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File: Heretic Cultivator - Copy.jpg (475 KB, 1920x1080)
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Previous chapters: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Heretic%20Cultivator%20Quest
MC info Pastebin: https://pastebin.com/x5rCdZpq
Sect/ disciple info Doc: https://docs.google.com/document/d/1A0Yghkqs4WxALnnlVJ2uPpphQk9NQ4ME32DzC1qWp7Q/edit?usp=sharing
Folklore: https://pastebin.com/AnbsrDcd
_

An innocent and curious witch is looking up at you, with eyes so bright that they almost contain as many stars as your hair does. However, while you do want ghost cultivation to spread, nothing good will come from giving away a blueprint or step by step guide for other daoists to practice, making it easy or cheap goes against your ambition and would kneecap these young, newly minted ghost fanatics before they could even dream of retracing your steps through the graveyard! In a mischievous mood, and wanting to scare off those dabblers who were only caught up in the excitement and don't really have the mindset or half the courage necessary to follow the Dao of Ghosts, let along the dao of grudges as well, you decide to give the students from the other sects a little scare.

"Here is one" You say, beckoning the excited witch closer, not missing the smug look she shoots her martial siblings and peers from other sects. Her confidence and big head both deflate as you slap an open palm on her meager chest and use a principle you use to trap rebellious or annoying ghosts into specially prepared pots or boxes, trapping them inside. But rather than forcing something in, or pushing your way to take residence yourself, you instead grab hold of her soul directly, covering your hand in a gossamer thin glove of pure ghostly yin Qi as you grab and yank out her soul.

"This" You tell the flaring, living soul in your palm, spreading out just enough ghostly yin Qi into the air to pull down the curtains between life and death enough for the other disciples trusted to you to see her as her body goes limp and falls into your arms "Is what it feels like to be a wandering soul"

Cooing and purring, you stroke and pet the soul held in your hand, eyes glowing with gravetorch fire as the rest of the crowd of novices goes quieter than an empty grave. "Isn't the sensation enlightening?"

You stare down into the witch's spirit, cackle and shove her back into her mortal vessel, the red strings tying her soul to her body going slack the moment you release your grip on her soul. Then you drop her, leaving her to blink awake as her body remembers it is supposed to be alive, her sun kissed cheeks drained of color and a bit of drool crawling out of the corner of her mouth. Certain you've taught her a lesson in prudence, you turn to face the other students whose eyes flick between her and you as you place your hands on your hips and cackle as creepily as you can manage, while haughtily declaring "Heh-Heh-Heh! I'll do it for free, if any of the rest of you wish to experience it"

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>>
Rolled 60, 75 = 135 (2d100)

>>6463363
AAAAAA
>>
Rolled 85, 60 = 145 (2d100)

>>6463363
>>
Rolled 89, 45 = 134 (2d100)

>>6463363
>>
Rolled 13, 27 = 40 (2d100)

>>6463363
LOCKING ON
>>
Rolled 13, 41 = 54 (2d100)

>>6463363
Going again.

These are tricksy tricks, already at 5 dos.

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With the Tournament of Power brought to a close, the Seventh Universe has emerged triumphant once more. Led by the Saiyan warriors, the Seventh's victory was secured. And with the wish on the Super Dragon Balls used to restore the other universes that were eliminated and erased, the final hidden trial was passed, and all eight of the universes up for elimination were allowed to remain. Yet, even with this victory, peace doesn't last in the Seventh Universe for long. As old hatreds rise and long-buried grudges resurface, will you have what it takes to keep everything you've worked the last 28 years of your life to build? Or will those who seek your end ultimately triumph? That all depends on you, and your choices.

You the players will (most often) control Karn. A Saiyan man who has grown from his lowly beginnings as a mid-tier Saiyan Brawler with a sub-3000 powerlevel in Age 733 to become not only the strongest Saiyan of his time at AGE 759, but also personal friend to the former emperor Lord Freeza, father to over a dozen powerful and unique children, a mentor and teacher to his fellow Saiyans, and the indisputable winner of the Tournament of Power. Wielder of the Berserker Soul, and the powerful Stand Divine Dragon Force, you're fully equipped to handle any threat that comes your way. But what will you do when the threats aren't always physical, when you can't simply punch all your problems away?

Character sheets and other info:
https://controlc.com/46ec566d
https://pastebin.com/u/GrandDragonQM
Archive:
http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Saiyan+Conqueror+Quest
Help fund quest art commissions and get exclusive side stories as well as artwork by joining the patreon for only $1/month at https://www.patreon.com/GrandDragonQM

Quest rules are as follows(unless otherwise noted):
>30 minute vote times
>Pick ONLY ONE option when voting
>Dice rolls are all best of three correctly-rolled dice

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>>6445290
>Do you think Karn could do something like this too?
I'm fairly certain we have or we've at least seen it done. The scenario feels oddly familiar if nothing else.
>>
16 hours to go! I hope everyone's ready for SCQ to return!

