What's the verdict on the early access?
>>3947865I just don't see it. Zoomerwaffen? Will look it up, but they are just in a constant repeating identity crisis and crave sense of belonging. Something nazis did well. Shame they did so little well.
>>3942711Ah, deprived sex simulator disguised as an AA game.
>>3946616french were never white
>>3947365what is this retard mumbling about
i expect this game will make the rounds on chudtube for being ugly
8 is my favorite when I was a kid (I know, 8 fans know it sucks, but we like the story fuck off)9 was my first (going to play that one next)12 I recently replayed and very much enjoyed but didn't REALLY love itPlaying X Currently, I fogot how fucking TIGHT the design of this game is, I'm not doing broken shit, I'm switching guys in and out every battle. Just did the first Seymore Fight (Where he summons Anima) I legit had trouble with it, had to think formulate a stratagey.I didn't appreciate it when I was a kid, but X's design is SO FREAKING TIGHT, and I get the experience of using every party member, I know people mock 10 for things (most of which are flaws there only because of the limitations of the technology of its time) but damn, this game is so freaking good and I'm having the most fun I've had with a videogame in a whileso FFX? is this slept on?(My PS4 broke and I can't afford a PS5, so I've been going retro this past year, and this is the most fun I've had with a game so far)
>>3951774>FF ended with X.ftfy
>>3916082>I know, 8 fans know it sucksSounds to me like you're whipped, retard.
>>3949945>I can't be the only one who can't be bothered to farm items for customized gear.I'm not near the end of the game yet, but it just doesn't seem worth bothering with until you get equipment you know you're going to stick with, and effects that are really truly useful, which indeed takes the farming of rare items. In general, if you need a piece of equipment with a specific resistance on it, they always seem to be available at nearby shops. FFX has so many fucking shops, yet you rarely need to actually change up equipment to progress.
>>3917062>FFX is one of the most well-designed and balanced turn-based RPGs ever made.If by that you mean "piss-easy and boring as shit" then okay. For 99% of the game, every random random encounter is just about recognizing the same handful of enemy types they throw at you ad nauseum and hitting them with the appropriate elemental weakness/weapon type. But since you can freely swap out any party member at any time, it omits any concept of party composition or character building that would meaningfully tie together such a mechanic. Instead it's just an insulting game of rock-paper-scissors that you have to be a retard to lose.Fuck, Pokemon games might be for babies, but at least they task you with building your team properly to win at rock-paper-scissors. Almost everything in FFX is completely on rails.
>>3916082Fucking everytime I see this thread I get an impulse to replay. I got the battle music playing in my head now.
DEAD RED HOOD is scheduled for release in 2026 https://x.com/toro_yori_ebi/status/2011999924398014529
>>3955837mocky makes a great punching bag
ok i reached queensland. the underwater dlc area is too hard
>>3955837mocky was inoffensive to me. she gave me 50% heal mag and hp soup and i stole her ladel.
>>3955834dodo is so cute
>>3955682enlighten mewas gonna make a counterpoint that mabel references a song from 1993 but then remembered yog can see and knows everything past and future, so
What are the odds this will suck? RDR2 was hot garbage (with great graphics) and GTA Online shows how bland and hollow the series is becoming…
You will play as female characterThere will be no prostitutes800 gigabytes of orange man bad.
send your bot threads to the right board pls
A friend asked me what I thought about grand theft auto 6 at the time and there was something that wasnt sitting right with me. At the time I couldnt read so I didnt understand that barbie's beetle is literally hitler's gas chamber.I must have been feeling weird about talking about grand theft auto 6 cause I bet it will be a huge herding bodies in to gas chambers training simulator. I bet GTA 6 normalizes the gas chamber and I bet the wheel chairs for the future are just as rare as they are in the game's reference simulation.I know that the city planners learned gas chamber dependency from cities sky lines 2 and I imagine that grand theft auto 6 will give the kids brain damage too.It needs a parental advisory sticker on it to let the kids know,"Hey, that is not a car, that's a gas chamber. The gas chambers' exhaust is permanent. You can have fun but just know that it's much better if you only SIMULATED running the 5000 pound gas chamber and that you don't do that in the real world."I feel bad for not being able to explain this to the person at the time.
>>3951538why is this on vrpg?
>>3951538>>>/v/
Is this worth playing or is it shit?
>>3956377Ah right.Also for non psi stuff, I think it's 8 effective int for yngwar translation? and 9 for ferryman philosophy. Also some amount of high int to translate the emails at grey army base, although that's not that important lol. And most importantly persuasion I think to learn about Kokoschka's love life.
>>3956386just do what i did, start with ten int and ten will6 con for fast metabolism and the rest however you likei advice picking polymath at the start and max out stealth for alpha striking whenever needed
>>3956387I'm not the anon playing psi for lore, but damn I forgot polymath is a thing now. That would be pretty good for quad psi. All those tasty points.
