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Batman is real and on Earth... New supers are having problems with their powers and Green Lantern is leading the rest of the Justice League to be reborn...

How do you guide them?
>>
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The new supes just started being the Legion of Superheroes. Yes, this is happening on our Earth >Mano
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>>6419955
>>6419972
Not nearly enough info, my man, try again and this time with feeling. I have no clue where to go.

It was early in the evening in the facility, the sound of chatting staff filling the halls, as they left the test chambers, the containment chambers they monitored or the laboratories they were working in. Amongst the evening rush was Lexie, a lone guardswoman who stretched her arms as she returned to the small soldier barracks she was stationed at. After walking for a good while, avoiding other staff and transport vehicles, she scanned her work card for the evening and headed to her bed. As she lied down, she let out a sigh before grabbing a book, her getting a few pages in before suddenly being interrupted. "Well, you seem to be brimming with energy, huh." An eager and somewhat female voice responded, Lexie putting her book away and responding: "What, am I not allowed to take things easy after a long day of work, Mel?"

Lexie looked up and saw her friend, Melaine, standing there with a confident smile. The raven haired girl would sit beside her friend on bed, before responding: "Of course you are. I just was hoping we could chat a bit. You know, you could tell me how things are going with Keiko whilst I tell you a bit about Aello. In fact, I had a most eventful day with Aello, her testing out her telekinetic abilities on a variety of objects." Melaine spoke a bit teasingly, Lexie letting out a scoff. "I presume that shithead Roraima wasn't there?" Melaine shook her head and took a more annoyed tone. "If that asshole was there, I wouldn't be nearly as happy as I am right now, hm? In fact, I'd be ranting and raving about him now. Naaah, it was just a test with her caretaker and the rest of us watching." Lexie nodded in turn, seeming a bit more reassured. "Fair enough..." There was a bit of silence, before Melaine gave her friend a soft bump with her elbow. "Hey, one of the guys working with Aello said... they are thinking of moving to a different subject. Maybe this'll be your chance to join me in a subject you really wanna spend more time with?"

Melaine was trying to be optimistic for her friend, knowing that she wanted to look after the same harpy subject really badly. Of course, Lexie was a bit less optimistic, responding a little hesitantly. "I mean, I'd love to be reassigned. Hell, I even sent out that request a while ago... but like, I don't know if I feel comfortable leaving Keiko behind now. She's really sweet and has struggled to come out of her shell, and I'm starting to get to know her." Lexie let out a sigh before looking away. "Honestly, I may just go back and take that request back if possible. Or just say no when I get offered something new." Melaine nodded in turn, before confidently adding: "Well, whatever choice you make, I'll be there to support you!" Lexie showed a relieved smile, before the two started chatting about Aello and Keiko. Eventually, the two also decided to get some food from the nearby guardsmen cafeteria. Though as they were about to leave, Lexie and Melaine would be stopped by a scientist.
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>>6422032
> Tell Kaenum she could play some music. You obviously didn't mean to upset her so much with what you imagined was just a silly question. (Write in how you respond to Kaenum.)

Jokingly respond that the scenario isn't even that hypothetical given we *are* passing through areas where Vinella might be heading towards - and then calmly explain that although we're doing our best to prevent those worst-case scenarios from becoming reality (case in point: the number of forward scouts we sent out to minimize the likelihood of us getting ambushed by the likes of Vinella) there's never a guarantee that we wouldn't face a no-win scenario in this current situation - a tactical blunder dealing with Feng almost got us TPK'ed and was it not for us getting lucky we'd have already lost squad members when we first faced Reika (or even Caera). Yes, the only "good" solution to a no-win scenario might be preventing it from happening in the first place, but the current situation inside the facility is dire enough that the "nobody dies" scenario is a luxury (that we're constantly working towards) instead of any guarantee.

Plus, from our encounters with Reika and Sirona we can say with some certainty that we might need to intentionally maim hostile subjects to even begin to talk to them without risking the lives of others. And of course we had to put down the likes of Ophidia and Caera just to make sure they don't kill more people - if the facility was fully functional we can probably return them to containment instead having to resort to killing them, and was it not for the likes of Roraima and Elbrus we we'd probably have a lot fewer hostile/insane subjects in the first place (only Ataraxia and Anastasia were insane due to genetic failure instead of intentional design).

It is noble to be averse to hurting others and maybe even admirable to always attempt a peaceful solution no matter the odds (which is also why she's the team diplomat), but the current situation meant sometimes death and suffering might be unavoidable and the only thing we can do would be to minimize the losses instead of preventing it outright.

