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File: breath of fire.jpg (115 KB, 512x512)
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Which game to start with? Are the games easy or hard (I do not care either way just curious)? I dig the art style and feel curious about it.
>>
game has NTR. do not play.
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>>3675815
Well, which one has NTR? Surely not all of them? ...and are you even telling the truth?
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>>3675821
2. Only 3 - 5 are worth playing, and only 5 is good.
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>>3675826
No it doesn't.
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>>3675828
What the hell about the post does this reply even refer to? 'No, it doesn't have NTR?' 'No, it does not is good? durrr'?
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>>3675843
Yes.
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>>3675843
The only one that it fits grammatically too.
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>>3675811
BoF I - easy
BoF II - easy, I don't remember very well
BoF III - easy except for one or two difficulty spikes that come out of nowhere.
BoF IV - easy

I suggest start either with I (since II and III are kind of tied to them as kind of sequels) or IV that is a stand alone story.

There is a VERY SMALL scene that can be seen a NTR-ish in IV. I heard that it was added in localization to compensate one or other scenes that were removed due to censorship, I haven't confirmed.
There is one or other element NTR-ish in some other games, very small, played for jokes mostly. It really depends on how sensitive to it you are, but I basically almost never saw anyone complaining about it.
>>
>>3675811
Play Dragon Quarter, skip the rest.
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>>3675878
This. The only breath of fire game that's really any good is Dragon quarter. It's a great experience.

God tier ost
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>>3675811
3 is overall the best one in the series. Start with that and maybe check out 2 and 4 afterwards.
2 is a bit dated, but has some neat things in it. 4 gets bogged down by awkward pacing and tons of minigames in the main story, but has some interesting and good stuff in it.

5 is completely different, it's basically not even a Breath of Fire game. If we're being honest, it's not even a good game. It just does some baffling decisions some people find quirky and interesting, but as for the rest it basically does everything else worse (incredibly bland and ugly world, bad character designs, tiny """world"" (you're running around brown caves and dungeons), only 1 dragon transformation which you should mechanically even try to avoid using, etc).
The combat system is also slow and bog standard grid based combat. Again, it's basically a completely different game with the BoF name slapped on.
>>
>>3675917
Bullshit. Dragon quarter is a top tier dungeon crawler with some truly unique gameplay mechanics.
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>>3675811
1 can be ignored, 2 doesn't hold up, 3 is good but a very slow burn, 4 is great, 5 is very hit or miss but is enjoyed by those who like unorthodox RPGs.
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>>3675878
1 and 2 are trash, 3 and 4 are relatively dull and extremely slow and clunky PS1 games. 5 is a timeless classic.
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>>3675811
Like some have said BoF really came into its own identity with 2.
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>>3675959
>Dragon quarter is a top tier dungeon crawler
you really need to play more dungeon crawlers if such a low tier game is considered top.

>truly unique gameplay mechanics
except not. extremely generic as a whole with basic combat. no, shit people love to bring up like d counter is not unique and don't actually change much in how you play beyond "hey, try not to use it that much" in a bad way. when it could've been executed better in a more regularly moment to moment way intead of a binary macro one.

dragon quarter is the textbook example of people with on paper interesting ideas but executing them poorly.

>>3676108
>5 is a timeless classic.
except for the fact that only 5 people on the planet think so, 3 and 4 are by far the most widely regarded as the best and most well received in the series, followed by 2. you don't exactly see tons of fan art and shit for bof5, do you?
it also aged like milk, both visually and game design wise. don't mistake your headcanon for reality.
>>
>>3676140
I've played a lot of dungeon crawlers. Few have as interesting a premise, characters, story, setting, combat, and music. The story in dragon quarter is great it's just minimalist like smt nocturne instead of making you watch hour long cutscenes like final Fantasy. That's what makes it good.

Dragon quarter was a bold new vision from the series. Shame people like you just want to play a knock off final Fantasy game with dragons.
>>
>>3676140
>followed by 2
Sorry but 1 is more popular.
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>>3676140
FILTERED
The fact that no one has managed to make another game like it despite it being released in 2002 speaks volumes - It is, in fact, one of the top tier of dungeon crawling games that deliberately bucked every existing trend being driven into the ground by JRPGs of its time. There was nothing like it, and there still IS nothing else like it.
>>
not sure what it is, but bof5 fanboys seem to live in their own little worlds where the game is treated as a messiah of games

>>3676313
>I've played a lot of dungeon crawlers
yes and a large chunk of them do the dungeon crawling aspect better, because they actually focus on it and isn't a confused mishmash trying to do too many things.

>Dragon quarter was a bold new vision from the series
nothing bold about it, just dumb. like, shockingly stupid.
even if we pretend the game design was amazing, everything else is a downgrade. you'd have to be drunk to think bof5 looks better than prior entries, so if you can't even admit that then you're just a deluded fanboy.

