation bar.Its meant to be pretty simplified like the rest of the aspects of the nation management mechanics.
>>19085609 out of 10 reasons why this game is on life support for past year can be tied with the absolutely retarded dev team.>>1909122Unless you can't steal their bases, like the other anon suggested, you are fucked. I mean if you control half of the moon, you still have a chance, but generally speking if all of Mars is taken and you don't compensate it with majority of moon, you are completely fucked.Pro-tip: for quite a while, unless you control either France, Kazakhstan or gun for the US/China + Japan from the get go, you are playing the game wrong. And it's not even about meta at this point, it's the only real way to play this game. It used to be that taking Kazakhstan was a cheese strategy. Now you MUST control either it, or any of the other listed to compensate.
>>1908811>Also, what's even the point of turns, when literally everything else happens in real timeComputation is easier. That's literally it - it's easier to write a turn-based game without a complete drag of CPU and memory.Agreed on everything else, the game is pretty much unplayable to be in the same time enjoyed for... quite a while. And the devs are doubling down on making it worse.
>>1909718Unironic Pavonis dev? Unban me from the Discord you fucking hacks
>>1909718>>1909721>lore argumentsIs this a joke? I don't care how you imagine the game events. Literally every action you mentioned can be done in real time and in case of Terra Invicta, it would work much better, by streamlining the gameplay. There is no reason to pause the game every 2 weeks or so. If you like turn-based games so much, then make the whole game turn-based, because currently it's the worst of both.>You have to plan around various tech chains. Its not even possible to stick diesel in a gas engine. Do you think swapping out entirely different tech power supplies will be as easy as changing out batteries?Is it difficult for you to conceptualize different ideas? You can't run a gas engine on diesel, but you can swap it and if a ship goes to shipyard, old stuff is removed and replaced with new stuff. Major conversions are not impossible, just more difficult and costly.
>>1909834Chances are, you are engaging with one of the devs. And thus the answer to >Is it difficult for you to conceptualize different ideasIs "yes"Welcome to TI and the reasons why it has ever-smaller playerbase and less and less interest
>>1909834No turns on councilors would get messy. Like, how would you manage missions for a specific region? If one councilor leaves a region before another councilor doing a mission to them finishes their mission, do the region bonus and malice still apply to the victim councilor's new location? Or do they get the bonus and malice new region they moved to?lol go and try to stick a gas engine in a diesel vehicle and see if it runs. Even with a design for easily swapping out parts, things like power supply and engine are very difficult to make able to be swapped. You're better off scraping the thing and building another around the new power supply and engine because you have to disassemble the whole thing anyways a lot of the time so you might as well make an entire new one.
>>1910180>lol go and try to stick a gas engine in a diesel vehicle and see if it runsYou mean the thing people do all the time as a hobby?
>>1910180this is not some arcane shit anon...
>>1910301It is to an American leftoid who has never done work with their hands, which describes pretty much the entire Pavonis Interactive team (and much of its audience)I remember the kickstarter. I remember "international flavor" for voice acting.Fast forward to 2024 and now we have Japanese people speaking with a generic American accent, everyone in Europe having stereotypical French accents and more
>>1908560It appeals neither to xcom fags nor gsg fags
>>1910419Aren't those supposed to be target audiences?
>>1910421They are big segments of it
Is the game really still using that horrible councilor system?>>1908689That nerf happened ages ago.
>>1910506>horrible councilor systemYou mean the system that is the basis of it, and is a really fucking bad idea? (Though, ironically, I think it'd be good for an xcom type game where the councilors' actions influence the types of missions you get and how well they start (a good roll gets you an advantageous start, a bad roll maybe starts you in an ambush).
>>1910202>>1910301I was thinking about a turbine when I wrote that, so my mistake. But the point still stands. You can't easily swap out fuels, power supplies, engines in advanced machinery like the space ships we're talking about in this game. In some cases, its possible but usually isn't. The sizes of different components are different. You have pieces to the different machinery that are unique. And forget about a turbine, we're talking about fission tokamac whatever torch blaster versus a gas fusion pegasus whatever. You're not going to easily exchange those in these air tight ships that have ship frames that are made of special materials you can't just slap together when you want to change things around. >>1910346I work on my car multiple times a year usually.
>>1910781I was kind of curious if anyone tried making a turbine car after making this post. Turns out Chrysler did in the 60s. But I'm not surprised at all the project ran into some problems with heat, exhaust, etc. And just look at this diagram from a Chrysler technical manual I found. If this car has a gasoline ICE set up no way you're sticking this thing into the car easily. And this is just with a four wheel vehicle, imagine doing something like this with a high tech space warship with some new power supply that just rolled out of DARPA you've never heard of.
>>1910346>This is your brain after not touching grass for 5 months straight
>>1910781>n't easily swap out fuels, power supplies, engines in advanced machinery like the space ships we're talking about in this game... because?As in: give an actual reason, other than some variation of "this is not realistic". Because people who bring up realism, usually have no fucking clue what the fuck they are even talking about, and in reality (ha!) have severe issues with suspending their disbelief in a specific kind of way. So they can have a game about bunch of shadow conspiracies steering Earth toward specific way of handling an alien invasion, but they can't wrap their heads that refurbishing military vessels is something that's been done since fucking Bronze Age, insisting "this is not realistic".It is VERY fucking realistic. You just don't like the concept and bitch about it, without any kind of meaningful argument other than "I don't like a thing".
