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Mars. Shattered terraforming spikes encircle habitats half-buried in chlorate sands. A wan sun peaks through an skyline veiled behind drifting dust.

Your pilots stir, stretching pale limbs against the tug of centrifugal gravity. The mission briefing pulses in your mind like an imprint.

//INITIAL COMPANY OPTIONS:

> STRIKE LANCE. [+ ASSAULT/CAPTURE CONTRACTS].

> SALVAGE MANIPLE. [+ SALVAGE/EXPLORATION CONTRACTS].

> HOLY ORDER. [+ VENGEANCE CONTRACTS].

> FINAL VANGUARD. [+ CIVILIAN DEFENSE CONTRACTS].

++++++++++++++++++++++++++++++++++

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>>6366833
> FCS/SHINKAI. Melee specialist. [40 MU] [SHIN-RAI]

"For the Ishmael users, for now. For the duelist cores too, once we pick up some proper melee weapons."

> PLS/ARSENIC. Light plasma projector. Adds [LIGHT] tag on impact. Cooldown [35 MU] [HLT PREC LABS]

"I insist. One hit and suddenly the rest of the company is doing effective damage to heavies, or armoured turrets."

> PB/PULSAR. Multipurpose pulse blade. [25 MU] [SHIN-RAI]

"For the duelist cores. More reliable than a laser blade."

> BZK/IRIDIUM. Light grenade launcher. Multihit on critical. [30 MU] [GCC INT]


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>>6366833
"Hmph, standard Corpo. Lure you in with the fancy crap they know you can't afford."

> FCS/SHINKAI. Melee specialist. [40 MU] [SHIN-RAI]

For the new core

>FLR/FLARES. Single use flares. 1 turn boost to HIT/EVADE, usable after roll. [15 MU] [GENERIC]

Can't go wrong with the basics

> RFL/ESSEN. Heavy rifle. Multipurpose, heavy bonus. [35 MU] [BFA FD]

More punch


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>>6366833
As tempting as the tank frame is, we've gotten good use out of our present frames as is.

>//FCS
>FCS/SHINKAI. Melee specialist. [40 MU] [SHIN-RAI]

>//BACK
> MSL/YELLOWSTONE. Cruise missile launcher. 2 uses. [35 MU] [GCC INT]
> FLR/FLARES. Single use flares. 1 turn boost to HIT/EVADE, usable after roll. [15 MU] [GENERIC]

An emergency boost, that can be used on demand, is very beneficial. Especially for light units that can't eat the hit. Meanwhile a cruise missile launcher reads to me as "doesn't have to move to the node to help." Also very useful to have on hand if more dice are needed.
As neat as the Arsenic is, I just like the cruise missiles more.

>//ARM
> PB/PULSAR. Multipurpose pulse blade. [25 MU] [SHIN-RAI]

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>>6366833

> FCS/SHINKAI. Melee specialist. [40 MU] [SHIN-RAI]
"not my cup of tea, but some of my team prefer to hit mechs with giant toothpicks, so let's give them a little help"

> PLS/ARSENIC. Light plasma projector. Adds [LIGHT] tag on impact. Cooldown [35 MU] [HLT PREC LABS]
"now this might be a crazy opinion but I don't think taking a weapon that in two shots becomes scrap is a good financial use of our money. the laser pointer on the other hand would be useful on are heavy hitters"

> FLR/FLARES. Single use flares. 1 turn boost to HIT/EVADE, usable after roll. [15 MU] [GENERIC]

"honestly the best thing on here"

PB/PULSAR. Multipurpose pulse blade. [25 MU] [SHIN-RAI]

"are melee crew need all the help they can get"

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>>6366833
> GL/RAIDEN. Grenade launcher. Multihit on critical. [45 MU] [GCC INT]
> FLR/FLARES. Single use flares. 1 turn boost to HIT/EVADE, usable after roll. [15 MU] [GENERIC]
I just want these two. I'd get the Essen as well, but I don't want to break the bank. It's a good idea to have MU left over.

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Darkness, to Ninety-Nine the absence of light mattered little to her, not when she could see fine regardless of the environment. A lot of time has passed since she was ordered to wait in the Hunting Grounds. Ninety-Nine’s tail held on to a thick branch as she hung upside down. She wondered why the chaplain took so long when he was never late for training.

“Bah… I’m so bored.”

Then it struck.

From the shadows, deep within the artificial jungle, a whisper of a bolt rang ever so softly. The bolt hit her chest, knocking her off the balance. Ninety-Nine’s hips twisted and her feet aimed for the floor first. The wet mud squelched underneath Ninety-Nine’s weight. Her tail lifted up and her eyes opened wide.

Enemy, no… Battle-masters, that was a bolter.

The vox intercom throughout the jungle crackled before it spoke.

“Your new test, Ninety-Nine. You have faced xenos of various size and hunting methods, now it’s time to face the most dangerous killers, astartes. Your goal is to engage in a mock battle and win.”

Her experience against her battle-masters were limited, with few engagements against traitors and in sparring. In a mock engagement? Not once. Ninety-Nine head tilted to the left, then to the right, she did not hear the familiar weighty footsteps of the battle-master’s armors.

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>>6366212
>>"Tobias!" Ninety-Nine leapt to the group of guradsmen sitting at a booth.
He has to be used to this at this point right?
>>
>>6366212
>Write-in
>99 ran over and ripped Tobias out of his seat and gave him a big bear hug. With a hearty helping of "Tobias".
Bonus points if he has trouble breathing and starts trying to tap out.
>>
>>6366212
>"Tobias?" Ninety-Nine approached carefully
>>
>>6366221
This
and add "I knew it was you, can't forget your smell!"
>>
>>6366212
>>6366224
Bump
Le Big SNIFF

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With the Tournament of Power brought to a close, the Seventh Universe has emerged triumphant once more. Led by the Saiyan warriors, the Seventh's victory was secured. And with the wish on the Super Dragon Balls used to restore the other universes that were eliminated and erased, the final hidden trial was passed, and all eight of the universes up for elimination were allowed to remain. Yet, even with this victory, peace doesn't last in the Seventh Universe for long. As old hatreds rise and long-buried grudges resurface, will you have what it takes to keep everything you've worked the last 28 years of your life to build? Or will those who seek your end ultimately triumph? That all depends on you, and your choices.

