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Give me the absolutely best written RPGs in existence. It doesn't matter if it's from the 80's, from Japan, or if it's a NWN module. I'm in the mood for some GOOD ASS STORY to immerse myself in.
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>>3992453
Actual good answer, the plot of Lolita is boring as hell because the whole book is an author intensely aware that he is writing a book. Much style, little substance.
>>
>>3992535
goy
>>
>>3992535
Can you explain what you mean by "makes one think"?
>>
>>3997695
Are you really that terrified of letting this thread die?
>>
>>3997734
No, but I am gay

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Shiren the Wanderer celebrated its 30th anniversary a few days ago, so lets have a Mystery Dungeon thread. Which Shiren game is your favorite, and what would you want to see in Shiren 7?

And when the fuck is Shiren Asuka's translation patch getting finished?
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>>3989644
If you like 1 you'll probably like 6 a lot, but you can always play 2 next. That said 2 is a lot easier than 1 (at least for the main story)
>>
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>>3993030
>>
>>3886333
I love Shiren 6 and I want 7 to be 6 but more.
>>
>>3993732
same, I hope it isn't too long before we get a new one

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Finished both the first game and Tie just now and wanted to discuss it. Despite the first game being pretty bare bones gameplay wise and the second one being way too easy with how many ways to get overpowered, I genuinely loved these two games in a way I hadn't felt before in a long time. Great OST, girls are cute, themes of friendship done in a way that doesn't just feel like stale tropes, Tie in particular really was able to capture that feel of summer vacation coming to a close especially I got closer to the end of the game. Wish there was a future for this series but it seems like the mobile game was a gigaflop and Mel Kishida seems like he's moved on. Anyone else have thoughts?
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>>3995559
nice pussies
>>
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What a great game, do you think they're going to put out more dlc or just move on to a new game? Now I have to find something as good that scratches the same itch.
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>>3997054
Hero's adventure road to passion if you haven't played it already I think it even had some dlc collab with this one.
>>
>>3997592
That great?
>>
>>3997707
It's a decent wuxia story without going full retard.
That's enough to be charming
>>
>>3997054
here's a list of them
https://pastebin.com/013FRrjG
also the list old enough that the game I've kept up on got fanTL's
https://store.steampowered.com/app/1859910/Legend_of_Mortal/
https://github.com/joshfreitas1984/LegendOfMortalOverLlm
https://store.steampowered.com/app/1606180/II/
https://github.com/joshfreitas1984/Xyzj2OverLlm
>>
>>3997592
What do you mean, I complained about shaders, not pixels. I think applying 3D game based shader effects like DoF and Bloom to pixel art is retarded, it actively obfuscates the art, which is why those shaders were initially developed for 3D games, to obscure bad models and textures.

post builds
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>>3997064
>My inner autist still picks dominating because i never got around to finishing a single run with it
>>
is there a character builder for the increased level cap?
>>
>>3997075
normal difficulty is actually very easy, you wont have much trouble anywhere
>>
>>3997307
Even Depot A?
>>
>>3997660
they really shouldnt

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Where were you when new Expeditions game got announced? Desu.
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>>3996888
Trips
I'm assuming they want to try and "claim" Rome and Greece. I have likewise noticed a rise in people defending Elagabalus (they use female pronouns for him) and Nero. They don't even say historians lied about them, they just actually defend their worst behaviours. With Greece they take the pop-history gay shit and believe it 100% whilst associating themselves with the paedophilic claim as if that is in anyway acceptable. I genuinely doubt there will ever be a historical game about either Ancient Rome or Greece without whole dev teams of Italian and Greek chuds making them.
>>
>>3997097
Well, I don't wholeheartedly believe polemics about Emperors either. It's all layers of propaganda and grudges and personal agendas, people haven't changed, so these types are just adding to the pile themselves, looking for justification for their desires.
That's the problem with ideology in general, it becomes a lens. The cure is "Cui bono?".
>>
>>3997147
One of my favourite Emperors is Julian so I am very used to taking things with a grain of salt lol.
>>
Video games?
>>
>>3996580
looks horrible desu
hope you can at least mess with the civil war and make factions other than tokugawa win

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4 person battle systems are a sign of a stagnant jrpg, what games besides Suikoden SaGa and Etrian use a "more than 4" party system?
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>>3995532
This pic looks like it has a weird filter over the original character portraits
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>>3995495
Shining Force lets you field up to 12 units.
>>
>>3995676
It's better than to, isn't it? Haven't played it, expecting the king of tactics games.
>>
4 is the sweet spot for a manageable party size while still giving enough room for the player to experiment.
6+ is too much and borders into RTS territory if the game is real time.
>>
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>>3993219
IIRC, Radiata Stories only go up to 3 party members. I also found picrel as possible supporting evidence

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Let's talk about Metal Slimes and it's equivalents in the other JRPGs.
I feel like this mechanic could've been explored much more, and expanded into the lore on why they are like that.

