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File: shiren 30th anniversary.png (3.73 MB, 1920x1080)
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Shiren the Wanderer celebrated its 30th anniversary a few days ago, so lets have a Mystery Dungeon thread. Which Shiren game is your favorite, and what would you want to see in Shiren 7?

And when the fuck is Shiren Asuka's translation patch getting finished?
202 replies and 50 images omitted. Click here to view.
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>>4063782
>>4063811
It's also called Gather in Shiren 1 on DS
>>
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Ok, the patch updated to fix the naming issue, and that's great. Had a good time, learned the hard way that if you exit a floor without Fumi in the same room as you, you lose her and have to go fight Orochi again (I think it might have worked the same way with the lost girl in Shiren 1? Never succeeded that side objective, so I wouldn't know). Had a stressful, but memorable second round through on the same run, starving until reaching the nigiri morphs.
Until I reached floor 2, and the game called it floor 50, somehow took away all my items, and every monster was replaced by a weak Shiren clone that gave 0 xp. Got to floor 1, or "Floor 55" as the screen shows, and got mauled to death by lv2 armors.
Actually, I would've been fine cause I could take one of them with my glitched 250 hp, but the dipshit Rooster woke the other ones up and I couldn't afford to run in case they went after Fumi. Game turned into a creepypasta just to fuck over that run ;_;
>>
>>4064437
I believe that one visible half-tile was the final set of stairs btw. Though then again, if it thought I was on 55F there's no telling what would have happened
>>
>>4064437
What a funny bug. I assume it's caused by the patch.
>>
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Kidnapped by the same creepy, blood-stealing snake man five times (and counting!), given false hope four times (and counting...), and riddled with arrow holes, this kid's never recovering. A slow trap right into a mini tank double-tapping the girl from offscreen is just mean.
This game's definitely easier than Shiren 1 as a whole, even on "hard" mode, but the final return escort trip has plenty of chances to make up for it with trolling. At least it just turns you around and lets you save her again with your current gear, rather than booting you back to the village like a usual loss.

File: Ring to rule them all.png (661 KB, 752x620)
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I don't get the hype.
52 replies and 4 images omitted. Click here to view.
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>>4057045
>Why would I play the game when I can just watch other people play it instead?
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>>4004110
Someday you'll realise most people are plebs.
>>4004330
To be fair, that's the premise of every game ever, though.
>>
>>4056332
They studied other players, and they also failed alot trying to apply them because they didn't have the experience of the players they studied. Also, how do you think the first chess players figured it out when there weren't any previous players to study from, retard?
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>>4007154
Yeah, probably cause they tried one strategy and failed, so they had to learn another
>>
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>>4004194
>I think original DeS is absolutely worth playing for its historical relevance and weird experimental design
It's actually worth playing because it's an incredibly fun game with great level design and fun enemy encounters.

>but it's also probably the single most overrated game in the series.
Bloodborne exists.

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What rpg has the most "roleplaying"?
42 replies and 1 image omitted. Click here to view.
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This is the gayest conversation I've ever seen. Absolutely reeks of "I'm smarter than people who care about gameplay" bluesky circlejerk shit.
>>
>false dichotomy quoteless bait
Many such cases
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>>4066551
>people who care about gameplay
Gameplayfags, the most soullest autists of the gamer population. Their inability to appreciate the whole of video games does make them inferior, especially so when it comes to role-playing games.
>>
>>4066551
>Absolutely reeks of "I'm smarter than people who care about gameplay"
Quite the opposite, the aspect of role-playing should matter in a role-playing game.
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>>4066754
*Gameplayfags, the most soulless autists of the gamer population

File: images (4).jpg (39 KB, 590x338)
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It was better than disco
2 replies omitted. Click here to view.
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>>4065388
It wasn't and it also manage to feel much more like a wokesloppa that DE already was.
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>>4065498
>corporate drama
>o boy more woke nihilist takes for the neet board that's still above it all just like they were in 8th grade to praise as 'adult writing'
I honestly worry for some of you because I know you don't even feel alive anymore unless you're complaining about some system you have no control over.
>>
>>4065636
It was less woke, communism sucked ass and technofash and the bank were both extremely based.