>>3676328
maybe in your local basement club, but globally? no.

>>3676464
>oh no, he says something that that i think is godlike is actually mid, w-what do it do? i know, i t-tell him he got filtered!
the game tries too many things and execute on them too poorly to the point where it drags the entire game down. to top it off it tries to be a breath of fire game, despite the lead devs clearly not wanting to make a bof game, which hurts the game even more. it screams of an ego project.

>The fact that no one has managed to make another game like it
no one has made games like tons of other shitty games because.... guess what, they're not good. you don't see games like drake of the 99 dragons or mcfarlene's evil prophecy for the same reason.

>It is, in fact, one of the top tier of dungeon crawling games
no, it's one of your first dungeon crawlers you have immense nostalgia and bias for, while clearly having almost no experience or understanding of dungeon crawler games. no really, try posting that in some dungeon crawler threads or generals and enjoy people laughing at you.
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>>3676498
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>>3675959
why even reply to someone who obviously hasn't played the game?
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>>3676498
>not sure what it is, but bof5 fanboys seem to live in their own little worlds
kek holy SHIT the self-awareness bros
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>>3675811
>Which game to start with?
all of them, except for Dragon Quarter, are good to start with. If you play 2, seen a retranslation patch.

>Are the games easy or hard (I do not care either way just curious)?
moderate, except for Dragon Quarter which is hard because it places so many limitations on you due to the D Counter bullshit

>>3676464
>FILTERED
I see you are giving up the argument.

>There was nothing like it, and there still IS nothing else like it.
and that's a good thing

>>3676498
>not sure what it is, but bof5 fanboys seem to live in their own little worlds where the game is treated as a messiah of games
and if you say otherwsise they go "FILTERED" and don't even try to refute any arguments because they know they can't defend the game so they attack the critic
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>>3675811
3, 4, and 5.

Dragon Quarter is the only true unique game in the series. 3 is peak comfy and it's a great coming of age tale, but lags horribly at the end with the desert sections. 4 is great, but get used to Ryu looking like a retard with his wide mouth and giant ears. Fou Lou is also more interesting than Ryu & crew.
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>>3676927
>but lags horribly at the end with the desert sections
what? That lasts all of five minutes.
>>
>>3675811
Okay, so 1, 2, and 3 are connected and take place chronologically. 4 is either a parallel universe or so distant into the far-flung past/future that it has no real bearing on the first 3 games. Same deal with 5.

1 is an early SNES JRPG in every sense you can imagine. The story is light, the characterization is light, the plot is moving from town to town solving a problem basically. Very rough experience in this day and age, but if you like retro JRPGs it's still fun.

2 is also on the early side of SNES JRPGs. The characterization is much better and the story is better... but bad. As an example, one quest is to find a certain someone and you basically do a whole lot of not really searching for that person at all only to have your misadventures just hand them over to you. If you like the characters though it's something that you'll look past which is generally why there are still some pretty strong BoF2 fanboys around. Awful encounter rate. You get briefly cucked but then he cucks your girl, lol.

3 is where the series really caught it's stride... and peaked, and I say that because 3 is universally liked by all BoF fans. The game has it's flaws but it makes up for it with the dragon gene system which lets you custom mix your dragon forms. Also the fishing game is pretty decent and is relatively fun with some practice. The master system is also interesting for light stat min/maxing for fun character builds. Fairy village is neat.

4 has some of the prettiest 2D animation in the whole series. It's narrative pacing is really fucking bad. The dragon system took a nerf and instead of custom mixes you get multiple forms... eventually. Unfortunately they don't even look different except for the dragon breath abilities. It's disappointing.

(cont.)
>>
>>3675811
cont. from >>3677037
5 is the first fully 3D game and it looks nice enough for what it is. It probably has the strongest story of the bunch. However it's less of a JRPG and more of a rogue-lite dungeon crawler with difficultly to match. Sometimes the game is just unfair. The game intends for you to die multiple times before completing the game, but you get bonuses like getting to see new cutscenes that give you more context as the story unfolds along with starting XP to level up your characters so they're not so soft for the next run. Have the ability to store weapons and armor that will be saved to be picked up and used for a different run. Need special tokens to just save the game (though not a problem with save states, lol.)

All that might sound daunting except for the fact that, again, the game isn't fair, lol.

You get access to the most powerful version of the dragon transformation in the entire series in this game. It is so powerful that it can *easily* solo bosses, and the bosses aren't jokes in this game. The big catch with the game is that you have a "D-Counter" and it slowly ticks up as you walk in game and it sharply ticks up if you use your dragon powers. If that counter ever reaches 100% (minus one scripted encounter)? You instantly game over.

Now there are speedruns of this game where the prevailing strat is leaning heavily on the dragon transformations for every single boss and there's plenty D-Counter left over so you really do have more than enough to beat the game. It is a pressure though, and it's not like bosses are the only hard thing in the game, you can get into some pretty weird and difficult situations if you engage monsters awkwardly, and it can be awkward enough to merit having a dragon just barrel through it real fast.