Even fighting Metal Slimes is pretty cool challenge on its own, since they:
-have a chance to randomly flee on every turn they have.
-every attacks will either do 0 / 1 damage (early game)
-pretty rare unless it's event based

Disclaimer: Not a fan of DQ as a series due to its repetitive nature but I liked this mechanic, the best way to make grinding actually fun (maybe technically erasing it)
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>>3997526
Well OP here, I didn't mention it was common, this guy did >>3997467
I am more interested in how this design can be furtherly improved / expanded on.
But your examples are nice, I knew some of them beforehand too (FF and KH in particular).
>>
>>3997537

>Expand upon it

What if you have to buy expensive bait for them and they can eat it in and run (but you can get it back by killing them)

Or what if they eat your accessories, and flee?

What if they will only appear and attack if you are wearing no ar.or or weapons, (but you can take a turn in battle to equip gear)?

What if they call friends in battle that give similar xp but are much tougher and deadlier?

What if they were heavy hitters but casting heal spells or using items made the run?

What if they also had a sandworm mechanic from ff5 and 6 where they eat a party member, and run. What if you get your whole party eaten and you go to another place (like ff6/gogos lair). What if they only eat party members who are tasty?

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>>3997526
>Rubnles and Turrets from CT.
One strategy that grows out of this is ditching both Marle and Lucca. When everyone is getting low percentage hits, the hits need to be strong. There is only a limited amount of time before those things run away.
>>
>>3997587
I had been ditched Marle, she's dogshit. Robo is my day one dude!
>>
>>3997445
>Metal Slimes and it's equivalents in other JRPG
Atelier Iris series for the PS2 has red slimes as the basic ones and IIRC, the other colored ones are the tougher slimes.

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>in order to hunt down the BBEG you have to go to a planet where evil megarcorporation researches almost extinct ancient mind controlling aliens, a planet where evil megarcorporation researches mind controlling alien, find a mind controlling alien expert on extinct ancient mind controlling aliens and then a planet where you learn that the true BBEG is in fact an ancient mind controlling alien who killed said extinct ancient mind controlling aliens
How the FUCK did they get away with this?
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>>3994529
No thank you. With respect, Councilor, don't tell me how to do my job. And for the record? You're distracting from my mission here. From a pure-productivity standpoint, my severely crippled pilot can not adequately navigate my vessel and manage my comm channels simultaneously. So maybe you should go kindly consider going back to fingerbanging your cold manipulative Asari asshole in your warm cozy Presidium office for a few more hours whilst I should go get back to it doing actual work? You may cut the comms now if you wish, Flight Lieutenant Morono

>>3994868
Who put you in command, sugar tits? Consider your remark another fair play Official Demerit on your permanent records, Lance Corporal Cocksucker! I already told you once I will not tolerate sarcasm on the Normandy! I run this ship military, remember? Your behavior around here is downright unpatriotic! You should go make yourself useful. Report to Deck 2 and clean the space semen out of my toilet as soon as possible, Rebecca. Don't forget to take it to the Med Bay after you get that done to run a highly detailed painstakingly-thorough advanced semen analysis with Doctor Chocolates and fill out your reports in triplicate
>>
>>3938636
How could a hypothetical remake improve the enemy specter? Should he have much less screen time? No big speeches?
>>
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>>3938636
Idk how ME1 got away with it but Bioware couldn't keep getting away with it forever. If ME3 were written to an ME1 standard for example the player would be presented an option for Femshep to bang her own clone during the Citadel DLC. Why even bother playing Citadel DLC as a Femshep if you can't bang her evil Femshep twin sister? It is a farce, a total character assassination retcon. Why the Hell wouldn't Renegade Femshep bang her own clone? She would, you just know. But we are not offered any dialogue options to romance her. Instead Bioware caved into the political pressure and offered us some dialogue options to gay it up with Major Alenko as a regular Shepard. That is the difference between what Bioware could "get away with" in 2007 VS. in 2012

