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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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File: trve.jpg (163 KB, 670x336)
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FFVII created an entirely new storyslop genre of game. It was the seed planted that led to slop like FFXV and Xenoblade. Back in the 90s people played games for the combat, go read a book if you want to storyfag, keep it far away from my JRPGs.
57 replies and 3 images omitted. Click here to view.
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>>3941427
>xenoblade
>rails
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>>3941427
Xenoblade's story supports its combat to a higher degree than VI
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>>3934546
>Back in the 90s peop-
Immediately stopped reading.
>>3934597
>The story is complimentary
Stories aren't typically "complimentary" when it comes to RPGs. It's a narrative heavy genre. Yes, there have been RPGs without detailed stories that are successful. But by and large, these games are built off the back of narrative.
Anyways, kill yourself.
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>>3934599
>calling anyone a nerd
>whilst dwelling in /vrpg/
Baiting or not, you're still a nigger.
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>>3941640
>gammar homo has a retarded take
>surprising no one

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how the hell do you guys handle this level of tedium?
>slow walkspeed
>switching between command / clicking mods constantly
>slow combat
>non instant worldmap movement
>difficulty stemming from knowledge based trial and error in stead of strategy and or tactics

what am I missing?
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>>3926981
>SFall
Fixes a lot of things from the hardware limitations. It's the only mod you really need, but Fallout Fixit is what you should consider. Then just customize which mods get installed.
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>>3939489
I remember this being an issue in the 00s when I was still using the disc media I bought in the '90s but I haven't noticed it playing any version I got off steam or gog.
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>>3941550
*but I also can't remember how long I've used sfall and that may be fixing it
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>>3941551
Yes, SFall sets it to a specific value in the ini file.
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>>3926981
Fallout seems jank until you play an even older RPG like Pool of Radiance where you have to use number keys to scroll through menus and the enter key isn't used to confirm selections. You'll be begging for simple convenience of just being able to click on things again.

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>way too scripted
>party changes every half hour
>overworld loops so you can't tell where north, south, east, west truly is
>half the items are straight up useless
This belongs in the bin alongside menuslop 1-3.
>>
https://www.youtube.com/watch?v=jq5ovHak0FE
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>>3941445
The fuck is this? Those aren't the FF4 cast.
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>>3941445
>overworld loops so you can't tell where north, south, east, west truly is
Did you know that our own overworld loops too?

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Recently I completed a run of pm2 achieving the hero ending with prince marriage and the final stats seen in picrel. I've also played through pm3 a couple times and got the true princess ending in pm5. I've also played through volcano princess which was an enjoyable time. does anyone have any reqs for these kind of games where you manage and raise a cute character with lots of room for experimenting with your schedule to figure out the best courses of actions to take to achieve better endings/a high score? I liked how pm5 introduced more developed-compared to ealier pm games atleast- characters that your daughter could meet and brefriend and they would invite her to things like christmas parties or hanging out on the weekend inbetween the weekday schedule and sundays she would go out adventuring on all while managing her stress, and that she could develop different personalities based on stuff like if you raised her physical attributes alot she could become a tomboy or if she studied a lot and had good grades she could become an honor student and start studying on her freetime
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>>3941384
I don’t think you understand how “age” works Anon-chan.
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>>3939604
just started this and I wished I saved an image i saw posted before of a chibi rin, shirou and saber humping eachother with a corruption of the phrase "mana transfer" next to them because yup. thats how we give celes mana because of course it is. at least laslocke has a fun to read monologue
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How do I buy her a sword
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I figured out how to buy equipment and got her some gear but I don't think she's gonna make it. I will consider it an achievement if she can complete the training tower before the end of year 3. i want to spec her in wind magic because it said its good for assisting melee combat but all i'm seeing is a summon, attack and flier targeting spell. I also decided to spec into earth a bit for heals
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HOLY SHIT SHE DID IT SHE CLEARED THE BEGINNER NOOB TOWER

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A thought experiment for you all /vrpg/. What game would you recommend to introduce a newcomer to the RPG genre? Could be anyone from someone just getting into gaming in general, or even a small child. A true “babby’s first,” if you will.

