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File: grand theft avion.png (67 KB, 1730x1046)
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Use your knowledge of Cartoons to steal the F-16.
What will you do after you've stolen it?
19 replies and 6 images omitted. Click here to view.
>>
>>6326168
Idiot
What if it stops raining? Then you fall out of the sky
>>
You take the F-16 for a joyride.
But sirens blare, and an AA gun shoots you down.
The world turns black… until a sliver of light breaks through the darkness.
Tearing your eyelids open, you find yourself inside the cockpit of an F-16C Fighting Falcon. Somehow, it carries infinite bullets, 70 missiles, 16 4AAMs, and 5 flares.
“Da fuck?” you mutter.
Peering out through the canopy, a deep blue sky stretches above you. Below, a shimmering ocean rushes past, dotted with scenic isles.
Your confusion deepens. Then, an oddly familiar voice crackles through the radio:
“Glad to have you back with us, Mobius 1. This is AWACS SkyEye. I’ll be, once again, serving as your eyes and ears for this mission.”
Mobius 1? SkyEye?
Aren’t those names from the popular 2001 fighter jet video game Ace Combat 04: Shattered Skies, published by Namco for the PlayStation 2?
How strangely specific!
You remember playing it once on an emulator a couple of years ago. Could it have left such a strong impression that you’re now hallucinating about it, while your real body is presumably tumbling toward Earth inside a burning aircraft?
But the feeling of the flight-stick in your grip, the low hum of the engine in your ears, and the warm sun glaring down on your bald scalp all feel too real.
Can this be real? Or could this be...
Stangereal!

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>>
>>6331267
Strafe an Arabian wedding, or an elementary school, whichever one you find first.
>>
>>6326624
I like this once, I haven't been posting cuz most of these ideas make no sense even by cartoon standards
>>
>>6332462
I am OP, my IP reset

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Pick Race

>Orc

>Goblin

>Troll

>Bugbear

>Cyclopes

Pick Location

>Mountains

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>>
>>6326379
>Warlord
>>
The lack of food worries you, the shamans say we'll break apart if it runs out. You have a stockpile of bones to keep fed for a while. Your 3 shamans have grown into the tree allowing them to be closer to the forest. Korg ponders over his options.

Tribe Action

>Expand the hunting grounds around your home.

>Mass a hunting party with your warriors and stockpile more food.

>Migrate to an area with more food.

>Scout find out what is causing the lack of food.
>>
>>6326956
>Scout find out what is causing the lack of food.
>>
>>6326956
>Scout find out what is causing the lack of food.
>>
>>6326956
>>Scout find out what is causing the lack of food.

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Planet Dump25... Widely known as one of the worst planets in the galaxy, but not as bad as Dump26. The sickly glow of a diseased star irradiates this misbegotten place daily, providing a feeble facsimile of sunlight to the two and a half species of MISERABLE FUCK that live there.
the ELLY is a photosynthetic creature that uses its big veiny EARS to gather SUNLIGHT
the PHANT is a CARNIVORE, it EATS the ELLY
the BUTTLEECH is a FREELOADER, it SUCKS poop from the PHANT's butt
Perhaps in time, these genetic rejects will give rise to a thriving ecosystem... But probably not

Rules:
1. Find a creature suffering from environmental pressures
2. Copy it into MS Paint (or any other anti-aliased drawing program, if you're fancy like that)
3. Add a feature to the creature that will make it better at not dying
4. Reply to the post that had the old creature with your new, improved creature (and describe how it's different)
It's that easy! And they told me you needed a degree to be an evolutionary biologist...
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>>6328151
Yup. They fly now.
>>
>>6333269

Here is an evo that does not require a picture, more of a social evolution.

So you know how chimps do social grooming, picking each other clean of the various bugs and parasites that live in their fur? Well, the Gnorsh starts to develop something like that.

Herds of Gnorsh will practice social grooming by way of brown-nosing each other. But this ain't because they have a fart fetish, it's to help remove buttleeches from their herdmate's body. Fewer leeches, the fewer nutrients get lost to b the parasites.

Nasty? Absolutely. But Nature is a practical sort not concerned with little things like propriety or decency.
>>
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>>6327572
The inflated buttleech's neck grows longer so that while they may float atop the polluted waters of Dump25, they may still suck down delicious sludge.
>>
>>6333833
the advent of grooming creates strong "social" bonding among genetically close members of the species, grooming offers next to no dirrect benefit to the individual this "indirect fitness" benefits there genetics to spread in the population with frontal bottom "pinching teeth" with a narrow channel between the teeth allowing for vedging protrusions to pull and slightly motile flat gripper teeth that all around makes grooming easier
>>
>>6328153
longer mouth increases reach and killing power to snatch up prey along with just some skin secretions to lower that chance of parasites

File: Something Is Wrong.png (1.46 MB, 1923x951)
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Monday
Grid Sector 11873, Defensive Position "Razorback"

The Bradley 1A5 kept firing with it's auto-cannon at the incoming target. One of it's tracks, the left one, was damaged. The rack of guided missiles had been emptied days ago and there hadn't been the chance to refill them.