(cont.)
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>>3675811
cont. from >>3677038
So, in summary:
Technically you should start from 1, but you could be forgiven for just watching a plot recap of the first 2 games considering their rough state and skipping straight to 3. You could also be forgiven for skipping 4 and 5 because 3 is the only non-controversial one of the bunch. 4 isn't the worst experience. Neither is 5 if you've got the patience for that kind of game.
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>>3675815
4? Really?
>>
it's so tiresome seeing Dragon Quarter trolls ruin every single BoF thread with their "defending" of this awful game.
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>>3677118
>it's tiresome seeing people talk about the unequivocal best entry in the series
All right, Low-D.
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quarterlets have no dragon forms as well as no good faith in posting. Sucks to suck I guess.
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>>3677133
Quarter is the only time when the Dragon feels like the big threat it's supposed to be.
>But muh forms
Your scalie dress up fantasy doesn't mean dick when the dragon forms frankly are about as meaningful and threatening as regular magic spells.
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>>3677260
2's "dragon system" is equivalent to magic spells. 3? The dragon forms tear through pretty much everything. It's really hard to fuck up Ryu the power imbalance is so ridiculous. Ryu is in fact so ridiculously overpowered that people actually still master him under Giotto when that is the worst master to apprentice under and even a hobbled Ryu from Giotto *still* rips through things.

If you actually have an inkling about what you're doing? ... a Bunyan or even mostly Bunyan Ryu is ridiculously powerful. A Mage Ryu makes magic actually viable. You get the Eldritch gene early enough and the AP reserves to start casting end game spells before the Dolphin fight.

Like the only thing that can even come close to the hard carrying Ryu does is if you slap Peco on Fahl from level 1 and throw his ass in front in attack formation and Peco will reprisal everything, take little to no damage, and has auto-regen on top of it.
>>
>>3677260
>>3677269
I don't know about the narrative power of 1 and 2s Brood, but the reason the tribe was mostly killed off in 3 was not because they were weak, but because they would have caused massive collateral, possibly world destroying damage had they put up a meaningful resistance against Myria's goons.
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>>3675811
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>>3677286
Well in terms of narrative power, it's all the same dragon clan/Brood, basically, in 1, 2, and 3.

In 1, the dragon clan split into two factions, the dark and light dragons. They fought over the Goddess Tyr/Myria's favor which caused the initial split. Once the light dragons got the big idea that the Goddess was actually evil they fought to imprison and seal her away using the Goddess keys and had to ward off both the dark dragons and the Goddess herself to do so which points to the light dragons being stronger. After that initial conflict, the dark dragons swore to eventually free her and the light dragons made the galaxy brained move to renounce their powers which only served to allow the dark dragons to amass and still have the power of the dragon clan on top of it while the light dragons languished firmly resting on their laurels, confident there was no chance the dark dragons would find all the Goddess Keys. Well the light dragons were fucking wrong. Hence Ryu going out into the world to not only try and save his sister but re-awaken his light dragon powers to have any hope of saving the world from the goddess and the dark dragons.

(cont.)
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>>3677286
cont. from >>3677304
In 2, after the defeat of the evil dark dragons of the dark dragon clan, the remaining dark dragons and light dragons set aside their differences and become one unified dragon clan again, albeit newborn dragons are born with traits and characteristics that reflect either the light or dark dragon clans. Hence Ryu and Ray. With the Goddess defeated, a peace did return to the world, however the Goddess didn't go down without a fight. In her death throes she gave birth to another alien, shapeshifting, creature with otherworldly powers known as Deathevan, however it hadn't taken physical form yet. So the dragons went underground to serve as guardians and protectors until the day Deathevan and his demons would rise and threaten the world. They did a pretty shit job of protecting and guarding, if we're being honest. At any rate, Ryu is born, has to re-awaken his latent dragon powers, and is given the power of "Infinity," the true source of the dragon clan's power, to rise up to, face, and defeat Deathevan, and so he does.

In both games, there is plenty of strength in the clans of the world but it is always the case that the dragon clan is just on some other level entirely.
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Do you have to worry about the Master shit in these games? I hate min-max bullshit like that.
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>>3677363
Games are easy enough you can skip it almost utterly. They're useful for learning some skills, though BoF3's system of "stay under the same master for [certain amount of levels] and check back for new moves" was awkward enough they changed it to just doing sidequests and tasks in BoF4.
>>
>>3675811
Do NOT under any circumstances play BoF1. Easily one of the worst rpgs ever made. It's fucking awful and wastes so much of your time. It's not entirely bad, but where it counts it fails HARD.
BoF2 is a huge improvement. I would definitely recommend starting with it.
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>>3677037
Is 4 really that distant when several characters are present from 3 and even make references to it, maybe being about one generation older than before at most? Granted they could simply be just references, but it seems silly to me to be just that.
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>>3677363
The Master meta for BoF3 can be interesting, but can be ignored. The real question is what your main party is going to be because every single character has a special move they can use to interact with the world. This can dick a newbie over pretty hard actually--this is the real shit you gotta worry about. Because if that character is not in your active party when you need them then they may as well not exist if you don't have a Save Book in that dungeon to give access to ability to swap characters. Gotta leave the entire ass dungeon, swap characters, and march your ass through all the random encounters all over again.