You the players will (most often) control Karn. A Saiyan man who has grown from his lowly beginnings as a mid-tier Saiyan Brawler with a sub-3000 powerlevel in Age 733 to become not only the strongest Saiyan of his time at AGE 759, but also personal friend to the former emperor Lord Freeza, father to over a dozen powerful and unique children, a mentor and teacher to his fellow Saiyans, and the indisputable winner of the Tournament of Power. Wielder of the Berserker Soul, and the powerful Stand Divine Dragon Force, you're fully equipped to handle any threat that comes your way. But what will you do when the threats aren't always physical, when you can't simply punch all your problems away?

Character sheets and other info:
https://controlc.com/46ec566d
https://pastebin.com/u/GrandDragonQM
Archive:
http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Saiyan+Conqueror+Quest
Help fund quest art commissions and get exclusive side stories as well as artwork by joining the patreon for only $1/month at https://www.patreon.com/GrandDragonQM

Quest rules are as follows(unless otherwise noted):
>30 minute vote times
>Pick ONLY ONE option when voting
>Dice rolls are all best of three correctly-rolled dice

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>>6366494
Car troubles are always a headache. Hopefully the third transmission is the charm and that will be that.
>>6366497
It's already difficult to be in the city without a vehicle, but I think GD is a farmboy and that'd be hell on earth
>>
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Sorry for late posts about all those things and sorry for those multiple posts in a row. I did not had time to write earlier.
>6360949
>Potential Unleashed changes his body to what it WOULD BE if he optimized his training from birth.
That kind of sounds like what Jiren did. Does it mean that Potential Unleashed Jiren would not be much stronger than he is now?
>>6362387
>someone called Bi-Han.
Noob-Saibot.
>>6362389
>And several factions Freeza held completely control and loyalty over are divided on his brother's rule. Cooler's made enemies.
Does it means that Freeza was better ruler than Cooler? Is Cooler’s rule vastly different than Freeza’s?
>>6362515
>they're finally adapting the Moro saga
Awesome. Dragon Ball anime comes back.
>>6362600
>The Su Ma,s basic forms and combinations so ingrained in the young man already that, even completely lost to fury, he doesn't swing mindlessly.

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>>6363267
>Everyone enjoying the different direction of this arc so far?
Yes. Very much. I find all of it and the mystery fascinating.
>The big bad of this arc could completely get away with it, if you don't discover their plan.
I’m getting the feeling it’s a schemer on Alpha Legion level. Even if the enemy will not be found in this arc, perhaps we will find that person later.
> And onto more fun questions, who are you most excited to see more of this arc?
So far I did not even think of this. I’m captivated and enjoying the ride. Unexpected things and meetings and events. Seems like mystery chases mystery in this arc and I find it very intriguing, because I cannot guess what is really going on. It’s a lot different because this time I don’t know what comes next.

However there is one thing that is totally unrelated to all of this situation. Remember how Kars hinted what he discovered by unlocking the transformations and potential hidden in various races of Universe 7? I think he was hinting at combination of Saiyan and Ctarl Ctarl being strong. He showed for a moment his tail that seemed like a hybrid of Saiyan and Cartl Ctarl. He was not allowed to fight in Tournament of Power. On top of that he could learn new powers at the tournament. I think he might be stronger than he used to be. I’m curious about this. Perhaps one day there will be an opportunity to witness this.
>If you get the opportunity to focus on your own training, what areas are you hoping to focus on more?
Supreme Instinct maxing. I feel there might be more to this than it just being a simple “punch harder” power up. Once Karn truly masters and understand it he can think of how to creatively combine it with vast arsenal of his powers and abilities.

I know you can’t do everything all at once but it would be also nice to understand new power of Divine Dragon Force... but then again you can’t do all that at the same time.
>And speaking of others' training, whose training are you hoping to get to see the results of?
Leyas and Sarada, Kars.

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>>6364477
>“Chaya, would you mind?”
I’m glad she helps with this.
>>6364481
>Including the “asshole” tax of an additional 8.459% markup on the total, since he wanted to be confrontational.
Lol. Also very interesting Intermission.
>>6365223
>Myrl'lall
It’s interesting that Turles knew her name. I was thinking that maybe those people were some random unknown soldiers, but it’s not the case. If Ticho knew them too maybe she did not expect them to attack her.
>She has a new advisor, a red-skinned Zabrak covered in black tattoos who wields strange powers named Kryat.
Dangerous company.
>>6365223
>“Technique?” you ask, raising a brow. Even feeling Bane's sudden interest as well.
This telepathy blocking “Umbrela” is impressive.
>>6365227

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>>6366547
I'm so fucking tired man. This shit's really starting to get to me. It's been TWO MONTHS without my car now, aside from that one week.
>>6366624
All good, you're not the incompetent who failed to build two whole transmissions. Unless you are, then I'm going to find you. And, well...
>"All the other kids with their pumped up kicks" ominously
Depends, on if Jiren's training is at its peak and for how long. He won't get a crazy Gohan-like boost, or even Krillin on Namek as that was the same, but a more one-time thing. Guru's boost brings you to that same level, but only then and there. It's isn't a transformation, despite what Budokai 1-3 would tell you.
Before he was Noob.
Or someone feared Freeza more than Cooler? Or, perhaps, someone had a preferential deal specifically with Freeza that Cooler ended?
The "Do you even train" memes are going to be gas.
Vegeta V will be a monster, when he's of age to be King.
Yes. Wonder what you missed, while that happened...?
>>6366633
It is a fun direction change for me, not following the more usual script with something like the ToP that has a more anime leaning story.
Perhaps. As for Kars, he's becoming STRONG. Learning how to mix and match his powers for their most effective combinations like an even stronger version of AFO.
Supreme Instinct will be important moving forward.

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You’re ANTON PEAS: mild-mannered frycook, stage magician, extradimensional tourist, and now a mafioso mulcher!

