Although historians would only later append 'the Younger' to the name of Prince Cyrus--to distinguish him from his father--he was worthy of that epithet already. He was barely twenty-two. He kept a short black beard, the best he could manage in his youth, and the Persian habit of painting his eyes with kohl. He sat a horse loosely and without effort. At close quarters one could see the scars, white and ridged where his coat opened at the neck and where his sleeve met his hand, which were rumored to have been earned in deadly contest with a bear. He was, from his birth, serious and thoughtful. Often, he sent wine or meat from his own table to men who pleased him. Men who displeased him left his court short a hand, a foot, or an eye.His seat was in Sardis, the old Lydian capital at the foot of Mount Tmolus. The timber and mud-brick houses of Sardis crowded around the narrow Pactolus, whose sands had once made Lydian kings rich. Above them the acropolis ascended a sheer ochre crag, so that the city seemed to be shaded by a fortress. Lydian craftsmen, Greek traders, Persian officials, and soldiers from half a dozen countries jostled in its markets. It was prosperous and ancient, but not peaceful by nature. Cyrus the Great had taken it from Croesus, and Greek rebels had burned it a century before. Its present tranquility was yet another anomaly of the age maintained by Persian spears.It was there, in Sardis, that Cyrus ordered his scattered Greek contingents to assemble. Two thousand men gathered by his guest-friend Proxenus of Boeotia, fifteen hundred hoplites, another five hundred light-armed men with javelins, slings, or bows. The Peloponnesian War had ended only three years before. Many among them faced the prospect of neglected farms, inherited debts, or cities which disdained their return, and so had not yet left the service. Their present task, so they were told, was to put down the hill tribes which were troubling the Prince's lands in Pisidia. It was to be a short and predictable campaign, no more than a season's march, with a few villages spoiled and plundered, some Pisidian barbarians butchered. A common enough kind of war, and to many, a last chance at redemption or glory or fortunes, before the inevitable retirement.
>>6469555Good idea+1
>>6469388>Agree (Rhetoric, +5 Simos relation)Alright, we'll live a little.
>>6469388>Refuse (-5 Simos relation)
>>6469555Yeah, I support this
>>6469555+1I am enjoying this quest. I feel even if we were to get a talent of silver anyways, we'd still be in the long haul to save our family from ruin.
Last time, you and your friends from the Occult Club encountered the school ghost, a woman named Evie, who went on to possess poor, innocent Tina. She refused to give up control because youâre a menace to society, so you brought her home. Does that make sense? If your answer is no, thatâs the wrong answer. Be ashamed of yourself. At your apartment, you learned the truth behind Evieâs past; sheâs a war veteran who teamed up with Sekhmet (Ichieâs entity) like 100 years ago against the forces of evil â then you mended your relationship, and ate pizza with everyone at the apartment. Hooray!Thatâd be the end of the story, but this night refuses to die young. Ruby was *also* possessed by a ghost from the past. One youâre intimate with! Thatâs right, itâs Holly Gram! The living spirit of a dead civilization. After the initial confusion, the Millennial ghost requests something of major importance! Bodies for her and Evie! Is that even a thing you can doâŚ? Are you going to play God?! Letâs find out!â...And thatâs who Holly Gram is.â You put your hands over your hips as you explained to Ichie, Suan De, Susie, and Evie (+ Tina) who this woman is! âOhohoho~, so this is actual proof of that whole ordealâŚâ T_T Neko is the living database of everything youâve learned.âShe comes from a technologically advanced society wiped from existenceâŚ?â Evie canât comprehend it, even if her heart aches for this senseless amount of lost livesâŚâNot that advanced. Your airplanes are amazing! We never figured those ones out!â Holly Gram smiles. â...They sure are.â Evie tries to hide her prideful smile. She probably doesnât even know the new models and sheâs acting like this...Comment too long. Click here to view the full text.
>>6460172âI was ready to stay behind, but Ruby is begging me to come out like this! She pretends itâs about being around the van, but we all know the truth, donât we?â Holly Gram follows Ichieâs footsteps and shows off a cheerleader outfit! Hmm, yeah, maybe the camping gear is a little suspect. âShe wasnât wearing much to begin with. How do I look?â She walks in style towards the group!âStunning!â You nod rapidly.âHahaha! If only you knew the way Rubyâs mind is racing. Itâs amazing! No wonder itâs so easy for her to be light on clothes.â Holly Gram smiles from ear to ear. âI donât get this one, but Ruby tells me if itâs cheering you up, itâs working, right?ââYouâre wearing a cheerleader outfit, so youâre correct!â Ichie delivers the facts.âBig thumbs up for you, cow girl!â Holly Gram pets the cow! âCâmon, Evie, if I came out here, you can take it. You big baby.â
>>6460173âI-Iâm not leaving this wall! Absolutely not!â Evie refuses. âH-Huh, T-Tina?! D-Donât...!â Evie is being forced to show off her costume! Itâs a skimpy maid one! âW-Why?! W-W-Why are you doing thisâŚ? Y-You donât need his adulation! W-W-What do you mean thatâs the point of wearing a costume?! W-We werenât meant to be wearing one. This should be camping gear! Y-You canât wrestle a bear in this!ââNot with that attitude.â Holly Gram makes fun of Evie.âYou absolutely can.â Ichie agrees.âYou arenât supposed to fight bears, period.â As always, you bring common sense back to all conversations.âT-T-T-This is deeply embarrassing⌠T-Tina, whyâŚ?!â Evie covers her face as she joins the group, sheâs the reddest girl of the night⌠âL-Look away!!!â
>>6460174âThen we should focus on our final gal of the night, ladies and gentleman, the most adorably shameless blueberry in the entire world, Debbie!â Holly puts the spotlight back on the most experienced idol!âI-I-I-I-I-Is t-this what you wanted me to wearâŚ?â Debbie is shame personified as she pops out wearing a micro-bikini⌠Well, it might not be, since itâs similar to ones the girls wore at the Prison Party House, but Debbie sure makes it look like it is.âHoly me, so thatâs why you waited for everyone to step out before changing! Woah!â Holly Gram canât believe her eyes.âMs. Deborah, d-donât you feel any shameâŚ?!â The cow shouts back like sheâs any different. âW-W-What does she look like? Johnny, what did you do?!â Evie canât take her hands off her face. âFor the last time, it wasnât my idea!â You defend your honor.â...J-Johnny, c-can we set the camp inside the vanâŚ?â Debbie canât walk towards the group like this!Comment too long. Click here to view the full text.
