[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
▼ Settings Mobile Home
/qst/ - Quests

Name
Spoiler?[]
Options
Subject
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
Draw Size ×
  • Please read the Rules and FAQ before posting.
  • Roll dice with "dice+numberdfaces" in the options field (without quotes).

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


[Advertise on 4chan]

[Catalog] [Archive]

You're an average person, with an average job. One day, someone brought up the concept of lucid dreaming at work. It interested you greatly, so you researched a few methods, and prepared.

What will you find, as you search for freedom in your own mind?

Week 1

Focuses:
>Lucid Dreaming: [0%] [MUST BE DONE FIRST]

Roll 1d100 to generate %.
Players are limited to 1 roll per turn.
Players can invent new focuses as they please, within the confines of the quest.
15 replies omitted. Click here to view.
>>
>>6455006
>Write-In: Build a working nuclear fusion reactor
>I am the subject, the hero.
>>
I'll be honest, what are we doing exactly?
>>
>>6456168
>Goofy random handle
>Retarded inscrutable dice mechanics
>Nonchalant incorporation of race science
>Minimal formatting and lots of spacing
Maybe a 75% chance that it's wuxslop and what you're doing is
>Wasting your time
Which is the greatest common denominator for his threads
>>
>>6456214
Shame.. seemed cool too.
Like I thought we might do something with our lucid dreams,
perhaps go through adventures and quests in the night, but it's all for naught..
>>
>>6456214
I'm not saying this again: stop mentioning old QMs who are infamous. Leave them alone. Let them die. Focus on the positives and the new QMs who want to contribute.

File: BSQ_OP2_kazu9029.jpg (269 KB, 1200x633)
269 KB JPG
You are Kaguya Ryōko. You are a shinobi who now lives in the hidden village Yūgakure, and to your knowledge, you may be one of just two of your kind left in this world. Today is a big day for you, since it’s fallen to you to serve as the sole representative of your village in the international chūnin exams being held in Konohagakure. After clearing two previous stages meant to test your information-gathering and survival skills, the third stage consists of a tournament-style rotation of duels – of which you have won two.

The next match will see two Konoha genin facing off against each other – Tsurugi Misumi, an unremarkable twentysomething with glasses who seems to usually keep his face covered, and Hyūga Hinata, the timid eldest daughter of the supposedly most powerful house in their village. Out of all the matches so far this is the second which you’re finding it difficult to predict – Uchiha Sasuke versus Hyūga Neji being the other owing to the relatively high level of apparent skill each contestant brought into it. But this match is somewhat opposite.

Misumi Tsurugi’s preliminary match against Yamanaka Ino wasn’t much of a fight, and only really served to tell you two things. First, Misumi-san’s technique relies on softening his bones to improve his grappling ability. Second… he has a lousy personality. Hyūga Hinata’s preliminary match demonstrated that she can use the Hyūga clan’s specialty form of taijutsu… if her opponent allows it. Her speed and physical strength are fine for a genin, but not quite up to the standards of the strongest candidates still in the running.

The two of them facing off in the middle of the arena paints a stark picture. If you had to guess, the way Misumi-san carries himself and smirks like he’s already won will make most of the audience think he’ll likely be the winner – but want to root against him anyway.

“This is going to be a good time!” Misumi Tsurugi muses. Hinata-kun doesn’t say anything in response.

Genma-san watches them both with a frown. “Misumi Tsurugi versus Hyūga Hinata… you may begin!”

Hinata-kun throws a kunai at Misumi-san and closes the distance after it, forcing Misumi-san to duck low to avoid it. Unfortunately for Hinata-kun, it doesn’t stop him from weaving hand seals and clasping his hands together with his fingertips pointed at his opponent.

“Suiton: Suireiha!”

Comment too long. Click here to view the full text.
292 replies and 1 image omitted. Click here to view.
>>
>>6477021
Its a DPS check as Ryoko can be seen as a Boss with her toughness and regen. Most shinobi do have a powerful ace up their sleeve and will determine whether or not they can face Ryoko.

Shizume is better at medicine than Ryoko and is stuck trying to keep everything glued together.

Ryoko counters Orochimaru more than you would think because she cannot feel fear. So his truly god awful social skills become obvious rather than his usual intimidation and scary coping. While he is a problem he isn't thee problem because Orochimaru when you get down to it, wants the same thing that Ryoko is after. A much bigger problem is Danzo and the Zetsus.

It is the tragedy of Tsunade and Ryoko's relationship. The ongoing tragedy of Ryoko is gonna be a thing for the foreseeable future. With her cousin, Clan's namesake, and Ryoko being self aware about the Ninja world along with her own baggage. Honestly, the only person I can think of who can give Ryoko a proper pep talk is fucking Hanzo, of all things.

>>6478009
There is also her 'blind confidence' in others, thanks to not feeling fear. To Ryoko, it never occurs to her that someone might fear failure or not try. So of COURSE she anticipates and encourages it. Her support just comes off as very demanding and threatening, especially with how cold and professional she is. It's just from an outside perspective... It's like having a demon breathing down your neck and demanding that you try anyway. As it never occurred to her that you're scared and she is terrifying.

Downright hilarious from an external perspective. The kunoichi are gonna have it rough with her around because she simply won't be able to comprehend why you would give up or be lazy.
>>
>>6477874
> he's definitely gonna have to be the one to make the first move because I certainly can't see Ryoko doing it

Bro she talked to him like he is just a normal person, made him coffee, stood up to him, and hurt him when they fought.