>>6445285
It fucking sucks. 20-ish years since last time I was stung. Went near-anaphylactic, thought I was still allergic. Luckily I'm not, or getting 6x combod would have finished me.
Someone you know/seen has used Ikari before.
>>6445290
Meloka has learned it, from Whis.
>>6445292
Aura trap, or mu personal favorite "God Bind".
>>6445294
Karn could probably do it now. Can definitely overpower someone doing it TO you, like Broly did Goku. Big Green energy resists divine.
>>
>>6445666
Glad you're alright, man. I don't think I ever got stung by any bees or wasps before, but I've heard that yellow jackets are hateful little bastards.
>>
Soon!

>>6445861
Yes. They're little shits that crawl out of the ground to spread pain and hate.
>>
It's TIME!
>>6445892

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In the glow of dusk, you sit within the stone house, the last of the daylight being a time to finish your working. You smell the freshly rubbed vellum and place the page upon the scriptorium's table, pulling the guide ropes taut. They make horizontal lines across the worked skin, and you push the page over to set the margin before making final tightening once you are sure it is straight. You pick up the quill, rubbing your hand in reflex as it protests taking to the familiar position.

“Oh Gods. Grant me the strength.” You laugh. The Gods are invoked to heal the wounds of warriors, not scribes, but at this moment the pain your hand surely must be at least worth a few battles worth of honor. You already know the words you must transcribe by heart, as you have already made two copies of it today, but you still glance back at the reference again just to ensure there are no mistakes.

From Hroth, came the four princes and just one daughter, born of the last great Hrothian King. This was a strong bloodline. And of these four went out to carve Kingdoms of their own, founding a great city each in their own name, and their names were Inigo, and Alcepass, and Lugh, and Chermeset. But the daughter was the King's favored, as from the day she was born she was beloved by the whole world, and he believed her to be the true future of Hroth. The daughter was to be married to the last Prince of the Halitotians, uniting the two greatest peoples of that age. But upon seeing his hideous face, she refused, and a war broke out between those peoples.

You rub your aching hand. The dusk is longer then you thought, judging from the light outside. You still burn a candle in the murkiness. Soon you will be finished, and may finally have a drink.

The Hrothians prevailed, and buried the last of the Halitotians in their mountain fortresses, and their kind faded into history forevermore. As for the princess, she fled to the south, as far south as she could go, and married a black king of a tiny kingdom. The Okites, whose royalty now had a trace of white man's blood, came to dominate their desert homeland. But it was not from this union which gave the Okites their golden eyes, but instead from the Princess's dowry. As she so favored by the Gods, from the day of her birth to the day of her death, held in her hands the missing piece of the yellow moon.
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Fuck it, got nothing else going on for a while so if anyone is still around then give me the criticism.

>if you DO like this quest, what about it do you want to see focused on going forward?
>If you DID NOT care for it, or just thought it was mid, what would you radically change about it to make it more interesting?
>>
>>6455724
Well, I wouldn't call it mid...more like...a 6.8/10, or a 7. It's interesting, and I wouldn't mind seeing more of it, but I'm not "completely hooked", if you know what I mean.

As for my criticism, I believe I've already said it before. So if I had to say what I'd like to see? I guess to try to make our green gal feel less like an unwilling player shambling from quest to quest to "collect magic so she can collect more magic thst she'll use to collect more magic"

Of course, none of that helps if the players keep choosing to play that way, but what can you do?
>>
>>6455724
>if you DO like this quest, what about it do you want to see focused on going forward?
I am interested to explore more of the mysteries of what happened to the fallen civilization and to encounter other peoples. More lore, more weird magic traditions.

>If you DID NOT care for it, or just thought it was mid, what would you radically change about it to make it more interesting?
I haven't found any of the characters terribly interesting so far apart from the old slave doctor and the Spirit of Life and Death. That's not a dig and I didn't think it was mid (let alone bad). Just an area where it could maybe stand to improve. Not all stories are character-driven, though.
>>
>>6455724
>If you DID NOT care for it, or just thought it was mid, what would you radically change about it to make it more interesting?
It doesn't feel like there's much to get invested in or care about right now. As for how to add that in, I dunno, I'm not a QM lmao.
>>
>>6455724
>if you DO like this quest, what about it do you want to see focused on going forward?
If good actions on passerby places have long-lasting repercussion as a tradeoff for untaken spells.