>>6460176Nice
Very nice, but sadly these camping clothes aren't good enough for camping. I guess Johnny'll have to cuddle with them to keep everyone warm.
The keeper did not open the trapdoor until the young man had set down everything he came with, the satchel, the letters, the ledger of small debts, the ring, and finally the name that people upstairs used to find him in a crowd, which took the longest, because a man does not realize how much weight a name carries until he is asked to leave it on a desk in a stone room beneath a city that does not know he is there. When he was done the keeper crouched and worked the iron ring and the stone ground against itself with a sound the young man felt in his back teeth before he heard it with his ears. The cold that came up from below was ancient and deliberate, the cold of something that had been counting. Before the young man could lean over to look the keeper grabbed his arm, certain the way old things move when they are done being patient, and said do not go down there planning to come back the same, said it once, dropped his arm, handed him a light and pointed at the opening. The young man went because his feet went before he decided, down into the dark that smelled of stone and time and something deeper than both, the trapdoor closing above him like a held breath released, and the grinding followed him all the way down.
Janny, delete this fucking thread
>>6456247heresy
7
cake
last
Today is the day. This is going to mark the end of an era of your life as you know it.PROMThe thought of the word bounces around your mind like a ricocheting bullet.That's right, it's prom night tonight. You never really had much of a reputation during high school, but then again, you didn't really go out of your way to socialize either.Going to prom tonight is stressing you out a bit. There's supposed to be a huge after-party at Jacob Langley's house. Jacob comes from a luxuriously wealthy family. You've never been inside his house, but you can attest to the fact that his parents' house is huge. People have asked Jacob what his parents do for a living, though he's always pretty vague about it for some reason.You still doubt you're invited, though. It's only been recently that a couple of your bullies, Stacy and Kinsley, have been warming up to you and being nicer. The change has come out of nowhere, but it's welcome to you.The clock is ticking until school starts. You walk into the bathroom and strip down, getting a good look at yourself.It's certainly you...Comment too long. Click here to view the full text.
>>6455131I was a poster in that marvel one but no im not the qm from any of those
>Go out and buy a suit. You have money, right?You need to get a suit. It's not a question that you should get one for your prom, good thing you've been working a part time job as a dishwasher. It's probably not enough to get anything really nice, though you can still get something decent.Immediately reaching for your phone, you go into your banks app to take a look at your account. Quickly entering your password, you're brought to the app and some relief washes over you when you see you have $850 saved up. There's got to be something nice you can get with this, you suppose it's just a matter of where you look. Making an appearance matters to you, how else are you going to get invited to that after party?"Yeah, go get something expensive kid," an unfamiliar voice says behind you.Wait a minute, you weren't saying anything out loud. You quickly turn around, your mom washes dishes in the background of where you look."Did you say something, mom?" you ask her. She just looks at you for a moment, "not that i know of, Alex," she says in response.Comment too long. Click here to view the full text.
>>6455139>I'm going to go all out with my suit
>>6455139>No, you're not just going to ignore that. Who told you to treat yourself?Ghosts? Iâll fight them.
>>6455139>No, you're not just going to ignore that. Who told you to treat yourself?Don't make us call the Ghostbusters
You're an average person, with an average job. One day, someone brought up the concept of lucid dreaming at work. It interested you greatly, so you researched a few methods, and prepared. What will you find, as you search for freedom in your own mind?Week 1Focuses:>Lucid Dreaming: [0%] [MUST BE DONE FIRST]Roll 1d100 to generate %. Players are limited to 1 roll per turn.Players can invent new focuses as they please, within the confines of the quest.
>>6455006>Write-In: Build a working nuclear fusion reactor>I am the subject, the hero.
I'll be honest, what are we doing exactly?
>>6456168>Goofy random handle >Retarded inscrutable dice mechanics>Nonchalant incorporation of race science >Minimal formatting and lots of spacing Maybe a 75% chance that it's wuxslop and what you're doing is >Wasting your time Which is the greatest common denominator for his threads
>>6456214Shame.. seemed cool too.Like I thought we might do something with our lucid dreams, perhaps go through adventures and quests in the night, but it's all for naught..
>>6456214I'm not saying this again: stop mentioning old QMs who are infamous. Leave them alone. Let them die. Focus on the positives and the new QMs who want to contribute.
