[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/qst/ - Quests

Name
Spoiler?[]
Options
Subject
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
Draw Size ×
  • Please read the Rules and FAQ before posting.
  • Roll dice with "dice+numberdfaces" in the options field (without quotes).

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


[Advertise on 4chan]

[Catalog] [Archive]

File: Untitled_Artwork.jpg (889 KB, 2550x3393)
889 KB
889 KB JPG
You’ve been a Guttermage. You’ve been the first and greatest lich. Now, you once again have been granted the gift of life.

You are Atrebor, once known by the moniker of “Immortal King”. Now, having been defeated by the heroes and forced to prematurely inhabit the fruit of an incomplete experiment, you find yourself weakened and lacking in information as a decade stands between the time of your waking and your more than timely demise. You now find yourself wandering the world, hoping to recover your lost power, unlock the hidden potential of your divine constitution, and uncover the mystery behind the hero Michael’s mysterious disappearance.

In your search of mana cores— the crystallization of magic power— and a means of gaining a foothold in human society, you find yourself in Gladisgard, the first line of defense between the humans and the heartless children of death, the Demon race. The situation is dire, with the revelation that the demons have crowned a King, spelling potential disaster for Gladisgard, and the world as you know it. As if that weren't crisis enough, a band of mysterious assailants have breached the fortress's mighty walls, unleashing a horde of monsters manipulated by powerful magicks through the Last Bulwark’s now compromised defenses.
82 replies and 1 image omitted. Click here to view.
>>
>>6372905
>>Ask him how he knew
ahahahaha, well played
>>
>>6372905
>Ask him what he wants
oh dear...
my guess is he either wants us to join him or to not get in his way
the only way out we have is calling his bluff and severing his connection (but thats too risky for me)
so we probably end up getting blackmailed anyway
lets hope its not that bad
>>
>>6372905
>Ask him how he knew
I dont want to know what he wants. I want to find out how he could possibly know that and gtfo/steal the cannibal guy's core/wake up the Duke to kill more mages. It's gonna be join them, or sabotage the human city, or give us a sample of our blood, etc etc. You don't negotiate with demons, asking him what he wants is pointless. He's probably going to tell us anyway.
>>
>>6372905
>Deny his words
>Ask him what he wants
It wouldn't surprise me if he wanted to make a deal
>>
>>6372905
>Ask him how he knew
We can always relocate.

File: jinxcover.png (37 KB, 600x600)
37 KB
37 KB PNG
You will follow Jinx, an up and coming treasure hunter who's on her first expedition to an underground city to nab a golden idol that's sure to be worth a fortune!

or, she hopes it's worth a fortune at least
64 replies and 12 images omitted. Click here to view.
>>
>>6372719
>2. check out the shop, while Jinx is flat broke she is good at stealing (at least she claims she is)
>>
>>6372728
+1, new clothes ahoy!

>>6372719
>>
>>6372719
>2. check out the shop, while Jinx is flat broke she is good at stealing (at least she claims she is)
I trust her claims (:
>>
>>6372719
>2. check out the shop, while Jinx is flat broke she is good at stealing (at least she claims she is)
>>
>>6372719
>2. check out the shop, while Jinx is flat broke she is good at stealing (at least she claims she is)
Okay so far so good

File: wp3950129.jpg (794 KB, 2353x1587)
794 KB
794 KB JPG
[/b]Along with my tyranid girl quest, this one will have 3 updates a week, and mind you, this is some stupid shit which will have OOC moments in 40k. Like, this is some really dumb shit where power scale don’t mean shit to the protagonist, this is straight up magical girl anime with all the tropes and ‘friendship and hope wins the day’ type shit. You’ve been warned. This will be a oneshot unless you guys want more

Deep in the warp, where no daemons dare to approach sat a whirlwind of warp, brighter than all of the suns and powerful than the four chaos gods combined. A place where the lord of change, Tzeentch was afraid to enter on his own. This mystical location that sat at the very center of reality was known as…

The Eternity Well.

One day, in the deep warp where time did not matter, a small spark of light entered the warp and set forth into the galaxy. The spark heard the cries of the people, the suffering, the injustice.Soon, the spark took shape, and set out to give hope to the people, but the spark could not do it alone. The spark needed a symbol to support.

“Hey, that's not yours to keep!”

The spark saw a young girl, deep in the filth ridden world where the toxic clouds choked the sun, where production of war took precedence over life itself. In the filth ridden streets, surrounded by dilapidated buildings painted in sickly gray, the girl tightened the straps of her bags and the straps of her gasmask.

