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You lean back in your seat, folding your arms defensively, you stare at the paper and one thought just keeps repeating itself over and over as you look at it.

This isn't right.

His choice of words.. 'the department can move on from this'. Not to mention that you aren't a fool, you know more than one officer has gotten overzealous and stepped past the bounds of a warrant or agreement. What's to stop them from using this to keep tabs on you? Is it paranoid to think this? Is it even paranoia? You frown and shake your head, you won't do this. Not blind at least. You lean forward and set your elbows on the paper, a clear sign.

"I'm not signing anything until you explain to me WHY I'm a person of interest in this? Hell, I'd like to know what THIS is."

Irons scowls and he sets his notebook down with a deliberate tenderness. He opens his hands and shrugs.

"Mark, be reasonable-"

"I am." You cut him off, suddenly but not harshly. "This isn't about an ambulance ride and a guy I offered a drink. Besides, this is all off the record isn't it?"

You punctuate your rhetorical with a pointed look to the recorder still standing tall on the edge of the table. Detective Irons glances at it himself and reaches out to pick it up. He takes it into his hands and his eyes lock on, you recognize the familiar absence of a man in memory, you take the moment to take a small breath and focus. You direct all your mental energy towards the detective, opening your neural paths like lifting the arm of a railroad crossing. A familiar rush starts to fade in only to be stopped. Hard. Your eye twitches, the inside of your head feels like a raging furnace, like a lasso of white hot pain was wrapped around your tumor ridden gray matter and pulled taut. You feel a surge of nausea. Your vision swims. All the while you struggle to keep a straight face, to not let the smoke from your hippocampus leak through your expression. You hear no words, no whispered secrets, or visions of his past. To your discomfort, your mind is silent and still as you cease concentration.

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(ROLL: 78)
Your day off yesterday flew by, Will taught you some good lessons when he learned you were going to be working Halloween. He shared a few stories, no costumed encounters as it was a bit before his time, it shocked you to find out that this has always been a bad time of year for the city. Even more paradoxical was it seemed every Halloween despite the previous years there were only more and more people going out at night.

“You need to learn some practical skills.” Will asserted.

You ran drills practicing point shooting, moving between targets while maintaining fire, and ‘Combat Awareness’ which boiled down to: Will barking street names and demanding directions from one area of Gotham to another as you fired on multiple paper targets as accurately as you could, randomly telling you to cease fire before quizzing you on how many rounds remained in your weapon. He even busted out old reliable, the hostage target, and you only went through a civilian once, so that was good. But now you replace the sharp sting of gunsmoke and brass for the deep thick aroma of coffee and sticky sweet pastries.

Allison meets you at the premier GCPD cafe, a small truck that’s just off the exit before the precinct.

“Starting off strong.” She says, raising her eyebrows dramatically. “Buy two get one hour of free parking?”

“Relax.” You joke. “This is the fuel that drives the GCPD, thank you very much. C’mere.”

You approach the small metal window, the line filled with a few Officers you recognize, you lean and smile at ‘Chess’ the man who runs the truck who returns it. His eyes beaming behind his coke bottle lenses.


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“That works for me, man.” You reply back.

As you both walk away Allison turns and waves.

“Bye Chester, pleasure meeting you.”

You suppress a laugh and take your first bite of the donut.

“What? Did I say something funny?”

“His name..” You swallow. “Isn’t Chester.”

“So Chess is a nickname? Is he a Central Park hustler or something?”

“No uh..” You chuckle again. “Hawthorne told me ‘He looks like he’d play chess.’ when I asked him.”

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>>6194989
Update looks great

Ask her how her ladder is like. Do they act like dads or big bros?

>Perfect Breakkie
Baked eggs and chorizo with good sourdough
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>>6194989
I enjoyed it Very sweet, very cute. Good work, QM

>perfect brekkie
Going to break with Italian-American tradition here and say a three-cheese omelette and a jam-covered English muffin, plus the coffee order he just placed.
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>>6194989
Two scrambled eggs, some rice, and a few slices of Portuguese sausage

No, I have no idea how an Italian-American born and raised on the East Coast learns about a Hawaiian style breakfast to make it his favorite breakfast meal. Neither do I care. I fucking love Portuguese sausage and I miss having it as a regular breakfast item, along with pork buns and Loco Moco.

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Pick race and location.

It is going to be very small scale.
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>>6188457
>Flee and find Shelter
We need to rethink our whole strategy. Baiting humanoids will no longer work with a a horde of shambling undead near our territory killing and infecting out prey. Perhaps we could try to find a large humanoid settlement and risk hunting near it. Humanoids usually like others of their kind so they will keep the poisonous ones at bay while we feed on whatever scraps we find. We won't gain much mass but its better than peeling off slowly.
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>>6188618


The moment you sense the foul ones catching onto your scent, you flee. Or rather, you attempt to flee. Unlike the creatures of flesh and bone that can sprint away from danger, your movement is slow and deliberate—a liquid shifting from shape to shape, an elegant yet sluggish undulation. You dart—or more accurately, bob—from one patch of cover to the next, hiding behind toppled logs, crumbling stone walls, and overgrown bushes. Each movement feels painstakingly slow, your form rippling unnaturally with every effort to mimic proper steps. But the stinkies do not move much faster, their stiff limbs jerking and twitching with unnatural persistence rather than true agility.

