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File: Header.png (5.93 MB, 1433x2000)
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6 Years after the Emperor's death at Endor, the once unstoppable Galactic Empire has been shattered, left as WARLORDS prowling the galaxy, Squabbling over the remains of a dying system. Rapidly sweeping in is the NEW REPUBLIC, who have liberated the core, and brought back peace to many sections of the galaxy.

Hope for a brighter future fills the minds of many of the New Republic’s finest, with a light finally at the end of the tunnel, but an unknown future ready to change the fate of the galaxy again….
279 replies and 36 images omitted. Click here to view.
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>>6430615
1 having been
>Have the LAATs break through and try to silence the Siloes before they get another volley off.

and 2 being
>Keep the LAATs with the fleet, we need something to help in case those freighters prove more trouble then initially expected.
>>
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The gunships spin up, and form a protective screen with the fleet, lining beam guns and bracing to fight a very rapid defensive action.

Roll me 1d100+10(+10 for Fire Superiority)
Bests of 3
>>
Rolled 84 + 10 (1d100 + 10)

>>6430618
>>
Rolled 10 + 10 (1d100 + 10)

>>6430618
>>
Rolled 57 + 10 (1d100 + 10)

>>6430618

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NEW YORK CITY, PRESENT DAY
Sounds of battle echo across the war-torn cityscape. The few heroes left standing fight desperately; this has become far more than just a battle for justice and the balance of the world. People used to joke about it, dismissing it as nothing more than a passing idea. With such a staggering number of supervillains compared to heroes, why didn't they all just team up and tip the scales in their favor? It used to be nothing but a joke—nobody thought it would ever become a serious issue.

Hundreds of fallen heroes litter the streets of New York City. Prominent figures from every division of the Avengers, the X-Men, and even smaller-scale groups like the Defenders all lie defeated. The few heroes left standing continue to fight desperately. Those who once clung tightly to their secret identities no longer care to hide them in this dire ultimatum.

A ragged, out-of-breath Spider-Man battles a horde of villains on the horizon. He no longer says anything, focused only on his breathing and the fight in front of him. He just has to hold them off a little longer.

At first, this seemed like nothing more than Mole Man carrying out his usual routine of trying to sink New York into the ground. The Fantastic Four were the first on the scene. Very quickly, however, the team realized this wasn't one of his usual attempts. No, this wasn't about burying the city—it was a strike from below.

That was when the first wave of villains began.

"Pete, please hang in there. It won't be much longer," a desperate Richards says to Spider-Man over one of the hundreds of communicators handed out to the other heroes.

There's no response back, only the sounds of pain from a poor boy fighting like his life depends on it.


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>>6437824
Don't forget to archive this
>>
>>6437824
Still around?
>>
>>6439393
He started a different quest which immediately got overrun by edgy summerfags trying to derail it, it's called Criminal Quest.
>>
>>6439395
Fuck me... GGs I guess
>>
>>6439404
Yeah, bummer, but I have no desire to RP as a rapist. Excited for when this one is back though.

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Zeul burns. The throneworld of the Shan-Vui Empire smolders in the fires of war as the gargantuan dreadnought housing the artificial intelligence that had nearly crushed the empire, Megalith, crashes into the planet. As the world fractures from the impact. The valiant defenders of the empire turn their attention to those who were able to flee the annihilation before them. Elsewhere voices clash as the fate of a historied planet and its people again dream of rising their own banner above their conquerors. At the border of the empire, a vile confederation of marauders and pirates prepare to sink their teeth into the dying beast that attempted to snuff them out. Finally, on an airless moon bathed in only the faintest of a dim star’s light, terminals glow to life to answer their creator’s final message.


Pick one
>Remnant Fleet: The various ships that remain of Zeul’s defenses, the Imperial Fleet, the civilian vessels fleeing Megalith, and the last of the Imperial Family
>Anvera Provisional Government: The planet of Anvera has had a storied past with the Shan-Vui Empire, now in its collapse various groups from all spectrums argue about the planet’s fate.
>Pirate Confederation: Fighting against the Empire for centuries of its existence, one warband has managed to lead the others in ravaging the lands of their mutual enemy.
>Last Command: secreted away on a small planetoid, a backup of Megalith’s processing powers and advance armaments receives their final order from Megalith before its demise.
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>>6432668
>>Move towards the Vahn Jeim system
>>
>>6432668
>Move towards the Vahn Jeim system
>>
This intrusion demands closer investigation. The Last Command rallies its ships together, Good Friday remaining in the sector in its completed ship to continue working on the remains of the 15th Fleet.

As the warships arrive at the system’s edge, the Ahuras deploy from their carriers, streaking into the void ahead of the larger vessels and any orders. The Last command digests the footage returned of the warmechs effortlessly silencing the stationary defenses ringing the perimeter. Scouting ahead, the mechs catch sight of a patrol the images scrutinized to match the roster of the Imperial 3rd and 12th Fleet. While mostly unchanged and undamaged, the Last Command takes note of a new symbol painted on the sides of the vessel besides the emblem of the Imperial Navy. An ancient helmet design from the Barons Intergalactic Treaty.

