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The pathfinder series is a kino vrpg of the highest order. And I've never pretended otherwise. We all know all good things come in three !
So, when will Owlcat deliver a third game?
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>>3928147
>>3928704
You must have missed the backlash to the OGL situation. Pathfinder sold out 8 months of stock in 2 weeks after that happened and continued to reap the benefits of WotC's mistake.
>>
>>3928717
I remember reading that people were mad. Do you have any numbers to back up your claim? I cannot find any more recent than 2024, after a brief search (original Pathfinder was roughly 2-3x as popular then. Both were mogged by DnD 5th edition but such is life). I'm not necessarily buying it, because tabletop games in particular are relatively resistant to "you MUST consoom NEW PRODUCT by BRAND". If you're a grognard you can just keep playing the old shit. Doubly so if BRAND does some dumb shit that pisses you off and makes you want to stay away from NEW PRODUCT out of spite.
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>>3928721
>tabletop games in particular are relatively resistant to "you MUST consoom NEW PRODUCT by BRAND"
That's Paizo's entire business model, they release adventures and books so frequently because they have a large group of players that buy everything they release. This has been their model since 1e.
Have you been away from tabletop for a while? D&D is like a lifestyle brand more than a game these days. Grognards don't matter when you have the gigantic horde of new players 5e has ushered in. And here's an article about Paizo and Chaosium benefiting from D&D stepping on a rake https://www.dicebreaker.com/categories/roleplaying-game/news/pathfinder-call-of-cthulhu-rpgs-sell-out-dnd-ogl-backlash
>>
>>3928728
>Have you been away from tabletop for a while? D&D is like a lifestyle brand more than a game these days.
Yes. I played 2nd ed, 3rd ed, and 5th ed DnD. Didn’t care for 5th ed and stopped playing. No experience with Pathfinder outside of the Owlcat cRPGs.
>>
>get an urge to play some Pathfinder
>fire up Treasure of the Midnight Isles to get it out of my system
>after about fifteen minutes the screens shut down and will not start up again until I reboot my computer from the power button
>this happens every time
I guess I'm gonna finally have to do something about the broken GPU fan huh

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What is the most realistic post nuclear RPG?
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>>3927089
Scientists don't even agree if there would be nuclear winter in case of large nuclear exchange, so who knows.
Not Fallout however, because even if no nuclear winter, they have fantastical mutants.
>>
What would a realistic post nuclear RPG be like? You have a dice roll right at the start of the game to decide if you even make it to a bunker, then you sit in the bunker and wait to starve or get murdered by looters?
>>
ATOM RPG unironically (aside from wacky mutants)
Humanity recovers pretty fast and within 20 years there are again settlements springing up.
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>>3928515
Plots a bit weird, Trudograd is more realistic per se
>>
Burntime?

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Just finished playing pic related and for some reason I felt nothing. Just nothing.
Don't get me wrong it's a fun shooter and plus for the effort on replicating FO1 aesthetic, but the RPG element and the story are just lackluster.
It's a great example of style over substance, where Bethesda just focused on one thing that they forgot to properly fleshed out the world building/narrative.
Say what you want about Fallout 2's writing, but you gotta admit that setting feels like a living breathing world. Where characters explain how each settlements operate and trade.

I would have give the benefit of the doubt if Todd and his team learned their mistake when developing Fallout 4, but sadly they didn't.
Also, I'm not sure if this motive me to play Elder Scrolls games.
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What's the deal with TTW?
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>>3928370
>What's the deal with TTW?
What if… I could play two bad games… together?
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>>3928223
>buy a franchise
>reboot it
for what purpose?
>>
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>>3928372
Sounds bad
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>>3928370
It's the best way to play FO3 these days since you get to benefit from NV's new features and larger modding community, but you have to get a mod to revert the super mutant changes if you don't want to spend the entire game spamming bullets at NV style tanky super mutants.
It's the only thing about TTW that I really hate.

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Can't stop playing this piece of shit
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Combat system: seamlessly go from RT 3rd person action to RTWP to tactics-like gameplay as you please

Exploration: feels like Skyrim/The Witcher 3 in its open world stuff, though perhapsore like The Witcher 3 with zone objectives and so on. Also, the conversations between some of the NPCs in your party can be hilarious (e.g: Dorian + Iron Bull).