Quartermaster "Godmother" was inside the basement of a ruined house, missing it's second floor and portions of the first. The structure of plywood would provide minimal protection or cover, which was why he was underground.

Beside him was Jack Price, the Engineer from MARS Incorporated, now a Lieutenant in what remained of the Armed Forces.

Finally, if he was still alive, was Capt. Harry Grand from the Air Force.
-
-
In the basement was a Javelin guided missile, loaded, but with no available reloads. There was also MARS MPAR, a laser guided upgrade of the FGM-172A SRAW project. That system and a single reload were bundled together. Both would require firing from outside or the precarious top floor.

The other explosive options were the drum fed, six shot 40mm Milkor MGL.... OR three disposable AT-4ERs.

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>>6348851
The door was now wide open and Asvos was no longer blocking the way.
>>
Rolled 13 (1d20)

>>6349033

Red exits the basement and heads up to carefully survey the land around without sticking her neck out too much. (Rolling Perception)
>>
Godmother notices that Asvos doesn't have pauses or signs that he is thinking of what to say as he is speaking. He simply just knows what he is going to say and he says. He also, doesn't interrupt people or take too long to speak once others have ceased. Could just be good timing or intuition.

And he could smell blood-suckers? He is wearing mirrored ballistic goggles and seems to be able to see just fine.

Asvos has diagonal lines face painted across his face, with the areas around his eyes made lighter . His voice was confident and self-assured, and he adopted a commanding, almost regal appearance when he spoke.
>>
>>6349061
All of it put together is quite strange, but not enough for Godmother to make a fuss. Don't piss off the heavily-armed rescue op, and all that.
>>
If Red has Prof in Perception then they can see something and I will message them. Otherwise they didn't meet some DC.

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in a meaningless world, a girl finds heaven in scarlet mist
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>>6349320
now THIS is effortposting, very based
every word will be included in your response (pretty much). let's hope henry survives :P
>>
>>6349201
i would think it's a reasonable option to just focus on dodging and repositioning toward the knife cabinet, giving up the counterattack chance for boosted pa or whatever rolls next turn though :P
>>
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>>6349581
>my family just left for our summer trip!
this hurts more than any other thing hermione has experienced so far.
>stored back in its original bottle
ah, i should've been clearer. i meant this powder box to store it in.
>Ugly 1’s delay was rather unlike her.
hermione you can't be this dumb. i didn't shortchange the wisdom enough to not connect the dots of traumatizing event changes people.
anyways ugly 1 is totally dead/disappeared/traumatized/strung up.
but i'm too hurt by the lack of ugly 3 to care.

>Text Ugly 1's mom, asking her to go physically check on her. Hermione is worried. Turn off phone, problem for tomorrow.
>Sleep in another room on another floor. Bringing bea (sandalwood gun) and rotten core and nightcap.
>>
>>6349183
>Leave Ruth to finish her writing and go brush my teeth. I’m sure everything happening recently is weighing on her too.
>On a whim, text Clover’s number before climbing in bed. Make sure she is ok.
>>
Rolled 31 + 95 (1d100 + 95)

pay no mind to this roll.

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Howdy everyone this quest is inspired by Tower Dungeon, Dark Souls and gritty fantasy. With a rather flexible take on the Basic roleplaying Universal Game Engine is the basis for characters, skills and combat.

_

One Hundred years have passed since the last Vexana Cosmesis influxia - The alignment of stars necessary for the correct partitions of the many seen and unseen angles of reality, allowing the beyond to grasp the physical once more.

Since that moment every hour, minute and second has been counted as Kingdoms heed the awaited dirge. For the First City has returned to the world for just ten years until it is swallowed back by the accursed void, bringing with it relics of the past and horrors of a prophesied future. Dancing along the manic death spiral of time with little reason.

Within the fabled Bed of Incongruity promises immense power and eternal life for all that sunder their way to the hidden cavity. Countless named and forgotten treasures of equal might and greater also await those mad enough to brave the damned metropolis.

The First City lies within once blessed lands, yet the centuries of isolation and exposure to distant dimensions has taken its toll, scattering the returning landscape with foreign contaminants, alien threats and unnatural constructs.

The City's interior itself is a celestial hovel of unnatural geometry as reality bleeds away at the very point where the veil between the many planes awaits, existence is only a second thought here. Many such explorers claim to have witnessed their compatriots simply uncoiling from reality and ascending to the heavens without warning.

The stars have aligned and the way is known, through the hazy miasma the Insane, Brave and Desperate rush like a tide of crashing waves against its walls.
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>>6326326
>Inquisitive:
"Just to map?"

