>I finally tried The Elder Scrolls III: Morrowind (it was rough)>I FORCED Myself to Play Morrowind >So I finally played Morrowind...>Was Morrowind as good as I remember?>Is Morrowind Better than Skyrim?>Morrowind, but I'm playing like it's 2002>This Morrowind Survival Horror Mod Ruined Me...>Why Morrowind is Worth Playing in 2024
>>4077723Looks good to me, anon. It's not really something you should be too concerned with as a new player, but it's actually good to have a broad spread of attributes in your non-class skills, since it allows you to level attributes without increasing your character level too high - if you want to raise Strength you can go pay for some lessons in Long Blade for example, or Heavy Armour for Endurance. Compared to later games there's no cap on the number of times you can train per level, and training is very cheap at low skill levels.
>>4077723>will make it really weak late-gameno such thing
>>4064594Most morrowind "fans" on the internet being larpers? NO WAY!
>>4077723>female Khajiit>Will this build rape me?you wish, you furry sicko
I cannot even imagine how much of a braindead retard you have to be to spend your time watching youtube garbage, kys.
New Trailer (August)https://www.youtube.com/watch?v=87TNASkXOWQPrevious Trailer (June)https://www.youtube.com/watch?v=PH3ox5krci8It's hard to get excited when they're just showing us what we expected to see. There's nothing to talk about.Except for the fact that Rebirth never another "intergrade" DLC while we waited another 4 years.
https://www.youtube.com/watch?v=N99VdWs-OfE>Rocket Town name drop>New Queen's Blood "saga" for RedThey're showing very little of Cloud, so I'm assuming they're still doing a mako poisoning segment.
>>4074444Basically this. I can´t take the expanded universe as anything more than glorified fanfiction, and not even good one at that. Literally everything they´ve ever tried to add detracts from the original experience. Sometimes less is more and simplicity just tops trying to over-explain things.
>>4067439April is still far. I thought it was going to be Feb or March.
>>4074444>>4080144I gather that closing your eyes and covering your ears in response to anything remotely scary is your go to response to problems. However, nothing he said there relies on stuff from the spooky scary compilation that you want to pretend doesnt exist.
>>4074444>on ePSXeJesus christ and I thought i had bad opinions. When did you stop emulating, fucking 2007?
warhammer blah blah 40K rogue trader or something editionI know turn based makes sense for this franchise, but real time with pause would've been more realistic, or you know a shooter rpg so we could actually enjoy the heavy guns?
>>4076016>I needed and wanted a paladin in the teamSo roll an actual paladin instead of some disgusting sorceress build with a nominal dip like every cookie cutter munchkin faggot who realized they could stack CHA and buff their savesYou might as well be playing fifth edition at that point, it’s just stupid cheese
>>4076155Alright, I do think the paladin levels dip was a disgrace.
>>4078316Redeem yourself, anon. I believe in you.
I feel like too much areas in this game was made with backtracking in mind.>What, you clear this first half of this cemetery dungeon? Very nice! Hope you prepare yourself for a sudden difficulty spike in form of getting swarmed by armies of invisible and invincible gigarapists that beat the shit out of your fighters despite their high armor/resistance that let them take essentially 0 damage from anything else in this location.Is og Ultima also designed like this? Really frustrating gameplay loop.
>>4078316what was even the point? the paladin ability you want is mark of justice which comes at level 11, in addition, you add paladin levels to damage rolls so you want as many of them as possible. The only really viable dips for paladins are like demonslayer ranger or mutagen fighter, and even that's arguably worse than just going 20 paladin straight.
Alright pipeworkers, you know the drill.When is Styg droppin' a new dev diary, why is Six such a faggot and why is Ladelman so based?
>>4072330>you can meet coralDay ruined.
Kill gypsies. Behead gypsies. Roundhouse kick a gc_gypsy.obj into the recycling bin.