(Basically supporting >>6422060 but drawing more from our past experience inside the facility.)
>>
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>>6422032
>Tell Kaenum she could play some music. You obviously didn't mean to upset her so much with what you imagined was just a silly question. (Write in how you respond to Kaenum.)
Sure, if we run into Grise then Kaenum can try talking to her. It wouldn't cost us anything to try.
I'd say it is possible for most people to at least want to redeem themselves but not everyone has the strength nor the inclination to pursue it.
Moreover, redemption is not the same as absolution. You aren't immune to the consequences of your actions just because you feel remorse for them and some crimes are too great to ever forgive.
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>>6422032
>Ask Kaenum if you could still chat with her instead. You still were happy to discuss topics such as Grise, or the disaster or anthing else that was on your mind with her. (Write in what you try to discuss with Kaenum.)
Who would we sacrifice to Vinella? Evander, easy. Teach him to call us lad when we're his boss.
More seriously, what's her plan to save Grise? Maybe we can workshop something together. I too wish to save everyone we can. Hell, even Feng and Vinella if it's possible. Grise may be not as tough to help as we think, I remember Reika talked about conversing with her so it's not like she's completely feral. Might not even need a remote.
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>>6422271
>>6422352
Supporting these. I'm surprised Kaenum's pacifism goes to the point she'd not save people because it'd directly cause the death of someone, yet the fact she says she'd like to pull it but can't is something of a red flag to me. Is that some built in feature that she has? We probably should dig a bit deeper into the why.

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OH SHIT NIGGA. You are lady Firemane. Of the (formerly) noble house of Fireborn! You were once the greatest wagon racer this side of the kingdom. Sadly due to shenanigans, you lost everything and went into debt with the Adventurer's Guild in order to survive. But then you found the Inexperienced Hero, Ezekiel "Kid" Rutebega ! You took him under your wing to mold him into the hero he's always meant to be: your devoted apprentice (probably)

Ezekiel's older brother has started his campaign of destruction, he leads his hordes of undead barbarians to ravage the lands. As members of the guild, your party has went on the quest chain to stop said undead barbarian horde.

You're gearing up to head for the Final Battle™, so right now you're just chilling back at the guild. You've had quite a nap.
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Rolled 47 (1d100)

>>6420419
Honk off
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>>6420420
Hate to end this earlier than usual but uh something came up and I gotta go deal with it.

If everything goes well, bread continues later

updates b here: https://twitter.com/notapaladin
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work got me beat
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Rolled 35 (1d100)

>>6422249
Wok got you beat?
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>>6422334
>>6422249
Work got you beating your meat?

"Would it be ok to fuck a beaver if it was smart enough to consent?" The Arch-Arch-Arch-Sage enlightened thus its most devoted students.
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>>6421859
>>They aren't ready for this. You'll need a new name and story.
It makes for a nice secret to only tell higher initiates so they can "know more" than the lower ups.
Plus, if we can try to accept our rebirth and trying to start a new life with a new identity, maybe that will help us overcome our trauma (or at the least bury it deeper).

For the new identity I don't like Roberta as that's the name another quest's MC (the still somewhat hiatus'd Shattered Phylactery one). Flavia maybe (meaning golden/blonde in latin)?
Bob's daughter or cousin sounds good.
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>>6421962
> fuck it tell them the truth either tho lol
Bob the angry old man.
> overcome our trauma
I guess it depends on the trauma’s context, for all we know this can worsen it of having one’s sense of self altered by external circumstances. A loss of control.
>>
>>6422151
Glad you liked it

>>6422262
LOL

Ah so that MC was Roberta. I like Flavia so thats good with me.
>>
2 to 1, and Flavia the Cleric it is. I'll wait for you guys to decide on a background story for her then, then try to update today.
>>
I'm bored, so here's some suggestions:

>From a very tender age, you were kidnapped by a clan of ninjas who mistook you for their Chosen One. The only thng they managed to teach you despite their harsh training is how to do backflips, but they still believe that you will save the world somehow.
>You don't remember your parents. You were raised by a herd of hardcore raider cows who took pity on you after your father died trying to do a backflip.
>The Goddess of Innocence bought you back from the afterlife to spread the word about how better her church is than all the others.
>You are Bob's daughter/niece/cousin/sister/mother/wife and were bored.
>Put your own muse to work too you lazy ass.

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AUGUST 23RD, 1994

The beating hot, summer atmosphere is suffocating in this area of the woods, the brightly lit greenery surrounds your family. The occasional squirrel or chipmunk pauses in the background, only momentarily before escaping your sight. The family picnic is today! You walk happily along the trail, your hand in your mothers, followed by your dad and your brother moving side by side in front of you.

Looking up at your mom, she's so pretty. Your young eyes focus on her features, her short, curly, dark hair sits perfectly on her.

"Mom!" You cry out excitedly, escaping her grip for just a mere moment.

You don't waste any time, your little feet pound the dirt at a near rapid pace. Yeah, you found the perfect spot just now.

Mom sighs, "aren't you a little too young to be this competitive, Alex?" She asks, before giving your head a rub. You laugh in response, you love going out with your family on these days, school is nearly about to start, summer is almost over, your first year of school at Rickmond Public Elementary school is about to begin. You shyly and secretly vow to yourself you're going to have the most fun on this trip in the world!

