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File: Wizard in his Study.jpg (352 KB, 1200x675)
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The loss of one's memory is a terrible thing. You're not in the strictest sense dead, but you may as well be for anything and everything you could call yourself is gone. And, you are left like a needle on a record player listlessly following a groove with no music. Yet, still the record turns and so does your meaningless experience continue second by second.

You're alone in a padded cell. You're bound in a straight jacket. A gag fills your mouth and is locked behind your head. It takes a great deal of effort to even stand because you're arms aren't free. You can think, feel, and express yourself clearly. Define the things you experience as if you've always known them. But, you have no memory of who you are, how you got here, or even where you're at. All you know is that you're restrained.

Something shuffles outside your cell's door. It sounds like somebody walking and brushing against the wall at the same time. A strange clicking noise accompanies the odd stride, like teeth chattering in the cold.

>Try to call out to them and get their attention

>Hold your breath, remain silent, and stay perfectly still
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>>6325401
>Ask him why they were looking for you
>>
>>6325604
>>Ask him why they were looking for you
"We sought you for you were the one and only. The true source of mortal magic by which the fulcrum of all existence hings upon! It was YOU who laid down your life by your own choosing to divide the darkness from the world of man. You had long since preached that all which defined the world befit the vision of man and none else. It was your vision, which defined the wheel of mortality. The never ending quest of mortal man upon which he sought his true self. That is your legacy!
"And, it is that listless search that has left us all in a pursuit with no end. We who dwell in the dark are at a lost and mankind is little better for his endless quest. To put the entire burden of creation of upon you is an absurdity. But, we we find ourselves in a dire straights without someone of grand ambition and vision. For you see the true darkness. Threatens to engulf the worlds of man once more. Only one of your power can either prevent it or usher in such a change without disaster consuming the entirety of mankind. We kept this simple truth from our 'patients' because such truths are beyond even the stoutest minds to comprehend, let alone weak and feeble mortals by which you were hidden amongst. All of this has been done to find you. Our conspiracy has doubters even amongst our ranks, and those chose to brake ranks and bring you into the truth more suddenly than we had intended, and without all of the the facts in evidence to confirm it was you beyond any reasonable doubt!"

The Doctor rants at you like a mad man. But, within his twisted expression lies something resembling truth. You believe him up too a point.

>Demand to see your apprentice

>Demand to know what he is

>Tell him to knock off the esoteric terminology and tell you what is threatening the world.

>Tell him you've heard enough and begin to destroy the hospital. It defies your purposes and therefore warrants death!


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>>6325995
>Look for more more monsters to destroy and ignore his ranting and raving
>>
>>6325995
>>Look for more more monsters to destroy and ignore his ranting and raving
>>
>>6326303
>>6326351
You turn around to leave the lunatic to his ravings. Whoever or whatever the hell he is it's obvious you won't get any straight answers from him. Standing in the door way you came in is a man in his mid sixties with an eye patch. He looks at you and over to the Doctor. With a simple gesture he raises up a gauntlet similar to yours and says, "That's enough Doctor, you're clearly suffering from being the realm of the light too long and need to recuperate." The Doctor stops talking and humbly nods before sinking into the floor through his own shadow. An, outline of blue fire burns around the imprint of his passage and the last thing you see of him before he disappears are his flaming red eyes.

Your apprentice turns back to you and half bows in a similar fashion you recall the Japanese have a habit of doing. He straightens up and stares at you with his solitary eye. "It's good to finally see you again Crimson One, you're still not fully yourself, though, are you?" He looks around and gestures to the building, "Without the Doctor this place will return to its true form, a derelict hospital that hasn't been used for decades. But, by finding you he's done more than enough. And, now you're stirring, soon you'll regain your true might. Take your time, there's no rush. Look around the world, acquaint yourself with these modern times. See for yourself what is amidst. You'll be able to find me again when you're ready." At that he claps his hands together and a blue fire consumes him leaving no trace.

You feel a great deal of what you are coming back, but nothing of who you were. Your gauntlet burns with unnatural blue fire. Various paths of magic are returning to your mind. Enough you believe to survive in these strange times. You turn and head for the office's window and simply walk through the air into the night sky. An invisible path forged from starlight bears your weight as you to destinations unknown.

>>>>>>>>>>>>>>>>>>>>>

This is the end of the first leg of this quest. Will return in a few weeks to months time after I've decided where to take part 2. I hope everybody who played enjoyed it. The word count ended up exceeding a novella in length, a bit more than I was expecting. Hope you all had a happy Halloween and a good Christmas/New Year.

