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File: N E M E S I S.jpg (837 KB, 1320x1320)
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You're a monster.

Harsh but true. You, Kyle Mercer age 23, are a monster.

Take it from me. Real recognizes real. Sure, it's not entirely your fault. You didn't used to be this way, but let's be honest with ourselves here: the difference between you now and the Old You is that the New You just doesn't care anymore. Peel away the skin, strip away the gossamer thin wrappings of civilization and society, and what do we have underneath?

A creature of instinct. Hunger and hate. You. A monster.
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>>
She shakes her head. "Naw. Not like this." She looks toward the emptying scene of the party. "We were missing something back then, only I didn't know it. Evan–" she pauses. "Your grandpa," she continues, "He was a good man. Didn't know we had poison in our veins back then, but we were smaller. Simpler. This time… this time I think it's here to stay." She sits on the porch railing and produces a Marlboro from thin air. Virginia lights it and takes a drag. "Thank you again, honey."

"For?"

She gives you an amused look. "Freeing me. Trusting me."

"You said you'd make it worth my while."

Virginia's grin widens playfully. "I intend to, sugar. I intend to. I saw you made some friends of your own."

You see Crystal and Amber for a moment in your mind. "Yeah."

"You know, a girl could get jealous," she says.

"You're not the jealous type," you reply confidently.

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"Well I want you there. Can you appear as Ellen?"

For an instant, Virginia isn't Virginia, she's Candi in Virginia's clothes. "Sure," she says, grinning wider. "I can be just about anyone I want."

"Then come as Ellen so we can keep the real Vessel far away from them."

Virginia is Miss Ellen now. "I can do that," she says. "No problem, sugar."

Your teacher crush calling you "Sugar" does things for a forgotten part of you, but let's try to focus on the task at hand. "Then that's what we'll do. We'll bring Ellen here the morning of the party and you'll swap places with her."

Virginia–now herself again–kicks her feet playfully. "Can do! Oh, baby, I can't tell you how keen I am to see that little pissant fall apart! Oh this is going to be absolutely out of this world!"

Her joy is infectious. You feel it spike into your own heart, making you positively giddy for a moment. It's nice to feel something, I guess. But that's not us. You push it away.

Movement from the shadows on the edge of the woods resolve themselves as the cult's Wolves coming in. They sling their weapons, light cigarettes and chat among themselves, quiet short words. Some remove their masks. You're a little surprised to recognize a few. Hunter, your old trainer at the lumber mill is among them.

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>>6378311
>Write in
the wolves should secure the woods around Virginia's, open season on any smiley face wearing motherfuckers, especially any skater punks, If anyone sees anything else out of the ordinary like shoggothim or well dressed men in their 50s creeping around in the woods, Hunter or any of the guys we already know should dial 555-NEMESIS for a visitation.
starting now btw, I don't want them setting up any blinds or any shit like that.
>>
>>6378375
and by them I mean lake cultists
>>
>>6378311
>The Wolves should come to secure the perimeter outside the party, make sure no one escapes. They should bring molotovs in case shit gets weird.

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All preparations are over. No more distractions. You gotta get the plan underway. The main objective is to drag the head of the mafia (Gianluigi Youhao) out of his own little bunker. Thrust him into the spotlight his men are creating, and let the law enforcers do their job. This is the only way he’s going to face justice before he moves to a safer place. No other window of time. No other opportunities.

The first part of the mission is to go through the hidden passages in the sewers that lead directly to the Youhao Clan Headquarters. Celia knows the way through these catacombs, and the base like the back of her hand.

“Hey, hey, who died and made you queen? You’re not coming with us, are you?” Celia slips out of Lydie’s friendly arms. The eccentric fan club leader ended the last thread holding you both.

“Haven’t you noticed?! We’re divided into two teams. We need our beautiful flame wielder!” Lydie points at you and Rora. “Our intrepid yet sneaky thief!” Lydie points at Crossbill and Celia. “And the wildcard with exceptional athleticism!” Lydie points at herself and Matilda. “You know, the essentials!”

“So, we are, like, me, Crossy, and Mat?” Aurora is doing the math. You can tell she’s serious since she’s using her fingers.

“Count me in.” Matilda is so ready to kick some butts.

“Sounds arbitrary, but eh, there’s no idea I can’t make work. Welcome to the best trio, Mat.” Crossbill sees no issue.

