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File: Start3.png (265 KB, 556x556)
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With the Tournament of Power brought to a close, the Seventh Universe has emerged triumphant once more. Led by the Saiyan warriors, the Seventh's victory was secured. And with the wish on the Super Dragon Balls used to restore the other universes that were eliminated and erased, the final hidden trial was passed, and all eight of the universes up for elimination were allowed to remain. Yet, even with this victory, peace doesn't last in the Seventh Universe for long. As old hatreds rise and long-buried grudges resurface, will you have what it takes to keep everything you've worked the last 28 years of your life to build? Or will those who seek your end ultimately triumph? That all depends on you, and your choices.

You the players will (most often) control Karn. A Saiyan man who has grown from his lowly beginnings as a mid-tier Saiyan Brawler with a sub-3000 powerlevel in Age 733 to become not only the strongest Saiyan of his time at AGE 759, but also personal friend to the former emperor Lord Freeza, father to over a dozen powerful and unique children, a mentor and teacher to his fellow Saiyans, and the indisputable winner of the Tournament of Power. Wielder of the Berserker Soul, and the powerful Stand Divine Dragon Force, you're fully equipped to handle any threat that comes your way. But what will you do when the threats aren't always physical, when you can't simply punch all your problems away?

Character sheets and other info:
https://controlc.com/46ec566d
https://pastebin.com/u/GrandDragonQM
Archive:
http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Saiyan+Conqueror+Quest
Help fund quest art commissions and get exclusive side stories as well as artwork by joining the patreon for only $1/month at https://www.patreon.com/GrandDragonQM

Quest rules are as follows(unless otherwise noted):
>30 minute vote times
>Pick ONLY ONE option when voting
>Dice rolls are all best of three correctly-rolled dice

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>>6475410
Had Kato collab with me on that one, the Battle for Conton City was a fun one. Got to fight a legend of questing.
Yes, indeed.
True. However, a more pressing question may be: where was that Red Lantern ACTUALLY going? Was he aimed at Arctus? Or did our extraplanar entity break their mind and they came after you instead of someone else?
Wait, Beerus is out? Sheeeeit, guess I better hop on and find it.
True. I think Daima was better characterization than Super, personally. But Toriyama was also more hands on with it, which makes sense.
True. But when you consider someone like Slug's power boost, as a fellow Super Namekian, and being nearly fifty times stronger with his youth restored, prime Neva would have been a THREAT. No doubt able to best Third Eye Abura easily, just didn't want the responsibility of ruling the entire Demon Realm. And just because he's no doubt lost the raw power, there's certainly something to be said about old age and trechary.
>>6475427
Yes, that's the one. I meant specifically the hands though, as they're also noticeably larger.
True enough. I did like the way they played it for Goku's UI training before Hit arrives, loved the foreshadowing there as he instinctually dodged Bulma. Showed he was getting close at the Hit rematch to unlocking Ultra Instinct, but that fight simply couldn't push him over the edge. Clearly Whis was trying, else he wouldn't have agreed to bring Hit over to try and kill him.
Love that joke. That's what Super missed, most of the time. Was Toriyama's special brand of ironic/situational humor, and not just general Japanese humor.
She's started it back on Spacebattles, Tuffle Quest Super has begun:
https://forums.spacebattles.com/threads/going-even-further-beyond-dragon-ball-tuffle-quest-super.1333838/
>>
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>>6475769
>where was that Red Lantern ACTUALLY going? Was he aimed at Arctus? Or did our extraplanar entity break their mind and they came after you instead of someone else?
Those are indeed good questions. Though in character at the moment Karn will not have moment to ponder it. Real intense time ahead.
>True. But when you consider someone like Slug's power boost, as a fellow Super Namekian, and being nearly fifty times stronger with his youth restored, prime Neva would have been a THREAT. No doubt able to best Third Eye Abura easily, just didn't want the responsibility of ruling the entire Demon Realm. And just because he's no doubt lost the raw power, there's certainly something to be said about old age and trechary.
You arguments have convinced me.

SOON
>>
>>6475769
>Had Kato collab with me on that one, the Battle for Conton City was a fun one. Got to fight a legend of questing.
Awesome.
>>
SOON

>>6475869
True enough. Just something to ponder in the back of your mind.
Would be fun to have his story told, as I bet it would certainly be something.
>>6475882
It was a fun time for me, getting to collab with one of the OGs who got me into questing in the first place. QM career highlight honestly.
>>
It's TIME:
>>6475898

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You are Artemio Barrea, former outlaw turned United States Army dispatch rider. You were perfectly happy waiting out the war against the Martians in your club house in Chicago, perfectly content in the fact that the army “lost” your papers in the opening days of the war. But old habits die hard and after a failed heist and a street brawl, the brass remembered that you existed and now you and your boys are getting sent on a suicide mission across the Mississippi.

Current War Map: https://www.google.com/maps/d/edit?mid=1x6mCIffaW-ij0Z0TV-crZsIRTptUjW8&usp=sharing

Archive: https://forums.spacebattles.com/threads/strike-witches-quest-the-gold-in-the-pocket-archive.1185865/

The drive to the front was uneventful despite the sounds of gunfire and heat rays echoing through the night. After a few hours of sleep rest stop you set off again in the predawn hours. And as dawn breaks you crest a hill and get your first look at the front line.

Before you is a wall of Black Smoke. The mile high wispy shadow impenetrable by dawn’s first light, drowning the western bank in darkness. Penetrated only by the muted flash mazers laying siege to the battered bridgehead. The east is no better, a muddy patchwork of trenches, fortifications and burnt out craters stretch as far as the eye can see. In the center of the river stands the Rock Island Arsenal, an old Civil War fortress, turned weapons factory that now sits as the headquarters for the Illinois Defense Line.

“So this is where we’re supposed to cross?” Bobby asks, resting against his bike.

“Yeah this is the spot. We cross through Rock Island and then the Fifth Infantry is supposed to make us an opening to cross the line.” Walker responds, motioning you to hand him a pair of binoculars.

“So we’re boned, right?” You ask, handing Walker the binoculars. “Because I’m not seeing a way through this that doesn’t leave us dead. We’re either going to wreck in the smoke or get blasted by some squid hiding in a ditch.”

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>>6467592
“Are you sure that it hasn’t come back yet?” Goose asks, lazily leaning over his handlebars. “Because don’t witches have a really short turnaround time for their magic?”

