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File: great power.jpg (234 KB, 800x443)
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Previously on With Great Power Quest: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=With%20Great%20Power%20Quest
and Rites of the Red Wizard Quest: https://archived.moe/qst/thread/5043544/#q5045606

Julian Dodd's bad day was getting worse. It started with a real ass fucking from the investors, every whiny little rich boy who thought his billion dollars bought him access to the cutting edge in biotechnology. Each of those mewling pukes wanting to know where their money was going and when it would be ready. It would be ready, when it was ready. That's all they needed to know. It's about all they deserved.

Then it had followed with a much more chilling meeting with the Board of Governors, and what they expected of him. The new data in from the usual places, Copernicus, NOAA, what have you, and their own private trackers, had them...concerned. Their concern was far more frightening than the high pitched legal threats of some finance bro in Maui.

They wanted to know the current status of the Cereal Department. They wanted to know why every prototype had so far failed, with their one success being at best flawed. He had no real answers for them, other than he had brought in the best experts from China to help crack the problem. It had not been mollifying.

"We are not impressed." Their final words before the transmission had been cut. They were never impressed. Not by his band t-shirts. Not by his company. Not by his pedigree. A lesser version of his father, they said. Which meant an even more watered down version of his grandfather. A generational disappointment.

He thought 'fuck them' but he'd never dare say it. Not about them.

It was a race now. A race with that mad german bitch and her government funded mad science bunker. A race with irritating start ups mushrooming out of the ground left and right. A race with time itself. The clock was ticking.


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>>6440992
>wait and turn Grenadier over to the cops.
this guy is still dangerous imo
>>
>>6440992
>dip, no way was I answering any questions without my lawyer
If they’re close enough to talk to us they’re close enough to arrest this guy.
>>
>>6440992
>wait and turn Grenadier over to the cops.
He’s going blow up, but Hotspur will likely be arrested for the whole tower break in
>>
>>6440992
>wait and turn Grenadier over to the cops.

The cops only have one squad car with them since the roads are messed up. So I doubt they'll be brave enough to start a scene or anything.
>>
>>6441200
>>6441056
>>6441009
locking that in

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You are a PATRIOTIC MEMBER of the shapeshifting SKRULL RACE. Your benevolent EMPEROR has decreed that, due to an ongoing skirmish abroad, it would be wise to DIVERSIFY their species with all manner of SUPERPOWERS. To this end, they have sent you to a little planet called EARTH that is overflowing with these SUPERPOWERED BEINGS.

Your job is to bring back a FULL TEAM'S WORTH of SUPERPOWERED BEINGS. (According to your superiors, a full team constitutes at least four SPECIMENS-- superpowered beings.) At least one of these SPECIMENS must derive from your own successful EXPERIMENTS (but you shall be rewarded handsomely if you can replicate all of your captives' powers). This must be accomplished within the next TEN YEARS, or else you shall be UNCEREMONIOUSLY EXECUTED for your PATHETIC FAILURE. The more captive SPECIMENs, the better... but they must all be returned to the Throneworld ALIVE so that you can properly demonstrate their capabilities to THE EMPEROR.

<><><><><>

To acquire SPECIMENS, you must take advantage of your THREE MAJOR STATS: CHARISMA, MIMICRY, and GADGETRY.
These MAJOR STATS are more thoroughly explained in the RENTRY, but, put simply: CHARISMA will help you lure in your victims. MIMICRY will help you hide from the authorities. GADGETRY will help you experiment upon your captives and turn them into SUPERPOWERED BEINGS.
In addition, major stats must be balanced with two MINOR STATS: POPULARITY and SUSPICION. A high POPULARITY can supplement your CHARISMA by making people more willing to trust you, but may also attract unwanted attention. High SUSPICION means GAME OVER-- avoid increasing it as much as possible.

GADGETS are the key to your SUCCESS. They bestow POWERS upon your captives, after all. What POWERs, exactly? You can't know until you use them at least once!
The application of these POWERS is somewhat reliant on a GADGET's QUALITY, which is determined throughout its creation through a series of rolls. A low-quality GADGET will malfunction very often, leading to very suspicious EXPLOSIONS coming from your headquarters and possibly harming your SPECIMENs, while a high-quality GADGET will rarely malfunction and sometimes grant BONUSES to particularly successful rolls.

