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Why did he and his cult care that people will find out that gods are not "real". They are pretty much real anyway, just in a more convoluted way.
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>>4016773
>Kek, english is such a stupid language.
“Firth” is Scottish
>>
>>4002381
I on the other hand like the system quite a bit I think people who complain about it are just autists.
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>>4003224
There were also likely some gods besides the Egwynthians iirc forgotten sanctum had some material on that.
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>>4000700
It wasn't so much "what if other people do this" as Thaos was terrified religious wars would immediately start back up if people realized the gods weren't "real" because that's the entire reason the engwithans made them.

I don't think he ever said anything about other people making their own.
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>>4000683
Did you miss the whole animancy debate that 99% of the game's story was about?

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Let's talk about party-based dungeon crawlers!

>What are you playing right now?
>Any release you are looking forward to?
>Do you prefer a fully custom party, or pre-made adventurers?

In my case I have been playing Bard's Tale Trilogy, which is pretty simply but also quite fun. Been looking forward to Mystic Land which seems cool and perhaps a slightly less austic version of Grimoire.
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how are the legends of amberland games?
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>>4018983
think Might and Magic 4-5, but easier
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>>4019542
damn that does sound easy
>>
playing grimrock 2 currently, got to the part of the Archives that connects to the Sewers, am I supposed to explore absolutely everything in this area right now or can I do my thing in the Archives then leave to look for the other two power gems? all these areas connecting to each other because of the open-world approach feels a bit odd and im not sure if im ever supposed to turn back and return later when I get stronger or something
>>
Trying out legends of amberland now, but I have to admit I keep thinking "I could just play MM 3/4/5" for the same experience but with much cooler monsters and general graphic design

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>Obsidian has 4 mystery games in development, including Tim Cain's "you'll never guess what it is" game
>Obsidian is owned by Microsoft/Xbox now
>Microsoft/Xbox is firing everybody and shutting all their game studios down
It's the end of an era. What happens next? Do people like Sawyer and Urquhart just move into Larian or inXile?
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Shadowrun game is on pause.
Fucking Microsoft.
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>>4001655
>caring about obsidishit after outer worlds 1 and 2 and avowed
they're dead, retards.
>>
>>4021579
Yeah but this is going to prove it. Nobody can cope about it just being a new ip after they make a terrible Fallout game.
>>
>>4008528
>Which looks stupid and guarantees that your setting can't be realistic or serious.
Exactly, IF your setting is intended to be realistic, which was never the case with sword&sorcery.
Chainmail bikinis were an inside joke among creators and fans alike for ages even before the Twitter mobs, but no one actively fought against them because it makes zero sense, just read/watch/play another genre.
>>
>>4008669
>I think it's because they have games like Outer Worlds 2 and Avowed that are unprofitable, and they aren't paid for by games like Outer Worlds 1 that are only slightly profitable, but they are paid for by games like Grounded 1 and 2.
Yep. I think it's part of the reason why MS tried to make them into a subscription pushing studio: they have they own brand of "Obsidian game" and an audience that likes "Obsidian game" that will pay for seeing "Obsidian game" on they storepage regularly. However, MS seems to have miscalculated the amount of audience Obsidian has, or the amount of marketing they need to make that audience wide enough to be profitable.

