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File: Mission Vao.png (122 KB, 297x297)
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What does /vrpg/ think of the classic Bioware companion Mission Vao?
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>>3866191
Try again lol.
>>
>>3866301
>Black people have been allowed to join the Jedi for millennia. I see no problem here
Not him, but he's implying why you would want to play as a black character. Even black people don't want to be black.
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>>3866345
Being black isn't that bad by Star Wars standards, at least you're still high in the pecking order by virtue of being human. Definitely beats being born a Rodian, Hutt, Droid-machine, Twi'lek or a Gammorean pigmonster who all wish they were black
>>
>>3866367
It has nothing to do with being black in star wars standards. Most black people don't pick black characters in any games they play because no one wants to be black, even in a fictional universe.
>>
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KINO
SO FVUKN KINO

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Who's the most schizophrenic person in Fallout?
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>>3864016
Based Francis, impartiality is the essence of intellect.
>>
>>3849986
>YY
Who's gonna tell him?
>>
>>3863739
One of the very few things 3 did better than NV was random encounters. NV basically had zero, every group of NPCs was hand placed. Great for planning routes but it meant everything was predictable, which influences replayability. Which is doubly a shame because NV was the best FO for "builds" but not having random enemy encounters means you had less opportunity to utilize and react with your specialized build.
>>
>>3864016
Even if he was aware, super mutants don't strike me as the kinda folk that cares in the slightest.
>>
>>3864117
Tell me what...?

You didn't beat the white palace, nor the game
16 replies omitted. Click here to view.
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>>3861490
>Nine Sols
parryslop

>Blasphemous 2
Good game with great aesthetics and music but way too easy. Also I might be wrong, but I think both it and the first one are way too linear for being metroidvanias
>>
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>be op
>go to rpg board
>what shall i post today
>post about non rpg
>post the most braindead take ever
>opitsnotanrpg.jpeg
>pong is an rpg because you role play as a white rectangle

cool take bro
>>
>>3865047
>>3866251
West Taiwan chinkbots
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>>3866333
Parryslop is not good, Chang.
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>>3866358
why did you come to the rpg board to bitch about games you don't like in a different genre

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What are some fangames to play during the wait for Chapter 5?
Are you developing a fangame? Post progress!
563 replies and 86 images omitted. Click here to view.
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>>3866787
Considering how much I still have left to get done and how little sleep I'm operating on, uts more like https://www.youtube.com/watch?v=B8Us0DZgexw
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>>3866795
tick tock anon, your time is running out
No one will blame you if you can't release something by halloween
>>
>>3866796
I will blame myself.

Also, a menacing white rabit would make a great villain for a fangame. Its got that that alice wonderland influence that Deltarune had, and its the right combination of whimsical and scary.

>>3866769
SURVEY_2 Anon, consider adding of menacing white rabit as an antagonist
>>
>>3866759
I like this sprite it looks very nice
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>>3866801
Thinking about this some more, I think this guy, since he's a play on the March Hare, would be named something like Marsch or Marzo. With his name being a pun on the month and the act of marching, which is what he's eagerly doing towards his fate.

The idea for Marsch in a nutshell is that he's a radical deltarunist (or whatever the religion Ralsei practices is called) and a prophecy accelerationist, who wants to being about the events of the prophecy, including the roaring. He believes that since the prophecy is inevitable, it should be brought about as soon as possible, both because its destiny, it has the divine right to occur, and because he thinks that impeding it will only make things worse. Sort of like those political extremists who think that their bloody global revolution is the only way to save society, mixed with some evangelism.

He'd be like if a schizoboss actually succeeded in their ambitions, and overtook the chapter they were to replace the original antagonist. Said original antagonist was probably a chess queen or a hat based darkner.

Tactical discussions of Ivalice Chronicles. Lover of the old FFT, but the new game has been rebalanced. How are we all adapting? I just started the game and have just rescued the Marquis.