What u mean she hasn’t already been making moves? G man would have to be blind, deaf and dumb to not have eyes for her only
>>
>>6478106
I mean, sure, Gaara might be feeling some type of way, but for Ryoko that didn't really mean shit. What I was getting at is that if there's anything there, it's almost certainly one-sided.
>>
>>6478106
>>6478110
Ryoko doesn't consider it flirting...probably. She isn't that clueless about sex or romance, given how touchy she was about her chest and how hard she shut down Naruto.

As for Gaara, Ryoko was the only one who defended him as a 'good guy' and was completely immune see didn't notice his bloodlust. She was also able to get close enough to him yet not easily activate his soul sand auto defense. Which was how they were able to hang out. This was also why his siblings were so confused at how easily Ryoko was able to get close to Gaara without setting him off.

However, if Garaa has a crush on Ryoko, he is gonna remember that he REALLY fucked up. He passed up the offer of private tea time with Ryoko and completely botched his answer to her question she actually wouldn't mind him trying to kill her. Ryoko, for her part, used to consider him a good(not nice) guy and wasn't disgusted by him as she was with Naruto. So, at the very least, he wasn't written off by her.

Keep in mind Gaara wasn't able to get close to anyone since his uncle. Much less a girl, a cute one, no less. She actually liked him enough to defend him as a 'good guy' when he was in his maximum edgelord phase. Admittedly, everyone thought she was just being crazy and scary again, but still. Even his own sister and brother couldn't believe Ryoko.

Not that I'm shipping the two because honestly, Gaara REALLY fucked up. Ryoko isn't clueless about it but has huge hangups stemming from her bloodline and childhood. However, from Gaara's perspective... It's a very different story. Ryoko was the girl who didn't reject him and even defended him when he was at his worst and lowest point in life. It's gonna absolutely suck to be Gaara when he finally sleeps properly and remembers how catastrophically he fucked up. Even Edgelord Gaara would be beyond pissed at himself...and I don't see his siblings ever letting him live it down.
>>
>>6478123
Yeah that's what I'm saying. Gaara dropped the ball super fucking hard, so it's up in the air as to whether or not he's even gonna try and salvage things...assuming he survives today I mean.

Lo! ’t is a gala night,
Within the lonesome latter years!
An angel throng, bewinged, bedight,
In veils, and drowned in tears,
Sit in a theatre, to see,
A play of hopes and fears,
While the orchestra breathes fitfully,
The music of the spheres.


Mimes, in the form of God on high,
Mutter and mumble low,
And hither and thither fly -
Mere puppets they, who come and go
At bidding of vast formless things
That shift the scenery to and fro,


Comment too long. Click here to view the full text.
879 replies and 136 images omitted. Click here to view.
>>
>>6478082
>Accept with the revised terms whereby you additionally locate the stash houses for this trafficking ring that Sinclaire wants to deal with
Does this still get us info on King of Cups? If so Malcolm can spend half a night doing an errand

I personally think that it is prudent to have a facade that Malcolm is flexible or otherwise people will just default to brute force. If they think they can wrangle him then they’ll try and tip their hand. The tedious cost of relationships I suppose
>>
>>6478092
Yes, if you agree to additionally locate the stash houses, Sinclaire will oblige all of your requests. If you don't, he wants to circumvent speaking about the King, but otherwise finds the terms agreeable.
>>
>>6478082
>Accept with the revised terms whereby you additionally locate the stash houses for this trafficking ring that Sinclaire wants to deal with.
Shouldn't be too hard.
>>
>>6478092
Darn it the page reloaded taking all my writing.
I know he is under selling us quite a bit, he is diminishing us while hyping himself up for there are many things disposable humans cannot do much more so without breaching the masquerade. So both a dealer tactic to try have us offer more and measure our need.

Feeling mean want to scare him a bit more
>>
>>6478119
Write-ins are allowed, anon...

File: swon_map_(2).png (731 KB, 1087x932)
731 KB PNG
Humankind has finally begun its eminence over the world.

The nations are thriving, populations are booming, and the peoples of the surface have finally been granted the freedom and comfort to pursue finer pursuits like music, art, and crafting of frivolous things like toys and trinkets. At day, the Lights Above protect the world as they always have, and, even at night, their illumination is now harnessed to protect the settlements of man from the abyssal hordes. This peace, however, has been thrown into doubt.

Something is brewing beneath earth, out of the sight of the Lights Above. Cultists worshipping the Core and its false gods have been exploding in population, more and more Magecorps being corrupted to their cause. Monster activity has heightened, and the rate of their mutation has increased. Worse than all of this, evidence suggesting collaboration between monsters and abysskin, as well as the intentional mutations of monsters into increasingly more dangerous threats.

You, for better or for worse, are on the frontlines of this developing battlefield. Your party, the Dawnseekers is a relatively new Corps from a relatively new guild. Serving under the Dawnstone, your merry band of Spelldivers, for their own personal reasons, have opted to risk their lives to combat the Core's darkness. You, regardless of motive, are humanity's first line of defense.

