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File: 1774956112314985.jpg (62 KB, 1080x1080)
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What rpg are you currently playing anon?
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>>4010257
that series is fucking stupid
but I played and liked it for funny dumb dialogue, cute neps and coziness
>>
I'm playing FFV in Japanese for practice.
>>
I'm playing Arcanum. level 28. Just got taunted by the main villain who just showed up suddenly (that story line is a bit underdone at the moment)
Then I saw the Dwarf Prince, got lectured on culture being like rocks or whatever. Then I started going through the dungeon to try and find the King. I had to look up where the dungeon was because he said it was to the south-east, and I thought that meant outside travel.
>>
>>3988574
Pillars of Eternity. It's dreadfully dull, but I don't hate it.
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>>4025684
Name of this fine looking rpg?

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Will we ever see another Grandia game?
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>>4038865
I just remember leveling up stuff becomes quick doing it with all your magic and weapons just stomps the difficulty.
>>
How are 3’s waifus?
>>
>>4004159
I hate that we can't sexualize hot teenagers who are at the peak of their sexuality anymore.
And probably not, the co-creator died and the first game was the only really really good one.
>>4038699
Grandia 2 almost certainly was hinting at a harem ending and Ryudo gets the sweet with the spicy
>>4022182
I only did the first dungeon. I'll go back to it one day, but the characters and plot didn't hook me. There's a cute jailbait girl that looks like she probably joins your party that I'd play again for.
>>4016555
Nice trips. Back then the fact that the game had fully-voiced cutscenes and characters yelling before attacks was cool enough. Kind of like how 3D games were kinda shitty but we were so amazed by 3D to begin with that we didn't give a shit that they were shitty because it was new.
>>
>>4046421
The mom is VERY cute. Otherwise, not much to mention.
>>
>>4045040
To be fair, the rainbow cone save points stomps out any difficulty the game has to offer anyway because any player can just default to taking on a monster, going all out, and then go straight back to the rainbow cone and healing to full, and then continuing on in the dungeon as the monster continues to be dead. I'm pretty sure the monsters don't even respawn unless you leave to the world map and come back.

But, yeah, you're right. All the magic and skills destroys the difficulty too.

It's Monday once again. What monster collecting or monster raising games have you been playing? What upcoming ones are you looking forward to?
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>>4013469
Never bothered with the 3DS version after playing Joker and that new one on the switch and being turned off by the design changes. Is it closer to the original or closer to newer ones with variablle sizes and skill trees and that crap?
>>
>>4042760
It's like the Joker games, not the GBC games. That's why it's the best. Scouting monsters is possible because it isn't just RNG. Also, what fucking tree. It's just 1 line you fill. I mean, there's bullshit where skills can be combined if you have the right combo maxed out when you breed, but that's some advanced-level shit that the majority of people don't know exists.
>>
>>4043018
The Talents system in Dark Prince is specifically what I'm thinking of. Absolutely despised fucking with that.
>>
>>4039791
As a survival craft Palworld is like an 8/10, but as a creature battler its like a 4/10 at best.
>>
>>4024586
I like Culdcept Revolt. I'd say it basically counts though it's pretty atypical.

Also more people should play Magi Nation.

I never played a JRPG but Golden Sun I + II and Pokemon games. Which games should I check out which are must play?
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>>4039784
>anyone who pointed out something on my post is an ESL
>>
>>4031519
FFVII was baby's first jrpg for millions of millennials. it's perfectly fine as a starting point.
>>
>>4040100
Can confirm. Then went back afterwards and played all the SNES Square stuff, etc.
>>
>>4034288
>>4034291
The Steam version is definitely based on the DS version. It doesn't have the Monster Arena or the Art Gallery that's in the DS version though
>>
If you like Golden Sun you should play Shining Force which was its predecessor.

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Just finished my first complete playthrough of this with ending D and Dark Priest and it was a lot better than I expected. If the community surrounding this game wasn't so retarded, I would've played this earlier. Thinking of replaying it to see what changes if Le'Garde doesn't die.
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>>4045025
I forget it's there and just play normally
>>
>>4045025
why would you need infinite lucky coins
>>
>>3984662
>rest spot
Yeah, I'd like this feature a lot thanks. Shame most F&H mods have nearly zero compatibility or it'd be great.
>>
>>3978111
the guy who did fear and hunger doesn't know how to program
>>
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>>4046235
Yeah, it seems to be the most requested feature. I thought maybe it would make the game too easy, but Termina has an area like it so I guess it's ok. I was planning on making it unavailable in hard mode but that's not as much of an issue since there aren't that many party members to drop off in the first place. Some other amenities the rest area will have is a place to cook raw meat and a hexen so learning skills requires less backtracking.