You are vaguely famous internet horse Cloppy. The knavish and evil wizard Snafagogo has cursed you with the ultimate burden of SPONTANEOUS HORSE DEBT!!! You have until page 10 to make and raise a million dollas otherwise the wizard Snafagogo will demolish your stable and all of its contents. So what'll you do?
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>>6437898
>>6437907
It is very spooky, it was there in his fate and destiny all along, pic related >>6433274 Snafagogo was Cloppy from the future? (or PAST??) This all happened or is about to happen?
>>
>>6437898
You are the knavish and evil wizard Snafagogo. You see the vaguely famous internet horse Cloppy, who reminds you tragically of an innocence and gentleness you once possessed, but have now lost. So you curse Cloppy with the ultimate burden of SPONTANEOUS HORSE DEBT!!! Now you know you are no longer alone; the curse is no longer yours to bear - and so you have finally found peace.

THE END
>>
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>>6437921
OP, gv+oev/k, and all the other anonymous gangbangers of the 21st century. I thank you. This was truly, a fine fucking quest.


Have a ball of steel. full of feel.
>>
>>6437921
Thanks for running!
>>
>>6438269
This quest was Archived. For you, for me, and for...Cloppy.

https://suptg.thisisnotatrueending.com/qstarchive/2026/6433156/

File: Civilization.jpg (1.69 MB, 1841x3681)
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All right, boys. It's time to play everyone's favorite quest. Pick race and location.
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>>6434254
Dwarf Mountain
>>
>>6434255
+1 for the rats
>>
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>>6434254
>Civilization Quest
Gay, stupid, bullshit spam thread

>RAPE
I will now play your quest
>>
>>6434255
+1
>>
>>6434581
+1

File: Trench Crusade.jpg (112 KB, 1463x830)
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In 1099, Jerusalem burned.

After the capture of Jerusalem in the First Crusade, The Knights Templar opened the Gate of Hell, swallowing up Jerusalem and committed the Ultimate Act of Heresy. Demons walked the earth and the heretics butchered the innocents for their new unholy lords.

Hell versus Heaven.

The Heretics against The Faithful.

The battle for humanity’s soul and Earth began.

In the trenches. In the sea. In the churches. In the hearts and minds. For eight hundred and sixteen years, the war raged on. Humanity is on the verge of defeat and no miracles have yet to turn the tide of war.

“Your Father would be proud, Margrave.”

Liar.

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Can't say much but this will have to be the end of the quest.

THIS QUEST IS NOT ABADONED AND IF I COME BACK AND ITS STILL UP I WILL UPDATE!

Thank you all for playing!
>>
>>6450090
Rip, God speed. The Je...Daemons got him.
>>
>>6450090
good luck in the sand trap, be safe and we'll be praying for your safety
>>
>>6450090
>>“I just can’t stay here!”
I guess this option won, going to the trenches for real jk

This was fun while is lasted. Good luck!
>>
>>6450090
Best of luck friend. I fear you’ll need it.

File: bagwormgirl-body-png.png (2.57 MB, 2000x2600)
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Help a dweller of the wilderness make friends!
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>>6442637
I too grow worried.
>>
File: jerrysits.jpg (46 KB, 715x718)
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>>6442637
>>6442642
I'm alive, thank you for your concern. It's been rough and I apologize for not being open about it.

Despite what must be a dozen job applications, not a single one has come back. Someone on my mother's side of the family died roughly a month ago; she's taking it silently but hard, and the service is going to be next month. My only friend is a dog and all the ones I can talk to are busy with their own lives while I'm still trying to finish grad school.

Point is, I'm not happy, and a part of me feels like I'm dishonest by trying to write a story about a lonely kid who finds companionship and happiness in the outside world. This sounds corny as hell, but I don't know how to put it any other way. I cannot promise a definite time that I'll make the next update, but when I post, I'll make an announcement in the /qtg/.

I hope everyone reading this is living their best life right now. Count your blessings and always open your heart to Him. He is always listening, and I say that because I know I've felt it. If you aren't convinced yet, I encourage you to at least give it a shot.

Apologies again. I only expected the QM curse to just make my life busy, not beat.
>>
>>6443876
Glad to see you are still alive and sorry for your situation. It's okay to feel that way, I would rather the QM having fun running the quest than to suffer trying to write. I hope things get sorted out in time and may you find strength through adversity.
>>
>>6443876
Hey man, my condolences... I hope everything turns out okay for you. No pressure on updating when stuff's that bad. Take your time and get stuff sorted out first and foremost.

I don't know what denomination you are, but it's helped me when I talk to a priest when I can. I hope you'll find yourself in better headspace soon, man. I'll keep you in my prayers.
>>
>>6443876
That sucks... I hope things turn around for you soon, QM.