Rentry for further reference: https://rentry.org/skrullquest
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>>
[Entry TOMORROW, I somehow woke up five hours before I usually go to sleep today... not very functional, cannot write (have been trying). Condolences!]
>>
>>6440747
[TOMORROW]
>>
>>6440747
>>6441092
Feel better soon, QM.
>>
>>6440403
>>Poke the YOUTH with a stick to see if it'll help do anything
>>
>>6441092
Rest up

Earlier Threads: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Halo:%20Spartan%202%20War%20Reports
Active Spartan Roster: https://docs.google.com/spreadsheets/d/1eO7rkImgBlWVU-gdeY4-e5qp3pC8IiGApewbHqlnRq8/edit?usp=sharing
Spartan Sven-033 Dossier https://docs.google.com/document/d/1jR1N--hxRrd9QZ0l6UmrcOkFfKNrXvHGRvVemdNE3y4
__
[ Current Mission: Mission 7: Operation: CROWS-NEST
DIFFCULTY: HEROIC/ LEGENDARY
[ CAMPAIGN : Diversionary Actions ]

[ Primary Objective 1: Disrupt and Sabotage Covenant Activities on Former Colony Alpha Corvi II ]
[ Secondary Objective 1: Destabilize local Covenant Chain of Command / Neutralize Area Leaders & Commanders ]
[ Secondary Objective 2: Gather intelligence concerning the Covenant non-military aspects/ Operations ]
[ Optional Sub-Objective: Find out the fate of Alpha Corvi II's Civilian Population, and if possible, rescue any survivors ]

Secret Objective 1: [File Encrypted]
Secret Objective 2: [ Neutralize the Yanme'e Queen below Jamshid ]

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>>6440973

>[Maverick] kick the hornet's nest and put Vali on the "Microphone" to get the opposition angry and reckless (DC 22. +6 Fire Support (Violet team + CMA troops), +2 enemy isn't thinking straight (Maverick))

>[Scrounger] Turn Teckyis' tactics against him, and equip the CMA soldiers under your command with Surplus Covenant Weaponry [Rank 3 and Grenadier: Plasma wiz, provide additional bonuses]

Actually switching to this. A bit higher DC but decent odds it aggros the Swordmaster considering how prideful they are. Might even give the inpr ssion of traitors since Cov language is being used.
>>
>>6440973
>[Maverick] kick the hornet's nest and put Vali on the "Microphone" to get the opposition angry and reckless (DC 22. +6 Fire Support (Violet team + CMA troops), +2 enemy isn't thinking straight (Maverick))
>[Scrounger] Turn Teckyis' tactics against him, and equip the CMA soldiers under your command with Surplus Covenant Weaponry [Rank 3 and Grenadier: Plasma wiz, provide additional bonuses]
If by putting Vali on the mic means we don't burn out this fork of him them for sure, that seems like a good idea and combining it with the scrounger trait should synergise well. If we lose him for it then I don't think it's a good trade off.
>>
>>6440961
My bad g. I had actually went to sleep right after I had posted that kek

>>6440973
>>[Scrounger] Turn Teckyis' tactics against him, and equip the CMA soldiers under your command with Surplus Covenant Weaponry [Rank 3 and Grenadier: Plasma wiz, provide additional bonuses]
AK-47s, for everyone!
>>
>>6440973
>>6440973
>[Scrounger] Turn Teckyis' tactics against him, and equip the CMA soldiers under your command with Surplus Covenant Weaponry [Rank 3 and Grenadier: Plasma wiz, provide additional bonuses]


adding

>[Maverick] kick the hornet's nest and put Vali on the "Microphone" to get the opposition angry and reckless (DC 22. +6 Fire Support (Violet team + CMA troops), +2 enemy isn't thinking straight (Maverick))

IF this doesn't burn out the Fork.
>>
[ Rebooting....Rebooting Monitor 404TormentedCache, back online ]

7 votes for [Scrounger]

3 Votes to let Vali cause mischief

3 votes for [Maverick]

So Sven will equip the CMA guys with Covenant weaponry

[ Decision made ]
[ Proceeding....]

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Welcome to /qtg/, a place to talk about quests.

Previous thread
>>6407330

>What is a quest?
An interactive story in which a Quest Master (QM) writes and provides the readers with options on how to proceed — similar to a choose-your-own-adventure book or an old text adventure.

Questionably Useful links:
>QTG discord: https://discord.gg/dZavHuK
>Skirmish discord: https://discord.com/invite/DZCVvVU
>Evo Game discord: https://discord.gg/xGZAX9tAvx
>Old pastebin containing advice for QMs:
https://pastebin.com/Z78p8gXf
Badly in need of renovation.

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>>6441081
>RQM
It's an honor that such a highly regarded author would memorize my tripcode. It touches me as much as Lady Bathic recognizing my posts from a mere description.

