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There is silence.

Not even the wind is heard.

All conversations were interrupted by the great burst of light in the distance, and the sound accompanying it. It was strangely reminiscent of a firework, except for it's placement.

But the silence, as fragile and unnatural as it had been, is broken with the breathing, shuffling and other man-made sounds from the people around you as activity sparks once more in the hearts of people like a train getting out of its station.

You looked saw the individuals you--in your mind--had deemed as the Noirs; Shapes, a cautious idealist. The Lady, stoic and familiar with corpses. Albert, an old detective and ex-cop. Mike, the aggressive kickboxer. And Jamesfield, their leader.
Each of them said nothing, keeping an eye on either the place where a celebration was held for vague reasons, the same area where the flash of light had originated, or upon the two men, who went by the aliases of 'Knife' and 'Jack of Hearts', who had attempted to assault Jamesfield and the Lady. Said men were tied to a tree, harmless for now. But you could see the reasoning behind keeping an eye on them.
Yet the only emotion they showed was confusion.

Your name is Johan. But that's not important now. Your mind had other thoughts to worry about. The foremost being: What just happened?

>Go back there and see what happened. You aren't sure if there's anything to actually worry about, but there's a certain mime named Mimi you wanted to make sure was alright. Just in case.

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>>6163359
No worries, Christmas is busy for everyone, anyway. Get well soon!
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>>6163355
>Yes, go get it. What could go wrong?
>>6163356
>Talk with some people around here. (Try to speak with the nerdish group or just talk to some customers?)
The nerds.
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>>6163376
I'd be down to talk to the nerds while eating and waiting. As long as we get a snack.
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>>6163383
Figure it’d be polite to wait for her to arrive before eating.
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>>6163531
We can pack away more food, I'm sure. We ate two entrees yesterday, and haven't eaten all day today.

This story was partially generated by AI whilst i was in an altered state of consciousness so i feel it fitting to be forgotten about here. Without durther introduction let me paste it here;

Selina Kyle, the infamous Catwoman, stalked the shadowy alleys of Gotham City, her whip coiled tightly at her side. Her eyes, gleaming like emeralds in the moonlit night, scanned the cityscape for any sign of trouble. She had heard whispers of a new contraption Riddler had been working on, something so ingenious it could redefine chaos. The Enigma Device, they called it, a tool with the power to hack into any system, to manipulate any mind, to bring any plan to fruition. It was a prize worth the risk.
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In a final, poignant speech, he spoke of the futility of their struggle, the hollowness of power, and the inevitability of their end. He spoke of the cycles of violence and vengeance that had claimed so many lives, including that of his dearest friend, the Joker. His words, broadcasted through the city, were the following;
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Vanity! Vanity! I say with my final breath. Utterly vain! Everything is vanity. What do people gain from all their labors at which they toil under the sun? Generations come and generations go, but the earth remains forever. The sun rises and the sun sets, and hurries back to where it rises. The wind blows to the south and turns to the north; round and round it goes, ever returning on its course. All streams flow into the sea, yet the sea is never full. To the place the streams come from, there they return again. All things are wearisome, more than one can say. The eye never has enough of seeing, nor the ear has its fill of hearing.
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What has been will be again, what has been done will be done again; there is nothing new under the sun. Is there anything of which one can say, “Look! This is something new”? It was here already, long ago; it was here before our time. No one remembers the former generations, and even those yet to come will not be remembered by those who follow them.
With those final words, two face coughed a final time, and fell dead from smoke inhalation, as his pagoda burnt to a crisp.
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The city was united under bane's daughter, who ruled untill her death in the year of our lord 2034.
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>Chaper 1 : >>6132522 "the rape of catwoman"
>Chaper 2 : >>6132543 "the trooning of riddler"
>Chaper 3 : >>6132571 "author has a brief moment of clarity"
>Chaper 4 : >>6132618 "gotham city race war, part I"
>Chaper 5 : >>6132651 "gotham city race war, part II" (aka the tournament arc)
>Chaper 6 : >>6132796 "gotham city race war part III"

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Quest fell off because I took a quick nap. I am sorry for it not being archived correctly. Will see if I can get it back from like moe or something. Annoying.

Here is the prompt from before.

>What did you pick up with the extra cash you had? Something small is good. It will be shared by you and your sister. Something like an expanding pouch or a sneak-o-scope is fine. A premium broom is too much. Or do you want to just say you spent it on some outfits? Your mom and dad are more than rich enough that your robes have warming and cooling enchantments. A set of gloves with a protego on them? Some weird potion neither of you could normally make? A gift for Macy or David?

>Write in

We have one vote for having picked up some fancy under things.

I do apologize for not archiving before, did not get that it was so far off the board. Will post a little more after a bit as an apology.
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>>6164272

“Sweet”, and you pulled a sharpie out of a little bag of pencils, pens, and quills in your robe pocket.

--

The fight hadn’t really taken that long. Still a bit of time before Herbology, but you and Emmy tried to make yourselves scarce. Went over to another little patch of trees so you could use the scouring spell to clean up. Split a Wiggenweld with your sister since she said she did think she might have a tiny fracture from the haymaker she hit Tanner, apparently, with and your hands were… not pretty. Had her cast a couple of weak healing spells and make you chew some Dittany then rub the paste on your raw skin. Painful, but effective.

And maybe it was just coming down from the high of the fight even though the potion and weed were still going strong… you needed to ask. You had forgotten the pain from ice in your heart and the surrounding emptiness at the moment, but were once more feeling it, acutely.

“Thanks, Emmy. For the potions, backing me up, the snakes, everything but… am I-am I a monster? Em?”

“What? Jenn, you’re my sister. You can be a massive bitch and a pain in my butt sometimes, are brave to the point of being r- that’s not a nice word; stupid. To the point of being stupid. But no, no. What…”

“I know you felt it. How much I liked hurting Jonny Asshole or whatever. Seeing him afraid of me. Probably felt how much I loved killing that troll like that… maybe even how great I felt when Carl was on the ground.”

