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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
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Kino deaths only
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>>3847508
You shall know a tree by its fruit.
>>
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>>3847509
>You shall know a tree
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>>3847508
That is a weird rhetoric. Sounds like a populist way of talking without making any meaningful point.
>>3847509
Hello schizo II.
>>
>>3847495
>Decreasing standards of education
The point of education isn't elucidation, it's creation of a servile class. Ignorance is the point. This is what people are, your conception of humanity is a fairytale.
>>
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>>3846178
I like how the FFV OVA barely feels like it is related to the game it's based on, but at the same time you sort of get a vibe that as they were producing the episodes someone on staff was playing the games and making sure to fix things. Like how when the ghosts of the heroes of FFV first appearance, it's just Butz/Faris/Lenna/Galuf and there's no Krile, but finally by episode three they acknowledge she exists.
But anyway, I always liked how the first time you see the ghosts Galuf feels most like he was based on his Amano art, and then when they had to draw him at the OVA's end the one guy who was playing the game stepped in and go "No, make him HUGE AS FUCK this guy FUCKING SOLOED EXDEATH"

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Long time poster, first time lurker.

I used to play on some PWs back in 2003 to 2011 or so. I see NWN is back on Steam but the PWs I'm used to are phased out. I'd like to get back into it so if anyone has a lay of the land it would be appreciated. I guess I'm looking for something community/clan based without a lot of the gay RP shit. It was nice having a group of people separate from friends and coworkers to hang with sometimes.
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>>3844566
Annnnd I beat him. I didn't use his true name so he can come back but thats MY gold and I'm not paying for gay names.
All and all it the two modules that make this were pretty fun. I kinda was over it by the time I got to the Ice hell thing, and the puzzles were annoying and they just started throwing enemies at you willy nilly. I never was able to turn into a dragon but thats ok, shifter was pretty fun. Maybe I'll try a wizard next time but I've had my fill of neverwinter for now.
Thank you for reading my blog.
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>>3844567
Yeah, I just kinda did my own thing. Just went druid and shifter for the ARRGHHPEEEEEE.
It worked out too, different shapes came in handy for pretty much whatever the game throws at you and risen lord did work, shame no potions though. Minotaur was my main workhorse though due to merging weapons but if I dipped monk I'm sure I could have made the others work just fine.
I rate it a solid 7 kobold onaholes out of 10
>>
>>3844566
>She didn't even bang me.
You can romance Nathyrra. Or Aribeth. Or them both if you pass a diplomacy check.
>>
>>3823814
Any module recommendation for the definitive "tutorial Adventurer's Academy" experience? The academy tutorial was so comfy i want an expanded version of it.
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>>3823814
>PWs
I played casually on a few servers, but the one that stands out is Kinky Kingdoms. Does anyone know if that's still a thing?

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What's the best way to represent multiple dice rolls in a game's UI?
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>>3846123
>Dots are easier to read
...... .... . ..... ..... ..
You have 2 seconds to tell me the score
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>>3846123
dots are easier to read if you're 6 months old and unfamiliar with digits
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>>3845916
Flashy scrolling wheels with effects and flashing lights like a digital lot machine
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>>3846132
Based, I, too, loved the character creation of fallout 3
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>>3845916
6d6 = 1+2+5+5+6+5 = 24

Releases on PS5, Xbox Series X, Steam, (and hopefully Switch 2) in 2025.

WE ARE FUCKING BACK, DIGIBROS!!!

https://www.youtube.com/watch?v=npVx8cNyDe4
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>>3715674
I have coomer fatigue
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Official theme song has dropped!!

https://www.youtube.com/watch?v=uaLHMFZdCuE
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>>3846572
Checked how well it ran on one of those 4 GB Intel Celeron government laptops for the sake of experimenting after I finished it on a good desktop PC. Surprisingly enough, it looked pretty good at minimal settings. However, it runs at 15-30 FPS, loading screens take some good 1-2 minutes, and it freezes for a little while whenever it's loading new elements, which also semi-frequently happened while walking.
I was too scared to try the hub town, though. It had so much Digimon that my FPS initially dropped a bit even on my 16GB AMD Ryzen 5 6500G desktop. So I didn't even want to try it on an old government laptop.
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>>3715674
>>3715677
>>3715678
>>3716174
>>3733211
I have never before wanted to fuck a vidya waifu so badly, maybe only one other
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>>3847443
But she is (you).

