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Hasty Misread Edition

>What is this?
"The Mystery Dungeons 2e" is a text-based role-playing game created to expand on the setting created by the spinoff series, Pokémon Mystery Dungeon. This has no story relation to the first quest, and is its own new story. Players still isekai themselves into the world and become Pokémon, going on adventures with their newfound guild mates! SFW ONLY

A deeper explanation of rules, related pages, and whatnot can be found here:
https://rentry.org/tmd2many_rules

>I'd like to participate!
Currently, we're at full capacity as far as threads on /qst/ are concerned. However, there's always the chance that space for another player may grow in the future, or that you simply wish to play outside of /qst/ and the quests hosted here. There are other ways to participate, about which you can learn and do here: https://matrix.to/#/#the-mystery-dungeons-2nd-edition:matrix.org

>Okay, now what?
After you've read up and familiarized yourself with the rules and setting, be sure to hop into the Element: https://matrix.to/#/#the-mystery-dungeons-2nd-edition:matrix.org. Everything that doesn't involve Main Quests occurs here and is helpful for coordination.

Character sheets and the guide to making them can be found here: https://rentry.org/tmd2many_characters

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>>
>>5959467
>while ish can't reach the others...
"hey, I think I recognise the figure in that second statue... good think mohka is going for it."
>>
>>5959467
>Second statue
>>
>>5959467
>Second Statue: It seems to be a recreation of that strange stick figure in the painting. A Gardevoir, Spike called it.

"I'm not surprised to see you again. . . These must've been made by someone other than the humans, this level of craftmanship wasn't present at the last ruin. . . Obsidian. . . Right, that material would naturally occur here, these were likely made by someone other than them- but then how do they know about Gardevoir? Did they share that information or is this a friend? This is a lot of reverence for a friend. . . " Spike is thinking out loud.
>>
>>5959467
>"Isn't that the figure from my dream?"
>Dustin chooses the second statue.
>>
It appears that the second statue is the one the group would prefer to depart with. Applying some careful work, they lift it off the pedestal and flee, watching as a column of steam floods into the surrounding areas. Leaving only seconds to spare, you all dart out of the boiling box, cargo in tow. You've managed to successfully recover an artifact, and an interesting one to boot.

Mission complete!

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Pick race and location
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>>5949075
Proposing Yak Wrestling and Walrus Jousting as possible sports
>>
Rolled 2 (1d2)

>>5948628
>>5948821

apologies for the delay, I've been more busy than expected, I might update in more random times for awhile

seems we have a tie

1 - reject navy, send walruses to turak tribe
2- build navy, dig giant pit
>>
>>5950774


You dig a giant pit to keep the walruses!
You tell Dorn he has your blessings to build the triremes. He orders his people to start constructing them at once!

Ten Grunts from Pyrak Tribe are sent to establish a camp by the caves to identify the creatures within, together with a shaman from the Gruk Trube to research the strange fungus!

They discover that the some varieties of the fungus are edible while others are poisonous. It is not too difficult to differentiate one from the other once you know which is which, but they grow side by side all over the place. Inside the caves you find some kind of blind "cave cow" that grazes indiscrimately upon edible and poisonous fungus and gives out blue milk. A bunch of weird pale humanoids also exist within the caves, you decide to call them "troglodytes". You do find some signs that the caves have been mined but you aren't sure if the troglodytes would be able to perform such a feat, considering they live half naked and wield flint. Perhaps there is a more advanced creature that lives within the caves which you still haven't seen.

Five Grunts and five Shaman from the Gruk Tribe are sent to establish a camp by the tower so the shaman may attempt to learn the language of the robed occupants. The people there welcome your initiative and spend a few hours a day teaching your shaman their language.

Two Pyrak Tribe Grunts are sent to the hot springs to collect Red, White and Blue berries for the Gruk tribe to research!

The Gruk shamans quickly determine the Red Berries are poisonous. The other berries are edible but might have further unknown properties which they are still studying.

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>>
I forgot about the sport, I'll add it next update.
>>
>>5950779
>Continue researching the local environment
>Capture some cave cows, bring them in addition to various fungi to the Gruk tribe for cultivation and further research
>Exchange some food from the Gruk Tribe with Yaks from the Pyrak Tribe; attempt to domesticate the cave cows and breed them with Yak if possible.
>Send 5 grunts with food from the Pyrak Tribe to offer the dwarves as a gift in exchange for information on the human fishing settlement (Don't want to attack them if they're allied and get swarmed from multiple directions)

Therefore, it cannot be impressed enough upon the reader that given the width and breadth of the Imperial Whole, there is vanishingly little which may be considered 'typical' about Privileged Titles. Depending on where exactly in the Whole – and the authority bestowing it – the Title may be temporal, for life, or for line. Furthermore, the Title may Elevate an individual, or a family – and of course, who is considered family of the 'primary', and to what extent these 'secondaries' are Elevated is also variable. The final – and most important variability – is if the Title is Vested or Unvested. When an authority Elevates, any Privileges that are associated with the Elevation are limited to the extent of the Elevating authorities authority. To wit; a hypothetical Prince-Elector Elevates a Citizen, any and all Privileges that are afforded by this Elevation are in-force inside of the Demesne of this Prince-Elector and the Demesne or Holdings of any authorities that have been placed or kept underneath this Prince, expeditiously referred to from here on out as the lessers of an authority. If the Title is Unvested – or unrecognized by the Organs of State – then once the hypothetical Elevated Citizen is outside of the Demesne of the Elevating authority and his lessers , the Privileges of the Title cannot be considered in-force, and the Elevated Citizen is to be held as an equal to the basal Citizen in all matters and accounts of the Laws. Contrarily, if the Title is Vested – or recognized by the Organs of State – then Privileges are afforded to the Elevated Citizen throughout the Whole.

But attend well this distinction! The Privileges from a Vested Title that are in-force outside of the Demesne of the Elevating authority and his lessers may not be the self-same Privileges that are in-force inside. Quite commonly, the Privileges afforded by Vesting are fewer and meaner than those that were afforded by the Elevation. As a further font of confoundment, there are cases where the Privileges afforded by Vesting are greater than those that were afforded by the Elevation or of a different sort all-together, which raises into question which set of Privileges are in-force when the Elevated Citizen is in the Demesne of the Elevating authority and the authorities lessers. As of writing, jurisprudence and precedent hold that the Privileges afforded by Elevation are in-force, however, there have been a number of reversals and reverse-reversals on this point in living memory. For this, amongst other reasons, it behooves the newly Elevated to take a Solicitor on retainer, especially if the Elevated are desirous of affecting their Indemnity, the most fundamental of all Vested Privileges.