If you don't mind getting dicked over, then don't read the spoilers. Some people like surprises, even if the surprise is ass.

- So Ryu is always going to be in your party--it's that kind of game, and he's also insanely powerful so it's not like you'd swap him out anyway--so don't worry about him. It's the other 2 slots you need to worry about.

- Nina only has one dungeon her field skill is used and that's Momo's Tower. You only go there once, she must be in your party for it. So once that dungeon is over you never have to use her again when you get the option to swap her out.

- Peco has no dungeons he's necessary in. He's only used to gain access to the Plant dungeon in the second half of the game and once you have access you never need to use him again. He also can kick a rock into a lack to get access to Meryleep, a master, that has some powerful skills.

- Garr only has one dungeon he's necessary for and that's Angel Tower where he'll be moving some blocks around to complete bridges across the basement of the dungeon. You have to take him in anyway. After that you can swap him out when able without concern.

(cont.)
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>>3677363
cont. from >>3677523

- Rei can pick certain locked doors but the game has precious few of them. Be that as it may, in the final dungeon the game places one asshole locked door to progress that *must* be picked by Rei. So Rei is going to be fighting in the final dungeon at least for a bit.

- Momo is the asshole dungeon queen. The game will fucking punish you if you don't use her. There's a cracked wall that you'll want to shoot open in your first visit to Angel Tower. Want to walk her ass all the way back to Duane Mine when you can. Colony has some caches that need to be shot into, and that's as start. She's the only character that can interface with Tech, so naturally she's necessary for the Plant dungeon with all it's mechanical shit. Where the game will fucking screw you starts with the Black Ship. If you're stupid enough to not take Momo with you, the game will force your ass to go back, get her, and then complete the dungeon because the Black Ship is a mechanized freighter with CPU controlling it. The Factory is just fucking painful. The literal door to the otherside of the dungeon is a blast door that *needs* to be shot by Momo or else your ass is, surprise surprise, going aaaaaaaallll the way back through to the very fucking beginning to go get her. Lastly, Momo has an overgrown door that she needs special plantlife killing shells in order to shoot through, but you must shoot through it to progress and it's only then when the game stops forcing her onto you.
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>>3677037
This except 2 is way better than everyone’s saying and 5 is much worse. 5 was just ahead of its time.
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>>3677524
Always found it weird Momo was a one and done in the series. You never see her or a related character like her again.

>>3675811
Ignore these clowns OP, just play 6…
>>
>>3678652
Ah! That's because Capcom was pretty decent at hiding their tracks. There's always a grassrunner clan member who uses a ranged weapon that joins your party.

1 - Bo
2 - Bow
3 - Momo
4 - Ursula
5 - Lin

They just really like that archetype. Similar deal with the dark dragon clan rival.

1 - Jade
2 - Ray
3 - Teepo
4 - Fou-lu
5 - Bosch

Obviously Ryus and Ninas are easy enough to spot. Momo, Rei and Teepo also get a cameo in 4 which was nice. Little nod to everybody's favorite BoF game.
>>
>>3678661
The other 4 I saw. With Momo being pure human it through me off, though I guess Lin is just a Ursula Momo baby.
Never noticed the dark dragon pattern, good call. Never thought as Teepo as Dark Dragon but it makes perfect sense. BoF3 was my first RPG, remembering Teepo decades latter it hits me what an absolutely great series. I’m sorry it died.
>>
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>>3677037
>>3677038
>still pretending 6 doesn't exist
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>>3678707
What is it?
I heard it’s a mobile pay to play but I can’t imagine a BoF gatcha.
>>
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>>3678701
Oh, no, Momo is not pure human. She's a dog anthro, a member of the grassrunner clan. It's easy to think those white "feather" looking things on her head is clothing but they're actually her dog ears. That's not to say she doesn't have a white tassel on her scholar cap, she does, but those massive looking "feathers" are her big bushy dog ears.
>>
>>3678707
I've never played 6 so I can't comment.
>>
>>3678701
Speaking of Momo being a grassrunner clan member, I should note that you're not off base for thinking she's pure human. Her in game sprite doesn't look "dog-y" at fucking all and her portrait in the menu looks plain, basic, human. It is the easiest mistake in the whole world to make. I didn't find out she was a grassrunner clan member until I became an adult. Kid me had zero fucking clue.
>>
>>3678753
Totally missed that. I need to do a replay of this since finally beating 1&2. The gun and the dog ears make perfect sence.
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>>3678755
>>3678711
https://www.youtube.com/watch?v=IqXc4C6rGiI
>>
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>>3678770
Why? WHY?
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>>3678753
I figured she was a rabbit variant, but dog girl Momo is more than fine
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>>3678921
Because capcom didn't want to spend any money in a breath of fire game so they made the cheapest game they could.
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>>3678763
You're not going to regret it. 3 is, by far, my favorite in the series. I had played 1 and 2 prior, but 3 was the first I finished.

