Previous: >>1024628Daz youtuber's and general guides:https://www.daz3d.com/help/help-daz-3d-video-tutorialsWpguru, Parmy, Travis Davids (Marvelous designer), Thundornd, CgBytes, Kelvin Jin(Pruned some long inactive suggestions from past OP)Bridges: https://www.daz3d.com/daz-bridgesSuggested Blender Bridge: http://diffeomorphic.blogspot.com/ (GOATED)Use this if you are an AMD or Intel pleb.News: Daz content now on Unreal's Fab marketplacehttps://x.com/daz3d/status/2041910820612010085Daz 5.0 this year for reals!Some anon created a cool character morph. Meet Quinn! https://mega(.)nz/file/rmZQWLKZ#lh4aluWj6drjfPLkW7FVAUVDaOZZqJfqjoAvsREDo7UWe all know you are really just using this software to have celebs bang monsters and animals anyways so here is the current breakdown https://www.daz3d.com/forums/discussion/638911/celebrity-look-a-likes-for-3d-figures-part-4/Other links:https://f95zone.to/threads/daz3d-art-show-us-your-dazskill.4764/
New AYYLMAO Taylor-Joyhttps://www.renderhub.com/rkstudio/rks-gina-for-genesis-9
Do you guys have any tips or tool recommendations for posing?
>>1027544get some new material bro
>>1027530Me in the back
all jannies are cordially invited to tongue my anus
>>1027544https://youtu.be/uNpSApSFKLI
>>1027570post catbox of her tonguing his asshole
Is Swiney going to catch up to the Emma Watson clones?
>>1027588>6/10 that third worlders are obssesed withyou bet
what's the point of daz in 2026 when ai slop looks a million times better? in both cases you didn't create anything worthwhile so what's the use
50₹ per post
>>1027599Sunk cost maybe but AI hasnt been consistent yet. Some users combine the two though and just slap some gen over their render.
>>1027530>not totcandy editionYou had one job
>>1027599better workflow is daz (or unreal if you aren't retarded) for posing and framing and then deepfake replace more realistic faces over the top.
>>1027614This you? https://www.renderhub.com/sagittarius-a/alone-in-the-dark-poses-for-genesis-9-8-81
>boob editiononly 2 booba pics, heresy.
>>1027659be the change you want to see in the world, anon
DazChuds : The Rise (1440pHD)
So this is the power of Daz.. https://www.deviantart.com/wratrds/gallery
>>1027670>deviantard
>>1027670gifauthor tier
>>1027666hold on who ports are these they look amazing?!?!
>>1027544you can't put that hair on a white woman it's a hate crime.
>>1027706>womanlollmao
>>1027700the models are edited versions of lucosmico's ports, the outfits are from DAZcharm. these renders also have a fair bit of postediting as well
>>1027729wait... edits?!?!how tf can that be???im a daz noob and i wonder how does one achieve this?
>>1027732how do you think things are made in the first place? of course you can edit shit
>>1027733idk man >insert child from incredibles waiting for somethingim a noob in daz man have mercy on me :(
>>1027732load up any character figure in Daz, select them in the Scene menu, and scroll through the Parameters tab. you'll see a bunch of sliders for adjusting various parts of the model. you can also go to the Surfaces tab to look at the used textures directly
>>1027748wait a min... you talking about morphs right?
>>1027749yes. daz comes preloaded with some basic morph options, there are assets which expand the amount of morphs you have at your disposal, as well as character morphs that reshape the entire figure
>>1027750Gonna need to see your receipts for those products, anon.
>>1027750hmm looking at it... you basically use the head morph and go backshit insane using other body morphs beside the one that comes with the models the artist created.like for instance you have -emma frost head-emma frost bodyyou just yeet the latter and use whatever is in your disposal?
>>1027750same man same, if i can replicate this correctly i can finally add some big badankas to some character without issues xD
>>1027753correct. a lot of videogames have very stylized bodies that look weird on their own (Street Fighter 6 is a big example of this). most character morphs you come across will have separate head and body morphs so you can do whatever you want to their figure while still having a recognizable face. picrel i swapped her in-game body with another thicc body morph, then made various adjustments after the fact
>>1027756wow... okay i can finally think i can dive into daz.also last question...i use some of Sonne models and noticed that some models like Juri han and Chunli has "alt morphs" basicaly morphs i think that can be used for body morphs like the one above. the issue i have is that the hair for some reason clips with that version and work fine with the original morph.would it be fine to just use the original head morph sonne use and not have issues?
>>1027759I believe Sonne sometimes uses the exact hairs ripped from the game where the character originates and it doesnt scale with morphs like other hairs made specifically for daz. You can manually reposition and scale those though or just find a daz hair that is similar.
>>1027765since i'm a noob at the latter would using the original head morph be fine instead of the alt morph? im trying to understand why he even made the latter since 99% of people just have a head and body morph and thats all xD
Any bimbo morphs for G9?
>>1027759i have those models too. the product page says the alt head morph is for use with the G8F body, i tested them side-by-side and the alt morph appears to have more evened out proportions. the hair was still off, though, you'll have to spend some time manually repositioning it if you decide to use the alt morph.
>>1027775hmm so 1. i cant use the vanilla head on the daz fig 8 bodyand 2. theres no script to fix this "issue"?
>>1027776you can use any combination of morphs you want, so long as they're for the figure you're using (you can't use a G9 morph on a G8F figure, for example). honestly i don't know why Sonne included it.as for the hair, there's no script, but it's easily fixable, just reposition it yourself. or go the path of least resistance just not use the alt head morph altogether
>>1027779i'll do the latter xDbtw for that pic of yours which head morph ya use xD
>>1027780just the regular head morph for both of them
About a year ago I found a G9 model of Maelle from exp33, which now that I look at it it's obviously a straight game rip, not some remake. Too bad she only has two costumes because I really wanted the French outfit but better than nothing.Now I had to download it from some obscure file sharing site probably linked from a chinese page I found from google, because guess what, every single website I know that shares models had a fit about how Maelle is OnLy sIxTeEn.The model must have come from somewhere though. Any pirating websites I'm not aware of that aren't cucked by reddit-tier moralfaggotry?If I weren't a nigger I'd probably learn to rip UE assets myself, but...
>>1027784There is a G9 and G8 version on the zone
>>1027791G9 model:>Note: Due to this character being 16, I have kept her body in an unusable state to prevent NSFW renders being made with her - she will fit into her game outfit, and other outfits should still work on her. Additionally, her textures do not have nipples for this reason. I also haven't included her morphs to try to prevent the base feminine body being used with her. Please do not create any lewd renders with her character - I will take down the model if I see such renders made.Mine has nipples and all. And an extra outfit. Still wonder where it came from. But thanks.
Oh yeah, found mine on render-state now, wasn't there when I looked back then. Also another "uncucked" Maelle that isn't really uncucked because she looks like her mom. But that one has the French outfit I wanted.