As part of the Last Command is put to analyzing the significance of the symbol, the rest of it’s powers are put to use developing a strategy

>Allowing the Ahuras to deep strike Vahn Jeim
>Bombard the ships
>Make a focused breakthrough against the fleets
>Write-in
>>
>>6436743
>>Bombard the ships
>>
>>6436743
>Allowing the Ahuras to deep strike Vahn Jeim

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It's the year 20XX. The discovery and creation of Minovsky Particles has allowed resulted the rapid advance of countless technologies the likes of which the world had never seen before. However, no field was more effected by the discovery than the field of "Mecha Model Building".

Through introducing Minovsky Particles into already existing VR Boards, humans were able to finally make the dream of countless Mecha Otaku a reality: Bringing the models they build as a hobby to life...so they can brawl!

Thanks to this, an entirely new hobby has emerged. One where people of all ages take their models into game stores, schools clubs, and even international tournaments across the world. Where they bring their models and battle against each other in high octane, emotionally charged battles, where the winner takes all!

Their reasons for fighting are as wide as the ocean. But every single person, called Battlers, shares one thing: Their passion for the sport, the love for their hobby, and the drive to prove themselves the best of the best.

And here, in this Quest, you will be one of them.

>TL;DR: This is a Quest set in a world similar to the Gundam Build Fighters Universe. However, instead of it only being about Gundams and Mecha from Gundam Series, this is more akin to a Super Robot Wars Universe. Which means both Real and Super Robots from across time are part of this Setting and able to be used in battle.

>Note: I am no way a Loremaster in regards to Mecha Anime/Manga/Whatever. I have seen quite a few Mecha Animes, read a few Mecha Manga, and played through at least two SRW games while reading Let’s Play of about 4. I know some things but I don’t know a lot. So, forgive me if I have to Wiki up certain bots that I may not know of.

>This Setting is technically “Original” in that there isn’t really a version of it in any kind of Official Media. However, it’s still not and in Fanfic territory as the world is similar to the Gundam Build Fighters World. I.E. It’s basically Heaven for all the characters from various Real Robot and Super Robot Animes/Mangas/Whatever. So, don’t expect this Quest to get super-duper dark or anything like that. It’s gonna be Shonen Style from start to finish.

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>>6434008
+1
>>
>>6434008
Supporting
>>
>>6433974
>>...Is he seroius?
>>
Dead quest
>>
>>6440034
Unfortunately

Batman is real and on Earth... New supers are having problems with their powers and Green Lantern is leading the rest of the Justice League to be reborn...

How do you guide them?
>>
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The new supes just started being the Legion of Superheroes. Yes, this is happening on our Earth >Mano
>>
>>6419955
>>6419972
Not nearly enough info, my man, try again and this time with feeling. I have no clue where to go.
>>
>>6419955
>As Batman, I decide to take pre-emptive measure against my greatest Foe to show him the horrors of his life of Crime:
>I rape the Joker.

It was early in the evening in the facility, the sound of chatting staff filling the halls, as they left the test chambers, the containment chambers they monitored or the laboratories they were working in. Amongst the evening rush was Lexie, a lone guardswoman who stretched her arms as she returned to the small soldier barracks she was stationed at. After walking for a good while, avoiding other staff and transport vehicles, she scanned her work card for the evening and headed to her bed. As she lied down, she let out a sigh before grabbing a book, her getting a few pages in before suddenly being interrupted. "Well, you seem to be brimming with energy, huh." An eager and somewhat female voice responded, Lexie putting her book away and responding: "What, am I not allowed to take things easy after a long day of work, Mel?"

Lexie looked up and saw her friend, Melaine, standing there with a confident smile. The raven haired girl would sit beside her friend on bed, before responding: "Of course you are. I just was hoping we could chat a bit. You know, you could tell me how things are going with Keiko whilst I tell you a bit about Aello. In fact, I had a most eventful day with Aello, her testing out her telekinetic abilities on a variety of objects." Melaine spoke a bit teasingly, Lexie letting out a scoff. "I presume that shithead Roraima wasn't there?" Melaine shook her head and took a more annoyed tone. "If that asshole was there, I wouldn't be nearly as happy as I am right now, hm? In fact, I'd be ranting and raving about him now. Naaah, it was just a test with her caretaker and the rest of us watching." Lexie nodded in turn, seeming a bit more reassured. "Fair enough..." There was a bit of silence, before Melaine gave her friend a soft bump with her elbow. "Hey, one of the guys working with Aello said... they are thinking of moving to a different subject. Maybe this'll be your chance to join me in a subject you really wanna spend more time with?"

