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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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“Ace detective? Hmm… More like…”
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>>3854045
Really feel like that look doesn't fit Akihiko at all
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>>3853866
Buff stacking is not the same as passive stacking.
A passive does its “buff” by just being in your personas skill list with no input from the player. A buff generally is an ability that has to actively be used, usually with strategic timing, due to its duration.
The latter is fine, the former makes persona builds boring when you literally just use 7 passives and 1 skill. All while having charge and concentrate, heals, and maybe buffs on a different persona.
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>>3854895
Honestly I think it would actually be interesting if you weren't allowed to freely switch Personas after using Charge or it you lost the charge when you switched forcing you to actually consider putting that type of move on your damage dealing Persona.
SMT already virtually has this concept down because of course Demons are your party members and they can't give each other charge or concentrate to my knowledge. All in all, SMT was always more balanced than Persona was and SMT is still extremely exploitable.
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>>3855118
Every single character gets access to charge/concentrate in p5, p5r and p3r through items so its more of a matter of balancing it to work like smtv where its a dps loss unless used a certain way.
Personally I think people overhype charge/concentrate in persona a lot as well, most of the time in the hardest difficulty you’re interrupted too much to actually get a pattern of charge > attack > charge while fully buffed. In most of the modern games the charge strategy is mostly applicable at the start and ocassionally throughout the fight in games like p5 and p3r. If you look at the toughest battles in episode aigis, like joker, you will see they really only use concentrate/charge when fuuka gives it to them and rarely through an item while the MC acts as the primary healer/support.
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>>3854151
We secretly replaced him with Vergil from the hit game series Devil Must Cry.

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Would you play and like it if Evasion/Magic Def./Weapon/Spell levels were halved to 8 as opposed to 16?
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>>3857057
>Halving max levels would be a strict nerf and it's clear you don't understand the game
But here's the thing: either you become easily defeated by anything or strong enough to decimate everything. I'm saying because I usually play through GBA and PSP versions, so maybe halving max levels would contribute to balancing things, IMO.
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>>3856975
You really don't need to grind in 2 at all aside from maybe like 10~ minutes at the very start just to get everyone some basic equipment.
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>>3856841
I don't think it would matter much. The game isnt difficult enough to require getting those beyond the 10-12 range anyway.

>>3856887
This anon gets it.
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>>3856887
I have played every FF and not a single one has had an enjoyable dungeon. At best they are not annoying. But they are all so fucking basic and bland, the most interest they ever attempt is showing you treasure where the entrance to that area is obscured behind a switch or hidden door.
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>>3857300
unless you actively grind, you're not likely to be higher than like ~10 at most at the end of the game. so halving the max level doesn't really impact much in practice.

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Lets get this shit started

discuss a possible xenogears remake (not developed by sq*are en*x), xenosaga HD, future of xenoblade
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>>3856736
He'd fit right in with the Consuls in Mobius.
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>>3856736
>
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I have one question before i never talk about X again after the trainwreck that was that new chapter. Did i understand correctly that the Ares is the one keeping them alive? God what a disaster
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>>3857013
You mean the humans? No it's their constructed biochemical bodies plus the lifehold tapping into a distant universal collective unconsciousness
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>>3855517
going down this list caused some sort of ratatouille moment, only instead of being a fond memory it was a series of flashbacks over how much some of this stuff pissed me off, a good DE really would do the game wonders
I'd settle for just a switch 2 performance update though, I wanna play the game above 144p

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Namely, what games share daggerfalls openess and actual consequences and benefits for player choice, like failing a quest if I just take too long and such. Bonus points if it's also a first person/third person action rpg, and if it's not japanese based/styled.
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>daggerfall
>actual consequences and benefits for player choice
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>>3857251
>don't do the quest
>you fail the quest
so what else would it be? Little timmy is stuck in the cave for 9 years and doesn't starve?
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>>3857257
People in towns refusing to do business with you if you deal with the wrong people
Hitmen coming after you at random based on what quests you do
Entire nations putting a bounty on your head for associating with necromancers, demons, and assassins
Certain questlines being cut off
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>>3857251
>i play a game
>it's not like real life
no shit it's a video game retard
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>>3857249
Darklands

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Why? What was the point?
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>12 and 16 play the same

lmao based retard
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>>3854360
It's a build autism autobattler, similar to Ogre Battle but zoomed in to real time tactical with pause instead of strategic.

