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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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If you used any Vocation other than Figther or Warrior, you didn't beat the game.
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Now that the dust has settled...
What went wrong? Or right?
>no definitive edition
>no -75% off sale
still a lot of dust, bro
>What went wrong?
Doubling down on the open world meme instead of focusing on the game's potential as a dungeon crawler.
Doubling down on the open world meme and then using an engine that isn't built for open worlds and then not optimizing it to handle open worlds.
Not firing Itsuno and not putting Kinoshita in charge of the project.
>or right?
I think giving all of the vocations unique weapons was a good idea (I never played Mystic Knight in DD1). I like the improved physics from RE engine.
And more importantly...
>not cracked
>much much better open world level design
>improved enemy design
>sense of exploration and adventure
>side quests
>overall improved vocations (mage an wizards are the only one to really suffer from downsizing 6 to 4 skills)
>less jank and meatier animations and sound fx

>vocation balance is fucked
>no proper hard mode
>no mega dungeon
>all the good loot is found primarly on shops, instead of the world and dungeons
>main quest relies heavily on the player knowing well the lore of the previous game and also doing plenty of side quests to learn about the state of the world (as the main quest barely explains anything about the lore and the characters)

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are there any rpgs that have really good writing? the more I look at many of these rpgs and the classics out there, I realize that a lot of them just have really mediocre or bland writing. I see so many people claim that rpgs are mostly well known for stories or writing but I only see a few games that are well acclaimed for their writing. I already know of games like lets say shadow run dragonfall I think, disco elysium, and planescape torment.
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Witcher series
Baldur's Gate series
Planescape Torment
Cyberpunk 2077
Deus Ex series
Mass Effect series
Fallout series without Bethesda

In Japanese:
Final Fantasy 6-10
Nier series
I really think Final Fantasy XIV is underrated. It gets off to a slow start, but what appears at first to be a "power of friendship" story actually confronts the player character with some pretty brutal reality checks by the time Stormblood rolls around. I've read some books and I've seen some movies that capture the hero's journey, but I've rarely ever played a game that made me FEEL like a hero. Someone who carries on with little expectation of reward, who has a real connection with what he's trying to protect. It makes you feel the gut-punch when something you've been working for an entire expansion to build is ripped away from you. There's bits of this game that get PERSONAL. Even the most diehard "I never role-play my character" casuals change their tune by the end of Stormblood, unless they're WoWfags who skip straight to the endgame content and then spend the rest of their lives grinding forever.
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What is good writing for you, anon?
Aselia the Spirit of Eternity Sword. Likeable characters, little to no fat, maintains tension to keep you engaged story wise. Gameplay can be too hard at times, though, namely chapter 3.

>Final Fantasy
I aleays get bored and quit by the sand ship.

400 hour long VN that shits the bed. Read VNs by better writers.

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... here's your anniversary, bro.
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Dragon Quest is not nearly a good enough series for anyone in the West to care about the anniversary.
Dragon Quest is mature, and a mans game!
its 27MAY2024 in japan
all games are for kids

it's better than whatever dogshit you gulp down

saw this thread like a week or two ago and i didnt check it out, but ive been thinking about this premise for a while and imo an RPG without numbers would entail dropping the character stat system and possibly damage altogether not money though you cant get rid of capitalism
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Aleshar: World of Ice is this.
>RPG without numbers
not an RPG
you have to go back and never return
Any rpgs, even pnp, that do like limb damage and the like? Hit points are kind of gay.
>many Tabletop RPGs have mostly progressed past the need for crunch and loot treadmills to abstract RPG "gameplay"
name 3
>It's not an rpg
you are on to something here
now try reflecting on why it isn't one

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What would you do if you were teleported to Tamriel?
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Don't they all just speak English?
bullshit. I've read extensively about the sheer power of Khajiit spiked dick
Probably have a wank as ususal
It's level scaled to the Player character, but you're not the Player character.
So if you see some giga decked out psycho with enchanted daedric weaponry and a backpack full of 200 pounds of potions you need to get the fuck indoors right away.