You'd think the game would reach the peak of enjoyment once you've reached build completion, but it's making me want to restart and try another. Doing Deadly Snares Xbow/Chem pistol and the anticipation for how the build would dominate made up half the excitement. Now I'm too overleveled for Expedition and I have Heavy Duty to look forward to (which I've never even tried), but I want to go back to slugging rathounds with a BB gun thinking on how to build my zoner
I wish this game was moddable so modders could make new campaigns/missions re-using the original game assets, endless replayability like with Thief FMs
Is there a way to change your player model and not have it revert every time you change screens?
When kcd-III comes out, the series will become the single best immersive rpg trilogy ever. The fact that both first games use exactly the same engine is awesome. The continuity in feel is unequaled. They could have taken exactly the same gameply, slapped a new story on top of it and the game would also have been awesome. But no, they refined the gameplay, trimmed off some excess, expanded in interesting directions.Lets not even talk about the fact that there is zero competition.
>>4075884Are you really a fucking idiot comparing homosexuality to a certain population being somewhere they were physically unable to get to?
>>4076178>Are you really a fucking idiot comparing homosexuality to a certain population being somewhere they were physically unable to get to?Something something trade routes, you can't explain that.
>>4076178>it only takes a single night at an inn!
>>4064729How cool is it that in this game, you get to hang out with the one and only legendary Zizka !?
>>4081176They already made the game into fanfic by adding blacks, retconned protag and hans to be gays and latter half of the game is some jew victimization fantasy.Why didnt they change the names to fit english better?
Gears/Saga/Blade Genesis trailer imminent
>>4079306They'll announce him as the artist when they reveal the mechs. Also im pretty sure that ouroboros looking character in the trailer is by him
>>4079408PALOW. is the other main artist for the game and it's widely assumed that she's doing the mech designs. The one in the Genesis trailer looks like her style, and she did the design of Ino.
>>4079477They seems to love BLAME!
>>4080372Who can BLAME! them?
>>4079306Source?
So, as a new player to the series, you just play Origins then skip to Inquisition and then forget about anything else with this (dead) franchise? Did I get this right?
>>4080203I'd argue the gameplay for inq is better then DA2 but you know that isn't a hard bar to pass. Other wise you right on every point the story is to all over the place pacing wise. But the dragon battles are the best the series ever got out right gameplay wise. I'd note I also hate the sandbox maps there all to big making playing feel like marching through mud.
>>4059206Skip all the games and just read the David Gaider novels and the big coffee table book. Spend your time working up a homebrew tabletop RPG system using the world of Dragon Age. None of the games are that great.
>>4080808>the world of Dragon AgeThreadly reminder that "Thedas" is literallyTHE Dragon Age Setting
>>4080274>But the dragon battles are the best the series ever got out rightYeah man, it's so fun how they instakill your worthless companions and you have to spend 10 minutes chipping away at their massive health.
Origins -> 2 -> Inquisition -> you headcanon your inquisitor dealt with solas and the blights and the world looks however you want it to be because it will be better than the clusterfuck that is veilguard (but they inevitably would've dealt with key stuff in any sequel so look up a rough plot summary)2 isn't a great game but it's fun enough for one playthrough and it sets up the story for inquisition. just ignore the qunari assassin dlc genuinely one of the worst dlc I've played
What purpose does it serve? It has an extremely bland setting, an awful engine graphic and art style, mediocre writing, weird map design, iffy combat, and itbis crammed with absolutely awful crowdfunding shit.Why did the team even waste their time, was it just a scam to make a salary?
Furthermore i think it has been time to update dungeon design from the “rooms and tunnels, pop a pod, alpha strike it, rest, repeat” that has been the mainstay of this genre for 30 years. Have the dungeon be one coherent whole, with runners, reinforcments, retreats, alarms, barricading, etc. isn’t it time for a bit more sophistication in encounter design?
>>4080154I had zero issues playing on POTD with upscaling as a rogue/fighter besides the superbosses. I suppose rogues and fighters are the most micro-heavy in a lot of ways due to their many positional abilities though, so I could see the experience being different if you were playing another class.