“Your trio has nothing on us.” You get competitive with your bestie. “Tell ‘em, Celia.”

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>>6361401


“Hey, there! A face I can trust, this is way better than I expected.” You really relax now.

“And it’s the mob boss.” Matilda smirks.

“Oh yeah, the mob boss. Suuure. I can carry those in my back pocket all the time, I just don’t brag. Can’t intimidate the newbies, you feel me?” Roger chuckles.

“She’s serious, old man.” Celia crosses her arms all smugly.

“...Oh, damn, this is solid fuckin’ GOLD! I’d say you all are leaving me without a job, but I was supposed to be retired.” Roger is losing his mind as he approaches Youhao. He shakes his head at him. “Bribed half the force, and the bastard never gave me a cent. Karma is all fucked up sometimes.”

“We all are a brew of his own demise.” Matilda is enjoying this.


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>>6361402

“Why are you idiots lookin’ all down...?” Odetta has arrived with coffee in hand. “Did someone die while I was gone for 15 minutes…?”

“We should stop opening with that line.” You say.

“And it was longer than 15 minutes.” Matilda adds.

“Whatever.” Odetta knocks on the door to Fort Lydie. “Good luck with your shit.”

“Be safe too.” You smile at your ghostly buddy.

“Y-Yeah, yeah. Let’s get going! We gotta save the city or some of that corny stuff!” Celia is tired of the awkwardness.

“It’s good to see you, kid.” Roger smirks back at her bi-niece.

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>>6361404
Thanks for running!
>>
>>6361404
Thanks for running.
>>
>>6361404
Thanks for running.

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With the Tournament of Power brought to a close, the Seventh Universe has emerged triumphant once more. Led by the Saiyan warriors, the Seventh's victory was secured. And with the wish on the Super Dragon Balls used to restore the other universes that were eliminated and erased, the final hidden trial was passed, and all eight of the universes up for elimination were allowed to remain. Yet, even with this victory, peace doesn't last in the Seventh Universe for long. As old hatreds rise and long-buried grudges resurface, will you have what it takes to keep everything you've worked the last 28 years of your life to build? Or will those who seek your end ultimately triumph? That all depends on you, and your choices.

You the players will (most often) control Karn. A Saiyan man who has grown from his lowly beginnings as a mid-tier Saiyan Brawler with a sub-3000 powerlevel in Age 733 to become not only the strongest Saiyan of his time at AGE 759, but also personal friend to the former emperor Lord Freeza, father to over a dozen powerful and unique children, a mentor and teacher to his fellow Saiyans, and the indisputable winner of the Tournament of Power. Wielder of the Berserker Soul, and the powerful Stand Divine Dragon Force, you're fully equipped to handle any threat that comes your way. But what will you do when the threats aren't always physical, when you can't simply punch all your problems away?

Character sheets and other info:
https://controlc.com/46ec566d
https://pastebin.com/u/GrandDragonQM
Archive:
http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Saiyan+Conqueror+Quest
Help fund quest art commissions and get exclusive side stories as well as artwork by joining the patreon for only $1/month at https://www.patreon.com/GrandDragonQM

Quest rules are as follows(unless otherwise noted):
>30 minute vote times
>Pick ONLY ONE option when voting
>Dice rolls are all best of three correctly-rolled dice

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>>
24 hours until the new episode begins! I hope you're ready!

>>6361927
>Chronoa
Most of her anti-you setups left were already taken care of. Mechikabura mainly undid those. But a few, well... Fu is curious how you'll handle certain encounters.
>>
>>6361934
>Fu
Tangentially related, but is it possible to tap into Supreme Instinct without transforming? We're gonna put the boots to that BOY one day I swear.
>>
>>6361935
Potentially. It is linked to the Berserker Soul, as the core of that rage is icy. As for spoilers, well... We'll see.
>>
SOON
>>
It's TIME!
>>6362251

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For House and Dominion: A Knight's Tale
Previous Thread: https://suptg.thisisnotatrueending.com/qstarchive/2025/6216450/

H&D Wiki: https://houseanddominion.fandom.com/

https://twitter.com/ThatSlowTypingG

You are Joanna Farrell, a would be Knight from the Dominion of Royal Houses. You are among the few remaining survivors of House Meros, a minor House that fell during the turmoil and wars of the early 41st century. Now you and other aspirants have ventured out into the unexplored regions of the universe aboard the starship Bertrand to seek your fortune and gather resources to someday reclaim your lost House.

