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I love this game so much it's unreal
93 replies and 13 images omitted. Click here to view.
>>
>IWD2EE
Shit was kino, I don't give a damn who made it or who populated its fucking discord, the end result was great and better than anything Beamd*g ever produced.
>>
>>3981587
They did fine the BG1 companions are easy to ignore and dragonspear is cool outside of the tranny
>>
Does it play the same as BG1? It's all based on the same edition of dnd right?
>>
>>3981992
I liked Neera and Dorn. Dorn is like that edgy character a thirteen year old trench coat wearing kid would make. Neera's wild mage shenanigans can be funny at times. Flipping people's gender mid-fight add insult to injury. I've yet to play with them on BG2 though.
>>
>>3981993
Vanilla IWD1 is similar to BG1, except you create a full custom party. There are no NPCs to recruit. IWD1EE incorporates lots of stuff from BG2, like weapon proficiencies and class kits.

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Discuss whatever RPGMaker game you're working on (similar engines also welcome). The current game jam theme is 'Cowboys' but the theme isn't strict.
https://itch.io/jam/vrpg-maker-jam-
Also, you can play previous /vrpg/ jam games here:
https://vrpgarchive.neocities.org/

Previous thread
>>3932963
198 replies and 32 images omitted. Click here to view.
>>
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>>3982036
thanks!
>>3981905
yeah, this is the sfont. it looks crystal clear in game, i just took pretty quick and dirty screenshots.
>>
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>>3982059
no, excuse me. it's this one
>>
Real RPG Maker players keep the original resolution and let Interger Scaler or Lossless Scaling do the job. Set nearest neighbor and 2x as >>3981905 mentioned and you are ready to go.
>>
>>3981699
Pixels look fine in VX and VX Ace. It's just that the tiles often get JPEG painted (as if everyone wants to see blending and color bleeding)
In case you wonder about the font: it's verdana, windows, meaning- it's not a pixel font. It's also a target for windows' build incleartype function to mess with.
It's probably a better idea to draw the text (literally) and show them to the player as if show picture.

In case of MV / MZ, it's half a hopeless cause. PixiJS and Chrome have buildin blending that do not obey nearest neighbor.

>>3981772
XP, VX, and VX Ace use GDI+ Media rendering, meaning; Windows just calls the graphics card and tells it to render a 640x480 window with just the game's display in it at that size. How it scales up depends thus on the GPU. It also decides how it sharpens, stretches, blends, etc. Tweak the settings of your GPU where you can.
...or use a Fake Full Screen script that just makes the window bigger.

MV and MZ use Chrome's building fake full screen, but again- chrome decides. You can tweak it only slightly with a CSS call and such, but you can't escape the blur because its a browser.
>>
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i used SRD's Sfonts to make the font look crisp. that's about what can be done in RMMV. any artifacting you're seeing is because of compression from the screenshots/conversion to gifs/compression

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This game is a big fuck you to that trash CRPG copycat game called Underrail. Not only is Stoneshard twice as hard but it's actually fair. The entire game is intelligent in design. Once this game gets a full release there is literally no reason to waste thousands of hours into Underrail. Honestly, out of all the gay Indie RPG games, Stoneshard is the best one. Literally half the reviews people are crying over the difficulty. Oh, and no savescumming like a fucking coward either the game won't allow it.
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>>
>>3965936
totally different genres, and underrail is definitely a much better game, and I say this as an enjoyer and kickstarter of stoneshard.
>>
>>3965936
>autopathfinder
>"speed up" button
>quicksave
>2sp per level
NOW the game is fun.
>>
>>3965936
The dev is a slavoid drug addict stringing along people with a full release promise that'll never come true
>>
>>3965936
>play game
>takes fucking forever to get to the barn watching your little guy bounce around
>as soon as I approach the barn get swarmed by the bandits and die almost fucking instantly
>absolutely no way for me to get any position or cover
>reload and walk all the fucking way back. The walking takes forever.
>repeat this twice because I've already explored the rest of what I could find so surely I must be ready, get killed and sent on the runback both times
>try one more time, get dialogue from the "bandits" saying they were actually supposed to be there. Resolve quest with zero conflict
I have no goddamn idea what I did different but I spent nearly an hour doing this shit.
>>
STONES HARD haha