You heard right! Life’s been a whirlwind ever since you woke up in ZORAL: a fantasy world shrouded in perpetual darkness. There’s your fuzzy memories, of course, not to mention the fact that your gun-crazy ex-girlfriend LIZ somehow found her way in after you! Oh, and let’s not forget how your soul’s being held hostage by the eponymously-named RED: an archdevil who–in return for the demonic power you inadvertently pilfered on your arrival–wants you to slay THE FOUR LORDS OF ZORAL: a rogue’s gallery of godlike tyrants, monsters, and all-around persons of low moral fiber!

Thankfully you’re not alone… you’re more popular than ever, in fact! There’s TZAH-TZIE, of course: your feisty ladyfriend and a brash bard, VOLKA: Grand Marshall of a neighborhood safety group called THE LAMPLIGHTERS whose kindness is only matched by her dizzying size, MOROOK: a quiet, but competent ranger and Volka’s half-brother, REZALITH: once a fearsome foe, now one of your most powerful–and loyal–allies, OTI: skilled sorcerer with a chip on his shoulder, and TOPPEL: a manic mage with a penchant for less-than-ethical experiments and running into trouble!

Your arrival in UMBERAL: the gem of the North and self-proclaimed ‘City of Tomorrow’ was anything but uneventful. Despite being watched by the cold, unyielding gaze of ARCHMAGE TRIER: one of the many lords on your death docket, Umberal is also well-known for being home to the infamous SPICE CARTEL: a criminal enterprise whose reach spans all of Zoral… and maybe even beyond!

Well, it did, anyways. In search of ways to defeat the aforementioned archmage, your search inevitably led you to cross paths with the cartel, along with their leader, VHALE NESSURMOS--Tzah-Tzie’s ‘betrothed’ and Five-Star jerk! The feud reached its breaking point when he and his lackeys kidnapped your favorite catthing, and in a climactic clash in the cartel’s compound you managed to not only best Vhale and reclaim your girlfriend, but also acquire NOTES on how to defeat the seemingly-invincible archmage!

The battle may be won, but the war is far from over: Vhale’s lieutenants may not be as dead as you hope, and their troops won’t forget the blow you struck any time soon! Not to mention you’ve got an appointment with TRIER at dawn whether you like it or not! For now, however, all you can do is sit back, relax, and watch as your spunky Spinner’s concert comes to a close!

Ears still ringing from the bardic brawl’s aftermath, THIS is where your tale continues…

https://youtu.be/1lR8VLt1Xlk
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>>6366584
>>6366587
Not quite sure that one would work in a place where you can't die...
>>
>>6366555
https://www.youtube.com/watch?v=Bevws2UDtpw

I am what men love more than life
Fear more than death or mortal strife
What dead men have and rich require
I'm what contented men desire

Nothing
>>
>>6366555
>Give them a classic!
I can be cracked, I can be made. I can be told, I can be played. What am I?
A joke. Because you're a joke.
>>
>>6366555
...Mazey here doesn't know what a riddle is, do they?

>Call the Maze-Dweller out
>>
>>6366555
>Give them a classic!
I am the beginning of eternity, the end of time and space, the beginning of every end, and the end of every place. What am I?

The letter E

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Why does no one react to her?

I was just calmly sitting by the campus fountain, when I saw a young woman walking around. She frequently kept looking around, her arms tightly crossed and firmly pressed against her chest. Even from here I could tell that she was cold, which wasn’t surprising given the fact that she was nude. At first I thought that it was a dare of some kind, but then I saw that no one even acknowledged her presence. I could’ve believed that some people would ignore her, but it made no sense that this many people would ignore her on a place as crowded as here.

I saw her walking up to a girl intensely reading her textbook, as she put her hand between the reader and the text.

No reaction.

She jumped in front of two guys, wildly waving her arms to attract their attention.

No reaction.

She boldly stepped behind a college professor and whispered something in her ear.

A reaction at last, one that both surprised the professor and scared the woman. The young lady almost shrunk into herself while grabbing the skin just below her throat, while the professor only kept looking around to find the origin of the whispering.

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>>6363214
>Just stand in the corner, if I leave the room, follow me; I'll hold the door open while I talk to my roommate.
>It's getting colder and is starting to rain outside
>>
>>6363214
>Under our desk
>Our roommate has a nose like a bloodhound
>>
is there any relation to the girl from this:
https://boards.4chan.org/qst/thread/6354398#top
>>
>>6363217
+1
>>
______________________________________

File: Main.jpg (716 KB, 848x1024)
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>PLEASE REVIEW THE GUIDEBOOK
Slow down, relax, and take a moment to review the guidebook so you don’t die so easily. I’m strict on formatting. This is still a work in progress, and I have spent many hours perfecting the experience. Please note that things may change in the future to ensure better gameplay.

***DO NOT REPLY QUESTIONING RESULTS!***

GUIDEBOOK:https://docs.google.com/document/d/1m5gatiDIF8GOsaSLYmn_NUIHqsucP5dfOdLmv4HkUhw/edit?usp=sharing

INTRODUCTION
4’Chan’A’Ka is a minimalist Turn-Based Voice & Visual Role-Playing Game (TBVVRPG) designed for those who yearn for tabletop RPG adventures—but lack the time, friends, or freedom to gather around the table.

ATMOSPHERIC THEME
“Life too brittle, hope too thin,
Few survive, fewer win.
Stats are low, the end is near,
Death too close, always a fear.

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All (20) rolls are suppose to be +1 Stat & +1 Stat to Friendly. Miss type.
>>
Rolled 8 (1d20)

>>6366222
□CHARACTER□■□■□■□■□■□■□■□■□■□■
《<•°•Cookie•°•>》
Lv.5 = 3 STR + 2 CRA | 0G
LP 1/4 ○ Vigor ○ Human ○ Female
A charming young girl like no other with a talent to perceive the supernatural. She has always be on the move or she will get groped by a slow but persistent boob hungry ghost.
She almost doesn't talk at all.

□EQUIPMENT□■□■□■□■□
₩ Grey Magic ◇ Off-Hand
□ARMOR————————————○
+ [Belt]
+ [Empty]

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Rolled 13 (1d20)

□CHARACTER□■□■□■□■□■□■□■□■□■□■
《<•°•Cosmo•°•>》
Lv.3 = 3 STR + 0 CRA | 6G
LP 2/3 ○ Wisdom ○ Human ○ Male
Once a member of the Translock’s inner circle, Cosmo, disenchanted by his master’s evil deeds, prayed for deliverance and, one night, angels came into his window and carried him away. Now a wandering ascetic, Cosmo uses his steadfast faith to support others in need.

