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Let's talk about party-based dungeon crawlers!

>What are you playing right now?
>Any release you are looking forward to?
>Do you prefer a fully custom party, or pre-made adventurers?

In my case I have been playing Bard's Tale Trilogy, which is pretty simply but also quite fun. Been looking forward to Mystic Land which seems cool and perhaps a slightly less austic version of Grimoire.
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>>3993456
reincrawling
>>
Don't know if this is the place to ask this but figured it's ny best shot - I played this steam demo for an indie old school style grid based sort of dungeon crawler first person game years ago , maybe between 3- 5 years back ? Could be more though. The only thing I can recall about it however , is that it had a deep dark blue UI elements , and the tutorial quest took place in this underground cave system , very descriptive text heavy and exposition heavy, and I think the story had something to do with aiding your tribe by exploring these cave systems ? I know its very vague but It's all i have to go on. I tried searching for it in my library and idk if it got delisted or if I'm just retarded but I don't see it anywhere . Or anything that fits its description. Any help is much obliged, thanks !
>>
>>3995392
Aeon of Sands – The Trail
Islands of the Caliph
Der Geisterjäger / The Ghost Hunter
Arakion: Tales of Vigil
The Darkness Below
The 7th Circle – Endless Nightmare
>>
Started Paper Sorcerer for the first time after it has been rotting in my GOG library for a few years

You can tell it was crowdfunded by how it lacks polish in almost every aspect

>>3994534
Monsters of Mican
>>
>>3994721
not that guy, but you can import 6->7->8 and they're a trilogy so that would be badass. I've only beaten 8 a few times, but started out 6 and 7 a little messing around with party comps. they seem okay. 8 is pretty sweet if you ignore the shitty graphics

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>Game plays/feels like a Dark Souls overhaul mod for Skyrim with the same hilariously floaty combat from Scrolls games as its foundation
>Narrative and atmosphere also feels like a mix of the two. Fantastical quest to piece Arthur's soul back together as the narrative base, with a nightmarish fever dream backdrop to color in the story's tone.
Only about 6 hours in, but this mix isn't doing much for me so far. Not sure if the gameplay changes drastically once you get deeper into your build and find higher level gear to complement it.

Or is the game simply meant more so for Oblivion/Skyrim fans?
Since on an enjoyment scale I definitely lean harder towards Dark Souls/Elden Ring over Oblivion/Skyrim.
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>>3993559
>falls off the instant you leave the first area
it gets far better then
Writing becomes serious, instead of quippy
You actually get to see cool dark fantasy locations
Anything related to Knights, Fore-dweller, Fae are actually cool and only really start showing once you beat act 1
Braindead combat stops being braindead and everyone stops dying in one hit
Legitimately do not understand why act 1 is considered being good
>>3995128
>No wokeshit
There are no niggers in game. But faggots and stronk wymyn start showing up often from Act 2. Especially Dál Riata is full of those.
>>
>>3996126
>start showing up often from Act 2.
makes me wonder if they did that on purpose
>>
>>3996630
Likely funding guidelines.
>>
>>3996126
The strong barbarian faction being a sort-of matriarchy with gay marriage being common is a bit peculiar. But also explains their low population and how they lose every fight with camelot.
>>
>>3996126
>Braindead combat stops being braindead and everyone stops dying in one hit
I had the opposite experience
Spells did fuck all for the better part of act 1, but aside from the inital difficulty spike coming into act 2 I melted absolutely everything no issues from there.

What are some RPGs that emphasize damage mitigation over healing?
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>>3988407
Good example actually. This can be missable too if you don't spent points (forgot what they're called) wisely. I imagine the game would be a lot more challenging without them (I think they were accessary equips of some kind)
>>
>>3986877
western RPGs? If so, Dragon Age: Inquisition (especially if you play on higher difficulty levels)
>>
>>3986635
Since someone answered Slay the Spire, which I don't consider an RPG but rather a game with RPG mechanics, I'm gonna go with Battletech (PC).
In Battletech, you only have so much armor for each of your mechs (and only up to 4 mechs in vanilla) and you can mitigate damage by increasing evasive chevrons by moving around, and then there's heat mitigation/management to think about that can damage your own mechs if they're overheated.
There's also other parts of the game that rely on RNG though, so the game itself can be grindy and a little bit luck-based sometimes.
>>
>>3986767
In most (west) RPGs healing is waste of combat economy. Brutal aplha strike with is best damage control, because "Death" is best CC status there is.
>>
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>>3986635
If Tainted Grail Conquest counts, you can go all-in on "Block" cards. Block completely negates an enemy attack, so if you stack enough instances of block then you become untouchable. The enemy can hit for thousands in damage, but if you block, they do nothing.