>>4066158
this is just meaningless bluster
>>
>>4066467
ZR token brown character was much more annoying and sovless that the one was in DE.

>technofash and the bank were both extremely based
The game doesn't allow you to side with them and forced to kill them, as well as it's doesn't even allow you a choice to larp as one, instead the fascist thought just about being a consumer basically.
>>
>>4066467
>and technofash and the bank were both extremely based.
You're jewish.

I have seen that Final Fantasy Tactics is really liked. I gave a look at the recently released version present on Steam, but there's people suggesting the War of The Lions one. What's the differences? There's a version playable on Duckstation that is worthy the try?
180 replies and 10 images omitted. Click here to view.
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I’m hoping for a sequel or a whole new story in this same style.
>>
>>4048311
easiest is picking the evenly divisible by 5 math skill (which is cheap), the CT skill (also cheap) and putting it on a unit that will have 5 or 10 speed. Then on their first action they cast don't act on every unit on the board while your guys all wear don't act immunity items. Very little grinding (send them on like two assignments) and completely broken, 75% or more enemies will be useless.
>>
File: 1785167842119549.png (133 KB, 288x408)
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FFTA2 you soulless niggers.
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>>4065739
Wrong thread
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>>4064478
I use to use Holy with Holy draining gear.

File: 90892351235.jpg (83 KB, 1280x720)
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Will Bioware pre-2010 ever be topped?
11 replies omitted. Click here to view.
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>>4063928
... You mean when Pillars Of Eternity and then Owlcat made their games? Because that was the same fucking time period, dipshit.
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>>4061880
This anon is right. Oblivion marked the end of the Golden Age in RPGs with the arrival of quest markers and DLC. Some oldfags will say that 94-2005 was a "Silver Age" and the true Golden Age was the mid to late 80's through about 92-93.
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>>4061360
Bioware are not the king of RPGs, their games are mediocre and age like milk, none of their games aged well at all. Cause they chase trends and are not creative or talented or ahead of their time.
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>>4066650
Okay, what RPG developer do you think is good?
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>>4066718
YOU CAN'T ASK THAT, YOU'LL RUIN HIS SAD SACK SHITPOSTING!

File: Agility 533, Dodge 426.png (3.88 MB, 1920x1080)
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10 replies and 5 images omitted. Click here to view.
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>>4063955
Millions of heretics in my ending credits, anon.
>>
>>4063980
>Helbrute
>God
lorelet
>>
couldn't play the game long enough, the dialogue was too stupid.
>>
>>4066541
Dogmatic grimderp, "death to the xenos" is a fun playthrough. Xavier Calcazar is like chill daddy chill.
>>
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>>4063951
Those are rookie numbers

File: 1758708209646395.jpg (144 KB, 1280x720)
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Is it possible for an open world RPG game with building mechanics, AI NPCs and no plot to allow you to simply start a new universe from day 1?
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>>4054284
>>4054316
>>4054394
>>4054432
yet another worthless "ideaguy". fuck off and die
>>
>>4055201
yes, read this shit and never ever even think about this post while reading it, i dont need another fucking ghost following around, and never thank no one who teaches you magic, thats the lowest scum
>>
>>4054284
You just want Minecraft with the player and NPC systems from The Sims, the political system from a Paradox game, real time combat and a medieval fantasy coat of paint over it.

So I guess it might be possible, get to work.
>>
>>4054316
And playing like a merchant or anything other than adventurer is fun for like the first 5 minutes until you realise you are just sitting there all day like a retard.
>>
>>4054284
RPG-esque games, maybe. But not actual RPGs.
The ones I can think of are like Minecraft and Medieval Dynasty. They both have RPG mechanics but neither of them are actual RPGs.

File: 111.jpg (501 KB, 1920x1441)
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THE JEWS DONT WANT YOU TO PLAY THIS GAME!

