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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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Names that go hard?
>>
>>3461559
Keep your nigger speak and off topic threads on /v/.
>>
that's fire
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>>3461559
That's nothing. LAGOON goes fuckin' HARD in the paint compared to something stupid-sounding like "Brain Lord".
>>
>>3461563
t. Brainlet Lord

Post you're rpg waifu.
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>>3459181
Based
I remember posting that that was my response and people acted like I was the monster in that scenario

Fuckin simps.
>>
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You gonna say im a retard i know
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>>3434888
based but only if you played p2 before psp remakes
>>3434894
made for ants
>>3435282
shovelware
>>3435721
gay
>>3435733
somewhat based
>>3435846
based
>>3438532
mega based
>>3438554

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>>3461579
Nigger.

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why did he do it?
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>>3427163
>>
>>3427163
No pussy

You can't imagine how peaceful the world would be if women weren't gold digging whores
>>
adachi is the killer
>>
>>3439384
>think about it, the MC of P4 has the perfect life,

hardly. Yu (the MC) was forced to move around alot and his parents were never around either because of work. that gave him dreaded fear of being alone and abandoned by other people, and the reason he takes making bounds so seriously.

its unfortunate the games never really cover that side of the story but the tv show and manga dose.
>>
>>3427163
How many times and different boards are you going to make this thread?
Hidethread.jpeg

How many "mana" type stats do you like in an RPG? How do they contribute to your enjoyment, and how do they infuriate you? What mechanics could be added to make them feel less arbitrary?
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>>3460913
i agree with this post

i think arcanum does this well by having magic use being tied by fatigue, which is a stat used by all characters.
>>
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>Money
>Manpower
>Stability
>Tyranny
>Martial
>Finesse
>Charisma
>Zeal
Oh yeah, it's mana time
>>
>>3460896
Prepared spells is the most retarded idea right after Arcanum's "technology interferes with magic" nonsense.
>>
>>3460875
Mana is a resource, not a stat.
>>
>>3460911
Like kcd.

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Why are they like this?
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>>3436041
No one cares gnostic jew
>>
>>3451294
>lobotomy isn't cucking someone's will and personal sense of autonomy
>>
>>3446526
>>t. animist mongoloid
Hylozoism/Panpsychicism is far more logically coherent than the entire repertoire of Trinitarian babble.
>>
>>3460475
'Winning' is a form of violence enacted on the loser.
>>
>>3432378
because that's never what would happen if their villians succeeded. a dumb nigger weeb prolly made this meme.

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Opinions on Undertale Yellow? It's an Undertale fangame that released in December, and has been in development for almost as long as Undertale has been out.
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>>3461249
>>3461262
id say this would probably be a better suited attack for a miniboss
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>>3461202
>>3461244
>>3461249
>>3461262
ok I've tweaked it a bit, still might need some refining but its better than before and it's more unique
I tried to make the soul move as the box rotated but that was breaking some other stuff so it just stays in place
>>
>>3461285
hell yeah, that's what i was thinking when i said the battle box thing. i think having the soul in place is fine, since it would be a bit too distracting in my opinion. anyways, it's looking great!
>>
>>3461285
That's fucking sick. Are the walls physics objects? The bullet box for my project was a simple clamp to rectangular bounds so it wouldn't let me do things like that. If you can do more irregularly shaped arenas (without overcomplicating your code), you should. It's so cool.
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>>3461472
yes the walls are colliders that are anchored to the corners of the box, so they will slide into place regardless of the size (the box itself is a ninepatchrect), they use their own collision layer as to not interfere with other stuff too. with this the box can also move freely through the screen (I already have an enemy attack that pushes the box away)
it should be possible to add different shapes by just making the sprite, setting the collider and then have the bullet board call the unique shape instead of the default one, though right now the box works for all bullets I've done so far so there isn't a need for it yet

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The closest a video game has gotten to perfection.
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>>3459932
One of the best yes
Pure Art.
>>
>>3459932
>>3459959
that's not disco elysium
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>>3459932
not even close. it made it
>>
>>3459932

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This must be like one of the top 10 worst turn-based combat systems ever created.

