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File: Risk_East-Asian_r0.png (80 KB, 1920x1080)
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Risk Straya is going pretty slow so I'm opening up a parallel game
This map was proposed by TED during the summer game and I've been excited to see it played

INSTRUCTIONS:
Select a name, color, and location to start playing
type "dice+1d6" to roll the dice for your number of attacks or defenses
You Will receive a (+1) for every area you completely occupy (Marked by the thick boarders)
>>
Rolled 6 (1d6)

>>6147965
Give me red and start me in west Chyna
>>
Rolled 1 (1d6)

>>6147965
>Name
Nikka Whiskey Rebellion

>Color
Purple

>Location
Hokkaido

Not sure if you need a roll yet but here's one just in case. For too long have inferior whiskeys polluted the palettes of the Asian people. The Nikka rebellion will not be stopped by the government, the paranormal, the extraterrestrial, or, and may Buddha forgive me for uttering the name, Suntory. We will bring good taste with fire and sword.
>>
Rolled 3 (1d6)

>>6147965
Otomo Clan
Blue
Buzen, Kyushu

God and anime are on my side.
>>
ROUND 1:
>Societies have quickly broken down and insurgents have quickly risen to power

>>6147988
>The Anglo's roll a 6 and and take the northern regions of Chyne
>They also move on to take formerly Chynesse regions from Russia
>Will a Russian force rise up to defend the Mother Land?

>>6147992
>There's a roaring in the east
>In the mountains of Hokkaido, a man of taste has risen a rebellion
>Fire and Whiskey sure to pour through the country

>>6148153
>In the south, a clan rises up to take Kyushu
>They are very confident

I intend to update the game once a day, but if everyone responds fast enough I'll update twice a day
>>
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>>6149148
>map
>>
Rolled 4 (1d6)

>>6149149
Take the rest of Kyushu, then to Shikoku.
>>
Rolled 6 + 1 (1d6 + 1)

>>6149149
Complete Chyna then move down into Korea, soon Japan shall be made into Hapan.
>>
>>6149167
What the fuck, I love you too dice.
>>
Rolled 1 (1d6)

>>6149149
Complete the takeover of Hokkaido, every distillery must fall under our sway.
>>
>>6149169
Fuck you luck thief, give me back my luck.
>>
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>>6149281
Don't think I will
>>
>>6149292

The real book cover has tits on it poser. My uncle gave them to me last year.
>>
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>>6149160
>Establishing their control of Kyushu, The Clan begins their capture of Shikoku.

>>6149167
>The Red terror continues
>Eastern Russia has been taken into the the Chyneese fold and North Korea is almost fallen to the Anglo's
>Is a new century of humiliation upon this land?

>>6149279
>Fire is brewing and Whisky is aging
>Barrels of fire are being prepared for the day of rain
>>
Rolled 5 + 2 (1d6 + 2)

>>6149472
Continue south, conquering the rest of continental Asia. How will the royal navy ferry my troops to Japan?
>>6149318
Once Japan is mine I shall reclaim those books as war spoils.
>>
>>6149497
>Not a 6
I've been betrayed by the dice.
>>
Rolled 6 + 1 (1d6 + 1)

>>6149472
Complete the taking of Shikoku with Chugoku next on the list.
>>
>>6149472
>>6149549
And any spillover to march into Kansai!
>>
Rolled 4 (1d6)

>>6149472
It's cold in Hokkaido...all alone. But the whiskey warms brothers! Head South!
>>
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Name: Yuru Shingen
Color: Yellow
Location: Yamanashi
For too long have Japan have stuck in this stressful and fast-paced society, I will bring comfiness to Japan with the power of camping, nature, and a ton of delicious Yamanashi food and wine - and violence too, I guess.
>>
>>6147965
>>6149472
dice+2d6

>Name
Finnokorean Hyperstate
>Color
Green
>Location
Seoul

The Red Terror must be contained at any cost lest our people suffer a terrible fate. If we must return to the ancient ways of our ancestors, then so be it.
>>
Rolled 5, 2 = 7 (2d6)

>>
Rolled 3 (1d6)

>>6149866
Forgot we're rolling from the start.
>>
Rolled 2 (1d6)

Last available colour get

>Name:
Kyoto Imperial Free State

>Colour:
However you'd describe what we've got left. Turquoise?

>Location:
Kyoto

Anarchist imperialists! The divine person of the emperor must be kept pure, and the only way to do that is to ensure he has absolute power in a state that doesn't exist. Liberty and The Divine Sovereign!

