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File: Start3.png (265 KB, 556x556)
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Grand Zen-Oh, the omni king and ruler of the omniverse has declared there will be a massive tournament to be held in his honor. A grand affair between several universes, each battling it out for the very right to exist. And at the forefront of this grand spectacle will be the Saiyans of Universe 7, who Grand Zen-Oh has grown fond of watching battle. Twenty eight years ago, the Saiyan race were annexed into the PTO as just another race, one of many sent to conquer other worlds. Now, the Saiyans are widely regarded as the strongest warrior race in the entire Seventh Universe, defenders of the PTO led by their strongest, the “Dragon of New Salda” General Karn and his family.

You the players will (most often) control Karn. A man who has grown from his lowly beginnings as a Saiyan Brawler with a sub-3000 powerlevel in Age 733 to become not only the strongest Saiyan of his time at AGE 759, but also personal friend to the former emperor Lord Freeza, father to well over a dozen powerful and unique children, a mentor and teacher to his fellow Saiyans, and the best hope for his universe's continued survival. No one warrior can hope to battle eight other universes' strongest fighters alone and hope to prevail, one man's power and skill won't be enough to overcome the looming threat of extermination. But this coming battle will be the ultimate test of how you've lived your life until now, the choices you made not only for yourself, but for the fate of your entire universe.


Character sheets and other info:
https://controlc.com/46ec566d
https://pastebin.com/u/GrandDragonQM
Archive:
http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Saiyan+Conqueror+Quest
Help fund quest art commissions and get exclusive side stories as well as artwork by joining the patreon for only $1/month at https://www.patreon.com/GrandDragonQM

Quest rules are as follows(unless otherwise noted):
>30 minute vote times
>Pick ONLY ONE option when voting

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>>6329032
I was about to object to lowballing Ginyu like that before I remembered that Kayo held down a post-Zamasu SSJ2 Goku. It feels like only a few weeks ago that Majin Buu's body had the most overwhelming power by far, and it was a genuine miracle that the bodyswap worked.
>>
24 hours until the new episode begins!

>>6329032
>a bit much
In terms of raw power, probably. After all, he's strong enough to hold Dyspo down with the equivalent of one hand. But our Ginyu Force has a LOT MORE than physical power.
>>6329046
A Goku who was conserving power, who couldn't actually land a punch.
>>
>>6329099
>24 hours until the new episode starts!
It will be episode 250. I would say it's a special moment.
>>
>>6329487
Indeed, SOON!
>>
The big 250 begins NOW! >>6329534

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Quest Resources (stats, party, location, neofauna information, date, time, etc.): https://rentry.org/PokepocalypseQST

Quest Archive: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Pok%C3%A9pocalypse%20Revival (Start here if you want to catch up on the quest's previous threads!)

Updates will be attempted every 2 days! Ideally, I will be back to daily updates by the end of this thread. Absences will be announced in advance and given definitive end dates if I can manage it.

<><><><><>

Within the Year of Our Lord, 1884, upon a world quite similar to our own, all civilization is at war with a peculiar breed of creature...

...all civilization, that is, save for Walter Buchanan and his companions. Walter, an aspiring naturalist, sees the good in these creatures: these demons of earth and sky, able to command the very heavens themselves, privy to the inner thoughts of man and the very souls that animate them. He has tamed four such creatures, all of whom walk by his side: Aster, his flaming foal; Mary, his electric sheep; Taylor, his silk-spinning caterpillar compatriot; Florian, his aromatic flower sprite.

These creatures, whom he dubs "neofauna," are not his only company. Walter is further joined by two human travelers: Thomas J. Steele, a businessman and state representative of Indiana, and "Andrew," a former buffalo hunter now employed as Steele's own bodyguard. All three of these men share a common cause: a desire to return to the East Coast.

This trio is further bound together not only by shared experience, but by their shared allegiance to the Staters: a movement led by a group of rebellious Californians looking to upend the most recent state governor, C. P. Huntington, for his atrocities against the state of California. The treacherous governor has used the state militia to launch a coordinated raid on the Staters' former headquarters, and suspicions abound that he is now responsible for multiple deaths within the movement-- deaths which the Stater's stalwart leader, Aaron Muyr, now seeks to avenge...

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>>6346254
Take your time QM. Even if you typing like this is honestly really funny, please for the love of God do not hurt yourself on our behalf.
>>
>>6346254
Rest and heal up. We'll see you soon.
>>
>>6346254
Rest and recover, QM. Health comes first.
>>
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Unfortunately, I'm going to have to cut this thread short.
The next few weeks are just too busy for me to continue writing and the thread is already nearing the end of the catalog; I can't be confident it will still remain when my schedule clears up.
I have several health issues, mechanical issues, and obligations demanding my attention that have to take priority. As a result, Poképocalypse is going to go on hiatus early.

I should have mentioned this yesterday when I didn't post an entry-- I did, in fact, but in the wrong thread on accident. (>>6347483) I didn't notice until I'd woken up that it was in the wrong thread, so I'm sorry for that.

The thread has already been archived (here: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Pok%C3%A9pocalypse%20Revival), so I've committed to this.

The quest will return sometime in January, likely within the second to third week of the month. I will try to update the /qtg/ thread on its status if anything happens to hamper that, but for now just look forward to thread #7 sometime then.

The vote in this thread will remain open until it falls off the catalog. I'll take the results into account for thread #7's opening post and write them into that.

