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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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>Some autismo literally makes a superior rpg maker using a game engine (godot) than enterbrain
>>
>>3514366
I didn't know it was based in godot. Interesting, still I'd rather use base godot and make my own systems.
>>
>>3514366
As someone who's never made an RPG and can only code Hello World.
Explain to me like a brainlet why this is better than RPGMaker, what makes Godot the goat?
>>
>>3514374
because enterbrain remakes the same basic tool to make money, and enterbrain goal is just to make a toy, not a real serious engine.

as such, rpg maker can't never evolve beyond their core systems.

rpg in a box is an engine that a developer keeps improving and adding new features.

rpg in a box have by default systems that rpg maker can't do, like real time combat and Tactics inspired combat.
Plus stuff like rigidbodies he added some months ago.
And non tile movement.

Godot is simply the core base he uses to develop his engine.
And Godot is simply becoming the superior framework to develop games besides unity and unreal.
>>
>>3514377
Can It make a first person Dungeon crawler?
>>
>>3514382
https://www.youtube.com/watch?v=HJLjmjYpYaY

yes

dev even made a DOOM level 1 demo with it.
>>
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>>3514366
It's not superior because it doesn't have a way to add animated 2d images yet.
It's a very important feature if you want to make a rape game!!!!
>>
>>3514385
It can make 2D sprite jrpgs.
>>
>>3514384
This is Crazy, Ill give It a try
>>
>>3514386
yeah, but I need to add animations!
for the rape part!
not for the gameplay. For the part where the enemy gets defeated and you rape her corpse/body
>>
>>3514394
You can do that in anything, are you retarded
>>
>>3514423
no, you can't
even in rpgmaker mv you needed to use a script to add animation loops
and in srpg maker, you can't loop animations because their player has a glitch that doesn't allow a seamless loop
Animation loops is a privilege!
>>
Oh I see its another spam raid, its been a while since the last one.
Capcha: SADKYS
>>
>>3514366
Bump
>>
>>3514366
>>3514466
>>3514500
BUY AN AD
>>
>>3514510
Chill, dude. Just sharing the love for a legit tool. Not everything's an ad. Some of us actually care about making better games. If you wanna stick with your outdated RPG Maker, go ahead. Meanwhile, the rest of us will be creating next-level stuff with RPG in a Box. Keep seething.
>>
>>3514515
Build your own engine
>>
>>3514366
Fuck you corpodoubleshill
>>3514372
>>3514374
>>3514377
>>3514382
>>3514384
>>3514385
>>3514386
>>3514387
>>3514394
>>3514423
>>3514431
>>3514470
>>3514500
>>3514510
>>3514515
TORRENT IT. If you're going to do it 4 3, get it 4 3.
>>
>>3514523
Sure, if you have infinite time and a coding degree for the rest of us who want to actually finish a game this decade, RPG in a Box gets the job done. It's called working smarter, not harder.
Spend less time reinventing the wheel and more time making games.
Keep your gatekeeping, I'll keep my productivity.
>>
>>3514533
>working smart, not harder
That sounds like something a pajeet would say as he drinks sewage, knowing it'll come out the same either way.
>>
>>3514525
Cry more, dude.
Just because someone likes something doesn't make them a shill some of us actually enjoy sharing useful tools.
If you can't handle different opinions, maybe the internet isn't for you.
Stay mad, I'll keep making awesome games with RPG in a Box.
>>
>>3514533
I am a college dropout who works at Quizno's that managed to build his own engine.
>>
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>>3514542
Cute
>>
>>3514384
That's it, I'm making Daggerwindrim-like RPG with this
>>
>>3514366
Godot is free, no thanks.
>>
>>3514374
>Explain to me like a brainlet why this is better than RPGMaker
It's not.
It doesn't do any of the things that draw people to RPG Maker. It's just a framework for making a voxel game where you can talk to NPCs and interact with objects in the world like treasure chests. The framework doesn't include any actual RPG systems, you have to add them yourself. Which is fine, for many people this is much better than what RPG Maker provides, but it's a retard comparison.
>>
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This is now a OHRRPGCE thread.
>>
>>3514366
>makes a superior rpg maker
Ah yes, who could ever forget iconic games made in RPG in a Box such as uhhh uhhhhh uhhh
>>
>>3514366
buy an ad, faggot
>>
>>3514552
She stwong
>>
>>3514995
Woah, what the hell is this?
This looks pretty sick
>>
>>3515241
http://www.castleparadox.com/gamelist-display.php?game=750
>>
>>3514366
What % does he demand when you release a game made in it?

