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File: eye of thaleon.gif (202 KB, 540x320)
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Disemboweled, ripped, flayed and scorched…your torment was eternal. Was it divine punishment? Was it the Unborn? It mattered little for you were forever stuck in this samsara of suffering. Above your head was a bubbling pot of molten nightmares which were moments away from obliterating you for the umpteenth time. For one reason or another, the nightmares above would freeze in time. After literal eons, your torment had come to an end…why?

Before you knew it, the hellish scenery of fire and brimstone around would shift to a bed draped in unseen opulence and lavish interior. The blisters and scars on your face were no more while your body was provided with all colours of comfort you could think of…even a partner who was tailored to your deepest desires. All of this was of course a façade meant to lull you into a sense of security.

“Such a buzzkill! And here I was trying to make amends for tormenting for my own amusement, little Fluxxer or should I call you my little Exile ?” A giant eye would scorch all of this illusion with a single gaze leaving you suspended in the void, your naked body would regrow countless suits of skin throughout this one sided conversation “Can’t remember me? I am Thaleon, a personified timeline… kind of, long story really. I plucked you out of your eternal damnation to play a little game of conflict, love and betrayal…Let’s hear your name, Exile? can you still remember it? fufufufu~”

>Summer Kissu [Thaleon Counter: None, Fluxxing Distance: Very short, Q-Clot gain: Low]
Exile background: An idol who thought humankind and Unborn could live in harmony together. Her naïve idealism would eventually cause the downfall of her timeline. Before death would claim her, Thaleon would add her to the collection of peculiar Fluxxers.
Omega Skill: Cosmic Fame replaces Thaleon Counter, all actions will either increase the number of Kissu Missu fans. Tiered bonuses, if Cosmic Fame count reaches zero, it will be game over.

>Sato Kenichi: [Thaleon Counter: High, Fluxxing Distance: Medium, Q-Clot gain: Medium]
Exile background: Unable of breaking free of the Mimicker possessing his soul, Sato would commit heinous acts Hiyori Matsui, another Fluxxer, dooming his timeline with her eventual death. Suicide was not an option for Sato for he was quite the peculiarity for Thaleon.
Omega Skill: Can optimize certain encounters for better rewards, fewer enemies..etc. If Hiyori Matsui is present in party, her Mecha will be immune all damage until Sato’s Mecha will be in CRITICAL health threshold.
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>>6426175
>Keep your ‘prize’ to yourself [???]
>>
>>6426551
two more votes.
>>
>>6426175
>Keep your ‘prize’ to yourself [???]
>>
one more vote.
>>
Note from QM who can't access 4chan at the moment- "Got caught with irl issue, sorry for the long silence but i don't think I will be update to update both quest in the foreseeable future"

File: Black Company Quest Cover.jpg (396 KB, 1800x1197)
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“The Krieger Corp is the life for me,
A gun, bed and funeral for free.
That’s my lot in the Black Company.”


It took the Earth 10 long years to die. Like every planet afflicted by the pervasive sentient plague that swept the galaxy at the turn of the 23rd century, aptly named The Rot, Earth’s demise was slow and agonising at first then violent and sudden by the end. The seas boiled and the air turned to ash in the wake of the continent-shattering orbital bombardments that cleansed her and a hundred other worlds.

20 years later, the dust of the Purification Wars has settled and the surviving xenos empires have finished carving up the remaining colonies of those less fortunate races between them, including those few left from Earth’s initial phase of expansion. Just rewards for the victorious alien’s part in saving the galaxy. The surviving human population, once many billions, now numbers in the mere millions. An entire race of refugees, vagrants and backwater outcasts begging, stealing and labouring as second-class citizens, servants or slaves under uncaring alien masters.

A lifetime of backbreaking work for stale recycled oxygen units and a handful of credits is the best fate most humans can hope for. Little wonder then that the violent but lucrative life of a mercenary holds such appeal. As the novelty of peace wears off and the rival alien nations rattle their sabres once more, human mercenaries are in high demand for their crude effectiveness and affordable prices.

And of all the human mercenary firms, there are none so infamous and so highly sought after as the services of the Black Company…

=============================================

Twitter: https://twitter.com/BlackCompany666

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>>6432356

(1) Select Squad Tactic
> “Peel off! I don’t want us missing any stragglers.” You break off pursuit and direct your advance for the most likely egress where any survivors of Banshee squads angle of attack are likely to be forced into. And you make certain the corpses here are just that before you do. TPR Terri’s perk can be used on any and all hostiles that are ‘Critical’ status at the end of the firefight results. [Wetwork Ploy/Sweep and Clear]

Lets not get sloppy, but lets not let them escape either, not even one


(2) Select Strategem (TWO MAX).
>Lead by Example - Wetwork (1/1): +1 Re-Roll to Firefight if using Wetwork Ploy Tactic this round.