>The Crew
The now landless 'Errant' Knight Dar'el Camdie has gathered your group of Knight aspirants in the hopes of forging you into a force to be reckoned with. Despite his age he's a capable fighter and tough by the standards of the Dro'all.

Chief Miriam Hannah is in charge of your ship the Bertrand and has been acting as its captain for years now.

Sergeant Mulyadi Reza commands the marines aboard ship and acts as your training officer.

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>>
I scrolled up and made up a list using the 1 mill credit and about 1 mill of our own funds. This way we can get a jump on sorting out the spending.

4 x 50k Med Tank - 200k
2 x 150k Adamant Heavy Tank - GH - 300k

2 x 200k RF-355 Type-8 Attack Bomber - 400k
2 x 210k RF-356 Type-10 Attack Bomber - 420k
4 x 165k Z5Y "Booster" interceptor - 660k

Total - 1.98 Mil
>>
Work is stating late today.

>>6378699
>RF-356 Type-10 Attack Bomber
Unavailable. They're not covered under any of your current licenses. They were only available under the one time use access key for the House Tho'ros rare stocks.

Please see Licensed Products:
https://houseanddominion.fandom.com/wiki/A_Knight%27s_Tale_Character_Stats#Licensed_Products
Cher'sion can order anything on this list if you have the money for it.

You may be able to find Type-8 Attack Bombers from fleet markets but expect prices to be inflated. The Type 10's are comparatively rare because the older models were so widely produced. You're lucky to have salvaged a Type 10 early on from pirate loot.

>Z5Y "Booster" interceptor
These will be unable to operate in atmosphere at the air show.
>>
>>6378665
>>6378727
1 x 42k Armory IFV
1 x 50k Med. Tank
1 x 160k Adamant Tank
1 x 250K Z6G Gunship
2 x 250k Z6C2 Manned Bomber
for a total of 1mill and 2k

guess we can do catalouge
>>
>>6378727
Maybe something more like this and the other anons can adjust if needed.

4 x 50k Med Tank - 200k
2 x 160k Adamant Heavy Tank - GH - 320k

2 x 200k RF-355 Type-8 Attack Bomber - 400k
8 x 90k Z5 Interceptor - 720k

Total 1.64 Mil
>>
>>6378730
Might be more sensible, if people want to reduce our spending and just get a general catalogue style outfit.

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You are a young woman, who one day wakes up invisible. You don’t know how, you don’t know why, and maybe you don’t want to know.

In this story, you play as the invisible girl. Maybe you want to know why this happened and find a way to turn back.

Or maybe you don’t want to visible just yet, and take full advantage of your status.

But first, who is the woman?

Name: _____
Age: : _____
Appearance: : _____
Location (where does she find out she’s invisible?: _____
Background (who is she?) : _____
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>>6354450
>It clicks
>>
>>6354450
>It clicks
This quest is probably dead, but I'll throw in a vote.
>>
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>>6354398
Name:
>Willa Wesp
Age:
>23
Appearance:
>pic related
Location (where does she find out she’s invisible?
>fell asleep during a study cram in university, she slept through the entire night and all of her test
>everyone looked for her and thought she was missing
>tried to tell them when she was in the library
>people thought she died and her ghost haunted the library
>>
>>6354406
>that entire backstreet
Are you looking for (you)s?
Also what the fuck is up with these captchas?
>>
>>6356682
As for actual location I don't give a fuck. Make something up faggit OP
>also Brapton anon this pic related is you

>You are a human Fighter
>Your age, sex, name and appearance are up to you

>Str 14
>Dex 14
>Con 14
>Int 14
>Wis 14
>Cha 14

>Choose a fighting style, Archetype, background, two extra proficiencies (four in total) and a feat from this site: https://dnd5e.wikidot.com/fighter

>increase one ability score by 1

>You have 2500 experience, and are level 3.

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>>6354930
Yes but QB is really good at it. At least the first two seasons, the rest are meh.
>>
>>6354930
I neither. I'd prefer we play a guy character, but failing that I'd +1 a different background.
>>
>>6354267
>+1
>>
>>6354267
This, and adding VI and "Thunderpennius" at the end of his name
There are enough goonbait quests here, not enough badassery and basedness in here.
>>
Op?

