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Faces unfamiliar to you pass by, speaking in a tongue of gibberish that is only partially comprehensible. Half of them wear tribal attire of losers larping as tribal warriors, but their cosmetic scars and muscles were way too refined to be just costumes. The sky rolls in a color you've never seen before.
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>>6342348
>>6342551
>>6342440
Counted and writting. this will probably be done shortly.
>>
>>6342147
It’s been a week since I gave out those orders and the After Action Report’s already in. The Fourth, and the fledgling Seventh, thunder warrior legions encircled the Indoi lands within 2 days and brought them under my control. While establishing infrastructure and collecting populational data, the eastern occupation force were engaged in an opportunistic Pan-Pacific invasion on the Indoi, not knowing the lands already had a sovereign. 3 days and approximately 4,5 million bodies later, the invaders gave up their attempt at a siege, with minimal civilian casualties, and the warriors became known as corpse grinders by the local populace. Basic infrastructure is still being built from the north onwards and the census is far from finished but progress is steady.

Wonderful results all in all, I hope they’re not embellishing the casualties. “What do you think of them?” I ask one of the goldmen in front of me. “Barbaric, Lord. Barely more than chained beasts salivating to be pointed at a target and let loose. The newest stock is more contained in its savagery, but hardly any better than the rest” The eldest speaks. I look at the youngest waiting for an answer. “They seem unstable, M’lord. As if they don’t have something to destroy, they’ll end up destroying each other, or even themselves” Short words but deep insight. “Thank you, Constantin, Kiytan. You may return to your other duties” I dismiss them and return to much more important business, this Europa Universalis campaign won’t play itself.

While alone, my ghostly friend makes himself known ‘Why are you wasting time with this?’ It seems he’s moodier than usual this time. “You’re gonna have to be more specific about what you mean. Is it the game, the peaceful occupation or the Custodial restructuring?” ‘All of it.’ He says with palpable anger. “Alright then…” I’d rather not waste my words and breath with this, and since you know what I'm thinking, this way will be much easier. ‘So?’ So, from your memories we know that we’re not the only immortal- ‘Perpetual.’ Perpetual, yes. We’re not the only ones around, and with a long life comes long schemes at a fucking lot of influence to throw around wherever they’re probably staying, and if they’ve been around long enough they probably hate the state that the world is at, so we’re gonna fix it. ‘Yes, yes. That was already the plan. Unify Terra and elevate humanity to an eternal golden age. My issue is: why aren’t you going further? Even if the legions aren’t complete, we can’t waste time like this! You should be immediately going after the Achaemenids, Xeric, Akkad, or even Ursh!’ You’ve become a lot more expressive without a physical body huh? But you’re right, we can’t waste time, but we also can’t do it alone, or else you would’ve already conquered Terra by yourself before this shitshow became the default.
cont.
>>
>>6343037
So I’m advertising, to anyone who’s interested – and knows what the internet is – that we have it better than they do, and it’s only going to get better and better from here on.

‘Alright fine, what about the rest?’ You remember the chess tournament I threw the day after I sent out the thunder warriors? ’You put up groups of 16 Custodes, acting as chess pieces, against each other in a tournament. Not the way I would’ve done it, but it was entertaining to watch, what about it?’ I had the idea when I first sent out Valdor and Kitten to oversee the warriors, as a test. You could tell from their reports and even before that, Kitten was still giddy from his ceremony and Valdor was visibly annoyed to be assigned anything besides guarding me, as much as they’re able to be anyway. I couldn’t reason the change in the entire force based on those two alone, so I tested the theory with the tournament and I was right. They’re strong warriors, brilliant strategists and amazingly skillful but they’re too individualistic. Every time more than one piece contested a capture a time, at the speed the matches were going, I could see they were too focused on their own war to collectively decide what strategy to go with. So to mitigate that, since I can't rebuild them from scratch, and trying to do so would be incredibly wasteful, they’ve been paired! 5 thousand pairs of custodians, one brother to hopefully fill in the gaps on the other. ‘You have no idea what you’ve done, do you?’ I refuse to answer that.

‘And this?’ He says pointing at the screen in front of us. “I just like map games.” He doesn’t say anything but I can feel his disappointment and a little bit of jealousy at not being able to play.

Another pair of custodians enters the room, stopping the conversation and forcing me to pause my game. “My Lord, one of the refugees seeks an audience with you.” ‘What?’ “What?” We both say in unison. ‘This shouldn’t happen.’ He warns me. “What’s the name of this refugee, Khorarinn?” I ask, already planning the possibilities. “He calls himself ‘Malcador The Sigillite, lord.”

>Present him in
>Go meet him
>Denied
>write-in
>>
>>6343047
>Go meet him
Better wipe the cheetoh dust off my enormous fingers and go meet him rather than let him see me like this.
https://files.catbox.moe/ivo38b.mp4

We were supposed to attack Akkad first and then do the Indoi thing, but I'm happy either way
>>
>>6343047
>>Go meet him
Ayyyy big duck Malcador, what's good homie? You get Misekai'd too?

Justice is above all.

"Mighty Iudex, please have mercy on me soul. The little ones were starving, I-i-they were going to dispose of the whole crate!"

Dogadu: Human, male, beggar, middle aged, no criminal record, index finger missing, disfigured, thirty four years old. unwashed clothes, six children (beggars), fungal infection on bare feet, dead wife.