Some time passes, the sun narrows on the horizon. Your older brother and dad have done most of the work on setting up camp, your mom spends her time keeping her eye on you as they work away during this time.

He's a sight to behold, your brother is much older than you are, he has such a broad stature. His physique is comparable to one of the superheroes from your books! Your father puts his hand on his shoulder and an appreciative nod.

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>>6417915
>Go inside, my boy needs my help
MUH BOYYYY
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>>6417915
PART 1/2
Despite it all.. you press forward.

The door creaks from the strain of sudden entry, you push your way past it quickly, not wanting to waste any more time than you have. When you enter the main space of the cabin, you're greeted by the wounded, naked man. His haggard breaths uneven, rapid, and the blood spilling out of his leg paints the floor around him red. You raise your arm, aiming the handgun right for his head.

"Tell me where he is, I'll finish this quick if you do," you tell him. A tear of rage streams down from your one eye.

The nude, wild man grows more pale with each second. He just lets out a shrug and taps the floor beneath him, "down.. go down," he says.

BANG

Despite the adrenaline rushing through your veins, your body despite it's shaking manages to fire off a clean bullet through this sick bastards head. You take a look at your gun, not too many rounds left in it, what is that? Maybe another 3 shots..

It doesn't take you long to find the stairs leading to the basement of this cabin, takes even less effort to hear the ragged breathing of another man, and the muffled crying of James. You try not to focus on his hushed wails, the distorted noise like an animal slowly dying. Bracing yourself for what's ahead, you cautiously make your way down the steps. The creaks are driving you mad, it doesn't take any sharp senses to be able to tell whoever else is down here with you is shuffling around, trying to find an advantage and jump you.

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>>6418036
PART 2/2

You fall to your knees, you're face to face with your boy, or, what's become of him that is. He's alive and still breathing, though just barely.

Stripped completely free of his clothes, his body is bruised and beaten nearly beyond recognition. His shoulders are pulled from both their sockets and his face is lacerated with different strange fluids coating it.

dad.. he says weakly, passing out after.

The muscles in your body tighten and strain from the anger circulating inside of you. "I'm so sorry, James," you tell him, embracing his broken body with a hug.

You go to lift him up, only for his limp body to struggle breathing as you assist him. The boy is tortured, broken, nearly dead. Something in you tells you that there's not much hope of him making it out of this, is it worth bringing him all the way back to camp? How would Kim and Alex react to him this way. Trying to cope with the reality of the situation, you try to muster the best course of action.

>Carry James back to camp


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>>6418037
>Carry James back to camp
If there's a hope... even a small one... we gotta try
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>>6418037
>Carry James back to camp
:(

Déja vu, that fleeting sensation when one's perceptions of the immediate, present scene, find themselves eerily overlapping with record already committed to memory. Some would regard it as a glitch of the mind, others as an ephemeral brush of something more; few would go as far as to liken it to a glitch of the universe itself.

For yourself, Henri Ford, xenoarchaeologist by calling, freelancer by circumstance, the sensation or perhaps something similar surfaced at various times, both during your stays in civilized systems as well as when delving into ancient precursor structures, your mind primed to recognize familiar patterns as well as to discover new ones. It was not that often that these two broad categories would overlap.

Right now was one of those times, as you clung to outside of the skycar as Kris was gently guiding it down the streets of the Citadel, structures still showing battle damage yet dark and eerily deserted. Before the Reapers came, you did not expect to see the Citadel, seat of galactic civilization, in this state - although you were far from dismissing such a notion in some distant future. Then the Reapers did come, and then you did not expect to see the Citadel again at all, instead throwing yourself into the fray of the desperate fight for survival against the ancient machines - or perhaps synthetic amalgams, as it turned out.

Be that as it may, the Reapers have been unmade, but Citadel's troubles have not. And after going through a wild sequence of disparate adventures, you found yourself and your crew recruited to solve yet another puzzle, this time on ground that just months ago was a bustling metropolis suspended in the haze of the Serpent Nebula.

Between the tumultuous recent history, swinging wildly between despair, hope, elation and revelation of a new possible crisis and new looming threats, some brand new, others resurfacing with the common enemy gone, between more personal guilt and elation at learning that your family - your mother and father - both survived the galactic crisis, you decide to take matters one step at a time, starting with the one that is right next to you, across the canopy of the car.
>>
The mysterious swordswoman you have encountered when you both arrived to intervene in a confrontation that turned out to be between your father and his companions and the mysteriously corrupted Keepers. One that had fought with a masterful combination of biotic powers and swordsmanship, one that you have seen and fought against before, yet showing no signs of brutal huskification Cerberus seems to have been subjecting its forces to. Intrigued by that, as well as by the notion that she seemed to have at least passing idea of what she was up against, you resolve to strike up a conversation.

She is quick to sense your attention, returning your look with her own with a neutral expression.