May you all have a merry Christmas and a happy New Year in advance. Here's hoping next year is better than the last, and thank you for helping make 2025 much better than it could've been!

Thank you all for reading so far. I'll see you all in 2026.
>>
>>6347701
I hope things calm down for you soon, QM. See you next month!

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You are Phlegna, the underworld goddess of plague. The world has just been ravaged by a cataclysm, and although you had nothing to do with it, you got empowered by the ensuing generalized bad health. Most of the old gods were killed or driven away. You escaped your prison while more powerful and far more evil deities made their escape into the outer planes. You thought about escaping as well, but the material plane right underneath your sacred stars was just - rather empty. You don't think there are more than 100,000 souls in the entire world. Most deities think this is too scant a meal to bother, so you're alone - for now. You are now looking for a particularly gifted individual or group that you can empower so as to restart your ancient cult. And who knows - maybe this time around you'll achieve divine supremacy.

Searching far and wide, you find only small scattered groups. There are a few representants of most races, but they are all scattered. There are places where members of the same race are continents apart, with little hope of ever rejoining. You look around for a resilient little group, and you find a race of:


> Humans
> Elves
> Dwarves
> Gnomes
> Orcs
> Undead
> Demons
> Ratfolk
> Write in
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>>6320154
>>6320172

"We could work together. Help me rebuild this world in our image. I hold sway over some orcs. You currently rule the kobolds. What sort of world would you like to see? I desire a peaceful one with many people who grow old and die of diseases in their old age. If this world does become repopulated the other gods will return and I will need help to fend them off. Is my world vision compatable with yours? Also, by what name should I call you?"

"I am Alderac, the Ancient. The only world I want to see is one where the natural order of things is in place. All things fearing dragons. Due tribute given by the lesser races. Each dragon with its own vital territory. Respect to the eldest and most powerful. I have little interest in the lesser races except as a means to receive the due tribute. Gods are unnatural. They steer the mortals away from paying the due tribute."

"If it is tribute you wish, we could shape a religion where one of its tennets is giving tributes to dragons. I don't care about it, I just need the mortals to multiply, so I can cull them with disease. Think about it, Alderac! This world could be ours!"

"Hmmm... I face a small problem. Though I've found dragons of other colors, I haven't yet found a female black dragon. My race might perish."

You raise your head and Look Beyond, the powerful ability the gods have of seeing anything anywhere no matter the distance. You eyes glow and you know the answer!

"I see a female black dragon, alright. She's alone in a swamp, very far from here. She's small... the size of horse. Her name is... Zarbele!"


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>>
>Correct directions.

We might not be strong enough to protect babie Zarbele on our own and it's a show of good faith. If Alderac betrays our trust presumeably we can figure out some sort of dragon disease with which to repay him.
>>
>>6320911
>> Give Alderac the correct directions
>>
>>6321078
>>6321123


"The Swamp of Oleryth. There is an ancient temple there. She's hiding on the lowest level."

"Hmm... I'd have to tear her lair apart to get to her. She would probably flee long before I reached her. I will have to make her come to me instead. I'll arrange it."

"So what do you say about my generous offer?"

"I say... let's see if you have any staying power, Phlegna. I've seen gods be born and die, entire pantheons rise to power and vanish. For now, just follow my advice - you will need someone who can take a hit for you. The animated carcass of a dead god could be your first line of defense when more things like yourself decide to show up. And believe me, they will. This world never remains abandoned for long."

"The carcass... of a dead god...?"

You ask and then suddenly the vision comes to you. You see a massive battle where three gods beaten, raped and then killed a goddess of music. Her remains lay strew on a forgotten continent, sunken beneath the waves.

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>>6323745
>> Give life to her stillborn rape fetus

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Sing, goddess, of thirsty Argos, and of the glory of Hippomedon Aristomachides - sing of the folly of Adrastus, of the savagery of Tydeus and of Oedipal transgressions! Sing, O Muse, of Zeus’ designs, which even now come to fulfillment…
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>>6344785

Er, no, I really mean dice+1d1+5 (although my math could be wrong per usual here...)

In Homer's original boulder system, you roll a Bo2 or 3 (I forget) for boulder size and then the size of the boulder becomes your damage die (i am pretty sure). But in this case, Hippomedon wants to stay at range for the planned ambush on Hyperbius, given his wounded status, so he'll be collecting a bunch of smaller stones for maximum range huckin'. Homer's system mostly ignores range considerations for ranged combat (clearly he was imagining throwing spears in sight-range when designing) so it's left to the QM to adjust for reasonableness in other circumstances, otherwise we'd have men hucking ten ton boulders at infinite range and perfect accuracy, which is a bit silly to think about.

Anyways, Hippomedon doesn't actually want to crush the Theban with a massive boulder at this point, given the narrative constraints - he's trying to organize for a highly unfair 3v1 ambush scenario.

---

Updates have been excruciatingly slow for the past several weeks but I am getting back into the flow (this time I swear), so tomorrow night's update ought to finally bring us to the cattle rustling event... We've been stuck in Trachis with Hippomedon for months and months in real world time, and I'm getting pretty eager to get him out, I have to say...
>>
>>6344804

Hmm, I'll go back and check the prior threads for accuracy but I'm doing dice+1d1+(12*0.5)+(+3 Gifted Athlete)-(4 wound malus) = dice+1d1+5. The Argive Stunner math is slightly different and so doesn't apply to this scenario, nor would Hippomedon want to use them now that he's wounded. I could certainly be convinced that I'm calculating wrong.
>>
>>6344814
Malus is to the str bonii only, no?
>>
>>6344817

Oh, do you mean dice+1d1+( [12-4=8] * 0.5) + 3 = +7 instead? I suppose this would make more sense if you apply the malus to the STR bonus directly.
>>
>>6344994
Ya

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You are a powerful magician who was once an adventurer. After amassing a large fortune, you recently finished building a tower near a small village. Now is the time for you to begin your research, whatever you're interested in researching.