Melaine was trying to be optimistic for her friend, knowing that she wanted to look after the same harpy subject really badly. Of course, Lexie was a bit less optimistic, responding a little hesitantly. "I mean, I'd love to be reassigned. Hell, I even sent out that request a while ago... but like, I don't know if I feel comfortable leaving Keiko behind now. She's really sweet and has struggled to come out of her shell, and I'm starting to get to know her." Lexie let out a sigh before looking away. "Honestly, I may just go back and take that request back if possible. Or just say no when I get offered something new." Melaine nodded in turn, before confidently adding: "Well, whatever choice you make, I'll be there to support you!" Lexie showed a relieved smile, before the two started chatting about Aello and Keiko. Eventually, the two also decided to get some food from the nearby guardsmen cafeteria. Though as they were about to leave, Lexie and Melaine would be stopped by a scientist.
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>>6439511
>Run the tests you had set out to do and get the results you wanted. You didn’t really wanna chat, given that it was almost time to settle down again. Besides, you could chat on the way back to base.
I’d imagine her armor is already pretty optimized from all her combat testing
>>
>>6439511
>Run the tests you had set out to do and get the results you wanted. You didn’t really wanna chat, given that it was almost time to settle down again. Besides, you could chat on the way back to base.
I'm about ready to be done for the day, unless people have anything they'd like to talk about. I'd like to get this done so we can wrap up the day. Oh yes, we need to do the guard rota too.
>>
>>6439511
>Chat a bit whilst testing. Maybe you were curious about Morgan’s shield and armour. Or perhaps you still had Haje, Codaline and Mona’s obituary on your mind. Or you could just ask some questions to your men. (Write in what you talk about with your men whilst running the tests.)
>>Has Morgan ever considered making a helmet? Is there any particular reason she doesn't wear one?
>>Has she trained with other kinds of weapons or ever considered using them? A war hammer or mace should be more effective against tougher or armored targets, polearms or two-handed swords would give her extra range, javelins or throwing axes might be useful if she ever needed ranged options. If only she had a noble steed to ride into battle, lance in hand.
>>
>>6439511
> Chat a bit whilst testing. Maybe you were curious about Morgan’s shield and armour. Or perhaps you still had Haje, Codaline and Mona’s obituary on your mind. Or you could just ask some questions to your men. (Write in what you talk about with your men whilst running the tests.)

Do ask Morgan if she was trained with ranged medieval weapons like bows and crossbows. Also maybe ask if it'd be feasible for her and Codaline to experiment with making (and using) bows and/or crossbows given their respective metallurgical abilities - Morgan's ability to shape metal and fine-tune alloys plus Codaline's ability to create thin metal wires should logically mean they can create powerful warbows and/or crossbows (plus heavy metallic arrows with reinforced heads) that can only be used by subjects with superhuman strength.
... going along this line of thought, if any of our group is good at fully disassembling and reassembling firearms, maybe we can ask Morgan if she could try recreating/manufacturing firearm parts? AMRs could be a lot easier to acquire if we can build our own from raw materials instead of having to capture them intact, and maybe we can even equip more subjects and/or caretakers with firearms if we don't need to bring those from the HQ armoury - the Lodgerites aren't exactly swimming in specialist weapons, and even supplying standard deathsquad gear to our subjects could raise suspicion if we're constantly requisitioning new firearms and NVGs - especially when we're equipped with anti-tank weapons and are somewhat known for killing high TL subjects. Us carrying enough ammo to supply a small army is to be expected given our line of work, us constantly asking for new weapons not so much.

Firearms larger than a typical automatic pistol are straight out if we're to equip Morgan with a sidearm - guns are much easier to damage than swords in case she's grappling with a melee subject, and even if Morgan could manufacture firearm parts it'd still cost time, effort, and material not needed otherwise to replace a weapon that wouldn't be damaged otherwise.

---

>>6439508
> "What about Vinisha's rocket launcher?"

We've already tested it today and apparently not even the Drakescale is as protective as the frontal armour of an MBT; nor would she be expected to stop a rocket with her shield unless the shield in question was thick enough to block Oreas' phasing. A main battle tank weighs dozens of metric tonnes at the minimum; Morgan doesn't. Morgan can fit in human-sized rooms and stairwells; tanks cannot.
>>
>>6439835
Once Feng goes down, we'll be able to steal all the gear we can carry from her forces. We already swiped our first AMR from them and she's looted massive quantities of Facility-spec kit and stuff from killed and enslaved death squads. She's sitting on a huge armoury, her throne might as well be made out of weapons and equipment. The issue is just who said things are attached to....

I'm 99% sure there would have been a workshop somewhere in the Facility for metalwork and making mechanical parts including for firearms given how big they were on doing everything in-house. It might even be in Queenbase given that's where the metal itself was produced. Side tack, it seems odd for the Facility to have a metal refinery as part of its self-sufficiency given I don't know where they would have gotten all the various the raw materials from and shipping them in as bulk cargo instead of just the metal all seems rather pointless to me. Oh well, this is what unaudited black budgets get you.

