[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip / qa] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/qst/ - Quests

Name
Spoiler?[]
Options
Subject
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
Draw Size ×
  • Please read the Rules and FAQ before posting.
  • Additional supported file types are: PDF
  • Roll dice with "dice+numberdfaces" in the options field (without quotes).

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


[Advertise on 4chan]

[Catalog] [Archive]

File: OP Image 3.5.png (2.22 MB, 3500x2200)
2.22 MB
2.22 MB PNG
You are LCdr Dallas Annon of the Terran Protectorate Navy, and against the Captain’s wishes you are investigating the secrets at the core of the TPN Coober Pedy — the last live voidship in this sector of the ravaged galaxy.

>1/6

Previously on Voidship Bridge Simulator…
For the first time since you received your late brother’s command implant, you remember your dreams. Nightmares, really, but not natural ones. For once you have awoken with your memories (mostly) intact; you can recall the simulated scenario forcing you into command of the ship and attempting to condition you into placing its well-being first. Guard — the malign intelligence behind these trials and the most functional AI subsystem remaining of the vessel’s defective ‘Trinity ShipOS’ — made the choice to seal away your mysterious new friend Peedee, which allowed you to escape the simulation to the waking world without a memory wipe. As the dream faded, you promised the young intelligence that you’d find and free her, and you’re determined to follow through.

It was not a clean escape, however. Immediately upon waking, you received an urgent summons from your Father — the ship’s Captain — a summons which it seemed the very ship itself was trying to make you late for, what with the unnatural shuddering, untimely full elevators and strange damage showing up in your path. When you finally arrived, your Father informed you that your implant had been compromised by the ship’s firewall — a fate he revealed that also befell your elder brother and had led to his untimely demise. Determined to keep you safe, your Father rewrote your implant’s registry codes and deactivated it. He ordered you not to share whatever restricted information triggered this episode with anyone, and to cease digging into the ship’s secrets lest he lose another son.

But you had a promise to keep, and the mysteries at the core of your voidship (and the ‘Trinty’ AI system) seemed directly related to your missing friend: PD-113. Despite the hindrance of your now deactivated command implant, you were determined to defy your Father and the ship’s AI and find the ghost in the machine. Stopping by the damaged section of the maze-like voidcore deck, you recovered a sample of strange grey goo that had leaked from the four diagonal gashes that had torn through the bulkhead like wet paper and were now being hastily repaired.
109 replies and 27 images omitted. Click here to view.
>>
File: Competition.png (419 KB, 2160x1440)
419 KB
419 KB PNG
>>6051580

“It makes a certain sort of sense, I suppose,” Cdr Matthew Cooper chuckles , “Do any records still survive, or is this just an old family folktale?”

Your Science officer backs you up, clacking her beak in faux dismissal.
“Well naturally I indulged Dallas and tried looking through the old medical records, but of course everything from that time period was corrupted and inaccessible.” She huffs. “I told him that unless he produced the originals we’d all have to assume he was full of hot air.”

“Yeah, and I bet them my last bottle of Scotch that I wasn’t making it up. So to settle this I could really use your help, Commander. You have access to the originals as a Science officer right? Think you can help us out, Sir?” You smirk and roll your eyes slightly, feigning only half-hearted interest for anyone caring to observe.

“I’m sure that could be arranged.” The human nods slowly, a slight gleam in his eye. “But you’ll have to beat Beta watch fair and square first. And when you fail to do that, I think I’ll take the first swig of that bottle myself.”
He laughs suddenly and slaps your arm, holding out a hand to shake. You quickly take it and try not to wince as he grips it tight.

“So what’ll it be?” He asks. “We issued the challenge, well one of us did.” He glances over his shoulder at his struggling Nav officer, still cursing and flailing at the towering Ulveng man holding her at arm’s length. “So it’s your preference on the means of battle — a four-on-four sounds fair.”

You nod and quickly come up with some options that would play to the strengths of your available crew. You turn to converse with your them — the chaos having finally been forcefully ended by a longsuffering Isobel who now has Cleo by the ear and Kiro in a headlock — and come to a decision:

Comment too long. Click here to view the full text.
>>
>>6051581
A/N: Looks like Peedee hands drew this update. She's apparently a lot faster at it me.
>>
>>6051581
>Your navigators started this, you’ll make this a matter of piloting skill in the hangar sim pods.
>>
>>6051581
>You will compete in a traditional ship-to-ship combat trial. (Bridge Sim.)
>>
>>6051581
I'm okay with a Bridge Sim too (it IS in the title), but
>Your navigators started this, you’ll make this a matter of piloting skill in the hangar sim pods. (On-rails Dogfight.)
is too cool to pass up.

File: MAGICALGirlsCover.png (697 KB, 2364x2213)
697 KB
697 KB PNG
In the not so distant future, deep down under the ocean floor, humanity discovers a strange, anomalous substance. Once collected and brought inside the search vessel, the crew of the submarine (barring the captain) attempted to examine it further. However, when the container was unsealed, the substance instantly turned invisible and blended into the air. Ten minutes later, the captain walked into the room, worried about his crew, only to find them in a state of absolute madness. One was rolling on the floor sobbing, another was screaming loudly while covering his ears. Sitting amongst them and many other wailing men was a woman, the captain's daughter and a crewmate in training, who simply stared at him, with a huge smile on her face.

