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File: wenduwaifu.jpg (94 KB, 459x621)
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The choice for grown men.
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>>
>>4088120
The ready comprehension on this board just gets worse and worse. I specifically and explicitly criticized the race and class list, and you ignore what I said and pretend that I'm comparing second and third editions, specifically the stats and feats, while coming around to agree with my point in the end.
>building characters purely on a crunch basis, charisma is useless, all fighters dump wisdom and intelligence, every mage plays the same
Called it:
>minmaxing munchkin self-inserting power gamers who don’t give a fuck about roleplaying in their RPGs and just want to break the system by stacking as much cheese as possible
>Get over your decision paralysis and just approach the game instead of demanding for things to be reduced so you don't have to use your brain for anything
I enjoy character building. I like to sit there before I play and plan out my party's builds and the feats and skills they will take on each level, and then play the game. I beat both KM and WotR on "hard" with custom parties of between 4 and 6, and solo'd KM.
>In Pathfinder if I wanted to roll up a human fighter, I have a multitude of different ways I can do that and result in widely different builds for different ways to approach encounters: I could do a dex fighter who dual-wields, I could do a tower shield specialist who focuses on defensive maneuvers, and I could even intentionally use a one handed weapon without a shield to make use of crane style
Wow, looks like you were able to play the game by just building a simple character, and you didn't need the pointless faggotry of a bespoke class conjured from some splatbook's asshole, huh? Literally my point.
>>
>>4088681
>ready
Fuck, you see? I'm getting more retarded by proxy just by talking to you retards.
>>
>>4068767
Because your wife is an ugly cow and your kids are cross-eyed little nitwits who will never amount to anything, anon.
>>
>I dont pursue romances in RPGs because I get laid irl
Nigga you dont have a romance with a redeemed sucubbus or a psycho half elf irl, you have sex with a boring corny office lady
>>
>>4072930
>>4087863
> They hated anon for speaking the truth.
I still don't know the purpose of having classes such as hunter or warpriest in the game. Or OC Donut Steal races such as the Dhampir or Kitsune.

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It's out and there's no thread. Thoughts? Don't bother with the default doomer-drone bait.
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>>4082539
when you put it that way, i can't wait to buy Blood of the Dawnwalker™ for sale now at my favorite retailer!
>>
>>4091881
yeah enjoying videogames is so cringe amirite
>>
>>4078871
Disappointed that it’s not set in TWoD , god knows its only getting Ls lately and could do some decent 2 3A projects
Movement and combat are clunky but kinda serviceable, the story is…okay I guess. I mean the game is not bad it’s just okay
>>
>>4093339
I thought the characters and quests and the way dialogues matter were pretty great.
>>
>make a game where the hero's tool kid makes him overwhelmingly stronger than everyone else, even to the point where you have to intentionally throw the prologue just to not beat brencis
>make one of the primary themes whether the end justifies the means
it just doesn't work for me, everything about the rebels and making compromises, why would coen ever let sara get killed because the city guard is on their heels? just kill the knyaz entire army, there's no urgency. why would vladimir feel such a rush to take action? coen is guaranteed to fix this when he finds it convenient. why would coen take the fond of life from his old hag girlfriend? he doesn't need it at all. why are you worried about your thirst? you've not once dropped to the last health block

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What purpose does it serve? It has an extremely bland setting, an awful engine graphic and art style, mediocre writing, weird map design, iffy combat, and itbis crammed with absolutely awful crowdfunding shit.

Why did the team even waste their time, was it just a scam to make a salary?
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>>4088780
He micromanages all their projects unless he's too busy. NWN2's terrible story was his idea. The writer of Dungeon Siege III said he had a more interesting story to tell but was forced to write that one. Tim Cain says he only agreed to direct The Outer Worlds if he promised not to second-guess his decisions, and he not only went back on that, he went behind his back and told a dev on the team to put something in the game Cain said he didn't want.
>>
>>4071780
It was my first CRPG and i liked it.
>>
OP here, this thread inspired me to try it again.

The unity character models are insanely bad, it was a terrible engine pick here same as it was for the Wasteland sequels.

Art direction is all over the place, most of the characters and settings look realistic then you get cartoonish stuff like Spikey Badguy Fortress thrown in

The writing is all over the place, I feel like I can pick up bits of Avellone scattered among the trash but it's rare so I assume this is when he was being pushed out.