>Beastman Knight
>>
>>6326329

Supporting. Sadly we are fucking dumb as rocks, which is probably why we came here in the first place
>>
>>6326326
>>Inquisitive:
>>Robber Prince
>>
>>6326326
>Inquisitive
>Beastman Knight
>>
>>6326326
>Inquisitive
>Beastman Knight

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Welcome to CBF, a game set in the cyberpunk future of Charleston, SC, using the horror/urban fantasy world of Changeling: The Lost (and most of the rest of World of Darkness) as it's larger backdrop.

You will be a Changeling, someone that was taken by the True Fae to an alien realm, Arcadia, across the hedge between reality and dreams. They left a Fetch behind in your place, a simulacrum that took your place among your friends and family, making your disappearance unnoticeable. While in captivity, you were traumatized, and forcibly transformed into a creature, or perhaps a decoration, or tool. You've since escaped, back to the real world, back to Charleston, SC, now, in the year 2198.

You command certain supernatural abilities by making contracts and pacts with the forces of nature and reality, and can also make magically binding bargains with other Changelings and mortals. To non-fae creatures, you are by all appearances a human, maybe quite similar to your original self, but possibly older, younger, scarred, or with certain traits having since been altered - time passes in strange ways within Arcadia, and the marks left by the True Fae vary in their subtlety. Other Changelings, fae creatures, and certain other supernatural beings, however, can see past the Mask of concealing faerie magic, and view your true self - be that a musclebound troll, or an automaton cobbled together from wax and copper in your own former image.

Megacorporations and stranger monsters than yourself pull the strings of society in these neon nights, and you will struggle with maintaining your humanity, and sanity, while navigating the maddening world of the fae, and the soul-crushing dystopia that's been produced by generations of greedy, sociopathic humans. You escaped from the creature that abducted you some ten years ago, and have survived in that time by honing your skills and picking your battles.
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>>
That must have been the 'animal' scent The Jabberwocky was referring to after all - a stray dog behind enemy lines. You've never encountered one of their kind in person, and your mercenaries have only had a brush with werewolves once in the last decade or so, a pair of them that disappeared without a trace in short order.

It takes another hour or so before you identify the particular fetish that was left behind, and confirm your suspicion about it's origin. The fire freed the spirit within, and the beads erased any lingering mystical tethers upon use, so it cannot be used to trace a sympathetic link - no wonder it was left behind so carelessly. Still, it's revealing of what it is you're dealing with here, and gives you certain ideas of how you might proceed. Werewolves view themselves as a sort of natural apex predator within the ecology of the spirit world, and so local spirits - a class of supernatural creature you have very little experience with and almost as little knowledge of - may yet be able to help you locate the interloper. A shared enmity with Karloff may be something to leverage, if only you can establish a secure line of communication.

You contemplate this for some time, and make a few notes, before placing all of the books back where they belong and withdrawing a different set.

"Roman Ribcage..." You recall the words that Vincent's alter mentioned. An old man, sentencing... It doesn't make sense, but he was apparently muttering about thorns as well, so this fixation of his may be fae in nature. That narrows it down... Somewhat.

But after nearly three more hours (while working with a speed and efficiency that allows for six hours worth of investigation by normal mortal measurements), and nine of your more comprehensive references, you're no closer to understanding. You consider carrying on with the effort, but you have other matters today which need your attention, and besides, you consider that you may simply ask Vincent about the matter directly when you see him at Caliente's tomorrow about those Nikes he's after. It may trigger some kind of episode or emotional response, or it may simply prompt him to explain what it is he's been obsessing over. Or, maybe you can continue to be indirect and try to discover the meaning of this 'Roman Ribcage' by other means between now and then.

>Cont'd
>>
Regardless, you're in need of a lunch before you visit Halberd Labs to review preparations. You've been unplugged for a bit to focus on your research, and while you eat you can review notifications and reports from this morning's business. "Wyatt, book a table at Paper Tiger. Before I drop in on Halberd I'm gonna have a bite and a drink. I'll make it a work lunch, send an invite and a car for-"

Who would you like to have join you for lunch, and what bit of business are you hoping to make progress on?

>Jonah Teague, I want to discuss combat-capable androids privately, just with him. I could also talk to him about the surveillance of Imani and Assata Freeman.
>Estelle Andrenada, I want to talk more about the Blue Pearl Gala and she may have ideas for a suitable date if I want to bring one. She also practices witchcraft, and may have insight into finding Silas or his werewolf benefactor.
>Rupert, Vincent's (and previously your own) fence of stolen goods at the local goblin market. You've fallen out of touch but he may know something about the 'Roman Ribcage' that Vincent is fixated upon.
>Bruto Sorrenti, an Ogre Changeling employed by Syron as Dr. Kenton's bodyguard. She isn't well enough to be brought to the restaurant, but he could be swapped with a couple squads of Red Cards and a couple of his own underlings for long enough to meet up and talk to you about her condition and possibly being enlisted to help with other work you're in the middle of.
>Write-in
>>
>>6348618
>>Rupert, Vincent's (and previously your own) fence of stolen goods at the local goblin market. You've fallen out of touch but he may know something about the 'Roman Ribcage' that Vincent is fixated upon.
Vince's alter was worried and asking for help. That's enough for me to want to look into this.
>>
>>6348618
>Rupert, Vincent's (and previously your own) fence of stolen goods at the local goblin market. You've fallen out of touch but he may know something about the 'Roman Ribcage' that Vincent is fixated upon.
>>
>>6348618
>Rupert, Vincent's (and previously your own) fence of stolen goods at the local goblin market. You've fallen out of touch but he may know something about the 'Roman Ribcage' that Vincent is fixated upon.

