is there a correct way to model with blender/maya?i dont have a tablet and im watching videos that use concept arts then make a model on top of it either via >making a shape and pulling it to conform the concept art>making each verticees until it fills the concept art
>>1030501The corret way is the one that gets you results, so try the different alternatives and see which one you don't drop
>>1030501Some good keywords to research >box modelling>image planes
>>1030508Dumb non-answer. He should look up how pros model production ready assets and use that as a starting point. I suggest looking at how speedchar does it.