Look Outside is the Sinners of horror games.>supposedly, the characters being all Black is just because of a "limitation of the color palette">inadvertently, it's actually based on Black horror (living in the 'jects, being unemployed, most of your neighbors are unemployed)>the [thing that triggers the mutations] is a metaphor for the crushing realization of the inevitability of playing rentAnd everyone who was mutated by looking outside? They are the ones who paid the price. Get it? Pay the price = mutate as a result of looking outside = paid rent. Brilliant.It's the same sort of semantic analysis as you get for Candyman (the original).
>>3957689Sam is black because he's a NIGGA shut the fuck up
WHEN THE FUCK ARE THE ACHIEVEMENTS DROPPING FRAAAAAAAAAAAANKIE
>>3987547achievements are the gey
>>3987560Suck me off, achievements are fun and great
Francis' >>>subtle shilling of Kingdoms of the Dump in the latest content update got me to give it an honest shot, and I'm about 50 - 60% through the game as of writing. It's enjoyable overall, nice comfy RPG to sink time into during the weekends. Just going to leave my footnotes here since there aren't any other suitable threads on the catalogue right now.>turn based combat with tiles, which is a nice addition since both you and the enemies can place negative effects on these tiles so you have to keep moving>overworld areas aren't anything special, the more you start exploring every nook and cranny the more the game reveals its layering issues and jank though, it's almost unavoidable but doesn't lead to softlocks atleast>nice art, plenty for nostalgiafags to gush over>Walker Jacket is pretty fucking cool and also the best party member. He's the type of character that's juggling a lot of roles at once but makes it work anyway>there are so many fucking puns, everything is a pun or wordplay>no strong opinions about the story so far>difficulty is non-existant, you can clear most fights through basic attacks and there's plenty of healing options. The more dangerous encounters can be breezed through by having someone in the back stack SKL/ATK/Scriv buffs and nuking with the right weakness.>haven't seen Philippe yet, but there was a book in Book's End called Look Outside
What engine are you using?Or are you making your own?Do you miss RPG Maker if you used it before?Post progress BTW.
>>3987061I was looking for one in South East Asia but then a friend told me they knew someone really good at drawing and would do art for my game if I pay them. So from a friend.
I HATE UI PROGRAMMINGI HATE UI PROGRAMMINGI HATE UI PROGRAMMINGI HATE UI PROGRAMMINGI HATE UI PROGRAMMING
>>39870612d or 3d?
How do you go about creating the areas of your games? I'm doing one room at a time but I think there's a better way.
>>3987530Depends on art style. 2d or 3d. I'd probably talk to chatGPT about it, or watch tutorials for more info.
Tell me your favourite first person RPGs and recommend some more to others. Preferably discuss more forgotten and "indie" games. I don't want another bethesda or cp77 thread
>>3986624>deadass enginefr fr
>>3980723Cyberpunk 2077
>>3986624I thought daggerfall unity didn't look too bad. Of course if I was to play daggerfall, which i plan on doing at some point, I will be playing the original version.Also, fuckin hell I didn't realise how fucking terrible the unity version looks lmao. This looks like a kids game
>>3986871>slug looks like slug>sword looks like a black dildo.wow 10 yrs of hard work!
>>3987140I think the new art style looks abysmal and then throwing in a “realistic” looking slug in there just fucks up the art style so bad
If you do a bad thing in oblivion you get punished by the gods and requires you to repent to get their blessing again.But what if that bad action, like stealing a sword to kill an obviously evil enemy, then is it truly that bad? Can't even pickpocket the weapon of a enemy without sinning.
A true crusader, unarmed, would beat the enemy to death with their fists
Am I still allowed to like this game or did it become too popular and win too many awards and therefore it's bad now?
>>3941113Is this the best that chuds can muster?Is this the game that was going to save white people?Was this suppose to be "our game™"?Hope you liked it, cause the studio is getting cucked harder than Idubbbz. LOL
>>3941113It was always mediocre. Mediocre 6/10 is a 10/10 in the current year. In the past this would be rendered immediately irrelevant by one of the many good games made then.
>>3941113it's alright, it's a jrpg so my expectation is already at rock bottom(not really my cup of tea), but playing the game with nude maelle mod does make the game a bit bearable.
>>3984692>It's one of those games that I enjoyed while I was playing it but will never play it again.And there's nothing wrong with that. Too many games nowadays try to be endlessly replayable or live service horseshit. It's refreshing to have some that's one and done.
