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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
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File: Scar (marvinmode).jpg (25 KB, 292x599)
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>Heh, this Hero of Gothic doesn't even realize what rich and adventurous back story I ha-ACK
His last thoughts before you killed him for his overpowered one handed sword.

Apologize.
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>>3974275
>A literal free fan project to import a 2001 game into unreal engine
>What do you mean it's janky
>>
But what did Gothic do for the heckin #CancerFighters charity stream? The greatest charity stream of all time?? All Polish celebrities donated!
>>
>>3974533
Does anyone honestly think it'll go to charity? Maybe 1% if I'm being generous, rest will be redistributed between organizers, stolen, missing and so on.
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>>3974675
>redistributed between organizers, stolen, missing
You really didn't need to write "stolen" 3 times in a row.
>>
so uh how is Golden Gate 1 compared to Golden Gate 2?
finished recently GG2 it was pretty solid (not quite Archolos but still enjoyable)
also any big overhaul mods for G1? I remember one years ago where Y'berion could be saved you have an option to become Guru rather than Templar but that was wildly biggy and unfinished

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the can enhance a game considerably. post your favorites /vurpg/
>>
>>3973253
*they
derp
>>
>>3973253
does Conflict of Nations count as an RPG if you LARP as a country-chan?
>>
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>>3974151
if Lone Wolf apps count....

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What am I in for? Should I use this to make my game, instead of RPG Maker?
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>>3966691
>being this retarded
>>
>>3966706
>dwarf
>chads
>>
>>3966896
The original is outdated, retard. It's beyond the point in which you should have owned and played it.
>>
I vaguely remember in nwn2 there was an online server where you got experience for random things like just talking to other players.
>>
>>3974161
The only PW I spent more than a couple hours on was Realms of Trinity, and I don't think that was the one.

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Dudley's fix, baldurdash, tweaks anthology man... Every time I come back to the OG BG1 (every couple of years) I always gotta remind myself how to patch that fucking thing again

Most old links being down doesn't really help. Do you guys run baldurdash fix pack or are those bugfixes included in the tweaks anthology bundle? Do you use any other mods like dudley's fix pack?

I am thinking of maybe just running baldurdash and widescreen fix on the current playthrough..? Should I get the GOG version of the originals or just pirate the CD version?

I just remembered there's plainab's fixpack too,
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>>3967424
NTA but the originals are better in literally every way with the exception of one QoL convenience feature (area looting)
>>
>>3959616
BG3 is nowhere near the first two you monkey
>>
>>3959616
All the BG games are trash. However beamdog's greatest crime is using a version of the BG2 engine for IWD and BG1. The best way to play IWD is the original release with all the balance in tact.
>>3967424
>>3967426
For BG1 and IWD, they are not the originals as they are not built upon the original engines. They are just BG2 mods. On top of that the EE for BG1 and BG2 introduce garbage beamdog companions which do not mesh well with either game that you have to install a mod to remove.
>>
>>3967828
if BG1, BG2 and ToB are trash, what are some RPGs that are 10/10? As in, games at least 10 times better than any of these games :^)?
>>
>>3952376
Coincidentally, I installed BG1 classic and installed the following in this order:

fixpack, the original baldurdash one
unfinished business, if you want
mini quests and encounters, if you want
herbs, if you want
widescreen, i set it to 1280x720.
cnc ddraw, this fixes the lag caused by widescreen
bg1 hd gui, this centers the movies and menus surrounded by black. for the game, it makes it look good

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Sunsoft's Hard Edge/TRAG returns as a card-based SRPG
https://store.steampowered.com/app/4612870/Hard_Edge__War_Zone/
2 replies omitted. Click here to view.
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>>3973051
I don't think they thought of it much even IN t he 90s
>>
>>3972640
>Hard Edge
are there hard edgy doujins for my hard dic?
>>
>>3972640
based zionist warcrime devs
>>
I remember this
>>
I got TRAG for Christmas in 1999 from my aunt
As a game it's whatever but that 90s corporate/zaibatsu skyscraper aesthetic was really memorable