Select race of your villagers.

Select name, gender and type of magic of your magician (can be any element or combination of elements)

Select one unique perk for your magician (could be special backstory, an unusual ally, membership in a strange society, a powerful artifact, etc)
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>>6325708

>"No Solkan, no potion, little buddy." You say as you melt his head with acidic gas, picking up the amulet after it falls off his neck.
>>
>>6325712

"No Solkan, no potion, little buddy." You say as you melt his head with acidic gas, picking up the amulet after it falls off his neck.

The Inquisitor looks at you concerned.

"Perhaps the influences of the Kryalon are perverting your behavior, wizard. I didn't recall you being this needlessly cruel."

"He got caught by the acid cloud by accident, and we lacked the means to restore him. Even if we carried him to the potion woman, nothing guarantees that he would survive. Besides, there are vampires out there. I granted him mercy."

The Inquisitor seems satisfied with your answer, for now, but asks:

"What should we do next?"

"Well, we wait for the dawn so the vampires aren't around anymore, and then we decide."

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>>6325742
>Take the collector up the mountain
>>
>>6325744


You begin the ascent up the mountain, carrying the collector.

The climb is hard and you almost slip to your death several times.

Once you get up there, you just leave it on top of the mountains, and looks down. The view is amazing.

The mountain isn't very tall nor too steep, you managed to climb in a day.

Still, you wonder if you should really stay up here during the night.

> Collect some firewood and make a fire
> Stay in the dark not to draw attention to yourself

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>>6325745
>> Stay in the dark not to draw attention to yourself

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Your name is Vincent Cruz. You work in a shady government-backed facility in the middle of the New Mexico desert. By all accounts, you are still a complete and total nobody.

You've spent the last five days struggling to survive in this new world. Your new job now involves studying and researching various anomalous entities in order to make money for the Abnormality Regulation Coalition (also known as ARC).

Somehow you've managed to do a good job over the last five days, despite having no formal experience being a researcher. It's been a struggle to get adjusted to everything but you're shocked at how good of a job you've been doing.

You suppose it's not your first time dealing with anomalous entities. You have vague memories of this chained, bleeding heart that you encountered in the past. You don't know why but you feel like that thing is watching you. You're not sure why it's so interested in you, you're a nobody after all.

Maybe that's part of the reason ARC dragged you off the streets? Who knows. Nothing about your new job makes that much sense.

As for a recap of what happened, you just finished your latest shift. You had to fight for your life against a heavily armed man who wanted you dead. You managed to beat him thanks to sheer dumb luck and in the process, you're earnt the mild respect of some of your coworkers. The rest of the day went over pretty smoothly, all things considered.

You also met two new weirdos, Moxxie and Edward, who might be trustworthy enough to hire in the future. You need as many friends as you can in a place like this. Even if most of the 'friends' you have here are way too weird for your liking.

You owe Colt a favor now after you got him drunk because of an experiment. You need to find a way to get some rifle ammo for his gun. That'll be a headache to deal with but you do owe it to him.

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>>
Rolled 25 + 14 (1d100 + 14)

>>6341204
rollan
>>
Rolled 48 + 14 (1d100 + 14)

>>6341204
CAT GIVE ME STRENGTH
>>
Rolled 69 + 14 (1d100 + 14)

>>6341204
>>
Annnd the results are...
At minimum, 1 SUCCESS, but it's very likely you got 2 SUCCESSES. Let's just say this isn't the first time Vincent has dealt with a crank call.

You won't know for sure until I post the update later on the 4th or 5th. Might have to do the 5th since I have to go to an appointment on the 4th.

Thread is archived here: https://suptg.thisisnotatrueending.com/qstarchive/2025/6318470/
I'll post a link to the new thread in the /qtg/ when it's ready. See you guys later, and remember. Invest into ARC and always trust the beat of your Heart!

>>6341212
EL FELINO is not responsible for any damages caused by invoking its name.
EL FELINO is responsible for any damages caused by not feeding it.
>>
>>6341228
Thanks for running the quest! I really enjoyed reading it.

Sitting at Alvor's table and munching on a piece of bread, you mull over your situation for what must be the hundredth time this week. Sigrid, Alvor's wife, has been giving you the stink eye for the last couple of days, assuaged a little by the hours you've been putting in at the mill to earn some septims. You've overheard her argue with Alvor at night in their own language (which you guess is Nordic), in which you've heard your name spoken aloud a few times--and not with affection. You tear off another chunk of bread. You could murder a quater-pounder with cheese right about now, but meat is apparently the food of kings around these parts. Even so, you're getting tired of cabbage and leek soup.

"No work at the mill today?" asks Sigrid pointedly.