- A passage from Imperatives and Rights, a Treatise for the Named Subject on how Titles work. Note that there are few Titles that Subjects can hold, but it is not unheard of for a particularly worthy Subject to receive Citizenship and a Title simultaneously.
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>>
Alright then, Chlotsuintha is free and clear of the Clerking house - but now she needs to decide if she can put off picking up the Coach any longer. If she can, then following her itinerary for the night, her next stop would be the South Burying Grounds to plant the False Ball in Aldoin's grave. If she feels as if she should delay no longer, then she should head over to the Coaching house. Getting to the top of the Promontory is going to take time, but at this moment, she is as close to the Burying Ground as she plans to be for the rest of the night.

> Please choose ONE of the following:
> Head on to the South Burying Ground to plant the False Ball
> Head on to the Coaching house to take delivery of the stage
>>
>>5963133
>Head on to the Coaching house to take delivery of the stage
>>
>>5963133
> Head on to the Coaching house to take delivery of the stage
But we need to stop by the sewer closet first to change into our fancy riding dress
>>
>>5963133

> Head on to the Coaching house to take delivery of the stage

How do people feel about not planting the graven ball at all. Its not totally damnning due to the strangeness and the undertakers confusing things and our leper identity is never going to be used again so... maybe we just let it go?
>>
>>5963340
Let's see how much time we end up having.

I think it is actually fairly important because the Inquisition could conceivably realize that someone (the tall girl leper who used to work for the sexton than finished mysteriously) stole the estranged ball that the coroners confessed to finding. If a ball is in the grave, we are hunted as 'possibly contaminated' (hopefully a low priority??), whereas being the presumed possessor of the estranged ball could make us a high priority target of the Inquisition.
That's how I see it anyway

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In the halls of Adlershorst, legends told,
Their only son, a crusader in heart,
Yet to arrive, playing his part.
To be worthy of the dukes of Greifswald, brave and bold.

Through battles fought and victories won,
Awaiting the return of their noble heir,
To honor their name with courage rare.
The family's legacy shines like the sun.

To face the challenges with honour bright,
In foreign lands where dreams are manifest,
He'll conquer fears and bask in golden light.

For in his father’s glory he is blessed,

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>>5963030
You quickly make your way to the entrance of the Cardinals palace, though in truth it is more like an oversized townhouse. From what you remember, it typically houses a chapel, the personal quarters of the bishop, and a few classrooms for studying canon law. You assume that Di Cremolora is both the bishop of this diocese and a cardinal. But you do wonder what that little incident with that brown-robed preacher was; perhaps it is best not to press the subject, though perhaps you should out of curiosity.

The guards posted outside briefly stop you as you approach the entrance. Thinking quickly, you produce the letter with the imperial seal on it, and one of the guards fetches a canon to verify the seal. The canon then addresses you: ''The cardinal has been expecting a message; please follow me; your friend will have to wait outside.''

As you are escorted inside, you can't help but feel a sense of unease about leaving your Dellagetti behind. The man might get into trouble if you don't keep a close tab on him. However, the urgency of delivering the message to the cardinal outweighs any concerns you may have. The grandeur of the interior of the episcopal palace leaves you in awe as you follow the canon to meet with Cremolora. You come to a stop in a cool vaulted room, where the canon gestures for you to sit down. ''His Eminence will summon you shortly. Please make yourself comfortable and wait here.'' With a nod, the canon disappears through a nearby door.

Two minutes pass before the door opens, and you are invited to enter the cardinal's study.

At first glance, there is not much impressive about him; he is balding, and the hair that remains is grey and wispy. His big eyebrows and sunken eyes partially conceal his eyes. He slowly raises his head to meet your gaze as you approach. His green eyes look at you stoically, giving away nothing about his thoughts.

''I see that our mutual friend has delivered me another message.'' He holds out his left hand; his fingers are long and bony; his palm is open; and you hand over the letter to the cardinal, who motions for you to sit down. He then carefully pries the seal wax of the letter before carefully laying the seal in a drawer. ''I enjoy collecting seals.'' His voice is hard and flat, and his Tauten is good, though his pronunciation of some words is a bit off.

He quickly reads the letter before promptly standing up and throwing it into the fireplace. ''A risk of the trade, I am afraid. I am fortunate enough to retain my good memories even in my old age."


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>>5963034
>>Your eminence, I would merely ask for a simple blessing in our plight.
The temptation is strong to ask for more info. But I don't know if he'll budge.
>>
>>5963034
>Your eminence, I would merely ask for a simple blessing in our plight.
>Write-in: Is there a problem with the crusader peasants?
>>
>>5963034
>>Write-in: Is there a problem with the crusader peasants?

If possible, we could perhaps take some of them under arms and organize them.
>>
>>5963034
>>5963171
I'll change my vote to support this in case of a tie.

It was a common dream by now, a better one than the ones that had once disturbed you relentlessly. If you had known before that going to Emre would change the setting the dead found themselves in, you would have gone immediately, but you knew it wasn’t the location, but the time that had passed. Ten years, ten long years since the end of the Auratus War, of the Emrean Liberation. Years away from Vitelia, years with new people, new family, away from much of what was before. The memories of war and blood had faded, the sting of loss had receded to numbness. Instead of the mud and ash, the snow and the flames, you found yourself back at the Angel’s Dawn Coffee House, in the twin capes of the north of Emre. It was always bustling in your dreams, not solemn like it had been in truth. All those you had lost were there and doing what had once been done back in Lapizlazulli, or Sella Castella. Everybody had survived the trials of the war in these dreams, mingling with those you would meet later, and the coffee was as bright and pungent as it had been in the good old days. Visions of better times that you woke from with a smile upon your face.

This time was subtly different in a way you didn’t notice, until the subtlety melted away.

As ever, you found yourself outside the place. The surroundings were a blur- they were insignificant. There was no temptation to go anywhere else. A different mix seemed to be in the coffee house each time, though they were ever all familiar faces. The first change. Figures that you didn’t recognize, not even as a facsimile made by your mind of people you didn’t know like the friends and comrades of Jean-Phillipe Debon, whom you had managed to keep in touch with through odd mails.

