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File: 1698004766613937.gif (481 KB, 220x228)
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bros, I had a perfect idea for a blender addon.

Basically, you import a grease pencil mesh or a grid topology, and then you project it into 4 ortho silloethes.

It's like an UV operation, but what you input in reality is just 4 svg that are projected into ortho views and 2 diagonals.

Then a spherical grid of vertex is projected using the reference views points.
>>
>>1028341
What's the use case?



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