“Ok, you can do this…”

She snuck past the sleeping guards and entered the junkyard. The girl climbed the mountain of junks, delved deep into the sea of metal, fishing out valuable goods and escaping silently. The spark watched the girl barter, then give out her earnings to younger children along with other like minded and capable children. The girl got into fights as well, with all her heart and with brutal efficiency taught in the streets and friends. Whether it was to defend her friends or to survive, the spark saw potential. Then, another light drew it


Comment too long. Click here to view the full text.
24 replies and 2 images omitted. Click here to view.
>>
Rolled 1 (1d2)

>>6372164
Here we go.
>>
>>6372233
Alright I'll take that
>>
File: 1540325152548.jpg (50 KB, 984x812)
50 KB
50 KB JPG
No.

They just seemed wrong. But they’re warriors, they weren’t supposed to look pretty, right? You sighed, then looked beind you. Within a single moment of hesitation, they were already behind you. Their giant claws crackled as they laughed manically.

“A little lost girl… You’ll make a fine piece.”

No, they didn’t look friendly at all! The claws reached, but your hand was just a bit faster. A bright light enveloped you, and the rest was… Instinct. You knew what to feel, what to see, and what to form as. You were…

>Cure Thorn (powers and aesthetic based on Gae Bolg)
>Cure Yvain (powers and aesthetics based on Pridwen)
>Write-in

Yes, that was what you were. A Pretty Cure, a warrior of light, of hope and belief.

“You won’t bring your darkness here!”

Comment too long. Click here to view the full text.
>>
>>6372783
>Cure Thorn (powers and aesthetic based on Gae Bolg)

>Protect your friends first and save people on your way there
Missed this doot early on
>>
File: 40kNoSteve2.png (337 KB, 795x800)
337 KB
337 KB PNG
>>6372783
>Cure Thorn (powers and aesthetic based on Gae Bolg)

>Fight them, Emperor's angel or not

File: Title-Duplicate.png (221 KB, 707x341)
221 KB
221 KB PNG
A golden noose, colder than any glacier, clings to your neck like a limpet to the hull of a spacecraft. Mad hands claw at the metal rope, trying to pry the burning steel from your scarlet flesh. Fingers try to dig a gap between the skin and the metal, to find some purchase on the polished bands of unmovable iron. They fail, and nails score small dashes on flesh already red. Red light spews from the heart of the crystalline rose, growing brighter as it illuminates ever more of the stone and concrete prison that will be your grave. Words that would cry for help are rendered silent by the amulet that swallows you with unending pain.

Coherent thoughts are long gone; the pain has stripped them from you, debasing you into a wretched animal seeking nought but succour from this agony. Crawling like a wounded nenamor, you claw with each hand one after the other, trying to escape this realm of suffering. Your eyes can see all the details of Tyus’ lair, but your madness robs you of everything other than the vague appearance of the stone tiles that you drag your face against. You pick up minor wounds from scraping your face against the rocks, but you do not even realise the scratches as the torture device blares in your skull.

Your directionless journey is eternal, the ceaseless cavern has no end. Trapped in this curse, you see no escape, but the animal part of your brain keeps you moving, because to stay still will bring death. Like the legend of Argonemus, you are blind and dumb, forced to forever wander this infinite labyrinth. But unlike him, you have not been stuffed full of cybernetics to preserve you from the ravages of time, so that his lament will last until the very stars themselves die out in the sky.

Blood and bile burst from your lips, spilling the acrid liquid onto the floor. You convulse as a second wave follows, staining your robes with the vomit. Retching, you meekly curl up into a foetal position as you shiver in your own filth. The darkness of slumber grows around the edges of your vision, and you shut your eyelids firmly closed. A new bright pain explodes on your right arm as if struck with a bantha prod. This spurs you out of your weak submission, forcing you onwards on this endless journey to find some relief from the suffering.

With a dulled thunk, your head strikes something. Weakly, you raise your head to see what has halted your journey. It is a bed, your bed, in your room. Lifting yourself up with shivering arms, you flop onto your bed, pulling off your foul robes and dive into the sheets. Naked, barring your underwear, you shiver in the warmth, still wearing the small remnants of your vomit. The linen is soft against your delicate skin, it holds your fragile form in its gentle embrace. Finally, graciously, you close your eyes and allow sleep to whisk you away from the pain.
201 replies and 14 images omitted. Click here to view.
>>
>>6373206
I do wanna try and eat some souls on the battlefield. There should be plenty around
>>
>>6373217
Is that even possible? Personally I wanted do some actually sith sorcery using the battlefield soaking in misery.
>>
>>6373146
Feel better soon, QM.
>>
Given the conquest games are going to be recorded, It will probably be worth grabbing a recording to study later.
>>
>>6373219
of course it's possible, so is wiping out a star.