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In this quest, we'll play as Eric, a young man who has decided to try to resist the Urge as long as possible without feeling the magnificent power of the Orgasm.
However, he will have to resist the temptations of the Outside World.
I hope this topic doesn't violate the guidelines; if so, please feel free to delete the thread. I promise to be as unobtrusive as possible.
Let's consider this as Session 0 and create the character.

Let's start with a few questions:

>Setting: Do you prefer medieval, modern, or futuristic?

>What will Eric's height be: short, tall, or medium?

>What will his hair be like? Choose a hair color.

>Do you want him to have a weakness? If so, let's discuss it together.
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>>6315834
>Modern
>Medium
>Red
>Social awkwardness
>>
>>6315834
Setting: medieval
>>
>>6315839
Naw lets make it Renaissance style i'd be better
>>
>>6315834
Oh and Erick is a Vegan
>>
Bump

You are James Underwood the Younger, and you are about to kill a man. You've never done that before. Not that it would be difficult, said man is pinned to the ground and already dying. Courtesy of James Underwood the Elder, your father. A ninety-four year old man, who calmly had you drive him into Mendig's northern projects to linger in a dark alleyway and wait behind a rancid garbage bin for this man to draw near. At which point he simply got up, strode out into the open, and drove a knife into the man. Once, in the back, then once again into his front after he fell. Puncturing the lungs to prevent him screaming, you figure.

Your father...Dad, was always an imposing figure in your life. A former soldier who never raised his voice and never needed to to get either his son or an entire room of suits to listen. You never got a full picture of what he did for Jefferson, even after the latter's fall, but there was a reason he did not oppose your wish to climb the company's ladder without his influence. Even then, he was trying to shield you. You were in your early twenties, but still a little boy to him. That hasn't changed, especially after Mom died. You sometimes compare yourself to those of his generation, who lived and fought in the war, knew the Rebuilding and golden years that followed. A tougher breed than yours, for sure. Dad never cared. You think he was just happy his only child would not know what he did. And now you are about to step into a war, a deadly game, though hopefully as a player and not an ignorant, unwitting pawn.

Dad is scared. The idea fills you with unease. This man fears not pain nor death, and yet he is afraid now. Scared of what is to come, scared that he is not strong enough to protect you. Of course, how could he, he's a dying old man, the thought still echoes in your head. Well, truly that is where your troubles begin.

A few months ago, Dad discovered something. He didn't tell you how, but he apparently found strange floating stones that no one else could see. They gave him power, unnatural abilities, a small part of his youth back, and the ability to get more. From what he knows, these stones are only found dormant in certain people who have taken another's life. Even fewer still may gain these stones, alongside the ability to use them, when killing the killer. You get the feeling Dad isn't telling you everything. But since he calls them blood stones, he figures that those of his blood may also be like him, able to use them.
100 replies and 2 images omitted. Click here to view.
>>
>be me yesterday evening
I wonder how the rolls are coming along, I should start thinking about the update!
>look inside thread
>1 for a sleep roll
>it's actually a -5 because of debuffs.
Actually nevermind, you guys are very lucky you went for the naptime since it countered that.

Also, pic related works for Underwood looking at Tim's moped.
And there is no pic related since 4chan decided to be difficult. It's the image of Tai Lung looking at a computer screen, from the UnAnything Wiki. It's too late in the day for me to figure out why 4chan won't take it.


But yeah, hadn't planned for a sleep crit, especially during so tense a time. The nap time success will spare you guys a blanket -5 to all actions next week, but I'm still knocking off two good sleep levels for this one, and there will complications with your current problem.
This one isn't even anything specific you did so I won't torpedo you guys too much, but I will have to think on this a little. No update ETA, those haven't gone great for me recently.

Thank you all for reading and rolling, even if the rolls aren't what we hoped they would be!
>>
>>6324952
>even if the rolls aren't what we hoped they would be
I see them now. I weep.
>>
>>6326461
Yep. The moped one could be worse, and the naptime one helped, but that second sleep crit is really going to hurt. I have as per usual understimated my own workload (extra busy Thursday while having 1.5 people to do the work of 3-4 the rest of the week), so update is still in the works. I can still field questions if there are any, be they mechanics or plans or ideas!
>>
Hello everyone, contender for the board's most inconsistent qm with a currently running (hah) quest here, just to stay that I am still alive, but cursed with something like writer's block. I am very annoyed at myself over this, so I understand those among you who are, too.

I know what the update looks like. It's right there. I just can't sit down and type it out. Quite aggravating.

Sorry if this raises false hopes in anyone still watching the thread for replies.

Two weeks since the last actual update, what the fuck is wrong with me.
>>
>>6328309
Sometimes, it happens. Writer's block is a hell of a thing.

