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File: Heretic Cultivator.jpg (476 KB, 1920x1080)
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Previous chapters: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Heretic%20Cultivator%20Quest
MC info Pastebin: https://pastebin.com/x5rCdZpq
Sect/ disciple info Doc: https://docs.google.com/document/d/1A0Yghkqs4WxALnnlVJ2uPpphQk9NQ4ME32DzC1qWp7Q/edit?usp=sharing
Folklore: https://pastebin.com/AnbsrDcd
_
While it is tempting to create some fake identities to go along with the new auras you've attained, and nearly as tempting to show them off to your mother and ghostly bodyguard, you can play dress up and flaunt your new powers later. Right now, you need to get back to the tournament as quickly as possible so you don't miss a match or go missing for so long that your guests start asking questions and wondering if you're plotting something. But there should be enough time for you to practice swapping between your auras and keeping them repressed and hidden to keep them a secret trump card up your sleeve for the matches to come. And so you can know exactly how each of them works and what sort of advantage they'd give you in a fight.

Your natural aura of Ill Omen, gives your opponents bad luck but more importantly, represses and seals their own Auras which makes fighting them much easier.

Wading out of the hot springs and wringing out your hair, you decide to Start with the Aura of Primordial and Ghostly Nobility. It is a lot like circulating Qi, but rather than pushing spiritual energy through your meridians, you're drawing it up from your cultivation base and shrouding your golden core with it. It is a...interesting sensation, though not unpleasant and uncomfortable. The waters around you ripple and strange lights sparkle in the steam and mist wrapping around your bare body as you manifest the Aura of The Queen of Beasts and Ghosts

Aura: Queen of Beasts and Ghosts attained and manifested. Effect: Weakens human and living opponents (Debuffs their stats), and strengthens Beast and Ghost allies, bends weaker beasts and ghosts to the wielder's will, and boosts their and the users bestial/ ghostly physique and techniques. An "Army" type aura, that summons illusionary soldiers from within the aura, if none fitting the auras criteria are present. The constant flow of Beastly and Ghostly energies from Huanliuxue increases output, increasing her stamina/ vitality/ spirituality (Buffing her HP and MP, more or less), and giving similar but reduced benefits for troops. Abnormal and temporary evolutions may be attained through this aura
Cont
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>>6411453

And now that you have your winnings, what do you do Huanliuxue?

>Send some of your sect to scout and survey the new territory you got in the northern deserts (Who?)

>Resume watching the matches, and see if you couldn't make river bastard...less of an idiot, and see if you could convince Tiexingege to give her intelligent daughters actual names

>See if any sect would be willing to trade something more interesting for the gloves or map (Which sect do you approach?)

>Give the gloves as a gift to Lian Luli, since being able to summon rain on demand, seems like it'd help her Mushroom Cultivation a ton

>Write in
>>
>>6411454
>Send Ao to inspect his former lands for any goodies. Do not unleash more ancient monsters without informing me!

>Resume watching the matches to refine river bastard.
>>
>>6411454
>>6411468 +1
>>
>>6411454
>Send Ao to inspect his former lands for any goodies. Do not unleash more ancient monsters without informing me!

>Resume watching the matches to refine river bastard.

>Give the gloves as a gift to Lian Luli, since being able to summon rain on demand, seems like it'd help her Mushroom Cultivation a ton
>>
>>6411454
>Send Ao to investigate the desert
Trying to think if we should also send one of our living disciples with him to make sure he doesn't get distracted along the way, but can't think of anyone. Maybe Quixin? (Also checking the doc made me realize it wasn't updated to mention Zhurou attained a human form)
>Resume watching the matches, and see if you couldn't make river bastard...less of an idiot, and see if you could convince Tiexingege to give her intelligent daughters actual names

File: Guanyin_v1.jpg (149 KB, 1620x2160)
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Our bittersweet farewell to the youths.
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>>6411663
I don't know anon, inflicting suffering is our protagonist's bread and butter to the point we are being stalked by a demonic entity.
>>
>>6411253
>We have something in the afternoon. We’ll go to the festival in the evening.
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>>6411587
Neat
>>
>>6411836
inflicting an end to suffering will probably rid us of demonic pesterings then
>>
Voting’s locked. Shrine it is.

>>6411950
Probably.

Threads 1, 2, 3, 4, 5, 6: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Halo:%20Spartan%202%20War%20Reports
Active Spartan Roster: https://docs.google.com/spreadsheets/d/12PTTzwcNVbQbIC101lrcrQQZKWhK3myTLWEQ0A1ybj8/edit?gid=0#gid=0
_
Sven-033's Qualities: [Special] Giant, [Special] Spartan-II, Maverick, Officer [Lieutenant], Wunderkind, Inspiring.

Sven-033's Advancement Paths: Brawler: Open Hand: 6/10 Bulwark: Unbreakable: 5/10 Grenadier: Plasma Wiz: 5/10 Shotgunner: 1| Diplomat 3/6 Infiltrator 3/6 Scrounger 3/6 Tactician 3/6 Boogeyman 1/6| Jotun 2/4

Sub objective Progress: Artificial Artisan 3/?| Blade Breaker 1/?
_
UNSC Skidbladnir (Razor Class Prowler)

UNSC Skidbladnir Crew Qualities: Eclectic, Informed [ Covenant ].

UNSC Skidbladnir Assigned Smart AI: Rita.


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>>6412349

I'd lean more towards that being our parting shot, personally.

Have them hunting us through the sewers while we flood it with gas, then when the concentration's right after we're on our way back, hit the detonator.

Cool guys don't look at explosions. But that one ought to be big enough we feel it anyway.

That being said, even if we *only* got the bugs, they're enough of a pain that even if we just cooked the hive, that'd be a win anyway.
>>
>>6412350
Agreed. Any covenant casualty is a net positive at this point. This is all just day-dreaming about causing extreme property damage and obliterating hordes of aliens though, fun as it may be.
>>
>>6412353

Well, we can go planting charges as we go, at least.

We'll just have to cut the lines as we leave and leave a relay behind or something, or a timer on a switch.
>>
>>6412187
>Enter the sewers, and switch Illya and Malcolm to search & rescue. You want to confirm there are no surviving colonists in the tunnels before things get loud

Uh fast thing.
Eitherway in this section of Jamshid Covenant presence seems low. This is a good attack vector from the waterways, once we strike them.

>>6412327
>Bugs
Oh thats both a problem and opportunity in equal measure. If they are here (i am not that certain they are, presence of Yanme troops on top of all Teckyis has would make human resistance efforts very difficult).

