>no, you can't save your animation, you have to mark those keyframes you're working on as having a "Fake User" or we'll GC them out of existenceWho came up with this shit? Fuck blender.
Blender is first and foremost a program made by programmers for programmers and thus the workflow makes sense if you are a programmer, because you are expected to program in the features that you want in case they don't exist. If you want a program in which the workflow makes sense for a normal user who doesn't have the liberty of modifying the program to suit their needs, you can try out Maya
Yeah I would use 3DS Max for animation, fuck Blender. I know for a fact you can save all your keyframes and poses and shit because I've done it.
>>1028585I mean, you only have to do that if you wanna keep unused actions
>>1028586This.
I dont even understand. You cant save in blender without checking a box first?
>>1028619You gotta click save, it's a bit too unintuitive for Maya users who have a save button labeled "honk if you like fat asses"
Op is right and this is gay. Had to buy an addon called Animation Layers to get things to make sense when key framing. Enables you to rarely need to open NLA. Also why the fuck do I need to do four captchas to post. AI data harvesting faggot site.