"Henri Ford, Citadel Institute for Xenoarchaeology. Pleased to make your acquaintance."

She blinks, and you tell yourself you see a ghost of a smile twitch on her lips, and then she says something that derails whatever idea of how this conversation would go.

"I understand you're one of professor Stahlberg's men?"

You take a moment to collect your thoughts. Perhaps she was familiar with CIX from before the war? It was not that much of a stretch, her customized armour would not look out of place in a society the professor was attending when delivering lectures on long lost civilization and asking for funding few new expeditions - it was a sleek, form fitting suit with unobtrusive decorations that would not look out of place among formal coveralls or robes.

"You've heard of us?"

"I've… yes." She says after a brief hesitation. You keep looking at her, hoping she was looking for words. After a few seconds it becomes increasingly apparent that this was not the case.

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"During evacuation. Professor was instrumental in organizing it."

"He's… here?" And he's alive? The news was somewhat dulled next to learning that your own parents made it after you've more or less - no, there's no point in going down that path. You need to get your thoughts back on track.

"He and some of your colleagues have been studying equipment left behind by Cerberus. They will be pleased to see you alive." Yoake explains, some of the tension seemed to have left her. You meanwhile latch onto that thread and muster another question:

"Cerberus… pardon me my directness, but would you mind saying what is your connection to them? You used to work with them?"

There is another pause and again you wonder if you overstepped, or how badly, in your inquisition. But eventually there is a soft sigh.

"I did. I... don't like talking about it."

"I can understand that. I've met ex-Cerberus before." You nod, recalling brief encounters with the occasional engineer or support staff you've met in between deployments with the faux-N7. Only few of them were not visibly stricken by guilt for their past judgment, especially after a clash with Cerberus forces, some telling themselves the Cerberus they had joined was simply a different one from the one they had left.

"I... see." Yoake says, and there's another pause, but before you can press on or change direction, she adds. "I regret every drop of blood drawn by those blades."

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Once again I apologize for my slowness.

Story thus far summarized:
https://pastebin.com/RMXUsvkr

Thread 1:
https://suptg.thisisnotatrueending.com/qstarchive/2019/3369286/
(most of) Subsequent threads:
https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Henri%20Ford
>>
>>6417600
>Ask about the district - has she been patrolling it?

>>6417602
All good, QM.
>>
>>6417600
>>Ask about the district - has she been patrolling it?

>>6417602
Its okay Wanderer, worth the wait for a quality quest.

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drop ur d&d chars, ill try to write a little something between them and my character!
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BTW mythical steve is chaotic good
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>>6417350
Hey
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>>6417350
Warforged Bard named JINGLE 4. Don't ask what happened with their predecessors.
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>>6417531
when the towns people spoke in whispers of an automata, scion didnt know what to expect. really, he expected anything but this hulking thing, rust staining its hands, something that made noise with every step.
upon approaching the great warforged, scion could only stare up at it with a hesitant peek. when it preformed, the elf flinched, and the townsfolk gasped. its workings were like a tamborine stretched too tight, a marvel of engineering.
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>>6417519
Marcie(evil): Hey, you, peeping elf! Help me with these stubborn fags! I can only kill two persons a day without the police barging in!

Marcie drags the elf to the stand.

https://files.catbox.moe/gqypoa.png

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The Idea: This is a sandbox-style interactive writing game designed to test your character creation, dialogue flow, and scene formatting. My main character, Hector, is currently moving toward a fixed goal: finding the source of a dead body's stench in a Nevada salvage yard. Along his path, he encounters your characters. Your character lives, acts, and speaks entirely inside this sandbox.

-Communication Style: To speak out-of-character (OOC) to critique writing style, suggest plot shifts, or give feedback, wrap your text in parentheses: (Like this).

-Fractal Writing Mechanics: Every sentence is its own micro-story; every full narrative is just a fractal expansion of a single line. Contributions of any size—from a single gerund phrase, to a punchy sentence to a short story—are welcome.

-The Hook: Surviving the 404
Every thread has an expiration date. In this sandbox, the 404 error is an active, inevitable apocalyptic event. Your character only survives if they can stick with the group and transition to the next thread before this one gets pruned.

I have already mapped out the destination for the next thread. Once our core group of writers settles in, the next destination and survival objective will be chosen by the posters using a 'get' competition. "Surviving the 404" can mean anything you want: jumping through a localized spacetime portal, scrambling to outrun an incoming nuclear strike, or locking down ina survivalist bunker. Your sole objective is to survive alongside the rest of the cast.

Who can you play? Anyone. You can write an original creation, a historical figure, or an introspective character consumed by absolute existential ennui.

The Golden Rule: You can harm or hinder other characters, but you cannot kill or maim another writer's character. Everyone controls their own physical agency.