Lore: the setting is great and there is so much to be learned about the world by reading random notes and conversations.

Story: fantastically paced with an intriguing whodunnit mystery at the start and a few plot twists along the way. Decisions matter!
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>>3900179
My specs are better than yours, poorfag, it runs like shit and it looks like shit. Your standards are just too low.
The controls are shit. At the end of the day, who the fuck are you, it's shit. That's all there is to it.
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>>3919023
>memorable
Can't remember a single name or person or interaction from my playthrough. At least DA:O I can remember a few NPCs
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>>3906227
>A fetish is when you need a specific sexual situation that you can't find in normal life, anon.
Species continues with male-female breeding, establishing itself as the norm.
Not being able to get it up as a man if the other person doesn't have a dick seems like a fetish by own definition.
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>>3919093
The bald elf
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>>3899241
Man I loved this game
Re bought it again for Series S
I even liked DA2, which apparently nobody does.
So you can imagine that my bar for quality in itself is really low
I remember being hyped for Dreadwolf after everything Inquisiton set up with the Tresspasser DLC
And then Veilguard came out
And it was the biggest pile of dogshit ever created with zero redeeming qualities and shit all over its own lore.
I miss the hype stage. Oh well, the franchise is entirely dead now.

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8 is my favorite when I was a kid (I know, 8 fans know it sucks, but we like the story fuck off)

9 was my first (going to play that one next)

12 I recently replayed and very much enjoyed but didn't REALLY love it

Playing X Currently, I fogot how fucking TIGHT the design of this game is, I'm not doing broken shit, I'm switching guys in and out every battle. Just did the first Seymore Fight (Where he summons Anima) I legit had trouble with it, had to think formulate a stratagey.

I didn't appreciate it when I was a kid, but X's design is SO FREAKING TIGHT, and I get the experience of using every party member, I know people mock 10 for things (most of which are flaws there only because of the limitations of the technology of its time) but damn, this game is so freaking good and I'm having the most fun I've had with a videogame in a while

so FFX? is this slept on?

(My PS4 broke and I can't afford a PS5, so I've been going retro this past year, and this is the most fun I've had with a game so far)
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>>3925809
>Kimarhi. Not worth even mentioning.
Ungrateful. Auron paying respect to Kimahri in the end was kino. (Auron had asked Kimahri to find Braska's daughter before the game's events)
>>
I'm playing X-2 right now blind, having never played any FF that wasn't 4 or CC. Before I did anything I read the entire in-game tutorials and glossary. The intro was fucking miserable. I just got past it, but I have no idea how it's supposed to be intriguing for anyone. The tower climb. Permanently blinded, party-wide, from Ahrimans spamming blind when you're so new you won't have any status cleanses, and there's no way to proceed except to continue as you run lower and lower on MP as the only thing that drops are Potions. There were so many random encounters it was pointless to even use an Ether because it would just get reapplied a minute later. No flee button, so every one of these fights was mandatory as I watched my entire array of offense just show up as "MISS" over their head
The pieces of broken tower did not always make sense as jump targets particularly with the fixed camera and minimap only showing blobs, and I triggered at minimum 4 extra encounters just trying to find the right angle to leap on one spot in particular. Thank fuck for the save orb at the top or I would have somehow gone up to the Giant Enemy Crab having never cleaned the blindness off my party. I've played a lot of dogshit RPGmaker games with better ways to ease people in.
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>>3928033
Oh yeah, and owing in part to having never seen this battle system before, I'm pretty confused. It has an action mode and a turn-based mode, but I don't know what causes it to flip between them when my config setting is to force Wait. I still get enemies attacking during my selections, which might be tied to the timer between actions, and I'm not sure if that's the game hinting that I should time my skill selections to coincide with a party member's attack, or if the aforementioned Ahriman is just playing an idle animation or if it's ACTUALLY taking less damage while covering itself with its wings. I'm just fucking lost, and ten year olds have finished this game.
>>
>>3928033
>>3928034
Are you seriously having trouble with X-2's first intro stage?
>>
>>3916082

It´s the other way around for me. VIII was my first and i liked ti so much i played VII next, which i also loved and then IX came along while i was playing either that one, Valkyrie Profile or Chrono Cross. Kids these days can´t fathom what that was like. All those masterpieces releasing so close together... what a time to be alive.

