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Why do zoomers treat this as a hidden gem now? It's literally the negative elements of Morrowind and Skyrim with none of the positives.
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>>3942137
>Doing the recommendations and getting access to the university grounds is peak.
That's kind of the rub, that is where the questline peaks.
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>>3942153
Hard to compete with it. Rip it off snd plant it into Morrowind's main quest and the university would be the peak there too.

But the questline still had aces up its sleeve. My personal favorite is the Skingrad vampire hunter quest, thanks to the choices you're given on how to complete it. Jskar, wood elf battlemage, assault on the altmer cunt were memorable too.
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>>3935360
>more concerned with what others think than discussing games you enjoy
There's something wrong with you
>>
>>3935360
Oblivion felt like an empty promise. We never got to see the full potential of this title. Numerous retcons and lore shifts were introduced to make sense of the world as presented in TES IV. I wouldn't have been a fan of the jungle Cyrodiil, but I am neither a fan of the LOTR-inspired main quest and feudal world, where every major city is just some county/duchy.
The way Oblivion's world is structured feels very familiar to us, and that's why a lot of anons cling to it and defend the game.
If you watch documentaries on the making of Oblivion, you get to see how rushed the development was and the sort of constraints they were working with. I get the impression that Todd wanted the world to be as good as a facade while prioritising technical advancements like graphics (even if they didn't age well). This was made worse by the fact that they needed to get the game to run on consoles, which didn't have great hardware.
So what we got in the end was a passable Elder Scrolls entry that needed to be palatable to the masses so that Bethesda could survive this development cycle. I can go on, but my main point is that Oblivion failed to live up to the success of Morrowind with respect to its depth in storytelling and novelty.
>>
Oblivion was the first elder scrolls game I tried. Thought the character models looked cartoonishly dumb and hilarious, fov was too compact and everything felt bigger and weird, especially the close ups on npc faces during dialogue. Then the crashes during tutorial level alone were the nails in the coffin.

Few months later I played skyrim for the first time, loved it, felt more streamlined and enjoyable for a casual experience, and I wanted more, so I eventually went back to oblivion and after a while, I enjoyed it. I loved it almost as much as skyrim. It had a unique charm with its design and npc interaction, and it's music! Ugh, everything about it was just so comedic and charming, I can't even describe it. It oozes charm and feels like you're in a cartoonish oil painting. It's like if the original Fable doubled down on janky and comedy unintentionally.

Looking back, my young mind wasn't ready to enjoy oblivion back when I first played it and I may have judged it too harshly.
Perhaps one day I can learn to enjoy morrowind and daggerfall to the same degree.

Digimon Survive is only $10 on Steam. Is it worth it?
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>>3940264
No but get it anyways
>>
How the hell is this knockoff pokemon brand still around?
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>>3940546
this . The combat is not much evolved from the old wonderswan tactics games, the story is very good though.

>>3940626
this franchise copied pokemon less than dragonquest or megaten - and that is funny beacuse pokemon started as a megaten port ( though I beleive even in early design versions it still had it's amazing world map)

Legitimately this franchise is still around due to the will of God. Post covid digimon has entered into a golden era.

For some reason final fantasy endwalker borrowed alot of cinematography from the last digimon tri movie, which was a terrible movie. Jujutsu Kaisen name drops this franchise and the most powerful jutsu in Kaiju 8 stems from this franchise.

Pokemon was always about consumerism. Digimon has been virtual pets, a major card game ( twice, and a failed one like 4 to 8 additional times, and a good one that does not matter twice in vidya) , Anime, Comics. Digimon is ultimately a roleplaying franchise. This is why in the 2000s you had literal digimon cultists - not so with pokemon. Like super sentai by being a roleplaying toy it is extremely sticky in human memory ( persona 2 makes reference to this )
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>>3940626
Digimon has more in common with SMT than Pokemon
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>>3940264
It was so boring. It's like 80% visual novel and 20% tactical battles and the battles are so simple. It would have been ok if the story was at least good, but it was just a series of stupid mistakes made by stupid people acting dramatically for the sake of causing drama in the narrative. I don't even really remember it, I just remember being angry every time I played it and disliking every character.