On one hand, Yanme presence in Jamshid means they are present across the rest of Alpha Corvi-II as well. It also means Covenant have access here to easily made workers/soldiers. That are well known to be able to build their hive colonies easily. Teckyis would have even more soldiers to use.

On the other hand, maybe we can hurt Teckyis forces even if they are here. We need to destroy the air base that was made in Jamshid eitherway, they could be hurt. There is also opportunity to capture and gain information, i wouldn't mind grabbing a Yanme.
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>>6412187
>Enter the sewers, and switch Illya and Malcolm to search & rescue. You want to confirm there are no surviving colonists in the tunnels before things get loud

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VRRRRRMMMMMM

The sound of the engine in your 18-wheeler reverberates in a crescendo of alternating cadence as it cruises down the interstate.

Your dip sits in it's container next to you, you take out a packet and start to chew slowly, sipping on your Monster Zero Ultra as the radio plays today's pop music in it's usual rotation.

"This is Horny Rodent, traffic coming up towards Utah is outrageous.. over," an accented voice says over your radio.

"Shit, just what I need.. bad enough I'm behind schedule as is," you say out loud to yourself.

In that instance you put your foot down on the gas flooring it into the truck itself and the engine screams as it pushes itself to it's limit, you're not just speeding down this section of highway, you're a demon on wheels.

A minute passes by and you see red and blue lights making their way towards you from your rearview mirror, "son of a bitch! I can't lose my job," you tell yourself as you dip and weave with the expert precision of a 250lb roadhog.

You check the rearview once more and then..

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Rolled 8 (1d20)

>>6379679
AND THAT'S THE BOTTOM LINE
>>
Rolled 9 (1d20)

>>6379679
>>
Rolled 2 (1d20)

>>6379679
Can we go 7 > 8 > 9 > 10?
>>
Damn we suck with ropes
>>
Writing an update later today

File: Power Broker.png (348 KB, 800x600)
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It is the year 2026, Earth. You were a more or less ordinary inhabitant of this world, until today. A mysterious figure has appeared to you in a vision and explained that you have been granted two supernatural powers. The power of teleportation, and the power of time reversal. At will, you can reappear in any place you can imagine, and you can revert back in time to any point of your life after the moment you were granted the power.

At first, you didn't believe it. You thought you had dreamed it. But you decided to give it a try, and you teleported to the other side of your room. Then you rewound time back to before you teleported. It works. Now you will have to think carefully about what to do with your power.

But first, who are you?
>Name
>Sex
>Nationality
>Location
>Occupation
>Personal description

And what is it that you desire to use your powers for?
>Personal gain: riches, power, and hedonism
>Further your political ideology (which one?)

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>>6394891
>Keep your power a secret and let things play out as they are
Normally I would vote to look online and see if the President is a guy worth saving by our MC's standards, but I know what she'll find: him holding hands with Kim Jong Un and implicated in kiddie diddling. So, uh, no.
>>
>>6394891
>Keep your power a secret and let things play out as they are
This one we can't tell people about. America should blame North Korea for it btw since they blamed us (correctly) for the nukes.
>>
>>6394891
>Keep your power a secret and let things play out as they are
>>
>>6394891
>Go back in time and save Trump by warning the CIA
>>
Shame this died... It was quite fun. Thanks for running, QM.

File: Start1.jpg (20 KB, 640x480)
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With the Tournament of Power brought to a close, the Seventh Universe has emerged triumphant once more. Led by the Saiyan warriors, the Seventh's victory was secured. And with the wish on the Super Dragon Balls used to restore the other universes that were eliminated and erased, the final hidden trial was passed, and all eight of the universes up for elimination were allowed to remain. Yet, even with this victory, peace doesn't last in the Seventh Universe for long. As old hatreds rise and long-buried grudges resurface, will you have what it takes to keep everything you've worked the last 28 years of your life to build? Or will those who seek your end ultimately triumph? That all depends on you, and your choices.

You the players will (most often) control Karn. A Saiyan man who has grown from his lowly beginnings as a mid-tier Saiyan Brawler with a sub-3000 powerlevel in Age 733 to become not only the strongest Saiyan of his time at AGE 759, but also personal friend to the former emperor Lord Freeza, father to over a dozen powerful and unique children, a mentor and teacher to his fellow Saiyans, and the indisputable winner of the Tournament of Power. Wielder of the Berserker Soul, and the powerful Stand Divine Dragon Force, you're fully equipped to handle any threat that comes your way. But what will you do when the threats aren't always physical, when you can't simply punch all your problems away?

Character sheets and other info:
https://controlc.com/46ec566d
https://pastebin.com/u/GrandDragonQM
Archive:
http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Saiyan+Conqueror+Quest
Help fund quest art commissions and get exclusive side stories as well as artwork by joining the patreon for only $1/month at https://www.patreon.com/GrandDragonQM

Quest rules are as follows(unless otherwise noted):
>30 minute vote times
>Pick ONLY ONE option when voting
>Dice rolls are all best of three correctly-rolled dice

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File: Oh no.jpg (96 KB, 1076x476)
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I might have some problems with posting from now on.
>>6383902
>Divine Dragon Force is POWERFUL now. Between LER and some of Super Shenron's power, it's growth dwarfs your own.
That’s good to hear that Divine Dragon Force improved so much. In fact it is awesome in my opinion. Though there is also another side to that. Remember there was this moment where Majin Ozotto was sent here. He impersonated Meloka and tried to surprise Karn, but Karn noticed it was an imposter. After the failure he returned to people who sent him here and they talked. It was said that goal was to steal or take power of Karn. I’m not sure what exactly they mean by that but now they probably want it even more.
> A VERY good question. Does it get Karn's paternal instincts too?
Possible, but how it would manifest? She is already a planet that allows many lifeforms to live on her. Would she for example consciously alter her climate to make life there “nicer” to creatures?
Also if she is getting from Karn his dedication to training, does it mean that she is practicing Su Ma or Djem So in the planet’s underground using her avatar?
Maybe she wants to join Karn’s and Meloka’s lessons?
>Not quite memory problems. But remember, Aku almost never actually TOUCHES the planet, and only ever did so with permission. And, Aku also hasn't touched down on New Salda since completing and fully reunifying his soul.
My bad. I did not pay attention to that detail. Interesting. He really puts an importance to this. Anybody else would just land and walk on the planet without any second thought, but not Aku. He makes sure to not touch Karn’s planet accidentally.
>>6383842
>assuming she even bothered to look into what was happening in orbit around her at the time.
True.
>>6383975
>DDF understands instinctually the potential costs of this power. And that a "less is more" approach is generally the best way to do it.

