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“Honestly, I could name a thousand reasons: I don’t like Prometheus, and I don’t trust him to mold me like a piece of clay. I’m not you, and I don’t want to be— hell, I don’t think I’d even deserve to be.”

“You wouldn’t-”

“There’s only one person in the world I’d want to trust my soul with,” you interrupt, “And it isn’t your dead boyfriend. I have things I worked hard for that I want to keep, people who I really want to stay dead, and I owe a debt of gratitude to the Architect for giving me this opportunity in the first place. I like power, I like having more than other people, but, more than anything…

I want to be free, and I want to be myself. If that means I don’t get to be happy, then, fuck it, who even needs to be? I have a more powerful impetus.”

You spread your arms wide, the fake soul of the fake you conjured by the Grand Art creaking and chipping beneath the pressure exerted by your real might, crimson light pouring through the breaks like water from the cracks in a porcelain vase. Arms painfully burst from your back, skin tearing and blood pouring out from the ruins of your tattered sweater. The limbs flex their freshly minted muscle, caressing the soft, tender pink skin, newborn, almost infantile despite their long, sinister build, You topple forward for a moment the weight cracking your spine under its crushing weight until your body reorganizes itself, reinforcing and regenerating shattered bone and torn sinew with metal and divinity, your skeleton shivering and popping as your new anatomy settles into place.

“...I see. Well, it was a free choice, a true choice, so a number of possibilities exist. I guess this just happens to be one where things turned out wrong.”

“You’re too vertical, both of you,” you sneer, “Your world is dead. The man who killed himself was someone you never knew, and he died for someone he never met. As far as I’m concerned, all of those “what if”s are only as real as any other predictive model. A glorified simulation, really. Well, if it’s any consolation, I believe your wish to have been granted before you ever made it: you have never been me, and you never will be.”

The other you remains silent, but you press on, the constructed world tearing away as your Impetus overrides the Grand Art, its caster no longer present to protect it from your will. Your body lifts into the air, scarlet fetters burst from your fingertips, slowly taking the qualities of the Sunset, first hard to notice, vermillion and magenta, then, less subtle, gold, lilac, blue, white, black. The chains bind to the fabric of the incomplete reality itself, each wild movement of your arms tearing out another piece.
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>>
Firstly, thank you all for the well wishes. I really am grateful for not only the fact that you stayed to read, but that all of you contributed with incredible write-ins and speculation. Again, I really couldn't have done it without you.

I've decided I might as well throw out some bonus scenes since you guys seem to have wanted a few. I'll release one now, and probably post the next in a couple days. Before that, though, to answer >>6326447's question:

Yeah, I did have a decent chunk of stuff planned for various side characters in case they came up more often. I had whole potential arcs etched out for subordinates like Lethe or Brigita, other world powers like Yama or Hades, and even, indeed, for cannon fodder like Epimetheus or the Boar. Of course, I didn't have a TON planned for the former specifically, since I was really sure you guys were gonna kill him, but Dorota did inherit (a modified version of) his powers which also may have come up if you spent more time with her.

Anyway, here's that exit interview >>6326476 asked for:
>>
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>>6327594

Exit interview: Jane

On the night of the apotheosis, the eclipseless blood moon, the world around you seems bright enough to be lit by day. Of course, the light ought to be crimson, but somehow, here in this little stretch of the world, red filters into gold, which melts into the grey of the clouds and thick vapor hugging the dirt and grass.

“Where… am I?”

You and the hind stand alone in the misty nowhere, a crossroads deep into the wilderness of the Pacific Northwest. Your presence is vague but all-encompassing, a faint crimson hue and a tinge of iron in the thick fog belie the presence of something less than— or, more accurately, more than mortal. Your control over your vessel and your presence is still ambiguous, your body still becoming accustomed to godhood. Sparks and wisps of tangerine fire burn silently and smokelessly beneath Jane’s feet, their light seeming not to bother her, or even draw her attention, as she is forged from the echoes of her former self, her existence transplanted from a moment past to a moment present. You open your mouth, but close it again— as you are now, your voice alone would almost certainly kill her.

You are at the crossroads, my dear. you soundlessly reply, keeping your form obscured in the mist as the temporary anchor writhes and crackles beneath the magnitude of your soul, vermilion light exploding out of your eyes and through fractures in your skin. You temper that divine might, sending it to fuel the flames, but even then a haunting incandescence is visible in your eyes. Surely you remember your own death. Your betrayal. I have taken that supernatural misery from your body, but I can only imagine the extent of the shock and melancholy.

Indeed, this Jane is not the person you had spoken to in your soul. Even if you shielded her somewhat, she had become inexorably dyed in your colors, slowly becoming incorporated into the endless sanguine sea. It wasn't truly her, not really, so you had decided instead to bring her back as she was when she died.

“Wow, I don't… know what to say. Who are you, if you don't mind my asking? Or, um, is that impolite for, uh, whatever it is you are..?”
>>
>>6327595

I have a lot of names. Most all of them would be meaningless to you. Well, it doesn't really matter anymore. you breathlessly sigh, dropping the divine majesty angle and returning to your more usual manner of speaking, Ultimately, your revival is just another aspect of my selfish desire. So, I wanted to give you a choice: I could either revive you as you were, as you died, or I can wipe your slate clean. No memories, no trauma, and a brand new life with brand new people. So, Jane, what will it be?

She pauses, her form melting from hart to human, her unflattering, baggy clothes returning to her as her hide shifts into flesh.

“I think I’ll go this way,” she smiles, pointing off into the distance.

You’ve been dead for a long time. Reintegrating in that environment is gonna be difficult.