□EQUIPMENT□■□■□■□■□
₩ White Magic ◇ Black Magic
□ARMOR————————————○
+ [Empty]
+ [Locked]
+ [Locked]
+ [Locked]

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Rolled 16 (1d20)

□CHARACTER□■□■□■□■□■□■□■□■□■□■
《<•°•Gorrok•°•>》
Lv.7 = 3 STR + 4 CRA | 0G
LP 2/4 ○ Luck ○ Orc ○ Male
Raised in the Crags of 4’Chan’A’Ka with the unbridled rage to slay all who stand before him.

□EQUIPMENT□■□■□■□■□
₩ Large Axe ◇ Off-Hand
□ARMOR————————————○
+ [Empty]
+ [Empty]
+ [Empty]
+ [Empty]

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As evening settled over the Black Swamp, a heavy, humid silence took hold. Gorrok, drained by the day's trials, finally collapsed into a restorative sleep. Nearby, Cosmo finished lashing together a crude but dry bed of reeds, securing himself a few inches of safety above the muck.

While the others sought refuge in sleep, Cookie spotted something unnatural beneath the stagnant surface—a waterlogged chest, half-buried in the silt. With a strained effort, she hauled the heavy wood onto the roots. Inside, the swamp’s rot hadn't yet claimed everything; she found a handful of tarnished coins and a pair of sturdy boots. Tucking her prize away, she finally joined her companions. Huddled together against the damp chill, the trio endured another night in the heart of the mire.

>Gorrok: +1 LP
>Cosmo: +1 CRA
>Cookie: [Chest]

**SCAVENGE [Chest]**
+2G
Boots

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Welcome back for the struggle of our species!

The concept of this questline is simple: on the first phasis, (You) evolved the biology of a Xenos species of 40k, the Under Hunter.
Under Hunter current sheet : https://pastebin.com/tKCdQ6Vt
On the second phasis, a few players played their own Civ builder.
https://pastebin.com/LLBm1mjj

Those provide contest but are not mandatory for play. If you want to catch up :
https://suptg.thisisnotatrueending.com/qstarchive.html?searchall=40k+Minor+Xenos+Quest

Now, we are back in The Crack... And we'll play an influent individual!

This quest will be about one particlarly influent individual, and her fate that will shape Hunterkind forever :
Easy difficulty - winners of the Tribe Age
>A BurningGrass military leader and her unification of Hunterkind through military conquest

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>>6364996
I think Gliders can eventually make decent carrier pigeons, even to a specie that teleports. All of those mutations could come in handy for that, but
>They can observe surface thoughts of other creatures and broadcast them as a primitive form of telepathic language(something similar to crows with their family dialects). You haven’t yet figured out how to make them only repeat Under-Hunter thoughts.

We are still young and there is much to do
>decline the offer to settle down

We seem to quite like danger so lets get dangerous
>To the ruins of what was once Jupiter's hexes. A cursed place, left almost untouched after the tribe's fall. Perfect to investigate the traitor and their alleged work, as well as pursuing your search for rare phenotypes in a part of the crack that went back to its natural state

We aren’t going alone. Mother always said “the better the smell, the healthier the eggs”
> Claim the local Tribe's council-member best-smelling son as a mate
>>
>>6364996
>They can observe surface thoughts of other creatures and broadcast them as a primitive form of telepathic language(something similar to crows with their family dialects).
>Leave again
>To Cerulean territory itself - maybe you can find more Gliders, and warn the Hunters there about BurningGrass not showing signs of stopping the attack
>Claim the local Tribe's council-member best-smelling son as a mate
>>
Gliders seem to have been partially domesticated...
Along with the divination perk, they could act like some kind of scouting drone for the Under Hunters, detecting incoming threats.

Regarding our next location, we've got the information about BurningGrass and their belligerent behavior toward other tribes... we shouldn't waste this information and capitalize on it, since there's a great chance that Cerulean people will be grateful to us if we tell them about BurningGrass.

Also, we may be able to pursue our effort with Gliders breeding in cerulean territory.

>Gliders: Divination
>Refuse to settle down
>Cerulean territory
>Claim Council-Leader's son as a mate
(for diplomatic purpose)
>>
>>6365460
FYI, the Blackwing already have specialists who communicate psychically with animals and their order first practiced thier trade on Gliders, so it's not unreasonable that somewhere along the line some of the Gliders started talking back or were easier to communicate with.
>>
>>6364996
>The ability to create small updrafts (Aeromancy)
>Decline
>To Cerulean territory itself - maybe you can find more Gliders, and warn the Hunters there about BurningGrass not showing signs of stopping the attack
>Claim the local Tribe's council-member best-smelling son as a mate

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It has been 100 years since ancient beings, known as the Old Ones, walked the Earth with their two strong feet. Now they are gone and we animals now rule the remains that they left behind. With our new knowledge of sword and sorcery, we were able to survive in peace for a while, but then came the three factions.
The Apes: Strong giants, claiming to be as just as the old ones and believe they should be the ones to rule over the new world.
The Pigs: An intellectual but slothful group who wish to rule the world with an iron hoof and remain kings while the others remained as dumb animals.
Then there the Lizards: A fast and large group that want to set the world a blaze. Trying to forget the harsh past that the old ones left.
All three sides wishing to go war and destroy one another to bring in what they believe to be true peace.
But, unbeknownst to everyone, there was another group. One that was trying their best to find a way to heal everyone. To bring back order.
You found it.... and now you are taking care of it.

A D&D Homebrew Adventure.

Previous Quests:https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Rise%20of%20the%20Awakened
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Going to call it a night. Hope the rest of you arrive next week.
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I won't be available next Thursday, except perhaps at the tail-end of the session. Sorry about this.
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Not going to be available. Power problem.
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Ah, I had a change of fortune. I'll be able to make it tomorrow afterall, short of the winter winds knocking out my power all of a sudden. Though it seems like QM might not be able to make it.
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I'm here. Not sure any of you are available though.

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Welcome back.