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>>6164279

“Jennifer! Shut up. You saved all our lives back in England. You were crying when the professors got there, I know even if it felt good that you were hurt and horrified too. I was out by the time you went nuts on Monday but you looked so sad and ashamed when Macy and me came into your room the next day… you can be intense, just like dad. But we both hurt those jerks; I screwed up a guy’s face and sicked like a hundred snakes on them. If you’re crazy, so am I. But you just said I’m fine. Then? So are you. We are finding that wand because we need it, to protect all the people we care about… maybe it is just the coke-potion talking. But? You are the only sister I could ever want; only twin I could ever be stuck with, literally, given neither of us are dead or nuts by now.”, your little sister says into your back as she holds you still before spinning you around to look at her.

“Emmy… maybe it is the blow-potion talking… I do love you. You and Macy, mom and daddy, and David. Care about our new friends. Will never let you get hurt. But…”

“But nothing. Maybe we can get a few beers when we are out for the weekend, if someone else can drive. Just talk, if you are still thinking that way when we come down from the weed and potion. But right now, I hope knowing I love my big sister is enough. We also have class. So? Lets go.”

“Yeah. Yeah, little brat; more than enough. Let’s go; Aubrey would probably send out a search party if we were late or something. Remind me to ask something about trees, at some point.”

--
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>>6164282

Your hands were still a little red, bruised and sore but nothing terribly visible. What you had should fade by the time class was done from the Wiggenweld. Still had the potion thrumming in your veins, so you barely noticed the discomfort, along with the weed and the idea to ask the Professor about trees. Really wish it was more specific about what trees… but better than nothing you suppose.

You found Aubrey outside. Waiting for you it seemed, after you told her you would be taking lunch with the Divinations professor, left the dining hall early just to make sure you made it to class. Was browsing… a catalog of knives when you got there, still high and hopped up.

“Hey y’all. Cross say anything interesting? Or… hey. Are you two, okay? Your eyes are really wide and blood shot. Did you accidentally run into Hat Man? He is cool, don’t worry about him.”

“Aubrey? Dear? Friend? Buddy? I have no idea what a hat man is.”

“Oh! I mentioned it on the tour a bit, but he is cool. I think he might be the spirit of the student eaten by the fanged trout a while back, but he always aids the virtuous; has helped me since 1st year. He had a Trump baseball cap on, right?”

“Emmy? Want to split that other potion?”, you asked because you had at least a few minutes before grabbing your seats and knew ‘Brey would demand to partner up with you this time.

Merlin, damn it… a “spirit”. With a political ball cap on. Well… Emmy might like his fashion sense, if nothing more. Nothing weirder than the rest of crap in America.

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Rolled 91 (1d100)

>>6164259
>https://youtu.be/pw8mOUEaY-k?si=o8D0559GluJfSqde
>video is blocked in my country
well, aint that some bullshit

>>6164289
>What kind of tree do you think you should be asking your soon to be met Professor about?
perhaps historical trees? anything that could be found near or around Hogwarts.
My theory is that the tree we are looking for would either be a very distinct tree thats not native to the land or very well hidden

and Merry Xmass!
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Rolled 42 (1d100)

>>6164289

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"One lasting superstition among the people of Hyrule, is the belief that mirrors are portals to another world. According to myth, mirrors, when left in total darkness, show reflections of this other world. A world of dark shapes and shadows, a world wrapped in twilight."

-Excerpt from "Folk Tales and Superstitions of Hyrule


Previous Threads: https://suptg.thisisnotatrueending.com/qstarchive.html?searchall=The+Fall+of+Hyrule
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>>6164756

Exuding and aura of royal authority, the princess gives Impa a pleasant smile. “Impa, on behalf of my father and my people I thank you for your assistance.” Midna says, her tone stiff and formal, her words rehearsed ahead of time. “Light and Twilight working together, such times of cooperation are cherished deeply by my people, but those times unfortunately, can not last. Light and Twilight must not mix. No matter how joyous or fruitful the meeting between the two, they must part, for they are mirror and opposing forces. Despite the briefness of our meeting, I am glad that we could work together to preserve our two worlds. My father and I wish you and this world of light happiness and peace and while we may never meet again, know that a people much like your own are praying for you success and joy.” Midna finishes with a deep bow before turning to the twili at her side and dismissing him.

“So, you’re leaving us?” Impa asks.

“Yes,” Midna says losing some of her stiffness as the other twili departs. “Father and his councilors agreed that separating our two peoples again was for the best. They plan on strengthening the barrier between our two worlds so that something like this never happens again.”

Impa can’t help but feel relief at her words, the incursion of Twilight into this world had caused nothing but problems. “I see.”

“I think it’s a shame really, there is so much more I wanted to discover, but alas I won’t get the chance. Midna says haughtiness creeping back into her voice, but then she looks down growing ashamed. “I am sorry for what happened. its partially my fault that all this occurred, If I hadn’t used that bit of the fused shadow well...”

> “May it serve as a lesson young princess. Meddling with great power had great consequences. It is a shame that such a lesson had to come at such high cost.
> “What is done is done, you can only move on and do better in the future.”
> Say nothing

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Oh and Merry Christmas anons.
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>>6164757
> “May it serve as a lesson young princess. Meddling with great power had great consequences. It is a shame that such a lesson had to come at such high cost.

>>6164776
A Merry Christmas to you as well!
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>>6164757
>> “May it serve as a lesson young princess. Meddling with great power had great consequences. It is a shame that such a lesson had to come at such high cost.
>>
>>6164757
>“May it serve as a lesson young princess. Meddling with great power had great consequences. It is a shame that such a lesson had to come at such high cost.
>>6164776
Merry Christmas

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Beware of the boy as he is boy no more, rather a man since yesterday. And any young man needs a young woman, the elder has been saying for months. Even though he still feels like a boy, no words in opposition leave his mouth as the matchmaking prospect make him excited in a novel non-boyish way. Miurne is her name, his childhood best friend and bride-to-be, the one who has been his dear friend for the past decade spent in these woods.