“I didn't know too many people anyway.”

The things you were running away from, using me, are going to still be there when you get back.

“Then… maybe you could stay with me?” She replies, seemingly entirely unsurprised at your reveal.

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>>6327596
nice
>>
a good end point

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Another set of tyrns passes and begins again, bringing with it a new set of challenges. The threat of lunar invasion has passed, and with it a new era of peace begins. Of course such things rarely last. Already the nations of the world dabble in tremendous powers that could alter the world. Stolen lunar technologies, tremendous machines worked powered by magic, the holy light of gods and puppets stitched together from broken spirits. The world lurches toward great change, ready or not.

---

This a Multiplayer Nation Roleplay! Unfortunately we are full up on players at the moment with no openings expected. Apologies to anyone who wanted to join!

> Global
Across the land all breathe a sigh of relief as the great silver fortresses of the Lunites march into the ocean, never to be seen again. Even those few who can follow them find no trace a tyrn later.

> Turbans
Glorious victory at last! Though the battle rages day and night Turban ingenuity has won the day, developing horrific poisons that leave the invaders trembling and flailing while strikes against key locations of their silver fortress has sent it into retreat toward the ocean! Despite the usage of terrible weapons of magical fog the invaders have been driven back! At the height of the battle a great charge of biotitans slam into the fortress and hurl it into the sea! Glory to the Turquoise Turbans! Nothing remains of the invaders save their memory.

> Vencia
The great cataloging of Taxmoss is an exciting time for the explorers of Vencia as they cross the foreign jungles on the far side of the Tarn. It is of course also a somewhat terrifying time of course, because such activities inevitably lead into the territories of the Red Wall, a fearsome skrit war thing that is decidedly less friendly than the usual Skrit, it seems quite determined to devour everything in reach in fact.
A nutty new gourd is discovered in the jungles, one that curiously grows more like an onion than a normal squash, with most of the plant firmly underground. Getting them pulled free is quite the hassle, fortunately normal Skrit drones are usually handy to help dig them out. When the ants get into the leftover squash left as payment they change color to a curious metallic brown, at least when not near a venk. Is this some sort of magical thing?
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>>6343514
>Justinian the Pious
It is a time of powerful and fearsome magic for the Barza, with great ritual circles that more resemble low walls than spell forms. The great formations of thaumicite however allow tremendous and terrifying works of geomancy, as all present can testify. The earth shakes and rolls like water, with only secondary bands of wizards protecting nearby villages from annihilation as the precious thaumicite crystal is heaved from the earth. It will travel via hundreds of carts to the rails, from rails to ocean, from ocean to rails again, and from there to the site of another great ritual. (Normally I would require more time to move this much thaumicite this far, but I will let it go). Here another epic spellcast is achieved, this time wielding even more thaumicite to greater still effect, reshaping the land and splitting it asunder like an egg to allow vast quantities of Sparkicite to pour forth, effectively doubling the output of this oozing fountain of dark explosive material.
Back home another great spell is being set into motion, playing on the previous barzan studies of geomantic dowsing to find and isolate great molten veins of metal and rock and pull them to the surface, applying geomantic principles empowered by thaumicite to separate rock from metal, bringing about a vast cornucopia of metals, gold, silver, and silversteel alike, ready to be worked and forged, or as much of it is, given abroad to friends of Barza.
And friends indeed Barza has, for the Humble Venks, kept well away from the Magmatic Dynamo, spend the tyrn toiling away at the construction of a great facility where plentiful amounts of Barzan concrete will be produced, though something grander than this might be planned.

>>6343614
>The Divine Republic of Guliseare
The distant island colony of Guliseare takes well to its new church, the comforting light of Aeleox descending across the far flung outpost.
Meanwhile strange things are afoot throughout Guliseare and beyond. Inquisition crackdowns grow more manic, more fierce. And yet ever more iconography of the torch and spark and spreading embers appears in the strangest of places. It even appears far away in the jungles of Khurnaire, where Anelk sky pirates lurk, who work furiously to ready themselves for a moment of truth, and it appears in Ordalan where old songs are sung in memory of those left behind in Guliseare.
>>
--- End Turn 42 ----
>>
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>>6344348
>A life of supplication to minute and temporary comfort, that is what Solaire promises those that follow. Eternity as greatness, or the foundation of such, that is what Terra promises.
>The latter is chosen for you, for now. But a time will come when wisdom is tested, and those of weak belief will be exposed. Then, there shall be a reckoning.
- Excerpt from tyrnly sermon from the Cognita Cathedral


Action 1: Cloak of Fingers
>Edakuadigir is come.
>Edakuadigir is gone.
>He is the many, and only one.
>Edakuadigir is large.
>Edakuadigir is small.
>He is the calm, and the squall.
>Edakuadigir is the sea.
>Edakuadigir is the sky.

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>>6344348
>Action 1: Sparkicite Research
>Action 2: Thaumicite Research
News filter in of the Vencian blast laboratory, the Gulisearian mines of the stuff, and the Barzaentian rampant reproduction of Thaumicite as if it were carrots to be seeded and pulled out.
The Dwarves of Urotti are, predictably, rankled. They were of the earth and its wonders, they spent their whole lives within it, tasted it, tested it, forged it. How could they be so tardy in comprehending its wonders?
The race is on, and the families of Urotti are intent on naming as many discoveries after themselves, on the global stage.

>Intrigue: Brasswalker security

>Military: Control the portal's area
>>
>>6344350

>Action 1: Blanc Isle Tin
Both Ordalan and Vizari have made expression of interest toward obtaining tin from the Orcmanie; and so preparations are made to strike a new vein of Tin for foreign export, to trade out in exchange for incoming copper.