Rules are simple: Votes are tallied every hour, with whatever course of action being the most popular being the course of action taken. Write ins are encouraged and non-mutually exclusive votes will be combined if possible.

When a roll is called for, roll however many D100 are specified. 5- is a 'crit fail' and generally means something bad is about to happen. 95+ is a 'crit success' and generally means something good just happened. a 'crit success' trumps a crit fail. User input on both will be taken into consideration.

Once per thread, if three or more people invoke it, a single roll may be re-rolled.

Inventory, pokemon stats and other links: https://docs.google.com/document/d/15i2N08IpWqitoTJujsUMishe4PLbao1lqT-bCAmvPcE/edit

Discord: https://discord.gg/pR7q5Evf

For a short summary for the new and to recap:

You are Alex. A newly minted trainer and camping enthusiast just starting out on your journey at the age of seventeen after your father lost his job in order to help pay the bills. On the road, you met Fie, the Fire Gym Leader, Gareth a novice Aura Guardian on pilgrimage and Holly, a runaway heiress using a pseudonym. You've also made enemies of Team Green a group of violent, radical activists looking to abolish pokemon training.

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Rolled 1 (1d100)

>>6365198
>>6365296
>>6366334
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>>6366762
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>>6365198
>>6365296
>>6366334
>>6366762

"Rusty, to me!" You shout. "Dragon Tail!"

You don't have time for anything else, you're just going to have to trust he's got this.

Your vision is briefly blocked by another wad of string, before there's a shout of surprise, the sound of thrashing limbs from what you assume is a pile up along with a howl of pain, before your arm is freed and you're able to pull the silk from your eyes and tear off the string on your leg with Rusty's help.

Looking around to see what happened, you see the Sunflora Rusty had been fighting is presently struggling with the Gloom Blue had been fighting and a Golbat, presently being battered by another Fire Spin while Blue makes some Team Green goons regret life decisions.

What you can't figure out, is why one of the grunts is crumpled next to a fainted Caterpie and howling in pain and clutching what you surmise is a broken collarbone as Rusty squares up on his suddenly very nervous friend with the other Caterpie that had restrained you.


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>>6366768
>>Push deeper into the camp and see where Jacky got to.
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>>6366768
>>Push deeper into the camp and see where Jacky got to.
Common Rusty Dragon Tail Win.

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The year is 5 AB (After Bloom), and you live in what is now called Biltmore City, a community of survivors settled in the ruins of the historic Biltmore Estate in Western North Carolina.

The year was 2009, and the time was 3:31:54 AM EST on Friday, April 10th when The Bloom occurred. In the span of 12 minutes and 49 seconds, the entire Earth experienced a super-rapid forestation of all terrestrial surfaces.

Trees erupted from the ground and into full maturity, regardless of any manmade materials present - asphalt roads were obliterated, buildings were toppled, and underground structures were perforated with roots. All human infrastructure was rendered essentially inoperable and unsalvageable due to the density and ubiquity of the trees. Some areas burst instead into fields of exotic flowers, and buildings or vehicles therein were merely engulfed by vines, instead. In many other places freshwater springs surfaced inexplicably, generating ponds, creeks, or even rivers.

The biodiversity of this perpetual forest defies common logic. Banyans, alders, acacias, eucalyptus, olives, and towering sequoias can all be found inside of the same ten acres, regardless of geographic location, sometimes twice or three times their 'natural' size. Animal life appeared in much the same manner, out from behind trees or from warrens revealed by new roots, equally diverse and at home in all locales. Lions now prowl the slopes of what were the Rocky mountains and pythons hang from the branches of magnolia trees in the now forested Siberian steppe.

The most devastating element of The Bloom, however, was what it did to the human population.

>Cont'd
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>>6366319
>Prior investigations you've done have filled you in on a lot of these two's flow - you know if you ask them to look out for 'ice cube trays', they'll hook you up with meth, if they have any, and find some if they don't.
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>>6366319
>You'll ask them to keep an eye out for a double edged dagger while they're out there... Maybe it doesn't always fly. Maybe there are more of them?
These guys seem too important to waste them in the druggie.
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>>6366319
>Prior investigations you've done have filled you in on a lot of these two's flow - you know if you ask them to look out for 'ice cube trays', they'll hook you up with meth, if they have any, and find some if they don't.
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>>6366317
>>6366319
>Prior investigations you've done have filled you in on a lot of these two's flow - you know if you ask them to look out for 'ice cube trays', they'll hook you up with meth, if they have any, and find some if they don't.
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>>6366596
LMFAO

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Suuri stopped in front of the mirror of their office. They stared at it, noticing a few imperfections that were not here before, shades of purple, red and gray barely visible beyond the void they took great care to coat themselves with.

Mortals care a great deal about appearances, both for social and cultural reasons, and in a way, spirits were no different, even if many would argue against it. Spirits will carelessly copy fauna and flora features, not as a way to fit in but as a way to cement their existence. A bird would be in the sky, a worm in the earth, a fish in the sea, by taking these shapes, the universe is most likely to recognize their existence as 'correct'.

Suuri dispels the black mist around their face to reveal what's underneath. A head not too unlike a rabbit, stitched up eyes, long ears that form a toothless crocodile maw, bleeding what seems to be grey mucus. These shapes used to be more coherent, once, Suuri used to look like something. Something simple, something that wasn't a horrible amalgamation of the many spirits they killed to reach their goal.

...

Suuri failed, they were very much aware of that. Perhaps one day, they could try again, under other circumstances, but their enemy was prepared now, they were expecting it, and they knew no one would be willing to take their side. Could the war be an opportunity? Times are changing in more ways than one, but would that be enough to turn the tides?

Suuri missed the days where its purpose was already fulfilled. When entropy progressed as it should, but now...

Now all that could be felt was M's attempt to keep the world spinning forevermore.

---

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Also, to apologize for delays that might happen, you can get some what ifs I made a while ago but couldn't find the right moment to post (I usually like posting them when the character in question is relevant at this time in the story, but I let that moment pass so here they are late).