>>1027793Moralfaggots are such leeches, holy fuck
>>1027783AWESOME!!!okay thanks for all the answers for my noob questions! can finally get started into daz!
>>1027823Hope you have an Nvidia card!
MILF Gillian Anderson on the Daz store, "Cate 9"
>>1027826i have a 5080 so i hope thats fine xDnow i need to find a KISS tutorial for Daz lol
>>1027827HAGBROS WE EATING GOOD TODAY
>>1027832Jej MILF with teenage lower body.
>>1027827hag enjoyers eating good latelysigrid9 is basically rebecca ferguson btw if anyone missed that release
>>1027838You should see the rear side, that's where the cellulite HD morph is featured
>>1027855>cellulite HD morphpost it
>>1027571Thanks, I was wondering if there was a way to keep bodyparts in place.Any more tutorials you can recommend?>>1027706It's a boy actually. >>1027830Make sure to use the Beta version of DAZ 2026, the iray version DAZ 4.x uses doesn't work with the RTX 5000.
>>1027862I won't buy anything from you.Fuck off, panhandle somewhere else.
>>1027857attached with default lighting>>1027867based retard
>>1027882Hadrian was extremely based but I, myself, isn't into that trap thing at all.Fuck off to atf with the other trannies or something.
>>1027896>Fuck off to atf with the other trannies or something.looks like you misquoted and meant to tag this tranny that shits up this general each day >>1027862
>>1027896retard do you know which thread you're in? shut the fuck up
>>1027898Do you?/lgbt/ is that way--> (Up your faggot ass along with AIDS)
>>1027832I's from toto?
/pol is leaking>>1027939no its from daz themselves >>1027827last few releases are straight up celeb clones
>>1027530I'm bored, I have a 2 TB Content folder. Ask me to make some scene or person or idea and I will post it.
>>1027953make tranny michelle obama
>>1027954No.
>>1027953What celebs do you have?
>>1027956Most of Gen 9
>>1027957Kristen Stewart and Anne Hathaway scissoring
>>1027955fgt
>>1027959>no gigantic bad dragon dildosPleb
>>1027959
>>1027976
>>1027979LEWD! GOod job anon. How about Gary Busey?
>>1027980I don't really have the morphs ready for Mr Busey, maybe I can sculpt his likeness tomorrow.
Is there a general writeup or beginners overview on where to start that i could take a look at?
>>1027984Daz is built to be very intuitive with beginners in mind, their software is free, but content is paid. With a minimal amount of effort, you will find content available online. The user guide will show you how to use Daz to make scenes, and produce rendered images. I would follows OP's beginners guide for starters.
>>1027984its just chuds circlejerking to trannies itt
booba!
>>1027990looks like a pretty miserable day to go to the beach
i'm looking to get into daz, what are some morphs and other things i can get that's similar to this?https://files.catbox.moe/m2nq7g.jpeg
>>1027997any thick body morphs will do. or you can make your own once you're more comfortable with dazget them from zonegfx or renderstate
daz girlie >>1027997rdaughterdaz is godlike imo. can't go wrong with any of the gen8/gen9 girls & morphs from him
>>1027999>>1028004rdaughterdaz so far seems decent enough, all the other ones i looked for were kinda mid minus a few that had hitomi tiddies
>>1028020https://litter.catbox.moe/oz3uv33gh2aidnb8.png
>>1027803Which one of them is i? No point getting censored garbage
if i use a simple rectangular plane as a light source, is there a way to make it invisible while keeping it's lighting properties?
>>1028024https://www.youtube.com/watch?v=-guqQhPDoMw
>>1028026perfect, thank you
>>1028020rdaughter made an abbey character?
>>1028028it's probably from this guyhttps://www.renderhub.com/xr71/abigail-for-g8
>>1028030>>ana-xrAnyone knows who is this one?
>>1028031maybe Ana Kasparian judging by the first name?
>>1028031You can ask the author on twitter, LMSKETCH
it's gaming time
>>1028064What are you going to make with them?
>>1028065tea party
>>1028064That's Sherry but it ain't Sarah.
Do I have face-blindness or does this guy just make the same character over and over again?
>>1028081seems like the creator is gookbrained
>>1028084Happened to like 1/3 of the content creators for VAM
>>1028085korean plastic surgery was a mistake the women all look like mouthbreathing clones
>>1028084>>1028091I'm of two minds about it. On the one hand, the K-Pop look is kind of creepy; on the other hand, I vastly prefer it to the bratwurst-lipped hyperbimbo or the Bogdanoff sewer mutant types that are so common these days.It's like all the creators just collectively decided, "ugly = sovl"Or maybe they want to discourage people using their characters to make porn, which I can appreciate.
>>1027976moar
>>1028093Bimboslop and k-slop are both equally awful in their own ways. For me it's nerdcore.
>>1028106
>>1028112I was just thinking about how these threads need more Quinn
>>1028126Would you LARP with Quinn?
>>1028112>futaliciousmore trannies, great
>>1028135Show me it's possible to make fuckable shotas with G8M. I'll wait.
What's Quinn reacting to?
>>1028153>shotaswhy is this general so obssesed with gay shit and pedophilia?
>>1028155Fuck off back to Pornhub, normalfag. They have all the normalfag porn you want there.
anyone tried this one out yet?upcoming on zone on may 8thhttps://www.renderosity.com/marketplace/products/170956/jadis-for-g9-feminine
>>1028165Damn that's good
>>1028165Even Sangri is only putting out G9 content now, RIP G8
>>1028154https://zonegfx.com/christian-character-morph-for-genesis-9/him getting shot
i've no clue what body morphs fit best with abby
So this is the power of advance pussy reduxhttps://files.catbox.moe/qtw6by.pngDid not find any hidden morphs active and the non redux version of AP seems to work fine without the vagina fangs
How do you do, fellow blockhead enthusiasts?
are all the scripts made for daz 4.0 going to be dead forever? i stopped using daz entirely since my rtx 5080 doesn't work in 4.0, and nothing works in 5.0
>>1028245does it come with an anorexia morph
>>1028251Emaciated is a default morph in most starter kits.
>>1028245Who?
>>1028275she plays the skeleton in stranger things
No Mexican character released for Cinco de MayoAYE CARUMBA
>>1028293https://www.youtube.com/watch?v=q-Rqdgna3Yw
I didn't expect nuLara to match so good with other character textures, huge respect to RKS guy i guess
>>1028314RKS made a lara?
Oi lads, its bong goblin toime
>>1028318that's a rare instance of a model looking better than the actual person, though in her case that's not really saying much
>>1028154My poor attempt at blender rendering.>>1028132>>1028293We do need more Quinn renders in this thread.
>>1028321who models are these mat?your screenshot almost made me think this was blender xD
>>1028323Manon is from Nord Fantasy, Kimberly is from CP-Daz
>>1028081Who even started that distinctive k-poop idol look and when?Even the k-poppers didn't look like that from the start, they had to get inspired from somewhere especially since no human on this planet is born like that and literally all of them undergo massive bone re-shaping to look like that.
