Is learning 3D suppossed to be this hard or I just dont like it?. I hate how there's a billion tools and all the vertix bshit, holy hell modeling seems to be so hard. Can I learn animation without giving a fuck about how to use all the modeling tools?Im still gonna learn a bit more about modeling anyway but holy nightmare fuck these dots
>>1028397If you want to be a decent animator, then you need to at least know the basics of rigging. If you want to be a decent rigger, then you need to know at least the basics of modeling.So yeah, you need to know a bit of modelling.
The learning curve for 3d modelling is just large when compared to drawing. When you start, you are having to learn multiple skills all at once, sculpting, editing, lighting, materials, UVs, animating, rigging. It is no picnic. Blender is just hard for beginners. Once you start learning hotkeys and figuring out how to do things, it will get easier. If you just want to get into animation, maybe you can start making 2d stuff. Most drawing software has onion skins and a way to make traditional animations. If you want to practice and later transition to 3d, get a 2d animation software that uses bones.
>>1028403It's like movie production. The light rigger, costume designer, camera operator, director all need to know at least a little but about the other's jobs to do their job right.
>>1028397Plenty of other people manage it fine so maybe it's just not your thing