Link to relevant information including mechanics, equipment, and spell sigils: https://rentry.org/spelldivers

Previous threads: https://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Spelldivers
934 replies and 211 images omitted. Click here to view.
>>
File: 1787746121007438.png (5 KB, 313x117)
5 KB PNG
>>6478032
>Please select a sigil type!
(eh? are the launchers not mooks? or have you just not updated the tables on the rentry?)
>>
>>6478032
>>6478035
(well, just in case i still have to, just so as to not hold us up...)
>Modifier
>>
Rolled 6 (1d30)

>>6478035
Oops! You're right. Rolling for paper odds
>>
>>6478032
WINTRY, please select a focus

>Spellsword <Sightstealer>: Long, elegant blade with impressive range but mediocre runespace. Accumulates a PWR boost by hitting successive attacks
>Sacrescepter <Kneel to the Cornucopia>: A focus with high but mediocre runespace compared to other foci in its class. Allows (and compells) the caster to take two Battlebloodied sigils on their spells
>Bowcaster <Hera>: A powerful longbow carved from the golden wood of the Queensgrove, granting exceptional power and runespace. Incentivizes the user to hit enemies at a certain sweet spot two tiles away from maximum range, but bans the use of BEND forms
>>
>>6478049
>Stretchy [Runespace: 1, PWR: -2; This spell's melee range is increased by 1.] [Tag: Circumspecta]
A deceptively centralizing sigil despite its runespace, modifying the very structure of the focus, allowing it to stretch and hit opponents out of standard reach

File: FTC flesh.png (1.74 MB, 2304x3072)
1.74 MB PNG
In spite of your efforts you may be apart.
123 replies and 20 images omitted. Click here to view.
>>
>>6472354
Hope we can see you back someday

>What aspect of the quest’s writing do you like the most? The least?
The everyday conversations and details, even the more dark aspects in the mcs case. The bad part would be some punctuation issues but they weren't as much on this quest

>What character do you like the most? The least? The one you find most interesting?
Warron. Both her and her partner were very interesting in their own right, with the golden baby being an honorable mention for stealing the few scenes he was in

>Compared to my previous quests, what do you like or do not like about this one?
I'd say it wasn't better or worse than the others

>Your favorite moment of the quest?
Finally beating vanida
>>
>lack of punctuation
That was a vestigial aspect from the earlier drafts of the quest. I wanted the dialogue to have proper punctuation while internal monologues have none so they can be easily differentiated. It made some sentences more difficult to read and write so I quietly added it back in as the quest went on.

>favorite characters
Baiyok and Vanida were the two characters I had to get right in order for the quest to work -- the hook and the propellant for the plot. For Baiyok, I had to get her dialogue right, especially in Inconveniences I. Vanida was the opposite. I had to get the gist of the character across without practically any dialogue at all.

As for Xintorn, the serpent would have showed up more if other choices were chosen. If Nin chose to shoot at Baiyok with his wax pistol, he would have been knocked around by the water she spits out and defeated. If Nin confronted Vanida and traveled to the clan’s new ritual hall, Baiyok and Xintorn would have shown up to back him up.

I wanted her to play a similar role to Kommgal Vunnapar from D&I -- as long as this person is here, everything will be fine. It’s their absence from the plot which makes things more complicated for the protagonists and side characters.

Nin and Waroon weren’t very hard to write aside from the occasional speech about their philosophies, and that was mainly cutting out the bits which were interesting but not necessarily vital to the update. One understated aspect of Nin is him using more Anglish than the rest of the cast.

The Not-Angel was definitely my favorite to write, though.

>favorite moments

Comment too long. Click here to view the full text.
>>
>golden child
This wasn’t actually planned. I had several ideas for the epilogue.

One idea would be to have a time skip and switch POV to a teenager/child being harassed by dogs which Nin quells with his flute and they’d have a short conversation about wild animals and the willingness to defend oneself if they suddenly attack. It would have ended with the teenager becoming friends with him mirroring the youths’ first encounter at Queer Sort.

Another would be to have a smaller timeskip where Nin is doing chores or something and find something funny, calling out to Baiyok to come see it for a moment before realizing they don’t really cross paths anymore.

I only got the idea after writing about the secret option to enslave Vanida and the pieces fall into place. Oh right, they did bury the aborted child there. Since they’re already desecrating her will, might as well do this, too, to send the message. It paired really well with his previous encounters with the child and his philosophy of might making right, too.

>character design
Nin, Waroon, Vanida, and the Not-Angel were the first characters I designed.

One aspect about Nin which sadly didn’t make the cut was his devil-like appearance; in his backstory, he was a printer’s devil, a child who’d do menial tasks and would literally get his hands dirty with ink. His arms and hands would have been blackened from ink, and the saber he carried under the armpit would have trailed behind him like a devil’s tail.

Nin and Waroon would have appeared more supernatural. In the earlier drafts, they would have avoided sunlight because their own shadows would have looked distorted and twitching (foreshadowing the souls inside them) and when fatigued, the souls would peel apart their skin from flesh. They would have looked like to World of Horror’s Juri when HORROR catches up to her.

Comment too long. Click here to view the full text.
>>
File: everyenemy.jpg (513 KB, 2832x1983)
513 KB JPG
That’s about it. See ya.
>>
>>6473556
Nice art! The explanations are always appreciated.

File: dfc.jpg (93 KB, 800x986)
93 KB JPG
Fulmenaxor destroyed the last Mountainhall in a single night of fierce flame. The dragon blew open the upper gates, burned down the halls where the clans had mustered, and nested within the great treasure vaults while the survivors fled through mines, drains, forgotten roads. No other dwarf hold remained.

The dwarves scattered. Some found work in foreign towns. Some hid in the wilderness. Others became servants, mercenaries, prisoners, or nameless wanderers. Families lost one another. Hope was entombed with passing time.

Now six dwarf families have gathered at the mouth of an empty mountain. They intend to establish a fortress where the scattered survivors may return and live as dwarves again. You are their leader.

A hidden refuge can protect only those to whom it is known. Therefore it's name must be carried by merchants, pilgrims, and rulers to the far corners of the realm, that it might reach the ears of those forgotten dwarves. But be warned, as the fortress becomes more famed, its enemies, drawn by legend and eternal greed, will commit ever greater forces against it.

And if the traders carry its name far enough, Fulmenaxor may wake from his dreamless slumber and learn that some of his victims have built another hall.

But for now, hope is quarried once more. It is time to strike the earth!