File: OP.png (1.2 MB, 928x928)
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You can fight the darkness. You can even wound it. But it always gets the last word.
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>>6445380
>This is before everyone charging down the open street into a wall of lead, too, like some mook in an action movie.
Well, I thought the extra endurance would do something against guns like in others quests and we had some ranged spells. If OP had said earlier that magical endurance only worked against guns in the higher levels I'd voted to get some guns of our own and/or at least some bulletproof vests
>>
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>>6445329
>I'm sadden that I caused Luna's death
I thought using Street Smarts to draw aggro was clever. It wasted all my niggas' attacks on Luna and helped you survive an extra turn.

>>6445380
>is there even an HP system?
No, there's no HP.

(The charts and combat system are all from Mythic RPG.)
>>
>>6445437
>Incredible how magical endurance didn't have any effect
According to the chart, Luna's Endurance boost (from F to D) increased her survival odds by ~25%. We had a mock fight (Luna vs Zen) that showed how tanking / Endurance works >>6429845

>Re-rolling for an already picked character was possible ?
Yes. See >>6443497

>I'd voted to get some guns of our own
Everyone had guns. See >>6442822
>>
>>6445468
>Everyone had guns. See >>6442822
Fuck me, I forgot about that. Should've reminded us, man. If we knew how shitty our defense against guns would be, we could have everyone but the witch shootting lead at the niggers in the battle
>>
if you enjoyed this quest try out these

>>6447076

>>6442899

>>6448299

>>6443071

>>6437757

>>6436404

more great games from a prolific qm

File: spaceship.jpg (258 KB, 1920x1548)
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In the outskirts of colonised space and border territories, there is little protection from pirates and vagabonds offered by the governments of stellar empires. Yet there is still profit to be made for the transport corps and merchants keeping the goods flowing between worlds -- and a lot more than in safer systems.

You're a private protector, a lone man with a spaceship that mostly takes contracts for transport escorts, sometimes for investigation of wrecks and straight-up pirate destruction. Your ship is...

>A fighter, name "Dakka". You have a big kinetic gun. In fact, you have a gun so big it could fuck up a light cruiser section no problem. The craft is also highly mobile, but seriously lacking in defences, both shield and armour. The ship control AI suite is also kinda old.
>A fighter, name "Scarlet Dawn". An all-rounder, no particular strengths or weaknesses. Twin kinetic cannons for long-range harassment, a laser for close-range blasts, "Sinica" shield system, an up-to-date, if basic, control suite, and thin titanium armour that stops some of the weaker guns.
>A frigate, name "Carte-Blanche". A frigate is usually piloted by a proper, if small, crew, but you've managed to go alone so far, though this makes full operation slower than expected. The selling point is the "Circe" missile system which shreds smaller craft due to tracking and overloads some bigger ships' defences. It works poorly at close range, and you have to rely on automated point-defence along with regular shields if the enemy gets too close.
>Write-in (you can also pick one of the above and change the name)

Docked in a space station orbiting Uruth, you browse the local network work offers while watching Solar cartoons in the background. They really make them much better than the outer studios.
>OFFER 1: Weapon transport escort into a system 4 jumps away. Pirates will probably be after it if they learn of the cargo.
>OFFER 2: Scientific databank escort into a system 2 jumps away. From your contacts in the labs a few years back, you learned that they usually transfer it by galactic network, but the most important pieces are delivered on physical storage in case the protocol is compromised. This is a tasty target for some rivalling megacorp mercenaries.
>OFFER 3: Raid a mining station for a megacorp to help harm their competitors.

On most offers, you will team up with other ships. You know a few people from this teamwork, both good and bad.

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>>6444959
>Nor will sales records in Devia, Echtara, and Centorian Federation - which sound like legitimate polities in their own right
I'll mention that Devia and Echtara are corporations, and their names don't really mean anything to Vincent. There's a multitude of industrial concerns, syndicates, firms and whatnot that operate all over the galaxy and remembering all their trademark names is pointless. Centorian Federation Vincent is familiar with, though, but not intimately -- they are a bordering state with the Solar Union that is known for their advances in biotechnology and genetic modification. Their industrial tools aren't the best, but there are manufacturers of different kinds in any proper stellar polity, so it's not out of the ordinary to import their products, especially if you're just going to give them to some pirates who are glad to have any equipment at all to build new makeshift raiding stations.
>>
>>6444517
>Report it to the Solar Union.

This governor that ordered the fleet to travel probably then told the raiders to pick them off. I wouldn't want to try blackmailing him. Seems like a double-crosser himself.


also Ferdi got killed for finding out what they were doing on that base we blew up. best to leave that alone
>>
Honeymoon is over, quest is dead. Time to pack up and move on, boys and girls. Could probably continue, but 10 days per update is not the speed I think is acceptable, and any quicker isn't possible due to reasons.