>>3678939
Well don't take my word as gospel, maybe she is a rabbit variant. It's not like we get to see Repsol because often times male anthros look more animal than their female counterparts and it's not like we ever see Momo's tail. Maybe she has a bunny puff tail.
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>>3678701
>>3678753
>>3678939
>>3679046
Bo/Gilliam is actually not a Grassrunner, the Wolba are not the same thing. That said, Momo's grassrunner heritage is intentionally murky. When Capcom Japan put up profiles when the game was new they pointed out she lacked a lot of the traits of the clan, and her animal features are limited to her ears and button nose (which artists can and have omitted). Her own character designer Tatsuya Yoshikawa has even ignored the funny nose! But there's the popular concensus is she's a rabbit based character, rather than a dog... though there's enough clues for dog that it can't be written off 100%. Here's all the stuff: after drawing Momo for a Year of the Rabbit themed piece of artwork on his twitter, Tatsuya followed up with a picture of the main grassrunners in the series and what animal they're based on.
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>>3679229
The Momo themed fusion dragon one can transform into Breath of Fire 3 was designed intentionally to evoke a rabbit.
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>>3679232
In the official 4koma gag book, one comic makes a joke about Momo being a rabbit by having her "transform" like Ryu and Rei into a playboy bunny.
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>>3679235
That said: In the artbook to Breath of Fire 4 there's a surprising amount of material for an Engineer who shows up to explain how a minigame works and nothing else. She even gets a character portrait! The book makes specific mention she's the same species as Momo, and has a similar intellect, however in the concept art those ears and tail are anything but rabbitlike.
>>
>>3679239
Since Momo has Shrodinger's Tail, it's all open to interpretation. Myself, I lean rabbit.
>>
>capcom said they want to try to revive old series
>they dredged up okami and onimusha

bros... is there a chance for more BoF?
>>
>>3679321
Maybe when street fighter vi dlc is over, given the story writer worked on bof iii, iv and v.
>>
>>3677037
>You get briefly cucked but then he cucks your girl, lol.
what? you get cucked twice? can you elaborate
>>
>>3679229
>>3679232
>>3679235
>>3679239
>>3679240
That's a lot of food for thought, thanks man.

>>3679486
Lol, well sure:
So late into the game you meet up with a group of revolutionaries/resistance members who want to overthrow the Church of St. Eva. Their leader is a Woren by the name of Tiga. In this game you have a little bit of a love interest developing between Ryu and Nina (of course) and you also have a little bit of a love interest developing between Ryu and Katt, Katt of course being a Woren chick. The second Tiga lays eyes on Katt he is completely infatuated and challenges Ryu to an unwinnable duel for her affections, you're forced to lose. Katt starts considering Tiga's advances. Cuck-a-doodle doo. Eventually Tiga, Katt, and Ryu conduct an attack on St. Eva only for the main henchman of the bad guys to have sniffed out to the plot because the Spy, Claris, that Tiga had sent to conduct recon had actually gotten captured. Tiga decides the that his true love was Claris all along and so he reveals himself to the main henchman in the middle of the St. Eva congregation and Tiga and Claris are slain then and there.

So to clarify:
You get cucked and then the girl who cucked you gets cucked.
>>
>>3679321
There's always a chance, but I don't think Breath of Fire sold well enough back in the day. Even in it's prime it was a bit niche.

I like the series a lot, but as an adult looking back, I think the game suffered a lot of narrative kinks. I think the reason why BoF3 is so heartfelt is because you really got to get to know Rei and Teepo before Balio and Sunder. That's a loss the player feels, a loss the player experienced. In BoF4 they try something very similar and on paper it should have similar resonance but it just doesn't. You're on a Sandflier with Nina and Cray, they're off to go find Elena, their missing loved one, but you've never met her, you, personally, never had her ripped away from you... and they just find Ryu on the side of the road and he feels oh so to the side of the main drama of the plot at that juncture. It's so impersonal. Rasso tries to be a poor man's Balio and Sunder, but he's not as brutally effective until right before his demise, which is too little too late. He also doesn't pursue as hard.

In a lot of ways 3 was trying to perfect 2. In a lot of ways 4 was trying to perfect 3. I think they largely succeeded with 3, I think they fell short with 4.