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The president put on the ceremonial gowns, now knowing the terrible conventions of society.
A forbidden fruit, offered to her by subordinates and friends, that which they all deemed an essential part of youth; the what to say, the what not to say; the great secrets of seduction; the three gazes of the man-eating leopard; “The height of skirt that melts the inexperienced virgin”. And she endured it all, like a woman. She endured to have them play with her, as if a rag or some mauled doll; only by the time they began to imply that the size of a bag was perspectively proportional to the osseous width of her body, she had already ran out of patience. And with the skirt, and the blouse, the inconspicuous accessory and the invincible bow of black hair, victory was served with imminence, and tremendous prematurity.

As the lead of the Paranormal Investigation Club, she was in labour of solving mysteries in the company of her most trusted. Who hasn’t heard yet about the rapist of human souls, the phantom on the staircase, or the not single instance when the devil went and took the farmer's cows for a dance? After that, and many other adventures together; seemingly united, in their hearts she earned a deep place with her pure merit. And this time it was their turn to prepare her with the ubiquitous knowledge, to face the unknown, and perhaps even… to scare her fears. Trembled the world when the day came,

Surely, long had spilled been the tea; and yet, in shame, a single drop lied and dared not to be spit. She, and she alone knew; thoughtless, truly thoughtless the compromise had been conceived. Upon their first and only conversation she was met with a sudden and unknown boiling emotion. She couldn't admit; the temptation was too much to bear. From the pure desire to partake in that which impossible is, agreed they to meet the next Sunday, despite knowing her she lived in the neighboring city. And even then, prepared and committed, without respect for distance, without fear, she departed on the afternoon, towards a station lost in time, lost from reason, all so she could ever meet with him... the next morning.

-
The Hairy Hand is a quest ruled by contradiction of wills and whims The President has towards all gruesome realities awaiting. Survival is doubtful, and physical integrity is never assured; bad decisions are ultimate.

Players can cumulatively pick a maximum of 3 choices, once 3 different courses of action are picked, no alternatives can be proposed nor votes. Actions are taken upon popular vote, effected at irregular, arbitrary and unforgiving times. Small and menial actions may be taken by individuals at times; affecting or not the outcome of an encounter. The whims of a few may just suffice to change The President's fate.
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>>6331323
>>6331635

Yes. You grab it by the hoofs, and then by the fatty bump on its neck, and if you want edto hurry it? you tug its ear.

Oh how lovely was grandma. Or should you say: 'how lively?'.. aye-ha!

Surely, after a while, maybe 13 or 14 years, when your parents departed to Mesopotamia– in await of better decades –you were left at full means and disposal of your own fate. Lost in place and ambition, you decided to satisfy… one curiosity of yours, you craved to know what others had. Anticipating disaster, you went to the world’s cornucopia, and chose without picking.

By pure instinct you dodged all bureaucracies, as you met the meek and undreamable, bought a uniform, registered into high school and joined the appropriate class as a transfer student. All that was known from you is you came from a wealthy , well mannered and mysterious family. The wordings were almost forced upon, but the earrings and nails? all came on their own.

Sure, you struggled to adjust at first, both in tongue as in spirit. It was only your overwhelming, and perhaps foreign beauty that made allies out of jealous enemies. Soon enough, you usurped their hearts and gained a long-forgotten type of acceptance. Juniors and Seniors fell equally, trapped into your eyes, your swiftness for studies, the athletic dexterity of your least earnest and most mundane moves, the candid cold of your words. And with the opportunity to leave the past aside, over time you made to put your mightiest efforts into embracing and preserving this… “Normal” life.

Your classmates admire you, of course. How couldn’t they?


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>>6335163
>Keep a steady pace- not by arriving earlier will you meet him any faster. [Continue thought + Earn an Skill]
>>
>>6335163
Decide not to go.
>>
>>6335163
>Keep a steady pace- not by arriving earlier will you meet him any faster. [Continue thought + Earn an Skill]
There's no reason to not choose this
>>
>>6335163
>Keep a steady pace- not by arriving earlier will you meet him any faster. [Continue thought + Earn an Skill]

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You are Gamma the Lich. Your phylactery was found by an elf mage and shattered, but you had a last resort kind of deal you prepared with one of your servants, a wicked druid called Sima, where upon your phylactery being broken your soul would escaped and instantly be reincarnated on someone random somewhere.