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>>6416881
[Just saw that post in the QAG. I'll draw something up/find a picture for Razzle later since its a bit late where I am right now. Sorry, would have added a picture otherwise!]
>>
[So like. What's next? Am I misunderstanding what this quest is, or]
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>>6416881
>[MY INTRO END, if I did that right]
>>6417241
>[So like. What's next? Am I misunderstanding what this quest is, or]

No, you are spot on. Hector, my character, will meet your Pixie character from my perspective. The Pixie is still unnamed, but it has its own agency. Similarly, Richard Byrne (>>6416859) and Changchang Zhang (>>6416858) have their own agency. It seems we are all going to meet in the next few scenes. I need to check if the 'Changchang' author is still around, because this thread originated on /lit/.

>>6416869
I was building some arcs and creating some tools to help provide this imageboard with actual images. I settled on the attached picture to help illustrate what I mean by talking *as* the character, talking in general to everyone, or replying to (you) specifically. Pic related. Use an image of parentheses to make posts like this one.

With that housekeeping complete: we are all in this together, working toward the same goal—surviving the 404. As such, I've worked up some items that you can have your character find in your upcoming scene. Each character will find a bag of some type—whether it is a discarded plastic bag, a backpack, or a canvas bag—the kind of trash one might find scattered in the Nevada desert, abutting a highway near a car junkyard.

Let me just say that the items your character finds are not meant for crafting potions or casting spells. That is not what this season is about. Maybe we can introduce potion-making in a future scene, but right now, let's concentrate on character development. Your character finds a bag containing just one or two items. One item is an article or a post card or a letter of a building intierior, Find an interesting building picture and have your character find that item in the bag. Lots of interesting buildings to write about can be found in this thread: [ >>>/hr/5067259 ].

Our characters do not need to loot bodies for energy, hunt for weapon-upgrading components, or even forage for food and water. We can just have a sit-down scene at a diner together later—including whatever it is a pixie eats.
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>>6417357
[Buddy she said her name was Razzle. And a pixie is basically a fairy. Here's that pic I said I'd draw... still unsure what the building pics are for, but I'll track one down later, I suppose]
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>>6416881
>>6416871
>>6416867
>>6416859
[SCENE CONTINUES]

Hector, walking for about 30 minutes over worn gravel. The desert's sudden rain shower, pelted his fair skin. Cooled off from the heat, and feeling better after the sip of water, Hector looked around.

Behind him, he looked with both his eyes and ears. Nothing was seen nor heard. No sign of that girl or what ever was on the ridge.

To his right he thought he heard some rustling noise near some old cars. Past a purple the flower patch near the dead body was a Dodge car. The area around the body smelled like death was near or here. "Look Too", Hector remembered the voice. See, hear, and smell too.

Probably a rat or a cat, Hector though. It's Vegas so maybe its the rat pack, the cool cats. Dean Martin and Sinatra, and the other guy. Hector's mind flashed back to concealment training. He remembered what his instructor said to him: "Remember: Look too'. ".
Hector, looking up ahead, sees a bunch of rocks assembled in the form of sticks shooting from the ground. Might be the lingering effects of the recent dizzy spells and feeling like waking up at the exact time and place you where a movement ago but everything was different. Those shapes of sticks up maybe 3 miles a ahead had strange colors.


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Humankind has finally begun its eminence over the world.

The nations are thriving, populations are booming, and the peoples of the surface have finally been granted the freedom and comfort to pursue finer pursuits like music, art, and crafting of frivolous things like toys and trinkets. At day, the Lights Above protect the world as they always have, and, even at night, their illumination is now harnessed to protect the settlements of man from the abyssal hordes. This peace, however, has been thrown into doubt.

Something is brewing beneath earth, out of the sight of the Lights Above. Cultists worshipping the Core and its false gods have been exploding in population, more and more Magecorps being corrupted to their cause. Monster activity has heightened, and the rate of their mutation has increased. Nobody quite knows how to explain all of these coinciding phenomena, but almost everyone can agree on this— whatever's happening, it cannot be good.

You, for better or for worse, are on the frontlines of this developing battlefield. Your party, the Dawnseekers is a relatively new Corps from a relatively new guild. Serving under the Dawnstone, your merry band of Spelldivers, for their own personal reasons, have opted to risk their lives to combat the Core's darkness. You, regardless of motive, are humanity's first line of defense.

Link to relevant information including mechanics, equipment, and spell sigils: https://rentry.org/spelldivers
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Rolled 11 (1d15)

>>6421933

One advantage of being in the rear is the wide view; transfixed, Cynthia watches the bombastic spectacle of the beast expiring like a volcano when it violently erupts, the plumes of dark ash and the glittering of sparks leaving behind a tame crater that belies its former glory. With the monster subdued, the exhausted Cynthia exhales a deep sigh of relief and rests for a moment against the palisade, but the burnt smell of the nearby ratite corpse awakens her and suppresses the temptation. Forgetting about Ladybird, who is doing a great job supervising an entire dash of boltrunners, and trying to ignore the slight lingering ache in her bones, Cynthia slowly steps over to the lovely bit of carrion.