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anybody played this kino? i'm playing it right now, it's pretty fun
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bump i'm still playing this
>>
does anybody have https://www.dropbox.com/s/v8ou57lzndv0x25/bool's%20tools.zip?dl=0 ? the link is dead

the translation project page says it's: file contains various tips assembled by principal tester bool as he played through each of the game’s four routes. Beware that some of these tips may be considered spoilers, and in the case of the hidden treasures, most of them have in-game hints associated with them if you prefer to find them that way. But at present, please consider this the genesis of a future Ruina English wiki or strategy guide.
>>
>>3971676
the real ruina: fairy tale of the forgotten ruins is the guides lost to time...
>>
>>3971923
why were all the fantl website's links removed? did something happen? i saw dink posting here. very weird
>>
>>3972368
all the translators who used to come here have forsaken us dude.

I was only 15 when this came out. Was super excited for it. A whole new expansion pack for my favorite RPG. Fuck yes, rushed to the store to get it ASAP.

And what do you know? It's a glorified sewer level. That's it. You can't leave the city. There is no open world. No rolling hills, no Morrowind mainland.

Yep, the thing that made the main game popular is not in the expansion pack. All you get is a sewer with goblins, and another sewer with automatons.

What the fuck happened? At least Bloodmoon was decent.
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>>3971549
The city was cool, and nothing quite like it in the base game. Though you can see Bethesda learned not to do big cities with such sparse areas. It's not that fun to play, eventually as the luster wears off. A learning experience, I assume.
>>
>>3953952
tribunal felt like a prototype for the worst changes in oblivion.
>>
fuck, i need to play some more morrowind today
fucking farm tools need to be taught a lesson
https://www.youtube.com/watch?v=h7cN7x35qJQ
>>
>>3973857
That's Bloodmoon.
>>
>>3953952
I still haven't played Bloodmoon because it requires a high level character, and at that point I've already had enough for one playthrough. Maybe one of these days.

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What is /vrpg/ opinion on the Octopath Traveler series
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>>3971457
>You have multiple characters in the party, but the characters are treated as them being alone in the story
I think this is pretty much the consensus from the critics.
I'd like to add that I hate the fact they are advertising it like a grand multi-character adventure from the trailers but really dropped the ball on the execution.
But also the fact the fanboys constantly overhype it online like it had no apparent flaws.
>>3971470
As much as I dislike the bareboneness of LaL's combat
I'd agree.
>>
Is there a document that lists all status effect sources (usable by the player) for OT2? I want to try some bullshit so I want to see what job comps can I use. I know the fandom wiki covers statuses but for OT1.
>>
>>3969761
Holy fucking based
>>
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He'a so cool..
>>
I've been playing 0 and the storytelling's genuine dogshit. It's like they look for "alright now make it 5x as long by inserting pointless tragedies". Bargello's worthless and the other two initial storylines aren't very good. Master of All is stretched to fuck. Bestower present you with the guy you've got to kill and then you spend four hours getting yapped at and trekking everywhere before you finally get to actually kill them. Bestower of All is just trying to make me give a shit about Sazantos when I never have and never will.

Gameplay's been repetitive ever since I got the Forbidden Bow on my Merchant too but whatever.

dude why is act 1 SO hard? im on normal difficulty. BG3 was nowhere NEAR the challenge of this at any point and I'm pretty sure I played through that on hard mode. also good lord these captchas are a new level of awful since ive last been on 4chan
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>>3970486
better
>>
>>3970405
Yeah, go ahead and enable those cheats if they make it a more enjoyable experience, I just thought it was a bit funny for someone to talk about using cheats as a default behavior.
>>
>>3969044
i found bg3 early game honor mode harder than dos2, but then it becomes easy as shit once you get to level 4/5-ish
dos2 just make sure you aren't doing shit you are underleveled for and make sure you are spamming CC whenever you can. The combat is heavily based around that
>>
>>3970486
I might accept elf females getting fucked by dual-penis lizards
>>
>>3969044
Restart the game on lone wolf and steamrole everything with pure Phys or mage builds. Undead for extra ease.