I wasn't expecting this to be so genuinely good
The first JRPG with a party and they honestly got almost everything right
It's genuinely non-linear after you get the boat, no tricks, you can get crests in any order pretty much. Enemies stay at pretty much the same power level throughout the world to compensate but it's not unbalanced since your party also levels slow.
Prince of Cannock sucks though that might be the only real flaw
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>>4020865
i played the gbc version so i don't know how the nes one is, but you literally gain like 3k exp per fight in there and when you get there it takes like 30k to level up. the whining about grinding is absolutely overblown to hell and fucking back. there's even a shrine with a free healing and saving spot. and you already have access to all the status effect spells you need to succeed in that area, those are all extremely low level spells and just look how effective they are: >>4020983
frankly it's probably just people having fatigue. "i'm supposed to be at the end of the game! why should i have to power up for the final battle?!" type of thing.
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>>4021112
Unless those percentages are resistance to those things which would make more sense
>>
>>4021112
>>4021121
>>4021127
it's resistances i'm pretty sure
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>>4021127
>>4021130
they're not. i was silencing blizzards constantly because they spam instant death spells if you let them. status effects don't always work but they mitigate so much. considering the other option is "bawww im not even gonna try im just gonna mash attack until i die" like...
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>>4021121
The grind itself is overblown, yeah, but it still annoying to suddenly have to grind after the whole game up to that point has been very well balanced.
Also the free save/recovery isn't useful initially because the grind is necessary for the Cave itself, before you get to that shrine.

Why do zoomers treat this as a hidden gem now? It's literally the negative elements of Morrowind and Skyrim with none of the positives.
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I finally am doing shivering isles for the first time.
Not gonna lie, the dialogue of the npcs was the best part, made me chuckle a few times. But everything else is a fetch quest.
Not even talking about the 100 tongs and calipers quest, but the taxonomy one that you had to collect 24 ingredients and lure 4 animals back to her. That drains a guy...
>>
>>4021423
Couple years back I replayed Oblivion for the first time since it came back. I never finished it back in the day. Had fun with the base game and KotN, SI sucked so bad that I dropped the run and retconned that my character wasn’t retarded enough to go through that stupid door and uninstalled. Problem solved
>>
>>3935373
I think the pure action combat sucks. Morrowind's "you miss your attack" by itself adds so many layers to comvat it's crazy. You can buff and debuff the combat in so many ways.
In Oblivion and Skyrim pretty much the only thing that matters is damage effects.
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>>4021459
>In Oblivion and Skyrim pretty much the only thing that matters is damage effects.
There's blocking, interrupting, disarming, knockdowns, paralyzing strikes, sweeps

That's just pure weapon skills though, since you mentioned buffs and debuffs it means other avenues too, like poisoning weapons, which Morrowind lacked.
>>
>colorful
>fantasy
>fun
yeah wow i'm glad skyrim and morrowind dont got those

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ITT - post unique situations that only ever happened to (You) and no one else.

>start playing Final Fantasy VI my second try, I dropped it after the tutorial ages ago
>I get a bird, I think I am finally free from scripted cutscenes
>immediately get stuck in pic related
I managed to get through the Straight of Narshe and I can't get out now. Notice in the screenshot the raised leg of the Chocobo indicating that I am trying to move forward.

You see, it's symbolically representing th--
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>>4012493
Because they are the pinnacle of turn based RPG in FF prior to FF X
FFVI: 14 characters each with different starting base kit that are unique to them. More status effects, more spells. Proto-materia system.
FFVII: less characters, more status effects. Materia system is just a more complete and robust version of FFVI's magicite. Limit breaks. The different special command materias .
C coupled with the blockbuster story as a package, they are pretty much the dream of every turn based RPG fans.

VIII and IX feels less complete than them imo.
>>
>>4012493
Pretty sure 9 and 10 are mentioned more than 6. Both on 4chan or normalfag.
>>
>>4012493
3(2d), 5, 7, 9, LR, TA2
>>
>>4021484
The adults are talking.
>>
6&7: doom and gloom.
9&10: hope and optimism. with a slight dose of existentialism.

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Are there any websites that catalog the full credits of games in accessible form or is moby games the best bet?
Also use this thread for random rpg trivia
every version of FF4-6 has had the same sprite artist, including the shitty phone ports

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Rebooblican edition.

