hihi! ive been trying to find for a couple days a game that feels like a very specific kinda movie ... idk if it exists! i just rly want something that feels kinda slow and echoey and mumbley. i just rly want something that has that feeling and is in a big city - like its hard for me to get excited for something like deltarune because i dont live in a small town, yknow? i want something that feels like where i live! hope thats not too sillynone of these are exactly it, but the games that get kinda close that ive found are : demonschool, yiik, deltarune (ofc), london seirei tanteidan, labyrinth.os, kowloons gate, knuckle sandwich, twewy? i think this game might not exist lol but i figure i should ask. thanks!
>>4072405tits or gtfo
>>4072579ive played the first mission of the orig deus ex repeatedly and then something inevitably bugs me and i dont finish it. i should go back to it im sure itll click some now that i have hand eye coordinationi bet the voice acting will click with me, the two things i rly love is like, shitty programmer voice acting where its really obviously michael from accounting who has a pretty ok voice, and i also love programmer art where its rly obviously a photo of their sidewalk they clipped together. i bet that deus ex has both of those if i go back to look>>4072697die
>>4072405TunguskaAtomThe Fall last days of Gaia
>>4072405Cyberpunk 2077
>>4072579You forgot to attach a picture of Deus Ex, anon.
What was it?
There was a sample of the early draft of FF9 that was released, I forget where. The main difference from the final version is that the jesters, Zorn and Thorn, didn't exist. Instead there was a "tall" black mage named Zone. It's hard to say if he was also a "doll' created by Kuja. Or if a version of Kuja even existed at this point. A version obsessed with plays, legends, and eidolons. Rather than the royal jewel, Garnet had run off with the "Levi-something" stone. I'm not sure if that was meant to be like a Float Stone or "Pumice Piece" for Cid to unlock mist-less airships, or if it was a Leviathan Summoning Jewel. Honestly, it could have been both. FF9 wasn't really clear about the significance of Mt.Gulg. I mean, Garland sealed it. And once inside, they just used some kind of magic circle to extract Eiko's Eidolons. But they had that in Alexandria too. Zorn and Thorn's chant called "Eidolons of Life". And the thing with the black mages (and later Kuja) is that they had limited lifespans. So potentially they were looking for an Eidolon with the power to extend their life - Perhaps making it too similar to Emperor Gestalt's search for the Phoenix.
>>4072195Considering that Kuja's Trance form was decked out in red plumage. I'd be willing to bet that it was the original intention. What happens in Mt.Gulg is Kuja realizes the power of Trance. And then heads over to Terra to wreck Garland. But only then does Kuja learn about his mortality. But I imagine he was meant to obtain the power of the Phoenix. The other thing we know about FF9 is that the final boss was meant to be Hades, not Necron.
Phoenix abilities to conquer death is what most FF antagonists are after. Ultimecia's goal for time compression is, well, her motivations aren't really explained. But there were some interesting lines at the end that suggests that a Sorceress can't die until they've passed their power on to someone else. So what happens when you're the last one and there's no one else to succeed you? In Dissidia Omni Opera, Ultimecia relates to Noel (FFXIII-2) as if they're birds of a feather. Because he's also from the end of time, the last human in his case.
>>4072510That's the frustrating thing about FF in general, the final boss' motivations are buried in lore that the narrative itself couldn't touch. FF8 says "magic" is only used by monsters and sorceresses. So that implies Sorceresses aren't monsters. But the game also says that not all monsters fall from the moon, some are just wildlife that are transformed by the energies of lunar cries. Would that not apply to humans too? I mean, sorceress power is kind of like lycanthropy. Except it doesn't multiply. Really we don't know the rules. We only ever see "succession" in full. We don't know if it could be split.The Ultimas in FF16 had somekind of ability to split and fuse. But we're left to reason that their division is limited.
>>4016319Biblically accurate save point
The only games that are rpgs that ive completed are child of light fallout 4, and pokemon. I tried skyrim but stopped playing once I got to the wizard niggas telling me im a dragon. I want to get into more games
>>4067426Ill check out some action and crpgs
assuming you've literally never ever played an rpg before (except for the ones in op), start with some of the most normalfag friendly titles like mass effect, deus ex human revolution, expedition 33, cyberpunk 2077.or one of the easier/lighter on gameplay ones like the shadowrun games and disco elysium.you could jump straight into the classics like the old fallouts, baldur's gate, planescape, vampire the masquerade bloodlines, but who knows how dated they'd feel to you.