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>in order to hunt down the BBEG you have to go to a planet where evil megarcorporation researches almost extinct ancient mind controlling aliens, a planet where evil megarcorporation researches mind controlling alien, find a mind controlling alien expert on extinct ancient mind controlling aliens and then a planet where you learn that the true BBEG is in fact an ancient mind controlling alien who killed said extinct ancient mind controlling aliens
How the FUCK did they get away with this?
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>>
>>3978652
Benezia's booba....
>>
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>>3982050
>Benezia's booba....
They're nice for sure, but nothing to write home about. I wish canon Benezia (and Liara for that matter) had proper bazongas, like picrel.
>>
>>3980730
reegar carbine is fucking broken, it's my main gun on my first insanity vanguard play through and it makes the other shotguns all feel like ass in comparison
>>
>>3982140
>reegar carbine is fucking broken, it's my main gun on my first insanity vanguard play through
To be fair, Reegar is shit at stripping armor, and so is its range (since it's behaving more like a flamethrower than a gun, let alone carbine). What makes it so OP is because Vanguard has access to Incendiary ammo with Explosive evolution and is usually shooting from blank point anyways, thus neutralizing all of its issues.
>it makes the other shotguns all feel like ass in comparison
I'd consider Venom to be the actual OP gun (#2 on my tier list, unsurprisingly) because it works with pretty much any class and can deal with any type of enemy defense without any ammo power needed. I personally think it works best on a Sentinel with Tech Armor specced for Damage protection cause you need to be out of cover to charge the shot.
>>
>>3981551
Take a good long look at me. Do I look like a Raper?

>>3982090
>Be Saren Arterius
>VERY big guy
>Am I able to cure the Genophage? Yes. Quite easily, in fact
>But doubling the size of mommyfu's epic big beautiful blue boobies? No. Not as easy as you'd expect

>>3982140
Geth Plasma Shotgun Xs are pretty cool too

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I'm about halfway through Metal Max Returns, so far I'm enjoying it. The vehicle/on foot modes are kind of neat even if the game hasn't really combined the two all that well so far.

Does the rest of the series improve on that any? I'd like the concept and the setting, but I don't think I'd want to play another barebones RPG in the same vein.
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>>
>>3980846
>monsters dropping materials to be recycled into gold is novel and immersive
This kind of shit almost never works and I doubt it does here.
>>3981502
Baffling that built in speed ups still haven't really caught on yet in the genre.
>>
>>3981857
>Monsters dropping components
>Doesn't work
What do you mean by "work?"
>>3981857
>Save states
>Speed ups
These are definitely the two "emulation only" mechanics that I use to bear with the grind and maybe even the unskippable cutscenes I watch in games like that.
>>
>>3981879
It adds pointless busywork at best and drags a game down through ungodly tedium at worst. Just have the monsters drop gold and gear like usual.
MMR's inventory management SUCKS partly because there's nothing stopping it from filling up with junk items from enemies that are only good for selling.
>>
sharing the liberation of Puetro Mori (from that cocoon sewer monster) using gear earned from Jump Camp and that Radish Wanted Boss Area, the Wananabani Institute. Also:
>Beam Eraser Shop Pattern
Has the exclusive "Sunbeam Gun" Aux Gun sold by the Puerto Mori tank parts hangar.
>Sunbeam Gun
Vulcan Rush for that Patrol Car to wipe out those cucumbers in pic related for easy exp (and gold) hopefully the best exp in MM3 so far. Killing slow walkers and metal eaters are way slower, in my experience.
>>3982020
>Pointless busywork
the new metal max games (or fangames, or turn based afv mount party battle rpgs) might as well have:
>drop cleaners and enhancers
the ones that ensure item/gear/parts drops are most likely to appear after a kill/steal from a monster or a wanted boss
>inventory management like those classic FF rpgs and the M&L rpgs
instead of the limited 16 inventories, might as well have each item stack at x99 units, even for things like replenishing tank ammo, tank tiles, (the first two only usable out of battle) and revives (of the usual hunter-mechanic-soldier trio) while in battle. while on that tangent:
>MMR's inventory management sucks
True, glad that went away in MM3 and later titles (and other Metal Max-likes) too
>>
>>3982039
>instead of the limited 16 inventories, might as well have each item stack at x99 units
Yes.

