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I love this game so much it's unreal
209 replies and 24 images omitted. Click here to view.
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>>3994701
Forgot to add that I had a lot of difficulty getting vanilla 2 to run properly on my W10 machine. Even with ddraw fix, the edge of the fog of war was blocky, instead of smooth. EE core component fixes this and adds widescreen support. It also adds a loot panel button.
>>
Yxunomei filters me every time. I can steam roll everything before and after her. I just keep fucking in up somehow
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>>3994716
If you're playing the EE you can spam the Flame Arrow charges from the Summoner's Staff to kill her for free. It doesn't have the usual 1 per round casting limitation and ignores magic resist so she goes down pretty easily even if she saves.
The vanilla strategy is to spam summons from it instead.
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>>3994797
>The vanilla strategy is to spam summons from it instead.
I beat Yxunomei by hitting her in the face with a sword #justpaladinthings
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>>3994716
I also found that find hard (but rewarding in the end, it's the best encounter of the game) for me what worked was to focus on the magicians that spawn behind you, you need to kill those firsts and do it as fast as possible because they cast some bs that immobilizes/silences your party (can't remember now) and only after you can focus on Yxunomei and her other minions

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Here anon take this it's free :)
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The tenets of my faith prevent me from accepting this reward. Your thanks are more than enough.
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that monster was too strong for me
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>>3990794
can it summon a suckubussy?

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Has anybody tried playing Crpgs on retro handhelds? it looks cozy.

since most of them are reverse engineered it should be possible to port them to anything.
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>>3988876
When I'm living in the forestlands, yeah

Otherwise I play them on CPU
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>>3989009
If I havw to use a bigger screen then I'm just going to use a normal pc, retard. Mouse and keyboard are easier and more comfortable for scrolling through long dialogue.
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>>3990811
Fallout doesn't have that much text, only a bunch of dialogs where you need to actually scroll down the text box.
It's the density of information at the screen and the inevitable pixel hunting that makes it idiotic to play on a 4 inch screen.
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>>3990811
if you don't have a good cozy PC setup and are using a laptop CRPgs are not that comfortable to play on pc. you can play on the couch with a handheld.
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>>3988876
nah dude this would be soooo much COOOOOOOZIER

Sign this petition for Level-5 to translate Yo-kai Watch 4 and Yo-kai Watch 1 for the Switch, and port the second and third games; as Level-5 have stated their intention to crack down on the fan-made YKW2 port and other future mods and fangames, it is only fair for them to do so. https://c.org/ZBkVqfKKX8
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Oh, no thanks.
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YKW sucks until they turn it into a better game
Needs a complete rehaul

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Just finished my first complete playthrough of this with ending D and Dark Priest and it was a lot better than I expected. If the community surrounding this game wasn't so retarded, I would've played this earlier. Thinking of replaying it to see what changes if Le'Garde doesn't die.
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>>3994707
>Coin tosses are just 2 sided dices
People think it don't be like it be, but it do.
>>
>Most turrn based games don't have coin tosses to decide whether you get fucked over or not. You're being a dishonest faggot.
Cont from >>3994707
Coin tosses are just a 50-50 chance
You just hate the negative outcome and can't stand a game over from a knowledge-check video game
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>>3994838
How is a 50/50 a knowledge check?
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>>3995362
When did I say the coin toss is a knowledge check, Mr. dishonest?
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>>3995984
>When did I say the coin toss is a knowledge check, Mr. dishonest?
When you brought it up as an argument about coin tosses?

hows this game and its sequel?
good? worth playing?
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>>3994598
There would have been a certain wisdom in you deciding not to post. But I guess that timeline is gone now.
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>>3992671
First game is good despite the awful combat. 2 is shit through and through.
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>>3992671
Bamco slop.
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>>3992671
Never played the sequel since it's action RPG button mash but the first game is gorgeous and has a fun system that seems to filter people here. Great game that has the most amazing in game compendium ever conceived in a game. Not for everyone but it oozes sovl
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>>3995305
>Great game that has the most amazing in game compendium ever conceived in a game.
It's sad that they made so few physical copies of the compendium. Trying to find one in english is impossible. I'm glad I got the collector's edition that came with the book. It's really cool.