But man, the animations in 3 and especially 4 are some of the most beautiful 2D spritework I've ever seen. They certainly tried.
>>
>>3675843
No it doesn't would obviously be referring to the anon saying "2."

Which has NTR? 2. No it doesn't.

Which has NTR? Only 3-5 are worth playing, and only 5 is good. No it doesn't.

See?
>>
>>3678701
I always hoped Teepo would be an optional secret character you could save or recruit in BoF III. If they remake it that should absolutely be a thing. I love shit like that.
>>
>>3679321
>>3679575

There was a poll in the past year where they asked you to sign up and tell them what games or series you would love to see remastered, I think you chose a few in a tiered fashion, which you would like the most. Breath of Fire was one of the series mentioned and I voted, getting my cousin to as well. We grew up playing those games and it would be so great to see them come back in some way.
>>
>>3679679
They never did reveal the results of that poll. I'm sure they would be able to do a good job considering how well monster hunter stories 2 turned out.
>>
>>3679698
They totally revealed the results of that poll.
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>>3679676
What I'd like is a Teepo mode. The story told from his perspective. I always did want to know how he managed to get to Eden.
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>>3679702
Oh god, "Not in here," stole the show.
>>
>>3679711
And would you believe "Distant third for games getting remakes" is the best showing BoF did overall?
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>>3679745
Yeah, well.... I mean hey there's Tears of Magic coming up in a few years.
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>>3675811
Finish on DQ, because it's what finished the franchise.
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>>3679674
2 has NTR, thoughever.
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Low-Ds nuts.
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>>3679872
It's not NTR when the protagonist has more than one love interest or a harem. It's only NTR when one of the love interests/harem members has another love interest other than the protag.
>>
>>3679936
Cuckold cope.
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>>3679936
You can't make a choice in BoF2 and that means Ryu gets cucked as one of two potential love interests get Tigercocked.
>>
Sounds to me Tiga won in a fair contest of strength. Not that Ryu and Katt were official to begin with. Must suck to have BoF2 as one of your favorites and have NTRtards and cuckold baiters being a vocal minority
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>>3679962
BoF2 is the worst game in the series and also happens to have an actual instance of NTRcuckolding.
>>
>>3679994
Where's the sex though?
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>>3675821
BoF4 had a poor localization and there is a scene where Nina tells the protagonist that she loves someones else. That never comes up again since in was a translation issue. Fortunately there is a patch that fix that and other issues.

There is an optional joke scene in BoF1 where you can talk to an old man with a female character and they will give him a "massage". The screen goes pink, there are noise come from there and you get a ton of money. But like I said, it's just a green joke and you can skip it.

Also, start with any game but BoF1.
>>
>>3683228
>there is a scene where Nina tells the protagonist that she loves someones else.
Oh it was so bad.
So Elena and Cray are lovers. Elena is Nina's sister. And as you're making the trek to the Empire the long way around through the chain of islands to the north you all get stranded and at a moment where my main boy Ryu is just trying to catch some fish, Nina just blurts out that she has a crush on Cray.

Homegirl be not only poaching another woman's man, but her own missing sister's man.

It's all the more sour because throughout this entire game Ryu has been selflessly trying to assist Nina and Cray because he thinks it's the right thing to do, and he's doing it all with no promise of reward. He even goes so far as to forge a brand new King's Sword to try and spring Cray from Ludia captivity and when that fails he tries and succeeds in jailbreaking Cray out.

After doing Cray all those solids? Cray's galaxy brained plan once he finds out Ryu is a god and that the Empire is after him is to attempt to trade Ryu to the Empire for the return of Elena. That is just the kind of douche Cray is and Nina has a crush on him.

