Ive gone back and forth but honestly fuck it. I can’t say too much about what I did or it’ll out me but I basically had a small part in a lot of sections in the game. And also it’s not like they silo’d the game from us. That’d be more trouble than just slapping an NDA on us. Here’s some top stuff. It’s just Hamerfell (no High Rock). Main quest is NOT about the Thalmor like everyone thinks (bc what average player gaf about the White Gold Concordant). But the Thalmor do weave into the main quest and have their own plot line (not a joinable faction tho). Main quest is honestly kind of like Starfield/Indiana Jones, hunting for clues that explain what happened to Yokuda. Bad guys are a cult to an ancient Redguard god. Nothing like shouts. Closest thing are these powerful talismans that you can wear. Each give you a very strong ability/power and you have four slots. Can fundamentally change your playstyle. The “random mechanic” (e.g. oblivion gates, dragons) is extreme weather events. There are lots of ways (clothing, magic, hiding) to deal with these. Basically survival-lite built into the game, as you’ll need to wear appropriate clothes in certain places, like the Alik’r desert. Kind of like the glowing sea in fallout. Yes there are naval ships. Honestly, last I saw it seemed pretty clunky and basic. Kind of like AC Odyssey. But you can hire crews that change your “combat speciality.” Warriors for boarding, mages for flames, archers, etc. RDR2 was a big inspiration from the top when it comes to fleshing out mechanics TES hasn’t explored much before. Horses are much more flesh out. Name them, customize them, buy different breeds. Can store stuff on them. Idk what else people want to know
>>4020152What if the joker was in Skyrim? do you think Cicero would get territorial?
>>4027717Automattic Sheogorath Champion, no question.
>>4014292What's the point of their being ships if you don't have access to High Rock? What happens when you sail across the Iliac? Are there invisible walls on your ship preventing you from jumping out and trying to run onto High Rock?
>>4020152Eh I feel like, because the Forebears are sympathetic to the Empire, if the Empire does play a role in the game, they'll just shove a but of Redguards into Imperial fits to tone down any negative connotations.
>>4014292Do we find out who won the civil war in Skyrim? Do NPCs actually look decent?
Why in the FUCK is it so hard to beat bosses using thaumaturgy only? Why the fuck would a blood mage use a shotgun? Am I lagging
>>4045384>connecting to work wi-fi>playing vidya at work>Are u dumb?I dunno, are you?
The answer in lore is becouse thaumaturgy can do a lot of things. Most of them poorly. It's the swiss knife of vampire disciplines in the wod universe.
>>4045386Nta but I'm a night-shift security guard and I play RPGs at work all the time.
my first guy was a no-guns Tremere, I have no idea how you fags keep acting like this game is hard
>>4045451How do you treat chunk
What’s your comfort game?
Ultima 7, specifically Part 2: Serpent Isle. It was such a different and weird world from Britannia, creepy and fantastically and allegorical at the same time, with some cutting-edge graphics for its time.
>>4017948By a wide margin too.
>>4018742Unc jamz.I remember trying to like this tune more than I actually did in high school. Because DJ Shadow was popular with hipster musicheads and this was the only track of his I kinda liked except the unkle track with Thom Yorke when it was released. I kept trying to see what the fuss was about with DJ Shadow besides the cool name, and there just wasn't a lot there at the time.https://youtu.be/kEqGdGAgAjw?si=9e1l16liiykvORICDJ Shadow was in UNC-le.Anyway, VIDEOGAMES.
Time for another run.
I wanted to put on a game where I could just wander around, take in the vibes and not worry about having to deal with any kind of forced event or altercation. And it's especially true with this one - you never get forced into any kind of combat situation unless you specifically go to mission areas. I mean, you might get jumped by thugs in a Downtown alleyway, but that's such a minor and easily avoidable encounter anyway.https://youtu.be/sJVUtVaS86M
> best music in the series> great world map, great worldbuilding, not a generic jrpg planet like every other game > Comes with a full length tales of legendia 2 game builtinthread theme, the first dungeon: https://www.youtube.com/watch?v=nfpGu1uckLE
https://www.youtube.com/watch?v=uIasWWs-ZxI
>>4041911Legendia's map is not only worse than Tempest, lmao.Agreed about the rest, tho.