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This was the best CRPG ever made, perhaps still is. Is the remaster worth getting?
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>>3939556
>some remaster that's frowned upon because whoever did it did so in a half assed manner, and even introduced new bugs
Sad! Many such cases
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Are user modules compatible with all versions?
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>>3939554
if only it was 3.5 instead. also clerics are way too fucking strong especially since you don't get a party.
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>>3939554
Is it good as a single player RPG for someone who isn't autistic about minmaxing numbers?
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>>3939554
I always loved this logo, with the luminescent blue on the black

Every day is /mon/day, so let's talk about monster collecting and raising games!
We had a nice thread last time, so let's keep this going >>3764902

What are you playing? And what are you looking forward to?
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>>3942329
For SMTish games The Lost Child is basically SMT but with the tone and whatnot of Persona 1. Really good game, though the monsters designs range from cool to looking like an RPG maker asset.
There's also Akai Magito and Core Crossing which the Devs said themselves are SMT fan games. Very rough and obviously indie, but also neat. Not sure if you can still get Core Crossing without pirating, or if anyone bothered to upload it anywhere else to pirate in the first place I guess.

Digimon is a bit harder since it's super unique, but Cassette Beasts captures the spirit imo. It's like Digimon Adventure's setting with a similar lighthearted tone and serious underpinning, however the game is as easy as Pokemon in PVE and you have to gimp yourself to be anything less than invincible. Also most characters are lame except like four of them.That is to say only Kayleigh, Eugene, Sunny and the sexy clown from the DLC aren't.
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>>3942388
Havent played those but 5 has monster catching while you wait to get your power family back.

>>3942402
Thanks. Will check those.
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>>3942273
>Temtem is also making a sequel kickstarter and it looks like it will get funded too
Ehh, I dunno about that one anon. Monster Crown got its sequel funded because despite the first game being a fucking buggy mess the idea was there and Neurosis was able to foster it's fanbase, Crema, the temtem guys did the opposite. They went full jewish with their game and broke their single-player conversion of the game, stopped developing their main game for a shitty vampire survivors clone and did some of the incredibly retarded PR. When even cattle like the redditors are calling you awful, that means you fucked up.
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>>3942420
>broke their single-player conversion of the game, stopped developing their main game for a shitty vampire survivors clone and did some of the incredibly retarded PR. When even cattle like the redditors are calling you awful, that means you fucked up.
Broke their promise of converting their mmo-like game into a single player one.
>>
>>3942420
They have 1500 followers on the KS page after just a couple days, that's a guarantee of interest and initial funding, if they are at the same level of content as last time.

Also MC:SE got less money than MC1 when adjusted for inflation (and when compared to what the first project asked). I would say yes crema's ofenses were a bit worse but I can see people still giving them money.

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Why are tons of people making snes-style rpgs but no one seems to be making 1991-style crpgs? Westwood Studios, Eye of the Beholder 2 The Legend of Darkmoon, this kind of thing.
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>>3941609
Not really. Grimrock is a dungeon crawler. People forget blobbers were outright RPGs of their time with all the customary shit like towns and whatnot.
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>>3941703
No, you can't. There's zero chance you have valid counter-argument.
>>
>>3941994
Alright anon picture this.
I am a genius and you are some stupid ghetto nigger. I know, no matter how well I explain the very first lesson of quantum physics, you won't get it.

I'm 100% right in everything I will teach you, but your stupid nigger brain will not be capable of comprehending it and will just return to robbing cars or whatever. Is it worth it to even bother? What do I gain? Nothing, so just stick that shitty RTWP system up your ass and have fun because its the only system you will ever understand. You literally would not be able to get out of the first room of Wizardry IV.
>>
>>3942022
Lol how can you write out narcissistic fantasy like this and not feel shame? The things you see online.. not even vidya discussion is safe
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>>3942042
Ok, post a sped up webm of you beating the first room of Wizardry IV then.

