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Can we have a productive thread to discuss how to use AI to improve our 3D workflows and become faster and produce professional results, rather than trying to cry about some imaginary 4chan anti AI versus pro AI debate?
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>>1029757
No, you AI shitters already have a bunch of threads to peddle your useless garbage and you should make use of them
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fuck off chris
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I dont think it will be ready to just make models for you for a long time yet, like Meshy is getting pretty good but I really can't use it for anything but background shit sometimes, and its useless for animation and has the shittiest topology, but god damn AI is great for automation and stuff a $5 addon would do. I'm doing some Ace Combat type thing, and it was a fucking nightmare manually animating roll and AOA as the planes moved along curves, so I tried asking Claude to just make an aircraft dynamics addon and it did it in less than an hour. Got it working on a whole GUI that I can load the image sequence into and generate a surprisingly good, physically accurate engine noise with doppler, afterburner, compressor tones. That will probably need real sound to cover the wonky parts but still, way easier than crawling under the fence at the airport with a mic.
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>>1029844
Why are you like this, Sean?
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>>1029846
I do not come to /3/ enough to know what eceleb you're referencing
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>>1029757
Why are you like this, Chris?



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