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Fangbros, we lost so fucking hard.
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>>
>>3979461
You were supposed to embrace the will not fuck aliens.
>>
>>3982042
I'm sure grandpa is proud watching his grandson fuck blue pussy.
>>
>>3982145
He is only really proud when you win duels
>>
>>3982145
I'd be surprised if that guy could ever actually be proud of you, considering he thinks you're the son of a whore
>>3982149
If he wanted me to win duels then he should have let me train with swords instead of being gay about the whole thing
>>
>>3982156
He unironically thinks you're based on the noble route.

I'm about to play Witcher 1 (Enhanced Edition) for the 1st time and I'm new to the series. Are there any super essential mods required or should I just enjoy the game raw?
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>>
Witcher IV will be awesome
>>
>>3955828
i liked it even with chunky combat.
i just wish there was a way to get on top of the Vizima wall and have view of the outskirts of Vizima
>>
>>3971943
I can't see what else there's left to do in the Witcher setting t.b.h. Killing more monsters? Meh.
The main story, i.e. Ithlinne's Prophecy, is well and truly over. I don't know how they can follow that.
>>
>>3971871
To ensure that he doing go gay, yes.
>>
>>3955828
Raw

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>Fighter
>Mage
>Thief

This is all you need for an rpg; anything more is just bloat.
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>>
>>3981963
LLMs and their consequences have been a disaster for fantasy portrait art.
>>
>>3982012
Why are you giving us your dinner recipes?
>>
>>3981963
>i love being a faggot in games
>it's my favorite
>>
>>3982013
>"mages are masters of magic!
yes play MOM. but that is a /vst/ with optional Heroes to level up.
>>
>>3981788
>>3981786
https://www.mobygames.com/game/5840/legend-of-legaia/
https://shining.fandom.com/wiki/Master_Monk_(class)
https://vandalhearts.fandom.com/wiki/Character_Classes#Monk

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Is it really as good as people say, or is it all nostalgia?
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>>
>>3975356
jarpigs all suck
this one is even more dogshit than the rest
>>
>>3977562
There's an NPC that actually gives you hints on what to do next in exchange for money
It's so sovlful
>>
>>3975356
Yeah, it's good if you just take it for what it is. The Mother series is really just Persona for an earlier generation. It has the solid traditional JRPG mechanics with a couple of semi-interesting twists and doesn't take itself too seriously despite trying to tell a fairly emotional story. Play it for a couple of hours and see how you feel.
>>
>>3981227
>There's an NPC that actually gives you hints on what to do next in exchange for money
>It's so sovlful
There is one in real life too. Her name is Ms. Cleo
>>
I preferred it over Undertale.
Having played it after the fact, I noticed how much it borrowed from Itoi.

post builds
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>>
>>3981245
Have they confirmed that it will have a difficulty slider at release? As i recall the first underrail didn't have one
>>
>>3981248
Same. But even after that my characters are probably still weaker than whatever damage stacking, crit spamming, temporal manipulation dipping build people are rocking so who's really playing on the higher difficulty?

The answer is Them because I don't have to reload after 1 thing goes wrong.
>>
>entire game site down
lmao
>>
>>3981245
Probably normal, possibly hard, depending on how close it is to Underrail 1. Dom requires game knowledge more than it does an optimised build.
>>
>>3981245
I'll pick normal, then restart halfway and go hard, then restart halfway again and again until i get bored. Just like with the first underrail

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There's a sale going on, so I picked up a few titles I haven't played yet.