We don't know how to *do* it, but that's what On the Job Learning is for!
More seriously, we already have an art about making pain work for us in a type of regeneration. We can try and apply principles, or use our natural prodigy status to simply feel out how to do it or try it and get some tips from the ghost for the balls of trying.

either way, the battlefield has less oversight and more chance for gains.
And more chance to die. But hey, that's life

Totemists.

One of the first lines of defense against the malicious and monstrous, famed slayers of Behemoths which are perhaps the most dangerous examples of such, and bridge to the domains of spirits and magic unseen. The role is not an easy one of course, but it must be done and has been since time before almost all written history.

You are Capran, young man of the Four Peaks mountains, pupil of Oranya Skystrike.

There has been a lot of unrest on the mountain slopes lately, the issue growing further in scope with each day it seems, but your teacher is not here to guide you and it is time to prove you are capable enough to handle missions outside of the mountains. There will always be a way forward, to deal with the troubles, but it's up to you right now to find it.
33 replies omitted. Click here to view.
>>
Well then.

Roll 2d100 no DC. HIGHEST of three
>>
Rolled 53, 55 = 108 (2d100)

>>6372793
>>
Rolled 83, 82 = 165 (2d100)

>>6372793
well, we tried.
>>
Rolled 22, 4 = 26 (2d100)

>>
Breaking News!

The dragons thought they were the shit and could just attack the Mountain Totemist, little did they know, they were about to get their smoove off instantly

More at 8! when we will interview Capran, The Scale-Snatcher about his victory against the Dragons!

File: Turn_46.jpg (7.64 MB, 9000x9500)
7.64 MB
7.64 MB JPG
The tale of Pavillion is coming to a close. The forces of unmaking, of erasure and annihilation, those whose stories were not told and condemned to oblivion rise once again. Those closest to the problem wage war, chasing revenge instead of preserving the future, each believing they can handle the problem alone. Time will tell.

> We are not accepting new players at this time

>>6363031
>Habitun Cult
Adamant Runes. The very idea is seen as frankly ridiculous at first. Adamant is quite nearly impossible to effect by any means, magical or physical, even the simple act of carrying it is quite difficult on account of weight. Typical rune work relies on storing magical power within the object itself, a fact that Adamant utterly ignores. Setting aside the difficulty of even carving such runes (requiring a frankly comical in scope supply of fracture blades), the fundamental designs of runework must be completely upended. An adamant rune cannot rely on the magic within it, it must rely entirely on the magic around it, a self assembling spell of tremendous complexity that the adamant rune imprints onto the world. The designs that spring forth call for a number of concessions in the theoretical objects they would create, chief of which is that they must always be in motion, carving paths through the ambient magic of the world. These techniques flow into an ambitious project, one where a Shadow is encased within an adamant frame, etched with a complex design of runes that empower and provide it with a flexible set of shadowy limbs.
For many centuries (or as the Barzans call them, years) the elves of the cult have worked to support and provide aid to their brothers and sisters across the span of “Could have beens”. This tyrn a measure of that debt is repaid, for crates of snarling beasts and manuals of hard earned experience wrangling and managing them is delivered through the portal network. The beasts are settled into their new homes in the dark forests of the Habitun, while a cadre of geists is trained on how to manage them, use them, and perhaps most importantly avoid their predation.
34 replies and 9 images omitted. Click here to view.
>>
FOOLISH LAKE DWELLERS! THE CRAB CLAN CANNOT BE DEFEATED SO EASILY!

> CONSTRUCT A MIGHTY FORTRESS FROM WHICH WE MAY WAGE FURTHER WAR!

> BEGIN CONSTRUCTION OF A SUPER CRAB, WHICH IS NOT BECAUSE WE ARE JEALOUS OF THE GOLDEN STOMPERS.

> ATTACK THIS PUNY SHARK CITY! IT WILL FALL TO OUR WRATH!
>>
>>6369346
The Nachetar spread and this stupid pointless war only feeds their numbers. Such idiocy and Barbarity. Something must be done.


Action 1. Raise more Spires.
With the Influx of Thaumacite we can raise yet even more of it from the lands of Pavillion, do so, as every bit of it will be useful in the actions to come. Keep them as centrally located as possible.

Action 2. A Deal Fairly Wrought.
While Lord Mana's creatures are unlikely to work and clash with Barzan Fortitude, it was delivered, so we in turn deliver our end of the Bargain, excavating a massive cavern for the Khurnaire, though what they seek to fill it with is their own issue.

Magmatic Siphon: Business as usual.

Military: The location of the Rift is known, the fortifications observed. Dangerous, and ideal for delaying, but ultimately insufficient to stop us.