You are a Wizard working for the MAFIA
What are the wizards powers name motive etc
I will throw scenarios at Yall so be on your toes if the wizard dies than this thread is over
>>
>>6315994
>NAME: Nick Romancer
>POWERS: Geomancy
>MOTIVE: The world is too damn loud
>FAVORITE FOOD: Fig Newtons
>>
>>6315994
>NAME: Nilrem
>POWERS: Demon summoning
>MOTIVE: Being a hitman is an easy way to get paid for sacrificing humans
>>
>>6316168
Youre choosen
>>
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Alright so as Nilrem walks through the streets slowly and menacingly he is confronted by a man with one mission to kill a man named Beetrivous
now does Nilrem take the quest or not if he does take the quest then he will be paid handsomely but if he dosent he will have time to try to summon something.

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For no discernible reason, the chaotic fan meeting had a sudden shift when you decided to hug every single member. No exceptions. From rabid fans who stop at nothing to patiently waiting in line for your warm embrace. You politely asked them to behave and they did. All of them were cute and hug-able. You can’t help but feel proud!

But your work is not done. The last two in line are none other but two members of the Dewitt family, the matriarch and the eldest daughter! Holly and Sina! Rora looks irreversibly flabbergasted, while the rest are not holding up much better! The Dewitts were lost inside the building and found themselves here. Why they’re at the school in the first place is a mystery ready to be unveiled.

The convention room is more empty than not. The space that holds this incredible event is ready to be closed. Aside from your bunch (You, Aurora, Pansori, Celia, Donna, Verity, and Lydie (and Bagna)) and the Dewitts; Only staff members are here. They’re waiting for the opportunity to dismantle everything and return the room to its original state (your new and renovated fan club room.)

But that’s later! Hugs need to be delivered!

The issue is, after the initial greetings, Holly appears to be hypnotized by your appearance. That’s the result of improving your appearance and being shirtless at the same time! It’s too big of a change!

Sina isn’t fairing much better…

Maybe you need to help her snap out of it? They’re here for different reasons than longingly staring at your dumb face.

What do you do?

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>>6319419
>Go to the Prison Party’s house, you left unattended businesses there. And you have a hunch that Beth is in there…
>Write In.
Send Suan De a text that Mama Bodil wants to talk to her.
>>
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You’re going to solve these two questions by choosing a destination. And your decision hinges on a hunch, you must go to the former prisoner’s home because Beth is there! And a cosmic force wants you with her!

“Huh~? Bagna? What have you been whispering this entire time?” Lydie grabs Bagna like she weighs nothing, and gets her ear closer to listen.

MHMmmhF...” Bagna muffles.

“Who is Beth?” Somehow, Lydie understands her perfectly.

“Uhm, she’s like…” You don’t know how to give her justice with your words. “Rather than telling you. Why don’t we go meet her instead?” You propose.

“Oh la la~! How mysterious! We can share this dessert with her too. What are we waiting for? Onwards, my love! Onwards!” Lydie walks forward without having any clue where you are going.

“Um, it’s this way, Lydie.” You say.

“That’s why you’re always my guiding light! Oh-hoho!” Lydie turns around like this never happened.

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>>6319736
Thanks for running
>>
>>6319736
Thanks for running!
>>
>>6319736
Thanks!

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This is a WiP game and some (or many) aspects of it are subject to change.
-
-
>The Setting
The Democratic Republic of Congo. About 3.5 times the size of Texas, or about the size of the United States east of the Mississippi River.

This is set after the events of the famous /k/ thread about Africa and Paratroopers

While the worst of the fighting was during the First Congo War, and the bulk of the fighting during the Second Congo War is over, the area is on track to suffer millions more deaths. These lives won't be lost in large, "epic" tank on tank battles like earlier, or the kinds of notable guerilla warfare of the "Vietnam War". No one is going to win, nothing is going to be figured out or settled. Vengeance will result in vengeance, and observers wonder if anyone involved actually has any ideology or beliefs.

And there is a lot of groups. Groups within groups, sub factions within sub factions, and factions that are puppets of puppets.

I advise you pause here and read the somewhat questionable, but entertaining /k/ "African Paratrooper thread". Otherwise...
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Decision Time
If the players can think of their next move before the 2006 elections, they are free to suggest their own ideas and why they might work.

Otherwise, we will be skipping to after the election.

I have provided a list of options to get the ball rolling and we've seemingly exhausted all the ones you were interested in.