No tilde key, you can't access console.

Quick question, have a look at your magicka pool right now. Don't see anything? Because you don't have a magicka pool so if you were transported to Tamriel you can't cast spells.

*I would learn conjugation
NTA but I can't see my stamina pool either yet I can jump and run.
I'd be illusioning up some dunmer hotties with the turgidest of nipples. Archmage in a week considering the competition there and here.

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What is the best JRPG that never had any sequels/spin-offs etc.?
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Hat World
Great OST
Chrono Trigger. It’s a shame that game never got a sequel. But hey, at least that’s better than getting a really bad sequel with a half-baked combat system, dozens of useless characters and a story that deliberately tries to spite fans of the original. I’m so glad that never happened to Chrono Trigger.
>and a story that deliberately tries to spite fans of the origina
That part isn't true.
The funniest part of that is if you go into any game dev thread on this site or in indie forums in general, everyone who is actually autistic enough to sit there making any amount of game play all has the same natural inclinations that the Chrono Cross team had. Bloated "genre defying" combat that is an absolute chore to deal with, awful "deconstructed" writing tropes, character bloat out the ass when they don't even have 4 good concepts to fill up a single main party with, etc.

The problem with video game development is that it's full of video game developers. These tasteless spergs are more interested in coding than sitting there and thinking out what would actually be fun for their players, and inevitably they fart out a steaming pile of shit. Genuinely goos successful games are so few and far between because the personalities who know enough to focus on fun and easily understood playing experience first, defying genres distant second aren't involved in video game development or they're not in leadership positions to dictate what the game should and shouldn't have.

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I would like to play in an alive / persistent world that has true darkness.
Could WoW be that? WoW 2 with a new engine?
I want the 80s/90s dark fantasy back.
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That is really close to FF11, you would pull a second orc and have to run back to the castle gates to get it off your back, ruining the experience of every player between you and the door. I miss the danger of MMOs, be it player ganking or mob ganking
i don't recall darky knights having crystal nipples in my /vr/ games.
This is also why MMORPGs aren't actually RPGs, there is no consequence and no reactivity for any action.
Even the slightest differences in choice like one faction having paladins and the others not having them was too much for whiny players and lazy cut and paste tuning devs.
Even the racial choices were all but removed other than cosmetically, same with the crafting bonuses.

Just a twitch gacha grinder after a while, with bad action mechanics since it's still tab target.
>12 days later still mad he got clocked on not knowing who Soth was.
Damn son, you must be one of those millennials who are too stupid to feel shame.

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I'm fucking pissed. Legend of Grimrock fucking sucks. I'm in the beginning and it takes fucking forever to kill these things and they end up beating my frontliners. And literally no weapons in the beginning. Literally no tutorial no nothing how can I even play this game?
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We already played this game years ago, bro. It wasn't good.
Square dancing. The answer to any difficulty in real time dungeon crawlers is always square dancing.
You sir are my nigger and can come fuck my sister any time. Mind you, she is also as old as we are so you can probably do better.
no you didn't . John Carmack made that game. John is god and you are plebs of shit.

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So will it ever come out or is it a doomed project?
I just hope they'll make the role-playing elements more important than the fights. Let's hope the atmosphere will be as good as in the first one.

Building the whole thing on V5 might be unwise, though. Maybe I'm just too old-fashioned, loving the Revised Edition too much.
And one more thing: this time they better finish it...
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Wrong board, not a RPG
There is a chance, a slim one, that all of this mishandling and messing about will by pure serendipity result is an all time classic.
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I remember checking out her videos and thinking "How can someone be this annoying"?
The first game's success was lightning in a bottle and a product of a different time. There is a 0.0% chance any contemporary studio regardless of how many (or little) As it has can make a fun, well written, and memorable VtM game. It will have bland generic combat and gameplay full of FOTM mechanics that will age like shit, woke nonsense storytelling with shit writing, and zero likeable characters. Even if they hit it out of the park, gaymers have devolved so much it won't make a big enough splash for time+money invested and will be the permanent death of the series.