“The average refractory period for a witch that has undergone full magical depletion can range from eight to twenty four hours with proper rest.” You state as you flick your hands and attempt to flex the magic muscle in order to pump out some form of magical energy. “Yeah, I’m still spent.” You say as you mentally walk your way through the steps that your mother taught for a new witch to manifest her powers. Looking back towards Walker you reply. “There are a few exercises that I could try, to tap into it again but it's going to take time that we don’t have right now.”

“Well shit.” Walker curses, scratching the back of his head. “I was banking on your shield to cover our asses when we crossed.”

“Alright then, that means the plan is prayer, speed and artillery. Just like Wichita.” You say as you remount your bike.

“We didn’t have bikes in Wichita.” Goose responds.

“We were dumb kids in Wichita." Walker states with a laugh.

“What happened in Wichita?” Lukas asks.


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>>6467594
> Tell him (Reminisce on your first heist.)
>>
Oh yeah here's a little informational about the route your taking when behind the lines
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>>6467594
Write in option: give him a comedic, bullshit version of the story to mock him for asking

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BREAKING NEWS

The Supreme court of FANTASYLAND has struck the 666th amendment of the constitution to allow GOBLINS to attend graduate institutions.

Goblins are now allowed to get masters in might, magic, and nursing. Dear god, goblins can become doctors and lawyers. What has the world come to?! Can you imagine a goblin doing brain surgery or ratifying the laws that govern you and me?This is a TRAVESTY. A TRAVESTY. It was bad enough they could receive bachelor's now we trust them to do more?!!?

-----------------------------------------------------------------

You were 3 years old when you listened to a handsome High-Elf newscaster recount his very objective account of the landmark court case that struck down the 666th amendment. You had huddled together with all 200 of your siblings to watch the projector screen display him in the normally very spacious cave you called home.

There was just something about the disgust with which he associated the word lawyer with goblin that appealed to you. Ever since then you've wanted to be a lawyer and with that aim in mind you excelled (as much as a goblin can) in academics until you were admitted to your undergraduate university (with substantial help because of your diversity you're a stupid fucking goblin after-all)

Where did you attend?

>Arcane Scholarship University Honors College (ASU)

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>>6470115
God i hope so
>>
>>6470115

QM WAKE UP

AAA YOUR QUEST IS GOOD

WE STILL LOVE YOU OK
>>
I hope this isn't Wuxian. He rarely finishes quests.
>>
it's over, isn't it?
>>
QM least tell us if you're not gonna continue or not please.

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Present day and the economy is a fucking corpse somebody keeps putting lipstick on this pig. Groceries cost your whole paycheck, rent costs your soul, the stock market is a pachinko machine run by little hats who already own the building, and half the country is one bad paycheck away from betting the electric bill on a 12 leg parlay. Unemployment is fucked, AI is speedrunning the destruction of white collar jobs, tent cities are becoming starter homes, cops, ICE, judges and bureaucrats look like NPCs from the world’s shittiest pay-to-win server, and every city has some combination of protests, riots, sirens, helicopters and one guy livestreaming his own arrest in front of a FLOCK camera. The global economy is a dumpster fire floating down a flooded street.

Meanwhile millions of NEETs are sitting in dark bedrooms with 100+ tabs open, encyclopedic knowledge of obscure shit, zero sunlight and enough collective autism to accidentally create smthn amazing. Some stop rotting, pool skills/ideas, start with $0 but build something real, make money, escape the fucking meat grinder and see whether a swarm of anonymous basement anons can outperform the S&P500. No gurus. No courses. No LinkedIn inspirational bullshit. Just (You), caffeine, spite and whatever scraps of the hope is left.

Day 001 What do we build together?
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>>6465902
ANON ROLL CALL
*** for all anons complete ***
>hobbies:
>skills:
>interests:
>problem you want to solve:
>ideas:


We can start here anons!
>>
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>>6465911
>name: Adolf Chudler
>hobbies: Racism
>skills: Racism
>interests: Racism
>problem you want to solve: Niggers
>ideas: Build a nuclear weapon and detonate it in the hood
>>
>>6465897
>another fucking AI thread
kys
>>
>>6465911

>hobbies: vaping
>skills: gooning
>interests: Mt. Dew
>problem you want to solve: the growing pile of tissue and vape pods that blocks access to the refrigerator
>ideas: call mom and ask her to hire a cute Phillipino maid to clean up the lair a bit
>>
>>6466529
support sounds realistic

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They say that in your small town, once you graduate high school if you're still there, you're stuck. That's not satisfactory for you. That's not something you want to hear. As chance would have it, you'd stumble upon a magic tome that taught you the art of conjuration. Specifically, creating rifts, to worlds never before seen. Dimensions where the laws of physics as you know them are flipped upside down.

Where will you go, what will you do, with this newfound power? Do you have what it takes to become the legendary World Walker?

RULES:
1) no 'lolrandumb' votes
2) please, and this is a big one for me since QMing here, don't bring up old QMs or board drama in my thread. thank you.
3) not sure where i'm going with this so bare with me.
4) PLEASE for all that is holy, do something about this captcha!


CHOOSE A BEGINNING (also includes starting bonus)
>I have learned that there is a dimension for almost every concept you can think of. (this will include having access to a dimension/world voters agree on)
>I managed to find a pocket world where time slows and I am perfectly safe. It's not big, though--about the size of the average suburban bedroom--but most mages won't be able to find me here.
>I, somehow, messed up a spell and spawned an otherworldly entity of some kind. She appears to be female? There is some skin on her, but the horns, wings and tail confuse me a bit. Oh well--she's nice at least!
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>>6469084
Agreed, this also reminds me of The Board Drama
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>>6469084
>>6469104
Stop.


Yeah so in case qm doesn't return, anyone else willing to pilot this?
>>
>>6468874
>>6470204
Sorry. Was going to come back but admittedly, bad taste in my mouth because of these two idiots (>>6469084, >>6469104). Hopefully, these Island Boy chucklefucks will keep their antics low. I'm actually thinking of trying to make semi-animated update pics, but I'm on a crappy wacom tab right now.
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>>6470596
Jesus Christ, you can tell >>6469084 was just saying it as a joke and because you went AWOL. Grow some thicker skin, good lord
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>>6470602
It's not about "thicker skin" though. It's questing 101 to have respect for the QM in their thread. In any case, I was seeing if anyone was hijacking since >>6470204 floated the idea. Not that I mind continuing. All up to what the voters want.