My old go to strategy was to teach every character teleport, which was a time mage skill for only about 600 jp. In the new one it costs 3000 jp. Talk about inflation. Now I'm stuck wondering if it's still worth it. Have any good surface based strategies you like? I'm tempted to just calculate everything, but I'm also worried they may have been rebalanced too.
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>>
God damn modern UIs are so soulless.
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>>3857872
This. Why can't they make older UIs just transition faster instead of modernizing them in remasters.
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>>3857872
What is soulless about it? I do miss the wheel for job classes but I like the timeline in battles.
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>>3857784
>Thief - All Steals...
How are you using the thief's steals here? Are the steals to disable enemies, to acquire rare equipment, or something else? And by what part of the game are you needing these skills by?

>>3857863
>>3857870
I can confirm this. I taught teleport to one of my guys, and he completely ignores height in the new FFT Ivalice Chronicles.
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>>3864858
Steal Heart + Magic Attack Up + high MA = 100% hit rate Charm

Steal [gear] + Brawler + Attack Up + high SP = 80 to 90% hit rate steal gear

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What game has the most fun turn-based combat?
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>>3865714
>dying
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>>3865617
why are you even in this board if you hate TB combat?
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>>3866138
Came to leave that post
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>>3864840
>too bad the game doesnt require you to take advantage of the system until the final chapter/100 trials unless youre doing some kind of challenge run.
The late game is exactly when TTYD's battle system starts to wear on you. The stage hazard gimmick starts to become especially tedious. By the time I was in the final dungeon, I remember the fucking fog hazard coming up so frequently that I just started running from every battle when it popped up because it wasn't worth the wasted turns of whiffing the enemy just to get EXP and coins I didn't fucking need.
>>
>>3864828
>Persona does these as well
Not really, the one more functions quite differently but I do get what you mean. Press turn is much better balanced though.

ive never played this and a friend just gifted it to me. is it worth a full playthrough? any tips on builds starting out?
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>>3865913
>”woke right”
Anon, this term literally just means “notices the Jews”
>>
>>3865653
>Are you washed in the blood of the lamb?

https://www.youtube.com/watch?v=XReurK9akWE
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>>3865742
Good rpgs are rare as fuck.
You bet your sweet ass many didnt forget about it but its an old game that was no where near AAA quality.
So, what you gonna do except wait for wastland 4 if it ever comes?
>>
>>3865653
>As he died to make men holy, let us die to make men free.

https://www.youtube.com/watch?v=jcOPh5ltbAw
>>
>>3865653
>Finally, dont forget to go down in the valley to pray, anon.

https://www.youtube.com/watch?v=864PAoUSQec

now you tell me why this game is good
https://www.metacritic.com/game/eschalon-book-i/
>>
>>3866058
it's a fun romp with an eye-pleasing art style. nothing more to it really.
>>
It's very simplistic and grindy. Not bad per se but at some point I got bored of playing the same fight over and over.

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will the steam version of BS2 also have the silly font?
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>>3866004
Calm down alice.
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>>3853489
>better stories than most mainstream RPG's
Ah yes if you are only comparing it to Pokemon Sword and Shield.
It's not better than even FF4
>>
>>3866145
Not to knock on FF4 but you just sound like you haven't played them then.
>>
>>3866195
>you just sound like you haven't played them then.
Seems like the original poster saying "better story than most mainstream JRPGs" haven't played most of them JRPGs as well.
>>
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I've beaten this game at least 7 times but some of the Lore still manages to elude me. For example just how old were the Great Deku Tree and the Kokiri kids at the start of The Legend of Zelda and the Ocarina of Time? Isn't the Great Deku Tree supposed to be one of the most ancient RPG Gods ever written like over 50,000 years old since the dawn of time? Okay fine that fits but when did he birth the Kokiri race? Did he create the Forest Folk right away? If so that could get a little awkward given Saria has a crush on Link consider he's supposed to be just a 11 year old Hylian boy whereas Saria is some 11 million year old Sage that'd literally be an age-gap with numbers reaching far beyond even 6 million years! And I mean it also begs the question why doesn't Saria just try dating somebody her own age like Mido or Skull Kid or Fado or whoever right? what do you think? how old is Saria? how old is The Great Deku Tree?

