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The kickstarter for the lastest PF2e CRPG is finally up.
https://www.kickstarter.com/projects/ossianstudios/pathfinder-the-dragons-demand
About 25% of the way to hitting their goal of 500,000 leafbucks. (this is roughly the price of one big mac) Will they make it?
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>>3634228
you just did it, shill. by crying about the system or a specific dev, you provoke a defense of that thing and keep this thread engaged with. i see you, marketeer, is the kickstarter going well?
>>
I was waiting for big news to post again which will likely drop today, so I have no idea why he bumped this. Likely he just wants attention/my penis. You're crazy if you think I was going to let this fall off the catalogue before it was over anyways, I actually want to play this game.
>>
>>3634231
>by shitting on it and calling the creator a scammer.. you are actually promoting it!!
meds pls

>>3634234
samefag
>>
>>3634247
>by shitting on it and calling the creator a scammer.. you are actually promoting it!!
yes, brainlet, it's called provocation. this is contrarian country, shitting on something is asking someone to defend it. are you really this dense?
>>
Another update and article by PC Gamer.
https://www.pcgamer.com/games/rpg/thats-what-were-trying-to-do-be-a-dm-that-enables-any-players-play-style-check-out-the-upcoming-rpg-thats-trying-to-do-baldurs-gate-3-in-miniature-in-more-ways-than-one/
70% there and 11 days to go.

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HERE'S YOUR FUCKING REMASTER
>completely new voice acting
AND DON'T COMPLAIN ABOUT LOCALIZATION ANYMORE

Lunar strikes again.
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>>3633623
I generally agree with you except for FF3. That one was really cool with the job system until the novelty wore off a few hours in THEN it got super boring
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>>3633634
>FFX is ATB with forced wait
No it's just turn based, based on each characters speed stat. It's more like final fantasy tactics than any other game in the series. Nothing "Active" about it
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>>3631006
Is this a SouthPark reference?
Wait, never mind, it's Kenny that dies, not Kyle.
>>
>>3634238
yes, it is using the ATB formula and you are always waiting at every menu, and it gives you a forecast of the turn order. tactics usually operate on initiative, and full turn skips, or double turns
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>>3621313
Lunar is hard carried by Luna's design. tfw no blue gypsy gf

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Will you be playing Banquet for Fools tomorrow? There is a demo.
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>>3625078
unironically based
less doomers = less toxic
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>>3624803
The sheer audacity of feeders.
>>
did they decide to release the game under a new developer name so people wont see their other two bad games?
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>>3634497
>did they decide to release the game under a new developer name so people wont see their other two bad games?
Why do this? Worked ok for Larian
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>>3634497
Yeah I was wondering what the deal with that is.

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https://x.com/p0wyful/status/1835512654804263276

>Let’s start with a release time. As rumored, Persona 6 is targeting a 2025 release date— more specifically, Summer 2025. July if I had to give a guess, if not then August

>Post launch DLC is on lock. Lots of customization stuff for party members and both protagonists. Smaller expansions, and I believe a more size able expansion separate from the main, base game

>As already heavily reported, the main color is green and the theme is black and white. Duality is a major thing in P6, and the protagonists (Kuro and Shiro) represent this among other things.

>On the topic of two protagonists, I don’t believe it is a matter of picking one. One protagonist (male) takes priority over the other. Both have plenty of playtime, but don’t expect choice or an equal amount of playable screentime

>The game takes place in an art school. This is where the black/white and duality thing also comes in. lots of modern art and traditional art clashing— one of the center conflicts will be modernity vs tradition

>Remember art is subjective! another smaller focus will be on the different mediums there. music, painting, writing, etc. expect this to influence the main cast, too
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>>3628865
>It looks better than real life. That’s the magic of art.
Nah, I’ve definitely seen my share of magical anime titties, and those just look weird.
>>
There will be DLC. There will also be a re-release. That re-release will also have DLC. Dude trust me
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>>3628211
I think it is the models.
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>>3615912
each Persona game has been better than the previous one
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>>3615913
>on most current gen consoles
I swear to God if Metaphor launched on PC but P6 will not I will FLY TO JAPAN AND FUCK JAPANESE HOOKERS
YOU CANNOT STOP ME

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Less than a month to release, do you think Dragon Age Veilguard will be able to stand up to the might of Eastern JRPGs that dominated this year?
Will Bioware make WRPGs great again?