The Army of Theodorpolis will march north with the Nixen of Ordalan

Comment too long. Click here to view the full text.
>>
>>6369346

>Action 1: Urong Carrots
Urong was once famous for the local carrots of the area, until the destruction of the area's organised agriculture coincided with the collapse of the Tagagaya association. Perhaps it would be wise not to grow them directly next to vulnerable areas of coast next time, but there is much empty, sandy land around. Enterprising growers find unspoiled sandy land a hextre out from the city, and establish new farms to grow the crop once more.

>Action 2: Castres Stables
As a border town to Ordalan, and a link along the road to Barza beyond it; Castres had long been a stopping point for switching horses even before the granting of the town charter. Now that the locality has a town, trade is of ever more import and transport ever more essential; and so new horse stud-farms and pastures establish where the grazing is good.

>Intelligence: Beautiful Corpses?
A strange old brew, given that most fruit of Ganuz, grove are traded to Vizari, and that Loter's brewery have taken to many more traditional recipes. This matter - and this strange woman, for that matter - must be investigated further.

>Military
>Rooin and Denai
The Orcman and Denic armies rendezvous with those of Barza and Monticco, with Ordlalan's forces expected to add further to our allied numbers. Slightly higher land that cannot be swept with a sudden storm-surge is occupied, and the Brise-seiges cooperate with Barzan geomancy to engineer the preparations of defences and emplacements for Sparkcite Cannons, and priests hang the lanterns of Gold and Silver to keep their vigil against infiltration. When the Nachetar hordes emerge to halt the closing of the portal, we must be ready to fight them back.


Comment too long. Click here to view the full text.
>>
>>6370057
>Grenlug, even
>>
>>6369346

Action 1 - Upgrade temple in Pesok
>Action 2 - Upgrade(Build?) temple in Grib. 90% sure there should be one there.

Krovians the world over can feel it in the Pulse. The greatest war to grace the bloodstained land so far rages up north, and they raise fin and fang skywards to shout their praises, a fervor filling the people as they rush to renew their faith in the Pulse.

>War Action
Svezhiny army stay in Svezhniy and defend against The Crabs/Nacheter/Whoever else looks yucky/yummy

All other armies + Drevino - Attack towards Bloody Grendel.

Intrigue - The homunculus have a plan, and all that is needed is for Drevino and his forces to cause a ruckus, attacking the biggest and most dangerous foe in the known world?

Little else matters. This must be a perfect plan. The Brasswalker will fall!

File: quest gif.gif (5.8 MB, 1201x900)
5.8 MB
5.8 MB GIF
A void carved deep into dense rock. Water flowing through cracks in the ceiling, dripping down, building spikes of stone over millennia. Blind troglodytes squirm in pools, reacting to an unseen force. Something appears in the space. It reaches out and….
Then comes blinding light, a cacophony of sound, an eclectic mixture of tastes and smells, burning heat, freezing cold and the feeling that your body is being torn apart.
You reflexively try to flail about, but nothing happens, the overwhelming pain and sensations continue unabated, you can’t even tell where any of them are coming from, it’s as if your entire body is one giant phantom limb.
As you try to scream out, a dark patch spread out from the centre of your vision, within are a pair of glowing spheres. They draw in your focus, drowning out the pain and other sensations, a strange feeling of familiarity falls on your mind.
A long silence and deep calm follow. You feel as if all will be well.
Something begins to gnaw at your consciousness, a wooden creak. Quiet, at first, it grinds at the back of your mind. The sound builds, drawing more of your focus, it becomes an onslaught of groaning and rending wood, until…
47 replies and 12 images omitted. Click here to view.
>>
Rolled 2 (1d6)

>>6372135
>>6372136
Thanks for letting me know.
I assume you wanted to choose randomly?
>>
>>6372275
There's also still a bit more time for anyone to reroll
>>
I can't post today, as compensation I will drop the DCs by 10 and free rerolls for everyone

I'll also tell you which colours correspond to each view and give descriptions for the mystery ones.
> Green - Jungle
> Grey - City
> Blue - Beach
> Orange - A giant tube floats off into a dark orange space, it connects to a central node, which branches into more tubes, connecting to more nodes
> White - A blank whiteness stretches before U, barely distinguishable from the even whiter sky
> Black - a short patch of warped grey stone leads off into pitch blackness, a small light flickers in the distance

It seems a bunch of stuff started irl right when I began my quest. Very annoying.
>>
>>6372339
Grey - City
>>
>>6372400
The rolls were overcomplicated, I'll give you successes on both
Writing/drawing