You are Kaguya RyĹko. You are a shinobi who now lives in the hidden village YĹŤgakure, and to your knowledge, you may be one of just two of your kind left in this world. Today is a big day for you, since itâs fallen to you to serve as the sole representative of your village in the international chĹŤnin exams being held in Konohagakure. After clearing two previous stages meant to test your information-gathering and survival skills, the third stage consists of a tournament-style rotation of duels â of which you have won two.The next match will see two Konoha genin facing off against each other â Tsurugi Misumi, an unremarkable twentysomething with glasses who seems to usually keep his face covered, and HyĹŤga Hinata, the timid eldest daughter of the supposedly most powerful house in their village. Out of all the matches so far this is the second which youâre finding it difficult to predict â Uchiha Sasuke versus HyĹŤga Neji being the other owing to the relatively high level of apparent skill each contestant brought into it. But this match is somewhat opposite.Misumi Tsurugiâs preliminary match against Yamanaka Ino wasnât much of a fight, and only really served to tell you two things. First, Misumi-sanâs technique relies on softening his bones to improve his grappling ability. Second⌠he has a lousy personality. HyĹŤga Hinataâs preliminary match demonstrated that she can use the HyĹŤga clanâs specialty form of taijutsu⌠if her opponent allows it. Her speed and physical strength are fine for a genin, but not quite up to the standards of the strongest candidates still in the running.The two of them facing off in the middle of the arena paints a stark picture. If you had to guess, the way Misumi-san carries himself and smirks like heâs already won will make most of the audience think heâll likely be the winner â but want to root against him anyway.âThis is going to be a good time!â Misumi Tsurugi muses. Hinata-kun doesnât say anything in response.Genma-san watches them both with a frown. âMisumi Tsurugi versus HyĹŤga Hinata⌠you may begin!âHinata-kun throws a kunai at Misumi-san and closes the distance after it, forcing Misumi-san to duck low to avoid it. Unfortunately for Hinata-kun, it doesnât stop him from weaving hand seals and clasping his hands together with his fingertips pointed at his opponent.âSuiton: Suireiha!âComment too long. Click here to view the full text.
>>6471144Well in Ryoko's defense, the situation was extremely tough for her. Tsunade would never forgive her for letting her master die, despite how much she personally dislikes him. At the same time, she suspects Orochimaru because she cannot feel fear, so she noticed how god awful his interpersonal skills actually were and grew suspicious contrary to popular opinion about him. Plus, Orochimaru is ALSO the Hokage's disciple and a personal comrade of Tsunade despite their falling out...so she got stuck, especially since it's not public that she is Tsunade's disciple but she is still considered a member of their lineage. Yet they are her elders but at the same time, having it become so...public and fuck up her own mission/competition.It's an awful lot for poor Ryoko to handle. She knows shady shit is going on behind the scenes because she herself was also targeted and thus suspects issues going on behind the scenes. This was confirmed to her by the Hokage. That isn't even getting into the diplomatic clusterfuck this will cause. At least she is powerful enough that nobody in her village can actually stop her. Small mercy, I suppose...So Ryoko is very much in an extremely awkward and fucked situation. She isn't being distracted like Naruto is. She is just desperately trying to handle damage control and is definitely over her head. If it wasn't for both Hokage and Orochimaru having uses for her, she would be in a lot more danger.
>>6471125And just out of curiosity, go ahead and give me one more set of rolls.>1d10, best of three
Rolled 6 (1d10)>>6471369
Rolled 8 (1d10)>>6471369
Rolled 2 (1d10)>>6471369
Lo! ât is a gala night,Within the lonesome latter years! An angel throng, bewinged, bedight,In veils, and drowned in tears, Sit in a theatre, to see,A play of hopes and fears,While the orchestra breathes fitfully,The music of the spheres. Mimes, in the form of God on high,Mutter and mumble low,And hither and thither fly - Mere puppets they, who come and goAt bidding of vast formless thingsThat shift the scenery to and fro,Comment too long. Click here to view the full text.
>>6471250Man would you believe nWoD has no Pentex or Black Spiral Dancers? The whole eco-terrorist vibe of the 90's is gone except for a few specific sub-groups. Their primary villains are demons, spirits, and other much more predatory, anti-human werewolves, while their place in the meta is basically as guardians that maintain the separation between the human world and the spirit world (called The Shadow, like the Underworld but for spirits instead of ghosts), making sure entities from either side stay where they belong and don't fuck up the balance. They are kind of like anti-heroes for the setting in this way, where other supernaturals tend to be more on the negative side (vampires) or run a very wide gamut from malicious to heroic (changeling, mage, Promethean). I do love werewolf though, I just think they need to be scarier and weirder, and a bit more classical to suit my tastes.