The terrain is mountainous, life here is rugged, the forty escapees are poor. Yet the sky is blue and untainted by pollution, their eyes see walls of woods and greenery every day, daily life is simple, distant are the memories of forced labor in the assembling of earth-flattening machinery of monstrous size, made specifically for planets considered worthy of becoming agro-worlds. But the boy doesn't remember all of that, he could barely walk when a group of families, including his, made their way to the other end of the planet on the backs of stolen Tauroses. He doesn't remember but people talk, he knows that sooner or later the ground beneath their feet will start to rumble, the earth-flattening machines will be here for his mountains, for his woods, for his Miurne, for him.

Certain event reminded the retched group of renegades of their vulnerability, certain event made the earth rumble. A bright red flight vessel painted a jet-black strip of burnt fuel across the sky a day ago, on the boy's birthday. The growling of overworked engines drowned any other sound, the tattered hull scattered in pieces all over the place, unable to withstand the atmospheric pressure. Finally the cockpit kissed the planetary surface with mighty force dozen kilometers away from their hideout. The adults in the renegade group were thrown in distress, a crashed vessel meant investigation. There will be a makeshift council tonight as to what measures need to be taken for everyone's security. Despite the calming words of the elder, the boy couldn't help but feel fear creeping in their camp.

Sunlight is still in abundance so regardless of circumstances when the land needs assistance, man answers, especially when his food is on the line. The boy is plowing the mountainous soil along with his father, strapped domesticated creature, native to this land, is pulling a plow.

Suddenly the boy hears an uncomfortable sound of metal hitting harder metal, the plow is dragging an object covered by a thick layer of dirt. He observes a prolonged object with unusual attachment.
>the boy cleans the sword [Sullied Sister]

Suddenly the boy gets a violent headache, the domesticated ox-like creature starts to behave erratically, dragging air into its lungs and exhaling with great force, anxiously. A few dozen steps in front of them a small item glistens red under the sun.
>the boy pockets the precious stone [Tourmaline of Rigidity]
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>>6129305
>the boy cleans the sword [Sullied Sister]

I want to hit things.
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>>6129305
>>the boy cleans the sword [Sullied Sister]
>>
>>6129305
>the boy pockets the precious stone [Tourmaline of Rigidity]
>>
>>6129305
>the boy cleans the sword [Sullied Sister]

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The world of Pavilion continues on. In the far east the gentle Venks enjoy an era of peace and prosperity, far from any who might menace them. They share the shores of the great lake with many a peculiar people, the ant legions of Skrit, the eclectic homunculi of Vitruvia, and the secretive shadow elves of Habitun. The decidedly peculiar east is separated from the west by the harpy supremacists of Guliseare who lurk in a great mountain range, though their home is threatened by the flames of war. Beyond the mountains are the human kingdoms, remnants of the Tellden empire. The mage lords of the Vizari, the holy legions of Barzaentine, the half orc knights of Orcmanie, the half elf aristocrats of Adenai, and the matriarchy cursed Ordelan. Nestled within them are the changeling city states of Tagaya. On the fringes of what was once the Tellden empire the brutal Domo beastmen and savage Krovian sharkmen lurk, waiting for their chance to strike at the world of men. Further still are the alien Krawl and the Urotti dwarves living on the edge of civilized lands.

As the spring of a new year dawns and the first green shoots appear, the leaders of the world must guide their people to the future, through vicious wars, delicate diplomacy, and past chaotic unpredictable disasters.

>We're currently full on players, apologies to anyone who would like to join

>GLOBAL
Night becomes day as a spectacular meteor shower fills the night sky, punctuated by the earth itself shuddering as great fiery stars strike the ground somewhere far to the south east. The air grows hot and mothers clutch their children tight as wisemen stare in horror. After three hours it ends as abruptly as it began. The mollucoids of Zelheim have been utterly destroyed, though whether it is by the callousness of nature, divine, or a mortal of terrifying power is utterly unknown. The following summer is hot and dry and the harvests slim.
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>Action 1 - (Intrigue) Learning from Defectors
The cities of Tagagaya have always been bastions of liberty, offering economic opportunities and personal freedoms that cannot be found anywhere else in the surrounding kingdoms. While most remain in the homelands due to attachment to their cultures or families, many independent or venturesome souls come to the cities, and some even take up permanent residence. These people are invited to the universities to teach about their homelands, and are innocently approached by agents, striking up friendships to learn more about essential cultural information when impersonating other cultures.

>Action 2 - (Magic) Foreign Magic
Bolstered by the acolytes of Miho, and the prescense of foreigners, the Changelings begin to study the magics of other races, hoping that their own innate magical aptitude will allow them to pick up the magical talents of their neighbors as Miho has.
>>
>>6161822
>"So-called Habitun-066 is being attacked by a race of giant wasps capable of injecting their larvae into their victims. They can fly, their numbers are legion, and those infested turn into unwilling walking food and brood for them. They will be the key targets for lightning assaults. Deprive them of mobile food, and we can slowly hem them in. Shadows and Pouncers are largely resistant to the larvae, so they will front said assaults. Shadow Ant signal corps will deploy in Habitun-001's Skrit territory to provide untouchable communication and intelligence across the front. The Skrit will be the main muscle behind any pushes, with their innumerable numbers and capable tamers counteracting and slowly whittling them into manageable swarms"
>"Habitun-083 will be granted Shadow Ant signal corp support from Habitun-001. Additional manpower will aid in cutting down on mobility advantages Fuglemen possess. Lack of Acoustic Tunnels will limit entrenchment advantages, so our primary objective is retaking Hilsen. Sapper corps utilizing Juhrs will allow for continuous progress beyond the reach of their damned Solairemancy. Do not underestimate them for being female, they are expected to be far more fearsome than any you would have seen in Habitun-001, though hopefully not your equals. When needs must, deploy the tree growth potions for temporary air cover. And do not be shy about consuming your allotted glitter vapors whenever the need arises, we've a surfeit."
>"Both will be receiving continuous Vencian iron and copperware armaments, so you will be far better armed and armored than either of your oppositions. Coordinate with forces on the ground, follow their chain of command regardless of misgivings, and trust in the support sent from the others. Terra be with you!"
- Marshal Bjorn Sayyad, war council record
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>>6158801
These actions will serve to further develop the new chasm, opened up for Us by the Vizari. Ultimately, they will both further serve to later open a passageway to Our treasured planar monster, Darkroe, who has been utilized by krawl forces across the stars for eons and eons. He carries a planar magic power, which may be passed on to krawl forms that utilize it, as well as the high krawl who may soon need it. (I can explain what it does in discord before then, if needed)