>>4067408Breath of fire 4
>>4067408Barely an RPG but try Battletech (assuming you play on PC like in teh pic)It's one of the most non-anime mech anime game I've ever played.Just remember to change the options or else it'll be so slooooow and the game will feel too long for you to want to beat it.Disclaimer: There's a good amount of grinding involved
>>4067408Play the original Ultima. If you survive that, it'll be smooth sailing from there.Without the joking, since you gravitated towards FO4, maybe Fallout: New Vegas? That one, along with the original and 2, is generally very well regarded.
>RPG Codex's top 100 RPGs of all timeholy shit this is embarrassing
>>3958804Anon you gotta learn to take lists like this with a grain of salt. Specially the order
>>4062076newfag points and laughs at other newfags
>>4067276You gonna speak in third person when you bump your shit-stirring thread again in 5 days?
>>3958781i really can't believe kingdom come is that high. its a shit game.
>>4072138We thought it was based back then, before the Jew went mask off and ruined Tschechien.
Talk about the dark souls and elden ring and what not here
>>4062063I'd say the main theme is traditions and idols. The first game is mainly a more grounded hero's age story told from the perspective of someone coming after. Do you follow in the Hero's footsteps to prolong the age of man? Do you lose hope and go hollow? Or do you curse the world and let it return to the wild? It's not specifically about never giving up or anything, but rather how stories can influence people and how cultures degrade over time.While DS2 is sort of a retrospective on that. Is it really a binary choice and people are forever bound to the laws of reality IE you need to relight the flame or let it die out, or is that all just empty tradition predicated on myths? Is it right to destroy these concepts in the first place, or is faith necessary for humans? DS1 puts forth the idea of entropy and how people dealt with that knowledge by clinging to things like legends, while DS2 is more of a science centric line of thinking where people are questioning the status quo and trying to create a new path.It's like DS1 is the Age of Heroes or nearing the end of it, followed by DS2 as the Iron Age where the gods and legends are starting to become more mundane in the eyes of man. I didn't like 3, so I don't know much about it.
>>4070833>Do you follow in the Hero's footsteps to prolong the age of man?Gwyn didn't go after boss souls, but you could say player can follow his decision to fuel the new age
>>4070833>DS2 is more of a science centric line of thinking where people are questioning the status quo and trying to create a new path.Also I would remind that on release DS2 doesn't offer anything more than sitting on the throne of want. Everything else came with paid DLCs afterwards. With the remastered version even rewriting things..
>>4070833>I didn't like 3, so I don't know much about it.3 mostly boils down to the system reaching a breaking point. 3, it is patently inevitable that the cycle is going to end. You can kick the can again if you want, but, it's a foregone conclusion. Each age of fire is getting shorter, more and more malignant remnants of past ages are around, and people are coming up with their own plans more and more. 3 is probably best described as being about futility in the face of something guaranteed to fail, and, I don't know how to phrase this, but the lateral thinking others employ when faced with such inevitability. In DS1, not lighting the flame at all was a radical decision. DS2 adds the idea of making a third decision (though we don't know what that is). By DS3, there are like five or six different third options floating around. Sullyvahn & Aldrich's age of deep, the profaned flame (though that failed), the Londor age of hollows, hiding in other worlds like Friede and the painting. Whatever the fuck Oceiros' plan with a dragon linking the fire was. If you want to run with headcannon, you can also conclude that Wolnir as the stand in for the DS2 protagonist means that third option was also not viable. These have varying degrees of reasonability, varying levels of being a good idea, but the circumstances of the world in DS3 have forced all of these things into motion.Now, 3 ultimately fumbles a little here because of the murderhobo nature of the protagonists of these games. Your only choices are kick the can, let it end, let it end (asshole), or age of hollows. If you want to stretch, you can say you can pick the duck and cover ending after you do Gael.I think more of 3's themes actually revolve around the Lords of Cinder. Why each of these beings is given their title, and what kind of people they represent. The Lords of Cinder are actually a pretty decent capture of a board of directors or similar collection of powerful shitbags.
