Who are the most devious villains in RPGs?>Might & Magic VI>"Hahaha! We will provide affordable healthcare for everyone! This will turn the peasantry against their lords, who abuse their power to rig prices and manipulate the markets at the expense of the poor!"Realistically, how do you respond to this without sounding mad?
ah, we've reached the retard bumping the thread every week or two stage.time to hide.
This schizo doesn't even realize the only reason this thread is still alive is because of ghostbumping Undertalers (transwomen who talk about Undertale on /vrpg/).
hehe, i am a devious Undertale fan
>>3989110>go to bookstore>see new bestseller>speak to cashier>"is this linear or Aristotelian?">he laughs and says "it;s a good book sir">buy book>look inside>it's Aristotelian
>>3986492Alistair Tenpenny and Mr. Burks without a doubt
Let's talk about Deltarune Chapter 5 which releases on June 24th, 2026.>Will the Roaring happen?>Will Asgore die?>Who is the Knight?
In case you care, there is another Deltarune thread on /pol/ right now.
>>4022724>Thread about tranny RalseiI will pass
Here's what's gonna happen for chapter 6:>Noelle will not go to Castle Town, a dark fountain will be opened in her house when Susie and Kris get there>Whether you aborted the Weird Route at chapter 2 or chapter 4, chapter 6 will play no differently than in the normal route, aside from subtle differences with dialogues>Berdly will once again have no relevance, so whether Noelle froze him or not, she will still think it's all a dream just like in chapter 2>Seam will give you the pure crystal after getting all five shadow crystals, and you will use it with thorn ring, to craft the Twisted Sword. But here's the twist, the Twisted Sword is not going to be something that will change the story, but something that's like the Shadow Mantle where it will help you with your fight with the Roaring Knight>The Roaring Knight will make an appearance and you will fight it, but you are still not going to know who it is or what is their motivation>Gaster will not make an appearance, he may talk to you during game over screens or talk to you at credits and that's it>The only difference you will get if you "aborted" the weird route at chapter 5 is that Noelle will act hysterical and you will get more dialogue options like in chapter 5, but there's no major changes like a new fight>FRIEND/ERAM will appear as an extra boss where Kris will lose his hand, and there will be no difference between getting 1 egg or all of them>Forgotten Man will make an appearance and give you some extra lore about Kris, but it's not going to cause any changes to the story>You will not go to the Shelter, that is saved for chapter 7 after Carol gets kidnapped and Susie gets the code from Dess' guitarIf any of that sounds lame, then that would be because it would be too much work for Mister Fox to make a game with truly branching paths.
>>4022762This is so fucking bad. Toby can't write anything big.
>>4022762very lame anon. i have faith in this vision for maximum disappointment
Haha...
>>4010782What a good days
>>4010459haha
>>4010372Neo?https://youtu.be/wDKbkiEEquE?si=2MM9W1bwXJ_IWPRl
>>4010299Elliot and Mint are still together as of Kai >>4010372acting like femboy and neonazi don't overlap 3/4s of the time
What is the most satisfying lockpicking mechanic you ever encountered? Are mini games a good idea or just key jangling for retards?Are simple skill checks better or are they too simple? Should lockpicks be an expandable item?
>>4016681I saw an auto attempt lock picking down by the market last week. Horrid creatures.Goodbye!
>>4016162For people interested in lockpicking as a game mechanic this is a really cool anthology - https://store.steampowered.com/app/1735110/Museum_of_Mechanics_Lockpicking/ . I wish they'd done more of a series or something because the concept is great, but it's pretty amateurish and the writing is far from neutral/academic.
>>4016162If I can't bash in the door or blast it apart with magic or climb up to an unlocked 2nd story window instead it's fake and gay gameplay.