What were they thinking?
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>>
>>3460473
What do you think is bad about it? I've been playing it, and I like it but the battles feel either trivially fast or painfully slow. I also wish there was a bit more variety to the skill inputs.
>>
>>3460473
Its a piece of shit, i agree.
I think RGG just sucks at making decent combat systems, they can't make one even if their lives depended on it.

Have you played Yakuza 0? that game has one of the worst braindead combat systems ever created.
>>
>>3460536
>the only thing
>when the dungeon design is more linear than high school algebra
>>
This isn't the way to get yakuza discussion.
>>
>>>/v/

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Is there any RPG where you aren't the "Chosen One" or some super gary stu praised and loved by everyone?
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>>
White Knight Chronicle 2
>>
>>3443103
Pretty much every MMO before the post-WoW craze started wore "start as a useless schmuck" on its sleeve.
>>
>>3443283
>fit, healthy, social and studious despite apparently being japan's biggest poopsocker
>seemingly the only person playing who remembers anything from the beta test
>uses this knowledge to become far more powerful than entire militaries dedicating every waking moment to learning and escaping the game
>does all of this while taking time to periodically mope and have little brooding excursions and lakeside holidays
>gets super special god ability that magically carries through to every other game he plays
he is a steaming cauldron of stu
>>
>>3454055
>since the dawn of time protagonists have been chosen ones
Name three.
>>
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>>3443299
Most SMT spin-offs, and even certain mainline games like If and pic related, aren't chosen one stories or reincarnation focused either. A lot of the time you're just some guy who stumbled into some occult bullshit and has to adapt.

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I always go with Imperial, they seem more reasonable
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>>
The empire has lost control of literally all of their dominions in Tamriel besides high rock and a third of skyrim by the time of the game, I assume the main reason redditors think they will somehow defeat the thalmor in an even weaker state than before has to do with people perceiving the empire as somehow being less racist or more wholesome
>>
>>3461240
This also isn’t true. The game themselves literally show an example of nords brutally occupying Breton land via markarth
>>
>>3461251
>I assume the main reason redditors think they will somehow defeat the thalmor in an even weaker state than before has to do with people perceiving the empire as somehow being less racist or more wholesome
It's this.
>>
>>3460468
It literally doesn’t matter. They play the fucking same, there’s no actual difference.
It’s just picking a colour - deciding which side you are in checkers is a deeper and more thoughtful topic than this.
>>
Both options suck ass
>Empire is a sick old man who can barely hold onto any territory and tried to chop off your head
>Stormcloaks are led by a retard who is literally a Thalmor sleeper agent and the definition of a useful idiot

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For those of you who backed it or somehow pirated it, what do you think? I'm about to do the Mine Dungeon from the Beta.
>>
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>>3460800
>For those of you who backed it
I just realised that backers have early access. I was going to wait until the full release date despite having the game on my Steam account, thanks OP. Just finished downloading it on my Deck, we'll see how it goes.
>difficulty: Hard
>everything else: OFF
>>
>>3460800
>>3460820
Look at the catalog you stupid niggers. >>3454283
>>
>>3460827
I didn't see the name when searching via the Catalog, so my mistake.
>>
>>3460827
Do you want to be a janny?
That's weird
>>
>>3460827
Generals aren't allowed so having multiple threads up for a game is in fact more rule-abiding than not.

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>WRPG is set in space, the post apocalypse or medieval fantasy
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>>3460541
I guess every game ever made technically takes place in space
>>
>>3460430
>Ep 2
>Not!Citan is actually a super-secret soldier capable to cut mechs in half with his 1000000 year old katana folded 100000000 times with superior Lost Jerusalem steel
>>
>>3460541
>Fable 2 - Medieval Fantasy
Wrong, you inbred faggot retard. It's 17th Century fantasy. Flintlocks are a major aspect of gameplay.