"This fine specimen of human dreg was caught stealing from my fine dining establishment. His very unkempt existence had tarnished my reputation by miring my property with his filthy presence! The food crate contained undesirable cuts of Zetif darkwings. Perfectly edible for elves but they are known to poison lesser races like humans, their blood can not handle the acidic nature of this delicacy. Iudex, make an example of this vagrant. I wish not for his kin to loiter around my property."
Vaeth Lofr: Ash Elf, Two hundred and seven years old, female, hosted a feast for Imperata Muvinus once, killed a pregnant woman (Tiefling) in self defense seventy years ago, no criminal record, Ashen cuisine, one of the seventy two survivors of the Stellavigi elven massacre, Burn marks on left arm.

Evidence: Conclusive, several eyewitnesses, well detailed reports from the guards.

Iudex Cards: None.


Cast ye judgement upon the guilty

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>>6334804
>>Xerkikanua: Issue a wild, unorthodox, ironic, punishment
>>
>>6334804
>Raomdae: Issue a more detailed sentence depending on the severity of the crime

Would have suited this case, as would Xerkikanua.
>>
>>6334804
>Folmulus: Recreate some but not all events within the court to see if it is feasible in the first place
>>
>>6334804
>>Xerkikanua: Issue a wild, unorthodox, ironic, punishment
>>
>>6334804
>>Cinvictus: Two questions to be asked to either parties.

For hundreds of cycles, the galaxy has been in turmoil, the fall of an empire once thought eternal dooming trillions to a thousand different dooms. Threats once thought banished forever to the infinite darkness between the stars rising up to savage defenseless worlds or subjugate their populations into slavery under inhuman masters. Petty warlords carving out swathes of territory before setting it ablaze in brutal wars of conquest. The peace and stability of the Empire long forgotten, burned to ashes in a million different conflicts on the surface of a million different worlds.

Not you however. Through luck, chance or perhaps the intervention of forgotten gods, your people have survived the long darkness of the collapse and have emerged. Your glorious histories may have been forgotten in the millenia since the fall but the ink is ready to record your future deeds. Whether through luck, guile or martial excellence, your people will prosper and with luck, seize the mantle cast aside in the fall.

>You are...

>The Grand Regent of the Imperial Remnants. Your ancestors fought their way free of the chaos of the fall, you cannot allow the horror they endured to be for nothing.

>The Warlord of the Confederated Territories. Your people were left to die, alone and forgotten. You refused to die then, you refuse now. Death before servitude.

>The Eternal Empress of the Jade Shogunate. Your birthright is imperial nobility, the honor of your ancestors demands you reclaim your just due.

>The Admiral of the Black Fleet. (ALL DATA REDACTED) YOU HUNGER... YOU THIRST...

>Custom (feel free to get creative, Ill make it work)
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>>6333908
>>
>>6334436
>Approve more aggressive piracy on the nearby trade lanes (random +P or +C each turn (Free action but *possible consequences*)
>>
>>6334879
ill concede the creation of the mining colony and add my vote for salvaging runs
i dont think getting caught this early before we can defend ourselves will help us long term
>>
>>6335071
im >>6334541 btw
>>
QM?

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Howdy bros, I'm back. I wanted to continue RimQuest, but the combination of an artist shafting me, Rimworld 1.6 breaking all of my saves, life events, and depression have fucked that into the dirt. So instead here's something new.

These are the dark years of the occupation. Gordon Freeman is still just a story passed between cells, squads, strangers, and couples. In this moment in time there's only you, a lone human working to resist the Combine occupation however you see fit and remain able. There will be an Uprising someday, this you're sure of, but the path there lies on the other side of lakes of blood and considerable effort on the part of unsung warriors like you.

It had felt like days since you last saw the sun back outside the outskirts of City 11. The awful stench of the sewers and cisterns which meandered under the streets of what used to be Berlin forced you to find something to plug your nose with almost immediately upon beginning your infiltration. Deep regret at leaving the accommodations, spartan as they were, of the Resistance base north of the city had massaged your mind, but failed to slow your occasionally-soggy step through the barely-lit darkness.
All this had a purpose, you reminded yourself. In the newspeak of the Combine you are an Anticitizen, a Malignant, the malformed cell that starts the cancer, the one that sets the spark which will light the torch of humanity's liberation. Or, in more plain terms, the crazy fucker that volunteers to go back into the Cities in order to bring contraband in, people out, and start up new resistance cells along the way. If there were some omniscient statistician in the sky, he could have given you odds of survival that would have seen you sit your ass back down in Finow when they called for somebody to replace Parks's sector after his presumed loss, but all the same, it needed to get done. The whole goddamned species was at stake, with a biological time limit that edged closer to expiration every year and a planet slowly being strangled of its life. If this generation didn't stop them, there would be no other. Never in human history had there been as existential and desperate a struggle as the one you now trudged through obscure German shit-tunnels to wage.

It had only been half a day since you entered the sewer system when you reached your target. A junction in the tunnels marked by a chalk marker and a lone, white coffee mug. The route into this part of the city was prepared beforehand by a two-man reconnaissance team, people with equipment and experience too valuable for you to know or to be risked with the next, most dangerous part of City infiltration. You were briefed that they left you a red bag full of necessaries to help you along on your mission from here, hidden in a storeroom near the marker.
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Alrighty, locked in for scavenging. Let's have three players roll 1d100.