About to start Disgaea 2 for the 3rd time, hoping I have enough patience to get through the entire postgame this time instead of dropping it right after the story mode. Fuck pirates, fuck felonies, fuck cellphones, fuck dark world stage unlock conditions , etc.
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>>4019813
>>4020031
This is a better option for Disgaea 5:
PROTON_NO_ESYNC=1 PROTON_NO_FSYNC=1 DXVK_FRAME_RATE=60 gamemoderun %command%
>>
Played a bit of the Mayhem demo.

Definitely a "get this on a sale" title
>>
>400 posts in a year
Man /vrpg/ got hit harder by the post hack decline than any other board I go to
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>>4021317
It's only been 301 days...
>>
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Fuck, didn't know the felony that gives you a Magichange Scroll is once per save file until it was too late to reset for it. Have to farm Animal Pirates

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>>4020555
You'll be in a bread line in 3 years and still fucking your hand.
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>>4020569
You have 2 examples in my previous post you moron
>you are able to produce an unbelievably powerful SUPER ATTACK? The elite royal guard welcomes you.
>you can SUMMON a POWERFUL DEMON MONSTER? Hey, maybe we will use it to destroy a city?
The bandits looking for a "soft" item to un- petrify one of their comrades from the beginning of the game was also a nice touch.
Yes, I see the presence of magic, healing items and limit breaks has a visible impact on the world. I like it.
>>
>>4020598
>bandits are looking for some "eye drops" to help one of their comrades with allergies
>bandits are looking for some "potions" to recover from a night of heavy drinking
WOW THESE GAME MECHANICS SURE ARE REFLECTED IN THE PLOT AND WRITING
>>
>>4020605
He proved his point. You proved you're a trailernog.
>>
>>4020595
stfu, you aiphobia is unfounded and have no basis at all.
"it insists upon itself"

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Are you worried about the quality of Bethesda's games after the Microsoft layoffs? Will TES 6, Fallout 5, and Starfield 2 still be good?
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>>4021196
Give not that which is holy unto the dogs, neither cast ye your pearls before swine, lest they trample them under their feet, and turn again and rend you

What effects did the Fallout series have? Answer that to the best of your ability
>>
>>4020827
>>4020698
Because most people think that the studio makes the game and not the people who work in it. This is a very common misconception about any enterprise, where people abstract them a self running machine.

Truth is that no matter the ''culture'' or the organisation inside those walls, if the qualified people are not there, it doesnt matter if the studio ''made'' 10 great game, the next one is going to be shit.

Work is a reflection of the worker. From hammering nails on a wooden plank to programming games with the tallest mountains you can climb.
>>
>>4016198
They cant, the main problem with Bethesda is that EVERYTHING has to go through Todd. This wasnt a problem when the studio was relatively small, but post-skyrim Bethesda bloated but the botleneck stayed at the top level.

I guess you could consider Emil as the Dauphin, but the guy doenst seem to be quite qualified for that role, tough I'm pretty sure he would love to be promoted to it.
>>
>>4014079
>worried about the quality of Bethesda's games
lmao
bait thread
>>
>>4021210
>Emil taking over
I’d unironically take AI and Copilot slop over that queer. He can’t write for SHIT

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>>4017971
Fighters Guild basement in Cyrodil.
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>>4019755
The father we all needed

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Zahua here is cracking dude weed lmao jokes and I'm giggling like a fifteen years old teen.
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>>4003805
I don't like any of the vanilla companions either. I just replaced everyone with mercenaries asap.
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>>4018666
What actually is reddit humor? I don't use that website
>>
>>4010085
It's easy for me to believe this because I've only played the pathfinder games and even the best companions in those are barely tolerable. Will someone say that the post-avellone obsidian games are hands down better than owlcat? I will play one if you pinky swear
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I feel honored.
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>>4020707
I liked 1's vanilla companions for the most part. 2's companions were an absolute disaster though

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What is the superior system?
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>>4018379
was calling him fat, a troon, and a retard necessary?
>>
>>4018344
low-brain take
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>>4018367
>he doesn't know
You're always going to be an incel, even in the games you play.
>>
>>4020807
>he doesn't know
I do know. It is you who does not know. Fallout does not have a trait or perk called "Ladykiller". Had you played the game, you would know this. You did play the game, right?
>You're always going to be an incel, even in the games you play.
I'm 40 and married with four kids, so it's pretty funny to me when this is you kids' go-to insult.
>>
>>4018365
Actual semantics.