>Action 2: Sparkicite Cannons
The Brise-seiges continue their eager use of the Sparkicite source for further weapon development, casting strong tubes from steel and bronze from which the controlled explosion of sparkicite powder might hurl forged projectiles of bronze or lead, filled with further explosive charge to cause great eruption and much devastation where they land.

>Warrior Priests: Cloudwater Temple
The old temple in the southern lands (icon needs to be moved into the southern lands) is quite a fascinating relic, and water that pours from it which allows one to swim in the sky is taken as a sign that this may be an Ancient shrine to Anos, god of the wind and the sky and matters scholarly - though the priests will do their uttermost to attempt to confirm this - and restore the Temple to a condition for veneration if indeed these links are found. As for the water itself, sealed vials are issued out to our riders of Wyverns and Frost Chimerae; with the hope this might give the riders one more chance at survival if ever unseated from their flying mounts.

>War: The threat of a mutual annihilation is enough to force the Orcman forces to stall their advance; with one army digging in upon current positions in the city whilst the others fall back to the rear. But the Orcmen do not retreat in full, they do not turn back as had been demanded.

The messenger is sent back to Lucius, and efforts are made to send the Venkish diplomat along with him as a neutral party to supervise and persuade; for the Orcmen clearly announce they have no intent to draw back. Lucius must abdicate, Patrocliot has insisted; and the Adenai forces in the city must surrender, though they will be permitted to continue to continue to fly their standards.


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You've died.

You can't quite remember how it happened, you remember screaming and the crunching noise of metal on metal. You remember feeling pain and scared for only a split second. The glitter of crushed glass beneath your collapsing body. And then... Then what?

Then nothing.

You die and then you wake up.

Cold silk. The soft drip of rain drops against large windows. The muffled, chaotic heartbeat of a grand estate in full movement, like a buzzing hive. People laughing all around you, you're surrounded by a crowd of men and women dressed in elegant clothes; talking to you, smiling to you, vying for your attention.

You flinch, and everything is wrong: the portrait on the wall, the candlelight, your dress... You know these details. You've seen them before... not in life, but in fiction.

So shocked, in fact, that you've dropped the glass of wine you'd been holding mere seconds before, and it breaks on impact, splashing the wide, long skirt of your dress with red like a blood stain. Everyone's attention is on you. And a handsome man with dark hair and dressed in an old-fashioned military uniform approaches, handkerchief in hand.

He talks, but your head's roaring, and can't really focus on what he says. You're panicking, you need to get out.

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>>6323073
my dreams have been answered, an otome isekai quest!
>> [Let him hold your hand and face the night together]
holding the male lead's hand might make whoever is in hiding tip their hand first, we are aware there is danger so that would give us an upper hand no?
>>6323041
>Didn't expect this much interest for an OI in 4chan! I'll find my footing and figure out what's a proper amount of time to let everyone vote. 10 minutes feels too fast too, maybe wait until votes stop coming in.
from my admittedly very short experience as a /qst/ player is that usually very new quests can have anons flock like moths to a flame, so usually at least an hour countdown before the next update is the better call.
But again it depends on the quest and your schedule qm, you will figure out what time you works best for you eventually.
>>6322972
>Oh, and you may wanna drop a link to the thread in the /QTG/, just to get some more attention on it. Not every Anon checks the catalogue and shilling your quest is pretty standard practice here
I think qm is doing this OI qst as proof of concept first right?
>>
QM, are you alive?
>>
>>6323073
>>> [Let him hold your hand and face the night together]

I'm excited to play an otome isekai quest
>>
OP ?
>>
welp, a shame this died very early on

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Rain filters in through the ceiling, sliding along the support beams in just such a way it misses the numerous pots, pans, and cups scattered around the delipidated apartment and is readily sucked into the mouldy carpet. Which is then again immediately transferred to a new object: your sock. Your very next steps now all dotted with a wet squelch.

"Argh!" You cry, as you balance on one foot to pull the sock of the other, only for said wet sock to cozy up to the business end of the cigarette you had tucked between two fingers, providing a new, enticing after-taste to the familiar menthol as you unknowingly take a drag. "Huurhg!"

It might've been a week or so since you had washed that sock.

How had it come to this?

Well, the demon king lost against The Seven Braves. A poor title for a bunch of delinquents that jumped a guy seven to one. They murdered their way deep into the demon capital, defeated all the bureaucrats present, and killed the ministers while shouting inane things like "Die Heavenly Generals!"

They hadn't been generals and they certainly hadn't been heavenly.

They were butchered all the same and all branches of government were eradicated over the span of a few days. After performing what amounts to genocide, the "Saintes" had the gall to clasp her still-bloody hands together, bat her eyelashes, and say things like "No, we can't kill them all, that would make us just like them!"

And so the remaining demons, conveniently all of middle-rank and lower, were accepted as refugees into human society. What's that? You want to stay here in the demon lands? I see. Hmm? That demon from earlier? Oh, they fell into the river. Yes, lost all their limbs along the way. Wild, isn't it? Anyway, safety and a bright future awaits you in the human nation of Lightsong!