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OH SHIT NIGGA. You are lady Firemane. Of the (formerly) noble house of Fireborn! You were once the greatest wagon racer this side of the kingdom. Sadly due to shenanigans, you lost everything and went into debt with the Adventurer's Guild in order to survive. But then you found the Inexperienced Hero, Ezekiel "Kid" Rutebega ! You took him under your wing to mold him into the hero he's always meant to be: your devoted apprentice (probably)

Ezekiel's older brother has started his campaign of destruction, he leads his hordes of undead barbarians to ravage the lands. As members of the guild, your party has went on the quest chain to stop said undead barbarian horde.

You're gearing up to head for the Final Battle™, so right now you're just chilling back at the guild. You've had quite a nap.
286 replies and 102 images omitted. Click here to view.
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Rolled 52 (1d100)

>>6432191
Hmmm sounds legit.... Maybe we should move on to the last mission. Unless that distraction is still there!
>>
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>>6432193
Yes indeed! It's time to strike at the heart of the barbarian horde!...Later! When I wake up! I'm eepy
>>
Still doing the flame lady and her shota?
How long has this campaign's been going?
(not complaining, genuinely curious, don't check these as often as I want.
>>
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>>6432200
anon... has deserted us
op has betrayed me
ABANDON YOUR POSTS
FLEE
FLEE FOR YOUR LIVES
>>
Rolled 91 (1d100)

>>6437510

"Would it be ok to fuck a beaver if it was smart enough to consent?" The Arch-Arch-Arch-Sage enlightened thus its most devoted students.
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>>
Balls
>>
Beavers
>>
Still considering coming back to this one, I just have to can a few things first. Adora vult indeed.
>>
>>6435355
InshAdora
>>
>>6435355
That's great news. Will be there if you decide to continue!

File: 08-24-1994.jpg (474 KB, 1456x816)
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AUGUST 23RD, 1994

The beating hot, summer atmosphere is suffocating in this area of the woods, the brightly lit greenery surrounds your family. The occasional squirrel or chipmunk pauses in the background, only momentarily before escaping your sight. The family picnic is today! You walk happily along the trail, your hand in your mothers, followed by your dad and your brother moving side by side in front of you.

Looking up at your mom, she's so pretty. Your young eyes focus on her features, her short, curly, dark hair sits perfectly on her.

"Mom!" You cry out excitedly, escaping her grip for just a mere moment.

You don't waste any time, your little feet pound the dirt at a near rapid pace. Yeah, you found the perfect spot just now.

Mom sighs, "aren't you a little too young to be this competitive, Alex?" She asks, before giving your head a rub. You laugh in response, you love going out with your family on these days, school is nearly about to start, summer is almost over, your first year of school at Rickmond Public Elementary school is about to begin. You shyly and secretly vow to yourself you're going to have the most fun on this trip in the world!

Some time passes, the sun narrows on the horizon. Your older brother and dad have done most of the work on setting up camp, your mom spends her time keeping her eye on you as they work away during this time.

He's a sight to behold, your brother is much older than you are, he has such a broad stature. His physique is comparable to one of the superheroes from your books! Your father puts his hand on his shoulder and an appreciative nod.

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>>6417915
PART 1/2
Despite it all.. you press forward.

The door creaks from the strain of sudden entry, you push your way past it quickly, not wanting to waste any more time than you have. When you enter the main space of the cabin, you're greeted by the wounded, naked man. His haggard breaths uneven, rapid, and the blood spilling out of his leg paints the floor around him red. You raise your arm, aiming the handgun right for his head.

"Tell me where he is, I'll finish this quick if you do," you tell him. A tear of rage streams down from your one eye.

The nude, wild man grows more pale with each second. He just lets out a shrug and taps the floor beneath him, "down.. go down," he says.

BANG

Despite the adrenaline rushing through your veins, your body despite it's shaking manages to fire off a clean bullet through this sick bastards head. You take a look at your gun, not too many rounds left in it, what is that? Maybe another 3 shots..

It doesn't take you long to find the stairs leading to the basement of this cabin, takes even less effort to hear the ragged breathing of another man, and the muffled crying of James. You try not to focus on his hushed wails, the distorted noise like an animal slowly dying. Bracing yourself for what's ahead, you cautiously make your way down the steps. The creaks are driving you mad, it doesn't take any sharp senses to be able to tell whoever else is down here with you is shuffling around, trying to find an advantage and jump you.

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>>6418036
PART 2/2

You fall to your knees, you're face to face with your boy, or, what's become of him that is. He's alive and still breathing, though just barely.

Stripped completely free of his clothes, his body is bruised and beaten nearly beyond recognition. His shoulders are pulled from both their sockets and his face is lacerated with different strange fluids coating it.

dad.. he says weakly, passing out after.

The muscles in your body tighten and strain from the anger circulating inside of you. "I'm so sorry, James," you tell him, embracing his broken body with a hug.

