Is it still the best rpg ever made?
>>3931468Not nearly as comfy.
>>3931468by having no encounter design whatsoever I presume
>>3931468compared to BG1/2 with mods? fuck no lol
No, Torment is
>>3931458Just reload if you get critted.
What engine are you using?Or are you making your own?Do you miss RPG Maker if you used it before?Post progress BTW.
How do RPG's track the player's progress through the story?is it a series of boolean like hasBeatenXDungeon, hasXItem and then these booleans just turn on and off different events and dialogue across the map?Or is there a better way to go about this?
>>3931401I structure my game in milestones you can do that or chapters. If you have a "main quest" line you can use that. Save an array of booleans with each index being one of this milestones or main quest points.
>>3931401You can do a bool array and just keep track of what index applies to what event.Or something like a struct can be relatively easier to manage, if your language uses it.
ManI want to make a game that's like JRPG and CRPG had hot babymaking sexsomething like FF5 with mechanics from BG or FONVOr something like DQ9 with shit from TESBut such a combo would probably either be a content nightmare or total tonal dissonance
>>3931419>>3931437So my idea is okay but I want to know if there is a better way.I don't trust myself with my own ideas
Go crazy with it. Imagine you have unlimited resources and time. I'll start. >Large sandbox RPG >Set in Roman Empire during 3rd century crisis>Large focus on historical authenticity >Basically Red Dead Redemption meets Kingdom Come: Deliverance, but set in 3rd century Rome and with character customisation >Gigantic scale sandbox comprising the entire Roman empire plus some fringe areas like Germania>Choice of starting province and profession to determine race, skills and starting loot>Start as a mercenary (in place of gangster/outlaw)>Recruit crew, take contracts, choose between special story missions for generals to influence the outcome of the game>Buy land, property, slaves, equipment>Create passive income with slave farmers, whores, gladiators etc>Gain status through achievements, sacrifices, donations, marriage etc>End game is to become a general and help restore Rome
>>3931235damn that's pretty cool
>>3931255Whats wrong with being a nazi?
>>3931198>>3931255Do you just read the first line of a post and let your head make up the rest? You sound genuinely schizophrenic. Are you Ashkenazi or something?
>>3930323Spaceship sim/management/RPG where you upgrade a ship over time, either with a custom builder allowing you to expand the ship or just by buying new ships. Starting with just you as the pilot of a tiny vessel, graduating to eventually commanding much larger ships, complete with crew, each crew member with their own names, motivations, personalities etc.Sort of like a mix of Rimworld, Mass Effect and Mount & Blade.Could also just as well be sea vessels, or a train in the post-apocalypse, or whatever the fuck. I'd be down for the core idea regardless of setting.
>>3930323Diablo 3An Elder Scrolls game after MorrowindThief 3
Discuss all things Div DivHow are you supposed to kill bosses in this game? I'm lvl 30 fighting Moriendor to get the Stone Axe for the Dwarves and he's just stomping me in 2-3 hits as a warrior. I can delay my death by pausing and using health potions, but his hell spikes are ultimately just too much. I was able to kill Josephine with some pausing and being precise, but it seems like I would need to be lvl 50 or so before I would even be viable for Moriendor. I don't have a problem with that, but I understand the game soft caps around 45 just from running out of stuff to kill and quests to do. I had no problem killing the Dwarves on the way, but the boss is just in another league. Is this intended or did something just go wrong with the balancing during development? I love the world, the story, atmosphere, gameplay etc... so far but the bosses are just derailing the game.
>>3925298She has a nose ring, she probably received even more anal than you did from your uncle.
>>3927615I never said she didn't, or implied I'd care
My last save file, this happened. Is there any way to fix it? I've already set up voodoo2 beforehand, tried verify integrity, tried various resolutions, ran a program that made it a 4GB RAM executable so it can use more memory, but nothing helped. When I run the older save files, it works, but the latest one doesn't.
>>3923582I bought these games dirty cheap in steam a few days ago, are they any good? what I'm in for?