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>>6335854
Any idea when the update will be, QM?
>>
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We are lost once again.
>>
*sad noises*
>>
Owari da
>>
And we never got the haircut like in the op

>>6348305
made me check

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You are Lorinda de Lindan, Princess, Inquisitor, and soon-to-be Tournament Champion! Well, not really, for you see the Inquisition is sending you into the Grand Tournament of Bloodgrave’s Fall as an agent to see if any otherworldly Strangers from the wicked and barbarous dimension of Earth sneak in to gain lands and glory right from under your father’s nose. Regretfully, the Inquisition has banned you from seeking victory as once your analysis of the competition is complete, it will be time to make a dramatic exit fitting of your desire to be the tournament’s underdog hero. Currently, there is a mere 14 days before the preliminary rounds begin for the duels where you shall compete. Now if only you knew the best way to prepare…

Archive: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=The%20Isekai%20Inquisition
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>>6348494
>Continue investigating the house
clues...
>>
>>6348494
>No, don’t go and talk to the people who know how often I do this, they’re all compromised and shit!
Yeah, it’s a test. I’m betting the rat’s a polymorphed human.
>”Hey rat, does she have you do this often?”
>Continue investigating the house
>>
>>6348494
>Continue investigating the house
Such a test
>>
>>6348494
>>Continue investigating the house
>>
>>6348494
>Continue investigating the house

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Welcome back.

Rules are simple: Votes are tallied every hour, with whatever course of action being the most popular being the course of action taken. Write ins are encouraged and non-mutually exclusive votes will be combined if possible.

When a roll is called for, roll however many D100 are specified. 5- is a 'crit fail' and generally means something bad is about to happen. 95+ is a 'crit success' and generally means something good just happened. a 'crit success' trumps a crit fail. User input on both will be taken into consideration.

Once per thread, if three or more people invoke it, a single roll may be re-rolled.

Inventory, pokemon stats and other links: https://docs.google.com/document/d/15i2N08IpWqitoTJujsUMishe4PLbao1lqT-bCAmvPcE/edit

Discord: https://discord.gg/pR7q5Evf

For a short summary for the new and to recap:

You are Alex. A newly minted trainer and camping enthusiast just starting out on your journey at the age of seventeen after your father lost his job in order to help pay the bills. On the road, you met Fie, the Fire Gym Leader, Gareth a novice Aura Guardian on pilgrimage and Holly, a runaway heiress using a pseudonym. You've also made enemies of Team Green a group of violent, radical activists looking to abolish pokemon training.

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Rolled 32 + 10 (1d100 + 10)

>>6348354
>>
Rolled 82 + 10 (1d100 + 10)

>>6348354
>>
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>>6348480
>>6348525
>>6349551

You keep going and soon, the wind picks up behind you, allowing your group to scud along ahead of it, bouyed and giving all three fliers a rest and speeding you along until, sooner than you'd figured, Jacky and her Starraptor are diving towards a small town nestled at the base of a scoria mountain coming in to land beside the pokemon center.

"Phew..." Jacky says as you unsaddle Rascal. "That was a bit tougher than I expected, but here we are." She says. "Let's get these guys looked at and see how bad things are." She suggests.

"And take a quick comfort break." Gareth suggests with a grimace.

"I think we can all get behind that idea after a long flight." Jacky agrees with a chuckle.

>Just take a quick break.
>Go with Jacky and see how bad things are.
>Rearrange your team a little. This could be tougher than you figured and Rascal deserves a break.

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>>6349558
>Go with Jacky and see how bad things are.
>>
>>6349558
>Go with Jacky and see how bad things are.

War War Never Changes.
They finally fucking did it. The bombs fell not long ago. The world is over. No more people. Just shambling radioactive corpses. No more nations just glowing craters, dust, and shadows of people that once were. No more seasons just nuclear winter. Shopping? no such thing. Have fun struggling to find a drop of water or a crumb of food that won't kill you. The rads oh god the fucking RADS, inescapable and everpresent. Truly the end of the world. Rapture maybe happened and whatever is left...well most people are quickly giving up on God. Kinda hard to keep believing when the world ended and you were left behind. Except for the zealots anyway but those guys are crazy as the cannibalistic raiders.

That isn't even getting into all the weird shit that keeps happening and becoming. Makes you wish it was 'just' a nuclear winter. Walking corpses. Mutants. Inexplicable anomalies. Unnatural terrain. Strange whispers that you aren't the only one hearing. Honestly it just keeps getting worse...especially with everything you have to do just to 'survive'. Living...living is just a luxury that only the pre war world got to enjoy. You meanwhile are just another poor sucker caught up in this clusterfuck trying to survive.

(This quest will be ripping heavily from games like Fallout, Metro, Stalker, and Bioshock basically anything that fits within the setting just to keep things interesting)

>Character Creation
The younger you are, the more bonus SPECIAL points you will start with. However the older you are, the more bonus skill points you will start with. You may choose any trait from any game OR include a custom option that may be vetoed by me IF its too unbalanced. Custom traits MUST include both positive and negative effects otherwise it's an automatic veto.

The first character will be a male because this is about a dynasty over the generations. So long as you have a living family member the game will not end however, your characters can and WILL die over time. A male starter character will provide insurance. So if you are an elderly grandpa, the minimum is 21 SPECIAL points. Just keep in mind old age is a real bitch, especially in such a hazardous environment(debuffs for age are a thing).
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>>6337084
>>6337417
Welp...sorry for taking so long I had stuff to do and needed to try to see if there was another way out but nope.
----

You go back and grab some heavin incinerators to get a distractions. The cyborgs were still pinned down by the abomination and gave you a couple of them. At least thanks to them it hasn't broken through yet and they don't need to aim either for that matter. Heading back in you unleashed the firebombs which explode noisily.