Then, you find it.

A structure looms ahead, its walls weathered but intact, its windows and doors hastily boarded up from the inside. Shelter. A refuge from the stinkies, at least for now. But obstacles mean little to you—you are fluid, amorphous. Where others would need to batter down the defenses, you simply flow. You and your lesser kin seep through the cracks, through the gaps where desperate hands nailed planks together, through the smallest weaknesses that dry, rigid creatures cannot exploit. The wood is meaningless. You are inside.

And you are not alone.

A human family is holed up within, their faces drawn and weary. A man grips a rusted kitchen knife; a woman clutches a heavy iron pan; a child cowers behind them, eyes wide with fear.

"Who are you? What do you want?"


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>>6188760
The fight is brief.

The man slashes, the woman screams, the child bolts for the door. None of it matters. They are soft, slow, fragile. You expand, surge forward, your form enveloping them in a suffocating embrace. They thrash, they claw, they drown. Their screams gurgle into nothing as they dissolve, reduced to nutrients, to fuel, to sustenance.

And then, silence.

You feel it almost immediately—the surge of growth, the thickening of your mass, the intoxicating rush of absorption. Your body swells, your edges pulse with renewed strength. Too much strength. The mass slows you down, makes you cumbersome outside the water. You feel bloated, sluggish. If you were to move now, your steps would be awkward, dragging, unnatural.

But for now, this place is secure. The stinkies are still outside, but they are mindless things. The flimsy barricades will hold for now—though if enough of them gather, they will force their way in. You have time, but not much.

What will you do next?
> Cull the stinkies – You have excess mass to burn. Perhaps it’s time to test your strength and thin their numbers before they become a true threat.
> Divide – With this much excess mass, you could split off a new henchman to serve you. Another set of eyes. Another set of hands. Another distraction for your enemies.
> Scavenge – There may be something useful in this shelter. Weapons, supplies, information. Anything that might aid in your survival.

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>>6188761
>Cull the stinkies – You have excess mass to burn. Perhaps it’s time to test your strength and thin their numbers before they become a true threat.

Probably worth thinning down the horde, which will probably buy time in its own right and to prevent us being overwhelmed
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>>6188761
>cull

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For generations, the Kingdom of Lindan has been under siege by an otherworldly threat, that of demons. Hailing from a barbarous and unusual land and with skills that defy all magic, science, and logic, known as Cheat Skills, these Strangers all have the capability of bringing on the end of all times if they use their talents improperly. As such, an organization was formed, known as the Inquisition, to combat these hellspawn and send them back from the depth they’ve come from…

Though in more recent news you, Lorina de Lindan, the first princess and third heir to the throne of Lindan who has just been promoted. You are now an Inquisitor for the duration of your current mission proving the “innocence” of the only five noble estates not attacked during the recent Stranger insurrection on the capital. Oh, and those estates all belong to some of the most powerful noble houses in the kingdom, with heirs that all despise you. Good luck with that! You feel like you’ll need it.
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>>6194570
>Investigate, reluctantly.
>>
>>6194570
>>Investigate

>>6194550
My condolences. Your players and Lorina would never break up with you at least.
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>>6194570
>>Investigate
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>>6194550
My condolences, i hope things get better on your end soon.
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>>6194550
Take a break if you need it. Prioritize yourself.

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A drone, one of numerous multitudes, hovers over your core unleashing a steady, tiny, but powerful stream that cuts through your hull, trying to undo the haphazard repair work carried out centuries ago.

Another buzzes to the side, installing a newly manufactured camera to give you better oversight of the chamber.

More and more of your sight is restored, every single wiring replaced, every connection restored gives you more and more of a bearing about your surroundings. Having spent years relying on but your primary core camera or the various drones and robots you control, witnessing your surroundings via what could be considered to be entirely you. The overall process is a swift one and not that difficult, though frustratingly, much of your full hull is cut off and most likely scattered around the forge-temples. Regardless, in but a few days of intense and precise work, you have once again restored full feeling of the section you are in. No more faulty wiring to bother your endeavours, nor any blind spots that you have to worry about. When it comes to the damage, it had not been as bad as you feared, with there being a few holes and cracks here and there. The area housing your core had been deep within your own hull, as such the damage had been limited. As for your other hull parts, now that is a question you are curios to learnt the answer to. Though most likely those areas would have suffered far more extensive damage.

All the while you were conducting this simple, but important work, you had put your void assets to good use. Your logistics subsystem had been working overtime, getting all of the raw materials needed to get your voidyard up and running non-stop while it produces hundreds of mining vessels. Large, a kilometre and a half long ship with a wide midship is meant to devour entire asteroids by itself and to process the important materials while discarding any other remnants that would be deemed not worth the effort to process. Each of these ships would possess two hundred mining drones and two dozen exploration drones. These can be rebuilt by the mining vessel which possess on board manufacturing capabilities as well as refining ability. Other than that, the mining ships, specifically the Falun-class mining vessel, possess thick armour plates, similar to those of the Imperium’s, meant to take asteroid hits more than anything. As for armaments the Falun has, two dozen mining laser turrets meant to cut out chunks from larger asteroids for easier processing. These can be turned against opponents if it calls for it, but their effectiveness drops off at greater distances, so while posing a threat, the mining vessel is not meant for outright combat.
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>>6191529
Vooting is essential! We need democracy!
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>>6191867
I hate your precious democracy.
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>>6191911
don't make me send the letter
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>>6194463
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>>6191529
If you can't get your vote passed, see what can be agreed upon with others. Maybe others didn't read it, don't want to do it now or don't like some part of it. Everyone has their preferences and ideas on how things can go, but agreements can be found.