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For a hundred centuries, the Imperium of Man has stood strong against the countless threats both from within, without, and much worse. Through the might of the Imperial Guardd, had its worlds stood under the God-Emperor’s light. It is by the blood of countless martyrs that the Imperium stands. Of course, such sacrifice is pointless, if not directed by their betters, one of whim, you just so happen to be, by the blessing of your birth, the depth of your skill, or just plain luck, it has led you to heights unimaginable.

As happens so often in the Imperium, for no conceivable or justifiable reason at all, a world has turned from the Emperor, earning the ire of His Imperium. The planet ? Insignificant. The population ? Negligible. The industry ? Sort of there. These sorts of thoughts ran through the head of a Departamento Munitorum senior officer. For the last three centuries, the world’s defection had gone unnoticed, until the Imperium had gained enough strength to launch a minor crusade within the surrounding sectors, the planet was to become one of the logistics hubs for such an operation, so it had come as quite the shock, when the records were checked, and it had become apparent that no tithes had been received for a truly long time.

With the swiftness of the brightest of the Administratum, due to the new-found strategic importance of the world, a small invasion force had been rapidly assembled in a mere thirty years ! Sadly, the appointed general had passed away due to old age, which had thrown a wrench in the plans of the Munitorum, luckily for them however, such a headache of a command decision is not for them to solve, bur rather it is a problem for the Segementum command, one that they would be hard-pressed to solve swiftly, due to the real concerns of an army arriving to contest the planet without any general staff to actually command them !

And so, on his fortieth consecutive work hour, the Assistant-Assistant-To-the-General-Segmentum-Command-General-Staff, after taking another dose of stimms, since the recaf has long since stopped working, had finally narrowed down his work file to the last task for the hour, to choose a commander for an insignificant world. There was something vaguely important about it, but he had long since forgotten. With a sigh, he had taken a look at the files piled before him, and almost at random, made the choice for:
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>>6484436

>how fast could we expect them to show up?

Tou have no idea. Though their close proximity means that ot will probably take 1-2 turns, regiments arrive at the end of turns.

>And would they have an accompanying officer like our first 3 regiments?

Yes.

>Also, would it be possible to buy something more specialized such as a psyker or assasin or priest or spy or some such?

If you encounter the faction offering them or an RNG event brings forth a unique character, only through such means can you get such persons.
>>
Right now, I am seeing 3 strategies to pursue.
First is the infiltration strategy in which we bet on bribery and spend all our money on subversion in the hopes that we fracture heretical society from within and then capitalize on it appropriately. This one kindof sucks because of the turn limit - the enemy can relatively easily stall us out, but I think that this is their major weakness because they are godless heathens that worship money and the Administratum could have relatively cheaply taken this planet back with a pack infiltrators that know their economics instead of throwing guardsmen at the problem. There's even a special type of imperial assassin or inquisitor or something that focuses on fucking people up financially, I think.
Second is to wait for reinforcements in which we spend all our money on the pdf, then spend a turn or two doing rest/defend/attack while we gather information, plan and prepare the offensive. Then they show up and we do an attack.
Third is to invoke the name of Leeroy Jenkins and do the icebreaker manoeuvre directly into the heart of the enemy, take their centre of government and install our puppets in their stead in the hopes that will be enough to lay claim to the city. We would still spend all our money on a house guard and PDF regiment, but this would probably see us deep inside the actual city by the time they arrive, so getting them on board while the ice solidifies behind us might be really awkward.

Would it be possible to use the 133rd to infiltrate and commandeer enemy air defences? As in, given the opportunity, would they know how to use them and shoot enemy planes? Ideally, even if they are tangled up in fights with our own?
The idea is that we do an attack with the 9th doing the heavy lifting, the first doing defence or rear guard and call air support, but when the time comes for the traitor air force to show up and defend, they suddenly get shot down by their own guns instead and our own air support bombs the shit out of the enemy.
>>
>>6484450

>Would it be possible to use the 133rd to infiltrate and commandeer enemy air defences? As in, given the opportunity, would they know how to use them and shoot enemy planes? Ideally, even if they are tangled up in fights with our own?

This would all be relying on very good rolls. Your guys can infiltratr, they can even take the facilities, holding them and actually using them would be difficult and rather tricky, it would require more than one roll as well. Do keep in mind, that much of the southern AA infrastructure was already wrecked by them, they'd need to go to other areas to really get the usage you want out of them.
>>
We're on autosage, I don't think a lot of people noticed the update.

My strategy is to take a turn or two to plan and then set off on an assault towards their political center.
COMMAND - plan the assault - figure out exactly what building to take in order to ensure victory, then find the best route towards it. The assembly was mentioned, that sounds like a good start to look into.

Political - buy the Household guard regiment and the PDF infantry regiment. This ought to leave us with one point of influence left over.

1st Ramanus Sector Volunteer Regiment - REST
This will be the last turn we can spare, so make it count. Once we start next turn there's probably going to be no turning back.

Lucian 9th Fusiliers Regiment: Heavy Mechanized Infantry - DEFEND

133rd Kasyx Regiment - ATTACK
Once again, rather than holding ground, their job is to prepare the road for our assault. Sabotage enemy position, scout advancement routes and sow confusion. Ideally, they would trick the enemy into a foolish assault onto the Lucian 9th where they can leverage their long range weapons.
>>
>>6484406
>>6484407
>Well, if the locals here have their own version of the Administratum, there’s no reason not to encourage them to go at each other’s throats. (Trust Kasus, spend 3 Influence to bribe Amelia’s politicians.)

Just this once, to disrupt the enemy's decision-making. Otherwise we ought reserve our influence to try and buy an artillery regiment. PDF regiments are adequate for our infantry, at least for now. We can afford to delay purchasing more infantry, as we just bought reinforcements with influence, iirc. Not to mention the 1st Ramanus ought be split into separate regiments, like other anons planned. If that disease is a result of Chaos rather than a particularly resilient bug, then yeah, we'll need those proper Guardsman regiments eventually, and more beyond that. But for now our influence should go towards our key enablers, so that we have all force multipliers necessary for combined arms warfare.

>Have the rear admiral contact the loyalist desert tribes with her air force for us. Get them to link up with us and assault the enemy in Amelia.

We don't need the air escorts yet, as our reinforcement regiments haven't yet arrived. Nor is their airforce bombarding us yet, thanks to the civilians in the splash zone. That could change, but I feel that it will be a turn at least before that happens, longer if we bribe the Herodian politicians.