A few years of unconsciousness passed in a flash, and lo and behold, you're a teenage girl in some backwards village. Seems like you're being gangraped by orcs.

Oh well, so that was the traumatic event that would awaken you the druid spoke about.

You consume the fraying soul of your host and regain a sliver of your magical powers.

You'll make sure to use them wisely.

There is still the small issue that a bunch of orcs are raping you though...

You got enough magic to cast 10 levels of spells. You do know some wicked epic level spells you could cast, but honestly, seems like an overkill.

You basically know every single necromantic spell ever, even some no one else knows.

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>>6325702
That was close for the other nasty ones.

> Gather food - so they don't starve
Every choice has a negative and a positive. But I think feeding them something other than the gruel before will boost morale a lot and allow them to have clearer thoughts. Even better if we can get some bait for rodents. It will make the Gathering them easier.
>>
>>6325736


The girls gather a bunch of blueberries, fruits, mushrooms, even some fat grubs and rabbits, then every night before sleeping we build a small fire to roast whatever is roastable, and partake of a hearty meal.

You hear some weird things in the night, but you laught it off. You are the thing even other monsters fear when the sun goes down.

On the third day, you see a village in the distance, a small settlement, maybe a thousand people. They have some farms, you can see the smoke of a forge, so they probably mine in the nearby caves, but little else. They have some spearmen patrolling the perimeter.

You have about 150 SOUL POWER left.

> Approach the village, say you've escaped a bunch of orcs
> Destroy the spearmen and claim the village as your domain
> Hide in the caves and kidnap a couple miners to learn more about the village
> Hide in the caves, but send a couple girls saying they escaped orcs to gather information

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>>6325738
New place and unknown culture to us, with to few to really make a good attempt to claim much of anything.

> Hide in the caves, but send a couple girls saying they escaped orcs to gather information
The forest allows for freedom, but risk to the orcs and unknowns. I say move to the caves and with luck the orcs hit the town and we just have to deal with a random animal in the cave.
>>
>>6325752


Pondering that you have no way to know how this strange culture will react to you, you decide to hide in the caves. But you send a couple girls, instructing them to say they escaped form the orcs, to gather intelligence.

Within, you find a Bear. Your baby is hungry and wants to eat it.

> Kill and eat the bear
> Shoo the bear away
> Kill the bear and raise him as undead
> Write in

After a couple days, one of them shows up at the caves.

"The villagers have had problems with the orcs before and welcomed us well. The people here are very trusting. They are part of a kingdom called Merryland. They expected us to find roles within the village very quickly. We've been helping with cooking and today I volunteered to bring food to the miners, then I slipped by here to tell you about it."

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>>6325757
> Kill and eat the bear
The baby is likely our main way to fight and save energy.

> Kidnap and sacrifice a few people
Information is a power in it's own right, but time will allow for only so much gathering. It's a risk for sure, but with luck maybe the orcs can be blamed.

The other thought I have is for us to plague the food and water of the town. Starting with small things that could be seen as that has been around for some time. With luck we weaken the fighters to allow us time to gather needs before we move.

File: civ thread.png (3.77 MB, 859x2947)
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Pick race and location
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>>6325476


You feed the weird thing to a yung one. He starts screaming and acting erratically, You beat him up a little and ask him what is he seeing.

He says he sees spiders everywhere on the walls, a hole in the ceiling and a huge troll on fire in the sky, gazing straight at him.

"Talk to him."

"What should I say?"

"What do you think?"

"Flaming troll in the sky! How come you don't die in the fire?"


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>>
Rolled 6, 41, 64, 87, 21, 6, 9, 35, 44, 10, 24, 96 = 443 (12d100)

>>6325483
>> The tribe always needs food. Steal more food from the humans.

I assume this is like an attack so rolling
>>
>>6325511


eh, if you go through with it you don't land a single blow with this roll. I will wait at least for more rolls.
>>
Well, I waited enough, no one rolled. Should I go with your roll anyway, or do you want to roll again?
>>
Rolled 95, 26, 33, 32, 15, 19, 80, 73, 77, 6, 100, 19 = 575 (12d100)

>>6325703
Let's add more dice to the pot.

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"JESUS FUCK." A bit of spit leaves the girl's mouth with the utterance of the expletive. The thin blonde man shoots an annoyed look at his coworker as he leans on his broom, watching her wipe the spit from her chin.

"Hey, management said we couldn't curse. Get that side for me." The brunette gives him an indifferent glance, grabs a dustpan, and starts sweeping in various things: rose petals, scrapped, badly framed photos, a dust of cocaine that had slipped from some celebrity's torn pocket. She scoffs at the discovery of a used condom leaking all over the concrete.

"Just saying. You'd think that at a big event like this, people would be a bit more dignified." She turns to look at the big black block letters that burned boldly on the arena sign.

