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Is ever implied that this bitch cucks the protagonist? Fatlus wouldn't do that... right?
38 replies and 2 images omitted. Click here to view.
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>>3594326
Okay. The man in your picture is Kamoshida, and he is the PE teacher at Ann's school and coach of the volleyball team, who he treated poorly. Ann's best friend is on the team, and Kamoshida extorted Ann into a relationship by saying he would cut her friend from the team if she didn't. Ann agreed to it, but loathes herself for it, and refuses to be physically intimate with him.

The Ann and Kamoshida in this picture aren't the real ones, though. This is Kamoshida's Shadow, a personification of all the negative aspects of his soul, and the Ruler of his Mind Palace. The Ann here is Kamoshida's mental image of Ann - a flirty bimbo who can't say no to him.
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>>3610146
Because none of them can attract a woman in real life, they have to convince themselves that fictional women would never touch anyone but their self-inserts

It's nuts, but you have to understand. For them, the screen is reality. The real world is the illusion
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>>3610146
They are genuinely, unironically and unequivocally fucking stupid. Without exception every single zoomer I've spoken to both online and in real life has been as thick as pig shit. They're like a different species. I'm genuinely astounded by how utterly retarded they are.
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>>3590035
>it's NTR because... she was in a relationship before she even met you!
do coomers really
>>
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nothing wrong with seethetorare

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So, you just traverse the dungeons pushing Attack, Attack, Attack on repeat and everything in your path dies. Does it get better? I just reached the Umbra Towers and I'll keep playing this shit only because I paid for it and the story is interesting. There are so many convoluted mechanics and party arrangements possible that are completely useless in the end, even for bosses (using mana to triple-increase the attack generates ridiculous amounts of damage. Yes, I bought the petition to make the difficulty harder in the previous map, but didn't feel any change. The troll caves could be cool to explore, but the trolls walk a predetermined path and you can simply choose to avoid them. Is Galleria any better than this?
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>>3610887
Being rewarded for trivial, mindless busywork is bad design.
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>>3611132
NTA but I'd never thought I'd see someone argue that drawing a map would be a "trivial" activity. Get some perspective.
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>>3611200
It's not trivial in terms of effort but there is no difficulty or skill to it barring exceptions like classic Wizardry's tricks and EO3's cyclopean haunt.
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>>3611820
While it's not all that difficult, it does boost the feeling of exploration, to manually paint your own map, instead of putting it on auto. And everyone makes mistakes in mapping some times, whether it's a wrongly placed wall or something else, which does help with getting lost some times. But yes, it shines mostly in areas with tricks like turn tiles, hidden teleports(ones you don't notice happening) and radar kill zones. Honestly, I do wish EO didn't provide the "You are here" dot constantly, and instead had high mana cost skills/single use items, that allow you to see it momentarily. And a compass that shows facing directions. Then you could also have zones that disrupt the compass. It would greatly improve the exploration aspect, and it is one of the biggest reasons I liked cyclopean haunt. Other than that, manual mapping is also great in the sense, that you don't have to walk through every tile, and can instead paint in everything you see around you, so once you get used to it, it's actually faster to map things yourself, compared to relying purely on auto map.
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>>3611874
>Honestly, I do wish EO didn't provide the "You are here" dot constantly.
Me too, you should have to meet some condition before you get that, at least in certain dungeons. As is the mapping is just extra effort with no difficulty. I always turn on full auto mapping in modern EO even though I liked doing it myself in stratum 5 and 6 in EOIII.