>Perception check failed

You don't even know it worked until BOOM as one of the mininuke mines went off and than others too also started going off, but you still couldn't see what was doing it. So you kept blindfiring away hoping that the detonations will keep those things off of you. Which Mary upfront drawing the most attention. You liked your odds-

>Perception check failed
>Agility check failed
>Strength check failed
>Endurance check failed

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>>6338137
Also to point out the obvious AWD is a fucking amazing faction for high INT characters. Right up there with the Think Tank factions. So that was a great pick actually. Mary in combat also syngerizes well with high INT you just didn't have the skills and perks yet to unleash her full potential. Katarina would have some nice buffs to apply outside of combat with INT skill like research, engineering, or medicine.

Now to point out some strategic mistakes besides being too low a level. #1 prioritise the energy reactors and #2 hide the reinforcements to prevent countermeasures. Even so you would still have likely died given its a high level map and a single good hit from a strong enough foe would one shot you. As in this case you got taken out by a glass cannon assassination stealth crit attack.

Also don't forget to archive this thread pls.
>>
>>6338139
I'll be honest, I had absolutely no idea what we were doing in there and it would happen again in a similar situation. I felt like we got swept along a bit and did understand it was dangerous, but given we weren't by ourselves or the star of the show did not get a real sense for just how vulnerable we were until way too late.
>>
>>6338141
There was only so much I could do to rig things without too blatant, obvious plot armor and in a challenging setting where death of characters is to be EXPECTED and planned around. Staying longer with AWD would have helped a LOT. Same with not rushing into that facility despite the warnings. Cleetus while smart was extremely isolated surrounded by idiots and constantly drunk so he was lacking in character knowledge despite his age.

There was no actual time limit otherwise I would have stated as such. Even Dragon and Kraken were planning to take their sweet time, gradually feeling out the facility, which is why they even bothered to take over a nearby bunker and bring ghosts along. They didn't plan to rush into things and wouldn't hesitate to withdraw. Especially since Cleetus gave them a way in and an idea of what objectives they should explore first.

They only felt a bit rushed later on since AWD showed up to purge, and they worried about too much collateral damage.

Anyway at least now the players know there are serious risks involved no matter what.
>>
>>6338149
New thread and don't forget to archive!

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>It is January 23rd of the Year 71 of the Cosmic Era

>Thread Archive:
https://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Errant+comet

>Tip Jars: If you enjoy the writing, consider sparing some dimes if you're able.
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Frieden Moon, Greencoat Pilot of the Zodiac Alliance of Freedom Treaty (ZAFT) militia enters into potentially the most impactful revolution of the Bloody Valentines War... And so it would be that the War, having entered a standstill. Begins the tentative turn of the page over its outcome
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>>6343556
>>6343567
>>6343971
>>6344136

>"BAIL!" = 66 (Minour Success)

Jumping out of the speeding vehicle, you tumble and roll over asphalt as the Trucks collide by front-ending the side, glass and metal fragments immediately flying off both as one of the driving seat's passengers sent off flying through the windshield.

It didn't take long for the gunfire to begin once again as you unsteadily rose for your feet

"The cargo's open at the top! Get in and get it moving!" Allan covers for you as he shoots down two men from the following convoy, allowing you your chance to run in and scale up the large container as you rush towards the cockpit.

An unrecognizable face greeting you as you forced the jammed cockpit door open


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>>6344138

(And that's a wrap for the phase, Hope you all liked it and have some happy holidays this season! I'm not sure if I'll continue for the month or wait until next year's eve to come. But whichever case it is. I hope you enjoy it all the same)
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>>6344142
alright OP. btw I got a lil confused so I'll ask: allan is someone who knew the og grenel, right ? she isn't related to zaft like us ?
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>>6344476
(Yep, He's an Alliance Soldier who's got a pretty close bond with the actual Grenel Loos. Not to be confused with Mayano, the Spy Frieden was sent to Heliopolis to retrieve)
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>>6344142

New Thread:
>>6344652

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Welcome to the Cygnus Sector, officer! Always good to see new people fresh from the Star Academy! I went there myself, you know?

I'm sure you read the mission briefing. Here in the Cygnus sector, we are battling the K'tharr, an advanced alien race. Capturing their ships for analysis is what every officer dreams to do. Unfortunatelly, simply surviving an encounter with them is already a challenge.

I'm not going to put you in the direct contact line just now. It is time you start commanding more than just training vessels and simulators. You'll get your very own fleet!

Of course, it comes with some managerial work. But you sure are prepared for that, from the Academy.

The Eagle Alpha Spaceyard (EASY) constructs corvettes and frigates for the war effort. Your starter budget for your fleet is ten million credits. That should be enough for a few decent ships.


Your mission is to Secure a mining colony output. There have been pirate attacks lately. They tend to attack near the dates when we send the compressed ore back for refining. This day is approaching, so your fleet shall escort the ships coming back with the cargo. You'll rendezvous with Colonel Frank, who is overseeing the mining operations.

Good Luck, Captain!
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As the fight rages on, you leave most of your men behind, fighting the pirate crew. About 200 men board the cruiser and slay the defenders.

You reach the helm, and your science officer plugs in his portable hacking station to make the system think you are the pirate captain.

Luckily, the pirates don't have a very high level security suite on their ship - all your officer had to do was cut off external communications, tamper the records including you as a crewmember, rise you to second in command, and then mark the captain as deceaed.

The onboard computer accepts you as the new captain, and you order the cruiser to undock.

The cruiser marks all your men as unidentified, and you tell it they are new crew members who just joined.

On every corridor of the ship, terminals pop up from the walls demanding the crew members provide their biometrics and state their names and roles for updating permissions.

You tell people it is okay and they should do it - give the computer your pirate monikers.