>1: Commitment to The Vizari’s Folley
And a commitment it was, to find any and all remaining wasted dead bodies on all sides of the conflict, and dump them into the new chasm. Any living wizards should also take first priority in being hunted and delivered to the pit, dead or alive, but preferably alive. Krawl are sent en masse to do so, remaining siege tech, trilogos, or otherwise making the trek over or around in the airspace. Most preferably the most basic, krawl-only forms, as previously mentioned.

We will need to add more….. So for and by the means of bending patience, We will give the living krawl its vessel, which will serve its purpose when it’s time. This vessel will be a hulking krawl monster, residing in the perpetual soup of torment in this chasm of gore. And so the chasm will be named, for now, The Vizari’s Folley. And the monster therein, Geloup Gris, the planar vessel in the soup. Its appearance is amorphous, composed of bodies and blood, but lots of krawl in control, forming giant jaws that snap shut and fade back into the soup. Draconic bodies surging out and diving back in. They would all have no facial features other than their mouths, as it’s very clear that whatever’s residing in the pit is hungry.

>2: Land Grab, to expand! (Pic related)
The new mutual hunting grounds must be claimed and further maintained by the krawl, so that We may conduct business with a long-lost monster trapped somewhere in the void, by means of providing as much genetic material as possible, infused with as much traces of magic as possible. This means the grounds should become a place of perpetual waste for krawl, Krovians, and all remaining wizards, dead or alive. Granted, living sharks are fine unless they so choose self-sacrifice. Only the krawl and the wizards will go into the pit alive.
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>>6158805

>Deploy an army into the shadow portal to subjugate the wasps
Word of our friends' alternate selves unfortunate conflict with body snatching wasps has reached Central. At first it is considered a non-issue, one the swarm practically immediately forgets, for what are the concerns of theoretical peoples' lives to that of the Skrit? But the request for aid continues to reach Central, and in time its stance on the matter begins to shift. After numerous prompts and arguments over the loss/gain potential of the venture, the Skrit agree. An array of military and chemistry mobile colonies are dispatched with a host of critters and creeps with which to wage war. The objective is simple: Free the alternative shadow people, and subjugate the wasp swarm on the other side of the portal.

>Build a colony named Delta south side across the lake.
New lands, new sources of inputs, and all new kinds of things to claim. But it is not without contest. It doesn't take long after landfall for the Skrit to encounter habitants who've already played host to these lands for far longer. They will need to build themselves up on these new shores first to help them further their expansion. A new colony named Delta is founded for this purpose, home to the efforts of our bold new frontier.
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>>6158798
>Disaster Response
The farmland in Adenai is hopefully plentiful enough to withstand the drought, at least for some time. The excesses of aristocratic festivals is curbed, and the granaries taken from with restraint.

The army's supply of food threatened, the newly-acquired hunting grounds are a convenient resource to utilize in feeding the army, taking it's production to rectify the food shortage, and perhaps the luxury of meat even increasing troop morale.

>Action 1: A good day's pay for a good day's work
The entire military being on campaign for the first time has taught Adenai many lessons, chief among them being morale management.

Not everyone is enthusiastic about the life of a soldier, and for this crowd the best motivator is compensation. More pleasant rations for the march includes dried meats, and enough aniseed to break the monotony of flavorless porridge. Officers and veterans are given a weekly allowance of imported caffine grounds from the north.

Wages are increased, though only by a token amount as to not overburden the treasury. The real increase in compensation comes with retirement, when the retirees are promised small parcels of land in the countryside to cultivate the land and form village communities.

>Action 2: Troop Rotations
Two walls of flesh and steel colliding in the middle of an open field, an entire day spent shouting, shoving, stabbing, and slashing is an athletics undertaking surpassing the ability of the average man.

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There is light in this world, even if you have to search for it.

That's what Juno said. Strange words, coming from someone like her. It's as if you've been given a rare glimpse at what lies beneath her spiky armour, at the gentle yearning at the core of her being. There's a part of you that wonders if this might all be one of her games, but... it doesn't feel that way. These rare moments of sincerity have a certain unmistakable feeling to them.

“I had a lot of fun! We should definitely do this again. Although...” Elle muses, picking up the empty bottle of wine and studying it, “Maybe a little more moderation next time.”

Daniel groans from where he lies on the couch, covering his face with his hands. “What did I do to deserve this?” he mumbles to himself.

“You've done nothing, clearly. For no reason at all, you've woken up with a terrible hangover,” you taunt, “Life truly is unfair.”

“Just leave me here,” he moans, “Just let me die.”

“I'll keep an eye on him,” Jan assures you, giving the soldier a sympathetic look, “You go on, don't worry. You are right though, Miss Legrasse, we SHOULD do this again. It was nice, not having to think about... well. You know what I mean, I'm sure.”

You've all got things that you'd rather not think about. Sometimes, it feels easier not to think at all.