>>4016162Lockpicking minigames should not be. Just let it be a % chance
>>4016162Geneforgebreak a deterministic (lock difficulty minus skill level) number of living tools to pick this lock? y/n
Releases 18th February 2027 on PlayStation 5, PC, and Xbox Series X/S.English VAs have all been re-cast. Golden content is confirmed included in the base game.New live stream on 18th June 2026 to reveal more info about the game.https://www.youtube.com/watch?v=1osdiOAkBKc
>>4011455Too bad the rest of the company are terminal Snoys
>>3996934$90+CAD for a graphics update of a 20 year old PS2 RPG using assets from shit 10+ years oldGuess I'll be trying it out in 2029 when it goes for $30 cause fuck paying nearly 100 bucks for this shit.
>>4008416Yeah the gameplay is insanely outdated. If any Persona game could benefit from a remake its P2. The music and designs are cool as fuck but goddamn is the gameplay so fucking jank.
>>4015780The game is genuinely like 10x more playable if you just make it so you get 2000% more tarot cards per negotiation. The thing where you make a pact with a demon and then use the same negotiation tactic over and over and over to farm more tarot when you see them is an utterly insane design.
>>3997417Golden has MarieSkill cards which break the gamesA super fucked version of shuffle time that breaks the game in the dumbest way possible Persona 4 was never a super tough game but these two additions ruin the defent challenge that did existWorse graphics Worse combat songA terrible final dungeon that's just paddingThe only actual plus is more party customization and a couple of new scenes before the final semester which both weren't really needed
Would you want more from the world of bravely default? Or do you think octopath is a good natural evolution for the developers and the series? I do like the chibi designs in bravely so I think more of the series would make me happy.
>>4008459I’d want more of both. The only thing I’d change from Bravely series is for JP gains to be universal like in octopath. In octopath you accumulate JP then spend it on what you want, I prefer that to having to equip the job and gain experience in it.
>>4008459I wish square enix wasn't retarded when it game to game releases on nintendo consoles.
>>4016781>FF1-6Let me guess, you think you need more?
>>4008459Give me a remake of 4HOL.>Granted, but it's HD-2D
>>4016820only if they unfuck all the sections where the party splits up for no real reason
>Play this JRPG inspired game because I had nothing to do and wanted to go through my backlog>It's sovlful but a bit jankI was a bit surprised by this game. I thought it would've been boring like all the other indie JRPGs that get released nowadays, but I was pleasantly surprised by the fun combat with great pixel art and tight pacing. I also like how there's no irony poisoned writing and it's all played completely straight, I didn't expect to like the cast. I thought I would've disliked the concept but there was a lot of thought put behind it and I quite enjoyed it. Though once you get the wizard you can just skip and traverse through the entire map if you know how to juggle his jumps properly, and I kept falling off because I thought I landed on a platform only for me to fall off. Also the balance of this games becomes way too easy once you stack up on buffs and you can one shot all the hard and secret bosses. Other than that, it's like an 8/10 game and I think /vrpg/ would like it.Had a nice few tracks too, especially the airship theme was fantastic.https://www.youtube.com/watch?v=U69mnWY7c8shttps://www.youtube.com/watch?v=dLy24qkRbp8https://www.youtube.com/watch?v=-KFASbt49uchttps://www.youtube.com/watch?v=puU9ufLXmIU
>>4012796I finished it earlier this year. It's good, but repetitive. Limited enemy variety and constantly reused tile sets. Also way too easy, even on hard mode. You effectively have an infinite supply of items that let you spam the strongest skills every turn. You also stop getting new skills long before reaching the level cap. The towns feel very artificial. More like dungeons than towns. The world map is also a nightmare to navigate when you have the ship and can travel between the worlds.
>>4015751>I tolerate and find the platforming OK. Not as intrusive as CP.Anon?
>>4015751>You mean that crossover game by the 8-bit adventures dev?that's Infinite Alliance
>>4012613>no irony poisoned writing and it's all played completely straightSounds like a nice change from modern hellslopworld, and I like the art, I'll check it out anon thanks for the rec.>>4012709>>4015752>Captain Capitalism and his sidekick, 20 Dollar Behind the Arby's Boy here to protect us all from opinionsI got a better idea that you two go get a room and complete your ambiguously gay duo adventures there and leave us in peace.
>>4016534>first thing his mind wandered to was gay sexAs expected of a shill for a shit game.