Military Actions
>1st Ramanus: Rest
>Lucian 9th Fusiliers: Defend HQ
>133rd Kasyx: Attack Southern Amelia


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There is nothing wrong with Richard Roe. That is, as several old and patient things are beginning to notice, the trouble with him.
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>>6465386
"Copper theft in progress, three individuals, possible electrical damage to the service panel" — dispatch actually picks up on the second try, and you're most of the way through giving your location when the spark behind the fence stops being a one-off thing.

Whatever's back there arcs again, longer this time, and the entire block goes dark all at once without so much as a flicker. Streetlights and porch lights and the hum you didn't know you'd been listening to for two years suddenly gone. Your radio cuts out mid-syllable — the arc must have scrambled the area's RF without a second thought.

The three of them don't need the dark explained to them twice. You hear more than you see — sneakers on gravel, somebody's mouth open and yelling about how the Caravan is going to hear about this, all three shapes gone over the fence and into the black before your eyes even finish adjusting. You let them go. You've got bigger problems than three amateurs right now, and one of them is standing directly behind you, filling the whole building.

The emergency lights should be dead along with everything else. They're not. Down the long hallway behind you — the one leading back toward the rectifier room, the one you've never once had reason to walk the full length of in two years of shifts — they're coming on one at a time. Not flickering together like a breaker resetting. In order. Like something's walking the hall toward you, finding the switches by feel, and isn't in any particular hurry about it.

You've got a flashlight, a bluff nobody's tested yet, and a building that just remembered it isn't only yours tonight.

A) Follow the lights. Whatever's doing that, you'd rather find it than have it find you.
B) Get outside. Wait for actual backup before you do anything that sounds like a decision.
C) Try the radio again. Dead air is still better information than none.
D) Stay put and watch the hallway. Let it come to you, if it's coming at all.
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>>6465586
>A
Do it head on though so we find each other
>>
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>>6465905
Sneaking was never the move, so you don't bother. The lights keep finding switches the whole way down, patient about it, like they've got somewhere to be and you're headed the same way. The rectifier room's at the end, door open — the one place you've never had reason to walk the full length of in two years.

There's a reason now. It's warm in here in a way the rest of the building isn't — rows of battery cabinets humming low and steady, LEDs blinking their slow green rhythm. Curled into the bottom half of an open equipment cabinet, knees to chest, using a coil of spare cable as a pillow like it was designed for exactly that, is someone obviously not supposed to be here either.

White cardigan over a turtleneck, buttoned all the way up. Long mauve skirt, not a wrinkle in it despite the cabinet. Boots with a single gold buckle each, tights — pressed and complete in a way that has nothing in common with anyone who ends up somewhere they shouldn't by accident. She dresses like somebody's grandmother and looks nothing like one — milk-pale, aggressively blonde, put together with a precision that reads more like math than anything else.

It isn't a beauty you'd call attractive, not exactly — it's one you'd call correct. A face arrived at instead of grown into, an answer instead of an accident. That's the part that gets you. You've met plenty of good-looking people and none of them made your stomach do this — a small lurch, like a right angle that's very slightly wrong, and you can't say where.

You've spent today letting every small wrongness go without much of a fight — a payphone that had no business ringing, a woman in a cardigan glimpsed once at the far end of a grocery aisle and gone before you blinked twice, lights finding their own switches down a hallway that's never needed them. Some part of you has apparently been keeping a private tally of it all without telling you, because right now, looking at her, that part goes very quiet and very still, the way you'd go still if the floor turned out to be a held breath. Your pulse is doing something you'd rather it wasn't. No word for what you're looking at. Professional enough that none of it shows. Costs you something to manage, more than anything else has today.

Somewhere behind you there's still a cut fence, three kids who bolted with tools in hand, and a wire that's probably still live. None of that feels remotely urgent right now, which strikes you as, vaguely, its own kind of problem.

Her eyes open before you've said anything, or made any noise, or done much of anything to warrant it. No startle in it. No moment where she has to remember where she is. Just blue-grey, immediately and fully awake, like she'd been waiting on a specific cue and you'd finally delivered it.


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You get about as far as reaching for something like a normal response — this building's not supposed to have anyone in it, maybe, or are you hurt, or how exactly did you get in here — and none of it quite makes it out of you intact. Your hands take over instead, since apparently they've got more confidence in the situation than your mouth does. The Fun Dip. Still in your jacket pocket since this afternoon, forgotten there since before any of this started, out and open before you've properly decided that's the plan. You hold it out toward her mostly because you need somewhere, anywhere, to put your attention that isn't directly at her face.

She takes it like she's not entirely sure what's being asked of her, which — from someone who was, thirty seconds ago, radiating total and complete certainty about the correct acceptable volume for a citywide blackout — is its own small thing worth noticing. She turns the little packet over once in her hands, inspecting it with the seriousness of someone handling evidence, before working out, apparently by trial, which end is meant to open.

A pinch of the powder. Considered. Tasted. A pause that runs on a beat longer than it has any right to.

"This doesn't taste like anything," she says, and it comes out like a discovery, not a complaint. "It isn't even attempting to. Cherry doesn't taste like cherries. Grape doesn't taste like grapes. Every other manufactured approximation you people put in front of each other is at least trying and failing at something specific. This one never entered that conversation at all." Another pause, longer still, genuinely turning the thought over rather than performing the turning-over of it. "How novel."

She catches herself a half second after saying it — something in her face resetting, like she's just remembered there's an audience — and smooths an invisible wrinkle from her skirt that wasn't there to begin with.

You still haven't caught up to any of this — you're honestly not sure you're going to catch up to it tonight, or possibly ever — and somehow, already, you are the specific person who introduced whatever this is to Fun Dip. Both of those things are true at the exact same time, and neither one is doing you the courtesy of canceling the other out.

A) Ask her name. You're apparently on a first-name basis with her regardless of whether you actually know it yet.
B) Ask what she actually is. Plainly, directly, and brace yourself for however she decides to answer that.
C) Let the moment sit for a second longer. Whatever just cracked open in your head doesn't close back up in ten seconds flat.

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D!