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>>6158436
Thanks for running!

Ariel being a nerd about the mercenary's gun and her just having handcuffs on her were great.

>>6158438
>>6158441
>>6158443
My first thought is that it's the Horned Child instead since this is a forest and I doubt that our mom would be that easy to get in touch with.
Though the Magna Mater just living in our backyard this whole time while everyone else needs to do spooky rituals and sacrifices to see her is a funny thought.
Unless I've misunderstood the story, the Horned Child is also the Magna Mater's child, technically making her our half-sister. Looks like incestfags are eating good right now.
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>>6158436
Oh, hey Mom.

Thanks for running, QM!
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>>6158803
I think The Horned Child is, essentially, splintered-off avatar of the Magna Mater. it's unclear to me so far if she's the mechanism by which mortal men produce magic protagonist-babies, or if she operates independently on that ritual, but we'll find out soon enough!
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>>6158773
When my generator sees "toga" it thinks of My Hero Academia and not clothing, lol
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>>6158897
Garbage in, garbage out.
Cute psycho yandere vampire mutants count as garbage, alas.

Summary: You are Ninety-Nine, a tyranid hybrid made to combat the tyranid

She had to stay strong. This level of isolation was nothing compared to the roaring flames of battle. Ninety-Nine avoided the people in the ship, though once a day she moved with the servitors and pretended to be one just to feel part of a brood. Ninety-Nine watched the servitors move inside a cramped hallway. The ground suddenly rumbled.

“Translating into real space.” The ship’s vox announced.

The ship’s interior pipes and walls creaked heavily. Ninety-Nine whipped her head left and right in panic. Suddenly, the sounds stopped. There was a pulse of silence before the ship’s quiet hum resumed. She shrugged and followed the servitors until they reached a wide space, where tech priests and skiitari gathered. Ninety-Nine climbed on top of a cogitator, then grabbed onto a pipe above, then skulked in the dark to find a way back into her room.

“Subject Ninety-Nine to the command deck. Subject Ninety-Nine to the command center.” The voxes set in many corners announced. “Subject Ninety-Nine to the command deck. Subject Ninety-Nine to the command deck.”

Thanks to following the servitors, Ninety-Nine knew the basic layout of the ship, enough to know the important locations filled with people so she could avoid them. First, Ninety-Nine returned to her room to retrieve her hooded robe, then arrived at the command deck.

Gotta hide it, need to hide it…

As she walked, Ninety-Nine tugged robes to cover her hands and her tail wrapped her waist. She was at the command deck, though she was not sure what she was supposed to do.

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>>6153155
>“It has been… Sister Celestine.”
what a nice hook. Thanks for running, OP.
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>>6153241
>>6153193

Glad you guys liked the hook

Also here's the discord for instant updates.

https://discord.gg/5jSatPkw
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It feels like good luck to post a meme picture for rolls like that. Glad it worked. It was even kind of relevant!
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>>6153155
The Princess, Cora, is about 5,6. Tall for her people regardless, let alone for a women, as the previous years of hardship had rendered most to grow up to be between 5,3 and 5,5.

Her skin is olive colored when not tanned- tho her face is lacking in scars, her hands bares marks from both the fight to escape the fall of her home and the weeks in the wilderness.

Before she was shaven she had short loosely curly black hair, typically she worn it long but during the fight for her city she cut it short after a small band of warriors managed to get in and into the palace.

Currently she is tanned form both the wilderness and form helping in the fields, her hair growing back but not long enough for much, is physically fit both from her father not wanting any of he’s children defenseless should the worse come to pass. The latter also saw her trained in the blade, trained in tactics and war, and other fields normally reserved for men in her world.
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>>6153720
Wopse- wrong board.

Join at any time!
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bump

Here's a sneak peek of one of the possible Basic Klonez, which hatches from a Basic Egg. It's a hideous concoction of clever yet intuitive biological insights. It's got the hulking body of a shrew, the writhing tail of a vole, and the cute yet deceptively fierce face of a mouse.

Each one you Keep will give you GROW +2 as all Basic Klonez do, and for its unique Species Bonus, if you decide to Breed it with another Klone Species, it guarantees the maximum output of 5 Golden Eggs!
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I'll be postponing/cancelling this game due to low player count. I'll be workshopping it and maybe try to muster players in advance elsewhere in the future or just run this elsewhere or just throw it in the dumpster. Thanks to the 2-3 of you for playing.
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>>6133132
Thanks for running Längsnūz! Sorry it didn't work out.
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Hi Qm. Are you gonna be actively workshopping it and getting feedback in the /qtg/ or anything? Would have loved to join, but I missed the bus. Very excited to see it pop back up in the future, and would love to follow the progress.
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>>6141551
Hi, thanks. I don't have a time set in my mind but I would like to return to this in the near future (next few months). If not this, I'm also working on another similar project that will be noticeable by the similarity in its name. I appreciate the interest! I may post updates or notices in the /qtg/ and/or the skirmish discord, which you can find in the /qtg/

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ITQ you will buy and sell goods, find a place to live, basic Jobs, and things to do to live through a zombie apocalypse. Zombies are slow. Plenty of things can maim or kill you. Zombie bites can be treated, but there are side effects, or you may screw it up and die. So let's avoid that, OK?

You stand in line among several other people, anonymous faces, you didn't count them. You've not seen them before. Some in shoes, some barefoot, one with a blood stained spear, and all of you dirty and unwashed in the cool of October. You're on the outskirts Northwest of Houston in the shell of what was an old big box store, in the Greens Point area (Guns Point as the locals say). The proprietor has a fan blowing across the line of you, and he has been good enough to put up a pop-up tent outside the entrance to shield everyone from the sunlight, but it's stuffy with all of you crowded together and waiting. On either side of the Line, are cages full of dead eyed ghouls, locked in for now, but watching you.