I don't really like FuRyu games though.
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>>
>>3980907
Inti isn't shit. Just inconsistent and even then, that would be sting. Furyu is cyberconnect [2 good games] while imagepooch is dimps [Complete shit]
>>
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HATE ME
IF YOU
MUST
>>
>>3981353
>Furyu is cyberconnect [2 good games]
What are Furyu's "2 good games" in your opinion?
I think only Caligula 2 is decent and even then just barely.
>>
>>3981353
Stella Glow was great
>>
I dropped Crystar and started on Monark. Transferring my demo save file from 3 years ago, which I had grinded in for a while.

The characters seem a lot more...real, I guess? But maybe it's just the setting. It still has those introspective monolog moments with crudely drawn scribble art.

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Since a Romancing thread went awhile, how about a general discussion of the assorted SaGa games?
The original gameboy series, known as Final Fantasy Legend in the west, the Romancing series on the SNES which the west didn't get until the mobile remasters and Minstrel Song remake, the Frontier series for the PlayStation... and the other stuff that has it's fans probably maybe.
A hodgepodge of divergent and experimental jrpgs, from the usual Squaresoft fare and even from it's own series or within each series, made by the annoying contrarians and heretics within Square who got given shoestring budgets and left to make what they want.
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>>
>>3981073
Yeah, combat is harder than compared to other entries. When you advance from the early game you simply have more skills to deal with encounters. Some status effects while powerful, just have low application rates like paralysis. Conditionals can be fairly potent if you have access to them. Such as an interrupt to hopefully finish a monster off or shifting where they are in the time line, and especially counter attacks if your formation and character is built to draw aggro from foes.
>>
Where do i get money in Saga frontier? I know of the gold trading but how do i get money for that and equips? In Red's free area now.
>>
>>3981370
>how do i get money for that and equips?
the Junk shop trick. you should have known that if you looked up the gold shop trick.

even if you don't abuse them, you can use the Junk shop for cheap basic equips until your team learns strong enough techs/magic to beat some other subquests/areas to get stronger equips for the endgame.
>>
>>3981396
Red's scenario is great for an almost full-mec final team, but that's costly.
- for a more cheaper team , you probably should go recruit Timelord after doing the Time magic quest, but then you will lose 1 LP and Red is kind of low LP to begin with.
- with Timelord , you can recuit Mersathim for her Liferain that does the same thing as FinalCrusade anyway. Avoid Shadow Magic to avoid getting Silence who will block out the more useful mermaid. then go absorb some Suzukas for your Mystics or some higher-tier monsters in Biolab, so they can have high stats/defences even without good equipment.
- Liza can be recruited from Rune magic quest, but you have to avoid Roufas to get her? She's the best character for getting the Dream Super Combo(Martial Arts skill derived from a bunch of throwing skills and Slide). Could also get SoulRune for her for better damage output , but that will take a lot more time, and LightSword from Light magic might be better.
-Rouge should be easy to train up in magic, learn LightSword on him to offset his crap physical stats, or just spend some time training him in punching stuff.

LightSword spell can replace endgame swords for free if you don't already know that.

> https://psnprofiles.com/guide/12278-saga-frontier-remastered-character-recruitment-guide#7-red

you could use Monsters in place of the humans, but they might be underpowered for the final boss fight. harder to combo with their monster skills, and depending on your luck it can be tricky to transform them into a useful endgame form. might also take more time to get them to absorb a variety of monsters to increase their base HP.
>>
>>3982046
>Suzukas
Fucking autocorrect
>Liza can be recruited from Rune magic quest, but you have to avoid Roufas to get her?
With Red, I think that, after you recruit Annie, you can go back to the restaurant and both Roufas and Liza will be there. You choose Liza. If you chose Roufas, you cannot recruit Liza. But if you chose Liza, you can recruit Roufas in Shrike.

