[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/3/ - 3DCG

Name
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File
  • Please read the Rules and FAQ before posting.

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


[Advertise on 4chan]


File: 1760109228212128.png (1.72 MB, 1080x1920)
1.72 MB PNG
how much would yall charge for a stylised 3d model like this https://www.youtube.com/shorts/VNhCfN-pjg4
>>
>>1028253
it looks amateur as fuck but I've seen production assets that look far worse, at the end of the day it is time x whatever the wage is in your cunt.
>>
>>1028254
how much time would this take? i dont know anything about modelling
>>
>>1028255
Somebody with a bit of training could do that in 4-5 hours, maybe 2-3 days if it is a commission idk, it is only the head the hair and abit of cloth.
>>
>>1028253
A thousand bucks
>>
>>1028255
Like the pther anon said, only a few hours, if they knew what they were doing. But a lot of amateurs don't, and it takes them more time. Anything longer than a few days is too long.
I don't sell or buy 3D work. But I have some experience selling 2D commissions. For me, a face painting is over $100. I'm not sure how much I'd sell a 3D sculpt for. Probably more than that. Competition allowing
>>
>>1028253
i think i could make that in a day or so, and i would be doing it as a hobby, so like $50? it's an odd one though because the hair has too much geometry for me and there's no body or rigging to worry about, so im not sure why anyone would actually pay for this
>>
File: 1000012841.jpg (101 KB, 1024x1024)
101 KB JPG
>>1028253
depends on the usage, for example your video and image is only showing a bust, or 1/4th of a complete character, if you need just that, maybe 4 to 6 hours of sculpting and polypaint to render an image in marmoset real fast.
If you need a complete character the hoiurs expand to 10 to 14 hours, simply because you would need to sculpt all the body and clothes for the complete character, and then more time for polypaint and then exporting to marmoset for a quick render
If you need a full character for your game or animation then i would say the houras expand to probably 18 to 26 hours, why? because after the full body sculpt you would need a retopo phase with animation ready topology, then uvs, then baking the high poly into the low poly to create textures for your game or animation.
If you want your character more ready for animation then it would be aprox 32+ hours to create all of the above + an animation rig + testing.
so, whats the project needs op?
>>
unironically, an ai generated thing would be better than this sculptmonkey meatslop



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.