Unfortunately, all tripcodes changed after the Great Hacking of 2025, so mine doesn't start with "wux" anymore. Let's remember, GJK stands for Great Jokester Wuxian.
>>
>>6441114
>not saying it ending in NEuW stands for "New Wuxian"
People don't even try any more.
>>
>>6440639
Forgot to say this previously but huge congrats on finishing the quest! I'm not super familiar with digimon but I enjoyed the first two threads despite my own lack of knowledge lol.

Looking forward to see what you run next!
>>
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>>6441033
>>6441057
Sounds like you'd enjoy the Fear and hunger games.
>>
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>>6440380
We need some votes in The Caretaker Quest so we can continue, we are almost at the end of the entire quest and every vote counts! if you could and want to help, now is the time!
>>6412304
>>6412304
>>6412304

File: Heretic Cultivator - Copy.jpg (475 KB, 1920x1080)
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Previous chapters: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Heretic%20Cultivator%20Quest
MC info Pastebin: https://pastebin.com/x5rCdZpq
Sect/ disciple info Doc: https://docs.google.com/document/d/1A0Yghkqs4WxALnnlVJ2uPpphQk9NQ4ME32DzC1qWp7Q/edit?usp=sharing
Folklore: https://pastebin.com/AnbsrDcd
_

An innocent and curious witch is looking up at you, with eyes so bright that they almost contain as many stars as your hair does. However, while you do want ghost cultivation to spread, nothing good will come from giving away a blueprint or step by step guide for other daoists to practice, making it easy or cheap goes against your ambition and would kneecap these young, newly minted ghost fanatics before they could even dream of retracing your steps through the graveyard! In a mischievous mood, and wanting to scare off those dabblers who were only caught up in the excitement and don't really have the mindset or half the courage necessary to follow the Dao of Ghosts, let along the dao of grudges as well, you decide to give the students from the other sects a little scare.

"Here is one" You say, beckoning the excited witch closer, not missing the smug look she shoots her martial siblings and peers from other sects. Her confidence and big head both deflate as you slap an open palm on her meager chest and use a principle you use to trap rebellious or annoying ghosts into specially prepared pots or boxes, trapping them inside. But rather than forcing something in, or pushing your way to take residence yourself, you instead grab hold of her soul directly, covering your hand in a gossamer thin glove of pure ghostly yin Qi as you grab and yank out her soul.

"This" You tell the flaring, living soul in your palm, spreading out just enough ghostly yin Qi into the air to pull down the curtains between life and death enough for the other disciples trusted to you to see her as her body goes limp and falls into your arms "Is what it feels like to be a wandering soul"

Cooing and purring, you stroke and pet the soul held in your hand, eyes glowing with gravetorch fire as the rest of the crowd of novices goes quieter than an empty grave. "Isn't the sensation enlightening?"

You stare down into the witch's spirit, cackle and shove her back into her mortal vessel, the red strings tying her soul to her body going slack the moment you release your grip on her soul. Then you drop her, leaving her to blink awake as her body remembers it is supposed to be alive, her sun kissed cheeks drained of color and a bit of drool crawling out of the corner of her mouth. Certain you've taught her a lesson in prudence, you turn to face the other students whose eyes flick between her and you as you place your hands on your hips and cackle as creepily as you can manage, while haughtily declaring "Heh-Heh-Heh! I'll do it for free, if any of the rest of you wish to experience it"

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>>6440607
>Remain calm, and wait until he pulls you in to hit him with the Wild Beast Disorder technique to drive him berserk! (Martial Trial. Initial DC 120)
>>
>>6440607
>>Stop playing nice and manifest your aura completely (Reaction + Willpower Trial. Initial DC 90. DC reduced because neither opponent possess Aura Manifestation Technique)
I would be against driving him berserk, it may have the unintended side of effect of also making him harder to put down when we are trying to strike down the witch
>>
>>6440607
>Burn some of the blood you bathed in to push your strength past even your limits and overpower him to swing him like a mace at the stunned Weiwupo! (Strength Trial. Initial DC 85)
>Grudge shield write-in
Oh no you don't Grandpa, we're not getting distracted from bullying the real threat.