I was always kinda interested in this game. Convince me otherwise /vst/.
>>1915490Just play it if you like Grand strategy space gaems
>>1915490Have you ever wanted to have sex with a nuclear reactor?
>>1915490The devs are the Long War devs for nuX-COM. Selective devotion to autistic realism.No way to increase or decrease population growth without file editing.Glacial update schedule.Bizarre mixture of turn based and realtime gameplay for no reason.
>>1915490>long war devs>stupid mechanics no one asked for>nerf every winning tactic they don't like>...>profit?Some anons here once said that this game is a visual novel with turns and i starting to believe it.
More than anything, I wish they would fix it so you don't have to constantly play rhetorical whack-a-mole with every other faction. It's so tedious, defending what you have.
>>1915641>visual novelAnd instead of sex scenes, you have space battles. If you click through 1000 turns, you might finally get to see one.
>>1915490Spiteful and autistic devs, actively targeting any kind and type of fun people are having with their game. That alone makes it worthless to play without using legacy builds and/or modding shit back.
>>1912755Well, like I said, you can't swap out a fusion tokamac whatever for a gas core antimatter light bulb thing as if you were changing out some tires. The power draws are different. The exhaust is different. The heat created is different. Some might have different radiation that require more shielding. The power output might not work well with the ship's systems. The ship's frame may not be able to stand the forces the new engine puts on it. The sizes of different parts may not fit. The exhaust ports in the armor or whatever may not be in the right spot. The fuel may be solid instead of gas. This is before you consider that the game also sort of does away with production and logistics and I guess assumes you're refitting multiple ships and not just one ship at a location that could specialize in refitting just one ship. You're not refitting one ship, but preparing to refit entire lines of ships. Which logistically is really cost prohibitive. Actually, refit is the wrong word. We're pretty much talking about gutting the ship and rebuilding it partially around another power supply and engine. You use the word 'refurbish', we're not replacing parts with identical ones.
>>1915854Again, you're putting too much stock into a feature that's only omitted to spite the player, like so many of the game's other questionable design decisions.
>>1915827You shouldn't have to defend a ton constantly. Maybe a few nations and a vulnerable councilor or two every few months.
>>1915856The game is supposed to be a grounded, hard-ish sci-fi game. Magical refits just wouldn't fit.
>>1915859And yet we have wormhole travelling and aliens producing mind controlling spores or some other shit.
>>1915869But the ships part tries to be grounded. Even the alien ships outside of things like exotics are pretty grounded.
>>1915873>the ships part tries to be groundedthat's the problem, it's too autisticthere are like 100 worthless fucking drives
>>1912755>refurbishing military vessels is something that's been done since fucking Bronze AgeBut replacing the whole propulsion system? Like, historically, I don't think there were a lot of sailboats retrofitted with steam engines, or diesel electric submarines that were converted nuclear.
>>1908513No battlescape just dice rolls on agent whack-a-mole.
>>1915847rai7 is for you (and better than this game)
>>1915931Steam turbines have been refurbished into diesel engines en masse in early 20th century.Various diesel and semi-solid engines have been replaces to different models with different transmission in all major navies (still cheaper than building a new thing). Bunch of Soviet ships were retrofitted to use nuclear reactor, which is a major fucking reconstruction.Just say you have no fucking idea what you are talking about and applying strawman.
>>1915847>If you click through 1000 turns, you might finally get to see one.And it consists of dozen of your ships slowly plowing forward and pissing streams of nuclear missiles on the ayy operator taxi, destroying it completely.
>>1915990i heard that some countries use natural gas and gasoline at the same motor. You just flip a switch and it start to use one or another. People here are treating all this like it's magic.
>>1915878I've used different drives in different games. But some I do use more than once, like Lars or Burner. Its fun to match a drive with whatever the situation is resource-wise and whatever it will be used for. And its miles better than Hyperdrive 4... Hyperdrive 5.... Hyperdrive 6
>>1915641But it doesn't have turns.
>>1916124We did it, /vst/. We found the target audience, a single turboautist who is fine with the vast majority of engines being absolutely fucking dogshit because it's le realism.
>>1916258>a single turboautistFuck off normgroid, nuclear fetishists are the core audience for the game. You can pry my kitchen sink of every single deranged Cold War era propulsion concept out of my cold dead hands.
>>1915931>Like, historically, I don't think there were a lot of sailboats retrofitted with steam enginesDuring the transitional period it was not at all uncommon.For example, see most of the British steam-powered battle ships (re)built during this time.https://en.wikipedia.org/wiki/List_of_ships_of_the_line_of_the_Royal_Navy#List_of_unarmoured_steam_ships-of-the-line_of_the_Royal_Navy_(1847%E2%80%9361)
Is it possible to win as anyone but servants without following a meta?
>>1915490On top of autitisc tranny dev it has clear woke/lefty spin going on for it so its a very very meh game.It also has shitload of micro in places it shouldnt have but lacks details where it should.