>>3956389like the only good thing styg didshame he ruined melee for the vast majority of dex builds and weapon purists
for me, it's specialist
>Mission to clear out enemies and recover important stuff>Arrive at the site, clear out most of the enemies>Break into a room, 3 security personnel and 2 bots holed up>"HEY YOU. YEAH YOU. GET YOUR ASS OVER HERE!">Is this fucker for real? I'm here literally doing his job while he cowers behind locked doors and he thinks he can bark orders at me?>One bullet, he's dead.>The rest of his crew is dead within 5 seconds.>*fantasy begins*>Bring the stuff back to mission giver: "Oh good, you recovered the stuff. Did you happen to run into any of my crew while you were there?">1. "Nope, just corpses." 2. "Yeah, I killed them.">1. "Ah fug, guess we were too late. Thanks again for the stuff." 2. You sunufabish!! <Attacks>>*alternative fantasy path*>Bring stuff back to a smuggler>Other faction realises they're not gonna get their stuff back, start hating me>If I killed their crew, they have enough probable cause to give me shoot to kill statusComment too long. Click here to view the full text.
>>3947520I played the first one, the entire first planet or whatever, and can't believe anyone would play more than that Or give it a score above 6 unless you never played a videogame before, the entire thing felt like a badly structured badly written ad. Pure unfiltered slop
Did obsidian lose people after new vegas? Because i refuse to believe the same people who made NV made this borderlands for kids. Game is so boring that 4 hours in was enough for me
>>3949157Outer Worlds has none of the writers who worked on New Vegas. but it did have Leonard Boyarsky who worked on Fallout, Arcanum, and Bloodlines.
>>3947674>play game in bad faithIt’s time to log off.
>>3947520I was gifted it by a friend and I can confirm it's weird as fuck.I played the first one and thought>cool setting, needs fleshing out>weird scale; very localised stuff but the plot is supposed to span multiple planets-never feels that consequential>very poor enemy variety>"almost good"So in a sequel (which openly stated in the trailer that they're aware of the 1st game's shortcomings and intend to fix them) I expected to see some improvement.>poor enemy variety>cool (same) setting, but also completely different part of space, which is also not fleshed out>weird scale; hyper local missions, but multiple planets>weird as fuck pacing; didn't realise I was near the end of the main quest at all because the entire main story feels like opening stages of a mystery until you're handed the answer suddenlyIt's fucking weird. All the companions are "just okay", 1 or 2 stand out mostly because they don't speak like customer service agents. It somehow feels more rushed than the first game, despite being "better" in every way. Impossible to describe, it's okay I guess
It's Monday once again. What monster collecting or monster raising games have you been playing? What upcoming ones are you looking forward to?
>>3950595The worst ofender is not being able to remove rathalos from the party. Imagine the backlash if digimon time stranger had agumon forced in the party or pokemon required you to have charizard in the party
>>3950960It's kind of baffling they did it for a third time. But without a post-game (yet) Ratha is genuinely stuck there taking a party slot. If they absolutely HAVE to have the forced Rathalos, they could've at least made him take up essentially a non-essential/guest slot like Aegiomon does in Time Stranger.And having finished the story, the super special Rathalos in his game feels especially tacked on and forced given how insanely unimportant it is for like 90% of the game. At least in Stories 2 the story genuinely centered around that super special Rathalos at basically every major plot beat.
>>3950934Thanks, I probably should get mono duals but I enjoy my funny coloured wyverns more
>>3950968Duals from other elements can still improve weaknesses if it's the right one pretty sure.Plus they do get the natural STAB for that element, and can make fishing for battle passives that have other elements as requirements have more benefits by boosting that element too.
Man my Bishaten has been carrying me so hard>fruit spam with sleep spam>get dodge up buff when feral/wyvern gets darkness>they dont ever get to do anythingjust need to find an inflict (L) and SIW (L)+ since he's still stuck with (M), probably a Quick (L) too so he can outspeed any wyvern, might not be the strongest build but it's so fun to see them just get stunlocked
My biggest zoomer culture shock is experiencing how old crpgs heavily discourage bad/low karma runs.Like i understand being evil means short term benefits and long term consequences but quests and rewards being locked, guards and even citizens attacking you on sight, brawls leading into massacres and ridiculously expensive shops.All these factors lead to an unimmersive, never-ending spiral of genocides, i didn't want to roleplay as hitler...For example i decided to do a low karma fallout 1 run, keep in mind i wanted to roleplay as a greedy merc.Went into junktown and sided with gizmo cuz he payed better, a reasonable excuse to be evil right? So i take killian down by stealing his gun and stealing his guard's ammo and smashed his face with my sledgehammer, which was definitely more challenging than taking on gizmo.The guards are hostile which made sense, but the civilians, especially inside gizmo's casino attacked me, couldn't sneak past them which lead into a brawl, which lead into a BIGGER brawl, ending with a town massacre. How the hell is gizmo going to rule and make money in a literal ghost town? It feels like the "evil" playstyles and quests aren't tested properly and generally unsatisfying beyond the murder hobo fantasy.
