What did they mean by this?
>>3907146ESLs fucking love unnecessary punctuation because they treat the english language as overly formalized, while CHADmac McCarthy thinks you're retarded.
>>3907173Yes yes, we get that you're an insecure ESL that mistakenly believes he passes for a native speaker.
>>3907173They don't think about you at all.
>>3907194So you choose being retarded over being a jeet. In some ways that's respectable.>>3907195>They don't thinkYes, I agree.
>>3907207Adorable. You're discovering that you can change the meaning of a sentence by changing the words in it. That's progress, I guess. Next thing you know, you'll be making tools and weapons out of bronze, and hopefully soon you'll learn about soap.
Any other rpg's where you can visit a brothel?
>>3898415It's exceedingly common even.Now that i think about it's kind of nonsensical how common "mixed" brothels are in RPGs because they want to give an option for female characters to bang.
>>3905549Yeah that's the real thing that's a little confusing. Nevermind the rarity of male prostitutes, but men and women have different taste in what places they feel comfortable going.A woman of any repute would avoid the districts brothels would commonly be in to avoid being associated with whores.
>>3906024>A woman of any repute would avoid the districts brothels would commonly be in to avoid being associated with whores.Gee, way to not be a sex-positive male feminist, anon. Being a sex worker is a perfectly valid and respectable career choice. It's empowering.
>>3906030That's why we're playing a fantasy game, chuddy, we're being empowered by experiencing how oppressed we aren't. =)
>>3898416boy have i got stories about that place
By far one of the worst ff games:-Combat system would be decent fi you didn't need to spend 20+ hours to unlock everything and actually get to do something. And by that point only the super secret bosses pose any challenge.-Story is just outright bad.It doesn't have the batshit stupidity of 8 or the typical ff story of other entries. It is just stupid.-World exploration is nonexistent for 15+ hours.It just sucks and the resident ff13 schizo is gonna keep making these threads.
>>3904390I actually 9 is bad because the story is lame after disc 1 and the combat is the slowest and most boring in the series.
>>3906905>slowestTrue.>boring I don't see how it is any different then 7?>story is lame after disc 1So like every other ff?
>>3906912The slowness feeds into how boring it is. & is less boring because everything moves faster. >So like every other ff?I'd argue 9 has by far the biggest fall off. Yeah it was one of the best openings in the franchise, but that hurts it when it has the worst final act of the ps1 titles, which is saying something when all of their final acts fall off.
>>3903146The right to play 13-2 after it and listen to the tomato heavy metal song.
You could have saved her
Why do crawlers never drop their fucking stingers? It's always some bullshit like>walk into random cave tile >6 death stalkers camping the entrance>kill them all with flashbangs and nets>no stingers as reward
>>3909874it's pure RNG I've done 6 death stalkers for 5 stingers
>when the 30 bear traps isn't enough for beast and you have to go for 45STYGGER
>>3909874>kill 20+ bots throughout my travels>1 license plateThis is why oddity xp will always be garbage
>>3909942>get all license plates from the random mini dungeon with the bot formations where you don't even need to fight them>self-consciousness module from elwood's basementit just works
Anyone here played MTG Forge Adventure? I had a lot of fun putting together a vampire deck but eventually dropped because every boss fight being a "best 2 out of 3" match is such a massive slog when they all start with like 60 health.
>>3906228I decided to revisit it, now in the settings you can select different worlds, one of which is Shandalar Old Border which is much closer to the original and it only contains sets up to Scourge (2003)
>>3906302Dope and that's entirely on me for being retarded, I assumed the world setting was just the RNG for the map design (old border being the literal borders of the map). Crazy someone else had to make the mod. Reminds me of the StS mod that lets you draft your starter deck and you have to deselect 50+ fan expansions if you want to simply use vanilla cards.
>>3905992You can cleanse the ashes when I'm done goblinating the place.
>>3906355yeah the name is confusing, but it's actually refering to the redesign of the borders around the cards in 2003
I wish Gorge Adventure had the atmosphere andvart style of Shandalar because it is the objectively better game overall. Shandalar is so fucking obnoxious with its jank ass controls and incessant encounter rate that it will make you hate playing Magic.
I just picked this game up because I saw there was a DLC for Sakuna and I love the rice goddess loli. Is it any good? I've only played RF4 and I loved it a lot, spent 100+ hours in it. Also general RF thread.
>>3906812thanks man
>>3906812how do i know which characters are needed for town events? is it even possible to marry Amber before freeing leo?
>>3906865You just need to clear the 2 events for her, introducing amber watson and gratitiude. There's no progression gate other than that, as opposed to i think dolce who needs act2 started iirc
>>3907016does gratitude needs leo?