(3) Select Squaddie Orders (TWO MAX). (refer to advance firefight rules for specifics)

>SPR Convict ‘Bring it Down’ (1/2)


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>>6432358
If you want to use the +20 from Banshee Squad, why not use Nines' order to ensure a critfail can't kill anyone? The DC should still be 90+ even with Bill healing a wound without the other squad's help. Which would also make rerolls irrelevant since we can't reroll a critfail. The way I see it is the extra DC is to create a safety buffer so we can ensure we won't take any damage guaranteed, and the Ambush option just maximizes our killing potential while still leaving the barest risk for suffering damage in return.
>>
>>6432368
I suppose my thinking was to keep Nines off the list just in case, despite how unlikely it is that we'll fuck this one up. I'm also pretty tired so I may not have thought things through as thoroughly as I could have
>>
>>6432356
> “Peel off! I don’t want us missing any stragglers.”
>Lead by Example - Wetwork (1/1): +1 Re-Roll to Firefight if using Wetwork Ploy Tactic this round.
>GNR Nines ‘Covering Fire'
>SPR Convict ‘Bring it Down’
> “Scud Casket, it’s about damn time.” +20DC Bonus to Firefight. The friendly casualty table is modified to include Banshee squad numbers. [Banshee Squad engages]
>>
Q: Do we need to conserve Nine's and Convict's ammo for the next firefight?

File: title.jpg (24 KB, 512x512)
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Your orders from the local lord are simple:

Reclaim the wasteland and turn it into a productive farm.
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>>6432261
>Ask Hans about the old mine (100g)
Ostensibly we are a farmer, but I have to say I'm just way more drawn to the Dungeon part of this game...
>>
>>6432261
>Ask Hans about Angel Fruits (100g)
>>
>>6432261
>Ask Hans about Angel Fruits (100g)
This was almost the entire point of returning today.
Remember?
>>
>>6432259
>With Thud's cart complete, you decline as casually as you can, but inside you're eager to try employing the Earth Mule as a means of conveyance!
Woot!

>>6432260
>"There's a new blacksmith in town who just set up shop!"
WOOT

>>6432261
>"If you have any work for me, I'm sure we can come to an agreement."
I'm sure we'll make use of this sooner or later.

>Ask Hans about Angel Fruits (100g)
This is asking where to harvest them, yes?
We do also always have the option of rolling our own fertilizer: mule leavings, green manure, even night soil (not recommended for health reasons).
>>
>>6432261
>Ask Hans about Angel Fruits (100g)

File: You.png (1.1 MB, 928x928)
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The world doesn’t care whether you’re ready. The Dungeons certainly don't.
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>>6431970
Yeah; can we retcon and reroll? Like a "first and final warning" thing?
>>
>>6431974
that goes against the quest being in hardcore mode
it was fun while it lasted, but that's life
>>
Well, if you run something else could you kindly ping it here?
>>
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>>6431904
>>6431974
There will be no second chance for Kim Yeongya. However, I can make a new thread and transfer the "Fall of Chicago" quest to a new MC. I will post it tomorrow.

>>6431862
There's no need to take care of them. Cupnoodles, the Discord user who raided the quest, will be made the new MC's maid.
>>
>>6432155
>Cupnoodles, the Discord user who raided the quest, will be made the new MC's maid.
As a prostate specialist, his knowleadge will be valuable

File: Thread5.png (376 KB, 600x600)
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Previous Thread: https://suptg.thisisnotatrueending.com/qstarchive/2026/6358836/

First Thread: https://suptg.thisisnotatrueending.com/qstarchive/2025/6212686/

>Your party goes on a tour of a spooky mansion.
>Your group finds a meth lab, also the anomaly
>You return to base, and eventually find your tour guide was turned into a zombie.
>It's the weekend!
>Time to go shopping!
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File: T5_022.png (265 KB, 600x600)
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You thank the goblin for her help, and then ask if she could get him back to the rest of your party. You are worried about Tamako especially, though you think you are probably in more danger than she is currently.

"Totally!" Swebe says, leaning out of the robot. She has a flip phone out and is attempting to take a selfie. "Omigod, you're like, not even in the frame? That is SO not cute. Like, can you, like, get closer or something? Like, literally, I cannot even see you."

You nearly press your cheek into the robot to get in focus, and the goblin snaps a photo. She then flops back into the seat of her mech and begins typing a text.

You ask who she's sending a message too.

"Hilde."