>>6440741
I agree with the observation that driving Jiebaifeng berserk isn't the best move while we're juggling two opponents at once.
>>
>>6440607
Supporting >>6440611
time to create baseball as a sport in Chuan.
>>
>>6440607
>>6440611
+1

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With the Tournament of Power brought to a close, the Seventh Universe has emerged triumphant once more. Led by the Saiyan warriors, the Seventh's victory was secured. And with the wish on the Super Dragon Balls used to restore the other universes that were eliminated and erased, the final hidden trial was passed, and all eight of the universes up for elimination were allowed to remain. Yet, even with this victory, peace doesn't last in the Seventh Universe for long. As old hatreds rise and long-buried grudges resurface, will you have what it takes to keep everything you've worked the last 28 years of your life to build? Or will those who seek your end ultimately triumph? That all depends on you, and your choices.

You the players will (most often) control Karn. A Saiyan man who has grown from his lowly beginnings as a mid-tier Saiyan Brawler with a sub-3000 powerlevel in Age 733 to become not only the strongest Saiyan of his time at AGE 759, but also personal friend to the former emperor Lord Freeza, father to over a dozen powerful and unique children, a mentor and teacher to his fellow Saiyans, and the indisputable winner of the Tournament of Power. Wielder of the Berserker Soul, and the powerful Stand Divine Dragon Force, you're fully equipped to handle any threat that comes your way. But what will you do when the threats aren't always physical, when you can't simply punch all your problems away?

Character sheets and other info:
https://controlc.com/46ec566d
https://pastebin.com/u/GrandDragonQM
Archive:
http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Saiyan+Conqueror+Quest
Help fund quest art commissions and get exclusive side stories as well as artwork by joining the patreon for only $1/month at https://www.patreon.com/GrandDragonQM

Quest rules are as follows(unless otherwise noted):
>30 minute vote times
>Pick ONLY ONE option when voting
>Dice rolls are all best of three correctly-rolled dice

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>>6437486
lol.

(Escalating domestic violence; we had to get better, after all of the times she hospitalised us while sparring in the past)
>>
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I was thinking while watching the World Cup about what if Universe 6 and 7 did some sport competition. I mean maybe I’m wrong, but as soon as someone from the players activates the Ultra Instinct or Supreme Instinct it completely breaks pretty much any game.

I’m thinking, that they would give the user the perfect moves to win any game. Even if Karn was not familiar with whatever game he was playing. With Supreme Instinct active he would perform perfectly nonetheless. Similar situation would occur with someone on Ultra Instinct. I guess it could get strange with Supreme Instinct vs Ultra Instinct.

Nonetheless I don’t know if I understand UI and SI correctly here, but I assumed that would happen when these transformations would be used for sports.

Perhaps using them in sport would be so broken, that it would cause using them in a game to be banned by the rules?
>>
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>>6439076
>vacation
That’s great to hear. I wish you a happy holiday, lots of fun and a good rest
>I do have a few side stories planned out, including the conclusion to Meloka Wolbach's Runick adventure and maybe a couple others.
Cool. I look forward to it.
>Yes, the primal bloodlust of Saiyans on full display. As for Kars... We'll see.
I'm getting some horror vibes thinking about this. I mean Pilar Men are a species of predators. Back in the day sunlight could save someone from a vampire, but not anymore. Then again I'm sure Kars will restrain himself just 1 inch from devouring Shin and everything will be alright. ”Kars, why are you looking at me like that?”
>The thing with Darkseid is he's completely unsure how strong reality is. So, when he encounters strong beings, he discovers the limits reality can withstand, and raises his presence in his avatars appropriately.
Karn and Meloka certainly raised the power celling for him in this reality.
>She's not just good, she's skilled.
Yes, and since Karn often trains with her it is really great. I mean Meloka knows how to fight, invents some very creative and deadly techniques and so much more. Training and sparing with her is great way to learn and improve.

By the way I’m almost certain that John Dragonball (The Goku that Karn fought in the Conton City’s school arena) is thinking a lot about that fight. He is most likely very intensely preparing for a rematch.
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Remember when Haathe poured a lot of hers Berserker power into Raven during practice? It overloaded Raven’s mind and caused her to become consumed with destructive rage. She could not control herself.

What would happen if someone were to pour some notable portion of this power into Cumber? I mean he already has mindset that is really eager for combat. Would this make him even more aggressive? Has anyone tried this yet? Is this a very bad and dangerous idea?
>>
>>6441074
>I’m thinking, that they would give the user the perfect moves to win any game.
I'm not sure it would make somebody move optimally for any given sport unless they specifically trained in that sport to begin with.
For example, Karn and Goku fight optimally when transformed because those moves are muscle memory to them and can be recalled instinctively.
Conversely, it probably wouldn't lend itself well to any sport the user hasn't trained in unless it's something that has crossover with what they know (like training for American football and going into Rugby or specializing in Judo before taking up Jiu-Jitsu).
>Perhaps using them in sport would be so broken, that it would cause using them in a game to be banned by the rules?
High level athletes are running on instinct when they hit their "flow state", so I would say Ultra Instinct doesn't warrant a ban. It's something anybody can (technically) do, and thus perfectly fair. Wouldn't make sense to ban somebody because he's trained more, right?

