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This game should not have been allowed to bear the name Baldur's gate.

Don't get me wrong : it's still a solid game but story-wise Larian made very little efforts to connect it to the Baalpawn saga.
Even worse, it blatantly allows itself the luxury of ridiculizing two of the most beloved characters of the franchise.

Can we finally admit the truth?
134 replies and 18 images omitted. Click here to view.
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>>4038803
>story-wise Larian made very little efforts to connect it to the Baalpawn saga

And that's a good thing. The Baalspawn saga is the second worst plot element of Forgotten Realms, the first being the Time of Troubles.
>>
The seethe about BG3 comes exclusively from its adherence to the left liberal, pro-LGBTQ, sex-positive zeitgeist. Failed post-early-twenties men despise this state of affairs because they’re the only ones losing in it. When attempting to escape it through “RPG games”, they still have to contend with it as they play-pretend with their digital action figures. Oh, back in my day, I could at least pretend to have a fun life in the computer; but not anymore, they lament. Case in point, Shadowheart being promiscuous caused gigabytes worth of written seethe since the game’s release.

Imagine BG3 without the “woke shit”, and with the option to have a child with a cute, innocent virgin, as was the case in previous installments. It would have been heralded as a “modern masterpiece” by /v/tards, for its riveting story, excellent VA and top-tier gameplay. BG3 doesn’t pay homage to the “good old days” of everyone being white and girls being virgins, because these days are gone, and they’re never coming back. For everyone outside of failed men, the current state of affairs is strictly better, and there’s no reason to cling to the past.

Of course, enough winners and women bought BG3 to make /vrpg/‘s opinion irrelevant. Many such cases!
>>
0/10 bait, no (you). You're not even trying.
>>
>>4072971
Baited nobaldi award
>>
>>4039657
well, it worked. It is cool.

>AD&D handbook comes out in 1978
>Pool of Radiance comes out in 1988
>dwarves, gnomes, elves and halflings can't be clerics
>gnomes can't be illusionists
What the fuck? I knew about the demi-human level restrictions but I've never seen a version of D&D where everyone except Humans, Elves, and Half-Elves can only be fighters and thieves. Is it worth it to play these games with the Gold Box companion mod to get around some of these stupid rules?
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>>4071228
The hierarchy is that every single thing that defines your character's role on both a mechanical and narrative level is based entirely on your choice of class. Meanwhile, race does nothing besides alter a few variables and might have a ribbon feat here and there to differentiate itself.
>>
A huge problem is MMO design backwashing into single player RPGs. In a mmo, you want to design encounters that maximally waste the players time through extremely tight tuning - enrages, body checks, branching and randomized phases of boss encounters. To the end, classes and races have to be equivalent to each other, or people will just play optimally and exclude those who don’t. That shit doesn’t matter in a single player game. That cretin Sawyer suffered from it particularly in PoE2 with his retarded interest in balance and encounter design. It’s a single player game - the goal should be to make it interesting and immersive, not “balanced.”

Having some race /class combinations be flat out worse is still not enough - the sexes of the races should also have different playstyles. If you want to play the game as a 80 lbs elf warrior maiden, you should have to use your wits to survive, or end up as bandit plapmeat. The old /tg/meme of -4 strength didn’t go far enough.
>>
>>4057749
As someone that sunk dozens of hour in this all I can say that the reviews are right. You can get locked out at any time. In combat. In travel. Or in a city. Also it's pretty simple(if you already know how rolling characters in AD&D works - if you played BG1/2 you won't have much problems) and you can't get a cool Nautiloid only human ships.
>>
>>4069592
I can see why.
Were there any RPGs were races had their own classes?
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>>4073333
>Were there any RPGs were races had their own classes?
A little game called "Dungeons and Dragons", you may have heard of it? Paladins were locked to humans only.

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The previous one finally manage to sink, so i guess it's a good time to create another one.

Thread for discussing - old, new and future releases of games on RPG Maker engine.
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>>4072642
>Disillusion
Yeah, i think it was it, thanks.
>>
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>>4072767
Holy shit Disillusion that game was probably one of the most psychologically damaging rpg maker games I ever played from my personal experience and I love it for that
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>>4072497
I don't remember specifics at this point. I played it when it released I think and made it a substantial way through, only to find out that I could not progress and it seemed to be a somewhat notable occurrence.
>after this the rest of the game is basically you just walking through various area without much talkative-npc, and fighting enemies
Yeah. I got 9 hours in it. I know what the basic gameplay loop is like lol I did go back at some point to try and replay but did not get far (don't know why).
How was the story?
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>>4072777
>How was the story?
My fault for not being more specific, i never finished it as well. Like i said, there is not that much dialogues/plot advancement after you leave the settlement and to roam the map. Maybe it gets better by the end of the game, idk.
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>>4072770
>disillusion psychology damaged me
Well the whole gameplay loop does look like it’d drive a person insane I’ve heard people fell in trances playing this I’m not joking