You say that she may not answer. Zul said she may have turned off communications because she attempted to run off with Tamako to come down this way.

"Like, she'll totally answer me. Literally don't even stress about it. OMG, wait, is THAT why you guys were like, down here? Hilde is like, a total riot, isn't she? Like, I literally cannot even with her. She's like, SO funny." Swebe says. A second later the phone emits a cute ringtone, and the gobline checks the new message. "Oh my GOD, so like, Hilde's like, totally saying they're coming back towards the stadium with the others? And like, we're supposed to meet them, like, at the south entrance? Okay, hop on, like, let's go!"

Green Lightning's hatch closes, and Swebe leans the robot down and offers you a shoulder. While you try to grip tightly onto whatever you can to stay stable, you ask Swebe how her fight went. You mention that you got to see some of it before your ejection from the stadium.

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>>6431899
>Ask what her friends are like and what a techno-faiey party is like
>Ask if she's ever had a really close contest
>>
>>6431899
Uh, sure >>6431931
I mean, the ride to our destination is probably the only time we'll ever get alone with her.
>>
>>6431899
dont get me wrong, she is cute and i like her, but damn thats like...a LOT of "like´s"
lets just go with her, i want to put my hands on Hilde for basically kidnapping our daughteru
>>
Wait a minute, is that a low-key invitation to a party?

File: Header.png (5.93 MB, 1433x2000)
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6 Years after the Emperor's death at Endor, the once unstoppable Galactic Empire has been shattered, left as WARLORDS prowling the galaxy, Squabbling over the remains of a dying system. Rapidly sweeping in is the NEW REPUBLIC, who have liberated the core, and brought back peace to many sections of the galaxy.

Hope for a brighter future fills the minds of many of the New Republic’s finest, with a light finally at the end of the tunnel, but an unknown future ready to change the fate of the galaxy again….
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>>6430615
1 having been
>Have the LAATs break through and try to silence the Siloes before they get another volley off.

and 2 being
>Keep the LAATs with the fleet, we need something to help in case those freighters prove more trouble then initially expected.
>>
File: Gunship support.png (2.47 MB, 1920x1080)
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The gunships spin up, and form a protective screen with the fleet, lining beam guns and bracing to fight a very rapid defensive action.

Roll me 1d100+10(+10 for Fire Superiority)
Bests of 3
>>
Rolled 84 + 10 (1d100 + 10)

>>6430618
>>
Rolled 10 + 10 (1d100 + 10)

>>6430618
>>
Rolled 57 + 10 (1d100 + 10)

>>6430618

File: new york.jpg (275 KB, 660x1003)
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NEW YORK CITY, PRESENT DAY
Sounds of battle echo across the war-torn cityscape. The few heroes left standing fight desperately; this has become far more than just a battle for justice and the balance of the world. People used to joke about it, dismissing it as nothing more than a passing idea. With such a staggering number of supervillains compared to heroes, why didn't they all just team up and tip the scales in their favor? It used to be nothing but a joke—nobody thought it would ever become a serious issue.

Hundreds of fallen heroes litter the streets of New York City. Prominent figures from every division of the Avengers, the X-Men, and even smaller-scale groups like the Defenders all lie defeated. The few heroes left standing continue to fight desperately. Those who once clung tightly to their secret identities no longer care to hide them in this dire ultimatum.

A ragged, out-of-breath Spider-Man battles a horde of villains on the horizon. He no longer says anything, focused only on his breathing and the fight in front of him. He just has to hold them off a little longer.

At first, this seemed like nothing more than Mole Man carrying out his usual routine of trying to sink New York into the ground. The Fantastic Four were the first on the scene. Very quickly, however, the team realized this wasn't one of his usual attempts. No, this wasn't about burying the city—it was a strike from below.

That was when the first wave of villains began.

"Pete, please hang in there. It won't be much longer," a desperate Richards says to Spider-Man over one of the hundreds of communicators handed out to the other heroes.

There's no response back, only the sounds of pain from a poor boy fighting like his life depends on it.


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>>6432028
>Go to the cafeteria and see who else is there
Kaitlin might be hanging out there, so we could theoretically “stay away from Kaitlin” while keeping an eye on her this way.