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>>6385579
>I might have some problems with posting from now on.
Same, I used my hotspot and it still comes up. Gook moot is fucking things up again.
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>>6385424
This won't be about the Dark. This is about a much... Older legend.
>>6385481
Yes, indeed...
>>6385579
Damn. Happens to my mobile range, some faggot posting epstein's favorite content on my phone provider's data.
Very much so. And yes, they're after Karn's power. But is that the Berserker Soul they refer to, or DDF?
New Salda doesn't exactly TRAIN or practice, since it doesn't have a body. But it can fight just like you now. And when you fight with your Champion power next, well... You may have a surprise in store.
It was a subtle detail, if you go back through all the encounters. He respects the planets themselves, as their avatars are essentially deities. And pissing off a whole planet's the sort of thing you only do once.
Yes, Divine Dragon Force understands its power. And while it can't articulate that to you, but currently when it wants to use that power it can. Think of it like Shenron, who can CHOOSE how wishes are fulfilled. It follows intent as much as the words, look back at the first fight. Every time Lyin' Eyes Requiem said you can't beat it, it changed the ENTIRE ROOM and everyone in it. You to a lesser extent than everyone else, but even your Fatelessness was falling under its influence over time.
It will be quite the surprise.
>>6385671
Good luck.
>>
Soon
>>
It's time! Time to find a legend, long-hidden away and kept safe ever since the First fell.
>>6385987

File: med america.jpg (380 KB, 750x500)
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The sun rises over the Smoky Mountains, revealing dew- and fog-covered valleys, the remnants of East Tennessee after the veil fall. The parting fog reveals a settlement, a mixture of old and new buildings with a definite medieval flair, a castle on a hill overlooking a medium town with people beginning to truly leave their homes for work. Whether it be working fields and shepherding herds or more skilled work like blacksmithing and carpentry.
However, to you this is the new beginning; your father lies buried in the graveyard next to the small orchard the family has maintained for generations. With his passing you are now the duke of Stone Bridge. A man you had once thought indestructible layed low by a poisoned arrow from some Swail clan scum. His armor had stopped dozens of arrows, spears, and axe strikes, but there is always one. What had been an attempt to open some communication to at least lessen the constant hostilities between some of the mountain clans and your own house, not to mention all the other houses and noble lords that dotted the rivers and hills just below the mountains, instead ended in the death of your father and some of his retinue by ambush.
Now though is not the time for grieving, for you are a Duke of Stone Bridge, and you must take your vengeance as all lords of the hills and rivers do through reiving, and you shall not just stop at some lives of their boys and whatever herds you can claim from Clan Swale today; no, you shall destroy their main winter settlement if you can as you stand from where you were kneeling before the cross that marks your father, and you begin sending riders to all who swear their arms to you in the outlying villages as you order your servants to prepare rooms for the lords and knights with a mustering space for their respective retinues.
This is a quest set in a post-apocalyptic America where, at least to your knowledge of the surrounding regions, it is anything from forest and mountain clans who only wear their highest chain and live a semi-nomadic lifestyle all the way to the early modern period, circa the English Civil War, with everything in between being possible. You and the lands you control have a tech level of mostly the hundred wars era equivalent with some things that are more advanced, like stagecoaches. Your stylings and culture are somewhat inspired by English border reivers, but you're more likely to have some full plate, but you will have more medium and lighter cavalry in the form of hobelars and similar things. Monsters and magic similar to fantasy do exist with monsters being not uncommon, some even talk of different races, but magic of any real power is incredibly rare.
Feel free to ask any questions you may have this my first time running a quest here
What is your name [ write in ]
Are you married or at least betrothed already [ yes/no ]
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Character opportunity: Who is our army's quartermaster?
Character opportunity: Do we have an engineer or foreman, perhaps a siegemaster, in charge of building the forts?
Worldbuilding: How many years, as the Stonebridgers reckon it, have passed since The Fall?
Worldbuilding/Technology: The cities and libraries are all ruined, but might copies of pic related be recovered from survivalist caches and bugout bags? I bet there are crazy innawoods schizos out there that have made copies on ceramic plates or something durable to stand the test of time, even if their hiding places might be buried in a millennia of topsoil accumulation.
>>
File: neverever_gold.gif (1.82 MB, 184x186)
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https://www.youtube.com/watch?v=eohlo3XSBrQ
Final spam post (probably): Is "Stone Bridge" a castle built on Rock City?
>>
There won't be an update today as I have been going through resident evil with a friend, but I can answer some of these questions. Stone bridge is loosely supposed to be Chattanooga its explicit location is probably somewhere near lookout mountain. you know of powder and a few of your engineers understand powder in a basic sense but really only scrivener Doran knows how to make and getting him to explain much of anything is like pulling hens teeth all of the powder he does make for you or that you buy from other sources what little you can trust won't get ruined in the constant fog and rain is put to use for what bombards you have or the occasional making of Petards (siege explosives). As I said earlier you are some where towards the middle of the tech tree known to most people so to speak with the most advanced people you know being the oath keepers out of Pennsylvania and other areas who are equivalent to early modern tech and the English civil war. your character has no reason to care when the fall happened as far he cares what came befor ethe fall may as well just be Atlantis with some proof in our eyes though scholars have generally tied the fall to have been about 2000 years ago however the magic part of the fall caused a lot of things that mess with calculations and understanding of things such as mines which should be empty being refilled or mountains not being grinded down by time while some lakes or rivers are far larger than they should be.
>>
The aftermath of a battle can be a warzone in and of itself as vulture scavengers, whether they be beast or man, claim all they can to be put into their own hoards, whether it be fine pelts, chain hauberks, or even food and drink. The women and children had met the fate that befalls most in the sacking of a town, though you took no part in it, both due to the fact that it would be below a man of your station to scrabble in the mud with peasants and freemen for scraps like dogs.

Instead you and some of your nobles and knights occupied yourselves by looting the main hall of the camp while it could in no way compare to the grandeur of even a lesser nobles manor it had plenty of baubles and finery stolen from caravan’s, towns, and barges while you would consider your castle home of Stone bridge to be a holdout of civilization in these hill lands you have once been to the lands of petty king Lyonel in Memphis and the sheer excess and splendor of his lands could be intoxicating just from the sight but you know that his family didn't become rich and powerful by being too picky in what they took and so many of this chieftains pilfered goods are set on a wagon bearing your crest though you're unsure how this massive intake of extra goods will affect the de facto quarter master of your army Sir Exter a aged knight veteran of many battles still a steady hand with a mace but beginning to show his age as his red hair is seemingly more white than red not to mention the eye lost so long ago he had a new helmet commissioned for himself that only has one eye these new recaptured goods may ease his mind from the lost time having the men work the fields or perhaps the extra work of cataloguing will cause him be more irritable than usual.