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Post an image, get an RPG recommendation.
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>>4071142
Expeditions: Rome

>>4071224
>90s anime vs 00s anime
Heh, although it feels like something was lost in the process. As for a recommendation, The Legend of Heroes: The Trails in the Sky 1st & 2nd Chapter, first the originals, then the remakes.
>>
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>>4014311
Games set in quiet mountain towns and coniferous innawoods that aren't survival horrors or crafting sims?
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>>4071975
Wastelands 3 is all Colorado I think.
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>>4020687
KZ maps CSGO
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>>4072322
Played it and while it was good, it wasn't exactly the vibe I'm looking for. The closest thing would be something like Deadly Premonition (Director's Cut) but functional as a video game instead of just being hard carried by everything but the gameplay. I also enjoyed South Park: The Stick of Truth, for what was that worth.

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The demo is out. Discuss.
10 replies omitted. Click here to view.
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troon artstyle
>>
>deaded than disco
Who would have thought?

Either way, I'll bump the thread to tell you guys that I wrote a review of the demo on the walls of the Mansus.
>>
>>4048345
one of the followers in cult sim was christian
>>
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>>4046703
I haven't even won a major victory in Cultist Simulator yet. Nor have I gotten an ending in Book of Hours.
Is it okay to proceed with this one? At this point I probably should not care about spoilers anymore.
>that face when not in the know
>>
How are we feeling about most Hours missing ang Thunderskin being dead?

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This is ball-bustingly difficult
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>>4028561
Mitsoda is a nigger
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>>4041987
Fuck you Vince, I do what I want.
>>
>>4041441
My first Murderous Psychopath run I'd hold them close with firepots and focus them down as the sooner you kill them, the more likely you are to take all their shit, but when doing my solo run I tried to generally keep as much distance from them as possible until I could rush them. My advice to anyone starting is to fight Barca first and grab Hieron before clearing out all the ants, and do NOT skimp out on defensive skills.
>>
>>4028561
The ending onslaught makes you feel like a god though when you actually win. Dungeon Rats is a game where you face impossible odds that are actually impossible and win anyways. The Mine really is an inescapable prison but your dude is the one badass who could escape it.
>>
>>4028561
just dont go all in companions, treat them as fodder to drag enemies to them, put them in the points to craftting good armor

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It's tragic how ugly and out of place the added character sprites in Fallout 2 look.
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>>4071896
Did you expect something other than inane faggotry?
>>
>>4071882
the only new sprites that players care about are the geckos, everything else is pretty low-order.
>>
>>4072833
The NCR policeman sprites always stuck out. Or sprites like the tuxedo bartender, or Mrs. Bishop. They don’t fit with the sprites from the original, they look shiny and glossy.
>>
>>4071656
Fallout 2 being made in a year is nothing sort of a miracle in the world of digital art. What have you achieved last year, OP? If anything, you were likely a net negative, and you’d have produced better value if you were an indentured servant to Chris Avellone, cooking and cleaning for him so he can work on independent projects.
>>
>>4072987
Fallout 2 is cringe shit

So, as a new player to the series, you just play Origins then skip to Inquisition and then forget about anything else with this (dead) franchise? Did I get this right?
38 replies and 2 images omitted. Click here to view.
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>>4059206
You play Originns + Awakening + Witch Hunt and retire your MC with your witch wife

Other games in the series don't exist
>>
>>4059230
I could tolerate DA2 and all it's "creative" reuse of assets if it just loaded faster. The joke that you spend 75% of the game going to the same cave is funny, but in truth it feels like you spend 75% of your playtime staring at loading screens whose animations look like they're implying how far they've loaded but they actually don't.
>>
>>4059206
Just play Origins, Inquisition is also trash
>>
>>4059206
Origins and then Awakeningnand then do a different origin and class in Origins until you get bored.

Just skip everything else unless you REALLY like the story, then maybe DA2 is worth it.
>>
>>4059206
I tried all three games over the years and never got very far in any of them despite trying really hard (and being a big Bioware fan).
Origins: I loved the concept of origin stories and the dark tone of the writing, like getting raped as a female elf or being a lowlife dwarf. The combat didn't grab me much. But the worst part was the design of everything around you. The ridiculous armors, ugly character models and implausible architecture made me want to claw my eyes out. I'm a stuffy archaeologist so it really, painfully bothered me because the designs are in a kind of uncanny valley between "realistic" and fantasy. I never had problems with more outlandish stuff like Final Fantasy and such.
2: All-round improvement for me, but I played it even less because the environments were so boring and the characters so unlikable.
Inquisition: This one killed the series in my eyes. It epitomized all the distasteful design of the first two with the most cringeworthy cast of characters I've ever seen in any media franchise. Voice acting that sounds like nails on a chalkboard (Cassandra and Leliana with their stupid accents), writing that can only be described as Tumblr-esque, aimless quests, pointlessly huge open areas, etc. At one point, when you move to the big castle in the mountains, there's a cringeworthy singing cutscene that's like a Disney musical, it's all so tone-deaf. However I found the visual design a big improvement, armors and environments all look fine (but character faces are mostly ugly as sin).

