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Would you play and like it if Evasion/Magic Def./Weapon/Spell levels were halved to 8 as opposed to 16?
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>>3857057
>Halving max levels would be a strict nerf and it's clear you don't understand the game
But here's the thing: either you become easily defeated by anything or strong enough to decimate everything. I'm saying because I usually play through GBA and PSP versions, so maybe halving max levels would contribute to balancing things, IMO.
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>>3856975
You really don't need to grind in 2 at all aside from maybe like 10~ minutes at the very start just to get everyone some basic equipment.
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>>3856841
I don't think it would matter much. The game isnt difficult enough to require getting those beyond the 10-12 range anyway.

>>3856887
This anon gets it.
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>>3856887
I have played every FF and not a single one has had an enjoyable dungeon. At best they are not annoying. But they are all so fucking basic and bland, the most interest they ever attempt is showing you treasure where the entrance to that area is obscured behind a switch or hidden door.
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>>3857300
unless you actively grind, you're not likely to be higher than like ~10 at most at the end of the game. so halving the max level doesn't really impact much in practice.

I just picked this game up because I saw there was a DLC for Sakuna and I love the rice goddess loli. Is it any good? I've only played RF4 and I loved it a lot, spent 100+ hours in it.
Also general RF thread.
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>>3856733
>Is Rune Factory 5 any good?
It's alright, kind of a cross between 3 and 4. The 3d part is pretty badly implemented, maps are big and empty, and idk if it still has lagging issues. People complain about guys trying to gay sex you out of dating/wedlock but I never encountered that.
>How is the translation/localization on that?
The only thing I know is they changed a dog that communicates in barks to communicating in broken english or something like that.
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>>3856672
Alright, tried the 2 of the trials and it actually stops time progressing when inside. Pretty great as its actually hard, even on Normal difficulty and I only have the latest equipments but not upgraded and no Magatama. From what I've observed:
-Enemies starts at Lv.160 on first trial and gets higher on other trials. The enemies comes in waves and takes place on a small area so you can get swarmed easily. At Lv.160, you can get killed easily in 4 hits.
-Drops are a bit different. Enemies can drop Black Dragon Scales, White Dragon Fur, Thunder Crystals and Rune Crystals. This solves the problem of not having a good place to farm Rune Crystals. The scrolls like Tiger Scrolls are a problem but one should just hoard them.
-New Magatamas as enemy drops. Theres Berserker Magatama (X% Damage Boost) and Fortress Magatama (X% Damage Reduction). Seems that higher tiers are on the harder trials.
-Each trial have a chest that contains Recipes for a Village Decoration that gives massive stat boost. I remember one gives +800 STR.

Because the trials stops time, you can take your time there and redo it as much as you want a day. Don't expect it to be easy though. I recommend having a few Invinciroids and foods with special effects. The 100% Debuff Res earring also helps in some situation.
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>>3856733
>Is Rune Factory 5 any good?
It's alright, definitely worse than 4, but I think it's fun enough. It has issues in just about every aspect, and the full 3D is very rough, but it's enjoyable and the characters are likeable.
>How is the translation/localization on that?
There's definitely trannyslator moments, and like the other anon said, Fuuka's speech mannerisms are pretty weirdly localized, but it's not awful, if anything I'd say it was more acceptable than 4's localization
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>>3856861
yeah xseed should've kept the multiple arrow to the knee jokes in 4, how dare they
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>>3853325
>>3853436
Thanks anons, I spent last week making fertilizer, pickled shit and tea and I love it. If anything to complain, kinda sucks yellow heart event is confession event, I still have to choose waifu and my dumb ass friendzoned Maple and as I read it locks out marriage. Oh well. Good thing lineup is really good.

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Lets get this shit started

discuss a possible xenogears remake (not developed by sq*are en*x), xenosaga HD, future of xenoblade
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>>3856736
He'd fit right in with the Consuls in Mobius.
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>>3856736
>
>>
I have one question before i never talk about X again after the trainwreck that was that new chapter. Did i understand correctly that the Ares is the one keeping them alive? God what a disaster
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>>3857013
You mean the humans? No it's their constructed biochemical bodies plus the lifehold tapping into a distant universal collective unconsciousness
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>>3855517
going down this list caused some sort of ratatouille moment, only instead of being a fond memory it was a series of flashbacks over how much some of this stuff pissed me off, a good DE really would do the game wonders
I'd settle for just a switch 2 performance update though, I wanna play the game above 144p

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>Warrior
>Mage
>Rogue
Let me guess. You "need" more?
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>>3847667
Historically, a mage is just a priest from a non-Abrahamic religion. Every historical magic system involves summoning and enlisting the help of spirits or deities, which Abrahamic religions call demons. The magi, from where the word magic comes from, were priests of the Zoroastrian religion.