>>6341448
Mutually exclusive, sorry. If it were just going downstairs and grabbing them it'd be a freebie, but it includes assembling the radio, stuffing it in the fridge's workings (credit HQ9klU8S), and finding another similarly clever spot to hide your six-shooter.
>>
Rolled 71 (1d100)

>>6341482
sad, but lets see what we find!
>>
Rolled 95 (1d100)

>>6341482
>>
Rolled 32 (1d100)

>>6341482
>>
I wonder what goodies a 95 potentially gives

I hope we find a good spot for our rebel cell. Somewhere easily hidden from combine searches yet vast enough to make genuine living space within.

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The world has another side, one with secret societies and hidden powers vying for control. But it is not merely humans, nay. For millennia, creatures which a modern man considers fables have been battling in the shadows, both within their own, and others.
Only the Magical Girls can slay the demons of humanity's suffering, and clean up the supernatural messes along the way!

Following next, a magical girl begins her first training session.

- - - - -

On the last Episode, our Heroine, Magical girl SugarRush, has gotten her first introduction to magical girl society. Witnessing the dark land of the Shadow Market where she met an eccentric ‘apprentice’ E, and a non-combatant Sister of the Magical Girls, the troubled Angel. Now, she has arrived on the beach to train with her Magical Girl teammate, Jacky.

- - - - -

You shake off your troubles, compartmentalization always works, thought it feels like the more you lock away, the quicker you reach your limit. But this is important, you’re here to train with Jacky. She doesn’t seem like the sort to make it too harsh anyway.

So you nod at the short girl. Much like you, clad in bikini and flip-flops, though carrying a small purse.
“Lead the way.”

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>>6342002
Let’s do double trouble next.
‘A Magical Girl should use her skills as best as she can to elevate her team.’
Plus!
‘The powers of a Magical Girl are a tool of cleansing, not personal profit.’
This is the core of the favor system we got. Combined with what came before. We can’t make an empire, we can’t make money. We can’t do anything that has, as a goal, personal profit. *Now* you might see why I’m so glad we are allowed to have a life outside of this. Because that means that while we can’t make profit, we can still enjoy ourselves. Oh, right, how the favors link to this. Well, we need to work together, a lot of this forces us to work together, but if we’re forbidden from getting profit, we need to trade in something else, and seeing as all girls are equal, we trade in favors, proportional favors. So if I do something real easy for me, I can only get something that’s real easy to do from another girl. And all this has to be wrapped in improving ourselves, or the team. We’re actively encouraged to do it… or, in some less charitable readings, we need to do it, but the girls I’ve see spout that never manage to really qualify what using skills ‘as best as you can’ means. At least not without breaking other rules. Oh, also, you can’t negate a favor with another favor, if you get a favor of the same quality from a girl you owe a favor to, you both have to pay each other off.

Next!
‘A Magical Girl should always strive to deal with the highest threat challenges she is prepared for, and only accept anything less if no other magical girl is available for the task.’
And!
‘A Magical Girl should never overestimate her skills to take on challenges beyond what she can handle. If a task is necessary to handle, she may coordinate with other teams.’
Another pair of rules. These ones try to get us to be as efficient as we can be. It’s mostly related to barriers, but like I said before, ‘threats’ can mean more things, so ‘challenges’ here also can mean stuff like training together. In a way, this means both that we should do everything as efficiently as possible, to challenge ourselves as much as we can, but to also never leave out any threats to fester. It’s neat, more stuff that is good to know for when you’re trying to decide what to do with some problems.

Next!
‘If a threat is acute, there are no other teams available, or the combined capability of the teams does not meet satisfactory levels, the Magical Girl is to engage in tactics meant to stall or delay the threat using all available means.’

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>>6342005

Another one that I’ll go over real real quick.
‘A Magical Girl engages with Manifestation of Human suffering, if necessary, she may interact with other Supernatural Threats to humanity.’
Yep, other things exists, they sure do, remember the night we met? Don’t think about it too much, I will get my head bitten off if I tell you any more about it. BUT, also, the first part is really really important, it makes it clear what we’re mainly fighting, what it is, and that our goal is to deal with threats to humanity. Just uh, let’s move on real quick.

Right, some final basics
‘A Magical Girl should endeavor to keep her existence a secret from humanity.‘
Don’t tell the normals. But also don’t like, try to do you stuff in front of them if you can. Sure our magic kind of prevents people from remembering much, but a little secret that you need to know, it doesn’t work on everybody. Also, if you take a picture, or something, you can build up some resistance, in theory, but the magic does some weird shit where even those are destroyed on their own. Oh, also, yeah if you spook someone, or break a car, or get your arm torn off, the world doesn’t just magical reset itself after you leave. At least not quick enough for it to matter.”


.
.
.
.

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Oh, also, we have broken 50k words. Yippee!
>>
I gotta dumb this down for myself .
>Magical Girl gotta be Magical Girl.
>Magical Girls are equal.
>If equal work done, weakest team member gets reward
>Magical Girls should cooperate
>Magical Girls with free time should maintain/train physical and mental stuff
>Magical Girls can't profit, no money or empire building. Gotta use an equal favor system.
>Choose challenges equal to skill, lesser choice only if there's no available for a challenge.
>Don't be arrogant.
>Guerrilla tactics allowed if threat hard enough.
>Magical girls should engage with humanity's sufferings, but other supernatural threats to humans can pop up.
>Don't tell normies
>>6342007
>Is this a work in progress? Are more added on or revised?
>>
>>6342005
>‘If a threat is acute, there are no other teams available, or the combined capability of the teams does not meet satisfactory levels, the Magical Girl is to engage in tactics meant to stall or delay the threat using all available means.’
>This… this is a pretty big one, I’ve never seen it used to justify an action, from time to time, a girl, a group start using some real big words when talking about this, but eeh. Talking about it is a bad omen, if you try to think about it, you’ll end up in a real bad place, mentally, you know, so let’s stop.
basically the "no hold barred" thing
>>6342007
>speaking of that night, why no magical girl came in time to help me ?