Mirabelle: https://rentry.org/eaiyegqx

Ivy: https://rentry.org/utnrv989

As usual, they're all smut because it's my favorite way of exploring relationships, not canon, you know the drill.
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>>6366523
Pretty cool, boss. I always enjoy seeing these, if only to see what it would have been like if we chose someone else. There were a lot of other girls we could have picked back in the start, after all.
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>>6366523
>"Hey," Mirabelle leans forward, knocking some wooden chips over. "Don't stress out too hard, I'm a person too."
>"...what do you mean?"
>"I mean that you're overthinking things. You're nervous, and Rin said people only get nervous when they have something to lose. You're nervous because you're afraid whatever it is you're going to ask is going to piss me off, or make me see you differently, am I wrong?"
>You give her a sullen look. "Is it that obvious?"
>"It's how people are. I feel the same sometimes too, you know? When I tease you, or say something, anything, I often feel like I might go too far. There are times when I did make you mad, in fact, yet we always made up in the end, haven't we? So even if, somehow, you asked me something awful, that would disgust me to my very core, I think... I'd still forgive you. You need to take that risk, Atlas, the risk to offend others, or you're going to regret it later."
>"But I'm fine with the way things are now, is that risk really worth it?"
>"Only one way to know."
Powerful exchange, I love this bit probably the most out of these interludes because of how never-discussed such a meta thing is among real life relationships
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>>6366482
>+1
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>>6366493
>>6366493
We can still apologize, and we ought to. It's not about fault, but about accountability an. Even if it isn't a "sorry," she at least deserves a "thanks for putting up with me while I was like that."

>>6366481
>Thank table for her help and tolerance
>Maybe some spells could let her pass through?
Looking at https://rentry.org/carzyq9g, I figure we can try Shortcut and if that fails... Maybe we can store some of Tabe's mana, have her wear the bracelet, and slip her through that way? Or in a pinch, create a pocket ecosystem, have her hang out there where it's safe, and then... Displace the spell to the other side of the barrier?

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Past Thread: >>6317720
Archive: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Missval
General Pastebin: https://pastebin.com/5hFQZtc3
NEW Character Sheet: https://pastebin.com/76f3BmBx
Twitter/X account for important announcements, contact and stuff: https://x.com/MissvalQM (I’m also in the /qst/ discord)

—---------

Your name is… your name is… you cannot really remember.

You're currently swimming in darkness. Not literally, not a dark lake or anything like that. More like swimming in the void. You cannot see yourself. You cannot feel yourself. Are you even there? Do you even exist? And if you do, are you even alive?

A sharp pain was felt somewhere near where your head should be. You could not open your eyes, because you could not find them. Maybe you could not see, but you could touch. You could definitely feel things.

You tried to lift your right hand. It did not move. It did not feel like it was there. Your left one, however, felt… different. As if it was not yours, like an uninvited guest that refused to leave. Not only that, but it felt as if something was pressing against it. Something… wet. Sticky.

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>>6363667

You raised your saber and stepped into the edge of the moving horde. One of the quadrupedal Grimm, wolf-like with a large white mask, sprinted past you. You tested your reach with a quick slash.

The blade bit deep, sending the creature tumbling several meters away. It scrambled up, confused but furious, lunging against you in retaliation.

You sidestepped easily, scooping Cerise up with your free arm, and struck again in one clean movement. The saber cut straight through. The Grimm split in two and dissolved into black mist after it hit the ground. One down. Only… about half a hundred more.

A few nearby Grimm slowed when their ally fell, turning their masks toward you. Then, almost dismissively, they continued moving north.

“So, killing them isn’t enough…” You muttered to yourself.

“What are you trying to accomplish, miss Shelly?” Cerise asked from where she clung to your left shoulder, gripping your Grimm arm for balance. She was lighter than you expected.

Good question.

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Still not enough. You were thinning them, sure, but the bulk of the horde kept surging north.

Your fighting instinct flared. Something was ambushing you.

You jumped without thinking.

The ground exploded where you had stood moments ago as another burrowing worm Grimm burst upwards, rocks and dirt spraying into the air. While still airborne, you drove your blade down into the front of its body. The force of its own momentum carried you upwards into the air as time appeared to slow down.

You landed on its scaled back and ran along its length, carving his bone-like plates with both your blade and raw force. Your muscles burned, your bones ached, but not from injury. It felt like waking up after a long sleep. Like this was what your body was always meant to do.

By the time you reached the end, the creature was already split in half. You leapt from its dissolving form and hit the ground in a crouch, dust and pebbles bursting around you from the landing.

More Grimm were turning towards you now. But not all. Maybe half the horde still raced north. Maybe more. Hard to tell in the chaos.

Faint green and red sparks flickered along your blackened arm, together with the faint feeling of pain.

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“Gravity? So I can fly and stuff?” That sounded… useful. Useful and fun.

“…In a sense. I’m not sure about your exact limits.” Cerise admitted. “Why don’t you try it?”

Fair enough.

A wolf-like Grimm lunged at you. You met it head-on, locking its claws against your saber and stopping its charge. It snarled and pushed, trying to force you back, but your footing held. It was strong, nearly as strong as you, but not enough.

You reached out with your Grimm arm and pressed your palm against its mask, forcing whatever was your Semblance to activate.

Pain exploded through you.

Not just in your arm. Everywhere inside you. It felt like your flesh and nerves were coated in acid while still inside your skin. You gasped and staggered, instinctively breaking the blade lock you had with the wolf-like Grimm, leaving you exposed to a counterattack.

But the Grimm did not strike. If anything, it instead slammed face-first into the ground as if crushed by an unseen force. Its hind legs lifted awkwardly, scrabbling at the air. It opened its jaws to roar, but no sound came out. Thin cuts began to appear across its body and mask, one after another, like invisible blades carving into it from every direction.

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>>6365670
> Play it safer. That backlash was no joke. Stick to your saber and polish your fundamental skills with your weapon. You could experiment with Aura later, when you were not in immediate danger. Self-preservation was your priority.
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>>6365670
>Play it safer. That backlash was no joke. Stick to your saber and polish your fundamental skills with your weapon. You could experiment with Aura later, when you were not in immediate danger. Self-preservation was your priority.