>>3995103
Saren Arterius doesn't really need much improvement, he is already a pretty based main villain for an RPG. Adding more screentime or subtracting any screentime would probably lessen his presence somehow. He is like Darth Maul or Boba Fett, in that less-is-more. What makes these characters mysteriously appealing is that they don't hog the screen too much forcing you to appreciate whatever little time you get to spend together
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>"Noveria report is away, Commander. Want me to patch you through to the Council?"
>"Patch them through, Joker."
>"Setting up the link now, Commander."
>"Is this report accurate, Commander!? You found RACHNI on Noveria?!"
>"Found them and WIPED THEM OUT!! Do you take pleasure in committing genocide, Shepard!?"
>"Depends on the species, Turian."
>"COMMANDER! You are addressing a member of the Citadel Council!! YOU WILL SHOW THE PROPER RESPECT DAMNIT!"
>"That's quite the hypocritical demand, considering you haven't shown Humans the proper respect."
>"You dare question our integrity? Explain yourself at once!"
>"I fabricated the Noveria mission reports, to test your honor, Councilors"
>"You... did what...?
>"That's correct. After I finished banging the Matriarch to death I had an easy choice to make. It seemed obvious in the heat of the moment that genocide is generally considered an outdated unethical form of behavior. Thus I unleashed the Rachni upon the Galaxy. You're welcome."
>"ARE YOU INSANE!?"
>"No."
>"You... found RACHNI on Noveria?? And you RELEASED the Queen!?"

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>"HAY is this where I sign up to shoot Arch Angel?"
>"This is it kid. But it's no joke."
>"You shitting me, son? I grew up on Omega! I know how to use a gun!"
>"So does Arch Angel."
>"WHOA! What..? EAT SHIT, ROOKIE!"
>"Likewise, loser."
>"What the fuck? WHAT THE FUCK did you just say to me? You little bitch! I'll have you know I just graduated my class at the top of N7 Special Operations! Breh! I've been involved on numerous top secret raids against dangerous Batarain terrorist scum! I boast over 3,000 confirmed alien kills! I'm literally like, rated the top sniper in the System's Alliance Armed Forces! Alright? You faggots are nothing to me but 3 more targets I might murk! If I wanted I could eliminate all you tonight with the utmost precision our Galaxy has ever known! MARK MY WORDS!"
>"Excuse me?"
>"You think you can get away with saying that kind of shit on Omega? As we speak my network of backup support squadrons are monitoring our conversation! You're fucking dead, soldier! I can be anywhere, anytime! I AM A GALACTIC STORM! I can kill you 3 jerks in 700 ways! Besides! I just spent 50 credits on this discount pistol and I want to fire it at a Turian Renegadeer has-been dead nigger today!"
>"N7 is a very small group, kid. If you were one of us I'd probably know who you are."
>"PFFT! You're just another nobody! LOL!! I know the type! You're just fronting at talking tough! Aren't you?"
>"Whatever. We don't care. If you want to die, feel free to sign yourself up. We won't stop you!"
Egypt /vrpg/ anon are you monitoring ITT? This thread is about to die. Good news. I got laid, very hot action last evening. And here you thought I was going soft on you? Except I have to ask. Why? Why the fuck do I keep having nightmares at least 4 times per year in which I battle your Egyptian Sphinx in a battle of riddle wits. When I win I get 1 wish granted, but when I typically lose I DIE! DEAD! WTF? GAME OVER! Does every Egyptian man suffer similar dreams? Makes an American wonder

