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File: tegaki.png (10 KB, 400x400)
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I'm from your roommate's grocery store. Prepare to die.

>what?
>why?
>run
>fight
27 replies and 9 images omitted. Click here to view.
>>
>>6457585
>I'm a girl

Explain you were deep undercover and trying to rescue the crack whores to build a sisterhood and soup kitchen.
If they doubt you then cancel them with extreme prejudice.
>>
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>>6458354
Pardon. It's not that you are terribly ugly, but I can see why no one noticed that you are a girl until now. If it is true what you say, then why did you kill that crack whore. But that is not why I am here. I am FBI. I am investigating the murder of the crack whore at the crack house as a favor to your district representative. That crack whore was your district representative's favorite crack whore. What we need from you is the crack whore's cell phone. Don't get any ideas, there is no scandal here. The district representative and that crack whore were approved by god. Just tell us where you put the cell phone, and maybe you can get some leniency.

>I didn't do it
>(Lie) The phone is at home
>(Lie) I gave the phone to fart cannon's gf
>>
Rolled 92 (1d100)

>>6458601
>write in
Rolling for QM to put atleast a little more effort into drawing
>>
>>6458601
>Bitch I know you aint from that FBI. Bought that hat at the grocery store didn't you? Try and get me to give you a grill's number on the side?
>Abscond
>>
>>6458956
win

File: op.jpg (3.35 MB, 1824x2366)
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Although historians would only later append 'the Younger' to the name of Prince Cyrus--to distinguish him from his father--he was worthy of that epithet already. He was barely twenty-two. He kept a short black beard, the best he could manage in his youth, and the Persian habit of painting his eyes with kohl. He sat a horse loosely and without effort. At close quarters one could see the scars, white and ridged where his coat opened at the neck and where his sleeve met his hand, which were rumored to have been earned in deadly contest with a bear. He was, from his birth, serious and thoughtful. Often, he sent wine or meat from his own table to men who pleased him. Men who displeased him left his court short a hand, a foot, or an eye.

His seat was in Sardis, the old Lydian capital at the foot of Mount Tmolus. The timber and mud-brick houses of Sardis crowded around the narrow Pactolus, whose sands had once made Lydian kings rich. Above them the acropolis ascended a sheer ochre crag, so that the city seemed to be shaded by a fortress. Lydian craftsmen, Greek traders, Persian officials, and soldiers from half a dozen countries jostled in its markets. It was prosperous and ancient, but not peaceful by nature. Cyrus the Great had taken it from Croesus, and Greek rebels had burned it a century before. Its present tranquility was yet another anomaly of the age maintained by Persian spears.

It was there, in Sardis, that Cyrus ordered his scattered Greek contingents to assemble. Two thousand men gathered by his guest-friend Proxenus of Boeotia, fifteen hundred hoplites, another five hundred light-armed men with javelins, slings, or bows. The Peloponnesian War had ended only three years before. Many among them faced the prospect of neglected farms, inherited debts, or cities which disdained their return, and so had not yet left the service.

Their present task, so they were told, was to put down the hill tribes which were troubling the Prince's lands in Pisidia. It was to be a short and predictable campaign, no more than a season's march, with a few villages spoiled and plundered, some Pisidian barbarians butchered. A common enough kind of war, and to many, a last chance at redemption or glory or fortunes, before the inevitable retirement.
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>>6462576
>SHIELD: Brace against the wall and hold your shield between the passing crowd and the fallen men, keeping the clear part of the gap open. You can give Onas and the other hoplite room to extract them, but you must leave Euphron to gather the company without you. If you are knocked down, the crowd could crack your ribs beneath it while you are already fatigued. (Melee +26, DC 60; Hoplon +18 and two hoplites +1 support; worn linothorax ignores the first Minor bodily injury this phase--but note that cracked ribs count as a major injury)
>>
Please roll d100. The first two valid rolls will be used.

vs. Melee DC 60
Hoplon +18 and two hoplites +1 support
>>
Rolled 10 (1d10)

>>6462824
>>
Rolled 47 (1d100)

>>6462827
>>
Rolled 49 (1d100)

>>6462824

File: 5765.png (397 KB, 800x1000)
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Last time, you and your friends from the Occult Club encountered the school ghost, a woman named Evie, who went on to possess poor, innocent Tina. She refused to give up control because you’re a menace to society, so you brought her home. Does that make sense? If your answer is no, that’s the wrong answer. Be ashamed of yourself.

At your apartment, you learned the truth behind Evie’s past; she’s a war veteran who teamed up with Sekhmet (Ichie’s entity) like 100 years ago against the forces of evil — then you mended your relationship, and ate pizza with everyone at the apartment. Hooray!

That’d be the end of the story, but this night refuses to die young. Ruby was *also* possessed by a ghost from the past. One you’re intimate with! That’s right, it’s Holly Gram! The living spirit of a dead civilization. After the initial confusion, the Millennial ghost requests something of major importance! Bodies for her and Evie! Is that even a thing you can do…? Are you going to play God?! Let’s find out!