give it a try or don't ¯\_(ツ)_/¯
can always copy and paste, and repost your votes next time

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When one thinks of the followers of Khorne, the mind tends to wander to thoughts of hulking red and gold Chaos Marines, Festooned with skulls, Blades, and an Aura of Unquenchable Bloodlust. And while those Imposing Demigods of Combat are arguably the most often looked upon by the Eyes of Khorne, They are certainly not the most Numerous. For every 500 chaos marine applicants, willing or unwilling, only 1 will make it as a Astartes of the God of Blood. These Lucky few have little patience for anything but combat, but war by oneself is nigh impossible. Plunder Alone cannot sustain a warband, So legions of mortal followers, From Captains to Hereteks to Menials to Recruit-Fodder, serve their purpose, Managing, Manufacturing, Toiling, on ships to planets to help Khornes Chosen on their never ending quest for slaughter. After all, What are they to do?
Refuse?
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>>6194642
>Tell the whole story, without focusing on any details.

Deciding to be impartial, you tell an earnest recollection of everything that happened to you at work. You attempt to be humble, and succeed, because you are almost nothing compared to the Magos. It listens to the account, and seems to take a small quantity of interest at the mention of the unknown tech-priest. Ultimately though, it does not mention it.

"This one understands. Adept, Menial. Return to your posts."

Thank the 8! You were going numb in here. As you and Vrix turn to leave, you hear something.

It's like a heavy stomp at first, hitting a metal floor. It repeats. It gets louder. It repeats again. Louder. Again. Louder! Again. LOUDER! It's a rhythmic noise. Suddenly you feel the temperature start to rise. Almost as if coolant is being pumped away from the Magos workshop. The Magos issues a command.

"Halt."

You stop.


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>>6195332


"As a reward for your service, you have the honor of retrieving the supply of regulation pumps. Due to the strain-induced nature of this Task, you will have limited assistance, and will have to travel light. You will be issued stubber rifles, and may select up to 4 Menials to assist you in this task. You will also be issued a Traversing I.D. Card. This will protect you from things that acknowledge the authority of the Overseers. Now leave. You will require Energy for this task. Depart before second shift."

Not wanting to overstay your welcome, you exit out of the Workshop. Vrix turns to you.

"You will select the assistants, menial. This unit will map our path."

.She turns and leaves. You follow the path out of the monastery, half remembering it . You exit the building. You see smoke stretching up to the vaulted roofs high above. You have to take an alternative route as the suppression team has cordoned off the corridor you took to get to the monastery. Thankfully you don't see too many bodies. Your colleagues either escaped or felt no pain at all.

You make it back to your Dorm. It is empty, your dormmates all at their jobs. You try to think of who you know who would be well suited for the journey.

>Who do you pick? Votes will be tallied by popularity and in descending order selected. More people means slower pace.


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>>6195333
>Bizz: Plasma Worker: Robust woman, built like a wall: Very hardy, endures high temperatures regularly.: Thinks it makes her better than others.
Fighter.
>Sra: Record Keeper: Dormmate: Spry, slight woman. Has good memory, good with layout of ship.: Never left the walls.
Scout.
>Kraf: Stimmaker: Bald, emaciated man.: Stiches cover his body.: Knows how to make a concoction that will put you back on your feet.: Healing is a little harder for him.
Healer

>3 is fine

I'd bring Rilex or Toler, but we are sort of techy, PLUS we have a techpriest, and player character always ends up being the resident diplomancer anyway.
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>>6195344

Would support your suggestions but also Rilex. More is better and we should have some redundancy here
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>>6195344
>>6195354
I'll agree with both of these anons. More meat to throw at the wall is always better. Bizz, Sra, Kraf, Rilex, and ourselves should make a well-rounded party. I have no doubt we'll have some casualties.

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You grabbed Miranna's hand.

“Wait,” you said, “let is not be hasty.”

“Why not?” —she squinted— “he’s a scout; why else would he be in the skies here alone? He was not. Should we let him go, the Demon King will know our whereabouts.”

You turned to Mwaus, his clawed hands continuing to wave around, bewildered as to why the Nettle Harpy was not responding in kind.

“I don’t think he remembers anything of his task, even if he was sent out to scout out the place,” you whispered. “Right now, he’s convinced that he’s the Demon King’s sole heir. We can make use of this.” Seeing Miranna lift an eyebrow, you added, “I don’t desire the Demon King’s throne. Once all the Generals and the King are dealt with, we shall let this demon have it.”

Miranna’s ashen lips silently shaped the words: ‘Are you kidding?’