Fill out the state around Kyoto!
>>
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Fuck the Spam filter
>>
File: Risk_East-Asian_r3.png (157 KB, 1920x1080)
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>>6150263
map
I spend more time reformatting that post than researching and writing it
>>
Rolled 2 + 1 (1d6 + 1)

>>6150265
Without any other path forward than through the Yuru Shingen, the Otomo march against them.
>>
>>6150284
Bruh, are you naval invading me when the anarchists are right there?
>>
Rolled 3 + 1 (1d6 + 1)

>>6150265
Everything has been set on fire up north which was fun for a while, but now its too hot. Conquer southward to find a better climate!
>>
Rolled 5 (1d6)

I guess we'll repel the sudden and rather uncomfy surprise attack by the Otomo. Rise, people of Yamanashi, defend our sweets and alcohol.
>>
Rolled 4 (1d6)

>>6150265
Chaos and disorder! Marvellous! Expand south to fill out the state, and defend the western border.
>>
Rolled 5 + 3 (1d6 + 3)

>>6150265
Crush the Koreans and work them to death building new roads and bridges in my ever growing empire.
>>
Rolled 1 (1d6)

>>6150265
>>6150356
Our purpose made manifest. All for the sake of deterring the anglo, if even for a sliver of a second. Defend against the inevitable.
>>
File: Risk_East-Asian_r4.png (144 KB, 1920x1080)
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>Fighting tooth and nail against the terrible odds, the FinnoKorean Alliance has been buck broken by the superior Anglo
>(5 + 3) attacks vs (1) defenses
The Green Color is once again available

>With orders to march, The Otomo clan somehow ended up in a navel siege against Shingen
>(2 + 3) attacks vs (5) defenses

>"They would mix they're Whisky with gunpowder"
>"If it caught fire, that was the Proof"
>(3 +1)

>With their enemies diverted, the Kyoto Anarchists Fortify their region to shield themself from the approaching storm.
>(2) Otomo bonus's have been compromised
>>
>>6150632
Since it's going to become relevant
I will allow ALL naval attacks.
Any sea bordering territory may attack any other sea bordering territory
>>
Rolled 3 + 1 (1d6 + 1)

>>6150632
Attack again!
>>
Does anyone wish to barter for my assistance?
>>
Rolled 4 (1d6)

>>6150632
March north to fill in the empty land - any excess naval invade around towards Tokyo province. The emperor sends an appeal to all fellow Daimyo and Whisky-merchants.

The Anglo is coming, comrades - finish up your duels with one another and get ready unless you wanna get buck-broken like the Koreans did.
>>
Rolled 3 + 1 (1d6 + 1)

>>6150632
March south to fill out the province, but don't go beyond to the next one border. Tokyo whiskey is SHIT!
>>
>>6150872
Making Whisky the official ceremonial drink of the Imperial Court
>>
Rolled 6 (1d6)

>>6150632
>Korea just showed up to give the Anglos a free win
Ok then.
>>6150648
Counter attack. Don't let the barbarians from the west taint our land.
>>
>>6150788
Yamanashi is willing to listen to the Emperor's command, but only if we get the two provinces in our region back. We're all gonna need a +1 to even have a chance at joint attacking the Anglos.
>>6150904
I seem to have two excess point so I'm sending them straight to take land in Kyushu as retaliation for them disrupting my comfy map painting plan.
>>
Rolled 4 + 4 (1d6 + 4)

>>6150632
It is reported in korean, prostitution contributed 25% of the GNP for the nation. Lets make is 100% this time around for their crimes against the British. It is time to move onto Japan.

Too much slander is being levied against us, it is time to close those lying mouths and silence their lying eyes. Attack Kyoto, time to bring them to heel. Let us bring our revenge to Japan.

I am willing to give the captial to anyone who wishes to help me.
>>
>>6150986
It is a noble tradition, both for Japan and for the Anarchist Movement, to lose and die 'gloriously' for the cause.

Daimyos, brewers and anti-imperialists all; there's one province on the mainland for each of us - pick one and get to it if you want a shot at winning - we can beat each other to death after.
>>
File: Risk_East-Asian_r5.png (146 KB, 1920x1080)
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ROUND 5:

>Their boarders being continuously compromised, The Ottomo continue there naval adventure in a completely different region
> (3 + 1) attack vs (6) defenses
>The Ottomo have lost all their bonuses
>At the same time British boats have crossed the strait with a massive (4 + 4) attack
>The Otomo capital is lost but the Anglo's do not collect their bonus - Yuru Shengin has held the last sliver of the island!
> (1) attacks vs (2) defenses

>With the massive amount of Chaos, The Rebels and the anarchists are seeking to expand their territory
>Skirmishes occurred while the boarders were being settled
> (2) attacks vs (1) defenses
>>
>>6151239
Why did I attack the Otomo? I wanted to attack Kyoto
>>
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>>6151243
I made a big mistake
>>
Rolled 2 + 4 (1d6 + 4)

>>6151302
Kill Kyoto, use rest of my roll to defend.

Otomo, I'm willing to trade the provinces you used to hold.
>>
Rolled 5 (1d6)

>>6151302
Oh good lord, the Emperor is going to die. I strike the anglos to reclaim the two provinces in my region, any excess will go towards supporting the Emperor's attack/reclaiming land for him.
>>
>>6151303
>>6151423
Banzai. You just need to roll more than a one to hold Kyoto and reclaim your provinces now., Kyoto
>>
Rolled 1 + 2 (1d6 + 2)

>>6151302

Finish claiming the 1 territory in the Tokyo province then sail across the sea and assault Vladivostok!