If it's a genuinely great game and a smashing success great, but it won't be.

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how do bless, bane and guidance work? not like literally, like how you just add a d4. I mean in game is shart giving you guidance or is shar giving you guidance? Would an evil god like shar just bless anyone in the party during combat even if they follow other gods?
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Durge doesn't remember shit and Karlach was a retard before going to hell
He doesn't remember biographical details, but he knows basic facts about the world so he would know about Sharrans. Karlach would for sure know, given that she was somewhat connected to BG politics serving as Gortash's bodyguard.

It's not as if Sharrans are obscure anyway, the only reason Lae'zel wouldn't know is because she hasn't been to the material plane before the events of the game.
Karlach is literally a retard. there is a good chance she wouldn't know and you can RP durge either way pretty easily about what her would or wouldn't know
You really wouldn't need a very high int score to know about them and that they're universally bad news, all you would have to do is look at Ketheric Thorm and the shadow curse.
I always found it weird that paladins had all the power removing strictures literally by in game mechanics but it's hard for me to remember clerics ever having that even though it would make even more sense for them.

Now it's gotten even looser with paladins literally getting their powers from their oath and no longer the gods like my paladin Jethrondrius of Family Dollar who promised to pay some nigger back tree fiddy before he dies.

As long as he gets the best five finger discounts and most gold to save up in the face of his fentanyl and pipeweed habits he will honor his lifelong oath and continue to smite orcs and 304s.

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What's the best power fantasy RPG?

Not necessarily one with the best story, but just the one that gives you a template and really lets you feel like you can be or become the strongest motherfucker in the world?
Just completely unashamed "holy shit its him" rpg, the kind that will talk to you about legendary figures just so you can many dozens of hours later beat them up yourself for their title.
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Have you played the second part of Rance X?
Though, I doubt you have played Rance X at all.
Is there some translation for it now or did you play it in moon runes? I still have to finish Rance Quest and play 9 at least before X, but I plan to eventually
It's still in moonrunes but it should be out in english in around 2 to 3 or so years.
You become aggressively powerful if you aren't dumb in Withering Rooms.

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It's never coming out, is it?
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He is.
I don't get why you faggots try so hard to convince every dumb fuck here to play the game. If they get filtered by it, good riddance, it's their loss. There are already too many people talking about it.
I see a retarded illiterate, I call out a retarded illiterate
Why is that hard to understand
>seething about an RPG game on an RPG board
Anon, are you okay in the head?
>The writing of the first game is superficially barebones on purpose, because you're playing a fairly tale made by the Demiurge.
Dilate tranny

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Vivian from Paper Mario: The Thousand Year Door?
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Based, FUCK /v/trannies and their sexual neuroses apologetics.
aka trannies
This. It's all transexualism. The trannies are right on this one. The japanese language needs to be destroyed and western values enforced. Anyone who crossdresses is trans and needs to receive gender affirming care including penis removal.
it's really cringe and embarrassing that back in the day the removal of vivian being trans was considered censorship and forcing western values on japan, and now keeping it in the game is considered forcing western values on japan

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Haha.... He's back.
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Holy crap Lois, Rean is back... Haha...
Delete this.
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why did i laugh at this

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This nigga comes in slaps your girl with a Wave Cannon and Atomic Ray
What do you do?
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I look up the strategy for auto defeating it on the internet then I defeat it and get the achievement and continue
die, i guess
So...is Omega just an extension of the WarMech idea?
>So...is Omega just an extension of the WarMech idea?
Omega is angular velocity, and alpha is angular acceleration. Really makes u think.
Then is Ligma anal retention?

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