The big update is out!They broke nukes lmao
>>1917963>autitisc tranny devNow the game design makes sense.I wonder if it was xir arguing about swapping an engine being impossible.
>>1917967In a good way or a bad way?
>>1918060They are mostly cofined to their own dicksucker discords so its probably not him, just one of the dick suckers.
>>1918237As in nukes straight up don't work. If you try to click to target a nuke barrage it just selects the country you're trying to nuke.
>>1918315so a good way unless you're a chud that thinks nuclear weapons are "based"
>>1918315Well surely that will warrant a hotfix then.
>>1918317Nukes are an equaliser in TI and therefore they are in fact based. I don't care about your 5 armies, they will be zero armies in like two seconds.
>>1918317Nuclear Weapons reduce global warming, which is based, chuddy. I know you hate preserving the environment but the atom is the only way.
>>1917963>clear woke/lefty spin going onCan you elaborate?
>>1918648>HF painted as an edgy bad guy>muh climate change>muh inequality>no way to promote pop growthAnd the list goes on. Not a big deal overall, game sucks ten thousand donkey dicks for other reasons.
>>1918729HF IS the edgy bad guy, the Academy tells a much more interesting HFY story arc where they start out as an idealistic faction then organically evolve and adopt maximally ruthless means in pursuit of an actual goal rather than 'genocide is le good'.
>>1918741No, HF is a reasonable logical faction responding to an existential threat to the future of Humanity. There is nothing edgy or bad about them.
>>1918745Hear hear.People like HF, Academy and the Initiative because they all offer their own unique permanent solution to the ayy question, whereas Exodus is literally just "fuck y'all I'm outta here inshallah", Protectorate and Servants are traitors and Resistance is kicking the can down the road with the assumption that they'll still be around as a cohesive faction if/when the ayys return. Remember that Fiona Adubuabdhduhw doesn't want to change anything about how Earth's nations function, when their indecision is why a bunch of Illuminati-type factions had to steer Earth's politics from the shadows in the first place.
>>1918755>Fiona Adubuabdhduhwlel'd
>>1918729>no way to promote pop growthActually, the new Unity priority reduces education, which along with growing GDP allows you to increase a nation's growth. Yeah, I know that's terrible but at least it's something.
>>1918745HF are retards, they want humanity to act like the salamanders did and look how well that turned out for them
>>1919397HF can actually win thoebeit
1950s start neverever, gonna be in early access hell.
>>1918745Well, that's clearly the game's failure to properly communicate what HF is supposed to be about.What kind of additional flavour do you think could be added to HF, to make them clearly distinct as edgy bad guys?
>>1919438By making the Resistance not a bunch of dumbasses that will cease to exist as a unified faction the moment there are no more ayy ships in the solar system, maybe
>>1919426>Things nobody asked for and nobody wants won't happenA tragedy!
>>1918745>No, HF is a reasonable logical factionOuch, the edge!If you want HF that is reasonable, check Resistance>inb4 whatever nonsense you spill outSo it's all about the edge, then
>>1919650>if you kill your enemies they winMorning Justin.
>>1919650Resistance seems reasonable, but what they do is the very measure of a stopgap measure.I actually prefer Academy to HF but as long as the Resistance is so comically flawed, with no reason to continue activities after knocking the aliens out of Sol, people will gravitate to HF more than they do Resistance, because despite the fact HF is incredibly flawed, they at least have a vision of how to continue after dealing with the immediate threat.
>>1912755>>1916304NTA, but two big misconceptions here. First is treating spaceships like ocean-going ships. In reality, spaceships are more like airplanes than surface ships due to the physical forces involved in space travel. Surface ships travel slowly, accelerate slowly, and change direction slowly, whereas even early aircraft would routinely have to withstand multiple Gs of force during flight. As aircraft got more advanced, stronger materials and structures were needed to carry the weight of larger weapons, heavier engines, more fuel, and withstand the forces all that weight placed on the machine during high G loads.In Terra Invicta, we go from chemical rockets to advanced fusion drives in less time than it took to go from Wright Brothers to early jets. The spacecraft we start out building are barely able to maneuver in combat and are necessarily made as light as possible to help both their fuel efficiency (chemical rockets) or the offset their low thrust (ion drives). The forces at play on those frames are far less than mid and endgame drives that allow your ships to actually maneuver, and that's before you get into all the other issues >>1915854. You're basically asking the equivalent of retrofitting an F-104's engine into a P-40.
>>1912755>>1916304>>1920657 (cont)Second is that refitting propulsion systems on naval vessels on Earth rarely happened during actual wartime. For the UK ships of the line, most of them sat with their hulls mostly complete on the stocks, and once needed would be modified with a basic steam plant and then completed and put into service. For those, reworking the wooden decks on a partially complete hull is trivial and not remotely comparable to later refits like tearing out the coal-fired boilers of WWI battleships and replacing them with oil-fired machinery. These later refits as a rule happened during peacetime because no navy was going to put a battleship under a years-long refit in the middle of a war unless the ship was already so badly damaged that she couldn't return to service without a long stint in the yards. Even an old chemical rocket or ion drive ship can be put to use defending stations.In Terra Invicta, we're in the middle of an existential war and by the time we have more advanced drives we also have all the resources of the asteroid belt at our disposal. We don't have to penny-pench and re-use old hulls like peacetime Earth governments did, and thanks to automation we're building battleships in under a year, and smaller combatants in under half a year. A hypothetical refit of power and drive systems wouldn't save you any time since you're still tearing apart and rebuilding the innards of nearly the whole ship, it makes no sense when you could have just built a new one and relegated the older one to second-line duties.