What are the licensing terms?

What's the business model here?
>>
>>3515785
i think its like rpg maker. buy it once and you are free to publish your game without any jewish strings attached
>>
>>3514366
i wish all the features in rpg maker were readily available and neatly organized in this like the database in rpg maker but as of right now you could only make very simple "rpgs" with this so ill wait until it gets updated
>>
>>3516881
>>3518863
Take the hint, faggot, nobody cares about your gay engine and nobody will discuss its games.
>>
>>3520467
He's not the one failing to shill his product
>>
>>3514366
I got this for free in the Epic Games Store. It's a really nice program.
>>
>>3514366
this sounded cool until I learned it cost money. No thanks, I wont even go through the effort of finding a torrent, not worth it.
>>
>>3520499
Because you dont even have a product to shill.
You have never and will never make anything in your life, loser.
>>
>>3521874
you're mad
>>
Just use whichever tools work better for your skill level and what you're trying to achieve. No one fucking cares about anything else. Having strong opinions about an apples and oranges comparison accomplishes nothing more than a childish temper tantrum.
>>
>>3514366
>and I'm here to shill it, once again
Torrented
>>
>>3514366
That sounds so cool wow.
Im going to go check it out.
>>
>>3529374
>replying to himself to bump his gay little thread
lol pathetic
>>
>>3514366
I love Rpg In A Box.
It was a little intimidating going from 2D to 3D but once i got a hang of it the quality of my games skyrocketed thanks to the tools provided in Rpg In A Box i cant imagine going back to rpgmaker now that i tried Rpg In A Box.
>>
>>3529374
>>3531099
These are both transparent shill comments from people who haven't even used the software.
Try saying something less retarded next time you bump this failing thread.
This is an imageboard, so perhaps include a screenshot of something you're working on. Bonus if it illustrates some unique and useful feature.
>>
>>3531099
So true.
Once you try out Rpg In A Box your third eye opens and you can never go back.
Booting it up for the first time made me feel like Eve in the garden of Eden when she tasted the sweet forbidden fruit.
>>
>>3514366
RPG In A Box™ is the best software I have ever used. Get your hands on RPG In A Box™, created by Justin Arnold today!
>>
>>3514377
>rpg maker cannot evolve beyond it's systems
Fear and Hunger 2 runs on RPGmaker and it has locational damage, and things like firearms outside of combat.
I mean sure if you are trying to break the engine and somehow make like, a fighter out of it, yeah, it's not going to work, but claiming the engine can't be modified is insane.
>>
>>3535778
desu the way firearms work in f&h2 is absolute dogshit but it's hard to say how much of it is engine limitations
either way if you're going into scripting and adding materials and a custom combat system in a rpg maker engine you should probably just move on to godot imo, it's bound to be easier.
>>
Have any notable games been made in it?
How is it compared to RPG Paper Maker?
Are there any fees if you try to release a game with it?
>>
>>3535713
WTF IS THIS SHIT?
>>
>>3535852
that was me shitposting because this is an obvious shill thread full of shill posts, so I thought i'd make my own
>>
>>3535778
>and it has locational damage
Enemies are literally like JRPG bosses with multiple segments, and your "locational damage" is actually status effects that make permanent changes to your character. While clever, it is still obvious how it works.
>>
>>3514366
godot
>>
>>3538831
don't bump this ad
>>
>>3539325
Bump.
Seethe lol.
>>
>>3514377
All of this stuff can be done in rpg maker with plugins. Which is much easier than doing it in godot. Coming from someone who has used both.
>>
>>3514515
baited the entire thread into beliving youre OP award
>>
Man, anons on here really have nothing better to do than necrobump threads on the regular considering the case with this retard >>3545582
There really should be a 60 day autosage timer implemented if artificially circulating the same old and low quality shit threads is all that's going on here.
>>
>>3545622
I think it speaks for the board's, let alone 4chan's, level of quality as a whole, in that if you're not already an unlikeable, maladjusted cretan who lives their life online (the Mods), then you'll get nothing from the site.
>>
>>3514366
When is another 100% sale coming?
I missed the first one.
>>
>>3548063
Probably never.
>>
>>3550338
Because that was wroth the bump.
>>
>>3542339
RPG Maker plugins are buggy and janky as shit though. Especially that strategy rpg set of plugins, it crashes for no reason all the time.
>>
>>3550344
>wroth
>>
>>3552275
Stop bumping your shit fucking thread that doesn't even has 2D FAGGOT SHILL
>>
>>3529374
I am going to check this out unironically.
>>
>>3552277
>that doesn't even has
>>
>>3551088
Well that depends on who's plug-ins you are using doesn't it? Tweaking a plug-in or messaging its creator is still far easier than using Godot.
>>
Why does this make everyone seethe so much?
>>
>>3551088
i use srpg engine mv plugin and it works on my machine
>>
>>3558164
It doesn't, nobody gives a shit about it at all that's why you have to keep bumping the thread.
>>
>>3558164
>seethe
>75 posts over the course of a month
lol
>>
>>3558589
Apprently you give enought of a shit to keep refreshing this thread looking for replies to seethe to lmao.
>>
Really says something about the level of boredom people who come here have, necrobumping threads for benign trolling or petty slap fights like you're sassy fags texting eachother.
This board needs an autosage timer like /vr/ because it's evident by the level of discourse here that most of you treat this board like a playground that even the faggot Mod was shown to participate in.
TL;DR Get a life.
>>
>>3559751
Holy shit Rpg In A Box makes people seethe so hard.
Why tho?
Did the creator have any controversies or something?
>>
>>3535778
Fear & Hunger is the definition of "illusion of depth" bro.
>>
>>3535778
hope you're ready to say ACK!
https://files.catbox.moe/gdn4na.webm
https://files.catbox.moe/zcvlc8.webm
https://files.catbox.moe/f1eut9.webm
https://files.catbox.moe/jhfywn.mp4
https://files.catbox.moe/xzgpgi.webm
https://files.catbox.moe/5k5g83.webm
https://files.catbox.moe/ve1dso.webm
https://files.catbox.moe/ftbm34.webm
https://files.catbox.moe/rq1tr4.webm
https://files.catbox.moe/p18ean.webm
https://files.catbox.moe/tn12b8.webm
https://files.catbox.moe/inhfsi.webm
https://files.catbox.moe/7ovnle.webm
https://files.catbox.moe/jpvscn.webm
https://files.catbox.moe/wagwcz.webm
>>
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>>3560895
meant for >>3514377
>>
>>3558164
Because theres a lot of rpgmaker babies on this board.
>>
>>3514366
>rpg in a box
Is it possible to make a dynamic world with this? I really love the whole randomized but persistent characters thing that games like Mountain Blade, Scroll of Taiwu and Tale of Immortal have going but that seems next to impossible to do with RPGmaker.
>>
>>3563244
Yes
>>
>>3514366
How much does this cost?
>>
>>3569768
i got it for free and i regret wasting my time on doing that because it's so shit
>>
>>3569768
30 dollars and its the best 30 dollars i have ever spent.
Rpg in a Box cured my cancer.
>>
>>3514366
What's that mean, multiple levels of jew licencing to go through?
>>
>>3515567
great game
>>
>>3515567
This website looks like shit.
They should update it.
>>
>>3560895
>https://files.catbox.moe/jpvscn.webm
What game is this
>>
>>3514366
Has there been any good game made on it yet so we could see its potential in practice?
>>
>>3579054
I dont remember.
>>
Can it import graphics?
>>
>3D
Yuck
>>
>>3581852
>soulless pixelshit
poor taste.
>>
>>3581851
Yes.
>>
100th post
>>
>>3582391
This.
Rpgmakers pixelated chibishit is so fucking ugly.
>>
Rpg in a box?
How about i put you in a box instead?
>>
>>3514366
it somehow feels so limiting
>>
>>3514366
Rpgmaker is like walking and Rpg In A Box is like flying to me.
>>
>>3591698
This.
>>
>>3514525
It's 25€, if you are making a game you can clearly invest that.
>>
>>3514366
I used to create in rpgmaker but my games never felt fun, then I tried rpg in a box and everything changed. Now my games are fun, unique, easy to make and play. If you are like me and fed up with rpgmaker try rpg in a box today!
>>
>>3587104
>using stock assets
Anon…
>>
108 posts in 79 days, most of them thirdie shills bumping the thread with mindless nonsense and so far not a single example of an RPG built with the engine or any kind of useful or interesting related content posted. The only interesting posts have been about games made with other engines.