Choose leader:
>Datost Cinderhelm
Datost held the last passage open while other families fled, then led six of those families across the ruined roads, bearing a shield scorched black by Fulmenaxor's fire. Born of a martial clan, he rose to prominence in the old mountainhall as Captain of the Watch. Though once a prudent dwarf, the fall and subsequent exile have made him something of a madcap.

Comment too long. Click here to view the full text.
588 replies and 44 images omitted. Click here to view.
>>
>>6473888
I think it was three?
>>
>>6473857
Yeah, that's a good idea. Will post the full "changelog" here and take in feedback (can't promise I'll use everything but will definitely read everything) before I attempt a new thread.

Main changes will be around "scaling". E.g rather than allow multiple copies of the same building (which resulted in the buildings menu bloating to the point where it no longer fit in a single update) I'm going to switch to a more "upgrade" based model. Previous building then gets replaced by the upgrade so the size of the buildings menu remains roughly the same. Upgrades will be organized in a tree (with some branches being unlocked automatically while others are gated by various other factors like edicts, faction relation, specific resource access etc.) allowing for more customization of the fortress. Style and domain bonuses will use a point system instead of counts. Also thinking about changing how specialists and labor system works. Currently, as you get more dwarves the number of chambers you can open goes up substantially. This makes the labor allocation choices a bit annoying to write because there are just so many different combinations with so many free dwarves and chambers. Not sure exactly how I'm going to address this yet, but it's definitely on the docket. Going to cut the free action every season as I don't feel it adds that much but is quite annoying to write -- instead replacing it with two things: initiatives and requests. Initiatives are self-imposed quests which, when accomplished, give an appropriate bonus (e.g a trait, a specialist, renown etc.)--they will influence the event pool. Requests are similar except they have a time-limit and are imposed by other factions. They increase relations if accomplished. Good relations will also now give some passive bonuses such as resource access, free gold, specialists, etc. You can have multiple requests active at the same time (though only one per faction) and they can be conflicting, requiring you to choose. Want to also simplify how resources work and the current "route" system for fortress layout to something a bit less hand-wavy.
>>
>>6473909
Reads interresting. Can't wait to play that.
>>
Do you need a new thread? If I understand you "just" want to change the way prompts/choices are presented so it is more manageable for you as the fortress grows.

I don't think anyone will really object to you just switching up the choice formatting mid-thread. Sorry if I'm trivializing it.

Quest is great though, I appreciate the effort you've been putting in.
>>
File: dragonfell-b091ba1a5068-1.png (7.12 MB, 2000x3200)
7.12 MB PNG
>>6474713
Yep. I ended up reaching the same conclusion! Although the changes ended up being somewhat substantial (will post them soonish; pic related is a sneak preview) I think it makes more sense to just continue and port over the fortress so far into the new ruleset rather than start over from scratch. I've even made changed some of the design decisions based on that assumption.

Beings of Creation: Return of the Gods - Prelude

The wind sweeps over the ocean, carrying with it salt and sea mist. It passes into the thirteen grand cities of Teroti, each one a bustling metropolis of millions. Each one is a bustling microcosm of a nation, bustling with industry and culture, arts and sciences. Each one remains blissfully unaware of the coming upheaval, of the cataclysm that approaches. For the thirteen have forgotten the gods, but the gods have not forgotten them. For now, the gods sleep. For now the thirteen flourish and grow and write their stories, but these stories, no matter how important they are to the thirteen, are only the backdrop upon which the game of gods will be played.

---

Welcome to the prelude of BoC: Return of the Gods! This will be a cooperative world building experience focused on building out the identity of the thirteen cities of this world. These thirteen cities will serve as the key objectives, and often battlegrounds in a future game where players will play as the returning gods.

Play is straightforward enough, each player can contribute one of the following each turn.

> Create a Species
To a max of 10. This establishes the existence and characteristics of an intelligent sapient species, but does not place them in the world.

> Inhabit a City
Choose a species that already exists and a city. Each city has five slots for species. The same species can occupy multiple slots.

Comment too long. Click here to view the full text.
56 replies and 5 images omitted. Click here to view.
>>
>>6472473
>>6472473
Gathered in Daru, the Gorno celebrate their victories over the oppressors; their own freedom now decided through labour and sweat, and those who had sought to enslave them made servants in their place.

>Action One: Expertise: Daru: Magic of Fire
It is said that the Fire-Mages of the Gorno have been around since the birth of their race, but for all that time most of these fire-mages have kept themselves concealed beneath the Volcanoes of the lands of fire, tending the molten hearts of these mountains to ensure neither quenching nor cataclysm. Now, some of these long-secret Fire-Mages at last come in along the great molten trench to join their brothers in the city of Daru, to share their prowess and their mastery of flame; and to bring the fiery word of the Great Fire Sage said to live beneath the most Active of Volcanoes.

>Action Two: Speciality: Daru: Armorcraft
Though the forges of Daru make many instruments of metallurgy; weapons and tools and chains, it is in the Armouring of themselves and their friends that the Gorno's rugged philosophy finds highest expression of their resilience. Solid Plate to withstand even the most potent of blows and durable shields to rebuff and reflect any shock or projectile, the Armour craft of Daru becomes renowned throughout the world for quality.
>>
>>6472473
Kiiztaani ACTIONS:

>#1: Brightwater Expertise: FISHING
>#2: Hightop Expertise: Cryomancy!
>>
File: maaaaaap.jpg (339 KB, 946x676)
339 KB JPG
>>6472473

> TURN SIX ENDS

All events have been recorded.