>>3907054Gratitude Amber, Illuminata, Forte, KielSure doesnt look like it
What are the best story decisions BH can make? Darksider or Lightsider? Is it better to become a Mandalorian after Act 1, or is one better off reject Mandalore's offer? Should the player kill Torian's father on Taris or capture him? And idk which is the best move to select of all 5 choices given at the end of Act 3:>kill Supreme Chancellor after he pardons you of your $10 million credit bounty>kill Supreme Chancellor BEFORE he pardons you of your $10 million credit bounty>capture Supreme Chancellor after he pardons you of your $10 million credit bounty>capture Supreme Chancellor BEFORE he pardons you of your $10 million credit bounty>betray Darth Tormen by joining forces with Supreme Chancellor Dorian JanarusWhich are the best crew skills and which is the "master race" choice for BH? At launch BH could only be Human, Cyborg, Chiss, Zabrak or Rattaki. Nowadays BH can be any playable race via play2win. So I'd estimate the best choice would be male Cyborg or Miraluka. Sadly only humans can be Cyborgs so you can't play Cyborg Chiss, Twi'lekian Cyborgs or etcKotor 3's BH is based. His ship would BTFO then Ebon Hawk. Perhaps the most powerful non-Force sensitive being in all of SW. He kills more Jedi/Sith in an average month than most professionals manage to kill in an average lifetime. Certainly more than 10 times as many Jedi kills than Atton Rand can claim. He even killed Jedi Master Kellian Jarro (who once killed over 100 Mandalorians with a single Force push to put the powerlevels in perspective) and nuked his Republic Dreadnaught! Too bad the DLCs were such a disaster especially for non-Jedi/non-Sith classes. In theory the DLC may have been less gay if Trooper/Agent/Smuggler/Bounty Hunter become a Jedi/Sith after completing Act 3. guess you just cant do that bc muh MMO balancing bshttps://www.youtube.com/watch?v=pukq8Xe3KV4https://www.youtube.com/watch?v=aFz75A9ClxgComment too long. Click here to view the full text.
Bounty Hunters & Smugglers are a really dope aspect of the setting, the Space Western element really grounds the Space Opera part that would otherwise get stale from the stakes always being so high.I take it SWTOR is basically dead story wise after they became so invested in a surprise third faction.
>>3901740>Bounty Hunters & Smugglers are a really dope aspect of the settingHell yeah but don't forget even Bounty Hunters, Elite Republic Troopers, Imperial Intelligence Agents and Smugglers use the Force too. For one thing just like the 4 Tortanic Force user classes (Jedi Knight, Jedi Consular, Sith Slave, Sith Warlord) Bounty Hunters & Smugglers etc suffer ugly "Darkside Corruption" facial features if they get collect enough Darksider points via evil dialogue choices. Additionally at launch Smugglers, Republic Troopers, Imperial Agents and Bounty Hunters could weaponize Force Pushes/Force Chokes/Force Slams/Sith Lighting attacks even at Level 1 on their 1st Planets Nal Hutta & Ord Mantell at Launch (3643 BBY) on December 20th 2011. But this required completing all 4 Story Episodes of Jedi Knight/Sith Warrior/Jedi Consular/Sith Slave class to Level 60 Ending to unlock the moves. Meaning at launch 99% of players running a BH or Smuggler don't have access to 4 AWESOME Force attacks!>SW Space Western element really grounds the Space OperaSW defines the Space Western/Space Opera crossover genre>I take it SWTOR is basically dead story wiseYes and no. All 4 story Episodes for all 8 classes are Golden, intended to be solo'd despite the RPG being an "MMORPG" in name. NEVER play any story DLC! The story DLCs in SWTOR are all a damn disgrace! I can recommend the recruitable HK51&Treek follower DLCs. Treek is based! Shes a rare near-Ewok sub-species native to Dathomir instead of Endor. Endor-breed Ewoks rarely live past age 150 whereas Treekiee the DLC recruitable Dathomirian-breed Ewok is over 3000 years. Obsessed with fighting/hunting/killing/justice, can be equipped with blaster pistols or blaster rifles, very cute, considers herself incredibly sexy for her species but sadly can not but romanced. very eager to leave her Homeworld venturing to the Stars exploring the Wanderhome Galaexy slaying Epic Foes! As based as Treek is I say Hk-51 is twice as fucking based!!!