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In a dark place, a made-man struggles against his bonds. Before him, several tools glimmer and sway gently along the wall, the strange bald druggist who knocked him out playing with them. The room is barely illuminated from the streetlights, passing cars, and electric billboards of Level 4. True darkness and silence is not common here.

“...It's always women, prostitutes. Transient kids. People who won't be missed. That's no fun. I think doing it to men is much more fun; but not because you're a boy. More because it's not somebody you'd expect. It could be anybody.”

”You want money? I got money. Pacelli connections.”

“You will be next great creation. Worth far more then any amount of dirty criminal money.”

“Who da fuck... wait, you're from Level 2?”

The man doesn't say anything, instead the stranger brandishes a razor, testing its sharpness against a finger, turning to the mobster. He looks over his captive, eyes looking for the juciest piece to cut first. The mafioso tries to pull out from the rope, the chair squeaking. He sweats. Bribes will certainly not work.

“You'd be smart to let me go, psycho. I'm a dangerous man, and I know dangerous people!”

He grins at the mafioso with a golden tooth.

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>>6342266
>Ask for floodlights
>>
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Maybe they aren't taking it seriously enough, or maybe you're reaching a bit for clues. You can't shake some of your self doubt; but you won't let this opportunity go to waste. The city officials don't seem to want to link this up with the other Killings; but you know better.

"Let's get some flood lights in here. Forensic team! We need to go over this area with a fine tooth comb! Where are the cameras taking snapshots!?"
Your boss smirks approvingly, seemingly turned his attitude around. "Showing leadership... now THAT is level 4 thinking!"

Maybe he was trying to save you from some of the grisly details, but you have to see everything. Regardless of how bad it looks. The corpse is illuminated better, and the telling signs jump out at you. But something about his foot keeps bothering you. Was he trying to leave a message somehow...

"Hey, turn the lights over here!"

You get down to the floor, staying just far enough to not contaminate the crime scene. You look closer, seeing a very, very light shadow. The lights seem to create the contrast you needed.

"Can we dap up some of this blood? Just around here?"
"Careful Cheryl..."
"Look!"
>>
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There was a message. The light helped you see it; but the detail was easy to overlook.

"Huh. Would you look at that."
"Something about his shoe bothered me. This one was more worn then the other; and its position looked different. He scratched a message in the floor; using his own pulled tooth!"
"But when would he have time to do that..."
"I think he did it when the Killer's back was turned; just enough time to leave a warning. And look where the tooth is, right in the middle of that circle. It has a meaning."

There, scratched into the floor, is a very lightly scratched word; GOLD. Based on how the human knee can turn and bend, it seems he was trying to scratch this word in.

"Gold... Hmm. This mafia man might have been trying to confess his crime in the last second. Have there been any gold heists in the past few months? Tell all repositories to up their security! Or maybe he was killed for a big score, and trying to warn his superior-"

Your boss is a fucking idiot. But you aren't mad about it. This is all you needed. This guy was a low level mafioso; he doesn't give a shit about his Capo' and how much money he could earn him. In this moment; the only reason someone would scratch a message like this is for the purpose of revenge. He wanted to let everyone know who did this to him. And you know exactly what he meant.

Later, the investigation team chalked up the message as to being an attempt of desperation to escape, or a hint at future criminal enterprise. But you know better. The position of that tooth, the same one he put under his shoe to scratch in his message, was too specific. He put it right in the middle of the "o" in Gold. You know exactly what this criminal meant by that. It means the Killer, the same one who killed your father, has a gold tooth. You are now just one step closer to finding him. And when you do? You'll get some of your own revenge.
>>
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You are now Max again. You are currently exploring Level 4. Soon, the work day will be over, and after that people will go about the nightlife. You'll slip back down to your Level at night time; after the coast is clear and people are less likely to see your activity. For today? You'd think your trip to Level 4 was... mostly successful.

To be honest, some of the reason you wanted to come up to this level was just pure curiosity. You've lived basically your whole life on Level 5, and just seeing what it was like up here was interesting. But you always assumed it'd be like... a capitalist paradise. You assumed everyone here was just rich and happy, and you were left below in poverty land. But now you're not so sure. Sure, people don't walk the streets in pairs and people can leave out their property without it being stolen by some faceless goon but, the way people talk in guarded tones about certain figures, the way people bow their heads to well-dressed men walking the streets... No, there is injustice here too. It's just different. More organized.

Maybe that's something the Mask could do something about.

You still aren't sure exactly what your plans are long term. But you'd like to know a bit more about the Mafia, the crime families, and exactly what you can do. You already saved one store owner, even though it nearly killed you, and that gave you some of the confidence you needed to know that Level 4 may be the next battleground for the Mask. But this is nothing like the punks you lived with for years; you'll need to do some reconnaissance. What's the plan?

>Give Cheryl a surprise visit and ask her about the crime families
>Hang around the shops and try to overhear anything about the mafia
>Look up any records or archives about the crime families of this level
>Go to the seediest part of town and just ask around for them (Restores your Nerve)
>Other (Write-In)
>>
>>6343020
>Give Cheryl a surprise visit and ask her about the crime families
I wouldn't mind restoring our nerve, but it feels criminal not to ask Cheryl about the crime families when that's literally her job.