>>6471267>Man would you believe nWoD has no Pentex or Black Spiral Dancers?That's some BULLSHIT. The Black Spiral Dancers alone bring a fuck ton of interesting lore (The actual villains, or active agents of Change that wanna make the wheel to spin again? Pictish Werewolf abandoned and turned into the biggest sin of the Garou on the flesh)I mean, I like the idea of them being kinda neutral and on their lane about the spirit world, but that's taking a good chunk of what makes them cool, and just turning all of them into the more Spiritual tribe on Apocalypse.Personally, my only exposure to nWoD (except this quest) was Changeling with a small quest that was dead like after 8 updates. I'm more interested on these twisted, fucked up kidnapper Fairies, they seem to fit more into the grim setting.While in oWoD you played as said Fairies, exiled and trying to be the good forces in this world (or just fucking around and finding out), the idea of nWoD Changeling being just kidnapped humans that escaped is really really cool, that's why I tried to push really hard into getting the Worm to contact some swamp Fairy to play around the Bog House and maybe learn some of their magic (if that was even possible)
>>6471272>small quest that was dead like after 8 updatesWhich one? I tried running a Changeling quest for a bit but it lost steam fast, got down to like two voters and I was running two other quests so I decided to fold it. >>6471272>getting the Worm to contact some swamp FairyWithout spoiling, I'll say the MC has had dealings with True Fae in the past, but I'm not sure I'll include Changeling material in the story in a big way (at least for a long while, we'll see how long this story continues to keep people's attention anyways). The Blood Oath he made with the cultists is a vampiric reformulation of a fae Pledge, for example, and I am kind of going for a vibe of the MC being so old/powerful/alien that he kind of is similar to a True Fae in terms of behavior, disposition, and powers.
>>6471280>Which one?Can't remember the name, really, I just remember the MC recently escaping from captivity, and just in the middle of killing the Fae that kidnap him with the help of others like him, maybe one or two NPCs died like in turn 1 because of bad rolls>>6471280>Without spoiling, I'll say the MC has had dealings with True Fae in the past, but I'm not sure I'll include Changeling material in the story in a big wayhell yeah! And truly, Malcolm is a freak, I have no idea how he's so fucked up in different ways, I guess it's a mix of being in torpor for millennia and dabbling in the occult
>>6471300>And truly, Malcolm is a freak, I have no idea how he's so fucked up in different ways, I guess it's a mix of being in torpor for millennia and dabbling in the occultAs I had a character in one of my quests deride such matters, "lich shit." Never trust anyone who's been dead more than twice as long as they were alive. Makes a fella weird.
Humankind has finally begun its eminence over the world.The nations are thriving, populations are booming, and the peoples of the surface have finally been granted the freedom and comfort to pursue finer pursuits like music, art, and crafting of frivolous things like toys and trinkets. At day, the Lights Above protect the world as they always have, and, even at night, their illumination is now harnessed to protect the settlements of man from the abyssal hordes. This peace, however, has been thrown into doubt.Something is brewing beneath earth, out of the sight of the Lights Above. Cultists worshipping the Core and its false gods have been exploding in population, more and more Magecorps being corrupted to their cause. Monster activity has heightened, and the rate of their mutation has increased. Worse than all of this, evidence suggesting collaboration between monsters and abysskin, as well as the intentional mutations of monsters into increasingly more dangerous threats.You, for better or for worse, are on the frontlines of this developing battlefield. Your party, the Dawnseekers is a relatively new Corps from a relatively new guild. Serving under the Dawnstone, your merry band of Spelldivers, for their own personal reasons, have opted to risk their lives to combat the Core's darkness. You, regardless of motive, are humanity's first line of defense.Link to relevant information including mechanics, equipment, and spell sigils: https://rentry.org/spelldiversPrevious threads: https://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Spelldivers
>>6471105Foci>Hexrifle <Corundum> Hexrifle with some of its runespace diverted to its melee bayonet. Hitting enemies with the bayonet reloads your rifle [COST: 180 CORESHARDS]Heiroshields>Dragonmaw: Hieroshield ring with mediocre movement and Hieroshield Points but solid DC. Grants a PWR bonus to Fire element spells.] [COST: 150 CORESHARDS]Modifiers>IMBUE PACKAGE: OCEAN'S WRATH [Contains LIGHTNING and WATER Imbues.] [COST: 150 CORESHARDS]ZExtras>Hierophant's Surprise Box: The Hierophants sell bundles of excess inventory to guilds at substantially lowered rates, with the caveat being that they don't tell you what you get until you get it. Comes with one Focus, one Hieroshield ring, and two Spell Sigils of a random type. [COST: 300 CORESHARDS]Glowin'>Wand <Hinthalogen>: Illegal despite being mostly harmless, this wand has been banned by spellcrafter guilds across the world because of its uncanny ability to make its own spells, slightly adjusted to the situation at hand. Has low inherent Runespace to compensate. [COST: 206 CORESHARDS]
>>6471206Adding on>Hinthalogen
>>6471233Imbue <Fire> can only do this if set up in advance. If someone is already downed, fire stacks cannot help them, but this reaearch can>>6471208All universal bonuses apply to all spelldivers at all times
>>6471270Yeah. It "loses 1 Range per ally or enemy targeted" so I think of it as each occupied tile (with a valid target) taking 2 RNG to cross.
>>6471108>Amishuffle>Overclockif I can fit these onto khepri's door, that could be really NEAT>Imbue package: Ocean's Wrathwhat does water do? we've gotten a few sigils with it now>Fraudtopsy [65]your honour, this one died to onyx flame>Hierophant's Surprise Boxefficiency!
In spite of your efforts you may be apart.