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Do u guys think they will add Dark Urge
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>>3995743
>larian
the aggressive pr and marketing plus a cult-status IP is the only reason that mediocre game got anywhere
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>>3995888
Not really, it doesn't explain DOS 2
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>>3995888
>the aggressive pr and marketing plus a cult-status IP is the only reason that mediocre game got anywhere
but enough about baldur's gate 1 and 2
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>>3995900
>but enough about baldur's gate 1 and 2
Tell me you’re a zoomer without telling me you’re a zoomer. The market was tiny in the late 90s by comparison to today and cRPGs were a niche subgenre for nerds. Marketing consisted of print ads in magazines.
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>>3995903
i'm most likely older than you. i played goldbox games before the 90s.
>cult-status IP
describes forgotten realms and ad&d aka, small niche subgenre with cult status amongst nerds. marketing existed amongst those people because we read, as nerds, and bg marketing was extensive. they even mixed the gameplay with a popular genre like rts to bring in outsiders.

it's the same situation, just a different scale. you bioware tards aren't elite or anything and the ie games are far from a sacred cow.

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I recently got around to playing the final fantasy tactics remaster. I generally liked it, but I was surprised by how much extra text they added for this edition, particularly the ending which added a strange amount of ambiguity to a game from nearly 30 years ago.
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>>3992848
The remake?
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>>3992611
For me it's the original Tactics Ogre on the SNES
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>>3995523
Some psp portraits are better, like the redheads.
>>3993305
The mod Ov, too. I played the remake and ov mod for the psp rom. Quite unique experiences.
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>>3995523
For me? Tactics Ogre on the Sega Saturn.
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>>3995652
Nice.

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Discuss the series

Here is my ranking for every 'mainline' game in the series from the 80's and 90's. My taste isn't the usual taste since I'm a gameplay first kinda guy even when it comes to JRPGs.

>MT2
Easily one of the bests RPGs on NES/FC, similar to DQ1->DQ2, the jump from the first game is phenomenal and it set the standards for the series for more than a decade to come. If I have to bring negative points I would say the end game feels a little rushed, there are lot's of areas in the underworld with the same handful of enemies and Lucifer's castle is a disappointment (though it's a bit made up by what comes after on the good ending path).

>...If!
Probably some of the best gameplay in the series. Dungeons are great (for the most part) and it has tons of replay value between the different characters to go through (with Akira's path being totally different it's basically two games in one), the different guardians and a huge choice of demons to use. The game in the series that feels the closest to MT1.
In terms of gameplay it was also the first to bring the back row being unable to use simple physical attcks which brought more tactical play in question and lead to using auto battle less.

>MT1
This was also a huge jump for RPGs on Famicom. Dungeons crawlers on the system went from Deep Dungeon 1/2, very simple games with only 8 floors and 1 vs 1 combat; to an absolutely fuck huge game with a party of 6 and tons of demons to recruit. I also love how unrelenting the game is.

>Soul Hackers

Comment too long. Click here to view the full text.
35 replies and 2 images omitted. Click here to view.
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>>3992741
No and rightfully so. Law is supposed to be the obvious wrong choice where you're siding with the big bad. The idea that they ever intended for all 3 alignments (or even just law and chaos) to be rationally equal to each other is dumb and one of the reasons that games post 3 started sucking in terms of alignment is them having to misrepresent what chaos originally was about to make it equally as bad as Law.
>>
>>3974490
Though very different from mainline SMT they are one of my go-to suggestions for "First SMT game", if someone is particularly masochistic I tell them to play Strange Journey or Soul Hackers.
>>
>>3993459
Is there an SMT game where a free-spirited good guy (obvious chaos rep) and a stick-up-the-ass violent dictator (obvious law rep) get caught up in the overlap of Good=Law and Evil=Chaos and are dragged kicking and screaming to the opposite side?
>>
>>3995662
The law rep in 5 is a bit unexpected I guess.
>>
>>3986839
I'm not denying that Nocturne wasn't nearly as interesting in that regard. The original games and especially 2 have some of the coolest settings ever seen in a jrpg. I just don't think they're fun as games. That's why I don't get the dickriding for disco elysium, its literally just a book even if everything else is good.

