Ahh yes, we've been expecting you. You'll have to be recorded before you're officially released.https://mwclassquiz.pythonanywhere.com/
>>4021699>that is, until I decided to respecStopped reading here
>>4021737respec as in spend a lot of money on trainers and practice my skills with easy quests. i didn't use console commands and fuck you i wont have you question the integrity of my roleplaying
>>4017942Monk.
>>4021692I think it's a really cool progression and a logical thing for a mage to do. Your magic skills give you access to being able to competently cast a massive range of spells, but eventually you enchant rings and items with your most commonly used spells so you don't have to spend effort on manually casting them and your magicka pool becomes used for situational spells. It's very Sauron.
>>4022056Sure. Cool as an idea. Doesn't mean it always feels good, though, or that it makes for very good design to have six skills rapidly made obsolete by just one. And that's really the thing, it's not as "eventually" as it probably ought to be. Basically off the boat you can snag shitty soul gems, trap random trash, and probably enchant a ring to blast enemies better than a spell you could reliably cast. Sure if you enchant it yourself you need to deal with the RNG, but it's not a big problem.And that's without getting into what you can get up to with those gems lying around in the Balmora mage guild if you care to.
Am i crazy or does is the UI in this game hurt to look at? It feels like the UI looks fine at a surface glance, but has a bunch of tiny things all adding up. I'm just a few hours in and already got a whole list of things I wish I could fix:- The exp tally screen with the giant flag waving behind is torture- It's hard to tell the units class visually- The floating spinning cards everywhere. There's so much shit all over on the battlefield- The floating HP bars are essential for gameplay, but now there's another layer of shit all over everything. I had a look back at Triangle Strategy screenshots and the HP bars there were 1/3 the size. Or in Disgaea 5, they're at the player's feet so they don't cover shit up and give a better sense of place to each character- The little pointer thing above your highlighted square is higher than it should be, so it looks like you're always highlighting the square above you. You have to rely on the ground color, which isn't contrasty enough and sometimes gets fucked by:- The camera angle makes higher elevations match things behind it pixel-perfectly so it's hard to aim at the right unit in those cases- The top down view would be good. Except that it zooms back and forth to isometric for every action you take. It's unusable except for a quick position check- In the party menu, my characters are organized by level. The horizontal spacing is too damn wide so instead of "Lv3, Lv4, Lv5", it reads like "Lv, 3Lv, 4Lv, 5Lv"After day 1, my eyes physically hurt but I figured it was because of that early level with the heavy rain and constantly lightning flashes (lmao). Halfway through day 2, I'm grinding in this normal city map pic related and can feel it starting already. I've played a bunch of TRPGs and never felt this before, even some cheap low budget ones on the DS.
This is better too though. Decent spacing and nice solid shadows below each unit
psp still has cards spamming the field. HP bars look better. classes are still samey. So it's a lot better overall but still not great
>>4022242>psp still has cards spamming the fieldNah but those cards are not randomly spawned on the field. They only spawn as a loot, which is exactly what the original PSX/SNES/Saturn version does as well
>>4022212>The floating spinning cards everywhere. There's so much shit all over on the battlefield>The floating HP bars are essential for gameplay, but now there's another layer of shit all over everything.>>4022213The ones I agree with you. The rest don't bother me.
>>4022224The PSP version looks more crisp yeah.
Cyberpunk 2077 gave me feels
>>4004593Cyberpunk is an under developed genre. Hard to keep finding experiences in that type of world.
>>4021837>he's trying to aura farmzoomerspeak. can't take u le srzzzzly .
>>4014779>BG3it's a white man's game that allows you to play as a white dude or a white woman, who's not ugly for once.
>>4014774COD never went woke. they just got bloated and boring. like normie sports games.
>>4022225>>4022228both of these games are chuck full of homos and non-whites and homosexual non-whiteshomo couple at the baldurian gate, cod black lady soldiers n shieeet
What’s your comfort game?