The Merchant calls out Next and you step up with your goods. You walk up to a bullet proof Plexiglass window with a pass through container, and big sign over the glass stating:
>The outbreak was started on borrowed money, No Credit.
You are yourself, just yourself. Your actions are your own choice, but the outcome is determined by post ID roll.
Roll for your saleable goods layout by final digit.
Subsequent rerolls to determine simple value, 2nd to last digit = quantity, final digit of simple pass fail 1-5 poor, 6-0 good
1-backpack of junk, can be sorted for valuables
2-live wild animal, must be examined to determine value
3-Clothing, must be checked for damage
4-Food, may be packaged or raw
5-Contraban: cigarettes, alcohol, pornography, drugs
6-Weapons: may be functional, broken parts

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>>6155514
Wyatt guards himself (+2) and tells the kid to get behind the cart (3).
The kid grumbles but is obedient. The woman is hysterical, and refuses (0).
Undeterred, Wyatt guards you (+2).

You focus and guard yourself (+3).
You see the trouble wyatt is having with the woman, and choose to use tact in convincing the woman, and the others.
>he's not kidding ma'am, you need to move, all of you do. There's been trouble outside town, and it's moving this way. We should get off the streets until we sort it out. Wyatt, help me get these folks into the church.
Wyatt moves the drunk and shoos the kid towards the door, and begins knocking at the door. The door opens from the inside and a man urges you inside.
>quick all of you, get indoors. They're coming soon. Has anyone here got any food?
The five of you move inside the church, and the man, shuts and bolts the wooden doors behind you.

The church is an old stone walled building with wooden pews and stainglass windows. Not as large as a cathedral, it is perhaps 3 stories tall, with a churchbell, and wooden floors. The interior is dark, except for a few candles lit on large holders in the isles.

[If my 5th+4th <=10, the man will be known to someone in your group. If more he will be a stranger]

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>>6157812
You start well enough, you and the you scholar, moving the carts down the street (5) and up to the corner.
Trying to move again is not so lucky as (7) you've lead yourself into a blind spot between broken cars. You find yourself stopping again as on of the carts lurches to a halt, and you examine (8) of them before finding one of the wheels has been jammed with a stick. But these minor troubles behind you, the carts move at double speed once again (1) without any real trouble.
Behind you, the pumpkin man is in the street, and following you with a small group.
>trick of Treeeaaat
You're sure you hear something say it. The thug moving the carts looks as startled as you do.
>you done said dat? Boy dat ain funny. Don't be playin'. I cain handle non a dat, not uh-nite may-un.
You're breathing heavily with the strain of pushing the load, but reassure him.
>i didn't say nothin. It came from back there.
The thug looks back in the dark.

[If my 5th+4th <=10, he sees the glowing pumpkin. If more he'll think you're lying, making him paranoid]

[If my 4th+3rd <=10, the thug has a tough mind. If more he is superstitious, -1 to calamity]


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>>6160733
[At this point I'm going to start making notes on rolls results here, I think!
So that gives us:]

[5th+4th 6, the man will be known to someone in your group.]

[4th+3rd=7, the man will be healthy.]

[3rd+2nd=10, he will be sane]

[2nd+1st=10, he will be friendly.]

[5th+3rd=13 the figures outside will attack the church]

[5th+2nd=9, the caretaker is armed.]

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>>6161062

[5th+4th=7, he sees the glowing pumpkin.]

[4th+3rd=1, the thug has a tough mind.]

[3rd+2nd=6, he will remain calm.]

[2nd+1st=8, he will start whistling to calm himself, -1 ghoul draw.]

[4th+2nd=7 the pumpkin is moving slow.]

[3rd+1st=2, the thug will have 4 actions. If more he will have 3.]

[Our excellent rolls seem to hold for now!]

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>>6162215
The man who opened the doors carries a wood stocked rifle over his shoulder on a sling, and wears a heavy brown coat. He is in his 50's, balding, with a careworn expression on his face. He calls out, earnestly, though he does not appear rushed or frightened.
>Brother Timothy, can you see anything?
He says this loudly, as an orator might, and his voice is clear.
>That glowing thing has past the square towards the train tracks. He's got a mob growing around him.

Wyatt keeps an eye on you as you move through the church, his shotgun at the ready, and has without a word prepared himself to guard you either of you from anything that might come (+2 to you, and himself).
He paces the length of the sanctuary and looks through the stain glass, to watch for the approach of the group from earlier, before securing the (7) windows with pews and tables.
He asks the man in the brown coat
>Sir, what's going on? (3)
>Well, I should think it's obvious. We're being attacked by Pumpkins and scarecrows.
>There's a group headed this way, coming along the southwest road past the church.
>have you ammunition for that?
Wyatt nods
>Cover the south facing windows, and shout out when they pass by. Bother Timothy, give an eye to that south road, there's a group.

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With the end of the Unification War, the fires that once ravaged the now-independent Night City ceased to exist, leaving broken fates and untold damages in its wake. Both sides saw themselves as victors, but ultimately, the corpos came out as the ultimate winners; Arasaka was once again able to extend its tendrils around the West Coast, rearing its ugly head and imperialistic ambition to make the old United States blush at the thought. The more things tried to change, the more they stayed the same.

A year later, the post-war reconstruction is going slow, too slow as many believe. The city council prefers to focus on efforts irrelevant to the common citizenry, who are poorly defended by the understaffed NCPD, bleeding numbers to gang wars that shall shape the city's underground for years to come. The disease is rampant, the birth rates are failing, and the people choose to dig their heads deeper into their BDs, jerking away all their problems. In other words, there's no better place to call home for the downtrodden.

It won't be *your* home for much longer, however. Not with the injuries you've sustained - a hole opened in your side, a bone poking out of your elbow, and an opening in your frontal skull that bled down to your mouth, with a coppery taste reminding you that it'll take just a little longer before you'll draw your last breath.