>>3889239Anon lemme just say that I appreciate the passion you put into making this thread. You probably won't get that many replies because it's not shill content but eh I hope ppl reply.>Best endingAFAIK none of those endings reflect much in-game which is understandable but I'd have liked to have references like the Spy endingsYou could clear the bounty to boost your *independent* reputation or keep it for infamy.Shipping Janarus to Tormen is kind of the worst thing you could do in the OG BH story ... if what you learn of Tormen is true. And if it is true, it makes sense to remove Tormen in the same way you can help Quinn remove the insane moffquite literally "for the Empire's sake". If anyone cries about it, they can file a report to your railgun.>>3889266while I don't disagree with you, there is an entire motif about force-users undersestimating normies + considering the shit the "non-force users" pull off in SWTOR, they are likely just undiscovered sensitives>>3889442even if that's the case, they still had to portray their """enemies""" as cartoonishly evil which they wouldn't need to if it was true. Says quite a lot when rich fucks cannot do the real thing so they need a simulacrum to cope
>>3891878afaik Agent gets (almost) killed when upsetting Jadus and in-game you need to get a medical probe to rezz, and there's plenty of times in the game where a non-Jedi or Sith lose the easy option of SPEECH 100 or get humbled (like when you insult the dread masters)>>3899318Agent and Consular have the single best options to utterly ruin their own factions, by far and with no competition>bombs Dromund Kaas, the literal or proverbial capital of the SE, killing off perhaps dozens of Sith, their apprentices, genuinely loyal subjects and causing a logistical nightmareall to "keep up your disguise" on Jadus's ship for a little longerand>explicitly kill off hundreds of Jedi MASTERS, and that's when they were unsure of the casualties + republic wide panicall because you couldn't be assed to perform the gay ritual to banish a ghost
>>3903470>explicitly kill off hundreds of Jedi MASTERSThere has never been a point in Galactic History with 100s of Jedi Masters existing at the same moment. you're thinking of Jedi Knights
Fratley is such a lucky guy.
>>3907007
Retro style MMO with sovl.
gonna hop on for a quick sec too see if its any good
everyone is this thread is either really fucking miserable or spending hours on this
>>3899837>Retro style MMO with sovl.Sounds awful.Also, it's spelled soul, shitskin.
>sounds awful
I've never understood the "recreate an existing game but worse" intent when creating an indie game.This is just Runescape but worse. Why invest time into something so clearly aping off Runescape, when RS provides a better experience?
Damn this game requires a lot of level grinding...
>>3904581I'm playing 2 for the first time (never played 1) and it doesn't feel too grindy. Or rather, I don't feel like I need to go out of my way to grind, the encounter rate makes it grindy enough. Whoever decided sprinting should raise the encounter rate needs to be throttled.>>3904896I'm enjoying the gameplay a ton but Christ, the 1st chapters have some of worst written dialogue I've ever heard. The cutscenes are longer than they need to be with characters just standing around talking at each with the most awkwardly phrased "you should know this already" dialogue I've ever heard>oh Partitio, it's awful that there was a loophole in our contract allowing the landowners to buy back our town and make everyone work very hard while leaving them poor because the landowners take all the profit and also silver is worth less now! And I am also sick because these events made me work so hard that I became ill!>I just felt the need to remind you of this despite you being here to witness literally everything I've mentioned!>a scene of static dialogue is the best way to convey this informationI've only played a couple of chapter 2s, but from what I've seen they and all the side quests are significantly better. No idea what possessed them to put the worst writing at the start.Also, not being able to swap out your first character is the most stupid party decision I've ever seen in a JRPG.
>>3905037In FFT it doesn't bother me at all in fact the expanded roster size is by far the most significant change made for the WOTL PSP port of the game. There's always fun to be had with a custom party and a random battle.
>>3905791Have you ever played old school jrpgs? A lot of them back in the day would make the MC fixed. Megaten still does this in most of their games too.
>>3905729Maybe that's that I should have done. I have been trying to keep all eight characters at the same level and it is very frustrating.
>>3906312I've played party based RPGs with fixed protagonists before. I don't have a problem with fixed protagonists as a concept, I just think it makes no sense for this game specifically. Your first character isn't actually the "main" character, the plot doesn't revolve around them, you don't get unique content by for them, and their story is of equal weight with the other 7. Mechanically, it creates tedium with team switching/exploration because with a fixed character you can accidentally create parties with too much path action overlap.There's absolutely zero reason to force a locked-in "protagonist" in a game like this. I'd argue it's antithetical to the point of having 8 stories you can do in any order. I'm still really enjoying the game, but this + all the non-crossover stories being written as if the characters are completely alone (why write like that when the game is about a group travelling together?) are bizarre creative decisions.
Any Persona love on /vrpg/ ? seems you mostly like Todd Howard's classics.
>>3904573Ryuji at least has "I'm a big dumb retard", but Star and Chariot in 3 are just nothing.
>>3904574>>3904567Chariot in 3 is funny because the best way to progress it is to help the guy be a fucking retard and encourage him to permanently injure his leg
>>3904538>>3904567Nah fat fuck is halfway decent, he's filled with insecurity over his brother's death and has a bad run-in with a cult. Even that's more interesting than Bebe the unironic weeb.