You shake your head and swallow. "Log jam. Hod's taking a look. Should be fixed soon." You know she means well. She was the one that nursed you back to health when you washed up at the riverbank. She had even spent some of her own savings to buy you a health potion from Lucan--if not for that, you might have died from the injuries. But, at the same time, hospitality has its limits. Her husband's a blacksmith, which means they're not exactly starving but an extra mouth to feed is never really welcome, especially one that's been so vague about where it came from and why. And so, you've been planning to move on, except every time you think about what's happened, how you got here, and what it all means, and especially what might have happened to Lem, you have a panic attack.

But anyway, here are the facts as far as you understand them:
One: Skyrim, for some reason, is real and you somehow washed up here (in Riverwood to be exact) after the kayak accident. You haven't seen Lem, your best friend, yet. Chances are he didn't make it.
Two: This version of Skyrim is nothing like the game. It's an actual world, not a computer program. There aren't stats, levels, skill points. There's no NPCs. Almost nothing is abstracted like it is in the game. The other day you tried picking some red flowers down by the river. In the game you just point and press a button and the flowers are in your inventory. Here, you actually have to pick them one by one, and you have to be careful not to damage the plant or cut yourself on the thorns. The locations and the places are still the same, there's Riverwood, and you've heard about Whiterun and even Bleak Falls Barrow from Lucan, but if Riverwood is anything to go by, those places should be much bigger and more complex than they were in the game.
Three: The dragons haven't shown up yet. There is a civil war going on between the Imperial Legion and the Stormcloaks as in the game, but when you asked about the dragons, Alvor just looked puzzled and started talking about the Throat of the World and the Greybeards.


1/2
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>>6325266
>2
>>
>>6325266
>2. Go back for help. Risk waking Alvor (and Sigrid) to ask for help and a cart. You could offer them a huge share, which might repair your relationship
We've never, ever hunted before. We can't properly process a carcass.
>>
OP here. I've decided to discontinue this quest for now. Dealing with irl stuff and don't have the motivation to continue it anymore.
>>
>>6328182
Damn. Well, I hope things improve for you. it was quite well done, especially by the standards of the genre. I'm sad to see it go.
>>
>>6328182
Thanks for letting us know at least. Good luck with your IRL stuff.

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Knock.

Knock.

Knock.

Three knocks on your front door, exactly three-and-a-half seconds apart each. Your heart skips a beat. Your body tenses up from head-to-toe. Your breathing forgoes tempo and rhythm. A brief moment of the truest panic you have ever experienced.

Because you know, with absolute certainty, that they have found you.

>Foundational Choice: Origins

(A Foundational Choice is a choice that determines an aspect of the world. Foundational Choices will be used to shape locations and lore, determine who exactly the protagonist is and was, and decide the people they knew in the past, among other important things.)

>You are... an Escapee. Abducted and held in captivity by a shadow organization, you managed a miraculous escape. There's something abnormal about you that got their attention in the first place, and it seems they won't be forgetting you anytime soon. You're the anomaly, after all.

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>>6321229

Give QM a time limit and take it over yourself. It’s how I got into the Waning game myself
>>
>Your manifestation is... flaking. You can draw attention to yourself and disappoint others at will. You do need to partially perform an action to trigger the effects
>>
>>6319461
>>Your manifestation is... an ally. By exerting yourself, you can manifest a humanoid projection that possesses great strength. You can manifest this projection anywhere within eyesight, and you can also rapidly change its position at will. It can punch out most foes, block projectiles, and generally provide great assistance at getting out of danger.
STANDO POWAH!
>>
>>6321229
>>6321370
Fuck that, it’s been over a week. OP led us into the second most important decision of the game and pulled the rug out.

If anon has ideas on how to do this, he can go ahead.
>>
>>6319460
>Your manifestation is... animating. By exerting yourself, you can bring objects to life. You can do things like causing someone's clothing to strangle them, getting a knife to shoot itself across a room, and causing walls to tear themselves apart. Your car can even drive itself without having to use a faulty self-driving feature to do it!

So... is no one gonna pick this up?

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It has been 100 years since ancient beings, known as the Old Ones, walked the Earth with their two strong feet. Now they are gone and we animals now rule the remains that they left behind. With our new knowledge of sword and sorcery, we were able to survive in peace for a while, but then came the three factions.
The Apes: Strong giants, claiming to be as just as the old ones and believe they should be the ones to rule over the new world.
The Pigs: An intellectual but slothful group who wish to rule the world with an iron hoof and remain kings while the others remained as dumb animals.
Then there the Lizards: A fast and large group that want to set the world a blaze. Trying to forget the harsh past that the old ones left.
All three sides wishing to go war and destroy one another to bring in what they believe to be true peace.
But, unbeknownst to everyone, there was another group. One that was trying their best to find a way to heal everyone. To bring back order.
You found it.... and now you are taking care of it.

A D&D Homebrew Adventure.

Previous Quests:https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Rise%20of%20the%20Awakened
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>>6348652
(Thing didn’t post)
>turn and start a convo with the wolf farmer.
“Hey what brings you to the council?”
>>
>>6348665
"Need more land son."
>>
I'm here. Sorry for being horribly late, wind knocked down another tree.
>>
>>6348677
“So your here to make a claim, ask for more land to farm, purchase land, or ask for a loan to purchase said land?”
>>
Seems too late to continue. Sorry again for not being here.

I'm not sure the thread will last over until the new year, so I'll archive this thread later. You can make a new one for the conclusion of this arc.

Happy holidays everyone! I'll see you all in the new year.