Also what really happens in the ending? Did Zelda really trigger the literal Rapture when she was in Heaven with Link after banishing Ganon? Why? Didn't she accidentally split the timeline too? Wow. And how did the Kokiri leave the Lost Woods to go party with the Gods at Lon Lon Ranch? Did they die?

>inb4 autistic hordes of "HurrRPpp DurrrPpp Zelda is not RPG you retard!!!!" shitposters being to riot
tongue my anus niggers. this thread is intended for the serious discussion of a serious RPG
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>>3855547
I agree with >>3861789. LoZ is an Action-Adventure game.
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>>3855547
>Didn't she accidentally split the timeline too?
There is no timeline. That was some bullshit Nintendo came up with well after the fact.
>>
>>3855548
Imagine the acne-riddled chudcel face that made this post.
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>>3855953
Ants and bees only have 1 female for every 1,000,000 males per colony and it works for them.
>>
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>>3864420
>0.0001% of society is female
That sounds awful. I'd hate to live in such a community. The odds of me finding an amiable wife would be slim at best

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Your mother sucks dwarf cock
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>>3862880
The lack of “cock” in expression doesnt make it less vulgar
>>
most memorable line of the game
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>>3863225
>dwarves suck your mother's cock
That's more polish.
>>
I fucked a she-elf once
>>
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Every day is /mon/day, so let's talk about monster collecting and raising games!
We had a nice thread last time, so let's keep this going >>3764902

What are you playing? And what are you looking forward to?
84 replies and 15 images omitted. Click here to view.
>>
>>3863761
Gimmicks and wonky ideas is all well and good, but how do you implement them into a single core gameplay idea?
Sirilim Ultimate has basically infinite possibilities for monster variety and team comps, but to me there's so many ideas and gimmicks that it all becomes white noise that I don't want to engage with personally.
A game like Monster Rancher has every main species have moves completely unique to it, but it comes at the cost of a very small roster that has to be filled out with essentially recolors. Every monster is viable for single-player, but even a small roster like that has been optimized into a meta for PvP with definitive top and low tiers. It works for the game that it is, but not every game can or should be like that.
In SMTVV, you could potentially max out the stats of any demon, and give them any non-signature move to make them worth using. Even resistances can be manipulated with passives. But that takes a huge amount of work and affinities are set-in-stone. Along with the newly added Traits that act like abilities. Some more generic than others, but goes a long way to give more demons more defined niches.

There's ultimately no one singular, right way to design these things. The genre is just that varied. Each game and design decision with their own strengths and weaknesses.
Like I said, it'll just come down to preference to whichever style of design someone gravitates towards.
>>
How do i make a more interesting deck building mon game without it going too complicated?
>>
>>3865693
Restrict the possible effects of each mon to a small list of keywords.
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>>3865693
Copy the Digimon card game
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>>3865856
Im talking about games like moonstone island though without the farming.

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great game, but genuinely why do people think it's the best in the series? I don't understand. It's the best of the nintendo maybe (i prefer IV) but how does it even come close to anything on the psx or ps2?

>"opinions"
yeah that's what i'm asking for
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>>3865137
>>3865048
>>3864821
By the way, just to elaborate for anyone who really loves FF4, I think it's worth your time to check out Final Fantasy IV Free Enterprise. It does a really great job realizing the untapped potential of the original game.

Picrel is from a seed I generated last night. I started with Rydia and Edward. Rydia got the flame whip right away. I went to check the Mist Dragon boss first to take pictures for this thread, and got the "Fabul Gauntlet variant", which creates a random sequence using the nearby encounter sets. With Rydia's flame whip, most of the battles were pretty trivial but picrel was potentially threatening as the Needle counter-attack would one-shot either character. Rydia was out of mana for magic and if you wait long enough, they might use Needle anyway unprovoked. So I used Edward's Songs to crowd control, he landed one sleep and one charm. The charmed rat killed one other and suicided itself, while Rydia OHK'd the rest with her whip.