Liao. That's what we called it then, that's what we call it now. The etymology of this name is unknown, as is the person who named it. An extremely unusual substance, it is usually extremely toxic to humans, though once purified using a special machine it's capable of shifting itself into anything you desire at the cost of your life force. From a cup of water to a gigantic gattling gun. For unknown reasons, its negative effects are significantly reduced on female test subjects, with the purified version being especially harmless to young women.

Skipping a couple of centuries forwards, we arrive at the present time. The age of Sirius, our glorious Empire. Once the Liao had been "tamed" by humanity, it greatly helped our ascension into the space age. Leaving that decayed blue rock behind, we've spread far and wide across the galaxy, facing no competition along the way... Apart from our own kind, of course. Humans are that kind of animal y'know? When prosperity is at our doorstep, we immediately start fighting each other for the biggest slice of the pie.
Liao-powered tanks, spaceships and mechs were used at first in planet-wide wars for the control of entire solar systems, but there was one major problem. Although they were extremely powerful, they were also extremely costly, and not just in terms of money. Since machines do not have life force, it was common for soldiers to use animals, plants or even captured prisoners (extremely illegal, by the way!) as fuel to power their weapons, but even then they would barely last half a day before shutting down. Liao weapons are convenient for small scale conflict, but bigger and bigger weapons require more and more life force, rendering the substance itself borderline useless for large scale space battles.
That was, until a group of scientists from the glorious Sirius Empire had made a major breakthrough! Researching further into the connection between females and the substance, it was discovered that, using special devices strapped around their heads, girls from 9 to 20 years of age could tap into the Liao at a very minimal cost, one that could be easily satiated with a special carbohydrate, lipid and glucose diet. The young women of our nation had been given a blessing.
152 replies and 29 images omitted. Click here to view.
>>
File: CombatEscort16.png (199 KB, 2364x2213)
199 KB
199 KB PNG
>>6050768
>>6050794
>[You]: "W-Well, why do you need that computer so badly anyways? Is it really worth all the casualties?"
>[Captain]: "Hell if I know, the eggheads say it's dangerous so we need to take it out. Simple as that."
>[You]: "S-Surely a computer can't cause that much damage!"
>[Captain]: "Yeah? Well, before today I thought elementary school girls couldn't cause that much damage either, but would ya look at that!"
>[Sarah(Text)]: "Climbing up the hill, pretty high up now, wat do (devil emoji)?"
>[You(Text)]: "Climb as high as you can and wait until I give you the signal, don't be hasty."
You should probably keep distracting the mech crew while she gets into position, things could get bad if they start blasting towards the hill and the debris falls down on everyone below.
>[You]: "So, you guys don't have anything like us magical girls back home?"
>[Captain]: "Hah, no shot. Unlike you Empire scumbags we don't go putting our wives and kids on the front lines. And, "magical girls"? They're really treating this like it's a joke with a name like that, aren't they?!"
>[You]: "C-Calm down, sir! As you've seen, we're more than capable of defending ourselves. They didn't send us out here just to die-"
>[Captain]: "I'm ain't talking about you combat skills! Kids should be studying and playing with their friends, this is totally unhealthy! I'm telling ya, in a couple of years what you've been through is gonna catch up with ya, and it's ain't gonna be pretty!"
>[You]: "Listen, sir. Please retreat immediately if you want to avoid meaningless deaths."
>[Captain]: "What, ya threatening me now?! Aren't ya worried about your little computer over here?"

Comment too long. Click here to view the full text.
>>
>>6051111
Time to trigger our trap.
Fire a blast volley directly towards the mech, as a distraction.
Sarah should jump onto the mech's roof and start smashing it.
Ask Anna and her group to defend the vehicle, Red-2 can probably break the leg holding it down.
Lily, Violet and drone-kun should attack the 3 southern soldiers.

>I'm telling ya, in a couple of years what you've been through is gonna catch up with ya, and it's ain't gonna be pretty!"
Poor man, he tried to warn us...
>>
Really sorry for the slow updates but I've just been way too tired recently and I'd rather delay updates than write them while I'm sleepy and have them end up all fucked up. Returning tomorrow.
>>
>>6051751
Don't worry QM, take care.
>>
>>6051111
I still think Red-1 (Sarah, in other words) should jump inside while Red-2 keeps it off-balance and we provide a distraction. CQC!

>>6051751
Bit under the weather? Sorry to hear it!

>Art: David-Marquez
>Alt-Text: Batman and Superman face off against a skull-shaped spaceship with tentacles floating in the sky.

You stand alone. Your allies have fallen.
The Riddler, your most cunning enemy to date, has merged with a seemingly all-powerful robotic being, and a massive Skullship is floating in the air.
This… Brainiac floats toward you.

Batman: What do you want?
Brainiac: To collect. This is a hostile universe. It is filled with organics dedicated to destroying themselves. Once I acquire this planet’s data, my Skull Ship will take its sample and I shall move on to the next planet.
Batman: Sample?

As if to answer, the Skull Ship flies higher. It splays its tentacles and they start to sparkle with purple lightning.

Brainiac: The only thing of value in this cosmos of infected rocks is the information your biologicals spawn. Once I finish absorbing the contents of your primitive networks, I will identify the optimal habitation for collection. It will be contained for future study, ensuring intellectual content is properly utilized.
Batman: You’re going to abduct an entire city?! With all this power, you could SAVE the world!