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You're sitting in your chambers, the rich environment a symbol of your families generations of hard work. Glancing around your room you notice the large, blue and spherical planescape of Sol. It took many separate, grueling attempts throughout the generation of your lineage. After much toil and failed attempts your great, great, grandfather happened upon something most fortunate. A ley sigil, magical phenomenon occasionally appearing in this world. Plenty of research has been poured into these, but still much is unknown on how or why they will occasionally appear. The fortunate discovery of this is what has led to your family becoming an established minor nobility in this humble village. Few are those who have mastered a branch of mystical arts, even fewer are those who survive even just becoming an apprentice of it, that sigil allowed your family to skip all the hard work.

Taking a glance out your window, your eyes are met with the rising sun over the green lands surrounding your estate. The red and orange banner slowly will become more and more bathed in the sunlight, shimmered and flowing for all to see.

It's not to go without saying though that life still hasn't gone without struggling though. Wanting to keep magical proficiency alive and well in the family, your parents have pushed you all your early and late childhood into practice.

When it was not reading books, it was lessons..

When it was not lessons, it was meditation..

When it was not meditation, it was reading books..

You could go on, though truly you know it necessary of this world. Magicka of any form has become such a rare resource in this world that was once thriving and filled with it. You recall some of your earliest teachings, your parents really drilled into you the lessons of...

>Elementalism

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>>6465476
>Summoned and tamed a lesser deity
>>6465477
You and I both, QM. You and I both.
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>>6465476
>Had an even more niche talent for alchemy, turning the marble art piece of the room into gold
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>>6465476
Your dear parents had come to discover your alchemical ability. The once marble statue of your great, great grandfather now is presented in front of you all a shimmering gold. Though it has never been renowned for it's use in combat, the mystic exchange laws of alchemists have always thrived in the more industrial markets. You'll seldom come across great trading companies hosted in the major cities that DON'T have an alchemist on their payroll. What major arcana there still exists in this world, alchemy is one of the lesser sort. The mystic laws of equal exchange are far more taboo than today's industry dominant mindset of simply seeking out ore or material to make things with. It's well known to even those who don't practice or have any sort of magical ability that to often change the matter of an object, you must exchange it for something else, be it one's own life span in some of these cases.

Mother & Father both look at you, than at your restructuring of the statue. Your father's chest swells with a pride you've sworn you had never seen before. Mother simply looks at you, reserved but with a smile that acknowledges your feat.

"My dear boy, your mother and I couldn't be more proud of you.. this is no easy feat, Damon," your father elegantly replies.

Mother just nods with him, your dad goes to the statue of his distant great grandfather and runs his hand down it. The results can be seen from his eyes. It's true, the material of the decor has been swapped to that of solid gold. It was shortly after this that your parents crowned your achievement by granting you this statue, moving it from the practice room to your own private quarters.

You have become a novice of the Alchemical arts! You may now transmute certain properties of objects such as weight, density, and even material in exchange of others!

Few more years would come to pass, seasons change and your parents rigid routine of practice and study that was once held over your head has since been lessened. The years of your teenage youth had come to pass, moments of extreme emotion and the physical changes to your own body have more than made themselves apparent. There were moments that were hard to relate with the other children of your village, being nobility comes with a weighted responsibility that most children of the land are not tasked with. Despite your parents rigid timelines and teachings, there's always one thing from those years that you'd think about often...

>The night I met a wild apostate, a young rebel mage outlawed from civil society


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>>6465559
>The day of my 18th birthday, when a messenger arrived to the estate with a letter of accommodation to The Ministry Of Magum
Academy?
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>>6465559
>The day of my 18th birthday, when a messenger arrived to the estate with a letter of accommodation to The Ministry Of Magum

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Chaos surrounds you as the caravan of NPC workers you were leading scream and try to flee from the ambush you and your team walked into. Instincts kick in and before you can even think you're shouting and moving. "Mae! Serena! Get the workers out of here! Take down anyone who follows! I gotta back up Ryuji!" You call you as your firing off your grapple gun into the ceiling. The wire goes taut and you're already swinging over the wall of ice before they can say anything.

Sparks fly as Ryuji's glaive slams directly into his opponent's shield causing the fading mist to light up with every strike. He quickly adjusts his grip to thrust the hilt of his weapon right into the brawler that's attempting to get in a quick hit from behind. The brawler quickly raises his spiked tonfas to parry the attack and allow the fighter to close the gap and swing his blade for a solid hit. "INCOMING!" You shout at the top of your lungs causing everyone to stop what they were doing and look up at you. You pull your knees to your chest and thrust both your legs out with everything you fly straight at the fighter. You can feel your feet strike something solid as your target raises his shield just in time to block the blow. Even so, the force of the blow causes him to stumble backwards just as you hit the ground and get a lungful of poison gas.

Ability: Indomitable Will activated. Poison resisted
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>>6483752
>Hold your ground and fight. The spiders are here in hopes of taking advantage of the fight meaning they're not as strong as them.

Less ice walls, more fireballs and igniter work.

>Use grappling hook to pull individual spiders for Mae to execute
Surely that'll tax the hook less than the full weight of a human.

This seems like one of the last places to safely use igniter anyway. Kinda worried on the frost timer tho
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>>6483753
+1
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>>6483753
+1

>>6483752
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>>6483753
Supporting
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>>6483752
>Pull the spiders into the fight between the other two groups. They should get caught in the crossfire and add to the chaos hopefully weakening the drakes further.

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The following will be mostly be based on factors of real life, excluding Eastern Europe and the events after the main divergence point, which is during the 2003 Invasion of Iraq.

Who are we?

You are political and economic leaders in Iraq. You have access to the ability to form militias, based on your ability to draw recruits and form a broad coalition, and/or get outside backing.

With these militias, you can defend your people / rights, and/or exert power over other groups and make demands.

Who are the people?

Iraq is about:

55%, Shia Arab
These Shia are torn between being aligned with religious leaders in Iran and religious leaders in Iraq. There are two Ayatollah's (Similar to the religious power of a pope), and a major cleric popular among the urban poor.


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Rolled 3, 2 = 5 (2d10)

>>6466941
Rolling for you to speed things up
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>>6467577
Failure

The battalion has overreached and tried to secure a 150 kilometer wide area between the surroundings of Mosul and the surroundings of Kirkuk. Random pot shots, Molotovs thrown at vehicles, and even ambushes have resulted. Presumably Sunni insurgents or Ba'athist loyalists have attacked us, caused chaos, and stretched out supply lines thin. At the same time we have been told by the KDP Peshmerga HQed in Kirkuk to dismount our roadblocks.

A soldier, in a panic, shot up a truck, and killed two passengers.