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I'm lost. where the fuck do i go after getting the royal key.
also where is the steel key???
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> >>3596669
Some kind of error! Try again later? ID: A:FF:FFFFFF
Link not working or im retarded
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>>3613388
Catbox takes a shit almost as often as it works.
https://mega.nz/folder/ID02QSxY#MrevCBGniqEqKEKcLzNCCQ
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Well, congrats on hitting the bump limit. I am now making the Equipment Data Compendium available for the first time. Now, you no longer need to deal with translating out the JP wiki's info page.
This is mostly aimed at players who have cleared the game at least once - If you're still doing your first run, it's recommended that you experiment and try to work things out yourself before reaching for this kind of information.
https://vrpghonyakubu.neocities.org/enchantfarm-equipment-data
More stuff may be forthcoming/in the works, but for now, this is probably the most useful to players doing repeat runs who are sick of not remembering what makes what.
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>>3613974
Good work, bro.
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>>3613974
Very nice!
>Dragon God
Just what I needed to beat the Dragon Emperor. I knew there would be some broken item that made the fight easy but I never would have considered dismantling my spider shield.

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I'm fixing to do a playthrough of the remaster on my Switch and I'd like to hear some opinions on which grid to use.

I've never actually even finished this game - gave up on the boss in Zanarkand where you have to reposition your people around on those glyphs when I played on PS2 back in the day. I do want to leave the door open for monster arena shit and endgame bosses if I ever decide to push that far, but don't exactly think I want to statmax all the way.

So all things considered, which grid do you suggest I roll with? Thanks for your considerations.
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>>3607639
If you plan to max out and optimise stat upgrades use the standard board, it has more nodes.
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>>3607639
I put three hours into the game, but I misunderstood the mechanic where you switch out party members. (I thought that the downed members could be switched out for one still up) and got a game over, setting me back forty minutes, so I stopped playing.
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>>3610463
Kek made me laugh
>but I misunderstood the mechanic
>>
I never understood the point of expert grid, it completely changes the balance of the game for no good reason
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>>3610875
This honestly, it's somehow a bit worse than standard so i never found any use for it.

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>Ah shit here we go again
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>>3611084
crpgs arent for you
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>>3611321
>pp so small that big dick moves are an unthinkable alien concept for him
Now that's sad, even for UR discordtroon standards.
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>>3611345
can't hear you through the filter, anon
you'll have to cry louder
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>>3611345
If you wanted kills with a flair prob use MT to literally explode dudes in 2 flavors. Unless of course your to bitch made to survive point blank destabilization you'll just use shattering
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>>3611376
>can't hear you through the filter
I know. Size issue.

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What the goddamn?!
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>>3600916
posts like this make me wish for a nuclear winter
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>>3607992
for me it's patrolling the mohave
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>>3600914
give me the fucking suit
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>>3600914
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>game has Thieves guild
Every fucking time
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>>3594056
Being bugged about adventurers guild has always bugged me.
>Have world where it is a common occurrence and necessity to have small-man free parties raid underground crypts and exterminate monster squads with a unique combination of magic, sword, and trap management
>This world for some reason would NOT have an organization where the people who need these skills and the people who have them could meet easily.
???
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>>3592193
>Fighters guild
>You don't actually fight but you just extort money
>Mages guild
>You don't actually have to learn any spells and just be everyone's errand boy
>Thieves guild
>Seemingly no one cares as you clean out an entire government building
Very cool.
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>>3611191
Some sort of… pathfinders guild?
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>>3611221
Different name, same concept.
>>
LETS have a little bumperino

>int 9
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>>3611239
>can't fuck the retarded barbarian
>can't fuck the shortstack bard
>can't fuck the stanky undead puss
What's even the point!
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>>3611456
>even though the scar is tiny
Not having her face almost cleaved in half but instead left with an unnoticeable scar actually fits her character better as she is written.
>>
>>3611566
>retarded
She's smarter than Valerie and as smart as Kalikke and Tristian
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>>3611566
Best I can do is marrying a nymph and making her your queen
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>>3605699
Beautiful women don't need int.

Which RPG would you like to see remade the most and why?