Comment too long. Click here to view the full text.
42 replies and 12 images omitted. Click here to view.
>>
Last annotations: https://suptg.thisisnotatrueending.com/qstarchive/2023/5635719/

https://archived.moe/qst/thread/5180270/#q5206054

So now we get to the Paris arc. This was so messy behind the scenes it changed how I wrote Batquest for the future.
I didn’t write any of Paris ahead so I was making things up as I went.
This led to more delays as I had to figure out what was going to happen AND write what was going to happen.
I am mostly satisfied with how it turned out and I like how I used some themes that would be followed up on in later issues but the sloppiness of its production is what led me to write flowchart outlines for Issues 3 and 4.
Ducard is a French detective who helped train Bruce.
He debuted in Detective Comics Vol 1 #599 by Sam Hamm, Denys Cowan, Dick Giordano, Frank McLaughlin, Adrienne Roy &
Todd Klein.
My vision of the character was meant as a twist on the “asshole mentor” archetype seen with Genkai and Pa Mei.
Instead of the “he’s a total dick but he gets results” concept it's “he’s a dick, and being a good detective isn't a pass for that.”
I feel I could have executed that idea a bit better, especially with the racism.
Dick Grayson was made a Roma in the Devin Grayson run, and while her writing has a LOT of issues, Dick’s heritage has taken off as a core part of his character.

Comment too long. Click here to view the full text.
>>
>>6047542
https://archived.moe/qst/thread/5180270/#q5206071

Ross going from a super pulpy mad scientist to a casual snarker once he’s on his meds provides a bit of levity. It also shows in this setting being a “mad scientist” is essentially a mental health condition that can be treated.
I previously talked about not using the League of Assassins for this quest because I hadnt figured out a take on them that wasn't so “Fu Manchu-y.”
While to date I do think I figured out how I would do them, I like how Kobra became this quest's designated villain group.
Kobra’s backstory of beeingfounded by some guy twisting actual religion into a supervillain group was both a meta take on Orientalism in genre fiction and a reference to the GI Joe Cobra.
The Larry Hama written origin of Kobra was that it was founded by a used car salesman who taped into suburban American resentment. The Cult of Kobra being an in-universe Mormonism/Nation of Islam/Black Israelite/3HO style warping of Hinduism also explains its various “inaccuracies.”
Cobra being based on an older philosophy was inspired by"'The Most Dangerous Man in the World" an unproduced GI Joe episode written by Buzz Dixon where we meet the man who created the philopshy Cobra commander twisted into Cobra.
The Kobra ranks (Bestwowed, Lancehead, Naga) are from Greg Rucka’s Checkmate run.

The Eye of the Serpent would have had you confront Kobra directly. It was named after Kobra vol 1 #5, written by Martin Pasko.
Choosing who to save, or whether to save someone or go for a mission was a common theme in early Batquest.
Tyger, Tyger was named after the Batman the Animated Series episode written by Cherie Wilkerson from a story by Michael Reaves and Randy Rogel.
The following sequence adapts much of that episode.
>>
>>6047489
It is a quite hopeful vision, especially for a 4chan quest of all things, isn't it?

>>6047487
>JUSTICEQUEST
Get hype! I'l be watching for it.
>>
>>6047542
>Raptor
Very cool and he fit perfectly as a final boss. He wouldn't see eye to eye with Batman and Nightwing, and even if he did we'd have to compromise too much on Batman/Nightwing's goals and ideals in the process

>>6047544
>Ross
You gotta have the pulpy cool here and there, you can't always be the grim modern capeshit with the bad writing and tropes popularized (and enforced) by Marvel since like... 2012? 2014? Anyway that Ross guy was cool
>being a “mad scientist” is essentially a mental health condition
Interesting take. It reminds me of how you could get lots of inspiration and benefit from the manic part of manic-depressive/bipolar, but there's also lots of downsides.
>Kobra
You'll love this quest here. I remember it fondly and I had fun reading it. A blast start to finish, and it did in fact finish.
http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=CobraQuest
>>
>>6047544
https://archived.moe/qst/thread/5180270/#q5208363

“The Beast” is the US President from Transmetropolitan.
He debuted in its fourth issue by (sex pest) Warren Ellis, Kim DeMulder, Nathan Eyring, & Clem Robins/
Putain de bordel de merde is a French vulgarity that has a roughly similar meaning to “motherfucker.”
It literally translates to something like “sex worker from a shit brothel though that's not what it means in French.
Henri calls himself the World's greatest detective, a term used to describe Batman.
It first debuted on the cover of Detective Comics vol 1 146 where Batman and Robin were called the “World’s Greatest Detective Team.”
I am unsure who wrote the text on the cover.
It could be cover artist Dick Sprang, Bill Finger, who wrote the cover story, or Whitney Ellsworth, the executive editor.
Dick tracking European tech robberies along the route of Haly’s Circus was adapted from the Young Justice episode Performance, written by Jon Weisman.
(Thus the vote title)
The Stalkers is the title of Nightwing Vol 2 #44 written by Chuck Dixon. It was chosen for its name.


Comment too long. Click here to view the full text.

File: OIG1.n1yuuC_oPT9vQ_tkxc.jpg (234 KB, 1024x1024)
234 KB
234 KB JPG
A quest about reincarnating in another world. Certain things will be randomly decided like your parent's professions, nature and terrain of the village etc.

Worth of not is that picking options that get the character killed will usually just result in them dying and a new one being made or the quest ending.