Now we get something decent to good every 3 to 5 years if we are lucky...

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Any good RPGs with "stranger in a strange land" type of plot setups? The best example I can think of is Final Fantasy X
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>>3915682
Dark Seed if you think about it.
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>>3922921
more of an rpg than disco elysium and witcher fore sure
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>>3915682
xpiratez (more vst but plenty of rp)
FFTA
Geneforge 1
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>>3925823
geneforge my nigger
>>
>>3915898
You still have the classic plotline of the hero being some villager to sets out on a journey to save the world. This guy has never seen anything outside his village, so the world is pretty alien to him. Or does that still not count?

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Baten Kaitos
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>>3915128
update : i beat the game
pretty kino if i do say so myself. ending felt a bit bittersweet because it really feels like you're saying goodbye to friends (gibari my nigga)
will probably start origins today
>>
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>>3923503
Good stuff be warned though the combat shifts drastically in origins I'm still trying to bear with it myself
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Are there other games (rpgs or not) that have a similar visual style to Baten Kaitos?
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>>3925181
Only ones that come to mind are Eternal Sonata and Lost Odyssey
Would have to jog my memory a bit more to recalls others
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>>3925741
Thanks anon, I'll give them a look

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I never see the little things talked about because they are overshadowed by the greater ones. Typically we ask what are the best/worst of a game's story, gameplay, soundtrack, art, and presentation.

Instead of those I am curious to know what you guys feel about little touches like:

Which game(s) have the best menus? And why?

Which games have the best victory music fanfare?

Which games have the best side quests? And why?

Which games have the best post-game content? And why?
>>
Your mom
>>
>>3926923
Dragon Quest

Dragon Quest

Dragon Quest

Dragon Quest

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Does anyone here think that the perfect/peaceful solutions to faction quests in games like fallout 2 and wasteland 2 are a bad thing?
On one hand, they satisfy the fantasy of being a master diplomat and the extra steps to achieve them are interesting to do.
But (this could be my autism speaking), unless i am trying out an evil playthrough, i feel obligated to do them because its the option that has no real downsides.
I think the solution is to have multiple diplomatic options that punishes/favors the other side more, and maybe a third "shaky truce" option if you fuck up and botch certain parts of the questline.
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>>3927559
Only if it's a sexy twist.
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>>3927641
A good story keeps you guessing as it unravels. Cope and seethe. Warhammer is for faggots.
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>>3927796
>A good story keeps you guessing as it unravels.
"Mystery Box" faggots deserve only gulags.
>>
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>>3927853
Is a mystery box where you get your warhammer toys?
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>>3927912
I'm not the >>3927641 anon, I don't care about Warhammer.

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Hypothetically speaking let's say what if there was a Fallout Perk called Lore Chad what benefits would it provide you, the player? Tell me what you think, players

tried loading up TTW earlier today, noticed somebody (or something) deleted all of my saves. wtf? how do I get my save data back? is there seriously no way to restore my game saves? wowza wtf man? really? REALLY? That's great. Don't you just love it when that happens? I certainly do. for me? All I wanted for Christmas this year was for a bullshit Bethesda bug to discontinue all of my TTW save files forever. Beautiful. Thanks for nothing, Todd. and Merry Christmas or Happy Hannukah or whatever it is you rich corporate shithole sellouts choose to partake in during the Holiday Season. keep up the good work asshole. you're doing a very good job Todd
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>>3918821
Is this from the Dust mod?
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>>3922645
yea that mod fucking blows
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>>3922689
Why so?
>>
>>3922645
No
>>
>>3922689
The only thing that blows about that mod is new weapon designs. I dunno who thought that a no-frame revolver shotgun with gauss coils is not beyond retarded, but that person need a lobotomy.