Also, check our fucking back. I’m unconvinced there isn’t a tracker on there after Masters’ pat on the back.
>>
>>6432028
>Go to the cafeteria and see who else is there
Maybe let's get to know Laura better?
>>
>>6432028
>>Go to the cafeteria and see who else is there
network is net-worth as we know
>>
>>6432028
>>Meet up with Kaitlin for lunch
>>
>>6432028
>>Meet up with Kaitlin for lunch

File: file.png (278 KB, 1718x1718)
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Zeul burns. The throneworld of the Shan-Vui Empire smolders in the fires of war as the gargantuan dreadnought housing the artificial intelligence that had nearly crushed the empire, Megalith, crashes into the planet. As the world fractures from the impact. The valiant defenders of the empire turn their attention to those who were able to flee the annihilation before them. Elsewhere voices clash as the fate of a historied planet and its people again dream of rising their own banner above their conquerors. At the border of the empire, a vile confederation of marauders and pirates prepare to sink their teeth into the dying beast that attempted to snuff them out. Finally, on an airless moon bathed in only the faintest of a dim star’s light, terminals glow to life to answer their creator’s final message.


Pick one
>Remnant Fleet: The various ships that remain of Zeul’s defenses, the Imperial Fleet, the civilian vessels fleeing Megalith, and the last of the Imperial Family
>Anvera Provisional Government: The planet of Anvera has had a storied past with the Shan-Vui Empire, now in its collapse various groups from all spectrums argue about the planet’s fate.
>Pirate Confederation: Fighting against the Empire for centuries of its existence, one warband has managed to lead the others in ravaging the lands of their mutual enemy.
>Last Command: secreted away on a small planetoid, a backup of Megalith’s processing powers and advance armaments receives their final order from Megalith before its demise.
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>>
Rolled 64 (1d100)

>>6427963
>>
>>6427964
Any ETA on the update, Holomap? Or is this dead
>>
>>6431704
Nah he coming back soon I bet
>>
>>6431707
>>6422610
>If OP gives me his blessing or doesn't show any signs of life (robotic) by tomorrow, I will pick up this quest.
this worked last time
>>
>>6432291
sunbelt crusaders happened that way

File: Cover.jpg (215 KB, 736x999)
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It's the year 20XX. The discovery and creation of Minovsky Particles has allowed resulted the rapid advance of countless technologies the likes of which the world had never seen before. However, no field was more effected by the discovery than the field of "Mecha Model Building".

Through introducing Minovsky Particles into already existing VR Boards, humans were able to finally make the dream of countless Mecha Otaku a reality: Bringing the models they build as a hobby to life...so they can brawl!

Thanks to this, an entirely new hobby has emerged. One where people of all ages take their models into game stores, schools clubs, and even international tournaments across the world. Where they bring their models and battle against each other in high octane, emotionally charged battles, where the winner takes all!

Their reasons for fighting are as wide as the ocean. But every single person, called Battlers, shares one thing: Their passion for the sport, the love for their hobby, and the drive to prove themselves the best of the best.

And here, in this Quest, you will be one of them.

>TL;DR: This is a Quest set in a world similar to the Gundam Build Fighters Universe. However, instead of it only being about Gundams and Mecha from Gundam Series, this is more akin to a Super Robot Wars Universe. Which means both Real and Super Robots from across time are part of this Setting and able to be used in battle.

>Note: I am no way a Loremaster in regards to Mecha Anime/Manga/Whatever. I have seen quite a few Mecha Animes, read a few Mecha Manga, and played through at least two SRW games while reading Let’s Play of about 4. I know some things but I don’t know a lot. So, forgive me if I have to Wiki up certain bots that I may not know of.

>This Setting is technically “Original” in that there isn’t really a version of it in any kind of Official Media. However, it’s still not and in Fanfic territory as the world is similar to the Gundam Build Fighters World. I.E. It’s basically Heaven for all the characters from various Real Robot and Super Robot Animes/Mangas/Whatever. So, don’t expect this Quest to get super-duper dark or anything like that. It’s gonna be Shonen Style from start to finish.

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>>6430827
>>Who the hell are you?!
>>
>>6430836
What better image for an absolute asshole?
>>
>>6430827
>Who the hell are you?!
>>
>>6430827
>Who the hell are you?!
>>
>>6430827
>Who the hell are you?!

Batman is real and on Earth... New supers are having problems with their powers and Green Lantern is leading the rest of the Justice League to be reborn...

How do you guide them?
>>
File: Mano.png (460 KB, 1000x893)
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The new supes just started being the Legion of Superheroes. Yes, this is happening on our Earth >Mano
>>
>>6419955
>>6419972
Not nearly enough info, my man, try again and this time with feeling. I have no clue where to go.
>>
>>6419955
>As Batman, I decide to take pre-emptive measure against my greatest Foe to show him the horrors of his life of Crime:
>I rape the Joker.