For now the first choice in the quest is:
> Who were we in the real world?
- propose who the person was pre reincarnation you can do as little as just a job title orexpand more. Once we have 3 people agreeing on that we will proceed.

Every person posting please also roll 1d100, the first 6 1d100's will decide the hair colour, eye colour, village terrain, village size, mother's occupation and father's occupation.

I will not present the full rolling tables, but generally low number is something bad, high number is something good.
291 replies and 6 images omitted. Click here to view.
>>
>>6052080
Keratsiskari - a firefly type fey, they are said to help laight way to safety for those lost. Among the friendliest of all fey and likely to want to play hide and seek. It is advisable to not immediately find them despite their easily visible glow.

As a gift they enjoy things which luminesce and alter of light flows. Colourful glass, gems, colourful transparent cloths, materials which burn in many colours. The abode of a Keratsisikari is usually quite chaotic so it's easy to trip over something so it's good to be careful about that. They also like showing people the way so you may have a hard time making it not follow you back home.

They enjoy eating muluscs and worms as such when visiting them it's advisable to mention the sea as then they will likely bring out oysters instead of worms and snails.

Mzeparskhli - a ladybug type fey. They are very large, 3-5 meters tall, but really don't like when you bring it up. Guests at their house are expected to work, so it's polite to help prepare the food and clean up after. They tend to live in underground burrows lighned with soft leaves, so you may also be employed to do some digging. If you do a good job you may recieve a reward.

Mzeparskhli like things with dots on it and also like to recieve complements. They also enjoy soft foods so expect to eat jellies, slimes, jellyfish and othert dishes as such.

>Roll a 1d4 to see what type of fey house you visit. Types are in order as typed.

You visit the fey house and leave an aproriate gift to signify you will be coming in a week. Thanks to your patreon a magical entrance to their abode appeared in a forest not far from your house. No matter the type of fey as they are light you need some fancier clothes than you have to go there what do you do?
>dye some of your own clothes with plant dyes

Comment too long. Click here to view the full text.
>>
Rolled 1 (1d4)

>>6052083
Rollin'
>>
>>6052083
>snatch some of your mom's clothes

This is a high-fey (wannabe?) so we need the fanciest clothes we can get, and since we're the richest family in the village that's probably our mom's clothes.

>Bring any poisonous herbs we can scrounge up from the forest or from our mom. Also the shattered prismarine chrystal.

>Ask about fey secrets/gossip and magic.
>>
>>6052083
>>administration/accounting

>dye some of your own clothes with plant dyes
Dye our clothes in reds, yellows and greens

>Bring sweets such as jelly, honey or other soft dessert.
>Bring a bouquet of poisonous flower like nightshade
>Bring a rope to climb around

>Ask about fey pacts, magic tainting and the fey world in general
>>
>>6052080
>administration/accounting
>dye some of your own clothes with plant dyes
>Bring any flowering poisonous herbs we can scrounge up from the forest or from our mom.

File: frontgatespart5.jpg (133 KB, 845x450)
133 KB
133 KB JPG
You are Kuroda Haruka and King Lot of Lothian, Orkney, and Camelot.

Yes, you decided to add King of Camelot to your titles. Why not? No one is going to stop you.

You charged back into the World to hunt down a terrible Wyvern who ate two of your vassals and fled into a strange and terrifying manor. It turns out this manor contains yet another monster from Avalon, and it has managed to trap you. This unknown and unseen opponent has driven your guide away with fear.

On top of all this, you also have to deal with the Errant Knight Gareth. While she was willing to partner up with you to defeat the Wyvern, you weren't able to convince her that another enemy was trapping everyone in the manor.

Yes, that's right. There are not one, not two, but THREE problems that need excessive violence to resolve. So far, one is dead; two more to go.

You don't want to fight Gareth right now but she refuses to cooperate. It takes a Binding Vow to stop her from attacking you away.

Now you've got to go and gut the dead Wyvern to see if your devoured Baphomets survived...

Stats

Comment too long. Click here to view the full text.
173 replies and 17 images omitted. Click here to view.
>>
>>6051742
>her spite will go through the roof as she does more villainess stuff
Will this endless shit rolls and 1s be the catalyst she needs to embrace the edge, but without losing her way?
>>
>>6051758
That's the point. There are exploits in a lot of these Traits.
Take for example Steel Yourself.
The wording has 'Encourage all who hear your voice'. That means, even enemies can benefit the effect. So if our legless Baphomet uses his ability and an enemy with 'frightened' is nearby... OOPS, he just cured someone he didn't want to.
>>
I have to go to bed early tonight, so no post.
>>
>>6051765
"All who hear your voice".
Three times a day...
Can you record it, I wonder?
Note to self. Find a voice recorder artifact. Perhaps one of the things that were involved in the watergate scandal?
>>
>>6051692
Sure but if we repeatedly just keep on rolling shit and still keep on winning then the win did not feel satisfying at all, it will make voting and rolling feel worthless

File: 1.png (292 KB, 1024x737)
292 KB
292 KB PNG
Oh no, Anonymous! It's past midnight, and you're about to go to bed when you suddenly find yourself thrust into a session of the video game SBURB! The meteor is approaching fast and you need to prototype your Kernelsprite before it's too late! What will you do?
55 replies and 23 images omitted. Click here to view.
>>
>>6033859
> Wait, I've got it!
> SWIFTY MCSWIFTFACE!
> I'm locking it in! That's my final answer!
>>
File: bzzzz.png (1.39 MB, 1700x1700)
1.39 MB
1.39 MB PNG
>>
See you guys soon!
>>
>>6033874
yeah, see you next time
>>
>>6033874
See you QM! This was a fun thread.

