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How do I make this model?
I've been trying for a long time to replicate this style... but everything comes out wrong.

I can't get the head right no matter how hard I try. The model is available for free but I just can't figure out how it was made and it's making me real sad.

Any advice please?
>>
Just trace the reference. Or learn to draw if you want to make things look good without tracing a reference.
>>
>>1028344
Show your work. Can't help you until you do because we don't know what you're doing wrong
>>
>>1028344
256 is kind of tricky because it's very optimized. The placement of the tris seems to be the most important aspect since it dictates the texture.

Maybe refer to this image for some more explaination, though you'll need to use some translation software.

>>1027494

Also, could you link the model? I'd like to load it up.
>>
>>1028357
free download here

https://leedoppo.booth.pm/items/5522971
>>
>>1028344
Just use this image as an image plane and copy it vert for vert
>>
>>1028344
Make sure to keep the 3-head tall proportions too
>>
File: 1728498138667344.png (3.22 MB, 5720x2375)
3.22 MB PNG
Just do the same technique fags use to learn a language.

Do 5 copies of those models vertex for vertex for 2 weeks.
>>
>>1028369
>>1028374
My problem with that is obviously a lot of these verts were made to create slices and seams ect. But I don't know what it looked like before that so I can't recreate it unless I'm just placing a vert in the same place for the sake of placing a vert.
>>
>>1028383
You're overthinking anon just do it.
>>
>>1028383
jUST DO IT MOTHERFUCKER



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