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In a month our board will compete in the 2025 4chan Autumn Babby Cup

The roster poll is now open; you can type any suggestions you have about the players, music, etc. here: https://forms.gle/69BCH1Ze1s1dYoa29

>What... is this?
Put simply, a simulation of Pro Evolution Soccer being competed between teams which are embodiments of boards of the 4chan imageboard. The players represent facets of each board's culture. All of the matches are AI versus AI. However, humans "manage" each team, creating their tactics and giving input during games as they happen to make substitutions and tactical changes as they see fit.
https://implyingrigged.info/wiki/FAQ

Team Page: https://implyingrigged.info/wiki//vrpg/
>>
sportsball is for homosexual nerds.
this is manly rpg country.
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>>3847490
handegg is gayer than divegrass.
kneegrowball as well
>>
>>3847502
all the same.
nationalistic wish fulfillment.
artificial tribes for voyeurcucks.

What is the comfiest JRPG?
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>>3838465
I need to actually play Skies of Arcadia. I had it on my Dreamcast and never actually played it, but it always looked appealing. I'll have to emulate it, which is probably best since then I can speed it up. I recall watching a video of the combat sometime in the recent past and it looked very slow.
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>>3845241
>How did you get Excalibur II again?
You need to get to a certain point at the end of the game within 12 hours of starting the game.
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>>3837907
>What is the comfiest JRPG?
The latest game, and one I found comfy without the help of nostalgia, was Tales of Arise. Such a pleasant game. I'm never driven to 100% games, but with that one I just kept playing until I had done everything. The party, music, visuals, gameplay, the crafting, I enjoyed all of it.
>>
>>3845242
>I recall watching a video of the combat sometime in the recent past and it looked very slow.
I won't say it's not at times, but it never really bothered me. The worst thing is the load times for random encounters, but if you're emulating that won't be an issue.

It's weird. I've always considered myself a very impatient person, but I've never had an issue with "slow" battles. SoA and FF9 are two of the biggest that people always bitch about, but I love them both and still play them on original hardware, load times and all.
>>
Kingdom Hearts 1
>https://www.youtube.com/watch?v=QQ8y81D_IGY

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>Gets sent to a private tutor because she can't control her magic
>Attempts to murder him and then kill all of the elementals
Is she stupid?
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Is HIMdicator of They still goated?
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>>3847324
Gameplay speaking it's same as The Collector... Only good in PvP (looool)

Looks/design of it is still top tier
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>>3847007
Not helped that anytime a “good” faction does show up, they are shown to be more evil than the actual evil factions (Jus Divium, Atlas, etc). This had always been a problem since the beginning where the playerbase and devs favor evil.

>>3847167
It’s so dumb how the hero is turning into a MCU character and the situations he gets himself in. Like the hero getting triggered over a camera in his face.
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>>3847468
>Turning into
>>
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>>3847468
>shown to be more evil than the actual evil factions
I know that you love Gravelyn and that AE also tries to gloss over this, but she runs a horrifying army of undeath that enslaved and murdered probably by hundreds of thousands at this point. From the perspective of the average Lore denizen there isn't much of a difference between Evil (Shadowscythe and friends) and the evil (by the definition of the word) factions.

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What do you want to see in the inevitable Fallout remaster (or "remaster")?

I'll start with the obvious:
>Fallout 2's brute-forced tutorial zone gets multiple play options, letting you test your build of choice.
So if you start with a weapon skill, you get an early weapon using said weapon skill. Even for Energy Guns, some sort of weak starting gun, like a Stun Gun or something. And more alternative ways around the guy at the end, i.e. Lockpicking your way around him, blowing up a wall to get past him, so on and so forth. Basically, the tutorial zone should be possible to complete with any three tagged skills, so at most you can have two skills which aren't usable in the tutorial zone.