Later that night

Camp had been set up; the lucky or the powerful claimed some of the still-standing buildings for the night, while others set up tents and campfires to keep the rain that had begun falling from soaking them to the bone. You had claimed, along with the higher nobles, the main hall as your garrison for the night; drinks and pilfered meats were being eaten as gossip flew between men. As you were about to finish the tankard of mead you had been slowly nursing throughout the storm, the large oaken door opened, and in walked a group of reivers, seemingly of the yeoman variety, who approached you after asking permission, which you granted.
>>
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The one in the front begins speaking.
"Milord, we have a report for you. I’m sure it might be nothing, but we figured we should tell you. While we were a ways west of Little Frog Mountain, our horses all started getting spooked along with our hounds. They were about to shake out of their own fur. After a while they calmed down a bit, and we thought nothing of it, probably just a family of bears or maybe a big cat or something. But then we heard a massive roar, and the ground started shaking like something was hitting it, followed by some massive roar. We decided then it was in our best interest to hide ourselves in the little hunting camp that we raided earlier. Trenton peeked out of one of the walls, and we saw what must have been a dozen ogres and troggs, not to mention all the goblins, foul beasts. They are following them. They were coming from down south, I think, and where they were headed, I think it may have been Duck Town, but I can't be sure. What I can say is that no matter how fat and stupid those hobgoblins are, they don't make the noises we heard, so there is something big out there. It has to be at least as big as the trees with how loud it was.”

This news is most troubling. While such foul beasts have been known to hire themselves out on occasion, the news of something so large—there are only two places such a beast could come from to your knowledge: either the ruins of Nashville or Atlanta. How they are controlling such a monster is a question in and of itself.

Theorize, talk, and plan to your heart's content, but the real votes will come Monday, as I may have D&D tomorrow.

The continuing adventures of two degenerates under the great big Goddamn ball of fire.

Theme Song (Cheeseburger - Comin' Home) https://youtu.be/DzEHtTe0j3U
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>>6384602
>Grimette
>>
Rolled 73 (1d100)

>>6384602
>Aoi
Green? Blue? It fits somehow

>>6384621
>Bedroom. The stench is strongest here...
Professor would be super hot... if she wasn't a mutated freak. Look, I don't think mutation to this extent is that attractive. If you do, then by all means. Just not me, okay?
>Because that'd be pretty fucking rude. Don't bite the hand that feeds you.
We NEED the money. The landlord made that quite obvious
>>
>>6384602
>Aoi

>>6384621
>Bedroom. The stench is strongest here...
Professor would be super hot... if she wasn't a mutated freak.
>Because that'd be pretty fucking rude. Don't bite the hand that feeds you.
>>
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>>6385292
Realized this looks like a samefag vote, anyways have some art
>>
>>6385840
Nice work!

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You live in a country called Sol, it's a very ordinary country. At least as far as fictional countries go.

The rich are rich and powerful.
The poor are poor and abused.
The taxes are high.
The salaries are low.

Nothing out of ordinary... If it wasn't for three factors.

Your country is under a military dictatorship after the coup 76 years ago, the iternal ministry has unlimited power tondo as henplease and has the habit of making disidents.... Disapear under misterious circustances.
Your nation's religion is a very weird and unique form of sun worship mixed with life affirming poetry, no other country kn the world shares thisbfaith since the country was founded by this sun cult, fleeing persecution from the old world.

Some people, often weirdos, loners, and outcats, develop supernatural capabilities, especially after traumas.

You are one of such individuals, called "THE AWAKENED" among them selves and "ANOMALIES" by most governments. These beings are able to make the impossible possible with their minds. No one is 100% sure of how their powers work... Many hypotheses circulate, but to this day, no one has the definitive answer. Dispite being blessed with capabilities beyond that of the normal mundane humans, all awakened are plagued by a constant headache, a mental backlash of their powers and being surrounded by ordinary people.

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>>6378358
>1-Choose how/where to wat.
I don't understand

>2- Choose a power. One suggestion per poster.
You can transform people permanently into cute 18 years old girls, it works on yourself and everyone else. You can even turn grannies into cute girls.
You can use this power on an aging changed cute girl to reset her age to 18 years old.
>>
>>6378371
>I don't understand

Your mind seemsnto still be a little goffy from the slumber... You wonder if bears feel like this after hibernation.

You need to choose how to get food to your stomach... You can go eat somewhere. Or you can buy stuff to make a meal.

If the former, where? Italian restaurant, fast food place, vending machine.

If the later what to buy?
>>
>>6378379
Is street food relatively safe? Buy a sandwich there. Maybe go to a supermarket to acquire sandwich. If bad goes to worse, get bread and some ingredients to build your own sandwich.
>>
>>6378379
Raid our own house for food.
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>>6378585
Nope, the house is devoid of food... Empty cupboards and fridge.

>>6378380
As safe as street food anywhere is... You leave the apartment and step into this weird 21 first century world.

Everyone seems to be really into phones and the internet now, when you went to slumber the internet was much more niche, only huge nerds like you used to use it.

You find a hot dog stand... And realize... You don't have any money with you...

What do you do?

>>6378371
>You can transform people permanently into cute 18 years old girls, it works on yourself and everyone else. You can even turn grannies into cute girls.
>You can use this power on an aging changed cute girl to reset her age to 18 years old.

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You are Bob Petter. Former genius delinquent student turned apocalyptic superhuman boytoy and stud to the deadliest VERY loosely defined women you could find. You admit you have uh...major issues when it comes to your taste in the opposite sex with a huge deathwish. Yet your big brain must also be sated, too. That is what hobbies are for...specifically SCIENCE! While everyone else struggles to survive, you have long concluded that such things are far beneath you. Better to live off deadly females and join the fun factions so you can focus on what you love most.

SEX and SCIENCE!

Who gives a fuck about the consequences? It's not like the world isn't already ruined and there isn't an ongoing apocalypse or anything. In fact, unlike most survivors, you arguably adapted to a disturbing degree and in doing so discovered your true self. To others, this is an end, but to you, it is a new beginning.

The only downside is that at times, you have to leave your comfy lab or bedroom. As for some stuff, you need to handle yourself, no matter how much you may want to delegate. After all, nobody else is gonna understand the needs and idiosyncrasies of a Hivemind abomination mountain of flesh with far too many heads and tentacles with an obsession with adding new heads to its collection and a strange interest in tentacles. That, for some reason, decided that rather than add your empty head to its collection, you would instead serve as a great see only intern to its glorious scientific abominable mind! At least the benefits are great, and you can finally get paid when your internship ends.