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I played this game a long time ago but can’t remember the videos related to it.
The game included the phrases, may I ask why, are you having a bad trip, you could go to sleep.
Can someone please help me find the videos related to this game?
>>
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I made a post about balancing my game earlier, and everyone was like "you didn't make a game, loser, you're just lying". I guess you guys haven't got the memo yet that you can make a game really easily as a non-programmer now. Here's a quick tutorial.
Things you'll need:
>claude code subscription
($20 to start, $100 if you enjoy it; never ran out of tokens on the $100 tier myself)
>an IDE like cursor
(you don't need a subscription to cursor, it's just a convenient way to organize and view which files Claude has access to)
>a subscription to an AI image generator
(I use Leonardo AI, which gives you tokens you can use with any of the major image generators)
>a hand-written game design doc describing the type of game you want to make
Once you've got your materials together, you're ready to go. Next reply I'll lay out steps for organizing everything.
(you can play my game here if you want an example: https://obligate-brahmin-games.itch.io/factions-of-ek-a-mausritter-fangame)
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>>3997528
nope.
nice try keeping this thread on track though.
>>
>>3997444
You havent made a game tho. Ai did it for you. You didnt move a muscle you only wrote a prompt. That doesnt count as making a game
>>
>>3997556
>nuh-uh
you're the embodiment of slop as a person.
>>3997568
you didn't type this post. your brain and fingers did it for you
>>
>>3997444
Right, like one guy only.
>>3997396
Too early for ai only. Will be mid at best.
>>3997483
I use ai for sketching among other things and it saves time.
>>
>>3997615
you don't understand why i put quotes around "aislop" at all, do you? ask an llm to explain it to you.

Strange topic, what are your sentiments on non-rpgs spawned from RPG franchises?" What have you seen and do you think they are interesting?

>INB4 Rocket Slime
It's an RPG, you talk to people, there is a town, there is crafting, so STFU.


>Prinny 1 and Prinny 2
A pretty alright platfomers, rather challenging and well animated

>Chocobo Racing
Eh, it's Mariokart light, but it's pretty damn alright

>Pokemon snap
Trash, should have been a mini-game at best, not worth the price of a full game.


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>>3997370
> character customization and building.
Rocket slime does
>you customize the tank and use different tanks
>you can recruit various monsters with different stats for better crews in game.

Thus it is an rpg
>>
>>3997504
Based on that I think it has RPG elements but at its core it isn't an RPG.
Nowadays many AAA games have progression through upgrades and basebuilding too but still no levels and stuff like that.
>>
>>3997510
what more do you need to qualify?
>>
>>3997530
>leveling system / EXP .
>status screen, with attributes to showcase your characters
>ability to switch control between party members
>items and inventory system

There are more but those are what first came into mind
>>
>>3997545
>leveling system / EXP .
Chrono Cross didn't, well you get stars, but that's not levels or exp
>status screen, with attributes to showcase your characters


>ability to switch control between party members

Only had one in DQ1 and you only had one in the first mana with guests. Lightning return only had lighting with her costumes. Shining Soul only had one party member and you couldn't Switch in any Kingdomhearts

>Items and inventory
Ninja Gaiden has inventory, but I wouldn't consider it an RPG.

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Now that the dust has settled, what is the definitive ARPG? What is the latest and greatest evolution? It can't still be Diablo 2, right?
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>>3991156
Diablo 2 MXL

In the past there have been a few good ones, already posted ITT, but nothing really ever dethroned D2. The latest and greatest evolutions are probably Grim Dawn and Path of Exile, depending on which divergent direction is more to your liking.
>>
>>3997294
Grim Dawn stood out more for me than PoE. I also don't like free to play games because there is always a catch. I haven't tried PoE 2 so I can't say anything about it.

Titan Quest 2 is in EA still and I think that will parallel Grim Dawn in quality despite mixed reviews because everybody bitches about something and there are no doubt shills and fans that make the review space unreliable.

The new Diablo II Resurrected with Warlock is really good. The developers actually listened to people and fixed the stash system. They added a new character. They added more end game content. I actually genuinely appreciate Blizzard for this and they bought back my business.

So to answer the threads original question:

Diablo II Resurrected
Grim Dawn (new HUGE expansion coming soon)
Titan Quest 2
Path of Exile 1/2

We're eating good guys. Just put out the positive vibes about these games and don't shit on them too hard. People work on their art and think they are making a good product, so it crushes people's spirits when you just spam vitriol about stuff instead of giving constructive criticism. Source: I used to spew a lot of venom and vitriol and saw the results. :(
>>
>>3997071
Yeah dude just look them up. There are so many combinations to mess with. I don't recall them offhand but they exist. Titan Quest 2 is in Early Access and will be polished off by August I believe. I still haven't tried it myself, though I bought it to support the devs. I might dip in this summer to help them sculpt out the rest of their product, 'cause I tend to have a keen eye for things that are wrong and I think my critique will help guide them.

