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What's the most immersive RPG of all time?
13 replies and 1 image omitted. Click here to view.
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>>3847151
Fallout: New Vegas on Hardcore mode with some basic mods
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>>3847432
A game isn't immersive if it needs mods to be immersive. It has to be immersive without mods.
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>>3847333
Just have her die when the ship crashed.
>>
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>>3847329
>Do you want to experience a story, like an adult, or do you want to play in a sandbox, like a child?
We are all familiar with the conceit of "the story requires [thing] to happen, so it occurs in a cutscene outside of the player's control". It's far more immersion-breaking to pretend to offer the player a choice, but then to immediately reject and override the player's choice. Hence, "but thou must!"
>>3847332
>This is the only one of your examples that doesn't make sense. He's the only one stopping the brain from controlling your mind. No shit the game ends if he dies.
He's not doing that, Orpheus is. It's all arbitrary and logically inconsistent, anyway. For example, if you don't recruit Jaheira and do her quest, you can end up fighting Minsc in the sewers, because he thinks you killed her, even though it was a doppelganger. Setting aside how retarded this is after the events of bg1 and TotSC, if you attempt to spare him by knocking him unconscious, he gets up and attacks you again, and if you knock him unconscious a second time, he dies. The Emperor remarks about how he can't save everyone and couldn't afford to extend "his protection" to Minsc, even though if you had recruited him, that's precisely what happens.
>>3847333
>>3847485
>How would you have handled this without getting rid of the MacGuffin completely? Having you find it without Shadowtart somehow?
The writers backed themselves into a corner through successive rewrites of the plot and characters, and Swen admitted in an interview that he was unhappy with the forced nature of the MacGuffin, to his credit. Hence the goofy cutscene I mentioned was required, because that was a last ditch effort to force the MacGuffin into your party, in the event the player repeatedly rejected Shadowtart.
As the other anon mentioned, you can simply kill her immediately after the prologue, and the MacGuffin will attach itself to you, instead. Picrel: Successful parasite removal.
>>
>>3847418

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What are your thoughts on the Mana Khemia games? Are they worth playing?
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>>3846582
>anime garbage
probably not worth playing just by the look of them!
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>>3846582
I played both. They're basically Persona3-5 timed school setting mixed with FFX's turn manipulation combat. The first game had a decent story and cast. 2nd game cast and story wasn't as good but the small gameplay improvements were nice. The gameplay was 10/10 and combat had way more depth than some of the Atelier games I've played.
>>
>>3846582
First game is a legit 10/10. I never played the second one, the cast didn't look as fun.
>>
>>3847459
>the cast didn't look as fun
Fun, they're fun. The problem is they're kinda like your late Disgaea cast, they're only there to deliver their gags, there's nothing beside the humour.
Anyway if you guys liked the 1st game dont be afraid to give a chance to the 2nd too, it's like 20 hours and thanks the good gameplay it doesnt overstay its welcome.
>>
>>3846582
I dropped Ayesha but finished this. Take that as your comparison.

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What's the easiest way to play the first 3 (or 4) games these days? The remake's art design looks like hot dog shit, and I refuse to set up DOSbox, and deal with that retarded mess, along with save files potentially not being recognized or getting corrupted.

Generally something that appeals to the laziest bastard out there.
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>>3845303
>pc-98 is a pain in the ass to emulate
now try amiga and get back to me
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>>3847147
Drop whdload into emulator and it works.
Wow, so hard.
>>
>>3847166
>being this disingenuous
>>
>>3847147
Yeah, it's extremely hard to download roms from the first page of google search and swap diskettes when games asks to by pressing two buttons.
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>>3845128
Isn't that PC-88 version? I thought on PC-98 it had high res Jun Suemi art.