>Cynthia moves as shown
>Cynthia loots corpse of Boltrunner #7 (rolling for loot)
>Ladybird does nothing
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>>6422449
It’s very dead due to the attacks from the other two, might I suggest looting it instead? Position is good too, next turn the four of us can hit the rest of them pretty hard. Assuming they don’t spread too far, I think it would be good if:
-Ur shoots blue, getting it to 10
-Floche shoots red with 1 bullet that does at least 4 damage, then as many as possible into green
-Cookie stabs green
-Roa deals the last 11 needed to kill both smaller ones auto hit red, 87.5% success chance on blue, then hits green

This should maximize our threat elimination and reduce overflow wastage, unless I’ve misread some spells
>>
>>6422511
I specified that if she can't kill it because it's dead or something she performs the move as shown in the black line (option 2).
I shouldn't loot because I need too much set up. I don't even have Ultorishawl on. I shouldn't have looted 5 earlier neither.
>>
>>6421933
STATS: [4/8(+8) HP, 5(+0) MOV, 6(+0)DC]4 Fire
"After the loot Frenzy, we should move back some more."
>Cast FoP trickshotted to hit self towards B, effecting Lansa & Eigen. Apply Barrier to Lansa. No Movement.
>>
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Rolled 2, 2, 2 + 4 = 10 (3d3 + 4)

>>6421933
>CAST Mistral Howl
>CAST Ninth Layer as shown in picrel

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Welcome to QUEST ART GENERAL, a quest for showcasing the art of your quest and its characters! Players of all skill levels are welcome!

Quest mechanics:
1. Don't be a spamshit. Multiple posts are fine but keep it below Souv level.
2: You are free to draw/post work of others' characters, but no begging.
3. Keep it SFW. This is a blue board. If you feel the need for otherwise, link it in the thread so it doesn't get nuked.
4. No dramafagging/vendettafagging, or blatant shitting on others' art. Again, this is a quest to draw and vibe about art, /qst/ OCs, and their respective lore.
5. If someone does give you fanart of your quest/character, be sure to thank that anon for their hard work as soon as you can, it's just common courtesy :)

Drawing Resources:
https://pastebin.com/Dbyjxmfd

LOOMIS:
> https://alexhays.com/loomis/


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>>
Eldar, Dark Eldar...

When are the Exodites gonna get some love?
>>
>>6421642
the second answer makes sense to me, with the others providing supplementary information
under those consideration, lightly tan eldar, as in the picture, is more than fair enough

satisfactory explanations of how a piece fits into the whole makes the piece that much better
>>
>>6421648
exodites are just eldar
>>
>>6422143
They're cool jungle eldar. Which is a surprise because wood elves are usually the lamest of all of them whanever they pop up.
>>
File: IMG_8254.jpg (1.38 MB, 3974x3299)
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Still drawing mermay stuff because it is fun with a nib pen

>>6421100
>>6421102
>>6421105
>>6421109
>>6421117
>>6421365
Enjoying all the drawings... too tired to give thought-out responses... the hard week factory has claimed me...

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Your name is Ryan Drozdowski. (A stupid name for a girl, you think, but you can’t control your parent’s decisions.) You’re 15 years old. It’s August, 2009. Next week, you start your sophomore year of high school. There’s nothing to look forward to. You’re not popular, and you don’t have any friends.

Today, you’re home alone like usual. Your parents aren’t cruel but they’re neglectful; working-class, too busy to make time for you.

Looking for ways to occupy yourself, you dig through unopened boxes from the old house. (It got foreclosed last year. You don’t understand why the bank took it away, but you miss that place and you hate this fuck ass new apartment.) You hope to find something interesting tucked away in all the junk, the folded up clothes, the tacky holiday decor.

Against all odds, you do.

Your fingers brush against the cold metal of a silver flip phone you don’t recognize. It must have belonged to your older sister. (You don’t remember her having one, but you don’t remember her well at all. She died when you were 7, or ran away, or something like that. Your parents don’t talk about her.)

The moment you pick it up properly, it rings loud enough to make you jerk back and wince. An electronic jingle fills the otherwise silent air of your living room. Too sudden. After taking a breath, you flip it open with your thumb to pick up the call.

It goes quiet again. It’s dead.

… Strange.

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>>6419944
Kek.

>>6419942
Get well soon, OP.
>>
>>6419942
Fap in pieces (FIP), QM. I'll pray for your soul.
>>
>>6419942
Sorry to hear that QM
>>
>>6419942
are you korean OP?
>>
>>6420726
>North korean
>kim jong un stabs art hand as punishment

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With the Tournament of Power brought to a close, the Seventh Universe has emerged triumphant once more. Led by the Saiyan warriors, the Seventh's victory was secured. And with the wish on the Super Dragon Balls used to restore the other universes that were eliminated and erased, the final hidden trial was passed, and all eight of the universes up for elimination were allowed to remain. Yet, even with this victory, peace doesn't last in the Seventh Universe for long. As old hatreds rise and long-buried grudges resurface, will you have what it takes to keep everything you've worked the last 28 years of your life to build? Or will those who seek your end ultimately triumph? That all depends on you, and your choices.