When do you ever have a reason to use Edward's songs in the OG game in a situation where it actually might make a difference? Fucking never. But Free Enterprise deals up unusual situations like this all the time.
>>
Just to post a picture of a real boss-swap, this is Valvalis appearing at the Antlion position. Her stats are scaled to Antlion's level, but she retains her standard abilities and attack script (along with any weaknesses and resistances).
>>
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Final Fantasy VI has Worlds Collide, which is pretty cool and seems inspired by Free Enterprise. Like Free Enterprise you can start with the airship. You can also freely switch between world of ruin and world of balance from the beginning.

Personally I found Worlds Collide to be slightly less elegant than Free Enterprise, but still a solid way to mess around with FF6 after you've finished the original.
>>
>>3865998
>Worlds Collide
?
>>
>>3866264
https://ff6worldscollide.com/

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What do you want to see in the inevitable Fallout remaster (or "remaster")?

I'll start with the obvious:
>Fallout 2's brute-forced tutorial zone gets multiple play options, letting you test your build of choice.
So if you start with a weapon skill, you get an early weapon using said weapon skill. Even for Energy Guns, some sort of weak starting gun, like a Stun Gun or something. And more alternative ways around the guy at the end, i.e. Lockpicking your way around him, blowing up a wall to get past him, so on and so forth. Basically, the tutorial zone should be possible to complete with any three tagged skills, so at most you can have two skills which aren't usable in the tutorial zone.

>Merge skills, inspired by Fallout New Vegas.
Split Big Guns into Guns (miniguns), Energy Weapons (Gatling Laser, flamethrowers), and Explosives (rocket launcher), Explosives now replaces handling of explosives from Traps and also includes skill with throwing grenades. Disabling mechanical traps goes under Repair. Non-grenade thrown weapons now use Melee Weapons. So Big Guns, Throwing, Traps, all removed.
First Aid and Doctor is merged under Medicine, Sneak and Steal under Stealth, but the actions are still separate in the menu, so you have separate uses per day for First Aid and Doctor and obviously you sitll need separate buttons for Steal and Sneak.

>Luxury wishlist:
Add ammo crafting with Science and possibly Repair. Add repairing weapons.
Rebalance useless perks, give something special for the boring "+skill" perks.
Let Outdoorsman scale past 100%.
Add low tech "guns" like crossbows for early game, and low-tech Energy Weapons (maybe a progression like stun-guns/tasers -> flamers -> high tech laser / plasma / pulse weapons).

Comment too long. Click here to view the full text.
186 replies and 13 images omitted. Click here to view.
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>>3865017
>modded New Vegas is objectively better
Stopped reading here
>>
>>3865031
Stay mad
>>
>>3833133
developer tools for easy modification
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>>3833133
I dont want to see fallouts demaster
>>
Best graphics remaster mod for New Vegas?

File: rpgmaker games.png (2.06 MB, 3626x3905)
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what are some, new, old, serious, and/or memey, rpgmaker games you've played & would recommend?
bonus points if its not already in pic rel
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>>3866198
It's the same place you get Flame III if I recall? You have to put her back in the sword.
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>>3866206
Maybe I need to beat all 4 dragons first? There's only one seal still standing, and it talks about the power of a rock.
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>>3866210
Pretty sure you're missing the one that's in the caves between the hikari domain and the villa then. Can't remember the name, but it's the same one where you get the surprise water boss that trolls you just as you're about to reach the warp pad to the villa.
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>>3865642
Eeeerm, ACHTUALLY it was made with Game Maker
>>
>>3866219
Yes that was it. Thank you SO much anon. And this seems like it's going to be a tough fight actually, is it the hardest one in the base game?Looking forward to it.


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