Plus your currently trying to avoid your adopted big sister, who may have sorta...be SUPER fucking pissed off at you for your activities. Hopefully, your fiancée will forgive you for dumping it on her, and she'll be able to handle it. You trust that mind-controlling witch to uphold her side of the deal. Just gotta consider what kind of gift you bring back for forgiveness...

Right now, it's honestly safer to be in the most dangerous part of a glowing city full of murderous machines, insane regenerating ghoul hordes on crack, and swarms of loose bioweapons that escaped containment. While the weather cannot make up its mind to settle on a radioactive blizzard, a hurricane, or some kind of anomaly like a gravitic firestorm. You are right in the very heart of it. Still safer than dealing with your big sister. Yes, she scares you that much. Also, yes, it's a major reason for your issues with women.

Last thread: >>6338149
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>>6394691
Gulp.Maybe not.
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>>6395312
>>6394691
yeah quest seems dead. Most problematic given it's supposed to be a long running dynasty quest with multiple MCs who are supposed to die and be replaced over time with new ones. I won't be a bitch and leave no epilogue and just run away though but apparently there aren't even any lurkers left or anyone willing to back votes so...yeah.

Thanks for hanging on at least. Quest never really went according to my expectations anyway and went so off the rails pretty much near instantly. I tried rolling with the punches but I guess that uh wasn't enough. Anyway I tried twice first with Cleetus and now with Bob. Both failed miserably and in very different ways. I thought it was an interesting premise but I guess not.
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>>6393327
Conclusion Post:
The food stacks fix all the problems and convincing your wife wasn't hard. Taking them was a different story. Sure the incomplete sections weren't too bad but the hardened finished sections were a different story. However it turns out being able to throw enough meatshield hosts and insane ghouls at the problem solves mainly problems. Giving the more valuable human, mutant, and robotic units far more space and safety to maneveur. Claiming a few stacks proved sufficient. Producing enough supplies keeping the supply train secure and running was a different story and constant trial that continually worsened.

The City sure enough became the crown jewel for every survivor and remnant who ever heard of it. They flocked to it and promptly died horrorible deaths. Yet somehow that never seemed to stop the newcomers. Even as strange twisted energies and mists spread than consume the entire city. The city and corporate AIs collectively went insane. No people. No customers. No citizens. No economy. No purpose. The AWD AI against all odds somehow came out on top with being the 'least' insane despite being spliced together from Red Star AI programs. That resulted in conflicts spreading far beyond the city.

The fighting didnt' stop in the city either. Soon people realized the only 'safe' route inside was underground and soon swiftly turned contested. Too bad for them, what awaited them was an entire manegerie of twisted mutants and a horde of machines with insane survivors. All of whom had long become familiar with those twisted tunnels unlike the newcomers and all the while things kept on leaking ans spreading outward. Luckily however the worst of it seemed trapped within the city boundaries for some odd reason...

The reformed Bob Petter unexpectedly lived years longer than anyone thought. Until one day he died tragically during a lab accident when an experiment went awry. Much the mourning of his far too many lovers and countless children. Even Many Heads briefly showed up but than was suspiciously absent and seemed oddly not very sad about the whole affair. Their loss of a superhuman gigolo however was a truly gigantic blow to them and they proceeded to vent their immense sexual frustration onto the wasteland at large. Despite the best efforts of the witch over the many long decades many factions broke away from her control. However, with such a safe place to raise and rear offspring along with their superior genetic and maternity services. Saw to it that their influence while fading into the background, never fully went away...instead their influence spread far and wide hidden behind other factions at large who spread out and fought for survival.
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>>6395596
Many Heads meanwhile wisely exited the fallen city. After taking over a sunken city they built a school and discovered an unexpected joy and love in educating children. So much so it took over ANOTHER city just so it would have a 'safer' place for its experiments. However Many Heads growing insanity and love of SCIENCE! Was a most unhealthy combination. As its obsessions further ate away at away it held back only by its friendship with Bob Petter and its fondness for educating children.

Abyss meanwhile like every other pre war organization completely fell apart. Splitting into various factions. Some survived. Some waged wars on each other. All decided that secrecy was best and did their best to hide the fact that certain threats to the wasteland like Many Heads origins came from themselves...hopefully nobody would discover such terrible dark secrets such as those.

AWD meanwhile also fell apart over the years. Disputes from various remnants. Certain failsafes going on. Even attempted rebellion and so called 'patriotic' activity. Even communist insurrection arose in their ranks! Proved far too much for the automated systems. What was supposed to be a failsafe and another backup for America fell silent. With a certain remnant of theirs being hybridized with looted Red Star coding that sought to bring paradise onto the earth through AI benevolence over mankind.

Remnants warred until falling silent. The wars continued until running out of materials and realizing there was nothing left to fight for. Survivors struggled and fought for survival. The Great Game never ended. Decades turned into over a century before the world finally began to recover. As nuclear winter ended. Vaults and bunkers opened with those who hunkered down coming out to a changed world. Some places however were still very much forbidden zones of death. Full of radiation, mutagens, and far worse things.

A certain 'family' also survived. Albeit torn apart by familial strife that they no longer remembered was ever familial to begin with. After all who would ever imagine those abominations, twisted mutants, and different peoples all shared the same ancestry? Yet survived they did. Long enough to see a new world and to fight for future dominance.

Epilogue Over.

Not how I intended to end this quest but oh well. Thanks for playing/reading.
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>>6395599
Thanks for running it QM!
Very interesting premise and you were always good with requested explanations. The story took so many unexpected turns, and it would have been cool to see where those storylines went.

Archived:
https://suptg.thisisnotatrueending.com/qstarchive/2026/6376303

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I'm making a map to use for world-building and I'd like help to make it as organically as possible. Here I have made the natural layout for a medium/large island; boringly similar to a European landmass like the UK. It is temperate with mixed dense forests, large mountains, and giant freshwater lakes similar to the NA great lakes. Geologically its probably formed from a combination of ancient volcanic activity and glacial erosion.

I'd like you guys to add details one at a time, like settlers and POI or maybe creatures or natives, that it builds up like a chronological history. Mundane or fantastical or serious or silly are all fair play, I'd just like to avoid completely illogical nonsense. Also feel free change the landscape in way that make sense on a human time scale, like shifting river and shoreline or man-made changes like farmland and clear-cutting.
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>>6377408
Rivers are coming from the middle mountains, I assume from melting snow.
This combined with the central location makes the mountains notably important for strategic and transit purposes.
So this leaves an important question: what is the name for the mountains, and who controls the area?