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In Cultural Evo, you will control a small but growing tribe, interact with other tribes, and watch as culture, belief, and tradition evolve over time in response to events, scarcity, and contact with others.

You may form alliances, enforce taboos, invent rituals, start wars, or disappear entirely.

Lets start simple. We got three tribes. Three people can control a civilization at a time. We will begin when at least 4 players have assigned themselves to a tribe. Tribes are assigned first-come, first-serve. Next post I will show you what traits are and how we play with them

For the real OGs this is a revival for a series of threads that I loved over almost a decade ago.
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>>6356094
Yes, the trade is good.
>>
The wind blew forlornly through the abandoned forum.
>>
>>6359396
And the tide receded and ebb came to last forever.
>>
A shame this ended soon
>>
Was a fun read. Miss you sun god.

File: KOTH Bill 1.png (9 KB, 800x600)
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This is Bill
He is King of the Hill
Challenge him in battle for the right to rule this mound

Rules of battle are thus:
>KOTH and the Challenger each roll 1d6
>The current streak is added to the Challenger's roll
>The winner is the one with the higher value, KOTH wins a draw
>The winner may take the items of the loser
>To join post your Challenger with an accompanying image or description
>Choose a starting item with one of the following stats
>+1 die
>+2 pips
>+3 value
>+1 item

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>>6367675
Thanks for taking over. Last two days were annoyingly busy.
Streak should be at 6 now if I'm not mistaken. Not taking any of the items, gotta upgrade the gem first.
>>
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>>6367771
no worries.
>>
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Rolled 5, 2, 5 + 6 = 18 (3d6 + 6)

Hello its me, the funny onigiri man from Ringing Tides. Can I tell you about Sheep, Wolves, and the FUCKING EVIL that is leading us ASTRAY?
>>
Rolled 4, 4, 4, 4, 1, 4 = 21 (6d6)

>>6368167
You've come to the wrong house if yer trying to sell something. Unless you have any free samples?
>>
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The Onigiri Man became a marketable pillow sheet in all the chaos

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Hey, hey people. Yog here.

Recently, I have been consuming works of the highest form of literature, which is to say: isekai light novels. Now, you might ask me: "Yog, how can you consider this low brow weeaboo garbage literature, let alone its highest form?" and aside from all literary works being the ramblings of people half as clever as they think they are, I would answer you this: There is something beautifully self-indulgent how the genre is delightfully unapologetic in serving up what the readers desire.

The readers want a protagonist they can reflect their personalities onto? Well, this guy's personality has been polished away to a mirror sheen.

They want a loving harem of 10/10 beauties with chests that come in all shapes and sizes? A new girl will be produced to specifications with each passing volume.

They want to uplift the ignorant savages into the modern era? Don't you worry, no one has ever conceived of crop rotation, let alone the four fields system pioneered by Charles Townshend in the 18th century.

Every minute detail catered to the whims and fetishes of the readers, with the most popular garbage rising up to the top of trash heap and receiving the honor of an official publication. We do in fact love to see it. We love to see it so much, in fact, that today I have decided to engage in a little bit of isekai nonsense myself.

Just a little, though. Mrs. Yog-Sothoth doesn't like it when I poke too many holes in the fabric of the space time continuum. She says "Yog, my dear, you keep doing that and the whole universe will unravel", and who am I - a humble streamer of the 21st Dimension - to argue?

After all, my dear wife is many things: tallow skinned, silver haired, the sole heiress of some simply huge tracts of land in the state of Massachusetts, a loving sugar-mama with a very generous trust fund (thank you Old Whateley for your wise investments), possessing of an adorable horn growing from her brow, with bags under her eyes from the countless sleepless nights from... let's call it "knowing the unknowable" and move on.

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>>6354477
>>Flee into the wilderness. Surely one of you has had survival training and know what to do, right?
>>
>>6354477
>>Run down into the Dungeon. The labyrinth connects everywhere and everywhen in the world, so get ready for a T R I P.
>>
>>6354477
>Head to another Demon King's castle. Maybe you'll be able to find an ally there.
griff he
>>
>>6354477
>Run down into the Dungeon. The labyrinth connects everywhere and everywhen in the world, so get ready for a T R I P.
>>
A shame that this died early

Humanity has spread out into a massive sprawling empire throughout the galaxy. The edges of the sprawl remain poorly guarded and sparsely settled after all humanity throughout a thousand stars has always been alone save for their own creations which once waged war against them. This is no longer true now an unknown force has begun to attack sector 63 and other sectors and it is up to poorly supplied and desperate sailors to hold them back.