Conclusion: RPG in a box is a waste of time. Not even a torrent.
>>
>>3595590
It's funny as fuck to see the blatant shilling though
>>
>>3579054
none of those games are real. they're fake games pushed by the resident 2k3 supremacist.
>>
Nothing clicked for me until I tried RPG In A Box, now it all makes sense. RPG In A Box is the future of game creation for indie developers like myself. I think everyone should try it at least once.
>>
>>3596318
Yes.
>>
>>3596318
RPG In A Box Can Do Practically Anything You Want, It Is The Future Of Game Development.
>>
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>>3514366
I was reading some studies about cancer and i found a pretty intresting study that showed Rpg In A Box could be the key to curing cancer.
10.000 rpgmaker developers with cancer switched to Rpg In A Box for 3 months.
18% of the participants got better and their cancer went into remission just from switching to Rpg In A Box for 3 months.
>>
>>3514525
Post a torrent link then.
>>
>>3514523
the rallying cry of the eternal nodev
>>
Alright, for people with experience on both, say I wanted to make a simple 2d turn based game, which would be the easiest one to get something working?
By simple I mean truly simple. Tokens instead of sprites for characters and npcs, terrain would just be a colored grid with static images denoting trees, rocks, and the like, that kind of thing.
An initial prototype would most likely implement the game's rules, have some form of character creation, and a simple map with a couple of enemies in it.
>>
>>3603454
Rpgmaker.
>>
Rpg In A Box saved my life.
A drunk driver was about to crash into me but Rpg In A Box appeared and it stopped the car.
If not for Rpg In A Box i would be dead now.
>>
>>3607877
isekai van in a box
>>
Ever since I switched to RPG in a Box I've been able to get hard all the way to the tip!
>>
Rpg In A Box helped me get rid of my virginity.
I told a girl i use Rpg In A Box and she pounced on me like a wild animal.
Thanks Rpg In A Box!
>>
RPG In A Box saved my relationship, now they meet three times a week and we canceled the divorce. Thank you RPG In A Box!
>>
The steam page brags about all of these community-made games, but it doesn't have a workshop page (I look a quick look at the website and didn't see any list of games there either. What's the deal?
>>
>>3611266
I checked a little more and somewhere on there they had some links to itch.io games (seemingly standalone), they look like shit though.
>>
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THE RPG IN A BOX IS REAL ! ! !
>>
They're adding VR support to RPG In A Box.
We will be able to make VR games with RPG In A Box now!
>>
>>3615435
Holy shit.
We won, rpg in a box bros.
>>
>>3514366
Alright, shill, post the absolute greatest RPG in a box game of all time so I can play it and see for myself if it really is any good.
Only requirement is no party system or at least the ability to play solo without companions.
>>
>>3616431
https://kittykai.itch.io/darned-to-heck
>>
>>3535778
>Fear and Hunger
not really a good example because its just a bunch of scripts thrown together because dev can only draw