We were forced to consolidate around the eastern outskirts of Mosul, along with the small towns of the Nineveh plains.

We had managed to kill, wound, or capture some of the enemy; and they were shown to local authorities.

Our Reputation is heavily diminished and so is our funding, but we will be able to keep most of our force as a part-time reserve that does periodic training. We will also be able to keep up maintenance and ownership of our vehicles.
-
-
-

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>>6467600
Final Decision

1. Push for "The Plains" between Kurdish heavy areas and Mosul to be able to have elections to be within their own province or micro-province. There are roughly 720,000 Assyrians here and some concessions to smaller groups or local Arabs could allow for a province to be formed.

2. Push for these areas to be treated like a minor city, together, and for Assyrians to be counted as a protected minority group that needs some additional cultural funding.

As the months pass, slowly a movement is organized around DAANI (Democratic Autonomous Area of North Iraq). This organization is heavily propped up by the Kurds and Russians, drawing manpower from the Assyrian political movement (Assyrian Democratic Movement, previously backed mostly by the US and ex-pats), Sunni opposition, and "clean" ex-Baathists.

DAANI operated as a "shadow state" or "second state" that did most of the same functions as the CPA, which made the Coalition (Mostly the US) very annoyed.

>A. Push for DANNI to continue to exist
much like the autonomous Kurdish region has before and after the invasion (And would exist for a decade afterward in regular IRL canon).

>B. Push for consolidation of Iraq

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>>6467689
>1. Push for "The Plains" between Kurdish heavy areas and Mosul to be able to have elections to be within their own province or micro-province. There are roughly 720,000 Assyrians here and some concessions to smaller groups or local Arabs could allow for a province to be formed.
>A. Push for DANNI to continue to exist
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Rolled 8, 18, 33, 4 = 63 (4d50)

>>6467777
Rolling to speed things up

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Sapphire syrup sloshed inside a tall metal pod that hummed in a low pitch. Caressed by the thick liquid, a fetus no more than twenty weeks curled up, held in place by myriads of wires. The Emperor of Mankind and Malcador the Sigilite examined the switches and the wires of the machine in the deep cellar below the great Imperial Palace. The Emperor examined the fetus with cold, dispassionate eyes, as if he saw a product and not a living being.[i/]

“We have no use for it.” The Emperor said.[i/]

Malcador softly hummed, his hood hid his half of his face, yet the Emperor knew the tells of his old friend.

“There are many use for it, a buffer perhaps.” He continued hearing The Emperor’s silence. “The primarchs will be brothers and brothers will naturally compete. They will seek your approval as all sons do. She will be an alternative to impress and to distract the primarchs of their competitiveness. If she is proven ineffective, she bcomes a political tool of convenience.”[i/]

“The primarchs are not children and will be above such emotions. It is inefficient to create this just so my sons can feel appreciated. The primarchs are weapons.” The Emperor said without a hint of emotion.[i/]

Malcador nodded. “But still human.”[i/]

The Emperor paused for a brief moment, then stared at the pod. The fetus twitched its leg.[i/]

“Create her as you see fit.”[i/]


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"Just Fran? Do you not have a family name?"

“I was an orphan, I have no family name to speak of.”

Ah, you’ve certainly made a blunder, foot in mouth as the old Terran idiom say. You harumphed.

“Rise, we have much work to do.”

“Actually, there isn’t unless you wish to make changes.”

You shrugged, this seemed rather too easy. You knew this celebration was not truly about the Unification War but to placate fat nobles and bureaucrats, not to mention an opportunity to display the Imperium’s wealth. Thus was no remembrance.

“Then let us not make any drastic changes”

Fran’s expression softened a tiny amount.

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>>6484045
>“There must be something, perhaps an exhibits of foes defeated, I can even ask father!”
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>>6484045
>“There must be something, perhaps an exhibits of foes defeated, I can even ask father!”
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>>6484045
>Write in
There's only... what, 20 to 30 families that this if for?

The template for the celebration in previous years was generalized to congratulate all of them together.
The basics can stay the same, but this time around, Pangea can try to cater the event to suit each of the noble houses individually.
Find out what their direct contributions were during the unification wars and try to have relics be on display, have paintings of their heroic feats be commissioned, etc.
She could also do some research on the homeworlds of each of these nobles and acquire some some small things like flowers or music to remind them of home. A further step could be to find out what their preferences are so that if one of them enjoys a certain type of cigar or another loves a specific food dish then those amenities will be present.

Lastly, the one thing Pangea doesn't want is for the nobles to leave thinking "damn, that was a waste of time". Thus she should probably also try to come up with something politics related to keep them all engaged. Go around gossiping about trade deal opportunities that could make their families richer, or about some new technology the Admech have discovered which could make vast improvements to their realm. That sort of thing; so that if the celebration isn't perfect, then at least they'll be kept busy instead of bored.
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>>6484045
I’ll second this option: >>6484142

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A storm brews. House Targaryen has weathered decline and mishaps since the Dance of Dragons. The misrule of King Aegon IV the Unworthy has been over for nearly a decade under his son, Daeron the Good. The king has brokered peace with Dorne where his father sought war. Where lickspittles and sycophants hovered around the Red Keep like flies, Daeron cleared out those who wanted easy favor, trading their daughters and sisters to slake Aegon’s lust. The old king left one parting gift: the legitimization of his bastards. To most of his brood, this meant nothing as they were base born. But to the bastards born to noble ladies, this meant quite a lot. Especially to Daemon Blackfyre.

Change is in the wind. As a house of landed knights, war comes to you naturally. You can sense it. While the “higher” lords engage in tourneys and dances and courtship, you ready yourself. You may lack the right of pit and gallows that “proper” lords have, but your house prides itself on its readiness. Some say you are eager for bloodshed. You think it simply wise to prepare for war in times of peace.

The year is 194 AC. Your house, House Drakewood, stands upon the precipice of change - but will you weather the storm?

>Within what realm of the Seven Kingdoms do you rule over? (Vote one)
>1. The North
>2. The Riverlands
>3. The Mountains of the Moon
>4. The Riverlands
>5. The Iron Islands
>6. The Westerlands
>7. The Stormlands
>8. Dorne

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Kursant made his decision, they would camp on this side of the valley and cross at first light. Three dozen armed men tramping through Dusk Claw land in the dark would look like a raid, whatever they meant by it, and they'd likely lose Torrek's trail besides.

Wenn grunted and led them back from the rise to a steep-sided hollow in the hillside. "Here," he said. "Can't be seen from the ridge. Only one way to watch."