>>3941113It's an 8 / 10 and people just got butthurt that it wasn't a 10/10 (they would never be happy) and because it won awards. You know the sort of faggots that think nothing but the one game / series they've latched onto is good and will hate on everything else.
Who are the most devious villains in RPGs?>Might & Magic VI>"Hahaha! We will provide affordable healthcare for everyone! This will turn the peasantry against their lords, who abuse their power to rig prices and manipulate the markets at the expense of the poor!"Realistically, how do you respond to this without sounding mad?
>>3987092Their inherent egos prevent them from heathily integrating into human society. A real... antisocial disease.
>>3987527>heathily integrating into human societySo they are human? Notice how pathological definitions serve the needs of society, which is alien to our biology, and not humanity?Do you yourself feel healthily integrated? Thought experiment: do you think they would be able operate this way in a tribal setting?
>>3987541nta, but I dobut only if their numbers were low enough; once they surpass a certain percentage of the population, it falls apartcivilization raises that percentage limit massively, and because civilization is so dangerous to us for various reasons (ability to wipe out life en masse globally, permanently wasting limited resources, etc), they might just get humanity wiped out
>>3987715Reputation forms in smaller groups. A person would be killed or exiled, which was worse than death to them, if they continually burned bridges and they wouldn't be raised by one set of parents and subject to particular abuses. Additionally, there would be a steady stream of new victims, everyone would grow up knowing each other. It's not about predators, it's about the niche they can occupy and those niches are formed from massive systemic complexity we've formed up to conquer our environment.Besides, fearing a subset of socially broken humans is blinding yourself to the reality that it's perfectly possible to be a fully functional monster all while following your conscience and doing the "right" thing.This is really just like blaming the devil, it's a way to feel you understand entropic forces as expressed within systemic complexity. My sincere advice is to hold confusion close and don't seek for answers in a linear fashion. The only "easy" complete answers are so basic as to be unfixable, which is why I stated that healthcare and agriculture are the root of evil. I would add that language and writing are the things that blind us to understanding our reality, because they want to suggest a linear narrative.
>>3987726>there would be a steady stream*there wouldn't
I love this game so much it's unreal
>>3969740I vaguely recall creating an evil party of drow and fucking everything up that moves.
>>3987444I'm saying they should read the game manual as intended by the developers and get a sense of what rules are and are not implemented. Black Isle studio and old Bioware when making these games intended for the players to already have knowledge of AD&D 1e and 2e or having read the manuals.
>>3987549You can't create a drow in IWD1, only 2.
>>3987495doesnt mattertheres two guaranteed axes that are just too good, one gives +2 AC, the other is throwing and returning
STR: 9INT: 15DEX: 11CHR: Yes
>>3984725Wow, he sure had a positive impact on you.
>>3984729Oh no, it's new.https://www.thedrive.com/news/40636/parked-in-mister-rogers-neighborhood-what-fred-rogers-taught-us-about-cars
>>3984682It would be one thing if it was an "the allegations were never proven, but I still believe it", but there was never even allegations. Pope have less squeaky-clean records than this man.
>>3984817>CHR: YesThe supreme CHA would have no allegations, because no one feels bad enough to complain about anything the supreme CHA does to it.
>>3984827Oh they can complain, out of a sense of duty or even envy. They just can't win against it.
Sea editionDiscuss about whatever you like about Gears, Saga, Blade
>>3987440When you take damage in Earthbound/Mother 3, your HP isn't immediately substracted, but instead "rolls down" from your current HP to your post-damage HP, meaning if you're quick with it, you can heal yourself from a fatal blow before your HP reaches 0.
>>3987374Lol the reddit post I read made no mention of them going back to the og voices. Made it seem like it was just replaced again a 3rd time. That's literally the best outcome I could ask for
>>3987316>dubYou should have been playing the undub uncensored version of all the Saga games.
>>3987520The dub is better though
>>3987521>The dub is better thoughApparently it wasn't if they had to change the VA's.
This is just a dumbed down version of Divinity Original Sin 1&2. Why do people worship this game?
>>3986264You dug up an old-ass post buried midway in the thread just to make an effeminate quip?
>>3987383>it runs wellIt ran like garbage at launch, when I played it. I have a beefy PC that would get 140 fps on ultra at 2560x1440 in act 1. Acts 2 and 3 steadily degraded in performance until act 3 was averaging 60 fps with lows of 30 just like BG1!. There was some YouTube faggot with a prerelease copy and on a 4090 he was getting 20 FPS lows in act 3.