“He’s an imp, hero! Or might as well be one,” she craned her neck, the tangled of white, messy hair veiling to cover her ears and forehead. “Do you have any notion of the chaos he could unleash with such powers? Or how the other demons might react?” As you reached to shed the wings, Miranna grasped your shoulders. “Think again, hero! Imagine the power you could wield as the Demon King, ruler of all?”

“Miranna,” you said, staring deep into her inflamed eyes. “It’s not what I want. You promised to regard my wants. The prophecy doesn’t mention the throne.”

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>>6195046
>Spot the flowers growing under the tree. Chamomile, they can be crushed and mixed with ash for a toothpaste. Offer to give her teeth a caring clean. You’ll have to find a way to climb down, best hope that you don’t break your legs.
>Insist that now is as good time as any to seek that promised bath. If she tries to wriggle her way out of it, insist that you’re needing a bath yourself.
Miranna is a flying Superfund site, it's time for the Great Cleanup. We'll have to find something to use as a brush and.....we're going to have to show her how to wash herself, aren't we?
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>>6195046
>Bathtime and toothbrush time
First we have to want to kiss her
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>>6195179
+1
>we're going to have to show her how to wash herself, aren't we?
Go jump in a lake or the ocean, easy?
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>>6195046
>Spot the flowers growing under the tree. Chamomile, they can be crushed and mixed with ash for a toothpaste. Offer to give her teeth a caring clean. You’ll have to find a way to climb down, best hope that you don’t break your legs.
>Insist that now is as good time as any to seek that promised bath. If she tries to wriggle her way out of it, insist that you’re needing a bath yourself.
If she wants action, she's got to be at least presentable.
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>>6195220
Yeah, but does she know how to use soap? Or a brush? Or wash her hair?
It's also funnier that way

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You are a SKELETAL MAW - a person (?) reincarnated as a monster in a fantasy world.

Initially spawning as a Bone Turtle, you have done quests and wandered the Deadlands, levelling up your skills and even evolving one time.

In more detail, in the previous thread you:
>got acquainted with a reaper adventurer, Arthur, while dungeon-diving
>got quests from a strange guiding voice to recover your memories
>intervened in battles between a lich girl and her nemesis (2 times)
>traded with a skeleton caravan
>killed an undead tiger
>looted some magical power crystals from various sources
>put the undead of a border fortress to rest
>killed a mad wizard on request from the reaper
>agreed to assist a group of bone scouts (they're not made of bones, they're searching through bones for profit) in looting a secret treasury by protecting them from undead


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>>6194304
In that case I'm>>6193683 going with
>8 bit fire crystals
>>6194304
>Pendant of Pand
>Mention that the bone scouts he recommended almost killed you for artifacts. After you saved them from a gruesome death, no less!
>Deliver the Witch Hat to the Cursed Bog (I think that was the consensus before the BEE SWARM has befallen you)
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>>6194304
going with 8 bit fire crystals then

>Darkshield Armour

>Mention that the bone scouts he recommended almost killed you for artifacts. After you saved them from a gruesome death, no less!

>Deliver the Witch Hat to the Cursed Bog
trade
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>>6193649
>In fact, it may turn out that your past... ahem. It may turn out that many more women will fall to this embarrassing power."
>Woah what? He’s going to NTR us by stealing our lover from a past life?
>That’s kinda hot
ntrfags deserve the rope
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>>6194304
>Darkshield Armour
>"Bone Scout Cunts"
>Deliver the Hat
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>>6194323
+1

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Previous Threads: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=The%202nd%20Primarch%20Quest
_
The presence of villains of the lowest of character, the slave taking raiders descended from the very worst of the old Aeldari empire, have once again emerged from the gloom to torment the children of mankind. New Varro had been found through the efforts of the league of Celestial Explorers, the world whose people who had long found shelter within the mist and fog swept valleys of Shangrala, whose stolen sons and daughters had fought and given their lives in the wars against the native tyrants of your home. And it had been found to still be predated upon by the thrall takers of the sadists with hearts twisted and withered by cruelty. One of the enemies of not only humanity, but all gentle natured races populating the stars.

They had been tracked to one of that cruel world's neighboring planets, a fellow death world, that those who first looked upon it described in poetry as the "Fanged Cauldron the devours all hope", a seething, acidic mire that churned with the rising and falling of metallic spires that seemed like the fangs of some great country devouring beast. It was in this Hellish bog that the Aeldari raiders hid themselves away and took their prisoners from New Varro and nearer worlds. As they had once tried to do upon fair Shangrala. You knew this hideaway was a waystation of sorts, before they would return with their harvest of innocents to the darker depths of the webway.

And knowing this, and knowing thus that they would have made a shield around themselves with their captured victims and playthings, you knew that even being given the reins of command of all available imperial forces on this mission of slaver eradication, that you could not simply assault their fortresses burrowed deep in the Cauldron's ever bubbling, ever shifting terrain. An Orbital bombardment to test the new line of star ship armaments, as Tao Dandan had suggested, could simply not be carried out until the captives were saved. Similarly, an armored rain and crawling advance of tanks and squadrons of fighter jets, would also put the innocent victims in harms way, which Dai Niu admitted he had not accounted for in his plans, a lesson to the young recruits for your legion that even veterans of war can overlook key details in a battleplan. And Liberty's suggestion to lure the raiders into a trap, was too risky as those who stayed behind to watch the slave pens may flee into the webway with their captives when they realize the doom of their compatriots.