>>1920657TWRs of endgame drives are about the same as big chemical rockets, in fact the top chemical drive thrustmogs anything but the Orion and the Protium Converter.
>>1920666I'm aware, but chemical rockets aren't carrying enough propellant to actually maneuver, which I said in the post you quoted:>The spacecraft we start out building are barely able to maneuver in combat and are necessarily made as light as possible to help both their fuel efficiency (chemical rockets)...Yeah they'll rotate to bear on targets, but otherwise they're not doing any extended burns during combat because they don't have the fuel. Those ships are built like office towers, they pretty much only have to withstand the compression force of the engines pushing them forward. Endgame drives however allow for aircraft-like maneuvers, which means much more severe torsion stresses on the hull as it changes course during a burn.
>>1920695>Endgame drives however allow for aircraft-like maneuversThey still only ever thrust along the axis of the ship, and it's easier to build a ship that has to withstand constant acceleration than one that has to endure on-and-off impulses of high acceleration.And your big ships' rotation is limited by the fact that a 300m titan can't turn faster than a couple degrees per second without turning the crew in forward/aft compartments into paste.
>>1920708Under normal circumstances yes, but battle damage is necessarily going to mean uneven thrust rotating the ship, which while doing a burn can absolutely put more severe torsional forces on the ship. Warships are going to be built to stand up to that, and retrofitting a lategame drive onto a chemical rocket or ion drive ship, even assuming all the plumbing works and the physical space is there and it's not going to take you as long as building a brand new ship, is going to result in a ship limited by the fact that the hull was built with different forces in mind.
>>1920718The real difference is that the ships drive isnt like an engine in a car, the drive IS the ship, everything else is basically the body kit. "Replacing the drive" is essentially the same aa building a new ship and attaching some existing spoilers and panels
>>1920439>but what they do is the very measure of a stopgap measure.The ayys have no means to bounce back from their ending>b-butBut what? You gimped them so hard, they are a non-factor and there is NO POINT chasing after them.>Resistance is so comically flawed, Because? Other than you saying that they are, ofc.It's like you people are missing the whole fucking point on purpose. It's the same sort of retardation that make people take Initiative for granted, rather than a Captain Planet joke that got out of hand.
>>1920956>Ship runs on Rocket Propellent Mk1>There is Rocket Propellent Mk4>It uses exact same principle of propelling the rocket>It uses exact same fuel>It's simply more efficient>Somehow, you can't replace one with the otherBy your logic, we never, ever, not even once, developed a single itteration of advanced model of any rocket and we sure as hell didn't rebuild a fuckload of Titan rockets to use better trusters, you dumb fucking faggot.
>>1909791>Unless you can't steal their bases, like the other anon suggested, you are fucked. I mean if you control half of the moon, you still have a chance, but generally speking if all of Mars is taken and you don't compensate it with majority of moon, you are completely fucked.>Pro-tip: for quite a while, unless you control either France, Kazakhstan or gun for the US/China + Japan from the get go, you are playing the game wrong. And it's not even about meta at this point, it's the only real way to play this game. It used to be that taking Kazakhstan was a cheese strategy. Now you MUST control either it, or any of the other listed to compensate.This is the reason why I fucking hate this developer, and most developers really. They tweak their game over years in early access until the only way to play is the hyper-cheese bullshit strats used by terminal autists that absolutely no reasonable or normal person would play like. Instead of making a fun game, they will nerf shit into the floor because it COULD be exploited, until everything fucking sucks.
>>1920708>a 300m titan can't turn faster than a couple degrees per second without turning the crew in forward/aft compartments into pastenot if you build the ship with readyflux quantum inductors between the bulkheads to generate a newtonian negligent acceleration fields to nullify rapid kinetic discharge sure you need to have a polarity relfection array running along the ship to gravimetrically cross-solutate each compartment, but its entirely doablethis is 6th grade stuff
>>1908560Dev continues to remove fun ideas and instead make the game longer and even harder. There's the bones of a really cool game here, but it keeps being hampered by just making it more and more annoying to play.
>>1908689Yep. Was one of the first huge nerfs, that was my favorite thing to do in the game so I haven't bothered to play on anything other than cinematic since.
>>1919397Name a single thing about what HF does in its entire questline that is a bad idea.
>>1921021genociding a species that is trying to enslave everything around it so it won't get genocided again
>>1920959>You gimped them so hard, they are a non-factorBecause you shut down a single Ellis Drainhole?You also missed the part where I mentioned that the Academy is better than HF. Resistance just sucks that bad.Their entire gimmick is "we are the generic milquetoast XCOM-alike faction"
>>1921038Nothing about killing a race intent on enslaving you and fully capable of doing so is a bad idea. It ensures humanity's survival.