>>3856135
Based "my favorite game mechanics + me fetish + my power fantasy" enjoyer. You are a gamer & a nobleman.

Add incest to the harem & it's perfect.
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>>3856085
>15 plays the same as 12
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>>3854360
I would love if we got this combat system back but fine tunes. Ff 12 is my favorite ff game easily
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>>3854371
this. or go play Unicorn Overlord without altering anyone's moveset/gear

Is it worth playing?
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>>3855388
Yeah they did a really bad job on Vegnagun, I never had any feel for it beyond it being a crudely retconned macguffin.
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>>3856561
It needed to be crude though. Cause if it worked they should have used it against Sin. Still, yea, it didn't feel as threatening, when it should have. The issue is, story takes time and the original FF10 was developed over years, the spent months on the story before moving forward, while FFX-2 move forward right away and had about 1 year.
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>>3855388
>>3856561
Square Enix seems to do that a lot.
>>
which is the bigger coomer game, X-2 or Lightning Returns?
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>>3851660
i honestly enjoyed 13 for what it was, ive never been able to get into 13-2 though since the pc port is a tire fire that crashes as soon as i finish the tutorial

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Discuss ye blobbers, dungeon crawlers and other assorted dungeon games in this thread
Roguelikes and roguelites not welcome

Recently finished Makai Agito.Its a SMT clone made in RPG maker. It ran like shit despite that for some reason. Its on the easy side difficulty wise and the level design is serviceable. I would recommend it if you have nothing else to play since you'll be done with it in 20 hours or so.
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>>3856976
Yet the first post of this thread directly engages with the OP's content while you cry about metashit.
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>>3853459
>It ran like shit despite that for some reason
Nah its because of that, it uses a 3D DRPG plugin that has performance issues.
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>>3857256
its not the 3d part that runs badly but the menus and battles but I guess that can also be the fault of the 3d plugin
>>
i tried playing labyrinth of refrain and i didn't hate it as much as i expected it's actually pretty good for japslop
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>>3857283
Yeah it's decent. The battle system is serviceable and grindy but the level design is surprisingly high tier in my opinion. refrain and its sequel are easily on the top half of the "mediocre junk you play after all the classics"

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I am forgotten
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>>3855438
Bully's ports were on gamebyro and they were buggy and crashprone
the original was on renderware
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>>3857259
>came out last year
interesting, I might be able to actually play this at last
>>
>>3855240
Larian never made a good game.
>>
>>3855240
>I am forgotten
Because everyone fell asleep and gave up at the flying fortress grind.
>>
>>3855240
Yes and for good reason

Post your favorite RPG music.

https://youtube.com/playlist?list=PLzFTGYa_evXge2so5faqpme112oj3pxMM&si=aAKnYWqgAoaxXx-r
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>>3854472
Username/post combo
>>
https://www.youtube.com/watch?v=xtt5kpD_rVk&pp=0gcJCfsJAYcqIYzv
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https://youtu.be/RzbTKB7xxtg?si=uUuwGWwUU3UrCk4w absolutely life-changing shit for 13 year old me
>>
https://www.youtube.com/watch?v=Ulas-mkkPS4
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>>3853709
Nobuo Uematsu, Jeremy Soule, Motoi Sakuraba, Inon Zur, Yasunori Mitsuda, Michael Hoenig, Lorien Testard

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It's astonishing how a series exclusively made up of mid games has been able to last that long
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>>3857036
In english? PS1, for now at least (see >>3853697).