Right now I'm checking up on the disguise sprites, making sure they're properly aligned and such. After that is cleaning up the sprites. I added a plugin that will force the game to start in fullscreen mode, but now I see some stray pixels while I'm playtesting which bugs me. After that is playtesting.

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Alright pipeworkers, you know the drill.
When is Styg droppin' a new dev diary, why is Six such a faggot and why is Ladelman so based?
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>>4035976
>>4044253
Drug and poison idea. Could be called witch doctor that is exclusive from stoicism. Does something like every drug now also provides +5 psi points except bandages (if not have psi empathy get +5 health instead) and all drugs with a duration also provides 1% damage reduction from all sources including juice, all alcohols also no longer drain psi. 2 specs improve the reduction at .5% each spec need 7 Wil 7 Con or 8 Wil 6 Con and 60 bio [spoilers]serpentman shamans all have this [/spoilers]
>hypertoxicity could also provide +1 to poisen stacking effects
>Vil weopenry also adds +5 to coating use
Cave Dweller voodoo feat: req any feat above can add an addition poisen coating to weopens and get special coating that makes all poisen and bleeds effects inflict damage same turn. Lowers all stacks by 1. Only has 5 coating stacks but is affected by the vil buff
>Darkdwellers all have this and weopens inflict this
>>
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>>4044268
and so it begins
>>
i still have zero fucking clue what charms do in this game
>>
>>4045364
They make you lucky and enhance your potential
>>
>>4045207
What did you give to the flame? Your mercy?

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Post an image, get an RPG recommendation.
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>>4014311
/rec/ me
>>
>>4023394
King of Dragon Pass.
>>4033754
Vangers.
>>4036572
GTA 2.
>>4036632
Blackthorne. but i guess that's not an RPG... Cybermage: Darklight Awakening.
>>4036943
World of Xeen.
>>4041587
Nier Automata.
>>4044173
Metal Max.
>>
>>
>>4046932
Aqua Teen Hunger Force: Zombie Pro-Am!
>>
>>4047022
Not really an RPG, but I'll take it.

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So I'm doing the challenge to beat all 3 games on Insanity in the LE, and I just beat ME1 tonight, 100%ed the content, moved on to 2 and did a little bit before stopping. Ok either ME2 becomes some serious bullshit later but insanity feels no different from Normal so far, this feels so much easier because how ME2 works is that you always get your shields deleted really fucking fast. Maybe it's FASTER in Insanity, I don't know, but I immediately beelined to the Kasumi loyalty mission since you can do it at the start for the stupidly OP Locust SMG, and the gunship fight felt no less bullshit than always.

Meanwhile in ME1 I would pingpong from being completely invincible and dying in 1 hit because a Geth Destroyer ran up and smacked me in melee when Push/Lift/Stasis were in cooldown, I had far more instances in ME1 where I would just randomly die because of being so much as grazed by something that ignores barrier
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>>
Oh I should've said, I'm playing Sentinel in all 3 games. Sentinel was by far my favorite class in 3 and Tech Armor is imo the best ability in ME3 bar-none, and it's not AS good in 2 but it's really fucking good. Boy did I miss not having it in 1 though.
>>4046437
Yeah I did Feros last as well because I refused to fail that one speech check, you know the one. Also iirc Warp Ammo is the best thing to take because there isn't much else that strips barriers efficiently.

>>4046419
The thing is, the combination of her hair and dress makes her look like she stepped out of a random Star Trek TOS episode. That's not her character, but it's absolutely her look.
>>
ME2 on Insanity to me was by far the most annoying because every enemy had like 2 different shields and my cooldowns were so long that it dragged every encounter out.
>>
>>4046429
This is a consistent problem, even in ME3 multiplayer players fucking dread having to fight Collectors for that match.
>>
>>4046996
No one ever selects Random Opponent unless they hate themselves, they set it to Geth every time because Geth have no bullshit enemies
>>
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>>4046225
>challenge

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this is one of the greatest rpgs of all time yet few will ever play it because of some irrational obsession with only playing "official" goyslop, even if it's the most inexcusable dog shit ever made.

Then when people *do* give a fangame a chance, they go straight for some kanto meme garbage and walk away unhappy.
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>>4022520
I LOVE MY WIFE GREEN!