File: o algo.png (104 KB, 651x610)
104 KB
104 KB PNG
you are shitoko, an obese mexican loser. you have put off your revenge on society for a long time, but with ICE closing in, you need to figure out something quick.
you are banned from owning a gun, you don't have a driver's license, and you are too fucking fat and slow to carry out a mass stabbing. luckily for you, your farts are so fucking disgusting that they can knock out and even kill gringos.
with that realization, you now have a concept of a plan, which is a good start. now you need to figure out the rest.
>search for an enclosed space with lots of people
>search for food that causes massive and horrendously malodorous flatulence
>get a fucking job so that you have more money
>read books to increase your IQ and plan better in the future
>solve some puzzles to increase your IQ and plan better in the future
>write in
17 replies omitted. Click here to view.
>>
>>6370808
Shitoko senses a familiar scent of tacos and cola from one of the ICE agents
>ay hermano why you working for ice obsessed traitoro
He reaches for the agents mask and pulls it off. The face behind the mask could be called hispanic. It would be also equally valid to describe it as saxon, nordic, indian and SEAsian, among many other races.
>what are yo-
The agents take a couple of steps back and pull out their handguns
>you are under arrest for assaulting an officer and being mexican or something
>get down or you will be shot or whatever
>>6370811
>"You are not allowed to arrest me, the DOW is over 50K"
Replies Shitoko, in an uncharacteristic manner. The officers seem to second guess whether or not Shitoko is a mexican.
>you don't sound mexican i think
>we still should arrest you for assault or however the milk is shaked
What does Shitoko do?
>>
>>6370953
"I announce the talmud o algo"
>>
>>6371035
>>
Rolled 42 (1d100)

>>6371035
>>
>>6370953
"six seven o algo"

File: 5519.png (733 KB, 1000x1250)
733 KB
733 KB PNG
Last thread’s synopsis is brought to you by DJ Headphones.

“H-Huh? *hic* But I don’t know how to sing.” DJ Liu doesn’t know how to do a recap.

“Liu. DJs don’t sing.” Vera furrows her eyebrows. This mousy lady isn’t the navigator of this team, so she should stay quiet from this point onwards.

“Then allow *me* to take over. Lydie here! We’re about to embark on the 2nd stage of our magnificent plan to save the city from the gangster takeover!” The Shameless Spotlight Thief continues. “We stole their leader from his cushy throne, and huh... Question! How does this woman of iffy reputation fit in the equation?” Lydie pokes at the unconscious Sasha Langdon, who she’s carrying. They’re *not* the group driving Youhao to the police. Also, they’re driving your van.

“She’s, like, super evil. So we’re taking her to Giorsal’s house, so she can take her soul away! You know, typical Gio stuff.” Aurora has a messed up image of Giorsal in her head. It doesn’t make it less accurate.

“And her soul is in here, in this vacuum flask, ‘cause we have a soul snatcher on our ranks too!” Crossbill pulls out the bottle. “Brag a little, Spooks.”

“W-When did you…?” Aurora didn’t realize she wasn’t carrying the vacuum flask!

“Don’t call me that, bird.” Odetta frowns. “And keep your eyes on the road, or you’ll get us killed.”

Comment too long. Click here to view the full text.
97 replies and 36 images omitted. Click here to view.
>>
File: 5550.png (667 KB, 1280x1120)
667 KB
667 KB PNG
>>6372396


[The Bubbles Report]

As promised before, you’re going to get a summary of the news happening around town, by using the Motley Crew surveillance system! (Susie’s cat and cameras). Let’s learn about what happened so far!

“Hey, everyone! Your favorite source of positivity is here! Yeah, it’s me, Scarlet. And this is the Scarlet Report. Wooh!” Agent Bubbles hypes up her own lame segment. “Just because I’m lending a hand to the Motley Crew doesn’t mean I can’t help you guys too. I’m still part of the team, even if your little escapade isn’t official Nameless business. Hehe.”

“Before we begin, we gotta up our snack game. The pantry over here has so much variety! You can tell Susie and Nina don’t skimp on expenses. It’s really yummy! Morale is never low over here, no sir!” Scarlet wants more funds for the navigators. “Okay, let’s get into the meat and potatoes, shall we?”

-First of all, the mafia sent a group of goons to capture Matilda! They went to the dojo, but a villainous protector took them down. That’s right! Lord Gargoyle sent them home! He’s staying at the dojo, you seem to know why. So that’s that! Day saved! I don’t know what their beef with Matilda is though.

-Speaking of beef, they wanted Matilda’s grandpa too. It’s a family thing, huh? The mafia is going after all their sworn enemies! But your seedy poker buddies showed up to defend him! Mr. Craig, the rude smoker Sewel, a homeless man I’ve been told is named Helmaer or something, a walrus looking guy named Pete — and Kevin. Also, our teacher, Mr. Rodenhall was there spending time with Mr. Spice. What gives? Not even Nina had a clue!