I'll beat it this time, but I think my criticisms stand even if they're a bit harsh.
>>
>>4086596
>King Maker has ntr
Hot. How do I access it?
>>
>>4093618
It doesn't. There's an option for a couple of different threeways. One with a pair of female tiefling twins, another with a male half-orc and a female half-elf.

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What went wrong and is it worth to check out Blue Dragon in the year 2026?
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>>4072694
Stuck on the 360, amd desperately needed the hard mode it eventually got.
It's too easy by default. The game has an ocean of mechanics, character build options, and strategies, that you just need a small glass of to stomp the game.

But by the time it got that hard mode, it was over.
>>
>>4078747
Nta
I'm a computer brainlet
What executable is the installation guide talking about?
>>
>>4072827
You forget this one which was pretty cool. I used to collect Xbox jrpgs it was a fun niche
>>
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>>4072827
Xbox had weird exclusives.
>>
>>4072694
This was at the height of the westsignaling era of games journalism

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>hero drinks increase all your stats, up to 100%
>only winnable from Chocobo races
>Dragon Force is the ONLY other way to increase this gauge and it only affects magic and physical defense
>Many Enemy skills can only be accessed via manipulation
>source stat items can be morphed from various enemies
>the weapons from Gongaga village are spread over steals throughout the game, starting with the train graveyard onwards
>multiple armors can be stolen in the game which are bought normally several areas ahead
>several armors increase stats but won't tell you directly
>eg. Gigas armor +30 strength, Ziedrich +20 strength/magic, Warrior bangle +20 strength, and Chocobracelet 30+ dex, 20+ luck
>Precious watch has 0 Ap growth, but 8 slots, and 0 defense, making it one of the weakest and most useless armors in the game
>You literally cannot battle all Fort Condor battles, as several take place during time skips in the story
>Majority of players will not bother grinding Chocobo races to get Sneak Attack, Counter Attack, or Magic Counter, materia making them very rare
>multiple enemy skills are better than most materia you have to level including: Magic Breath (77), Shadow Flare (125),
>Throwable items are often some of the strongest and easiest attacks to get in the game, including Right arm, 8 inch canon, and Dragon Scales
>many players had no idea they could use the buggy to go back to the mainland in FF7, meaning they missed out on a cave vital to get Aerith's ultimate limit break

Comment too long. Click here to view the full text.
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>>4092427
>Early Gold Armlet

There's only a tiny window of time when this is even relevant. You need to immediately book it back to the mainland after getting the buggy, then get the Mythril, then give it to the weapons maker but instead of the Great Gospel limit break, you go and grab the Gold Armlet. There's an extremely tiny window where this has any relevancy, since after Cosmo Canyon comes Nibelheim, and the mountains and you can steal a Gold Armlet from dragons, and then buy them from Rocket Town.

So to get one armor piece early, you need to do a lot of very obtuse backtracking and doing a quest-line "wrong". You get more Mythril and can infinitely trade it, so you can grab the Great Gospel next.
>>
>>4092427
>>Precious watch has 0 Ap growth, but 8 slots, and 0 defense, making it one of the weakest and most useless armors in the game
he doesn't understand glass cannon builds, nobody tell him
>>
>>4093479
NTA. Not about glass cannons. 8 slots is a lot for the time you get it, but they’re unlinked slots and 0 AP growth is a massive downside bordering on unusable, for the midgame when you are still growing all your materia
The point at which you may have a ton of mastered materia, and so not care about 0 AP growth, you’d also have a bunch of late game armor with many slots (including linked slots) as well as potential stat boosts on it, elemental resistances, aaaaand armor
So it’s not very good then, either. A rather pointless gimmick that’s not very useful at any stage
>>
>>4093812
I use the big slots amulets for grinding AP from the junon alarm glitch to spawn disc 2 enemies; it also doubles as a good place to steal a better gun for barret if you care and whilst at it, there is a big bird monster you can steal from near the nibelheim reactor if I remember, I would grind that for a bit to have items to throw at the jenova fights. you also will want an armor or amulet can't remember which to absorb water damage for one of the jenova fights (she uses aqualung lmao). I think there's also a very obtuse and backwards way of glitching out the raid on midgar to leave the area on the return to fight hojo, using the security keys.

been a good long time since i played this and beat it, there's probably all sorts of other hidden gems. I don't think most people visit wutai either, you could forget it even exists.
>>
>>4093945
>the junon alarm glitch to spawn disc 2 enemies;

It's not even a glitch, it's entirely intentional.