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Past Thread: >>6281756
Archive: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Missval
General Pastebin: https://pastebin.com/5hFQZtc3
Character Sheet: https://pastebin.com/x0sZyPY3 (New's here!)
Twitter/X account for important announcements, contact and stuff: https://x.com/MissvalQM


Your name is Shelly Suzume, and you’ve finally discovered what really happened to you all those years ago. About your condition, your mind, and the mess it’s become.

Unfortunately, the truth isn’t good news.

After a retrieval mission was abruptly changed at the last minute, you decided to take matters into your own hands and infiltrate the Black Sheep Family’s headquarters. You’d been here before. Partially, at least. But with the city under blackout and Grimm swarming the outskirts, this seemed like the perfect time to go deeper.

And, somehow, it paid off.


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>>6344701
>You still had your pouches. You had a grenade there. An EMP grenade. It wouldn’t work against the Grimm that much, but it was something. Maybe Dust vials could help?
>>
You fumbled with your only functional hand near the side of your pouch. Being bounced up and down as you were carried made it far more difficult to manage. You had to make precise movements, or both the vials and the grenade would fall.

“Say the word ‘left’ loudly, birdy. Birdy sounds far better than birdie. What’s with that weird accent?” A young man’s whisper spoke to you. The voice was crisp, clear. There was no way it was coming from outside. A hallucination?

“Maybe I am. Now do it, or I’ll never forgive you for failing to save my sister.”

Sister? It was the boy. The boy who had died not long ago. Why were you hallucinating him? You barely had any connection to the annoying prick. His death was… awful, sure, but your guilt wasn’t as strong as it probably should have been.

“Okay, change of plans. No, I’m not a hallucination. Now scream it. Now!” He shouted as if he were right beside you.

You opened your mouth and forced the word out. Even the vibration of your own voice in your throat felt wrong. You didn’t quite recognize the sound you made. Not hearing your voice properly was deeply unsettling. The scientist carrying you faltered for a second. You heard some muffled muttering from the girl, but you couldn’t make out her words.

“Say it again.”

You repeated the word, louder this time. You used the brief pause to fumble with the pouches at your waist. There, they were within reach. A few fire and gravity Dust vials. The grenade was in another pouch, most likely.

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You opened your mouth again, shouting the words as instructed while letting the Fire Dust vials fall to the floor. The glass shattered, and the red Dust sparked violently for a moment.

You searched for the grenade next. You had far too many pouches, it would take time to-

“Second from the left.”

Well… thanks.

“You’re welcome.”

You reached into the pouch. There it was, the experimental EMP grenade the robed mercenary had given you at the start of the mission. You pressed the button on its side and threw it forward, letting it roll across the floor.

You lifted your gaze. The clouds of insects were no longer thick enough to contain the Grimm as they rushed forward at a much higher speed.

“Second door to the right. I mean, uh, say that, please. No, yell it.”

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>>6347397
>>He was helping you. Maybe. Either way, you needed to focus on what mattered. Check on Cerise. Let the white-haired girl know you couldn’t hear her properly. Maybe she could examine your wounds, she was healing Cerise, after all.
>>
>>6347397
>Study the room. The dim lights and your blurred vision made it difficult to tell what was around you, but you could still move and see. There had to be a reason the kid wanted you to come here.

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"We should keep moving and catch up to the NPC. My transformation only lasts a minute and we should make the most of it." You say motioning to the next cave entrance. Ryuji nods and tears his glaive free from the zombie just as Irene finishes her trance. The three of you regroup and begin to run through the cave system once more, all pretense of stealth lost. Not helping was the fact that Ryuji was constantly gushing and asking questions about your abilities.

"What else can you do? How long is the cooldown? What buffs do you get? Did the coat come with the costume?" He asks, eagerness overtaking any sense of restraint on his curiosity. "I don't know anyone who's ever gotten this far!" He concludes. You suppress a small sigh building up. You had expected him to explode with excitement given his love of the game but you hadn't really expected to see him get this excited. Still, you couldn't help but share a bit of his enthusiasm. How long had it been since you had eagerly spoken about the game with someone just as passionate instead of trying to avoid the conversation with non-answers? You pull back your helm, allowing it to fold back behind your head and somehow vanish causing Ryuji to let out a noise that sounded like a mix between a squeal and roar of excitement.

"It folds back..." He manages to eek out.

"It's on a 5 minute cooldown. So it's really more of a boss fight kind of ability though right now I don't think we have the luxury to hold back big CDs. While I'm in this form, these are considered two handed weapons." You say raising your fists. Ryuji's jaw drops.

"Waitwaitwait. You're dealing two hander damage with your fists alone? I've seen how fast you can swing those things and you're telling me they can hit as hard as a warhammer?" He asks.

"Yup. Only while transformed though. Untransformed I have the Brawler's [Powerful Fist] skill but it seems to scale better because I can't really wield anything else." You continue. "Also, I'm considered to be wearing light armored outside of my transformation and medium while transformed. Stacks with the bit of damage reduction my class gives. Class seems to give me a handful of abilities from other classes to pick from on level up but it seems to lean towards fighter and brawler skills." You pause for a moment. "But I get this feeling that there's more to it. Almost like the game is keeping note of what I do and adjusting for it. I got a weird quest regarding another player on the tutorial island and now I'm expected to grow under strife, whatever that means. For the moment it seems my class progression is locked until I meet some kind of requirement. Nothing about this class is straight forward and the power seems to compensate for it." You say, drawing your helmet back on. "If I'm honest...that's the fun part."
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>>6348454
>Tell her about your exam. She won't get the details but the gist should be enough.
>>
>>6348454
>Tell her about your exam. She won't get the details but the gist should be enough.
>>
>>6348454
>Ask about the upcoming potluck at work. You don't want to worry her with your troubles right now. Getting her out of the house would be good too.
>>
>>6348454
>Tell her about your exam. She won't get the details but the gist should be enough.
That's why we came down here, but let's also maybe...
>Ask about the upcoming potluck at work
after, see if he's given it any thought.
>>
>>6348454
>Tell her about your exam. She won't get the details but the gist should be enough.