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You are Marnie, a girl living in the Ark known as the Digital World. For all your life, you've endured a dreary existence in City 87-O, haplessly railing against a skin-deep system that denies you all but the most meaningless human experiences. You've spent years beholding the shining tower in the center of the city, and watched its guardian Digimon circle it endlessly, protecting the portal that leads out of this sunless landscape. Throughout your youth, you never thought you'd actually be able to make your dream a reality. But things have begun to change over the past few months.

A chance meeting with a Digimon has plunged you into a hidden world of wonders, filled with wild Digimon, enigmatic Code Crackers, mysterious server partitions that reveal the City's inner workings to you, and underground organizations seeking to bring change to this world. Amidst this danger is the authenticity you've so dearly craved, and you've never been happier.

Right now, you're in the middle of a mission to take down your Digimon Nemesis. You and your partner, Phascomon, have broken into the lair of DarkTyrannomon, who has taken over an entire Job District. You've made it past his lieutenants and minions and are mere steps away from facing down your foe one last time and putting an end to his danger.

Once that's done, you plan to climb The Tower, defeat its guardian, and finally claim your freedom. The real world awaits.

==

Thread 1:
https://suptg.thisisnotatrueending.com/qstarchive/2025/6216903/

Thread 2:
https://suptg.thisisnotatrueending.com/qstarchive/2025/6254189

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>>6341988
>Try to destroy it. This is going to be a hard choice. It's not just something to be rid of, you love this thing, you truly do. Your hopes and dreams came from it. But maybe it's not meant to be, if it's some kind of unknown trap that seems to have multiple alternate versions of itself lying in wait. Ask Squid if there's a way to get rid of it long-term, or some reliable method of data destruction that she knows of.
I think this is going to be very harmful to Marnie, but let's see if she's still interested in the outside world after this.
>>
>>6341988
>Request that you store your book with them. You no longer have a safe, long-term base, but they do. If they're already storing theirs without issue, you might want to get it off your hands. However, this means trusting them to have access to it when you don't. You know that you can't make demands or ask for conditions about its storage anymore.
I want to know what's up without Marnie being the one that fucks shit up. Let Wind ruin everything.
>>
>>6341988
>Keep it on you.

We've lost enough as-is. Let's not deliberately lose more just to pile on the misery.
>>
>>6341988
UGH FINE
CHANGING VOTE FROM >>6342021 TO
>Keep it on you. Maybe you don't trust them to hold it, or you have future plans for it, or you just want to keep your childhood treasure close to your heart even if it might be a hazard. Whatever the reason, you want this item to stay with you, instead of stuffing it into a random folder.
But if it fucks us over again I want Marnie to be really REALLY PISSED
>>
>>6342045
>>6342368
>>6342376

>>6342049

>>6342050

Writing! May be delayed again, got insanely sick. Trying not to let the average time between posts extend too much.

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>>6342472
>Go to the well without the woman. Come back for her later.
The well's spirit may be miffed to run into the lady who's been draining it dry for corrupt magicks, yeah. Fair. Brb, Vinebabe.
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>>6342472
>"You are coming with us, enchantress. Let us go together."
Redemption arc says I
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>>6342472
>Go to the well without the woman. Come back for her later.
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>>6342472
>>"You are coming with us, enchantress. Let us go together."
plant waif
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Rolled 2 (1d6)

>>6342517
>>6342581
>>6342657
>>6342802
Wow! We're all tied up. I'll flip a coin to decide. Evens are yes, come with, and odds are no, she stays behind. Let's see!

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Choose race:

> Velociraptors
> Loli Vampires
> Reincarnating Druids

Choose Location:

> Continent Wide Jungle
> Lovecraftian Megacity
> Menhirs Of Trial And Error
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Rolled 36, 54, 16 = 106 (3d100)

>>6333564
>>6333592
Spend 1 blood for a +20 to the middle roll.
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Rolled 74, 57, 19 = 150 (3d100)

>>6333564
I am really more leaning for the cripple. Do to wanting more freedom to build up. Yet that would just make it one vote for each thing. I am also unsure of the lore and how they think. So it will matter less if they are out for end no matter what.

> Rip And Tear
Better to not risk the blood until we have back supply I think.

With the rolls is it gonna be who ever rolls first or we all just gonna roll after picking something?
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OP ?
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>>6336854
Sad. Civilization quests don't usually last long, but this didn't seem like a civ, really, and had more creative spark.
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>>6331783
It's velociraptor, so obviously velociraptor

This is but one of the legends of which the people speak...

Long ago, there existed a kingdom where a golden power lay hidden. It was a prosperous land blessed with green forests, tall mountains, and peace.

But one day, a man of great evil found the golden power and took it for himself. With its strength at his command, he spread darkness across the kingdom. But then, when all hope had died, and the hour of doom seemed at hand...

...a young boy clothed in green appeared as if from nowhere. Wielding the blade of evil's bane, he sealed the dark one away and gave the land light.

What became of the hero is lost to myth, another mystery of the past casting a long shadow. In one village, it is customary that when children come of age, they make a pilgrimage to the nearby ruins, and bring back an artifact. In doing so, they bring what was left in the dark to the light, and keep their history alive.

You are from that village, and today you turn 18, and must make your own pilgrimage. Your father was an archeologist at Hyrule University, and now that it is your day to recover an artifact, you are determined to follow in his footsteps with your diligence.

