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File: 1698004766613937.gif (481 KB, 220x228)
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bros, I had a perfect idea for a blender addon.

Basically, you import a grease pencil mesh or a grid topology, and then you project it into 4 ortho silloethes.

It's like an UV operation, but what you input in reality is just 4 svg that are projected into ortho views and 2 diagonals.

Then a spherical grid of vertex is projected using the reference views points.
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>>1028341
What's the use case?
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>>1028341
You are either a genius or a shizo. Which one is it? Elaborate what exactly the addon is supposed to do.
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vibe code it with ai
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>>1028341
Gay shit, that already exists.
you can make your topology in 2D then project it onto your mesh using the Shrinkwrap modifier already.
If you try to project from several perspective then you will get conflicts, overlaps, tangents
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>>1028354
Doesn't sound revolutionary if AI can code it.



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