>and where can I play it?
Any PS1 emulator for your platform of choice.
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>>3853719
>>3855326
Did you reduce the brightness or the game was like that? I emulated, maybe the darkness filter was not as strong there.
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>>3857282
RPCS3 has a hack to fix it, the original Xillia games are at like 70% normal brightness
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>>3857282
>Did you reduce the brightness or the game was like that?
The latter. The PS3 version has this weird low brightness effect that is thankfully getting removed in the remaster.
There's a reshade config to fix it in the rpcs3 wiki, but I could notice a performance hit so I don't use it.
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>>3856014
Sounds like projectorism bbqh

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>Filters you
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>>3856546
>scarlet havoc simulator
>harder
Lol
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>>3856803
It's really funny that P3 is only "hard" for completely artificial reasons, and even then, not really that hard anyway
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>>3856546
>free SP dispenser Fuuka
>Everyone having a nuke
>Baton pass
Tourists like this guy is why you gatekeep
>>
>>3855918
reload is the best version and i'm not even a reloadfag. you should've picked it when it went on sale a week go. i played fes first. fes, portable, and reload, each of them have their pros and cons, so it's sad that reload couldn't become the definitive version, just because fatlus was being lazy with it. 5 years of development with nothing but aesthetic improvements, gameplay tweaks, and some newer mechanics form p5. sounds crazy but then again it's a company well-known for wasting 3 years to rerelease their games with the expansion pack.
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>>3857091
i bet you they are going to do an expansion with metaphor refantazio like person 4 golden and persona 5 royal. just shoehorn in some character of questionable relevance to the story, add a couple new followers, a new bonus dungeon at the end of the game that can only be accessed by maxing out the new followers, and add a few new skills.

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Which single-player RPG is the most immersive? As in it simulates player agency really well
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>>3855592
bonjour petit francais
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>>3855107
VTMB
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>>3856440
I second Disco
>>
Disco Elysium is shit and gay

Play Witcher 3 cunt
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>>3855107
The Elder Scrolls V: Skyrim

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Kino deaths only
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>>3855699
back when the Dark Side was actually The Fucking DARK Side and not the Socio-Economic Conditions Darkskin Side
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>>3855511
>you are judging people for having tastes instead of agreeing with your FFV obsession.
Correct. You are wrong for not sharing my tastes. I thought I made this obvious by now.
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>>3847670
> underdone in DLC by going "all you did was pave the way for the real badguy to take over the world"
I finished the base game last weekend and am playing the DLC now. Only episode Ignis and Ardyn left, are you referring to the latter? Guess I'll find out soon enough.

I've played FF7, 10, 10-2 and 15 now. They sure seem to like killing off protagonists, but that makes the story more memorable and sad.
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>>3853593
>"Kotor 1 is such a boring story" say all the faggots too scared to go Dark Side
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>>3855561
they should've shown that retard akechi blatantly dying on screen, that guy sucked

Every day is /mon/day, so let's talk about monster collecting and raising games!
We had a nice thread last time, so let's keep this going >>3764902

What are you playing? And what are you looking forward to?
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>>3856002
silly little fella
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>SMT
where do i start? peeps keep saying smt v but i looked into it and it seemed to assume you're already familiar with the series.
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>>3856744
None of the games are truelly connected (besides some direct sequels or relative concepts) so you can play any game in the series. Smt 5 vengeance isn't a sequel to anything so you are fine.
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>>3856002
Behold, the Devourer of Worlds!
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>>3856002
an ordinary day in Florida

Can't wait to get killed by bullshit psi-beetles again.
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is it out yet
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>>3850957
I like both so this is fine by me
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bump
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Environments have a bit more color now and it's finally beginning to resemble Underrail, but I'm so going to miss the hand drawn portraits. They added so much personality to the game.

>>3854622
It looks like they've made solid progress since last years' gameplay video, but not even the countdown to EA is soon™ yet.
>>
>>3828844
Pls no stroke the butt anon, das gae.


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