Soon, all your crew invent a bunch of pirate sounding names and roles for themselves and they all appear for review.

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>>6325692
Well what I'd like to try is aiming the ship guns at the pirates and demanding their surrender. It sounds like we can't turn the comms on until the computer is disabled, so aim the guns first before shutting it off. Maybe fire a warning shot off into space if theres no danger in that.

If that doesn't work grab all the heavy guns the pirates had and call on our other ships to send reinforcements to fight this out.
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>>6325692
>>6325724
Supporting, pirates will lay down their weapons or die. If our men dont survive this neither will they.
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>>6325724
>>6325774

make it so
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>>6325724
+1

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You are Neutralplier.
You live in a very spacious house, which is entirety empty except for a pillow, a blanket, and your computer, which you use to blogpost about your daily life.
Your day has been largely uneventful. When you woke up, you immediately opened your computer to post about how you just woke up, and also how you stuck a finger up your ass recently but it didn't really feel good, it just felt okay, and that was kind of disappointing. But you're not gay though, you were just trying it out. Also you wish you had a BBC dildo if that matters but you can't afford one.
Anyway, a weird rock just crash landed through your roof, and now sits at your feet. It has a strange face carved into it that doesn't look like anyone you've ever seen. You don't feel particularly strongly about this. It's kind of cool, you guess.
What do you do?
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>>6323152
good call
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>>6323152
No homo, yeah

>>6323130
Call doordash, wait for them to get here, then forcefeed the doordash wagie to trump since vlodstone won't fit
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get out of there asap before the secret service comes and gets your ass
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>>6323130
go to rotscheilds or bogdanoffs or whoever controls the banks or something
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>>6323129
TAKE VLODSON TO QUOTE

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It is nearing a year since you, The Courier, fought and secured independence of the Mojave from domestic and foreign powers. Mr. House was put on ice, the NCR got sent packing and even the mighty Legion tucked tail and fled back East.

Now, the New Vegas Directorate, your new government, faces as many challenges as it does opportunities. Industry is rapidly expanding and agriculture is now firmly established while migrants from around the wasteland flood in looking to change their fortunes.

But the Boomer Blight, an engineered plague from parts unknown, is spreading throughout the Wasteland and little looks uncontainable. You continue to walk the line in courting both the NCR and the Legion, seeking to be a stable power between the two warring giants.

A new player comes into the picture and he brings with him hundreds of Enclave descendants eager to start again. You have agreed to welcome them into the NVD but time will tell if you can hide their influence from the NCR while keeping other factions happy.

With the looming NCR election, the hostile President Kimball seems poised to lose to the unknown Allgood Murphy while Caesar continues to see you as his Augustus, urging greater cooperation between both nations.

The one-year anniversary is rapidly approaching and while a grand celebration is planned, existential threats lurk everywhere and with Mr. House on the loose, you can be sure you’ll see him one last time.
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Once again, you’re stopped from throwing yourself into final preparations. This time it’s just a report, but one you’re really interested in examining. The intelligence apparatus of the NVD is not anywhere you’d like it to be, but it is pretty low on the list of immediate priorities. Yes Man is capable of monitoring anywhere the Securitrons go (but not nearly as efficient as if someone were hooked into House’s systems) and the radio waves are constantly monitored. But that really can only go so far and the value of information from both superpowers can’t be understated.

All that said, your intelligence agency consists of three Frumentarii who don’t know they were supposed to be liquidated, a gossiping ghoul and Ulysses when he has the time. The saving grace is that Ulysses was perhaps the greatest of Caesar’s Frumentarii, sans Vulpes. And since the wolf has been skinned, Ulysses is a great teacher. You made the decision months ago to build the intelligence apparatus from scratch, training homegrown agents that will eventually spread around the wastes. This is how the original Frumentarii came to be, but eventually grew into the very efficient tool at the helm of Vulpes.

Ulysses’ first goal is to turn the legionary spies to your side fully, as they still believe their allegiance is to the Legion. As the report says, Ulysses was incredibly successful in planting the seed of doubt. These three already knew they fell out of favor due to their close relationship with Vulpes, and after they heard the news of his passing, the writing was on the wall. They’re not ready to go out and assassinate Caesar and still hold strong love for their Legion, but they’ve begun to accept that the NVD is their new home. Having Ulysses work them over also helps, as he was an infamous agent who disappeared without a trace some years ago. Your Deputy’s final remarks on this is that it will take a while for them to fully integrate, but the hard part is done.

The rest of his month was spent sitting down and discussing the logistics of what’s needed to begin actual operations. These plans were heavily based on the Frumentarii’s modus operandi, but that’s not necessarily a bad thing. Ulysses plans on checking in once a month, but he’s given the task of finding hardy, trustworthy men in the NVAF who can be flipped into agents. These men will undergo advanced training with the spies until they’re assigned missions. The first few classes will be focused on becoming “traders”, “travelers”, and ranch hands along popular routes in the NCR and Legion. As the Agency expands, counter-intelligence in the NVD will be expanded, especially among the large foreign-born population and the many NCR businesses throughout the region. This will take months at least and at the bottom of the report, the other shoe drops.
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This isn’t going to be cheap, nor is it going to be cheap. The budget for the NVAF in general is 8,000 a month, but Kreiger is being stingy and refuses to hand over the required budget. Ulysses is very insistent that a minimum of 2,000 caps a month to just begin the training of a handful of agents. He derails the costs down to the cap/chip but the gist is that the facilities and necessary secrecy costs money. And once these agents are deployed, they will have access to a healthy stipend to grease the necessary palms.