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What are some games where unique, high-quality or rare equipment can remain useful for large portions of the game, if not the entire game? Especially if it can be obtained relatively early on. An example from recent memory is the falcon blade in Dragon Quest 11. It can be found like halfway through the game's first act and has comparable damage to swords with much higher attack power thanks to its unique ability to strike twice, making it useful throughout a good amount of the second act.
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>>4050692
there's no way you can afford any of the high-quality stuff on a first visit to Telos though, unless you're using an item-dupe glitch.
>>
>>4049251
Righteous authority from Fallout 4. It's a reward for a quest yoy get like an hour or two into the game. If you use energy weapons, it's pretty much the best weapon in the game from the box, that only gets better with upgrades.
>>
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>>4077997
I concede it's definitely the best DQ when it comes to actual roleplaying and stuff like that.
"stuff like that" includes the best fairy, of course
>>
I feel like this is how JRPGs should be. Towns should only sell weapons that are better in raw stats and could in theory carry you through the game, but the cool magic weapons with unique effects/passives are hidden in caves and dungeons.
>>
>>4056782
>Morrowind
Did you have a specific piece of equipment in mind?

Sword of White Woe in Balmora?
Or that "lost Hlaalu mine" where the reward is a Daedric weapon of your choice?

How long can you subsist solely on the same 20 year old grudges and arguments, still treating Fallout 3 like the end of the world, never moving on?
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>>
>>4090690
>zoomers at least aren't very engaged with them like x/millenials are.
Millennials are just dramafaggots who chimped out over Bethesda buying Fallout. It was never about the games.
>>
I had completely forgotten about them, but why would they move on? The purpose for their existence is not moving on. You'd think someone would just stop participating in that community at that point as the path of least resistance
>>4093560
I was never a big Fallout fan so it never meant much to me. On one hand I didn't see why they didn't just make an original post apocalyptic IP, but these days I kind of doubt their ability to make a new one, so maybe that was the right call for them.
>>
>>4093599
Very obviously buying an established IP was the correct decision in every sense.
>>
>>4093599
There is no way something as sloppy as Oblivion with Guns would've sold anywhere near enough copies without the Fallout brand name on it. Especially considering they got it for peanuts.
>>
>>4093331
>No it isn't, because they have completely different maps, quests, and characters
Cope.
>you fucking retard
Seethe.
NV fanboys are possibly the most delusional group of secondaries I can think of.

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What are some games that are well written to the point of being literature tier?
>planescape torment (haven't played because I do not like dnd settings)
>arcanum
>disco elysium
>pathalogic
>xenogears/xenosaga
>drakenier games
I'm trying to find games with actual depth to their stories and themes and which actually say or do things that leave a lasting impression, like after reading a good book
I've tried searching but I mostly only find people saying things like rdr2 or bioshock or the last of us, which feel more like tv show deep instead of well written literature deep
tried posting on v but i don't think they think too much about this kind of stuff
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>>4086483
In my view, as a hybrid medium, there should be room for multiple approaches, both where the story plays a functional role and where it serves as the main focus. I don't mind simple, well executed stories, my issue is with works of high ambition that end up coming across as naive compared to a great novel
>>
>>4086495
goosebumps gave me weird fetishes
>>
>>4079829
The Prophet, a module for Neverwinter Nights.
>>
>>4086582
>works of high ambition that end up coming across as naive compared to a great novel
This sounds like it may be more of a problem with naive and illiterate fans who glaze anything remotely "philosophical" than it is with any given game.
>>
>>4087945
Yeah, that's probably it

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I've been getting back into this game recently, I used to play PWs like Ravenloft and others but I want to play a singleplayer campaign, I heard the Wailing Death it's not so good, any module I should consider for a longterm campaign? Hitting high levels and all that.
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>>
Is Darkness over Daggerford any good?
>>
>>4093352
It's basically a remade cancelled module. Kind of.
>>
>>4053438
ADWR is peak
>>
>>4093769
Also severely overlooked by people who think it's just smut. In reality it's also a terrific rogue module.
>>
>>4093808
i played both parts as rogue 1/wizard. was extremely soulful, from rags to riches with actual character motivation. i never saw anything as good or compelling.