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Any anons here play sports RPGs? Something like how Blitzball ends up being or something more with a story? Can only recall something mainstream like 2K's NBA games career modes, but that just doesn't do it.
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While /vrpg/ isn't playing today, another match day approaches, and our match yesterday was close but ultimately a win! Our next match will be tomorrow against /vp/.
>>
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/vrpg/ vs /vp/ coming up very soon!
>>
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A great match, very close but /vp/ managed a heroic comeback. Luckily, we're still not out and have another chance next week on saturday!
>>
>>3954331
is inazuma eleven a rtwp rpg?
>>
>>3974318
I think so, yeah. RTWP when it comes to deciding the actions, but the movement itself is RTS. RTS Soccer
The Victory Road game is less RTS/RTWP-ey than the originals on DS
The Strikers ones are not RTS/WP at all, it becomes more like the Captain Tsubasa games on Switch

are any of the sequels worth playing?
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>>
FFX's legacy improves when you just accept X-2 is non canon.
>>
>>3970289
>you just accept X-2 is non canon.
i like grills, anon.
>>
X-2 has cringe characters, dialogue and story. Most of the game feels like a waste of effort. However it does have one of the best job/class systems in any FF and the 100 floor bonus dungeon is pretty cool.
>>
>>3944644
She never became a high summoner and dosen't deserve that title.
>>
>>3944190
FF4 sequel? Pretty good, probably the best sequel.
FF7 sequels? They're fine, nothing really that good.
FFX sequels? Not good, but still playable.
FFXIII sequels? Eh, but the gameplay is fine, I guess.

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Eh, started this one at the beginning of the year, but put it due to other obligations. I started again at the beginning of last week; I finished all of main quest missions in the central eras as well as most of the side quests (except for the two really out there ones from the badlands) and most of canvas quests. All I have to do now is the bullshit Extinction quest (have cleared 17 species) and the superboss that's supposed to appear once everything is done.
I am just waiting now and tying up lose ends.


Albeit it is fun at times, I do have some gripes with this game.

>Environments
was promised hyper futuristic cities thousands of years from the current aesthetic; but the environments are little more than modern contemporary with some baroque elements.

>Busy work
This is honestly why I avoid WRPGs and MMOs; I don't want to be tasked with finding 20 lizard tails or going out of my way to find some item dropped at some random part of the forest. It just seems like needless bloat want to hear a good story and have interesting gameplay, I don't want do in game errands.
>>
>>3973795
>citizens of cocoon
They are far less interesting than I thought they would be.
>petty drama
>strain on relationships over the last 500 years
>bullshit farming
>etc.

I expected tales of Foa'cie long past, and interesting things about the world as a whole and at least airships.

That's how we used to call DLCs back in the day.

Is Mask of the Betrayer the greatest? Literally changes an RPG that is, genuinely, un-replayable nowadays into well I have still not actually replayed MotB either, but the memeberberries made me buy it again (I own a physical copy too) on GOG.
59 replies and 2 images omitted. Click here to view.
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>>3972502
>>3972529
Kaedrin's is mandatory to play NWN2.
It's a shame about all his bullshit drama that caused him to shut down development on the mod and aggressively attempt to remove all copies of it from the internet. Fuck that fat little rat weasel.
>>
>>3972529
Sick.