The city of Daru is nearly complete, with only a single population slot remaining. A city of the mighty Gorno set on the edge of the firelands it's people practice the arts of stone and metal, aided by ancient practices of fire magic. Here the finest armor in the world is created. And yet a dark uncurrent lives in the slums and edges of society where the minority humans yet live, who still stain the city with the traditions of chains and slavery, despite the best efforts of the Hearthguard of Daru to stamp them out.

> 3 Cities have no name
> 38/65 City Population Slots Remain
> 47/65 City Expertise Slots Remain

TURN SEVEN BEGINS
>>
>>6474222
>Action One: Gorno to Daru
The Gorno celebrate as yet more of their brothers come rumbling into Daru, filling in a hole and completing the habitation.

>Action Two: Gorno to City 10
Led by a detachment of Hearthguard, Gorno arrive at city ten to try and free the original inhabitants from the Human oppressors.
>>
Alright, formally acknowledging a close here. It was fun, I'll fill out the rest.

File: Close Enough.png (39 KB, 220x220)
39 KB PNG
Amidst the trees and rocks of a forest riverbank a prone figure slowly stirs, battered and drenched. Flaxen-yellow hair falls aside as the elf awakens, opening its grass-green eyes to the early-morning light.
104 replies and 12 images omitted. Click here to view.
>>
>>6464807
>Enter the tower

>Try to remember something [Remaining Insight: 2]
Glad to see you back, OP
>>
>>6464807
>Enter the tower
>Try to remember something [Remaining Insight: 2]
>>
File: IMG_0369.png (250 KB, 500x900)
250 KB PNG
You will enter the tower.

Approaching closer and circling the building, you can see that at four of the eight corners of the base (those pointing out from the side faces of the cube at the top), there are entrances. Around each entrance are several statues of elves in robes, which do not appear magical when viewed through your amethyst pendant. Each statue has a different appearance, some men and some women, though their robes are almost all the same. Some of them seem... Distantly familir to you.

Stepping through the double doors woth the least blood nearby, you enter the first floor of the tower. Under the glimmering arcane lights you see chairs, tables, desks, bookshelves, and all other manner of furniture—stone and wooden—overturned and smashed to pieces through the large foyer. There are dull, lifeless inscriptions on several of the bookshelves especially; perhaps meant to preserve their contents, though the books that may once have adorned them wete list to time.

Continuing through the next five floors, you find nothing of practical value or concern. Empty bookshelves, broken glasses and alchemical equipment, and the occasional body are all that remains. You pass through lifeless dorms and empty classrooms one after another until, finally, upon the sixth floor you find the first real challenge. The entrance to the sixth floor seems to be some kind of important threshold, guarded by a giant statue or golem made of metal. It is shaped like a lion with wings, and unlike the guardians elsewhere in the city, it is clearly very active. However, the guardian is not the only one in the room. There is a living elf there, dressed in attire completely unlike any you've seen anywhere else, desperately dodging the gargantuan beast's attacks.
>>
>>6466050
*with
*were lost to time
fuck I hate phoneposting

The strange part about the situation however, is that the elf just died. He was crushed into a red stain on the floor in an instant. And yet, he returned to life just as instantly as he died, and in a different location. And you see the elf and the golem play out their motions again, as though nothing happened at all. And this process continues again, and again, and again, as you observe the bizarre situation. Looking carefully through the amethyst pendant, you see something very strange. All of the spells that you know of are written in clear, disting lines and language: a way to communicate one's will to the world more directly. A smudge or other deformity would weaken that intention, and thus the spell as a whole. But the lines that you see here are not words at all, but solely comprised of geometric patterns, and blurred to the point of being difficumt to see at all. The spell encompasses about half of the large room, including the only way past. Part of the spell extends into other rooms behind, and at an angle that might affect the higher floors as well.

What kind of thing could do this, to defy even time itself?
...And if the strange blurring is not part of the spell itself but truly an error, what terrible power might it possess if performed properly?

What will you do? (choose one or more)

>Shout a warning to the elf, and try talking to him (write-in: what do you ask, or say, after?)
>Step into the time loop and fight alongside the stranger
>Try attacking the golem [Weapons: "Faith", nine throwing knives, a vial of acid, a bizarre device]

Comment too long. Click here to view the full text.
>>
>>6466056
>Use your rope to try taking the elf out of the time loop

> Cast a spell- obscuring mist- around the golem. Should help test how stable the time loop is, or serve as cover for a retreat if need be.

File: Alex _Kitfox Crimson.png (1.39 MB, 1000x1419)
1.39 MB PNG
Welcome back.

Rules are simple: Votes are tallied every hour, with whatever course of action being the most popular being the course of action taken. Write ins are encouraged and non-mutually exclusive votes will be combined if possible.

When a roll is called for, roll however many D100 are specified. 5- is a 'crit fail' and generally means something bad is about to happen. 95+ is a 'crit success' and generally means something good just happened. a 'crit success' trumps a crit fail. User input on both will be taken into consideration.

Once per thread, if three or more people invoke it, a single roll may be re-rolled.

Inventory, pokemon stats and other links: https://docs.google.com/document/d/15i2N08IpWqitoTJujsUMishe4PLbao1lqT-bCAmvPcE/edit

Discord: https://discord.gg/XUfxReXDrZ

For a short summary for the new and to recap:

You are Alex. A newly minted trainer and camping enthusiast just starting out on your journey at the age of seventeen after your father lost his job in order to help pay the bills. On the road, you met Fie, the Fire Gym Leader, Gareth a novice Aura Guardian on pilgrimage and Holly, a runaway heiress using a pseudonym. You've also made enemies of Team Green a group of violent, radical activists looking to abolish pokemon training.