> What is ‘Dreams on a Pillow’, the Palestinian game about the Nakba?
> https://www.aljazeera.com/news/2025/1/18/what-is-dreams-on-a-pillow-the-palestinian-game-about-the-nakba

> The Video Game Israel Doesn’t Want You to Play | Telling the Story of Palestine Through Gaming
> https://youtu.be/4u52LXtMdXI
1 reply and 1 image omitted. Click here to view.
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File: c1c1.jpg (115 KB, 628x678)
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>>4066429
They believe their God commands them to do so.
>>
>Desert people make a game about desert people that desert people don't want you to play!
Zero interest in desert drama.
>>
File: 1728712385779630.png (1024 KB, 5035x7131)
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sure, whatever.
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>>4066425
This looks fucking atrocious. What, did being a sandniggers prevent them from making a game in 2026 that doesn't look like it was made in 2001?

>>4066506
Giga
>>
>ukies are still capable of making genuinely fun games despite all the shit coming at them
>meanwhile, the best palis can do in our age is making a slide show about "le evil jooz"

I guess there is a reason after all why everything as it is

File: fantasy.png (78 KB, 697x375)
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Mount & Blade is a low fantasy RPG set in the fictional medieval world of Calradia. It's in the extreme "low" end of fantasy's low vs high scale.
6 replies omitted. Click here to view.
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>>4047122
yes
>>
>>4047122
Arguments about semantics like this are completely pointless. 'Fantasy' is a broadly-defined and non-rigorous definition created to describe works of fiction. It does not matter whether you call Mount and Blade fantasy. Mount and Blade is. People on both sides of this debate are in agreement on what Mount and Blade is (parahistorical realism, no magic/mythical creatures, fictional world). They disagree whether the term 'fantasy' applies to what Mount and Blade is. This quibbling over the semantics of language when you already understand the meaning behind the language is incredibly retarded.
>>
>>4047302
'rvke
>>
>>4047122
The Rhodok crossbow howitzers make it high fantasy though
>>
>>4047122
Some of the armor in the game is straight up just fantasy.

File: black mage.png (218 KB, 500x500)
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What is the best game for being a wizard?
97 replies and 12 images omitted. Click here to view.
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>>4064461
>3
Sure
>4
Ehhhhh a stretch. lol levitation act lol
>5
Bruh
>>
>>4062510
>I throw a blue pebble" is not magic, never was, never will be
Right. Because nobody in history ever spammed magic missile before DS came out.

Fucking poser.
>>
>>4064512
Magic got better with each TES game. Then again no one knows because no one bothered playing a proper mage in 3 or 4.
>>
>>4041225

Of the stuff you get from eating jewelry, only poly control and gain damage are useful.

The gain armor one won't work (most times) after you've obtained a nominal amount of intrinsic protection from priests or your god and magical breathing is actually bad to have because it makes water squares considered "safe" for random placement during teleport.

All the other beneficial jewelry eating intrinsics are already gained by eating dead monsters or leveling up.

Still feels awesome though
>>
Baldurs gate 2

File: 1776505603952649.jpg (145 KB, 772x764)
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Cyberpunk 2077 gave me feels
205 replies and 26 images omitted. Click here to view.
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>>4065358
The gameplay is GREAT when it's not throwing bullshit encounters at you (Fuck fighting those Frog people and Baalists).I fell in love with the game when it let me do utter skull doggery in the Goblin Fort to actually mitigate encounters and set the situation in my own favor. Feels like a lot of the late mid game to end game encounters are meant stop that shit and instead kill you and force you to reload especially in Act III. Hell it's a cliche but a lot of my issues are from Act III, if the game ended in Act II I'd easily give it a 8.5
>>
>>4065052
Yeah, I picked it up. Undeniably satisfying to use, though I think my main problem with melee was enemies being too ragdoll-y, because my favourite weapon is the gorilla arms cyberware but the hitboxes are a little off and enemies occasionally flop out of range/line of sight
>>
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>>4065826
My god I usually have to do a little work to find someone as genuinely retarded as you.
>>
>>4065826
must be torture to have to live with being triggered this hard from something so meaningless.
>>
>>4065826
>skill checks that actively lock you out of getting weapons specialized in that skill
You have to be 18 to post here.