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Thread 3: https://suptg.thisisnotatrueending.com/qstarchive/2025/6311572/

>You find the kidnapped lady by being kidnapped yourself
>With a little help, your egg daughter saves you
>The group rescues the kidnapped lady, but get shot
>Don't worry, you got better by the next day, and are sent out again to look for an anomaly
>You talk to an old homeless man and go shopping
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You ask if there is anyway Camelia could track down what's being hidden by that aura. It sounds like just the sort of thing that might hide an anomaly.

"Anomaly? I thought you were looking for a ghost." Camelia says, "Nonetheless, If it gets you away from that bespectacled harlot quicker I guess I could took a look around. You should come with me! It could be our first real world date."

You say it's probably best to not leave the others behind. You aren't even sure you can. Technically you are being held by the SHR. You wouldn't exactly say you are a prisoner, but you don't have complete freedom of movement.

"You saved me, and yet you are being confined yourself..." She says, sadly. "My poor baby... Once I get a body I can free you. Anyway, I shall be off."

You ask when you two should meet up again, maybe in an hour or two?

"If I find something I'll come to you. Don't worry, I can always find my way to you." She says giggling to herself. Ann suddenly starts to slump, and you go up to catch her. As you drag her over to one of the Drawing Room chairs you see the others enter from the door you left open.

"B-bespectacled harlot? What did I do...?" Seshat asks, looking at the tour guide with some concern.

"Ugh... She's so creepy. Don't worry about her, Jimiko." Tamako says with a loud sigh.

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>>6366771
>"Anyway, shall we continue?"
guess we should at least check the rest of the tour to check the place around and make a bit of time in case Camelia finds something
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>>6366771
Holy moly, a dorky-cute stoner who slings pizza and haunted mansion tour guide? If she was a monstergirl, she truly would win the Martinbowl.

>>6366775
+1
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>>6366771
Before the tour begins again, I'd like to ask about the contradiction we noticed about the bathroom door.
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>>6366775
support

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The Caretaker Quest - Part 9

This is part 9 of the "side quest" for "Disappearing Hogwarts".
An unofficial alternate timeline based on HeadQM´s highly praised quest, Disappearing Hogwarts.
Reading the original story is not exactly necessary but heavily encouraged since this quest will contain references to it.
Created mostly as a place to wait while HeadQM was away for a while but slowly evolved into his own thing.

Quick recap so far:
>Recently graduated Ravenclaw student is hired at Hogwarts as the new Caretaker.
>Merlin somehow ended up inside your head.
>Harry Potter´s daughter died, letting Salazar Slythering (previously stuck inside her head) free to continue his quest to control The Beast, an all powerful ancient creature accidentally created by Merlin.
>You obtained a piece of The Beast
>Salazar has now escaped his child body prison.
>The Beast is now trying to escape under any circumstance
>Both you and Salazar are going through Merlin's trials in order to reach the most powerful source of magic available

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>>6365627
good thing we already have a 75 for the first roll
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Rolled 86, 41 + 30 = 157 (2d100 + 30)

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Rolled 50, 48 + 30 = 128 (2d100 + 30)

>>6366009
>>6365627
>>6365574
>Highest first roll: 86 for a total of 101
>Highest 2nd roll: 83 for a total of 98

Salazar has to beat these two, good luck.
Salazar´s Bonus 1: Prowess of the Founders +15
Salazar´s Bonus 2: Excalibur, Sword of King Arthur +15
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>>6366080
>Highest first roll: 50 for a total of 80
>Highest 2nd roll: 48 for a total of 78
...jesus christ...
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>>6366080
>>6366081

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It was eerily quiet and dark in the hallways of the facility, the usual noise of people wandering about and announcements being made no longer filling the halls. Jabal awoke in this eerie silence, feeling cold all over his body. He slowly opened his eyes, groaning as he pushed himself up from the metal floor he found himself on. The last thing he recalled, he was running away from Titania's chamber after finding that Titania was not there. He had hoped to get to his and Catherine's office, but something must have happened which caused a massive blast which knocked him unconscious. After getting to his knees, he felt quite some pain throughout his body, finding rubble and shards of glass having scattered around him, as he saw that he had plenty of cuts and minor injuries. He looked around, before noticing Catherine on the floor a short distance behind him.

"Catherine..." Jabal gasped in horror, before rushing over to her. He felt quite some sharp pain throughout his legs and chest, yet he ignored them to get to his wife. He started to breathe heavily as he carefully flipped Catherine around, noticing she was quite bloodied and injured as well. "No no no no... No, don't... don't let this happen... No..." He mumbled in terror, ripping apart her labcoat and soon looking over her body for injuries. Most of the cuts and scrapes were minor, but he was extremely concerned by the fact she wasn't waking up for god knows what reason. He'd look in his pockets for anything he had on him which could help, before looking around for any kind of supply closet or small medical room. Though, it seemed there was not much of anything around him right now. Fortunately, as he panicked, he heard a soft groan from Catherine. He started to smile as Catherine opened her eyes and looked right at him. "J... Jabal?" She said quietly, Jabal nodding and letting out some tears. "Y-Yes, my love... Are you hurt?" He still was quite concerned, clearly fearing her being seriously injured.

Catherine smiled reassuringly. "A little bit... But, I'm fine..." Jabal would carefully lift Catherine up before tightly hugging her. "Thank god... thank god..." Jabal mumbled softly, Catherine hugging him back softly. "Are... are you okay? You look pretty roughed up as well. What... what even happened?" Catherine mumbled, the two continuing to hug. "I'm fine. I just... stumbled a little bit." Jabal quietly responded, Catherine letting out an almost silent scoff. "Heh... So, what actually happened? I remember... running to our office, and then there was a loud bang and..." Catherine went silent, clearly not remembering much else. Jabal finally let go of their hug, looking around a bit and slowly getting up. "Hngh, I'm not sure what happened either." Looking around, Jabal would feel a gentle breeze coming from the direction leading to Titania's chamber, making him take a step back. "I think... that things have gone terribly, terribly wrong."
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>Head down the stairwell as soon as Idalia returned. It was a route you knew you could take and one which would lead to a potentially interesting, though risky, area.
Adenni thus turned around, humming to herself as she calmly headed back to her men. Though, Anon was quick to say: "Hey Adenni! If you see Idalia, please let her know we're waiting for her!" Adenni looked over her shoulder and smiled brightly. "Of course! Good luck on your travels and stay safe!" Thus, you would finally decide on the matter. You decided to take this root, since it was easier and quicker. "Excellent." Morgan remarked, the rest of your men also seeming to agree. "Here's hoping we don't encounter any death squads down there. That may honestly be the biggest risk we can encounter down there..." Lars mumbled, you saying that you felt confident that very few death squads could cause you trouble. The number of powerful subjects you had gave you a major edge, after all.