>>4070560Waiter I'll have another
Gears/Saga/Blade Genesis trailer imminent
>>4069804ur ghey
>>4071239fitting conclusion following the base game's narrative. They reused X's story concepts in 3 anyway. >>4071719character switching is a pandora's box mechanic, there's no going back from it. I don't see why they'd remove combat in water. Buffing and debuffing/aoes tend to change around with each game so we'll see
>>4071719Well, it kept the party of 6 and that chinese looking lady looks like a hero.
>>4071488They needed FF7R to show them the way, same for the transitions from cutscenes to combat (hopefully they're entirely seamless in the SW2 version)
>>40721613 was deep into development when 7R released
When Skyrim turns 15 on 11/11 it will be as old as Daggerfall was when it first released.What the fuck is Todd's master plan?
I was working on my last 2 achievements when my save file crashed and now won't load. Great game.
>>4067643Cautious optimism. I played Starfield and the worst parts are the procedural generated planets, and being forced to fast travel everywhere. Other than that there was a decent game underneath.
>>4067643>Fallout 76I despise Bethesda, but I will defend this game until I die. Launch 76 was great for one specific reason; it didn't have any bethshit NPC's with awful dialogue using the same couple VA's for everything. Don't give a shit about bugs or the jank gameplay, it was genuinely fun exploring this world with other players. I had a blast with my friend when we played it.
>>4067643I'm not. I just want to see how they will fuck it up.
>>4071710>terrible gameplay>terrible writing for everything else>completely broken and buggyThere are people that like scat as well, but that doesn't change that the game was and still is shit.
DOS2 questions, /vrpg/:>Should I play DOS1 first? Or more importantly, do I lose anything if I don't?>Can you suggest Fane and the red prince cookie cutter builds? I'm not a tryhard, just looking for a good time
Reminder that Lucian did nothing wrong.
>>4070630I haven't played them all, but I heard Red Prince has one of the better stories. Also Ifan and Lohse have some of the worse (from what I remember people complaining about).
>>4070630>>4070912Also I think Fane is the best/makes the most sense as MC, because of some lore stuff going on.
>>4070398the original Divine Divinity is really fun, Ego Draconis too although it's a very different game
>>4070089>Should I play DOS1 first?Yes, but you don't have to finish it. It was still quite fun for me.I remember having played only up to around 85 to 90% with the help of a walkthrough. D:OS2 isn't very story-focused anyway, I.I.R.C..
What're your favorites?
This would change around a bit if I put more thought into it or used a broader definition of JRPG.
>>4060717you would have to finish 100+ jrpgs to know this, opi have only finished like 5shining force shining force 2vaylunar silver starchrono triggerin the process of finishing:shining the holy arkshining in the darknessmagic knight rayearthComment too long. Click here to view the full text.
1. Final Fantasy VI2. Chrono Trigger3. Fire Emblem: The Blazing Blade4. Pokemon Platinum5. Unicorn Overlord6. Tales of Vesperia7. Radiant Historia8. Suikoden II9. Parasite Eve10. Fantasian
>>4063161You just need to finish 10.
>Super2D turn-based RPGWhat the fuck is this supposed to mean? The Game seems neat otherwise.https://www.gematsu.com/2026/08/super2d-turn-based-rpg-amphibian-announced-for-ps5-xbox-series-switch-and-pc
>>4068581Could've made it sound less clinical by calling it "Amphibia"
>>4068719They don't want to get sued by Disney.
>>4068581>What the fuck is this supposed to mean?Retarded journalist buzzword>The Game seems neat otherwiseThis crap sucks because they make you play as these stocky cartoony-goofy looking toads, instead of some actually cute/hot furries.
>>4068581> “The guiding principle of Amphibian is the synthesis of intentionality and purpose,” said co-creators and JARCORP Interactive co-founders Greg Alexandropoulos and James Roumeliotis in a press release. Greeks involved makes it a no from me, senpai.
TELL ME THE BEST OPEN WORLD GAMES WHERE YOU CAN JUST GET LOST AND EXPLORE RIGHT NOW>Skyrimno>outwardyou cant invert both cam axis, therefore the devs must die in a fire>minecraftlol
>>4071834
>>4071834Ass Effect
>>4071834Starfield
>>4071931huh, you meant *Mass* effect?