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Why do so many people say NWN1 is better?
2 has a much better story, much more reactivity in dialogue and quest outcome, companions w/ friendships, rivalries and romances, and so on.
Compared to 2, NWN1 is just a glorified dungeon crawler

Is it just the old = better crowd?
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>>3941844
>it gets good with mods the argument
that could mean the mods are good, it could additionally mean the mod-tools are good
but it doesn't make the game good
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>>3942089
Not "mods", modules. You TES babbies are confused by this.
>>
>>3942097
>NOOO YOU DON'T GET IT!!!!1
>this player/fan-authored alteration of a video game namely a set of modifications, that either alter an existing game or add user-generated content is called a module not a mod!!
>although quoting a wikipedia page "videogame modding" perfectly describes it
what can I say, semantics is a retard's last line of defense
anyway I'd like to see you argue there is some fundamental differences that make my argument invalid when applied to NWN "modules"
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>>3942106
It isn't a "modification", it's a module, an adventure module. NWN1 does have mods too though. But the game is designed to run modules.
It's like Unlimited Adventures.
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>>3942089
>>3942106
Do you even know what's the difference between a module and a mod, you collosal tard?

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is so bad it should cause a nuclear meltdown in the fan base, in the same way Mass Effect 3 did.
I don't see it.
There's no honest to God lynching, like in the times when AVGN and Spoony were a thing. YT and xitter are full of shills. What the fuck is going on.
Is it this famous dead internet? Or maybe people don't give a shit anymore.
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>>3941150
It's not made for people who liked the original, it's made for people who couldn't stand it but want to partake in something they think it part of "classic gamer culture", and to bait people too drunk on nostalgia to complain.
It's like the resident evil remakes after 1, they're not trying to make money off their old fanbase, they're trying to avoid doing something new by re-selling the same game story to a new generation.
>>
>>3941150
or maybe because it's a good game and you don't like it.

Maybe slop like Forspoken or FFXV would be more your speed
>>
>>3941508
>and FFXV's combat was just holding a button.

that was intentional casual pandering:
novacrystallis.com/2014/09/with-final-fantasy-xv-i-do-want-to-make-it-more-casual-says-tabata/
>>
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>>3941162
>I love the concept of a remake which is actually kind of a sequel where [time is reset]

I got you bro
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>>3941952
Yes, that was my entire point.

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Thoughts?
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>>3940540
what the fuck is with obvious bot replies lately?
>>
It's a really nice homage to Ultima IV/V but the main dungeons are a drag and it has exactly zero replay value.
Good proof of concept though and a pretty nice game considering it's totally free, very curious to see how the sequel will expand the concept as the game went through a lot of changes and polishing through the years.
>>
>>3940536
I thought it was a fun little lark but it is obviously no U5. Nothing is.
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>>3940536
its very slick but at the same time really awkward to play. they didnt need to keep the Ultima IV style keyboard command interface, we 2026 now
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>>3940561
>what the fuck is with obvious bot replies lately?

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Making a fangame? Post progress.
Not making a fangame? Post progress anyway.
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Hey anons, guy who is writing the Zart in pacifist timelinr story here. Just wanted to apologize for not having anything in update yet. Things been kinda iffy around here due to irl stuff and I'm also hit with a major loss of will to write. Been slowly chipping away at this as I don't want to leave this unfinished. Just wanted to let you guys know its not going to go vaporware.
>>
>>3943160
...I thought the suitcase was a censor bar until I read the comments and nobody said anything about it.
>>
>>3943199
>"Human Domestication Guide", which, as best I can tell, is a fetish story in which humanity gets enslaved by a civilization that puts the fucking Combine from Half Life 2 to shame in terms of how oppressive and horrible they are
What do they do? Are these aliens anthros?
>>
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I saw this image and it immediately reminded me of Pastra and that anon that wanted to bread her
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>>3943214
Most of creators from these threads can relate. Don't worry about it.