Turns out the King was right, Tokyo whiskey fucking sucks! Too warm to properly distill the good stuff. Russia however...now that is a cold fucking country, brimming with whiskeybility.

The King sets the ships on fire and sails there, hopefully they last long enough to make the crossing.
>>
I accidentally deleted my own vote when I meant to delete it in another thread https://archived.moe/qst/thread/6147965/#6151851
This is what I get for doing things with only a few hours of sleep.
>>
File: Risk_East-Asian_r6.png (133 KB, 1920x1080)
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ROUND 6:

>He was dearly loved
>He was wanted for this world
>But he could not hold on
>With out a roll for Defense Kyoto is consumed by the ever growing Red Cancer

>Barrels labeled "Whiskey" were found along the Russian coast
>When the Anglo's opened the Barrels, Fire poured out and compromised their bonus

>Taking advantage of the situation, The Otomo consolidate their position and regain some bonuses
>>
Rolled 2 (1d6)

>>6152044
Oh fug, the Emperor has fallen! Avenge him!
We march to reclaim the last province in our region and sending out any remaining force to reclaim Kyoto.
>>
Rolled 3 + 3 (1d6 + 3)

>>6152044
Fuggg DDDDDDDDDD

Continue on the warpath in Russia, handing out free whiskey samples as we go.
>>
Rolled 6 + 4 (1d6 + 4)

>>6152044
Otomo you can have all my Japanese land if you join the war on my side.

Retake Russia that's my priority.
>>
>>6152222
I love you dice, you've been so good to me.
>>
File: Risk_East-Asian_r7.png (133 KB, 1920x1080)
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ROUND 7:

>With the power of dice
>The Anglo's retake their lost territory and Defend against all attacks
>All according to plan

>The Otomo clan slept in and forgot to fight anyone
>Nobody fought them either
>>
Rolled 5 + 5 (1d6 + 5)

>>6152878
Put everything into killing Yuru, they are lazy and refuse to work, I shall put them in camps that ensures productivety. If I win the conflict put what remains in defence against the Nikkers.
>>
Rolled 1 + 3 (1d6 + 3)

>>6152878
NOOOOOO The crazed whiskey zealots will not give up the snowy wastes of Russia. Back into the fray. Back!! Conquer all the way to the capitol!
>>
Rolled 4 (1d6)

>>6152878
If we die, we die with honour! Charge!
>>
File: Risk_East-Asian_r8.png (126 KB, 1920x1080)
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ROUND 6:
>The Yuru Shingen is fucking gone
>All attacks are are repelled
>The Otomo clan still haven't woken up
>Who will end the mad mans reign?
Where can a hero rise up?
>A small island off the coast of Korea is unclaimed
>Maybe an army can rise out of the sea to fight this consuming fire

Commentary:
If I ever run a game with such a small map again I'm adding a (-1) for every capital captured
>>
>>6153285
>ROUND 6:
*ROUND 8:
>>
Rolled 6 + 6 (1d6 + 6)

>>6153285
Snatch that small island, there can be no other victims. Body slam into the Nikkers, take the small three tile province.

Regarding a -1 per capital, doesn't that kinda punish success? I've been rolling very well this quest: 6,6,5,5,4,2,6,5. On average dice I should have lost the 2v1 against Yuru and Nikkers.
>>
>>6153288
It's more about encouraging diplomatic play
and putting more focus onto area control
also
>6 + 6
Come on man
>>
File: Sutton_Hoo_helmet_2016.png (5.86 MB, 1949x2791)
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>>6153291
>6 + 6
ANGLO PRIDE WORLD WIDE
>>
Rolled 5 + 3 (1d6 + 3)

>>6153285
Sink Hokkaido beneath the waves of the pacific in a glorious, whiskey fueled explosion. The secrets of the King die with him and all his people, whether they like it or not!

Seriously though its over. GGs.
>>
>>6153560
GG
>>
>>6153560
>Seriously though its over. GGs.
>>6153632
>GG
If it's gg before round 10 are we going to run it back or are we satisfied with how things turned out?
>>
>>6153786
I mean Im happy about winning
>>
>>6153786
I'd be down for another Risk but we don't need a run back I don't think. At least I don't.
>>
File: Risk_East-Asian_r9.png (125 KB, 1920x1080)
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>>6153802
>>6154195
alright then

Round 9:
>>
Rolled 6 + 7 (1d6 + 7)

>>6154304
Wasn't Nikka giving up last post? If not continue the attack.
>>
>>6155186
I wasn't "giving up" limey, I was withdrawing to atlantis.

>>6154304
I wasn't kidding about using my action to sink Hokkaido to the bottom of the sea.
>>
>>6155416
Don't think you can make whiskey underwater, it'll leave us to dominate the market.
>>
File: Risk_East-Asian_r10.png (104 KB, 1920x1080)
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It's over
The game I thought would play for 50 rounds has ended in 10
>In a last act of drunken defiance, the king has sunk his kingdom into the ocean so that not even the dust of the Anglo's could touch it
>Total Anglo supremacy has been established

Thank you fellas
It's been good
>>
>>6155480
Cheers op, cheers everyone else.



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