>>3978811DOS1+2 were slop. BG3 so far is Larian's only decent game.
>>3979019Skyrim has a better plot than BG3 and that's really saying something.
>>3978811I'm on my first playthrough and currently near the end of Act 1, I'm enjoying it so far.
I never liked RPGs. I always liked linear games that told me "go there, do this, you'll be a hero". The games designed around the idea that you reload in case of failure and all quests have one outcome, maybe if you're lucky you get a special failure dialogue.Then I heard about Baldur's Gate 3 and I thought>you know, I have to give it a chance. everyone praises the game as god's own masterpiece, let's check it out what all the hype is aboutNaturally, I started my adventure by creating an ugly character with a silly name - thank god there are still games that allow you to name your character funny words - and off I went. I stumbled upon my first real fight, saved, and spent the next hour trying to win it by reloading every five minutes.A few hours later I understood though that save scumming really takes joy out of the game, so I tried to allow myself to just... save less. To give an example, there was a sick girl that I wanted to, kek, save. The problem was, I thought about checking a nearby cabinet for a potential cure, to which she reacted>GUAAAAAAAAAAAAARDSand some beta orbiter came over thinking I was a thief and at that point I didn't know how to escape the battle so I had to kill him, and since she was a witness to my murder and I didn't want to risk anything, I had to kill her too>Wyll disapproveswell fuck Wyll, I'll buy him candy or whatever and it'll be fine. The whole thing was hilarious, and I wouldn't have experienced it had I saved and reloaded so that I could do the quest "correctly".The problem is, while I've learned how to just roll with small failures, it's very unclear to me how to avoid save scumming before big battles. Like, I know a big battle is about to start. Of course I go to camp to heal everyone, which also generates a save point. So then I go fight, I die, I reload. Rinse and repeat.Comment too long. Click here to view the full text.
>>3986482Games should just not heavily reward save scumming. Stop pretending this is P&P. If the game isn't designed to be (can fairly be) ironmanned, it shouldn't rely so much on the idea of thar the player can't reset.Fallout: New Vegas did it right by not having skill checks be passed via percentage chance. Still they should have had more ambiguous skill requirements.
>>3986744Far Cry is an RPG?
>>3986879Far Cry is an RPG as much as Dragon Quest is. Same with GTA. It's not surprising that the most generic with-combat CRPGs end up being GTA in world-form and do Far Cry style upgrades.
>>3986482you shouldn't be dying so often, are you just bad at the game?
>>3986548BG3 in particular is a baby game. You shouldn't need to reload anything. Even on honour it's just learning what the gimmick is and often just killing the boss before you have to worry about the gimmick.
EXP is an outdated and obsolete mechanic. Games should reward exploration, completion, and engaging with the mechanics, not grinding.
>>3987385>some guys stopped doing a thing before video games even existed>that means it should never ever be allowed to exist anymore in anything!God, you're so stupid that it's painful. Why are the autistic like this?
>>3987387Stop following with non-sequiturs to save your retarded ass, go back to twitter
>>3987385>people were already abandoning EXP as a mechanic in the fucking 70's in TTRPGs
>>3965618I think XP should all be doled out as an item you can expend as you please across your whole party, like funneling it all into one character or saving some for a new character you know is coming so that you can bring them up to parity immediately. They did this for archetype experience in Metaphor: Refantzio when you have a character who is capped out on their current archetype, so I just let everyone max out their own starting archetype and their respective direct upgrades, then used literally the rest of it to level all the MC's archetypes, not even knowing that there's a great item you get for unlocking all archetypes for him at the time I did it.
>>3987540Fire Emblem: Path of Radiance's bonus experience system was delightful.
I don't think I've ever seen someone shit on this game who wasn't a complete actual sub human. I don't even like the game, but nobody ever addresses it's real issues, people just poison the well of the discussion with shit that's either blatantly false or stems from the roots of having a skill disorder. (Skill issue, as it's more commonly known) Why is DS2 like that, why does it filter retards so god damn hard? (they probably didn't even play the game, but played SOFTS LMAO)
>>3987273takes like 15 minutes to fire up a ps3 emulator running DS2 1.0 to see for yourself. the reason PC version has 8 directional movement is because the PC version was made for mouse and keyboard first and foremost. you might not remember but when DS1 port released for PC the players shat on it for not having proper kmb+m support. PC players werent the same controllerfags they are today. and fronsoft addressed this issue in DS2. the downside is that the movement was fucked up in process because when you plug in controller it just jury rigs wasd to left stick. even right stick look feels janky as fuck with the weird acceleration and I suspect it's because it's tuned for mouse look.