The first person you sat beside with a small cup of espresso was Chiara to your right, the noble daughter who had taken you with her to tankery. She always looked different each time you came here, since you couldn’t be sure how ten years might have changed her. This time, she was dressed as boyishly as she had been in life, her hair tied in a neat ponytail, though she didn’t bind her chest as she once did, so she was unmistakably a lady.

“Good morning, Colonello Bonaventura,” she said, “I can’t help but be envious from what I’ve heard of you. You have been up to what I’d have liked to do, had I been more fortunate.”

These specters were also discomfortingly aware of their own passing. “I’ve done plenty I regret. Wouldn’t you also have liked to take your place at Leo’s side?”
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“I heard enough about you to not be talkin’ out my ass with this,” Liemann said, “Jean-Phillipe Debon, brother of one of Emre’s most prominent arms manufacturers, and you, important enough in Trelan to be rubbing shoulders with big name politicians, important links in their army, married with a whole mob of mosshead kids. How many different knives is Fealinn juggling? You think they want another set to have to manage, especially with Trelan right up next to their conquests? We can pretend to have reinforcements just like us, ready to fight, maybe they’ll believe it, but I think they could find out real damn quick even if they weren’t partial to fightin’ them too. A mercenary expedition’s only got so many guys, after all. If it were a whole other country’s army, though? I think they’d rather not get involved, rather err on the side of caution in exchange for the dressing down later.”

“I foresee a snag in this plan,” Debon said darkly, “I would sooner not reveal my identity if it was unnecessary. I doubt our countries and allies will look favorably upon this either. Does Trelan want trouble with Fealinn, comrade?”

“They wouldn’t turn it down,” you said, “But I didn’t advise for it.”

“It’ll definitely cause trouble once word gets around, will have to deny what you can and be ready for the worst,” Liemann said, “But we’re not in a situation where we can hold back. It’s the final round, and it’s time to play our best hand. If you think you can win with three kings instead of four, then that’s on you.”

>He was right. Best to use everything you had to lay on the pressure, given what might happen now…
>You didn’t need to pull out that stop. In your opinion, it was better to be mysterious. If that didn’t work…well, it didn’t work.
>This was all a bit too much. Maybe it would be better to just surrender.
>Other?
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>>5963701
>>He was right. Best to use everything you had to lay on the pressure, given what might happen now…
>>
>>5963701
>He was right. Best to use everything you had to lay on the pressure, given what might happen now…

Bring out the tea and biscuits. Make it look like we're as unperturbed as possible. They'll start shitting bricks when they realize we aren't scared or panicked. When the next one rolls up just smile and wave. Oh, we are not worried bud we did our job we only needed to hold you for an hour. We've gone above and beyond our orders. Rear guard is always a dirty job fren. Our masters will be ecstatic with our bonus find. Who doesn't love a free casus belli? Of course we could always keep our mouths shut since our mission was only for prisoners.... and I'd like to not sit in a prison camp for a year or two... but it wouldn't be the first time...

That should be enough spin that they'll realize that having us bound by our word to not snitch on their secret and only losing some prisoners is the better trade than giving the trelians a free casus belli to move further. We can always hint at the reason the trelians did a mass modernization is for more than just hoz...

Best I got anons if anyone thinks of anything else clever...
>>
>>5963701
>He was right. Best to use everything you had to lay on the pressure, given what might happen now…
>>
>>5963701
>He was right. Best to use everything you had to lay on the pressure, given what might happen now…

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Welcome back.

Rules are simple: Votes are tallied every hour, with whatever course of action being the most popular being the course of action taken. Write ins are encouraged and non-mutually exclusive votes will be combined if possible.

When a roll is called for, roll however many D100 are specified. 5- is a 'crit fail' and generally means something bad is about to happen. 95+ is a 'crit success' and generally means something good just happened. a 'crit success' trumps a crit fail. User input on both will be taken into consideration.

Inventory, pokemon stats and other links: https://docs.google.com/document/d/15i2N08IpWqitoTJujsUMishe4PLbao1lqT-bCAmvPcE/edit

New Discord for questions, discussions and announcements: https://discord.gg/MjDEYHTJ

For a short summary for the new and to recap:

You are Alex. A newly minted trainer and camping enthusiast just starting out on your journey at the age of seventeen after your father lost his job in order to help pay the bills. On the road, you met Fie, the Fire Gym Leader, Gareth a novice Aura Guardian on pilgrimage and Holly, a runaway heiress using a pseudonym. You've also made enemies of Team Green a group of violent, radical activists looking to abolish pokemon training.

Last time, you battled, trained and met back up with Jean and her friends, before getting into another battle with a Hex Maniac.
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>>5962689
>Maybe we should sleep on it and make a decision in the morning.
>>
>>5962700
>>5963613

"Maybe we should sleep on it and make a decision in the morning?" You offer.

"That's reasonable." Kathryn agrees, "Although, what were you going to do if we had've left before you got here?" She asks.

>Head back to Greenshoot town and challenge Daniel.
>Stay here and train.
>Head back down to Newport and catch a ferry to Galeport.
>I'll be honest, I just figured it'd be better to escape any drama with Fie's Dad. I wasn't thinking that far ahead.
>Other
>>
>>5963653
>Stay here and train.
>Head back to Greenshoot town and challenge Daniel.
What was our original goal with coming here again?
>>
>>5963811

Meeting back up with Jean and her friends, since they called to let you know that they'd had to turn back from their trek along the Silveridge Track.
>>
>>5963843
I meant in the long term with gym challenges and Team Green stuff. Don't know if I'm remembering things wrong, but I recall some anons discussing what out general plans were for the future.

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Your name? Nicole Smith. Occupation? Cleaner, a deniable asset used by massive megacorporations called the Alphabet Companies and anyone else willing to pay you to do a job for them. Such as your Handler, the person giving you the jobs and making sure you can feed yourself at the end of the day.

Which is good. Since not a lot of jobs are willing to hire a schizophrenic woman with anomalous abilities and four voices constantly screaming in her head. You make do, however. After all, how else are you going to survive in the City? You either find a job and do what you need to in order to survive or you die in the endless, twisting streets of the biggest City humanity has ever built (or may ever build).