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The Caretaker Quest - Part 8

This is part 8 of the "side quest" for "Disappearing Hogwarts".
An unofficial alternate timeline based on HeadQM´s highly praised quest, Disappearing Hogwarts.
Reading the original story is not exactly necessary but heavily encouraged since this quest will contain references to it.
Created mostly as a place to wait while HeadQM was away for a while but slowly evolved into his own thing.

Quick recap so far:
>Recently graduated Ravenclaw student is hired at Hogwarts as the new Caretaker.
>Merlin somehow ended up inside your head.
>Harry Potter´s daughter died, letting Salazar Slythering (previously stuck inside her head) free to continue his quest to control The Beast, an all powerful ancient creature accidentally created by Merlin.
>He is currently now trapped inside a poor and weakened girl named Artemis.
>You obtained a piece of The Beast
>The Beast is now trying to escape under any circumstance
>Because of it, magic is now gone and you now have to find a way to get the rest of the pieces before The Beast escapes

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>>6346483
Welp, best of luck in beating that shit alone babe, I believe in you
>>
Rolled 65, 10 = 75 (2d100)

I will go ahead and stick a third roll in, in case option 1 wins.
>>
>>6346493

Damn, if he counts this since I voted for option 2, just nailed it.
>>
>>6346494
i was gonna say no, but then i remember its fair game as long as i dont close the voting, which i havent, so yeah, you lucky bastard managed to pull through
>>
>>6346638

Sweet. Skin of our teeth!

It was late in the afternoon, as staff were starting to wrap up testing, check-ups and other activities in the deeper parts of the facility. However, whilst most subjects were being brought back to their containment, this was not the case for Kaenum. In fact, she was currently following Catherine to a place she hadn't visited before. "So, who are you bringing me to?" Kaenum asked calmly, looking around and noticing that there were a few guardsmen around, which made her both curious and concerned. "Her name is Edith Astor. Codename, PW-87. I designed her with Roraima. However, after she refused to do what Roraima demanded of her, he... punished her." Catherine said in a regretful tone, Kaenum giving an understanding nod. "I fortunately managed to take full control of her, ensuring Roraima doesn't hurt her further. Unfortunately, she has been rather scarred by the experience. Which is why I was hoping that you could help her out. Perhaps give her some therapy to help her cope with things."

Whilst Kaenum was saddened that a subject had to suffer so much under Roraima, she was optimistic that she could help out here. After all, she had trained quite a bit when it came to therapy, and knew that she could help anyone out with enough time. "Of course, Catherine. I'd gladly help out." Kaenum responded, Catherine smiling with relief, as the two headed towards the secluded and relatively well-guarded chamber. Until finally, the two would reach the large set of doors leading to the chamber. "Will you be joining me?" Kaenum asked to Catherine, who paused before reluctantly shaking her head. "I want this to be between you and her. I've talked with her a bit, but... I could not get her to talk much. She needs someone else. Another subject..." Kaenum nodded again, taking a deep breath before looking ahead. "Very well then." With that, Catherine would give a nod to the nearby guardsmen, before taking a step back.

Kaenum stepped through the door after it opened, entering the small space which separated the outside world from the containment chamber. Though once the second set of doors opened, Kaenum was met with a rather neat and homely looking room. Clearly, Catherine had tried o decorate the room in such a way that it helped Edith feel more at home. Though, given how things looked eerily untouched, it had not been too effective. Not to mention, the fact that Edith wasn't really doing anything in the room. Kaenum spotted her in the corner, sitting on the floor and facing the wall. "Go away..." Edith mumbled in a worn-down voice, Kaenum remaining calm and quietly entering the room. Kaenum looked over the subject, quickly noticing all the combat features Roraima had clearly given her. Those large and long wings, those clawed hands and her stature all were traits meant to appear intimidating. And yet, Edith appeared more sombre than scary. "Edith, it's a pleasure to meet you. My name is Kaenum. I am here to talk to you."
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Most of your men and even some of the girls nodded along. Though, Idalia scoffed and spoke a bit more smugly. "Look at the bright side. Some of these scientists will get a good chance now to see why they should have done a better job." She chuckled a little sadistically. "Can you imagine Roraima being hunted by Grise or some of the other subjects he abused?" Some of your men did find the thought amusing. Though, Artyom was quick to say: "It'd be a waste. I'd much rather give Roraima the bullet myself." To which some of your men also agreed, clearly not minding the idea of executing the cruel scientist. "I'd not mind giving Elbrus his due myself." Mike even added. Ironically, you saw that some of the girls agreed more with punishing Elbrus than Roraima. Though, given Elbrus' willingness to mess with subjects who weren't even his own, you could understand why the girls would prefer seeing him punished over Roraima. After all, Roraima mostly kept his abuse to his own subjects...