Therefore --actually-- mage = a subclass of priest.
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>>3856661
>Rogue+Mage
It's alchemist. Sauce: >>3849246
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>>3849246
How do I use this? Am I supposed to roll dice to determine my class or do the numbers represent how much of each base class is contained in the subclass?
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>>3849246
>humans are just str-dex and int
why 2 physical stats and just one mental stat?
at the end of the day stats are the pillars of the classes

and giving humans just 2 physical stats and 1 mental stat is absurd
we are an intellectual species not a physical one

clerics are separate from wizards cause they don't get their magic from intelligence but wisdom (faith)

cha is another mental stat that neither wizards nor priests posses
etc etc

classes are just based on attributes which are defined semi-arbitrarily


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>>3856265

Realistically, swords and anything pointy should be a dext-based finesse weapon, yes, even huge swords. Bow should strength-based.

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Namely, what games share daggerfalls openess and actual consequences and benefits for player choice, like failing a quest if I just take too long and such. Bonus points if it's also a first person/third person action rpg, and if it's not japanese based/styled.
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>daggerfall
>actual consequences and benefits for player choice
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>>3857251
>don't do the quest
>you fail the quest
so what else would it be? Little timmy is stuck in the cave for 9 years and doesn't starve?
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>>3857257
People in towns refusing to do business with you if you deal with the wrong people
Hitmen coming after you at random based on what quests you do
Entire nations putting a bounty on your head for associating with necromancers, demons, and assassins
Certain questlines being cut off
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>>3857251
>i play a game
>it's not like real life
no shit it's a video game retard
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>>3857249
Darklands

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Why? What was the point?
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>12 and 16 play the same

lmao based retard
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>>3854360
It's a build autism autobattler, similar to Ogre Battle but zoomed in to real time tactical with pause instead of strategic.

>>3856135
Based "my favorite game mechanics + me fetish + my power fantasy" enjoyer. You are a gamer & a nobleman.

Add incest to the harem & it's perfect.
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>>3856085
>15 plays the same as 12
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>>3854360
I would love if we got this combat system back but fine tunes. Ff 12 is my favorite ff game easily
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>>3854371
this. or go play Unicorn Overlord without altering anyone's moveset/gear

Is it worth playing?
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>>3855388
Yeah they did a really bad job on Vegnagun, I never had any feel for it beyond it being a crudely retconned macguffin.
>>
>>3856561
It needed to be crude though. Cause if it worked they should have used it against Sin. Still, yea, it didn't feel as threatening, when it should have. The issue is, story takes time and the original FF10 was developed over years, the spent months on the story before moving forward, while FFX-2 move forward right away and had about 1 year.
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>>3855388
>>3856561
Square Enix seems to do that a lot.
>>
which is the bigger coomer game, X-2 or Lightning Returns?
>>
>>3851660
i honestly enjoyed 13 for what it was, ive never been able to get into 13-2 though since the pc port is a tire fire that crashes as soon as i finish the tutorial

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Discuss ye blobbers, dungeon crawlers and other assorted dungeon games in this thread
Roguelikes and roguelites not welcome

Recently finished Makai Agito.Its a SMT clone made in RPG maker. It ran like shit despite that for some reason. Its on the easy side difficulty wise and the level design is serviceable. I would recommend it if you have nothing else to play since you'll be done with it in 20 hours or so.
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>>3856976
Yet the first post of this thread directly engages with the OP's content while you cry about metashit.
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>>3853459
>It ran like shit despite that for some reason
Nah its because of that, it uses a 3D DRPG plugin that has performance issues.
>>
>>3857256
its not the 3d part that runs badly but the menus and battles but I guess that can also be the fault of the 3d plugin
>>
i tried playing labyrinth of refrain and i didn't hate it as much as i expected it's actually pretty good for japslop
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>>3857283
Yeah it's decent. The battle system is serviceable and grindy but the level design is surprisingly high tier in my opinion. refrain and its sequel are easily on the top half of the "mediocre junk you play after all the classics"

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Cyberpunkbros, we've fucking won. Another KINO cyberpunk game made by /ouranon/.
https://forum.choiceofgames.com/t/gutshot-cyberpunk-mercenary-95k-words/173736
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Is the author of the OP game lurking here? If you are I think I found an error, I was chatting up the corpo suit chick but then it kicked me out of the conversation and went a different route.
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>>3857311
>Is the author of the OP game lurking here?
He is one of us. Don't hesitate to post here if you want to talk to him.
>>
New Suzerain clone just dropped with a bunch AI assets about how bad AI is.
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>>3857314
>one of us
makes this thread sound like a collective hivemind lol
>>
>>3857384
Bros he's not in the hivemind, kill him.