You go to lift him up, only for his limp body to struggle breathing as you assist him. The boy is tortured, broken, nearly dead. Something in you tells you that there's not much hope of him making it out of this, is it worth bringing him all the way back to camp? How would Kim and Alex react to him this way. Trying to cope with the reality of the situation, you try to muster the best course of action.

>Carry James back to camp


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>>6418037
>Carry James back to camp
If there's a hope... even a small one... we gotta try
>>
>>6418037
>Carry James back to camp
:(
>>
>>6418037
>Carry James back to camp

Déja vu, that fleeting sensation when one's perceptions of the immediate, present scene, find themselves eerily overlapping with record already committed to memory. Some would regard it as a glitch of the mind, others as an ephemeral brush of something more; few would go as far as to liken it to a glitch of the universe itself.

For yourself, Henri Ford, xenoarchaeologist by calling, freelancer by circumstance, the sensation or perhaps something similar surfaced at various times, both during your stays in civilized systems as well as when delving into ancient precursor structures, your mind primed to recognize familiar patterns as well as to discover new ones. It was not that often that these two broad categories would overlap.

Right now was one of those times, as you clung to outside of the skycar as Kris was gently guiding it down the streets of the Citadel, structures still showing battle damage yet dark and eerily deserted. Before the Reapers came, you did not expect to see the Citadel, seat of galactic civilization, in this state - although you were far from dismissing such a notion in some distant future. Then the Reapers did come, and then you did not expect to see the Citadel again at all, instead throwing yourself into the fray of the desperate fight for survival against the ancient machines - or perhaps synthetic amalgams, as it turned out.

Be that as it may, the Reapers have been unmade, but Citadel's troubles have not. And after going through a wild sequence of disparate adventures, you found yourself and your crew recruited to solve yet another puzzle, this time on ground that just months ago was a bustling metropolis suspended in the haze of the Serpent Nebula.

Between the tumultuous recent history, swinging wildly between despair, hope, elation and revelation of a new possible crisis and new looming threats, some brand new, others resurfacing with the common enemy gone, between more personal guilt and elation at learning that your family - your mother and father - both survived the galactic crisis, you decide to take matters one step at a time, starting with the one that is right next to you, across the canopy of the car.
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It's ridiculous, one would have thought a Cerberus hideout would be better insulated against rain leaking in from the outside.

Luckily there is someone here to brush the annoying drops away.

"Hari. My little Hari."

"I told you not to call me that, mom." You protest with no force behind your words.


***


You are Tuferson Kris, a Krogan, a special consultant for the Citadel Institute for Xenoarchaeology and a friend of someone who clearly needs some time to deal with his family business. Henri went to hug what was presumably his mother and his father seemed to also have abandoned the somewhat reserved persona to join in, his companions watching the scene with some degree of empathy or wistfulness. You could swear even the sword wielding woman allowed herself a hint of a smile before catching your gaze and resuming her neutral expression.

Sentimental creatures, those humans. The sight does nothing for you, obviously, and you certainly don't find yourself wondering what Tuchanka looks like right now with the Shroud destroyed. No point in dwelling on things you can't change, right? Not that you would be dwelling on anything, you had work to do. Right.

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"...format drift in the records, do you think you could wring it into shape?" One voice says, a slightly overweight middle aged man sitting behind a desk, his eyes focused on a file projected onto the terminal in front of him.

"The ETL helper didn't catch it? Send me a cap and a pointer, I'll - Ah, I see. Huh. This is going to take some effort. Can you move onto the next batch in the meantime?" Second voice, this one belonging to a woman roughly in the same age range, her loose ponytail of strawberry blonde hair bobbing as she skimmed the display of her own terminal.

"Yeah, no worries and thanks." The man slides the file off to the side and notices the two of you for the first time and his focused expression eases into a smile as recognition dawns in his eyes. "Kris! You're alive!"

"Kris!" The woman looks up from her display as well, lighting up alongside her colleague. "That means so is Henri, right?"

"Joe. Joan." You recognize the two CIX workers with a nod, all cool and casual like. You definitely don't have to push back anything unkroganlike, you just allow a smile to form naturally. "Yeah, he's catching up with his family." You hesitate for just a moment. "It's, uh, good to see you in one piece, too."

"You bet! I can't believe we made it. Miss Yoake really pulled our asses out of the fire. Thank you again, miss."

The swordswoman allowed herself a small smile as she nodded at the man.

"Kris! Marvelous. I was wondering when you two would show up." A new voice booms into the exchange as the door in the back of the room closes behind another man, clad in simple scientists' coveralls, same as Joe and Joan. His hair was black peppered with gray, his expression comfortable in a wide, delighted smile, one of the two distinct patterns you recall the man showing, the other one being a furrowed brow as he examines a new artifact.

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Professor's expression switches to the thoughtful mode. "They have been, haven't they? Wait, where was I again...?" There's an awkward moment when you struggle to realign yourself and remind yourself where you are and what you are here for, Joe and Joan likewise looking for words and Yoake simply observing the reunion with controlled, neutral expression. Before you can come up with something to says, professor Stahlberg relaxes again. "I'm sorry, I was just in the middle of going over my notes on a particular ruin when I heard the commotion. If it's important, I'll let you know. For now, though - welcome back, son!"