There is a lot of preventable stuff that happens from season to season, but we've rolled extremely badly, aren't interested, or don't want to close certain doors or take certain risks.
>>
>>6324067
I would like to approach Kabila about being his vice presidential running mate in the upcoming elections. We can emphasize how we can give some international legitimacy to his struggling government
>>
Rolled 16, 5, 8, 11, 14 = 54 (5d20)

>>6324955
My dogs have been sick out of their mind so I wasn't here.

I thought I started this multiple times but the DRC is and would have 4 VPs, who were all named and described at the start.

There already is one to represent the current regime.

But since you picked this, I am going to roll some dice.
>>
Joseph Kabila got 58 percent of the votes and sidelined you as he has an overwhelming mandate.

>Movement for the Liberation of Congo (MLC):
Jean-Pierre Bemba for the MLC
Got 42 percent of the vote.

Areas not controlled by the MLC but rebel controlled, voted for Kabila. Most of the areas controlled by Kabila voted for Jean, save Katanga.

You are so insignificant that your wikipedia page barely exists 20 years later and doesn't mention much of anything you did after this election.

But at least you're not dead.

It's just too bad the fighting started and stopped in the regions touching Rwanda half a dozen times, and otherwise the DRC never gets better.
>>
How is Rwanda mogging all their neighbors IRL? I think the Tutsis may generally be a cut above all the other ethnos of the region.

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You live in Salmon, Idaho. Your small town has heard some disturbing rumors from the South that an army of mysterious robots has been killing and kidnapping people, and you've been chosen to go to Boise to investigate the truth and report back.

First, who are you?

Your name:
>Write-in
Your sex:
>Male
>Female
Your age:
>Write-in
Your SPECIAL (assign 40 points):
>Strength
>Perception
>Endurance

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>>6335971
Yeah there really isn't another choice than this.
They agreed to wait so we have some time. Maybe we could armor up one of the wagons in steel plate to try to break through the robot lines and escape if things don't go well.
>>
You tell the others that you're going to try to negotiate, and they should get all the explosives they have ready in case it doesn't work.
"Consider an alternative option." you shout over the wagons. "Think of the situation from a human's perspective. People don't understand what your goals are. All that anyone hears about you is that you raid, kill, and kidnap people. So when you show up, they run or fight straight away. If you let us go, we will tell everyone what you're really doing. If they know, then more people will go with you peacefully, and many will seek you out to escape their struggles."
The robot stands quietly for about 30 seconds, then speaks.
"Your suggestion is rational. We will allow you to leave so that you may inform the other humans of our plans."
At once, the robots all turn and walk to the south. The caravanners are shocked, and then the shock turns to relief. They laugh and cheer as the robots disappear into the trees. The leader thanks you elatedly and orders the wagons be prepared to leave.
That is the end of the first part of the story, thank you for playing. I will start the next thread in the new year.
>>
Thanks for running QM! Add more creatures, potatoes, & Idaho folklore/myths.
>>
Archive is up
https://suptg.thisisnotatrueending.com/qstarchive/2025/6313302/
>>
>>6337755
Dope, looking forward to the next bread.

PRELUDE In the third decade of the 21st century, the nations of Mankind contested Cislunar Space, the vast darkness that begins 35,000 kilometres above Earth in geosynchronous orbit, approaching beyond 380,000 km to reach the surface of the Moon.
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>>6327266
I have a question, what was up with the reverse aging lady? Was it just beauty treatments and a desire to look young? Or was there something supernatural/sci-fi going on there? Was she frustrated by our lack of sexual interest in her, leading to her to keep getting beauty treatments until she looked like a teenager? Would she have kept going until she looked like a child/baby (lmao)? What was the intent behind her, just to be our antagonist, commentary on the revolving door of government/private sector, something-something vampire?
>>
>>6327465
>Terra Invicta etc 4X space videogames
I have not played it, but I know of it and I really wish the game was just set as nation vs nation space race antagonists and not the videogame alien Earth infiltration compelled narrative to push space exploration etc From what I understand in that game the space combat is also semi-broken? / unsatisfying but the overall aesthetics and presentation of that game is very very cool

A thing with the random sequencing which messed me up a bit early on, just random chance made it so that you rolled well and succeeded on the Mars cycler spacecraft route, whilst the other anon got stuck on the Earth-Moon-Lagrangian cycler route.