Wowza.
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>>3675815
Game has NTR. Do play.
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>>3683470
It was a localization error and it was fixed, relax your butt.
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>>3684197
I wasn't attacking you, man.
>>
>two instances of blatantly cuckoldry
>uhhh it's not an NTR series, sir!
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>>3688070
Where's the sex?
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>>
>dragon quarter is the highest quality, best and most unique game in the series
>doesn't feature NTR or cuckoldry
No wonder DQ derangement syndrome is so prevalent on this board. You're all NTRfags.
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>>3688116
Post the sex that's in these games, you keep talking about it but never post it.
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>>3688122
>NTR requires on-screen sex
Retard.
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>>3688135
>NTR requires sex
Yes. That is literally what NTR is defined as.
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>>3688140
No, it could simply be having the love interest hijacked by someone other than the main character. Which happens in BoF2, LMAO.
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>>3688147
Who hijacks the main character's love interest, fishing?
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>>3688160
Does Ryu's fishing fetish include the Manillo?
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>>3688160
>>3688161
The real question is why did Ryu never tap best girl Deis?
>>
Fou-Lou did nothing wrong.
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>>3690050
>The real question is why did Ryu never tap best girl Deis?
Because Ryu isn't a scalie and is based. He only fucks cats, birds and plants.
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>>3675811
Playing BoFII right now.
Holy shit everyone in this game is fucking horny.
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>>3690169
>Because Ryu isn't a scalie
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>>3675815
The NTR is a mistranslation, Nina sees Cray as an older brother.
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what are the odds Capcom does something with Breath of Fire soon? Since RPGs are in vogue again they must be looking at their options.
>>
Is BoFII the first JRPG where you kill god aside from SMT?
>>3690993
JRPGs are doing way better than before but they are not selling like hotcakes either and Capcom has a lot of best selling AAA franchises. None of Atlus' games this year have hit the 2 million mark despite spending a record amount on advertising for Metaphor.
On the other hand, Capcom has said that it wants to revive other relatively dead franchises besides Okami.
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>>3690993
There's better odds of Konami turning their not-BoF Yugioh archetype into an rpg than Capcom making a new one.
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>>3690672
>Holy shit everyone in this game is fucking horny.
That was just how life was like 50 to 60 years ago.
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>>3690989
>Nina sees Cray as an older brother. An older brother she's dtf.
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>>3691132
>bof2 was 50 years ago
Damn I feel old.
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>>3675821
All games have some instance of NTR. The MC is just a fag with no balls.
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maybe if quarterlets spent more time building themselves up instead of trying to tear others down, they'd have a better spot in this thread. then again, it would do better if it was a real BoF game to begin with.
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>>3688147
Sorry furcuck but Rinpoo isn't the love interest.
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Very subtle, game
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best girl in the series
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>>3695010
You want to see subtle dungeon design: the Witch's Tower where Nympho lives (identified in the credits as Womb Tower).
>>
Any tips for BoFIII? I just started it and from what I heard the combat and secrets are very obtuse. I want something like a guide without spoilers, just for optimization and secrets.
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>>3696619
You have to play the way in a really faggy way to "optimize," as in, you have to play the entire intro of the game by killing off the main character in every battle to keep him at level 1, and after that you can level a little bit with a different master and otherwise have to run from every battle to keep your level low. The game is extremely easy. Don't worry about it.
>>
>>3696637
>You have to play the way in a really faggy way to "optimize," as in, you have to play the entire intro of the game by killing off the main character in every battle to keep him at level 1, and after that you can level a little bit with a different master and otherwise have to run from every battle to keep your level low.
Bruh.
>>
>>3696637
Ahahaha, of course there are people autistic enough to do that. Gotta have those perfect level ups.
>>
>>3696619
Right. So as >>3696637 was saying, on GameFAQs there's an entire spreadsheet that shows you what stat gains each character gets at what level. In a vacuum these stat gains would be what they are and no one would care or notice except for the fact that there are Masters in the game that either add and/or take away stats on level up.

So that means if you wanted to be the biggest autist in the world? You could pick your 2 main combat companions for Ryu for the campaign and then the second either of these 3 characters levels up? Mad dash across the map to the Master you need for the next level up and apprentice under them. Why go to the trouble? Well if, say, a Master gave you +2 PWR but -2 DEF for a level? But it was a level for Ryu where Ryu wasn't going to get any points to his DEF anyway? Well then you can't get a "negative" stat gain and lose stats and so by becoming an apprentice at that point you get no negative and a free +2 PWR.

But you need the spreadsheet to have the foreknowledge on how to min/max that hard on a game that has no challenging encounter that justifies such levels of autism, and if you've never played? Well then you don't know exactly when you will unlock any given Master or temporarily lose access to a Master because of the current plot.

But what specifically is >>3696637 talking about when he says "kill your main character for the entirety of the intro?"

(cont.)
>>
>>3696619
cont. >>3697679
Well, again, there's no challenge in this game worth doing that for... except for maybe a Magic Ryu run, and even then it wouldn't be for the whole intro.

Y'see another facet about the Master system is that if you level consecutively under a single Master? They will teach you some skills, and some really good ones at that sometimes (the chain is broken if you cease to be an apprentice before you've gotten all their skills so once you've decided to apprentice under a specific Master? Do not tap out until you've exhausted their skill pool--check a guide, it's not a spoiler, it's just old JRPG jank). Good luck knowing what you're going to get just by looking at the tin, but most Masters are worth at least snagging their skills. Emphasis on *most.* Not all. Fuck Giotto.

The first Master in the game you'll have access to unlocks just after the first boss kill. He's a wizard by the name of Mygas and to earn him as a Master you have to give him all your current zenny, so be sure to largely empty your pockets first. If you kept Ryu dead and at level 1? Not only can he begin with decent magic stat gains, but access to Mygas's kit before he leaves for Wyndia and, again it really shouldn't be a spoiler, but just in case, Magic Ball and Typhoon does some serious work for an early game Magic Ryu, but that would really be the only autism necessary to get that kicked off. Magic Ryu is slightly harder to pull off just based on how magic works in the game, but Ryu is such a powerhouse it's a fun twist if you like BoF3.