Professor quickly covers the distance in a few energetic strides and gives you a quick hug. You're pretty sure he doesn't consider you an actual son and it's just how older humans address their professional juniors in familiar settings.

"You're not here to tell me of your adventures yet, though, aren't you? You're here about that mess - right, I know now. I was trying to find references to Keepers and got side-tracked. Did you know this place is built around a disconnected Keeper terminal? Those Cerberus shits were up to something, but their work may end up of help yet. If we can get to it, that is."

"Wait, what was that about Keeper terminal?" You ask, trying to keep up with the leaps in logic and intuition of the older scientist.

"This facility was a research cell." Yoake speaks up. "I knew it was involved with Citadel tech and possibly Keepers, but it has been defunct since..." There was a barely perceptible pause, but you caught it. "...the coup attempt."

"Well, I took a look around after miss Yoake gracefully allowed us to take shelter here. Sadly, I was not able to reach actionable conclusions so far. There's just so many threads to pursue... well, now that you and Henri are here, we have two more heads to toss at the problem."

"That's why we're here." You nod, and consider what would the best use of your time be...

>Ask the professor to show you to the Keeper terminal. You can take a look at it with your omnitool.

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>>6437786
>>Ask Yoake to show you to the facility computer, perhaps with help of the two nerds up in the ship you could dig through what's left of Cerberus files.
Gather and build off of what the others have learned.
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>>6437786
>Ask Yoake to show you to the facility computer, perhaps with help of the two nerds up in the ship you could dig through what's left of Cerberus files.
The Alliance/Council is probably going to want to get some more nerds down here.

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drop ur d&d chars, ill try to write a little something between them and my character!
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BTW mythical steve is chaotic good
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>>6417350
Hey
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>>6417350
Warforged Bard named JINGLE 4. Don't ask what happened with their predecessors.
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>>6417531
when the towns people spoke in whispers of an automata, scion didnt know what to expect. really, he expected anything but this hulking thing, rust staining its hands, something that made noise with every step.
upon approaching the great warforged, scion could only stare up at it with a hesitant peek. when it preformed, the elf flinched, and the townsfolk gasped. its workings were like a tamborine stretched too tight, a marvel of engineering.
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>>6417519
Marcie(evil): Hey, you, peeping elf! Help me with these stubborn fags! I can only kill two persons a day without the police barging in!

Marcie drags the elf to the stand.

https://files.catbox.moe/gqypoa.png

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The Idea: This is a sandbox-style interactive writing game designed to test your character creation, dialogue flow, and scene formatting. My main character, Hector, is currently moving toward a fixed goal: finding the source of a dead body's stench in a Nevada salvage yard. Along his path, he encounters your characters. Your character lives, acts, and speaks entirely inside this sandbox.

-Communication Style: To speak out-of-character (OOC) to critique writing style, suggest plot shifts, or give feedback, wrap your text in parentheses: (Like this).

-Fractal Writing Mechanics: Every sentence is its own micro-story; every full narrative is just a fractal expansion of a single line. Contributions of any size—from a single gerund phrase, to a punchy sentence to a short story—are welcome.

-The Hook: Surviving the 404
Every thread has an expiration date. In this sandbox, the 404 error is an active, inevitable apocalyptic event. Your character only survives if they can stick with the group and transition to the next thread before this one gets pruned.

I have already mapped out the destination for the next thread. Once our core group of writers settles in, the next destination and survival objective will be chosen by the posters using a 'get' competition. "Surviving the 404" can mean anything you want: jumping through a localized spacetime portal, scrambling to outrun an incoming nuclear strike, or locking down ina survivalist bunker. Your sole objective is to survive alongside the rest of the cast.

Who can you play? Anyone. You can write an original creation, a historical figure, or an introspective character consumed by absolute existential ennui.

The Golden Rule: You can harm or hinder other characters, but you cannot kill or maim another writer's character. Everyone controls their own physical agency.


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>>6417357
[Buddy she said her name was Razzle. And a pixie is basically a fairy. Here's that pic I said I'd draw... still unsure what the building pics are for, but I'll track one down later, I suppose]
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>>6416881
>>6416871
>>6416867
>>6416859
[SCENE CONTINUES]

Hector, walking for about 30 minutes over worn gravel. The desert's sudden rain shower, pelted his fair skin. Cooled off from the heat, and feeling better after the sip of water, Hector looked around.

Behind him, he looked with both his eyes and ears. Nothing was seen nor heard. No sign of that girl or what ever was on the ridge.

To his right he thought he heard some rustling noise near some old cars. Past a purple the flower patch near the dead body was a Dodge car. The area around the body smelled like death was near or here. "Look Too", Hector remembered the voice. See, hear, and smell too.