>be Larian>BG3 early access>all the companions are evil edgy cunts (maybe the wizard is neutral I guess)>players ask where the hell the good companions are>"uhhhhh we uhhhh had to frontload all the evil companions because it was the only way to force players to test them for us, we totally have a full roster of good aligned companions, they just uhhhh go to another high school">shit guys we don't have any good aligned companions what do we do?>I know, we will just rewrite all of them to be bland garbage! then everyone will be happy and buy our game>profit>???
>>3949988>"awh I'm gonna romance Astarion, he's an edgy vampire who thinks so much of himself haha">"why is my boyfriend Astarion so problematic? He's literally pro slavery, please change him.">remove problematic dialogue so people stop complaining
>>3949915Yeah bro, there are millions of shmucks just clamoring to play citizen's arrest with the wanted armed and dangerous outlaw.
>>3947815The actual problem is that lethal combat is the only fail state granted to you more often than not.
You say it's unimmersive but look at the lengths evil has to go to in the real world.Look at what every tech company is going through and actively destroying the rest of the internet by trying to get around the fact that they (as companies) were using their position to try and sexually accost children.
Fuck, here we go again.
test
>>3953961https://4chan.org/banned
>>3952322>>3952289Thanks anons, it seems that's the last post before thread shreks itself.I've swapped ranger lady for fit avian mommy paladin, now I have 3 martials that rekt niggas up close and three mofos that buff/dps from afar.Aloth came to me with his confession, but dayum knife eared motherfucker is so cool in combat I think he and the thotworshipper tip the fights most often.Like I have dozens upon dozens of spells, I rarely ever use all of them, cause ricoschets seem to have the most dps and make my brain tingle with this very quick boom-bop-bop-bop-bop-bop sound, Ive tried to make wall of fire drops, but they are either only good as combat openers (and that requires stealth) or when all martial combatants are tied I may position it carefully to only burn my enemies.Also I've discovered weapon crafting, added some kind of elemental damage to all my dudes.Anyway, thanks everyone, I've received unmatched help and hospitality from you guys, see you in another thread.Cool game, but it starts to wear me down a bit, mostly to insanely long loading screens for something that look like it was made 20 years ago, and backtracking (not in the dungeons though, but cities) so I'll probably wont do every single side quest, since it seems to be packed to the brim with content.
>>3954876It's on page 8, we can do a new thread whenever.I'd say it's worth doing the side-quests. Many don't take long and what you may kill along the way may drop some cool stuff. The bigger, more involved side quests are often worth it for the story, the decisions you can make, and yes also for the loot and reward.What you don't need to do is side quests for companions that you don't want to use. It's actually really cool that they are more about getting to know these characters than physical rewards like great loot. But that also means that you can ignore them if you don't care about them.But I think, it's normal to take a bit of a break. I have been blasting through Act 1, recently finished The White March 1, and I'm at the end of Act 2. All in a relatively short time. Will play less in the coming weeks due to real life stuff and then get addicted again for a couple of weekends.
made a new as this thread was comfy>>3954902
Airship thread. Post favs.
>>3946502The Gigas are man-made, not gods
>>3946498What book is that?
>>3951403>he thinks gods can't be man-madekek
>>3951435part of the official FFV players guide trilogy by NTT publishing. The one in the middle with Faris on the cover, called "basic knowledge". It's essentially just a lore/art book, while the other two are a walkthrough, and an in-depth combat mechanic guide.
>>3947122It was fakeHave you ever actually looked at the photos / read the description of events?
ITS OUT! (On steam),too bad the system reqs prevent me from playing it, the second game was already pushing my old ass laptop, has any of you gotten it yet?
>>3948118They don't have a connected story, and in general the story is not much of a focus, although there is more of it in 3Even if you know nothing about Touhou these are fine games if you like the genre
>>3950806>>3950954Lunatic, yes. Team is baka 4 mostly because i can most easily hit the mdef requirement to not get annihilated in the solo phase and i can use poison to easily deplete the boss hp without needing to eat the really mean counters. I get all the buffs to the Frog girl in the first phase then keep her in the backline for the endphase and nuke the boss but i would need her to trigger all of her stuff which is very much rng dependant AND i would need to get the boss down to nuke range in the first place which i stuggle with very much.If you could give me a general outline on what to do or you used i would be fine.