“...And that’s who Holly Gram is.” You put your hands over your hips as you explained to Ichie, Suan De, Susie, and Evie (+ Tina) who this woman is!

“Ohohoho~, so this is actual proof of that whole ordeal…” T_T Neko is the living database of everything you’ve learned.

“She comes from a technologically advanced society wiped from existence…?” Evie can’t comprehend it, even if her heart aches for this senseless amount of lost lives…

“Not that advanced. Your airplanes are amazing! We never figured those ones out!” Holly Gram smiles.

“...They sure are.” Evie tries to hide her prideful smile. She probably doesn’t even know the new models and she’s acting like this...

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>>6460172


“I was ready to stay behind, but Ruby is begging me to come out like this! She pretends it’s about being around the van, but we all know the truth, don’t we?” Holly Gram follows Ichie’s footsteps and shows off a cheerleader outfit! Hmm, yeah, maybe the camping gear is a little suspect. “She wasn’t wearing much to begin with. How do I look?” She walks in style towards the group!

“Stunning!” You nod rapidly.

“Hahaha! If only you knew the way Ruby’s mind is racing. It’s amazing! No wonder it’s so easy for her to be light on clothes.” Holly Gram smiles from ear to ear. “I don’t get this one, but Ruby tells me if it’s cheering you up, it’s working, right?”

“You’re wearing a cheerleader outfit, so you’re correct!” Ichie delivers the facts.

“Big thumbs up for you, cow girl!” Holly Gram pets the cow! “C’mon, Evie, if I came out here, you can take it. You big baby.”
>>
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>>6460173

“I-I’m not leaving this wall! Absolutely not!” Evie refuses. “H-Huh, T-Tina?! D-Don’t...!” Evie is being forced to show off her costume! It’s a skimpy maid one! “W-Why?! W-W-Why are you doing this…? Y-You don’t need his adulation! W-W-What do you mean that’s the point of wearing a costume?! W-We weren’t meant to be wearing one. This should be camping gear! Y-You can’t wrestle a bear in this!”

“Not with that attitude.” Holly Gram makes fun of Evie.

“You absolutely can.” Ichie agrees.

“You aren’t supposed to fight bears, period.” As always, you bring common sense back to all conversations.

“T-T-T-This is deeply embarrassing… T-Tina, why…?!” Evie covers her face as she joins the group, she’s the reddest girl of the night… “L-Look away!!!”
>>
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>>6460174

“Then we should focus on our final gal of the night, ladies and gentleman, the most adorably shameless blueberry in the entire world, Debbie!” Holly puts the spotlight back on the most experienced idol!

I-I-I-I-I-Is t-this what you wanted me to wear…?” Debbie is shame personified as she pops out wearing a micro-bikini… Well, it might not be, since it’s similar to ones the girls wore at the Prison Party House, but Debbie sure makes it look like it is.

“Holy me, so that’s why you waited for everyone to step out before changing! Woah!” Holly Gram can’t believe her eyes.

“Ms. Deborah, d-don’t you feel any shame…?!” The cow shouts back like she’s any different.

“W-W-What does she look like? Johnny, what did you do?!” Evie can’t take her hands off her face.

“For the last time, it wasn’t my idea!” You defend your honor.

“...J-Johnny, c-can we set the camp inside the van…?” Debbie can’t walk towards the group like this!

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>>6460176
Nice
>>
Very nice, but sadly these camping clothes aren't good enough for camping. I guess Johnny'll have to cuddle with them to keep everyone warm.

The keeper did not open the trapdoor until the young man had set down everything he came with, the satchel, the letters, the ledger of small debts, the ring, and finally the name that people upstairs used to find him in a crowd, which took the longest, because a man does not realize how much weight a name carries until he is asked to leave it on a desk in a stone room beneath a city that does not know he is there. When he was done the keeper crouched and worked the iron ring and the stone ground against itself with a sound the young man felt in his back teeth before he heard it with his ears. The cold that came up from below was ancient and deliberate, the cold of something that had been counting. Before the young man could lean over to look the keeper grabbed his arm, certain the way old things move when they are done being patient, and said do not go down there planning to come back the same, said it once, dropped his arm, handed him a light and pointed at the opening. The young man went because his feet went before he decided, down into the dark that smelled of stone and time and something deeper than both, the trapdoor closing above him like a held breath released, and the grinding followed him all the way down.
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Janny, delete this fucking thread
>>
>>6456247
heresy
>>
7
>>
cake
>>
last

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Today is the day. This is going to mark the end of an era of your life as you know it.

PROM

The thought of the word bounces around your mind like a ricocheting bullet.

That's right, it's prom night tonight. You never really had much of a reputation during high school, but then again, you didn't really go out of your way to socialize either.

Going to prom tonight is stressing you out a bit. There's supposed to be a huge after-party at Jacob Langley's house. Jacob comes from a luxuriously wealthy family. You've never been inside his house, but you can attest to the fact that his parents' house is huge. People have asked Jacob what his parents do for a living, though he's always pretty vague about it for some reason.