Comment too long. Click here to view the full text.
78 replies and 10 images omitted. Click here to view.
>>
Rolled 64 (1d100)

>>6474340
>Hurry to the roadhouse with the others. (DC 60.)
>>
>>6474389
>>6474558
>>6474606
>>6474641

"I guess we'll just have to try and get a move on." You say prosaically.

"Not going to go on ahead?" Martha asks drily.

You shake your head.

"No, after the last time we ran into Thundurus, I think sticking together in case he sees us would be the safer option." You reply grimly. "Especially since we don't have Jacky with us this time."

"Glad to see you haven't gone and decided you're a big damn hero who don't need no friends, or anything." Martha says as you pick up the pace, Holly and Daisy hitching a ride on Rhyhorn's back while you, Martha and Gareth hoof it.


Comment too long. Click here to view the full text.
>>
>>6475852
>Make a plan with the others.
Teamwork makes the dreamwork
>>
>>6475852
>Make a plan with the others.
>>
>Switch Nika for Baraka
Demeteros is the natural Thunderus-check. We removed it from ecosystem, we need to let him do his job

You are Tristain d’Rusalka, current regent and perhaps future king of the Sorcerer Kingdom of Morfis. And you’re in trouble. After 1000 years of imprisonment, the ‘Great Leviathan’, Ernest, has been released. A seemingly invincible dragon created by the Goddess herself, Ernest seeks nothing short of the total destruction of Morfis. Leading a coalition of the best and brightest from across the known world, you have but a few days to stop the crazed Nabatean and his growing army of mutated beasts before he detonates an ancient weapon of destruction that will wipe out all life on the continent.

And assuming you are victorious, one final challenge awaits you. A matter of the heart that has been pushed off for too long, and must finally be settled.

>Tristain d’Rusalka
>Level 50 King (MAX Level)
HP: 92/92
Strength: 49
Magic: 35
Speed: 37
Defense: 44
Resistance: 38
Luck: 41

>Skills:

Comment too long. Click here to view the full text.
462 replies and 84 images omitted. Click here to view.
>>
>>6472848
Late to the party but thank you so much for running both this one and three houses quest tree! Having been around to see blue lions lose the how vote in real time to the end of this one is a bit surreal (what do you mean, over five years??). All the comms were really thank you for keeping me entertained all that time, so thanks once again for all your hard work.

Really like in this fight whether Blair lived or died was entirely dependent on the goddess (her procs). It's very similar to the Rex fight, only that time Byleth was on her side and this time she wasn't kek.

Best part of the quest for me is hands down the narratives the dice rolls gave for the wheel of fortuna. Those double 1s on the last matchup was absolutely insane. Then after that is the whole Elric plotline (really glad you didn't make him a bard) and the changing relationship with Arios.

...Worst moment of the quest is that damn Alvin not coughing up ice mirror even a whole year later. We are 100% going to get him as a mentor for the mini-Tristains and make him teach them it as soon as they can walk. Maybe sooner.

If you're taking one finally Q&A, I'm really interested in how the final fight would have gone if we chose to fly off with the spear instead of snapping it.

....and what would the fallout would have been if we hadn't gone with Yulia for the Tristainbowl. Especially if we'd chosen Bronte kek. Think not picking Yulia was a decision which might have changed a lot of endings for team Tristain.

Also, what made you pick Cuthbert to suffer all the consequences from the siege? If we'd taken him to the basement, who would have been on the chopping block instead?


Comment too long. Click here to view the full text.
>>
>>6473394
Also one last plug for the tvtropes page if anyone wants to contribute. (I admit I've been slacking on this, hopefully I can rectify that soon)

https://tvtropes.org/pmwiki/pmwiki.php/Fanfic/FireEmblemThreeHousesQuest
>>
>>6473394
>If you're taking one finally Q&A, I'm really interested in how the final fight would have gone if we chose to fly off with the spear instead of snapping it.
Thank you for the extremely kind words! There would have been a 1v1 fight somewhere between Tristain and Ernest where he's using the Spear and gaining its stat boosts. The tradeoff being Morfis would be spared most of its destruction. Without the spear though he didn't see any reason to engage you in human form, and just opted to end things as a dragon.

>....and what would the fallout would have been if we hadn't gone with Yulia for the Tristainbowl. Especially if we'd chosen Bronte kek. Think not picking Yulia was a decision which might have changed a lot of endings for team Tristain.
I was pretty adamant that if you didn't marry Yulia then you couldn't actually rule Morfis, despite winning the competition. After all, it was a marriage competition. She would certainly be devastated, but you did just save her country, so she can't be too mad. What would actually come next would be entirely dependent on who you ended up with. Even without marrying Yulia, you might decide to stay in Morfis anyway and be in a prominent position, or perhaps continue adventuring somewhere else. Certain people like Cassius and Alvin would likely have the same ending, but I imagine if you did leave Morfis, May would follow you, and Cuthbert would probably just go back to Fodlan and actually retire.

>Also, what made you pick Cuthbert to suffer all the consequences from the siege? If we'd taken him to the basement, who would have been on the chopping block instead?
From a combat perspective, he's the most "normal" out of everyone, and the least likely to come out unscathed in the disaster scenario that the siege became. Not to mention his age. I don't know if anyone else would have been injured in place of him though. It just seemed right to shake the old man up a bit.

>Fortune's weave quest y/n?
I still haven't played it, though I do think the game does look like a real slog the more I see of it. In reality though, this is very likely going to be my last quest. Five years is a long time. Life has grown busier, and there are other things I'd like to focus on for the time being. It felt a bit weird waking up today and not thinking about having to put out a new update. There's suddenly all this time that I have available now!
>>
>>6474016
YOu'll be back! You'll see!