You are the Admiral of the naval fleet of sector 63 one of nearly a 100 rimward sectors on the edge of settled human space. The war has finally turned in humanity's favor the once unending horde of bird ships, who you now know are called the Argono have finally ebbed away. The war is not yet over for yourself; a large enemy fleet has formed and seems intent on finally ending your harassing attacks by striking your home port of Carth. In the last few weeks you've been striking the main body of the enemy fleet in an attempt to weaken the blow that will fall on your home.


Your fleet soon arrives at Cartha having finished your last ambush you should have at the current rate of enemy advance roughly a week before they arrive here. A significant minefield greets you at the jump point exit hundreds of the dangerous weapons scattered in a circle around the point. A signal from the fort which is visible from the jump point is the next thing to greet you, a friendly greeting from Colonel Roose who is legally in command while your gone. It also includes a request for a meeting at some point.

The defense of Cartha can be broken up into three distinct types: static defenses like the fort and mines, naval in the form of ships and torpedo boats operating out of the fort and finally the army which currently mans the fort and holds several positions on the planet. Which to visit first?

>The fleet
>The army
>Static defenses



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>>6378230
>try to hold with the fort
>>
>>6378230
>try to hold with the fort
>>
>>6378230
>>try to hold with the fort
>>
Rolled 66, 11 = 77 (2d100)

>try to hold with the fort

tincan sailors fighting, could I get a 3d100 best of three

Fort
Heavy cruisers
Carriers(guns)


My first roll will be for the picketline to arrive DC of 65
>>
Rolled 46, 74, 97 = 217 (3d100)

>>6378656

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You are planning to murder somebody. You are an unassuming person of 28 years of age. You would consider yourself well-educated and quite cunning.
No significant other in your life. You work four days a week in an office for a cookware company in Scholton, a nearby town. You would not describe yourself as particularly empathetic or emotional, and the idea of killing someone strikes you about as unsettling as the idea of shooting a deer in a hunt.

What kind of killer are you?
>Detailed plans and schemes, creative deaths. I have a complexity fetish.
>Impulsive and brutal. I make a mess.
>Sadistic and drawn out. I just want them to hurt for a long, long time.
>Sexual. I’m a slave to my impulses. Aren’t we all?
>Simple and efficient. No frills. No fuss.
>Quick kills but I leave clues and evidence to taunt the police and public. I want a chase. I want to be seen.
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>>6353929
>House directly backing the Whitlick Forest. Will likely have a backdoor camera. Relatively good part of the suburbs. Nearby convenience store and small theatre provides an alibi.
I would never want to place myself anywhere near the scene with an alibi, but access to the forest is good. Cameras are a problem, but it's something we're going to have to learn to deal with. There are two types: DVRs and cloud. DVRs are preferable as one could remove the micro SD cards from the cameras and dispose of the DVR and harddrive, but their absence is itself evidence of foul play. Not sneaky. Cloud storage doorbell cams are limited in coverage but virtually impossible to erase once they've captured an image.
Killing the power would disable the cameras if they are not connected to battery reserves such as an integrated home security system, which some are, but most people cheap out and avoid the expense.
At our skill level this is likely the best bet for now. Gain entry, strangulate victim, cut power at the breaker, remove victim from premises to woods, return to home, restore power, leave the way we came with any evidence, return to woods, and use knife to butcher the carcass of the victim. We can bury fillets of human meat to decompose quickly, and transport the skeleton in a trash bag for crushing, steaming in a pressure cooker, blending, and pouring down a storm drain later.
>>
>>6353929
>House directly backing the Whitlick Forest. Will likely have a backdoor camera. Relatively good part of the suburbs. Nearby convenience store and small theatre provides an alibi.
Cameras are annoying
>>
>>6353929
>Last house on the road out of town, neighboring the highway overpass. Covered by the shade, but no easy access to the forest. Very likely a poor area. Probably few cameras but also never peaceful.
>>
>>6353929
>>House directly backing the Whitlick Forest. Will likely have a backdoor camera. Relatively good part of the suburbs. Nearby convenience store and small theatre provides an alibi.
>>
>>6353929
You're not responsible for your players' dumb choices OP. Just write it. They wanted to be retards and leave the gun at home so they can deal with the consequences. We're gonna have to breach through a window to avoid the cameras most likely, and then deal with whatever is inside.