SlavicAtmosphericKino
>>4011586NWN2 isn't fucking slavic, retard.
>>4011642never said it was, you fucking amoeba
>>4004496It's fun and immersive to play max craving. You genuinely look at every single NPC you talk to as a potential meal for semi-practical reasons instead of only making sense on an "always take the most evil choice possible" run.If you're doing a goody goody you'll figure out how to game the system to never need to worry much about it pretty quickly but it does add some tedium. And the thing where you lose some small amount of XP to completely reset craving means even an idiot can plow through.
>>3998790Shadows of Undrentide is something you get through to get to the Hordes of the Underdark. And "some" is an understatement when it comes to modules.
>>3996794neverwinter nights algorithm
>c in CRPG means Computer, not ClassicalWhat the fuck?
So JRPG was used in the 90s more than I initially gave it credit for, but the usual paired distinction was still console RPG versus PC/computer RPG back then. JRPG versus WRPG became the standard framing later.I'd also say you were far less likely to see people using "JRPG" as a genre type that people in the West could make, as opposed to literally RPGs from Japan.
https://groups.google.com/g/comp.sys.ibm.pc.games.rpg/c/akezSihsyDw/m/KgOrEXFCSLwJ>MM6 is a poor example of the PC RPG genre, since it's not much more than kill all the monsters rpg with a thin plot over it (just like the previous MMs). I still bought and played it, because it is an excellent example of that genre, and I had some hopes (which failed to realize) that the plot in MM6 would be better than previously, and that the market was fairly starved of RPGs anyway.>Personally, I like both genres. My interest in PC RPGs came from Wizardry 1&2, Bard's Tale 1, and Ultima 1-3 on my Apple II, as an outgrowth of P&P RPGs. My interest in console RPGs was solely an outgrowth of my interest in Anime when I was in college... (didn't own a console until after college).>This is the reason why I think some people think the stories of JRPGs are better. Look at fantasy novels: Almost all new fantasy novel plots can be boiled down to a rip-off of Tolkien: ie band of heroes go on quest to defeat the ancient evil. So why read new fantasy books? To read the same basic plot with a different setting and different characters. Extending to RPGs, most WPCRPGs only have control over the setting and NPCs. JRPGs have control over both setting AND characters, and thus can do more with the plot.See here how he uses the awkward "WPCRPGs" instead of "WRPGs"Also, the OP is>PC vs. console RPG survey>Jun 3, 1998, 12:00:00AM>It seems like there are very few people who like both console (Final Fantasy) and PC RPGs. The usual argument by PC gamers is that console RPGs are too "childish" or too linear. I on the other hand find that the Japanese RPGs have better plots and dialogue than any PC RPG I've ever played. Who here who likes the style of a MM6 and also likes the style of the Final Fantasy series?
>>4016149Even the link here supports my point. The original post contrasts "computer RPGs" with "Japanese RPGs." Then the reply only starts using JRPG and WRPG after first spelling out "Japanese RPGs" and "Western RPGs." It proves the acronyms existed, which I concede, but not that JRPG/WRPG was already the standard paired framing.
And yes, computer RPG was also separately used as a term to distinguish games from pen and paper RPGs. Between that, and computer RPG/console RPGs sharing the acronym CRPG, there are a lot of good reasons people later moved to different terminology.
>>4016122>WRPGs and JRPGs came later in the 2000s.I guess the confusion started here. I intended this to be about the pairing "WRPGs and JRPGs," dividing RPGs with those two terms. I didn't intend to make it sound like the acronym JRPG was never used.
I have a low intelligence stat but i'm good natured in the real worlSo i'm gonna do what the pacman guy from regular show did, cheat If I wanna crush Fallout 2, & make it out alive, what would be the best build & traits to do that? Help me out here guys :(
>>4016145small guns8-10 agility7-8 perceptionrest is up to you
>>4016145Luck and agility should be maxed with strength 3+. The rest don't matter. You want to get the Red Ryder LE bb gun as fast as possible (it's easier to get as a random event). You want to get perks for 3 things>increasing action points>reducing action point cost of shooting>increasing criticalsSo you will get the best weapon in the game at level 1 and it will let you kill ever boss in 1 turn.