You can also stack "barrier", which is a shield that acts like a second health bar. But I figure you mean denying enemy damage completely.

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favorite sounds from RPGs? I really love the BZZT sound effect for when you purchase new skills in final fantasy tactics. Even though you're playing a bog-standard fantasy setting it sounds like your character is jacking into an amp or something.
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>>3993654
there's an art form to that shit
>>
>>3993654
the infinity engine games and underrail have very good sound effects
very immersive and satisfying
>>
>>3996788
>incertus...
>>
>>3996789
>Corn? When did I eats corn?
>>
>>3996790
>hurgh. I need a swig of strong dwarven ale.

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Do you think the leaks are real? If they are real what do you think of them?
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>>3992940
Removing a message that gives false publicity to your brand does not in fact mean that the false message was actually true
>>
>>3991550
>Do you think these are real drawings
yeah
>>
>>3991550
Yeah the blonde haired MC and the other girl for sure. The others not so much and all the """discourse""" around the leaks quickly devolved into brainless shit with obvious AI fuckery mixed in so ultimately whether they're real or not doesn't matter anymore and I just hope we hear more info soon
>>
>>3991550
Tomorrow.
>>
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This 15-year-old eurojank console game has the best magic system of any fantasy game ever made and it isn't even close.
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>>3992030
>incestuous NTR
>>
>>3991522
>>3988782
What makes the magic system so great besides what anon here mentioned critically about the scaling of effects?
>>
>>3993310
It basically gives you the tools to program your own spells.
>>
>>3988782
It really does.

I bought it on Steam to replay it but it looks like the multiplayer doesn't work anymore which is a bummer.
>>
>>3992030
I always thought there were weird incestuous undertones in the first game, never played the 2nd one.
>>3990734
Its kind of bizzare to me beacuse as a polish person who grew up in late 2000s this series was my gothic and I didn't know what the fuck eleder scrolls was until skyrim came out.

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Red pill me on this game. I've run out of RPGs and want something to play. I remember playing this as a kid and dropped it in like an hour. All I remember is something about gay color orbs in combat. Is it worth trying again?
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>>
this was the one with like a ton of characters right??? worth it just for that alone, even if some of them are obvious OP
>>
>>3983828
and yet you can finish it without using them all, sort of like how you can still beat a pokemon game by using only your starter and filling the other slots with HM slaves so that you dont have to fill up one of your attack slots with a shitty move like flash, it saves up free time for you to focus on other things or maybe even possibly play an extra game since you dont waste time trying to pointlessly grind up your shitmons or side fodder you'll barely use due to the amount of people you can use in chrono cross
>>
>>3984428
>this was the one with like a ton of characters right???
Yeah.
>Harleposting
Based.
>>3984453
It's been a while since I've played it but I'm quite sure I just used the three strongest characters available at any given moment rather than bothering to level them all up.
I'm an efficient motherfucker like that.
>>
>>3983291
I mean just play Disgaea if you're a statgrindfag.
>>
>>3973989
Its an insult to everyone who played Chrono Trigger

The game FF5fags are actually describing when talking about FF5
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>>3995464
>Arguably
If by "arguably" you mean "one could try to argue that and then fail because it's wrong and stupid and everyone would make fun of you", sure
>>
>>3995465
Well, in a nutshell as ze germs zey. There is also the possibility of your opponent dying of a sudden heart attack or somehow gets abducted by aliens mid sentence so that the argument stands. Rare occurrences aside, it's pretty much what you said.
>>
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>>3995298
it's too easy to have the best gameplay
>>
>>3995303
We used to call those sequels
>>
Did they actually Lez out in the sequel?

