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Previous: >>1027530
Daz youtuber's and general guides:
https://www.daz3d.com/help/help-daz-3d-video-tutorials
Wpguru, Parmy, Travis Davids (Marvelous designer), Thundornd, CgBytes, Kelvin Jin
(Pruned some long inactive suggestions from past OP)

Bridges: https://www.daz3d.com/daz-bridges
Suggested Blender Bridge: http://diffeomorphic.blogspot.com/ (GOATED)
Use this if you are an AMD or Intel pleb.

News: Daz content now on Unreal's Fab marketplace
https://x.com/daz3d/status/2041910820612010085
Daz 5.0 this year for reals!

Some anon created a cool character morph. Meet Quinn! https://mega(.)nz/file/rmZQWLKZ#lh4aluWj6drjfPLkW7FVAUVDaOZZqJfqjoAvsREDo7U

We all know you are really just using this software to have celebs bang monsters and animals anyways so here is the current breakdown https://www.daz3d.com/forums/discussion/638911/celebrity-look-a-likes-for-3d-figures-part-4/

Other links:
https://f95zone.to/threads/daz3d-art-show-us-your-dazskill.4764/
>>
>>1032010
What Emma is this?
>>
New Gobbo thing https://www.daz3d.com/fn-gribble-goblin-hd-for-genesis-9
>>
File: Future Torta.jpg (150 KB, 675x1200)
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Who's the next big celeb clone?
>>
>>1032079
sadie sink
>>
Best way to do squishing, i.e. boobs pressed against a surface, or a squished face, or a butt sitting on a surface, etc.?
I tried to use MeshGrabber but it turned out awful, do I just need to get better at it or is there some easier way? I can't really find any good premade morphs
>>
File: 1787257057215785.jpg (1.29 MB, 2048x2048)
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>>1032083
Cant beat Rhenderart's so far
>>
>>1032010
Man, why did you pick the ugliest face for the OP. That mug is going to litter the catalog for months.
>>
File: file.png (1.73 MB, 843x859)
1.73 MB PNG
how to get smooth skin? i already set base bump to 0, but the issue still remains. picture related
>>
>>1032119
Lotion.
>>
>>1032120
...or it gets the hose again?
>>
>>1032119
call another bump map in the surface tab.
>>
>>1032123
thanks, it fixed the issue
>>
File: Big Mama.png (1.42 MB, 1174x1080)
1.42 MB PNG
Does anyone know if someone has made Eva (specifically old Eva from MGS4) for Daz?
>>
>>1032174
I feel like one of the game porters like dazwraps or innmodels may have
>>
Someone finish that anya taylor joy x Centaur the last guy was working on please.
>>
File: ForVee2.png (1.63 MB, 1280x720)
1.63 MB PNG
>>1032010
Better OP image. Can we replace it?
>>
what's the point of daz in 2026
>>
>>1032194
rendering characters
>>
I feel like I've reached a point where my DAZ renders actually look good and don't look like the usual DAZ slop that you see everywhere. Should I still learn Blender or export it and and render my DAZ stuff in Blender? Any upsides that I'm missing?
Anyone here use both or use DAZ and then Blender for lighting/rendering?
>>
Anyone able to help identify the outfit in this? Think it might be a mix of G3 clothing but i have been unable to track them down.
>>
DAFUQ YOU LOOKN AT WYTEBOI
>>
>>1032224
It's Vega outfit for G3F
>>
>>1032269
based knower of archaic figure accessories anon.
>>
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>>
File: abby 3.png (2.74 MB, 2160x2160)
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think i asked this in last thread, but what are some fitting morphes for khazar milkers?
>>
>>1032288
Depends on realistic vs stylized. Given the hips, I'd suggest GC's other breast presets and anime breast presets.
>>
File: DLSS5_4.jpg (1.6 MB, 2437x2720)
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What do we think about using DLSS5 on DAZ3D renders?
>>
File: DLSS5_5.jpg (1.24 MB, 2336x2516)
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>>1032307
>>
File: DLSS5_6.jpg (1.08 MB, 2437x2720)
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>>1032308
>>
>>1032307
>>1032308
>>1032309
Yuck.
>>
>>1032194
Still one of the best character customization software. Better than CC4 and MetaHuman. Especially for nsfw, since those other software restrict you from adding genitalia.
>>
>>1032307
>>1032308
>>1032309
How is this different from any other comfyui AI slop? Source style in these examples is pretty shit to begin with though.
>>
Genesis 10 when??
>>
>>1032336
New Emma when??
>>
>>1032336
They're prompting with GPT Astra right this moment
>>
>toto gets paid hundreds of burger bucks for this stuff
Anon, I believe in you. You can do better and get paid more!
>>
>>1032288
Breast helper for g8
try simulating after that for better effect.
>>
>>1032321
It's the same shit. Just put into a 0.15 denoise SD.
>>
File: IMG_4372.png (73 KB, 2400x576)
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is render-state giving anyone a link not available as in the picture?
i switched off ublock incase that was the issue but all i got with that was a million pop up sites but if other people are getting the same thing i will just leave it for some days. if it is just me i'll try to find out if some extension is causing it.
>>
>>1032365
use 3dload
>>
>>1032367
thanks, a great alternative.
>>
>>1032365
I'm getting it too. 3dload has less stuff, but easier D/L.
>>
File: 1776528441572792.jpg (401 KB, 1407x1500)
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>>1032194
having fun, same as always
>>
>>1032365
Got a knock on the door? No updates since 9th and still the same error.
>>
>>1032398
which chun model is that?
>>
>>1032425
yes
>>
File: 1761129769784351.jpg (231 KB, 1600x1600)
231 KB JPG
>>1032425
this model is from Sonne
>>
>>1032433
me too
>>
>>1032415
Weird there are updates now but the error is still there
>>
So I downloaded and used this new program. It doesn't quite do what it says, there is some detail loss. Though, maybe an eye for detail doesn't matter when it is rendered 20% of the time.