>>4080146>Cipher class was pretty cool tho.I've only played Cipher and found it really weird how it was the only class that had no limits on casts per day for spells. It entirely removed the system, basically. It felt overpowered as fuck.
I like it.Most of its faults are a result of doing what kickstarter trannies wanted. Initially Sawyer wanted to have less attribute checks and more skill checks, see deadfire, but kickstarter trannies said attribute checks are deep and the writers didn't understand what they're doing(hence might was interpreted as strength in writing).Another example is plot and writing itself. Obsidian strength throughout the years has been writing plots about things that are important on a political level of their respective worlds but not metaphysically important. Fallout New Vegas was all about political rivalry for important but still local resource hub. Kickstarter trannies would have none of this, they needed to make it deep and centred around souls and shit like planescrap:borement(gone home/the last of us of its time - look games can be matuuuure uuuuh) also make writing really flowery. They still did a decent job with what they were given to be honest. One thing they've nailed were the gods, far from being Jesus-split-apart they follow their own internal logic and agency and their idea of order goes beyond mortal pragmatism. Even with the great twist about them at the end the writers understood how a pantheon of deities should operate. My fav is Skaen because I'm an incel. Would worship irl 10/10.The RPG system underneath is solid, 2nd game is better, but it rests on the solid foundation of the first. The artstyle is nice and grounded, which I think works well. My big problem with a lot of fantasy aesthetic is that they go for just excessive ornamentation and overdesign of everything, here it's all very grounded and practical, a set of armour is an armour you can wear without stabbing yourself with a spike in some part of it accidentally.So yeah while I prefer the 2nd game for the much, much better character building the first is nothing to scoff at.
>>4081001Chanters are also not limited by casts per day
What're your favorites?
>>4060717you would have to finish 100+ jrpgs to know this, opi have only finished like 5shining force shining force 2vaylunar silver starchrono triggerin the process of finishing:shining the holy arkshining in the darknessmagic knight rayearthComment too long. Click here to view the full text.
1. Final Fantasy VI2. Chrono Trigger3. Fire Emblem: The Blazing Blade4. Pokemon Platinum5. Unicorn Overlord6. Tales of Vesperia7. Radiant Historia8. Suikoden II9. Parasite Eve10. Fantasian
>>4063161You just need to finish 10.
>>4060717I haven't played that many, most were handheld games I had as a kid. In no particular order: I'm more of a cRPG guy but I've been trying to branch out.Riviera The Promised LandStar Ocean: Second Story RDragon Quest 5Mario and Luigi Superstar SagaOkage Shadow KingFinal Fantasy 1Final Fantasy 5 (I played this recently, loved it)Fire Emblem: The Sacred StonesGrandiaOdin's Sphere I've only played about 15-20 of them, so I'm open to suggestions for what to play next. I've been playing Tales of Vesperia and FF13-2 (my ps3 died so this one is on pause)
Why does everyone glaze this game so much when its objectively weakest entry in the series?Yes it has the best visuals in the whole series so far but... thats it really.
>>4059934Persona only got good when they realized that your social links should provide you with actual gameplay benfits and not just stat boosts when you fuse personas. There's a reason 5 was the one that broke through to the mainstream.
>>4068928>There's a reason 5 was the one that broke through to the mainstream.Massive advertising budgets and reach? Literally EVERY series that had a new game during that time ended up with that game being "the best selling in the series history" it's not THAT much of a feat. Let's see if it carries over to 6
>>4062836Base 3R was akin to spending more money for a game that was a halfbaked middleman of 3P and FES with some P5isms. No, I dont care if you dislike the Answer or FEMC. It was the best chance they had to make a definitive P3 and they blew it and this is why I think its worse than P3P even if that one had to sacrifice a bunch of stuff to fit on the PSP's smaller disk.