Big T Returns to fight in a Terror From The Deep style war against the latest underwater survivors of Agartha Atlantis. They kidnapped Yulia as a pure agarthan strain or maybe shes dead and hes out for revenge.
>>
>>6474016
I've changed my mind on FW since playing it, for what it's worth, the map kind of forces you to play a certain way and manage your time.

File: The Dark Star.png (210 KB, 1748x1214)
210 KB PNG
You are the Dark Lord come again, the black hand that moves unseen in the shadows. The lidless eye that strips bare all secrets and commands fear with a single glance. The encroaching shadow, which shall surely grind all hope to dust beneath its weight. The master of doom and lord of all the earth. Or at least, you used to be.

You were cast down, locked away, and forgotten, but evil always finds a way. After aeons of imprisonment, your power has begun to stir once more, whispering tempting promises of power and conquest into the ears of those who would soon become your mortal followers upon this planet. Now, as you slowly regain your strength and influence, the time will come to reclaim your title as the lord of the earth and once again reign supreme over all. The world has already been touched by your might, and mortal realms will soon tremble at your return, bowing before your dark and formidable presence.

Previous threads: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=The%20Shadow%20Rises%20Anew

Above you, the greatest wedding in all the realm was happening, as young Prince Zahu-ir was to be wedded to the beautiful Lady Zahiryra, who, unbeknownst to most, was a member of the Snake Cult. Your own personal followers who had been seeping into the machinery of government for well over five decades by now. Both because it served your cause and as revenge against he who laid low your first attempt at building a puppet state. By perverting his own descendants, you would see his line ensnared and enslaved to your will, a fitting punishment for his insolence.

But you weren't at the wedding; no, you were several storeys below, in the bowels of the palace. Overseeing the 'interrogation' of the wretch Kamal, who tried to overthrow his father just a few short days before the wedding of his own brother!

Oh the scandal! You had made certain of it that all the realm had heard from it, and how this devious plot had been foiled by the heroic efforts of none other than the ever-loyal vizier and his guards. Who had arrested and incarcerated the rapscallion Kamal in the opening stages of his vile plot?
136 replies and 10 images omitted. Click here to view.
>>
>>6474592
With not another word spoken, they began packing, crude trinkets and weapons being hastily thrown into bags. A ragtag band which looked more like a convoy of refugees strumpled out of the forest into the moors. They would scavenge for anything salvageable among the ruins, even the stones, to be built into an ad hoc fort from which hunting parties could hunt and capture trolls and other creatures. The mists would hide it from enemies, and the vantage point upon which it was built would hand them the advantage in any conflict for it.

There was only one thing you would do before you returned to your other vassals. You needed a captain, or would 'lieutenant' be a more accurate word, someone who could keep this scum in line in your absence and would ensure that operations in this area ran smoothly and efficiently.

>Simply pick the biggest and the strongest one, bind him to your will, and put him in charge.
>Turn this crude society upside down, the strong shall serve the weak, and the oppressed shall be handed the whip.
>Find whatever goes around for a priest or mage, a shaman most likely, put them in charge, and offer him or her knowledge for servitude.
>>
>>6474594
>Find whatever goes around for a priest or mage, a shaman most likely, put them in charge, and offer him or her knowledge for servitude.
>>
>>6474594
>>Turn this crude society upside down, the strong shall serve the weak, and the oppressed shall be handed the whip.
>>
>>6474594
>Turn this crude society upside down, the strong shall serve the weak, and the oppressed shall be handed the whip.
>>
I am rather preoccupied with other matters, so I will temporarily halt updates. I hope to see you soon.

Doomed princes, cunning vagabonds and greedy mercenaries try to prevail in a decaying world. Amongst all men You are Doomed to Greatness, cursed and blessed in equal measure. You will learn: There is no Truth but that of Eternal struggle.

You were born to a people considered…

>Barbarians
>Decadant
>Civilized

>Please roll 1d20 when you vote.
109 replies and 2 images omitted. Click here to view.
>>
Alright looks like Witchsight and Elfin Secrets win the vote. VOTE CLOSED.
>>
did QM die during the sack?
>>
>>6453876
QM DOOM
>>
I hope this isn't another Wux quest, like the cyberpunk one or the orc antipaladin one. It does follow some similar patterns...
>>
>>6454300
Don't think so, but this exact quest premise has been run at least two times by my memory, and subsequently dropped fairly quickly. I wouldn't be surprised if QM doesn't have what it takes to consistently write a quest, whether because of IRL scheduling issues or writer's block.

File: New Brunswick woods.jpg (192 KB, 1000x667)
192 KB JPG
The snowy environment makes quick work of ensuring that the chill atmosphere nips away at you. Wildlife in these parts is scarce right now; whatever footprints and other signs of tracking would normally be here are now only faint traces. Your environment is almost completely blank, covered by snow and frost.

"You readin' me, Viper?" you hear someone faintly say over your communicator.

The earpiece you have also seems to be struggling with the chilly environment. You can just barely make out Hawk's voice on the other end.

Deciding to stop for a moment, you adjust the subtly engineered microphone attached to your gear.

"F-fuck, sometimes I hate having to be the lead on this shit," you tell him, rubbing your arms for warmth as you do.

"Someone needs to be the eyes here. Remember, I won the coin flip on that one," he says, as if hammering home a point.

Cocky bastard, you think to yourself. It's reassuring to know that Hawk is safe, at least.

You've got to pull it together a bit better here. This contract is worth a lot of money. You'll be fucked with if anyone else takes it from you.

Comment too long. Click here to view the full text.
>>
>>6452733
>Remind me of this guy again, Hawk.
>>
>>6452733
>Remind me of this guy again, Hawk.
>>
>>6452733
>>Remind me of this guy again, Hawk.

