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File: morrow.jpg (128 KB, 1000x900)
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Going to play Morrowind for the first time, no mods. Want to wear heavy armor and just use a sword and shield, nothing fancy just John Elder Scroll. Breton or Imperial? Any other advice appreciated.
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>>3870132
Zero reason for races to interact, let alone species. Why not just genocide them, to take their land, and resources. Exterminate all the annoying fauna too, e.g. in Morrowind don't need giant floating insects roaming around in the world, and risking them mutating into something even more dangerous.
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>>3870036
>>3870131
You can just turn it on, test if the lag is gone, then turn it off immediately. Currently playing with "Windowed Borderless Gaming", to avoid the stretching of texture, and so I can alt-tab without interruption.
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>>3870127
>t. heathen
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>>3870194
>t. christcuck
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>>3870127
If you've played Morrowind you know that the Empire does not respect Morrowind's culture at all and the only reason they allowed some cultural practices to continue isn't because of some sort of civilizational virtue or equal to the Empire's culture. They are allowed to continue because the Empire's grip on Morrowind is weak so compromises had to be made and put up with.
Though grave robbing isn't one the Empire virtues or values and they have no real complaints against how the Dunmer bury their dead, there's another more clandestine and nuanced reason of why you go raid that tomb and if it sticks out to you but you can't put the pieces together, talk to magic users and read the in-game books. It should be very obvious as to what is going on here.

>RPG quest tells you to kill bears
>it's called "The Bear Necessities"
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>Mission or Quest to start a riot/stir up trouble/or start some sort of conflict
>"The Fire Rises"
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>>3868731
it's a pretty timeless look.
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>>3869216
nta and I highly disagree, I'd argue that some 80s aesthetics are timeless but I'd also say that they might not be and things are so bad and dystopian right now that I think a lot of people think its aesthetic or timeless due to nostalgia or just the whole idea that the 80s were a happier, simpler time. If we weren't living in a hellscape and culture didn't start to degrade, I would be willing to bet a lot of people would see it as outdated.
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>>3869223
white dude with long hair wearing all black can be found all over.
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>>3869575
sure but white dude with permed or slightly permed long hair is very 80s

Every day is /mon/day, so let's talk about monster collecting and raising games!
We had a nice thread last time, so let's keep this going >>3764902

What are you playing? And what are you looking forward to?
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>>3869428
>We haven't even seen him do anything yet
Well he is pretty much a navirou stand-in gameplaywise and storywise as far as they've shown. With a talking protagonist I guess rudy's spotlight will be smaller in comparison but I might be wrong.
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>>3869276
I don't think those are really Pokefags kek, more like falseflaggers
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>>3869365
Hasn't that "trend" been around for a long time now? It's not exactly new
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>>3869534
Dlcs yeah. Cutting content already in the game for dlc is the new thing.
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>>3869583
The new thing? That's been around as long as DLC has.

Is there a worse srpg gaming gimmick than archers getting fuck you range on the high ground?
More often than not, its to your disadvantage.
Is there a worse gimmick in srpgs than "start from below, you have to climb and in the meanwhile archers will pester you from afar and you barely have any places to move to protect yourself" maps?
Vandal Hearts, Hoshigami, Tactics Ogre, Fire Emblem where archers have fuckton range, etc.
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>>3863596
All you storyfaggots are doing it wrong
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>>3863869
An astute reader will notice that the word "story" did not appear once in the post you're responding to, dipshit-san.
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Just go back in time and murder the man who invented archery, easy
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>>3863872
Kek. Dipshit-san got a laugh out of me, thanks anon.
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>>3863402
No was a chapter in Hoshigami.
Worse was since the archer gets experience per hit on my higher leveled characters, he was actually getting stronger and more annoying with each shot.