>>3951126I think Marisa is a huge help in this fight you can use her to quickly bypass phase 1 and do big hits in phase 2. In phase 2 the boss doesn't counter magic attacks, only physical ones. A fully buffed Marisa can hit the boss for like 50% of its HP with a master spark provided he has terror and/or some mind debuffs. Reisen can help with that.
>>3947945>I looked it up and it seems like it's only in Japanese. A shame.Not that guy, but I got curious and looked it up, and there is a translation project as well as an MTL. This is the translation project: https://codeberg.org/ajbrave/ff_infinite_echoes_advance_eng/It's a piece of shit though. For example, the instructions it gives you is NOT what the python script actually wants. It seemingly wants INFINITE_ECHOES_ADVANCE to be both in the folder above the "repository root" and also inside the "repository root", but I'm too lazy to tell the guy he fucked up, because maybe somehow I also fucked up. Except that following his instructions does nothing, but placing INFINITE_ECHOES_ADVANCE in the folder above the repo root results in the plugin script working. It also results in the translation script "working", except it only successfully creates a backup, it doesn't actually translate anything. So I'm assuming the guy fucked up writing the script and he actually wants the game to be in the repo root and also in the folder above the repo root in his script, but I gave up trying to get it to work. Anyway, there is a straight up MTL linked on a blog, so I downloaded that one: https://talking-time.net/index.php?threads/everyone-is-here-lets-play-infinite-echoes-advance.3218/
>>3951466Alright anon, I'll check it out then, thanks
Anyone else played this?I thought the story was pretty good, and the disguise system was pretty cool for the time.
lmaoimagine putting this right on your game's store page. for fuck's sake.
>>3951297That's the sovl rating
>>3951262yes i played it a decade or so ago... You are right the story is a bit confuse at the start but gets a lot better and the disguise system was fun but a bit broken... I bought it as soon it poped on steam because i had such a blast back when i played it during the weekend.
>>3951262Just read the book
>>3951387This takes place after the book iirc
Dungeon crawlers like The Dark Spire look interesting. How do I get into them?
>>3950800Dunning-Kruger retard.
>>3950800Shining In The Darkness and Shining The Holy Ark are the best dungeon crawlers I have played. Etrian is good but lacks a story and atmosphere, though I have only experienced Etrian IV. Persona Q is fantastic, good story, but a little TOO much dialogue back and forth, I wish I could instantly skip all of it sometimes. The mechanics are similar to Etrian, they basically mirrored it. Still though, the Shining titles are the best hands down. The story is simple but effective and the dungeons and gameplay prove challenging. The music is great, the style is great, the games are near perfect.
>>3946107I've played it for some 6 hoursGonzo Might and Magic is correct except its way more linear, ugly and poorly designed.I thought it was going to be focused on monster catching mechanics but that seems to be a side activity
>>3950984It's depressing how forgotten the shining series is.
Interestingly there was one based on Bastard!! of all things.Not too surprising since it started as kind of a manga version of Wizardry IV. They came out the same year so it may be just a coincidence
It's just okay. But it could've been better.
>>3948094>It's just okay. But it could've been better.Your thread?
>>3948094This class is only proof of Blizzard being creatively bankrupt and nostalgiabaiting because they have no faith in being able to produce something actually new of value
>>3949302I think they were just testing the waters to see reception and hoping to earn some money in the interim while they work on new projects or DLCs. Content takes longer today to produce, more code, more things to juggle, so they need more time.I didn't try it yet but I will once it hits 50% off or more. Warlock looks chill to play, and is something different. I like all the classes to be honest, and Diablo II is still my favorite. I never tried Diablo IV more than 10 minutes and probably never will, it just seems like it was lacking something. If somebody gifted it to me then sure I would play through ONCE to see the campaign, but outside of that I have no interest.OP - what made it just okay? Which things do you think could have been better? Elaborate. You clearly wanted to seed a discussion, now I'm watering it, so help it bear fruit by expounding on your reasoning. Please and thanks.
way too much for just a class and some QOL improvements. will wait for sale. also pissed that I got it on shitty blizz platform and then they release it on steam later
how the hell do you guys handle this level of tedium? >slow walkspeed>switching between command / clicking mods constantly>slow combat>non instant worldmap movement>difficulty stemming from knowledge based trial and error in stead of strategy and or tacticswhat am I missing?
>>3950997I don't care what the masses do. People called "Fallout 3" a great game ever since the game came out.
>>3950998OK buddy, hope your chosen style of communication works out for ya
>>3950998Nobody cares, faglord.
>>3950994>This except you're cringe for calling it Fallout 1. It's Fallout. End of line.It's called Fallout 1 in order to distinguish the game from the franchise itself. This naming convention isn't unique to Fallout
>>3927625T. Solid snakeIt is clearly refering that while the way people kill themselves changes, the reason why people kill each other doesn't. Mostly greed, hate, ego, autismo, you know it.