>>3900350I made a Persona like RPG for the GBA.
>>3902861AGP fueled post
Why are the old Personas (1 and 2) such niche shit? Not fun enough?
>>3890576not to respond to a month-old post but jesus christ dude the fucking psp version is so sanded-down and safe compared to the batshit insanity of the ps1 original having all the crazy screaming and laughing and monster sounds in it. that makes you feel like you're actually in the middle of a disaster area with people running around screaming and getting attacked. way more atmospheric and interesting. the psp one isn't BAD but it's too safe
>>3903244Proving the point.
>>3903482The point that you're ranting about literally nothing, yes.
>>3903685>t. retard in question
>>3876018there's almost always going to be an inherent level of autism at play if you're translating anything niche that's also related to otaku culture (video games, manga, etc.). it's inevitable that at least every now and again a fan-led translation project will go awry to some extent
>wake up in goodsprings>”i dont want to set the world on fire” plays on the radio>sunny smiles gives you grenades and a machine gun>dogmeat shows up outside the saloon for no fucking reason>deathclaws are only in quarry junction so you can just beeline straight to vegas>powder gangers are feral raiders in every abandoned building>nipton has an undetonated nuke in the middle of it for some reason>mr house walks around in an android body>benny has his own faction trying to take over the hoover dam>NCR gives you power armor>legion is unjoinable>arcade gannon is now BoS instead of enclave>BoS show up at the battle of hoover dam and your only option is to let them winBravo Todd
>>3905494The sources say.
>>3905480So New Vegas but actually good this time?
>>3905480What would happen if pic related was released today?
>>3905494It was revealed to me in a dream.
>>3905480>no ammo types>perks every level>mr house is literally just a standard robobrain NPC with [Legemdary] next to his name>he drops random leveled loot from the generic raider loot table>survival skill removed because "no one ever used it">hardcore mode is DLC>dialogue options are replaced by yes, yes (nice), yes (sarcastic), no (but yes later) FO4 style dialogue wheelalso>its claimed
Hammerfell(Will not spoil any story details, for now, I know very little as of now.)Bad news first: IF all goes well – Late 2028.Protagonist is a prisoner, implied to be a pirate, on a small prison island near the city of Sentinel. He wakes up during a riot, leaves the island on a boat impersonating a messenger. Arrives by boat at the port of Sentinel at dusk.(big world reveal moment) This is where the tutorial area ends and the game begins.Cities and villages are open. And now to drop a bomb: Most of the small buildings are open. Locked behind load screens are big buildings like palaces, keeps, guild halls, inns etc... This is ongoing work and It's keeping a lot of people awake at night. Massive engine work to make this function. City of Sentinel is 3x the size of Akila City from Starfield but not as dense. As I understand, some space is needed between the open buildings for proper loading and unloading of assets. Level design will help mitigate this as well as other small details like door opening animations. This created numerous issues and one of them is believe it or not... Windows. While inside small buildings you should be able to look through the window, but when you are on the outside from x distance you should be able to see inside, which is a problem and created a lot of discussions and testing about how far should you be from a house too look inside and this also affects the distance of which the assets start to load... and what specific asset type should load. When you come close to a big building with a loading screen you cannot see inside as the asset load is too big and when you are inside what happens when looking through windows?, as the outside world needs to be unloaded. In the end frosted glass is used, in some cases transparent and for buildings with a load screen a parallax interior/exterior is added. Windows cannot be opened, lockpicking windows was considered.
>>3903216t. literal basement-dweller
2028 seems crazy i was expecting way later
>>3903160
>>3905854My ChatGPT leak gave me dynamic sandstorms in desert biomes that bury or reveal new entrances to dungeons and a variety of mounts, each with their own unique skill tree.
>>3906828If they bring back Athletics or adjacent they really should add a Riding skill as well since I avoided horses in Oblivion due to not gaining a skill while riding.
https://patchy-illusion-team.itch.io/legend-of-doorTobira no Densetsu's translation is out
>>3891527>There is a lesbianthanks, ruined
>>3891527>There is a lesbianthanks, picked
>>3901871>>3903784>"kamige">thread has to be propped up by someone posting irrelevant nonsense whenever it reaches page 10lmao nice fucking "god game"
>>3894334>But most of the "innovative" mechanics are honestly negative additions to the game and just add tedium or constant menu-ing to what would have otherwise flowed really well. The mapping is very amateur too.Yeah, stuff like switching between exploration items like the hammer and lantern is a pain. I'd rather not have them at all over the tedium they introduce. There's no reason not to have all of them active at all times once you find them. And the system for talking to certain NPCs about specific topics is just dreadful. It's too bad because the characters and story are pretty good so far.
thanks I have to try this