You still doubt you're invited, though. It's only been recently that a couple of your bullies, Stacy and Kinsley, have been warming up to you and being nicer. The change has come out of nowhere, but it's welcome to you.

The clock is ticking until school starts. You walk into the bathroom and strip down, getting a good look at yourself.

It's certainly you...

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>>6455131
I was a poster in that marvel one but no im not the qm from any of those
>>
>Go out and buy a suit. You have money, right?

You need to get a suit. It's not a question that you should get one for your prom, good thing you've been working a part time job as a dishwasher. It's probably not enough to get anything really nice, though you can still get something decent.

Immediately reaching for your phone, you go into your banks app to take a look at your account. Quickly entering your password, you're brought to the app and some relief washes over you when you see you have $850 saved up.

There's got to be something nice you can get with this, you suppose it's just a matter of where you look. Making an appearance matters to you, how else are you going to get invited to that after party?

"Yeah, go get something expensive kid," an unfamiliar voice says behind you.

Wait a minute, you weren't saying anything out loud. You quickly turn around, your mom washes dishes in the background of where you look.

"Did you say something, mom?" you ask her.

She just looks at you for a moment, "not that i know of, Alex," she says in response.

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>>
>>6455139
>I'm going to go all out with my suit
>>
>>6455139
>No, you're not just going to ignore that. Who told you to treat yourself?
Ghosts? I’ll fight them.
>>
>>6455139
>No, you're not just going to ignore that. Who told you to treat yourself?
Don't make us call the Ghostbusters

You're an average person, with an average job. One day, someone brought up the concept of lucid dreaming at work. It interested you greatly, so you researched a few methods, and prepared.

What will you find, as you search for freedom in your own mind?

Week 1

Focuses:
>Lucid Dreaming: [0%] [MUST BE DONE FIRST]

Roll 1d100 to generate %.
Players are limited to 1 roll per turn.
Players can invent new focuses as they please, within the confines of the quest.
15 replies omitted. Click here to view.
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>>6455006
>Write-In: Build a working nuclear fusion reactor
>I am the subject, the hero.
>>
I'll be honest, what are we doing exactly?
>>
>>6456168
>Goofy random handle
>Retarded inscrutable dice mechanics
>Nonchalant incorporation of race science
>Minimal formatting and lots of spacing
Maybe a 75% chance that it's wuxslop and what you're doing is
>Wasting your time
Which is the greatest common denominator for his threads
>>
>>6456214
Shame.. seemed cool too.
Like I thought we might do something with our lucid dreams,
perhaps go through adventures and quests in the night, but it's all for naught..
>>
>>6456214
I'm not saying this again: stop mentioning old QMs who are infamous. Leave them alone. Let them die. Focus on the positives and the new QMs who want to contribute.

File: BSQ_OP2_kazu9029.jpg (269 KB, 1200x633)
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You are Kaguya Ryōko. You are a shinobi who now lives in the hidden village Yūgakure, and to your knowledge, you may be one of just two of your kind left in this world. Today is a big day for you, since it’s fallen to you to serve as the sole representative of your village in the international chūnin exams being held in Konohagakure. After clearing two previous stages meant to test your information-gathering and survival skills, the third stage consists of a tournament-style rotation of duels – of which you have won two.

The next match will see two Konoha genin facing off against each other – Tsurugi Misumi, an unremarkable twentysomething with glasses who seems to usually keep his face covered, and Hyūga Hinata, the timid eldest daughter of the supposedly most powerful house in their village. Out of all the matches so far this is the second which you’re finding it difficult to predict – Uchiha Sasuke versus Hyūga Neji being the other owing to the relatively high level of apparent skill each contestant brought into it. But this match is somewhat opposite.

Misumi Tsurugi’s preliminary match against Yamanaka Ino wasn’t much of a fight, and only really served to tell you two things. First, Misumi-san’s technique relies on softening his bones to improve his grappling ability. Second… he has a lousy personality. Hyūga Hinata’s preliminary match demonstrated that she can use the Hyūga clan’s specialty form of taijutsu… if her opponent allows it. Her speed and physical strength are fine for a genin, but not quite up to the standards of the strongest candidates still in the running.

The two of them facing off in the middle of the arena paints a stark picture. If you had to guess, the way Misumi-san carries himself and smirks like he’s already won will make most of the audience think he’ll likely be the winner – but want to root against him anyway.

“This is going to be a good time!” Misumi Tsurugi muses. Hinata-kun doesn’t say anything in response.

Genma-san watches them both with a frown. “Misumi Tsurugi versus Hyūga Hinata… you may begin!”

Hinata-kun throws a kunai at Misumi-san and closes the distance after it, forcing Misumi-san to duck low to avoid it. Unfortunately for Hinata-kun, it doesn’t stop him from weaving hand seals and clasping his hands together with his fingertips pointed at his opponent.

“Suiton: Suireiha!”