>>6466870>Because Vanida is far greater a servant.Mystery box has my attention
>>6466862I'm a little surprised the relatively normal juniors wanted to talk about the dead rapist's tits, but I guess with what she did to Baiyok and our mentorship it makes sense. Events really did a number on these poor kids.>>6466906+1. It makes the most sense to me for the way the characters acted in the last arc. Waroon seems unrepentant, and Nin's misgivings about some of his behavior hasn't been enough for him to stop casting R E L I V E R A P E on people he thinks deserve it. Vanida would clearly qualify for such harsh treatment under their code.
Blackest road it is.
Still working on it donât worry. Hereâs a sneak-peek at the achievements
>>6469921Waiting warmly
Fulmenaxor destroyed the last Mountainhall in a single night of fierce flame. The dragon blew open the upper gates, burned down the halls where the clans had mustered, and nested within the great treasure vaults while the survivors fled through mines, drains, forgotten roads. No other dwarf hold remained.The dwarves scattered. Some found work in foreign towns. Some hid in the wilderness. Others became servants, mercenaries, prisoners, or nameless wanderers. Families lost one another. Hope was entombed with passing time.Now six dwarf families have gathered at the mouth of an empty mountain. They intend to establish a fortress where the scattered survivors may return and live as dwarves again. You are their leader.A hidden refuge can protect only those to whom it is known. Therefore it's name must be carried by merchants, pilgrims, and rulers to the far corners of the realm, that it might reach the ears of those forgotten dwarves. But be warned, as the fortress becomes more famed, its enemies, drawn by legend and eternal greed, will commit ever greater forces against it. And if the traders carry its name far enough, Fulmenaxor may wake from his dreamless slumber and learn that some of his victims have built another hall.But for now, hope is quarried once more. It is time to strike the earth!Choose leader:>Datost CinderhelmDatost held the last passage open while other families fled, then led six of those families across the ruined roads, bearing a shield scorched black by Fulmenaxor's fire. Born of a martial clan, he rose to prominence in the old mountainhall as Captain of the Watch. Though once a prudent dwarf, the fall and subsequent exile have made him something of a madcap.Comment too long. Click here to view the full text.
>>6470038>Plant for the next harvest>Meet Arlow at the wall works
>>6470038>Raise the Steam Lift>Assign 2 families to construction: Build 11 with Work Crews and the Steamworks upgrades the Minehead, using one free Chamber. Assign 4 families and the Miner to Tin Seam excavation: 4d6 +11 with the supported Lift, Miner, and Functional Style opens 2â5 Chambers for Autumn. Assign 3 families to Food: 3d6; Summer ends with Food 5â20. Two current Chambers remain free.>Check the pressure lines
>>6470038>Raise the Steam LiftI would actually like to get our garden built and work on food production/storage, but we should finish our Steam Lift, since we bothered to start it.>Meet Arlow at the wall worksFinally we won't be so abysmally dogshit at diplomacy. It's like if we chose Varik Oathkeeper at the start instead.
>>6470038>Raise the Steam Lift>Meet Arlow at the wall works
>>6470038>Raise the Steam LiftAssign 2 families to construction: Build 11 with Work Crews and the Steamworks upgrades the Minehead, using one free Chamber. Assign 4 families and the Miner to Tin Seam excavation: 4d6 +11 with the supported Lift, Miner, and Functional Style opens 2â5 Chambers for Autumn. Assign 3 families to Food: 3d6; Summer ends with Food 5â20. Two current Chambers remain free.>Meet Arlow at the wall worksBring the stone to Arlow in person. Datost gains Diplomat: +2 to diplomacy, treaties, and hosted-envoy challenges.
Beings of Creation: Return of the Gods - PreludeThe wind sweeps over the ocean, carrying with it salt and sea mist. It passes into the thirteen grand cities of Teroti, each one a bustling metropolis of millions. Each one is a bustling microcosm of a nation, bustling with industry and culture, arts and sciences. Each one remains blissfully unaware of the coming upheaval, of the cataclysm that approaches. For the thirteen have forgotten the gods, but the gods have not forgotten them. For now, the gods sleep. For now the thirteen flourish and grow and write their stories, but these stories, no matter how important they are to the thirteen, are only the backdrop upon which the game of gods will be played. ---Welcome to the prelude of BoC: Return of the Gods! This will be a cooperative world building experience focused on building out the identity of the thirteen cities of this world. These thirteen cities will serve as the key objectives, and often battlegrounds in a future game where players will play as the returning gods. Play is straightforward enough, each player can contribute one of the following each turn.> Create a SpeciesTo a max of 10. This establishes the existence and characteristics of an intelligent sapient species, but does not place them in the world.> Inhabit a CityChoose a species that already exists and a city. Each city has five slots for species. The same species can occupy multiple slots.Comment too long. Click here to view the full text.
>>6466621>(One of the Following) Expertise - Eternal Midday, Evalla / I'll HaveThe Sun hid in Evalla, ofcourse. There, does all forget, and there, the Sun always shone upon its skies. Light would always shine, and great rainbows danced in the sky, and plants would grow to gigantic proportions. Its generosity flowed without stop.>(One of the Following) Inhabit a City - Humans, Evalla / I'll Have>(One's Contribution) Last and Final Conquest of the Empire Blessed by EarthYet, the Airyas was disturbed. Their behemoths of ice and wood and bone would not be tolerated further upon the mainland. So was the Empire angered, that Murder was roused from sleep, and he, in his stout and worldbearing visage, would command the great steel serpents to slither west in a turning of the moon, with the guardians of his heart embarked.Yet, his wrath grew further, when he saw the Sun shining from the other shore, and knew then where it was. Impatience festered within him, and so he lifted one of the serpents unto his shoulders, and jumped unto the isle. He roared then, his rage flared upon the airs.>"You, who are of Ariana's get, what right do you have upon the Sun?">"You, who are Fomor's legacy, what pride do you bear to shake the Earth?">"You, who dared to disturb me, you dare forsake yourself?"Comment too long. Click here to view the full text.