It was early in the evening in the facility, the sound of chatting staff filling the halls, as they left the test chambers, the containment chambers they monitored or the laboratories they were working in. Amongst the evening rush was Lexie, a lone guardswoman who stretched her arms as she returned to the small soldier barracks she was stationed at. After walking for a good while, avoiding other staff and transport vehicles, she scanned her work card for the evening and headed to her bed. As she lied down, she let out a sigh before grabbing a book, her getting a few pages in before suddenly being interrupted. "Well, you seem to be brimming with energy, huh." An eager and somewhat female voice responded, Lexie putting her book away and responding: "What, am I not allowed to take things easy after a long day of work, Mel?"

Lexie looked up and saw her friend, Melaine, standing there with a confident smile. The raven haired girl would sit beside her friend on bed, before responding: "Of course you are. I just was hoping we could chat a bit. You know, you could tell me how things are going with Keiko whilst I tell you a bit about Aello. In fact, I had a most eventful day with Aello, her testing out her telekinetic abilities on a variety of objects." Melaine spoke a bit teasingly, Lexie letting out a scoff. "I presume that shithead Roraima wasn't there?" Melaine shook her head and took a more annoyed tone. "If that asshole was there, I wouldn't be nearly as happy as I am right now, hm? In fact, I'd be ranting and raving about him now. Naaah, it was just a test with her caretaker and the rest of us watching." Lexie nodded in turn, seeming a bit more reassured. "Fair enough..." There was a bit of silence, before Melaine gave her friend a soft bump with her elbow. "Hey, one of the guys working with Aello said... they are thinking of moving to a different subject. Maybe this'll be your chance to join me in a subject you really wanna spend more time with?"

Melaine was trying to be optimistic for her friend, knowing that she wanted to look after the same harpy subject really badly. Of course, Lexie was a bit less optimistic, responding a little hesitantly. "I mean, I'd love to be reassigned. Hell, I even sent out that request a while ago... but like, I don't know if I feel comfortable leaving Keiko behind now. She's really sweet and has struggled to come out of her shell, and I'm starting to get to know her." Lexie let out a sigh before looking away. "Honestly, I may just go back and take that request back if possible. Or just say no when I get offered something new." Melaine nodded in turn, before confidently adding: "Well, whatever choice you make, I'll be there to support you!" Lexie showed a relieved smile, before the two started chatting about Aello and Keiko. Eventually, the two also decided to get some food from the nearby guardsmen cafeteria. Though as they were about to leave, Lexie and Melaine would be stopped by a scientist.
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>>6431972
Done, added. I fogor.
I'm inclined to declare them the same and merge them but I wonder what others think too.
>>
>Contact Ili and Reika to let them know what was going on, where you were heading and whether it was better to rejoin you or just head their separate ways. Hell, you could even ask them to look Idalia for you, if you were concerned about her.
Whilst you and some of your men agreed that Idalia would do just fine on her own, you still wanted to get into contact with Iliara and Reika. Mainly to just let them know they could return to base. Thus, you again asked Anon for the radio, him handing it over right away. You'd switch to the frequency you contacted them through, asking them if they could hear you. It didn't take long, you soon hearing Ili respond. "What's up Mik? Take it something happened?" You calmly explained your situation, bringing up how you had met the subject and how she was just a young, traumatized subject. "Okay, that's good at least. Anything else?" Iliara asked calmly, you responding that she could return to base right away. In turn, Iliara groaned a bit. "Well, that's fucking great. So we ran all the way over for nothing. Suppose you guys couldn't have known ahead of time, but ugh, this sucks ass. Is she at least gonna join us?"

You confirmed Pyrena wouldn't join you, which seemed to disappoint Iliara further. "Well, that sucks even more. But... fair enough, I guess." With Iliara begrudgingly accepting that her help wouldn't be necessary, you again told her to head back to base. "Roger that. I guess we'll just head back. If you spot us anywhere, just wave at us so we can head back to the main base together." Ili responded, after which Reika loudly asked: "What about Idalia? Should we find her?" You responded that that wasn't necessary, Ili quickly thanking you again. Afterwards you turned off the radio and told your men to follow you. "Are we... really going to leave her here?" Haje asked worriedly, to which you explained she knew where you'd be staying, so she could easily join you if she so desired.