Regarding the plot, the Wanderlust-2 ore would cause a tear in space due to mishandling and let subspace demons into the cosmos. Ferdinand died because of them. The story would revolve around dealing with them, with a few choices regarding whether you would sacrifice friends/human lives to get clues as to how to counter and stop the menace or not. Once you were done with it, that'd be the end of the quest (it's MINI-quest, after all, so short).

It's nuts how much engagement I got in this quest from you all, with all the analysis posts about what to do next, all for nothing. Thanks for playing anyway. If anyone wants to pick up the mantle and do something with what few updates I made, go ahead.
>>
>>6448092
It was an interesting universe with a morally-bankrupt MC, thanks QM
>>
>>6448092
Ah, shame. Well, thanks for running. Like anon said, what little we saw was interesting. I enjoyed thinking over each update.

File: 2nd Primarch 1.jpg (1.07 MB, 2581x1629)
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Previous Threads: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=The%202nd%20Primarch%20Quest
_
You are Lieren. A man of many aspects and talents. To some you are a trustworthy and loyal friend and neighbor, a skilled hunter and peaceable farmer. To others you are a wise sage, philosopher and founder of belief that has mended many hearts and nations. Some dread your coming, knowing you to be enemy of the wicked and executor of tyrants. Others cheer at your arrival, knowing you as liberator and tide turning general. Many owe their lives to your works, great and small. Wandering worlds like roads, charting the stars and speaking with brothers born under distant suns, you are without a doubt both of your fathers son. For you are not merely the adoptive son of the late, humble Wenyan, but also the second born of the emperor of mankind's primarchs. And so, there are boys who do not yet share your blood, who know you as father and will one day call you genesire.

And, it was during a brief discussion with the eleventh most trusted veterans of your legions and reflection that you realized that the next generation of Space Marines, the first raised from Long-Jia's own soil and families, must be taught how to fight alongside not just their fellow man, but the aliens and abhumans you have taken under your azure and plum wings. Your father on Terra, has given you the responsibility of ensuring these xenos remain good friends of humanity, but you know that he teaches his armies to abhor the alien from how your noble sons reacted with fear and suspicion towards the Aeldari friends and students you'd made. Such faults can easily become grave, deadly vulnerabilities in the battlefield and can spread like a virus if it is allowed to fester, weakening the bonds between species.

So, you, with the permission of the Imperial Army, who are thrilled to have Lieren of Nothing assist them in refining the xenos auxiliary units already being tested by the remaining, great masters of war, have taken a number of newly drafted units of the various xenos races living and thriving within Long-Jia. The Nosa Rubigin, Sagit, Se'ah'in, The Merchants of Mirth, the Alf'Harim and the few Yushanian intelligences who are curious of what lies beyond their verdant garden. And alongside these aliens, you also bring a number of units of abhuman irregulars. The first such unit formed of the resurgent Tiger Folk, formed entirely of your own brave, adoptive sons and daughters, the cow like Angra, the gene masters of the Oracle Breed and the amphibious Lomb, and the Relieved, who have had a number of their sons and daughters join the Celestial Explorers league in the hopes of finding their poisoned homeworld of Blight.

And, you are happy to be traveling with your friend Feng, who brings with him his wife Akanksha and the Screamers of the Third tribe of Vishnu who have become restless now that their future has been secured.
Cont
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>>6462889
No point in the dreadnaughts when we have knights unless we start producing soul cores.
>>
>>6462889
Why stuff astartes into dreadnoughts when we have the technology to fully restore them? Like we did with Dae-Hyun.
>>
>>6462419
>Give them time to refine and master the Arts of the Alf'Harim and Yushanians, and focus on fortifying and expandng the Long-Jian sphere
>>
>>6462889
I do have a bunch of stuff I want to knock out.

I want to clear out everything in >>6458522.
I want to develop technology for producing matter out of nothing so we have effectively infinite resources to fuel the economy with.
I want to use alchemy and the bits we got from the geometric enchantment to improve the golden dragon paths and I even have ideas of how to go about it.
I want to build megastructures including equivalents to the Martian Iron Ring or the Jovian ship printer.

I have a lot a lot I want to do.
>>
>>6462419
>>Give them time to refine and master the Arts of the Alf'Harim and Yushanians, and focus on fortifying and expandng the Long-Jian sphere

>>Allow your Astartes and Yin Lei to take back charge over you aspirants, deciding to train them with other species later, and turn to build up the facilities and bastion your legion will one day occupy in defense of the Long-Jian systems.