>>4069422NTA, but hating P3R for not being the definitive version it should have been is valid.Now, to say that P3P is better than P3R because the latter wasn't as good as it should have been is literal nonsense, I'm sorry Anon.Even in a worst case scenario of opinions where you don't like P3R's cons (worse animated cutscenes, lighting changes at the dorm, the new version of the OSTs, too easy without mods, etc) it's still better than P3P, because it's still close to FES in how it presents its overworld, story (both main and SL stories) and characters, while having the few gameplay improvements Portable added to P3 such as skill cards and direct commands.P3P will never not be the worst of the 4 versions of P3 if you care at all about its presentation.
>>4078516P3P is inherently at a disadvantage presentation due to the console that it was released on. As a result, sacrificing the basic Port Island exploration by reducing it to VN was a reasonable choice given the limitations. P3R does not have any excuse for feeling halfassed and they also screwed up the presentation by messing up the lighting and having generally worse mixes.
I tried this in early access and never kept going past the first dungeon. I picked it up recently and it has quickly become my current favorite game. I've been playing skyrim for a decade maybe and thought if I had to hear jarl balgruuf talk about a dragon one more time I'll go insane. Let me just say this is the perfect replacement (though not a perfect game). But it is not some mere "indie skyrim clone" but its own unique thing with a lot to appreciate.I'll start with the bad>expected amount of jank from an indie title, nothing totally gamebreaking though>hitboxes can be iffy, or enemies get caught on terrain>others have reported minor questlines being broken and require reloading a saveThe average>the writing is generally fine, the Arthur lore is interesting, but has some poorer dialogue in places>graphics aren't exactly next gen>a few minor details are blatant ES copies like starting in a dungeon and the lockpicking minigame>quests are not strictly linear, there's usually a couple options on how to complete them, but don't expect total freeform>combat is not incredibly difficult, but you encounter several major difficulty spikes, but it's relatively simple to overcome those with upgrading gearThe GoodComment too long. Click here to view the full text.
>>4070618>It couldn't even deliver on its dark fantasy larp.Doing a King Arthur fantasy RPG but being afraid to include any references to Christianity was always a doomed prospect. The whole Matter of Britain is only interesting because it's full of weird early Celtic Christian stuff where it's all muddled in with their old pagan myths in a way which is far more compelling than the either of them on their own.
>>4039633Act 3 really bogs down the whole thing, should've just made it a side area and excluded the main plot from it all together it's very bare bones
>>4039633It's a good bordering on great game.The people in this thread knocking it are either: boring, coomersonlyfans, or potato havers.
>do the menhir thing>before i can move on i have to backtrack to do chores for some fuckerswhat in the filler is this shit?
>>4070903Agreed. There's a lot of jank and the story is all over the place, but it not only hits a specific niche but improves upon previous games in that niche.
>>4079614>I am putting Makai Kingdom and Disgaea 1 on my Steam wishlist once I beat Axel Mode on Disgaea 2. Which of the other games are good?You should play phantom Brave First though, but definitely play Makai kingdom >>4079654Well Makai Kingdom was more an experimental project more so than anything and lore wise it stitches all the IPS together.In anycase you should play everything in order. it's harder to go back because majority of these games have the same battle system just improved with every subsequent title game. >NIS seriesplay in order>rhapsody>la pucelleComment too long. Click here to view the full text.
>>4079614assuming steam only>phantom brave 1if you like makai kingdom movement (but no facilities) and want to see rather bleak story tone compared to usual nis srpgs get this. sequel is dogshit>disgaea 5if you are fine with bleh main story get this, outside of that its pretty good>la pucelle ragnarokthis is a good one but the more disgaea games you played the more likely you drop this game early on
>>4066664>>4065612>>4064982Built like a 10 year old boy.
>>4067443It takes a while but now my team has better equipment and weapon. And the senators love us to the point of agreeing to fund us. Lady Seraphina is also very pleased to see we have obtained 50 Billions HL. I will prepare a little more so that our campaign in Icic-Hell (Chapter 5) will be comfy.I think befriending senators is better than forcing them. A powerful demon that is very kind to senators is extremely rare.
Very stupid request. Is there a version of Battle Comrades/My Comrade/Tomo yo, that starts with the gun firing sound, like when Kurtis shows up in Disgaea 2 when you use the cellphone? I found a video on youtube (the remaster) that starts right after, but all other versions of the theme start after the intro.