>>6466621Fuck it we ball>Kiiztaani settle in City 3>Name City 3: HightopWe're going to get the resorts popping up
>>6466621>Action 1Rename City 13 to Abbican>Action 2City 13 Specialty - Healing Magic>Lore ActionThe founding of Abbican occurred when nomads encountered a reservoir deep underground whose waters had astonishing restorative properties. Word spread of a reservoir that could supposedly "heal any ailment", and people from far and wide began to travel to the miraculous location. The boom in foot traffic combined with many of the nomads choosing to become sedentary led to the creation of a settlement that grew and grew. All these years later, Abbican is now a fully fledged city state, with magi who are masters of medicine and life magic. This specialization was born from those who had studied the healing waters in the distant past and tried to replicate its properties. Their research was never successful, but many breakthroughs were still made thanks to having such a large number of experts spending their lives in close proximity to each other.Nowadays, the original reservoir is heavily depleted, and the government of the city keeps it tightly regulated. They utilize the practice of taking minuscule amounts and adding the droplets to massive kegs of water; diluting the potency but multiplying the quantity. These potions are reserved only for what the magi cannot handle with their sorcery. There had been ancient murals on the walls of the reservoir when it was discovered, although by now those cave paintings are all but faded away.
>>6466621>A Traveller's Guide: The Lands of FireBetween the mountains and between the northern grasslands and southern jungle, the region of the lands of fire stretches coast to coast. A molten furnace of shifting lava flows beset by tremors that rises high above the level of the surrounding sea and higher with each day and each new eruption, this land is inhabited by creatures that are more mineral then flesh, and thus can tolerate the natural furnace temperatures. Some are simple walking creatures that are little more then piles of rocks torn up and granted motion, whilst others take more complex forms such as rock serpents, craggy horned quadrupeds and limbed geodes... as well as the Gorno, the peoples of this land who are variously said to have birthed it, or been birthed from it. Across the lands themselves, the Gorno are mostly nomadic as the shifting Lava flows make even their rugged settlements impermeant things; but more solid settlements are built for themselves in the Mountains and carved into the bedrocks of the Volcanos that bring the lands of fire their heat. Indeed, there are some who say it is the constant mining activity of Gorno in the molten heart of the Volcanoes that keeps these ancient mountains in the state of eruption that has made these lands so hot and deadly.>Action One: The Biggest Brother (More Gorno to Daru)That Daru was nearly lost to us is a heavy weight; but in times of trouble a family comes together. And the Biggest Brother, that he himself has come with the crowds of new faces to Daru to aid and to lead brings much cheer to all Gorno!Action Two: Gorno Wander (Gorno to City 8)North of Daru are the lands of Fire, but what lies to the south? Some Gorno wander further, finding a city that lies upon the edge of the land beyond two stilled mountains. Who lurks here? We say our hellos, sniff the strange spices, and listen to the music of the jungle.
>>6466621>Action One: Inhabit Ill Haven with more Wretched.>Action Two: Ill Haven Expertise Infectious IndoctrinationWhen Murder invaded their city the Wretched struggled to face them and many were slaughtered by the humans. But when the half-giants returned to shore they fought with the fury of outcasts. While they failed to reclaim the city, none of Murder's subjects could leave without being captured by the mighty fighters. The humans presumed their lost comrades were slain but their fate was far worse. As prisoners were carried into the tundra, they would be cast into a great pit containing the bodies of the slain wretches. As a crowd looked down on them from above the hole most heard some variant of this speech. "Sons of Murder, you have spilt our blood and you shall repay us by becoming blood. Every moment you spend in this pit you are more likely to be infected and become one of us. You will not leave this grave until you have been claimed by death or the disease." The newly infected may have wished to fight against their captors but it would be ultimately pointless. After all, this is the only land where the diseased are accepted, no matter how they are turned.
Amidst the trees and rocks of a forest riverbank a prone figure slowly stirs, battered and drenched. Flaxen-yellow hair falls aside as the elf awakens, opening its grass-green eyes to the early-morning light.
>>6464807>Enter the tower>Try to remember something [Remaining Insight: 2]Glad to see you back, OP
>>6464807>Enter the tower>Try to remember something [Remaining Insight: 2]
You will enter the tower.Approaching closer and circling the building, you can see that at four of the eight corners of the base (those pointing out from the side faces of the cube at the top), there are entrances. Around each entrance are several statues of elves in robes, which do not appear magical when viewed through your amethyst pendant. Each statue has a different appearance, some men and some women, though their robes are almost all the same. Some of them seem... Distantly familir to you.Stepping through the double doors woth the least blood nearby, you enter the first floor of the tower. Under the glimmering arcane lights you see chairs, tables, desks, bookshelves, and all other manner of furnitureâstone and woodenâoverturned and smashed to pieces through the large foyer. There are dull, lifeless inscriptions on several of the bookshelves especially; perhaps meant to preserve their contents, though the books that may once have adorned them wete list to time.Continuing through the next five floors, you find nothing of practical value or concern. Empty bookshelves, broken glasses and alchemical equipment, and the occasional body are all that remains. You pass through lifeless dorms and empty classrooms one after another until, finally, upon the sixth floor you find the first real challenge. The entrance to the sixth floor seems to be some kind of important threshold, guarded by a giant statue or golem made of metal. It is shaped like a lion with wings, and unlike the guardians elsewhere in the city, it is clearly very active. However, the guardian is not the only one in the room. There is a living elf there, dressed in attire completely unlike any you've seen anywhere else, desperately dodging the gargantuan beast's attacks.