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In the glow of dusk, you sit within the stone house, the last of the daylight being a time to finish your working. You smell the freshly rubbed vellum and place the page upon the scriptorium's table, pulling the guide ropes taut. They make horizontal lines across the worked skin, and you push the page over to set the margin before making final tightening once you are sure it is straight. You pick up the quill, rubbing your hand in reflex as it protests taking to the familiar position.

“Oh Gods. Grant me the strength.” You laugh. The Gods are invoked to heal the wounds of warriors, not scribes, but at this moment the pain your hand surely must be at least worth a few battles worth of honor. You already know the words you must transcribe by heart, as you have already made two copies of it today, but you still glance back at the reference again just to ensure there are no mistakes.

From Hroth, came the four princes and just one daughter, born of the last great Hrothian King. This was a strong bloodline. And of these four went out to carve Kingdoms of their own, founding a great city each in their own name, and their names were Inigo, and Alcepass, and Lugh, and Chermeset. But the daughter was the King's favored, as from the day she was born she was beloved by the whole world, and he believed her to be the true future of Hroth. The daughter was to be married to the last Prince of the Halitotians, uniting the two greatest peoples of that age. But upon seeing his hideous face, she refused, and a war broke out between those peoples.

You rub your aching hand. The dusk is longer then you thought, judging from the light outside. You still burn a candle in the murkiness. Soon you will be finished, and may finally have a drink.

The Hrothians prevailed, and buried the last of the Halitotians in their mountain fortresses, and their kind faded into history forevermore. As for the princess, she fled to the south, as far south as she could go, and married a black king of a tiny kingdom. The Okites, whose royalty now had a trace of white man's blood, came to dominate their desert homeland. But it was not from this union which gave the Okites their golden eyes, but instead from the Princess's dowry. As she so favored by the Gods, from the day of her birth to the day of her death, held in her hands the missing piece of the yellow moon.
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In the silence of the vigil, you consider your biases for the moment. You very much did not like humans.

When you first became enlightened and drank from the spring of brilliance, you were filtered true knowledge. This knowledge included things that humans know, and you learned of the names humans gave them, but some things humans did not know as well. To say you learned the things humans have known is wrong, because you learned it independent of them. And so needless to say when you learned of human things; of empires, slavery, and rape, and cruelty and torture and debt, and insanity, and all the evil things, you felt a strong and visceral reaction to it, as though humans invented these things and made them all. You were a creature of nature, and these things did not exist for you. Evil and stupidity and cruelty all stemmed from the human creature, and you were disgusted by it.

But now, in the silence of the vigil, you must consider another truth. All of the evils humans do exist in nature as well, just not seen or named as such. Surely it must be better that humans acknowledge the bad things they do and seek forgiveness for them, then animals who simply do evil without even knowing it? You looked upon human relationships and families with scorn, especially the obsession with race and skin colors you felt from them, to which goblins have no equivalent. But as you see the respect the armored warrior has for a man he never even knew, you most consider that if you found your own mother's corpse in the woods when you were still an animal, you would have likely sniffed it for freshness and taken some of its meat for yourself instead of giving her a burial or shedding any tears for it. Humans are creatures of domination, but if any creature be given the same intelligence, would they not also seek the same domination? If goblins were smart and humans were feral animals squatting in jungles, would the goblins not create empires of grain-farms and trade routes and weapons to protect them, the same way as humans do?

Now you must consider, has your opinion on humans changed at all?

>Very much no, you still do not like them.
>No, but a few of them are okay.
>Maybe, you haven't seen enough of them yet to know for sure.
>Yes, you think they're doing their best.
>Absolutely. You were nothing but an animal before, and are inferior to man, but at least you are closer.
>Other (Write In)
>>
>>6441285
>Maybe, you haven't seen enough of them yet to know for sure.
>>
>>6441285
>Maybe, you haven't seen enough of them yet to know for sure.
Still not a great first showing since so many seem dumb, stubborn, or wicked.
>>
>>6441285
>Maybe, you haven't seen enough of them yet to know for sure.
>>
>>6441285
>Maybe, you haven't seen enough of them yet to know for sure.
We've seen absolutely insufferable tuskoids, and we've seen good humans such as Garret and the Herbalist, so obviously they aren't uniformed enough in their behaviour to judge them as collective.