But shadows hang over more than the past, now. A ruthless warlord has rallied an army, and has laid siege to Hyrule castle for nearly a year, seeking to claim the golden power. Darkness gathers across the kingdom, and shadows stretch ever farther each passing day...

Welcome to LOZ: Umbral Tower, where you will play an unlikely hero destined to save the kingdom from a neverending shadow. In this game you will roll pools of D6s based on your stats, which will improve over time, against competing pools of D6s, where 5's and 6's are considered successes. Ties normally go to the aggressor, not the defender. I may tweak this as we go.

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Ok we are archived!

https://suptg.thisisnotatrueending.com/qstarchive/2025/6330928/

That was easier than I thought!
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>>6342252
>Oracle of Seasons
Patrician... I am making a good few callbacks to both of the Oracle games, which I haven't played but find extremely interesting.
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>>6342420
what some author's do is put the title of the quest as one of the tags, and perhaps even your QM name SkullKid. That way it is easy to find all the threads for a series.

But I've given it a vote.
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>>6342650
Oh, thank you for the advice! Will do that going forward (^:
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>>6342070
>Particular characters
Iron Knuckles, both as another heavy armored enemy and more specifically the OoT bend with them being Gerudo. There's a lot of enemies I would like to see but I'm making the assumption a lot of them are going to inevitably show up due to the nature of the quest. More on Impa since she's Zuzo's mom would be cool. Old and New Kasuto would be cool and I echo the /qtg/ post about the CD-I games getting an appearance and more work here.
>Descriptions
Good for both setting tone and describing key details. although I wish there were some more visuals for exact layout as personally I struggle to measure where everything is but I understand how verbose and annoying it can be to try to quantify everything spatially.
>QMing rules
Seems you got most things out of the way in this thread. Just keep in mind the 72 hour bump limit so the thread isn't stuck slowly sliding to page 11 when it's still active.
>Vote options
As has been said don't include an option you're not willing to write for. I was honestly very upset at Zuzo getting blinded and imprisoned after the fight with Dead Heart and had to remind myself there was still a chance things could get better (thank goodness they did) but you gave a good rationale for including them in the list. That said I would say that if Zuzo would consider an option bad than it shouldn't appear on the list of options.
>Mechanics
Hard to say because I personally use just a simple percentile d100 B/W/Mo3 in a more narrative quest but this has precedence as a Vidya game. So far it's been working pretty fine but it always stings to see someone get a good roll after someone else.

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“HAHAHA, FOOLISH HEROES, KNEEL BEFORE MY GRAND MAGIC!”

Your skeletal body, adorned in robes that have lived longer than any human has breathed, lords over the fallen party of heroes. Your ultimate Origin Magic, though incomplete, has proven more than sufficient to take on the pathetic mortals sent to their knees before its might. Miasma-smoke fills the room, spewed by the necromantic fire left in the wake of your destructive magnum opus. However, to your incredible satisfaction, the Holy Sword itself, the only weapon capable of striking you down, lies corroded beneath the hero’s tattered frame, little more than a sparkly pile of smoldering slag.

Yes, your ultimate victory has been achie–

Pain unlike any you’d ever imagined stabs through your very being, a thin, needle-like blade jutting out from the cluster of mana animating your undead body, destabilizing it, causing your very being to quiver and weaken. Something is wrong— something is very, very wrong. . You collapse to the floor, your head snapping 180 degrees back to see just who had landed the killing blow. If your eyes could widen, they would: the Hero Michael, who you had thought collapsed in front of you, stands proudly behind you with an unknown blade in your back.

“H-how?”

“Lich King Atrebor,” the hero declares, his obnoxious condescension shamelessly leaking into his words as he drives the blade even further through your ribs, “you may have been wary of me, the possessor of the Holy Sword, but you paid far too little attention to my real strength: my friends.”

You turn your eyes back to the party: an illusion, a paltry trick, dissolves from the worthless entourage of the chosen one, revealing a golem in place of his second in command and that same eternal loser, Reinlock, in his place.

“Impossible!” you roar, “I was certain! He– he had the holy sword! He acted just as you would!”

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>>6342318
i suggest we should consider torturing him. otherwise he can just lie. we need a way to verify hes honest.
in case hes not as selfish as demons usually are (this group seems to be different) he may be willing to die if it means keeping this valuable knowledge from us (they could easily be part of a larger scheme)

>Bargain for information at the price of his life (no mercy)
offer to spare him but if we dont like his answers or attitude "motivate" him kindly
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>>6342318
>Bargain for information at the price of his life (specify whether you intend to honor this deal)
>Do not honor the deal
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>>6342318

>Bargain for information at the price of his life (quick mana-efficient kill with a single motion either way)
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>>6342448
+1 on motivation
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>>6342318
+1 >>6342448
Don't trust his word

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Once upon a time, there was a stricken land where there was no such thing as day, nor morning, no sunrise or sunset, but endless dark. It was alone and obscure, on an island surrounded by waters as black as the sky. Yet the wind carried whispers of warmth and light, so the sad peoples of this land, intoxicated by the drink called hope, entreated their king to find the mythical sun and bring it to their lands. The king of the dark vowed to bring the morning to his people, and departed.

After five years, while the king did not return, the morning did come, with all of the light and warmth that could be dreamed of. Yet while the people were happy, the new king’s heir, his granddaughter the crown princess, was skeptical of this new light. So, she ventured over the dark waters towards the light, and finally, she found a great tower atop which burned a sun nothing like had been spoken of, nor what seemed to create the new day.