Yeah, we've been having them pick up every martial style our xeno allies practice, but it takes time to set in and let familiarity become mastery.

expanding the long-jian sphere will put us in a better negotiating position when we meet up with the imperium. It also ensures that as many people and friendly xenos as possible are under shangrillan society instead of imperials that hate them, while also ensuring our resource base and defenses are under local control. Not to mention the possibility of getting attacked before then, since we're expanding everywhere and don't have established defenses in the new space.

Since i'm expecting to meet up with the imperials soonish, as the second was one of the early recruits and now emps is intentionally expanding in our direction, it would really speed things up to have our astartes infrastructure up and running. Which will have knock on effects for our campaign speed and casualty recovery.

These two options synergize well, and makes sure that our astartes fortification and long-jian defenses are rationally built to support eachother.

It is 1942. The attack on Pearl Harbor crippled the American fleet, and the Battle of the Coral Sea has ended in a pyrrhic Japanese Victory. While both sides lick their wounds, repairing and rebuilding, the South Pacific has destabilized.

Recognizing their limited ability to maintain influence, Allied Command has designated detachments of the Coastal Picket Force to engage in operations in the Pacific Theater. Allotments for material and hardware include an assortment of air and seagoing patrol craft, and the logistics bases needed to maintain these volunteer forces.

Among them is the Consolidated PBY Catalina. In limited quantities, they operate with ragtag crews, a result of strained training pipelines.

Port Vila, Efate.

[SIMPSON] - “Call on the A-M, Ma’am.”

[HAWKES] - “What do we got?”

>”Recon of the Vanuatu chain.” [EASY]
>”Supply escort from Samoa.” [MEDIUM]
>”Convoy intercept in the Solomons.” [HARD]
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>>6431992
Can switch to Bottom feeder.
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>>6431960
>Radioman
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>>6431960
>Bombardier
>Bottom Feeder
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>>6431960
>Bombardier
>Loch mess

Looks cool
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>>6431960
>>Radioman
>John Brown Bomber

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You know the Slicerats, I presume? They infest the city. Ever since they outed Otis Steeleye some ways back, they've taken over the wards and yards. Rinik the Rat's clawed his way out of the streets to higher reaches, top sharp of the pyramid.

Used to be a local street gang had a sense of decency.

Some sliver of sheer sense, not to go mucking about with knifework or the more blatant kinds of assault, but the Slicerats don't play by the old rulebook. Gets them a certain credit, with a certain kind of soul - and so they get a certain kind of recruit, but, friend, you can guess what sort of street-scum is apt to like calling themselves rats and see about slicing parts of other people up for their own gain. Otis ran a tighter ship, back when the old Wardbosses were still in charge. Being in a gang was practically a mark credit, someone you could rely on, the streets had a certain kind of honour. Now its rat nights and dog days.

Well. The Watchers aren't wont to do anything about it, the Legion is busy with all its little wars and prayer hasn't helped anyone in this city in decades or more.

So we're going to have to solve this rat infestation ourselves.

Here in Razorwind the alleys are long and you can hear the wind scream, but it's also the first staging points for many a little import business. Legal or . . . Not so much. Word on the street is the Slicerats have a shipment lying about in the basement of an old building somewhere around here.

You can put two and three together and get five, can't you, maskmate?

We're going to pay them a visit.

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>>6446630
incredible
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Rolled 7, 8, 2, 5, 7, 6 = 35 (6d10)

>>6446352
>Status: Covered in Peas! [2] but mostly fine
>Stance: We are still "cooking"
>1p: Attend the Lurking Sharprat to be careful
>1p: Take Piece of Cloth without getting slashed. It's now a temporary cloak cape
>1p: Move 1
>2p: Pick up the rope and poles. Pocket them for now
>1p: Move 6
>1p: Use Paint to write on the front door: "End of Act 2 scene 1. The Worst is Yet to Come! *Smirk* and *Winky Face*"
>2p: Leave 5-5 and pickpocket back the Hot Potato from Poena whilst the Bodyguard might be distracted (Fluidity 2+Mobility 3+Pool 1)!Someone has to do the right thing
>Beat: Zanshin react by parrying with Pole and putting distance between me and opponent. !Ashoniti's Teardrops

#El Fantasma Carmesí (The Crimson Phantom)

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Rolled 1, 4, 2, 9, 7, 9, 2, 3, 2, 1, 5, 2, 10, 3, 4, 4, 6, 6 = 80 (18d10)

>>6446352
>Status: Confident rearguard
>Chevrons restore 3 Posture
>Stance: Square Up