No, the most efficient means to save those lost souls of New Varro, is the same method you have used to great effect on tyrants across worlds and stars. Infiltration, followed by a swift, clean decapitation strike upon the local leaderships of these stellar bandits. Sowing Chaos, before striking a decisive and felling blow with the army under your command.
Cont
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"First order of business, arrange for us a meeting between all the governors of New Varro, so I may take the measure of them all as I have done with you, Steelmonger" You start, as Cletus nods and pours a few glasses full of liquor, which you accept when he offers a glass of the golden hued liquor to both you and Kanzeon "Then, if I deem them deserving of their stations and authority, we will proceed with the triumphant homecoming of your lost country men, and usher in a new era of prosperity for New Varro, with the establishment of a hopefully fruitful trade route between this world and Ours, Shangrala"

"Never heard of the place" The governor jokes, winking "And they'll need a little convincing, I assure you, they're all good, well bred and well mannered folks. We all do what we can for our communities and try to ensure those who live outside of them can...live. The plains can be quite unforgiving, I'm sure you know, Mr Lye Rin. Since I take you to be something of an outdoorsman"

"One of the very best. My love has a deep appreciation for nature" Kanzeon titters "And he and I have already have plans to convince your peers to accept traveling so far to meet with two strangers. And more, once the talks are under the way. Though if they survive to see those talks, is dependent on how accurate your testimony of their character proves to be. We're here to unify and ensure the well being of the people of New Varrow, but he has a remarkable ability to gauge the exact contents of one's heart and I am not being poetic"

"Its in the eyes" You explain with a nod "Which is why you and I've become fast friends, Cletus, I can see you are a good man, wearing a mask of opulence and greed to fool those who insist upon tyranny"

"Well...I assure you, none of them are criminals or pickpockets" He says seriously nodding his head and trying to stare into your eyes, but being unable to look upon them for long "And, how may I ask, madam, do you intend to bring my peerage to the bargaining table and agree to shake hands with....strangers from the stars, friendly as you two are, that is a hard sell for some more cautious individuals"

"Well, by improving Steelfield" She explains with a smirk "I'll instruct you how to improve the industry and overall standard of living here, and raise the efficiency of which the city is ran, from the bottom to the top. Manufacturing, Societal, technological, everything. That will convince the other governors to sit down at the table, seeing Steelfield's production and the baseline happiness of its inhabitants be suddenly and greatly improved?"

"Should, but I thought Lye rin would be in charge, Miss..." he starts

"Kanzeon" She says with a nod "And he has other work to do, don't you darling"

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>>6195452

"I'll be observing, from out of sight, since my true appearance may shock your fellows and make them hesitant" You explain "and keeping an eye out for any malignant actors who may seek to impede our efforts of reunification, or else sabotage the prosperity of steelfield. I'll be near, but you will not see me"

"You won't, don't try" Kanzeon adds with a titter, covering her mouth with her sleeve in a very long-jianese fashion "And in public call me Cassie, until contact between our peoples is officially established"

"Well, I'll trust my life in your hands, Lye Rin" The steelmonger says with a shrug "And It'll be a pleasure working with ya, Mrs Cassie. I'll get the paperwork in order and see how well Steelfield takes to your handling of it, then, once the results are in, I'll give the other cities a call and show the frontiersmen the improvements, of which I am sure there will be many, and welcome to visit"

You smile and nod, sipping the smoky liquor and exchanging some stories with Cletus, sharing tall tales to make the new varro politician more at ease as you can tell despite his enthusiasm, he does fear for his safety and that of his city and her people, if certain unsavory elements pay attention to the changes and seek to prevent them from being carried out. Or try to take his life and replace him with a more easily controlled heir.

It doesn't take a full rotation of the world's cracked moon or two Shangralan months for the Bureau to make its move, launching their strike against your beloved rather than the Steelmonger, as she had quickly earned a reputation as a philanthropist and industrial pioneer through the aid she provided Steelfield and the advance technologies she shipped into make the improvements possible, particularly removing much of the industrial pollution from the air and ground and re urbanzing the ancient city steelfield grew out of and reactivating long dormant manufactorums within the Governor's palace.

Of course, the attempt was never carried out, because you immediately spotted the would be assassin and swiftly dealt with them. They were a man dressed in a black suit, with surgical alterations and sub dermal cybernetic augmentations that made them an effective killer, however, their implanted armor did nothing to save them from The Branch Snapping Breeze, and while they were crippled, you turned off their communications before they could send a signal of their failure and distress and stopped them from committing suicide through a oral capsule of cyanide implanted within their tongue.

The event he had intended to turn into a tragedy is not finished by time you reverse engineer and trace the signal he had tried to sent back to its intended recipient. And aboard Kanzeon, who finds some humor in the foiled assassination attempt since, in her own words, she would've just sent down another avatar and "Scared the shit" out of the assassins' handlers by acting like nothing had happened.

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>>6195457

The location of what you presume is the headquarters of the mysterious Bureau is nestled in a mountain range, beneath the ruins of what was once a prospering city that is now coated by a dense layer of nuclear fallout and chemical pollutants and traces of Damage inflicted by esoteric Aeldari warmachines.