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>make a shitpost for this retarded pos game with the dumbest faggot dev that nerfs a single player game after 10 years
>it balloons into a 400 post unadulterated autism
you couldn't make this shit up. how are these retards still obsessed with a """""RPG"""""" that plays like a 2005 game and why is this shitfuck still getting updates?
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>>3930739
the scandis in expedition are basically white mexicans if you think about it
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>>3930758
Because they're always like, "Ay, amigo!" and then they shoot you with a crossbow. That's all scandinavians and mexicans, really.
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>>3928782
It became super easy for me the moment i assigned concepts to both the sounds and color.
>Red cross and and red rathound are different tones of serene.
>green is void or nothingness.
>yellow is gravely, the deepest sound of all the notes.
>red exclaimation is the beginning, the most upbeat and just as recognizable as yellow.
>blue is the end. A bit somber but not as depressing as yellow.
>>
>Need 10 slot launcher box for refurbished tyranny
>Keep finding nothing but 8 and 12 slot ones
Can't this picky son of a bitch make do with other parts
>>
>>3931453
refurbished Punisher*

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I've been playing this all week on the ps5.
It's a free-to-play "Gacha" style RPG. But I don't know what other people think of when they hear "Gacha".

I haven't played a "gacha" game in 15 years, and that was on an old smartphone. So this is was completely different experience. In fact, it's closer to a factory/farming sim, with production locked behind some story progression.
I'd say I've spent the most time building production lines.
>>
>>3927828
The rpg mechanics seem complicated at first, but the combat is pretty simple. There's only a dozen or so units, and progression seems to be broken up into 5 tiers every 20 levels that requires exchanging some kind of currency or items you've picked up along the way.

The writing is kind of...bad. The first couple hours were pure kino. I had no idea what was going on and it all seemed so cryptic and cinematic. I was pretty interested in where it was all going.

But then day 2, after researching it online, I find out "Arknights" was a mobile game from 10 years ago. A tower defense game, I think. I had never heard of it. Apparently there are novels to go with it. Again, I have never heard of it. I'm guessing it's not distributed outside of Japan or China or wherever this game hails from.

There's nothing in the game's database that tells you it's part of a series. Although I'm getting to parts of the story where new characters are implying a history with the Player Character who has amnesia. I don't understand how that works. Is it something from the books? Another game? Are the characters lying about it?

There's definitely a lot of worldbuilding going on. It's wide; but shallow.

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I recently watched some Electric Underground videos about mechanicaly pure beat em'ups and schmups, and was wondering if any1 has game that come to mind when it comes to mechanicaly pure JRPG's?

I mean specificaly as the genre's most basic, distilled form, where the interesting part of the game is not the story, but the difficulty of overcoming game's obstacles with your spells/ items/game's mechanics. I know blobbers and strategy rpg's have plenty of examples, thats why i'm trying to limit it strictly to classical JRPG's.

The games that come to mind for me are:

-early Final Fantasy and Dragon Quest games

-Last dream, as an expanded version of FF1

-weirdly i'd put Five nights at fuckboy's here, despite being a meme game the highest difficulty and most secret bosses were a legitiamtely intersting mechanical challenge

-Black souls 2 hardest zone.

- SMT 3 on hard, where most of the game's fun comes from overcoming incresingly bullshit battles and the story takes a 2nd seat

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>>3925417
Difficulty mods or challenge runs. What makes any systems shallow is lack of difficulty.
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>>3925652
Problem?
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>>3925547
You can safely disregard any sludge with Touhou on it. Touhou fangames are inherently low effort because if they were worth a damn, the creators wouldn't be riding the coattails of a known, successful brand for attention.
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>>3925958
what would be your favourite difficulty mods then? all i know are hardtype ff mods, and apocalypse ff 7
>>

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What is the best version of each Final Fantasy game? Meaning which versions have hard mode and options to speed up combat
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>1
NES. PSX acceptable

>2
FC. PSX acceptable

>3
FC

>4
SFC

>5
SFC


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>>3927541
It's called an exp curve, retard. You set a soft cap for each area. If you're below the level of the enemies in the area, you gain a lot of exp until you're at their level, at which point you gain so little that leveling up takes hours of grind. You include secondary progression mechanics that provide tactical options, such as learning new skills that are gained in other ways than standard experience points.

Play more games.
>>
>>3927541
I agree, I sure loved the story in Wizardry. Such epicness with plot twists at every turn and the game did a good job at giving personalities to the characters. Meanwhile the gameplay wasn't remotely challenging, just spam X to win basically.

Fucking RPGs I swear.
>>
>>3925230
Oh shit are there good mods for FFVII on Steam? I didn't even think that was a thing.
>>
>>3927602
There's a lot of gameplay overhaul mods. The most popular is New Threat. VIII also has a bunch. Ragnarok Rebalance Mod, Crystal and so on.


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