A little late, but Tales of Vesperia had its 17th anniversary a day ago!
Definitely one of the best action rpgs around, and with the Definite Edition certainly the game with the most content to play in the series
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>>3847157
He tricked thousands into not being able to understand a scene and post stupid shit about it on the internet, his greatest achievement.
>>
>>3847158
it was cut and dry what happened in that scene and the party were horrible people for treating Luke like he was a willing participant
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>>3847162
Yes, so cut and dry that Tear literally says he was deceived by Van. That's how blinded you are by your self-insertion into long hair Luke.
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>>3847190
and yet everyone else still treated him like he willingly went along with the plan of blowing up the city
>>
This is embarrassing bro.
Lukefags can't stop strawmanning for his chode for even one thread, bet on it it'll happen in the next one too - probably in the first 100 posts

>What can change the nature of a man?
"I dunno, lots of stuff really"
>this is the correct answer in the game.
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>>3846038
>>3846052
>>3846042
Morte isn't your slave, and he isn't responsible for the death of previous Incarnations. The Practical one pulled him from the pillar of skulls after he claimed to have answers for him. (It's unclear if he knew him before, or after TNO's death.) He lost the memories of his life, and could not give the answer once removed.

Practical starts abusing a sobbing Morte, but even after Practical is gone Morte has a sense that whatever he did to end up on the pillar (You need to be be a liar, traitor, or sage steering people to evil to end up on it.) has to do with TNO.

TNO did something really bad before he separated himself from his soul. On account of him not knowing the relationship between TNO, and the one responsible for his condition It's likely Morte has something to do with his life, and how he ended up in hell.
>>
>>3846038
Supposedly the Practical Incarnation was tricked into taking Morte from the Pillar with the promise of remote access to its knowledge, but when he did that, Morte couldn't remember shit but ACTED like he could. After a while, Practical realized that all he had was a wise-ass skull following him. So "don't trust the skull" doesn't mean "he'll betray you" or anything, it's saying "he's full of shit"
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>>3844373

if (this = this unironically)
then
ur bad
>>
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>>3844369
I haven't played this game, but the cover is a ripoff of the stage makeup of Mortiis, a Norwegian dungeon synth/dark ambient artist
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>>3847546
You are fucking retarded and I can't stress it enough.

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what are some, new, old, serious, and/or memey, rpgmaker games you've played & would recommend?
bonus points if its not already in pic rel
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>>3847002
I double-checked, and Gu-L, while it was included in RPG Maker 2000 as a sample project, it wasn't remade into a game. For some reason when I searched [rpgmaker game that won a japanese contest in the early 2000s that was ported to the ps1] it popped up, so sorry about that.
>>
>>3828432
Years ago I found this huge list of the most popular royalty free/custom soundtracks, many of them also being from what 2ch and nico nico consider some of the most most popular, classic rpgm and doujin game titles.
About roughly half the rpgm games games on this list are already translated but I think it's worth taking a look into what could be more potentially cult classics that may have been over looked.
‚3‚¢‚Í‚ÄHOSPITAL, Knight Night, BREAKER, PIERROT+, Divided Girl and Almagest -Overture- really seem worth translating IMHO.
https://w.atwiki.jp/freegamemusic/pages/159.html
https://www.nicovideo.jp/user/14603377/mylist/31884970
>>
>>3847029
That's *Saihate Hospital, fucking phone...
>>
>>3847008
is it that bad? i don't think your average troons are interested in translating a 70h+ indie jarpig that only like 200 people at most will play it
i have towelket games downloaded but haven't played any of those to check, saving them for when i have literally nothing to play for weeks
>>
>>3847404

Towelket is kinda meh artwise since the developer can't draw for shit, the stories can get either really silly or really emotional, as if a mentally disabled individual makes a game about something he's really obsessed or anxious about. Just play 2 if you want to get familiar with how the whole series feels, it's pretty short too.