Eastern JRPGs:
>Final Fantasy Rebirth
>Yakuza: Infinite Wealth
>Persona 3 Reload
>Granblue Fantasy Relink
>Metaphor ReFantazio
>Dragon's Dogma 2
>Unicorn Overlord
>Paper Mario Thousands Year Door
>Shin Megami Tensei Vengeance

WRPG:

Comment too long. Click here to view the full text.
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>>3634042
>Will Bioware make WRPGs great again?
It will be a good RPG, but the lack of hot babes means it will be received poorly. The usual flop posting and woke accusations will be all we see on /v/. Like a good car with a bad paint job.
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>>3634042
Metaphor alone craps on all Bioware games, even their best game is not half as good as anything made by SquareSoft lol
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>>3634042
Damn why is the future of Wrpgs so grim?
>>
This thread is bait
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>>3634349
Devs decided action/adventure games with RPG elements sell better.

I have finished my first replay of Fallout 1 and 2 - this time completely - and this is something I have not done since late 90s. I want to make this thread because I'm stunned how badly Fallout 2 stood the test of time. While the first one has some obvious quirks, and is clearly not something you could say has great gameplay, it has a fantastic array of characters and settlements, and the best contained campaign in genre history I believe. These are not some breakthrough opinions, it's a fantasic game with almost zero filler.

Onwards to two, then. Instead of Shady Sands and Junktown you get tribal settlement and Klamath, which barely look like they're in America. The game bombards you with nonsensical, idiotic settings, pop culture references (even worse than Arcanum) and shit that was thrown in just because the retards writing it thought it would immerse the player more. Fucking witch doctor companion, full fledged African cargo cult that still knows and needs high tech terraforming device, fucking Slavers and Brotherhood of Steel existing on the same fucking screen in the same five house shantytown... the game keeps getting worse and worse. I think the Jet-related plots were the only interesting things. Then you get swarmed with Gigaboss, talking Deathclaws, Good Mutant Settlement etc etc. Just horrendous experience all around. My point is, the story and characters are so boring that you have to focus on the shitty gameplay while Fallout 1 is the exact opposite. I think it's the most overrated RPG ever - people shit on Deus Ex 2 because it looks nothing like the first one, but overlook Fallout 2 because it seemingly looks identical to the original, while it does everything worse and fucks up the concept worse than Fallout 3 did.

Oh yeah - Enclave. The Trump faction of its time.
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I think this is my first time actually using the Bozar and it’s just too good. I’ve been playing 1 and 2 as a melee/big guns build and loved the minigun in 1, and in 2 I was expecting the Bozar to be a midgame weapon only. Tried upgrading to an avenger minigun and while it does shred unarmored targets it just chews through ammo way too fast, I had 2k rounds and actually ran dry. And the Bozar is strictly better if anything has armor.
>>
>>3631826
The story of how bozar came to exist is a funny one, basically the dude who did art was told it’s some kind of anti material rifle, and he passed the art along with the note that it should do an X amount damage (not remember how much but it was bigger than the sniper rifle) per bullet. The person who actually scripted the weapon didn’t knew it was a AMR, but rather since he was told it was a Big Gun it’s a burst weapon, and that’s how he scripted it. But he stayed true to the damage per bullet and type of ammo used.
And that’s, my folks, is how we got the highest damage weapon in the game.