>Free: Offhand of the Legate the rats on the table to hell Draugr push them off
>5P: Flip the table over, put it as a barricade between us and the rat horde (Ferocity 3, Intransigence 3, Pool 4)
>Free: Fulmen Advance a little bit, just to push the table on the unbalanced rats and break their formation
>4P: Grab Draugr and go. Tactical withdrawal, our objective has been achieved, we held the horde off long enough for the Pathfinders to succeed. Time to leave before enemy reinforcements converge on our position (Focus 3, Discipline 2, Pool 3)


>Beat: STAND (Resist 2, Intransigence 3)


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>>6446378
#Doctor Durbin
===
+Conditions And Consequences+
Limit 12 [Resilience, Psyche, Ward]
Posture 21
===
+Capabilities and Attributes+
Pool 9 | Mobility 3
React 1 | Resist 1 | Rebuff 1 | Attune 1

Fluidity 1 | Finesse 1 | Focus 8 | Ferocity 1 | Foresight 1
===
+Skills & Secrets+
-First Aid 5

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#Drauger
>>6447373
>Fulman Advance to travel with Amicus wherever they are going. Follow the chevron.

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You awaken Total Recall–style in a penthouse overlooking an exotic neon cityscape.

There is a Presence that lives with you.

It forces anime onto your screens daily.

It fills your fridge with vegetables you hate.

It whispers threats to your hygiene and autonomy.

You are weak: degeneracy has left your muscles atrophied, your mind dulled. You cannot do hard things, nor clever things. The door to the outside only opens if you declare a routine: “morning walk,” “evening library,” “night market stroll.” Without a routine, you remain trapped.

Now the Presence demands you get a job. Eviction looms in a few weeks. Every day you sit at your terminal, drafting a CV in HTML, hoping for escape.

What do you do?

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>>6430355
>"Presence, what's your deal exactly"
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>>6430355
>finish cv
Its EZ, copy paste an example cv and fill in the blanks! Almost no work needed.
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>>6430355
> Seek out strange opportunities in the city beyond
Nothing to lose here
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>>6430355
>Attempt to finish your CV despite your weakness?
PresenceGPT help us out?

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You are a Hardboiled Detective working for the Noir Policing Company. Your job is to go around the city & stop crime before it even happens. Your office is Room 4 on the 7th Floor, meaning it takes quite a while to leave the building & stop said crime in the first place.

You recently got a letter from your boss informing you that the local gang, The Setting Moon, may be up to no good. Thus you are tasked with finding them & putting an end to their terror so the civilians can sleep at night.

What will you do?

(I may not update this all too often)
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>>6430394
I'm done with 4chan. I don't like it here. I'm abandoning the quest & not returning. Sorry.
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>>6431714
why? :(
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>>6431714
What happened did you stumble on pol or something
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>>6432625
I just don't like how toxic it is. I would consider myself as really radically left & this just isn't the place for me. That being said, it sure was an interesting few days I spent on here. What with slurs & self deprecation being normalized & stuff. Also, it's just not a great place for me to be for mental health reasons since I'm trans & this is certainly a homophobic & transphobic space, even on /lgbt/. Also I just kinda got burnt out really fast, maybe it's the captchas or something, but on like day 2 of me running this quest I got bored. So that's about why I abandoned the quest & probably wont return. I've been trying to better myself too, like taking care of my body, quitting Instagram (somewhat), & trying (& failing (but still trying)) to help myself with my pretty bad porn addiction; & I guess that 4chan got mixed up in all of this. I probably won't come back, but that's fine I guess. I hope y'all live a nice life, the people on this board were actually pretty nice! I don't really expect you to have read all of that, but if you did then good for you! (◠‿◠)
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>>6431714
>makes problem sleuth ripoff quest (potential kino)
>3 replies in
>announces quitting twi- i mean 4chan
???
>>6434980
bad bait

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Meet 29 Year Old Date Kurono, School Counselor of Tokyo-3's Municipal First Junior High School Academy and hired private therapist of NERV's pilots. While his job is considered non-essential, his mission is to indirectly aid in the fight against the apocalyptic angels aiming to destroy this world by helping them mature and hearing out their issues, the same way he do in school, only with a few extra steps.

By controlling Date, you will help him uncover the truth about NERV, his patients, himself, and perhaps the fate of the world, provided he can survive...

How To Play:
>Important decisions and dialogue options will prompt a Dice Check after voting period is finished, be it either to persuade people with your arguments, get through them emotionally, or absorb emotional damage. This is a social game, so doing the right conversations matters a lot more than getting into fights.

>The dice rolls are a best of 3 of a 1d100 die, the DC will be hidden, but it will be determined by the way you word your things accounted by the stress treshold you currently have, which will raise and lower throughout the story depending on what is currently going on. While stress is unavoidable, try to treat Date well, and the dice will treat you accordingly.