The last few missions you've been on have been wild but manageable so far. You first managed to rectify a payment oversight with a casino your Handler was sponsoring without having to kill anyone or rob the place blind. In the process, you manage to make friends with two of their employees and managed to save the business from the owner's sheer incompetence in running a casino.

You also managed to kill a Silver Agent and stopped a Cleaner named Ashton from hunting you by calling off the bounty on you. While Ashton may still be a threat later, you managed to get some interesting information out of the fed and the man in the TV who speaks to you. Yes, you talk to your TV, he gives you valuable information. Don't question it.

You're almost finished with your latest mission, which is helping X-Corp (a militaristic Alphabet Company assigned with protecting the City from outside threats) get new recruits. After interrogating a Silver Agent they had locked and finding out their main issue with training recruits, you went through a hellish course with Kiara and bonded as allies in the process.

Now, you're busy showing off your anomalous powers by going through the mental training course. All in all, your life has been busy as hell and you're ready for it to all wind down for a moment. Though, is that possible? Or will it be endless jobs until you're crushed under the weight of the Powers that Be in this City?

One day. You'll get what you want. Somewhere safe with your friends. Nobody to hunt you down. No horrible jobs to grind you into the dirt. No need to consume copious drugs and stitch your body back together just to keep your mind and body half way stable. Someday.

Perhaps one day, you'll be a shining Star of the City that people will revere and respect. But for now? You're just Nicole.

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"Again, I told you. Cassidy was the hotter of the two girls in that show." Adam chirps out. "Her cowboy outfit, her lasso skills, she clearly deserved to win the main character's attention."
"WRONG. D-D-DIPSHIT. It Ww-wAs. CaTHErine." Benedict grinds his teeth between every word. "A W-W-WOMAN sHOULD BE MODest. DAINTY. PERFECT! NoT Some HALF ASSED MAN!"

[SCHOLAR OF THE CITY] Terrifying Tales of Wandering Wastes was a 2240 animated show created by R, A, and T-Corp. It was the first showed that starred Vanessa Vanni as a voice actress-
[UNSTABLE] OH MY FUCKING GOD THESE TWO ARE PATHETIC.

Ashley stops talking to Lex about something and looks over in Benedict's direction. She glances down at her punk outfit before glaring daggers at Benedict. "FUCK YOU!"

"NoT. My TyPE." Benedict forces a smile across his face. Before Ashley can rush over at him to bash his head in with a bat, you step in between the two with your hands raised up.

"HEY SO HOW ABOUT WE TRY HELPING THE CREW YEAH." You start gesturing at your allies to follow you. After some muttering and glares shared between various members of your party, they decide to join you. Benedict and Adam follow you with wide, stupid smiles as they chatter to each other.
>BENEDICT HEALS 1 RESTRAINT! 5/6 LEFT!
>ADAM NEGATES THE NEXT SOURCE OF RESTRAINT DAMAGE HE TAKES!

You put your camera away after seeing this. Good. A nice change of pace after the mindfuck that was the flotsam. As for helping out the crew, it's going to suck that you're going to have to help the old fashioned way. As easy as it would be to use your telekinesis, you DO want your frame to not be stuck as 'stick thin, wiry girl'. Especially in your line of work. Time to get WORKING.

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Your antlers begin to crackle with red and purple energy as you strain your muscles. Soon enough, the five of you manage to yank whatever is down there overboard, though you mostly give credit to Benedict for the work.

A gnarled hunk of scales in the faint shape of a shark is now flopping around overboard, clearly not impeded much by the massive harpoon sticking out of you. On instinct, you immediately ram your antlers into the shark. Like a hot knife through butter, they rip right into the shark's sides, coating your antlers in thick red blood.

Benedict slices the shark's head off right after this. "NEXT TASK, NICOLE." He immediately rushes over to another set of sailors who are trying to lower an escape boat into the water. You charge after him, not allowing yourself to rest after what you just did. Though you do feel good when you hear the three sailors yelling out their thanks to you.

The next few hours are fucking grueling. You and your allies run back and forth across every single inch of this ship, assisting the sailors in whatever way you can. Reeling in catches, carrying heavy boxes and cargo to various parts of the ship, breaking up small fights between sailors, you name it and you had to do it. You're hardly given a moment to rest because by the time you finish carrying one box, another group of sailors is trying their best to reel something in or something else has to be done.

Soon, it's late in the afternoon and your party is laying on the deck of the ship, sweating out after everything that had to be done. The only one still standing is Benedict but given his nature as a partial machine anomaly thing, that makes sense. But it will be worth it later.

>-2 FLESH TO YOU, ASHLEY, AND ADAM, -1 to BENEDICT AND LEX.
>ONE CHARGE CONSUMED ON LEX'S WHALEBONE ARMOR. 4 LEFT.
>ADAM FLESH: 3/5. YOUR FLESH: 3/5. ASHLEY FLESH: 3/5. BENEDICT FLESH: 7/8. LEX FLESH: 4/6.
>You and your group will earn +2 to your VIOLENCE STAT upon mission end.


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The ship immediately picks up speed upon him saying this. In the corner of your eyes, you can see the remaining crew all preparing for their entrance past the 1000 mile limit.

"You must not treat him as a God either. For he is a prideful sinner who does not deserve to be seen as one."

A wicked smile crosses Abraham's face as the S.S. FREEDOM charges even faster in the direction of the storm. Your allies are immediately thrown back to the floor while you desperately cling onto Captain Abraham, who stands firmly in place despite the ship's incredible speed.

"You must see him as what he is. A demon. He demands to be entertained, for you to squirm under his HEEL! BUT NO! WE SHALL SHOW HIM THAT THE ONLY ONE WHO SHALL SQUIRM TONIGHT IS HIM! EVEN IF IT IS ONLY IN A GAME OF CHESS! WE SHALL SHOW HIM THAT WE ARE NOT A PAWN! NAY, WE ARE THE KNIGHTS! THE ROOKS! THE BISHOPS! THE KINGS! THE QUEENS!"

Soon enough, the ship passes into the raging storm. Lightning bolts strike all around the ship. A few of them nearly strike at the ship itself but as if Captain Abraham wills it (despite not even being at the helm), the ship avoids it in time.

"SO LET'S GIVE HIM SOMETHING TO REMEMBER US BY! DO NOT LET HIM FORGET YOUR NAME! CARVE YOURSELF INTO HIS MEMORY! FOR HIS MIND IS WEAK! FRAGILE!"