Probably a rat or a cat, Hector though. It's Vegas so maybe its the rat pack, the cool cats. Dean Martin and Sinatra, and the other guy. Hector's mind flashed back to concealment training. He remembered what his instructor said to him: "Remember: Look too'. ".
Hector, looking up ahead, sees a bunch of rocks assembled in the form of sticks shooting from the ground. Might be the lingering effects of the recent dizzy spells and feeling like waking up at the exact time and place you where a movement ago but everything was different. Those shapes of sticks up maybe 3 miles a ahead had strange colors.


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[THE SANDBOX GET]

Welcome to the roll section. We are using standard two-die (2d6) mechanics here.

To break down the math for you: hitting a standard challenge roll gives you an 80% chance of basic outcomes, while hitting a DUBS roll sits at a crisp 20% chance. To put that in perspective for everyday life, you have an 80% chance that your car's turn signal is telling the absolute truth, and a 20% chance that the driver ahead of you has been cruising with his left blinker flashing since 2019.

We use these grammar tools in natural conversation every day, but executing them on purpose to create a deliberate narrative effect is how we sharpen our writing skills.

Roll your dice and follow your GETS assignment below:

ROLLS:
2: - [SNAKE EYES] Jackpot! Pure character freedom. Write anything you want, OR drop a sudden flashback memory to reveal something about your character's past.
3: - Gerund phrases. As the author, use a gerund phrase (an "-ing" phrase acting as a noun, e.g., "Running late wasn't an option").
4: - Verb phrases. As the author, use a verb phrase (e.g., "had been waiting").
5: - Noun phrases. As the author, use a noun phrase (e.g., "The old wooden desk").

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Just a thought. We need a Ted Kasinsky ty[e character. I might conjure one up if no one is interested in either being the uncle Ted or being a guy like Uncle Ted.

Pic is who uncle Ted is.
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Respectfully, I think you need to spend more time playing in some other quests to get a feel for what people are expecting. This all feels really unintuitive and disjointed.

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Humankind has finally begun its eminence over the world.

The nations are thriving, populations are booming, and the peoples of the surface have finally been granted the freedom and comfort to pursue finer pursuits like music, art, and crafting of frivolous things like toys and trinkets. At day, the Lights Above protect the world as they always have, and, even at night, their illumination is now harnessed to protect the settlements of man from the abyssal hordes. This peace, however, has been thrown into doubt.

Something is brewing beneath earth, out of the sight of the Lights Above. Cultists worshipping the Core and its false gods have been exploding in population, more and more Magecorps being corrupted to their cause. Monster activity has heightened, and the rate of their mutation has increased. Nobody quite knows how to explain all of these coinciding phenomena, but almost everyone can agree on this— whatever's happening, it cannot be good.

You, for better or for worse, are on the frontlines of this developing battlefield. Your party, the Dawnseekers is a relatively new Corps from a relatively new guild. Serving under the Dawnstone, your merry band of Spelldivers, for their own personal reasons, have opted to risk their lives to combat the Core's darkness. You, regardless of motive, are humanity's first line of defense.

Link to relevant information including mechanics, equipment, and spell sigils: https://rentry.org/spelldivers
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>>6438377
Warpig finds himself in poor position as the temperthoraxes bounce around the boiling caverns, and decides to scout and perhaps prepare for his quarries to bounce back in his direction, whilst avoiding the noxious smell of brimstone he smells in his path.

>MOVE: Shoulder Bash 5A
ACTION: Move 3F

WARPIG - 17/17 HP, 3/3 MOV, 12/10 DC

>Statuses:
Positive Fire (x2)
Prayer of Infinite Glory (+2 DC, 5 Reactive Heal)

>Spells:
Prayer of Infinite Glory (RS4, PWR 5)
- Effects: Restore

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Rolled 4 (1d14)

>>6438377

Just a few steps away from Cynthia's feet, small cracks in the floor and the smell of hot sulfur serve as clear portents of imminent danger. Her nagging fear of volcanoes now being justified, she quickly leaps away like a cornered rabbit.

>Ladybird moves 1F1E
>Ladybird casts Cyronic Spittle as shown (rolling now to see how many ice tiles I can place)
>Ladybird skuttle moves as far as possible in direction F
>Cynthia casts Electrum Wings, moving as shown, opting to avoid any hazards.

(I'll post the diagram after the roll is decided)

Cynthia (5 HP, 4 MOV, 6 DC, 2 ICE Resistance, 2 FIRE Vulnerability):
Current Status: 5/5 HP

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>>6439103

Thought I removed the old diagram... I get only one ice tile.
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>>6438778
>>6438784
>>6438778
Aaaaaa switching Barrier target to Wintry
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Rolled 1, 1, 1 + 2 = 5 (3d2 + 2)

>>6438377
HP 8/8 | DC 6 | Move 5
Focus: Grimoire (RS 9, +1 PWR)
Hieroshield: Hawk (+2 Range)
Magecloth: Steelsewn

Spells:
Elucidating Orb [Runespace: 0, 2d6+3, Range 12, PWR -2] [ELEMENT: NONE]
>Effect:
Magelight
>Form:
Ricochet
>Modifiers:

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Welcome to QUEST ART GENERAL, a quest for showcasing the art of your quest and its characters! Players of all skill levels are welcome!