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>>6463371
>Genma-san said it – this is the real deal. Full lethal force on anyone who gives you a reason.
I NEED TO KILL
>>
>>6463371
>Genma-san said it – this is the real deal. Full lethal force on anyone who gives you a reason.
>>
>>6463371
>You have no interest in beating up weaklings. Tailor your force to the opponent where you can.
>>
>>6463371
>Otogakure marked you as a target, so they die. To Sunagakure, you can show some restraint.
>>
>>6463371
>Otogakure marked you as a target, so they die. To Sunagakure, you can show some restraint.
Can’t believe we rolled so well throughout the tournament

Lo! ’t is a gala night,
Within the lonesome latter years!
An angel throng, bewinged, bedight,
In veils, and drowned in tears,
Sit in a theatre, to see,
A play of hopes and fears,
While the orchestra breathes fitfully,
The music of the spheres.


Mimes, in the form of God on high,
Mutter and mumble low,
And hither and thither fly -
Mere puppets they, who come and go
At bidding of vast formless things
That shift the scenery to and fro,


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364 replies and 57 images omitted. Click here to view.
>>
Scary Harry Q&A!

Q: What numina (ghost powers) does Harry have?
A: You have given him the Corpse Ride ability, which allows him to possess human remains. The body will have his power added, allowing for superior strength and speed at first, but over time will decay until it is quite weak. This power also allows him to possess vampires! But doing so is resisted by the target, and he will struggle to control Kindred that aren't young and weak. Possessed vampires are not physically enhanced, but neither do they decay, and Harry cannot possess a vampire during the day. He also has the following powers: Nightfall (disables all electeonic lights in a hundred yards for at least half an hour), Telekinesis (Lacks finesse, think poltergeist not Jean Grey), Telepathy (Must be within twenty yards, can maintain a mental link for communication)

Q: What are Harry's weaknesses?
A: Like all ghosts, Harry can be ejected from a body, or if not in one, rendered incorporeal and powerless for several hours by someone knowledgeable in exorcism. He has a singular Bane, which is salt, it does severe damage to him even in an incorporeal state, and he cannot cross a properly prepared ward made of salt.

Q: What else do I need to know about Harry?
A: Harry's default state is intangible and invisible, in a sort of between realm superimposed on the mundane world, called Twilight. The MC has Harry's single Anchor in his stomach, and so effectively is his Anchor, unless he chooses to remove it. While in Twilight, Harry can use his ghost powers, but cannot be interacted with or touched by anything mundane, though he can be damaged/touched by certain blessed or enchanted objects. He cannot be seen in Twilight except by the MC or a character with the ability to see such things. Harry can potentially grow in power over time, gaining more numina and a greater ability to wield them. In the same way vampires use blood to activate their Disciplines, Harry activates his numina with 'essence', which he can gain through ritual offerings or by acting out certain behaviors from when he was alive (such as stalking, torturing, killing, or listening to his favorite bands from back in the day). He is genuinely loyal to the MC through a mix of coercion and true gratitude for this new lease on unlife; the arrangement can be highly mutually beneficial for both parties.
>>
>>6462960
>I am without a haven. Secure accommodations for the both of us. I prefer to rest in soil, enough to fill a wash tub. You will guard me during the day.
>You will accompany me, bodiless, to the meeting I will be attending shortly, whilst in disguise. I will provide another, superior cadaver for you to inhabit when I take my leave of the cultists, or perhaps sooner if they displease me...
Seems like the best course of action for now. We get him a better body, get ourselves accomodation, and then let him go free to kill whoever he wants to long as its on the down low and he grabs a body or two for us.
>>
>>6462960
>Before, you asked for a blade. I am only freshly awoken, and have few possessions of my own. Spend time gathering the tools and equipment that you believe will best serve you as my agent. Sartori can provide you with bank notes or coinage if needed.
>You possess some of the memories gathered by the body you inhabit, yes? Then you understand that I am an enemy to the Pale Horse Cavaliers, for I am the same creature that slew this Hunter. Use these memories and your undead powers to investigate them further for the night, but maintain your distance. Move quietly. Report back when the sun rises.

Seems like he’s going to lose this body eventually so best make use of it to glean memories etc. Also get tools and things to be effective
>>
>>6462960
>>You possess some of the memories gathered by the body you inhabit, yes? Then you understand that I am an enemy to the Pale Horse Cavaliers, for I am the same creature that slew this Hunter. Use these memories and your undead powers to investigate them further for the night, but maintain your distance. Move quietly. Report back when the sun rises.
>>There is a vampire in this city named Grace Lansing, and she is my relation. Find her, study her, and return to me with what you observe unseen.
>>
>>6462960
>Before, you asked for a blade. I am only freshly awoken, and have few possessions of my own. Spend time gathering the tools and equipment that you believe will best serve you as my agent. Sartori can provide you with bank notes or coinage if needed.
>You possess some of the memories gathered by the body you inhabit, yes? Then you understand that I am an enemy to the Pale Horse Cavaliers, for I am the same creature that slew this Hunter. Use these memories and your undead powers to investigate them further for the night, but maintain your distance. Move quietly. Report back when the sun rises.