>>3986878>the best you can do is a octagonAn exaggeration>>3986899>only in the pc versionThe "snap forward" is present in 360 version
>>3920492Every criticism Dark Souls 2 gets is also true for the Elden Ring.Because Elden Ring is basically Dark Souls 2: Part 2.
>>3987467What makes Elden Ring Dark Souls 2 part 2? I've seen a few people say this and nobody has an answer beyond "Well it brought back power stancing."
>>3987467>Every criticism Dark Souls 2 gets is also true for the Elden Ring.Except Elden Ring is fun.
Why do zoomers treat this as a hidden gem now? It's literally the negative elements of Morrowind and Skyrim with none of the positives.
>>3946854>Literally how is [vanilla] Skyrim better in any way compared to Oblivion?More speech options in quests and random encounters
>>3935360i hate the leveling system, the way it works. it's very annoying. makes it very hard to get the stats you want.
>>3935360Oblivion is ugly as hell
>>3987525You're ugly as hell.
>>3946854>Literally how is [vanilla] Skyrim better in any way compared to Oblivion?Roleplaying a healer. With followers there's constant uses for healing hands, and there's some random occurrences too, with the civil war or predator animals attacking prey.I started letting Lydia handle physical attackers, while wards let me handle spellcasters. I really enjoyed this dynamic. The most memorable fight was against an elder dragon on the whiterun plains, where the dragon kept oneshotting my healer, whose only ranged form of attack was the fire breath shout. The winning move ended up being casting courage and heals on Lydia, who was then able to tank the dragon. I mustered up the courage to strike the final blow and got a killcam, so I didn't have to end the fight feeling like a complete wuss.Sometimes the difficulty in Skyrim strikes a perfect balance that makes all the mechanics work perfectly together. I even used one of those magicka regeneration potions that let me conserve just enough magicka to sustain spellcasting throughout the long ass epic battle.
The rpg genre itself is a laughable mockery of its artistically superior and foundationally solid brother, the action-adventure genre.Think about it Anons, is there ANY rpg that can (in good faith) match the objective gameplay quality or FUN factor of legendary adventure games like Minecraft, Zelda, or Skyrim? Can you HONESTLY say Morrowind has gameplay within leagues if the quality of Link to the Past? Despite not being rpgs, these games have incredible depth and meaning, and have stuck around for decades after their respective releases.Remember, video games are meant to be FUN...NOT a real life replacement.Think about all the work and toil you have put in to rpgs, for what? A shallow mockery of life? You can escape the pain of this world without needing to replace it.Rpgs are much like a child, longing to be an adult by emulating what they perceive as the complexity of adult life. But as adults, most of us long for the simplicity and peace of being a child again.It's time to move on from rpgs, /vrpg/...it's time to be a kid again.It's time to grow up.
>>3983676Yeah I don't think there's even a game everyone would claim is #1 of all time anymore. Maybe minecraft? Elden ring? Gaming culture is in a weird place
>>3987045Anyone claiming Elden Ring is le greatest game ever made needs to play a game Reddit dislikes for a change
>>3983150>Minecraft, Zelda, or Skyrim?What a shit bait, why did you put this at the start of the post? Now no one is gonna read the rest of this post. Anyone who quotes/replies to the text after this part is just you samefagging.
>>3983676>>3987045First, they were literally children. Nowadays it's all balding old faggotsAnd second:>>3987309The moment anyone insinuates a game is good, some sperg boy comes to tell them they're wrong lol
>>3983150I like Minecraft as much as the next guy, but it doesn't have much meaning outside of "Colonialism is based." Skyrim is slop, and has three copy pasted dungeons with four enemies. One guy who barely speaks English wrote, coded, and designed a better Skyrim.>>3983676I mean oot actually is quite good, and if we're setting up the accessibility measure it's a strong contender. >>3987045It's literally just like how some people will say Citizen Kane is the best movie of all time. Any medium that exists for long enough will have a wide range of genres develop, and differences in temperament, and culture cause people to neglect some titles over others. Video games add a number of additional levels of complexity on top of that. Difficulty, controls, availability. If this is the first video game someone ever played their experience is radically different than someone who has played a thousand of this genre alone. Questions like "Is the best game one designed around experienced gamers, first timers, or is it one able to be enjoyed by everyone inbetween? By the latter's logic, I'd say Portal is the best game of all time.