You are vaguely famous internet horse Cloppy. The knavish and evil wizard Snafagogo has cursed you with the ultimate burden of SPONTANEOUS HORSE DEBT!!! You have until page 10 to make and raise a million dollas otherwise the wizard Snafagogo will demolish your stable and all of its contents. So what'll you do?
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>>6437898
>>6437898
>MGS V Venom Snake mirror punch etc
>Curse him with the ultimate burden of SPONTANEOUS HORSE DEBT!!!
Oh my god kXR4QljJ anon that is a really good ending, I cannot believe I did not think of it! ETERNAL RECURRENCE
>>
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>>6437898
>>6437907
It is very spooky, it was there in his fate and destiny all along, pic related >>6433274 Snafagogo was Cloppy from the future? (or PAST??) This all happened or is about to happen?
>>
>>6437898
You are the knavish and evil wizard Snafagogo. You see the vaguely famous internet horse Cloppy, who reminds you tragically of an innocence and gentleness you once possessed, but have now lost. So you curse Cloppy with the ultimate burden of SPONTANEOUS HORSE DEBT!!! Now you know you are no longer alone; the curse is no longer yours to bear - and so you have finally found peace.

THE END
>>
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>>6437921
OP, gv+oev/k, and all the other anonymous gangbangers of the 21st century. I thank you. This was truly, a fine fucking quest.


Have a ball of steel. full of feel.
>>
>>6437921
Thanks for running!

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All right, boys. It's time to play everyone's favorite quest. Pick race and location.
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>>6434695
+1 for the cuties
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>>6434254
Dwarf Mountain
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>>6434255
+1 for the rats
>>
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>>6434254
>Civilization Quest
Gay, stupid, bullshit spam thread

>RAPE
I will now play your quest
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>>6434255
+1

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In 1099, Jerusalem burned.

After the capture of Jerusalem in the First Crusade, The Knights Templar opened the Gate of Hell, swallowing up Jerusalem and committed the Ultimate Act of Heresy. Demons walked the earth and the heretics butchered the innocents for their new unholy lords.

Hell versus Heaven.

The Heretics against The Faithful.

The battle for humanity’s soul and Earth began.

In the trenches. In the sea. In the churches. In the hearts and minds. For eight hundred and sixteen years, the war raged on. Humanity is on the verge of defeat and no miracles have yet to turn the tide of war.

“Your Father would be proud, Margrave.”

Liar.

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>>6441098
>>6441119
+1
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>>6441098
>>“Wilbur Whateley Dunwich of Margraviate Maria?”
>> See if there's any band of trench Pilgrims that's welling to aid in the defense of the shoreline. They more bodies to the lines if nothing else.
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>>6441098
>“Margrave Henry Dunwich of Margraviate Maria?”
>Go to The Synod of Strategic Prophecy Headquarters to request an observer or at the very least get more information [+0.5 Days]

What is the appeal of Wilbur Whateley? Is there some lore?
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>>6441246
Wilbur Whateley is the name of the human brother of the Dunwich horror
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>>6441274
i feel guilty for enjoying Lovecraft and type o negative, but my priest said its not a sin and i font have to bring it up in confessionals anymore

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Help a dweller of the wilderness make friends!
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>>6440410
> the shiny creature growls, moves backward, and heads west, granting passage to the mysterious shelter ahead.

Might as well find out what goes on with the strangers in the strange shelter
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>>6440410
> the shiny creature growls, moves backward, and heads west, granting passage to the mysterious shelter ahead.
>>
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Hey everyone! I'm going to take another day to make sure I have better ideas for what happens next, but I'm sorry that I keep doing this. Notice will be made on delays going forward.

However, I would like to know what you guys are thinking of the quest so far. What do you like? What do you hate? What are things you would like to see or do? Every bit helps, and maybe it will make delays less frequent as things become clearer. Thank you all in advance.
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>>6440879
>What do you like?
The main characters wild, naive perspective is very well-executed and charming.

>What do you hate?
The delays. Kidding, kidding, it's all good. I guess maybe partly because of the delays, it feels a bit like a very slow boil right now?

>What are things you would like to see or do?
Based on the name, I assume we'll soon have to start dealing with more humans in the area,possibly gaining awareness of us? I look forward to cat and mouse.
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>>6440879
Being more of a lurker and less of a player here's my two cents
First I have to admit I only started reading this thread since QM posted in /qtg/. The quests I used to follow updates weekly so it isn't really that slow from my perspective, but quite sure the other folks here are more used to updates every one or two days.