For me, it's Septerra Core. Not because it's one of my favorite RPGs, but because it's one of the few "JRPGs" that I like. It provides the perfect template (the universe, the story, the character archetypes), all it needs is faster combat, less trash combat, no respawning enemies/grinding, better level design and most importantly, delivery on the original goals that the developers wanted to implement (nonlinear story, ability to get involved in the politics of the "Shells", etc.). And then just sprinkle in more characters, perhaps 3 new characters, and make all the characters moves a bit more interesting, give them alternate moves worth using and more out of combat usage (like the wrench chick you could use o bait horny males into giving you free stuff, etc).
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>>3587066
I don't want remakes. I want new games that carry the level of creativity, charm, and charisma of classics.
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>>3609573
you axin too much
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>>3609573
Step 1: acquire total amnesia so that you forget EVER playing a video game in your whole life or gamergate
Step 2: play video game
Step 3: bro it's the best thing ever
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>>3609595
Gamersgate LOST
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>>3608774
I never played any ultima game but I heard they have better roleplaying than every single 2000s game

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When are we going to accept and admit using the term "shovelware" for JRPGs in general? I know Kemco games already have that reputation, but what about AA titles from known sources?
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Did the 3DS game ever get TL'd
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>>3611437
the shittiest jrpg gameplay is better than the literal dnd/pf slop that passes for "combat" in wrpgs LOL i'd play neptunia for 8000 hours before doing a single battle in fucking pst
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>>3611548
Who even made Xeno? I like the DS games
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>>3611550
Last time their discord invite worked(like a year ago?), spics still didn't found anyone to finish their translation (they lost one that did 3 and 2r due to some discord drama)
It's almost certainly dead but i can't check for sure
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>>3611552
Same devs as 3, 2r and 4

>Is the toughest opponent in the game
>Bosses around a higher-ranking and higher CR Devil who is somehow also statistically weaker than him even in pure HP
>Has a bunch of abilities he's not supposed to have
>Enlists several people and goes around dabbling almost openly in machinations of multiverse-changing consequences without the knowledge or snooping of LITERALLY anyone else in the Nine Hells - Not the endless fiendish spies and monitors, not the Archdevils and Mephistopheles, not even Asmodeus himself

Excuse me, but how the fuck does a goddamn CAMBION have so much power and leeway? Only D&D players will be able to appreciate the absurdity of what's happening here, but seriously, this some Ultroloth-tier ( Look it up, normie ) shit at the very least.

It's just so he can serve as bad-boy tingle magnet for the female audience, isn't it? Or because the VA's ability to convey expressions on a humanoid face in motion capture is that much more important than the lore - and not just for lore's sake, but much cooler lore with extremely powerful devil types who would be the first to pull off something like this. Or is it both?
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>>3608756
Nta but that's such an easy fix, I literally thought of a conversation in the time it took me reading your post and getting my bagel out of the toaster
>Deal, do it
>Alright then, one tadpole gon....well, this is interesting
>What? Is it gone?
>Well mortal I have good news and bad news. The good news is you're off the hook with the terms of our contract. The bad news is, that little worm is more stubborn than I thought, removing it is suprisingly beyond even my powers.
>But we had a deal!
>And I cannot fulfill the terms of our deal, therefore you are exempt from payment. Good luck mortal, with what little time you have left.
See, it's that easy, I did it in 5 minutes. And in a game where you don't have EVERY line voiced, it could easily be modded in.
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>>3603552
>Is the toughest opponent in the game
>low wisdom
>tough
No. I cast either hold person or hold monster with my bard, and literally all my melee fighters get crits with every hit. very easy
>>
>>3610933
Shouldn't a devil have high wis?
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>>3603552
Levels were a mistake.
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>>3603613
>>3605297
But you can make a character as strong as you like. There are just obvious consequences. This is strength for a joke, just a silly goof, classic Larian.

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Alright, tell me an instance where the defending action was actually useful in a RPG.