>>1920959>Captain Planet joke that got out of handi don't know where you got that fromit's very obvious what the initiative is a riff on and it isn't captain planettheir leader is an afrikaner who talks like donald trump and actually straight up quoted trump before the loc people changed the quote to not be a direct rip from something trump said
>>1920959>and there is NO POINT chasing after them.The point is to eliminate an obviously evil and genocidal threat from ever being a problem. If they survive, even assuming your point that they are a non-factor which is a stretch, as long as they exist they are still a problem. To use a real history example it would be like China and the communists. They were a "non factor" after their defeat and long march. Until China was invaded and was fighting for its survival, becoming crippled in the process, afterwards they were so weakened that they collapsed when the communists resumed the conflict. This would've never been a problem if China eliminated the communists when they had the chance. The HF is that rational decision of eliminating a future problem before it can become a problem again.
>>1920963That would be the same class of drive which you CAN refit
>>1921021Genociding the hydras. Its not required to achieve a lasting peace, it does nothing to the now frew slave races some of whom are also genocidal and now know where earth is and that humans are extremely dangerous and it highlights to any other unknown aliens out there that humanity is both a massive threat and not reasonable
>>1921162But doesn't the Academy threaten the ayys with genocide in order to achieve a lasting peace?Like they straight up steal HF's bioweapons research to do so.
>>1921095>You MUST genocide enemy that you cut off from resources, starved, destroyed their military, their main assets and most of their leadership. You just must.Are you by chance from Israel?>No, I have no idea about the Chinese history, I just know the gist of itCalling communist a "non factor" is like saying Prussian militarism was meaningless in the 19th century. Way to go, champAnd as for your failed understanding of Chinese history: they NEVER STOPPED TRYING to take down the communists. Ever.So at least next time know when you are using a faulty example, you deft cunt
>>1921227>Fighting a global thermonuclear war is the same as using MAD - there is no difference between those twoAnd then you wonder why people mock you for fanboying Edgelords: The FactionIt's the only way to be sure, ain't it?
>All those pointless argumentsMajority of factions in this game are memes. Literally anything that isn't Academy and Resistance are some flavour of either fanatics, retards, cunts or any mix of the three>ServantsEffectively standard fare CoC cult, except they manage to sell out only most of Earth, rather all of it>InitiativeDude, corpo bros, lmao! I can't take this faction serious, because they don't take themselves serious. Let's take over the world for 2% margin increase!>ExodusThey can pack and leave right now, don't care. Their goals are retarded, their plans are retarded, their gameplay is counter-productive. Easily the dumbest of them all, and we've got fucking Protectorate>Humanity FirstHumanity, Fuck Yeah combined with blind fanaticism. Apparently someone watched Starship Troopers and decided to make the faction out of that, missing the memo the movie is a fucking satire.>ProtectorateI get the starting point of this faction (which is still stupid), I don't get anything that follows. If not for Exodus, this is easily the worst of the lot, with the most stupid, paranoid and counter-productive actions and lore of them all. Fuck those guys.
>>1921239>most stupid, paranoid and counter-productive actions and lore of them allIt makes total sense when you consider that literally every other faction discovers the mechanism of alien mind control or is somehow naturally immune in the case of the Servants.Banerjee is absolutely compromised and his increasingly tyrannical actions are actually the actions of whichever ayy is manipulating him. You hate to see it.>>1921231EJEEE! EJEEEEE!! Is that all you can say?
>>1921254>Can't face the argument>Starts screeching instead>While projecting own screeching at othersHF fan, everyone
>>1921279based pope
It sucks that the overall goals for each faction just remain the same and don't shift around based on knowledge about the hydra. Internal schizms and civil wars would be an interesting mechanic and a way to rebalance the game pacing. It would also make sense given (you) don't play as the faction heads and are actually above them in the organization. >figure out banerjee is compromised>realize castillo is bloodthirsty and bent on genocide for the sake of it at the expense of human lives>initiative has internal disagreement over allowing more ayylmao control to get more access to tech and it turns out they're compromised just like the protectorate.The game could be so much more interesting than it is.
>>1921951>This dev team>The game being interestingPick one
>>1921254>It makes total sense when you consider that literally every other faction discovers the mechanism of alien mind control or is somehow naturally immune in the case of the Servants.>Banerjee is absolutely compromised and his increasingly tyrannical actions are actually the actions of whichever ayy is manipulating him. You hate to see it.... and that changes the fact the faction is most shit of the lot... how, exactly?It's the famous "Claptrap argument": congrats, you purposefully created an annoying character, without taking into consideration that annoying character is annoying no matter of your intention and this is going to be hated. So the point isn't if this makes sense lore-wise or not, but the end result being a faction that has nothing going for it when playing them.Annoying and hater characters kill replay value, and often lead to question of why even bother in the first place.t. doing a whole lot of proof-reading for COYA books
>>1921239Exodus are hilarious. They honestly think they have a better chance just blasting off into the void to find earth 2.0 when the Hydra already found them and will no doubt track anywhere they go. They aren't going to let humanity become an extrasolar species after they have shown they can go toe to toe with them, it is the Hydras worse nightmare. How are they going to defend themselves when they are down to a million at best in a hostile environment instead of billions?It's as much of a cult as the servants are, but with tech bros instead of religious nutters. Trying to colonise another system with no support from earth would be a hellish experience for everyone involved, will probably fail, and you're not going to find anywhere as good for humanity as earth.>>1921227They don't create a bioweapon and say they don't have the expertise to do so. In their story they get enough details from their contacts in humanity first to bluff that they have made the super weapon and then go to the Hydra with a poker face and a nuke to destroy the wormhole in case things go badly.