>What do I like
I would admit I like the premise itself. And I would like to second >>6440895 that the perspective is well written for a non-human protagonist, because

>What do I hate
I hate myself for racking my brains to understand what the humans are doing. If this is QM's goal by giving a fresh and perhaps confusing perspective of the world owned by humans, it worked on me. Please don't dumb it down for me, it's a me problem

>Things I would like to see or do
I felt bummed that we probably made negative progress on our relationship with bear-kun of the forest. I thought we are here to make friends?! I feel like if this is a relationship simulation we are going down the human route instead of the nature route

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You can fight the darkness. You can even wound it. But it always gets the last word.
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>>6441129
>Jesus Christ
>He/him
Xe/Xer not in the bible
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>>6441129
>Other (Write-in): Jimmy Buffet
>Xe/xer
>Bring the idol to Filthwitch for analysis
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>>6441129
>Hitler
>Xe/Xer
Kek'd
>Burn the store
I won't let the dyke whore keep making money if I can help it
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>>6441129
>Other (God)
>He/him
>Bring the idol to Filthwitch for analysis
Burn the thing after. I hope the filthwitch is not related to this thing in any way.
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>>6441129
>Jesus Christ

>Xe/xer

>Bring the idol to Filthwitch for analysis

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In the outskirts of colonised space and border territories, there is little protection from pirates and vagabonds offered by the governments of stellar empires. Yet there is still profit to be made for the transport corps and merchants keeping the goods flowing between worlds -- and a lot more than in safer systems.

You're a private protector, a lone man with a spaceship that mostly takes contracts for transport escorts, sometimes for investigation of wrecks and straight-up pirate destruction. Your ship is...

>A fighter, name "Dakka". You have a big kinetic gun. In fact, you have a gun so big it could fuck up a light cruiser section no problem. The craft is also highly mobile, but seriously lacking in defences, both shield and armour. The ship control AI suite is also kinda old.
>A fighter, name "Scarlet Dawn". An all-rounder, no particular strengths or weaknesses. Twin kinetic cannons for long-range harassment, a laser for close-range blasts, "Sinica" shield system, an up-to-date, if basic, control suite, and thin titanium armour that stops some of the weaker guns.
>A frigate, name "Carte-Blanche". A frigate is usually piloted by a proper, if small, crew, but you've managed to go alone so far, though this makes full operation slower than expected. The selling point is the "Circe" missile system which shreds smaller craft due to tracking and overloads some bigger ships' defences. It works poorly at close range, and you have to rely on automated point-defence along with regular shields if the enemy gets too close.
>Write-in (you can also pick one of the above and change the name)

Docked in a space station orbiting Uruth, you browse the local network work offers while watching Solar cartoons in the background. They really make them much better than the outer studios.
>OFFER 1: Weapon transport escort into a system 4 jumps away. Pirates will probably be after it if they learn of the cargo.
>OFFER 2: Scientific databank escort into a system 2 jumps away. From your contacts in the labs a few years back, you learned that they usually transfer it by galactic network, but the most important pieces are delivered on physical storage in case the protocol is compromised. This is a tasty target for some rivalling megacorp mercenaries.
>OFFER 3: Raid a mining station for a megacorp to help harm their competitors.

On most offers, you will team up with other ships. You know a few people from this teamwork, both good and bad.

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>>6439385
>Save the utility ship with the data on it.
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>>6439385
>Save the transport ship with the cargo.

data is interesting but the mission was to get the cargo and sell it. I feel like in character he'd be profit driven than just curious about why they felt they had to do the risky jump.

>So he's pulled together a team to investigate these ships, take whatever cargo's still intact, and sell it all to split the profit.
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>>6439385
>Save the transport ship with the cargo.

I concur with >>6439474

While the data is interesting and could be plot relevant, this time our in-character interests diverge from our RL curiosity. It's not like before where we could be both greedy and follow a potential plothook. We need money to keep living, and maybe finally afford some upgrades.

Also, I really enjoyed the long update, the chat with the old woman was nice.
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>>6439385
>>Save the utility ship with the data on it.
>>
>>6439385
The Data is probably worth more than the cargo, is cheaper to move, and you can sell it at least twice before someone gets smart about it.

If possible advise the transporter to eject it's cargo in line with the torpedo and make space.