There she met her grandfather, and demanded of him the truth. Was there a sun, or no? Were they living in a day that was just night under a mask? Her elder, sad and weary, asked the simple question of if she could tell the difference. What distinguished the False Light from the Dawn?

She could not answer, and returned home, keeping the secret to her grave. Yet, friends and followers of Ange, what if the Dawn that comes is false? What if it is so convincing that none of us can tell it true? What if indeed, the facsimile created is the true one after all?


-The Heresy of the False Light, Apocryphal Speech said to be performed by Disgraced Socalist and Disciple of Anton Ange, Aster Du Langue
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>>6342880
Seconding this. I don't know why she's so uncaring and apathetic about the fate of the mole people but we certainly aren't, and so we're going to keep her here until we're satisfied we've done what we can.
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>>6342827
Supporting >>6342880
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>>6342942
>We could also still sell her to the Union right?
They would be probably be extremely unhappy to find out about what you did.
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>>6342880
Supporting this, but also get her off this island ASAP, whether it be shifting her to the mainland, another island or even a ship.

We'd also better start brainstorming with our command staff on these latest developments and how to maintain the cover story
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>>6342827
>>6342880
+1 to this, the least she can give us in exchange is information

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Grand Zen-Oh, the omni king and ruler of the omniverse has declared there will be a massive tournament to be held in his honor. A grand affair between several universes, each battling it out for the very right to exist. And at the forefront of this grand spectacle will be the Saiyans of Universe 7, who Grand Zen-Oh has grown fond of watching battle. Twenty eight years ago, the Saiyan race were annexed into the PTO as just another race, one of many sent to conquer other worlds. Now, the Saiyans are widely regarded as the strongest warrior race in the entire Seventh Universe, defenders of the PTO led by their strongest, the “Dragon of New Salda” General Karn and his family.

You the players will (most often) control Karn. A man who has grown from his lowly beginnings as a Saiyan Brawler with a sub-3000 powerlevel in Age 733 to become not only the strongest Saiyan of his time at AGE 759, but also personal friend to the former emperor Lord Freeza, father to well over a dozen powerful and unique children, a mentor and teacher to his fellow Saiyans, and the best hope for his universe's continued survival. No one warrior can hope to battle eight other universes' strongest fighters alone and hope to prevail, one man's power and skill won't be enough to overcome the looming threat of extermination. But this coming battle will be the ultimate test of how you've lived your life until now, the choices you made not only for yourself, but for the fate of your entire universe.


Character sheets and other info:
https://controlc.com/46ec566d
https://pastebin.com/u/GrandDragonQM
Archive:
http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Saiyan+Conqueror+Quest
Help fund quest art commissions and get exclusive side stories as well as artwork by joining the patreon for only $1/month at https://www.patreon.com/GrandDragonQM

Quest rules are as follows(unless otherwise noted):
>30 minute vote times
>Pick ONLY ONE option when voting

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>>6334120
>So, a bit of clarification. Doom STOLE Dormammu's powers, completely ripped his magic from him. He's not possessed or controlled by Dormammu.
So is Doom with Dormammu's stolen powers as dangerous as Dormammu or more? I find this opponent to be very enigmatic in terms of how much of a challenge he will be. Then again stealing Dormammu’s power in itself is impressive.
Do you think that after tournament Chilli and Doom will start to hang out since they are both very smart when it comes to magic?
>>6335167
>Two hundred fifty... That's a really big number.
I remember I really liked one Quest on /tg/. I still hope it is not over since there were so many things to do. There was an entire adventure ahead. I hope it will continue (pic related).

There is only one problem with this. The last time QM of that quest posted was 12 years ago. I’m starting to think that maybe there will be no come back.

My point with this is that it is really awesome that your quest is still going strong. You never ghosted us. I really appreciate this. Thank for all the fun that Saiyan Conqueror brings.
>>6335642
>I'm curious as to whether or not Hulk is the only Berserker capable of such rapid regeneration.
What if in order to unlock it one needs to lose it’s sanity and become consumed by Berserker Soul? Perhaps there is big price for it?
>>6335632

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>>6335992
More dangerous. As Dormammu is limited in what it can imagine, whereas Doom is creative.
>spoiler
We'll see. Would take a little work for them to be okay with one another, Doom KILLED HIM after all.
>/tg/ quest
I still remember Hydra quest, was fun as hell.
Glad you've enjoyed the ride so far, I just hope it continuea being fun.
Perhaps.
Very unsettling, and glad you've enjoyed it.
>Do you mean by this that he fights Doom to the death or that Chilli fights to remain Chilli and to not turn permanently into pure avatar of Death?
Well, he did already fight Doom to the death and lost, so...
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>>6336149
>Doom KILLED HIM after all.
Pic.
>>
SOON!

>>6336177
HA! Nice
>>
It's time: >>6336328

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You were just a regular peasant woman in a small village in the frontier. One night, you were snatched out of your bed, gagged and dragged into a cave. You thought some horrible monster was going to eat you, but instead a group of figures wearing black robes put you in the center of magic circle and chanted. You felt hypnotized and soon realized that they had done something to your mind. You woke up outside the village the next day and walked home. In your mind you knew that you gained the power to cast some dangerous dark magic! You can hear voices inside your head telling you to do things, horrible unspeakable deed...
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>>6329782
>>6329918
>>6330365


You go back to sleep, and you sleep surprisingly well despite the scrapping sound.