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Something shook the blackened acid-metal surfaces of the cylindrical capsule - the piercing tip breached its way into the fleshy and distinct cavity. Inside of the transverse was a number of crystal tubes, pressurized with yellowy chemical sleep - helpless figures inside. Each was clad in a tight elastomer suit, covering the mid thigh to the shoulder and lower jaw, with a circular cutout from below the ribs to the upper pelvis. The suits dug into the skin, the flesh beneath bloated with chemical sleep - several, in fact, had grotesquely filled the tube in entirety; gurgling and moaning as they suffocated, pressed against the crystal.
A few did survive - recent memories crudely wiped, and re-implanted with the nature of their mission:
> Primary goal: Destroy the Furnace Record
> Secondary goals: Kill Pontainlou, kill Germfather Gustav, destroy the Gas Injection Depot.
Any agents that survive to complete the primary goal, will be psychically broadcasted directions on how to be safely extracted. Completion of secondary goals will reward additional pardons and indulgences.

Surviving agents:
> Fusil - Grapevine Cult Psychic
Description: A grotesque mystic of the apocalyptic Grapevine cult. Believes in the great coincidence and upholds the cult doctrine. Skin is pale grey like all clones, lips are drawn back from drinking tumor wine. His forehead is engorged from his overdeveloped brain.
Skills: Knows basic psychic abilities.

> Marmora - Insect Ranch Midwife
Description: Buxom farmhand from an insect ranch, where creatures are grown for repurposable biomass. Skin is pale grey like all clones, her hair is wiry and curly. Body is muscular and disproportionate from rearing mammoth grubs.
Skills: Immense strength.


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>>6352941
>>6352941
> Cross upon the hill’s crest and bypass the commotion.
>Give Linter the smokes
>>
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[Cigarellos lost]
Gentle Giant sisters.... it's... over.
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+1 We need more aura, sound insteresting.

- Support calltoaction.now
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>>6352941
Don't you have a story to tell? (Story to tell?)
Don't you have someone to kill? (Kill?)
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>>6352941
>> Approach via subterfuge and attempt to incapacitate the jackboots, wringing the prole for information.

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It is the 27th of July, 1944. The 4th Armored Division prepares to take Coutances. You are an M4 Sherman tank and its crew, at the tip of the spearhead.

Who are you?

Tank Type: M4 Sherman (Early) (75mm)
Tank Name: _____
Commander: Sgt _____
Gunner: Cpl _____
Loader: Pvt _____
Driver: Pvt _____
Assistant Driver: Pvt _____

>Write-In Names
>>Write-In Backstory if it fancies you
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Rolled 36 (1d100)

>>6353137
here goes nothing
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Rolled 46 (1d100)

>>6353137
[barking intensifies]
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Rolled 32 (1d100)

>>6353137
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Rolled 9 (1d100)

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>>6353160

>So did you roll behind the scenes last time we lost a tank or was it simply destined to happen?

Everything outside the narrative is done with a ruleset I've taken from a board game I own. When you lost the tank, and everything that's happened "mechanically" up to this point, has been rolled for, in some way or another. Everything "narrative" is my own writing and doesn't conflict with the rules much.

>Are certain rolls going to be higher = better & certain others lower = better?

Expect most rolls in this game to be lower = better.

>Are rolls going to be best of 3, or just however many rolls are made, one will be chosen?

Kinda more "go with the flow" with this one. Still figuring that out myself, sorry.

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Welcome back! Don't worry, you didn't miss a thread, I just completely failed to label the prior one correctly. That aside, last time: Mark worked his assignment at Wayne Manor and set off a domino chain that eventually led to the raid of Scarecrow's most recent Fear Toxin Laboratory, funded by Kal Quincy Late.
====
Previous Threads: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Gotham%20City%20Beat%20Cop%20Quest
====

"I was just checking in." You say, trying to stay casual. "He was one of the first calls I ever took and I promised to look out for him."

"You promised?" Caesar asks, he pauses for a moment before following up. "Did you promise my dad?"

"I did." You reply quietly, like your words could physically break the stillness in the air. "But uh... there is something worth celebrating still. We nabbed Scarecrow today."