>>4071834There's that space flop Obsidian made.
Looks like it is an RPG after all, anon
>>4066275>X IS OR IS NOT A RPGWorst type of thread.
>>4066369>>4066375>>4066381>>4066382 >>4066384>>4066388 >>4070143>>4070237 All of these are bots, None of them commented on this being an article from seven years ago.
>>4070359You're a gay retard.
>>4066275That shit was pure troonslop.I tried my best to like it.But you’d have to cut your dick off to push all the way through.
>>4070359Why would I waste my precious little time on earth checking a retarded article?also why are you bumping this crap?you are the bot.
Let's talk about party-based dungeon crawlers! >What are you playing right now?>Any release you are looking forward to?>Do you prefer a fully custom party, or pre-made adventurers?In my case I have been playing Bard's Tale Trilogy, which is pretty simply but also quite fun. Been looking forward to Mystic Land which seems cool and perhaps a slightly less austic version of Grimoire.
i finally beat this shit gamei think it took me like 40 hours. i'll go check
>>4071994
it took me 38 hoursrounded it off
>>4069325I'm eyeing these up right now... wanna play a game with cute girls
>>4072140I've only played 2 (The Royal Library) but can recommend it, the dungeon crawling is actually pretty solid and the girls are cute.Lots of little sub events too, like I put one of them on the bench for a while to train up someone else and she had a sulk about it when she came back on the team
I wasn't expecting this to be so genuinely goodThe first JRPG with a party and they honestly got almost everything rightIt's genuinely non-linear after you get the boat, no tricks, you can get crests in any order pretty much. Enemies stay at pretty much the same power level throughout the world to compensate but it's not unbalanced since your party also levels slow.Prince of Cannock sucks though that might be the only real flaw
>>4064803I kinda get why this happened a lot in the early days of home consoles games, especially JRPGs. Devs didn't really know what the fuck people expected out of a sequel. More of the same? Something totally different? Sometimes the path they chose was just "increased difficulty", because the devs would no doubt hear stories about fanatics who could finish their first game without dying, or in one sitting. I really feel like that's what inspired the difficulty spikes in sequels like DQ2 and Lost Levels.
>>4064989Dragon quest has a braindead progression system where it is literally just "what if the enemies in the new area just hit really fucking hard lol?"that's it. that's the entire fucking game
>>4066944>Player can get stronger>Enemies can get stronger>"BRAINDEADDDSSSYRSTEMM!!"retard
>>4066944you learn a lot of spells to make it easier to deal with the increasing power of enemy troopsdragon quest doesn't even have many boss fights so there's really no need to hold on to every last bit of mp
>>4062115It really does get boring to see that type of conversation over and over.
Which role do you prefer in your MMORPG of choice?
>>4056405>Things like crowd control, pulling, buffing, debuffingBuffing and debuffing are not the same thing, it is wrong to lump them together. Crowd Control is usually a form of debuffing, although it can also be done with tanking+healing. Pulling is a tactical role. Buffing is not a primary role because it always requires being secondary to someone else. Haste doesn't increase DPS if there are not DPS classes already. Mana regen doesn't increase healing endurance unless there are already healers. HP or evasion buffs require a tank role already existing.Now, a given game can turn buffing into some kind of arbitrary minigame that is engaging, buffing can be absurdly overpowered and a game can be contrived so that buffs are required to win. But as far as a specific combat role, it is isn't distinctly essential like the other ones.
By the way, "debuff" subdivides into multiple categories like>movement reduction or immobilization>damage reduction or neutralization>defense/resistance reduction
>>4056410>Buffing is not a primary role because it always requires being secondary to someone else.btw, you can also consider just the single-player perspective.If you can buff yourself to become a tank, then you are filling a tank role not a buffing role. If you buff your DPS, you're filling a DPS role not a buffing role. And so on. Buffing is just the mechanism by which you accomplish the real role.
>>4039736Fixed number of abilities with a mix-and-match class system. Sort of like Guild Wars 1. Actually, exactly like Guild Wars 1.
>>4039946>dps>tank>healer>lurer>buffer>debufferCan there be more?