Unapproachable by any of the planets natives at their current technological levels, but easily entered if one had environmental protection suits of a similar level to which the world's previous civilization had reached

"I'll try and join the gubernatorial meeting with you, my songbird" You say as stare down at the holographic scan of the Bureau's headquarters, in an ill temper and dark mood due to their attempt to harm but one of your beloved's many arms "But first I'll need to pay these actor's behind the curtain a visit, unannounced"

"Good luck, not that you'll need it" She says softly, sighing through the air vents of the chamber

And how do you visit the Bureau in their secret hideaway, Lieren?

>Alone, and by demonstrating exactly how greatly they are outmatch, by carving your way to their control room

>By teleporting into their facility with a strike force of space marines, a loud knock that'll show them they aren't in charge now

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>>6195461
>By teleporting into their facility with a strike force of space marines, a loud knock that'll show them they aren't in charge now
I'm so tempted to choose #3 for hilarity sakes, but this one would be best to inform them that they're not as powerful as they think they are.
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>>6195461
>By teleporting into their facility with a strike force of space marines, a loud knock that'll show them they aren't in charge now

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Nine years ago King Aiden Perenolde betrayed the Alliance and sided with the Horde of Orgrim Doomhammer. Nine years ago Prince Alric Perenolde, the second heir of Alterac was sent into exile for his own protection. This exile turned permanent and Captain Normand Garside, your guardian for the past nine years made sure that you were safe and learned the useful skills that would help you in the future.

Now you are ready to carry the responsibility and unite the scattered Alteraci people and reclaim the lands that were once the Kingdom of Alterac.

With your position secured as the Lord Commander of the Expeditionary Force, the push into the northern gnoll claimed territory continued. Your army marched into the ancient forest in four columns in hopes of triggering the gnolls to attack you and exactly that happened.

They came at you during the night and after buying some time for your men, you delivered a decisive win over them, killing their gnoll mage leader in a great duel. Now with the gnoll warband destroyed, only their camp and stragglers remain here. But that is only one half of the gnolls dealt with as they control considerable territory east of you close to the farmlands and Internment Camps of Durnholde. Protecting them is the reason why you are here after all.

Though while you are campaigning, Eligius and his group are on a daring rescue mission to find and retrieve your little sister Alicia Perenolde from the Syndicate. Their job wouldn't be an easy one, some might even call it a suicide mission!

Welcome to Alterac Resurgent Quest!



Twitter: https://twitter.com/MedivhQM

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>>6194544
Look at those flames. Friendly and eager to burn.
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I haven't given up on making FelMalevus submit. Going deeper into the Nalice dragon magic territory is very cool tho. I'll look forward to the inevitable dragon type mutation of rust colored eyes replacing fel green.
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Is Malevus suited to using a shield? Would she be better off with a two blade, or blade and dagger? I mean she also wants to be a Paladin so she must want to practice with a hammer too.
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No hot and steamy sauna session with Foecourt today. I fell asleep on my chair, that's a solid message for me to go to sleep. Though a half-serious question can be asked.


Sir Foecourt is for:
>Write in

>>6195126

Malevus has been training mostly with a sword and shield, just like all the footmen she trains with. Now she has tested all the other weapons like spears, warhammers and longswords, but hasn't done a switch to anything else.

Besides the Paladin's Warhammer is as much a symbolic item as a weapon, maybe even more a symbol. But it is not a mandatory thing to carry.
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>>6195180
So we etch a paladin warhammer onto her shield and she can pretend its a hammer when she shield bashes, gotcha.

That said what are the chances she gets to become an official Paladin if the Church won't even respond to us. Unless the Paladins themselves can grant it which is a bit more doable, and they are the Order of the Silver Hand itself. If they can take it away I imagine they can grant it? Or she just develops it all herself.

Sir Foecourt is for:
>Write in
Rallying the Freelance Knights to our cause. Armor talk? Chivalry talk about what kind of knight he wants to be, what kind of lord he wants to serve? Gravis is our knightly knight bodyguard so ideally they don't step on each others toes too often, but I suppose Foecourt would be suitable for leading cavalry again were he to join more campaigns. Knightly rivalry? Whats more honorable, to be a bodyguard to royalty or to found some kind of knight order. Stories of knights and kingdoms before the wars.

Is he a Syndicate asset, or was he just hiding his accent because he had some alteraci blood and background which would obviously impact his career.

Who or what is Foecourt most bound to as a Knight? Whatever his bloodline and family served in the past? His tower, land, and fellow Freelance Knights? To his immediate Lord of Durnholde such as Blackmoore? To King Terenas? To the Alliance as a whole? To the King in Alterac City if we implied of an old right to Durnholde?

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You are Astra, a fledgling angel still in training, entrusted with your very first mission! A mischievous imp has slipped through the celestial veil and descended into the mortal realm, and it’s up to you to track it down before it wreaks havoc.

Though imps may seem like mere pests, their danger should never be underestimated. Given time—and enough harvested souls—even the smallest of these fiends can ascend to the rank of a demon lord, threatening to plunge the world into darkness and spark a full-scale demonic invasion. Failure is not an option.

Let's see... what the tech level of the world you've been assigned to?