>>1028333i blame korean gacha games and skyrim waifu mods for the slackjaw epidemic
>>1028330thank you kind daz anon!
>>1028322>We do need more Quinn renders in this thread.This but with huge booba
>>1028330Cmon, you forgot the rumble roses source
havent done 3d in a while. Made a nun outfit
.
>>1028393>>1028394wunderbar
>>1028154Where can I get a MAGA cap? can't find one.
>>1028399https://www.renderhub.com/elena-sh/baseball-cap-g8-female-and-malethat and addons or just DIY, its a half sphere with an extrusion. I believe in you, anon.
>>1028400Cheers, if I could be arsed to make stuff I'd be using Blender
>>1028394When do the goblins apply massive slugs to her nipples that transfer their mass to her breasts causing breast expansion?
>>1028439let me finish the environment first. Also there are four nuns
>>1028387what? are you gonna start making benikage content?
Scene taking shape. Not sure what else to add to it.
>>1028463looks very professional. how did you get that dust effect on the light coming from the windows? is it a daz product?
>>1028454>>1028463How'd you get the stained glass lighting so good?
>>1028469I use a dust generator in a .vdb file. Just look up VDB in Daz3d and there are both products and tutorials if you want to make your own in blender or such. >>1028513that is actually not that hard. Two approaches on performance and one just plain brute force. Brute force is easy but heavy to run. Make a plane and add your mosaic texture to diffuse (just for non-iray) and in the glossy color channel. Put roughness at 0 and set refraction value to 1. That will make the surface completely pass through of light with the glossy channel color image controlling what colors are projected. If you want to do it more perfect then add a texture to control the refraction value so that only the "glass" part of the mosaic lefts through light. This is not a cheap effect on the GPU. Or you can cheat and simply take your mosaic image and blur it in photoshop and then use it as a decal with a very low emission value. Looks nearly as good and cost next to nothing but demand more manual work and hard locked to a certain angle (you cant just change the scene without breaking the effect). Hope that makes sense.
>>1028527Yeah, those methods make sense. This scene reminds me of learning level design with unreal tournament 2004. Projected textures were amazing at the time.
>>1028529hey, it still works. I use a lot of old tricks from my time doing stuff with source and 2007 Cryengine
Any idea whats with the female genitals of my characters? https://files.catbox.moe/1zwqpg.jpgThis happens with all the major genital types I've tried from different vendors. The first thing I did was toggle hidden morphs and it doesnt appear to be any of those. Though, applied to a base character the creases are far less pronounced. Is the least painful fix just creating a fix morph?
>>1028527it does, thank you for explaining. every time i feel like i've started getting a decent grasp of this program, i see stuff like what you just posted and realize how little i know. is this all stuff you've learned through experimentation, or did you study this from some resource?
>>1028394jaw looking robust
>>1028541custom morph? geografts position themselves relative to specific vertices so if the median point (or whatever it is) of those vertices isn't in a good place you get weird bulging and stuff. it's REALLY bad on the g9 geografts for some reason
>>1028546>mewing on too many gobbo cocks. I like "squareheads" and so called "man-jaw" women. >>1028542>is this all stuff you've learned through experimentationyeah basically. Like you I saw something and went "I want to test this out myself". also nice moody render. Love your detective images.
>>1028542It's raining semen
Throwing together a khazar milkers waifu in daz and in need of a star of david necklace I browse renderhub and find over 9000 results. Filter by free and zero. Really makes you think!
Finished the floor, windows and setup some props. Altar is still placeholder and some detail in the background is missing.
>>1028558Cool!
>>1028558This inspires me to make some kind of wolfenstein-esque render
>>1028557Just use one of the QoS chokers, same thing basically if you think about it
>>1028560with some elite guard I take?
lighting wip. Are these hues better or worse than than >>1028558
>>1028564of course!
>>1028565rip ankles on the right
>>1028601quick and dirty posing.
>>1028558that is a rough ass floor
good news for the depravedhttps://www.renderotica.com/community/forums.aspx?g=posts&t=284780&cmsg=0&cmsn=#post563408
wait DAZ can look this good?????
>>1028654that looks like ai over render to mewhich you could do yourself after rendering if you think that counts
>>1028658>its not AI. But its also not DAZ either. Its made in Blender>https://www.youtube.com/watch?v=h9f4akJJlKc&t=10314s [Embed]>That guy is a beastHere is how he begins modelinghttps://www.youtube.com/watch?v=WTN35OwkQnE&t=8718s
>>1028659>>1028660pretty crazy. wonder how he does the textures?
>>1027830you write like a german. Have fun finding out that DAZ is a broken Software and the devs have complete lost control over it. Enjoy the lag in Alpha which you need to use your 50xx and enjoy all the fucked up products causing problems everywhere so you spend 90% of your time bugfixing
>>1028653based
>>1028654>>1028658I thought so too>>1028660>>1028662and how does it hold up to different angles and lighting?
>>1028654>>1028660i think he's definitely using a photo to do the diffuse texture, the top half of her face looks very different to the bottom half texture-wise. still very talented though, any time i try to just eyeball sculpt a likeness like that it looks like shit
>>1028677>>1028673https://www.youtube.com/watch?v=P-y1SK_B1TU&t=10350syou can follow every step he makes he has about 10 streams about how he makes that model
>>1028796i don't think the Emmanons appreciate all these notKirstens invading their territory
>>1028796kristen stewart if she's 60 iq
>>1028796KStew clone battle when? Mud wrestling FFA?
Speaking of clone battles. Why do daz "Creators" have such obvious fetish tells in all their works?
>>1027530i keep trying to create pregnant characters but their base skin makes them just look fat, any textures or overlays to fix this?
Need somewhere to get free clothes for my characters without risk of being XSS'd or scammed by jeets
>>1028861renderstate
>>1028862Thanks!!! Hope I can also find cute face morphs
>>1028864You download a full character for that, then look for the head morph in you parameter tab.
>>1028861make an account on https://zonegfx.com/blog I'll send you some neetbux. Just gotta visit the site every day and they give you 50 of whatever for their point system.f95zone also has daz stuff https://f95zone.to/sam/latest_alpha/#/cat=assets/page=1/prefixes=33/noprefixes=35
>>1028864nd3d if you meant "cute">>1028857shows us the problem>>1028851The driving force behind becoming a daz chud. Recreating fetishes you cant create in real life.