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Is this crap? Nobody ever talks about it.
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>>3847428
I can barely remember the details because I've never played the game and only heard of it on /tg/ (and haven't posted there in a long time), but wasn't Numenera the one with books where literally every character was black? I've always wondered if the game goes in a completely different direction since that was more post apocalypse, while Tides always looked like a Planescape ripoff and doesn't exactly hint that with the little art I've seen of it, but hearing that it's not all that surprising
>>
>>3846961
>>3846962
Western fantasy lit has been full of literal NTR for many, many decades now. Last one I ran afoul of was Chris Wooding's The Shadow Casket. Litfags' attitude to this shit seems to be "well them's the breaks sometimes books make you feel bad".
>>
>>3847428
>be bg3
>half of the Sword Coast is blacked now
>black humans
>black elves
>black dwarves
>black halflings
>dark elves and duergar and deep gnomes remain phenotypically homogeneous of course
Hmm who could be behind this
>>
>>3847471
>Western fantasy lit has been full of literal NTR
That shit ain't NTR, it's just a "nice guy" waiting in the wings. NTR is an Eastern term where a woman is corrupted by the dick and it's been in Eastern fantasy for many many decades, since Guin Saga.
>>
>>3847428
>>3847474
You don't get it, guys. Everywhere is San Francisco.

>Final Fantasy composer Nobuo Uematsu has a long history with Square Enix, but he singles out one moment in the company's history as the worst time. 17 years before it merged with Enix, Uematsu joined Square in 1986 and worked there until 2004. After his departure, he's continued to compose for Square Enix games alongside other music projects, so it's safe to say that he's been affiliated with the company for decades.

>On the NOBIYO To Isshoni podcast, Uematsu revealed that "Square collapsed after Sakaguchi left," as translated by Automaton Media and reported by Eurogamer. This refers to a period in the early 2000s, shortly before Square's merger with Enix, when Final Fantasy creator Hironobu Sakaguchi departed the company. Uematsu calls the situation after his departure "awful" and describes his own realization that he "should get away from here" following Sakaguchi's exit.
>>
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Sakaguchi = Big Boss
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>>3847550
In other news, water is wet. Shocking.

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new vegas vs skyrim - which one does roleplaying better?
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>>3844218
Fallout 3.
>>
>>3846955
Is that all? Some characters get removed and other are put there? No change to the world, to the buildings, to the roles the characters fill?
Is that your best example? Are there other examples as well?
>>
https://youtube.com/watch?v=GCDDqE6lCbg
>>
>>3847085
yeah that's good enough for me. if something like this happened irl to an isolated self sustaining settlement then I wouldn't expect the entire world to change. cobb will take over as mayor and he will sell some stuff at the bar instead of the former mayor. I think that's pretty reasonable
>>
>>3845308
The same character I always do: ex-military turned jack of all trades mercenary. With a specific starting spread and early perks, I can basically get every stat to 100 because of the DLC.

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>A black, disabled, single father to an adopted child fighting tooth and nail against a major corporate government who are driving severe income inequality and widespread destruction of the planet. Is also a respected leader of a resistance group and is working to redeem himself of his past sins by fighting those who exploited his hometown.
>Black people IRL hate him
I really don't know what they want.
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>>3846985
There's also Korean BBQ. I couldn't find Texas or Korea on the world map.
>>
>>3847503
Skill issue.
>>
>>3847497
>actual black people
You mean lower IQ American former slaves.
>>
>>3847521
>import dumb as bricks man-cattle
>300 years later they've ruined your country and you can get killed randomly with high likelihood just by stepping outside of your home
The slave owners should apologize to white people, not to black people.
>>
Is anyone ITT capable of telling the truth?

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Opinions on their games (Age of Decadence, Colony Ship) ? I quite like their design philosophy for choices and consequences, especially making pacifist playthroughs viable.
On the other hand, there's barely any leeway in your builds and combat is punishing but not very rewarding. Some of their systems feel a bit antiquated too, the way encounters work in Colony Ship for example (stealth has no use outside of specific sections in the game, most maps are very small with little cover etc.).