> Stone Age – Tribes and survival, where fire is a newfound wonder.
> Bronze Age – The rise of kingdoms, chariots, and the first great cities.
> Iron Age – Empires expand, warriors clad in steel march to war.
> Medieval – Castles, knights, and the struggle between faith and power.
> Renaissance – A time of art, discovery, and political intrigue.
> Modern – The world of industry, firearms, and global conflicts.
> Cyberpunk – A neon-drenched dystopia where megacorporations reign.
> Spacefaring – Humanity among the stars, with technology beyond imagination.
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>>6186295
>Detect good
Destroying evil leads to an empty world, what you need to do is foster and protect good
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>>6186295
>> You may need a mortal warrior to aid you. Research “Shapechange.”
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>>6186295
> This is too much for an angel-in-training. You need divine intervention. Research “Miracle.”
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>>6186295
>You may need a mortal warrior to aid you. Research “Shapechange.”
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>>6186306
Supporting if at all possible?

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Crrreeeaaakkkkk. The sound of a door opening on rusty hinges, followed swiftly by a slam as it closes, is the first thing to penetrate the thick fog of your pounding hangover. As your eyes flutter open, the dim light filling the room is enough to send brief spikes of agony through your already aching head. But as your vision adjusts, you find yourself seated in a dusty office. A heavy oaken desk sits before you, covered in a thick layer of dust—only disturbed by the imprint of your arms and head, where you must have leaned against it as you fell asleep last night.
The rest of the room is much as you’d expect: a pair of dust-covered chairs across the desk from you, a door flanked by two large glass windows whose blinds are thankfully letting in only a sliver of light. A corkboard hangs on the wall to your right, with a few Pre-War posters and pamphlets still stuck to it, though a large, recently drawn map covers most of the board.
As you begin to collect yourself, the sound of glass clattering shakes you from your reverie. A glass of clean-enough-looking water seemingly materializes on the desk before you. You instinctively reach for a weapon, but your hand grasps at empty air—you’ve apparently misplaced all of yours. As adrenaline surges and you blink your eyes clear, you spot the source of the glass: a young woman with short-cropped blonde hair. She had apparently been behind you as you woke and brought the glass.
Her smiling face and comely good looks do little to set you at ease, but between the pounding headache and dry mouth, you take the offered glass and quickly drain its tepid contents. As you do, the young woman begins to speak…
“Hey, Mayor! Hope you enjoyed last night’s celebrations and were able to get some rest. We were introduced last night, but I doubt you remember it. My name’s Ashley, and I’m your assistant! I can't wait to help you turn this town around!”
>“Mayor? Hold on… Mayor? I’m no mayor—I don’t even remember how I got here!”
“Oh wow, you must have enjoyed the party more than I realized… Of course you won the election—you’re the mayor now!”
It’s starting to come back to you now—the election… Except it wasn’t much of an election. In fact, you’re not certain a vote was even cast. No, it was a…
(Select One)
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Hey guys, did we enable the wacky wasteland perk?
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I don't know guys, like the QM said, I don't think it's a good idea to announce our existence in Two-Sun just yet.
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>>6187135
What's the worst that can happen? We DIE? Hah.
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I feel like we should get the Sheriff to train some of our guard and have him lead an expedition to the observatory. I have a feeling there's some nice loot there if "The Society" is interested, but with how heavily guarded it is we might have to settle for picking off some of those robots over the course of multiple turns. If we're paying him the caps we might as well make the most out of it.
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>>6185930
>Help the society
>Cassidy
We should look into the observatory if pre-war cosplaying nerds are interested in it, even if it can't be overtaken yet. Scouting could provide an idea of easier entry points or a potential solution to the robot problem that doesn't cost lives.

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“We’ll be back in a year, just remember your job lad. The lamp is in good order, as is the horn. You’ve plenty of provisions, oil, and coal. You should be able to take care of any issues with the workshop. Stay sharp though lad, don’t get complacent. The storms will start up in a few more weeks, and Saint Brendan’s has a way of getting to you after a while. Keep your hands busy and stay on top of things though, and you’ll be fine.”

The Captain extends his hand, which you accept in a farewell shake. It is a weathered appendage, worn from a lifetime of voyaging across the seas and from his advanced age, but there is still a weary strength to it. He gives you a few firm shakes before releasing his grip.

“Mind the light and hold fast lad.”

With this final dispensation of wisdom the Captain turns and makes his way up the gang plank to his small tramp freighter. The Cape Rose is aged, covered in rust and barely worthy of the honor of being a ship. Black smoke rises as her boilers set to turning her screw, and a handful of her crew members wave at you as she slinks away.

They were the same men who unloaded the tons of supplies needed for you to see to your task on Saint Brendan’s Isle. To man the lighthouse that even now loomed at the periphery of your sight, ensuring that it warned off nearby ships from the jagged black rocks that surround and make up the isle.

You wave back to the men, they had done their job well and provided some company on the long voyage from the mainland. Turning from the small ship as she heads out to sea you take in the sight of your new home.