Comment too long. Click here to view the full text.
>>
>>6372868

-There’s a chance that there might be one though, but it’s unlikely. Suan De and Mama Bodil are securing both city entrances from a mafia invasion. The Youhao Clan has control over all the criminal organizations around the country, and they’re sending hundreds (even thousands) of foot soldiers to take over the whole city. Poor Xavi is over there helping! He got dragged along with Jesse, Rooke, and a guy tied up with ropes. I don’t know what’s up with that. Oh, also the rest of Mama Bodil’s gang is there to help! It’s quite the group!

-There are important news regarding Jackey Frosties’ status, so stay tuned…

Sadly, we will interrupt the report right here for now! This is the end of the thread! Thanks for playing, and see you next time!
>>
>>6372869
Thanks for running!
>>
>>6372869
Thanks for running.

Old lady at the bookstore next thread.
>>
>>6372869
Thanks for running

File: qtg.png (127 KB, 2000x3000)
127 KB
127 KB PNG
Welcome to /qtg/, a place to talk about quests.

Previous thread
>>6337227

>What is a quest?
An interactive story in which a Quest Master (QM) writes and provides the readers with options on how to proceed — similar to a choose-your-own-adventure book or an old text adventure.

Questionably Useful links:
>QTG discord: https://discord.gg/dZavHuK
>Skirmish discord: https://discord.com/invite/DZCVvVU
>Evo Game discord: https://discord.gg/xGZAX9tAvx
>Old pastebin containing advice for QMs:
https://pastebin.com/Z78p8gXf
Badly in need of renovation.

Comment too long. Click here to view the full text.
420 replies and 103 images omitted. Click here to view.
>>
>>6373258
Rodan, definitely.
>>
>>6373283
I mean, he's obvious
>>
File: radgif.gif (2.99 MB, 600x338)
2.99 MB
2.99 MB GIF
>>6373243
To defend our mother Earth from any alien attack?
>>
>>6373292
Be they alien kaiju or more traditional aliens, mother Earth needs defending from them
>>
>>6373277
>>6373283
>>6373292
>>6373261

Maybe I will give it a try.

File: crossroads.png (814 KB, 736x555)
814 KB
814 KB PNG
You're a goddamn bum prowling the streets of Crossroads, an once bustling metropolis that has been reduced to ruins after the Stonekin, some bulking creatures with a skin strong as stone, attacked the Covenant of the Sun, a kingdom of the Plainsfolk to the north. This place became a no man's zone, loosely patrolled only by the Shadow Hand, a coalition of thieves, ninjas, assassins and other types you don't want to mess with.

You check your Secure Ledger (it is a weird glowing tattoo thing everyone has, it tracks your money) and you only have 1,000 Links left... should be enough to buy food for a few days, but that's it.

You're wearing rags and only armed with a stick you found at a dead body yesterday.

Are you male or female?
> Male
> Female

Also decide your name.

As you walk towards the bar, you bump shoulders with a fucking Ash Raider! These guys are the worst, a massive gang of good for nothing hooligans. He is wearing poorly made plate, even a metal helmet. That looks heavy and clunky, but should give him some protection.

"Hey, ya bumped on me you fucker! Give me all your Links as an apology if you want to live!"

Comment too long. Click here to view the full text.
12 replies and 1 image omitted. Click here to view.
>>
>>6367134
>>6367139


You curse yourself under your breath, why the fuck didn't I loot the guy as soon as I killed him, now some other fucker will grab it.

You head back where you killed him, and there is a Crag Dog eating his corpse, but otherwise the loot is still there.

You grab his sword and his helmet and the dog starts snarling at you. It is just a puppy, but it has a collar, meaning it has an owner, which is probably not too far away.

The blade is rusty, but seems solid and far more dependable than your stick. It is a saber.

> Test your new blade at the dog
> Hide and wait to see who comes for the dog
> Go get some sleep at the shack

Comment too long. Click here to view the full text.
>>
>>6367166
>> Write in (Find something to feed crag dog with)
If their owner doesn't come back then we get a cool new friend
>>
>>6367166
>Hide and wait to see who comes for the dog
>>
>>6367256
>>6367341


You consider finding something to feed the crag dog with, but it is already gorging itself on the corpse of the guy you killed.

You hide in a corner and wait.

After a few minutes a bunch of guys wearing armor and carrying wooden swords show up. There are about six of them, and one of them is bigger and stronger and carries a heavy backpack.

"What you found here boy? Ah, just a lone corpse. Shame. Well, we'll have to keep looking."

They have a couple more crag dogs and they all eat the corpse. Very little of it remains after they are done - they swallow bones and everything. The only thing they didn't eat was the heavy metal plate boots the guy was wearing, a bloody stump still inside of one that the dogs didn't manage to dislodge. They then start to walk away slowly, though the dogs dart around like crazy.