"Woah." Caesar marvels.

"Did Batman help?" Isabelle chirps as she gnaws on a plain tortilla.


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>>6378253
We should loudly announce that we have our while life ahead of us, kek.
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>>6378253
>>6378262

I'm not up to anything that an Italian Mother wouldn't be up to. I promise...
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>>6378055
>>6378118
>>6378253
>>6378262

You roughly clear your throat and load up your fork with some more pasta.

"When did you know you loved dad, Ma?" You ask, tactically stuffing your face right after.

"I can tell you when she didn't." Your father chimes in. "Right when we first met."

"Oh.." She says. "I didn't know you yet."

"Didn't stop you from giving me an earful the next time you saw me."


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"I don't know what I was thinkin either. Musta still been hopped up on adrenaline because kids now, I see em talk to their parents all kindsa ways, but back then that talk was liable to get your ears boxed. If it wasn't for the staples holding my head together he mighta." Your father smiles in a way that's almost sad. "We didn't speak much for the next year or so after that. Mama, your Nonna, she worked on him. Reminded him that Gotham was HER home and that meant it was mine too, that he'd done the exact same thing by leaving Italy after the war to stay with her. He was stubborn but she was persistent, ended up coming around."

"Wow. I didn't know Nonno could be... like that. He always seemed so easy going." You say quietly, racking your memories for anything approaching this.

"Your grandfather was a complicated man." Your father says, the sadness more concrete now in the way the corners of his eye wrinkle. "The war wasn't easy on anybody and the more time between it and him. The better."

"That and he could never be upset with you. You were the apple of his eye, only reason he'd come to visit. Before you were born we'd have to save up to afford flights out every other year." Your mother muses.

"Hm." You grunt simply as you take it in. "And now he's buried here."

"Only place he'd wanna be." Your father says. "Right next to mama."

His hand reaches out and lightly touches your mother's. She slips her hand over his and gently strokes the back of his hand, almost absent-mindedly. You lean back in your seat and check your phone.

"Gotta be getting back?" Your dad asks with a very subtle pointedness.

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She retreats into the house as your father steps forward and brings you in for a big hug. Only for you to feel his hand slip off your shoulder and into his robe pocket.

"I love ya, Mark. Stay safe, you hear me?" He leans back and checks over his shoulder before presenting you with a sheathed blade. "Call it my way of worryin about ya. It was in the safe with pop's pistol."

He pushes it into your hands and gestures for you to tuck it away. Uncomfortably stashed in your waistband you straighten up and give him your best look of reassruement.

"I'll be alright, dad."

"You better, I want that back when you come this sunday. Capito?"

"Yes, sir."

====

You sit in your driver seat after stashing the knife in your center console. The engine grumbles as you crank your heat. The grey clouds above making it feel even colder. Leaving your parent's neighborhood is muscle memory while your mind thinks to what you need to do next. Writing that letter, your mom's words and your dad's rare concern lingering on your mind. Thoughts of a quiet place you could collect your thoughts until the sun gets lower.

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Welcome back to Our Brave Boys, a quest that is more about worldbuilding (or loredumping) but also a somewhat light RP setting. You are all young men of 20 years of age and are part of the Nation's Apprenticeship Required for Male Youths, otherwise known as ARMY. The Nation is one of many countries of the Empire, but after decades of suppressing Republican Revolutions, the Nation emerged as the leading faction championing the Monarchy, placing the late Princess of your Nation on the throne as Eternal Empress.

The quest essentially runs as a world event where you are all common soldiers who have little control over the progression of the war, but are nonetheless free to write bits of your characters' thoughts and even subtle actions to bring life to your characters.

The Nation has a mandatory conscription policy for all young men, who must serve for 5 years after conscription at 20 years of age. Nearly a year and a half has passed since the quest started, although new boys are welcome. You might want to skim through the archive to understand the lore.

To get conscripted, please take a look at the instructions in the first thread: https://suptg.thisisnotatrueending.com/qstarchive/2025/6220569/

OOB2: https://suptg.thisisnotatrueending.com/qstarchive/2025/6258776/
OOB3: https://suptg.thisisnotatrueending.com/qstarchive/2025/6309125/

Summary
You are the junior brothers of Lexion XXI, 41st Artillery Cohort, Battery Green, Section 1.