People sure are adamant about wanting a 4th game in this series. I'd rather have a spiritual successor of sorts
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>>3939521
That article felt a bit whiney for lack of better term.
>>
>>3939521
>split introduces massive plot holes in both games
name one and characters behaving in a way you dont approve of is not a plot hole.
>>
it sucks that issac is so much better in smash flash 2 than in project m. They removed his stance dance aspects in the recent update to simplify him. Idk what character they did a PSA over to put issac in project M but it should have been olimar imo. Have the djinn trail behind him.

I would really like to see monolith soft and camelot collaborate to make a 3-d open world golden sun game. Golden Sun is the perfect franchise to mix everything they learned from xenoblade and zelda together in one place.
>>
>>3939782
Didn't read past the title figuring it's probably the same nintendo cope as always.
>>3939829
Isaac never going to Lemuria despite being sent there, instead Felix goes there to learn of the world ending, which is obviously something he already knows.
>>
>>3940383
>Isaac never went to Lemuria
You can't go to Lemuria unless you solve the Sea of Time and defeat Poseidon. Isaac could theoretically solve the Sea of Time but they'd never be able to beat Poseidon because they didnt get the Trident (Felix did). There's other narrative reasons such as Isaac needing to figure out a way to the western continents to get access to the jupiter/mars lighthouses, chasing after felix and what's likely other general delays.
>Felix learnes that the world was ending
No, the point of the Lemuria trip was for Piers to go back home and convince the senate that the world was ending. Well that and pick up Grind to unlock access to the western half of the world.
>Side areas in the first game becoming important
TLA takes places almost entirely in areas that you never pass through TBS. Only a handful of zones are shared between games (primarily at the beginning)

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>The Wayward Realms won't be out for years
>The Elder Scrolls 6 won't be out for years
>it will be shitty anyway
>KCD doesn't have low magic elements (i.e. a rare magical staff or other relics)
>There is STILL no first person LOTR wrpg
>Knight's Path is coming out in 2 0 2 9
>At least we have Fable...it's all gay browns, isn't it?
Mainlander was right, wasn't he?
1 reply omitted. Click here to view.
>>
Skyblivion
>>
>>3941339
>People wanting a new wrpg are now told to play total conversion mods for Toddslop
>>
>>3941275
If KCD had a rare magical staff Henry would use it to sodomize himself.
>>
>>3941339
putting a shit RPG in a slightly less shit engine doesnt improve anything.
>>
>>3941275
Avowed.

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so im playing fallout new vegas and i joined the powder gangers because they seem cool and have neat outfits, and did the whole take over thingy, i think like 3 powder gangers survived the encounter, including the guy i talked to in order to join (i also told him to take over the city for stuff lol), pretty exhilarating to betray the idiots at goodsprings lol, the only thing i felt some sadness for was the fact i wasnt allowed to tell sunny smiles to wait for me in primm or something because she was hot and my courier wanted some pussy, other than that, pretty fun first encounter, one thing i wanna ask about through, i didnt understand the guy's instructions about where to go to his community or whatever so other than going to primm, idk how to pursue this path any further.
(im still troubled on whether i should side with mr house or the legion later on)
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>>3938634
It is explained. They used it to clear boulders for the rail lines, they also stole some of it from quarry workers after escape.
>>
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Hijacking this thread, from a fully pro-NCR standpoint, should I kill the Kings or broker an alliance? It seems they refuse Freeside's entry into the NCR, and while I have no problem with locals mostly ruling things around, I do not want them to be defiant and not recognize the NCR's authority and legitimacy over them.