>>3579054
>What game is this
not very good
Rothdam
>>
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>>3535792
>it's bound to be easier
godot is a real game engine with 3D capabilities though
rpg maker is just a sandbox where people attempt to slap assets together that are fundamentally incompatible with each other

>>3560895
all of this is mostly copypasta though (I see megaman, wario, generic sidescrolling shooter, generic dungeon crawler etc.)
>>
>>3514366
>Biggest dream is to make my own RPG.
>Too lazy to do it.
Anyway, is this better or RPG maker? It looks easier to use with the built in 3D editor and is 3D.
I might try this out. Maybe I will make a small RPG.
>>
>>3619646
RPG In A Box is better.
It can do 3D unlike rpgmaker.
>>
>>3514366
>game maker based in Godot
So why not just use Godot?
Only thing RPG maker provides is the free tile sets and characters that basically fit together.
>>
>>3621257
Because it has many tools Godot doesn't.
>>
>>3622656
But if you made it in Godot, Godot has all those tools.
>>
>>3622766
Knives are sharp and they are made from iron therefore iron is sharp.
Why do we even bother shaping the iron into a knife when we could just cut things with a iron brick?
>>
>>3622766
It requires a higher degree of technical skills and dedication that raises the skill floor. Keep in mind that in XP onwards RPG maker itself has ruby scripting which is also just python but still retained its core features. So the skill ceiling is still low with python scripting being optional.
>>
>>3619646
RPG maker is like a set of legos, it can do impressive stuff but it's really meant to be a toy for kids to learn the basics.