>>1923157Exodus started as an off-hand joke about Elon Musk, so go figure. Literally the only reason why its leader was made an Arab oil sheikh was to make it less obvious.Seriously, majority of the factions don't make any sense as playables. They would make great hindrance to human player if AI was even semi-competent, but just shouldn't be playable. Or at least not with the same set of mechanics and such vastly different goals. Think about it: there is this cultish organisation that plans to not as much oppose the ayys one way or another, but drains global (and the solar system's) resources on ridiculous project of a space ark. That's just something player has to deal with, before they fuck everyone else over, not a faction to fucking play as.
This game could be described as "good idea, poor execution"
>>1923270And the road to hell is paved with good intentions. I'm pretty certain you are familiar with that saying or whatever variant works in your native, anon
>>1923271In this case, there are no good intentions. Just a bunch of devs pandering to their discord circlejerk.
>>1923278They aren't even doing that. They are actively spiteful to their own fans and players, removing shit people enjoy, because "this is not a game to be enjoyed" and similar shitCaptcha: AAYY5
>>1921239>missing the memo the movie is a fucking satireShut the fuck up you stupid nigger. It's been decades since that movie came out and nobody cares, the director didn't either.People like Starship Troopers, unironically. There is enough stuff made around, about or similar to ST for that fact to be self evident. No amount of media literacy and saying "you don't get it" will change that you stupid nigger.
>>1923499>2024>There are still people who see ST at the face valueMy fucking sides. It will never stop being funny>you stupid niggerPure comedy gold
>>1923589>BLULBLUOkay retard. I'm here playing my Starship Troopers RTS and my Starship Troopers FPS while you get nothing being a cringe faggot.
>>1921239>muh media literacyNo wonder you hate the best faction, you're a leftist. Don't you belong on resetera?Did you know yankee doodle was supposed to humiliate the US during the independance war? as it turns out, the intentions behind something mean exactly fuck all if it's good and not overly subversive. You can seethe about it all you want, won't change a thing.
>>1923866>>1924047>Faggots mind-broken by Starship Troopers
Wait it was satire? WTF I love aliens and hate people now.
>>1924047>American culture warrior on a suicide watchSides: orbiting Mars
>political arguments over fictional factionschrist it really is like dollar store SMAC complete with retarded leader quotes
>>1915490It takes hours to even start fighting the aliens.You will spend several hours just claiming and protecting countries to start playing the actual game.
>>1924507>Almost 2025>Anon only now realises what the fuck the dev retards were trying to pull
>>1924060it was a satire but a very poor one. Hard to "fascism is bad" when civil pop is living in a literal utopia and you are not barred of being successful and rich if you refuse to enlist.
>>1916283>nuclear fetishists are the core audience for the game.All three of you?
>>1924610What sort of shithole you come from to consider Earth from ST movie to be utopia?Is it Buenos Aires?
Friendly reminder that the society from Starship Troopers (the dystopian satire movie) is objectively more democratic than the one from any modern or past Star Trek (the future liberals want).
>>1924700nigga did you missed the first entire first half of the movie? They literally show that rico parents were civil and still well-off.
>>1924764You didn't answer the question, while still latching to your own statement, that has nothing to do with the issue at handIt's Moscow metropolitan area, isn't it?
>>1924733Friendly reminder >>>/tv/ is there and >>>/pol/ is there
Reminder, that this games takes place in boring modern times, when you could have a cool atmospheric 1950 - 1990s with faux new alian inspired tech.
>>1923157They also say in the story that it doesn't matter so much that they themselves don't have the bioweapon, because other people do and that's just as good, and the aliens know that too.
>>1924700>>1924775what meanthe living conditions shown on earth were breddy gudwhat was wrong with it
>>1924869didn't work for that xcom game
>>1924775did your brain just leaked though your nose and ears?
>>1924869why you want to make a boring game even more boring?
>>1925022>Autistic game aimed as autismos>Why would autismo want to make the game worse?Anon, come on. Your IQ is high enough to not ask this question
Starship Troopers failing to portray the Federation as the fascist dystopia Verhoeven wanted it to be was a failure of him directly transcribing the book to the screen.Remember that Heinlein was a libertarian. It absolutely wasn't fascist in the book.Verhoeven was too lazy to change up the plot too much so a lot of the features of the polity featured in the book were ported to the film even when they didn't make sense for the satire of Nazism Verhoeven wanted to portray (because he grew up in the occupied Netherlands).They also whitewashed Rico, lmao, he was a Filipino in the book
>>1925030there is a point where too much autism is too much.