I actually cursed myself for giving this to an open chance roll, I should have forced it to Moon first before Mars, because I was terrified of some ridiculous scenario where you established a base on Mars before even making it to the Moon lol. Realistically, Mars is a 2040s and beyond scenario (simply because of that 2yr, and 16yr synodic period voyage time thing) and it requires a lot of setup (likely resupply and logistics cyclers all along the way, possibly Phobos link too and in space manufacturing in Earth orbit, Moon ISRU proof of concept etc) I should have locked all these choices to build LEO, MEO GEO out first, then Cislunar Space then Mars etc

I have now noticed this is what the board games like High Frontier and SpaceCorp 2025-3000AD do. In particular, SpaceCorp actually has 3 eras, Mariners, Planeteers, Starfarer etc, I wish I knew of that structure before starting my game setting lol

I actually have had this problem with the tech sequencing in a lot of random dice roll heavy games, in the past I used to always criticise the videogame tech tree as being really contrived and resembling nothing like R&D in real life etc, I keep trying to make a freeform research / tech advancement minigame and it messes up lol. In COSMOGONY I tried stealing the Stars Without Number asset system, that failed lol I think the anons just had no idea what to use or do with it.

This time round, I tried stealing the Nasa TRL thing, and defining it directionally a bit more with the legacy vs future concept thing, after a while I realised once you built all the basic stuff the TRLs became superfluous and just an encumbrance, as it just seems unfair not to let you do something if you already succeeded a difficult roll because you are missing some tech that exists already in the present day etc. So I think I still need to invent some tech upgrade system which is less constrictive than 4X videogame tech trees, but it has really made me appreciate why they exist and how difficult it is to come up with a playable game alternative
>>
>>6328869
>REVERSE AGING SPACE LADY
her true final form shall never be revealed muahaha is she from THE CIA? DARPA advanced SENOLYTICS longevity therapies? An ALIEN VAMPIRE? It shall forever remain a mystery

But I was reading an article about how with the recent NASA cuts, there is apparently some split between Democrat inclined observational space science research and the more Republican (also military led) human space exploration missions, but there is a bit of tension because there is this push to place a woman on the Moon (oh no, what if the first MOON WOMAN IS CHINESE lol that would be terrifying, imagine the MOON MISCEGENATION) it is amusing reading a lot of the NASA human behaviour research papers, they have this openly disturbing retro-science human experimentation approach and I think some of the anons noticed how the simulated habitat did not seem to be yielding a lot of scientific return for the funding outlay lol, that was intentional on my part hehe, many commentators have remarked that it is a form of civilisational cosplay trying to essentially rehearse and re-enact the conquest of space into being and reality(a lot of strange ideologies and political philosophies going on in terms of how to organise space colonies where corporations control the oxygen you breathe etc)

That JG Ballard short story I mentioned, Thirteen To Centaurus,
>>6317737 describes how space astronauts may have to be psychologically indoctrinated or behaviourally conditioned into specific roles and tasks, including memory modification / literal brainwashing I just thought it was interesting to hint at how humans might have to modify themselves into adaptability to the space environment, into unnatural posthuman or transhuman forms hehe, the hyperracism concept >>6317737 was related to this, as well as the workplace SPACE DRUGS >>6318371 >>6322836 In my last game setting COSMOGONY, I used this magic elixir called Haemolymph to basically explain how all the radiation, bone loss microgravity sickness is cured etc, I was inspired by those acceleration drug injector cockpit spacecraft chairs they have in The Expanse (I think they call it just "the Juice") But with this game, my rule was never to stray into anything that couldn't be found in the real world etc, so just plastic surgery, and dextroamphetamines lol
>>
>>6328283
Thank you for your kind feedback anon! I really enjoyed your write-ins and Moon base art, I learnt a lot from your detailed industrial and scientific process descriptions like >>6314612 and also well done for picking the Shackleton Crater on the Moon too >>6314966 that was also my secretly preferred location hehe yay

If we ever live to see a Moon base or a Mars expedition landing site established in real life, you should always remember that you claimed and conquered those destinations here in your imaginations first!
>>
>>6329061
>TI aliens
It was by the same team that did the Long War mod for the new X-COM 1 and 2, so it makes sense. You could tell from the design direction of those mods that they wanted a more strategic focused version of X-COM.
>Space combat broken/unfun
Not really? It's not broken at least. As for unfun, it doesn't have the best sound effects for sure, and you have to do a lot of setup while paused, only to pause again to fiddle with a lot of different things and make decisions. So, I guess that can be an unsatisfying gameplay loop for some.
>Mars before Moon
Making it to Mars seems fine, it's not like we've not been further before. Doing with a cycler may require logistics support, possibly, but I don't really think there was anything wrong with chance leading where it did. But that is only for scouting, if we had landed on Mars before the Moon, then yeah, that wouldn't make sense. Though, you seem to have had the cyclers almost be the same thing, if we succeeded on one, the launch of the lander seemed a forgone conclusion. Though I recall you weren't making us pay for each additional launch once we'd established a route.
>Tech trees
I mean, I don't know why you'd expect a tech tree to be anything but arbitrary. They are designed for game balance and fun, not reverence for real life.
>COSMOGONY, SWN
Huh, maybe I'll read it one day. Also, bleh, SWN, why not use play Traveller.
>TRL
Yeah, I could see the drop off in us getting TRL as a reward after we spent our load on the Moon stuff. From then on the only new tech we could get was by spending funding to research it, or from the lich lady, iirc.
>tension, studies
Weird, I'll have to check some of those out.