>Consider the writing prompts as Date's subconscious. While write-Ins are allowed and encouraged, take his character into consideration as to not write anything too absurd.

>Try not to get fired and/or killed.
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>>6462877
>>6462899
>>6462900
You bow deeply to the uninformed parents, hoping they can come to an understanding as you approach them to mediate things.

"I apologize if some kids were scared by the use of firearms. I should also tell you that we have added an underground vault in case of Angel attacks during class time, as their safety should come first in these situations."
"Not like the budget went toward a salary increase, either..." Ikezawa grumbled, reminding them that sacrifices were made from their own pockets for the children's sake.
"Well, the vault isn't the issue here, is it? What if there's a misfire, or if a kid finds one of the guns lying around and decides to do something with it?"
"Yeah, by creating one problem, it feels like you made a bunch of other possible problems we might have to look out for."

Shit, they do have a point here... Maybe you should appeal to emotion.

"NERV has lent us their best engineers to make a vault in this school as fast as possible, with as much quality assurance as they can. We all remember the bad old days, right? How ill-prepared we were for the Second Impact?"

That allusion to the Second Impact seemed to shut them up as the mood shifted, their expressions turning from indignation to grief.

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>>6463024
As if leading a pack, Gendo adjusts his gloves as he enters the office, everyone who works for him reacting by giving way for him to step forward. Everyone else merely nods along, hoping he'll say something, but the silence grows louder, as if he's making a statement against those who cast doubt on his administration.

"Ikari-san! What a pleasant surprise to see you here!" Shirogane kisses up to the more imposing of your two bosses, signaling Yamadera to do the same.
"So you're Shinji's father! It's nice to meet you here. Would you care for a cup of coffee?" Yamadera offers, as if you weren't the one brewing it in the coffee machine.

Being a businessman, Gendo can tell when people are trying to butter him up with shallow compliments. Coming in here late, dressed in his work clothes, and accompanied by other parents who work for his company like they're bodyguards makes for a more powerful statement than anything he could have said with his own words, yet he still bothers answering.

"I am not here as the guardian of that child. You can ask Katsuragi for any issues regarding the pilot." He dismisses not only Yamadera, but his own son, pointing to Misato, wearing a pair of shades, a white camisole, and a blue high-waisted pencil skirt, who just gives the old guy a thumbs-up as she looks more dolled-up than you've ever seen her. One was dressed to order a hit on you; the other was dressed to impress the lonely widowers from Shinji's class.
"Commander Ikari and I have approved the vault idea that Date-sensei suggested. If anyone here has a problem, you folks are free to direct it to us personally."

The other parents from Class 2-C open their mouths, but they're clearly shut down first by the ones from Class 2-A and the ones who don't work for Gendo but are still too intimidated by him, such as the parents in Class 2-B.

Are they... covering up for you? You don't know if it's to save face for you specifically, or just for the company, but it feels good to finally have someone with the right influence give you some support at this school, even if Gendo is still not the most transparent man about his intentions...


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>>6463030
"You have 15 minutes." Gendo stares at his watch, almost as if declaring that a time bomb has started its countdown as you lead him across the hallway.

You can tell he's not used to how parent-teacher meetings really work, so you lead him along.

"We're here to talk about Rei, correct? Do you have any questions regarding her?"

"Tell me your professional opinion, as well as your personal experience with her."

...

Is he usually like this? All firm, no bullshit, no attempt at a segue? And here you thought you would get some answers from him, but it seems like he's trying to interrogate you like a special agent. No need for a gun; his words are already firing straight from the hip...

You're not even sure if you can figure out what he wants to hear from you. Professional opinion? As a counselor, or as a therapist? He is on your home turf, so you assume he's not going to jump straight into NERV-related activities, but still, he's not giving you much to work with. And you can't really say the right thing to him, even if he's a parent who hasn't been treating either of his kids with anything resembling proper zeal!


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>>6463030
Sheesh, man knows how to make an impression.

>>6463035
I'm badly tempted to pull the top 3 choices (they flow into each other well), but we're apparently on a time limit here.
>Rei is a good student. She has above average grades, and she's been recently enrolled in a book club thanks to my recommendation.
Start things off positive and light.
>Her speech and vocal inflections are stunted for a girl her age, but that can be treated if she keeps socializing regularly.
Then pass along some minor flaws to stop us from looking like we're telling him what we think he wants to hear.


The voices thing should either be in a proper NERV report, or quietly ignored until we have cause to believe it's alarming enough to break confidentiality.
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>>6463035
>Her speech and vocal inflections are stunted for a girl her age, but that can be treated if she keeps socializing regularly.


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