(cont.)
>>
>>3696619
cont. >>3697680

There are some people who swear on building a "Physical Ryu" and try to do the same autism only for the 2nd Master available, Bunyan, and that does involve keeping Ryu dead for the entire intro... but god damn, Ryu's stats already favor physical anyway, Ryu technically needs no Master, and having Ryu apprentice under Bunyan at level 5 to 8 is in no way, shape, nor form going to seriously impact the efficacy of a "Physical Ryu." Hell, arguably, you'll have just that much more AP for an extra turn in Dragon Form because, hot damn, is your AP pool going to suffer for being under Bunyan, but what does that matter if you kill quickly enough?

(cont.)
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>>3696619
cont. >>3697681
>just for optimization
Generally speaking? Do remember, you can't have it all. Some characters need to be sacrificed to squeeze the skill juice from the Masters' ballsacks.

- Ryu? Needs no Master. At all. Want to be safe? No Master. Want a more physical bent? Bunyan. Full Magic Ryu? Mygas to Emitai to Deis to perhaps back to Emitai.

- Rei? Slap his ass on Bunyan the second you can and forget about it.

- Nina? Glass cannon the character. Magic Masters are fine. Defensive Formation is a must for general combat. Speed Formation with Rei at the front, Resist skill on regular turns, attack on EX turns. Most people use her as a skill mule, useful for only keeping low level and getting skills of Masters with poor state growth, but she can be viable.

- Momo? Doesn't actually need a master, general all around character. She can do magic if you shove her in that niche and get her the AP and Deis's magic skills, perhaps not get the skills with her specifically. Her physical attack is surprisingly hefty but suffers low accuracy. She's more for support. Careful with her.

- Peco? Slap his ass on Fahl and forget about it. Consider Bunyan if you want a little more power, not that Peco really needs it. Also popular skill mule choice just based on the fact that he literally comes at level 1. Peco goes to the front in Attack Formation if you didn't use him as a skill mule. He's the only character in the game that never needs to enter combat once, but is beastly on Fahl.

- Garr? Slap his ass on Fahl and forget about it. Consider Bunyan if you want a little more power, not that Garr really needs it. A popular skill mule for seasoned BoF3 players because Peco is everything Garr wishes he could be.

(cont.)
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>>3696619
cont. >>3697682
A word of warning on Momo, the game really insists she goes into some more difficult areas, one of which is the end game dungeon. While she *can* function as a skill mule, the question is do you really *want* to deal with dead weight in the final dungeon because you mangled her stats? Because as a true generalist, Momo can be mangled. .

Don't blame me. You said no spoilers.

>and secrets.
Check a guide for missables. While you can't miss Deis, you can miss her as a Master. 100% can miss her as a Master if you fuck it up.

(end)
>>
>>3697682
Thanks for the detailed autism anon, I appreciate it. I'm still at the ghost house.
Do I need to care about examining skills?
>>
3s my favorite story. 4 for great sprite animation work. 2 and especially 1 if you want to suffer grind.
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>>3697744
Hmm... If you're feeling dangerous you can try to hunt Volts on the roof for Charge, but you could also get it later. The Cockroaches in the Manor know Jump but that can bite you in the ass real quick. The Eye Goos have Blind, but they're outside of the Manor. Similarly the Mage Goos have Burn. The Boss Goblins have Influence which would be nice to have, but doesn't typically takes a bit of examining before the stupid skill gets picked up and it's not super useful until the 2nd half of the game, and depending on who you plan to run as your final 3 could see some serious use, but that's then, not now.

... I think that's all of them. It's been 2 years since I last played fwiw.

There's not a single examinable skill at your point that you risk permanently missing out on.
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>>3697763
Oh, I remember. The Dog knows Snap. Again though, that can be learned later and I never use Snap anyway.
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>>3697763
I learned burn with Teepo, jump with Ryu and Influence with Rei.
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>>3697763
Wait. Maybe it was the Rippers that had Blind and you use Blind on Eye Goos for an EXP boost? God damn, I gotta find some time to replay Bof3. One of the classics.
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>>3697773
Yeah cool. So after the Manor, and before you speak to Loki again in the Shed... that's a miniature point of no return. Do be sure you've done everything you want done in the McNeil area.

Spoiler: Rei and Teepo are not long for your party. Some of the skills that they had will be transferred to the Skill Book in the tent when you camp on the field I'll not elaborate on as those are yet more spoilers, but if you want all the Skills you learned? Use a Skill Ink with the Book in the Tent and just shovel those all onto Ryu. Wouldn't be the worst idea to unequip Rei and Teepo at around this point either.
>>
>>3675811
just play them in order, also, despite how nice it looks 4 is a borefest gameplay wise

its got the front/back thing but the whole game feels way too undertuned for any combat decisions to matter



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