What rpg are you currently playing anon?
>>4017617Pawapuro is more of an RPG than the MLB The Show franchise.Picrel was my boss in Pawapuro 13 (for the PS2) btw
>>3988574Played Serpent in the staglands, heard it was similar to Darklands but I can't just get into it. it's just so fucking boring.Anyone here played this game too?
>>4078164kekOl' Adolf just keeps popping up in the strangest of places.
i am currently playing persona 3 reload after finishing the original one and the portable one too as well ─‿‿─
>>3988574Just started playing Baldurs Gate enhanced edition about a week ago. I have about 25 hours in and I'm having a great time. I am so happy that i finally decided to try it after having it in my steam library for so long.
2 minutes and 41 seconds
>>4079619Holy shit, I fucking hate this game.Yuna and co literally saved the world.But everyone is acting like a dick to her.And now that fucking Lanterns TV show reminded me of this game again. Everyone was such an asshole to Hal Jordan, a literal superhero.
>>4080022>people being dicks to heroesThat kinda happens in real life.
>>4080022people love an underdog story, but they don't love an underdog.
>>4080022Was not that guy at Besaid training the Aurochs the only one being an asshole? Everyone else treated her normally enough for me.
>>4079893>>4079619time until they get anally graped?
Every thread about Tamriel Rebuilt looks more or less the same, that is>OP in the image is a map>some very high but incredibly unspecific praiseAnd then the thread either dies or continues to bump limit. What I'm confused about is... has anyone actually played this shit?It seems borderline astroturfed but i've seen this threads for like 10 years so it can't be that. Yet I never see anyone discuss anything specific, like a questline they're really fond of. Compare this to how people discuss Skyrim, most threads would zone in on a particular quest/scenario and ask what the right choice was or what the designers were thinking. This is generally how RPGs are discussed (fallout new vegas also comes to mind, rarely do you see a thread that's just "man this game is so fire!!", it's more often something like "was siding with ceasar the best choice after all?" or some shit) and honestly, how media is discussed in general (when discussing a TV show, people will usually discuss episodes or arcs separately).I have yet to see anyone on /v/ or /vrpg/ ever discuss any content of this mod, just the mod's existance in a vacuum. What the fuck even is this? People talk about how the map is big, uh, morrowind terrain is just a ground texture and deformation, maybe some copy-paste vegitation, surely they mean there's content to that map right? So how come said content (quests) is never mentioned or praised?And I mean... are the quests that they added like the quests in vanilla? Because most of those were just "go to this cave and kill bandits" or "collect 10 mushrooms" types...
>>4079204Yes, it is your own fault for paying attention to the hype and even letting it ruin your own enjoyment, yes.
>>4079250Nta but you're retarded. How is it the players fault that those tranny chaser lied?
>>4035242lol so which of the competing "entirety of tamriel" mod projects are you working on? skyblivion? skywind? imagine hearing about a good mod from other anons, for over a fucking decade, and instead of just trying it for yourself, you make a gay thread concerntrolling over "muh shills", and then whining about how other people are playing it. couldnt be me.the reason people talk about TR is because, unlike all those aforementioned never ever projects, the TRannys actually release shit, and its actually good. its really that fucking simple.the reason people arent always discussing the ins and outs of every questline is because, for one, spoilers, and two, its far too fucking huge for you to even DO all the quests in a questline on a single character. nvm all of the quests in every faction.thats great for fans of morrowind, because instead of grinding out the same dozen telvanni quests weve all played for 20yrs, you can now fuck off to the mainland and have several full playthroughs full of telvanni quests that youve never even played. and its like that for basically every vanilla faction sans redoran, since most of their mainland territory hasnt been made yet now. and thats not even mentioning all the new factions and all THEIR quests
>>4079006that hackle-lo is chewed for a mild intoxicating/stimulating effect, and is worth quite a bit of money (relative to its weight) due to this
>>4079006Much as in real life, nobody will help an n'wah without pants.