In the morning, there are only piles of bones outside your door.

Seems like the magic of the temple animates undead at night!

What will you do with this knowledge?

> Go forage and be sure to be locked in at night
> Abandon this cursed place

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>>6330585
> Get a few bones, perhaps just a skull, and see if they will animate inside your room tonight
A talking skull buddy would be pretty nice, maybe even someone we could learn from
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>>6330585
>Go forage and be sure to be locked in at night
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>>6330602
>>6330655


You go out to forage but make sure to return before dark. You then rummage through the bones until you find an unblemished skull.

You bring it with you into the room with the beds and leave it on top of one of them.

After a few hours you hear a loud scream.

"I'm alive! I'm alive again! Where... where is my body? Oh no! I'm still dead..."


"What are you?"


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>>6331102

> Go to sleep and tomorrow you get the ruby

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Good sirs and noble ladies, I know, I know, I should have been here in october but I am late like Charles de Valois when repaying his debts ! Such is life I would say, life is full of trials, more work, writer's block, a broken computer, heh, God puts trials on our way so we can overcome them in the most chivalric way. So ride on, let us go back on saddle and ride with Charles de Villeroi, our gallant hero, who has just left the capital to go to Tradnod, to give the duchess of these lands the locket that she has lost and that he has found after vanquishing awful men made of wood and other foul witchcraft.
For those who are new in our crowd, worry not, for I have here all the links to the previous scrolls detailing the adventures of Lord Charles de Villeroi.

>https://suptg.thisisnotatrueending.com/qstarchive/2022/5085315/ thread 1
>https://suptg.thisisnotatrueending.com/qstarchive/2022/5134375/ thread 2
>https://suptg.thisisnotatrueending.com/qstarchive/2022/5194246/ thread 3
>https://suptg.thisisnotatrueending.com/qstarchive/2022/5314154/ thread 4
>https://suptg.thisisnotatrueending.com/qstarchive/2022/5422744/ thread 5
>https://suptg.thisisnotatrueending.com/qstarchive/2022/5422744/ thread 6
>https://suptg.thisisnotatrueending.com/qstarchive/2023/5561322/ thread 7
>https://suptg.thisisnotatrueending.com/qstarchive/2023/5561322/ thread 8
>https://suptg.thisisnotatrueending.com/qstarchive/2023/5702984/ thread 9
>https://suptg.thisisnotatrueending.com/qstarchive/2023/5785267/ thread 10
>https://suptg.thisisnotatrueending.com/qstarchive/2024/5920163/ thread 11
>https://suptg.thisisnotatrueending.com/qstarchive/2024/6011182/ thread 12

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>>6342554
>>6342679
>>6342710
Terrible, these rolls were cruel, you had a +10 because you were stronger than your opponent but even with that your average was too high. RIP.

>>6342832

The two horses launched themselves one against the other, separated simply by a barrier you looked into your opponent, he seemed to be experienced, but less than you. You protected yourself with your shield. You broke the first lance quite well, touching the torso of your opponent, while he broke his lance against your shield. It was a good beginning. The problem was the second lance, where you did not manage to touch him and received a punishment for it, he struck your torso and your lance did not break, he was at four points against three, and if nobody conceded he would be declared the winner. So you continued. You fought hard, and you perhaps exposed yourself and got a second lance to the shoulder this time but you almost threw the other man from his saddle when you got him in the flank. Sincerely, it was not so dangerous. Oh it was painful of course, you would have a big bruise, but far from what these soft Indians imagined. You already had jousted two or three times and took blows. It was nothing new. What to say more, after a hard match where you tried to win with all your skill and more and more lances broke on shields, it seemed clear that the herald commanded to stop it. You were commandes for your bravery but lost 9-10 in favor of your opponent who was an old man but seemed to be good. Your old Godefroi was perhaps younger than him and you felt bad about such a loss, but on the other side you will not have to repay for your equipment, the heralds, and even the duchess, decided that you had fought gallantly and you cursed your arrogance. Yes, it could happen, sometimes, you could be wrong. Effectively, the Indian knights jousted more than you, and they were indeed good opponents at what they practised. Still, you were certain that you would be able to joust well you knew that you would still have two hours towards your next fight and you were brooding in your tent while Pennicyllynn put some balms on your bruises. She had the intelligence not to tell anything. You were frustrated, not knowing who was your next opponent, but then thought that you had to win two more matches.
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>>6342931
You tried to analyse your errors, perhaps you did not control your warhorse perfectly, perhaps you had exposed yourself too much, and this missed lance, the only difference between victory or defeat. Hah, if you would have been able to finish the fight on the ground you would have won. You still decided to combat in the next bout, if you won those two other matches you will be victorious, it was certain. What to do in the meantime.

>Try to encourage Bohémond for his next bout he shall be next.
>Try to watch how your opponent jousts (for a bonus for your combat roll)
>Learn about your opponent and offer him an excuse to lose (intrigue roll)
>Other (write in)

AND IN PLUS ROLL A COMBAT ROLL please, for the second joust.
>>
Rolled 22 (1d100)

>>6342932
>>Try to encourage Bohémond for his next bout he shall be next.
>>
Rolled 69 (1d100)

>>6342932
>Try to encourage Bohémond for his next bout he shall be next.
Support our bro!
>>
Rolled 31 (1d100)

>>6342932
>>Try to encourage Bohémond for his next bout he shall be next.


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