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New DQ6 English patch has been released by a new team, doesn't have missing text and doesn't randomly crash the game like the old one. cleartonic.net/dq6/
2 replies omitted. Click here to view.
>>
>>4080167
the DS still has faster combat.
>>
>>4079774
The DS version is good enough. Much better to translate a missing version, especially since it's the original
>>
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>>4079664
Been playing through this actually. First time I've gotten this far in DQ6. Just got the flying bed in Clear Vale.

The game itself is kind of a mess. You have this whole-ass mini JRPG plot in the first act, complete with an insane difficulty spike in Mudou's dungeon, which for some reason, you can return to, but you can't leave without dying. Then the difficulty goes way down and classes are introduced like 15 hours into the game? Like, what the fuck? Why introduce that shit so far into the game?

In spite of all that, it's still decently fun. Not on the level of several other late 16-bit JRPGs (CT blows this game out of the water, for example), but worth it for the hardcore DQ fans out there.
>>
>>4079664
I really like the ps2 version does that have its own translation or did they just copy and paste the same fan translation
>>
>>4093708
Youre thinking of V

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It's tragic how ugly and out of place the added character sprites in Fallout 2 look.
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>>
>>4092939
Thank you for this, Unc
>>
>>4092929
>The real problem with Fallout 2 is early 2000s cultural references
Stfu, I love those references. My favourite one is when the chosen one goes back in time and accidentally causes 9/11.
>>
>>4092988
>Deus Ex was released on June 23, 2000
>>
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>>4093056
Skybox memory limitations, goy.
>Deus Ex creator Warren Spector is one of the people giving a virtual talk at the Game Developers Conference this week. According to Kotaku, the creator confirmed he wouldn’t make the game today because too many people believe the conspiracy theories that were a vital part of the game’s story.
>Deus Ex was originally released in 2000 but took place in an alternate 2052 where many of the real world conspiracy theories have come true. The plot included references to vaccinations, black helicopters, FEMA, and ECHELON amongst others, some of which have connotations to real-life events. Spector said, “Interestingly, I’m not sure I’d make Deus Ex today. The conspiracy theories we wrote about are now part of the real world. I don’t want to support that.”
>Earlier, Spector had commented on how he was “constantly amazed at how accurate our view of the world ended up being. Frankly it freaks me out a bit.” Some of the conspiracy theories that didn’t end up in the game were those surrounding Denver Airport because they were considered “too silly to include in the game.” These include theories about secret tunnels, connections to aliens and Nazi secret societies, and hidden messages within the airport’s artwork. Spector is now incredulous that they’re “something people actually believe.”
>>
>>4093141
>Spector had commented on how he was “constantly amazed at how accurate our view of the world ended up being. Frankly it freaks me out a bit.”
>Spector is now incredulous that they’re “something people actually believe.”
Does this motherfucker even listen to himself?

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TELL ME THE BEST OPEN WORLD GAMES WHERE YOU CAN JUST GET LOST AND EXPLORE RIGHT NOW
>Skyrim
no
>outward
you cant invert both cam axis, therefore the devs must die in a fire
>minecraft
lol
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>>
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>>3971074
>TELL ME THE BEST OPEN WORLD GAMES WHERE YOU CAN JUST GET LOST AND EXPLORE RIGHT NOW
>>Skyrim
>no
>>outward
>you cant invert both cam axis, therefore the devs must die in a fire
>>minecraft
>lol
>>
>>4092232
wat
>>
>>4072150
I think he actually meant Mass Defect.

>>4082269
???

>>3971074
>>4092232
Morrowind with EMBA5 mod.
>>
>>4093568
>EMBA5 mod
qrd?
>>
>>4093753

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I recently got back into Elona and decided to try out Elin as well while I was at it, but I quickly slid off both. Still wanting something of that ilk, I also downloaded the latest Cataclysm BN release, but similarly there I slid of rather quickly. In all instances it was because I just went back to the tried and tested after a while. (bow-mage in Elona/Elin and spears and guns in a log cabin in CBN)

How do people keep focus with a game where the most interesting part is learning, but where you also need to keep to the tried and tested for a lot of it? I've put many hours in Elona and Cataclysm, but I haven't gotten near to the end-game of either as both require a ridiculous time-investment for something that could be lost in seconds.