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A demon emperor with enough power to genocide entire pantheons grows weary of the underworld and decides to make a home for himself in the mortal realm.
He has no desire for anyone to know who or what he really is. He has lost all interest in conquest and petty squables.
While he is still evil, he has begun the slow and painful path to antihero status and possibly, eventually redemption.
Hiding his true power, he has disguised himself as a wandering knight.
He has also chosen you to be both his disciple and his guide. Offering you knowledge power, and training in exchange for you teaching him how to live as a human.
What do?
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>>6313659
Use magic or something then you nerd, do I need to think of everything? This guy has enough power to genocide entire pantheons and he can't summon a fucking bluray player?
>>
>>6313663
>blueray
Fuck, this guy's an elf. Demon, you know what to do.
>>6313611
>>
>>6313562
>Fight off some nearby bandits
>>
>>6313562
>Have him be your wingman so you can score with that hot chick at the local tavern.
>>
>>6313562
I offer him a ham sandwich

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THE MONSTER KING ROARS!

A hundred years ago, during a GREAT WAR, Maou, THE MONSTER KING, has been defeated and sealed away by human HEROES. For a hundred years, he was biding his time, and recovering his strengh.

During that time, MONSTERS didn't dissapear from the world, but with MONSTER KING sealed, a person would need to be exceptionaly evil to transform. Places with evil aura can also spawn monsters on it's own! But not often. And with monster population low, the HEROES could always beat them back.

But now THE MONSTER KING stirs in his prison. He releases his power into the world in a terryfying roar! Humans who's heart is black on the inside, the ones harboring EVIL within them, cannot withstand the call of their inner monster, and by the power of MONSTER KING'S ROAR they transform!
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>>6342051
>The stealthy approach. Get into the studio lower floors, find the ORB on which all the league servers run, destroy it, exfiltrate. Lamer, but safer.

I think he is just tsundere and salty, but like >>6342058 said he is influenced by his mood when changing
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>>6342051
>>The stealthy approach. Get into the studio lower floors, find the ORB on which all the league servers run, destroy it, exfiltrate. Lamer, but safer.
I see Moldy's gamer rage as almost a replacement for the usual "Kill all humans" programming that most monsters end up having, almost as if monsters need something to hate in order to operate
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>>6342051
>Maximum possible destruction
Admittedly we are best suited to infiltrate in our current shell, but I feel Moldy has quite a lot of pent up anger right now so he wouldn't be able to stop himself going on a rampage.
>>
I just had an idea.

Mold the entire bastion so we can turn ourselves into Metallic Wheel Grey when the heroes come for us.
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>>6342051
>The stealthy approach. Get into the studio lower floors, find the ORB on which all the league servers run, destroy it, exfiltrate. Lamer, but safer.

Let's try not to attract too much attention. We're suited for stealth after all and causing overt chaos and deaths will get a bunch of heros sicced on us real quick.

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It is a dark age.

The world never was a safe place. The wilds always had something to surprise and subdue the civilised races' ambition for dominion over the world. Some routes untravelled, almost all dangerous. And yet cities and small kingdoms sprung up on this danger like on fertile soil, ripping their power out of the claws of those creatures that could be defeated.

But in the past decades, where there were untamed beasts and savage races, there appeared beings of darkness yet unseen. Seers speak of a Demon King, rising somewhere far to the west, poisoning the world with his hatred and malice. The gods are quiet, their gifts and words few, as always. Their champions have attempted to journey to the heart of darkness to defeat it, but none returned.

Prophesies speak of a group of heroes that will rid the world of this scourge, like in ages past.

You do not think yourselves those heroes. The goal of your journey is more grounded than saving the world; for it is also said that whoever defeats the Demon King shall be granted any wish, be it by the gods or not. In pursuit of those wishes, you have banded together on...

THE LONG JOURNEY WEST.

==========

This is a multiplayer game in a fantasy setting. It will be a narrative one, no rolls required, no particular pressure, so I expect players to reciprocate my offers of challenges with failures, where fitting for the story. Still, no pressure.

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>>6315601
Flaking is never great on the players yes, but it beats ghosting in my book. And you explained why, so frankly I see no reason to be mean here, just a little sad at the missed opportunities for crafting stories.
Besides, a little kindness goes a long way. I like to think AxisQM taught us that much.