File: huddled light.jpg (58 KB, 500x500)
58 KB
58 KB JPG
You sit against a pale oak. From atop this hill, you take calm survey of the few hundred souls gathering in the open valley below. Most of them probably made it through, you thought. The recent hop to this new otherworld took a lot out of you. At least you landed here, on this solemn hill, away from the masses whose lives depended on your power. A small reprieve from the crushing responsibility of shepherdship.

Movement in the wilted grass catches your attention. A slithering, baleful blot of deep purple inched its way towards the gathering crowd. It hardly manages a snail's pace, far flung from its all-devouring cohort to the west. These hops must be wearing you down, your ironclad grip on the Vice loosening bit by sacred bit. You extend your hand over the squirming evil and curl your fingers into a claw. Panic overtakes the blot as your sacred power pulls it through the air and into your open palm. It twists and writhes pointlessly against the only force it truly feared. A stabbing pain shooting through your arm confirms its imprisonment. You turn your palm over and give it a tired look, and your palm stares back. Your eyes are lost for a moment in the impossible depths of the well inlaid into your palm. Subtle whorls churned endlessly along its walls, a sense of vertigo creeping up as you glance closer to the center of the maw. It was near empty, you sense, the morsel you just captured breaking down somewhere deep within. The sharp pain from before settles in, festering in your wrist and chest; a persistent ache that would last until the captured Vice was completely broken down. Truthfully, though, you found the churning pain somewhat calming. A small drop compared to what came before, and surely pales in comparison to what lies ahead. For now, in this moment, on this hill, under this tree, there was peace, paid for with simple pain.

You enjoy the calm for a few moments more until the pressure of reality sets in. Pressure from the west, the ravenous corrupting wave of Vice surging forth, tearing this fresh otherworld to pieces, breaking down existence itself in a mad dash to complete its unholy mission. Pressure from the north, those wayward souls clinging onto life in the wake of the world’s end, in need of a hopper to guide them. Pressure from the east, the Holy Font calling to any shepherds that remained, pulling them inexorably forward. There was no room for complacency anymore, especially not for you.
108 replies and 3 images omitted. Click here to view.
>>
>>6050785
>write

>though surrounded by the wealth and gaity of Old Otmon in the flower of its age, the essential does not escape you:
>you are surrounded.
>Gio Alltask remains a shepherd who has abandoned the faith, and the lives of those entrusted to him to their fate.
>Until he has proven himself again, to his own hurt if need be, it shall be taken that he might as lightly do the same to your people:
>to use them up for the maintenance of his sentimental delusion of Old Otmon, dead and fallen,
>or sell their souls to Totalseeker, for him to find ways ever further from the faith, and draw others with him to error.
>The colors of life were cut from us to serve the greater need:
>To keep the people until the vicars come,
>against which the yearning of Alltask and ambitions of Totalseeker together must weigh less.

>We remain watchful of all with us.
>If they stray, we chide, to learn them to be watchful

Comment too long. Click here to view the full text.
>>
>>6050785
>Assert control of the stragglers, harshly if you must. Spectacle is no excuse to let our guards down.

We've given the common people enough slack already. Revelry does not mean foolishness
>>
Some shit came up, just got home. Should be able to update tomorrow if things settle down
>>
>>6051422
: D
>>
>>6050785
>>Assert control of the stragglers, harshly if you must. Spectacle is no excuse to let our guards down.

It's the 747th year of the Empress' Calendar. The months of Ascending Fire fill the air with heat and humidity. Even on the Blessed Isle, which typically enjoys moderate temperatures all year, the citizens suffer as the night fails to bring them sweet relief.

But few are in so much pain as one of the scions of House Mnemon. This woman of unusually pure blood, for one born outside The Realm at least, married into the house just a decade ago. Her husband, grandson and direct descendant of Mnemon herself, paces back and forth outside her room. He stops only when a howl is heard from inside. His hand lays on the hilt of his sword, though it is of little use now. Powerless, he turns his attention inwards and does the one thing he hasn't done since he was but a child, and prays to the Elemental Dragons for fortune.

Inside his wife fights what is, undoubtedly, the most important battle of her entire life. She must bring the newest Prince of the Earth to Creation, it is her duty. But she does not fight alone. By her side are four midwives, two dozen servants, two astrologers waiting for the miracle to happen, and even a sorcerer, one of her husbands relatives here to assist if needed. It is a long, drawn out battle that rages for hours on end, but finally, after much pain the first cries of the newborn prince much of the tension vanishes from the room. Already the astrologers frantically scurry to record the exact second and date of the child's birth, so they may create a horoscope for it and divine its future.

"The birth happened at night, when the sky was clear. Most auspicious. And look: a shooting star, good omen. Ah, and it was born under the sign of The Banner in its ascending aspect! The child is assured to have a most grand destiny indeed!"

"M-Master? If one shooting star is auspicious, what does two mean?"