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Previous Threads: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=The%202nd%20Primarch%20Quest
_
You are Lieren. A man of many aspects and talents. To some you are a trustworthy and loyal friend and neighbor, a skilled hunter and peaceable farmer. To others you are a wise sage, philosopher and founder of belief that has mended many hearts and nations. Some dread your coming, knowing you to be enemy of the wicked and executor of tyrants. Others cheer at your arrival, knowing you as liberator and tide turning general. Many owe their lives to your works, great and small. Wandering worlds like roads, charting the stars and speaking with brothers born under distant suns, you are without a doubt both of your fathers son. For you are not merely the adoptive son of the late, humble Wenyan, but also the second born of the emperor of mankind's primarchs. And so, there are boys who do not yet share your blood, who know you as father and will one day call you genesire.

And, it was during a brief discussion with the eleventh most trusted veterans of your legions and reflection that you realized that the next generation of Space Marines, the first raised from Long-Jia's own soil and families, must be taught how to fight alongside not just their fellow man, but the aliens and abhumans you have taken under your azure and plum wings. Your father on Terra, has given you the responsibility of ensuring these xenos remain good friends of humanity, but you know that he teaches his armies to abhor the alien from how your noble sons reacted with fear and suspicion towards the Aeldari friends and students you'd made. Such faults can easily become grave, deadly vulnerabilities in the battlefield and can spread like a virus if it is allowed to fester, weakening the bonds between species.

So, you, with the permission of the Imperial Army, who are thrilled to have Lieren of Nothing assist them in refining the xenos auxiliary units already being tested by the remaining, great masters of war, have taken a number of newly drafted units of the various xenos races living and thriving within Long-Jia. The Nosa Rubigin, Sagit, Se'ah'in, The Merchants of Mirth, the Alf'Harim and the few Yushanian intelligences who are curious of what lies beyond their verdant garden. And alongside these aliens, you also bring a number of units of abhuman irregulars. The first such unit formed of the resurgent Tiger Folk, formed entirely of your own brave, adoptive sons and daughters, the cow like Angra, the gene masters of the Oracle Breed and the amphibious Lomb, and the Relieved, who have had a number of their sons and daughters join the Celestial Explorers league in the hopes of finding their poisoned homeworld of Blight.

And, you are happy to be traveling with your friend Feng, who brings with him his wife Akanksha and the Screamers of the Third tribe of Vishnu who have become restless now that their future has been secured.
Cont
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>>6439737
>>Give your aspirants more of a challenge, by joining the imperial army's side and using "The golden sea's aura fills a thousand vessels"
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>>6439737
>Give your aspirants more of a challenge, by joining the imperial army's side and using "The golden sea's aura fills a thousand vessels"
If they can perform well or even win against an army led and psychically empowered by a primarch then they'll be some of the finest space marines in all the legions.
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>>6439737
>Give your aspirants more of a challenge, by joining the imperial army's side and using "The golden sea's aura fills a thousand vessels"
Can't wait at their completion
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>>6439737
>>Give your aspirants more of a challenge, by joining the imperial army's side and using "The golden sea's aura fills a thousand vessels"
>>
>Ask Kanzeon to help you practice your two newly improved techniques, by acting as an anchor and comforting presence while you do...and then prank her. And probably get slapped.

>Give your aspirants more of a challenge, by joining the imperial army's side and using "The golden sea's aura fills a thousand vessels"

yeah...improve the technique and turn the imperial army into individual warriors of legend.

and then connect them together so these legends all possess the talents one among them has and make them capable of co-ordinating at the speed of thought.

It is 1942. The attack on Pearl Harbor crippled the American fleet, and the Battle of the Coral Sea has ended in a pyrrhic Japanese Victory. While both sides lick their wounds, repairing and rebuilding, the South Pacific has destabilized.

Recognizing their limited ability to maintain influence, Allied Command has designated detachments of the Coastal Picket Force to engage in operations in the Pacific Theater. Allotments for material and hardware include an assortment of air and seagoing patrol craft, and the logistics bases needed to maintain these volunteer forces.

Among them is the Consolidated PBY Catalina. In limited quantities, they operate with ragtag crews, a result of strained training pipelines.

Port Vila, Efate.

[SIMPSON] - “Call on the A-M, Ma’am.”

[HAWKES] - “What do we got?”

>”Recon of the Vanuatu chain.” [EASY]
>”Supply escort from Samoa.” [MEDIUM]
>”Convoy intercept in the Solomons.” [HARD]
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>>6431992
Can switch to Bottom feeder.
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>>6431960
>Radioman
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>>6431960
>Bombardier
>Bottom Feeder
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>>6431960
>Bombardier
>Loch mess

Looks cool
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>>6431960
>>Radioman
>John Brown Bomber


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