>>6466050*with*were lost to timefuck I hate phonepostingThe strange part about the situation however, is that the elf just died. He was crushed into a red stain on the floor in an instant. And yet, he returned to life just as instantly as he died, and in a different location. And you see the elf and the golem play out their motions again, as though nothing happened at all. And this process continues again, and again, and again, as you observe the bizarre situation. Looking carefully through the amethyst pendant, you see something very strange. All of the spells that you know of are written in clear, disting lines and language: a way to communicate one's will to the world more directly. A smudge or other deformity would weaken that intention, and thus the spell as a whole. But the lines that you see here are not words at all, but solely comprised of geometric patterns, and blurred to the point of being difficumt to see at all. The spell encompasses about half of the large room, including the only way past. Part of the spell extends into other rooms behind, and at an angle that might affect the higher floors as well.What kind of thing could do this, to defy even time itself?...And if the strange blurring is not part of the spell itself but truly an error, what terrible power might it possess if performed properly?What will you do? (choose one or more)>Shout a warning to the elf, and try talking to him (write-in: what do you ask, or say, after?)>Step into the time loop and fight alongside the stranger>Try attacking the golem [Weapons: "Faith", nine throwing knives, a vial of acid, a bizarre device]Comment too long. Click here to view the full text.
>>6466056>Use your rope to try taking the elf out of the time loop> Cast a spell- obscuring mist- around the golem. Should help test how stable the time loop is, or serve as cover for a retreat if need be.
Welcome back.Rules are simple: Votes are tallied every hour, with whatever course of action being the most popular being the course of action taken. Write ins are encouraged and non-mutually exclusive votes will be combined if possible.When a roll is called for, roll however many D100 are specified. 5- is a 'crit fail' and generally means something bad is about to happen. 95+ is a 'crit success' and generally means something good just happened. a 'crit success' trumps a crit fail. User input on both will be taken into consideration.Once per thread, if three or more people invoke it, a single roll may be re-rolled.Inventory, pokemon stats and other links: https://docs.google.com/document/d/15i2N08IpWqitoTJujsUMishe4PLbao1lqT-bCAmvPcE/editDiscord: https://discord.gg/XUfxReXDrZFor a short summary for the new and to recap:You are Alex. A newly minted trainer and camping enthusiast just starting out on your journey at the age of seventeen after your father lost his job in order to help pay the bills. On the road, you met Fie, the Fire Gym Leader, Gareth a novice Aura Guardian on pilgrimage and Holly, a runaway heiress using a pseudonym. You've also made enemies of Team Green a group of violent, radical activists looking to abolish pokemon training.Comment too long. Click here to view the full text.
>>6467012Turn in, no dream
>>6467012>Just turn in. Dreamless.
>>6467012>>Read
>>6467724>>6467334The hike and the unaccustomed winter warmth are starting to take a toll on you, so it's not long before you've fallen into a deep, dreamless sleep.You're actually legitimately startled awake by your alarm and as you're fumbling for it, a pillow hits you in the back of the head."Turn that off..." Martha mumbles sleepily. "'n' give m' pillow back..." She slurs. "Wait for mine..."Your alarm cuts out and you blindly pass Martha's pillow back, before you settle back down into a doze.It's cold but that won't last once the sun is up.It feels nice to sleep in though...Comment too long. Click here to view the full text.
>>6470648>>Take some time to train this morning.We still have Piker's evolution to reach and Wilt to manage
You are Tristain dâRusalka, current regent and perhaps future king of the Sorcerer Kingdom of Morfis. And youâre in trouble. After 1000 years of imprisonment, the âGreat Leviathanâ, Ernest, has been released. A seemingly invincible dragon created by the Goddess herself, Ernest seeks nothing short of the total destruction of Morfis. Leading a coalition of the best and brightest from across the known world, you have but a few days to stop the crazed Nabatean and his growing army of mutated beasts before he detonates an ancient weapon of destruction that will wipe out all life on the continent.And assuming you are victorious, one final challenge awaits you. A matter of the heart that has been pushed off for too long, and must finally be settled.>Tristain dâRusalka>Level 50 King (MAX Level)HP: 92/92Strength: 49Magic: 35Speed: 37Defense: 44Resistance: 38Luck: 41>Skills:Comment too long. Click here to view the full text.
>>6470692Could we take a step back and then use Earthsplitter with an Indech Follow up to just instantly wipe out Ingrid and Kate? Would the numbers work out in our favor for that kind of move. Love me Earthsplitter
Dang harpies, getting up on poor T!
>>6470932>Could we take a step back and then use Earthsplitter with an Indech Follow up to just instantly wipe out Ingrid and Kate?We cannot double activate Crest (once for Combat Art and once for follow-up) at the same attack as far as I remember.And they are two far from each other on the map.Also, I don`t think there is any Earth to Split, to be quite honest.