>Chat a bit with your men or girls whilst you made your way back. Maybe you could discuss the topic of Illimani with Morgan, or ask Kaenum what she felt during the encounter. Or just discuss plans for tomorrow with your men.
As you started leading your group back, the first thing you'd do is walk beside Kaenum. The therapy bird girl was still a bit sombre from the meeting with Pyrena, you asking her what sort of reading she got. "I presume you mean me reading her emotions?" You nodded, confirming that it was about Pyrena. Kaenum nodded and quickly responded. "I could sense... a lot of fear, loneliness, but also curiosity. There was also a tinge of trust, which definitely helped out. But, there wa also... a lot of grief after you told her about Illimani. Still, I'd say that, given her clear fear, you did rather well conversing with her, Mikhail." You stated it had to be done, before thanking Kaenum for the compliment. Afterwards, you asked her what she knew of Pyrena, if anything.
>>
"Hmmm, I am afraid I do not know of her. I presume she is a more recently created subject. Though how recent, I sadly do not know." Kaenum responded. In turn, you asked the rest of your subjects if they knew anything about Pyrena. Sibilia and Haje seemed entirely blank, whilst Morgan thought about it for a moment. "I recall... vague mentions of her. But, I don't remember anything specific. T'is not a subject I have heard the name of often." Kenai was similarly hesitant, giving a bit of a shrug, followed by a mildly sheepish. "I may have heard the name? But, uhhhhh, there's... a lot of names being thrown around in this place, so I can't say for sure, hehe." It didn't seem like any of the subjects who were with you now knew much about Pyrena. Fortunately, the girls back at the camp could potentially know a bit more about her, revealing more about the young demon subject and what her deal was. With that, you went quiet for a moment, dropping the conversation about Pyrena.

Soon, you shifted your focus to the various tasks and roles which you still had planned for the day ahead. "You mean bringing the vat downstairs and checking this area for valuable intel, right?" Eric asked softly, after which Kenai quietly mumbled: "I mean, I... think I can help out with the latter? I just, uhhh... well, what were some of the other tasks again?" Kenai awkwardly mumbled, clearly having forgotten about the various tasks you had planned out. Then again, some of the tasks had already been completed by now: You had explored the area for threats, and had a group already setting up camp. Given the fact that the other girls also looked a little bit unsure of the tasks at hand, it seemed like setting up a plan for tomorrow was probably for the best, especially given how many changes of plan there had been the past while...

>What do you do next?

>Chat some more with your group about what you'd need to prepare for tomorrow, or just how they were feeling in general. Maybe there was something else on your mind you felt was worth discussing? (Write in what you discuss about.)
>Listen to the conversation among your men. Perhaps there'd be some fun conversations amongst your group, or specific topics being brought up which were worth further looking into. (Write in who you try to listen to.)
>Contact Annie to ask her for some advice. By now, she had most likely stopped her radio show for the day, so she had plenty of time to discuss things with you. (Write in what you try to discuss with Annie.)
>Just head back to the camp the rest of your men had set up. You could maybe help out with setting things up further, or just wait until dinner was served to discuss plans for tomorrow...
>Something else...
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>>6432249
>Just head back to the camp the rest of your men had set up. You could maybe help out with setting things up further, or just wait until dinner was served to discuss plans for tomorrow...
If we're going to plan, better to have the whole group assembled.
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>>6432249
>Contact Annie to ask her for some advice. By now, she had most likely stopped her radio show for the day, so she had plenty of time to discuss things with you.
We'll be sending the vat down here for her to collect later unless she has any objections.
Where exactly is the comms room where she's setting up tomorrow? We know vaguely where it is, but not which specific area.
Will she still be able to talk to us while moving, considering we might need close assistance tomorrow in the combat sector?
Did she have any luck finding those people from the green section?
Could she patch us through to Joaquin's group, if they're still awake?
Any interesting combat sector/HTC-related news or general Facility juice for us? What's going on in the green sector?
>Chat some more with your group about what you'd need to prepare for tomorrow, or just how they were feeling in general. Maybe there was something else on your mind you felt was worth discussing?
Let's try and fill in some intel gaps. Morgan, Kaenum, do they know about Hetzen's abilities? Does the "Fog Machine" sound like her? I don't suppose anyone else here is familiar with Lucy to confirm she is the "Bug Zapper"?

Do go and place the drone down at the north entrance if that task got disrupted, we can't leave that until tomorrow.

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OH SHIT NIGGA. You are lady Firemane. Of the (formerly) noble house of Fireborn! You were once the greatest wagon racer this side of the kingdom. Sadly due to shenanigans, you lost everything and went into debt with the Adventurer's Guild in order to survive. But then you found the Inexperienced Hero, Ezekiel "Kid" Rutebega ! You took him under your wing to mold him into the hero he's always meant to be: your devoted apprentice (probably)

Ezekiel's older brother has started his campaign of destruction, he leads his hordes of undead barbarians to ravage the lands. As members of the guild, your party has went on the quest chain to stop said undead barbarian horde.