>>3923597Dink Smallwood
>Styg finally stops being stingy and pulls the stick out of his ass>enables the dev console by default and opens up the game for modders>game instantly becomes 10x more enjoyable than ever beforeI can't believe it took this faggot 10 years to realize that cheats and mods can only benefit a single player game
>>3931319Fanboys often think people who post about a game negatively are dedicated "haters" that expend vast stores of time and energy "seething" over some particular piece of media, rather than simply people making posts on the internet. It's fascinating.
I mostly want to think of ways in making low Int equal to the buffs high Int got.Feats that req you be at 3-4 IntSome that are just idiot savant stuff to boost crafting skills and getting feats, While another could be a stat up and earlier veteran feats at 16 with another stat up once as a spec but can't get polymath or specialist. Req could be having 10 Con and 10 STR being avaliable at lvl 1Another fun Feat could be at Low Int (3-4) double 1 crafting feat ability or 2 by half their value
>>3931374why limit to just low int, do it for all stats
>>3931397Maily thematic reasons. Thinking the double effects for crafted gear be available only after getting an Idiot savant feat for the specific type of gear mech, elect, tailor, etc... Wrote it before but whole idea is you get 10 Int for the purposes of crafting in 1 field and those associated feats reqs also get lowed by 3 so you can get em.Plus Int already got major buffs was thinking of ways to force low Int runs to be not as painful
>>3931156Seething
Even FFXIII at this point in time gets more respect while Fates is not only still extremely criticized and dreaded, but also forgotten
>>3924991Idea Factory games don't count.
>>3930977There's a difference between "inoffensively boring", and "actively insults your attention".Games like Sacred Stones, Tellius, and Thracia are innofensively boring.Games like Fates and Engage are so bad skipping the story entirely, on a first playthrough, is preferable
>>3930977Conquest is generally well regarded
>>3930996sounds fine to me. I'm not really an FE guy but it sounds like good gameplay is preferable even if I have to skip a story
>>3924989Series that used to have a fun niche following, now it's just porn bait for weird brown trannies. But then again that describes everything
Just bought this since I got banned from deadlockWhich path do I play? Or do I play both? How long is a playthrough? SMT 4 felt long as fuck
>>3931092If you are only going to play it once, play cannon of vengeance, then if you ever decide to replay it play the cannon of creation.
>>3931092The concept of getting banned from deadlock
>>3931092>Which path do I play?Pretend creation route doesn't exist and just play vengeance instead. Play creation only if you want to replay the game but with some different experiences.Creation gives you high expectations during story then the executions are so bad, there is a reason why many people considers SMT V (original game only has creation) story to be messy/rushed/trash. No need to play that route too because you don't need to play one of them to understand what is happening in the other.>How longSlightly longer than 4
Every day is /mon/day, so let's talk about monster collecting and raising games!We had a nice thread last time, so let's keep this going >>3764902What are you playing? And what are you looking forward to?
Interview about Stories 3https://automaton-media.com/en/news/monster-hunter-stories-3s-gameplay-was-designed-to-make-you-think-and-learn-dev-team-talks-about-changes-compared-to-past-entries/
>stories 3 cut a bunch of monsWhy?
>>3930445For Gen 5 shillings and rushing the game. It doesn't even gas post-game.
This game is bullshit, had anjanath against the ropes for the whole fight. Simon failed THREE h2h and with paralysis Anjanath still got to land every single fucking strike.I know it's not supposed to be easy, but you can do everything right and still get nothing out of it in this game.
>>3930445Most likely save development time and have quality over quantity.
RPGs where it's fun to play a thief?
>>3924190Neither in Morrowind, Oblivion or Skyrim guards attack you for stealing.
>>3924255It's not steal when the dead doesn't drop it
>>3925316good point
>>3925268This I agree with. It's the best way to play
>>3923515Quest for Glory series>those sections where you have to repetitively train your skillsactually you know what?maybe I'm wrong
Any coomer games for starwars kotor? I've been playing jedi academy but I want to try out kotor, however I havent found any mods that port porn models like in pic related
>>3930914Why do you need this? Just play the game man
>>3930989because I like hot furry babes in my games
>>3930997You have to have them in all of your games? You can't just be satisfied with the thousands of furry coomer games that were made specifically for the porn? You can't play games without furry porn in them???