Why do zoomers treat this as a hidden gem now? It's literally the negative elements of Morrowind and Skyrim with none of the positives.
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>>3986433
And with the Oblivion remake they tried to please both audiences by having the LOTR ambiance covered by a brown filter, Todd is truly a visionary.
>>
>>3935373
>(guaranteed to piss some nerds off).
I'm going to piss the nerds off by saying picking a forced unchangeable class in the first 5 minutes of a game that means you will automatically be dogshit at 75% of the game's skills is a retarded archaic relic of multiplayer tabletop RPG that doesn't translate at all to singleplayer vidya. FNV has the perfect amount of customization at the start while still being able to get good at what you want.
>>
>>3996165
>picking a forced unchangeable class in the first 5 minutes of a game
Stopped reading here
>>
>>3996165
>I'm going to piss the nerds off
Eh those nerds never had a single clue about game design
>>
>>3946854
>Literally how is [vanilla] Skyrim better in any way compared to Oblivion?
I enjoyed roleplaying a werewolf and a vampire in Skyrim more. Especially the werewolf. Such a great design, powerful in battle, and brings a welcome shift to the gameplay. A werewolf in the cold nights of Skyrim is just atmospheric.

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What is /vrpg/ opinion on the Octopath Traveler series
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>>3990752
It was already playable with a demo bypass, but it's nice to have it be playable proper.
The way the demo bypass worked was absolutely disgusting.
>>
>>3991316
Bestowers are 3x 3 chapters and the 8 chapters for the final Bestower arc.
And they feel even longer, especially Bestower of Power and Bestower of All.
>>
>>3960056
Japanese appreciate dubs.
>>
>>3957705
Octopath Traveler is what happens when someone says, “What if we made eight JRPG protagonists,” and then forgot to let them talk to each other. You spend 80 hours assembling the Avengers, only for every cutscene to act like the other seven people are standing ten feet away pretending to be invisible.
>Villager: “Alfyn, I need your help!”
Meanwhile, there's a master thief, a world-famous dancer, a hunter with a giant snow leopard, and a literal warrior demigod standing behind him like background NPCs.
>"My name is Therion. I trust nobody."
>50 hours later
>"My name is Therion. I still trust nobody."
It's the rare game where the strongest bond in the party is between the player and the Boost button.
>>
>>3996717
Agree, and
please preach more about this.
preach more in those steam forums, xitter and reddoot
or even better make a youtube/zoomtok video about this
I feel like this needs to be known more.

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Criteria:
- Character creation
- Multiple gameplay styles/classes (warrior, rogue, mage)
- A vast open-world map fully accessible after the prologue (no towns or regions blocked by the main quest)
- a completely optional main quest (spend dozens of hours on side/faction quests, buy a house, etc... without touching the main quest)

With The Elder Scrolls having been in a coma for 15 years, a company could have seized the opportunity to fill the void with their own game.

And yet, no one tried. No one tried to take advantage of the fact that Todd was sleeping on his treasure to sneak into his lair and steal the Arkenstone.

Why? Just fuckin’ why?
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>>3992987
Because Bethesda has 25+ years experience of doing the same thing. It's like asking why there aren't more games that copy Total War.
>>
>>3994006
So delusional fanboy then.
>>
Does Enderal coun?
>>
>>3993309
If this actually comes out and has more than 25 hours of gameplay TES 6 wont have to come out
>>
>>3993680
Shit artstyle

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I finished Lost Odyssey yesterday. Here are the things I disliked about it. First, since it's the freshest thing in my mind: what a disappointing final fight. Not the final boss per se; only the fight. Once your spellcasters learn double-cast, nothing stands a chance against you, and a game where the first and second bosses hit harder than the final one has some serious progression flaws in it. At least the final form Gongora OST is cool. Second: boring, bland, and linear dungeons. Stupid, short, and obvious Pokemon-like detours to get a few chests are the only deviations from the norm. The eastern tribe temple - the one needed for the story progression - was such a slog. I paused the game there for months before venturing forth, and after a few TPKs and hours lost, I reached the boss area only for the fight to initiate without a save point before. I only entered the second eastern tribe temple, the optional one, but did not have the patience to traverse it. Just the view of the tons and tons of magic elevators everywhere was enough. Also too many of the dungeons are the same boring industrious magic factories. Third: the timeline of turns is not clear. Sometimes an enemy is hit, and if there are more of them in the fight, it isn't clear as well which one was hit - there is no label visible to identify them - and if you don't have the scan ability equipped in the party to see their HP, good luck. Fourth: yeah, I get the old-school masturbation, Sakaguchi. Same skill leveling as FFIX and the same "both worlds converging" theme grafted into a modern JRPG. Fifth: Were it not for the Thousand Dream sequences - which Sakaguchi did not write himself - this game couldn't hold itself alone on its shitty story.
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Has anyone played all of Sakaguchi's post square output?
I have no interest in Blue Dragon.
>>
>>3993485
Keep in mind it's much easier to write a good story when you don't have to make said story gel with a bunch of gameplay. The thousand year dream stories where great short stories but would make for an awful video game. The lost odyssey main story is a good video game story that provides lots of opportunities for cool gameplay sequences like the intro battle with the army or the fight on top of the train or the escape in the submarine etc... But would probably make for a lackluster sequence of short stories.