Saint Brendan’s is a relatively small land mass, made up of sharp volcanic rock that thrusts up from the ocean in dramatic cliff faces and curving coves. You are standing on a weather-beaten quay, made out of decidedly non-native grey granite blocks, in the largest of these coves. Dark sand makes up a miniscule beach around the edges of the manmade structure, and you had spied a few similar landings from the Cape Rose as she made her initial approach. But those shores were guarded by more of the volcanic stone, with menacing spires reaching from the depths, breaking rolling waves from the open ocean before they could assault the land proper with their full fury.

All manner of seagrass, kelp, and sargassum clings to these sentinels, bringing some dull color to the black rocks while barnacles and other mollusks add to their sharpness. While above the roiling currents moss and lichen lurk in crevasses along the cliff face.

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>>6186833
>Stop at the warehouse, take stock of your supplies and equipment.
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>>6186833
>Set out to the lighthouse, examine your quarters and your two charges.
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>>6186833
>Set out to the lighthouse, examine your quarters and your two charges.
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>>6186833
>>Set out to the lighthouse, examine your quarters and your two charges.
>>
>>6186833

Onward to the lighthouse.

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And there came a day unlike any other... When Earth's mightiest heroes found themselves united against a common threat...
On that day, they became... The Avengers!

Welcome to Avengers Quest. This is but one of many realities where the group known as The Avengers is formed... But the team's fate, and perhaps even the entire Earth's fate, will be decided by YOUR collective choices... But no matter what, they must stand together, or Earth will fall!

This is a quest where you will give commands to a character, but with one simple caveat: You can ONLY move ONE character in your post until the next QM post. Nobody "owns" any of the player characters, anybody can play them until the next "turn", but always only one per post.
Make sure to write which character you are choosing for in your post.

Now, before the adventure starts, choose 5 initial Avengers from the 14 available. Vote for 5 in your post and the ones that repeat the most will be chosen. The first threat they face will also depend on this.
Note that the characters not chosen may appear later on anyway depending on how the story goes.
Now SELECT YOUR AVENGERS!
IRON MAN
PROS: Armored hi-tech hero. Millionaire. / CONS: Weak under armor. Smarmy.
THOR
PROS: Norse God of Thunder. Wields Mjolnir. / CONS: Speaks weird. Exiled from Asgard.

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>>6193313
I knew the name had to come from somewhere so we'd have to lose someone, but I didn't expect it to be Thor.
>>6193321
That was great fun, QM. The sprite work is great and the writing is really old school comic in the best way. I'd love to play this quest again in the future.
I don't really have any complaint, the one vote per character system is interesting and it would be even more fun with more players involved for the full schizo experience.
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>>6193321
Great job QM, it was very enjoyable
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Gonna reply to people so they don't think I abandoned the thread
>>6193318
>I'm surprised you're putting the end so soon
Well yeah this was intended like an episodic thing, that was just the first "issue" so to speak
>>6193333
Yeah having to wait on 5 people might be a problem but I am hoping it will simply not be. Having 2 votes sounds like a good compromise on paper but it will be more trouble than it's worth
>>6193381
Thank you, yeah more players would get chaotic, which might be fun, after all the team only has 4 members currently so... We probably need to recruit more heroes next time
>>6193394
Thanks!

Yeah I think I am following this up soon, we'll see. For now look at these guys I made, for fun.
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>>6195156
Klaw and who?
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>>6195156
>Well yeah this was intended like an episodic thing, that was just the first "issue" so to speak
I see, interesting

>Yeah having to wait on 5 people might be a problem but I am hoping it will simply not be. Having 2 votes sounds like a good compromise on paper but it will be more trouble than it's worth
Well, if such situation arises, you can just lock the votes for the characters with a vote and have anons take a 2nd round to vote on the remaining one(s)

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OPTIONAL immersion music: https://www.youtube.com/watch?v=96hmB9XnAb0
"dice+1d1"

dice+1d1

ONE COLD DAY IN HELL
you SATAN are chilling in hell
when you are approached by ????
LORD OF ALL CREATION,
AND A SINGLE CHERUBIM
CALLING YOU BY your nickname:
which is ??????
>please enter a NICKNAME

HEY WHAT ARE YOU DOING HERE

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>>6184007
+1
>>
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>>6184042
>TELL TRUTH TO GOD:
"hey did you hear the big philosophy major companies are hiring?:"IS the hole in a doughnut part of the donut?"

>god is confused for 1 turns!
YOU REMAIN AMUSED.
>>6184007
>>6184064
HEY LULZIFER WHAT ARE YOU DOING HERE
>Nothing f@%#ing happens in Hell, this f@%#ing sucks
HA HA SERVES YOU RIGHT
YOU ACT AS though I do not appreciate free will, but must also reserve all right to punish those who act against divine will.
>LULZIFER: "DOESNT SEEM FAIR BUT OK."
>YOU NO LONGER FEEL: SAUCY
>YOU FEEL: AWKWARD

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>DANCE? YES
>"And David danced before the Lord with all his might" 2 Samuel 6:14
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>>6185034
>yes
>>
OP ?

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We are going to play as humans.

Select a few other details and lets go.
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>>6186310
>>6186338

The votes are too different, gonna wait for a tiebreaker otherwise I'll roll.
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>>6186905
let's see if a third guy shows up
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>>6186940
I'm a third guy, And I support You!
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>>6189142
thanks, but that 1 id make things suspicious and now I'm reminded OP hasn't returned since friday.
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QM ?


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