Regardless, you'd keep walking for a short while, your men continuing to chat about subjects and scientists. Though eventually, after passing more vehicles for transporting subjects and some other transport vehicles, you'd finally approach the large metal sliding doors to the low threat containment area. The door was thankfully already partially opened, meaning you could easily enter. And once you did enter, you found yourself in a space somewhat akin to the high threat level sector, albeit far less fortified. There were no guard posts, no turrets or extremely visible defensive systems. The place was also far more of a mess than the high threat level containment section, as most of the glass chambers were heavily damaged or broken into. Some of the chambers also had actual elements to them akin to Anofelis' chamber: plant coverage, soils, small pools of water and other natural elements. All of this indicated that this place was far less hostile than the high threat level area...

"So, take it we will set up camp somewhere around here." Sigit casually asked, as you saw some of the girls looking a bit more excited and eager at the chambers. Clearly, this was a nice change of pace from the usual camps in empty and lifeless containment chambers. And whilst this place was far smaller than the high threat level containment area, there still were a lot of chambers down the paths heading left, right and straight ahead.
>>
"So, take it we will set up camp somewhere around here." Sigit casually asked, as you saw some of the girls looking a bit more excited and eager at the chambers. Clearly, this was a nice change of pace from the usual camps in empty and lifeless containment chambers. And whilst this place was far smaller than the high threat level containment area, there still were a lot of chambers down the paths heading left, right and straight ahead.
-----
>What do you do next?

>Continue heading further down one of the paths. Perhaps you'd find a nice chamber to stay in or something else of interest? (Write in what you look for, if anything specific.)
>Set up base in the best chamber you could see right now. There was no point in wandering about even longer than you already were and most of the chambers seemed nice enough.
>Split up to scan the area for threats whilst another group set up base. This space was not even close to being as large as the high threat level area, so it wouldn't take too long to explore everything. (Write in how you split up.)
>Ask the girls what they wanted or thought was the best place to set up. The girls seemed excited to be here and probably knew which chambers would be the nicest to stay in... (Write in what you ask them.)
>Discuss with your men...
>Something else...

(Okay, apologies for the wait between updates. The exam was very fucking exhausting and it wasn't helped by the fact I got mildly sick right after. Fortunately, I got an update out at long last and will try and get back into the groove of things.)

(Now, two things I wanna bring up. Firstly, >>6348217, yeah I think I made a bit of a mistake here with the pathing of Vinisha in relation to Reika. That was just me being an idiot. Apologies for the confusion.)


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>>6349116
Reika was easier than most since she holds no real malice, unlike some. While many of the "evil" subjects could doubtless be theoretically rehabilitated; it would require intensive resources, skills, time and facilities that we don't have and be challenging on a good day with a supportive government. Given the circumstances, there's going to be a lot of subjects for whom our best just isn't going to be enough and trying to hug them would only get us stabbed and letting them free only get more people killed.
>Set up base in the best chamber you could see right now. There was no point in wandering about even longer than you already were and most of the chambers seemed nice enough.
>Split up to scan the area for threats whilst another group set up base. This space was not even close to being as large as the high threat level area, so it wouldn't take too long to explore everything.
I don't anticipate finding anything threatening here and everyone's close by so we can split up into a few groups of maybe four apiece to sweep and clear while others roll out the bedrolls. As usual, search for any signs of anyone being recently present, we can do a more thorough search in the morning. Perhaps Kaenum could sing to attract attention and either bring any friendlies out of hiding or bait out anything unfriendly to deal with now.

I really don't care for Vinella smut but I know it's something you promised to do for someone specific and don't want to screw them out of it. But since you're asking, I'm fairly sure you know my proclivities already - since we already had the fox and a whole story for the hellwan, I may as well fly the flag for the owl.....

.....can Kenai awoo?
>>
>>6349116
>Set up base in the best chamber you could see right now. There was no point in wandering about even longer than you already were and most of the chambers seemed nice enough.

>(Now, for the second and more important matter, I was originally planning to write something similar to the smutty Annie story from last year but with Vinella. But, I decided to have a little poll on the matter instead. Are there any subjects you guys wanna see in a more... intimate scenario? Or something more intense? Or would you guys rather I focus on the main story instead of focusing on a smut story?)
Deliver what you promised!
>>
>>6349116
>>Set up base in the best chamber you could see right now. There was no point in wandering about even longer than you already were and most of the chambers seemed nice enough.

>>Split up to scan the area for threats whilst another group set up base. This space was not even close to being as large as the high threat level area, so it wouldn't take too long to explore everything.
Kathy and Chrys scout around the area, keep on watching for any subjects, death-squads or suspicious individuals, boy gotta love have flying subjects to help around.

>Now, for the second and more important matter, I was originally planning to write something similar to the smutty Annie story from last year but with Vinella. But, I decided to have a little poll on the matter instead. Are there any subjects you guys wanna see in a more... intimate scenario? Or something more intense? Or would you guys rather I focus on the main story instead of focusing on a smut story?
I'm not into Vinella's fetishs so I can't support this one... How about something involving one of the other dangerous girls we know? Like giving Grise a "bone", delivering some "Correcting" to Reika, or giving our favorite dead rabbit some love, like an alternate scenario were she joined us rather than become barbecue?

To most, the idea of being reincarnated into another world was a mere fantasy.

But to you...

It was reality.