The ship plunges RIGHT into the blue fog right as he says this. Everything is surrounded in this thick blue haze. You can't even see the Captain you are clinging to.

"I HAVE ONLY SEEN THIS BEAST WAVER ONCE! HE DEMANDS TO BE SEEN AS INVICIBLE BUT I HAVE SEEN HIM BLEED WITH MY OWN EYES! HE CAN BE KILLED! HE MUST BE REMINDED OF THIS!"

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A voice that crackles with the same raw power of crackling thunder echoes through the fog filled air. Your legs buckle under the voice and you're almost sent kneeling from sheer instance but you hold your ground. Your other allies? They're already kneeling, unable to fight back against the voice booming from the ship.

"I overheard your plan. I do apologize, but when I hear my name, I must listen. A fair sport that befits our power, wouldn't you say, Nicole?" Suddenly, something begins to fall from the towering Dreadnought. It immediately crashes into the bow of your ship like a god damn meteorite. The ship twists and nearly breaks from the sheer impact but it holds together. Just for now.

You, the Captain, and your allies immediately rush to the impact site.

https://www.youtube.com/watch?v=n1SbYeD1ZyM - THE ADMIRAL

The crew has already surrounded whatever just landed at the front of the ship, harpoons and daggers raised up at him in a mock display. Moreso for their own pride than any actual plan to attack. Everything within a ten foot radius of the impact sight has been shattered or cracked. The boards making up the deck of the ship, the metal railings, it was like a bomb went off. And standing at that impact sight is a man. At least something that's in the shape of a man.

An ancient looking man stands before you. He towers FAR above everyone else around you, even Lex, at a firm eight feet tall at minimum. Probably at least ten feet if you're being honest with yourself. His skin is beyond wrinkly and weathered, looking more like a well tanned leather than any other kind of skin. His hair, both on his head and beard, are encrusted in a thick layer of sea salt that has dyed his normally jet black hair bright white.

His admiral coat, which has a black and white checker pattern all over it, is covered in every single possible naval and military medal recognizable to the average person. In his hand, he's carrying the barrel of a large anti aircraft cannon like it's nothing more than a service pistol to him. That's not what scares you the most, however.

It's his eyes. A bright blue glow pours out of them. When he stares at you, you feel your whole body locking up. No matter what you do, you can't even move a single finger or toe. Then, the glowing stops, showing a pair of whitened irises. Your body immediately unfreezes after this.

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"I suppose that's why I'm humoring you. Before we play our game, how about we chat, you two?"

"W-whY?" Benedict's teeth clatter with every syllable he forces out.

"It's more fun that way. Consider it a blessing from me." He holds his hand out to you. "The others don't particularly hold my interest. I've seen their song and dance before."

What to do with the Admiral? Pick up to three actions.
>[UNSTABLE] SLAP HIS HAND AWAY FROM YOU. HE DOESN'T FUCKING DESERVE A HANDSHAKE. (RESTRAINT DC: 24, rolling 6d6 by yourself. Succeed and you'll overpower whatever aura he has for long enough to do it, earning a fragment of respect from the Admiral. This may prove useful later. Failure will deal SEVERE RESTRAINT damage.)
>[PERSON OF INTEREST] "You want to play a game, correct? How about we negotiate a reward if I win?" Try to negotiate something out of him. You WERE told you needed an anomalous artifact at least. (Write in up to three things you want from the Admiral alongside the optional objective artifact. Depending on what you ask, you may need to make a CHARM check.)
>[ANOMALOUS ABILITIES] "Wait, what do you mean 'someone like you'?" While Benedict is partially an anomaly, he's still mostly human. Does he mean he sees both as you as anomalies or...? Is there something coded in what he meant there?
>[NEW YOU (KIARA) + SCHOLAR OF THE CITY] You have to take a picture of this motherfucker. (WILLPOWER DC: 20, rolling 6d6 by yourself. Succeed and you'll manage to get some pictures of the man himself, which will be VERY valuable back in the City. Failure might result in the camera being 'dealt with' by the Admiral.)
>Offer him a gift. After all, he didn't immediately kill you, and you rather not piss him off, thanks! (Choose 4 HIGH CLASS WHISKEY, 2 A-ENERGY, 1 C-EXCTRACT, a FISH PILE (SPECIAL), or multiple of the above. Depending on what you give him, you'll earn more of his respect and a greater reward.)
>[SCHOLAR OF THE CITY] The Admiral's eye notices the X-CORP medal in your possession. "How interesting." He mutters. Tell him a tale about your experience with them. A creature like him might offer some valuable information.
>Let's just start the match. You rather not bore him. (SKIPS to the CHESS GAME against the Admiral.)
>"Give me one moment." Patch up your allies real quick, just in case. (FREE ACTION. Pick whether to lose a CLEANER MEDKIT to fully heal two allies of your choice, heal every ally by 1 FLESH, or to spend two CLEANER MEDKITS to heal everyone in your party to full FLESH.)

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>In the name of all that is evil and unjust!

You are Carrie Cross and you've spent your whole life giving to the world without anything to show for it. Well it's about time you think... to take some back! You're done playing nice and by the rules, so why not start breaking them and playing nasty? Growing up with Saturday morning shows and your enduring obsession with them, will surely pay off now!

And what better way than the classic villain scheme of robbing a bank?! Ah, but how are you going to do it?

>Enter to the place and boldly announce yourself, as any true supervillain ought to!
>Begin things with a distraction, like a fire alarm or crashing a car into the place.
>Go in normal clothes and wait for the opportune moment to disguise yourself and strike!
>Elaborately infiltrate the bank and make your move from within.
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>>5963125
>>5962847
>>5962268
>>5962262
>>5962231
>>5962229
>>5962794
>>5962721
>>5962246
>>5962214
As for the chosen benefit of your Mutation, the majority seems to be towards a gain of two points to the usual stats of your choosing. So with that in mind, based on your current physical stats;

>Elasticity (1/5) - How stretchy your body is and how much you can distort yourself, as well as how well you return to form.
>Endurance (1/5) - How resilient your body is, both in terms of stretching amount/limit, and harm in general.
>Composition (1/5) - The nature of your elastic body's composition, either how fluid or rigid your physical form is.