MILLER V HAWKE
FATHER V SON
TONIGHT

(1/5)
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>>6347214
Jesus, what a depressing read. Still, there's nothing in here about a businessman dying. You didn't get a great look at the guy's face in your dream, but you're pretty certain he was d-e-a-d dead. It was a younger guy too; this Benny Hill guy would be too old. You gulp. You really hope these visions go away.

"Hey, feeling rested?"

"Jesus!" You jolt upright, turning to face your associate. He grins at you, his eyes crinkling behind his glasses.

"Nope, just Fred. Coffee's hot and ready. You ready to train 'til you drop?" You place your phone back in your pocket, raising an eyebrow at his tank top and fingerless gloves.

What's the plan?

"Well, I want to figure out what the deal is with your shapeshifting powers first. Then, I want you to figure out at least one general psychic ability to defend yourself. Something simple, but effective. Why don't you choose? I think the easiest to figure out would be like, basic levitation or healing."

>LEVITATION. The ability to float or make objects fly with psychic energy.
>HEALING. The ability to repair one's body with psychic energy.
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>>6347215
>HEALING. The ability to repair one's body with psychic energy.
Seems pertinent.
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>>6347215
>>HEALING. The ability to repair one's body with psychic energy.
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>>6347215
>HEALING. The ability to repair one's body with psychic energy.
Snikt, bub.
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>>6347215
>HEALING. The ability to repair one's body with psychic energy.

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It has been millennia since humanity became a star faring race. Enough time for stellar regimes to have risen and fallen, for technologies to be forgotten and relearned and for a diaspora of life; both human and alien to spread across the galaxy.

The Raihan Empire is but one splinter of the human diaspora. At its height the Empire spanned eight star systems but eventually corruption and decay set in. The Empire collapsed, its great works crumbled, its worlds became isolated. For a thousand years it was so…

Until a new warlord arose on Raiha, one that managed to quell the disparate factions fighting over the Throne world. When all his enemies were vanquished he marched upon the palace district where the remnants of the Imperial family cowered. However, instead of seizing the throne for himself Arcturus Garan pledged himself and his army to the service of the remaining Empress and took the title of Lord Commander.

Together the Empress and Lord Commander began the process of rebuilding the Empire, first securing the home system, then bringing each of the wayward colonies back into the fold.

Five out of the original eight colonies have been absorbed back into the resurgent Empire. Only the systems of Noto, Higg and Kornen actively resist annexation. Together they have formed the NKH Defence Pact, or simply the Pact.

Now the Pact must guard its independence against the growing might of the New Raihan Empire. The odds are not in their favour, they are outnumbered and outgunned, but the Imperial Forces have not yet regained their full power and the war is not over yet…

((This quest is an indirect sequel to Space shipyard quest, knowledge of previous threads is not required but it will do much to add context. Previous threads can be found here: https://suptg.thisisnotatrueending.com/qstarchive.html?searchall=space+shipyard))
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>>6349794
Finally we have the squall frigates of the Covert Strike Group. The design has remained largely the same since its inception and despite the ongoing damage the CSG continues to inflict on the Raihans it is odd that the Imperials haven’t put much effort into a counter-measure. The disastrous operation to strike the Tura anchorage notwithstanding, our stealth frigates may singlehandedly be responsible for our continued survival. However with the casualties sustained by the House Shimada garrison fleet at Shima it is only a matter of time before the Imperials come up with countermeasures.

While it was finished too late for the second battle of Noto, our super capital arsenal ship; the Megaton Rain is now fully operational. As poetic as it might seem, Pact Admirals are strongly urged NOT to deploy the Rain against the Imperial dreadnought in an epic “clash of the titans”. The Megaton Rain excels at fire support; it will not win a one on one duel with a super heavy line ship.

In conclusion, while our specialist units are superior to those of the Imperials our mainline forces are falling behind. Imperial R&D lags behind our own, but when they catch up to us we predict any breathing room gained by our superior technology and tactics will be rapidly depleted.

>Quest will continue later

((Whew, now that the roster is updated we can finally get to the next decision point.))
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You are (after not being for an oddly long time) Harris Glasner. The last few months have been bliss; no war, no politics, nothing but the joy of your craft. Alas, all good things had to come to an end. After the Megaton Rain departed for the front you returned to your wider duties only to find…

“WHAT THE FUCK IS THIS SHIT!?”

You stare in abject horror at the blueprints of the Grach and Chimera attached to Ex-Nihilo reports.

“What have they done to my beautiful Thunderbird!?”

“They have done what they must Glasner,” said Solei with a sigh

“How did they even get their hands on the original spec!?”

“Command needed a distraction so Project: Peace Shell could be completed in secrecy. Ex-Nihilio used the concept to create a ship that seemed outwardly threatening despite being incredibly unreliable. You should feel honoured.”
“If I may Acting Director,” interrupted Gale. “The Grach is just one of many new developments in the war. Fleet Command is anticipating a need for new ship classes.”