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Games cool and all but does it really need to be 3 separate games?
1 reply omitted. Click here to view.
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>>3994777
based trips, but it cannot be helped. Very small areas in the original game were reworked into living worlds. Also the devellopment time isn't rused and we are getting a superior product.
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>>3994835
Bait.
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>>3994777
No. The fact that they separated the game in 3 parts is just for moneymaxxing and it ruins the climax that the OG was able to deliver. To not mention that now leveling the characters is just a fetish, for SE releases cheat menus in order to let the player "enjoy" their retcon story, without even the effort on grinding a little bit.
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>>3994777
Imagine the file size if it was one game.
We don't do the multiple game discs hack anymore anon, most computers couldn't have it downloaded and be able to run chrome at the same time
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>>3994777
I dont think it NEEDED to be like that, but Kitase stated that they wanted it to have graphics like AC so...
Also once you start to think about how to do it, things just pile up. How do you do the world map? all the things that happen in midgar? you can rush it like the OG, you need worldbuilding. Also they wanted to innovate with the combat so theres more manpower there. Keep stacking and you have a series of games.

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Not Elder Scrolls (not because they don't have good games but because I've played them).
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>>3990400
Don't you die in six to like basic bats or something?
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CYBERDELIA MICRO OUT NOW ON STEAM!
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>>3990393
indeed
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>>3990662
What does that have to do with *good* RPGs?
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>>3989441
Every Rune Factory game has had that kind of system. RF1 had only 11 skills, but it was there. I mean whatever will we do without our precious walking, love magic or resist greater seal skills?

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What are some underrated indie JRPG gems? Is there anything you're looking forward to? Discuss below.
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>>3992784
>rpgmaker.net
>better
typical dishonest hyperbole shit channers post
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>>3992784
in the past sure i guess but nowdays if you look enough you are crazy if you still believe this
3 months ago i downloaded several games from that site and all i get is 90% slop the rest ranges from eh to okay
>>
Yall are hilarious I can’t even lie lmao
>>
Facts
>>
Definitely not that project change that name lmao ew

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I got a significant pc upgrade!
I'm wondering if I should go from LE Skyrim to SE. If the headache of trying to manually search and re-download my some 200 mods (if they even exist SE) is worth it?
I'd like to preserve the mod list as much as possible. There are some obscure ones I doubt have SE versions. Will my LE saves be stable if I'm unable to port a few?

Rn I'm trying to see if I can transfer the mods, NMM managed, to Vortex but I think it needs to be done 1 by 1
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>>3986203
Porting between versions is not straight forward, either way, I'd drop LE entirely. SE/AE have so many options available at this point. If I were you, I'd just get AE, install wabbajack and install a new curated modlist. AURORA is good if you just want graphics and bugfixing pic related is my old modlist that used it as base.

I've also personally been using Lorerim recently, since I deleted my own modlist due to how unstable it got and I'm thoroughly enjoying it.
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>>3986287
>install wabbajack
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>>3986218
not OP but 75% of my modlist is random tiddy followers I want to fuck
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>>3986206
Buy skyrim.
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>>3992299
Release ES6 todd you rat bastard

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>Indie RPG
>It's just Chrono Trigger but worse
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>>3993458
“Chrono Trigger but not much worse” is still pretty good, though, if a game can manage that
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>>3993512
table top are for table bottoms
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>>3993462
The only things Sea of Slop emulated from CT were the map based encounters and combo techs. Along w/ hiring Mitsuda for a cameo track (which was pretty mediocre too)
Only nostalgiafags who easily gets FOMO over the newest trendy thing get riled up playing it
>>
>>3994216

Palestine is a fictional country.
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>>3995345
*Israel

JRPG niggas be saying shit like "The battle system is tolerable because it's fast and the fights end quickly."
wow yeah that sounds like a game I wanna play
5 replies omitted. Click here to view.
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>>3993854
I'll never understand people who play JRPGs but hate turn based combat. It's almost as retarded as the people that think everything should be an ARPG.

Just play a different genre. It's fine, it's cool. There's stuff for everyone out there.
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>>3994664
you're implying OP ever gives an honest opinion about anything he does
he's raised on clickbait, all he knows is the dopamine of the click/reply/like
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>>3993854
The only game you posted here with a bad battle system is Dot Hack GU.
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>>3994690
Raidou is not good gameplay wise. One of the few cases where I'll take any sacrificed atmosphere from the remake if it means it's not a horrible chore to play.
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>>3993854
The battle system is AWESOME because it's fast and the fights end quickly.
flashy, satisfying and quick is the key to good combat for the majority of the rpg genre. there are various subgenres if you want slow combat.


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