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>>5963735
A category is so much harder to gain then points points we can farm doing crime
>>
>>5963797
If players would care to contest or argue the choice they can, but as of yet the majority was towards just more points.
>>
>>5963726
>In the meantime you'd rather just focus on personal matters, and growth. Both physically in the way of your body and superpower, as well as your other villainous foundations, perhaps even spending the money (doing so carefully of course).

>>5963735
+1 Elasticity
+1 Composition
>>
>>5963726
>You could try to get on better terms with your co-workers at least? At least it would make the job less unpleasant, and able to further push off the vacation to avoid suspicion.
+2 Composition

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You are Kai, a newly minted edgerunner trying to scrape by in Night City. A week ago your father, an NCPD netrunner, was murdered under suspicious circumstances during a Cyberpsycho attack on Kabuki Marketplace. You’re out looking for answers. Answers and eddies. Eddies to pay for your several ill mother’s medical expenses, eddies for more gear, eddies for information, eddies for allies. Everything in Night City has a price, and everyone has secrets, especially your family - Dad was an Edgrerunner for decades in secret, your Mom used to be a corpo scientist for Biotechnica, and even you're hiding your new line of work from almost everyone in your old life. The only person you can fully trust is yourself… and perhaps Alice, the ghostly AI that your netrunner father was working with in secret before they both got attacked on New Year’s Eve. The last few days have been busy with small jobs for the static Aldecaldo fixer Dakota, both solo and with other edgerunners. You’re still one of the freshest faces around Night City's shadows for now, but all it takes to end that is a single bullet - This line of work is a meat grinder, and runners are the meat.

2076.01.06, 13:25
Night City (Kabuki, your apartment)


Sitting down in your father’s old chair, you look at your reflection in the dark screens of his dormant comp. It’s a faint image, ghostly and somehow unreal - Shaking your head you look away from the screens, having had more than your fill of ghosts recently.

”Are you prepared for the journey, Kai?” Alice’s voice whispers within your mind, projected across a secured Net connection and directly into your neuralink. Her dulcet tones relax you a touch, and if you didn’t know better you’d swear she was standing beside you - that’s impossible of course. She’s dead. A ghost caught in the Net, human consciousness transformed into a kind of wild and unplanned artificial intelligence… Or at least that’s the best you’ve been able to make of the situation so far.

“...I am.” You speak the words aloud, preferring the control of verbal communication to the stuttery messiness of communication by pure thought. Reaching into the interior of your blue aramid jacket, a reward of sorts from your first job for your fixer Dakota, you grab a hold of a large device you’ve been concealed since your return from Kabuki’s roundabout marketplace.
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>>5963491
>Go get some barbecue! Meet some new people, maybe look around for Jack or Skid.
On a side note, I'm not definitely in the romance Vicky party
>>
>>5963577
*now definitely
Fuck me
>>
>>5963491
>>Go get some barbecue! Meet some new people, maybe look around for Jack or Skid.
>>
>>5963491
>Head into the garage and see if Dakota’s available to talk, you need to grab some work
The grind continues.
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>>5963493
>>5963495
>>5963516
>>5963552
>>5963577
>>5963594
Writing. Might take a bit.

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Your father remarried so you now have a bratty stepmom.

"You're still a virgin, aren't you? I never thought my stepson would be such a loser!"

Your smug bratty stepmom instantly mocks and belittles you.

> Who are you? (school bully, femboy, yakuza associate, delinquent with a heart of gold, ???)

> How will you correct your bratty stepmom? (spanking, blackmail, bribes, money, ???)
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>>5946897
>???
"If you want to be a part of this family you need to demonstrate loyalty. Gobbies for the household twice a day."
>>
>>5946897
> You won! Forgive the brat!

Gib headpats and cuddles
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>>5946897
+1 >>5947028
>>
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>>5946938
>>5947021
>>5947028
>>5947821
You won! The brat has been corrected!

Overwhelming yakuza femboy delinquent with a heart of gold victory!

You forgive the brat and give headpats and cuddles!

> YOU WIN
>>
>>5948107
Kino.

Your name is David "Gunny" Rockefeller, no relation.
A veteran of the united states marine corps, you find yourself in a far-out situation after an all-too-close encounter of the third kind!

In the last thread you secured a fortune in lost bitcoin, utilizing SHODAN's encryption-cracking prowess.
You revealed everything to your sister, who's currently trying to decide what exactly is even real or not.
And picked up an old friend, but not before dealing with a pesky federal agent who's been tailing you for some time now.
But during Agent Smith's interrogation, you seem to have happened upon a crude method of awakening someone's psychic potential.

There's a short lull now as both Redbone and Agent smith are sleeping off their psychic awakening, but it probably won't last long.
After all, there's always more trouble for you to get yourself into.

This time, on Humanity Fuck Yeah!

>Last Thread: https://suptg.thisisnotatrueending.com/qstarchive/2024/5896153/
>All Threads: https://suptg.thisisnotatrueending.com/qstarchive.html?searchall=humanity+-+fuck+yeah%21

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>>5963393
It's all been real from the very start, anon.
names and places have been mixed and censored for the safety of those involved
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>>5963401
>spoiler
>sanig
>a grey who undoubtedly kidnapped people, has a fondness for unlicensed weaponry, drugs, and sexual promiscuity in spite of being literally dickless
>he's almost guaranteed to be considered a criminal somewhere
Oh. I see. Anagram indeed. :^)
>>
>>5963374
>>5963387
>>5963393
It's not only Bold and the Beautiful, but also Days of Our Lives that have been running probably continuously for 40+ years. I'm impressed that you don't know this already and bless your ignorance of not being subject to midday-TV schedules.
>>
>>5963779
I knew about Days of our Lives, but you can't tell me The Bold and the Beautiful doesn't sound like a fake show name.
>>
>>5963290
Just wait till mutt catches his scent.

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You are Anon, a greasy-haired wageslave of HoloSim Heaven, a Hive-City arcade reeking of stale groxburgers and unfulfilled dreams. Your days are a blur of fixing jammed joysticks with stolen prayers (because, of course, you were always to blame for that, and Tech-Priest were expensive), fights with piss-drunk children and teenagers, and unrequited longing for the heretically buxom vixens printed on the fighting game cabinets. A fluorescent hum is your anthem, the stench of spilled soda your cologne.