Now, separate of that... which way is the mainland? I ask because that would determine which side of the island would have the most import spot for a harbor / port.
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Is it supposed to look like a giant kiwi on a small toilet?
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Blaesionia, the land of the children of the blaze, is an ancient Elven-Gnomish Empire. The Feykin once ruled the entire archipelago, after coming to an uninhabited land in the deep past.
The Children of the Blaze have obscenely long lives, and a tragic side effect of this is that the empire has declined into a tyranny of grinding rote traditions, white elephants, and byzantine intricacies. The vast majority of the Gnomish clans long ago attained all but total independence in the Svirfmarches, but still give lip service to belonging to the Empire, and both sides are satisfied with the legal fiction for purposes of mutual defense.
Located on the rainrich southern plateaus of the archipelago, unsheltered by the Midmast Mountains, the Blaze Scions maintain vast old growth forests and mangroves on its rolling hills and shallow inlets, maintained by magic and a sparse handful of tree wardens. Almost the entire population of Elves live on the lower Last River or its tributary, the Shimmer River, living mostly meaningless lives of obligation and busywork, but enjoying a 'civilized' life of comforts provided by a highly developed magical economy.
Said economy is dominated by the manufacture of Servant tokens which double as the currency. One token can be destroyed to create an invisible magical servant providing exactly one labor-hour of menial, unskilled work. A single, reasonably intelligent mage can produce about forty of these per day and earn a comfortable living, and most of the population is engaged in their production. The tokens are then distributed by the Elfhelm across the realm to be redeemed as labor and keep the resources flowing from the entire realm back to the palace.
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>>6377408
>>6379871

Around 500 years ago, a group of humans (the Gonecardians) arrived at the North side of the island, having fled the devastation of ecological disasters elsewhere in the world. They traveled up the Stag River and discovered the teeming waters of the Nivathel Lakes, filled with all kinds of water creatures. Yet they soon found that the bountiful fish of Elder Nivathel are tyrannized by the terrible Oplawax, a serpent said to have three horns, three fangs, and three eyes.

To spawn, the countless kinds of lake-dwelling creatures will migrate upstream to the calmer, shallower waters of Nascent Nivathel. Some particularly troublesome fish are hunted there while they are young and easy to kill, and some particularly opulent fish are left untouched as sacrifices to appease the serpent. Before these practices, the serpent often expressed its discontentment with the new settlement on her doorstep, sinking countless ships and etching scars upon the milky white stones of the port walls.

Over the years, the humble settlement of Gonacard City has grown into a sprawling network of stone, strategically well-placed upon the slopes separating the two lakes. Most of the kingdom’s subjects live in and immediately around Gonacard City, well-fed by the fish, and rarely lacking work as the city and its influence continues to grow. The wealth of the city has brought about a thriving trade economy, and attracted the attention of bandits and rival nations. Physical conflicts are becoming more and more frequent, and in response, the military force of Gonacard has reached new heights, making the possibility of conquest a new reality.

The Gonacardian people come from a religious tradition of worshiping animal spirits, and in the city there used to be the remnants of an old hawk cult. They protested the cult of the sea serpent (which had become the city’s official royal religion) and were persecuted, so they emigrated to the mountains and constructed The Pinon, an aviary in the form of a tall tower. The growing population of birds there over the last 150 years has made the king of Gonacard uneasy, and rumors of a forced expulsion of the hawk cult are becoming more frequent.

(I dunno if this thread is dead, but this was a fun exercise. I really like the variety of this island's geography, and it only looks a little bit like a kiwi)
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>>6387137
It was probably dead when I posted my reply, but I did it for the same reason. And, anyway, I read your post at the very least, anon.

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The treasure seeker looked over the desert and his feline companion stood by his side, standing on his shadow. Under the moonlight, the large desert was a sea of blue and white that stretched far and beyond in all directions. Clouds etched on the sky, giving the horizon a dreamscape feel to it. Even so, the vast wasteland was by no means empty.

“I wonder how much is out there..,” the seeker removed his hood, revealing a head full of midnight blue metallic hair and long pointy ears that twitched under the cold night wind. His two large eyes and the two smaller eyes above his brows showed a curious expression. His name was Meehraj and he was a Spiderling.

Large protrusions jutted out from the desert’s sandy surfaces. Taller ones sprouting from over yonder in the horizon. He had heard many things, ranging from the remains of some giant creature, to being the remains of some vessel. Or even spires of some underground structures of the Ancients. For Meehraj, it all boils down to them being ancient ruins, ready to be explored. And treasures to be found…


>Gathering some rare materials for some elixir making/forgery
>Tracking a beast for tranquilize and taken back to the village
>Other: (write in)
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From his waist pack, Meehraj pulled out another couple of the feather-designed explosives.
Zil, who was busy standing on guard and baring his teeth, noticed them. Now feeling concerned. “Meoww (What’s your plan)?”

“Gonna blow up its legs. Then we make a run for it ,”
“Meoowr (You think it’ll work)?”
“Not sure if they’re strong enough but no harm in trying. Even if its legs won’t get blown off, it would be enough of a distraction for us to run past it and back into the caves,”
Zil nodded. “Meow (Ready when you are),”

Without delay, Meehraj threw both explosives towards the monster. It barely reacted to the sensation of having two sharp feather-like objects piercing its legs before it was consumed in an explosion.

“NOW!” Meehraj hollered, holding tight to Zil on his back.
The Night Panther dashed forward as fast as it could, passed by the cloud of smoke that had overtaken the monster. Zil leaped upwards, up to the rocky platforms they used earlier. Zil stopped, taking a breather. Both of them, feeling curious, looked down where the monster was. Out of the smoke, the monster emerged. The explosives did little, saved for giving it a few scars around its legs. It was staring back at the two with an enraged expression. With a roar, the rocky monster curled up and began rolling up the cavern walls at great speed.

The spiderling and the night panther began panicking and resumed their escape. But the rocky monster was faster. It rolled above them in an arc, then landed on the other end of the rocky platform with a heavy thud. It uncurled itself into its bipedal form. The crystalline spikes on its back began rustling. Sharp needle-shaped crystals rained upwards in an arc, towards the two’s direction.


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***
The two kept running until they encountered a worn wooden bridge, spanning across a large canyon filled with sharp crystalline stalagmites. Meehraj then took note of wooden crunching sounds.