The Empire has been ever watchful over Republican Revolutions in neighboring states. When the Southern Principality erupted into revolution, Legion XXI was commanded to establish a foothold to prepare the rest of the Imperial Army to land for invasion. You and your brothers had successfully assault and captured a small port town just outside the Ancient Capital, holding it for a few weeks. Just then, the rest of the Imperial Army arrived...
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>>6367286
>Naro stumbles in, covered in soot and dirt, smelling of strange acrid fumes and looking rather pleased with himself
>He resumes his usual position in the loading crew and doesn't comment on any of it
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>>6367286
>An exhalation of pride leaves Ichigo's mouth. The more and more of the shells hit the walls, the more of it crash down.
>It's been hours, Ichigo is tensed up and sweating, fatigued. But he cannot stop. He knows he cannot stop.
"Keep on coming with the ammo, guys!"
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>The two crews got into position on opposite ends of a block. Crew Leaders Tai Botai and Kendo Tempo held your positions as Lieutenant Shino Nozo entered the building between the crews. Both crews had their four strongest men ready to move in, with the rest on standby, their weapons at the ready to provide covering fire. Gun 1 had Raigen Saigen, Goro Jojoro, Kiro Hachiro, and Casper Osper. Gun 2 had Poto Tota, Gorkau Orkaun, Takezu Nezu, and Sairus Myron. You heard sporadic fire from ahead, bricks chipping as bullets ricocheted off walls. Dust kicked up occasionally, getting into your lungs and eyes.

"Move!"

>Your crew leaders shouted as soon as you heard a barrage of fire popping from the building between you two. All but the eight haulers peeped around the corner and laid down fire across the square at a four story building.

"Aim, don't just fire randomly!" said Tai Botai.

>Moving into position, Goro Jojoro was nicked in the shoulder by a stray round. It didn't stop him from getting the guns into position, but Tai Botai pulled him away to get it looked at while the rest of you laid down fire at the objective. The infantry began their advance under the rounds your guns were throwing overhead. Dust kicked up every time you fired a round, each shot knocking chunks of wall out onto the street, exposing the enemy for the rest of you to pick off with small arms. You even saw Lieutenant Shino Nozo advancing at the head of the infantry, and as soon as he got to the steps to the objective, he signaled the guns to ceasefire, allowing the infantry to clear the building. With the infantry entering the objective, Shino Nozo signals you to pull back as he returns to the battery and calls everybody together.

"Are we all good?" he asked.

>Goro Jojoro couldn't fool the Lieutenant. He was not all good. He orders Henzo Zoro to escort the wounded brother to the rear while the rest of you helped the infantry move their wounded as the objective was being cleared.
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>>6377952
>The day was still young, and the Legion needed to push as far in as they could before the enemy could organize. There was a brief moment of pause to rehydrate and eat some chow, but the cohort continued to push. Most of the time you were holding security, sometimes you positioned your guns around a corner just to watch a street. It seems like most of the fight on your part of the city was over, and the infantry was just moving to clear rooms.

>You heard echos of gunfire across the city throughout the day until the evening. That's when you were ordered to sit tight and secure a perimeter. Every platoon and battery had their own sector to cover, each one in charge of rotating their watch. Battery Green was placed in an apartment building, with Section 1 on the first floor and section 2 on the second. Your guns were parked behind the building, and even that had to be watched. Goro Jojoro even managed to sneak back despite his healing shoulder wound. Some of you overheard Lieutenant Shino Nozo communicating with other officers.

"I knew we vastly outnumbered them, but I expected more heated resistance. I don't like this."
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>>6377954
>Naro is exhausted after a very busy and stressful day and missing his shower
>After the escapades of that morning and preceding days, loading shells and moving the gun all day takes a lot out of you
>Add to that being shot at and doing direct fire at targets from close range in confined urban locations(!)
>As gratifying as it is to see more things explode, he wonders if there's better ways to do this than dragging an exposed artillery gun around under fire
>Imagine if the gun had armour to protect itself and its crew and an engine to move around by itself
>Or they could drop bombs from one of those airships he's heard of or even a mechanical bird
>He'll bring some of these daydreams up to Nezu later, he might find it fun to sketch since he seems a bit down lately and he doesn't like to see that
>He does overhear the officers' concerns, but what can he do about it other than be extra vigilant on his guard shift?


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