>posters on this board constantly go on about how woke every single game is, especially RPGs
Are they all zoomers? If a line like in the image was said by a female character today these people would scream woke.

RPGs today are fine.
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>>3857332
sorry i forgot i was not on /vr/, proceed
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>>3857332
reasonable mistake
>>
Rummy sounds like the name you give to an alcoholic
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>>3857329
Not at all, we’re feminists.
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>>3857329
If w*men in video games still looked as hot as she does, we would still be ok with lines like that

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I am forgotten
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>>3855438
Bully's ports were on gamebyro and they were buggy and crashprone
the original was on renderware
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>>3857259
>came out last year
interesting, I might be able to actually play this at last
>>
>>3855240
Larian never made a good game.
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>>3855240
>I am forgotten
Because everyone fell asleep and gave up at the flying fortress grind.
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>>3855240
Yes and for good reason

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The undefeated RPG formula
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>>3840269
I actually hate this usually. You're cutting out the frigging adventure!!!
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>>3857250
Adventure is a separate genre
>>
>>3857250
the adventure is the dungeon
the dungeon doesn't have to be stone corridors; it can be a self-contained world with tons of different biomes
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>>3841712
w-what is that game. what is that... thing
>>
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>>3849784
i somehow ended up playing zangband in like 2005 as my first ever roguelike, i dont think it was even popular still. no idea how i even found it but damn was it cool

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will the steam version of BS2 also have the silly font?
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>>3857033
>2100s
>Still no RDH
>>
>>3857033
Black Souls is an autobiography
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>>3855885
The japanese version came out on November 20 2018 and the english version on July 6 2020.
>>
Just started this game, playing as a sorcerer
Anything I should know?
>>
>>3857369
You can equip 4 rings
Hold shift for focused movement
It's not a cutscene

Is anybody else regressing from modern RPG's back into retro ones, either legitimate or retro-styled indie clones?
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>>3856031

I'm 51 years old.

I'm still fucking traumatized from Ultima 5 to go back. End game, went into the underworld. No lighting. Somehow figured out how to teleport, with a black screen, to the goal.

I have nightmares about that. Still.

Fuck no I'm not going back. The only thing I go back to is Might and Magic 1, 4-8. Oh, and Dungeon Master.
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>>3856821
Ultima V is badass and I have been on the look out to a spiritual successor for most of my life. The having to teleport across impassible mountains thing is a pain in the ass though, yes.
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>>3856047
What is good about Nox Archaist? Looks like a U4 clone.
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>>3856047
You forgot Realms of Antiquity: The Shattered Crown.
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>>3856047
>Aeon of Sands
wow, nice little title. any more recommendations?

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Final Fantasy IX is a game you either love or hate. Which camp are you on?
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>>3835720
I thought it was alright
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>>3837927
I felt like Amarant and Freya were too similar, they could've been merged into a single character with minimal change. I also didn't like how Garnet's abilities ended up being a strictly inferior version of Eiko's. if it were me, I would've changed up how their summons work so there's a real reason to experiment with both.
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>>3857318
>Amarant and Freya were too similar, they could've been merged into a single character with minimal change
Freyas purpose finished half-way through the game.
Amarant had no purpose and existed solely to shoehorn in the monk/ninja class.
Merging them would make sense.

Garnet and Eiko exist as character so you can have a white mage in both parties when the game forces your party to split. If them game wasn't so heavy-handed in pushing the player around it wouldn't have been necessary to have both of them. It's a symptom of bad design/writing.

Freya, Amarant, Eiko and Garnet could have easily been condensed down a character or two if the plan wasn't set on "Four dudes in a row"!
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>>3857361
Garnet easily could've been "summoner with white magic" and Eiko "white mage with summons". so they play differently, but fill a similar niche. as it is, Eikos summons and her white magic are both superior to Garnet's until the literal final dungeon when you get pumice.
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>>3835720
I played it when it was fairly new and I must have finished it, but I have almost no memory of the plot of the game or most of the characters. I only remember the black mage dying, and that its name is Vivi.

This is from a relatively big FF fan that has played most of them and I can recall much more about 6, 7, 8, and 10. I think I can even remember more about 1, 5, and 12.


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