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File: pro1.jpg (75 KB, 1379x754)
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Hey, I have a game engine viewport working. I typed everything out in c files and I want to put together headers and start a library for a game.

Does anyone have interest in the source files?
It can be complied to an exe file. I use Visual Studio or Mingw64.
>>
File: pro11.jpg (61 KB, 1327x747)
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https://limewire.com/d/JzzhS#1c4U4oKrtk
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File: 1722451103551086.jpg (310 KB, 849x860)
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>>1028221
Ah yes, the random .exe file from the internet. Nothing could go wrong :)
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File: pro111.jpg (15 KB, 544x475)
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>>1028222
good for the user, but I think the files can be seen.
I think a software copyright needs to be included. Its all my own work but other people should help.
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File: github_exe.jpg (197 KB, 1080x972)
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>>1028222
>don't give them exe
bad
>give them exe
bad
>>
>>1028362
It's silly to demand an exe from a source code repo like github. L

But also op mentioned source the provided an exe anyway so that's sus. Anyway, for distributing exe use a reputable share that can guarantee having scanned it for viruses, and vene them don't download random exe from 4chan
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>>1028220
Congrats on finishing your student assignment I guess?
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>>1028368
It’s no school assignment you crap bag. Over 30,000 lines of code so far. I doubt you people will be ever seeing the source for the engine.
If it wasn’t going to be and exe file how else would you run the software?
>>
>>1028364
I was thinking about revealing code for the game but I don’t understand why there are people that hate me for what I did. Do you think people have the time to snoop on random image board users. I want to keep everything simple in the terms of what the software is doing and reckon where it’s not. People jump through the other side of development and assume there are major accidents and collisions with the reality of what’s happening. The file is less than 300kB. That’s it. You all are the same, you don’t like Microsoft for doing the things that needed to be done. The only other developer on here is using Java applets and convoluted technology to make there game. I think they have stopped work now and you have praised them for count less bounty. My work will continue, so far so great.
Have a look at what it takes to use C functions in Fortran. Intel might believe it’s the best solution for a variety of coleashes. It’s the Windows API or win32 user32 library’s. I’m not sure the end points will ever meet if you wanted to create another operating system to handle direct manipulation of ports and settings, i2c and voltage of the actual graphics chips in the computer. Just looking at what is possible and maybe there are c compilers that will do machine code nicely enough to say they are better for this kind of model.
>>
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>>1028532
>crap bag
/3/ BTFO'd hard



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