Speaking of Colony Ship and stealth, there's one section where you can sneak by a couple of thugs, if you come back after a successful sneak to confront them (you're going through that area several times), the game breaks the 4th wall about farming skill points. I legit did not know if that was supposed to be a genuine joke or if it was a manifestation of the devs' autism.
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Am I the only person who enjoyed some of Colony Ship?
>>
>>3831174
Tried playing Colony Ship but the UI and game mechanics suck ass and there wasn't anything else good enough to keep me engaged.
>>
>>3846894
No.
I liked it. Just felt like combat should've been faster.
>>
Wish they hired better composers for their projects, their music direction seems a bit lackluster
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>>3847520
I thought it was okay. The kind of games they make don't require sweeping orchestral stuff or metal riffs

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It's out, what party you making?
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>>3846285
I hate job system / build autism
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>>3846532
yeah i bet you hate jobs fatass
>>
>>3846553
>job system fans when they have to get a job
>>
>>3846285
>It's out
Fuck, got too many games to play already.
>>
I want to make a game some day and apparently people love dungeon crawlers which are very easy to do art for and make good gameplay loops. Would anybody like to see one set in the real world? Maybe something gritty and noir that has drugs, sex, violence in it, like an HBO show dungeon crawler. Maybe mafia/cartel dungeon crawling, or something like that?

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Please drink responsibly.
You have progress in the morning.
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Thread sure is dead
>>
Gee I wonder why
>>
Human waifus are a lot of responsibility. And you know how RPG Maker devs lose interest after a few days. I'm just concerned.
>>
>>3847525
I'm just saying, I'm looking for closure.
>>
>>3847153
sick

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Lets get this shit started

discuss a possible xenogears remake (not developed by sq*are en*x), xenosaga HD, future of xenoblade
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>>3847143
Not that I can remember, some sub quests do give you options to save or kill NPC's but it doesn't effect the game as a whole. They'll just be pronounced dead in the npc chart. I only played the WiiU version but I doubt much changed on the Switch. And yeah there's tons of quests in this game and hunting down npcs got pretty ridiculous. In X though, some of the quests from the npc citizens do throw a curve ball and get serious so they kind of get interesting after awhile.
>>
>>3846295
There are old men here who hates everything that tries to be subversive / complex and then call FFV as the best thing ever just because it's simple and has a job system they are addicted to
>>
>>3847506
those anons unironically think that every JRPG should have basic level story with huge gameplay focus, even for those that are special for their story. Having variety is a good thing
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>>3847124
If you don't have the optimal gear it's basically impossible. Rasmus does like 80 damage an attack and is constantly being healed + having his debuffs removed. There's no strategies you can employ either; it's just straight up a DPS check.
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>>3847519
Yeah, but you would have to be super lucky with missing random encounters to not pass that DPS check. You have two large sections - the waterway and the castle infiltration - to go through before getting to that fight.

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“Ace detective? Hmm… More like…”
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>>3834139
Junpei is great for non-gay reasons
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>>3835370
> Yukari’s whole motivation was wanting to end the world for wanting protagonist dick
> People praise this, yet shit on Rise for wanting senpai cock
>>
>>3847316
Who shits on Rise? She's probably the hardest female party member to find any actual fault with in P4 character-wise.
>cute and bubbly
>open about her preferences and affection
>doesn't immediately open up to the group because she's keeping her head down in Inaba
>still tries to heed their advice
>brightens up once they save her
>becomes immediately useful
>no egregious character traits or faults; probably the least offensive when it comes to the cooking gags aside from Naoto
>consistently a voice of reason; doesn't jump on the "let's kill Namatame" train
>doesn't act super weird about Kanji
The only lacking part is that the idol stuff might take you out of the story some if it's not your cup of tea.
>>
>>3833421
Face seductive.
>>
>>3847335
Yukari fell, so Rise could make a full sprint.


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