The scouts set to work clearing stones and picking out places for the sentries among the rocks above.

"I'll take first watch after dark," Kursant said.

The guerrillas and the Blood Maws came up the track as the last of the light went. At their head walked Hask, the eldest of the raiders, gray-bearded and red-mouthed, leaning on his spear like a walking stick. His son was one of the twenty who had followed Torrek. Hask looked down into the hollow, then up at the darkening sky, and spat.

"A cold camp?" he said. "My bones say otherwise."

"No fires," said Wenn.

Hask snorted. "Your lads can sleep like hares in a hole if they like. We're Blood Maws."

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For a long while there was nothing. Then the night insects stopped, all at once, and started again. Somewhere on the far slope, a single stone clicked against another. Kursant stared into the dark until his eyes ached, and saw nothing.

When his watch ended, Kursant woke the scout who had the second watch, and then one of the guerrillas.

"Double the watch," he told them. "For the second and third."

The scout looked at him. "Something wrong?"

Kursant looked out at the ridge for a long moment. "Might be nothing. Better to have two pairs of eyes, though."

He lay down in his armor, with his mace where his hand could find it. Around him the others slept the same way, in mail and leather, their weapons close by. They were rough men, used to hard nights. They'd brought only what they could carry, and the food would last a few days at most. Kursant hoped it wouldn't take longer than that to catch Torrek.

With that thought, he slept.



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>>6484581
>Fuel for the flames!
>We burn bright!

I dunno, got nothing.
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>>6484581
>Our Wings Stir The Timbers
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>>6484603
Or maybe
>With Wings That Stir The Timbers

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It’s Camp Day, everyone! An event that always happens after fighting a shark in hand-to-hand combat. Don’t question it, because the group is geared up and ready to do camp activities like… uh… being around a campfire… even your van is fully into this idea. It left its MECHAVAN tendencies to live up to the moment. What a crazy night this is being. You have zero clues as to what time it is. You know it’s late, and that’s about it.

But Evie, Debbie, Ichie, and Holly are all fully energized! Maybe being light on clothes activates something in them. You’re a tired boy on the other hand, but that doesn’t mean you can’t last the night if needed. Time to enjoy what’s left of the night…

“Glad you could join us, Debs!” Cheerleader Holly teases the blueberry in skimpy clothes. “I never doubted it, don’t know why…”

“I believe we all know why!” Cow Ichie doesn’t like Debbie’s ways.

“W-W-What do you mean?” Bikini Debbie is trying to cover her blueberries…

“That’s enough. Stop criticizing her when we know who the real culprit is.” Now Maid Evie is brave enough to not cover her eyes.

“F-For the last time, Crossbill set this up.” Camper Mode Johnny replies to this slander. That’s you. You’re yourself in Camper Mode. “You all look great, by the way.” You don’t lie. Evie turns red and frowns.

“We’ll be stuck bickering if we don’t do something fun. Like Truth or Dare. Who is with me?” Holly takes the lead. “"Not now, Ruby. I don't care if you hate Truth or Dare because of some friend. Believe me, I'll make it fun!"

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>>6476214


You tell them what happened today! You have a new principal, and had a fun time with the newspaper club, the goths, Rora, and Mat!

Evie believes your school is doomed if she doesn’t do anything. After so much nonsense, now she realized she can do something about this. Mei doesn’t take her seriously, says she’ll end up just like Holly — or already is with how huggy she is getting. Evie doesn’t like that pointed out. Tina realizes this is your retelling of the day from your perspective, which she finds fascinating. Debbie finds the later encounter more fascinating... Ruby pleads you to not use the school infirmary for that, which makes Ichie say that the fan club must have accommodations for that! Ruby says that wasn’t her point, but the whole topic is too embarrassing for her to continue arguing.

And yes, Mei called Debbie a pervert once again. She sounds like a broken record...

And at last, you tell them about some unruly ghost who possessed an innocent girl for no good reason.

Evie can’t believe your gall to call HER an UNRULY anything! You spoke nothing but the truth. You two kept exchanging words for a bit. Ichie liked how Odetta was humiliated, despite Mei pointing out that you spend all your time calling her cute. Ruby sighs, now schools are haunted too. Tina says it was a longstanding rumor for a while, and that every now and then members of the newspaper club stay at school to investigate these paranormal sightings. It was her turn, and well, whoops…

Debbie likes the Occult Club! She thinks they’re a fun gang with lovely attitudes! Tina agrees, but wishes she didn’t worry anyone with what happened. You tell her it’s all good, tomorrow you can talk to them if she’s still worried.


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>>6476215
Amazing work QM! Thanks for all the effort and love you put into this thing!
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>>6476215
Thanks for running!
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>>6476209
>What can Johnny do if he gets serious
Take down the Almighty, is the plan. Hit Lloydington from all angles at once, break the host then let Philo break the entity.
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I just realized I didn't read any of the actual posts, and just read the images.
I'm now going to have to go back and read the posts.

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Thousands of boots beat against the sodden ground, disorderly in their manner yet orchestral all the same. Throughout the long stretch of dirt-laid road, the tall column advanced, wagons by the hundreds accompanying their walk. This was not the well practiced march of a proper force - men traipsed about out of formation, talking amidst themselves, lagging behind to buy a morsel of food or a jug of drink from a roadside vendor before rushing back to join their fellows. It was a march of the mercenary, of the soldier of fortune, whose passion for gold and discipline ever lacking did show in their words and acts. Yet some withheld themselves from such actions - for atop their heads was was Fleur de Liz, whose flying banners did make them proud soldiers of a noble lord.

This lord was you - Alessandro Galliota. And this army was yours.

You had once been the Viscount of Portblanc - an island that sat at the entry of a continental riverway. After accepting an offer from the Prince of Segoma, Don Carles IV Brascarams, you abdicated from your post, handing it to your newborn nephew, and journeyed to the foreign land of Straccia at the head of a small regiment with but a single goal - to overthrow the Despot of Senucco, Niccolo di Lorena, and take his title for yourself. After a lengthy period of preparation, you have gathered your mercenaries, your cannons, and your coin, and have set off from Castello Fasso towards the city of Vivanna, your last stop before you are able to cross the border of Senucco and start the war at last.