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Hollowwald is out. Rusty Cradle is working on the translation.
Thirst’s translation should be coming soon as well.
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>>4073378
I loved every cast, but Awake's cast definitely was the weakest in terms of story development.
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>>4073378
Disappointment requires expectations and my expectations were far exceeded for the first few games.

Kludge is the first real disappointment, in general, but also with some specific things.
Dita plainly sucks. Personality and scenes. I actually feel like she wasn't even initially intended to be the main heroine, it is Kuu that we first meet after all and he has the right background to fulfill the same role in the story later on as Dita. I think Hakika had a different plan here and changed it, probably because he had doubts about having a femboy as the main "heroine".
Lusica positively surprised me with her personality in Kludge. I very much vibe with her as a fellow anal aficionado. That said, her scenes were a big disappointment. She should've had more focus on her ass and she should've shown us her tits at least once. The face licking scenes and the second blowjob scenes felt like a waste.
Yolnaya and Faria were just there to fill up space in the party. They didn't matter at all and their scenes were mid.
Also agreed on the fan submitted characters, they should've gotten scenes and the recruit limit made no sense. I did like the titfuck battle scenes with the Shikinowa girl though. Really shows that the rest should have also gotten scenes. You can do scenes with a completely different vibe with characters like that. More casual without romance or threat to your life. I'd have liked the variety.

And then there's IR with a really bad story. Scenes were overall pretty good but since most characters only get 1x2 scenes it's pretty easy to get disappointed when your favorite monsters don't meet your expectations.
Visplord not having penetrative sex with Ino for example. Ghoula scene was rather bland. Kilma was a waste.
And it's also a bit of a waste that the protag of the monstergirl collection game has such a tiny dick.
>>
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>>4074248
>I actually feel like she wasn't even initially intended to be the main heroine, it is Kuu that we first meet after all and he has the right background to fulfill the same role in the story later on as Dita. I think Hakika had a different plan here and changed it, probably because he had doubts about having a femboy as the main "heroine".
Damn, you’ve got a point. I didn’t think of that. Ironically, hakika actually pulled off the “femboy protag” thing extremely well with Hollowwald. And I’d say he pulled it off well with Ino in IR too, albeit Hollowwald did it even better.
>>
>>4074248
>face licking scenes
genuinely I think the only fans who got it worse were anyone who liked squid lady from Innocent Rules in terms of having a completely wasted scene. I mean no insult to any anons who have a face licking fetish, of course.
>>
>>4074367
Jokes on you, I'm into that shit

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I'm about halfway through Metal Max Returns, so far I'm enjoying it. The vehicle/on foot modes are kind of neat even if the game hasn't really combined the two all that well so far.

Does the rest of the series improve on that any? I'd like the concept and the setting, but I don't think I'd want to play another barebones RPG in the same vein.
353 replies and 99 images omitted. Click here to view.
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>>4043291
I agree, MM3 feels like it achieved a perfect balance of tragedy and comedy. MM2 for example, is a fantastic game but it can also feel too gloomy at times, with the Grapplers having the entire map on a chokehold. Metal Saga on the other hand is trying way too hard to be funny to the point it gets annoying.
>>
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>>4052880
That's why I just beeline to the last town in the West Continent. Wished it was easy to just go in guns blazing in that ziggurat, and also bummed that the best last town parts are not technically good enough for even the mobs surrounding the last city and last dungeon. At least Alpha a cute
>>
>>4049741
Cool tank, it's a Metal Saga lookalike although the Metal Saga version has like a brownlike desert finish to it.
>>4053646
How about the other girls?
>>
>>4070158
>How about the other girls?
I think the Female Hunter looks really cool but I almost never use her because MM3 locks you with Drumcan and MM2R has unique sprites for the MC if you choose to be a hunter. I know party composition is completely meaningless in MM2R because of the headphones, but I dunno, it feels cheap using them.