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Humankind has finally begun its eminence over the world.

The nations are thriving, populations are booming, and the peoples of the surface have finally been granted the freedom and comfort to pursue finer pursuits like music, art, and crafting of frivolous things like toys and trinkets. At day, the Lights Above protect the world as they always have, and, even at night, their illumination is now harnessed to protect the settlements of man from the abyssal hordes. This peace, however, has been thrown into doubt.

Something is brewing beneath earth, out of the sight of the Lights Above. Cultists worshipping the Core and its false gods have been exploding in population, more and more Magecorps being corrupted to their cause. Monster activity has heightened, and the rate of their mutation has increased. Worse than all of this, evidence suggesting collaboration between monsters and abysskin, as well as the intentional mutations of monsters into increasingly more dangerous threats.

You, for better or for worse, are on the frontlines of this developing battlefield. Your party, the Dawnseekers is a relatively new Corps from a relatively new guild. Serving under the Dawnstone, your merry band of Spelldivers, for their own personal reasons, have opted to risk their lives to combat the Core's darkness. You, regardless of motive, are humanity's first line of defense.

Link to relevant information including mechanics, equipment, and spell sigils: https://rentry.org/spelldivers

Previous threads: https://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Spelldivers
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Rolled 3, 3 + 4 = 10 (2d5 + 4)

>>6462712
"A sneaky scum is lurking about somewhere here"

>-+6 HP from killing Wyvernling 11, now at 13/14
>-Unloaded
>Load
>Cast Life Ender 2N 3NE 3NW NE, PWR 12 for 29.5 dmg

Ur-Glarbaoth's Life Ender [RS 12, Rng 9, Acc 2d5+4, Pwr 11-14, Dmg 27-35, Fire, Poison]
>Effects
Wyrmbreath, Envenomate, Muckrend
>Form
Garotte

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Rolled 2, 5, 3, 1 = 11 (4d6)

>>6462717
Watching the beast transform into a somehow more hideous form, Finlay hefts up his grimoire and flips through a few pages. He nodes sagely, some arcane wisdom evidently imparted onto him, and looks back up at the monster.

"That...is bad."

Two clusters of orbs erupt from his right hand, spearing into the darkness. "But this ain't the time to be lost. We can't have this new batch 'a little helpers it's called skulkin' about to our rear."

>Action: cast [Elucidating Orb] 10N.
>Move: cast [Elucidating Orb] 7NE, ricochet 3NW. Gain 1 universal damage resist for the round.

Garrett Finlay
HP 14/14 | DC 9 | Move 3
Focus: Grimoire (RS 9, +1 PWR)

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>>6462712
So I looked at the stats of this guy and the Ichorscale Rain has NO ACC ROLL attached to it.

>>6462732
>>6462731
Since Thirza lowered this freek's DC to 12, that means both my and Thorne's attacks both hit. That means the Gilk has 8 Onyx Fire Stacks but he can self purify that entirely and deal 8 UNAVOIDABLE DAMAGE IN A THREE TILE RADIUS. He also heals off that because of the Blood effect but also loses 2 DC.

He might Scalerain right now or save up for extra badass 15 DMG, so DON'T HIT THIS FAT FUCK WITH CLEANSABLE ELEMENT STACKS AFTER THIS (IF YOU CAN HELP IT).

Rend Asunder, Ghostgrip, Scornspore, and other status effects should be fine. Probably not Silkspew since it can be "removed with a Purify effect."
>>
Rolled 2, 3, 1 = 6 (3d3)

>>6462717
Spelldiver profile: >>6454228
HP5/9 MOV3 DC7 FOLLY12

Parsley doesn't even spare a glance for the beast's spontaneous adaptation, what with the conundrum he's found himself in. The staff demands quelling. His body demands healing. This is going to take some careful balancing and a bit of luck.

>SPENDING 4HP to remove 2 Folly
>Gain 2 Barrier via Folly - Protection
>CASTING IMPENETRABLE, UNSHAKEABLE on self
>Rolling for Folly stacks
>>
>>6463373
"Having some troubles with women, Rosemary?" Jorogumo whispers before chuckling at the continued suffering and agony of being Parsley. "O heart mine, you are bleeding with schadenfraude!"

"You've got one last final chance to get it up to the other side, so don't you dare disappoint and give us any less, O enlightened one. :)"

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In spite of your efforts you may be apart.
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“She didn’t make her breasts larger, did she?” Unshun asks.
>>
“…”
“I think—”

Baiyok opens her mouth to speak. She quickly closes it.

“I- uh. I don’t think I ever got a good look at them. When I came onto the scene she was on the ground and mounting him so you’ll have to ask him.”

And I think it is time we bow out for today.

She has a good head on her shoulders. Waroon chuckles before resting a hand on my head and pushing her thought into my mind.

If she keeps doing this she may lose it. I give her my own.