>>3972530
Didn't he release a new version of his pack for the EE with some of his previously unreleased stuff?
>>
>>3972530
>Kaedrin's is mandatory to play NWN2.
Eh, not really. It adds way too much bullshit like "Chosen of Sune" that lets you stack absurd amounts of Charisma and completely breaks "Mysteries of Westgate". It's also unstable and full of useless bloat.
>>
>>3972535
I don't know. I haven't gotten the EE because I don't know if they updated the toolset to work on modern machines and if they didn't then there's no reason for me to switch to it. Do you have a link?
>>3972536
It dramatically expanded content and Westgate is a fan module that mostly sucked and fewer people played so it's not important whether it's broken or not. Kaedrin's pack is actually not unstable or bloated, it fixed lots of bugs in the base game's files. Reminder that only two spells in the entire game were not bugged because an inexperienced intern was tasked with scripting them.
>>
>>3972834
>Do you have a link?
>https://steamcommunity.com/games/2738630/announcements/detail/505100449559348676

File: capsule_616x353 (14).jpg (99 KB, 616x353)
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What's the /vrpg/erdict?
It looks extremely under baked and like Kenshi 2 can't come soon enough
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>>3965885
Kenshi is explicitly hard carried by the setting. Actual game mechanics are very primitive, unfinished or outright badly designed
>>
>>3965885
The only selling point of Kenshi was the "vibes" and setting in general. Base game is underwhelming and mod community is underwhelming.
>>
Clicked on this thread to see what was being talked about with this game. But of course there's nothing to talk about, it just came out in early access.

Might give this a try but instead of grinding for 200 hours, like I always do in these sandbox games, it might be good to see what the game does if I just jump into danger. Ain't got time for neet grinding, nowadays.
>>
>>3966047
Kenshi is carried by combining so many mechanics ive never seen combined in one game and its truly unlike any other game
>>
>>3965828
>why don't we make kenshi but with a generic medieval setting, that's sure to be big!
>proceeds to spend 5 years developing this concept
>it flops
What stat is business tied to because it's clearly not INT.

>normal attack
>bonus action
>extra attack from class feature
>extra attack from pact of the blade
>four attacks per turn
>dual wielding uses bonus action for the offhand weapon
>only get one bonus action per turn
>you dual wield once, then stab with your main hand two extra times
>only thieves get to dual wield like an actual dual wielder because of the bonus bonus action
Most BG3 threads devolve into the same 2 or 3 talking points, so let's have an autistic mechanics thread. Are there any other game mechanics that trigger your tism?
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>>3969815
>explanation of MIGHT isn't bad and works as well as any other
It is bad, as has been repeatedly pointed out in this thread, because in the game, might is literally physical strength, and when you pass a might check, you are literally using your muscles to push down a crumbling wall, or bending iron bars with your hands. It just so happens that physical strength also boosts your healing ability and your magical damage, because the game is dumb, and apologists pretend that it’s not what it is.
>HIT and ARMORCLASS for example are taken straight from wargaming and don't necessarily mean what you think they mean
Dungeons and dragons very explicitly lays out these abstractions (often using that very word) and explains what they represent and why. Pillars doesn’t, it just hand waves away its contradictions, because they didn’t put much thought into it.
>>
>>3923170

BG3 is nothing in terms of mechanics compared to stuff like say kingmaker or WoTR. Everything is pretty simplified. Pulling decently good builds is not all that hard as long as you don´t try to go MAD. I don´t necessarily mean it in the bad sense though, while i personally do like micromanaging to exploit stuff it can, sometimes be pretty taxing to get exactly what you want in games with more complex mechanics.

That said you can kind of make some broken builds on BG3 too.
>>
>>3969815
>good or bad measurement of anything
Nuh-uh. "Might" is not a measure of anything to begin with. Not training, not physical condition, not equipment, not worldview, absolutely nothing. There are abstract representation of what your character can do that all RPGs have and then there are just abstract concepts in a vacuum that Pillars have.
>what you think they mean
How many points did you invest into VIBES to unlock that mind reading abilty?
>>
>>3970004
mad is actually super easy to fix in bg3 because of the str pots
you can do some funny stuff with it, monk is crazy good
>>
>>3923170
other games where you can have your team members walk around in skimpy outfits?


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