Your name is John Doe, and a few months ago you got hit by a truck. After your death you met Herta, the beautiful (and perverted) Goddess of Artifice. She told you that you needed to pick a cheat skill before she could send you to one of the many generic isekai worlds available.

"Because that's heavenly policy!" She'd said.

But instead of picking between those boring options, you took the Goddess Herself and brought her with you to a world of her own creation.

This universe of hers was slapped together with 'tags' and generic fantasy themes. Some might scoff at the abundance of stale tropes and cliched genres, but things were just the way you liked them.

Well, you were still getting used to the unfamiliar logic and morality of this brave new world. Beyond being mere ideas that were held by people, these conceits extended deep into cultural thought, sculpting history and even shaping the laws of physics.

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>>6339007
>Admiral's Cap: Enhances the strength of mechs and other vehicles while worn. Reduces terrain and nautical penalties while also increasing concealment.
Look at me, I am the captain now. But also because I think this could be very useful in the future when we gain the ability to freely swap between Specials.

>>6339020
>Yes
I mean sure, we probably won't need too much mana in the next one or two weeks and we can just ask Herta to do it for us

I'm sure the ceremony will go off without a hitch and there will be no drama, no complications and no weirdness. Right?
>>
Rolled 3 (1d3)

Happy Thanksgiving to you all as well!
Hope you've all had a good one!

>>6339020
1 is for Warding Aegis, 2 is for Worker Boots, 3 is for Admiral's Cap.
Rolling between them now, but I'll keep the vote open for the next 12 hours or so in case someone wants to change their vote.
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>>6339447
Did the curse hit again QM?
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>>6342908
Sort of, yeah. Mostly busy with unexpected Christmas preparations and family stuff, should be done with the update soon. I won't promise an exact date, but I want to have it up by tomorrow.

Thank you for waiting, anons!
>>
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>>6343019
NotIseQM really letting Aila wait

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You're a plague rat.

You don't remember much about your past. Your life before the plague settled within you is a mystery. The plague doesn't affect you, and you're not sure how it would affect others if they got infected. You feel an itch to spread it though. You also feel like you'll grow stronger and maybe learn something about the plague if you do.

Your little body still aches, not from the plague, but rather as if from a long journey making your muscles sore.

Around you, in the dark, is flowing waste, the pitter-patter of water drops on wet stone, and the stench, the unmistakable stench of the sewers. You think you also hear the squeaking of other rats. The stone tunnels stretch before you.

What will you do, little rat?
>Find someone to spread the plague to. A misfit dwelling in the sewers? Other rats?
>Map the area. Check what's above the sewers. Maybe there's something of note within them as well.
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>>6325778
>Why do you think participation petered off?
I can only speak for myself,but I just wasn't really feeling it. I'm not against a "bad guy quest" but I didn't really feel much incentive to run around being a plague rat.

>Were the parts with glimpses of the city's denizens' lives with the plague to your liking
I think that worked against it a little honestly. if the people have complex and sympathetic lives and the MC doesn't, and is just ruining their lives without any motive or catharsis, it just feels... Bad. With a tighter gameplay loop, more dark humor and less sympathetic NPCs, or something else, I could have ignored that. As it was I just didn't get invested. Things might have changed after I left, but that is why I didn't stay.
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>>6325778
6.
It was fun at first with the Ratatouille memes but this is not something I'd get into normally so I just stopped caring. Thing more of my liking called me. Sorry.
I'm with the anons that complain about the sympathetic NPC's. It's important to look forward for something engaging in a quest but when the objective is simply to be a walking tragedy...
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>>6325832
Looking forward to it.
>>6325858
>>6325874
Hmm, I didn't expect the pov that the relatability of the characters would be averting. I guess that's something to expect when you portray suffering. I think I just had little connection to them as a QM, viewing them as plot tools, didn't expect that players would be so invested in them. Something to keep in mind.

>I'm not against a "bad guy quest" but I didn't really feel much incentive to run around being a plague rat.
>It was fun at first with the Ratatouille memes but this is not something I'd get into normally so I just stopped caring. Thing more of my liking called me. Sorry.
I see. Maybe if the quest ran longer, I could've reached some more dramatic parts. I had some ideas about Plague being one of the 4 horsemen of apocalypse with the other 3 having their own "heralds" and the plot would be something like looking for a way to cut off the connection while you're forced to be a walking biohazard and killing the others. But I wanted to do a oneshot and these were long-running ideas, so I put them away and tried to focus on making scenes that could be shown here and now.

Thanks for the feedback!
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>>6326092
i for one liked the scenes from other perspectives the most
this is an evil type quest so i feel like anons have no right to complain about killing "relatable" NPCs

overall it had an interesting premise and the only real critique i have is that it was too short
a tipp i would give you is to work with HP instead of "injured" (but that may get too complicated)
oh and when anons made the "wrong" choice like at the beginning with the guy spotting us in his lab, you should still a roll if he sees us instead of just having it be an instant fail
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>>6326768
>i for one liked the scenes from other perspectives the most
>this is an evil type quest so i feel like anons have no right to complain about killing "relatable" NPCs
Interesting! So it's not as one-sided as it looked.
>oh and when anons made the "wrong" choice like at the beginning with the guy spotting us in his lab, you should still a roll if he sees us instead of just having it be an instant fail
I normally would, but I intended this to be a full-narrative quest without rolls as a kind of experiment, so that's the approach I took.

Thanks for the feedback! Only got around to replying now.


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