I will say this, and this is probably the deal breaker. To my knowledge, it doesn't support Transparency or Alpha channels.

I was gonna wait a little bit to see if the DLSS5 addon will get a free trial. I personally think it makes the skin on faces look terrible, but seeing the clothing and environment details get a touch up seems like it could be worth it.
>>
>>1032444
share it on catbox
>>
>>1032444
>I personally think it makes the skin on faces look terrible, but seeing the clothing and environment details get a touch up seems like it could be worth it.
you can just render characters separate from environment?
>>
At last!
>>
>>1032449
its free on rhub
>>
after lots of trial and error i finally have made an ass that looks actually good and realistic. if you look at day renders, the asses look terrible because people only use 1 morph and set it to 100
>>
>>1032471
show us please?
>>
>>1032458
>At last!
who the fuck is that, bro?
>>
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>>1032471
>>1032471
Yeah that is my goal too, but for realistic bunda bunda booty. There is an AVN called Away from Home where the asses look perfect IMO, a lot of good chunk. Anyone have any tips? Attached example.
>>
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>>1032473
pic related

>>1032483
just get tons of ass morphs and play around with them until it looks good. might take a while
>>
>>1032321
You don't have to do any kind of prompting or any other fluff. send the picture or video through the DLSS node and you are done.
>>
>>1032484
Share OBJ please? Preferably only with the ass modified. That is stellar.
>>
File: bumber.jpg (102 KB, 721x1021)
102 KB JPG
>>1032484
That's a nice one indeed. OC asses thread perhaps?
>>
File: 1763652016041898.png (1.11 MB, 1000x1000)
1.11 MB PNG
>>1032490
>OC asses thread
I can get behind that.
The joke is sex.
>>
>>1032458
Would render, her breasts are way too low or is it the whole rib cage?
>>
>>1032501
both i think. typical daz garbage, scanned some ugly frumpy woman as the basis so now every model either has to push the ribs/tits way up or they look like this
>>
>>1032502
So unlucky I wasn't there, I know the very counter-morph that would have saved her.