>>3624072
A better comparison would be Godot being the knife, and Box being a butcher's knife.
Both are sharp, and the butcher can do certain things way easier, but regular knife is just more versatile and that's why most chefs just use the regular knife for everything.
Box helps you do RPG stuff, but it's also limiting what kind of RPG stuff you can actually do. Just like Maker, if you want to make a FF1 clone, it's perfect, but it'd actually be harder to create FF7 or FF15 with it.
>>
>>3624562
>Both are sharp, and the butcher can do certain things way easier, but regular knife is just more versatile and that's why most chefs just use the regular knife for everything.
That is such an asinine analogy. Butcher knives are not designed to do anything but cutting raw meat and bone. While Chef knives are not designed to do anything but cutting and dicing with the exclusion of bread and raw meat. they are not the same thing and is not remotely comparable to Godot vs RPG in a Box that you are trying to do. Godot is not a knife it is a metal bar not yet shaped into a knife.
>>
>>3624575
>Chef knives are not designed to do anything but 99% of cooking
And they can still do those two things.

>Godot is not a knife it is a metal bar not yet shaped into a knife.
How is a game engine that succeeds at making games comparable to a metal bar that can't make food?
A metal bar would be a programming language if anything. And assembly being a rock of crude iron.
>>
>>3624595
>And they can still do those two things.
No they cannot. Butcher knives are thicker and heavier to chop hard bones and slice through thick raw collagen. Butchering meat should be done with the tools of a butcher.

>How is a game engine that succeeds at making games comparable to a metal bar that can't make food?
Because it is a vehicle for plugins.
>>
>>3624601
>Because it is a vehicle for plugins.
Holy fuck, RPG Maker was a 9/11 for gamedev literacy of this board.
>>
>>3514544
I feel like every single Quizno's in Houston is gone. I miss the classic Italian so much bros. Do they still have the chicken bacon ranch?
>>
>>3514366
What if I don't want my game to look like minecraft?
>>
>>3624621
Then dont make your game look like minecraft.
>>
>>3514544
Ken Silverman? Is that you? Based
>>
>>3626112
But every game on their channel looks like Minecraft.
>>
Rpg In A Box haters lost,
Rpg In A Box lovers won.
>>
>>3624621
Minecraft is videogames perfected.
>>
>>3628156
>have you to see a single screenshot of anyone using this engine or fruits of their labor
umm, winnerbros?
>>
Thinking about Rpg In A Box again...
>>
>still not Rpg In A Box screenshots
winnerbros have been awfully quiet recently
>>
>Show me your game so i can steal your idea!!!
No.
>>
implying you have any ideas worth stealing
>>
>>3628161
This.
Hating on Minecraft is weird.
Gaming peaked with Minecraft.
>>
If i like boxes will i like this?
>>
>>3636812
>Gaming peaked with Minecraft.
When it came out, I felt like it was an autism simulator. Literally, not metaphorically.
>>
>>3639307
Yes.
Rpg In A Box contains both properties of Rpg and Box.
>>
I downloaded rpg in a box and... it's dogshit. It doesnt have most of the features that modern rpg maker engine has. Even the voxel based graphics are inferior to modern rpg maker parallax lighting and default sprites and ability to easily control layers when mapping etc.
>>
>>3641635
You can tell how the people in the thread talk that this product is unpopular.
>>
>>3641635
>>3641782
HATERS lost.
We live in a world of LOVE.
LOVE will always prevail over HATE.
GOOD will always prevail over EVIL.
>>
>>3514366
Can i make a boxing game with this?
>>
Does anyone have the mana seed assets to share with a fellow gamedev?
>>
>>3514374
>RPGMaker
is shit. Any more questions?
>>
>>3646048
Probably if you tried hard enought.
This engine has coding available.
Why though.
>>
>>3514366
>made in godot
>superior
lol, lmao even
godot more like goyslop
don't forget to dilate like your tranny masters and virtue signal to queers on twatter (sorry for deadnaming, x)
>>
>unitytranny be falseflagging
Everytime.
>>
I feel like im finally getting the outline down of what i want to do and how to do it.
Its far from complete but now im no longer just walking in circles i see a path ahead that leads to a finished game.
>>
>>3650000
good luck anon
im still trying to find that "path" myself
also nice numbers
>>
i have a lot of experience with godot and my next project is a rpg.
can i code in gdscript or only this inbuilt scripting language?
>>
>>3652681
Bauxite is basically just renamed gdscript
If you know gdscript then you know bauxite
>>
Box
>>
How do i add gacha spin to my game?
>>
>>3514385
Thanks for the headsup lad
That is literally what I'm struggling with in rpgmaker and why I was eyeballing something else
I guess this rpg in a box isn't it
>>
Im bored of making rpgs in other engines.
Can this engine do other stuff than just rpgs?
>>
are there any sample projects that arent as barebones as the builtin ones?
i wanna see how shit works on a little bigger scale, like few quests, some events and so on



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