After witnessing this horrifying sights, you decide what to do next.

Comment too long. Click here to view the full text.
>>
>>6367376
>Take the boots and try to sell them

File: 1.png (97 KB, 500x500)
97 KB
97 KB PNG
" your arm's gone. "

doc, what?

"it's been disposed of, i said."

what, doc?

" sorry about this outcome. but i tried. "

sure, doc. sure.

don't sweat it too much, it's not the end of the world or anything... bah.
i'm unsure if you folks heed to teevees these days,
but apparently, according to what they babble about there.. losing an arm is..

Comment too long. Click here to view the full text.
19 replies and 6 images omitted. Click here to view.
>>
>>6366308
+1
>>
>>6366308
+1
>>
File: 8.png (54 KB, 500x500)
54 KB
54 KB PNG
>>6366232
>>6366256
>>6366308
>>6366729
>>6367062

sure, let's try out your sick little trick, pavlov.
but what would make that unruly palmster drool?... hmm.
well, if it's YOUR hand, it would eat up whatever YOU'd like to eat. and that is anything
that's edible. is there such an item in your sick little kitchen fridge? that's..... unsure.

but your trusty back pocket does not let you down! leftover jerky of yesterday still flat and fine.
with this, you'd be able to teach one or two command, if lucky.

but what command first?

Comment too long. Click here to view the full text.
>>
>>6367094
>Stay
First we teach it to be chill when needed.
Then we teach it to Maul & Destroy.
>>
>>6367128
+1

File: Dorf.jpg (73 KB, 640x994)
73 KB
73 KB JPG
You are a dwarf, proud, sturdy, strong. Your race has a rich and ancient history, though you know few details of it. Life finds a way to keep one from sitting down and hitting the books. On your end, it was the constant need to keep food on the table and learn a proper trade.

You do not live in a dwarfhold. In fact, you live rather far from any dwarfhold. This is the city of Anbenncost, the largest city in the Empire of Anbennar. Though there’s all kinds of creatures here, it is ruled, and mostly populated, by humans. You were born and raised here, yet your parents used to live in a proper dwarfhold, the hold of Khugdihr, far to the northeast, at the mouth of the great Serpentspine mountains. It was lost to the Greentide, a great invasion of orcs led by one Korgus, who was killed by a shieldmaiden by the name of Corin, who then supposedly rose to godhood as Goddess of War in the Cannorian Pantheon.

You don’t know much about all of that either. It all comes from rumors, hearsay, sermons… The older dwarves told you most of it, and they are spiteful and bitter about the fall of Khugdihr, you nodded along when they recounted the story of their battles against the orcs and goblins of Korgus but that’s all it was to you, stories and tall tales from your elders. You didn’t fight in the collapsing tunnels of Khugdihr, you didn’t desperately march through the depopulated wastelands of Castanor to reach Anbennar, you didn’t face the initial backlash from the locals when they saw the hordes of refugees at their gates, you didn’t struggle to adapt to strange customs and find work among those who hated you just for being there.

It's not that your life was simple either. You are the son of refugees, and a dwarf, in a city that hasn’t yet fully accepted dwarf-kind among them. They’d much rather you left for one of the Cannorian holds, those that were built among mountains far away from the Serpentspine and thus were unharmed by the Greentide. Maybe it’d be best to live in one of those holds but it would be a hell of a trek, and you heard many rumors that they’re not accepting newcomers. They’re full, they say. Well, Anbenncost and its people also insist that they’re full to the brim.

So, if they’re full, then you’re going to make a life of your own as an adventurer. Adventurers are the kind of folks you hear magnificent tales about, they fell evil and restore good. That’s what the tavern songs and bard tales say but you know it’s not so simple. It’s grey, really. You need coin to live, and sometimes the people hiring don’t have the interests of all that is good and well at heart yet they still need a good sword to take care of their issues.

Good, bad, you’re not really sure what your path is going to be, but it’s going to beat slaving away as a menial in the docks of the city for the centuries of live you have yet to live.
63 replies and 3 images omitted. Click here to view.
>>
>>6368217
>Our earlier strategy worked well enough. Meryl will distract the ghouls, you will fight the mage.