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>>6349964
>Develop an assault cruiser to capture stations and invade planets.
>Use lessons learned from project Peace Shell to upgrade the stealth frigates.
We will counter the Empress class by hitting their logistics
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>>6349964
Main:
>Develop an assault cruiser to capture stations and invade planets.

Side:
>Develop a more practical version of the Cope cannon for a new kestrel variant. (Quick)

That gun can go on just about anything we have.
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>>6349964
>MUST-FIX-STUPID-GRACH! REEEEEEE!
Our strikecrafts and massed torpedo attacks can deal with the Empresses but the problem is getting them through Otori-Kais, Skirmishers and TILEs. The solution? More BRRRRT! Also we will not be outdone by the Raihans in our own design.

>Develop a marine frigate to capture stations and invade planets.
Cheaper and faster to build. We can attach a frigate to every marine unit for fire support and hit multiple locations at once.

Jail Quest: a text adventure occasionally illustrated.

A night of drinking and a failed attempt to cheat on cards had landed you the strangest job slash community service sentence you've ever had: ensuring Gongalla Gaol survives the reality storm called Singularity.

Now you travel around with your employer and a handpicked crew to survey the four Reality Anchors. Hey, beats being tarred and feathered, right?

Previous thread:
https://suptg.thisisnotatrueending.com/qstarchive/2025/6274911/

Gongallaverse:
https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Gongalla%20Gaol

You suddenly jolt wide awake in an unfamiliar room, with no recollection of the past few hours. It even took you a few seconds to remember you are Rosa Montagni, and another few seconds to realize the other person in the room is your crewmate, Valencio. Slowly, hazy recollections piece together a loose narrative of previous events: you've reached Viridis, the first leg of your journey to the East's Reality Anchor, when you receive news that your go-to destination slash transport, the walking city Freeport, had problems with its engine. Then you were sidetracked into a casino, where you played cards and unwittingly aided a truant Hexbourne student against a haughty twin Hexbourne students sent to retrieve him. Then you got entangled in a complex emotional... something with the casino owner, Don Bosco. Something about your mentor, Sierra (no relation to Sierra, the deity of the South anchor) and copious amounts of drinking? That must be why your memory's so hazy.
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>>6348999
>□ Other (Lure them into a magic trap)
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>>6348999
Liv's explanation of her capture got cut off.

>□ Make a flashy entrance and beat them up with magic!
It's too late for stealth kow that we force-pushed a lizardman off a roof.
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>>6348999
>□ Make a flashy entrance and beat them up with magic!
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>>6349004
Fug, serves me right for trying to steal ideas from the shores of night
Here's what it's supposed to say:

"He got me while I was... ahem... preoccupied. By the time I noticed him, I was already bound! With strength-draining ropes, too! The one you're currently using to carry that box. Seems like the magic's gone when you bit into it, though. Anyways! Whatcha got there?"
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>>6349004
+1 but then we gotta skedaddle outta here before Craig KOs himself

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The Sixth Thread of Fatale Albion!

The Fatale Albion Thread Archive:
https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Fatale%20Albion

Unfortunately thread #5 wasn’t archived so I have to use archived.moe: https://archived.moe/qst/thread/6264085

Other Threads by Lumina Canima:
https://suptg.thisisnotatrueending.com/qstarchive.html?searchall=meguca+royale

INTRO (Please do not skip this)

◕ Fatale Albion is a Spin-Off of Lumina Canima’s “Meguca Royale”, taking place in the U.K. Three players are currently taking part in this game. They each will answer to their own prompts with their own characters. This Quest will have major spoilers for PMMM, so if you haven’t watched it yet and don’t want me to ruin it for you, watch it right now or else. If you still want to read and participate in this quest then I’ll have something to show you.



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Rolled 5, 2, 5 = 12 (3d6)

>>6348251
Give me a 9d6

The first 3 are an M2 Dex Check for chasing the Underwear Urchin.
The other 6 and my one are for reasons you shouldn't worry about.

If Himari actually catches up to the thief, what's her plan to stop her? Tackling? Snatching the bags?
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>>6347755
Two foes, only sticky, the other bony, both wonderfully sweet.
Two foes, two different sets of strength.
The skeleton would probably be tough for most, but Emilly can crack it apart real easy. The gum jelly though, that's a bigger issue, not that she can't bite, but that biting something that amorphous will not get all of it, and she's sorely lacking in comically large spoons.
Maybe though... maybe, she can use one to beat the other.
The skeleton is holding shape pretty damn well, so if she can disarm it, she could use it as a stick to shove into the gum jelly to get leverage over it. Like a stick of cotton candy! Afterwards, she can just lift it, and take it in one bite.