Tim Gayn's ludokino masterpiece
477 replies and 59 images omitted. Click here to view.
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>can't detect an ambush
>dev puts a bunch of it in the moathouse
what did tim mean by this?
>>
File: hidden_frog.png (537 KB, 995x498)
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>>4054455
you can detect frogs by splashes in water
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>>4054640
>you can detect frogs by splashes in water
You can detect frogs by using the cantrip 'detect frog'
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>>4054647
Authentic 1e cantrip design right there.
>>
File: steam_achievements.png (97 KB, 526x440)
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>>3997672
If anyone needs a fast and easy way to get achievements that require completing game with certain alignment which is basically doing almost the same thing 9 times.
Each achievement only triggers if you beat Zuggtmoy in fight (avoiding the fight wont work).

You can start with just one PC (Wizard is the best choice), and recruit Otis and Prince Thrommel. That is enough.

Prince Thrommel should have the following buffs on him:
- True Sight (one of Belsornig's priests has the scroll)
- Greater Heroism (Senshock's Chest)
- Protection From Evil
- Potion of Protection from Magic (loot it from Furnok)
- Haste
- Enlarge Person
- Bull's Strength


Comment too long. Click here to view the full text.

You dumb bitches saying this little shit is "multiversal" is a violation of intergalactic law.
6 replies omitted. Click here to view.
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>>4049976
>Power scaling shit thread.

We talk here about video games. Fuck off to whatever hole you crawled from and die.
>>
>>4049976
why not post this to the general instead
>>
>>4049976
>the only character whos powerscaling actually makes sense to be wanked
>>
>>4060356
What about Goku
>>
>>4060356
>bait

File: mario vs bowser.png (1.03 MB, 1326x736)
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I want a turn based rpg. No overly fancy battle mechanics, no mysteries kept for decades. Just a epic quest where you have a party of heroes and you fight the main villains commanders in their castles by traveling to them one by one, get their special item, so you can eventually make it to the big bad himself.
I want to know that this kind of game that i specifically want right now is being made.
77 replies and 2 images omitted. Click here to view.
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>>4064582
Do you not understand that "inevitable" and "predictability" mean the same thing so Aristotle actually argues against you?
>>
>>4064587
"Surprising but inevitable." Not a flat, "inevitable." The keyword is "Surprising" with the modifier of that "surprise" feeling/being "inevitable."
>>
>>4064587
After sitting on it for a day and re-thinking about how this exchange went... Y'know when it comes to writing narratives and explaining principles behind crafting narratives to the uninitiated, it's very often esoteric. Maybe these examples will clear things up a bit:

So, using RPGs people have played or are probably familiar with, here's the difference between a "twist it for the sake of a twist" vs. "surprising but inevitable."


FF9's Necron comes out of nowhere. That's a "twist for the sake of a twist." Was it "surprising"? Sure. Did it feel "inevitable"? No. Why not? Because Necron literally comes out of nowhere. One second you're fighting Trance Kuja, the next Necron is talking down at you. Does Necron really add anything to the conflict that's been building between Zidane and Kuja this entire plot? Not really. It's just there.


BoF3's Myria is a "surprising but inevitable." We get foreshadowing very early, near the beginning of the game, when Ryu is sleeping in Rei and Teepo's home. Some angelic looking woman comes down from above, looking at Ryu sleeping and says, "Ryu... .... my Ryu," and just through that alone we know that, whoever this chick is, she's important. At that juncture we don't know what her deal is, but we know she's going to be relevant. We also know we're going to encounter her later, somewhere, down the line. That sets up that sense of "inevitability," but with so little to go on we don't know the "when" or the "how" of it which also sets up the "surprise."
So the game goes on, you get to the town of Ryu's people and they drop the other bit of foresahdowing about how there has always been a Ryu to step forth and do battle with the goddess Myria. Now this is hours later. Some people might've forgotten the angelic woman from earlier by now, but even if they remembered, this still sets up some more "inevitability."

(cont.)
>>
>>4064587
And so once you get past the Desert of Death and into the final dungeon, you get to the end of it, and who's waiting for you? Myria. That same angelic looking woman from the beginning of the game.

You knew you were going to meet that woman again. You knew you were going to have to confront the goddess Myria, those bits are "inevitability" but the "surprise" is that the devs are going for here is when these two plot threads intersect it turns out both led to the same person.

Is it an effective "surprise that was inevitable"? Perhaps not the strongest. I dunno, you be the judge, but I think it's at least leagues better than Necron.
>>
>>4065519
>I think it's at least leagues better than Necron.
Agreed.


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