>>1028872here is an example of the issue
>>1028902i think the main problem is the pregnancy morph isn't very good. maybe look for a better one on renderstate/zonegfxif you want abdomen stretch marks and shit you might not be able to find that
>>1027530The problem i have with daz is the fact that what i want to acomplish is too hard. The faces, they are too realistic, cant get them to look like pixar (a blend between pixar and Bean mouth calarts like ruby gillman), anime faces in the other hand are only possible via uncanny morphs or generic anime presets with ugly cartoon shaders. I want realistic shading but cartoony proportions, which is rare.Last of all, im a sucker for excessive body hair, im talking about thick happy trails, arm hair, armpit bushes etc.I could use blender for that but that would imply constantly switching between blender and daz, materials not importing correctly and lots of annoying manual tweaksI could try to export the body hair separatedly as a mesh and importing it, but id need to make it move with the armature. I dont know how to do thatAlso for some reason the sonsy hellen morphs for g8f disappeared after installing a few more characters. But i can easily overcome thisJust afraid morphs will just suddenly disappear again
>>1028870Neat! We can arrange something next weekI have an intense university test next wednesday and im going to be busy as fuck and unmotivated
>>1028920so you want a midpoint between pixar and stephen universe with realistic shaders and extreme body hairhave you considered this would look fucking horrible and retarded?
>>1028926I am horribly retarded so yeah
>>1028927well daz does have pixar type morphs but i've never seen any cal arts type onesyou can obviously do realistic shaders and hair toohave a look around on renderstate or something
>>1028930I already have fantasy skin color shaders that are decent. They just dont import correctly to blenderI assume the body hair can be done via custom geografts idk
>>1028932if you're using blender then just fix the shadersand you can do hair with the geonodes/particle system in blender way easier than relying on importing daz meshes or whateverbasically just learn more and you can do what you want
>>1028933I need daz to easily import and adjust clothes to characters, trying Tried manually modeling clothes and faces but thats too hard, i can do bodies and whatnot.
>>1028936using clothes or bodies from daz is fine, most people making porn in blender do it>I could try to export the body hair separatedly as a mesh and importing it, but id need to make it move with the armature. I dont know how to do thatuse a surface deform modifier on the body hair (target the body mesh). if you get some error about n-gons or something add a triangulate modifier to the body, then bind the surface deform, then delete the triangulate mod or it will destroy your performanceyou shouldn't need to go back and forth between daz and blender either, making morphs in blender, importing to daz, then exporting to blender for the actual rendering etc is a pretty standard workflow
>>1028937The only thing i need is to import the clothes and poses to the blender import, which will have different textures (and a different mesh for the head)If im going to be rendering there ill just use particles for the hair, no biggie
>>1028937Also i was talking about importing the hair to daz and forcing it to deform along
>>1028939As a viable alternative ofc. But direct clothing and pose import in blender would do the trick, even if the target has different textures and whatnot
We need more quinn
>>1028951be the change you want to see in the thread, anon
>>1028951>>1028961Quinn as Piper Perri's stand in for the infamous couch scene!
>>1028983>>1028961More like orcs amirite?
>>1027530>Booba edition
it baffles me how the animation suite in this program still sucks so bad. you can buy hundreds of dollars of plugins to make certain workflows a little easier, yet nothing exists to fix the painfully primitive animation controls themselves. the devs are truly committed to doing anything and everything to sell their product EXCEPT for improving the software itself
Who should I spend my monthly daz premiere free character coupon on?
are there artists that use low poly hair cards for hair? if so can you recommend any good ones for male gen9
>>1029087No Magic Brush character on that list?
>>1029088I know what you mean.Strand hairs are insanely hard on hardware.What about only using OOT hairs?
>>1029090Most of his lolies and hebes are on R.S.
>>1029091>OOT hairswhat's that? looking at google it's some kind of hair shader, idc about that i need the hair to work in game engines
>>1029093Man... Get real.
>>1029094?
>>1029095Exactly.
I have developed some kind of daz & blender workflow:>Create custom morphs in blender>Combine them with daz morphs>Add breastacular and other lewd grafts>Make the head tiny>Save as scene sub component>Export to blender via diffeomorphic>Change UVs, create custom procedural textures, add body hair>Add a custom, more cartoony head (i still need to learn how to rig simple faces, so atm ill just make it faceless, using grease pencil to draw a reference of how it would look like)>Add custom hairstyles via hair curves>Save the result as .blend>Create new daz scene>Import unmodified daz character>Pose it, add clothes>Import via diffeomorphic to blender>Use some custom addon I vibe coded to import the final version with custom head, UVs, textures etc>The addon reparents clothes to the final character's armature>Pose is copied to final character>Base daz version is deleted from blender scene>tfw i can combine the best of both programsWont say hurrah yet, besides rigging a custom head id still need to figure out some stuff:>Proper jiggle physics >Proper hair physics>Proper cloth physics>Proper squeeze and interaction between the two>Lip sync>Custom animations that dont look too "realistic", looking more cartoony and elastic.Feel free to do whatever with this. I just intend to make comics quick with what i got... I still need to make the AI code the pose transfer
Is swiney catching up to Emma?
>>1029106post one of your babes please
>>1029111Idk if its good enough
>>1029088to give you an actual answer, you're pretty much going to have to look to using G8 hair assets, possibly G3 depending on how low poly you want. G9 is backwards compatible for the most part with older assets so you shouldn't run into any issues there. you can alternatively look for hair assets on Renderhub or Renderosity, though quality is not guaranteed
So this is the power of Elle Fanning
>>1029118truly ghoulish face. ass looks accurate though
Total and utter blender newbie who only wants to get into this for horny purposes and not be creative. Is there an archive or site that has leaked blend files and models made by other artists that are locking ig behind patreon? Kemono is dead and some mega links were killed.Also what guides to follow if I want to make the models do poses and "interact" with each other. Not in animation format but just to make them touch and pose like this>>1028321>>1027783>>1027666
>>1029127if you want to learn blender then download some models from smutbase and mess around with them. you don't need to be porting shit from daz straight from the getgo
>>1029127is there a reason you're not asking for blender help in the blender thread?
>>1029130What characters are those?
I've gotten upset that this before here but I want to rant again: it's frustrating to find simple, natural everyday poses. yeah hurr hurr MAEK IT URSELF BRO!!!. I don't want to spend time fucking doing that? Like nigger I have a goal in mind and I just need natural poses quickly. 99% of all pose packs have the most outlandish, unnatural looking daz-y poses ever.
For any interested CGSerpent on rhub made all his stuff free.If you want help collect all of it I made a list of whats not been added to zone. pastebin com 58iaZqyiget the detracker thing and then upload what you get
>>1029215downloaded a few of them, but apparently RenderHub caps you at 5 free downloads per day
>>1029224Used to be 10 but its changed recently for some reason. If you say what you got and hopefully upload em somewhere (after removing the tracking) we can get the whole collection archived. I'd at least like to prevent dupes if you cant share them right now or dont want to.
007 Moneypenny, looks like daz made, but it's not in renderhub?
>>1029232>after removing the tracking... huh? does Renderhub fuck with their download files?
>>1029224based oldfag
>>1027530If there is one thing ai did right, it's make dazfags feel even more worthless
>>1029242
>>1029242>brown hands typed this post
>>1029238They add tracking but gfx has a thread with a tool to remove it. Renderosity does it too. Click fill on any request and there will be a popup with a link to the thread to download the tool.
RED ALERT!Daz Studio 6 is out!