I’ll not put exact numbers because I’m not that autistic, but combined with living anatomy (which adds damage per bullet, and you shoot like 60 of them) it’s possible to kill frank in like two bursts or so
>>
>>3631862
Iirc living anatomy is a flat bonus per attack, not per bullet, but bonus ranged damage is per bullet (I took it twice naturally)
>>
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Based, I got the good ending and joined the Enclave.
>>
Rate my FO2 playthrough
>melee, big guns, speech
>intentionally avoid every single random encounter all game, to avoid overleveling/too much loot
>solve everyone's problems and graciously decline all rewards
>Sulik, Vic, Cassidy
>kill slavers, Tubby, Flick, both gangs
>reconcile Modoc with slags, kill the deathclaw chicken
>become VC citizen + captain of guard, acquire jet antidote
>repair Gecko powerplant + kill all the ghouls, except Harold he's cool
>kill raiders
>repair Broken Hills air purifier, then blow it up, killing all the muties
>cure Redding jet addiction, kill the aliens?, give chip to the dude just because fuck the NCR
>knock up Angela Bishop, knock up Mrs. Bishop, wipe out all of the Salvatores, Mordinos, and Bishops, Angela died defending the guards, RIP
>kill every drug dealer in New Reno, including Renesco, Myron, and all the goons at the Stables
>couldn't bring myself to kill the Wrights

Comment too long. Click here to view the full text.

Which RPG would you like to see remade the most and why?

For me, it's Septerra Core. Not because it's one of my favorite RPGs, but because it's one of the few "JRPGs" that I like. It provides the perfect template (the universe, the story, the character archetypes), all it needs is faster combat, less trash combat, no respawning enemies/grinding, better level design and most importantly, delivery on the original goals that the developers wanted to implement (nonlinear story, ability to get involved in the politics of the "Shells", etc.). And then just sprinkle in more characters, perhaps 3 new characters, and make all the characters moves a bit more interesting, give them alternate moves worth using and more out of combat usage (like the wrench chick you could use o bait horny males into giving you free stuff, etc).
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>>3634405
Nightdive?
>>
>>3634405
Can I wish for re3r Remake?
>>
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>>3587066
Stop remaking good games. Remake bad games that could have been good.
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>>3587066
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>>3634590
>Remake bad games that could have been good.
Septerra kinda qualifies to be desu

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has anyone here played the okegom games? (wadanohara and the great blue sea, the gray garden, mogeko castle, etc)
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It was kind of funny playing Mogeko Castle shortly after 7th Stand User, since they use some of the same music.
>>
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>>3633204
She peaked with Mogeko Castle
General Hashasky's Great Adventure never ever
>>
>>3633204
Yeah, there’s a lot of pedophiles here.
>>
There's a browser version of Wadanohara if someone wants to try but is too lazy to download it: https://makerburns.github.io/Wadanohara-Web-Player/
>>
>>3634609
i killed some seagulls and this does not seem very good. last time i ever listen to someone recommending an rpg maker game

Post comfy RPG locations
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>>3632108
I beat Risen 2 recently and I wanted it to end badly by the time I got inside Caldera. 6/10 at best. Also I don't remember that place from G2. Is it from NoTR?
>>
>>3611430
What game?
>>
>>3634450
Skyrim
>>
>>3634480
Oh, thanks
>>
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The thing about these 2D backgrounds is that they leave a lot to the imagination. I know cities aren't comfy for a lot of people, but Gathelatio seems very much so to me.

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>nearly 25 years after release
>Necron reveal still filters players to this day

FFIX thread
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>>3598827
It didn't help that the one explanation for it was replaced with a random ass Star Wars quote for no reason.

If you played FF9 in English you didn't play FF9
>>
>>3617395
You heard wrong.
>>
>>3631111
disagree
>>
>>3608515
Love this theory, Thanks for the new headcanon
>>
>>3631111
>If you played FF9 in English you didn't play FF9
Wasted quads. The original story had nothing of value in it

Where's the hype? Turn based rpgs are the only acceptable RPGS here yet there have been next to no threads discussing it. Was all that talk a lie?.
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>>3627079
Add punctuation zoomer nigger.
>>
>>3633396
what a shit bot
>>
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>>3622540
QTE that can grant total immunity means it can never have any meaningful strategy. Good vs bad strategies in the game only change how lenient the rhythm game is. Still "JRPGs" don't need to be good tactics games to be fun, and this does look kind of fun. At the very least the girls look cute and that's enough for me to pull out my wallet (and dick).
>>
>>3623212
>playing the equivalent of a Bop-It Extreme any time you want to do anything
I'm not trying to stir but just want to point out that bop it has been going close to 30 years and still continues to be popular.
Trying to imply something that has had continued mass market appeal across multiple generations as bad is rather foolish.
>>
>>3634368
>QTE that can grant total immunity means it can never have any meaningful strategy.
I've said this before and everyone hyping up this game got really butthurt