The writers had two entirely different tasks set upon them and comparing the stories is pretty fucking dumb.
>>
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I love how they put veins in Ming's massive tits.
>>
>>3996108
Numara is here!
>>
>>3996108
Classic butterface.

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TELL ME THE BEST OPEN WORLD GAMES WHERE YOU CAN JUST GET LOST AND EXPLORE RIGHT NOW
>Skyrim
no
>outward
you cant invert both cam axis, therefore the devs must die in a fire
>minecraft
lol
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>>
I am I am going to list games, some of which have older installments which are also good but because you're probably a zoomer retard I'll just list the most recent.

>STALKER 2
Open world FPS game. Explore a spooky Chernobyl and the surrounding area, full of both human and scary mutants to fight and loot. Lots of cool stuff to find.
>Tainted Grail: Fall of Avalon
Skyrim but spooky. Explore the fictional world of Avalon from Arthurian legend as it undergoes an apocalypse. Lots to find, almost 40k-esque grimdark aesthetics at times, oddly comfy. Slight jank, but highly recommended.
>KCD2
Open world RPG set in medieval Bohemia. You play a peasant-turned-man at arms for a petty lord on a big adventure. Very good story, very fun to lose yourself in the world, lots to see and do and find. Also very well optimised, unlike the 1st game.
>Valheim
Cosy viking survival-adventure game. Can play with friends but not necessary. Build a fuckass viking base and go hunting giganigga norse monsters.
>No Man's Sky (exploration mode)
Excellent space game without the faggy grinding. Non-exploration mode means you'll be doing a lot of material gathering and gradual unlocking of stuff, which is fun for some I guess. Comfy.
>Cyberpunk 2077
Night City is probably my favourite open world city in an FPS game. Great story, fun game, lots of mods but they aren't needed. Highly recommended.
>Days Gone

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>>3996241
>stalker 2
too buggy, stuttering impossible to fix
>tainted grail
meh..
>kcd2
good one
>valheim
ok
>no mans sky
pointless gameplay, no main quest or anything, also procedural is so souless its shit
>cp2077
>night city
lol dude is empty as fuck, you KNOW you will find NOTHING if you explore it
>>
>>3971074
>Conan Exiles
>find half naked woman
>knock her out
>break her
>make her a loyal slave sex toy
And there is an open world.
>>
>>3971074
Shadow of the colossus
>>
>>3971074
Skyrim

do I have good rings equipped?
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>>3996417
Retard.
>>
>>3996417
>why don't you pretend the dogshit you are standing in doesn't exist?
>>
>>3996484
Answer the question.
>>
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Nigger we already have a thread for this.
>>
>>3996255
maybe don't even play if you don't know how to, lmao

I love this game so much it's unreal
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>>3994701
Forgot to add that I had a lot of difficulty getting vanilla 2 to run properly on my W10 machine. Even with ddraw fix, the edge of the fog of war was blocky, instead of smooth. EE core component fixes this and adds widescreen support. It also adds a loot panel button.
>>
Yxunomei filters me every time. I can steam roll everything before and after her. I just keep fucking in up somehow
>>
>>3994716
If you're playing the EE you can spam the Flame Arrow charges from the Summoner's Staff to kill her for free. It doesn't have the usual 1 per round casting limitation and ignores magic resist so she goes down pretty easily even if she saves.
The vanilla strategy is to spam summons from it instead.
>>
>>3994797
>The vanilla strategy is to spam summons from it instead.
I beat Yxunomei by hitting her in the face with a sword #justpaladinthings
>>
>>3994716
I also found that find hard (but rewarding in the end, it's the best encounter of the game) for me what worked was to focus on the magicians that spawn behind you, you need to kill those firsts and do it as fast as possible because they cast some bs that immobilizes/silences your party (can't remember now) and only after you can focus on Yxunomei and her other minions


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