Love it?Like it?Tolerate it?Hate it?
>>1029505Tried it for Satisfying challenge and i hate it. The new update destroyed tutorials that new people use. Not the same cinema 4D that I remember.
>>1029506appreciate you
Loved it in 2002. Have been completely forgotten about it since 2012 or so.
>>1029505probably more of a legacy software at this point that has some deep pipelines in the motion/desgin vfx industry, similar to maya in some ways. unless that type of work is your goal, I'd probably steer away from using it
Tolerate it. As a director it's good enough for building animatics and doing general animation/scenes. Not as powerful as other DCCs. But also it's more about how you use a tool so it doesn't matter that much really. If you're a shit artist then you're gonna make shit work regardless of the software. If you're good then you're gonna make good work. Only dumb fucks get caught up in software arguments.Plenty of retards use blender because it has infinite step by step tutorials where you don't have to think
>>1029505maxon, like adobe, is a demonic company now, fuck them and anyone involved.
>>1029505I used just to paint textures but somehow the cracked versions started to freeze. So fuck Maxon, I've switched to 3dcoat and that just works.
>>1029505It's a mixed bag.It's the first (and primarily only) 3D software I use for a majority of my workflow (i use substance painter for texturing, and sometimes use SAI2 for more manual texturing work).Been using c4d since 2012, and only occasionally updated as time went on. I'm currently on ver R20, because I refuse to update to the newest version (outside of the newer dynamics simulations being both better and worse than Bullet simulation physics, the fact that the help documentation is online-only peeves me off, and on principle of my software working offline, I refuse to use that version).The software definitely got better as time went on, but simultaneously, worsened as well. The tools it offers are solid, but performance and general reliability wavers. I thought the idea of "As time goes on, performance worsens with each new update," was an adobe thing primarily, but I guess it's somewhat universal, because I get similar annoyances in newer versions of Vegas Pro and the newer versions of C4D.Through sunk-cost, I stick with C4D. I like it, but somewhat dislike it. I'm half-way waiting for Blender to become good enough for me to switch to it (which it kind of feels better nowadays than it did a decade ago), and I've been slowly learning it.