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Localization becoming a culture war debate is the worst thing to happen to the discussion, leftists will defend or straight up lie to play damage control for complete dogshit and then when its impossible to refute the evidence they resort to "just learn Japanese" or "its good that its being changed actually" while refusing to even acknowledge the existence of DEI sludge like sweetfaggot poisoning art as a whole. Rightoids are a bit less insufferable given they actually want to see the problem fixed, but they still dogpile anything and bitch about it endlessly with no evidence the localization is even wrong (metaphor). Not even a decade ago you could just... discuss the quality of a translation on its accuracy and not have to turn it into a chance to moralfag, abysmal localizations like FE Fates were called out by basically everyone whereas if it released now I guaruntee you retards would run damage control like their lives depended on it.
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>>3627914
Reposting this
https://togetter.com/li/2290050
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>>3627927
Kys slidefag
>>
>>3627946
>Unfortunately it’s just a <2016+ buzzword>
Aw, some newfag's bot is broken.
>>
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>>3628164
4chan has been converged. You will want to go to RPGcodex or RPGhq, the last bastions of sanity on the internet.

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OpenMW or MGEXE?
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>>3634542
>Can someone clarify for me whether you can increase your attribute multiplier with excess skill
>leveling after you've already hit the requirements to level up/rest meditate? Or is excess leveling after you get the 10 major/minor skill levels a waste?
IIRC, they will still contribute to your attribute multipliers, so they're not wasted in that sense, but if they're major/minor skills that contribute to level ups, you'll start the next level partially there. Like if you level up 12 major/minor skills, and then level up, you'll start the next level already to 2/10 progress, which will make it harder to optimize your multipliers for that level. So, it's safer to use miscellaneous skills to pad your multipliers.
>>
>>3634546
Thanks. That's what I thought. I think my current playthrough might be glitched because I've trained Axes which is a major for me, block which is a minor for me and spear, a misc, at least 5 times and it's still x1 for every single attribute no matter how many skills I buy. Will have to triple check
>>
>>3634556
Sounds like you have a mod fucking up your game.
I just made a little mod to set the multipliers to x5 for any skills I used, to avoid having to play autistically. Then, I played autistically by avoiding using any skills that weren't my chosen majors or minors.
>>
>>3634556
it's better to use ngcd or whatever is popular now and just have things go up relative to your skills
>>
>>3634542
IIRC in morrowind skill level ups past 10/10 don't provide bonuses. Don't worry though, +2 is fine.

Why does nobody talk about Oblivion anymore?
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>>3634414
>I seriously never noticed that as it feels kinda random
It is random, as to whether any particular 'lift up' will be slow or fast. It's also scaled by your skill, so that they're all slower at high lockpick skill. The strategy is to just be patient and don't let yourself get baited into greedily click on a fast one, wait until you get a nice juicy slow one.
>>
>>3634484
>I'M SO SLOOOW
This is what makes it rewarding when your late game character is flying across the map with 100 athletics and 100 speed and 100 strength and 100 acrobatics. It's insane how slow and clunky Skyrim feels by comparison. I also honestly much prefer Morrowind's system of fast travel with the silt striders and boats to "click on the map lol"
>>
>>3634484
Increase your speed dumbass.
>>3634232
But the post wasn't about the difficulty?It was about you being retarded and thinking that it was made for controllers.Are you actually a moron?
>>
>>3634536
>My low-functioning autism prevents me from having normal conversations like a real human bean
>>
>>3634417
>by ear
There's two good clinks to click on, and the timing is easy. I started doing this and went from 2 picks per lock to 20 locks per pick. It's completely broken.

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Coming 2025, now with improved visuals and without Rock Paper Scissors!
https://youtu.be/yDg4wZsaC-E?feature=shared
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>FGO retcon that the Amnesia Syndrome is actually Alaya's fault
>Extra Record probably gonna retcon that Twice got killed by a Counter Guardian because he discovered a cure
I hate Nasu so much.....
>>
>>3632375
It's time
>>
>>3580043
>>3580268
Where are her teeth?
>>
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>>3632957
>>
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:(


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