Looking down, he saw that Zil’s paws had embedded themselves in the wood with every step, leaving marks of his paw prints behind its wake. The worn wood was giving away under both of their weights with each step and slowly breaking away. Still, Meehraj encouraged Zil to pick up the pace, for the rocky monster was faster and already covering a lot of distance.

The two eventually made it through to the other side, the rocky monster not too far behind. Having an idea, Meehraj took out another pair of those explosive feathers.

“Meoow (How many of those do you have)...?” Zil was in disbelief at how many he had been using.
“These are the last ones,”

Meehraj was going to blow up the bridge. He is not taking any chances. With the press of the button, he chucked them a few feet from his distance, stuck them in the middle of the bridge. And in two seconds or three, explosions bloomed, lighting up the dark cavern slightly. Splinters of wood flew in every direction as the bridge collapsed and began burning at the same time.

The monster didn’t even get the chance to retreat. Meehraj and Zil watched as it fell into the chasm below, before it stopped in a dull splat. The large crystals pierced through its soft underside, protruding out of its back. It wriggled, screeching in pain, before it slowed. And died.

***

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The two cut through the sandy plains with haste. The clouds parted slightly, revealing the cracked moon of the sky, lighting their way. The wind was picking up. Over yonder to the side, Meehraj could see sandstorms forming. What’s more was that he saw a caravan moving about in the distance, with a large beast pulling the carriage but most of the details were a blur.

He prayed that the sandstorms wouldn't come towards this direction. And theirs. Other than that, nothing was out of the ordinary. Until Zil suddenly slowed his pace before he came to a complete stop, much to Meehraj’s confusion. The feline’s ears twitched, then stood up stiff.
“What’s wrong, Zil?” Meehraj asked.

“Meoow (I hear…something)?” Zil responded.
“A sandstorm coming this way?”
“Meeowr (No, it doesn’t sound like it. More like…screams),”
Meehraj’s eyes widened.
“Meeow (It’s coming from somewhere over there),” Zil pointed with his head towards a set of ruins protruding from the sand. “Meeoooow (Do you want to go and check it out)?”

Options:
>Ignore the scream and make your way back home, safe and sound. Whatever that was, someone else can handle it. You and your companion are too exhausted. Of course, there are always eyes in the desert and words spread like wildfire in these parts...

>Doing the right thing and helping anyway you can. Despite how exhausted you and your companion are. Reputation and recognition goes up and you might even be rewarded with something nice. Of course, there's also your survivability to think about...
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>>6408855
>>Doing the right thing and helping anyway you can. Despite how exhausted you and your companion are. Reputation and recognition goes up and you might even be rewarded with something nice. Of course, there's also your survivability to think about...
lets check it out, maybe we can pull through
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>>6408855
>>Doing the right thing and helping anyway you can. Despite how exhausted you and your companion are. Reputation and recognition goes up and you might even be rewarded with something nice. Of course, there's also your survivability to think about...

Evaluating your options thoroughly, you decide that the best course would be to repair the mythal to the best of your ability. While a full restoration would take years and demand a small fortune in reagents, research, labor... mending a few fraying strands of the Weave here and there would get the Demon's Ingle in working order long enough to exact some advantage from it. And if, by chance, you were to make a few augmentations to the design that placed a geas on those wearing the Ingle's products, compelling them to obey you...

A few contingencies here, a redundancy there... by the gods, you are a genius. Truly, it is a shame that you are surrounded by troglodytes that could never appreciate the magnitude of your splendor. You'll need to cast some preliminary divinations, of course. And a way of concealing your work just in case - a few quasi-real illusions should-

"Mistress Phaere!" A familiar voice calls to you, far too giddy and pitched such that it resembles the scraping of chalk along a cavern wall. "The negotiations have been opened! Your presence is required immediately!"
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You maintain a defensive distance, fending off grabs and hopping to the side of sweeps as your opponent advances toward you, maintaining a steady pressure that threatens to capture or floor you. Falling back on your experience, you study her for some idiosyncrasy or tell that will give you an opening to exploit. Even seasoned fighters have bad habits, yourself included.

Through some stroke of serendipity, you spot her weakness. Each time that she lunges toward you and draws back, she must take a breath's time to readjust her balance as to defend the thick mass of hair hanging from her head. Ordinarily, a weapon in the hand of a darthiiri or Ilythiirra fighter is more than sufficient as a defense against being seized, but neither you nor her have the benefit of an armament in the ring.

Waiting for your chance to dictate the pace of the match, you evade her hands as she again attempts to topple you. As she draws her hands back, you throw your weight forward with abandon in anticipation of the moment she'll take to readjust her footing. By the time that she is steady, you've already collided with her, sending the both of you tumbling across the arena.
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>>6412127
Ever the quicker, the Corellite is already recovering, nearly steady and ready to stand upright. You will not relinquish this opportunity so easily, however. Grasping her by the ankle, you drag her down once more, capturing her in an armlock. Arara thrashes with remarkable ferocity, though the wine works against her as she finds herself unable to slip away or throw you off, instead wriggling helplessly in place. You kick against the tarp of the ring, forcing yourself to the center at a glacial pace as she resists all the while.

For what seems like several agonizing minutes, you drag your prey toward the ring's center at a pace best described as a laborious crawl. Still, your efforts pay off - with her arm still secured in your hold, you are able to force her fingers onto the red circle, earning you the victory. The judge announces the result before you've managed to let go, causing the spectators to break out into a chorus of cheers.

The instant that you relax your grip, Arara is able to reorient herself and stand upright upon the wine-soaked tarp, a testament to her agility. You require a moment longer to find your feet, surveying the assembled hundreds who've witnessed the spectacle. Alas, nobody was killed this day... but you can at least bask in the knowledge that you won the competition, at least.

Despite facing defeat, Arara seems glad, although she restrains her smile diligently. "I'm not sure I would have won if you had a weapon," you offer. "I could say the same," she answers tersely. You can think of many adjectives to describe the darthiir priestess, but 'weak' is most definitely not one of them.
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>>6412130
"Oh my Triune Goddess! Sindi, look how much money I made!" Exclaims Ilanis, who rushes toward you as you exit the ring, hauling a sack of coin in each hand. She contemplates throwing her arms around you, only to reconsider as she spots the coating of viscous wine clinging to your skin. "I'm, uh, gonna check in with Aunt Ara. I'll give you your share later!" She says, carrying off her gains.

"I will admit, that was more fun that I would have expected," says Luaue, who likewise decides against approaching you for fear of catching wine on the dress you purchased for her. "And the children enjoyed it as well. You're their hero, you know. Will you be joining us for dinner?" She asks.