Probably. She does not refute it in the remotest. she really is your junior, isn’t she.


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[ Next Update: Epilogue - Devil and Instructress I ]
with her demons defeated, it’s time for him to confront his own.
>>
>>6462204
>Stay true to your path but do nothing which you can't take back, unless you are willing to live it it.
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>>6462202
>“She didn’t make her breasts larger, did she?” Unshun asks.
Asking the important questions
>>6462211
>+1

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Fulmenaxor destroyed the last Mountainhall in a single night of fierce flame. The dragon blew open the upper gates, burned down the halls where the clans had mustered, and nested within the great treasure vaults while the survivors fled through mines, drains, forgotten roads. No other dwarf hold remained.

The dwarves scattered. Some found work in foreign towns. Some hid in the wilderness. Others became servants, mercenaries, prisoners, or nameless wanderers. Families lost one another. Hope was entombed with passing time.

Now six dwarf families have gathered at the mouth of an empty mountain. They intend to establish a fortress where the scattered survivors may return and live as dwarves again. You are their leader.

A hidden refuge can protect only those to whom it is known. Therefore it's name must be carried by merchants, pilgrims, and rulers to the far corners of the realm, that it might reach the ears of those forgotten dwarves. But be warned, as the fortress becomes more famed, its enemies, drawn by legend and eternal greed, will commit ever greater forces against it.

And if the traders carry its name far enough, Fulmenaxor may wake from his dreamless slumber and learn that some of his victims have built another hall.

But for now, hope is quarried once more. It is time to strike the earth!

Choose leader:
>Datost Cinderhelm
Datost held the last passage open while other families fled, then led six of those families across the ruined roads, bearing a shield scorched black by Fulmenaxor's fire. Born of a martial clan, he rose to prominence in the old mountainhall as Captain of the Watch. Though once a prudent dwarf, the fall and subsequent exile have made him something of a madcap.

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>>6463193
>>Cut gems and chambers
>Set Dragonfell's weights
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>>6463193
>Law & Gems
>Set Dragonfell's weights
>Train a Judge. If they are named Dread, all the better.
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>>6463214

>Set Dragonfell's weights
Keep master measures in the Hall, teach them at the School, and require them at the Road Gate. No roll. Dragonfell's measures become the permanent standard for stores, payments, and trade; future disputes use them instead of foreign measures.
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>>6463193
>>6463214
>>6463261
Support this, except can we excavate not along the Tin Seam but rather the Galleries where the great predator once dwelled and we have Fish now? I'd like to split up our routes, giga Tin Seam is great, but I feel it may be foolish to go all-in on it and place all our buildings there.

I think the priorities right now are
1. Resolve Hold opposition - for this we need a boost from the Court and the Judge. This is important since it gives a disadvantage to a lot of rolls (or all, unfortunately I didn't pay attention)
2. Get more diplomacy bonuses. Now that Nine-Banners' invasion is over, I think we should expect more internal and peaceful external challenges.
3. Progress towards killing the dragon according to our oath.

Also I wasn't there for the vote, but recarving the Noldorian King's gift was a mistake and WILL bite us in the ass when the elves come back and see we made our own artwork out of it. Should've simply refused it. Maybe the diplo modifiers will help out with that later.
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>>6463193
>Law and full granaries
>Teach the signs of ore

Beings of Creation: Return of the Gods - Prelude

The wind sweeps over the ocean, carrying with it salt and sea mist. It passes into the thirteen grand cities of Teroti, each one a bustling metropolis of millions. Each one is a bustling microcosm of a nation, bustling with industry and culture, arts and sciences. Each one remains blissfully unaware of the coming upheaval, of the cataclysm that approaches. For the thirteen have forgotten the gods, but the gods have not forgotten them. For now, the gods sleep. For now the thirteen flourish and grow and write their stories, but these stories, no matter how important they are to the thirteen, are only the backdrop upon which the game of gods will be played.

---

Welcome to the prelude of BoC: Return of the Gods! This will be a cooperative world building experience focused on building out the identity of the thirteen cities of this world. These thirteen cities will serve as the key objectives, and often battlegrounds in a future game where players will play as the returning gods.

Play is straightforward enough, each player can contribute one of the following each turn.

> Create a Species
To a max of 10. This establishes the existence and characteristics of an intelligent sapient species, but does not place them in the world.

> Inhabit a City
Choose a species that already exists and a city. Each city has five slots for species. The same species can occupy multiple slots.

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>>6457916
>Name a city: City 9 to 'Daru'
With the city theirs, and a deep trench now bringing lava flows from the burning lands into the heart of the settlement, the Gorno apply the name of 'Daru' to to place. Some claim it is a name taken from their past chieftain, others disagree and state that he was a sage of great wisdom; and still others claim it as a reference to a mythological Hero, or a legendary smith... but none are sure enough of the actual truth.