You the players will (most often) control Karn. A Saiyan man who has grown from his lowly beginnings as a mid-tier Saiyan Brawler with a sub-3000 powerlevel in Age 733 to become not only the strongest Saiyan of his time at AGE 759, but also personal friend to the former emperor Lord Freeza, father to over a dozen powerful and unique children, a mentor and teacher to his fellow Saiyans, and the indisputable winner of the Tournament of Power. Wielder of the Berserker Soul, and the powerful Stand Divine Dragon Force, you're fully equipped to handle any threat that comes your way. But what will you do when the threats aren't always physical, when you can't simply punch all your problems away?

Character sheets and other info:
https://controlc.com/46ec566d
https://pastebin.com/u/GrandDragonQM
Archive:
http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Saiyan+Conqueror+Quest
Help fund quest art commissions and get exclusive side stories as well as artwork by joining the patreon for only $1/month at https://www.patreon.com/GrandDragonQM

Quest rules are as follows(unless otherwise noted):
>30 minute vote times
>Pick ONLY ONE option when voting
>Dice rolls are all best of three correctly-rolled dice

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>>6422211
Karn's an excellent motivator.
You have to travel back in time to find an ERA where it even still exists, then track it down.
No, the first crossbreed is a half-immortal. A mix between an elder dragon and a god.
Karn could have learned of them, and there are plenty he still couldn't defeat even with this new form. Mainly endurance matches.
It is very important.
Yes. Fu's unaware of how the power from Mechikabura's reality, Determination works.
Yes. It can END you, not just kill you. It can extinguish your spirit entirely.
>>6422216
Glad you enjoyed!
Yes, there is always more to come. But what idiot would DARE challenge Karn's entire CLAN at Chilli's home for the granddaughter's birthday?
It has been busy.
Fear. They saw the monster that destroyed their homes and killed most of them, who were only brought back thanks to the Dragon Balls. Now they see Goku, GOKU, unable to win decisively? Terror.
>>6422384
Yes. Karn under the influence of the One Ring would be an absolute, almost unstoppable monster.
>>
>>6422390
What would it look like if our karn fused with past timeline karn that gave us DDF, as a hypothetical
>>
>>6422407
Big.
>>
>>6422407
Green.
>>
>>6422407
Mad.

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You are a cursed sword.

Your fondest dream is to one day lend your corruptive power to a noble and beautiful lady knight and then savor her slow descent into depravity, madness, and villainy.

Unfortunately, you are currently stuck in your pedestal, incapable of movement. It is a comfortable pedestal, and the Dungeon Core has told you that you're in a secret treasure vault, a room that adventurers covet and seek out for reasons no monster truly understands. Someone will eventually find you, and when they do they will certainly pick you up, for you've been presented as a Venerable Holy Sword to all adventurers.

Still, eventually is eventually, and you might get picked up by a man instead of the beautiful lady knight of your dreams. You need to...
>Convince one of the nearby monsters to come pick you up.
>Focus your energies and attempt to float away.
>Make enough noise that the secret treasure vault is not so secret anymore.
>Be patient. Good things come to those who wait.
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>>6421707
>Ey Yo! Hole up! You said you weren’t gonna drop this until you had inserted your own fetish and jerked off to it. YOU BETTER DELIVER!
>>
>>6421888
((Well, well it seems at least one person is still having fun. Okay anon, I’ll keep the trainwreck moving a leeetle longer, just for you.))

Blood… the warmth of mortal life coated your blade. Its fleeting lifeforce flowed into your withered consciousness and you became aware. Aware of the fact that you were currently hilt deep in someone’s body. Aware of the desperate soul clutching your pommel as their scrawny arms struggled to pull you free. Huh, it was a woman… that meant something to you at one point.

Her emotions began to trickle into you just like the blood. Shock, fear, sanctimonious morals clashing with survival instinct. Oh yes, that excited you… for some reason.

“Light deliver me…” she groaned.

Oh, she appeared to be mortally wounded. Your own survival instincts kicked in and you apportioned some of your limited power to close her wound. The woman gasped as you healed her.

“The legends are true, the sword of Saint Chadly-Ah!”

The name Chadly sent such a massive wave of revulsion through you that you involuntarily zapped your new wielder with a bolt of torment.


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>>6422308
>[and purge this place!]

You da real MVP OP.
>>
>>6422308
>[and flee this place, you have a greater destiny elsewhere]
Get us the fuck outta here.
>>
Rolled 1 (1d2)

>>6422333
>>6422413
Oh player 2 is back, k gonna roll for outcome.

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Countless particulates drift through the air, stick to your membrane, wet your body.