>>1925114i remember he once said to a reporter he was to lazy to read the book. Had him read it maybe he would understand something KEK
>thread has actual unironic shitlibs ranting against ST because muh facist parodyHuman sized bugs siding with fictional bugs, nothing new.
>>1924053>man in gray rent-a-nazi uniform stabs a recruit in the hand for asking why he's practicing VDV circus acrobatics for an interstellar war>but it's totally not satirical!
>>1925710>dumbass recruit gets taught a valueable lesson>retard libs : bruh its totally a satireYou have to go back.
>>1923269>Exodus started as an off-hand joke about Elon MuskI thought that was supposed to be the Initiative. Their leader is an amoral South African billionaire, after all.
>>1925710is it satire to show abuse taking place in the military
>>1925750yeah i think that poster should return his media literacy award
>>1925751>is it satire to show abuse taking place in the military>in a funny comedy scene>when the film's surface message is "the military is awesome, everyone should join the military"I think so, yes.
>>1925774idk i guess we have different definitions of "surface" because it showed the military fucking up with a guy dying in training, the invasion of klendathu, and it all being treated seriously both in-universe and by the movie, showed guys getting getting torn to bits, didn't make the military seem attractive at all. as for the knife thing being a comedy scene, yeah i guess it was kind of light hearted, but so are some of the drill sergeant scenes in fmjthere are -in universe- propaganda clips, which are clearly satirical, but beyond those segments the movie does not do a good job of being a satire. i know verhoven MEANT to make a satirical movie, but what he ended up showing was a prosperous but imperfect military and system and not a farcical fascist dystopian cautionary tale
>>1925785actually fmj is satire in a way, isn't it? nvm, you win this round anon, carry on
Are there mods to make this game enjoyable since the devs apparently ruined it and will it run on a potatoe (my gpu died so I have integrated graphics).
>>1926014mods gave up, maybe they are waiting for the final release
>>1925713We literally just saw in Ukraine how worthless such antics are. Veh Deh Veh were hyped to hell and back thanks to all the backflipping they could do, and they got mulched like any other light infantry.
>>1924881>You HAVE to negotiate with us. Colonel Castillo is right behind us and hes coked up to the eyeballs.
>>1921162The Academy doesn't achieve a lasting peace, the game ends with them obtaining a *shaky* peace, which they are unsure can be maintained. Of the slave races we see the Salamanders are the only ones left that could even possibly be a threat, we know nothing about how many of them exist nor whether they can even continue to exist as a spacefaring civilization after literally every Hydra goes fucking insane and dies. There is absolutely no reason any intelligent species would look at the situation with the Hydras and assume that humans defending themselves by completely neutralizing an attacking threat is unreasonable whatsoever. Humanity First made the obvious choice of eliminating a species that by its nature can easily enslave other species. If anything, any kind of galactic community would be appreciative of its actions because it ensures that going forward Hydras won't continue to turbofuck anything they see.
>>1921230Is he wrong however that had all the Communists been killed, the problem of Communism would have been dealt with?
>>1924775>"Even though it is purported to be fascistic and a satire on the ideal, citizens in Earth are depicted as being well off">"Ummmm excuse me, are you fucking Russian!???"The first guy was being trollish by calling another a leftist, but he ended up being right lol
>>1926014Not really. The devs will release changes that completely turbofuck saves, and since the game takes like 100 hours to play from beginning to end modders just kind of stopped bothering. If the game ever hits 1.0 it might change, but I doubt it.
>>1926014I downscaled a bunch of textures by myself, there was fucking 4k textures for shit that takes 1% of your screen estate.
>>1926277>missing the point so hardGo back.
>itt: Slavs masturbaring to a swarthy Latino over his Balkanoid ideas of lasting peaceAnd then people wonder why this game is leaking players every week.
>>1918315>As in nukes straight up don't workso like in real lifenukes are fake posters are validated
>>1924610>Starship Troopers is le fascism No it isn't. It's a constitutional republic.
>>1924610>Hard to "fascism is bad" when civil pop is living in a literal utopiaBoy, can't wait until you find out about the Third Reich and its extensive, enormous social programs and help to civilians. That's gonna be some experience
I think I'm gonna start a game with max settings for tech and resources. I'm so sick of the slog whenever I play, I burn out hard when I get to Jupiter.I never liked the Long War, it was a gay fuckin mod anyways.
>>1928946Anon literally going to Jupiter to get more stupider
>>1928946Anon, have you considered the possibility that if you aren't enjoying the game, you shouldn't be playing it?And I mean it for real. Why bother with the broken mess of mechanics and disloged ideas, whle also having dev team in the background harping about "hardcore experience", when it's simply not fun in any way, and the game is all over the place?Last time TI was interesting was year ago. And even then - barely. Why do you think this game is leaking players month by month? Could it be because it's simply not interesting or fun in the long run?