>>1029244daz3d is brown paradise albeit
>>1029247i'll check it out, thanks for the heads up. according to CGSerpent's profile they're deleting their account some time in june, FYI
>>1029249First thing I noticed was an AI assistant panel. Looks like the client supports multicore finally. The few scenes I've loaded so far have had far better viewport FPS.There are also some new shading types in the viewport like depth and "universal"
>>1029235Forgot the image
>>1029253The optimization makes me want to download this version, but I'm afraid it'll break a lot of things...
>>1029264it just broked diffeomorphic "Add to script tab" button but should work manually xD
Did sharecg get archived or mirrored anywhere? There were a lot of good freebies there.
>>1029278Not aware of any large archive, best bet is to ask in threads on daz forums or similar sites.
>>1029249I currentrly have 4.24 and 2026 Beta installed. This replaces one of those, or it's an entirely new third thing?
>>10292834.24 remains its own entity with 6 installed. Tested on two windows machines and my mac
What are my fellow anons working on? Post renders please. I just started with Daz 6 and have spent a day sorting my libraries and scenes. Starting up my Knight series again that was inspired by EmmAnon.I notice 6 also no longer drops those shitty thumbnails in the render folder at all.
>>1029312Show bobs
>>1029312>no longer drops those shitty thumbnailsScratch that, looks like its still happening.
Seems like material copy scripts for genitals are broken in 6
Whats the best Jenna Ortega clone? Emphasis on freckles.
>>1029312working on my weg
>rename texture file in folder, about to save its replacement in place>Daz 6 crashes before I can, instead of just using a placeholderI'm sticking with 4, there's absolutely no reason for me to use 6 outside of rendering on my newer cards if it's crashing on little things 4 handled smoothly.
Any interesting news related to daz?
>>1029250Truke. Only Indians and Asians hate DAZ. The best daz creators use ai to enhance their bimbos further.
>>1029372i saw a mudcrab the other day. fearsome creatures
>>1029371rendering in daz is a nightmare anyways. true chads are just setting up in daz and rendering in blender
Another Emma Watson!? https://www.daz3d.com/hid-lucy-for-genesis-9
>>1029373No. /daz/ thread is full of girls who like to cosplay characters. How do i get a daz anon gf?
>>1029364Mesopotamia?
>>1029386close, Ancient Egypt
>>1029363RKS
>>1027530daz3d noob here how do i apply this blush map to a model? tried and it either came out black or didnt match the colour of the models non torso parts
>>1029419i tried to color it in via ps as in this post but it originally was posted in black with white blush map spots
>>1029419You have to use a mask (black and white) then a color (your pic or solid.PBR try the Makeup channel Iray Uber try the Diffuse overlay Channel.Or you'll have to merge in PS or Gimp ->Welcome to seams hell.
>>1029422Boobs
>>1029376if there was a>click one button and everything is ready to render in blenderoption, i would use that. i bought a 5080, found out it doesn't work on old daz, then found out new daz doesn't work with anything i use, and that was the end of daz for me.
>>1029477you can use diffeomorphic's daz importer addon to do that but the materials it makes in blender are kinda dogshit
>>1029478oh boy, having to fix 500 materials.
>>1029478>but the materials it makes in blender are kinda dogshitdefinitely depends on what material you use in daz to start with. in this render, the girl/cloths/hair/accessories are all straight out of daz and moved into blender with zero adjustments. just imported via diffeo and rendered in blender. I think it looks pretty good
Anon, why do you have so many assets like this in your library?
>>1029522cursed
>>1029522Browsing the F95 DazSkill thread I see.
Where can I get some mac props? Its crucial to my waifus
Are there any plugins/extensions for animating faces in daz? What is the actual best way to animate faces in daz in 2026?
>>1029547Export to blender.If you must stick with Daz, there is their powerpose tool accessible from window > panes> powerpose.
>>1029547>animate>dazstop before you injure yourself
>>1029559me in the back
>RH purge on the cute things I wantedThey werent even sexual they were just cute. RIP savage and the rest.>>1029544"3d model mac" then to sketchfab gives laptops and modelplusmodel has imac 27
>>1029600Thanks. It seems like importing OBJ is pretty straight forward but some items materials have like 99999 surfaces
lucy makes a decent Emma
>>1029376You're right, but you ESLs aren't chads and I meant viewport rendering, anyway. :^)>>1029477>i bought a 5080, found out it doesn't work on old dazI have a 5080, too - on 6, it's been a lot more sluggish than my 3080, even in wireframe mode. It's probably because their devs have been fucking around with chatbots instead instead of keeping up to date with hardware. 4.xx still works with CPUs, though, quicker than 6.If I had known this was going to happen, I'd have bought a 4090 24GB. lol
Anyone got this?
>>1029651Premier files are encrypted and cant be shared, not sure if you need premium to decrypt or the users personal account but it needs processing either way by the one who supplies it.
>>1029633>lucyWho?>>1029651I have Cate 9 and premiere but never noticed her. Apparently shes downloaded from the smart content but ive lost the store pane
>>1029600that's a problem with renderhub i've seen several times, things get removed for one reason or another. Guhzcoituz's stuff got purged completely awhile back. lesson being that if you really like something and it's not on any resource sites then it's best to just bite the bullet and get it before it's gone.
Tampermonkey script which downloads all your RH files, their author uploaded gallery images, the info on the product page and stores them in USER/ITEM or USER/BUNDLE/ITEM folders, with dated names so you can keep a backup if you want.Tracks what you downloaded, which persists so it only gets the new stuff. For any updated files you can start individual downloads by clicking the arrow that appears to the right of the review box.Downloads queued so its not causing any issues, 2 at once until theyre all done.https://files.catbox.moe/8fls88.js - Slightly updated link>>1029659HID Lucy which I guess is supposed to be legally distinct enough emma
>>1029667>Tampermonkey scriptAwesome, thank you!
>>1029651Cate 9 HD on the left and Clarisse on the right.https://files.catbox.moe/4qpcpi.png
>>1029656I think you can export as a morph.>>1029692Oh. Does it even change her head? I suppose it was her "younger" morph?
>>1029548>Export to blenderHow hard of a learning curve is it? How many things have to be redone?In my experience, once you get the lighting right, finishing a render in DAZ is really easy (as we all know).I'm sure animating in blender is easier, but is it worth it for all the extra stuff you will have to do to get your render looking good? >no daz iray>no pose preset packs>have to port over your environment and do a lot of manual work to get the textures working (correct me if I'm wrong on this)Seems to me like I'd be starting from scratch and I'd lose any benefit of using DAZ in the first place.Or is there a way to easily animate faces in blender and then port it back to DAZ?Or am I overreacting and is it actually really easy to port assets over to blender and finish a scene?
It's california time!https://www.daz3d.com/xi-destitute-street
>>1029712CALIFORNIA DREAMIN ON SUCH A WINTERS DAY
>>1029714needs more hobos
I started messing up with DAZ 6 because I wanted to try the ai chat. It's literally telling me exactly how to solve problems I left behind in the past because NOBODY told me the right answers. I don't get this hate for this new version. It tells you everything you need step by step.