It is the 1st of October, 1545, the first of those middling days of the months of spring. After setting off from your short-lived "new home", you set off southwards, crossing through Edroa before heading east. To your misfortune, the infrastructure in the rural backlands of Nera is disappointing indeed - a barely maintained path of dirt, kept alive only by constant travel, is your only "road" in this place. Worse still is the horrible, insufferable heat. You experienced it shortly, before, in that great city of Vetra - but it is only now, marching under the terrible glare of this cruel sun - that you truly understand the Splendour-given power with which it shines. So great is the heat, that in the midst of the day, when the sun is highest, your army has no choice but to stop for a lengthy rest lest they succumb to exhaustion.

Suffering worse than all of them, however, is your dear maid and childhood friend, Joan Sahakea. Borne of a people belonging to a land in the distant and frigid south, her feathered body leaves much to be desired in face of the blazing heat. Had you not ordered her to travel by means of wagon, held in the shadow of a parasol by another of your servants, she might have very well fallen to heatstroke by this moment in time.

"Sire?"
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>>6484194
The non-mortar guns are moveable though.
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This feels tricky. Mostly because we can't know enough yet to be sure of if our long term plans will turn out short sighted, so overcommitment feels easy to do.

Though the pace of march has made me at least confident that even if something unexpected happens to the north we can adjust for it. Since the main question is if we should send out anybody else to help ensure this first engagement is in our favor. If any of our valuable artillery or other units leaves our makeshift fortress, the risk to them multiplies immensely, but if they end up not firing either, then that's also bad.

We are able to move the sakers much easier than the other guns, and honestly the other guns do have the range to not necessitate moving them, but I'm not sure if we can move the light guns far enough quick enough that they'll have a significant impact on the opening fighting.

I do think that this initial force is willing to give battle. If even only a third of the expected numbers are present, that's a hefty force already. Which makes me actually want to send the Keusigers more help, though not enough that the enemy doubts their chances.

Before I put in a vote for it though, the idea I have is that, since the Barbagris is right there and we can trust him as an experienced fighter, we send off our musketeers (since they're our own people and we can actually tell them reliably to follow the command of somebody their officers actually know) and the Banda Grisa's own arquebusiers to support the Keusigers from range. The reason for this is because the Despot's own firepower-focused army decisively outmatches the Keusigers, and they'll get the first volley off even before the crossbows come into range, where they actually have power and rate of fire parity against guns. However, if we send our musketeers, we get the first shot off, and more arquebusiers in light formation means the ability to poke at the enemy to weaken them for the Keusiger's powerful offensive abilities.

The main threat would be our muskets being intercepted by cavalry, but as we've seen, ours is screening theirs out, so I think the main next concern is evening the long ranged firepower gap. It's not like our musketeers are doing much sitting back right now anyways, or if we're sure they'd leave their shooting trenches even when the enemy closes from elsewhere.
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>>6484166
INFANTRY
>Keep marching, maintain the current orders

CAVALRY
>Keep them there, on the crossroads, warding off the enemy

ARTILLERY
>Keep things as they are

I think our plan is working quite nicely so far. The enemy forces are taking formation and are temporarily bottled up in that area. Now when they do advance on the crossroads, they'll be concentrated and vulnerable to cannonfire. And our only forces at the crossroads are mobile cavalry, so they can withdraw as soon the enemy advances, giving us an open field of fire.

>>6484202
I just do not understand why we would advance to engage the enemy on flat open ground when right now we hold a defensive position the enemy is trying to take. I can understand dominating parts of the field to control their maneuver (like right now, where we are making them concentrate their forces), but I do not see why we would initiate combat anywhere but within range of our guns on the fortified hilltop
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>>6484259
>I just do not understand why we would advance to engage the enemy on flat open ground when right now we hold a defensive position the enemy is trying to take. I can understand dominating parts of the field to control their maneuver (like right now, where we are making them concentrate their forces), but I do not see why we would initiate combat anywhere but within range of our guns on the fortified hilltop
To put it shortly, there's a small problem in the current potential opening engagement in that their small arms (Arquebusiers) outrange the Keusigers (Crossbowmen) which means they have the liberty of picking where to fight in the dead zone between the range of our cannons and the range of an arquebus shot. The advantage of having the first volley is a pretty big one when a third of their foot forces are gunners.

If the musketeers and BG arquebusiers are sent we both have troops with more range, and more troops that shoot in general, which lets us pick when and where to engage. The dead zone is eliminated and we maintain imposition of maneuver control, even if we don't end up initiating a fight.

Though we do want to try and make them fight if we can. They're never going to be weaker than when most of them haven't arrived yet, and this point is practically the only time when we'll have even or greater numbers and we can actually beat them on without the aid of artillery and without risk of taking large numbers of casualties.
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>>6484287
I typed up a whole thing starting with "I understand your perspective", but I re-read it and I do not actually understand your perspective. What do you mean by "the dead zone between the range of our cannons and the range of an arquebus shot"?

Because my plan is to force the enemy to concentrate into an unwieldy square formation, then have our cavalry retreat without fighting. And to then blast the enemy square with cannonfire well before they get within arquebus range. So, from my perspective, the distance between the range of our artillery and the range of an arquebus is a field of death the Despot has to cross before he can even engage our army

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The year is 1999.

You are a new recruit for a private organization known as “The Bureau” which covertly handles the discovery, documentation, research, containment, and—when possible—extermination of anomalies.

Although you’ve completed a modest amount of training, this is your first time being sent on a mission. Typically, a senior field operative would accompany you to ensure the job goes smoothly, but a last minute emergency has resulted in you going alone.

Currently, it’s 9:00 AM. The sky is grey with clouds. You sit in the back of a car, which you’ve been stuck in for five hours. Having no respect for your sleep, the bureau sent you out from headquarters at 4:00 AM sharp; it’s best to arrive early, they said, so there’s plenty of time to investigate before nightfall. At least they paid for your transportation, even if the driver is dead silent.

Time passes slowly. You’re feeling awful bored.

What do you do until you arrive at your destination?
>Review your mission brief.
>Double check your luggage.
>Wait, who are you anyway? Maybe you should sort out your identity first.


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>>
>>6464253
>Make your presence known to both of them.
>*Knock*
>"Hey, pardon, but are you open for business?"
>>
>>6464258
+1
>>
>>6464253
>Make your presence known to both of them.
>>
>>6464253
>>Make your presence known to both of them.
>>
>>6464254
>>6464258
>Make your presence known to both of them.
By knocking on the open door no less.
"Chilly, eh? Does it normally get this bad this time of the year?"


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