>>4041911Battles too repetitive (audio and mechanically)B-/C+ tier jrpg
>>4041911The gameplay is regressive for the series and the character quests aren't worth anyone's timeMusic is its only actual strong pointOne of the worst Tales games
>>4041911Go Shina x Tales Of curse. where the game is mid but the music slaps. Other offenders include zesty and Luminaria
Cyberpunk 2077 gave me feels
Just tell me how to solve FF06B5. It can’t be that deep
>>4025108its true, deep sadness that you fucking zoomers are so god damn retarded that you like this piece of shit. fuck you for having bad taste and for being a boring human being
>human being this>human being thatplebbit is two blocks south, faggot
>>4005932i got it on sale for $0 and i still refunded itit just sucks ass, what else can i say?
>>4033877Posts like yours are always so interesting (non-sequitur projection that has absolutely nothing to do with the post you quoted). Like holding up a mirror to yourself, or gazing at ink blots. Fascinating glances into the mind of /vrpg/ anons
Do you have any theories for Deltarune Chapter 6?
>>4044065>>4044067>>4044069Extremely organic posting, just like these threads.
>>4044072You are organically a gigantic faggot and you retards can't keep your gay furfag dating simulator shit in one thread. Stop spamming slow boards like this one and killing other threads with your inane bullshit you fucking nigger. I genuinely hope the mods get buttmad at you actual homos so badly that they start permabanning anyone discussing this steaming shitpile of a "game" on sight. Fuck you and fuck the cunt that shat you out into this world to be nothing but a problem other people have to deal with.
>>4045327>Janitor acceptance emails will be sent out over the coming weeks. Make sure to check your spam folder!
>>4045333I hope you get drafted.
>>4045336
Every thread about Tamriel Rebuilt looks more or less the same, that is>OP in the image is a map>some very high but incredibly unspecific praiseAnd then the thread either dies or continues to bump limit. What I'm confused about is... has anyone actually played this shit?It seems borderline astroturfed but i've seen this threads for like 10 years so it can't be that. Yet I never see anyone discuss anything specific, like a questline they're really fond of. Compare this to how people discuss Skyrim, most threads would zone in on a particular quest/scenario and ask what the right choice was or what the designers were thinking. This is generally how RPGs are discussed (fallout new vegas also comes to mind, rarely do you see a thread that's just "man this game is so fire!!", it's more often something like "was siding with ceasar the best choice after all?" or some shit) and honestly, how media is discussed in general (when discussing a TV show, people will usually discuss episodes or arcs separately).I have yet to see anyone on /v/ or /vrpg/ ever discuss any content of this mod, just the mod's existance in a vacuum. What the fuck even is this? People talk about how the map is big, uh, morrowind terrain is just a ground texture and deformation, maybe some copy-paste vegitation, surely they mean there's content to that map right? So how come said content (quests) is never mentioned or praised?And I mean... are the quests that they added like the quests in vanilla? Because most of those were just "go to this cave and kill bandits" or "collect 10 mushrooms" types...
>>4043882Oblivion shizo you're in the wrong thread.
>>4035242>Because most of those were just "go to this cave and kill bandits" or "collect 10 mushrooms" types...That sounds more like WoW quests
>>4043897Nah. We know where all these 'extremely organic' seethe threads against Morrowind and its mods are coming from. I see exactly what OP is trying to do.
>outright admit that you have no real plan and that the lore and ideas change constantly when asked about dres>rework existing areas that only came out a few years ago>team is now full of trannies and ESO tards>new lore and writing is noticeably impacted by thisThis shit will never finish and even if was it wouldn't be worth the time to even bother with it.
>>4045196I sort of worry there's a bunch of retarded ESO lore I know nothing about that's going to blindside me when/if they put out a new game, but hopefully they just don't give a shit about it
this is the moment i got filtered...got so far but in the end it doesn't even matter
>>4042901yes. or more accurately he attacks extremely slowly.I have no idea how the PSP version works but in the original he also has massively high magic resistance. (Pretty much anything but Nuke and Bahamut do no damage. Holy works but he counters that with storm).Looks like OP already figured out that Blink works great.
>>4042150>>4042366This. I beat the game when I was 8 years old.
>>4042150He wont counter summons, and blink neuters him.
Just what is a Behemoth? A cat, a dragon? Both?
>>4044931Lion + Canine + Bull + DragonA pure mutt of a monster.
Let's talk about party-based dungeon crawlers! >What are you playing right now?>Any release you are looking forward to?>Do you prefer a fully custom party, or pre-made adventurers?In my case I have been playing Bard's Tale Trilogy, which is pretty simply but also quite fun. Been looking forward to Mystic Land which seems cool and perhaps a slightly less austic version of Grimoire.