>>1029711I'm not the dude you are responding to, but I made a video for you and I hope it's helpful. It's my workflow of going from Daz to Blender. You'll have to deal with my low volume voice and mindless rambling. I also had to greatly compress the video in order to upload it, so the visuals are very good. Anyways, you will need to download Diffeomorphic here: https://github.com/Diffeomorphic/import_daz/tagshttps://files.catbox.moe/mapfyi.mp4In terms of animating, blender is absolutely necessary. Daz is the most clunky piece of shart ever. You have a fully rigged, fully adjustable character from diffeomorphic. So the only thing that's left is to learn how to animate inside blender (if that's your goal).I briefly mentioned it in my video, but one annoyance I've run into is dealing with characters looking really red under certain lighting. This is due to the specular (or skin transparency) of the model and how diffeomorphic handles the material inside of blender. For now, either pray your model has a low translucency option under the Materials in Daz or learn how the shader works in blender to fix it. There is a ton of other things that I didn't touch on that are probably helpful but you'll just have to go through your own learning hurdles to get what you want. Learning blender isn't just starting from scratch. It's learning how to become better as a 3D artist as it's uses are widespread. The fact that you can do basically anything is really eye opening, rather than being limited to the daz space which is like riding a training bike on wheels with someone behind you pedaling for you.
>>1029735BAAAAASED
>>1029731the AI chat in DS6 is the same exact AI that is available on the Daz website though, Richard confirmed it. Yeah its pretty good, I use the website one all the time, so why would i want it incorporated into DS6? The 'hate' has nothing to do with the AI but the fact that 21 years of plugins for DS4 are now obsolete unless they are updated, and most of them won't be since many of those PAs have moved on, died, etc. So many people will either stay with DS4 or move onto Blender, Unreal, or whatever. There's not much point in DS6 for most people.
>>1029720I dont have much for tattered dirty clothing but tried to California it up some more.
>>1029761MAGA Quinn didnt vote for this! >>1028154
>>1029761keknow we need fat mexicans lingering on a street corner
>>1029768Damn cant believe I forgot the mexicans
>>1029735You made it look very easy, anon. Thank you for sharing this. I will try it.
>>1029735based effortposter anon
kek
>>1029821BUILT FOR BRUTE 8
>>1029768I only have one mexican so converted Jon snow. That work fine?
>>1029821lol that body wtf https://files.catbox.moe/wisxre.jpg
>>1029838I was sure she was thicker...
>>1029837>jon manderly
>>1029735actual effortposting in the Daz general?!
>>1029842Oh damn.
New thread? Quinn thread!
>>1029876This board is very slow. A new thread won't be needed for at least a week.
>>1029850I love le epic gay jeet meme.
>>1029890Have you worked with them?
>>1029892That's beside the point.Stop posting that shit or fuck off to reddit.
>>1029712>>1029714>>1029761Fuck, man, that is pretty much what Downtown L.A. skid row looks like. Some of the details like the street signs and the type of street lights are wrong, and the street is too narrow - but the building architecture and color is spot on.Getting roasted by a fucking Chinese Daz PA, sheesh.
>>1029896pretty sure Xivon is a 3d sweatshop based in india, they are good are making ghetto shit
There any archives of the stuff that got nuked from RH? Some of its on gfx but savage studio and the like have near or outright nothing.
>>1029973what kind of content was it? or what was the name so I can do some digging
>>1029976Characters, tween/teen girls and boys and for some that was a minority of their stuff. I'd only seen a few of their pages.Combined list from RH forum, savage studio topic, and gfx forum. No doubt theres more.SavageStudio, adelia774, NonaPlus, chinzillams, PikaArt, IB2024, 3DkingX, humanxystudio, splashy290, Klein Kind, ArtisticArt
Has anyone figured a way to quickly get rid of all the third party installed content you no longer want? Going from folder to folder and making sure no morphs, data or textures are left behind is a nightmare
>>1029980Install it to a secondary folder then you can just delete the folder, move it or whatever. Obviously no DIM usage.
>>1029983>separate foldersThis is the way. Else your products get lost in the backrooms
>>1029735holy based
>>1027636>All raw renders postworked in Flux: added hairs, clothes, jewerly and backgrounds.Flux 1 doesn't really do that, must be 2
Is there any reason to download Daz studio 6? This shit seems like a total downgrade for everything and all my scripts like Render Queue don't work. Everything in Daz3D seems to be shitting itself might move my workflow to Blender.
I have been trying to use blender after watching the tutorial that guy ITT posted but I'm getting completely stuck on trying to set up clothing with Marvelous Designer. Please help.I want to use clothing from DAZ, export it to Marvelous Designer, fit it onto my blender pose, and then export back to blender.The problem I'm running into: After importing the Marvelous Designer morph into blender, the clothing texture is completely messed up inside blender.Now, I would imagine there's 2 ways to solve this. You could either take the original texture and apply it to your MD morph import, or you could apply your MD morph to your original clothing object (this is what you would do with DAZ to MD to DAZ). I tried both of these methods but neither of them worked.I'm a noob at blender so maybe I'm just doing something simple wrong. I hope that's the case.And sadly I haven't found a single guide on this topic. Has anybody gotten this process working before? If so, please share. And if you have a workflow that works with animations, even better.
>it's another "people asking for blender help in the Daz thread" episode
>>1030113If you're going to use MD for an animation then wouldn't that just defeat the purpose of MD since the character is going to move anyways. I think you should look into Blender Cloth simulations instead. Maybe there is a MD plugin for Blender.
>want to make new model>think about how great it'd be to use g9 with its better FACS and independent facial component meshes which make head morphs easier>remember the nightmare of all the geografts>remember the genital geografts somehow always being fucked up>remember how annoying it is to have to use new texture UVsaaaaaaaaaaa>>1030113i thought you had to make stuff in marvelous designer to be able to use the cloth sim in there? how does it know about the seams and shit?if i were you i'd just fit it to your character in blender with the rig in rest position, surface deform the clothes to the body then set the rig back to pose position and the clothes will followapply the deformer and sculpt to fix
Remember to actually disable the stupid chatbot in Help > about plugins. Searching for Richard's posts in your webbrowser costs nothing in ram and processing time, even when not in use.
>>1030122>>1030130MD is good for animated clothing simulation. It works really well with daz actually. Each frame gets its own slider.Your responses are disheartening because I already know how do do clothing in MD but I'd have to learn blender clothing from scratch and it's probably not as good.>how does it know about the seams It doesn't. You need to either use clothing designed with MD in mind, or you can stitch it yourself.
>No quinn-smutROOD
>>1029976Any luck so far?>>1029980If the convenience is worth 20 to you theres Big Bat Library Manager on patreon, a purchase not sub. Or you could wait till its shared. Worth checking if it does what you want either way.