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It's a new year. How is your AQW/DF/whatever grinding going?
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>>4015998
Thanks for the idea bwo
>>
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>Hangout and Farming/Challenge/Ultra help
>Gravelyn server at /yulgar-3349 (thread end #)
>Friday 17-20 and Saturday 11-14 (server time)
Reminder that this is the schedule every week
Trying a later time for Sat since people sleepy

>>4003424
For some reason, Dage bday maps are still here
So for P2W you could also get one of the classes
(I)DC and SMA are both great now after the buff

>>4003577
I kneel whale-anon, thx for supporting my chat app
Looks like you probably got +20 bag spaces as well
Since the max amount before the KS was 500 slots

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What was it?
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>>4017667
Jack's game is kino, you shut your mouth.
>>
>>4017667
Yeah it's supposed to be the Crystal Tower from FF3. But it's honestly pretty dim, and instead of being in the middle of the desert, its like where Elfheim is supposed to be, I think?

The elves, the dwarfs, the mermaids were all removed from the world by the Lufenians, supposedly for "stability" in their new world order.

The world, was also duplicated/copied in the Dissidia games. Ruled by Chaos and Cosmos, and then later Spiritus and Materia.

Spiritus and Materia kind of have the same dynamic as Odin and Alexander in FF11 Online. Where their rivalry and perpetual conflict is vital to the health of the planet. In FF11, it creates an "Astral Wind", which I always imagined like a magnetic field that keeps the void/cloud of darkness at bay.

In the case of Spiritus and Materia, the energy their conflict creates feed Shinryu/Planesgorgers. It's a bit strange and abstract, like what do you call them...a "Loosh" farm, coined by Robert Monroe in "Far Journeys"
Except Dissidia doesn't name the energy.

In FF Mobius, the world is bound by this law and prophecy into order to accumulate "Hope" Which they then (allegedly) fire off into the multiverse to "share" their bounty.
On a meta level, it was probably that any money FFMobius made was used to develop other games. Although the only "real" games we got after it was canceled, 1/3rd of the FF7 remake, SoP, and FF16.
But I suppose the FF11 and FF14 servers are still running.
>>
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>>4018840
The manga/anime Log Horizon had the same concept. Although the emotional energy they harvest is stolen through memory or "data".

I suppose that's the case of FFDissidia. Warriors get summoned to play out a kind of Hunger Games tournament.
And they just get memory wiped, to start the cycle over again.

The world of Type-0 is also in a cycle, or spiral, with history getting reset in a semi-repeating pattern of events. It is possible FF8 had a dropped plot similar to this.

Then, of course, Xenosaga's big deal was the "Eternal Recurrence"
With history repeating itself under the guidance of Wilhelm A.K.A. Cardinal "Heinlein"

Interesting name choice: "Hein".
The sorceresses were "Descendant of Hyne"
>>
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>>4018851
Wilhelm had a few tools to help him keep history repeating itself.

There was the "Compass of Order" which looks like a save-point, if you ask me.

If you told me the save points in FF8 were a floating rose compass, I'd believe you.
>>
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I tried to make a case that Sorceresses being "Descendants of Hyne" were modeled after Heinlein's female characters. But honestly, the model of superhuman women is so ubiquitous in media I don't think anyone would credit him for anything.

However his main characters reinventing themselves via a time loop paradox is pretty evident in FF8.

I was pleasantly surprised to learn that one of his novels, "A door to summer" features cryogenic sleep, and a cat named Pete.


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