>Expertise: Daru: Metallurgy
The earth near Daru is aflame with the heat of the volcanos of the burning lands. Lava flows as rivers, and substances that are elsewhere solid will here seep from the ground as molten puddles. The surprise is not that Metallurgy arises here in these burning lands; the surprise is that the growing Smithing skills of the Gorno find ways to cool and use this equipment in their own scorching environs.

>Expertise: Daru: Masonry
Stone beings that eat other rocks and minerals, it is perhaps unsurprising that the craft of stonemasonry is also rapidly adopted by the Gorno of the city; to allow them to carefully excavate their food, and to put together again any structure or rock formation left as rubble by their activities. And also to allow them to build the Heavier duty structures that are required to support their own considerable rocky weights.
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>>6457916

>Primary Action 1:
Half Giants inhabit City 13

>Primary Action 2:
Half Giants inhabit Perpetua

>Lore Action:
Name city 5 to Evalla
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>>6457916
>Name City 7 Riismiichi
>Expertise:Medicine
Aches and pains? There's a root for that! Bleeding bowels? Try some powder! Broken heart? Sorry, can't fix that, but how about a stiff drink and a few dances? Born from the forest, the Kiiztaani know all too well what potions and poultices one can make to alleviate an ailment... and what better healer is there than Mother Nature herself? While some come to Riismiichi for pleasure, others come for treatment. Word spreads that if one can brave the untamed wilds, they can find a cure for almost any malady...
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>>6457916
>Inhabit a City
>To Rival of a city of shadows, thusly a city of shimmering. The Moonlight Elves bask in the snowfields that reflect light upwards for an ethereal visage in Felicity (City 2)
>Lore - The Shimmering Kin
The Ilune of Felicity prescribe to the belief they came from moonlight, shimmering off of the icy wastes and billowing snowstorms, on the longest night of the arctic city. Their skin is paler, almost white with subtle tones of hypothermia blue or frost-nipped pink beneath the skin, than their contemporaries further south/east. Appearing regal and impassive on the surface at first glance, they willfully express their emotions and thoughts through great acts of stageplay and theatric presentations, in everyday interactions. Often putting those unfamiliar with their 'eccentricities' on the backfoot.

>Expertise
>Felicity gains the technology of Fine Artisanship
Beautifully stained glass, finely woven tapestries, well carved wooden or ice insets, resplendent architectural styles. Felicity is also known as the City of Lights, for its numerous uses of glass to emphasize not only the internal lighting, but also the reflective qualities of the vast snowfields around it. Accented by imported dyes used to color windows and long flowing tapestries, it stands in stark contrast to the white landscape and pitch night skies.
While not as imposing as the Towerbuilder's works of [City 6], or as durable as the stone city of Daru, the craftsmanship of the city is second to none, enrapturing the eyes of all who gaze upon it.
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>>6457916
>(One of These) A Legend of Humans - Born of Air.
It is on one of these days, that the One Who Creates Humans wandered upon the world. Bearing witness of all that shall transpired, that One knew that humans must be so. Yet, of all that stood upon the land, that One found none in their image. The Aryans, whose steps shook the Earth, their face beared no kindness, and the Ashur, whose limbs reached for the Stars,
their face was no face at all. Of those whose faiths are smaller, that One's spindly hands took to look closer, and yet when that One grasped, nothing but the Dew was left.

So that One Who Creates Humans, frustrated and took a deep Breath, and that One realized. What else made those images? Light is a lie, for it cannot be grasped, yet that One saw the humans most clearly.

Knowing of whose lineage the humans were, humans were birthed. That One Who Creates Humans beared witness no more.

>(One's Contribution) City 12 gains the Expertise Traintaming.

Upon these lands, trains are a natural phenomena. It is like flying, or swimming, or burrowing. There is a tendency for mass to simply congregate into a chain of connected cars, and for the Earth beneath them to shape itself in such a way as to manifest self-locomotion upon the chain, allowing the creation of a train through completely natural processes. The vast majority of trains are, ofcourse, created by the rebellion of Metals birthed and imprisoned by the Earth, when the quantities of spawned ores reach a sufficient amount to overwhelm the Earth with the dream of motion.

To tame these trains is to recreate the accord that a majority of the Wilds has with the phenomena. Railbarons of all kinds naturally occurs for any animal with enough brainpower to listen to what the trains wants, and enough sense to know that these things will kill you of you don't have a healthy dose of fear and respect for it. Having the capacity to communicate with trains, the Railbaron serves to alert the local community of an incoming train, and to make deals with the trains, stopping it to suggest better routes, carving aesthetic symbols on its cars and tracks, or offering it with some meat whenever it gets the craving.


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Amidst the trees and rocks of a forest riverbank a prone figure slowly stirs, battered and drenched. Flaxen-yellow hair falls aside as the elf awakens, opening its grass-green eyes to the early-morning light.
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>>6457301
>Say: "Lady Enedine"

>You are telling the truth.
>>
>>6457301
>>6457578 +1
>>
>>6457301
>Say: "Lady Enedine"
>You are telling the truth.
>>
OP ?
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>>6457301
>>Say: "Lady Enedine"
>>You are telling the truth

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Welcome back.