>>4017948as shitty as FF8 is, the setting is still pretty comfy, if a bit too much on the nose. a bunch of teenagers running around as special ops mercenaries is pretty stupid.
>>4017948Fallout 1
>>4017948>What’s your comfort game?Nothing comfier.
>>4021719Can agree with that, miss being able to play it.
>>4019399On god and on gang, how do you get that many hours out of it? I barely managed 200.
>have the worlds just be stalls for time while still calling it an "adventure">make the most recent area boss not even the main antagonist's servant>ruin monster collecting by forcing you to collect with no mistakes>make it impossible to collect items for main quest progression>insert mysteries and conspiracies into the main story for no reason>make it impossible to sell a straightforward adventure in this day and ageWhat a vile piece of shit.
>>4018876It all goes back to Animal Crossing New Leaf and Undertale demo threads.
>>4018564Deltarune is waiting, that's the whole point.
>>4017576>He’s so confident that the climax will blow our socks offYes>yet it feels like he’s fucking around, adding whatever occurs to him because it’s funnyYou've got that backwardsRemember when Noelle talks about how she doesn't want to use any of her 99 blaze potions, that they're too good to use? That's the exact problem with Toby right nowThis is his magnum opus, it'll be perfect and everyone will love it. But he can't bear to give away any lore details because Christmas is only good while you're excited for the presents. Once you open them, that's it, Christmas is done.For that reason he keeps delaying the reveals and so chapter 5 was nothing but vagueposting. There's no reason we couldn't have gotten A LITTLE bit of insight to the plot that ends in two chapters. I'd be a lot more forgiving of this chapter if that was the case. But instead there's really nothing to talk about except doom posting about suselleAnd no, I don't think the emergency patch FRIEND stuff is interesting. Notice how people talked about it for just a couple days and moved on, because it's ultimately nothing. Yeah FRIEND is big and scary, but it's just more empty promises that we won't see a return on for at least a year.
>>4017576He's already botched the climax. All this talk of subverting the prophecy and avoiding fate, but he's purposefully denied us as much information as possible so no matter what happens in ch6 and 7, the roaring isn't going to feel inevitable or tragic it's going to feel cheap as fuck and annoying
The weird route in chapter 5 was enough to justify it enough for meAnd I love the flowery voices
Tim Gayn's ludokino masterpiece
>>4021864Alright, noted. Wizard it is.I ask mostly because just about every D&D game has some quirk or other that favors one over the other under most circumstances, and occasionally favors them very strongly at that. Like NWN's unconditional and rapid resting depriving the Sorcerer of most advantages, or Icewind Dale being so damn stingy with scrolls the Wizard's flexibility is a bit of a joke.
>>4021858>if the 'lite' version of their mod didn't sneak in new content anywayThis is what ruined it for me. Modders just can’t stay in their lane.
>>4016278This is fantastic tho?>>4021119Yeah I ended up getting her married to my Cleric while my shortking Rogue married Fruella (butch woman).My gruff Ranger is in a relationship with the gay pirate.
>>3875127Hey I just found a photo of Tim Cain's little brother or something
>>3875127What makes this ludokino?
Resumed from >>3938636 which is capped (other thread another anon made failed from to not link back to the previous one).Tierlist is based off of legendary edition, not vanilla hence why Javik is so high. I opted for mods also hence why Miranda is that high. Tierlist link: https://tiermaker.com/create/mass-effect-squadmatesAlso for an actual topic to start off, Expanse and Exodus are going to be let downs, no actual alien companions are to be found and world building seems to be shit. None of them have more than one(or not even one) bangable female companion so Maas Effect 4 is all we can hope for. From last N7 day's teasers, looks like Cerberus surviving and making relays as well as Krogan having a civil war are gonna be the theme this time, that means most companions should be returning in some way. Thank God they're not going with a timeskip with just Liara surviving as initially suggested.
>>4021630Okay but BioWare would be retarded to do a time skip. They are one more flop away from being closed by EA. The safest and logical would be to wheel out the old cast with Shepard and sell mass effect 5 based on nostalgic characters. If they do it without ruining the characters it’s an easy win for them. Why would they risk doing something else?