I would personally go with Dragon Quest IV. Being a Dragon Quest game, it features a very simple combat system, as the franchise is known for. But mainly for the first four chapters, which effectively act as a tutorial.

Chapter 1 starts you off with Ragnar, a very straightforward warrior, with Healie the healslime as your optional support party member. A newcomer will likely spend their time getting their feet wet and grinding for money and XP to buy gear.

Chapter 2 gives you three party members: Alena, another straightforward fighter but different from Ragnar since she’s more agility-focused; Kiryl the priest; and Borya the mage. This introduces the player to three very standard archetypes: the fighter, healer, and glass cannon mage. Here, the player learns party dynamics.

Chapter 3 is a weird one to point to, with Torneko being an odd archetype as a merchant, but with elements of the thief and jester. I think the main lesson from this chapter is to take initiative and go exploring, or else you’ll be stuck as a wageslave (which, to be fair, you should stay in the store early in the chapter to get decent gear).

Chapter 4 introduces Meena and Maya, two mages. I think the main lesson here is learning to change party lineups and move your supports to the back. If you don’t put the temporary party member Oojam in front, you’ll have a bad time.

Chapter 5 is where the game truly begins with your hero, and it brings everything together, allowing you to mix and match all these party members to suit your needs once you recruit them.

Are there any others you would recommend? Maybe a first action RPG or CRPG?
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>>3941246
After making this post, I immediately researched Scott only to find out he doesn't actually like Pokemon. Whatever, I still wanted to insult him.
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>>3941242
This is a good one.

A better one is Phantasy Star IV.
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>>3941241
DQ5, Lunar, FF7.
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>>3941241
Give them something with excellent combat focus > story to test they actually enjoy the genre and aren't just an anime dweeb storyfaggot. DQ9, SMT3, FF Tactics all good starts.
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>>3941241
Purist turn-based JRPG:
>Golden Sun
>Final Fantasy (one of the remakes, definitely NOT the NES version)
>Dragon Quest 11, maybe 8
Those are all extremely entry-tier in difficulty and have a greater focus on story that most people enjoy. Very casual-friendly.

ATB/other battle systems:
>Chrono Trigger
>Tales of Symphonia
>Final Fantasy 7
>Paper Mario (especially if they are more of a Mario fan in general)
These are on "best game ever" lists for good reason. Tons of people who hate RPGs still love these, mostly for the story and well-implemented battle/equipment systems. They're easy to pick up and very engaging.

WRPG:

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simply lovely game, wish i knew what i was doing but i'm not being stopped so far
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>>3941234
>>3941238
>It's lasts based on the gun capacity or something, right?
Does it? I never actually swapped Kelly off her deagles so I wouldn't know, and I find Overextend to be pretty underwhelming against bosses anyways
Though I actually prefer the .44 magnum over both, because you can easily chain gun-kata into railgun without gimping your other skills
>>
Finished Mel route rn. Did Yuno and Jerkou just BETRAYED and TRAPPED Yoko in a hat world as a keeper, by putting a hatinified Mel on her, or what this scene with her getting a veil on her head was about. Or it's actually supposed to be simple bittersweet ending without any doomer twists, where every other girl now can chill with this Realization Encode fake body or whatever as Mel replaces Big Mother by sacrificing her ego?

btw, Is a level 2 keycard, that you can get as a rare loot from soldiers, worth to return for? Is there any ending alterations, like in Janice route where you allowed to lose the finale fight if you forget to lower your hat numbers?
>>
>>3941238
>It's lasts based on the gun capacity or something,
That's Supress Fire, Overextend doesn't if I remember correctly. Cool skill to build around too, but you're basically locked to Turkish rocket and Luger/Walter/DEagle and need to spend a lot of time farming Fatimas.