Quest mechanics:
1. Don't be a spamshit. Multiple posts are fine but keep it below Souv level.
2: You are free to draw/post work of others' characters, but no begging.
3. Keep it SFW. This is a blue board. If you feel the need for otherwise, link it in the thread so it doesn't get nuked.
4. No dramafagging/vendettafagging, or blatant shitting on others' art. Again, this is a quest to draw and vibe about art, /qst/ OCs, and their respective lore.
5. If someone does give you fanart of your quest/character, be sure to thank that anon for their hard work as soon as you can, it's just common courtesy :)

Drawing Resources:
https://pastebin.com/Dbyjxmfd

LOOMIS:
> https://alexhays.com/loomis/


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>>6439591
Clearly you aren't an enlightened HEMA-pilled graduate of youtube armchair history like myself; who only engages with the most realistic and historical accurate GOOD fantasy, so allow me to enlighten you
>Nobody ever killed anyone with a sword, ever, they were purely decorative side-arms, spears are better at everything, everyone used spears in every armed conflict ever
>Leather armor never existed in any kind, not even on the arms or legs or head, the visual shorthand of "rogueish/archer guy being midway protected between cloth wearing wizard and metal armored warrior" has zero basis in reality despite being very neatly fit into the idea of skirmishers/light infantry which were never used in any battle throughout history
>Blacksmiths and warriors never prioritized decoration or intimidation factor over raw efficiency, these people born before the industrial revolution and the scientific method were all ruthlessly calculated soldiers who prioritized raw efficacy above everything else, they never experimented or made mistakes understanding what make weapons/armor more or less efficient, they never carved muscles into armor or blood grooves into swords (actually a leftover of the forging process) because this would only weaken the armor and people before writing knew the exact molecular strength of the steel they were making
>Any historical pieces that contradict the above are "ceremonial armor" despite being as elaborate, expensive, and made of the same material as regular armor. Nobody ever wore ceremonial armor to an actual battle for any reason, even if they didn't take the opponent seriously or were stressed for time. Everyone took every armed conflict as seriously as we do today and didn't believe in inherent invulnerability or spiritual protections or anything like that
>Every warrior throughout history only rode on horses, everyone on a horse beat everyone not on a horse every time, horses were the armored vehicles and tanks of that era, nobody ever held line formations and fought in pitched battles on foot and just stayed inside castles all the time because stepping outside of one meant you were mowed down by horses with no counter, a mounted knight could not ever be hurt or killed on his horse ever
>Slings are actually thermonuclear weapons that killed with a 100% mortality rate, can beat any kind of helmet or protection, people went to the painstaking lengths to make and practice with bows and crossbows and firearms because they ran out of rocks
Naturally any fantasy setting that doesn't follow this extremely historical accurate and realistic warfare model, even with magical/supernatural elements of material that would naturally change how people fought throughout history, is ahistorical BAD fantasy genre fiction SLOP. Even if people could live for hundreds of years to master archery or have magic metals they would still just use it to make better and better highly elite knight cavalry in full plate harness and that's a FACT
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>>6439612
If this is BAD then I don't wanna be GOOD
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>>6439627
khopesh my love
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>>6439609
nice

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Your name is Ryan Drozdowski. (A stupid name for a girl, you think, but you can’t control your parent’s decisions.) You’re 15 years old. It’s August, 2009. Next week, you start your sophomore year of high school. There’s nothing to look forward to. You’re not popular, and you don’t have any friends.

Today, you’re home alone like usual. Your parents aren’t cruel but they’re neglectful; working-class, too busy to make time for you.

Looking for ways to occupy yourself, you dig through unopened boxes from the old house. (It got foreclosed last year. You don’t understand why the bank took it away, but you miss that place and you hate this fuck ass new apartment.) You hope to find something interesting tucked away in all the junk, the folded up clothes, the tacky holiday decor.

Against all odds, you do.

Your fingers brush against the cold metal of a silver flip phone you don’t recognize. It must have belonged to your older sister. (You don’t remember her having one, but you don’t remember her well at all. She died when you were 7, or ran away, or something like that. Your parents don’t talk about her.)

The moment you pick it up properly, it rings loud enough to make you jerk back and wince. An electronic jingle fills the otherwise silent air of your living room. Too sudden. After taking a breath, you flip it open with your thumb to pick up the call.

It goes quiet again. It’s dead.

… Strange.

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>>6419942
Fap in pieces (FIP), QM. I'll pray for your soul.
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>>6419942
Sorry to hear that QM
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>>6419942
are you korean OP?
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>>6420726
>North korean
>kim jong un stabs art hand as punishment
>>
Well, now I'm worried...


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