I just like space tackling people with my shotgun, I don't care about romance
>>4022121Are you a crusader Chad, this is the only shotgun I use. All the chads from Torfan use it.
>>4022121man playing soldier was so much fun never using cover and dodging everything in bullet time
>>4013087>Garrus not SSS+>Tali not SKill yourself OP
Will we ever see another Grandia game?
>>4004159The most memorable thing about Grandia is the awful voice-acting, and wow it has not aged well. Physically painful. Surprised the adults there signed off on it.The maps sucked, the 3D obviously sucked as an early PS1 game, the combat was solid. I honestly remember almost nothing. I haven't played that game in over 20 years.
Anyone play Grandia Xtreme? I’ve heard it’s pretty good, but lacks that sense of adventure which is a hallmark of the series
>>4016555>the combat was solidthus contradicting your entire paragraph.Dishonesty at its finest.
>>4022182Incredibly forgettable.In fact, I remember absolutely nothing about it except a volcano level.
>>4004314You’re a good guy and I like you.I wish you luck and success.
There's a sale going on, so I picked up a few titles I haven't played yet. I don't really like FuRyu games though.
>>4012757>2 is cheaper than Overdose2 is a good start. Just a warning, there's no dating. I'm not sure I'd say it's all that similar to Persona besides how it handles character development.Monark is alright too, but it's an SRPG. I prefer Caligula's gameplay. Crymachina was the devs accepting that the gameplay in Crystar was too boring and repetitive and cutting 80% of it - really nice setting, though.
>>4010640>It was random who survivedExcept the best character is pre-determined to always die in the intro chapter. What a waste.
>>4021004>Except the best character is pre-determined to always die in the intro chapteruntil NG+ and then anyone can be the traitor on that floor
>>4021004>>4021434Yeah pretty sure you had to replay to actually get the end. I remember he survived for me at least a while. By the end I had the muscle girl and she was just my aoe/dps It's been 10 years but remember the main bad guy was cool and true end was cool
>Fighter>Mage>ThiefThis is all you need for an rpg; anything more is just bloat.
>>4019204You are correct. I haven’t read those books for prob 30 years. However, I hope you found the reference entertaining.
>>4019066Thanks to DnD Wizards are nothing but glorified button mashers.
>>4020098D&D has nothing to do with it. The issue is videogame RPGs specifically. Even other genres can do wizards well.
>>3977611wow that's bloat af..
>>3998702What the FUCK are you babbling about?
Have you played any interesting RPG Maker game lately?
>>4017970why the fuck is a unity game on RPGMaker.net?>>4017986>Or whatever the reason this game looks soo much as Chained Echoes, Sea of Stars and whatever.using same plugins to make RPGmaker in unity that those games did
Are there any games that are similar to Ruina?
>>4021785https://store.steampowered.com/app/959890/Sister_Travel/
>>3933512No. But there are interesting porn RPG maker games.
>>4021936>Recent Reviews: Very Negative>Check reviews>Butthurt chinese players
Previous thread: >>>/vg/562466987 Featured game by thumbnail: Path of Achra> Why aren't we on /vg/?This general moves too slowly to keep up with endless gacha threads on /vg/ >Are mystery dungeon games allowed in this thread? Generally yes, most mystery dungeon games(Shiren the Wanderer, Pokemon Mystery Dungeon, Etrian Mystery Dungeon, etc.) can be considered roguelikes >Is Elin/Elona allowed? Yes, they are roguelikes. Please do not post your Little Sister farms >Is Dwarf Fortress allowed? If it's adventure mode, yes. But adventure mode is boring. /tg/ has a general for fortress mode playthroughs but you can share here too! >FAQ https://l.idrix.fr/J7sOv >What to Play https://l.idrix.fr/eYNOhComment too long. Click here to view the full text.