How do we draw trainer sprites?
>>
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What is the point of racebaiting when shadow deoxys will just kill everyone equally anyway? If things are really that bad then why don't you just off yourself? You won't because you're full of shit.
>>
>>4046841
incoherent tranny jibberish
>>
>>4046855
>In a pokeshit thread
>Doesnt know a gen 3 era pokeshitter
Yep. He's dilating his sneedwound on the leafposter. Probably loves shitted.
>>
>>4046989
shut up you boring faggot nobody cares

And also, who would you say is your favorite character? Mine is Citan of course
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>>
It's certainly the best RPG featuring playable mecha by a long shot
>>
>>4040761
Xenogears is my favorite rpg of all time, and this post about sums it all up.
>>
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>>4040779
>I barely remember any of the villains.
I'd say the villains are some of the most memorable in any game. So many good ones with unique motivations, personality, backstory and activities within the game. One of Xenogear's best elements. Grahf, Gazel Ministry, Cain, Ramsus, Miang, and even Deus.
>>
>>4046951
I liked how Ramsus just went 'you know what, fuck it' towards the plot and just left to bang these four. The only smart antagonist in PSX era.
>>
>>4047047
He was so hung up on trying to outdo Fei at everything, and it took him the entire game to realize he already had a harem when Fei only had one girl.

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I see Wizardry, I see Elder Scrolls, I see oodles of various JRPGs, but naught a single Might and Magic thread...

outside of Heroes III, what's ye lot's take on the series as a whole?
(Pic is from one of the spin-off games, the puzzle battler one)
>>
For me, it’s Dark Messiah
>>
All base M&M games (except mm9) are excellent. Even the first one. They were doing proper game design shit that no one else would figure out for years. Like in MM1, you can use the keyboard to easily tab navigate through your characters. Good luck finding that anywhere else in the 1980s
>>
MM1 also had open world and side quests ten years before anyone else did. The whole game is so well balanced and fun, I could go on forever about it
>>
I think what sets the series apart is, they understand that a game should be fun and intentionally design for that. Combat sfx in MM1, archery in MM3, flying around like a god dropping meteors in MM6. You don’t get stuff like this in games like Bards Tale, it’s all just purely mathematical PvE. Which isn’t bad but something is missing.

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Why are shmup RPGs such a rarity in the videojaming landscape?
>>
>look mom I posted it again
>>
>Tyrian
>RPG
even baitier than the guy on /vst/ who calls DoTA an RTS

What was it?
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>>
I interrupt this discussion with a tangent topic

Part 5 of the AI Movie is out
https://www.youtube.com/watch?v=7zlGP72yhdc
>>
>>4035066
>After playing FF16, we can look back at FF9 like
lol, just lol if you didn't drop the series before FF10-2
>>
>meet the final boss
>find out that he/she/it placed all of the save points around the world
>proceeds to power up based off how many save points you used
Fund it.
>>
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>*Brrr-ring*

>*Brrr-ring**Brrr-ring**Brrr-ring**Brrr-ring**Brrr-ring**Brrr-ring**Brrr-ring**Brrr-ring*

Anything special about this room?
>>
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>>4046913
After defeating Adel and triggering time compression, They fall through the sky and memories, through the ocean. Rinoa says "I'll probably disappear".
Squall tells her to stay next to him - which is what he told her in the beginning when he rescued her in Deiling City.
Which is probably why they ended up in this same room.

There's 10 spheres. Arranged like the Sephiroth. Unfortunately the Move-Find Ability doesn't reveal Daath.
Only the first save-point works.
You have to touch it to advance.
The door leads to an identical room that starts the battle with Sorceresses. There are 11 sorceresses, counting the worm one at the end.

The question is, are these different sorceresses? Or are they all versions of Ultimecia using the JME. Or are they "Nobodies" created every time Ultimecia disconnects from the past. (Kingdom Hearts)

Coincidently, the room is covered in white curtains.
We also see these in Galbadia Garden's head office.


Comment too long. Click here to view the full text.

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I've played a good bit of kenshi, never to the level of defeating world bosses but I don't think I want to ever go that route. I always setup some kind of industry, move on from a town and setup my own. Then I get a little out of my element. I'd like to make a city to rival the others, loads of industry and sending merchants on trade. But it always seems like I can't make any influence and Bible Lords keep knocking sending my population fleeing. How big can I go here? And how do I get past having to deal with near constant raids on my city?
>>
>Kenshi playthrough about ending slavery
>Teams up with the United Cities against the Holy Nation
???
>>
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I just noticed there are no Children in Kenshi
>>
>>4046092
I've seen mods that add them somewhat.
>>
>>4045422
>And how do I get past having to deal with near constant raids on my city?

We call this "free training dummies".

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Any tips for someone that's new to the series? I'm getting my ass beat by random fodders.


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