>>3941385
>spoiler1
The second part. Mel pretty much confesses her love to Yoko and leaves her to manage things as she sees fit, becoming something akin to a human sphere and losing consciousness. If you count lore from the secret route, she essentially becomes a benevolent final boss, assuming she beats her.

>spoiler2
Not really, you'll learn how Prim got into the Hat World from Jacou's secret diary, as well as her true affiliation, something you can do on a secret route. Also, no alterations for Mel's route.
>>
>>3940022
Awesome, thanks. Knowing this saves me a lot of time as I can just play Shin'yaku then (as sadly free time is not unlimited)
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>>3941459
Soo, no more route-exlusive OOParts or anything, ehh? Lame. First part of the Jacou diary kinda left me hanging, but i suppose i can wait until i finish all the main routes before i know the rest then. Thanks for the answers!

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does this game have as confusing and cryptic skill/master system that III had? where you had to keep levels as low as possible because trainer skills are based on levels gained but the game never fucking tells you
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>>3940239
BoF4 baits players into thinking that Ershin is a physical fighter because her magical stats are terrible for most of the game and you get masters long before the magic stats correct themselves into something decent and you learn the high end spells. So I wouldn't blame someone for thinking that it was the second coming of BoF2 Katt.
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>>3941167
Cumming in Katt? Yes, please!
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>>3939943
god i hate that
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>hey bro those 2 kids we've been pursueing nonstop for 10 hours got away again
>even when they win, they lose
why were they so cucked
>>
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>>3941439
seems familiar

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Let's rank the mainline Dragon Quest games and discuss each others rankings. Don't bother with a haven't played tier for X, just leave it off: https://tiermaker.com/create/dragon-quest-mainline-games-118538
>>
>trying this hard
>>
>>3941421
retard

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RPGs peaked in the early 90s and it's been downhill ever since. RPGs didn’t start out story heavy. Early console RPGs like Dragon Quest or Wizardry had simple “save the world” plots or "find the special item" and dark souls style "lore" and that was more than enough.
Story existed, but it was sparse due to hardware limitations, and localization constraints. The focus was gameplay, engaging with systems and fun battles, not cinematic storytelling!! not narrative! and dialogue info dumps! The shift toward long cutscenes and dense dialogue and heavy-handed storyshite really took off in the mid to late 1990s once CD storage made bigger narratives possible. And RPGS/jrpgs have never (ever) recovered ever since. This is why a true rpg fan is someone who is also a retro gamer first and foremost. Full stop, I don't care if this offends you!
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>>3936846
>>3936853
Prime cherry picking.
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>>3936590
Nigga what do you even play then?
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>>3936837
>You had to read the manual for the basic story.
Um hello based department?
>>
>>3936837
based. story niggers should shot, drawn, quartered and hanged
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>>3936837
tranime storyslop website

Alright yall, its real simple. I just got back to osrs after a very long break and losing the account. Finally got it back and I'm in world 372 right now in the Varrock sewers at moss giants. I'd really love it if someone got me a bond or gave me the means of getting one and some nice armor again. Look for me in full rune, combat level 110. Name includes an animal if you find me.

I know, I know just buy membership but life has kicked me in the teeth recently and I honestly cannot stretch the 15 bucks to do so. Real life stuff comes first.

Thanks in advance!
>>
if real life stuff comes first why are you playing runescape, a known time waster
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>>3941306
wrong board >>>/vm/
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>>3941306
>Real life stuff comes first.
said no osrs player ever

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PS5 has no rean games.

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.hack//Z.E.R.O. announced. No platforms listed yet.
https://www.youtube.com/watch?v=UcjZq9RWAH8
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>>3938546
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>>3938541
So I take it the codes in question are the area keywords on the back? I wonder if the items are really anything special or if they're just some nice gear.
>>
>>3938555
>So I take it the codes in question are the area keywords on the back?
given how it was described, that seems to be the case
>I wonder if the items are really anything special or if they're just some nice gear.
I've heard it's exclusive items, no idea if they're any good
>>
>>3938305
Let me tell you about a yee old site called gamefaqs and how all video game information used to be posted there. Long before people put information in videos. Scary I know.

https://gamefaqs.gamespot.com/ps2/551240-hack-infection-part-1/cheats

>>3938555
>I wonder if the items are really anything special or if they're just some nice gear.
They varied in use depending on the dungeon level, some of which are items needed for trading for the really good gears you see players carrying as they only ask for those specific items. Just do those dungeons when you're at the level.