>>6470957Dang I could have sworn earthsplit was like 5 tiles wide and 2 deep, oh well
Rolled 81, 82, 46, 87, 58 = 354 (5d100)Rolling 4 dice. The four are for shots against Ingrid. 1-10 means the attack missed.
You are the Dark Lord come again, the black hand that moves unseen in the shadows. The lidless eye that strips bare all secrets and commands fear with a single glance. The encroaching shadow, which shall surely grind all hope to dust beneath its weight. The master of doom and lord of all the earth. Or at least, you used to be.You were cast down, locked away, and forgotten, but evil always finds a way. After aeons of imprisonment, your power has begun to stir once more, whispering tempting promises of power and conquest into the ears of those who would soon become your mortal followers upon this planet. Now, as you slowly regain your strength and influence, the time will come to reclaim your title as the lord of the earth and once again reign supreme over all. The world has already been touched by your might, and mortal realms will soon tremble at your return, bowing before your dark and formidable presence.Previous threads: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=The%20Shadow%20Rises%20AnewAbove you, the greatest wedding in all the realm was happening, as young Prince Zahu-ir was to be wedded to the beautiful Lady Zahiryra, who, unbeknownst to most, was a member of the Snake Cult. Your own personal followers who had been seeping into the machinery of government for well over five decades by now. Both because it served your cause and as revenge against he who laid low your first attempt at building a puppet state. By perverting his own descendants, you would see his line ensnared and enslaved to your will, a fitting punishment for his insolence.But you weren't at the wedding; no, you were several storeys below, in the bowels of the palace. Overseeing the 'interrogation' of the wretch Kamal, who tried to overthrow his father just a few short days before the wedding of his own brother!Oh the scandal! You had made certain of it that all the realm had heard from it, and how this devious plot had been foiled by the heroic efforts of none other than the ever-loyal vizier and his guards. Who had arrested and incarcerated the rapscallion Kamal in the opening stages of his vile plot?
You didn't know their allegiance, nor did you know if they would find you out. But nevertheless, even if you didn't end up hostile or end up getting them under your sway, it was at least good enough to give you information.And so you approached, with a neutral face and without speaking a word. The pixies danced, the naiad splashed around in her river, and the bear-spirit slept. That was, of course, until you arrived. "Who are you, and what brings you here?" The bear, now awake, said. He lacked the natural black eyes of bears; his were bright green, and he gazed at you warily. "I am a traveller, on my way through. I mean, you're no harm, but I am not afraid to defend myself." A sussing lie, but a necessary one. For now you wouldn't show your true colours. "And what brings you through, oh traveller? These woods aren't safe of itsy titsy tiny feelbe humans like you, although you are not entirely human. Now are you?" The naiad, coming halfway out of the water, teased. How typical, ever the jokesters, these fay. "Indeed I am not, but that is something for another time to discuss." You said with faked tiredness. Before continuing. "I am afraid I have lost my way in this Ovarnand; perhaps one of you would be so kind as to point out areas of interest? And those who call these woodlands home?" "Oh certainly!'' One of the pixies exclaimed. Naive fool.Comment too long. Click here to view the full text.
>>6470153>And are there any great fae I need to be aware of?
"And are there any great fae I need to be aware of?" Fae often ordered themselves into courts, at the head of which usually stood either the most ancient and experienced fae or the most powerful one. Usually they led their court in banquets, celebrations, and other such nonsense. They also led them to war against each other and outsiders. Seelie and Unseelie were the big categorisations, though these two were more alignments than true courts , as fae could switch between them depending on their whims. And creatures ruled by their whimsies did not often stay aligned for long.But whom they were aligned with ultimately mattered little; ultimately, they would align with you or persish. But the fairies soon answered your question. "Oh, for sure! There are four of them, one for each season. And they all claim a different part of the forest; the princess of spring is the nicest, and the summer lord is haughty and noble, the autumn king is a huntsman, and the winter queen is mysterious and cold." the naiad summarised. "Any others?" You asked. "Well, there is the gnome king, but he is merely a faelike creature. Then there is Pongo, the great fae dragon, but he's deep in sleep. Besides them there are also the various nymphs like me and the guardian spirits like, well, him." She pointed to the bear, who was asleep again. She then whispered something into the ears of the pixies, who, giggling, bundled together a bunch of leaves, scooped up some water from the stream and dropped it onto the bear's nose, causing him to wake up with a start. "You silly furr-roll, it isn't winter yet." The naiad giggled, and the bear shook his head, looking around in confusion. Before standing up and saying "I wish it was so you would leave me alone." The bear grumbled. "I am going fishing now, so if you don't mind, I'd like to be left in peace." And the bear spirit got on his fours and headed towards the stream with a wry look on his face. The naiad watched him go, still chuckling to herself at the bear's grumpy demeanour. "Oh well, its time for me to go as well, cha-cha, you little wizard. I do hope you're clever enough for my more capricious kin." And with that, the pixies, without having someone more powerful to caper with, disappeared into the forest, leaving you alone. You had wished to get more information, more about their whereabouts, but it seemed that the mischievous creatures had decided to keep some of their secrets hidden for now. Comment too long. Click here to view the full text.
>Search for allies among the fae.>Sow the seeds of corruption, to give yourself a toehold.>You have seen the living; how about the dead?>Return to the Udirgol camp; you had seen enough.