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Marathoning this for the first time, decided to do bitterblack isle before doing everfall. Was that a good or bad decision?
24 replies and 1 image omitted. Click here to view.
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>>4067701
Thank you.
I kinda hate how the Salomet quest is so close to the Griffin quest. Right now, stalling and doing basically whatever, so that when I do that quest, the Blue Moon Tower has fresh loot.
>>
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>>4058433
Interesting
I really liked BBI because I had to get good fighting basic enemies after kind of not really paying attention to all sorts of mechanics
>>
I know player count is pretty low these days, but damn, you really need to get into BBI to get any hires?
>>
>>4072837
Last time I played, I used a mod to make three custom pawns and used them for the whole game. I kept track of how much XP they'd earned and spent and unlocked new abilities accordingly.
If I ever replay it, it will absolutely be a mystic knight + three sorceresses.
>>
>>4055126
When you see it tell it i said hi. Also give Jimmy and Billy my regards.

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Witcherbros, we eating good
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>>4071520
>Is there a reason to play the games chronologically?
Story?
>>
>>4037373
you can bypass this in a way with new game plus. then you are already op and can tackle any quest and contract you want for dozens of hours before you need to upgrade your gear
>>
my problem with all this shit is that they are raising the system requirements because of all the graphical upgrades they are doing. couldn't they just release a version with only the new mechanics, animations and bug fixes and so on, without the graphical enhancements?
>>
>>4071596
what is your question?
>>
>>4072620
It was an answer, anon.
If you need it laid out fully:
"Is story not enough of a reason for you to play games that gained all their clout due to their... story?"

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was kreia that good of a character to warrant such a long video essay?
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>>3998626
No but KoTOR 2 attracts people addicted to their own farts.
>>
>>3999062
>The year is 2026, people still fall for it
My sides
>>
>>4071457
For the same reason a certain segment of the viewership was shocked and outraged that The Boys mocked them. Or that W40k is fundamentally bitter satire about them. Etc.
Ayn Rand was such a pathetic moron, it required a mature adult to later fully develop her ideas into an actual philosophical framework and depict the result as Kreia. There's a reason she's such a pitiful, wretched, bitter old failure. And the villain.
>>
>>4072819
>Or that W40k is fundamentally bitter satire about them
You are very stupid.
>>
>>4045472
>the sex thailand audio was a joke that blew out of proportion.
Then why is he in jail...?
Like. Why would he be sentenced to prison? Why did that happen?

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hihi! ive been trying to find for a couple days a game that feels like a very specific kinda movie ... idk if it exists! i just rly want something that feels kinda slow and echoey and mumbley. i just rly want something that has that feeling and is in a big city - like its hard for me to get excited for something like deltarune because i dont live in a small town, yknow? i want something that feels like where i live! hope thats not too silly

none of these are exactly it, but the games that get kinda close that ive found are : demonschool, yiik, deltarune (ofc), london seirei tanteidan, labyrinth.os, kowloons gate, knuckle sandwich, twewy? i think this game might not exist lol but i figure i should ask. thanks!
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>>4072405
tits or gtfo
>>
>>4072579
ive played the first mission of the orig deus ex repeatedly and then something inevitably bugs me and i dont finish it. i should go back to it im sure itll click some now that i have hand eye coordination
i bet the voice acting will click with me, the two things i rly love is like, shitty programmer voice acting where its really obviously michael from accounting who has a pretty ok voice, and i also love programmer art where its rly obviously a photo of their sidewalk they clipped together. i bet that deus ex has both of those if i go back to look

>>4072697
die
>>
>>4072405
Tunguska
Atom
The Fall last days of Gaia
>>
>>4072405
Cyberpunk 2077
>>
>>4072579
You forgot to attach a picture of Deus Ex, anon.

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warhammer blah blah 40K rogue trader or something edition
I know turn based makes sense for this franchise, but real time with pause would've been more realistic, or you know a shooter rpg so we could actually enjoy the heavy guns?
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>>4067316
The shields are redundant as 99.9% of attacks will target the mount's AC, meaning you are in this scenario also most benefited by using a large crit range range reach weapon.
>>4067452
We can in fact determine what is objectively the best option for melee characters by looking at DPR numbers. Hint: It's polearms with a large crit range as this produces an inordinate amount of AOOs through synergy with cleaves.
>>
>>4067615
>The shields are redundant as 99.9% of attacks will target the mount's AC
You can apply your shield AC to your mount’s AC. Follow the reply chain.
>We can in fact determine what is objectively the best option for melee characters by looking at DPR numbers
You are dumb and wrong. No, I will not elaborate.
>>
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What caption would you add to this picture if placed in a guide?
>>
Is Prelude to Darkness is actually any good or it's mostly just Codexsissies being bunch of contrarians and shilling a garbage game?
I would play through it myself, but the fact that you basically forced to play it on 800x600 resolution, as well as it being really unstable and crashing every 30 minutes-2 hours, kind of a turn off for me.
>>
>>4071420
>likes children


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