>Merge skills, inspired by Fallout New Vegas.
Split Big Guns into Guns (miniguns), Energy Weapons (Gatling Laser, flamethrowers), and Explosives (rocket launcher), Explosives now replaces handling of explosives from Traps and also includes skill with throwing grenades. Disabling mechanical traps goes under Repair. Non-grenade thrown weapons now use Melee Weapons. So Big Guns, Throwing, Traps, all removed.
First Aid and Doctor is merged under Medicine, Sneak and Steal under Stealth, but the actions are still separate in the menu, so you have separate uses per day for First Aid and Doctor and obviously you sitll need separate buttons for Steal and Sneak.

>Luxury wishlist:
Add ammo crafting with Science and possibly Repair. Add repairing weapons.
Rebalance useless perks, give something special for the boring "+skill" perks.
Let Outdoorsman scale past 100%.
Add low tech "guns" like crossbows for early game, and low-tech Energy Weapons (maybe a progression like stun-guns/tasers -> flamers -> high tech laser / plasma / pulse weapons).

Comment too long. Click here to view the full text.
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>>3841322
I don't get it, where's Chris in this picture? filename says FO1 too, I don't think he was ever involved in Fallout before Fallout 2
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>>3847244
He’s a bounty hunter in the Boneyard.
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>>3847279
he was still a fat piggie back then I bet
>>
Let's be honest, the first Fallout is inferior in gameplay to Fallout 2, despite Fallout 2's terrible, terrible start. And both are inferior to Fallout: New Vegas in gameplay AND writing. Obsidian won!
>>
>>3847403
fps gameplay is the last thing i want in an rpg

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>Monday
>no /mon/day thread
Fine I'll do it myself

Monster collecting and raising games. What have you been playing and what are you looking forward to.
Did you snatch something from Steam's Creature Collector Fest ?
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Time Stranger HYPE!!!

https://www.youtube.com/watch?v=uaLHMFZdCuE
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>>3840411
I'm still gonna try for Triceramon then swing back for Machinedramon
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>>3847267
So the protagonists is the party's third wheel while the other two /ss/....
>>
So I'm trying to finish Digimon New World Order and its very uphill. I'm barely at chapter 3.
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>>3847194
At least its better than elemental ghost animals

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His game when?
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>>3847361
Since I found out the cyberpunk game is canceled I'm not willing to accept anything. Is he even working on a game?
>>
That's Yuwen Yi's adventure though, not yours.
>>
>>3847398
No, he's just gay
>>
>>3847342
It's a wuxia game not really about cultivating you fake-fan.
>>
>>3847456
All you do is cultivate

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What are you playing now anons?

I'm playing FFVI Advance. Played the game in the past on SNES, loved it, never did the extra content so I'm looking forward to the challenge at the end. Recently finished FFV GBA.
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>>3846993
Oh I didn't even realize they changed that. So you can play it as an ARPG as well? Is that to save time with weaker enemies?
>>
>>3847148
You can enter turn based at any time. The point of the ARPG mode is to stun the enemies to give you an advantage (free attacks) when you go turn based. Going turn based is beneficial in general since your damage output is DRAMATICALLY higher, plus you can only use magic while turn based. But yes, weaker enemies fold pretty fast to the real time attacks. Most boss fights enter turn based mode right at the start.
But me explaining it is pretty pointless, there is a free and quite lengthy demo that shows off how the mechanics work. Just my opinion but the system, while it sounds weird, works really well.
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>>3846991
filename, friend
>>
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>>3846004
I thought this was AI slop because of the third leg but saucenow says this picture was first posted as early as 2007 on danbooru, that's crazy. How do you draw something like that and not notice she has a third leg coming out of nowhere?
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I've been playing Disgaea and Troubleshooter. Although Troubleshooter as a tactics RPG leans a lot more on the tactics side than the RPG side since it's an XCOM-like. The last Disgaea thread hit bump limit so maybe this board could have another one, or maybe a thread for all NIS RPG games.