>>4027877I enjoyed Original more. Gothic felt more tedious so every time I gave it another try I ended up dropping it again.
Dverghold released in EA. Anyone tried? Thoughts? Prayers?Liked the demo but there's no way I'm buying an EA crawler.
>>4030772>fairysexo
Is there a(n unofficial) patch for Wizardry 8 which adds the missing items (Demon Doll, Watchdog Alarm components, some other stuff I can't remember now)?
Been playing Wizardry: Tale of the Forsaken Land.I'm almost done with Floor 5.Anyone has any idea why there's a "coins" effect coming out of my ninja every couple of steps? I tried googling but none of the guides I found mention it.
>>4044089Do you expect news about a remaster?How silly! Here is the tv show nobody asked for.Jesus it's another pikmin 4.
>>4008327I'll stick with the PS1 version.
>>4044154Why would you expect news about a video game remaster from a US anime publisher?
>>4044274In general, not from that specific publisher. The home base decide.
>>4044150You basically just send people through Advance/Wisdom/Guardian to unlock Innocent. After getting Mystic Artes unlocked, you mostly just camp in Advance/Guardian or Wisdom/Guardian depending on your role, and dip into Innocent whenever you want to grind up skills.For example, Advance takes 250 uses to max out Demon Fang but Innocent only needs 125. Similarly, Wisdom needs ~84 uses for First Aid while Innocent needs 42. Very useful since Luca has some hefty requirements for his moveset.
Which role do you prefer in your MMORPG of choice?
>>4041136None of that inherently adds anything. Even with scripts, it's still just juggling the 3 basic roles, wearing a mask of some shape and name or another. It combines them, perhaps, if the game is clever.
>>4041088Your guild members laugh behind your back.Touch grass.
>>4041136One of the best things I did for FF14 was to map all my skills to a macro that targeted based on mouseover.
>>4041410>None of that inherently adds anything.There are many things that can break it up.For a design exercise, the easiest thing to do is just eliminate combat healing entirely and then try to re-balance the game.
>>4039946Why don't you come up with some?
Is there any hope for this company?
>>4013748>Points out how foreigners came to Japan and started causing issues>Portrays every foreign as good and every immigration opposer as bad in his game
>>4013828The gameplay is fucking kino if you play on hard or nightmare. Story's ok but the voice acting and animations are super fun.
>>4035380Anon, the post you were responding to was sarcasm.
I started Daybreak a few days agoAgnes has big booba
>>4044955Kai > Kuro 1 > Kuro 2Elaine > Agnes
Are you worried about the quality of Bethesda's games after the Microsoft layoffs? Will TES 6, Fallout 5, and Starfield 2 still be good?
>>40444073, NV, 4, and 76
>40444530/10 bait, no (you). Not even a hint of cleverness or effort. What happened to taking some pride in one’s trolling?
>>4014079Bethesda hasn't been good since 2002,when they released Morrowind. Let it go. Toddslop only got worse with every installment since then
>>4014079The quality was already low so no, not worried.
books?
First time playing a Fire Emblem game. Read some reviews and apparently this game is fairly easy? Should I go for the normal or hard mode?
i would recommend the 3ds games, fire emblem awakening has a good story, fates has phoenix mode, which is good for people new to the series (like me) and fire emblem echoes has good character design, graphics, and 3d dungeon exploration, i forgot to mention that echoes doesn't have the pair up mechanic, fates nerfs the pair up mechanic, but in awakening it's op, even on enemy phasei have tried some of the gamecube game, it's really good, tonally it reminds me of a 2000s anime, like one piece, even though i don't like one piece, i heard the game is better than the wii sequel, and the support and base conversations are good
>>4025090i never played hard mode>>4011137rance is an srpg? like fire emblem?
>>4042703There are a few that are. More akin to ROTK games though. It's about conquering the map more than tile based strategy.
>>4042703>rance is an srpg? like fire emblem?rance 9 is
>>4011036>since the game tells you the movement range of all enemies and predicts the outcome of battle between units.This is a standard feature in strategy RPGs, even in earlier ones you could still see enemy stats and movement range in some way.
gameplay>story even in rpgs
>>4044546Did you buy Bug Fables?
>>4044657Yes I did. I did get bug fables
>>4034366Wrong.
>>4034366Based on board consensus all arpgs ruin the game
>>4044755he's right, you aren't