But tonight, something flickers within your jaded soul. It's been a long time coming. You remember the first time you stumbled upon the Emperor's Tarot, a dusty, overlooked relic hidden behind the autographed bullets, war trinkets and inflatable Astartes of the prize counter. It was back then, fueled by youthful curiosity, that you first experienced its power.

Each time you drew a card, the Emperor's Tarot hissed secrets into your mind - glimpses of the present, near future and past, always eerily accurate. At first, the experience was terrifying, a psychic assault leaving you dizzy and overwhelmed. But you knew that such was the might of the Emperor's mind, the only Psyker in the Imperium, and the mightiest in the universe. Obviously.

But you endured. Months, then years, bled together as you dabbled in its power, growing accustomed to the strange magic coursing through the cards. But tonight, something simmers beneath your apathy. Tonight, your monotony ends.

With practiced ease, you bypass the flimsy security of the prize counter once more, your heart pounding. You now held that dusty, ornately carved deck of psycho-active wafers once more. The Emperor's Tarot.

It's your ticket out of here. You shove the deck into your pocket. Tonight, you leave behind the of the arcade and embark on a pilgrimage to the "Glitterglobe", a Pleasure World notorious for its city-sized casinos, obscene opulence and drugs.

A place for opportunity, a good life, hot girls, riches, success - everything you've ever wanted.
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>>5961787
Well it was fun while it lasted. Take care QM.
>>
>>5961787
I don't know about the former, but for the latter you could make the deck defer to you rather than the other way around. IE, if an anon asks "Is (X) an enemy of the emperor" and you already have that decided you give a yes or no instead of leaving it to RNG, whereas for stuff that's genuinely uncertain you leave it up to RNG.
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>>5961787
It was a good run though I admit it's disappointing, probably that and even more frustrating for you.
Thanks QM
>>
>>5961787
Well you tried qm, it was fun while it lasted.
>>
>>5961787
That was actually why I was hooked up, the idea that Tarot deck define reality was really new and entertaining, thx for run QM, it was interesting for me.

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You are Charlotte Fawkins, dashing heroine, detectivess, adventuress, heiress, sorceress, etcetera. Three years ago, you drowned yourself in a quest to find a long-lost family heirloom; nowadays, you're just nobly c̶a̶u̶s̶i̶n̶g solving problems with the help of trusty retainer Gil and MIA maybe-father Richard. Inexplicably, many people tend to "dislike" you, though you've never done anything wrong in your life.

Right now, you have forced your sworn rival Pat to make Gil another body out of goo, since his old one got splatted and absorbed into the hivemind Us. Since you saved Pat's life, she's begrudgingly agreed. (Also, your nemesis Horse Face has somehow tagged along.)

"I don't think this'll work."

This is not news you wanted to hear. You drag your fingernail against the vinyl of Pat's manse's cheap settee. "What do you mean, won't work? It worked last time, didn't it? And it's your job to make it work, no matter what, given that I just, reminder, banished Management forever—"

"I know," Pat says tightly. Her back's to you— she's at a smooth-topped counter, poking around in the chunk of goo you salvaged.

"And, double reminder, you shot him in the head?" Horse Face, at the other end of the settee, has raised his eyebrows. "I'm not going to keep that a secret! You totally shot him in the head, for no reason, since all you had to do instead was mess around with Management's strings a little bit— it wasn't even hard, okay? Did you even think about doing that, or did you leap straight to 'oh well, guess I better shoot'— I mean, obviously you did leap straight to that. But come on!"

"I know. I don't want to hear it from you, Charlotte. Do you want Bug Man extracted or not?"

"You can't call him that," you say, and stretch your arms across the top of the settee. "That's my new rule, since I saved your life and everything. You can't call my retainer mean names."

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>>5962661
>>5962764
Calling for [B1], [B3], [B5], [B6], and >>5962764's [A4], and writing. I would normally flip between the write-ins, or take both, but I'm choosing the latter write-in for reasons I'll address below.

>>5962661
>Accept the socks with such gratitude that Madrigal is weirded out
First thing: this is a great write-in and I really like the mental image. That being said, given that Charlotte is currently distrustful of the socks, expressing uncomfortable levels of gratitude would have to be done disingenuously... and, as we all know, Charlotte's pure and honest heart makes her really terrible at acting disingenuously. For that reason, I don't think this would work! (Even if I wish it did.)
>>
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>T-thanks?

Well... it's okay! Because you're a famous heroine, and famous heroines are basically immune to reputation-ruining sock pranks, if this is one of those. And you're also a skilled detectivess, so it'll be no problem if you need to figure out the meaning and origin of these socks. You'll simply detective at it sometime later. Easy.

You inhale and take the socks. Nothing happens. They're nubby and socklike in your grip.

"See?" Madrigal says. "Was that so fucking hard? Enjoy your socks."

"Uh-huh," you say dubiously. Maybe there's something you're missing? Something subtle? You shut one eye. The "socks" consist of a few ragged strands. (What does that mean? Is that normal for socks?) You're still a sun, Pat's still a weird conglomerate... Madrigal's just a normal tangle, though there's an anomaly: a blazing-white ruler-straight string directly to her right. You open your eye, and there's a little snake right there.

"Well, anyways," she says. "What did you come here for? I assume it wasn't just to shoot the shit. Though, I mean, if it was..."

"No," you say. Should you bring up Ellery now? Maybe you better defuse the weird atmosphere first. "Uh, I wanted to let you know that Branwen and Earl— they're back. Earl's back to normal."

"Oh! I already talked to them earlier. Bran stopped by pretty soon after she talked to you, she said. She gave you some kind of shrimp?"

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"Figures Earl'd be into some weird stuff. He was always kind of..." Pat tilts her head. "I mean, look, I'm not judging. I did all this to myself. But, uh, if you bailed him out of something, Charlotte, that's nice of you. Didn't have to do that."

"Yes I did?" you say. "I'm a heroine. That's what I do. I bail people out."

Pat sucks her cheek in and doesn't say anything more.

"Why did you even come back?" you say. "You didn't have to. You could've holed up in your manse, or... gone back to wherever you actually live. If you actually live somewhere. But you didn't."

"That's right," she says.

"Why?"

A cold black stare. "I know you don't really understand the value of keeping promises, but I do, and I'm doing it."

"She works for me now," Madrigal interjects. "She wouldn't bail before we even got started. Have a little fucking faith in her."