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I made a post a while back about how I wasn't exactly having a blast with the Sega Saturn. I had picked up Panzer Dragoon Zwei and Nights Into Dreams, but neither game gave me that "wow" factor of owning a Saturn like I had hoped.

While at a convention, I found a complete in box Burning Rangers--one of the games I dreamed of owning when I picked the Saturn up--and being a big fan of sunk cost fallacies, I decided to get it

For anyone who has seen my posts on this board, it started with me not feeling too great about my Sega Saturn purchase (thank you for not completely destroying me for that one)
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>>
>>3973798
This is the RPG board, you incompetent faglord, none of the games OP mentioned are even RPG's, and he's been posting multiple variations of this exact same thread on /vr/ for WEEKS. get the FUCK off my board
>>
>aussie still attempting to spread to this board
Lol gtfo loser, you're probably the juxfag too

>>3974803
Don't forget they dragged out Coffin from that American-Israeli dumpster fire of a Sonic project to work on this game.
>>
>>3980910
This thread was about to fall off, why would you bump it?
>>
>>3969471
The only great rpgs that are best played on saturn are Baroque and Grandia.
>>
>>3969471
And do you like Burning Rangers? I quite liked it, controlling the characters feels great and the theme tune is a BANGER. Typically for Sega is too short and not enough content, but what there is is good enough.

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Sea edition

Discuss about whatever you like about Gears, Saga, Blade
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>>
When they ar done with Xenoblade, I hope someday they get the chance to remake Gears and Saga.
Though it would never happen and be like the FF7 remakes if it was.
>>
>>3981887
>no, vanguard arts and talent arts returning are nice but the customization/party building is largely gutted
Tbh, that is the case for FR too. Its just the consequence of being a smaller DLC.
>>
What I like in 3 is how the "Monado" was a super mode instead of being the main weapon. It feels more appropriate, and explain why Noah could still lose despite having a "god sword".
>>
>>3982014
Episode 1 database was so kino
>>
>>3982086
Episode 3's database is fucking awesome because it just casually drops that the majority of the population live in pods eating government gruel doing vr all day and that having any sort of employment at all makes you at least a local celebrity

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>hurr durr i hate laws
Skill issue, they are easily avoidable.
Not to say those laws were perfect to begin with, but FFT boomers using those as an excuse to shit on it just reek of that.
>childish
Going to prison for using the prohibited skills don't seem childish to me.

That said FFTA judges, prisons, and law cards should be designed in tandem with FFTA2 fight-specific laws. And then more skills/jobs based on laws would be cool

I also don't like the gear-based skill system, I think stat-based requirements, in combination with the emblem system from Knight of Lodis would've been better.

Dunno just rambling about potential sequel fixes. Or an overhauled remake.
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>>3980314
Paladins do have the worst growths of all human classes since speed is the most important stat.
>>
The soldier, warrior, fencer have the best hp growth for their races. White mage is pretty good all around for a dedicated caster with good mp, magic attack, magic defence, and speed growth. White monk is the fastest bangaa job, but its overall stat growth and toughness is modest compared to the advanced bangaa jobs
>>
I really hate how stat growth is handled in this game.
>>
>>3980818
I wish it was more transparent about it too
>>
>>3980718
The only stats that actually matter are Attack, Magic Attack and Speed, as a result the best growing jobs are the ones that have the highest combination of relevant offensive stats for your character. If there's a tie, then take the one with the better MP Growth for Ultima botting.

So the best jobs are
Hume: Ninja, Blue Mage*
Viera: Assassin
Bangaa: Gladiator, Templar*
Nu Mou: Time Mage, Sage*
Moogle: Thief, Gadgeteer*
The * jobs have good overall growths so you can consider splicing them in for hybrids.

If you care about base stats, then you have to play in a really lame and degenerate way. So I dont think its worth fussing over that in 2026.


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