Check out TQ2, the original is good but it is VERY dated. There are a lot of QoL things lacking and that will turn many away. I still like it but know this going in so you aren't disappointed.
>>
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>>3993564
>you need to invest 1000 hours to "appreciate the systems"
For the most part you would go to their website and look at their unique weapons catalog and dream of grabbing that one day while you continue grinding with your Blue level magic gear.

If your's autistic, you would then engage the grind for 1000 hours.
>>
>>3996949
I find the aesthetic and theme of Grim Dawn inconsolably unappealing.

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Greetings, i just started playing Kenshi for the first time - half hour in and i managed to rob local armorer and now i got plate armor.
what do i do, cant sell it, can keep it (too heavy)
cant walk - some random dude i wanted talk to just passed next to me and i couldnt even start a conversation.
i felt how 80yo feel it was not a nice feel
can i hide my stuff at random crate or will it disappear, i know i need a backpack to reduce weight but its still too much
>>
I'll solve whole game for you
>Start as slaves
>Immediately start unlocking anything you can to raise your lockpicking
>Get beaten up by guards as much as you like(they will heal you)
>At night sneak from your cage and try to ko sleeping guards few times until you get assassination high enough to be able to ko them
>Steal food and sneak around all you want
>Once you get bored enough just run out from slavery camp
>Get to any city you like and buy stealth raising equipment there
>Steal anything you want from both cities and ruins
>Ko and turn in for bounties anyone you want
>>
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>>3994909
>heehee i'm so dumb
worse, you're boring
>>
>>3994909
Don't worry, I was dumber when I first started and just kept mining for several in-game weeks but still couldn't afford any decent gear.
If you want easy money, I remember there's an exploit in the game that goes like:
1. buy one of their armor, close the transaction window and then interact with them again to sell the same armor you just bought.
2. Go look for the armor you just sold to them, steal it, and then sell it back to them.
Repeat step 2 until they don't have enough money to buy it back or until you can no longer steal it back because of guards watching you.
If you save everytime before selling again, there's a chance the item gets transferred to a container you can easily steal it back from.
And it doesn't need to be armor, it works for other equipment. Armors are just more expensive.
>>
>>3997591
damn, you're fucking dumb.

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What makes for a good action combat system in an RPG? I see people say FFVII Remake/Rebirth are the best ever. But why?
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>>3988297
>I see people say FFVII Remake/Rebirth are the best ever. But why?
I'll explain why.
First of all, it is a party-based game but that actually plays like having a party. The gameplay is designed around controlling each party member like pieces of a bigger body. One party member does X thing, while the other does Y thing, and the other does Z thing and together, they do a bigger combo. Other "party" based games like tales of arise, star ocean 3, kingdom hearts and others dont have this design, they are more around "play however you like, your party members will handle themsleves".
Second, all the party members have unique abilities and quirks that gives them a job or something they excell at, which gives variability.
Third, the materia system in general is a great customization system.
Fourth and most important: the pressure/stagger system and the enemy design. Theres a lot of emphasis on enemy design and how you dont tackle each enemy the same way. Sure, most simple mobs enemies just fall down quickly, but there are many others with unique behaviors that gives them an identity and asks of you to stop, make a plan and execute it. The legendary challenges are king at this because its not so simple as "just stagger, bro". There are more steps to it, and that together with ATB management, synegy skills and abilities makes it really dynamic and gives enough room to play however you want but rewarding those with gameplay sense.
It is basically why people, myself included, consider it a hybrid. Other games in genre that have some sort of pause menu dont use it to take a breathe and analyze the battlefield, but to just use something. I dont know about you, but for me i spend a lot of time in the menu thinking "ok i have 2 atb with tifa, barret has overcharge, im low on HP, i have synergy ability available, i have no limits, im about to be attacked, etc". As you keep playing you start to develop plans faster.
>>
>>3988297

KEK. VIIR being good at anything. Please... Use KH2 next time, it´s more believable.
>>
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>>3988538
>those games are PRESS X FOR AWESOME that literally play themselves.

that's FFXV, moron. It's the lamest action RPG gameplay of any SE game
>>
>>3988297
My gold standard for combat in a JRPG is Starocean. I like to get into battles and out of battles very snappy, I like when standard combat moves are as seamless as holding an analog stick and pressing the A button, I like when the combat encounter is as engaging as the characters and enemies moving around and repositioning in real time. If you can make combat as engaging and snappy as Starocean, you've nailed it.
>>
>>3988457
is there no sweet spot?


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