>Bite the skeleton, arm for the arms, shoulders if possible, the spear is nasty, but if you get stabbed, you can regenerate.
>After the skeleton is disarmed, lift it, and spear the gum jelly with it.
>Lift the gum jelly, eat it, eat the rest.
At least, that was the plan. Now for the execution.
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Rolled 4, 2, 4, 3, 2, 1, 4, 3, 4, 1, 3, 3 = 34 (12d6)

>>6348641
Ah yes, an improvised version of those lollipops with a chewy centre, except the stick is edible as well. Emilly is pioneering the snack industry.

Roll a 9d6. Each set of 3 are an M1 PA Test for biting, grabbing, and eating.
And a choice: Things usually don't like to get eaten and will fight back, do you:
>Dodge any incoming attacks (Dex Check)?
>Rely on the fortitude of your body (Con Check)?
>Rely on your regenerative abilities (PA Check)?*

*You are very lucky that you have the regeneration factor of Sayaka Miki on steroids, otherwise that last option wouldn't exist.

My rolls are for Marisa's help and the Familiar's reactions.
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Rolled 5, 2, 4, 2, 4, 3, 3, 5, 3 = 31 (9d6)

>>6348876
>Rely on your regenerative abilities (PA Check)?
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>>6347769
"Oh, aye, anything to make your job easier, ma'am." Stephanie paired the fake politeness with a flat, unblinking glare. "Not that I know of, then. No one's bothered t' tell me owt about that."

Even if there was a reason to it, this was a proper irritating question. How the fuck was she supposed to know? She didn't sit around all day poking about her head like some wank.

"So," she exhales, "that help you much, or...?"

>>6347772
Stephanie definitely had a crop of cool names for cool weapons, but was coolness all there was to it? It was probably a good 70% of the whole thing, but there was something missing. The cool name being shouted also said something about a character and what sort of a person they were. Like Drillface's Justice Drill Beam or Evilla's Misanthropy Blast. What, then, was the point of her weapons?

To kill witches, of course.

>Solid Earth (War Hammer)
>>Crystalline Hexenhammer
>Liquid Water (Spear)

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ANTON PEAS: that’s your name, don’t wear it out! Originally a mild-mannered grilljockey, a botched demonic summoning brought you to ZORAL: a fantasy world shrouded in perpetual darkness!

You get used to it!

The memory loss and everyone trying to kill you? That’s the tricky part. See, your unexpected trip landed you in one Hell of a mess: not only did you lose a huge chunk of your memories, but you also forfeit your soul to RED--you don’t know the specifics, but essentially your summoning granted you some DEMONIC POWERS, so it’s not all bad!

What IS bad is what you’re up to now: your hellish helper can restore your memories, but he won’t do it for free! The price: delivering the heads of THE FOUR LORDS OF ZORAL: tyrants and titans that rule the darklands with iron fists, claws, and… you dunno, tentacles, maybe? There’s a reason they’ve ruled for so long, however, and despite your platoon of pals and plentiful powers you can’t help but feel a little apprehensive about the whole thing!

Exhibit A: ARCHMAGE TRIER. Arriving in UMBERAL: Zoral’s very own city of tomorrow, you were swiftly introduced to the TEKSOULS: menacing magitek that follow every whim Trier can think up… and you met the guy–he thinks a LOT!

Not to be outdone, you also ran into THE SPICE CARTEL--not only is Umberal their home turf, they’re also running some kind of deal with the Archmage… as for what it is, well, you shudder to think!

Your search for leverage over the Archmage took you to TRIMBAULT ACADEMY: Zoral’s most prestigious magical academy, and whole you managed to snag some goodies and teach a surprisingly-decent class (don’t ask), you didn’t manage to find notes other mages took on their Archmage adversary! Even worse, all signs point to The Cartel snatching them up for their own perfidious plots!

Luckily you had an in: TZAH-TZIE, skilled songstress and your current beau, has an axe to grind with her musical rival LUTZA. Having saved the starlet from a kidnapping on the Umberal Skyrail, you earned your way into holding a concert in Umberal, and some of the biggest names in The Cartel just happen to be huge fans!

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>>6349918
>[GLASS HIM]
>>6349927
>>6349956
>NOT THE BEGONIAS!

Probably the last update in a while, Dark Dorks.

>Roll me 1d100-3 (+3 Swift Footwork, +3 Magic Shield, +2 LIMBOOO +2 Lotsa Fire, -9 Vhale Fencing, -2 Uneven Terrain, -2 Warmup's Over) to heat things up a bit! Best of 3!

Again, will probably update much, much later--might even be a few days given it's The Holiday Season. Just know if it takes a while then that's the reason why! Happy New Year and everything leading up to it, questies!
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Rolled 55 - 3 (1d100 - 3)

>>6349980
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Rolled 21 + 3 (1d100 + 3)

>>6349980
Happy holidays buddy!
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Rolled 2 - 3 (1d100 - 3)

>>6349980
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>>6349980
Merry Christmas and Happy New Years!

>>6349995
"Merry" and "Happy" largely because of this lucky anon, because without that roll we'd be waiting to return to Anton getting stomped by some sort of depressed alien squirrel mafiaso.


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