"What? By the dragons! That means-"

The lady of the house almost immediately began screaming once more. Another baby was on its way. Twins they are. This second one however came out much quicker. The midwives joked about how it must be missing its sibling. But some of the servants were worried. The Scarlet Dynasty always welcomed multiple births, as it means more dragons. But some more superstitious, some would say "heretical", people think it a bad sign. Some folk tales speak of the favor of Heaven being divided between the two, or one receiving nothing but good fortune while the other only ill. The Dynasts pay little attention for such nonsense.

"How… are they?"

Comment too long. Click here to view the full text.
509 replies and 59 images omitted. Click here to view.
>>
>>6052039
>Any artifact
"Lol" said the Eye of Autochthon "lmao"
>>
>>6051919
>Ena is Exalted. I think I elluded to it but I may not have stated it directly. Apologies.
either it were tips only people familiar with the setting knows or I was dense enough to miss it. also zam, mages realyl are OP everywhere.

>I forgor to mention this in the last reply but becoming Dragon-blooded has an age limit. Jet pretty much hit that so he has no chance of Exalting.
so it's not just the case of young ones having a bigger chance, there's an age cap ? I see why everyone was dissapointed with us.
>>
>>6052049
The Plot Device of Autobot is an outlier and should not be counted and also kills basically everyone who tries to use it. Yes I am coping and seething, as is the Yozi way.
>>
>>6052053
Yeah there is a time limit. Breeding determines how early one can Exalt and it goes from a scale of 1 to 5 (6). Individuals with exceptional breeding can Exalt as early as 10 or 8. (Kaya was 6)
But most Exalt only after they start hitting puberty, partly because there needs to be an emotional trigger and teens are very emotional. But basically at age 12 or so people start expecting it to happen and they get more worried each year because the chances gradually decrease until you hit 20, when you loose all chance.

This is why Jet was shunned a lot. As every year of him not exalting was another L
>>
>>6052077
I'm just saiyan'.
There are plenty of Artifacts of supreme bullshittery that can give sorcery a run for its money. Especially advanced magitech.

Especially if one uses Evocations, which I might because it's one of the few good ideas in 3e

File: DISFORTUNA_REAL3.jpg (20 KB, 993x720)
20 KB
20 KB JPG
Welcome Captain, to the ruins of the universe.

It has been decades since the arch-traitor HECATE and her co-conspirators cast down GREAT PSYDON, the first and greatest of those wizard tyrants, and sown their poison among the stars...

Now the cosmos is ravaged by evil in all its forms and PSYDONIA's survival grows more uncertain by the day...

In the midst of the gloom, rumors speak of the last treasure of the dead Witch-Tyrant, the incredible object of power known as *FORTUNA.* Many have gone in search of it, but none of them have returned...

Weary in desire and desparation, you gather your belongings and your crew, eat what may be your last planetside meal, and set off once more into the endless REACH...
190 replies and 35 images omitted. Click here to view.
>>
File: DSF1 Tea Shop.jpg (170 KB, 1588x898)
170 KB
170 KB JPG
You feel deadened as the divine perception leaves you...
Henry shakes his head and lets out a little click.

[Looks like that blessing from earlier has a time limit.]

>Destroy the spellbook in front of the human, to foster trust.
You take out the Grimoire.

"But that's-!" Boil almost lunges forward, but you drop the book before he can put a hand on you.

Your Inseguro in hand and fire a single blast across the spellbook's cover.

The grimoire ignites! The flames of the blast seem to hungrily devour the dry pages, as if eager to rid the world of further evil.

A brief sense of peace washes over the party as the unholy pages burn to cinders.

Comment too long. Click here to view the full text.
>>
Rolled 7 (1d10)

>Fortuna rolls for FORTUNE.
1 - ???
2-4 - ???
4-7 - ???
8-9 - ???
10 - ???
>>
File: DSF1 Tea Corridor.jpg (267 KB, 2423x1588)
267 KB
267 KB JPG
Nothing. Nothing? ... Nothing.

[PARANOIA] But something has changed. No man crosses the same path twice.

>USE
>EXAMINE
>TALK
>WHAT DO YOU WANT TO DO?


Laptop acquired.
><0|V| says: PARTY!
Happy late 4th of July, and apologies for all the delays.
>>
>>6051994
>EXAMINE: IRIDESCENT FLOWER
>EXAMINE: CEILING.
>START HEADING BACK TO SHIP?
Shit's gettnig spoopy.
>>
>>6051997
+1 and
>[PARANOIA] "Henri. Boil. Dissonance confirmed. The chapel is shifting location. The hallway to it is no longer here next to the tea shop." (Point at that black wall.)
>START HEADING BACK TO SHIP!
Not good NOT GOOD

File: CLEANER.jpg (77 KB, 762x762)
77 KB
77 KB JPG
Despite everyone living in the massive megacomplex called the City saying it's a very bad idea, you are still Nicole Smith. You still have your anomalous powers and you still have the voices screaming in your head.

You're still a Cleaner, a a deniable asset used by massive mega-corporations called the Alphabet Companies and anyone else willing to pay you. Most of your jobs are from your Handler a member of a powerful family who asks you to check up on things or 'clean' up messes for him.

Over the last few days, you've had a lot on your plate. You explored an old, nearly abandoned W-Corp mine in search of a missing girl from the prestigious Vanni family while trying to avoid the other corpos who were trying to find the missing girl as well. On the way down, you managed to find out how corrupt the mayor of the town was and that the missing girl came down there under false pretenses.