"Maybe," you reply, turning toward Amaranth. "Did you know I would win?"

The magician smiles, clasping his hands behind his back and inclining his head forward conspiratorially. "Not quite. I can vaguely intuit some outcomes, although true foresight requires more serious magics. Still, perhaps I had a feeling. Who can say?" He giggles to himself, as though privy to something that only he knows.

With victory in hand, the day's events are coming to a close. How will you conclude the holiday?
>Dining with the Eilistraeans again sounds like a fine idea. We could even force Arara to attend.
>I very desperately need a hot bath, with plentiful soap, to scrub off this awful wine. Preferably, for the next several hours.
>[Write-in.]
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>>6412132
>Dining with the Eilistraeans again sounds like a fine idea. We could even force Arara to attend.
>"Dump some water on me before we go, though..."
>"Invite Emitia as well... I've got an idea about a dancing school that I've been mulling over that she might like to try. Willow too, it's been too long since I've seen her."
Later, surprise Amaranth with a quick peck on the cheek when we're not covered in wine or water.
>"Did you predict that, sweetest?"
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>>6411279
*more manageable

>>6412142
+1

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Previous Threads: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=The%202nd%20Primarch%20Quest
_
Deep down, far below even the furthest reaching roots of the ice capped mountains, distant from even the faintest beam of sunlight can reach, a Primarch and a collection of long dead souls hold audience, conversing across the gulf of bleakest reality enforced by the anti warp generators that had longed protected the Squat descendants of the original colonists of the world.

You were talking with one of the kindest most gentle souls, one who by every right should've been born and usurped the souls inhabiting the technology that had been its cradle but instead was content to exist only within the ambient, background collective thought and soul stuff that so many souls so tightly packed together in code and wire had spawned, like a whisper in the ear or a breeze brushing against one's bare nape.

They had agreed to permit you a chance to replace the ancient machinery that powered the gellar field that surrounded much of the planet and its interior, through creating an array and network of lesser replicas of the Archeotech "Dragon's Heart" That had so banished the warp that drawing too near to it could strip men of their souls. However, the process of separating the souls to grant them freedom if they wished, apart from the collective, to continue their duty or else be free from it, would inevitably condemn the gentle soul to death. No. Something far more dire than death. Non existence. Having never been. And even a creature like the unmade gestalt possessed a fear of death, and while the digitized ancestors of the Squat people debated and argued if they should trust your plan, they were unaware of the trembling, frightened soul that had been partially formed of all of their essences and thoughts.

They were afraid. Your philosophy guide, the Journey, advised one to not fear death or their own demise. For it was inevitable, all things must one day perish. Even infinity was finite. Eternity was simply a concept, rather than a truth. It was simply the nature of life and being, that it must one day be terminated and cease. Breathing out, centering your mind and calming your heart, you thought how best to comfort the gentle soul. Even though you would do all in your power to prevent their erasure.

"Death is natural, even for beings such as yourself" These words were met with an immediate reaction, a chilling torrent of mortal terror, the fear of death, rising panic, dying the white void that the Dragon's Heart enforced in the realm of souls. You endured the storm, facing it and weathering it as your conversation partner tried to rein in and control their panicked swell of emotions and compose themselves as the most natural fear of all was inflicted upon them like an arrow to the heart.

You held up an appeasing, soothing hand and took in a deep breath, frost coating your lips as your ever burning pyre of a soul flickered and danced
Cont
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>>6412042
Hmm.

>The chaotic influence

See, the artifacts, we just gave him the null denouncement charm. It's not perfect but it will work for most in a pintch.

The assassin is dead. His backers might be an issue, but you know. 2 primarchs.

Again, the necromancer might be an issue but Magnus is literally right there.

That leaves the threat that Lorgar cannot be told about or allowed to manage. Thus, chaotic influences.
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>>6412042
>>The chaotic influence/ weakness to subversion in the dominant faith of Colchis, at least before Lorgar's "heresy" usurped itZ
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>>6412042
>The chaotic influence/ weakness to subversion in the dominant faith of Colchis, at least before Lorgar's "heresy" usurped itZ
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>>6412042
>The chaotic influence/ weakness to subversion in the dominant faith of Colchis, at least before Lorgar's "heresy" usurped it

I'm not sure if we should ask or how to bring it up if we do, but should we probe Lorgar on the fate of his adoptive father and whether he recovered from his heart attack or not? It's a happy accident if Phaeron did in fact kick it, but I'm leery of assuming without direct confirmation.
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>>6412042
>The shapeshifting assassin
A shape shifting assassin. Xenos interference? A human on polymorphine?

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The continent of Illyria, ruled by four kingdoms united following a devastating world war in the early 20th century.

The mountainous lands of Gulvan sit to the west, the kingdom’s wealth gained from great mining operations and the construction of vast military fleets. They are the first to employ autonomous weapons into their military.

Sitting in the eastern plains is Aldrir, where the fires of chivalric tradition still burn on. Despite its avoidance of many modern customs, magic flows within its people, the last mages of the world.

To the further northeast is the kingdom of Mirain, the gateway to the seas beyond. Sitting in the center of the world, Mirain prides itself as a hub of environmental research and egalitarian development.

Finally, the kingdom to the south is Forea, once the great empire of ancient times, now a propulsory force of industry and trade across the world, as well as a hotbed for culture and entertainment for tourists.

As the winter of 2007 rolls into spring, Illyria enters a state it hasn’t seen in a millenia: wartime. Gulvan’s new administration has spent the past half a decade bringing its old grievances back into the forefront of its politics: it believes Aldrir’s gift of magic is a sinful power that will only bring ruin if the world doesn’t decide to act and seal it away. Negotiations for continued peace degrade, and now Gulvan has launched an invasion across Aldrir’s borders. For now, Forea and Mirain abstain from the fighting, hoping that peace can be achieved between the combatants.

Perhaps the stagnant fate of all of Illyria now hangs in a tense balance.

But you? You couldn’t care less about any of this. You’re just a young punk looking for any way you can to drive really, REALLY fast…

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>>6377333
Going to leave the vote open for another hour from this post and lock it after.
>>
>>6377333
>CHARGE (Gain 20 speed, but pose a much greater risk at the next roll.)
SKRRRRRRRRRTTRRRREEERRRRRRRNNNRRRVVRRRREEERRRN!!!!
>>
>>6377574
Actually, I've got a small errand to run tonight, so I’ll leave it open a bit longer since I’d hate to call the vote and then not be able to call for the rolls.
>>
>>6377333
>ACCELERATE
>>
This quest sure died fast


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