Also Cataclysm thread, I'd be interested to hear what people end up doing. (Elona feels a bit too guided for a lot of different things to happen)
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>>
so basically one should just skip all the :blahblah forks, and only play the original cataclysm
>>
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>>4088570
>cataclysm
That’s the zombie survivor game in which you search the ruins of civilization for your estrogen, right?
>>
>>4088570
Funny that you saying that, for me Elona and TOMA was basically one of the few games that actually managed to break through my ADHD and manage to get my attention for long without me getting bored and starting to doomscroll.
>How do people keep focus with a game where the most interesting part is learning
I would say it's mostly just more basic "seeing your numbers go up" at least for Elona. If you not getting enough dopamine from clearing dungeons, killing strong enemies and getting cool loot to keep you hooked up, then maybe it's just isn't for you.
>>
What's a rougelike? Any relation to a blushlike or mascaralike?
>>
>>4093699
It's when people act like rogues or something. Or when they go rogue, but not fully, therefore getting called "rogue-like".

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The game will be called Sentinel.

Set across both Hammerfell and High Rock, you'll restore the Empire to its golden age by defeating the Thalmor at the Battle of Adamantine Tower.

Expect massive naval battles, castle and stronghold building, and the return of Morrowind's spells and magic system.

Absolute kino
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>>4077266
yeah i know Ubisoft has their gay patent that they're not using for anything else
i'm a loser with a measly 400 hours in For Honor, last time i played was for the Destiny 2 crossover event but other than that i haven't played it seriously in about 5-6 years
>>
>everyone at Bethesda except Tod and Emil wanted to just make TES 6 and FO 5
>basically got forced to make FO76 and Starfield by Todd
incredible stuff
>>
>>3997564
>Expect massive naval battles, castle and stronghold building, and the return of Morrowind's spells and magic system.
Bethesda? Do this? All they know is how to paste textures onto Fallout 4 and make it into a "Skyrim", or worse.
>>
>>4075842
>misconstrue
>fan fiction
Please entertain me. Tell me how this is misconstrued of fan fiction. You have been doing nothing but seethe this entire thread so I'd like to hear your actual thoughts about what it means to you.
>Most elves hate him, thinking creation as that act which sundered them from the spirit realm
>>
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> hello
> tes6 here
> what are you guys doing?

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Let's talk about party-based dungeon crawlers!

>What are you playing right now?
>Any release you are looking forward to?
>Do you prefer a fully custom party, or pre-made adventurers?

In my case I have been playing Bard's Tale Trilogy, which is pretty simply but also quite fun. Been looking forward to Mystic Land which seems cool and perhaps a slightly less austic version of Grimoire.
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>>4089061
>Modern games could look at their jumbo jet control panels / character screens / etc. and learn something about leaving things out sometimes making the whole better.
yes the UI for Ultima Underworld. but AFAIK modern RPGs are now mostly ARPGs with minimum UI on the main screen, and a bunch of menus in the settings/etc screens.
>>
Devil Whiskey

https://decklinsdomain.e-junkie.com/product/769043/PC-Game---Devil-Whiskey-Download

https://dungeoncrawlers.org/game/devil-whiskey/

i need some other people to play this thing and help get it figured out i don't have the time to figure out this shit
>>
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Finished Nyaz on the Switch

Its a rather blatant Wizardry clone made by a developer who has only made mobile games before.
The gimmick is that you play as cats. A lot of friction mechanics like negative stats during level up and alignment have been removed. Its closer to the Bradley formula of Wizardry where you are encouraged to change classes rather than stick it out with a single class. To that end an ideal party consists of 6 ninjas which have been leveled up high enough as both mages and priests to know all spells and have a sizable mana pool.
If nothing else it will make you appreciate the core structure of wizardry as it can carry something as uninteresting as this game for at least 12 hours. When I said a blatant wizardry clone I meant it. The game has nothing new to offer in terms of level design or mechanics. Since its supposed to be "beginner friendly" the level design isn't anything complex. The only good thing I can say about it is that certain encounters required some thought to overcome without taking too much damage but even that is completely negated once you have your murder blob ready.
Theres a post game dungeon which has enemies with innate spell resistance to negate the standard Nuke spamming but all that ends up doing is make you want to avoid encounters since the alternative is slogging it out for 5 minutes per encounter setting up buffs and debuffs to kill the hordes of enemies.
I would not recommend this to anyone. If in some dire situation you want to play this, play the Switch version even if you have to emulate it. The PC version is a mobile app running through a web browser none of the bells and whistles of the switch version.
>>
>>4093643
Didn't know the game even existed. Appreciate the review, anon.
>>
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>>3993456
nice youtube channel on topic, no bullshit ai

https://www.youtube.com/watch?v=bpndjURaaks


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