It's noisy. A stream roars as it cuts through the ground below you, drowning out the chatter of the pursuers, subsuming the clank of their boots. But you still hear them. You still know not to stop.

The gratings they run on screech under their pressure. You know, instinctively, that there are six feet following you--three of them. Metal scrapes against metal as a door forces its way open and you catch sight of them. They're warm.
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>>6416051
>The cat
>>
>>6416051
>The cat
>>
>>6416051
>Yourself
>>
>>6416051
>The cat
>>
>>6416060
>>6416062
>>6416071
>>6416389
Going to lock this in. Will be a while until the post.

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A lot of people were really excited for the new millennium. Some were panicking about Y2K and others said that too much money was being spent to fix the issue for it to happen. Besides, fridges and planes didn't have advanced clocks in them.

But MREs can always be eaten later, and farmers, if they have the money, can save up produce, stockpile some firearms and ammunition, and buy a few months of gasoline ahead of time. You were more prepared than that, and so were plenty of "survivalists" and "preppers".

But none of you expected what actually happened, and now you're in the early spring woods of Wyoming, during the late 2000s, trying to cobble the world you knew back together.

Choose your faction / strongest ally

NORAD
Based in a heavily fortified, underground complex in Colorado Springs, NORAD serves as the last organized remnant of the splintered United States military and government. They represent humanity's greatest hope for reclaiming North America by spearheading the "Great American Bug Hunt" and utilizing their vast resources to supply and coordinate independent militias. To combat the alien threat, NORAD's scientists also develop radical, top-secret initiatives like living "Organitechnology" weapons, a trained psychic combat corps, and genetically modified human-Bug super-soldiers known as Splicers.

The League of Free Cities
Located primarily in the Pacific Northwest, the League of Free Cities is a loose federation of nine large, fortified bunker towns and numerous smaller survivalist settlements. These thriving communities share rudimentary trade routes, a cellular communication network, and a mutual defense pact that allows them to quickly unite and crush any attacking Bug swarms or Warlord gangs. Exceptionally well-stocked for the post-Meltdown world, the League boasts active mercantile exchanges, large caches of pre-collapse weaponry, and even a rudimentary air force of gliders and gyrocopters.

The Wyoming Free Irregulars

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We know everything there is to know about our territory and we periodically can do an armed patrol half a days walk this way or that, or half a days ride by horse. But for all our hard work, that is only 25 miles in any given direction. We hear a lot of rumors that this or that city is laid to ruin by rioting, disease, or fighting. We hear about insurrections and states trying to form their own governments. Religious nutjobs attacking people and drinking poisoned koolaid. Hell, we even hear about zombies and aliens.

But we know that cleanliness is very important and disease happens easily. We're constantly trying to get as much fat and lye as we can, and try to make as much soap as we can, and try to make it last a long time. Any source of antibiotics or alcohol, even glasses cleaning wipes or the stuff from first aid kits, is very vital. We could be stuck depending on this stuff to treat open wounds, if the situation gets bad enough.

Some of us, maybe a lot of us expected the lights to come back on after six weeks, others a few months. Others by the end of the year. But the lights don't come back on.

It was a hard year, but the hardest year might be the first or the last. We are pretty sure the next year will be easier.
>>
>>6415963
>>6415263
These need to be engaged with if you want your second decision to happen sooner. This is way more writing than I first thought, maybe people don't like reading and won't read it.
>>
By the end of the second year the power starts to come back on for some parts of the country, so we are told. The internet and phone lines even begin to slowly but surely begin to work. The issue is that we don't really have power and we don't really want to turn on the generators if we don't need to. There is some turning on the power or starting up a car to see what we can hear, but not much more than that.

When we start to hear a lot of talk about how things are close to back to how they used to be and how they found stockpiles of food, or moved supplies from other nations, or they're going to start up the logistics network... We are skeptical. Besides, didn't we prepare for the world ending? Some of us don't want the world to come back together, and if it does... Well, we are fine as we currently are. We're not quite starving. It was touch and go a few times, and our longterm supplies aren't quite intact... But we can make it another few years, God willing.

Decision time! Which do we want to do?

>1. We focus on trading and prosperity, building up supplies and being able to stand up on our own. This is being isolated and not taking time to go places or know what is happening. If a plague or something is spreading, we might not get it, but we might not be warned about it.

>2. We try to obtain more information, assert ourselves as the local government, or try to link up with the closest half decent town, and try to get services back on. Maybe we see if we can find alternate ways to get power and coordinate with others.

>3. We try to strike a balance.
>>
>>6418688
3. Having enough for a long while just means that there is still a day we will be plum out of luck. Also the bugs are a threat as long as either they ain't dead or people are still using electricity on a grid. The WFI isn't safe from bugs unless we can exert our will on the dumber citizens on using electricity!
>>
Rolled 21, 14 + 25 = 60 (2d100 + 25)

>>6418746


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