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>Decide to play Kingmaker again
>As an added challenge play it on hard mode this time and try to fully immerse myself in the world and act out every decision as if i was really there and only do things that would make sense from my characters pov
>Follow up on my main Rival and get dragged into war with the kobolds and mites
>Site witht he Mites to get rid of the kobolds
>Die to kobold mages because their aoe flame breath and magic missile are hard to deal with this ealy on in the game and the game just gives out a bunch of enemy encounters
>Side with the Kobold and die because i cant hurt mites without cold weapons
>Decide to explore the land a bit more since a proper adventurer would
>Die to an manticore encounter i cant outrun and escape
What am i doing wrong here?
Am i just this bad at the game?
I remember brezzing through it on Normal mode but now i cant clear the first act
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>>3868214
how does it work in tabletop then?
What can a guy do that just fall falt down his ass besides standing up
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>>3868222
Here's a link directly to the Prone Condition on the SRD where you can see for yourself:

https://www.d20pfsrd.com/GAMEMASTERING/CONDITIONS/#prone

So as you can see, you can still do anything you want while you're Prone, basically, except for using bows. Crossbows are still functional while Prone (in fact, historically, most crossbows were meant to be used prone, using your feet to aim the device along your entire body, because you have a lower profile while on top of a fortification wall). You can still attack with a melee weapon. You can still cast spells. You can even still move, it just reduces the speed of your movement (normally you can spend a Move Action to crawl 5 feet while you're Prone, and unlike a 5-Foot Step, this would provoke an Attack Of Opportunity while you do so). There's a feat specifically for increasing your movement rate while you're Prone, which kind of condenses a lot of the relevant parts of the Combat rules, you can see it here:

https://www.d20pfsrd.com/feats/general-feats/fast-crawl/

TL;DR: you can act normally while Prone. You're just easier to hit and it's harder for you to hit others. You can still cast spells, you can still retrieve an item from your belt or whatever, you can still move, you can still talk to people, you can still control your character and you are not helpless. You have full Actions, you can do anything you want. Prone just slows your movement and alters your accuracy and AC while you're Prone.
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>>3868231
This is just stupid
If youre just a normal person while prone that whats the point?
There should be a bigger penalty for being knocked prone
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>>3869394
Sweetheart... I don't know how to explain this to you, but most people are not incapacitated like beached whales while they are laying down. Most people are healthy enough to, like, move and stuff. What's weird and unrealistic is your notion that laying down somehow renders people helpless.
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>>3869394
Also, being prone is already severe enough as it is since it gives a massive bonus for enemies in melee to hit you, and they get an attack of opportunity against you when you try to stand up while they can reach you (there's ways to stand without provoking, but it's not default and usually expensive) and you basically can't get away from an enemy like that.

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Early access has ended.
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>>3865157
sorry, you are very wrong, i'm straight and didn't mention anything about the game being bad because of some heterosexual bogeyman, which is the biggest tell he has.
upgrade your farquaad detector. i'm probably the best at recognizing him on this board, so i can give you tips.
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>>3864871
>100 hours of rpgmaker slop
Sorry, even if it were the best story in the world it's plain not worth my time.
>>
Estaven did nothing wrong
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>>3864958
agree
my problems with the game also comes with few other things
>some characters arcs are just meh
>lack of choice in some of the arcs/paths/story
>lack of bro characters and allies, no, overdesigned orcs don't count, behead orcs
>>
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I wish this game was slightly less autistic. I genuinely can't bring myself to care about RPG maker combat enough to deal with the difficulty nor do I want to play with a guide. I remember thinking I got past the worst of it but by the time I got to this one tournament arc where the MC had to beat a bunch of orcs or something my fucks ran out and as interested as I was in seeing the story unfold the juice just wasn't worth the squeeze.

Tactical discussions of Ivalice Chronicles. Lover of the old FFT, but the new game has been rebalanced. How are we all adapting? I just started the game and have just rescued the Marquis.

My old go to strategy was to teach every character teleport, which was a time mage skill for only about 600 jp. In the new one it costs 3000 jp. Talk about inflation. Now I'm stuck wondering if it's still worth it. Have any good surface based strategies you like? I'm tempted to just calculate everything, but I'm also worried they may have been rebalanced too.
18 replies omitted. Click here to view.
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>>3856870
Is this game better than the original and PSP port?
>>
>>3869097
Original has more mods and slightly better sound effects.
PSP port has some extra content but bad sound effects.
This has some QoL changes and voice acting.
I think it depends on how much you value voice acting and how much you are willing to mod the game. TIC is an acceptable version if you don't care bout the price.
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>>3856870
> 3000jp
You get what you fucking deserve. Teleport is also kind of shit since it fails. Great for height differences but trying to go farther than say move +3 would is just asking to go nowhere.
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>>3864858
Steal weapon completely disables most enemies. I think the rare stuff starts showing up with the rooftop battle after velius. They have rare accessories. Dycedarg has a blood sword at some point, which may be before this. The vampire from the rooftop shows up again later with a full set of unique gear. Later on alchemists show up with elemental guns. Not sure if they show up in random battles. These are all very limited in any case.
Pretty sure the vampire has blade grasp so his block % is his bravery and it helps to reduce that first.
>>
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>>3856870
I kept getting my ass kicked in this game man, I don't understand how come enemy black mages deal like 100 damage to my toons, I'm at level 15 and they're at 9, make it makes sense