The question also applies to the BoS. Will that uneasy alliance eventually be as good or better for the NCR than just wiping them out?
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>>3941008
Get on the good side with the kings, ncr, and bos. Then wipe them all out for their loot. Kill the king and the ambassador for their outfits, join Caesar to assassinate Kimball for his outfit, and betray Caesar for, you get the point.
Always betray the brotherhood of steel for fun.
>>
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>>3938414
>We already have level 108 schizo
>Now we have level 5 schizo
WOW! HOLY FUCKING DEATHCLAW SHIT IMAGINE THE KINGDOMS THEY COULD CONQUER IF THEY JOIN FORCES!? omg bro OMFG
>>
>>3942099
>Always betray the brotherhood of steel for fun
You neglect to mention blow a few hours raiding their bunker on repeat
>kill every unnamed low-ranked BOS nigger
>spare the lives of named all high-ranked BOS niggers
>wait 72 hours
>repeat
>because why?
>because flooding the market selling their high tech loot is the fastest way to become a millionaire
thank you for stealing my 99 dubs, if there is one group I appreciate above all it'd be those with the balls big enough to rob me.

based!! getting robbed is my favorite thing. It is true I owe you a big fat stinky slice, kid

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Is there room for a kenshi thread on VRPG or is the game all talked out?

Hopes for kenshi 2? Latest mod you've tried out? Cool stories from your playthrough?
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My favorite start is two bugmen, a prince and a worker who I imagined were exiled from their hive and captured by the holy nation. The worker is like the princes valet. Spending every night stealing bread, grinding running till you can make a run for it, and for whatever reason it’s always the worker who escapes first while the guards catch the prince, so later he has to break back into the slaver compound to rescue his master. The rest of the game is the standard steal everything and run around with bags full of rocks to train, and there is no real reason to do that again for 40 hours.
>>
>>3939126
same, got around 2K hours on the rim and 1/10th that on kenshi
I like to describe Kenshi as a sandbox with no sand
Even modders can't completely save it due to limitations
>>
>>3939043
>C++
>LLM generated
I wouldn't.
>With C it's easy to shoot yourself in the foot, with C++ it's a lot harder, but you blow your whole leg off
>>
I have too many people on my team thanks to my addiction for freeing prisoners

Where can I take them so the unworthy will be culled
>>
>>3941413
Gut will kill your dudes and also put them to use hauling beak thing eggs

Maybe take a trip to leviathan coast fro the science and let the cannibals weed them out on the way there

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What is the best version of each Final Fantasy game? Meaning which versions have hard mode and options to speed up combat
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>>3927590
Well then what's the point of the levels in the first place. Just remove that shit altogether and make it a tactical game.
>>
Was there ever a mod that makes FFVII graphics look bearable? Between all of the ports I feel like the original PS1 would be the least painful to play just because the low resolution and pixelation hide how poorly the models and the "fake 3D" environment have aged.
>>
>>3937217
Yes, there are mods for the PC version that upscale the textures, replace the models, and make it run at 60 fps. But emulating the PSX version gives you save states! Delicious save states.
>>
>>3925230
what's wrong with X/X-2 on Steam?
>>
>>3925187
I just installed some romhack called "FF9: The Alternate Fantasy!" on my PS3. Is it based? What is it even?

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Which has the best JRPG library?

For me it goes PS2 > PS1 > SNES.
SNES just really doesn't have that much, Final Fantasy IV, V, VI are better on PS1. Chrono Trigger and Earthbound are kino but Secret of Mana, Lufia, Gaia and Mario RPG are over glazed boomer slop.
PS1 is a juggernaut with the best FF IX + Tactics, Chrono Cross, Xenogears.
But PS2 mogs them both out of the water with Persona, SMT, FF X, Xeno Saga, etc. Thoughts?
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>>3939382
Uhh faggot...? Is that you? You have a call waiting, line 2. They say it's the Based Department.
>>
>>3934271
>Which has the best JRPG library?
In terms of quality, PS1
In terms of quantity, PS2
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>>3934271
PS1. My fondest memories are of playing JRPGs on my PS2 back in the early 2000s, and while I did play a lot of kingdom Hearts... if I really stop to think about it the PS2 gets so much credit because it could also play the entire PS1 library due to it's backwards compatibility. There is just something magical about FF7, 8, and 9; Legend of Legaia, Legend of Dragoon, Breath of Fire 3, Brave Fencer Musashi... I could go on.
>>
>>3934271
Switch > ps2 > SNES > Ps1 > DS

Those would be the 5 best platforms for Jrpgs and that's how I'd rank em.
>>
>>3934271
PSP.


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