>>3930914Lmao based op, there are so many coomer mods for this game
>>3931048for kotor? where?>>3931033>You have to have them in all of your games?yes! games are suppose to be fun
The random encounters in fallout 2 are pissing me off so bad, in fallout 1 this problem doesn’t exist because there’s about 7 quests in the whole game and they all can be resolved within walking distance but these bitches want me to go from Reno to Vault City to NCR back and forth
https://store.steampowered.com/app/3429280/ATOM_RPG_2/its gonna be one big janky ass mess isnt?
>the sheer amount of butthurt from the lack of russian localization buckbroken nation
>>3927247Why did they waste money and ressources making that half naked game that was Swordhaven if they were going to abandon it asap and do the Atom sequel they clearly wanted to all along ?
>>3931224>made swordhaven because bg3 did well>making atom 2 because the fallout tv showhacks chasing trends
>>3927345Is this fallout 4
>>3931224>trudograd sold like shit so they tried something else. >swordhaven sold even worse, so they went back to atom.
I just picked this game up because I saw there was a DLC for Sakuna and I love the rice goddess loli. Is it any good? I've only played RF4 and I loved it a lot, spent 100+ hours in it. Also general RF thread.
>>3931136You have to complete all of Eliza's requests first.
>>3931284and than what?i have an old save i don't reemmber if i did all that
>>3931349After that you'll get a new request prompting you to NG+
>>3931426how do i know how many quests i am before ng+
>>3931438What quests are available/started?https://gamefaqs.gamespot.com/3ds/635388-rune-factory-4/faqs/64785?page=2#Requests%20(Eliza)
Name a better action RPG from the "stick to wall third person camera shooter era". You cannot.In fact, if we had a proper remaster that removes the subhuman tier minigames that break the flow of the game and would still ruin everything even if you didn't have to struggle with mouse controls during hacking & lockpicking top 5 action RPG of all time. ALL TIME!But who was the ALPHA in ALPHA PROTOCOL?
I managed to do a "melee only" run. Unfortunately you can't hurt your rival guy or the final boss, but everyone else I just stealth punched or would pop drugs and punch them to death. It was pretty funny not worrying about getting caught too much. I think the hardest level for me was the garage that gets raided. This is such a strange game. I kind of really like it, but it's also super janky, Thornton has the least charismatic voice actor I've ever heard, and the hacking games really get tiring after a bit. The whole game is a jankfest.
>>3930567>broccoli hair
>>3930867You can try coping any way you want. It is an RPG because you get to choose the personality of the protagonist and express it through dialogue choices, along with a levelling system where you get to decide where the character's competence and a branching narrative. And it's a shooter because of pew pew. You trying to mongoloid it into an either/or choice just means you are dumber than a glass of water.
>>3930941>Thornton has the least charismatic voice actorNo way, he's one of the best B-tier (=VA who has to do anime to get by) voice actors. Thornton is his best role because of the crazy shit Thornton says, but I also liked him as Jin in BlazBlue (never played in JP until CF) and I hear losers who watch dubbed anime liked him as Senketsu in KLK but I can't imagine such a younger voice being any good.
>>3930941>>3931415For fuck's sake it's Thorton, like the thunder god.
Post artwork you have used for custom portraits in CRPGs. AI slop welcome only if it's actually high quality character-focused art you really used or want to use. Try to mention which game(s) you used the art in, or hope to use it in.Starting things off with some Icewind Dale portraits that I've used since I have the full artwork for most of those.
>>3917314My first D&D 3E character was a Half-Orc Fighter who always wore a Helmet so the rest of the party wouldn't find out he was a Half-Orc.Our party also had a Dwarf Ranger who really hated Orcs.When my character got his Helmet knocked off during a fight the Dwarf actually finished him off.
Cool thread idea
Aside from the shitty hand, I really like Akira toriyamas style, even if it doesn't fit in most crpgs.
>>3917258okay dude