You then worked together with the corpos to let the mayor die while they clean up the mess left behind. You managed to find out what W-Corp's singularity was in the meantime and after everything settled down, you gave two of your allies (Max and Benjamin) an injection of ICP Energy to awaken an anomalous Spark in them. Who knows what will develop of this? Hopefully the couple is happy with the decision they made.

After a series of tense dinner discussions and corporate negotiations, you found an odd satellite in the middle of your district and the question on who owns it and why it exists lingers in the back of your mind. Before you can think any further on it, you then prepared to investigate a series of mysterious tunnels that were propping up all over J-Corp's district to find out what the hell is going on.

Now that you're exploring with six of your allies, including a weird cowboy and a schizophrenic mess of a woman from W-Corp, you found out that it's from an old P-Corp facility trying to unseal itself after decades underground. If you don't stop it, you worry that the intense amount of A-Energy leaking into the air will destroy the surface. It's already raining a lot and from what you know, the rain is caused by the A-Energy being let out.

So be it. Anything to wash out those god damn Silver Agents hunting you. You'll make sure they'll drown down there.

ARCHIVE: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Cleaner

Comment too long. Click here to view the full text.
545 replies and 113 images omitted. Click here to view.
>>
>>6051933
+1
>>
>>6051885
QM, could we do the stakeout while sending other allies to do other tasks? If we do the stakeout we’re going to have four people sitting around with their thumbs up their asses.
>>
>>6052124
I hope we can do this. So it'd be
>Nicole + Frank + Handler
They have a nice chat
>Maruyama + Alexis
They handle the suited trio, but do we need to if we're staking out?
>Adam + Benedict
They keep eyes and ears open. Adam watches the doors, Benedict watches the bar and restaurant areas?
>>
>>6052137
That sounds rock solid. We need to break the ice, and Adam and Benedict could spot any weirdness in the restaurant staff given their experience. Do we put a finger on the staring guy or just let them sort it out?
>>
>>6052137
I’ll +1 that, provided QM allows it.

File: damaskas.png (88 KB, 1000x1000)
88 KB
88 KB PNG
Last thread: check the catalogy


Back, had a medical emergency, sorry for abandoning the previous thread.

You have made it to the good will, and decide to enter .... (1/2)
>>
File: dmaskesthread.png (260 KB, 1000x1000)
260 KB
260 KB PNG
>>6032880
(2/2)

You enter to see a regarded employee, and a organ!!!

Its a hundred buckos doe, and tou have 10 cents to your name, there is a variety of other objects you can pay to help your journey

Gun: can be used 3 times to kill a thing
Chair: can be onced to kill a thing
Bong: learn secrets and special dialogue
Organ:(ends quest)
>>
>>6032884
>Bong: learn secrets and special dialogue
>>
File: asdaefs.png (107 KB, 1000x1000)
107 KB
107 KB PNG
>>6032894
Drew this hours ago but dorgot to post, sorry!

>you feel a sense of knowledge about subraus.
>>
>you feel a sense of knowledge about subraus.
Is this a voting option? I don't get it.

File: eepy.png (103 KB, 511x506)
103 KB
103 KB PNG
Long Night Edition

>What is this?
"The Mystery Dungeons 2e" is a text-based role-playing game created to expand on the setting created by the spinoff series, Pokémon Mystery Dungeon. This has no story relation to the first quest, and is its own new story. Players still isekai themselves into the world and become Pokémon, going on adventures with their newfound guild mates! SFW ONLY

A deeper explanation of rules, related pages, and whatnot can be found here:
https://rentry.org/tmd2many_rules

>I'd like to participate!
Currently, we're at full capacity as far as threads on /qst/ are concerned. However, there's always the chance that space for another player may grow in the future, or that you simply wish to play outside of /qst/ and the quests hosted here. There are other ways to participate, about which you can learn and do here: https://matrix.to/#/#the-mystery-dungeons-2nd-edition:matrix.org

>Okay, now what?
After you've read up and familiarized yourself with the rules and setting, be sure to hop into the Element: https://matrix.to/#/#the-mystery-dungeons-2nd-edition:matrix.org. Everything that doesn't involve Main Quests occurs here and is helpful for coordination.

Character sheets and the guide to making them can be found here: https://rentry.org/tmd2many_characters

Comment too long. Click here to view the full text.
502 replies and 13 images omitted. Click here to view.
>>
>>6050742
Espurr nods.
Yeah, well, if the Guild League will be so enthused, why don't they send a boat over to bring Espurr to their little hideout so they may be at home amongst their fellow intellectuals? That would be suitable payment for their important information.
Oh well.

Espurr takes their money and just stares at the gold. What the fuck?
>>
>>6050742
>Evan gains riches!
"Sweet, thanks."
>He's happy, he has a literal bar of gold. Glorious.
>>
>>6050742
"Good luck taking care of those guys."
>Brook takes his share of the cash before looking down at the gold bricks

"These look a little bit heavy...."

>>6050745
"You guys were responsible for figuring out how to get through yeah? I think you should grab one of those....
>looking down he notices how smol this cat truly is
"I can uhh bring one back to your room for you, if you want?"
>>
>>6050742
Orner nabs a yellow brick. "HOLY- Thessse are ssome BIG prizesss! Asss expected from a League big shot... Now, where do we trade thesse?"
>>
>>6050749
Makes sense to them... but they aren't sure how it'll be useful.
Gold get.