You have a little time to think on the exact funds channeled, but the sooner you fully commit to this the quicker these men will be sent on missions. You idly wonder if the Enclave immigrants have any spymasters with them and save that thought for later. It’s NOW finally time to begin the celebrations.
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>>6349389
>we somehow turned the frumentarii
Didn't expect this outcome, but I'll trust Ulysses if he says that's what happened. Besides, the Legion's steady descent into madness is probably easier to stomach if you have the option to sit out the impending storm.
The funny part is that I was totally going to vote for Ulysses to go on a 5 minute sightseeing trip with them next turn, to wrap up their loose ends.

>>6349391
>This isn’t going to be cheap, nor is it going to be cheap.
kek
Let's just bite the bullet and make them their own department now with their own 8k budget.
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>>6349541
I do want to up our budget for them. If our income can hold after the governors that is. We may need to see about a basic tax for upkeeping of things. I am thinking we can at least set up a water tax for those improvements.
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You’re not exactly sure when you decided to go “wild card” with the delicate balance of power in New Vegas. Perhaps it came from seeing how poorly the NCR actually governs, or the limits of the cult of personality that infests The Legion. Perhaps it happened when you realized that for all the genius of House, he lost his way (and Humanity) somewhere along the way. Or maybe it’s always been there, that desire to actually do something that would start the test of them, and it was only the bullet hope that woke you up.

Whatever the genesis, you sit here now at the anniversary of the Mojave's independence from Gods and Masters alike. For reasons out of your control, this is not the spectacle you originally planned. But as you walk down The Strip, the nicer neighborhoods of Freeside and even during your visit to Goodsprings, everyone is doing what they can to celebrate a moment that obviously matters to everyone.

You still decide to dedicate a majority of the NVD’s energy to this celebration, even after dropping 75,000 caps for loans and assistance in the celebrations. The full might of your military will also be deployed, with the Securitrons assisting in their normal duties but the actual soldiers themselves being deployed along the roads and important stops throughout the Region. While you’ve cut down the dedicated raider groups to almost nothing, there’s still the highwaymen and enterprising thieves who find gaps through the Securitron patrol.

These companies will either escort large caravans throughout the Mojave, or station themselves along the many roads to guide and assist if necessary. You trust Yes Man and Kreiger to oversee this aspect, as you throw yourself into final preparations. Since the Vertibird is currently inoperable, you have the great idea to use a few of the off-road vehicles you “liberated” from the 80’s to get around the region quickly. You originally were going to stay in New Vegas and help there, but that’s where most of the focus is and keeping in the spirit of unity, you want to visit every settlement during the week of independence. Here, you may pitch in to raise a tent or help harvest a field of yucca banana fruit. It’s far too late to do anything of substance but every leadership book you’ve read says showing up and talking is the most important thing to do.

To go one step further, you have Yes Man “tell” Mr. New Vegas to announce your tour over the radio waves, to ensure every settlement will be ready to receive you. On Friday night, your first stop is Jacobstown.

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Last time, the Johnny convention came to a close, including the after party. Everyone had a great time, mainly you! Free from the love of your fans, you’re on a quest to make it up with Bagna, who desires cake and nothing more. You guess, anyway, anything to make up for keeping her imprisoned in cloth.

To bake the one above all, you sought the ingredients at the nearest convenience store! But you found more than you bargained for, and had a violent encounter with some low tier thugs. Nothing happened to you, but to them? It wasn’t pretty. Mama Bodil dealt with the fallout.

Now you’re at the steps of the Prison Party House! You figured this is a good place to bake the dessert, and Lydie wanted to know about Beth. So here you are!

But to your surprise, something is afoot, after the former prisoner and actual Pirate Sally opened the door — you noticed a heatwave coming from within the house. It’s summer, but Global Warming doesn’t happen in the entirety of a room.

The scarcely dressed sailor takes a moment to come to her senses after breathing some fresh air. She welcomes you!

Ahoy!!!” The melting pirate opens her arms in exuberant excitement! “Welcome, welcome...!” She’s still melting!

“Woah! With these attributes, I know why you wanted me to meet Beth in person, my dear trophy! You surround yourself with quality people!” Lydie looks at the bounty of this pirate. “I’m one of Johnny’s greatest admirers, Lydie! Nice to meet you! ”

“Huh? Beth? I’m not Beth.” Sally snaps out of her joyous state. “I’m Sally! Nice to meet you though! And, um, I like to admire him too.” Sally returns to her happy ways with an added hint of confusion. She wonders what being an admirer means in this context. “I’m sure you’re here for more than just Beth, right? Come in!”

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Despite Tiny Kata being wrong for saying that the girls are for you to do whatever you see fit, you think her suggestions are pretty good! Maybe this is something about you that you don’t want to unpack at the moment, but you’re a comfy despot anyway. You’re supposed to have some edge to your character.

“I did say I want to cuddle with everyone, but your request has me intrigued.” You play with your invisible beard. “Who will show their best qualities with the role I envisioned? I know!”

“Oh~? A spark of inspiration?! I’m looking forward to seeing it in all of its glory!” Lydie gets all giddy!

“The Kingdom of Coziness requires Kushi’s presence!” You say your newest loyal decree!

Through the curtains, the culinary genius appears...

“Chef Ando… How I missed your pleasing visage, even if accompanied by someone else…” Kushi appears to be more affected by the cake than before. “What can I do for you? I’ve been waiting for direction.”

“Ms. Kushi? I know little about her aside from her tendency towards culinary critique!” Lydie wants to know more.

“Lydie, allow me to show Kushi’s most important qualities!” You know it’s her commitment! “My dear Kushi, will you be my maid?”