>Disco Elysium - Space
Wrong.

>Risen 2 - Medieval Fantasy
Wrong. It's early-mid 18th Century.

>Deus Ex - Medieval Fantasy
Wrong, it's sci-fi dystopic fiction.

>Shadowrun Returns - Post Apocalypse
Wrong, it's sci-fi fantasy.

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>>3460465
Caves of Qud.
>>
>>3460541
>>Disco Elysium
>Space
This anon played the game.
>>3460592
>>3461310
These anons didn't.

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Are there certain in-game organizations or structures that you find very cozy? I really like the Brotherhood of Steel in Fallout games, and it gives me the same feeling as the Jedi Temple in Knights of the Old Republic games. I also like the Heroes Guild in Fable. What similar thing do you like in other games?
>>
yeah, i like the KYS and stop making these awful threads where you get people to tell you how to make games
>>
Kuldahar in Icewind Dale 1, the backgrounds are gorgeous and cozy and the music that plays there is amazingly evocative too.
>>
>>3461036
Shut the fuck up
>>
>>3461036
Why are varpigs so autistically opposed to making threads? This board is fucking dead. At least OP is trying FFS.
>>
>>3461028
>Heroes Guild in Fable
Very cozy. Married a fellow apprentice there.

>>3461066
Based IWD fan.

For me tho it's Targos in II. Probably because that's the area I've spent the most time in over the years.

The atmosphere is just so thick and the music is kino. You can really feel the sense that your band of adventurers are just starting out on a very bleak adventure. But it's somehow still very cozy.

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ITT: We post the...
>last jrpg you beat
>currently playing
>planning to play next
For me its
>Dragon Quest VI
>Final Fantasy: 4 Heroes of Light
>Chrono Trigger
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>>3456686
>last jrpg you beat
FF10
>currently playing
Not a JRPG
>planning to play next
Not a JRPG
>>
>>3456686
>>last jrpg you beat
I think it was Disgaea 2
>>currently playing
Final Fantasy VI. Playing it for the first time, currently in the World of Ruin and met all my party members except Locke and the optional ones. I'm loving it, this game is amazing.
>>planning to play next
Final Fantasy IV. I've only played the PS1 Final Fantasy games and FF1/FF2 on the GBA, so I intend to play III, IV and V after I'm done with VI.
>>
>>3456686
>last jrpg you beat
Shadow Hearts - From the New World

>currently playing
Tactics Ogre Reborn
Monster Hunter Stories 2
Robotrek

>planning to play next
Baten Kaitos 1 (replay)
Star Ocean 2 remake
>>
>last
FF7Rebirth (though I'm still doing endgame content)
>current
FFV & FFVII New Threat mod
>planning
too many options, but I'm looking at FFVIII, Sea of Stars, Chrono Cross, Chrono Trigger Enhansa mod, or Eiyuden Chronciles
>>
>>3457094
it's great and there's nothing else like it. give it a play.

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Why do CRPGs go for gayass RTWP and boring turn-based combat when they can use fast paced action rpg hack and slash instead like Diablo or the new Pathfinder game? Fighting mobs in turn base is boring, its only fun fighting bosses or few high level enemies. In hack and slash combat, boss fights and generic mobs are fun to fight.
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>>3459905
RTWP is shit yeah
But turn BASED is the goat and should be the only format of rpg combat

I'm sorry about AHDH
>>
>>3459953
That's a good question too. Imagine a game with all the well done story of a CRPG and the combat of an ARPG.
>>
>>3459905
>gayass RTWP
No idea. Turn-based and action are both far superior.
>boring turn-based combat
Staying true to the source material. It works fine when the source isn't shit to begin with.
>ARPG
Because doing new things is haaaaard and they need to stick with what was done before to get those sweet nostalgabucks.
>>
>>3460729
ARPGs appeal to grindmonkeys and those don't like rpgs because rpg elements distract from the high octane grinding experience.
>>
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>>3459905
Is this what we're doing now? Making nonsensical shitposts?


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