RHub just decided to stop selling adult content. The sites death is inevitable. HxY just got purged again too.
>>1030152puritans ruins everything
>>1029980>>1030146>Big Bat Library Managerupdate, its been shared on gfx
>>1030152The CEO put up a new forum post addressing it. This doesn't sound like a normal Payment processor demand they had to comply with. He is specifically saying he's not allowed to comment on what caused this. That sounds like an actual legal problem is involved.I may be going to conspiracy brained on this but id guess someone's store was a front selling actual illegal content. The decision to purge it all is so the payment processors don't pull out and to show authorities they a pro-active at preventing this happening again.
Hide Emma Watson! New Minotaur/Centaur just dropped.
>>1030168guhzcoituz got kicked from the store again and a few other vendors selling ripped content from games etc.
>>1030173Big ripped asset stores are still up that's not the issue. Even ones that have basically the same models as Guhz. There's been a few rolling waves of bans leading up to this and i can't work out a consistent thread that links them.
>>1030173>guhzcoituzGoycunts don't rip lolies, shame on him.
>>1030172>Emma Watson!Which Emma? I wish I had Emmanon's Emma
>>1030180I wish i had better non hag Emmas.
>>1030135>but I'd have to learn blender clothing from scratch and it's probably not as good.Blender clothing and all sim has been shit for ages. But there are some new plugins recently released and I think a full new feature specifically for cloth sims in 5.2. Also you can and many people do just use simulation data from MD inside of Blender.
What are the settings I should I have in Blender to emulate Daz's lighting and shader system? I see these porn makers on Twitter make their renders in Blender and the skin and lighting look more like Iray than cycles when they just grab the Genesis 8 models from smutbase for their renders.
ZoneGFX is kill!For realst this time!!!11
>>1030198If zone is gone for good, is there anywhere else to get recently released daz models? 3d load and renderstate are always way behind zone. Not sure if there are any other sites out there?
>>1030198F
I really have to stop browsing renderstate when I'm drunk. I must have like a thousand bookmarks like this to clear out.
>>1030202Different strokes for different folks but the clothing warping kills me
>>1030201If he's changing servers or upgrading then this is to be expected.
renderillo's Helen Jocker looks pretty bogged but I like the skin. Her body shape is curiously absent from the promos page https://files.catbox.moe/8zhhqk.jpg
>>1030205looks like some shitty mascot horror characters body
>>1029376>You're right, but you ESLs aren't chads and I meant viewport rendering, anyway. :^)I'm sorry for writing that, that was uncalled for.>>1030202>>>poses includedfwiw, there's not actually that many eating pose packs.
>>1030248>not actually that many eating pose packs.Them fat chicks must've ate them all!
In lieu of a proper native Daz renderer for us Macfags. Diffeo justwerx. I expected problems with this "large scene" but it only took 15 seconds to export.
>>1030279Iray is just better than cycles.
>>1030281dude, you are using iray as a plug'n'play render engine. the artistic control you have with cycles is absolutely unmatched. a good artist can spend hours refining materials and render settings that blows iray out the water. if your argument then becomes "well nobody want to do that except professional autists", then you need to change your statement also, I'm not trying to be a blenderbro here. I think iray is great at exactly what I mentioned: you can just load a character and hit render for a great result. but that doesn't make it better than cycles lol
Great, another hag
>zonegfx has quran quotes or something>begs you to donate with popup and the no is "close the site i don't care"what's with brown people and thinking their piracy website is a good and viable business
https://www.renderhub.com/heiwa-interactive-arts/sculpttool-for-daz3d
>>1030294Looks like a spore creature
>>1030294can't even tell which hag this is meant to be they all look the same to me once they get the lip injections and the cheek suck
Ask me to make you something. I have every Daz asset from 2024-the first quarter of 26.
>>1030334Emma Myers FUTA-ing Jenna Ortega
>>1030279>Mac>>1030294>totohagOf course, he doesn't do much else
>>1030334billie eilish with massive juggs trying to mog nicki minaj with a massive booty
>>1030335>>1030343No. Normal requests please.
>>1030344>Normal requestsDo you know where you are?
>>1030334Anya Taylor-Joy in a cute sundress?
>>1030349Hunted by a pack of horny goblins
>>1030351No. Surrounded by a group of bunnies.
>>1030352With giant knotted "carrots"
>>1030353Rabbit don't actually eat carrots or root vegs in general. High in sugar. Let's split the difference. Anya Taylor-Joy in a latex bunny suit.
>>1030344>1.5tb of daz assets>only asks for vanilla rendersfuck off fag
>>1030344Someone of any age/sex being attacked by a pack of wild dogs. Plus points for mangy fur. One of the dogs is lunging and preparing to bite. Motion blur on that dog but no one else.Setting unimportant.
Now combine all the above ideas.
>>1030344kristen stewart roundhouse kicking (you) the viewer
>>1030364Wearing a school uniform
>>1030360>samefagging
>>1030344pregnant teen squirting her milk at the camera
Time for a MILF version of Emma.
>>1030409At some point you guys are going to have to admit you're jerking off to a dude
>>1030411>jerking off to a dudenothing wrong with that unless ur some sort of chuddite
>>1030411>>1030413That reminds me, there are no good Hunter Schafer clones yet!
>>1030429Hopefully that new Blade Runner series might spur something.
>>1030429They didn't survive, xir killed themselves.
>>1030467what when?
>Using DAZ for a bit>Great characters and clothes modes in the store>Morphs are so useful that I wanted to make some myself>Check videos and tutorials for Morph Loader>I exported some OBJ and I used Blender to make very small chages (a sleeve a bit larger/smaller around the wrist, fix for some clipping I really want to remove)>Imported them back and every time the WHOLE model changes when I move the morph slider>I tried editing a hair model, I literally selected a SINGLE hair and I moved it somewhere>In DAZ everything moves along with that hairThis is so annoying that I'm thinking to stop using it. Can someone tell me what I'm doing wrong? I just want to make very small changes to the model, but it's such a pain. At this point I don't care if I have to import a new model instead of a morph, I just want to make a render without seening all these clippings. Am I the only one that have all these problems?
How do I fix "blocky" shadow like this? I am using Sun-Sky-Only as the main light source
>>1030491post a bigger picture kek
>>1030489toggle reverse deformations when reimporting clothing as morph.
>>1030494Yeah, it's one of the things people told me about (that, and export/import at base location/pose) but it's always the same
https://www.renderhub.com/lykomodels/lyko3d-undertaker-mask-2026-for-g8kek>>1030495same result whether its set to yes/no?
>>1030492I changed some stuff now it's no longer as visible, but you can still see the rectangular blocky thing of the shadow. Any idea what is causing it or how I can fix it?
>>1030497are u on base resolution? switch to high res and up it to 3 or 4 render res that should get rid of that in a render
>>1030489if it's just pokethrough you're trying to fix, then you can use the Mesh Grabber plugin to manually move the morphs as desired. there's also Fit Control that has a large number of morphs that can be applied to most any clothing items, like enlarging sleeves for example
>>1030409ill take a milf Emma...
new version of outfit.