File: 1708451980236248.png (4 KB, 303x309)
4 KB
4 KB PNG
It has been 100 years since ancient beings, known as the Old Ones, walked the Earth with their two strong feet. Now they are gone and we animals now rule the remains that they left behind. With our new knowledge of sword and sorcery, we were able to survive in peace for a while, but then came the three factions.
The Apes: Strong giants, claiming to be as just as the old ones and believe they should be the ones to rule over the new world.
The Pigs: An intellectual but slothful group who wish to rule the world with an iron hoof and remain kings while the others remained as dumb animals.
Then there the Lizards: A fast and large group that want to set the world a blaze. Trying to forget the harsh past that the old ones left.
All three sides wishing to go war and destroy one another to bring in what they believe to be true peace.
But, unbeknownst to everyone, there was another group. One that was trying their best to find a way to heal everyone. To bring back order.
You found it.... and now you are taking care of it.

A D&D Homebrew Adventure.

Previous Quests:https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Rise%20of%20the%20Awakened
370 replies and 16 images omitted. Click here to view.
>>
>>6050382
Hmm an interesting weapon but definitely something to hide until needed as for healing against parasites typically parasites are capable of tricking the defender cells of the body into allowing them to stay so unless the healing process pushes the parasite back via healing the damaged tissue and crush the tendrils the best it will do is heal other parts of the body, but there may be an alternative, how adapt is Harold at moving in extreme small places or carefully manipulating objects? If he’s capable he might be able to just go in and dissolve the parasite like how defender( immune cells) (bears are in deed pioneering germ theory and medical science)
>>
>>6050409
Like how defender cells over power intruder cells (bacteria, etc)
>>
Popping in to confirm that I definitely won't be available tomorrow. Have a good week guys, I'll see you on Tuesday, or whenever the next session is.
>>
>>6051154
Should have stated this yesterday but I definitely won't be here either. I forgot about the Fourth of July.
>>
>>6051514
HAPPY 4th of july

Is it always this warm out here? The sun beats down on dust and debris and all the curling, serpentine line of soldiers strung out behind you. Each and all sweat-stained and wind-bit, tramping down the well-trod road to the Spanways. The churning deluge sometimes slaps a wave against the dug canals and water-kissed channels, the spray a miracle of sudden damp and briefly respite from the sun on high.

Up ahead, the morning mists swirl around another of the Grey Commitees wonderful projects. The Spanway. Marble-wrought, concrete-secured, ten pillar strong bridge of bridges, high, vast, imposing, rated for storms, shocks, waves, earthquakes and if the builders knew their worth perhaps even enemy sabotage, invasion or the breaking of nations.

Capture this side and the Sparksworn are denied the South.
Capture this side, and Legion High from distant Fideli Gate can send in more supplies, more troops, more reinforcements.
Capture this side, and the civilians in the region can pass by on the highway and properly evacuate what is rapidly becoming a loud, active front in the on-going River Wars.

And if we capture this side.
Then perhaps we can capture their side too?
14 replies and 4 images omitted. Click here to view.
>>
>>6030170
S-sir! Neither sludge nor slime nor hail nor hell shall stay these forms about their business. P-please. Let go of my neck.

( a-and, uh, eh, uhm. Sign here. And here. )
>>
Rolled 3 (1d5)

>>6029559
# Drakothraen, "The Heavies 8"
Authority 11 Reputation 9 Wealth 10
Scholae Traine - The Scars - Legio Ferrata
!Legion 1
!Mechalogistics
!Administration
!Military Affairs
---
[Listen Up!]
[They Wrote A Book On That]
[Best Parts of Valor]
---

Comment too long. Click here to view the full text.
>>
#278th Blade-Holders
Authority 8 Reputation 10 Wealth 13 insight 1
New Model Soldier- Red Market Markers - Rebus Pathfinders

!Standard->!Houses
!Houses (2 total)
---
[Tricks Of The Trade]
[Cold Coin, Warm Hearts]
[Hazard Payment]
---
Command:
[Volunteers] + Theurgic + Outlander

Returning to get paid and get more men!
>>
>>6029569
Quiet now! The enemy is near...

#Valas
Authority 8 Reputation 11 Wealth 10
New Model Soldier - The Scars - Rebus Pathfinders
!Outlander
!Houses
!Theurgic
!Military Affairs
---
[Tricks of the Trade]
[Cold Coin, Warm Hearts]
[Last One Out]
---

Comment too long. Click here to view the full text.
>>
Seems like this didn't even get over the starting line before keeling over.
A shame, the last thread was fun.

File: slorl.png (69 KB, 1024x737)
69 KB
69 KB PNG
YOU ARE TRAPPED IN A MEAT LOCKER. THERE IS NO WAY OUT. HA HA. DIE.
2 replies omitted. Click here to view.
>>
>>6031459
>you are made of meat, and find yourself locked in the meat locker. all is right in the world.
sit cross legged, meditate on your station in life, and move one step closer to nirvana.
>>
>>6031459
> Employ point-and-click adventure game logic. Drag your cursor across every pixel in the room until you find an interactable element. (Hint: Your face is the cursor.)
>>
>>6031459
> Think about yourself as green
>>
>>6031459
>the room was unfinished allowing us to just walk out
>>
>>6031459
>rotate perspective to investigate third and fourth walls of room


[Advertise on 4chan]

Delete Post: [File Only] Style:
[1] [2] [3] [4] [5] [6] [7] [8] [9] [10]
[1] [2] [3] [4] [5] [6] [7] [8] [9] [10]
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.