With the last of your strength, you dragged yourself into this cold alleyway, down where the sewage went, to escape the unfolding chaos on the streets. Something about a Cyberpsycho escalating a fight, and a truck flipping over. Finer details are eluding you, and so far, you've only been able to flip yourself on your front, staring at the steam escaping from one of the manholes.

Details are all mixed up in your predicament, but there's nothing to lose in watching your life flash before your eyes. In your delirious state, you recall that you are. . .

>Adam Kisiner, a mediocre accountant who endured a string of failures before ending up in the reopened Arasaka America, grinding through the corporate ladder for survival. A man who never learned to live, only to fight, now bleeding out on a nameless street, never able to taste the fruits of liberating his soul.
>Philomon Steele, formerly a young revolutionary who abandoned his passion in pursuit of med school. Result? Cushy job as a surgeon at MT, putting limbs on and off all day. He had it all - a girlfriend, a group of friends, a future to look up to, and it all has been severed in one fine stroke. A death full of regrets is the worst kind of death a man can have.
>Imaeda Yasotaro, a self-proclaimed hooligan with no future. Nevertheless, he attended the Night City University with ferocious zeal, all to achieve the approval of his demanding father. Said father once asked him to deliver an innocent little package to a buddy, a fixer, which led him to this tragedy. Dying by the orders of an old man. . . story old as time.
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>>6131249
Huh. I was sure my id would have changed by now
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>>6130512
>Hippocratic oath means nothing in today's world, but disregarding it completely won't fix anything. Restrain him and his buddies, and let the badges handle their outburst. Maybe they'll bribe their way out, but at least they'll taste the boot of law.
Break their bionics so they can't misuse it again.

>Knock on their heads hard enough that they won't remember a thing, and hope that they don't have recording devices in their eyes. Hopefully.
Once again, destroy independent bionics and electronics, especially those with recording and/or communication functions.
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>>6130717
Support
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QM dead. Sad to see. I think this had potential

F
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>>6137740
RIP

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A long time ago, in a galaxy far, far away…

STAR WARS
INTERREGNUM
EPISODE III
THE SEARCH FOR SANCTUARY


>>REACAP of the last thread:

The Jedi Knight FARREN GAELLE has returned to the planet AMAGI, where the JEDI TRIUMVIRATE eagerly awaits his arrival. With him are the survivors of the ill-fated KESSEL CONCLAVE, saved from the treacherous plot of JEDI MASTER SHADDAY POTKIN. The TRIUMVIRATE now counts seven new Jedi among their ranks, potential mentors for a new generation of younglings, and a massacre at the hands of DARTH VADER has been narrowly averted.

Bound by a self-imposed exile from EMPIRE space, Farren and his retinue have pledged their service to the MYLAR STAR ALLIANCE. At the command of SUPREME ARCHON KAULES KEIMANN, they undertake a vital mission to deliver aid to the famine-stricken planet ULSIND, devastated by the ruthless TOFF during the Alliance’s OPERATION SPHERE.
But in the far reaches of a nameless system, an UNKNOWN ENEMY stirs. Awakened from a millennia-long slumber, a LIVING SHIP of coral and FIERY DEATH threatened to annihilate the convoy. Farren, confronting an enemy INVISIBLE TO THE FORCE itself, fought with skill and determination. Though poisoned and wounded, he emerged victorious, narrowly escaping death.

Now, with his strength renewed, Farren turns his focus to the training of his young padawan, CEYLA VIKOL, preparing her for the ways of the JEDI SHADOWS as DARK FORCES loom on the horizon...


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>>6163699
I think you've got the gist of it really, though I feel like anything that powerful in the force would pick up the attention of Vader and Sheev, or wandering force entities. A conga line of inquisitors. Chain fleets who want nice stuff. Atleast it would always keep us with something to do.

I'd like a really solid network of underworld types.

I want our Star Alliance to be able to make some money and be making the weapons and soldiers we need to win the war against the Tof. We gotta be able to produce stuff, and its probably gotta be arms and armor, droids, fighters and ships. Which means selling to the Telladi, Chiss, to pirates that won't attack us like some of the ok-ish Chain fleets, and other areas. Smuggling into Imperial space.

Maybe we get lucky and stumble into some kind of lucrative plant we can grow or animal we can ranch. Or we get big with some racing or our version of BattleBots for entertainment.
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>>6163812
>I'd like a really solid network of underworld types.
Speaking of, I’d like to plan some sort of heist to raise money for resistance groups. Perhaps stealing the wealth of Count Dooku before the Empire can get it. Or something more Indiana Jones-esque, perhaps?

I’d also like to figure out if there’s any abolitionist Tof groups, as crazy as that might sound. There’s got to be a few more Ingmars and Marns out there, either interested in the financial opportunities, or romantics interested in actually exploring rather than simply raiding.

>Maybe we get lucky and stumble into some kind of lucrative plant we can grow or animal we can ranch. Or we get big with some racing or our version of BattleBots for entertainment.
Don’t forget the wine and liquor making operation with both the Mercantors and The Tipsy Toffer. That’s pretty important.
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Happy Life Day, anons, and Kaz too, if he’s still out there.

Anyone know how to save this thread to sup/tg/?
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>>6164429
Fuck it. Did it myself.
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Belated Merry Christmas/Happy Life Day.

Sorry for going dark without warning. Day job got suddenly hectic (two coworkers got the coof, prompting overtime), and I got sick (again, thankfully not the coof). Additionally, the animation for the next episode of ARCHE's Berserk '97 just finished, and I'm working on the post-production sound for a hopeful release in January/February.

Between all of that, I didn't have any time to write, and I was grappling with some writer's block for figuring out how to segue from this sit-down to the 4 Threat result from the upgrade roll.

But now we should resume regular posting now that the holidays are winding down. Sorry for not keeping you guys in the loop. If we fall off, we'll continue into January to make up. I want to at least finish the little mini-arc in Teladi space proper before the next BIG THING(TM).