>>4017162ADOM is the best roguelike.
what in the goddamn happened to DCSS>some random on a 100+ win streak>half the devteam changed their pronouns>HO replaced by soulless MD, ruined Beogh forever>Norris lost his surfboard>forum nuked, no archive>100 new spells that make Fulminant Prism look like sane designthis is a crime against humanity
>>4017170>what in the goddamn happened to DCSSThe same long decline that's been happening for something like 15 years at this point?
>>4016560>Help me to enjoy ElinUninstall it.
damn
i
>>40210534 and 76 are actual games. Every other Fallout game is a visual novel at best
Half of these rankings are actual memes from I'm assuming people who haven't played half of the games just want to le standout but ironically because theirs so many doing it it's like reddit level "hot takes"Tactics sucks assIt's like genuinely not a good game Actual correct list 1=NV> 2 >>3>4>shelter>tactics>bos=76
>>4017332>can't be bothered with isometric games anymore, too antiquated for me>isometric>antiquatedwat
>>4021199That is my reaction to every single "Show me what opinion has you get lynched" post and it's mostly just mildly more socially conservative or old-school prefering takes.
>>4021694somebody hurt your feeling, NVfag?
Because the thread on the first game was a success. Thoughts, questions, discussions, and arguments are all welcome.>blog below Finally gotten around to a second run and im finding myself enjoying the game more. Weaponcraft with Abella PC has been fun so far.
I got filtered by the navigation so hard, after my playthrough I made this so I can plot out mentally the paths to go to places. E.g. if I want to go to riverside, where should I start?I had another program to plot the map out, you guys are getting the full version
>>4005923>>4005984The symbol of my issue with 2 compared to 1 is there's 1 has three act structure, while 2 doesn't.In F&H1, there's three distinct phases (I am assuming ending A): 1, the dungeon. You explore, escape monsters, until you reach Le'garde. Then (assuming you don't escape), when you enter the city of the Gods, you enter act 2. Your objective changes: it isn't just going from A to B, it's killing the new gods. It's a midpoint shift where you go from running away from encounters to having to brave them and win. Once you're done and enter the Gauntlet, you go to act III, where your empowerment is taken away. You cannot win against the God of Fear and Hunger: you end up going back to an act I style of well, powerlessness. Yet, you make peace with it. Not only that, you get an ending crawl saying the god was good.The other endings are close, but some just are cut an act early. This doesn't render those stories mute, it gives it a different flavor. Maybe you just run away early. Maybe you fight the yellow king. Maybe you reached enlightenment. My point is that not only is there a plot hidden in F&H1 that is player-driven, there's others that take it in different turns.F&H2. There's 3 endings, reached by every character. Of those endings, 2 are basically the same, with one being a gif and the other being a png. Maybe I'm a dumb nigger but the story/themes is at best a retread of the first game. Le'garde creates not-Fear-and-Hunger-god-2, with our emotional connection to her being gone because we never bonded with her. I couldn't find a theme, or even something similar to the plot I mentioned, besides finding McGuffins, unlocking shortcuts, collecting effigies and turning on telescopes. It feels like I did a lot of random busywork, and none of it had the impact of the city of the Gods.It was an experiment that I feel failed. It' a good game, but it isn't transcendental for me like 1.
>>4016147find busted strats yourself and keep running.you aren't meant to kill 90% of enemies and running is encouraged.use wrench toss.
>>4016147You can figure out the attack patterns of enemies through trial and error. Try figuring out the basic guard attack patterns and attacking their weapon hand first. if you can read them you can beat them with minimal harm to you.
>>4021877>trial and errorsay that again?
Are all indie rpgs scams?
>>4021358you are the second ostensible english speaker I have seen today to not understand the difference between present and past tense
>>4016829Geneforge isn't.
>>4021065>4ChanYou are new.
>>4021728Better than jew
>>4020935I tried the demo for this for a bit: extremely meta, very baten kaitos by way of Undertale/Deltarune. Combat system isn't bad: mmo style shape dodger on top of slow paced LiveALive/Wandering Sword style battlespolished but not my cup of tea