>>4016145kill yourself you faggot
First time playing a Fire Emblem game. Read some reviews and apparently this game is fairly easy? Should I go for the normal or hard mode?
>>4011146You weren't wrong. I just finished the pirate fight and it boooy it could've been much shorter without the animations. Don't get me wrong I think they're neat but got old fast.
>>4011354Other FE games are a lot faster and show battle statistics during fights. Path of Radiance is just super slow for some reason.
>>4010990Normal difficulty will put you to sleep
>>4011160I have tried Yggdra.Rance is similar to Brigandine.Nothing special.
>>4010990Assuming you are playing the English version then I recommend normal then play hard for a second playthrough.
Who remembers Runescape in 2005? Been playing 05x. It's like Lost City but everything is 2005 (349 revision)Game is absolutely a throwback and fun as fuck.
>>4013776neat
They have this cutie in upgrade version of SMT V I will buy your game now
I'm gonna assume everyone forgot about this line in the debate over whether the MC is a homo or not. For context, this is Yakumo's quest on CoV. After explaining Yakumo's backstory Koshimizu asks if the MC can understand why Yakumo is so conflicted. You can say you either get it or don't get it. If you say you understand Koshimizu says you're perceptive for guessing Yakumo's trauma turned him into a schizo. If you say you don't understand Koshimizu has to spell it out for you and then ends his explanation with this line saying the MC should sympathize with his deep love for someone fueling his hatred. This isn't the first time the game spells out Yakumo is a parallel to the MC either. But anyway, here is Koshimizu confirming the MC has a deep love for someone even if he doesn't specify who it is.
>>3993948Chad only
>>4011849well that's the entire playerbase done
>>3993948Played this exclusively for her feet scene. Worth it.
>>4015936why would you spoil it bakawhen does it happen?
https://lacrimabulum.itch.io/arenabattlerfantasylmk what you think..drop some feedback or suggestions..
>>4014291Good job anon, don't give up making more games
>>4014291Weak background, very low quality chibi, human eye in rat is funny, but executed in a bad way, colours don't match... Are you like 14 years old?
>>4014291>Shitty looking """comedic""" rpg maker game № 585893I think i just go better give Drunken Paladin another try or something
>>4014291I love it 10/10 please create a patreon so I can support you monthly thanks
>>4015882All of the slop makes me want to make a game because I know it would lol not even be anything close to the stuff I see churned out. Everything is so generic. They're not BAD they're just not anything special.Devs go watch YT videos on how to write. Write something GRITTY and dark like fucking HBO shows. That will make a game pop. That's what I would do, and will maybe do one day if I stop consuming and start producing. Right now I'm too lazy and enjoying my hedonistic lifestyle too much.Seriously OP don't give up, but you need something to stand out. Look up what makes a good story. Surprise us. Get stuff from the ether (i.e., meditate out in the woods and pull from the universal pool of data) that hasn't been seen before or some altered form of that which isn't new under the sun. Then you will succeed.Or just go suck seed instead, giggity.
I had 4 and 6 on console and played 5 on zsnes back in the day. "Pixel remaster* looks like such shit would never touch it. What is the best way to play these now?
>>4012841Audio engineering is a finished discipline, jackass. We solved the riddle of sound fifty years ago and the only remaining variables are the resources and talent of the people doing the thing. Sometimes it's good, sometimes it's supposed to be bad, and sometimes it's a waste of money to make everything hq and/or lossless. These are specific metrics with practical, replicable applications. Your faggot opinion is just noise.
>>4012841https://www.youtube.com/watch?v=4-rjsLazp1QThe first organ chords is all you need to know.
>>4009217This, remasters are always the way to go
>>4011304>as well as naming some of Faris' pirates after Biggs and Wedgeholy shit I'm downloading this right now!
>>4012786If you're applying hacks anyway, you may as well hack the original rom. You will have objectively superior audio and video and you can add any specific hack you want (qol/translation/randomizer/graphics/content/etc).