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Do you think RPG is one case where becoming more popular has turned against the genre, with games having to be dumbed down for the average player?
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>>3940244
If you're talking in generalities you have nothing to say. You clearly don't actually know anything about the topic and don't know good game design from bad.
>>3940259
>games are just skinner boxes
Everyone who says this is a pseud. I've yet to see anyone invoke the concept of a skinner box on videogames and not be a retarded try-hard.
>>
>>3940432
>You clearly don't actually know anything about the topic and don't know good game design from bad.
Then I beseech thee oh wise one, grace this Mongolian basket weaving forum with your insightful teachings. What universal truths are you hiding from us you anonymous faggot?
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>>3940620
The relevant, universal truth is that this post:>>3939914
Has no content, no substantial criticism of anything specific, no demonstration of knowldge or insight whatsoever.
>>
>>3911957
I miss pf1 being the "new" things. It was our last chance to embrace the only good version of tabletop gaming. Now pf2 is the big gay and paizo won't touch 1 with a 10 foot pole for legal reasons.
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>>3941207
Just play DnD. Pathfinder is just hipster DnD.

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I thought I liked Tyranny but replaying this mess of an expansion I'm second guessing the fond memories I have for the whole game.
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>>3940968
They don't lean into the most appealing, back-of-the-box aspect enough: locking horns with the Archons and parsing Kyros's laws, the game needed a reference page with a bunch of laws written out like a legal bestiary and tons more scenes where you adjudicate based on your read of the laws. Bleden Mark or Tunon should've been deeply involved with Bastard's Wound too, they don't get enough play in the base game and the Archons are all load bearing performances.
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>>3941011
The game is so clearly rushed at the end, where you finally become powerful enough to be your own player in the big game, and it's just two very short boss fights
>>
>>3939989
I loved Tyranny but it's sad how rushed it is towards the end. It has some of the best magic gameplay I've played and I find the world and the way it was presented really engaging. Sadly, it's stuck forever with Paradox and we will never get an enhanced edition or a sequel.
>>
>>3939989
It's cut content.
>>
>>3941068
it's gay content.

The standard explanation is the Japanese fanbase grew up and only got time for games during the train ride to work, but this answer seems incomplete.
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>>3940913
I think it's also because JRPGs unironically are pretty good as these little games you can play during break in school or work commute. A small grind here, an inventory review there, quickly going to next town... and then when you go back home you can collapse on your bed and explore next dungeon or beat the boss.
JRPGs on handhelds naturally filled the same niche that gacha games and mobile games are filling nowadays. There's a reason why a lot of gacha games opt for some kind of JRPG-ish gameplay.
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>>3940913
Development costs is a big reason. That and the slow adoption of HD TVs in Japan.

Unfortunately, moving to handhelds didn't really save the genre in the long run - especially since handhelds eventually died and got replaced by mobile gaming, which required a completely different business model from standard video game releases.
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>>3940913
Tech had finally caught up to Japan's mobile culture. Japanese have America-level lengthy commutes, but they do it on trains where you could play games if you wanted to. Why buy a console you're never home to play when you can get a handheld that you can carry with you and play whenever you have a moment? That was the thought.
And your premise is a little off. The handheld migration actually started with the GBA and Wonderswan proving that you could do handheld JRPGs at all. That set the stage for the DS, which was even more convenient for that kind of play because you could put the console to sleep.
Also what the other dudes said.
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>>3941070
This. I think rpg games in general suit the hand held gaming experience better than many other genres.
>>
>>3941174
Flagship JRPGs were still being released on PS2 while GBA mostly got ports though. Wasn't until DS that we got a mainline DQ game exclusively on portable.


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