File: Ca[.png (639 KB, 547x871)
639 KB PNG
You are the Captain of The Space Station.

You will have a choice, and perhaps another; and then another, and another more.
None of them are hard to take, as they may be to live with.

Just know: It takes more than guts to run a station; you'd dare say, even, that you could benefit from losing some.
64 replies and 22 images omitted. Click here to view.
>>
Suddenly, Chef and Bot go limp and unresponsive
Butchered body somehow comes back to life
>Body? Someone was butchered? Clearly, you are mistaken. What were you doing again?
Captain and Sergent shrug and leave the kitchen

The End?
>>
File: wwdwdsw32.png (2.93 MB, 2048x2048)
2.93 MB PNG
UPDATE
>Make this even bigger [X]
A lot of things happen, words get exchanged, insults, cries, and the case grows all the way to the supreme court.

After ado is passed and forgiven, and all parties have found their place, you enter the court just as Sergeant M.M. is escorted outside.

An individual of dusty hairs and robes announces the beginning of the trial. Two unsavoury lawyers stand by their clients, and in the middle is you. This has dragged on for long enough, it is time for you to pick a side.

Right side ]

– You'll join the side of justice, right captain? right?! give me a fist!
Fist bump? eeey! - Fist bump?

Left side ]


Comment too long. Click here to view the full text.
>>
>>6475036
> Left side

It has been a while, but doing a quick once-over of the facts up to this point, I think cannibalism is legal? I just don't trust the machine, really. It all boils down to cyberracism in the end.
>>
>>6475036
> Left side
>>
>>6475036
> Right side
He looks so cool why is noone picking him?

Also welcome back, this was a surprise

File: oppic.png (835 KB, 800x600)
835 KB PNG
Roll up, roll up, questies and questers, as we venture into uncharted territory for the purpose of fun, creativity, and questy goodness! “But Bones, you magnificent devil, you,” you might be asking, “Aren’t you running a quest already? What are you playing at, you handsome rogue?”

The game is simple–hell, you’ve probably played it before! We’re going to run a collaborative quest using one of the most important rules in Improv:

‘Yes, AND!’

What is ‘Yes, And’, you might ask? An unspoken agreement by two or more actors when creating a scene: if someone establishes a detail, be it a character, a setting, or something else, then that detail is now fact! Your improv partner establishes you’re on a submarine? Up Periscope! Your partner calls you ‘darling’ and gushes over how beautiful your wedding ceremony was? ‘Yes, snookums’!

But why? Why not ‘NO, ACTUALLY’? Well for starters, it makes the scene flow better–your partner (or you, perhaps) have a scene idea in mind… swapping it up will bring the scene to a screeching halt… and nothing’s worse than a stalled skit!

So here’s how this quest is gonna work: you, yes, you, are going to work with other would-be QMs in writing a QUEST! That’s right–characters, settings, twists, turns… all of it will be entirely up to the players! In order to play, however, heed closely…

THE INSTRUCTIONS:
>1) We will start by posting a couple of setting ideas. These should be vague–preferably a sentence or two at most. For example: ‘Trapped on a Deserted Island’, ‘Minimum Wage Frycook in Hell’, or ‘Paycheck-to-paycheck Space Bounty Hunter’. If you like someone’s idea, +1 it! This will help us decide what to go with. That’ll be our starting point!
>2) If you have an idea for an update, reply to the most recent post with the word ‘TAG’. Whoever replies to the post first gets to write the next update! If one QM appears to be dominating, however, we might make an executive situation to pass it off to the second replier to keep things interesting.

Comment too long. Click here to view the full text.
290 replies and 12 images omitted. Click here to view.
>>
The opportunity dangles before you like a fresh, undevoured tongue… if these wretches have been here for ages, you reason as you indulge in what passes as a sly, inward grin among White-Tongue Parasites, then surely they’ll know where that accursed demon tube is hiding!

… At the very least heading that way might put you back in contact with your allies. THE OVERLORD’s prone to fits of clearing out entire dungeons, sure, but they always manage to find what they’re looking for eventually… Hells, they might be en route already after how many times the ‘Ch’ word was uttered!

Right, you begin in the best ‘Chosen’ voice you can muster, their first task is to escort you to the location of the… erm…

… Demonic… Cylinder!

The Hosts stare at you with near-zombie-like-wait, nevermind, they ARE zombies, kind of!

Er, chop-chop, you mutter.

… Please?

“What… What is this cylinder you speak of, Chosen One?” Inquires The Elder as politely as his ratty host’s mouth can muster! “Not that we’re being defiant, of course!”

Comment too long. Click here to view the full text.
>>
>>6476331
“... D-do you want me to answer the f-first question, or the second, or… b-because ‘why’ and ‘why not’ are two diff-”

What did you do in a past life to deserve all this? Why did you agree to join in on this insipid task? And why… WHY… are these DROOLING MORONS STARING AT YOU!?

“M-Mistress…” Mutters one of the not-as-Elderly-Elder White-Tongues, “I, well…”

WHAT.

“... A-as you know, we White-Tongues DO have something of a… well, I suppose it’s like a ‘mind-link’...”

You frown. A hive mind?

“N-no, that sounds silly.”


Comment too long. Click here to view the full text.
>>
Rolled 57 (1d100)

>>6476332
>>
Rolled 69 (1d100)

>>6476332
>>
Rolled 62 (1d100)

>>6476332


[Advertise on 4chan]

Delete Post: [File Only] Style:
[1] [2] [3] [4] [5] [6] [7] [8] [9] [10]
[1] [2] [3] [4] [5] [6] [7] [8] [9] [10]
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.