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>>6325582
Thanks for running!
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>>6325582
Thx
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>>6325582
Thanks for running
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>>6325582
Thanks for running.

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“The Southlands.” That’s what the races of the Northwest call them, as if they were one place—a realm unified under a single nation or people. In truth, the Southlands are a molten mosaic of humans, beastmen, and sundry others flowing over and through each other in coexistence and in conflict. The land itself is a tapestry of desert and jungle, of low savannah and high plateau, where even the Race of Man is far from uniform: the hides of the humans here range from a ruddy tan to a deep blue-black that nearly equals the Drow of Wevenore.

Not that you got to see much of it.

You are James Efron, Senior Initiate of the Hawksong Mages’ Tower. At your age—twenty-three—you really ought to be a Mage Apprentice. You should be studying in some stuffy laboratory back home in the big city like Izirina Henzler, or maybe taking a practicum under some smaller adjunct Associate Tower like your old pal Testa. But nooo, you craved a life of action, of adventure! ‘<Fireball> is meant for the field!’ you used to boast of your favourite spell. So you’d taken the field, first as a formal Field Researcher and then later as a freelance adventurer-for-hire.

And that had led you here. To the Southlands. To this dungeon.

It isn’t the cool kind of dungeon, full of monsters to kite and <Chain Lightning> for coin, alas. It’s the kind where Southrons store their prisoners-of-war, for that seems to be the size of your sad situation: a prisoner, at the beginnings of what is shaping up to be a full-scale intercivilizational conflict.

The Men of the South may be myriad, but tensions between their ilk and the fairer folk of the Northwest—your homeland, Hawksong’s aegis—have been a unifying cause as of late, and not only for the human races. Relations have been fraying since before you were born, when a sinister cabal of dark-skinned demon-worshippers staged a terrorist attack on the Mages’ Tower itself, assassinating the Archmage and destroying the much-beloved Eternal Fountain.
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>>6349901
>So the other demon’s playing bodyguard for the Boss, or serving some specific purpose.
RIP CZ

>Loot the temple a little—maybe you can find some holy shit to help heal up and to fight this demon

>The men’s prison—you have the back-up you need, now
Gotta retrieve and heal Chang ASAP
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>>6349903
>>Hunker down and heal first—it will take a while without a holy symbol, but you’re hurting
WHILE
>Yeb and Enid
>Loot the temple a little—maybe you can find some holy shit to help heal up and to fight this demon
THEN
Regroup and resplit : Enid + Zith Zi go Thief stuff their dungeon and free Chang While our Ranged DPS + our healer goes help the boss fight
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>>6349903
>Hunker down and heal first—it will take a while without a holy symbol, but you’re hurting

>The men’s prison—you have the back-up you need, now
picking the healing because we're dangerously low
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>>6349903
>Hunker down and heal first—it will take a while without a holy symbol, but you’re hurting

>The men’s prison—you have the back-up you need, now
We have a healer! Let’s get Chang back into action.

>>6347996
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>>6349903
>Hunker down and heal first—it will take a while without a holy symbol, but you’re hurting
And... Will back up the other anons with
>The men’s prison—you have the back-up you need, now

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Your name is Feral. You thought you and your bandmates were going to a crazy tour around the world but instead what happened is that you plane crashed midway. You woke up, and the only person you could find is Fred Cobst, your lead singer. Both of you are confused and scared. What do you do?
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>>6322015
Forgot to attach award
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>>6322015
find an octopus in the sea to eat the crabs
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>>6322015
Pray to Gigachad and beg to be saved
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>>6322016
swing your bwc like a helicopter and fly home
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>>6322015
reverse fart the ocean water into your asshole and then spray it out your dick shooting the crabs in the face with ocean ass dick water bulletts obviously pinching your dick between shots for maximum blast force

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"It was a simple game, downloaded by children with unrestricted internet access in an era long passed. Trends came and went, websites lived and died, and eventually Tricky Treats Online faded from the eyes of the next generation. The children who roamed the instanced streets of Tricky Treats were now adults, and this game -- frozen in time -- were the remnants of their childhood." -From the analysis video "The Real Game that Really Killed"

You are Margot Merriweather, a woman of order who - despite being a child at the time - opted to play as a "Grown Up Ghoul" embracing the decoration and design of the in-game "Haunted Houses". After a decade of being away from the game, you decided to make a new character, just to peak in and relive those years for a few moments.

Nostalgia was the only thing that seemed to pause your now busy life, so occasionally after getting suitably tipsy you dip into the past. Perhaps in reliving, you gain a further appreciation for the present moment, thus making the seconds more palpable; Or maybe it's pure delusion, and the reality is you're spending your weekend alone again, desperately trying to be a kid. As judgemental as you might feel towards your own desires, you allow yourself to be under this spell, log in to your old account, and add a new profile.

Halloween is that one time of year where all the children conquer any social misgivings for the sake of mountains of sweets. This year - however - is different, because among the candy being given, there are sure to be some Tricky Treats!

Tricky Inc. threw its hat into the candy business, and their product - Tricky Treats - exploded in popularity. Kids can't get enough, Adults can't get enough, and even the monster under your bed wants that Tricky taste!

So what are you waiting for, get out there and do what it takes to snag a bag full!


Choose your Class! :

>Sugar Gobbler (Ring the doorbell, get the candy, ring the doorbell, get the candy... Wanna trade?)

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>>6322875
>Catch up with your old friend, maybe make some new ones
Hopefully they don't, uh, kill us.
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>>6322875
>Spend the night away.
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>>6322875
>Heed the call of the treats
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QM?
>>
Sad...


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