I'd slid off Wanderer from the grey morality at the start, but I'll give it another go.
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>>6315735
>I'd slid off Wanderer from the grey morality at the start, but I'll give it another go.
Grey morality does come into play occasionally. All I can say is not to force yourself just because some anon you briefly encountered is running it. Plenty of other quests out there that can trigger neuron activation.
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>>6315735
What Theudric said. Quitting a game isn't great, but it's far, far better then ghosting us. Thanks for the heads up. Ditto on the sadness though, I was looking forward to playing the character.

>>6315601
Good luck with Wanderer Quest!
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>>6315888
Gave it a shot, it's nice and simple, and looking to be a oneshot besides, so I don't lose much neuron activation potential anyway.
And it would be ironic if I let some murdering for profit turn me off a quest completely considering I'm running Bloodstones.
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>>6314744
Eh, technically your brand of co-authored RP isn't that unusual. It is the standard way RP is done on Neoseeker, for example. Though they are considered kinda elitist for their style of doing things.

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Humanity has spread out into a massive sprawling empire throughout the galaxy. The edges of the sprawl remain poorly guarded and sparsely settled after all humanity throughout a thousand stars has always been alone save for their own creations which once waged war against them. This is no longer true now an unknown force has begun to attack sector 63 and other sectors and it is up to poorly supplied and desperate sailors to hold them back.


You are the Admiral of the naval fleet of sector 63 one of nearly a 100 rimward sectors on the edge of settled human space. The war has finally turned in humanity's favor the once unending horde of bird ships, who you now know are called the Argono have finally ebbed away. Your industry soars and the first of the friendly fleets have begun to probe from Mid Rim sector 63 in your own sector to hopefully soon relieve you.

You're currently on patrol facing off against a small fleet of enemy ships made up of 4 battleships, 2 battlescruisers and 12 Heavy cruisers facing off against your veteran picket line of corvettes, destroyers, and several light cruisers along with your freshly converted semi guided missile cruiser. The enemies' lasers dance around the picket line as the push forward even as your missile cruiser comes to a stop and turns to give the enemy their broadside. There's several large flashes as all 12 of its missiles fire and burn fast toward the enemy capital ships. There is some swearing over comms as the missiles zip past the picket line and your strike craft but the pilots and captains are too busy dodging incoming fire as they loose their own torpedo strikes to give too much complaint.

Could I get a 1d100 best of three please

Past Threads:https://suptg.thisisnotatrueending.com/qstarchive.html?tags=BrinkQM
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You're kind of lucky the enemy fleet has to move so slow due to its massive size and you assume to conserve fuel now that a large part of their baggage train is a mass of scrap floating around a jump point. It takes you a full week to get in front of the enemy again, their outer pickets in connecting systems making it quite difficult. You do eventually mange it and have a couple options for where to ambush the enemy this time. A large system with five separate jump points with the one the enemy is going to come through being right next to a large barren world. An empty system home to a sole gas giant and two jump points: the one the enemy will come through and the one you will most likely leave through.

>Barren world system
>Gas giant system

current friendly fleet

2 CVL (36 carrier strike craft 24 on the essex 12 on the vegas)
4 Heavy Cruisers
2 Guided Missile Cruiser
4 Light cruisers
20 Destroyers
9 Corvettes
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>>6342738
>Barren world system
Options in the jump points
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>>6342738
>Barren world system
That barren world sounds perfect for an ambush
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>>6342738
>barren world.
>mine everything.
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>>6342738
>>Barren world system

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It's been a while, hasn't it? Let's start from the top.

You are Kyle Mercer. 23 years deep into a life of suffering. Though, you gotta admit it is far better to give than to receive.

It's reductive to say you "hear" voices. Truth is, you don't hear shit. You feel it, and it feels good, don't it?
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I have to apologize anons, there's no way I'm going to be able to continue this week or next. I have too much going on to spend the time this quest needs.

I'm going to go on hiatus again until January. Sorry for the long delay, but I want to do debauchery right.

See you all next year
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>>6338015
It happens. Fun thread see you then Nem.
Take care of yourself
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>>6338015
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>>6338019
>>6338659
Thanks anons. I appreciate you all.
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>>6338015
Have a good end of the year Nem!

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Welcome Back! Due to some new job shenanigans this is a bit late but I hope you guys enjoy the new cover art for this thread. Last time we played; Mark had accepted a night shift working the guard detail for Bruce Wayne, suspected target of Kal. C. Late and Anarky...

Previous threads: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Gotham%20City%20Beat%20Cop%20Quest

======

"Let's put Bunko and Chen in the car by the road. No offense to 'em but Bunko's a little lazy and if he can take a shortcut patrolling he will."