You're gearing up to head for the Final Battle™, so right now you're just chilling back at the guild. You've had quite a nap.
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Rolled 99 (1d100)

>>6432186
Why would night knightess have a gas lamp?
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>>6432188
So she can see in the dark stoopid!
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>>6432188
"Yeah, don't be ridiculous, I don't even own a gas lamp...Oh look! Ezekiel! There he is! We have the hero with us now! Let's get outta here"
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Rolled 52 (1d100)

>>6432191
Hmmm sounds legit.... Maybe we should move on to the last mission. Unless that distraction is still there!
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>>6432193
Yes indeed! It's time to strike at the heart of the barbarian horde!...Later! When I wake up! I'm eepy

"Would it be ok to fuck a beaver if it was smart enough to consent?" The Arch-Arch-Arch-Sage enlightened thus its most devoted students.
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>>6425452
I feel you, I'm glad we had a lot of fun. Good luck and stay away from any beavers.
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>>6425452
Alright. Thanks for running! It was pretty fun while it lasted and I'd be happy if you eventually came back to it. Adora vult!
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Cock
>>
Balls
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Beavers

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AUGUST 23RD, 1994

The beating hot, summer atmosphere is suffocating in this area of the woods, the brightly lit greenery surrounds your family. The occasional squirrel or chipmunk pauses in the background, only momentarily before escaping your sight. The family picnic is today! You walk happily along the trail, your hand in your mothers, followed by your dad and your brother moving side by side in front of you.

Looking up at your mom, she's so pretty. Your young eyes focus on her features, her short, curly, dark hair sits perfectly on her.

"Mom!" You cry out excitedly, escaping her grip for just a mere moment.

You don't waste any time, your little feet pound the dirt at a near rapid pace. Yeah, you found the perfect spot just now.

Mom sighs, "aren't you a little too young to be this competitive, Alex?" She asks, before giving your head a rub. You laugh in response, you love going out with your family on these days, school is nearly about to start, summer is almost over, your first year of school at Rickmond Public Elementary school is about to begin. You shyly and secretly vow to yourself you're going to have the most fun on this trip in the world!

Some time passes, the sun narrows on the horizon. Your older brother and dad have done most of the work on setting up camp, your mom spends her time keeping her eye on you as they work away during this time.

He's a sight to behold, your brother is much older than you are, he has such a broad stature. His physique is comparable to one of the superheroes from your books! Your father puts his hand on his shoulder and an appreciative nod.

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>>6417915
>Go inside, my boy needs my help
MUH BOYYYY
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>>6417915
PART 1/2
Despite it all.. you press forward.

The door creaks from the strain of sudden entry, you push your way past it quickly, not wanting to waste any more time than you have. When you enter the main space of the cabin, you're greeted by the wounded, naked man. His haggard breaths uneven, rapid, and the blood spilling out of his leg paints the floor around him red. You raise your arm, aiming the handgun right for his head.

"Tell me where he is, I'll finish this quick if you do," you tell him. A tear of rage streams down from your one eye.

The nude, wild man grows more pale with each second. He just lets out a shrug and taps the floor beneath him, "down.. go down," he says.

BANG

Despite the adrenaline rushing through your veins, your body despite it's shaking manages to fire off a clean bullet through this sick bastards head. You take a look at your gun, not too many rounds left in it, what is that? Maybe another 3 shots..

It doesn't take you long to find the stairs leading to the basement of this cabin, takes even less effort to hear the ragged breathing of another man, and the muffled crying of James. You try not to focus on his hushed wails, the distorted noise like an animal slowly dying. Bracing yourself for what's ahead, you cautiously make your way down the steps. The creaks are driving you mad, it doesn't take any sharp senses to be able to tell whoever else is down here with you is shuffling around, trying to find an advantage and jump you.

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>>6418036
PART 2/2

You fall to your knees, you're face to face with your boy, or, what's become of him that is. He's alive and still breathing, though just barely.

Stripped completely free of his clothes, his body is bruised and beaten nearly beyond recognition. His shoulders are pulled from both their sockets and his face is lacerated with different strange fluids coating it.

dad.. he says weakly, passing out after.

The muscles in your body tighten and strain from the anger circulating inside of you. "I'm so sorry, James," you tell him, embracing his broken body with a hug.

You go to lift him up, only for his limp body to struggle breathing as you assist him. The boy is tortured, broken, nearly dead. Something in you tells you that there's not much hope of him making it out of this, is it worth bringing him all the way back to camp? How would Kim and Alex react to him this way. Trying to cope with the reality of the situation, you try to muster the best course of action.