On one hand, I'm wary of facing the mage without the strength of the two of us together, while we are both wounded. On the other hand, the group fight rules and inability to focus down an individual, and the fact that it would be two melee foes versus us, makes choosing to fight together mediocre option. Not to mention the mage could join his ghouls any second, once he hears fighting. Meryl can just repeat her strategy of fighting from the trees, and since they are weak, she'll have an easier time than before and will join us shortly. At least this way, the enemy remains separated, and at least with the ghouls, with an insufficient dice total to plausibly defeat Meryl.
>>
>>6368483
We could distract the ghouls together, get them away from the mage and then deal with them. It could give us enough time to take care of them before the mage reacts.
>>
>>6368880
Sure, lets do that.
>>6368217
I'll switch to support >>6368880
>>
>>6368217
>We should not split now, perhaps we can kill the ghouls swiftly, they look rather weak, then head in together to fight the mage.
>>
>>6368880
I also support.

File: lowrung4.png (956 KB, 959x1438)
956 KB
956 KB PNG
Your name is Vincent Cruz. You work in a shady government-backed facility in the middle of the New Mexico desert. You're not here of your own volition, but you've grown used to your new life. By all accounts, you are a complete and total nobody to the Powers That Be.

Your job, frankly, sucks. You wake up, you spend hours upon hours studying fickle anomalies that could kill you at a moment's notice, you go to sleep, 30 GOTO 10. All so you can make money for the Abnormality Regulation Coalition (also known as ARC), the group who kidnapped you.

On the bright side, at least, you've been doing good at your job so far. You've been recently promoted for your hard work and you've been steadily earning more and more money from your research. At least you're making more money in one day than you did in a week during your last job.

It's cold comfort though. You can make all the money in the world but it doesn't change the fact you're stuck in the same ol' wringer. The same old rat race. Will you manage to make it out of here, you wonder, or will you die here? Left as nothing more than a rotten corpse in some random hallway in the facility.

Who's to say? All you can really do is to keep moving forward. One step at a time.

As for a recap of some notable things that happened recently?

You had an awkward, if friendly, reunion with your younger brother. He has gotten REALLY invested in religion and hey, if that helps him, you're not going to stop him.

You had another dream about the Heart. It's obsessed with you, but you still don't understand what it sees in you. Apparently it's also been pestering your brother and one of the corporate reps you work with, so who knows what its end game is?

Comment too long. Click here to view the full text.
429 replies and 104 images omitted. Click here to view.
>>
>>6373175
First
>RELIABILITY. You always get your job(s) done, no matter what.
>DEDICATION. No matter what, you'll keep working. Can't stop, won't stop.

Second
>No comment. It's a job, you work it, what else is there to say?
Basically what we told Miss White, no?

Third
>HIDAKA. She's a hard worker just like you. It'd be a mistake to not give her a chance!
>NICOLE. She does everything in her power to support ARC, she should be rewarded for her dedication.
A fellow wageslave and the mindbroken bootlicker.
>>
>>6373175
RELIABILITY
DEDICATION
NO COMMENT
NICOLE
HIDAKA
ANTHONY
>>
>>6373175

>DEDICATION. No matter what, you'll keep working. Can't stop, won't stop.
>Write in.
LUCK. Enough to survive, and at times even thrive. Vince seems to be great at poker, a gambling God. Anyone whose anyone needs it.

>Write in.
"A job is a job is a job."

>ASHTON. She's nice to you, she does a good job, and she's nice to you. That's very important.
>HIDAKA. She's a hard worker just like you. It'd be a mistake to not give her a chance!
>LUCY. Poor girl needs all of the help she can get, to be frank.
The Vincentbowl contenders
>>
>>6373214
Actually on second thought

>ASHTON. She's nice to you, she does a good job, and she's nice to you. That's very important.
>EDWARD. He's just a nice guy to be around and he's been nothing but helpful.
>LUCY. Poor girl needs all of the help she can get, to be frank.
>>
>>6373175
>RELIABILITY. You always get your job(s) done, no matter what.
>SUPPORTIVE. You'll do anything to keep your coworkers and anomalies happy.

>You have no complaints! It's far better than the previous jobs you had, to be quite frank.

>ASHTON. She's nice to you, she does a good job, and she's nice to you. That's very important.
>COLT. While he may be a handful, you can appreciate his enthusiasm and energy.
>LUCY. Poor girl needs all of the help she can get, to be frank.

File: 000_op.png (801 KB, 1000x563)
801 KB
801 KB PNG
54 replies and 16 images omitted. Click here to view.
>>
>>6372236
>Get your hands dirty helping Veers with the repairs.
>>
>>6372238
Support
>>
>>6372236
>Get your hands dirty helping Veers with the repairs
>>
>>6372236
>Get your hands dirty helping Veers with the repairs.
>>
>>6372236
>Retreat to your cabin to dissect the reports again.


[Advertise on 4chan]

Delete Post: [File Only] Style:
[1] [2] [3] [4] [5] [6] [7] [8] [9] [10]
[1] [2] [3] [4] [5] [6] [7] [8] [9] [10]
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.