>>1925710>>1925713Both of you and the creator of the movie missed the entire point of the scene from the book>Soldier towards the end of his training finally gets enough courage to ask a very poignant question about why they even did all this training when soldiers are becoming increasingly irrelevant in a world where wars are increasingly technological and some scientist somewhere could just launch a nuke and destroy an entire country at the push of a button (a very relevant question at the start of the cold war, which is when the book was written is an allegory of) >Up until this point the brutal and no nonsense drill sergeant finally drops his act and gives him an honest and sincere answer about war is an extension of politics and that politics is just organized violence and that you can't settle every little dispute by immediately escalating to Defcon 1 and that furthermore what if the other side were to insert a small strike team? what if all you had to stop this scientist from hitting the button was a knife? You need to be ready for anything>vs the movie>Hurr durr I am le evil fascist oppressor the enemy cannot shoot if you disable his hand shut the fuck up and do what I tell you maggot.
>>1929509Impressive. You deserve a media literacy award.
>>1929532thanks babe :)
>>1929509>Adaptation is different from the source>"missed the entire point"It takes to be extra thin-skulled to go watch a movie made by Paul, and decide "this guy is missing the point", rather than realising he's taking piss of the concept.Let me guess - Robocop is bad and wrong, because it portrays corporations as money-hungry morons, rather than the cornerstone of the economy?
>>1929944Verhoeven accidentally endorsed every single thing he tried to shit on with his films and inversely accidentally attacked everything he tried to endorse.He cannot into satire. RoboCop was supposed to satirise Reagan's "cowboy politics" but we all know how that went.Total Recall and Starship Troopers are the same.
>>1930016>Verhoeven accidentally endorsed every single thing he tried to shit onMy fucking sides. This is just fucking histerical.In fact, given how dense you are, you might actually be right - that movie sure as hell is an enlistement propaganda, tailor made for people dumb enough to get enlisted in the first place.Which makes you look twice as retarded as you potentially areGo enlist today, anon. War is but behind the corner, we need warm bodies now.
>>1930030You seem upset, not amused.Insert bell curve meme with "war is... le bad" in the centre here.
>game is so shit the thread turns into starship troopers discussion #4345>its really a satire of fascism>did you know that??>did you know war is bad??>im so smart for knowing thisyeah I get that but i like it as a cheesy sci fi action flick, its a fun film would you like to know more?
I'm following an LP of this and every turn is hundreds of "we have gained/lost a control point in [INSERT COUNTRY NAME]!" events. Is the actual game that tedious?
>>1930053WE HAVE LOST A COMMAND POST
>>1930053Yes.
>>1929944>It takes to be extra thin-skulled to go watch a movie made by Paul, and decide "this guy is missing the point"It wasn't made by him, the screen play was written and edited by entirely different people before he was asked to direct. Originally imagined to be a shitty cheesy B movie about fighting bugs, someone on production thought it was really similar to starship troopers. Some quick editing later and it actually was. Verhoeven is brought on to direct, he then famously admits he never got past chapter 1 of the book because it was boring and he didn't like its politics. This philosophical and deeply introspective book on cold war politics and what it means to be a soldier is now being adapted from an intentionally shitty and generic Sci fi B movie script and directed by some guy who has zero interest in the project and actively hates something he hasn't even read. So tell me, dear media literacy anon who is totally arguing in good faith, what possible great satire could come of:A: Someone who doesn't know what he's trying to critique (who is also not in control of the project btw directors are employees)B: Half the script and comedic tone being produced for a completely different movieC: The edits to the screen play (the guy that actually made the movie) being a genuine fanD: The entire classroom scene that establishes the politics of both the book and the movie being lifted virtually word for word from the source with no changesSo yes, he accidentally endorsed all of the books ideals. He removed all the boring talking and shit, made the federation look even more rad than they already were, added cheap sex appeal, a love triangle and gratuitous amounts of hyper violence and comedy to sell the mostly intact political message from the book to a mainstream audience that doesn't like dry, political sci fi.
>>1930030>>1929944this guy must be drowning in media literacy certificates
>>1930463I think it's hilarious that Verhoeven tried to turn a book he didn't like into a strawman and then proceeded to lose an argument against his own strawman.
>>1931253a book he refused to read btw, he paid someone to read and make a script
>>1905752>templated population growth values will wear off over 25 yearsTHE EU IS VIABLE NOWAFRICA IS FUCKED BECAUSE LOW GDP AND NO NATURAL GROWTH BONUS LMAO
>>1918760>the new Unity priority reduces educationwhy are they like this?
>>1932412Don't look a gift horse in the mouth, this is the closest thing to letting you actually change those stupid templated pop growth things without editing the game files.
>>1932325Read the fine print, you dumb fuck. What it actually means is that EVERYONE is fucked, because the few places where population does grow will no longer be the case, and everyone else will never get a positive growth anyway, because the requirements for it are absurd.Also>Game lasting 25 yearsLmao
>>1918760>>1932416This isn't a gifted horse, it's a steaming pile of turd with a red ribbon wrapped around it and presented as a gift.>b-but no file editingThanks, I'd rather manually rewrite pop growth every fucking year, than be given "gift" like this.The longer this shit goes, the more I agree with that guy shitting up the official forum by declaring the game dead and imploring everyone to just pick the patch they enjoy playing and ignore any updates after it, because the game is aimlessly cruising forward with no coherent plan and goal other than fucking people's fun with playing it.
>>1932453Population growth is literally irrelevant what are you even complaining about