All it does it eat up a turn, and maybe in some RPGS it boosts defense. You could heal or do some other shit with it by then.
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>>3608712
In Dragon Quest 2 turn order is essentially random because of the extreme variance and you can get into battles with up to 8 enemies at a time. Early on you can very easily have your weak characters get wiped in one turn if you aren't defending. I basically strictly defended with the princess until she was like level 12 and even after that she spent most of the time defending or using the strength shield to heal.
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>>3608712
False Skies gives you MP back when you defend.
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>>3611095
Spirit was useful in Legend of Legaia because your next attack would have a longer combo bar. I think it restored some resource too?
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>>3608712
In BOF Dragon Quarter other than reducing damage defending makes your AP unused so you can have more in your next turn, useful if you want to do a massive beatdown.
>>
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>>3611573
>forgot to unequip that stealing shield?
>heh... nothing personnel...

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It's Jelaal and sensei...
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>>3603750
>>3605477
Saga 1 and 2 were always good.
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>>3603750
I wish this didn’t have the Trials of Mana art style. It just looks really generic at this point. Why couldn’t they make it in the style of Saga Frontier 2 instead.
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>>3605866
Some of the characters do look generic yeah but I think the actual implementation of the graphics look nice and even better in motion. Hopefully this does well enough to warrant a future title like this that's closer to Kobayashi's art.
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>>3603750
wtf 4chuds you told me this game doesn't have new content
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>>3611317
Every SaGa rerelease and remake has had new content every single time it happened.

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I struggle to resist the instinct to run through the whole dialogue tree with every single NPC I find, and this dynamic almost ruins RPGs for me. I burn out on interest in all of these stories so fast when there are 10 of them every time I get to a new location, and it really breaks the immersion because you'd have to be insane to act like this in real life. Unfortunately, you are essentially penalized for not doing this in every RPG I have ever played.

At best, you can maybe get away with ignoring some people but there is certainly no incentive to utilize real life common sense and not bother everyone you meet. At worst, you miss huge parts of the game and cheat yourself out of lots of opportunities for character growth.

Pic related is not particularly bad about this, all things considered, but my mood still gets totally ruined when I find a room full of new NPCs and I have to decide whether I have the patience to sit through whatever answers each of them have to the five default questions your character asks everyone.

What is your personal philosophy about this? I'm struggling to find a balance between not missing out on the game and not wasting my time and attention span on filler.
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Weird. I wish I had the patience to do this kind of thing. Been gaming so long I get tired of the repetition.
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>>3602654
>real life common sense
real life common sense would have you stay in your home town and get a job; throw that shit out the window if you want to do something special

anyway, most games dont require you to do EVERYTHING to be plenty strong enough to beat the game
but yes, I find it annoying too, and I often procrastinate it until im in the mood
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>>3608057
Fair points.
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>>3602654
Funnily enough, the only three games where nameless NPCs could have unique conversations were:
>Baldur's Gate II
>Arcanum
>Planescape: Torment

My favourite one is in Torment, where one of the nameless female NPCs in the Slums can recognise you as her father, who went missing decades ago.

That's it. No other RPGs repeat that.
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>>3602875
One thing that could be done is not taking away player control in unimportant conversations. As in just talk to an NPC and they say their piece, but you can still move and walk away. Though this only saves a handful of seconds per NPC and probably a button press, that can add up to several hours over a long game.

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So now that the toolkit has been unlocked, it's technically possible to create cusom campaigns. What will come of this, if anything? Remakes of old games? Granted it'd take a shitload of work, so i'm not expecting anything anytime soon, seeing as it was released yesterday, but it sure would be cool to see some nwn modules remade with this.
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>>3611027
That's accounting for the capabilities that people managed to unlock by flipping some boolean value with a hex editor?
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>>3611419
>And yet it's equally titillating.
I mean yeah, you have to have something broken in your brain to find uncanny valley 3D models titillating. BG3 is still on a different level than Mass Effect and trying to deny that just makes you look contrarian.
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>>3611433
The point is that none of it is pornographic. Can you not read?
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>>3611440
It may not legally be pornography but it's disingenuous to say it's not more out there than Skinemax.
>>
>>3611450
It shows how big of a waste it is to model genitals and such when your game is no more titillating than Bioslop. All that effort is for naught in a world of immediate access to hardcore pornography of any type.


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