What do you think of octopath traveler?
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>>3868899
this one
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>>3868901
Thurston.
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>>3835173
I tried it, it was lame.
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>>3851338
You are actually getting SaGa vibes from Octopath.
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>>3868984
thanks

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I want to play a Harvest Moon-esque game. Ideally 3D, doesn't need to have farming or combat. Any recommendations that's not fucking Stardew Valley?
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Animal crossing? I played the first one as a kid and it was alright.
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>>3863789
Azure Dreams, modded using adrando.com
>pseudo-3D
>dating
>no farming
>turn-based combat
>town building
I just came in to post "Rune Factory 3 or 4" actually, but I'll be different and say Rune Factory Frontier after RF1
>>
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>>3868476
How does adrando work? I went there and I am intrigued! Can I apply his to Azure dreams on my FPSE emulator?
>>
How the hell did ConcernedApe NOT get sued into oblivion by Nintendo?
>>
>>3869131
It patches the .bin disc image on your machine according to the mods you've selected on top of the page and makes you "redownload" the patched .bin. You play it by pointing the emulator to the original .cue (your newly downloaded .bin must have the same name as before)
It wants specific Redump-matching image, get it from myrient or from any other Redump collection (assuming you want to play the PS1 version).

Man he fell from grace in recent years hasn't he?
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>>3869480
>recent years
Like, 20 years ago?
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>>3869487
Nah, more like 10

what are the best fan translated jrpgs?
3 replies omitted. Click here to view.
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>>3869419
Growlanser 1 got fan-translated recently
>>
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>>3869445
Forgot pic related
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I really liked Noora and the Time Studio for the DS. It's been fan translated for few years now but its a super niche game so few people know about it.
The game itself is Atlus' take on an Atelier game, so its about cute moments with characters, crafting and a simple turn based combat system. I personally prefer the game's crafting system in comparison to its companions in the genre. The game is short too, you can knock it out in around 15 hours. Great graphics and music as well.
The fan translation is pretty good, some minor fumbles in the sentences but those are rare. The game must have been a pain to translate since lot of the names and terms are actually in finnish, which tickled me as a fingolian myself.
>>
>>3869419
>what are the best fan translated jrpgs?
FF5 emulated in the 90s.
>>
3/4ths of the 7th Dragon games are fan TLs. The first game for the DS is a rough but fun game that staples Etrian's combat principles onto a linear 3rd person jrpg.
The middle two for the PSP are more enjoyable and interesting in my opinion. They take place in modern Japan (in the far off year of 2020) and show normal people dealing with the dragon invasion. The combat is great, the visual design is nice and the soundtrack is top tier. Hatsune Miku is also in the game and finding her unlocks a vocaloid version of the soundtrack that replaces every song with a vocal arrangement.
https://www.youtube.com/watch?v=syQ8X-4ZCFo
https://www.youtube.com/watch?v=_2UYf-j60G4

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I'm an Archer at heart. regardless of how weak the party member is I just cant resist having one or being one if its single player,

what are the best RPGs for this itch that I must scratch?
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>>3868194
I honestly didn't know archery was about jumping around.

>>3868207
>doesn't know about punctuation
Rough deal, bub.
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>>3868257
Sorry about your failure to punctuate correctly, anon.
>>
Condescending fktards ruin this board.
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Dragon Age Origins. Can roleplay as an Archer, and you can even impregnate an NPC. Wish more RPGs allowed you to impregnate your party members.
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>>3864443
Unicorn Overlord has party members and generics you can recruit, who fight with Bows or Crossbows.