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>>5963707
Awwww, but it's not dishonesty, it's just politeness and good manners, really.

>>5963783
>[2C]
>[3] Ask Pat about a theoretical possibility of filtering coss out of goo into another clump of goo.
>>
>>5963783
>1
>3
We weren't planning on it, but if she's offering to sucker punch him it would be rude to refuse.

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Previous chapters: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Heretic%20Cultivator%20Quest
MC info Pastebin: https://pastebin.com/x5rCdZpq
Sect/ disciple info Doc: https://docs.google.com/document/d/1A0Yghkqs4WxALnnlVJ2uPpphQk9NQ4ME32DzC1qWp7Q/edit?usp=sharing
Folklore: https://pastebin.com/AnbsrDcd
_

You are the ever ascendant rising star, usually benevolent ascended beast and most regal wild princess, the greatest of your kind and cultivators as a whole for at least ten generations and the most honored and venerable teacher beneath the heavens, the beneficent, sagely and above all magnificent Huanliuxue! (欢流血, Happy Bloodshed/ Happy to Shed Blood) who claims even the stars and moon themselves as her rightful domain. Having brought to light the long hidden past of Magical beasts and mostly cleared your name and reputation, as well as that of your heretical Palace of natural laws sect (宫殿的野生彝宪, Gōngdiàndīyěshēngyíxiàn), you are now the welcome and honored guest of the Thousand Lotus Hall Sect (千莲花殿堂, Qiānliánhuādiàntáng), who were so grateful for the pest extermination you did on their behalf that they immediately accepted your request to visit and purchase some of their highest quality spirit pills and drugs.

And while you are doing that now, browsing their wares, and do intend to purchase some of them, you, the founder of the peerless the Ruler of the Great Wheel's Law(统治者的这重大轮回法律, Tǒngzhìzhědīzhèzhòngdàlúnhuífǎlǜ), have another far more important reason to come to their humble, flower strewn temple. And that's to save the life of their sect head's heir apparent and beloved and in your opinion adorable little sister, Lian Luli. Already, through clever politicking and exchanging of favors, you've gotten the tactless and self serving Autumn Master Fang Ru to back your claim on the most valuable student and prized tool of the thousand lotus hall and through your budding friendship with the sect head herself, Lian Tianhua, got her support in whisking away her younger sister from the greedy elders who'd think nothing of spending her life to enrich themselves and the sect.

So certain are you that this plan will go off with out a hitch, that you take your time to inspect and scrutinize the medicines they've brought to you, with your mother hovering closely behind you, your sister Xuebai nowhere to be seen. They all are well formed, faultless and with a smooth surface and almost oily texture. You can see your reflection in each medicinal ball, as if it had been polished to a mirror like finish, and you just can't help but to admire your own pretty face. And immediately, some of the pills stand out far above the others and you had known you were going to take as many handfuls of them as you could carry the moment you'd put them in your eyes. Being told what they were capable of and best used for, only made you desire to possess them stronger!
Cont
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>>5963014
>Acquire the basic mystical abilities of baseline carmine mysticism (Hypnotic eyes, paralyzing bite, Healing Blood, Consumed knowledge)

Consumed knowledge sounds really interesting

>Muster the strength to walk around the temple, inspecting and admiring it, to make sure everything it needs is there and that you like how it looks, before taking a dip in the spring you made to recover quicker
>>
Wait a minute guys... I'm guessing "consumed knowledge" means that we can gather knowledge from drinking blood. We still have the god blood. Divine knowledge!
>>
>>5963760
>tfw all we learn is that he hates cats specifically and always has for no reason
>>
>>5963760
If there needs to be a decision between gaining divine knowledge and refining the Carmine Mysticism, I would prefer a direct power boost instead (thats something where healing blood would help). We already have access to many stashes of knowledge that are not yet fully integrated into our cultivation.
If it's an expansion of Carmine Mysticism that happens in addition on the other hand, it would of course be great!
I would like to consume knowledge of: a certain ghost lord, a long-dead crow king, a certain stone statue (unless Anons decide that it only reached sentience a very short time ago and should be considered a child), a certain child-killing Ogress, and five certain deities.
Maybe we could even consume some other grudge-granting memories to boost our Yin cultivation. In the case of traumatising memories, this might help those afflicted to get rid of these "bad" aspects from their lives/unlives. Imagine a Rooster general, but all he remembers are the short, positive aspects of his existence.
>>
>>5963840
We cant drink the bloos of ghosts. They have none.

We should also increase our cultivation level something severe, we are presently on par with most of the old monsters of the same stage, but funnt as it is to ONLY trancend major stages, the blood takes a dc 180 to consume. Lets get anothwr level up before we start lusting after the divine blood

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Date: February 28th 20XX

Time: 1300

Location: Cape Canaveral ACM Joint Headquarters
After Operation Sentinel's Lead, the stolen servers containing AC Headquarter's intelligence on operators, future missions and debriefings as well as maps and backdoors to multiple faction bases was lost. Stolen by TA operatives who escaped via long division gate. Allies from Pythagoras was able to reverse engineer the gate and trace the last known location. We can now use it ourselves. The drones we sent ahead have lost signals, if they are intact they can be recovered and repurposed for the mission. Mission is to recover or destroy the stolen servers. The two TA that escaped were badly damaged Heavy units, but expect them to be fully recovered minus some of their weapons and equipment broken. However that doesn't mean they won't have access to more weapons wherever they escaped to. Support won't be guaranteed so it is advised to carry heavy weapons for this mission. There are no other restrictions of roles or equipment.
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Mission will begin in half an hour. Those who have already signed up get priority first. Those who have not signed up get in after or when players give up their spots. If you have any questions please refer to the discord.

"This is speech."

This is action.

(This is OOC)
>>
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There are 8 reserved spots and 2 open spots. You can pastebin builds or link to pilot page on wiki or post them here.
>>
>>5945956
i'll bit
>>5945959
ok so 200 points
class
>medium
Features
>natural weapons 10
body type
>leviathan 40
fins, gills taking the environmental control II&III
>>5945962
suit a.i.
>Engineer 10
user interface

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>>
>>5946856
and

I jump into my suit and then head toward the sea
while "hey is someone in here that can explain to me what's going on"(while in the suit waiting for a response from the A.I.)

(qm is there a way to get more points for more upgrades, nanites, weapons and the such as the quest goes on?)


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