>>1030558very nice
>>1030557>>1030558
>>1030558What's your clothing creation process like? You really aught to do commissions.
>>1030567The same as I think many other people do. I tend to get an idea then go on google / yandex and search for pictures to use as reference. Then ill go to DAZ and pose the genesis 8 character in a t-pose and export / render. I use the render for gimp / photoshop to manually draw the clothes in. Then ill use Marvelous designer to make the shapes and drape the clothes. Ive looked into using blender as with the new plugins the cloth engine is the best. Can do crazy stuff with layers that is just not possible for me in Marvelous. Sadly I am just not that used to blender yet as Ive used maya in past. But one day.... Then ill export from Marvelous and start on texture work in 3dcoat / gimp / photoshop. Import to DAZ and setup the shaders. One tip; just kitbash like in DAZ. It helped me a lot with marvelous to get some basic clothes for cheap and then go over how patterns were made and how to do sleeves and such. Also reuse clothes in Marvelous and just edit them. A tie is a tie... so just change it instead of making a 100% new one each time. Also since this is just for personal use I do not care that much about topology and do not make a 100% quad mesh. Just make it good enough that its easy to use and sims OK.
>>1030568I'll second that Anon. I think you should do commissions. That outfit is really cute!
>>1030576Commissions are far too time consuming. It also force me to work on things I do not even want to do. So it turns a fun hobby into a job... tried to do some commissions once and it was really draining.
Hermione vs mutant zombies. Getting that fence setup was more a nightmare than I expected as a flat plane with a opacity texture just didnt look right.
What spell would she cast to get out of this?
>>1030583>>1030584>>1030585The most realistic depiction of footfags.Did you generate the mesh fence and just sculpt/warp it?
>>1030586>The most realistic depiction of footfags.she better keep her heels on then...>Did you generate the mesh fence and just sculpt/warp it?thought I could cheat a bit and find a decent fence model on the web. Couldnt find anything good and the one I got was messy and not "right" in scale and looks. Ended up wasting more time fixing it and changing it than if I had just done it from scratch. The chain links are just pipes that I twisted and then crl+c / crl+v and merged together. but really I should redo it as its really messy still...
>>1030585Some sort of fart fireball or summoning a guardian monster that collects a protection "payment" from her in the end.
Emmanon, I think you'd like some of Summoner's stuffhttps://www.renderhub.com/summoner
>>1030589>a guardian monster that collects a protection "payment" from her in the endthis one has potential.>>1030590oh that is cool. Quite the collection of critters!
>>1030584>Hermione vs mutant zombiesemMa (lewd) Cinematic Universe?She's like an accidental Doctor Who but instead of traveling time and fixing stuff she gets Quantum Leap-d into compromising situations.
>>1030592something like that. Thinking maybe a magic mirror that opens into other worlds. The witch just had to go explore and get herself into trouble
I have a relatively good outdoor lighting setup that works almost everywhere. Somehow I can't get good indoor lighting that looks anywhere near as good. Any tips?
>>1030606ghost lights
>>1030606hide a wall that is offscreen to let an hdri shine inside or >>1030607
Thinking of doing some stuff with the tentacle / roots in the HP universe; devil's snare.
>>1030652Unfathomably based
>>1030654so scenario A: bad spell. Hermione borrows a book from the forbidden section and well gets devil snared... or scenario B: Hermione ventures into some abandon part of Hogwarts and falls into a devil snare trap.
>>1030655A. Seems like a job for a good book! https://sketchfab.com/3d-models/necronomicon-ex-mortis-book-of-the-dead-0fbe7308cdeb49e2a921205b693e61eb
>>1030656awesome evil dead book model.
>>1030656>>1030657HOLY SMOKES
>>1030661Lotta triangles
>>1030652>>1030655erectis injectis!
>>1030652good morning sir, what body morph are you using for ms emma? did you tweak it or is it a premade model?
>>1030674face is one ive made over time. Its still not perfect. Body is a mix of different morphs and kitbash if you will. Then also with my own sculpts on top. Check this out: https://www.artstation.com/marketplace/p/y96AV/dhdmgen-zbrush-plugin-to-author-hd-morphs-dhdm-files-for-daz-studioThis allows you to create subdiv 2-3 morphs without being a vendor. That is enough detail to get some good results.
>>1030665kek, I played that game too
is it just me or is Sonne getting worse at porting video game models? at one time I considered them the best at what they do, but the past year or so they've put out some subpar models that are definitely edited versions of the base game model
>>1030685Most of these porters barely touch the hair to begin with
>>1030688>filenameshe needs to be fatter and balder
Has anyone created a hairstyle similar to this type? Wouldn't know what name to look for it.
>>1030692Nothing for G9 yet but I swear I've seen some for G2/3
>>1030692>>1030695found this relict for g3mhttps://www.daz3d.com/brendan-hair-for-genesis-3-male-s
Is this any different from the premier tools if I'm already a paypig? https://www.renderhub.com/heiwa-interactive-arts/sculpttool-for-daz3d
Can Genesis 9 be saved?
>>1030714wym?
>>1030715It's barely a upgrade with no real benefits.
>>1030716true but the faces look a bit more convincing at least
>>1030717>>1030675Just create your own HD morphs
>>1030718I always do even when I don't
>>1030696Seems close just wish it had more volume.
How the fuck am I supposed to request a model on zone when the creator blurs out everything on their Patreon? I'm assuming I can't just use a blurred image when setting up a request.
>>1030726kemono
>>1030727Kemono and Coomer have been dead for months, right?
>>1030729pawchive
>>1030713depends on what you need it for. https://www.renderhub.com/heiwa-interactive-arts/sculpttool-for-daz3d looks far more advanced and more akin to "sculpting" than the standard mesh grabber.
>>1030738Sorry, I'm not a furry.
>>1030758What do you think Kemono means?
>>1030760White man.
>>1030726Just use the blurred pic, maybe check their twitter or stores if they exist if it has a better pic if you havent
>>1030584Hey Emmanon, love your work. Thanks for the subdiv Zbrush plugin tip, extremely helpful. I'm very curious and I'd like to know what motivates you to do the types of scenes you do. Why Emma? Why zombies or similar creatures? You have obviously reached a high level with your compositions, how was that process for you? how did it start? I could ask you a million questions as your work really interests me. Have a nice day
>>1030790>Thanks for the subdiv Zbrush plugin tip, extremely helpful.Yeah its great.>I could ask you a million questions as your work really interests me. well if you got a million questions then you can just send me a DM on pixiv. I do not really post pictures on there anymore due to the censorship but I check my messages on the usr Data Mining
>load t-shirt model and pick material preset>renders shiny as fuck, check surface settings>(4) Lighting Model - PlasticSome of these content creators are real jokesters.
>>1030829renderhub is literally the wild west of daz storefronts, anything goes there