There was also another plan you had in mind, as you asked Anon to turn on the main radio again. "Take it we're contacting Annie?" Anon asked, you confirming your plan. Annie could explain what the best route would be and how to best avoid death squads. In the meantime, you could deal with any subjects and facility staff you encountered. "And, Annie can ensure nobody leaks our secrets!" Vinisha softly added, you nodding and stating now was the perfect time to chat with Annie. You turned the radio to Annie's frequency, being met with her voice mid-speech. "... -uch delicate methods such as spraying acid, explosives and heavy machinery, they have decided that this food should go to no-one, not even the honourable death squads working for them, who could very much benefit from this extra food! This policy also includes the destruction of various habitats and homes to subjects, which truly showcases the care and foresight the government has. Of course, death squads who wish to make some extra money are free to ask the government if they are able to assist!"

It seemed like Annie was ranting about a new operation by the government, her afterwards talking about some minor exchanges between subjects in the east of the facility as well as the northern-west. "I hope none of the other group didn't get stuck in that exchange." Antonin mumbled, after which Annie started playing another song. Thus, you'd call out to her, asking if she could help you out with something pretty risky. It didn't take long for the music to fade and for you to hear Annie yet again. "So, what's going on?" Annie asked in a relaxed tone, you explaining that you had had a pretty interesting encounter in this sector of the facility. "Oh, what happened? Is there an emergency?" You reassured her you were fine, but that there was a group of guardsmen who threatened to reveal your secrets to the government. "Huh. Want me to fry the circuits of their radio and communication devices?" Annie said in a more than eager tone.
>>
Obviously, this was mildly excessive, you stating that the guardsmen leader, Adenni, had helped resolve the issue and would have a stern word with the guardsmen. "Oh, sweet, you met Adenni, huh? I didn't know she was there!" Annie happily said, after which Kenai asked: "Sounds to me like you two were friends, huh?" Annie quickly denied this though, responding with: "No, but I read some files on her and she seemed like a really friendly subject." To this, Chrys eagerly said: "She was! She defended me from getting attacked after I spoke in favour of Mikhail." Annie giggled in turn. "Glad to hear that. So, I presume you just want me to be on the lookout for anything slipping through from those guardsmen?" You told her that was the case and that you would appreciate her help. "Of course, Mik. I'd love to." She added, before you asked if she could do you another favour. "Sure! So long as it isn't anything... too intensive! I do still have a radio-show to host, after all!" Annie cheerfully responded.

Thus, you'd ask her if she could maybe give you a safe route through the leisure centre. You wanted to avoid ANY and all death squads and take the safest route possible. "Oof, that's... I mean, I can try? But, I also have other tasks I need to do, aside from just hosting the radio. I am currently looking into government files about subjects in the green sector, searches in the cold sector and ongoing fights in the combat sector. Not to mention, contacting other survivor groups to let them know of threats!" It did seem like Annie would struggle with this, Oreas soon suggesting: "Maybe you can just suggest a path which is the least likely to intersect with death squads?" Annie went quiet for a moment, before speaking up. "I can forward a path which statistically will be the least likely to make you encounter death squads, yes. Just note that, the risk of encountering death squads or subjects will still be high. Especially considering the route will likely head through parts with surviving subjects."

Your men looked at each other, before Anon said. "It may just be our best option here..." After which Vinisha asked: "H-How long will it take us to get out following this path?" Annie thankfully gave a rather reassuring answer. "Well, so long as you don't run into any enemy forces and don't get too distracted, I think you'll be out there within about an hour and a half from your current position." It didn't seem too long, it being something you could easily do today. Though, it again depended on if you'd encounter anyone down there. "I'll forward the map to the tablet you guys got. I suggest keeping your radio turned on though. Have it on an unused frequency. That way, you don't have to deal with my music revealing your location AND I can connect to that frequency if there is any sort of emergency." It seemed like the best possible plan you had, unfortunately. Still, it did give you some safety nets in case the worst came to be.
>>
>What do you do next?

>Thank Annie for the help and let her go. She clearly was very busy and you didn't want to hold her up any longer.
>Ask her a few more questions. You were still going to remind her to maybe scare the guardsmen who threatened you and your men, but maybe there were some other things you could share with her now that you were chatting? (Write in what you discuss with her.)
>Set up a plan of action for how you'd go through the leisure centre. You had a map you could follow to get out of there as quickly as possible, but there may still be some other precautions you could take before you went through it. (Write in what you plan out.)
>Just head downwards the moment Idalia returned. You could plan things out once you actually got down to the leisure centre and saw what it was all about.
>Discuss with your men...
>Something else...
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>>6366530
The lecture from both of them will be one for the ages
>Ask her a few more questions. You were still going to remind her to maybe scare the guardsmen who threatened you and your men, but maybe there were some other things you could share with her now that you were chatting?
What's going on? State doing scorched earth?
Other group doing okay?
>Set up a plan of action for how you'd go through the leisure centre. You had a map you could follow to get out of there as quickly as possible, but there may still be some other precautions you could take before you went through it.
Have Idalia patrol ahead of us to get better advance warning before running into anything.
Obviously avoid the sex dungeon, as much as you could sell tickets to Reika and Hapi beating the tar out of each other. The food courts may also be a place to avoid since they could attract survivors and in turn attract death squads and hostile subjects.
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>>6366528
>delicate methods such as spraying acid, explosives and heavy machinery, they have decided that this food should go to no-one, not even the honourable death squads working for them, who could very much benefit from this extra food!
Dang, food's definitely becoming more and more of a problem. Expect to start finding more Massimos.

>Set up a plan of action for how you'd go through the leisure centre. You had a map you could follow to get out of there as quickly as possible, but there may still be some other precautions you could take before you went through it. (Write in what you plan out.)
Head straight for the sex dungeon, I thirst for Hapi blood.


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