Is it worth playing?
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>>3864642
>>3864678
I should note that it is possible to be very strong and capable, and give off an air of confidence, but have it ultimately be a front that breaks down when your mental weakness comes into play.
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>>3864716
X-2 has good ideas, but hides them behind side quests and leave them underdeveloped. It's weird.
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>>3864716
>be me
>play 1-10 + tactics
>love 10, though recognized it marked the end of the series I loved l
>drop series and stop playing FFs
Feels good man.
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>>3864716
Not everyone plays rpgs for story or cutscenes man
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>>3851660
listening to old sbfp podcasts has also got me interested in playing these.
i need to know just how bad the ending is in context of the story as a whole.
https://www.youtube.com/watch?v=5oB2ywJ-VLQ

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for me it's
fallout 1> fallout 2 = fallout new vegas > fallout 3
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>>3869349
>Overuse of humour that hurts the atmosphere, some questionable lore addons
Sounds like Fallout 2
I never said that, i think most of the people who complain about fallout 2 humor never even played the game since they use screen shots of a few non canon random encounters and not the part where you meet tim hanks and get brainwashed into believing Scientology
Like 2 has retarded humor but fags never actually target the really stupid shit i can only assume they never got that far.
> >Bad gunplay and boring walking sim gameplay.
New Vegas
I never said 3 was a walking sim
I said it not having iron sights or a bunch of cool unique weapons with unique weapons skins to hunt down made it a subpar shooter
I think the gunplay in nee vegas is fine
>unbalanced stats leading to same-y builds, and same-y looking environment
The issue witb 3 is that builds don’t exist you dense retard. Go ahead and look though the perk list, you have a few vat perk, bsd perks thst do almost nothinf, and a shit ton of boring skill up perks. theirs literally nothing and skills don’t matter. The damage increase is small and the non combat skills are easy to work around.
Seethe Bethesda drone, 3 was bad and all of you fags praising it have not played it in a decade. Go cry about new vegas being more relevant like todd
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Like i just replayed fallout 3 after being in a fallout mood and it is genuinely one of the worse “rpgs” i ever sat though. The game gets worse the more time passes, it was my introduction to fallout like most people and its just not good lol. We just didn’t have anything else in 07
I don’t even know why they bother to raise the level cap i was bored at level 12
You’re shitty whataboutism when the “issues” you have are pretty much made up or minor for the west coast games change nothing
F3 still had a shitty main quest thats like 3 dungeons that play out the same everytime
Tranquility lane the peak of the quest line is a 1 and done for life
Few side quests
No unique skins
Fucked speech checks
No roleplaying
Very few perks
No traits
Skills barely matter difference between 100 and 20 skill is like 3 more damage.
A really just terrible world like if you talk to a fallout 3 retard and never played the game you would think the game map was just megaton downtown and tenpenny because the rest of the map is boring.
Every aspect brought in from the classic games is done worse.
The dlcs are actually just miserable only the pitt and pointlookout are playable without taking extended breaks from being bored.

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>>3860976
1 > 4 > 3 > 2 = NV
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>>3869381
bait used to be believable
>>
>>3869377
Also I can’t wait for the eventual fallout 3 remaster like oblivion prob coming for the 30th anniversary when all the basedmen who will post for months with chad pictures talking about their favorite childhood video game that thought they played more than they actually did.
When they stop talking about it like 3 days later just like oblivion because both games suck dick
Bethesda is a bad game studio
Guess what daggerfall is ass too, i don’t care what youtube retards say.
“Hurr durr when you mod in a bunch of content and ignore a lot of shitty parts of daggerfall its actually pretty cool”
Morrowind is also just okay, its fine. It being interesting makes up for a lot of its shortcomings

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this is actually a masterpiece that rivals 1 and 2 and actually bests them in many ways
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>>3868686
fuck off Emil
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>>3868031
>needs druggie eceleb to tell him what to think
mud golem, no independent thought just enough presence of mind to register commands
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>>3867875
>to all inspiring mod makers, have someone who never really played the original try your content
I would think total conversion mods aren't really for people who wouldn't touch the original, it kinda misses the point
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>>3869173
I would assume the point is to be its own game in a mod form that just uses another game as its building point.
I want to like a lot of these and rom hacks which have tons of love and passion poured into them but the issue is that they are made by people who non stop played the originals usually making them annoyingly difficult in comparison to the source forgetting that 99% of people are not them.
Im just saying if you want people to actually see your work, you can’t do half of the shit people do in these things.
The one i got the furthest in was Olympus 2207 enjoying its intro quite a hit until i left the first area and suddenly radiation was everywhere
I rather just go play something else, and if fallout 1/2 had that much radiation everyone would have said the same to those games 25 years ago
>>
>>3869116
thank you saar


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