I've also been in the mood for another F:NV or Fallout 1 playthrough but I don't know when I'll set aside the time for one.

can we have a comfy tactical rpg game thread?
For my taste, I prefer more japanese tactical rpg than non japanese games. (it is because of the design of the characters: I like anime like design)
example, non japanese tactical rpg with anime design: sword of convalria (it's chinese and free on steam)
Well, game like FF tactics (pic related) for those who don't know what I'm talking about.
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>>3846637
>dark assembly, lifting and geo panel mechanic
What's that
>>3846388
Unironically
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>>3846349
>PSP has an issue with sound effects that will never be fixed.
This one? The emulator is fucked, the game is fine on the real hardware (PSP/Vita/Vita TV)
>>
>>3846939
This is an absolute fucking lie, you have no clue what you're talking about. Not only are there like 1,000 search results of people bitching about the sound being butchered on the PSP on every forum imaginable, I have also actually played the game (shocking concept for you, I bet) and know for a fact the sound quality is fucked.
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>>3847011
nta but this sounds ok to me
https://youtu.be/aR-FmtQ4DFc?t=1427

Maybe they fucked up a version?
>>
for me its DND 4e

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Did anyone play this at all or is it just me?
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>>3847262
Yeah I remember it being a really short, very linear experience. A lot more 'corridor' heavy than Diablo's slightly wider maps. I only played as the human guy, long, long ago. It was a very cool and atmospheric game, great narrative design but I gotta say I don't remember the story either. You're on a fuckhuge, supremely gigantic spaceship essentially fighting a very, very tiny war against one overlord?
>>
>>3847274
>You're on a fuckhuge, supremely gigantic spaceship essentially fighting a very, very tiny war against one overlord?
No, you're just trying to survive at first, then discover a habitable planet and prepare to escape Harbinger by making living there possible (preventing insect invasion and seeking the bio-reproduction technology) with Smiley's help. After that's done, you're discovered by silverbacks (Emperor's elite killsquad) and fail to evacuate Vic in time. Enraged, you storm the Harbinger's Navigation Sector/ Emperor's Throne Room and defeat the Emperor.

I don't remember if the final boss changes or not though, I think it does cause I remember fighting Human while playing as Alien...
>>
I wish someone would make a sci-fi diablo that doesn't suck for once
>>
>>3847386
"Restricted Area" doesn't suck. It's got enough fun builds, several story variation for each character (there are two parallel stories - Agent/Psychic and Yakuza/Hacker), neat custom weapon feature that requires only cash with no RNG involved and really cool soundtrack (there are actually two - one is more energetic, the other is more melancholic, you can change those in options menu). There is zero reason to replay with the same character on NG+, though.
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>>3847394
I played that. I remember not finding it enjoyable, though I don't remember why.

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>literally the most impressive intro on the hardware possible at the time

>hands down the most amazing atmosphere & ambiance delving into an undead city lost to ancient wizardry

>game has such an obtuse battle system with different weapon types & affinity nothing makes sense WTF is PP what's I/L/H?

>absolutely no voice acting at all despite resident evil having it

It really was an amazing gem buried under mounts of weird design choices,why didn't Masuno make more?
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>>3845715
It's not just the menus though that is around 40% of the problem, it's the dungeon themselves starting to all look the same

right around the halfway point you start to realize all areas start blending together
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>>3846854
welcome to megadungeon enjoy your stay
>>
>>3846854
It's not just the sameyness, it's that Playstation 1/2 era dungeons made up of very small connected 3D rooms with disc loads in between just plain suck in every game and reliably sap away any enjoyment you get from exploration. It's the kind of thing that doesn't seem like a big sacrifice at first but it's just sanding away at your sense of the game being its own continuous reality. And even if they did an "enhanced remaster" with new item swap hotkeys and such that fundamental problem definitely wouldn't get changed.
>>
>>3835397
>youd think damage type or element would be more significant
they are. I completely ignored affinity and steamrolled the entire game.
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>>3847099
decompile the game and remove the loading screens from the dungeons

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I have morality system fatigue.
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>>3842214
man you might be on the wrong board
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>>3846968
Their ideal would be everyone being exactly the same, with any differences being purely cosmetic.
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>>3846968
Yeah, but at least Mundus is now a groomer who raised Vergil into his little soldier instead of stupid magic brainwashing. Very realistic.
>>
>>3846751
They were based on the Yellow Peril. Tolkien mentions their slitty eyes and sickly yellow skin.
>>
>>3846869
>He wondered what the man's name was and were he came from; and if he really was evil at heart, or what lies or threats had led him on the long march from his home; and if he would not really rather have stayed there in peace
I thought I was done with LotR, but now I want to read it again.


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