>Carry James back to camp


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>>6418037
>Carry James back to camp
If there's a hope... even a small one... we gotta try
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>>6418037
>Carry James back to camp
:(

Déja vu, that fleeting sensation when one's perceptions of the immediate, present scene, find themselves eerily overlapping with record already committed to memory. Some would regard it as a glitch of the mind, others as an ephemeral brush of something more; few would go as far as to liken it to a glitch of the universe itself.

For yourself, Henri Ford, xenoarchaeologist by calling, freelancer by circumstance, the sensation or perhaps something similar surfaced at various times, both during your stays in civilized systems as well as when delving into ancient precursor structures, your mind primed to recognize familiar patterns as well as to discover new ones. It was not that often that these two broad categories would overlap.

Right now was one of those times, as you clung to outside of the skycar as Kris was gently guiding it down the streets of the Citadel, structures still showing battle damage yet dark and eerily deserted. Before the Reapers came, you did not expect to see the Citadel, seat of galactic civilization, in this state - although you were far from dismissing such a notion in some distant future. Then the Reapers did come, and then you did not expect to see the Citadel again at all, instead throwing yourself into the fray of the desperate fight for survival against the ancient machines - or perhaps synthetic amalgams, as it turned out.

Be that as it may, the Reapers have been unmade, but Citadel's troubles have not. And after going through a wild sequence of disparate adventures, you found yourself and your crew recruited to solve yet another puzzle, this time on ground that just months ago was a bustling metropolis suspended in the haze of the Serpent Nebula.

Between the tumultuous recent history, swinging wildly between despair, hope, elation and revelation of a new possible crisis and new looming threats, some brand new, others resurfacing with the common enemy gone, between more personal guilt and elation at learning that your family - your mother and father - both survived the galactic crisis, you decide to take matters one step at a time, starting with the one that is right next to you, across the canopy of the car.
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The mysterious swordswoman you have encountered when you both arrived to intervene in a confrontation that turned out to be between your father and his companions and the mysteriously corrupted Keepers. One that had fought with a masterful combination of biotic powers and swordsmanship, one that you have seen and fought against before, yet showing no signs of brutal huskification Cerberus seems to have been subjecting its forces to. Intrigued by that, as well as by the notion that she seemed to have at least passing idea of what she was up against, you resolve to strike up a conversation.

She is quick to sense your attention, returning your look with her own with a neutral expression.

"Henri Ford, Citadel Institute for Xenoarchaeology. Pleased to make your acquaintance."

She blinks, and you tell yourself you see a ghost of a smile twitch on her lips, and then she says something that derails whatever idea of how this conversation would go.

"I understand you're one of professor Stahlberg's men?"

You take a moment to collect your thoughts. Perhaps she was familiar with CIX from before the war? It was not that much of a stretch, her customized armour would not look out of place in a society the professor was attending when delivering lectures on long lost civilization and asking for funding few new expeditions - it was a sleek, form fitting suit with unobtrusive decorations that would not look out of place among formal coveralls or robes.

"You've heard of us?"

"I've… yes." She says after a brief hesitation. You keep looking at her, hoping she was looking for words. After a few seconds it becomes increasingly apparent that this was not the case.

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"During evacuation. Professor was instrumental in organizing it."

"He's… here?" And he's alive? The news was somewhat dulled next to learning that your own parents made it after you've more or less - no, there's no point in going down that path. You need to get your thoughts back on track.

"He and some of your colleagues have been studying equipment left behind by Cerberus. They will be pleased to see you alive." Yoake explains, some of the tension seemed to have left her. You meanwhile latch onto that thread and muster another question:

"Cerberus… pardon me my directness, but would you mind saying what is your connection to them? You used to work with them?"

There is another pause and again you wonder if you overstepped, or how badly, in your inquisition. But eventually there is a soft sigh.

"I did. I... don't like talking about it."

"I can understand that. I've met ex-Cerberus before." You nod, recalling brief encounters with the occasional engineer or support staff you've met in between deployments with the faux-N7. Only few of them were not visibly stricken by guilt for their past judgment, especially after a clash with Cerberus forces, some telling themselves the Cerberus they had joined was simply a different one from the one they had left.

"I... see." Yoake says, and there's another pause, but before you can press on or change direction, she adds. "I regret every drop of blood drawn by those blades."

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Once again I apologize for my slowness.

Story thus far summarized:
https://pastebin.com/RMXUsvkr

Thread 1:
https://suptg.thisisnotatrueending.com/qstarchive/2019/3369286/
(most of) Subsequent threads:
https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Henri%20Ford
>>
>>6417600
>Ask about the district - has she been patrolling it?

>>6417602
All good, QM.
>>
>>6417600
>>Ask about the district - has she been patrolling it?

>>6417602
Its okay Wanderer, worth the wait for a quality quest.


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