Hawthorne chuckles dryly with a nod.

"Looks like you already got the next lesson taken care of. It's important to know your strengths and weaknesses but it's better to know your fellow officer's. Because when shit really hits it, it helps to know what to expect."

"Like with you?"

"Right. You know to be there to help me pull the boot out of their ass when I'm done with em." He chuckles with a wry grin that could be taken as cocky. But the glint in his eye lets you know it's well earned.

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>>6342283
If we're a cobra
And we keep going into the sewers

Does that make us a tunnel snake?
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>>6342281
>"Kimble, that's a good idea actually. I can take one of the sewer routes."

>>6342409
Now I wanna see Mark dressed as a greaser with a duck ass haircut.
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>>6342409
https://youtu.be/S0ximxe4XtU
>16 years ago
SHUT UP
I'M NOT OLD
YOU SHUT THE FUCK UP
I'M NOT CRYING
FUCK YOU

>>6342461
Save it for the next time Mark goes undercover
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>>6342409
Kek.

>>6342283
+1

>>6342281
>>
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>>6342468
>SHUT UP
>I'M NOT OLD
>YOU SHUT THE FUCK UP
>I'M NOT CRYING
>FUCK YOU
Meanwhile, I’m staring into the dead eyes of this smug little prick, sitting in his lunchbox, telling me what I already know without a single bobble…

I can’t wait for the remake, so I can get that sweet, sweet hit of ‘memberberries… please put me out of my misery so Todd can’t get me.

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Grand Zen-Oh, the omni king and ruler of the omniverse has declared there will be a massive tournament to be held in his honor. A grand affair between several universes, each battling it out for the very right to exist. And at the forefront of this grand spectacle will be the Saiyans of Universe 7, who Grand Zen-Oh has grown fond of watching battle. Twenty eight years ago, the Saiyan race were annexed into the PTO as just another race, one of many sent to conquer other worlds. Now, the Saiyans are widely regarded as the strongest warrior race in the entire Seventh Universe, defenders of the PTO led by their strongest, the “Dragon of New Salda” General Karn and his family.

You the players will (most often) control Karn. A man who has grown from his lowly beginnings as a Saiyan Brawler with a sub-3000 powerlevel in Age 733 to become not only the strongest Saiyan of his time at AGE 759, but also personal friend to the former emperor Lord Freeza, father to well over a dozen powerful and unique children, a mentor and teacher to his fellow Saiyans, and the best hope for his universe's continued survival. No one warrior can hope to battle eight other universes' strongest fighters alone and hope to prevail, one man's power and skill won't be enough to overcome the looming threat of extermination. But this coming battle will be the ultimate test of how you've lived your life until now, the choices you made not only for yourself, but for the fate of your entire universe.


Character sheets and other info:
https://controlc.com/46ec566d
https://pastebin.com/u/GrandDragonQM
Archive:
http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Saiyan+Conqueror+Quest
Help fund quest art commissions and get exclusive side stories as well as artwork by joining the patreon for only $1/month at https://www.patreon.com/GrandDragonQM

Quest rules are as follows(unless otherwise noted):
>30 minute vote times
>Pick ONLY ONE option when voting

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Soon!

>>6319718
Heh
>>6319749
A good theory.
>>6319758
What is that? And why does it look like it is tired of existence?
>>6319786
Glad you enjoyed. The Fourth's Destroyer has probably realized it on some level, as has the 11th's Kai. Having a team of 20 members instead of 10 is a huge advantage.
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>>6319835
>What is that? And why does it look like it is tired of existence?
Gen V's Pokemon designs range from mediocre to downright lazy, with very few exceptions. That Heatmor only looks fed up with the world around it should be considered a blessing.
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>>6319835
>What is that?
A pokemon from Generation 5 out of 10 total so far. Sounds unbelievable that we'll probably have 12 of those around the 2030s
>The Fourth's Destroyer has probably realized it on some level, as has the 11th's Kai. Having a team of 20 members instead of 10 is a huge advantage
I don't think Zamasu anticipated this happening, especially since other universes teaming up in most timelines might be a rarity, considering the stakes. With his single-minded ambitions, he probably wrote off any universe that wasn't U7 or U11.
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>>6319848
The idea of anybody besides himself being smart enough to work together towards a common goal was probably inconceivable to Zamasu.
Remember, he genuinely drank his own Kool-Aid and thinks Ningen are terminally retarded, hence why his plan for this tournament revolved around letting Moro eat several planets worth of mortals like he was feeding stray dogs to some fucked up uber-pitbull.
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IT'S TIME! >>6319855


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