>>6164700
Thanks. I kek'd at the description.

As you keep walking deeper into the library, the books are getting...weirder. Some titles you notice include "Knitting with dog hair.", "How to talk to your cat about gun safety." and "Who cut off Grandpa's head?". It has been a while since you saw anyone else and you can't see an exit or sign in any direction

>Look for a book about your situation
>Just keep walking, you're bound to run into someone/something eventually
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>>6130158
> Look for random books that look interesting or helpful in your daily life
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>>6130777
>>6130779
Well, the tie has been broken either way but I'll roll next time it comes up, if it comes up again.

You go over your options for a while but eventually you decide that since you are in a library you might as well look around for books, who knows what you'll find in this place after all. Not wanting to lose the only exit back to your world that you know off you memorize the titles of some books in the shelf in front of it.

Unfortunately none of those seem very helpful what with them being titled things like "Cooking with bellybutton lint" and "Gerbils, the licorice of the animal kingdom". You do find it a bit odd you're in a cookbook section right now and wonder if you're still close to where you found "How to use the interdimensional library", but you quickly find an open spot on another shelf where the book fits perfectly leading you to assume that is where it belongs.

Hoping you're right you set out to find some books that will hopefully improve if you ever get back home.

Once again roll me 1d10 BO3
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Rolled 6 (1d10)

>>6131275
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Rolled 3 (1d10)

>>6131275
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Rolled 4 (1d10)

>>6131275

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Previous thread: https://suptg.thisisnotatrueending.com/qstarchive/2024/6085624/

Rules: Add one alteration per evolution, save in .png, don't evolve a creature if you were the one to evolve it last, link/reply to the creature you are evolving from.

A massive extinction event has occurred, a series of meteor impacts devastates the surface and raises the global temperature sharply, leaving plenty of space to be inherited by new life.
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>>6134238
two in one skin deal whats between them is not brains but shit
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>>6154938
Are these guys still giants?

>>6152881
I think we may need a QM to take the lead if we want to maintain momentum. Or more players. or both...
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>>6156059
i think they are still large as they are basically trees?
yeah perhaps but who has enough bravery to take over?
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>>6145558
legs, legs for days Chibishrimp mudraptor is a small agile bipedal Mesoshrimp, a opportunistic scavenger where speed and stealth matters the most where the unique locomotion allows them to turn fast away from the attacks of the predators they scavenge from
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>>6147838
1: Bigger front paws in order for better fightan

2: Fluffier hair for more warm

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>Design (D): Jonathan Hickman.
>Alt-Text: An infographic map of Earth labeled “The World” separated into differently colored sections.
>Dialogue Samples: Jonathan Hickman, Kurt Busiek, Bill Everett.

1961

The System is Broken.

After decades of war, the world was rebuilt on a new axis.
The Great Powers carved the planet between them and the Globe spun on this Great Wheel.
But the rise of a new form of power has broken the balance holding up the planet. Atlas has fallen, now is the Age of Marvels.
You are the leader of one of the new superpowers of this world.
The choices you make will affect the fate of the planet and the cosmos beyond. For one of these factions may become the...

ULTIMATE CIVILIZATION

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>>6127574
The Children of the Atom is a tagline for the X-Men Chris Claremont came up with, stemming from the original idea that the atomic age caused the rise of Marvel mutants. It has since become an epithet for mutants overall akin to 'Caped Crusader" for Batman.
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>>6127580
This chart is of "The Quiet Council" the leaders of mutant-dom from the Hickman-led Krakoa Age of the X-books. They debuted in House of X #6 by Hickman, Pepe Laraz, Marte Gracia, David Curiel, and Clayton Cowles. I use it to represent the concept of multiple mutant leaders. As you may have noticed, Hickman's work greatly influences this quest.
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>>6151931
I should really check out the new Ultimate Universe. it does seem pretty neat.

>>6151931
>>6153491
>>6153493
Thanks for the notations! I do appreciate the incite into how the sausage is made.
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>>6128340
Dave Cockrum and Chris Claremont created Dr. Essex/Mr. Sinister, though his backstory would change wildly from the original idea.
Marc Silvestri first penciled him. Essex working for Oscorp and the idea of Apocalypse possessing him were both taken from the original Ultimate Universe version of him written by Brian K Vaughn.
In this quest, it's unconfirmed if Apocalypse is real or not.

The “Austrian” Sinister refers to is Adolf Hitler. Essex was first shown working with the nazis in Weapon X (Vol. 2) #14 written by Frank Tieri.
Essex’s British Supreamcist leanings are taken from how Kieron Gillen wrote him viewing Victorian Britain at the pinnacle of human civilization

Essex discovered the X gene in the main Marvel universe, which he dubbed the “Essex Factor.”
(As seen in Further Adventures of Cyclops and Phoenix Vol 1 #1 written by Peter Milligan).
Due to his ego, he never calls it the “X gene” in this quest. Sinister giving himself an X gene is from Powers of X #5.
His powers have traditionally been vague and ever-expanding.
Later writers leaned into this by having him graft different abilities onto himself.
This version’s mutant power (to start with) is shape-shifting.


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>>6128340
>>6155685
The Great Mutation is what Essex called the coming rise of mutants back in Further Adventures of Cyclops and Phoenix.

Apocalypse branding Sinister with his iconic diamond mark and granting him powers is from that same miniseries.

Apocalypse was created by Louise Simonson and Jackson Guice in X-Factor vol 1 #5.

Sinister’s in-character deep love of capes was established in Power of X #5.

The Four Horsemen of Apocalypse are a team inspired by the Biblical four Horsemen first written by John of Patmos.
They debuted in X-Factor vol 1 #15 by Louise Simonson, Walter Simonson, Bob Wiacek Petra Scotese & Joe Rosen.

Bar Sinister is a domain ruled by clones of Mr Sinister. It debuted in Secret Wars # 2 written by Hickman.


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