I'm awaiting for it to drop on renderstate.
>>
What do you guys use for environment mode in your render settings?
Dome and Scene or Sun Sky?
>>
>>1032515
Case by case scenario: Clair Obscure lighting work best in dark environments obviously.
>>
>>1032516
>Clair Obscure lighting
like an HDRI from the game?
>>
Whatever happened to MetaMixer?
>>
File: The_Stalker_01_png_92.jpg (582 KB, 3840x2160)
582 KB JPG
>>1032518
It refers to a lighting technique.
Here an average example, it's popular in WEGS.
>>
>>1032521
>clair obscure
>chiaroscuro
kek im dumb i didnt make the connection
>>
>>1032522
My fault, should have used the right word.
>>
>>1032519
nothing? they came out with MMG9 recently
>>
Render-State is back to being functional, hell yea
>>
>>1032545
I reported a link yesterday and put the actual problem in the name field so maybe that worked.
>>
File: 1763240592124671.jpg (777 KB, 2667x2000)
777 KB JPG
>>1032490
>>
>>1032554
>nipple
uh oh...
>>
>>1032012
Emma Downson, obvs
>>1032521
>popular in WEGS.
Is it? All I ever see are Dutch angles and flat lighting.
>>
File: butt.jpg (2.71 MB, 2000x2000)
2.71 MB JPG
>>1032490
>>
>>1032569
I can't be 100% certain from this angle but there appears to be a depth problem. Specifically, the thighs do not appear to have enough backwards depth. I'm 95% sure that a side profile of this character would look highly dysmorphic in that regard and also possibly in regard to the shape (namely angle) of the glutes themselves.
>>
>>1032590
good eye, i did pump up the glutes a little bit on that shot
there might be some camera distortion too, i played around with the lens shift settings in the camera settings pane
sideview: https://files.catbox.moe/xfis8t.jpg
>>
>>1032598
chicken legs
>>
>>1032569
>>1032598
G8 has pretty sorry hamstrings without third-party morphs honestly.
>>
anyone know if goldencrown on rhub get nuked during the purges? His stuffs all new and looks like something Id seen from someone else, unsure who, but the account is old. posercontent has nothing but the new stuff
>>
File: PN Ben for genesis 9.jpg (179 KB, 1000x1300)
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>>
File: file.png (321 KB, 428x509)
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How do I do this type of lighting in DAZ? Nothing I've tried so far works. I mean the shape of the light
>>
>>1032793
Point a projector at the ground and move it towards the wall. Adjust cone to your liking.
>>
>>1032748

Sup Cucky, why don't you take a seat in the corner while I take a look in yo poorly indexed content folder.
Shit niggah, you live like this? You wait 16 minutes for two fine ass bitches to load?
>>
Yes, Ada. I have set your height slider to 400%. You have correctly assessed the situation.
Now go get my waffle iron, please. It's on the top shelf.
>>
>>1032797
kek
>>
>>1032799
Fucking MIDGE
>>
Anyone knows the name of her outfit?
>>
>>1032797
>poorly indexed
Content creators follows no rules. They would drop the files in "/windows/system32" if they could.
>>
Anyone have any tips for finding pirated assets in Daz that don’t come as DIM installation files? I correctly drop everything into My Library and can only see maybe half of it when I look into the Content browser in Daz (not smart content).

Where do all these things go? I 100% have the directories selected in the content management part of preferences. Checked poser dropdown too for older asset types.

It’s like a lot of the G8 assets go into the ether and are completely unsearchable in the software. Any tools out there or addons that can help?
>>
>>1032826

DIM is only going to reliably work with items that you have bought from the Daz store, it has not been reliably hacked.
There are 3rd party file management things out there, they work well, try them.

Preform a bit of 'data triage' before you dump files into your content folder.

Unzip new content into a new folder, structure your data like this: Content/People/Characters/Male and /female and /misc. Removing the creators folder structure.
When you are happy, move the pruned files to your Content folder.
>>
>>1032828
I appreciate the advice here greatly.

When it comes to content/people/characters/male, can I literally throw everything that applies to a male character into that base folder? all .dufs, etc? Or do I need a substructure for different content types?
>>
>>1032834

No you should always retain the Content/Data & Content/Runtime structure that 99.9% of Daz assets use, you can modify the indexed items (Content/People/Characters or Content/Props etc) however you wish, since the .duf files already have the texture and geometry dependants mapped.

Folder trees such as Content/People, Content/Environment, Content/Props etc are purely for the user to access asset material. They should not contain assets such as morphs, geometry or textures. But you can rename or rearrange the structure of these folders as you wish.

.Duf is simply a new Daz scene or a subset of a scene, you could open a duf file stored anywhere on your computer, and it will work fine, as long as the asset particulars are found in the Content/Data and Content/Runtime folders.
>>
>>1032836
Based explainer. There used to be a directory map in the OP years ago.



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