Rules are simple: Votes are tallied every hour, with whatever course of action being the most popular being the course of action taken. Write ins are encouraged and non-mutually exclusive votes will be combined if possible.

When a roll is called for, roll however many D100 are specified. 5- is a 'crit fail' and generally means something bad is about to happen. 95+ is a 'crit success' and generally means something good just happened. a 'crit success' trumps a crit fail. User input on both will be taken into consideration.

Once per thread, if three or more people invoke it, a single roll may be re-rolled.

Inventory, pokemon stats and other links: https://docs.google.com/document/d/15i2N08IpWqitoTJujsUMishe4PLbao1lqT-bCAmvPcE/edit

Discord: https://discord.gg/XUfxReXDrZ

For a short summary for the new and to recap:

You are Alex. A newly minted trainer and camping enthusiast just starting out on your journey at the age of seventeen after your father lost his job in order to help pay the bills. On the road, you met Fie, the Fire Gym Leader, Gareth a novice Aura Guardian on pilgrimage and Holly, a runaway heiress using a pseudonym. You've also made enemies of Team Green a group of violent, radical activists looking to abolish pokemon training.

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Rolled 83 (1d100)

>>6459667
>>
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>>6459672
>>6459702
>>6459808

After the knock he took earlier, you decide to give Piker some TLC.

He gives you a somewhat concerned and dubious look when you release him, but it's replaced by relief and understanding as you begin to gently polish his scales, rather than keep on with more training.

He leans into the cloth and lets out a peculiar and frankly adorable squeaking noise as you work, before nodding off before you're half done. You guess that after the knock he took, this might be doing a little more for him besides just keeping his scales clean.

"You're good at that." Daisy says. "I've never seen a pokemon just... doze off in someone's lap like that." She admits.

"It's a measure of trust." Gareth says as he checks dinner, then nods.

Nearly done.

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>>6462028

Meat and three veg isn't the most inspiring of meals, but it's still welcome after another long day's hike, even if you spent most of it flying with Latias.

Your pokemon are likewise enjoying their own meals, Latias, Nika and Piker in particular after their exertions today.

When you're done with the main meal, Gareth goes the extra mile and prepares some whipped cream, so you can have it with some of the leftover damper and jam for dessert.

When you're done, Holly goes to wash up, leaving you with Gareth, Martha and Daisy just lazing around the fire.

>Ask Daisy about herself. It's been a couple of days and you still know next to nothing about her.
>Ask Martha what she was doing in the tent while you were training Nika and Piker.
>Ask Gareth what you can expect in Genesis Cave. It's only a day or two away now.
>Study something. Martha mentioned the Shrine of Plenty before you went and caught Landorus, but you still need to figure out where you'll go after you reach Halfway City and there're plenty of other topics you could stand to look into...
>Just lay back and watch the stars and let the others socialise some.

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>>6462029
>Meat and three veg isn't the most inspiring of meals
Boeuf Bourguignon begs to differ. Just add a bottle of wine to your stew. Simple as.
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>>6462029
>>Ask Daisy about herself. It's been a couple of days and you still know next to nothing about her.
new girl bonding time. I like her.

You are Tristain d’Rusalka, current regent and perhaps future king of the Sorcerer Kingdom of Morfis. And you’re in trouble. After 1000 years of imprisonment, the ‘Great Leviathan’, Ernest, has been released. A seemingly invincible dragon created by the Goddess herself, Ernest seeks nothing short of the total destruction of Morfis. Leading a coalition of the best and brightest from across the known world, you have but a few days to stop the crazed Nabatean and his growing army of mutated beasts before he detonates an ancient weapon of destruction that will wipe out all life on the continent.

And assuming you are victorious, one final challenge awaits you. A matter of the heart that has been pushed off for too long, and must finally be settled.

>Tristain d’Rusalka
>Level 50 King (MAX Level)
HP: 92/92
Strength: 49
Magic: 35
Speed: 37
Defense: 44
Resistance: 38
Luck: 41

>Skills:

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>>6462761
>man I can't wait for fortunes weave coming out next week, which route you thinking of doing first TH? Dietrich seems fun.
If I was getting it, I'd play Alucard first. I'm going to wait and see what people say though. After Three Houses and Engage, I'm very tired of monastery-style gameplay, and this game seems to have it in droves. I thought Engage played well enough despite its bad story, but I'm just very wary of how this one will turn out. There's also just nothing else on the Switch 2 that I would want to play, making this an over half a grand purchase for essentially a Fire Emblem machine.
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>>6463221
>Crowley
The only guy who made it to TWO final bosses! My man.
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>>6463233
whatever quest TH might make next, even if its not a fire emblem one, Crowley will find his way to the final battle of that one as well
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>>6463221
>Crowley and Bronte
Time for a "totally secondhand account" of what out auntie was up to in her youth.
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>>6463221
>MAY!
My May would steal an agarthan laser pistol from the ship. Fastest hand in the South.


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